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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.84 by root, Mon Dec 11 02:54:57 2006 UTC vs.
Revision 1.121 by root, Tue Jan 2 11:11:52 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3;
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Digest::MD5;
21use Fcntl;
10use IO::AIO (); 22use IO::AIO 2.31 ();
11use YAML::Syck (); 23use YAML::Syck ();
12use Time::HiRes; 24use Time::HiRes;
13use Event; 25
14$Event::Eval = 1; # no idea why this is required, but it is 26use Event; $Event::Eval = 1; # no idea why this is required, but it is
15 27
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 29$YAML::Syck::ImplicitUnicode = 1;
18 30
19use strict; 31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority
20 32
21_init_vars; 33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
22 34
23our %COMMAND = (); 35our %COMMAND = ();
36our %COMMAND_TIME = ();
37our %EXTCMD = ();
38
24our @EVENT; 39our @EVENT;
25our $LIBDIR = maps_directory "perl"; 40our $LIBDIR = datadir . "/ext";
26 41
27our $TICK = MAX_TIME * 1e-6; 42our $TICK = MAX_TIME * 1e-6;
28our $TICK_WATCHER; 43our $TICK_WATCHER;
29our $NEXT_TICK; 44our $NEXT_TICK;
45our $NOW;
30 46
31our %CFG; 47our %CFG;
32 48
33our $UPTIME; $UPTIME ||= time; 49our $UPTIME; $UPTIME ||= time;
50our $RUNTIME;
51
52our %MAP; # all maps
53our $LINK_MAP; # the special {link} map
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO;
57
58binmode STDOUT;
59binmode STDERR;
60
61# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime"
64 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.;
66}
67
68mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73
74# a special map that is always available
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
34 78
35############################################################################# 79#############################################################################
36 80
37=head2 GLOBAL VARIABLES 81=head2 GLOBAL VARIABLES
38 82
39=over 4 83=over 4
40 84
41=item $cf::UPTIME 85=item $cf::UPTIME
42 86
43The timestamp of the server start (so not actually an uptime). 87The timestamp of the server start (so not actually an uptime).
88
89=item $cf::RUNTIME
90
91The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick.
44 93
45=item $cf::LIBDIR 94=item $cf::LIBDIR
46 95
47The perl library directory, where extensions and cf-specific modules can 96The perl library directory, where extensions and cf-specific modules can
48be found. It will be added to C<@INC> automatically. 97be found. It will be added to C<@INC> automatically.
98
99=item $cf::NOW
100
101The time of the last (current) server tick.
49 102
50=item $cf::TICK 103=item $cf::TICK
51 104
52The interval between server ticks, in seconds. 105The interval between server ticks, in seconds.
53 106
61=cut 114=cut
62 115
63BEGIN { 116BEGIN {
64 *CORE::GLOBAL::warn = sub { 117 *CORE::GLOBAL::warn = sub {
65 my $msg = join "", @_; 118 my $msg = join "", @_;
119 utf8::encode $msg;
120
66 $msg .= "\n" 121 $msg .= "\n"
67 unless $msg =~ /\n$/; 122 unless $msg =~ /\n$/;
68 123
69 print STDERR "cfperl: $msg";
70 LOG llevError, "cfperl: $msg"; 124 LOG llevError, "cfperl: $msg";
71 }; 125 };
72} 126}
73 127
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
74@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
75 134
76# we bless all objects into (empty) derived classes to force a method lookup 135# we bless all objects into (empty) derived classes to force a method lookup
77# within the Safe compartment. 136# within the Safe compartment.
78for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 137for my $pkg (qw(
138 cf::global cf::attachable
139 cf::object cf::object::player
140 cf::client cf::player
141 cf::arch cf::living
142 cf::map cf::party cf::region
143)) {
79 no strict 'refs'; 144 no strict 'refs';
80 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
81} 146}
82 147
83$Event::DIED = sub { 148$Event::DIED = sub {
85}; 150};
86 151
87my %ext_pkg; 152my %ext_pkg;
88my @exts; 153my @exts;
89my @hook; 154my @hook;
90my %command;
91my %extcmd;
92 155
93=head2 UTILITY FUNCTIONS 156=head2 UTILITY FUNCTIONS
94 157
95=over 4 158=over 4
96 159
118sub to_json($) { 181sub to_json($) {
119 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
120 JSON::Syck::Dump $_[0] 183 JSON::Syck::Dump $_[0]
121} 184}
122 185
186=item my $guard = cf::guard { BLOCK }
187
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207
208=item cf::lock_wait $string
209
210Wait until the given lock is available. See cf::lock_acquire.
211
212=item my $lock = cf::lock_acquire $string
213
214Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically
217returned.
218
219Lock names should begin with a unique identifier (for example, find_map
220uses map_find and load_map uses map_load).
221
222=cut
223
224our %LOCK;
225
226sub lock_wait($) {
227 my ($key) = @_;
228
229 # wait for lock, if any
230 while ($LOCK{$key}) {
231 push @{ $LOCK{$key} }, $Coro::current;
232 Coro::schedule;
233 }
234}
235
236sub lock_acquire($) {
237 my ($key) = @_;
238
239 # wait, to be sure we are not locked
240 lock_wait $key;
241
242 $LOCK{$key} = [];
243
244 cf::guard {
245 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} };
247 }
248}
249
250=item cf::sync_job { BLOCK }
251
252The design of crossfire+ requires that the main coro ($Coro::main) is
253always able to handle events or runnable, as crossfire+ is only partly
254reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
255
256If it must be done, put the blocking parts into C<sync_job>. This will run
257the given BLOCK in another coroutine while waiting for the result. The
258server will be frozen during this time, so the block should either finish
259fast or be very important.
260
261=cut
262
263sub sync_job(&) {
264 my ($job) = @_;
265
266 if ($Coro::current == $Coro::main) {
267 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/
269
270 # TODO: use suspend/resume instead
271 # (but this is cancel-safe)
272 local $FREEZE = 1;
273
274 my $busy = 1;
275 my @res;
276
277 (Coro::async {
278 @res = eval { $job->() };
279 warn $@ if $@;
280 undef $busy;
281 })->prio (Coro::PRIO_MAX);
282
283 while ($busy) {
284 Coro::cede_notself;
285 Event::one_event unless Coro::nready;
286 }
287
288 wantarray ? @res : $res[0]
289 } else {
290 # we are in another coroutine, how wonderful, everything just works
291
292 $job->()
293 }
294}
295
296=item $coro = cf::coro { BLOCK }
297
298Creates and returns a new coro. This coro is automcatially being canceled
299when the extension calling this is being unloaded.
300
301=cut
302
303sub coro(&) {
304 my $cb = shift;
305
306 my $coro; $coro = async {
307 eval {
308 $cb->();
309 };
310 warn $@ if $@;
311 };
312
313 $coro->on_destroy (sub {
314 delete $EXT_CORO{$coro+0};
315 });
316 $EXT_CORO{$coro+0} = $coro;
317
318 $coro
319}
320
321sub write_runtime {
322 my $runtime = cf::localdir . "/runtime";
323
324 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
325 or return;
326
327 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
328 (aio_write $fh, 0, (length $value), $value, 0) <= 0
329 and return;
330
331 aio_fsync $fh
332 and return;
333
334 close $fh
335 or return;
336
337 aio_rename "$runtime~", $runtime
338 and return;
339
340 1
341}
342
123=back 343=back
124 344
125=cut 345=cut
126 346
127############################################################################# 347#############################################################################
128 348
129=head2 EVENTS AND OBJECT ATTACHMENTS 349package cf::path;
350
351sub new {
352 my ($class, $path, $base) = @_;
353
354 $path = $path->as_string if ref $path;
355
356 my $self = bless { }, $class;
357
358 # {... are special paths that are not touched
359 # ?xxx/... are special absolute paths
360 # ?random/... random maps
361 # /! non-realised random map exit
362 # /... normal maps
363 # ~/... per-player maps without a specific player (DO NOT USE)
364 # ~user/... per-player map of a specific user
365
366 if ($path =~ /^{/) {
367 # fine as it is
368 } elsif ($path =~ s{^\?random/}{}) {
369 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
370 $self->{random} = cf::from_json $data;
371 } else {
372 if ($path =~ s{^~([^/]+)?}{}) {
373 $self->{user_rel} = 1;
374
375 if (defined $1) {
376 $self->{user} = $1;
377 } elsif ($base =~ m{^~([^/]+)/}) {
378 $self->{user} = $1;
379 } else {
380 warn "cannot resolve user-relative path without user <$path,$base>\n";
381 }
382 } elsif ($path =~ /^\//) {
383 # already absolute
384 } else {
385 $base =~ s{[^/]+/?$}{};
386 return $class->new ("$base/$path");
387 }
388
389 for ($path) {
390 redo if s{/\.?/}{/};
391 redo if s{/[^/]+/\.\./}{/};
392 }
393 }
394
395 $self->{path} = $path;
396
397 $self
398}
399
400# the name / primary key / in-game path
401sub as_string {
402 my ($self) = @_;
403
404 $self->{user_rel} ? "~$self->{user}$self->{path}"
405 : $self->{random} ? "?random/$self->{path}"
406 : $self->{path}
407}
408
409# the displayed name, this is a one way mapping
410sub visible_name {
411 my ($self) = @_;
412
413# if (my $rmp = $self->{random}) {
414# # todo: be more intelligent about this
415# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
416# } else {
417 $self->as_string
418# }
419}
420
421# escape the /'s in the path
422sub _escaped_path {
423 # ∕ is U+2215
424 (my $path = $_[0]{path}) =~ s/\//∕/g;
425 $path
426}
427
428# the original (read-only) location
429sub load_path {
430 my ($self) = @_;
431
432 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
433}
434
435# the temporary/swap location
436sub save_path {
437 my ($self) = @_;
438
439 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
440 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
441 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
442}
443
444# the unique path, might be eq to save_path
445sub uniq_path {
446 my ($self) = @_;
447
448 $self->{user_rel} || $self->{random}
449 ? undef
450 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
451}
452
453# return random map parameters, or undef
454sub random_map_params {
455 my ($self) = @_;
456
457 $self->{random}
458}
459
460# this is somewhat ugly, but style maps do need special treatment
461sub is_style_map {
462 $_[0]{path} =~ m{^/styles/}
463}
464
465package cf;
466
467#############################################################################
468
469=head2 ATTACHABLE OBJECTS
470
471Many objects in crossfire are so-called attachable objects. That means you can
472attach callbacks/event handlers (a collection of which is called an "attachment")
473to it. All such attachable objects support the following methods.
474
475In the following description, CLASS can be any of C<global>, C<object>
476C<player>, C<client> or C<map> (i.e. the attachable objects in
477crossfire+).
130 478
131=over 4 479=over 4
132 480
133=item $object->attach ($attachment, key => $value...)
134
135=item $object->detach ($attachment)
136
137Attach/detach a pre-registered attachment to an object.
138
139=item $player->attach ($attachment, key => $value...)
140
141=item $player->detach ($attachment)
142
143Attach/detach a pre-registered attachment to a player.
144
145=item $map->attach ($attachment, key => $value...) 481=item $attachable->attach ($attachment, key => $value...)
146 482
147=item $map->detach ($attachment) 483=item $attachable->detach ($attachment)
148 484
149Attach/detach a pre-registered attachment to a map. 485Attach/detach a pre-registered attachment to a specific object and give it
486the specified key/value pairs as arguments.
150 487
151=item $bool = $object->attached ($name) 488Example, attach a minesweeper attachment to the given object, making it a
48910x10 minesweeper game:
152 490
153=item $bool = $player->attached ($name) 491 $obj->attach (minesweeper => width => 10, height => 10);
154 492
155=item $bool = $map->attached ($name) 493=item $bool = $attachable->attached ($name)
156 494
157Checks wether the named attachment is currently attached to the object. 495Checks wether the named attachment is currently attached to the object.
158 496
159=item cf::attach_global ... 497=item cf::CLASS->attach ...
160 498
161Attach handlers for global events. 499=item cf::CLASS->detach ...
162 500
163This and all following C<attach_*>-functions expect any number of the 501Define an anonymous attachment and attach it to all objects of the given
164following handler/hook descriptions: 502CLASS. See the next function for an explanation of its arguments.
503
504You can attach to global events by using the C<cf::global> class.
505
506Example, log all player logins:
507
508 cf::player->attach (
509 on_login => sub {
510 my ($pl) = @_;
511 ...
512 },
513 );
514
515Example, attach to the jeweler skill:
516
517 cf::object->attach (
518 type => cf::SKILL,
519 subtype => cf::SK_JEWELER,
520 on_use_skill => sub {
521 my ($sk, $ob, $part, $dir, $msg) = @_;
522 ...
523 },
524 );
525
526=item cf::CLASS::attachment $name, ...
527
528Register an attachment by C<$name> through which attachable objects of the
529given CLASS can refer to this attachment.
530
531Some classes such as crossfire maps and objects can specify attachments
532that are attached at load/instantiate time, thus the need for a name.
533
534These calls expect any number of the following handler/hook descriptions:
165 535
166=over 4 536=over 4
167 537
168=item prio => $number 538=item prio => $number
169 539
171by another C<prio> setting). Lower priority handlers get executed 541by another C<prio> setting). Lower priority handlers get executed
172earlier. The default priority is C<0>, and many built-in handlers are 542earlier. The default priority is C<0>, and many built-in handlers are
173registered at priority C<-1000>, so lower priorities should not be used 543registered at priority C<-1000>, so lower priorities should not be used
174unless you know what you are doing. 544unless you know what you are doing.
175 545
546=item type => $type
547
548(Only for C<< cf::object->attach >> calls), limits the attachment to the
549given type of objects only (the additional parameter C<subtype> can be
550used to further limit to the given subtype).
551
176=item on_I<event> => \&cb 552=item on_I<event> => \&cb
177 553
178Call the given code reference whenever the named event happens (event is 554Call the given code reference whenever the named event happens (event is
179something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 555something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
180handlers are recognised generally depends on the type of object these 556handlers are recognised generally depends on the type of object these
189package and register them. Only handlers for eevents supported by the 565package and register them. Only handlers for eevents supported by the
190object/class are recognised. 566object/class are recognised.
191 567
192=back 568=back
193 569
194=item cf::attach_to_type $object_type, $subtype, ... 570Example, define an attachment called "sockpuppet" that calls the given
571event handler when a monster attacks:
195 572
196Attach handlers for a specific object type (e.g. TRANSPORT) and 573 cf::object::attachment sockpuppet =>
197subtype. If C<$subtype> is zero or undef, matches all objects of the given 574 on_skill_attack => sub {
198type. 575 my ($self, $victim) = @_;
199 576 ...
200=item cf::attach_to_objects ...
201
202Attach handlers to all objects. Do not use this except for debugging or
203very rare events, as handlers are (obviously) called for I<all> objects in
204the game.
205
206=item cf::attach_to_players ...
207
208Attach handlers to all players.
209
210=item cf::attach_to_maps ...
211
212Attach handlers to all maps.
213
214=item cf:register_attachment $name, ...
215
216Register an attachment by name through which objects can refer to this
217attachment.
218
219=item cf:register_player_attachment $name, ...
220
221Register an attachment by name through which players can refer to this
222attachment.
223
224=item cf:register_map_attachment $name, ...
225
226Register an attachment by name through which maps can refer to this
227attachment.
228
229=cut
230
231# the following variables are defined in .xs and must not be re-created
232our @CB_GLOBAL = (); # registry for all global events
233our @CB_OBJECT = (); # all objects (should not be used except in emergency)
234our @CB_PLAYER = ();
235our @CB_TYPE = (); # registry for type (cf-object class) based events
236our @CB_MAP = ();
237
238my %attachment;
239
240sub _attach_cb($\%$$$) {
241 my ($registry, $undo, $event, $prio, $cb) = @_;
242
243 use sort 'stable';
244
245 $cb = [$prio, $cb];
246
247 @{$registry->[$event]} = sort
248 { $a->[0] cmp $b->[0] }
249 @{$registry->[$event] || []}, $cb;
250
251 push @{$undo->{cb}}, [$event, $cb];
252}
253
254# attach handles attaching event callbacks
255# the only thing the caller has to do is pass the correct
256# registry (== where the callback attaches to).
257sub _attach(\@$@) {
258 my ($registry, $klass, @arg) = @_;
259
260 my $prio = 0;
261
262 my %undo = (
263 registry => $registry,
264 cb => [],
265 );
266
267 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
268
269 while (@arg) {
270 my $type = shift @arg;
271
272 if ($type eq "prio") {
273 $prio = shift @arg;
274
275 } elsif ($type eq "package") {
276 my $pkg = shift @arg;
277
278 while (my ($name, $id) = each %cb_id) {
279 if (my $cb = $pkg->can ($name)) {
280 _attach_cb $registry, %undo, $id, $prio, $cb;
281 }
282 } 577 }
283
284 } elsif (exists $cb_id{$type}) {
285 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
286
287 } elsif (ref $type) {
288 warn "attaching objects not supported, ignoring.\n";
289
290 } else {
291 shift @arg;
292 warn "attach argument '$type' not supported, ignoring.\n";
293 }
294 }
295
296 \%undo
297}
298
299sub _attach_attachment {
300 my ($obj, $name, %arg) = @_;
301
302 return if exists $obj->{_attachment}{$name};
303
304 my $res;
305
306 if (my $attach = $attachment{$name}) {
307 my $registry = $obj->registry;
308
309 for (@$attach) {
310 my ($klass, @attach) = @$_;
311 $res = _attach @$registry, $klass, @attach;
312 }
313
314 $obj->{$name} = \%arg;
315 } else {
316 warn "object uses attachment '$name' that is not available, postponing.\n";
317 }
318
319 $obj->{_attachment}{$name} = undef;
320
321 $res->{attachment} = $name;
322 $res
323}
324
325*cf::object::attach =
326*cf::player::attach =
327*cf::map::attach = sub {
328 my ($obj, $name, %arg) = @_;
329
330 _attach_attachment $obj, $name, %arg;
331};
332
333# all those should be optimised
334*cf::object::detach =
335*cf::player::detach =
336*cf::map::detach = sub {
337 my ($obj, $name) = @_;
338
339 delete $obj->{_attachment}{$name};
340 reattach ($obj);
341};
342
343*cf::object::attached =
344*cf::player::attached =
345*cf::map::attached = sub {
346 my ($obj, $name) = @_;
347
348 exists $obj->{_attachment}{$name}
349};
350
351sub attach_global {
352 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
353}
354
355sub attach_to_type {
356 my $type = shift;
357 my $subtype = shift;
358
359 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
360}
361
362sub attach_to_objects {
363 _attach @CB_OBJECT, KLASS_OBJECT, @_
364}
365
366sub attach_to_players {
367 _attach @CB_PLAYER, KLASS_PLAYER, @_
368}
369
370sub attach_to_maps {
371 _attach @CB_MAP, KLASS_MAP, @_
372}
373
374sub register_attachment {
375 my $name = shift;
376
377 $attachment{$name} = [[KLASS_OBJECT, @_]];
378}
379
380sub register_player_attachment {
381 my $name = shift;
382
383 $attachment{$name} = [[KLASS_PLAYER, @_]];
384}
385
386sub register_map_attachment {
387 my $name = shift;
388
389 $attachment{$name} = [[KLASS_MAP, @_]];
390}
391
392our $override;
393our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
394
395sub override {
396 $override = 1;
397 @invoke_results = ();
398}
399
400sub do_invoke {
401 my $event = shift;
402 my $callbacks = shift;
403
404 @invoke_results = ();
405
406 local $override;
407
408 for (@$callbacks) {
409 eval { &{$_->[1]} };
410
411 if ($@) {
412 warn "$@";
413 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
414 override;
415 }
416
417 return 1 if $override;
418 }
419
420 0 578 }
421}
422 579
423=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 580=item $attachable->valid
424
425=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
426
427=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
428
429=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
430
431Generate a global/object/player/map-specific event with the given arguments.
432
433This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
434removed in future versions), and there is no public API to access override
435results (if you must, access C<@cf::invoke_results> directly).
436
437=back
438
439=cut
440
441#############################################################################
442
443=head2 METHODS VALID FOR ALL CORE OBJECTS
444
445=over 4
446
447=item $object->valid, $player->valid, $map->valid
448 581
449Just because you have a perl object does not mean that the corresponding 582Just because you have a perl object does not mean that the corresponding
450C-level object still exists. If you try to access an object that has no 583C-level object still exists. If you try to access an object that has no
451valid C counterpart anymore you get an exception at runtime. This method 584valid C counterpart anymore you get an exception at runtime. This method
452can be used to test for existence of the C object part without causing an 585can be used to test for existence of the C object part without causing an
453exception. 586exception.
454 587
588=cut
589
590# the following variables are defined in .xs and must not be re-created
591our @CB_GLOBAL = (); # registry for all global events
592our @CB_ATTACHABLE = (); # registry for all attachables
593our @CB_OBJECT = (); # all objects (should not be used except in emergency)
594our @CB_PLAYER = ();
595our @CB_CLIENT = ();
596our @CB_TYPE = (); # registry for type (cf-object class) based events
597our @CB_MAP = ();
598
599my %attachment;
600
601sub _attach_cb($$$$) {
602 my ($registry, $event, $prio, $cb) = @_;
603
604 use sort 'stable';
605
606 $cb = [$prio, $cb];
607
608 @{$registry->[$event]} = sort
609 { $a->[0] cmp $b->[0] }
610 @{$registry->[$event] || []}, $cb;
611}
612
613# hack
614my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
615
616# attach handles attaching event callbacks
617# the only thing the caller has to do is pass the correct
618# registry (== where the callback attaches to).
619sub _attach {
620 my ($registry, $klass, @arg) = @_;
621
622 my $object_type;
623 my $prio = 0;
624 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
625
626 #TODO: get rid of this hack
627 if ($attachable_klass{$klass}) {
628 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
629 }
630
631 while (@arg) {
632 my $type = shift @arg;
633
634 if ($type eq "prio") {
635 $prio = shift @arg;
636
637 } elsif ($type eq "type") {
638 $object_type = shift @arg;
639 $registry = $CB_TYPE[$object_type] ||= [];
640
641 } elsif ($type eq "subtype") {
642 defined $object_type or Carp::croak "subtype specified without type";
643 my $object_subtype = shift @arg;
644 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
645
646 } elsif ($type eq "package") {
647 my $pkg = shift @arg;
648
649 while (my ($name, $id) = each %cb_id) {
650 if (my $cb = $pkg->can ($name)) {
651 _attach_cb $registry, $id, $prio, $cb;
652 }
653 }
654
655 } elsif (exists $cb_id{$type}) {
656 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
657
658 } elsif (ref $type) {
659 warn "attaching objects not supported, ignoring.\n";
660
661 } else {
662 shift @arg;
663 warn "attach argument '$type' not supported, ignoring.\n";
664 }
665 }
666}
667
668sub _object_attach {
669 my ($obj, $name, %arg) = @_;
670
671 return if exists $obj->{_attachment}{$name};
672
673 if (my $attach = $attachment{$name}) {
674 my $registry = $obj->registry;
675
676 for (@$attach) {
677 my ($klass, @attach) = @$_;
678 _attach $registry, $klass, @attach;
679 }
680
681 $obj->{$name} = \%arg;
682 } else {
683 warn "object uses attachment '$name' that is not available, postponing.\n";
684 }
685
686 $obj->{_attachment}{$name} = undef;
687}
688
689sub cf::attachable::attach {
690 if (ref $_[0]) {
691 _object_attach @_;
692 } else {
693 _attach shift->_attach_registry, @_;
694 }
695};
696
697# all those should be optimised
698sub cf::attachable::detach {
699 my ($obj, $name) = @_;
700
701 if (ref $obj) {
702 delete $obj->{_attachment}{$name};
703 reattach ($obj);
704 } else {
705 Carp::croak "cannot, currently, detach class attachments";
706 }
707};
708
709sub cf::attachable::attached {
710 my ($obj, $name) = @_;
711
712 exists $obj->{_attachment}{$name}
713}
714
715for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
716 eval "#line " . __LINE__ . " 'cf.pm'
717 sub cf::\L$klass\E::_attach_registry {
718 (\\\@CB_$klass, KLASS_$klass)
719 }
720
721 sub cf::\L$klass\E::attachment {
722 my \$name = shift;
723
724 \$attachment{\$name} = [[KLASS_$klass, \@_]];
725 }
726 ";
727 die if $@;
728}
729
730our $override;
731our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
732
733sub override {
734 $override = 1;
735 @invoke_results = ();
736}
737
738sub do_invoke {
739 my $event = shift;
740 my $callbacks = shift;
741
742 @invoke_results = ();
743
744 local $override;
745
746 for (@$callbacks) {
747 eval { &{$_->[1]} };
748
749 if ($@) {
750 warn "$@";
751 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
752 override;
753 }
754
755 return 1 if $override;
756 }
757
758 0
759}
760
761=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
762
763=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
764
765Generate an object-specific event with the given arguments.
766
767This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
768removed in future versions), and there is no public API to access override
769results (if you must, access C<@cf::invoke_results> directly).
770
455=back 771=back
456 772
457=cut 773=cut
458
459*cf::object::valid =
460*cf::player::valid =
461*cf::map::valid = \&cf::_valid;
462 774
463############################################################################# 775#############################################################################
464# object support 776# object support
465 777
466sub instantiate {
467 my ($obj, $data) = @_;
468
469 $data = from_json $data;
470
471 for (@$data) {
472 my ($name, $args) = @$_;
473
474 $obj->attach ($name, %{$args || {} });
475 }
476}
477
478# basically do the same as instantiate, without calling instantiate
479sub reattach { 778sub reattach {
779 # basically do the same as instantiate, without calling instantiate
480 my ($obj) = @_; 780 my ($obj) = @_;
781
481 my $registry = $obj->registry; 782 my $registry = $obj->registry;
482 783
483 @$registry = (); 784 @$registry = ();
484 785
485 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 786 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
486 787
487 for my $name (keys %{ $obj->{_attachment} || {} }) { 788 for my $name (keys %{ $obj->{_attachment} || {} }) {
488 if (my $attach = $attachment{$name}) { 789 if (my $attach = $attachment{$name}) {
489 for (@$attach) { 790 for (@$attach) {
490 my ($klass, @attach) = @$_; 791 my ($klass, @attach) = @$_;
491 _attach @$registry, $klass, @attach; 792 _attach $registry, $klass, @attach;
492 } 793 }
493 } else { 794 } else {
494 warn "object uses attachment '$name' that is not available, postponing.\n"; 795 warn "object uses attachment '$name' that is not available, postponing.\n";
495 } 796 }
496 } 797 }
497} 798}
498 799
499sub object_freezer_save { 800cf::attachable->attach (
500 my ($filename, $rdata, $objs) = @_;
501
502 if (length $$rdata) {
503 warn sprintf "saving %s (%d,%d)\n",
504 $filename, length $$rdata, scalar @$objs;
505
506 if (open my $fh, ">:raw", "$filename~") {
507 chmod SAVE_MODE, $fh;
508 syswrite $fh, $$rdata;
509 close $fh;
510
511 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
512 chmod SAVE_MODE, $fh;
513 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
514 close $fh;
515 rename "$filename.pst~", "$filename.pst";
516 } else {
517 unlink "$filename.pst";
518 }
519
520 rename "$filename~", $filename;
521 } else {
522 warn "FATAL: $filename~: $!\n";
523 }
524 } else {
525 unlink $filename;
526 unlink "$filename.pst";
527 }
528}
529
530sub object_freezer_as_string {
531 my ($rdata, $objs) = @_;
532
533 use Data::Dumper;
534
535 $$rdata . Dumper $objs
536}
537
538sub object_thawer_load {
539 my ($filename) = @_;
540
541 local $/;
542
543 my $av;
544
545 #TODO: use sysread etc.
546 if (open my $data, "<:raw:perlio", $filename) {
547 $data = <$data>;
548 if (open my $pst, "<:raw:perlio", "$filename.pst") {
549 $av = eval { (Storable::thaw <$pst>)->{objs} };
550 }
551 return ($data, $av);
552 }
553
554 ()
555}
556
557attach_to_objects
558 prio => -1000000, 801 prio => -1000000,
802 on_instantiate => sub {
803 my ($obj, $data) = @_;
804
805 $data = from_json $data;
806
807 for (@$data) {
808 my ($name, $args) = @$_;
809
810 $obj->attach ($name, %{$args || {} });
811 }
812 },
813 on_reattach => \&reattach,
559 on_clone => sub { 814 on_clone => sub {
560 my ($src, $dst) = @_; 815 my ($src, $dst) = @_;
561 816
562 @{$dst->registry} = @{$src->registry}; 817 @{$dst->registry} = @{$src->registry};
563 818
564 %$dst = %$src; 819 %$dst = %$src;
565 820
566 %{$dst->{_attachment}} = %{$src->{_attachment}} 821 %{$dst->{_attachment}} = %{$src->{_attachment}}
567 if exists $src->{_attachment}; 822 if exists $src->{_attachment};
568 }, 823 },
569; 824);
825
826sub object_freezer_save {
827 my ($filename, $rdata, $objs) = @_;
828
829 sync_job {
830 if (length $$rdata) {
831 warn sprintf "saving %s (%d,%d)\n",
832 $filename, length $$rdata, scalar @$objs;
833
834 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
835 chmod SAVE_MODE, $fh;
836 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
837 aio_fsync $fh;
838 close $fh;
839
840 if (@$objs) {
841 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
842 chmod SAVE_MODE, $fh;
843 my $data = Storable::nfreeze { version => 1, objs => $objs };
844 aio_write $fh, 0, (length $data), $data, 0;
845 aio_fsync $fh;
846 close $fh;
847 aio_rename "$filename.pst~", "$filename.pst";
848 }
849 } else {
850 aio_unlink "$filename.pst";
851 }
852
853 aio_rename "$filename~", $filename;
854 } else {
855 warn "FATAL: $filename~: $!\n";
856 }
857 } else {
858 aio_unlink $filename;
859 aio_unlink "$filename.pst";
860 }
861 }
862}
863
864sub object_freezer_as_string {
865 my ($rdata, $objs) = @_;
866
867 use Data::Dumper;
868
869 $$rdata . Dumper $objs
870}
871
872sub object_thawer_load {
873 my ($filename) = @_;
874
875 my ($data, $av);
876
877 (aio_load $filename, $data) >= 0
878 or return;
879
880 unless (aio_stat "$filename.pst") {
881 (aio_load "$filename.pst", $av) >= 0
882 or return;
883 $av = eval { (Storable::thaw $av)->{objs} };
884 }
885
886 warn sprintf "loading %s (%d)\n",
887 $filename, length $data, scalar @{$av || []};#d#
888 return ($data, $av);
889}
570 890
571############################################################################# 891#############################################################################
572# old plug-in events 892# command handling &c
573 893
574sub inject_event { 894=item cf::register_command $name => \&callback($ob,$args);
575 my $extension = shift;
576 my $event_code = shift;
577 895
578 my $cb = $hook[$event_code]{$extension} 896Register a callback for execution when the client sends the user command
579 or return; 897$name.
580 898
581 &$cb 899=cut
582}
583
584sub inject_global_event {
585 my $event = shift;
586
587 my $cb = $hook[$event]
588 or return;
589
590 List::Util::max map &$_, values %$cb
591}
592
593sub inject_command {
594 my ($name, $obj, $params) = @_;
595
596 for my $cmd (@{ $command{$name} }) {
597 $cmd->[1]->($obj, $params);
598 }
599
600 -1
601}
602 900
603sub register_command { 901sub register_command {
604 my ($name, $time, $cb) = @_; 902 my ($name, $cb) = @_;
605 903
606 my $caller = caller; 904 my $caller = caller;
607 #warn "registering command '$name/$time' to '$caller'"; 905 #warn "registering command '$name/$time' to '$caller'";
608 906
609 push @{ $command{$name} }, [$time, $cb, $caller]; 907 push @{ $COMMAND{$name} }, [$caller, $cb];
610 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
611} 908}
909
910=item cf::register_extcmd $name => \&callback($pl,$packet);
911
912Register a callbackf ro execution when the client sends an extcmd packet.
913
914If the callback returns something, it is sent back as if reply was being
915called.
916
917=cut
612 918
613sub register_extcmd { 919sub register_extcmd {
614 my ($name, $cb) = @_; 920 my ($name, $cb) = @_;
615 921
616 my $caller = caller; 922 my $caller = caller;
617 #warn "registering extcmd '$name' to '$caller'"; 923 #warn "registering extcmd '$name' to '$caller'";
618 924
619 $extcmd{$name} = [$cb, $caller]; 925 $EXTCMD{$name} = [$cb, $caller];
620} 926}
927
928cf::player->attach (
929 on_command => sub {
930 my ($pl, $name, $params) = @_;
931
932 my $cb = $COMMAND{$name}
933 or return;
934
935 for my $cmd (@$cb) {
936 $cmd->[1]->($pl->ob, $params);
937 }
938
939 cf::override;
940 },
941 on_extcmd => sub {
942 my ($pl, $buf) = @_;
943
944 my $msg = eval { from_json $buf };
945
946 if (ref $msg) {
947 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
948 if (my %reply = $cb->[0]->($pl, $msg)) {
949 $pl->ext_reply ($msg->{msgid}, %reply);
950 }
951 }
952 } else {
953 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
954 }
955
956 cf::override;
957 },
958);
621 959
622sub register { 960sub register {
623 my ($base, $pkg) = @_; 961 my ($base, $pkg) = @_;
624 962
625 #TODO 963 #TODO
668# for my $idx (0 .. $#PLUGIN_EVENT) { 1006# for my $idx (0 .. $#PLUGIN_EVENT) {
669# delete $hook[$idx]{$pkg}; 1007# delete $hook[$idx]{$pkg};
670# } 1008# }
671 1009
672 # remove commands 1010 # remove commands
673 for my $name (keys %command) { 1011 for my $name (keys %COMMAND) {
674 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} }; 1012 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
675 1013
676 if (@cb) { 1014 if (@cb) {
677 $command{$name} = \@cb; 1015 $COMMAND{$name} = \@cb;
678 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
679 } else { 1016 } else {
680 delete $command{$name};
681 delete $COMMAND{"$name\000"}; 1017 delete $COMMAND{$name};
682 } 1018 }
683 } 1019 }
684 1020
685 # remove extcmds 1021 # remove extcmds
686 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) { 1022 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
687 delete $extcmd{$name}; 1023 delete $EXTCMD{$name};
688 } 1024 }
689 1025
690 if (my $cb = $pkg->can ("unload")) { 1026 if (my $cb = $pkg->can ("unload")) {
691 eval { 1027 eval {
692 $cb->($pkg); 1028 $cb->($pkg);
696 1032
697 Symbol::delete_package $pkg; 1033 Symbol::delete_package $pkg;
698} 1034}
699 1035
700sub load_extensions { 1036sub load_extensions {
701 my $LIBDIR = maps_directory "perl";
702
703 for my $ext (<$LIBDIR/*.ext>) { 1037 for my $ext (<$LIBDIR/*.ext>) {
704 next unless -r $ext; 1038 next unless -r $ext;
705 eval { 1039 eval {
706 load_extension $ext; 1040 load_extension $ext;
707 1 1041 1
708 } or warn "$ext not loaded: $@"; 1042 } or warn "$ext not loaded: $@";
709 } 1043 }
710} 1044}
711 1045
712############################################################################# 1046#############################################################################
713# extcmd framework, basically convert ext <msg>
714# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
715
716attach_to_players
717 on_extcmd => sub {
718 my ($pl, $buf) = @_;
719
720 my $msg = eval { from_json $buf };
721
722 if (ref $msg) {
723 if (my $cb = $extcmd{$msg->{msgtype}}) {
724 if (my %reply = $cb->[0]->($pl, $msg)) {
725 $pl->ext_reply ($msg->{msgid}, %reply);
726 }
727 }
728 } else {
729 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
730 }
731
732 cf::override;
733 },
734;
735
736#############################################################################
737# load/save/clean perl data associated with a map 1047# load/save/clean perl data associated with a map
738 1048
739*cf::mapsupport::on_clean = sub { 1049*cf::mapsupport::on_clean = sub {
740 my ($map) = @_; 1050 my ($map) = @_;
741 1051
743 defined $path or return; 1053 defined $path or return;
744 1054
745 unlink "$path.pst"; 1055 unlink "$path.pst";
746}; 1056};
747 1057
748attach_to_maps prio => -10000, package => cf::mapsupport::; 1058cf::map->attach (prio => -10000, package => cf::mapsupport::);
749 1059
750############################################################################# 1060#############################################################################
751# load/save perl data associated with player->ob objects 1061# load/save perl data associated with player->ob objects
752 1062
753sub all_objects(@) { 1063sub all_objects(@) {
754 @_, map all_objects ($_->inv), @_ 1064 @_, map all_objects ($_->inv), @_
755} 1065}
756 1066
757# TODO: compatibility cruft, remove when no longer needed 1067# TODO: compatibility cruft, remove when no longer needed
758attach_to_players 1068cf::player->attach (
759 on_load => sub { 1069 on_load => sub {
760 my ($pl, $path) = @_; 1070 my ($pl, $path) = @_;
761 1071
762 for my $o (all_objects $pl->ob) { 1072 for my $o (all_objects $pl->ob) {
763 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1073 if (my $value = $o->get_ob_key_value ("_perl_data")) {
765 1075
766 %$o = %{ Storable::thaw pack "H*", $value }; 1076 %$o = %{ Storable::thaw pack "H*", $value };
767 } 1077 }
768 } 1078 }
769 }, 1079 },
770; 1080);
771 1081
772############################################################################# 1082#############################################################################
773 1083
774=head2 CORE EXTENSIONS 1084=head2 CORE EXTENSIONS
775 1085
776Functions and methods that extend core crossfire objects. 1086Functions and methods that extend core crossfire objects.
1087
1088=head3 cf::player
777 1089
778=over 4 1090=over 4
779 1091
780=item cf::player::exists $login 1092=item cf::player::exists $login
781 1093
786sub cf::player::exists($) { 1098sub cf::player::exists($) {
787 cf::player::find $_[0] 1099 cf::player::find $_[0]
788 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1100 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
789} 1101}
790 1102
1103=item $player->ext_reply ($msgid, $msgtype, %msg)
1104
1105Sends an ext reply to the player.
1106
1107=cut
1108
1109sub cf::player::ext_reply($$$%) {
1110 my ($self, $id, %msg) = @_;
1111
1112 $msg{msgid} = $id;
1113
1114 $self->send ("ext " . to_json \%msg);
1115}
1116
1117=back
1118
1119
1120=head3 cf::map
1121
1122=over 4
1123
1124=cut
1125
1126package cf::map;
1127
1128use Fcntl;
1129use Coro::AIO;
1130
1131our $MAX_RESET = 7200;
1132our $DEFAULT_RESET = 3600;
1133
1134sub generate_random_map {
1135 my ($path, $rmp) = @_;
1136
1137 # mit "rum" bekleckern, nicht
1138 cf::map::_create_random_map
1139 $path,
1140 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1141 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1142 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1143 $rmp->{exit_on_final_map},
1144 $rmp->{xsize}, $rmp->{ysize},
1145 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1146 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1147 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1148 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1149 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1150 (cf::region::find $rmp->{region})
1151}
1152
1153# and all this just because we cannot iterate over
1154# all maps in C++...
1155sub change_all_map_light {
1156 my ($change) = @_;
1157
1158 $_->change_map_light ($change) for values %cf::MAP;
1159}
1160
1161sub try_load_header($) {
1162 my ($path) = @_;
1163
1164 utf8::encode $path;
1165 aio_open $path, O_RDONLY, 0
1166 or return;
1167
1168 my $map = cf::map::new
1169 or return;
1170
1171 $map->load_header ($path)
1172 or return;
1173
1174 $map->{load_path} = $path;
1175
1176 $map
1177}
1178
1179sub find_map {
1180 my ($path, $origin) = @_;
1181
1182 #warn "find_map<$path,$origin>\n";#d#
1183
1184 $path = new cf::path $path, $origin && $origin->path;
1185 my $key = $path->as_string;
1186
1187 cf::lock_wait "map_find:$key";
1188
1189 $cf::MAP{$key} || do {
1190 my $guard = cf::lock_acquire "map_find:$key";
1191
1192 # do it the slow way
1193 my $map = try_load_header $path->save_path;
1194
1195 if ($map) {
1196 # safety
1197 $map->{instantiate_time} = $cf::RUNTIME
1198 if $map->{instantiate_time} > $cf::RUNTIME;
1199 } else {
1200 if (my $rmp = $path->random_map_params) {
1201 $map = generate_random_map $key, $rmp;
1202 } else {
1203 $map = try_load_header $path->load_path;
1204 }
1205
1206 $map or return;
1207
1208 $map->{load_original} = 1;
1209 $map->{instantiate_time} = $cf::RUNTIME;
1210 $map->instantiate;
1211
1212 # per-player maps become, after loading, normal maps
1213 $map->per_player (0) if $path->{user_rel};
1214 }
1215
1216 $map->path ($key);
1217 $map->{path} = $path;
1218 $map->{last_save} = $cf::RUNTIME;
1219 $map->last_access ($cf::RUNTIME);
1220
1221 if ($map->should_reset) {
1222 $map->reset;
1223 $map = find_map $path;
1224 }
1225
1226 $cf::MAP{$key} = $map
1227 }
1228}
1229
1230sub load {
1231 my ($self) = @_;
1232
1233 my $path = $self->{path};
1234 my $guard = cf::lock_acquire "map_load:" . $path->as_string;
1235
1236 return if $self->in_memory != cf::MAP_SWAPPED;
1237
1238 $self->in_memory (cf::MAP_LOADING);
1239
1240 $self->alloc;
1241 $self->load_objects ($self->{load_path}, 1)
1242 or return;
1243
1244 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1245 if delete $self->{load_original};
1246
1247 if (my $uniq = $path->uniq_path) {
1248 utf8::encode $uniq;
1249 if (aio_open $uniq, O_RDONLY, 0) {
1250 $self->clear_unique_items;
1251 $self->load_objects ($uniq, 0);
1252 }
1253 }
1254
1255 # now do the right thing for maps
1256 $self->link_multipart_objects;
1257
1258 if ($self->{path}->is_style_map) {
1259 $self->{deny_save} = 1;
1260 $self->{deny_reset} = 1;
1261 } else {
1262 $self->fix_auto_apply;
1263 $self->decay_objects;
1264 $self->update_buttons;
1265 $self->set_darkness_map;
1266 $self->difficulty ($self->estimate_difficulty)
1267 unless $self->difficulty;
1268 $self->activate;
1269 }
1270
1271 $self->in_memory (cf::MAP_IN_MEMORY);
1272}
1273
1274sub load_map_sync {
1275 my ($path, $origin) = @_;
1276
1277 #warn "load_map_sync<$path, $origin>\n";#d#
1278
1279 cf::sync_job {
1280 my $map = cf::map::find_map $path, $origin
1281 or return;
1282 $map->load;
1283 $map
1284 }
1285}
1286
1287sub save {
1288 my ($self) = @_;
1289
1290 $self->{last_save} = $cf::RUNTIME;
1291
1292 return unless $self->dirty;
1293
1294 my $save = $self->{path}->save_path; utf8::encode $save;
1295 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1296
1297 $self->{load_path} = $save;
1298
1299 return if $self->{deny_save};
1300
1301 if ($uniq) {
1302 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1303 $self->save_objects ($uniq, cf::IO_UNIQUES);
1304 } else {
1305 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1306 }
1307}
1308
1309sub swap_out {
1310 my ($self) = @_;
1311
1312 return if $self->players;
1313 return if $self->in_memory != cf::MAP_IN_MEMORY;
1314 return if $self->{deny_save};
1315
1316 $self->save;
1317 $self->clear;
1318 $self->in_memory (cf::MAP_SWAPPED);
1319}
1320
1321sub reset_at {
1322 my ($self) = @_;
1323
1324 # TODO: safety, remove and allow resettable per-player maps
1325 return 1e99 if $self->{path}{user_rel};
1326 return 1e99 if $self->{deny_reset};
1327
1328 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1329 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1330
1331 $time + $to
1332}
1333
1334sub should_reset {
1335 my ($self) = @_;
1336
1337 $self->reset_at <= $cf::RUNTIME
1338}
1339
1340sub unlink_save {
1341 my ($self) = @_;
1342
1343 utf8::encode (my $save = $self->{path}->save_path);
1344 aioreq_pri 3; IO::AIO::aio_unlink $save;
1345 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1346}
1347
1348sub rename {
1349 my ($self, $new_path) = @_;
1350
1351 $self->unlink_save;
1352
1353 delete $cf::MAP{$self->path};
1354 $self->{path} = new cf::path $new_path;
1355 $self->path ($self->{path}->as_string);
1356 $cf::MAP{$self->path} = $self;
1357
1358 $self->save;
1359}
1360
1361sub reset {
1362 my ($self) = @_;
1363
1364 return if $self->players;
1365 return if $self->{path}{user_rel};#d#
1366
1367 warn "resetting map ", $self->path;#d#
1368
1369 delete $cf::MAP{$self->path};
1370
1371 $_->clear_links_to ($self) for values %cf::MAP;
1372
1373 $self->unlink_save;
1374 $self->destroy;
1375}
1376
1377my $nuke_counter = "aaaa";
1378
1379sub nuke {
1380 my ($self) = @_;
1381
1382 $self->{deny_save} = 1;
1383 $self->reset_timeout (1);
1384 $self->rename ("{nuke}/" . ($nuke_counter++));
1385 $self->reset; # polite request, might not happen
1386}
1387
1388sub customise_for {
1389 my ($map, $ob) = @_;
1390
1391 if ($map->per_player) {
1392 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path};
1393 }
1394
1395 $map
1396}
1397
1398sub emergency_save {
1399 local $cf::FREEZE = 1;
1400
1401 warn "enter emergency map save\n";
1402
1403 cf::sync_job {
1404 warn "begin emergency map save\n";
1405 $_->save for values %cf::MAP;
1406 };
1407
1408 warn "end emergency map save\n";
1409}
1410
1411package cf;
1412
1413=back
1414
1415
1416=head3 cf::object::player
1417
1418=over 4
1419
791=item $player_object->reply ($npc, $msg[, $flags]) 1420=item $player_object->reply ($npc, $msg[, $flags])
792 1421
793Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1422Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
794can be C<undef>. Does the right thing when the player is currently in a 1423can be C<undef>. Does the right thing when the player is currently in a
795dialogue with the given NPC character. 1424dialogue with the given NPC character.
796 1425
797=cut 1426=cut
798 1427
799# rough implementation of a future "reply" method that works 1428# rough implementation of a future "reply" method that works
800# with dialog boxes. 1429# with dialog boxes.
1430#TODO: the first argument must go, split into a $npc->reply_to ( method
801sub cf::object::player::reply($$$;$) { 1431sub cf::object::player::reply($$$;$) {
802 my ($self, $npc, $msg, $flags) = @_; 1432 my ($self, $npc, $msg, $flags) = @_;
803 1433
804 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1434 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
805 1435
809 $msg = $npc->name . " says: $msg" if $npc; 1439 $msg = $npc->name . " says: $msg" if $npc;
810 $self->message ($msg, $flags); 1440 $self->message ($msg, $flags);
811 } 1441 }
812} 1442}
813 1443
814=item $player->ext_reply ($msgid, $msgtype, %msg)
815
816Sends an ext reply to the player.
817
818=cut
819
820sub cf::player::ext_reply($$$%) {
821 my ($self, $id, %msg) = @_;
822
823 $msg{msgid} = $id;
824
825 $self->send ("ext " . to_json \%msg);
826}
827
828=item $player_object->may ("access") 1444=item $player_object->may ("access")
829 1445
830Returns wether the given player is authorized to access resource "access" 1446Returns wether the given player is authorized to access resource "access"
831(e.g. "command_wizcast"). 1447(e.g. "command_wizcast").
832 1448
839 (ref $cf::CFG{"may_$access"} 1455 (ref $cf::CFG{"may_$access"}
840 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1456 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
841 : $cf::CFG{"may_$access"}) 1457 : $cf::CFG{"may_$access"})
842} 1458}
843 1459
844=cut 1460=item $player_object->enter_link
845 1461
846############################################################################# 1462Freezes the player and moves him/her to a special map (C<{link}>).
1463
1464The player should be reaosnably safe there for short amounts of time. You
1465I<MUST> call C<leave_link> as soon as possible, though.
1466
1467=item $player_object->leave_link ($map, $x, $y)
1468
1469Moves the player out of the specila link map onto the given map. If the
1470map is not valid (or omitted), the player will be moved back to the
1471location he/she was before the call to C<enter_link>, or, if that fails,
1472to the emergency map position.
1473
1474Might block.
1475
1476=cut
1477
1478sub cf::object::player::enter_link {
1479 my ($self) = @_;
1480
1481 $self->deactivate_recursive;
1482
1483 return if $self->map == $LINK_MAP;
1484
1485 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1486 if $self->map;
1487
1488 $self->enter_map ($LINK_MAP, 20, 20);
1489}
1490
1491sub cf::object::player::leave_link {
1492 my ($self, $map, $x, $y) = @_;
1493
1494 my $link_pos = delete $self->{_link_pos};
1495
1496 unless ($map) {
1497 # restore original map position
1498 ($map, $x, $y) = @{ $link_pos || [] };
1499 $map = cf::map::find_map $map;
1500
1501 unless ($map) {
1502 ($map, $x, $y) = @$EMERGENCY_POSITION;
1503 $map = cf::map::find_map $map
1504 or die "FATAL: cannot load emergency map\n";
1505 }
1506 }
1507
1508 ($x, $y) = (-1, -1)
1509 unless (defined $x) && (defined $y);
1510
1511 # use -1 or undef as default coordinates, not 0, 0
1512 ($x, $y) = ($map->enter_x, $map->enter_y)
1513 if $x <=0 && $y <= 0;
1514
1515 $map->load;
1516
1517 $self->activate_recursive;
1518 $self->enter_map ($map, $x, $y);
1519}
1520
1521cf::player->attach (
1522 on_logout => sub {
1523 my ($pl) = @_;
1524
1525 # abort map switching before logout
1526 if ($pl->ob->{_link_pos}) {
1527 cf::sync_job {
1528 $pl->ob->leave_link
1529 };
1530 }
1531 },
1532 on_login => sub {
1533 my ($pl) = @_;
1534
1535 # try to abort aborted map switching on player login :)
1536 # should happen only on crashes
1537 if ($pl->ob->{_link_pos}) {
1538 $pl->ob->enter_link;
1539 Coro::async {
1540 # we need this sleep as the login has a concurrent enter_exit running
1541 # and this sleep increases chances of the player not ending up in scorn
1542 Coro::Timer::sleep 1;
1543 $pl->ob->leave_link;
1544 };
1545 }
1546 },
1547);
1548
1549=item $player_object->goto_map ($path, $x, $y)
1550
1551=cut
1552
1553sub cf::object::player::goto_map {
1554 my ($self, $path, $x, $y) = @_;
1555
1556 $self->enter_link;
1557
1558 (Coro::async {
1559 $path = new cf::path $path;
1560
1561 my $map = cf::map::find_map $path->as_string;
1562 $map = $map->customise_for ($self) if $map;
1563
1564# warn "entering ", $map->path, " at ($x, $y)\n"
1565# if $map;
1566
1567 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1568
1569 $self->leave_link ($map, $x, $y);
1570 })->prio (1);
1571}
1572
1573=item $player_object->enter_exit ($exit_object)
1574
1575=cut
1576
1577sub parse_random_map_params {
1578 my ($spec) = @_;
1579
1580 my $rmp = { # defaults
1581 xsize => 10,
1582 ysize => 10,
1583 };
1584
1585 for (split /\n/, $spec) {
1586 my ($k, $v) = split /\s+/, $_, 2;
1587
1588 $rmp->{lc $k} = $v if (length $k) && (length $v);
1589 }
1590
1591 $rmp
1592}
1593
1594sub prepare_random_map {
1595 my ($exit) = @_;
1596
1597 # all this does is basically replace the /! path by
1598 # a new random map path (?random/...) with a seed
1599 # that depends on the exit object
1600
1601 my $rmp = parse_random_map_params $exit->msg;
1602
1603 if ($exit->map) {
1604 $rmp->{region} = $exit->map->region_name;
1605 $rmp->{origin_map} = $exit->map->path;
1606 $rmp->{origin_x} = $exit->x;
1607 $rmp->{origin_y} = $exit->y;
1608 }
1609
1610 $rmp->{random_seed} ||= $exit->random_seed;
1611
1612 my $data = cf::to_json $rmp;
1613 my $md5 = Digest::MD5::md5_hex $data;
1614
1615 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1616 aio_write $fh, 0, (length $data), $data, 0;
1617
1618 $exit->slaying ("?random/$md5");
1619 $exit->msg (undef);
1620 }
1621}
1622
1623sub cf::object::player::enter_exit {
1624 my ($self, $exit) = @_;
1625
1626 return unless $self->type == cf::PLAYER;
1627
1628 $self->enter_link;
1629
1630 (Coro::async {
1631 unless (eval {
1632
1633 prepare_random_map $exit
1634 if $exit->slaying eq "/!";
1635
1636 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1637 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1638
1639 1;
1640 }) {
1641 $self->message ("Something went wrong deep within the crossfire server. "
1642 . "I'll try to bring you back to the map you were before. "
1643 . "Please report this to the dungeon master",
1644 cf::NDI_UNIQUE | cf::NDI_RED);
1645
1646 warn "ERROR in enter_exit: $@";
1647 $self->leave_link;
1648 }
1649 })->prio (1);
1650}
1651
1652=head3 cf::client
1653
1654=over 4
1655
1656=item $client->send_drawinfo ($text, $flags)
1657
1658Sends a drawinfo packet to the client. Circumvents output buffering so
1659should not be used under normal circumstances.
1660
1661=cut
1662
1663sub cf::client::send_drawinfo {
1664 my ($self, $text, $flags) = @_;
1665
1666 utf8::encode $text;
1667 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1668}
1669
1670
1671=item $success = $client->query ($flags, "text", \&cb)
1672
1673Queues a query to the client, calling the given callback with
1674the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1675C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1676
1677Queries can fail, so check the return code. Or don't, as queries will become
1678reliable at some point in the future.
1679
1680=cut
1681
1682sub cf::client::query {
1683 my ($self, $flags, $text, $cb) = @_;
1684
1685 return unless $self->state == ST_PLAYING
1686 || $self->state == ST_SETUP
1687 || $self->state == ST_CUSTOM;
1688
1689 $self->state (ST_CUSTOM);
1690
1691 utf8::encode $text;
1692 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1693
1694 $self->send_packet ($self->{query_queue}[0][0])
1695 if @{ $self->{query_queue} } == 1;
1696}
1697
1698cf::client->attach (
1699 on_reply => sub {
1700 my ($ns, $msg) = @_;
1701
1702 # this weird shuffling is so that direct followup queries
1703 # get handled first
1704 my $queue = delete $ns->{query_queue};
1705
1706 (shift @$queue)->[1]->($msg);
1707
1708 push @{ $ns->{query_queue} }, @$queue;
1709
1710 if (@{ $ns->{query_queue} } == @$queue) {
1711 if (@$queue) {
1712 $ns->send_packet ($ns->{query_queue}[0][0]);
1713 } else {
1714 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1715 }
1716 }
1717 },
1718);
1719
1720=item $client->coro (\&cb)
1721
1722Create a new coroutine, running the specified callback. The coroutine will
1723be automatically cancelled when the client gets destroyed (e.g. on logout,
1724or loss of connection).
1725
1726=cut
1727
1728sub cf::client::coro {
1729 my ($self, $cb) = @_;
1730
1731 my $coro; $coro = async {
1732 eval {
1733 $cb->();
1734 };
1735 warn $@ if $@;
1736 };
1737
1738 $coro->on_destroy (sub {
1739 delete $self->{_coro}{$coro+0};
1740 });
1741
1742 $self->{_coro}{$coro+0} = $coro;
1743
1744 $coro
1745}
1746
1747cf::client->attach (
1748 on_destroy => sub {
1749 my ($ns) = @_;
1750
1751 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1752 },
1753);
1754
1755=back
1756
847 1757
848=head2 SAFE SCRIPTING 1758=head2 SAFE SCRIPTING
849 1759
850Functions that provide a safe environment to compile and execute 1760Functions that provide a safe environment to compile and execute
851snippets of perl code without them endangering the safety of the server 1761snippets of perl code without them endangering the safety of the server
866 1776
867=pod 1777=pod
868 1778
869The following fucntions and emthods are available within a safe environment: 1779The following fucntions and emthods are available within a safe environment:
870 1780
871 cf::object contr pay_amount pay_player 1781 cf::object contr pay_amount pay_player map
872 cf::object::player player 1782 cf::object::player player
873 cf::player peaceful 1783 cf::player peaceful
1784 cf::map trigger
874 1785
875=cut 1786=cut
876 1787
877for ( 1788for (
878 ["cf::object" => qw(contr pay_amount pay_player)], 1789 ["cf::object" => qw(contr pay_amount pay_player map)],
879 ["cf::object::player" => qw(player)], 1790 ["cf::object::player" => qw(player)],
880 ["cf::player" => qw(peaceful)], 1791 ["cf::player" => qw(peaceful)],
1792 ["cf::map" => qw(trigger)],
881) { 1793) {
882 no strict 'refs'; 1794 no strict 'refs';
883 my ($pkg, @funs) = @$_; 1795 my ($pkg, @funs) = @$_;
884 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 1796 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
885 for @funs; 1797 for @funs;
1001 1913
1002{ 1914{
1003 my $path = cf::localdir . "/database.pst"; 1915 my $path = cf::localdir . "/database.pst";
1004 1916
1005 sub db_load() { 1917 sub db_load() {
1006 warn "loading database $path\n";#d# remove later
1007 $DB = stat $path ? Storable::retrieve $path : { }; 1918 $DB = stat $path ? Storable::retrieve $path : { };
1008 } 1919 }
1009 1920
1010 my $pid; 1921 my $pid;
1011 1922
1012 sub db_save() { 1923 sub db_save() {
1013 warn "saving database $path\n";#d# remove later
1014 waitpid $pid, 0 if $pid; 1924 waitpid $pid, 0 if $pid;
1015 if (0 == ($pid = fork)) { 1925 if (0 == ($pid = fork)) {
1016 $DB->{_meta}{version} = 1; 1926 $DB->{_meta}{version} = 1;
1017 Storable::nstore $DB, "$path~"; 1927 Storable::nstore $DB, "$path~";
1018 rename "$path~", $path; 1928 rename "$path~", $path;
1025 sub db_sync() { 1935 sub db_sync() {
1026 db_save if $dirty; 1936 db_save if $dirty;
1027 undef $dirty; 1937 undef $dirty;
1028 } 1938 }
1029 1939
1030 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub { 1940 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1031 db_sync; 1941 db_sync;
1032 }); 1942 });
1033 1943
1034 sub db_dirty() { 1944 sub db_dirty() {
1035 $dirty = 1; 1945 $dirty = 1;
1049 $DB->{$_[0]} = $_[1]; 1959 $DB->{$_[0]} = $_[1];
1050 } 1960 }
1051 db_dirty; 1961 db_dirty;
1052 } 1962 }
1053 1963
1054 attach_global 1964 cf::global->attach (
1055 prio => 10000, 1965 prio => 10000,
1056 on_cleanup => sub { 1966 on_cleanup => sub {
1057 db_sync; 1967 db_sync;
1058 }, 1968 },
1059 ; 1969 );
1060} 1970}
1061 1971
1062############################################################################# 1972#############################################################################
1063# the server's main() 1973# the server's main()
1064 1974
1069 local $/; 1979 local $/;
1070 *CFG = YAML::Syck::Load <$fh>; 1980 *CFG = YAML::Syck::Load <$fh>;
1071} 1981}
1072 1982
1073sub main { 1983sub main {
1984 # we must not ever block the main coroutine
1985 local $Coro::idle = sub {
1986 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1987 (Coro::unblock_sub {
1988 Event::one_event;
1989 })->();
1990 };
1991
1074 cfg_load; 1992 cfg_load;
1075 db_load; 1993 db_load;
1076 load_extensions; 1994 load_extensions;
1077 Event::loop; 1995 Event::loop;
1078} 1996}
1079 1997
1080############################################################################# 1998#############################################################################
1081# initialisation 1999# initialisation
1082 2000
1083sub _perl_reload(&) { 2001sub reload() {
1084 my ($msg) = @_; 2002 # can/must only be called in main
2003 if ($Coro::current != $Coro::main) {
2004 warn "can only reload from main coroutine\n";
2005 return;
2006 }
1085 2007
1086 $msg->("reloading..."); 2008 warn "reloading...";
2009
2010 local $FREEZE = 1;
2011 cf::emergency_save;
1087 2012
1088 eval { 2013 eval {
2014 # if anything goes wrong in here, we should simply crash as we already saved
2015
1089 # cancel all watchers 2016 # cancel all watchers
1090 $_->cancel for Event::all_watchers; 2017 for (Event::all_watchers) {
2018 $_->cancel if $_->data & WF_AUTOCANCEL;
2019 }
2020
2021 # cancel all extension coros
2022 $_->cancel for values %EXT_CORO;
2023 %EXT_CORO = ();
1091 2024
1092 # unload all extensions 2025 # unload all extensions
1093 for (@exts) { 2026 for (@exts) {
1094 $msg->("unloading <$_>"); 2027 warn "unloading <$_>";
1095 unload_extension $_; 2028 unload_extension $_;
1096 } 2029 }
1097 2030
1098 # unload all modules loaded from $LIBDIR 2031 # unload all modules loaded from $LIBDIR
1099 while (my ($k, $v) = each %INC) { 2032 while (my ($k, $v) = each %INC) {
1100 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2033 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1101 2034
1102 $msg->("removing <$k>"); 2035 warn "removing <$k>";
1103 delete $INC{$k}; 2036 delete $INC{$k};
1104 2037
1105 $k =~ s/\.pm$//; 2038 $k =~ s/\.pm$//;
1106 $k =~ s/\//::/g; 2039 $k =~ s/\//::/g;
1107 2040
1112 Symbol::delete_package $k; 2045 Symbol::delete_package $k;
1113 } 2046 }
1114 2047
1115 # sync database to disk 2048 # sync database to disk
1116 cf::db_sync; 2049 cf::db_sync;
2050 IO::AIO::flush;
1117 2051
1118 # get rid of safe::, as good as possible 2052 # get rid of safe::, as good as possible
1119 Symbol::delete_package "safe::$_" 2053 Symbol::delete_package "safe::$_"
1120 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2054 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1121 2055
1122 # remove register_script_function callbacks 2056 # remove register_script_function callbacks
1123 # TODO 2057 # TODO
1124 2058
1125 # unload cf.pm "a bit" 2059 # unload cf.pm "a bit"
1128 # don't, removes xs symbols, too, 2062 # don't, removes xs symbols, too,
1129 # and global variables created in xs 2063 # and global variables created in xs
1130 #Symbol::delete_package __PACKAGE__; 2064 #Symbol::delete_package __PACKAGE__;
1131 2065
1132 # reload cf.pm 2066 # reload cf.pm
1133 $msg->("reloading cf.pm"); 2067 warn "reloading cf.pm";
1134 require cf; 2068 require cf;
2069 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1135 2070
1136 # load config and database again 2071 # load config and database again
1137 cf::cfg_load; 2072 cf::cfg_load;
1138 cf::db_load; 2073 cf::db_load;
1139 2074
1140 # load extensions 2075 # load extensions
1141 $msg->("load extensions"); 2076 warn "load extensions";
1142 cf::load_extensions; 2077 cf::load_extensions;
1143 2078
1144 # reattach attachments to objects 2079 # reattach attachments to objects
1145 $msg->("reattach"); 2080 warn "reattach";
1146 _global_reattach; 2081 _global_reattach;
1147 }; 2082 };
1148 $msg->($@) if $@;
1149 2083
1150 $msg->("reloaded"); 2084 if ($@) {
2085 warn $@;
2086 warn "error while reloading, exiting.";
2087 exit 1;
2088 }
2089
2090 warn "reloaded successfully";
1151}; 2091};
1152 2092
1153sub perl_reload() { 2093#############################################################################
1154 _perl_reload {
1155 warn $_[0];
1156 print "$_[0]\n";
1157 };
1158}
1159 2094
2095unless ($LINK_MAP) {
2096 $LINK_MAP = cf::map::new;
2097
2098 $LINK_MAP->width (41);
2099 $LINK_MAP->height (41);
2100 $LINK_MAP->alloc;
2101 $LINK_MAP->path ("{link}");
2102 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2103 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2104
2105 # dirty hack because... archetypes are not yet loaded
2106 Event->timer (
2107 after => 2,
2108 cb => sub {
2109 $_[0]->w->cancel;
2110
2111 # provide some exits "home"
2112 my $exit = cf::object::new "exit";
2113
2114 $exit->slaying ($EMERGENCY_POSITION->[0]);
2115 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2116 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2117
2118 $LINK_MAP->insert ($exit->clone, 19, 19);
2119 $LINK_MAP->insert ($exit->clone, 19, 20);
2120 $LINK_MAP->insert ($exit->clone, 19, 21);
2121 $LINK_MAP->insert ($exit->clone, 20, 19);
2122 $LINK_MAP->insert ($exit->clone, 20, 21);
2123 $LINK_MAP->insert ($exit->clone, 21, 19);
2124 $LINK_MAP->insert ($exit->clone, 21, 20);
2125 $LINK_MAP->insert ($exit->clone, 21, 21);
2126
2127 $exit->destroy;
2128 });
2129
2130 $LINK_MAP->{deny_save} = 1;
2131 $LINK_MAP->{deny_reset} = 1;
2132
2133 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2134}
2135
2136register "<global>", __PACKAGE__;
2137
1160register_command "perl-reload", 0, sub { 2138register_command "reload" => sub {
1161 my ($who, $arg) = @_; 2139 my ($who, $arg) = @_;
1162 2140
1163 if ($who->flag (FLAG_WIZ)) { 2141 if ($who->flag (FLAG_WIZ)) {
1164 _perl_reload { 2142 $who->message ("start of reload.");
1165 warn $_[0]; 2143 reload;
1166 $who->message ($_[0]); 2144 $who->message ("end of reload.");
1167 };
1168 } 2145 }
1169}; 2146};
1170 2147
1171register "<global>", __PACKAGE__;
1172
1173unshift @INC, $LIBDIR; 2148unshift @INC, $LIBDIR;
1174 2149
1175$TICK_WATCHER = Event->timer ( 2150$TICK_WATCHER = Event->timer (
2151 reentrant => 0,
1176 prio => 1, 2152 prio => 0,
1177 async => 1,
1178 at => $NEXT_TICK || 1, 2153 at => $NEXT_TICK || $TICK,
2154 data => WF_AUTOCANCEL,
1179 cb => sub { 2155 cb => sub {
2156 unless ($FREEZE) {
1180 cf::server_tick; # one server iteration 2157 cf::server_tick; # one server iteration
2158 $RUNTIME += $TICK;
2159 }
1181 2160
1182 my $NOW = Event::time;
1183 $NEXT_TICK += $TICK; 2161 $NEXT_TICK += $TICK;
1184 2162
1185 # if we are delayed by four ticks or more, skip them all 2163 # if we are delayed by four ticks or more, skip them all
1186 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2164 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1187 2165
1188 $TICK_WATCHER->at ($NEXT_TICK); 2166 $TICK_WATCHER->at ($NEXT_TICK);
1189 $TICK_WATCHER->start; 2167 $TICK_WATCHER->start;
1190 }, 2168 },
1191); 2169);
1192 2170
1193IO::AIO::max_poll_time $TICK * 0.2; 2171IO::AIO::max_poll_time $TICK * 0.2;
1194 2172
2173Event->io (
1195Event->io (fd => IO::AIO::poll_fileno, 2174 fd => IO::AIO::poll_fileno,
1196 poll => 'r', 2175 poll => 'r',
1197 prio => 5, 2176 prio => 5,
2177 data => WF_AUTOCANCEL,
1198 cb => \&IO::AIO::poll_cb); 2178 cb => \&IO::AIO::poll_cb,
2179);
2180
2181Event->timer (
2182 data => WF_AUTOCANCEL,
2183 after => 0,
2184 interval => 10,
2185 cb => sub {
2186 (Coro::unblock_sub {
2187 write_runtime
2188 or warn "ERROR: unable to write runtime file: $!";
2189 })->();
2190 },
2191);
1199 2192
12001 21931
1201 2194

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