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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.84 by root, Mon Dec 11 02:54:57 2006 UTC vs.
Revision 1.323 by root, Sat Jul 28 12:02:58 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
8use Socket;
5use Storable; 9use Storable;
10use Event;
6use Opcode; 11use Opcode;
7use Safe; 12use Safe;
8use Safe::Hole; 13use Safe::Hole;
9 14
10use IO::AIO (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
18use Coro::Event;
19use Coro::Timer;
20use Coro::Signal;
21use Coro::Semaphore;
22use Coro::AIO;
23use Coro::Storable;
24
25use JSON::XS 1.4 ();
26use BDB ();
27use Data::Dumper;
28use Digest::MD5;
29use Fcntl;
11use YAML::Syck (); 30use YAML::Syck ();
31use IO::AIO 2.32 ();
12use Time::HiRes; 32use Time::HiRes;
13use Event; 33use Compress::LZF;
34use Digest::MD5 ();
35
36# configure various modules to our taste
37#
38$Storable::canonical = 1; # reduce rsync transfers
39Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
40Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
41
14$Event::Eval = 1; # no idea why this is required, but it is 42$Event::Eval = 1; # no idea why this is required, but it is
15 43
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 44# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 45$YAML::Syck::ImplicitUnicode = 1;
18 46
19use strict; 47$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
20 48
21_init_vars; 49sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
22 50
23our %COMMAND = (); 51our %COMMAND = ();
52our %COMMAND_TIME = ();
53
54our @EXTS = (); # list of extension package names
55our %EXTCMD = ();
56our %EXTICMD = ();
57our %EXT_CORO = (); # coroutines bound to extensions
58our %EXT_MAP = (); # pluggable maps
59
60our $RELOAD; # number of reloads so far
24our @EVENT; 61our @EVENT;
25our $LIBDIR = maps_directory "perl";
26 62
27our $TICK = MAX_TIME * 1e-6; 63our $CONFDIR = confdir;
64our $DATADIR = datadir;
65our $LIBDIR = "$DATADIR/ext";
66our $PODDIR = "$DATADIR/pod";
67our $MAPDIR = "$DATADIR/" . mapdir;
68our $LOCALDIR = localdir;
69our $TMPDIR = "$LOCALDIR/" . tmpdir;
70our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
71our $PLAYERDIR = "$LOCALDIR/" . playerdir;
72our $RANDOMDIR = "$LOCALDIR/random";
73our $BDBDIR = "$LOCALDIR/db";
74
75our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
28our $TICK_WATCHER; 76our $TICK_WATCHER;
77our $AIO_POLL_WATCHER;
78our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
29our $NEXT_TICK; 79our $NEXT_TICK;
80our $NOW;
81our $USE_FSYNC = 1; # use fsync to write maps - default off
82
83our $BDB_POLL_WATCHER;
84our $DB_ENV;
30 85
31our %CFG; 86our %CFG;
32 87
33our $UPTIME; $UPTIME ||= time; 88our $UPTIME; $UPTIME ||= time;
89our $RUNTIME;
90
91our %PLAYER; # all users
92our %MAP; # all maps
93our $LINK_MAP; # the special {link} map, which is always available
94
95# used to convert map paths into valid unix filenames by replacing / by ∕
96our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
97
98our $LOAD; # a number between 0 (idle) and 1 (too many objects)
99our $LOADAVG; # same thing, but with alpha-smoothing
100our $tick_start; # for load detecting purposes
101
102binmode STDOUT;
103binmode STDERR;
104
105# read virtual server time, if available
106unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
107 open my $fh, "<", "$LOCALDIR/runtime"
108 or die "unable to read runtime file: $!";
109 $RUNTIME = <$fh> + 0.;
110}
111
112mkdir $_
113 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
114
115our $EMERGENCY_POSITION;
116
117sub cf::map::normalise;
34 118
35############################################################################# 119#############################################################################
36 120
37=head2 GLOBAL VARIABLES 121=head2 GLOBAL VARIABLES
38 122
40 124
41=item $cf::UPTIME 125=item $cf::UPTIME
42 126
43The timestamp of the server start (so not actually an uptime). 127The timestamp of the server start (so not actually an uptime).
44 128
45=item $cf::LIBDIR 129=item $cf::RUNTIME
46 130
47The perl library directory, where extensions and cf-specific modules can 131The time this server has run, starts at 0 and is increased by $cf::TICK on
48be found. It will be added to C<@INC> automatically. 132every server tick.
133
134=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
135$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
136$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
137
138Various directories - "/etc", read-only install directory, perl-library
139directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
140unique-items directory, player file directory, random maps directory and
141database environment.
142
143=item $cf::NOW
144
145The time of the last (current) server tick.
49 146
50=item $cf::TICK 147=item $cf::TICK
51 148
52The interval between server ticks, in seconds. 149The interval between server ticks, in seconds.
150
151=item $cf::LOADAVG
152
153The current CPU load on the server (alpha-smoothed), as a value between 0
154(none) and 1 (overloaded), indicating how much time is spent on processing
155objects per tick. Healthy values are < 0.5.
156
157=item $cf::LOAD
158
159The raw value load value from the last tick.
53 160
54=item %cf::CFG 161=item %cf::CFG
55 162
56Configuration for the server, loaded from C</etc/crossfire/config>, or 163Configuration for the server, loaded from C</etc/crossfire/config>, or
57from wherever your confdir points to. 164from wherever your confdir points to.
165
166=item cf::wait_for_tick, cf::wait_for_tick_begin
167
168These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
169returns directly I<after> the tick processing (and consequently, can only wake one process
170per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
171
172=item @cf::INVOKE_RESULTS
173
174This array contains the results of the last C<invoke ()> call. When
175C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
176that call.
58 177
59=back 178=back
60 179
61=cut 180=cut
62 181
63BEGIN { 182BEGIN {
64 *CORE::GLOBAL::warn = sub { 183 *CORE::GLOBAL::warn = sub {
65 my $msg = join "", @_; 184 my $msg = join "", @_;
185
66 $msg .= "\n" 186 $msg .= "\n"
67 unless $msg =~ /\n$/; 187 unless $msg =~ /\n$/;
68 188
69 print STDERR "cfperl: $msg"; 189 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
190
191 utf8::encode $msg;
70 LOG llevError, "cfperl: $msg"; 192 LOG llevError, $msg;
71 }; 193 };
72} 194}
73 195
196@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
197@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
198@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
199@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
200@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
201@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
74@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 202@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
75 203
76# we bless all objects into (empty) derived classes to force a method lookup 204# we bless all objects into (empty) derived classes to force a method lookup
77# within the Safe compartment. 205# within the Safe compartment.
78for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 206for my $pkg (qw(
207 cf::global cf::attachable
208 cf::object cf::object::player
209 cf::client cf::player
210 cf::arch cf::living
211 cf::map cf::party cf::region
212)) {
79 no strict 'refs'; 213 no strict 'refs';
80 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 214 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
81} 215}
82 216
83$Event::DIED = sub { 217$Event::DIED = sub {
84 warn "error in event callback: @_"; 218 warn "error in event callback: @_";
85}; 219};
86 220
87my %ext_pkg; 221#############################################################################
88my @exts;
89my @hook;
90my %command;
91my %extcmd;
92 222
93=head2 UTILITY FUNCTIONS 223=head2 UTILITY FUNCTIONS
94 224
95=over 4 225=over 4
96 226
97=cut 227=item dumpval $ref
98 228
99use JSON::Syck (); # TODO# replace by JSON::PC once working 229=cut
230
231sub dumpval {
232 eval {
233 local $SIG{__DIE__};
234 my $d;
235 if (1) {
236 $d = new Data::Dumper([$_[0]], ["*var"]);
237 $d->Terse(1);
238 $d->Indent(2);
239 $d->Quotekeys(0);
240 $d->Useqq(1);
241 #$d->Bless(...);
242 $d->Seen($_[1]) if @_ > 1;
243 $d = $d->Dump();
244 }
245 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
246 $d
247 } || "[unable to dump $_[0]: '$@']";
248}
100 249
101=item $ref = cf::from_json $json 250=item $ref = cf::from_json $json
102 251
103Converts a JSON string into the corresponding perl data structure. 252Converts a JSON string into the corresponding perl data structure.
104 253
105=cut
106
107sub from_json($) {
108 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
109 JSON::Syck::Load $_[0]
110}
111
112=item $json = cf::to_json $ref 254=item $json = cf::to_json $ref
113 255
114Converts a perl data structure into its JSON representation. 256Converts a perl data structure into its JSON representation.
115 257
116=cut 258=cut
117 259
118sub to_json($) { 260our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
119 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 261
120 JSON::Syck::Dump $_[0] 262sub to_json ($) { $json_coder->encode ($_[0]) }
263sub from_json ($) { $json_coder->decode ($_[0]) }
264
265=item cf::lock_wait $string
266
267Wait until the given lock is available. See cf::lock_acquire.
268
269=item my $lock = cf::lock_acquire $string
270
271Wait until the given lock is available and then acquires it and returns
272a Coro::guard object. If the guard object gets destroyed (goes out of scope,
273for example when the coroutine gets canceled), the lock is automatically
274returned.
275
276Lock names should begin with a unique identifier (for example, cf::map::find
277uses map_find and cf::map::load uses map_load).
278
279=item $locked = cf::lock_active $string
280
281Return true if the lock is currently active, i.e. somebody has locked it.
282
283=cut
284
285our %LOCK;
286
287sub lock_wait($) {
288 my ($key) = @_;
289
290 # wait for lock, if any
291 while ($LOCK{$key}) {
292 push @{ $LOCK{$key} }, $Coro::current;
293 Coro::schedule;
294 }
295}
296
297sub lock_acquire($) {
298 my ($key) = @_;
299
300 # wait, to be sure we are not locked
301 lock_wait $key;
302
303 $LOCK{$key} = [];
304
305 Coro::guard {
306 # wake up all waiters, to be on the safe side
307 $_->ready for @{ delete $LOCK{$key} };
308 }
309}
310
311sub lock_active($) {
312 my ($key) = @_;
313
314 ! ! $LOCK{$key}
315}
316
317sub freeze_mainloop {
318 return unless $TICK_WATCHER->is_active;
319
320 my $guard = Coro::guard {
321 $TICK_WATCHER->start;
322 };
323 $TICK_WATCHER->stop;
324 $guard
325}
326
327=item cf::get_slot $time[, $priority[, $name]]
328
329Allocate $time seconds of blocking CPU time at priority C<$priority>:
330This call blocks and returns only when you have at least C<$time> seconds
331of cpu time till the next tick. The slot is only valid till the next cede.
332
333The optional C<$name> can be used to identify the job to run. It might be
334used for statistical purposes and should identify the same time-class.
335
336Useful for short background jobs.
337
338=cut
339
340our @SLOT_QUEUE;
341our $SLOT_QUEUE;
342
343$SLOT_QUEUE->cancel if $SLOT_QUEUE;
344$SLOT_QUEUE = Coro::async {
345 my $signal = new Coro::Signal;
346
347 while () {
348 next_job:
349 my $avail = cf::till_tick;
350 if ($avail > 0.01) {
351 for (0 .. $#SLOT_QUEUE) {
352 if ($SLOT_QUEUE[$_][0] < $avail) {
353 my $job = splice @SLOT_QUEUE, $_, 1, ();
354 $job->[2]->send;
355 Coro::cede;
356 goto next_job;
357 }
358 }
359 }
360
361 if (@SLOT_QUEUE) {
362 # we do not use wait_For_tick() as it returns immediately when tick is inactive
363 push @cf::WAIT_FOR_TICK, $signal;
364 $signal->wait;
365 } else {
366 Coro::schedule;
367 }
368 }
369};
370
371sub get_slot($;$$) {
372 my ($time, $pri, $name) = @_;
373
374 $time = $TICK * .6 if $time > $TICK * .6;
375 my $sig = new Coro::Signal;
376
377 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
378 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
379 $SLOT_QUEUE->ready;
380 $sig->wait;
381}
382
383=item cf::async { BLOCK }
384
385Currently the same as Coro::async_pool, meaning you cannot use
386C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
387thing you are allowed to do is call C<prio> on it.
388
389=cut
390
391BEGIN { *async = \&Coro::async_pool }
392
393=item cf::sync_job { BLOCK }
394
395The design of Crossfire TRT requires that the main coroutine ($Coro::main)
396is always able to handle events or runnable, as Crossfire TRT is only
397partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
398acceptable.
399
400If it must be done, put the blocking parts into C<sync_job>. This will run
401the given BLOCK in another coroutine while waiting for the result. The
402server will be frozen during this time, so the block should either finish
403fast or be very important.
404
405=cut
406
407sub sync_job(&) {
408 my ($job) = @_;
409
410 if ($Coro::current == $Coro::main) {
411 my $time = Event::time;
412
413 # this is the main coro, too bad, we have to block
414 # till the operation succeeds, freezing the server :/
415
416 # TODO: use suspend/resume instead
417 # (but this is cancel-safe)
418 my $freeze_guard = freeze_mainloop;
419
420 my $busy = 1;
421 my @res;
422
423 (async {
424 @res = eval { $job->() };
425 warn $@ if $@;
426 undef $busy;
427 })->prio (Coro::PRIO_MAX);
428
429 while ($busy) {
430 Coro::cede or Event::one_event;
431 }
432
433 $time = Event::time - $time;
434
435 LOG llevError | logBacktrace, Carp::longmess "long sync job"
436 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
437
438 $tick_start += $time; # do not account sync jobs to server load
439
440 wantarray ? @res : $res[0]
441 } else {
442 # we are in another coroutine, how wonderful, everything just works
443
444 $job->()
445 }
446}
447
448=item $coro = cf::async_ext { BLOCK }
449
450Like async, but this coro is automatically being canceled when the
451extension calling this is being unloaded.
452
453=cut
454
455sub async_ext(&) {
456 my $cb = shift;
457
458 my $coro = &Coro::async ($cb);
459
460 $coro->on_destroy (sub {
461 delete $EXT_CORO{$coro+0};
462 });
463 $EXT_CORO{$coro+0} = $coro;
464
465 $coro
466}
467
468=item fork_call { }, $args
469
470Executes the given code block with the given arguments in a seperate
471process, returning the results. Everything must be serialisable with
472Coro::Storable. May, of course, block. Note that the executed sub may
473never block itself or use any form of Event handling.
474
475=cut
476
477sub _store_scalar {
478 open my $fh, ">", \my $buf
479 or die "fork_call: cannot open fh-to-buf in child : $!";
480 Storable::store_fd $_[0], $fh;
481 close $fh;
482
483 $buf
484}
485
486sub fork_call(&@) {
487 my ($cb, @args) = @_;
488
489# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
490# or die "socketpair: $!";
491 pipe my $fh1, my $fh2
492 or die "pipe: $!";
493
494 if (my $pid = fork) {
495 close $fh2;
496
497 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
498 warn "pst<$res>" unless $res =~ /^pst/;
499 $res = Coro::Storable::thaw $res;
500
501 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
502
503 Carp::confess $$res unless "ARRAY" eq ref $res;
504
505 return wantarray ? @$res : $res->[-1];
506 } else {
507 reset_signals;
508 local $SIG{__WARN__};
509 local $SIG{__DIE__};
510 # just in case, this hack effectively disables event
511 # in the child. cleaner and slower would be canceling all watchers,
512 # but this works for the time being.
513 local $Coro::idle;
514 $Coro::current->prio (Coro::PRIO_MAX);
515
516 eval {
517 close $fh1;
518
519 my @res = eval { $cb->(@args) };
520
521 syswrite $fh2, _store_scalar $@ ? \"$@" : \@res;
522 close $fh2;
523 };
524
525 warn $@ if $@;
526 _exit 0;
527 }
528}
529
530=item $value = cf::db_get $family => $key
531
532Returns a single value from the environment database.
533
534=item cf::db_put $family => $key => $value
535
536Stores the given C<$value> in the family. It can currently store binary
537data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
538
539=cut
540
541our $DB;
542
543sub db_init {
544 unless ($DB) {
545 $DB = BDB::db_create $DB_ENV;
546
547 cf::sync_job {
548 eval {
549 $DB->set_flags (BDB::CHKSUM);
550
551 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
552 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
553 cf::cleanup "db_open(db): $!" if $!;
554 };
555 cf::cleanup "db_open(db): $@" if $@;
556 };
557 }
558}
559
560sub db_get($$) {
561 my $key = "$_[0]/$_[1]";
562
563 cf::sync_job {
564 BDB::db_get $DB, undef, $key, my $data;
565
566 $! ? ()
567 : $data
568 }
569}
570
571sub db_put($$$) {
572 BDB::dbreq_pri 4;
573 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
574}
575
576=item cf::cache $id => [$paths...], $processversion => $process
577
578Generic caching function that returns the value of the resource $id,
579caching and regenerating as required.
580
581This function can block.
582
583=cut
584
585sub cache {
586 my ($id, $src, $processversion, $process) = @_;
587
588 my $meta =
589 join "\x00",
590 $processversion,
591 map {
592 aio_stat $_
593 and Carp::croak "$_: $!";
594
595 ($_, (stat _)[7,9])
596 } @$src;
597
598 my $dbmeta = db_get cache => "$id/meta";
599 if ($dbmeta ne $meta) {
600 # changed, we may need to process
601
602 my @data;
603 my $md5;
604
605 for (0 .. $#$src) {
606 0 <= aio_load $src->[$_], $data[$_]
607 or Carp::croak "$src->[$_]: $!";
608 }
609
610 # if processing is expensive, check
611 # checksum first
612 if (1) {
613 $md5 =
614 join "\x00",
615 $processversion,
616 map {
617 Coro::cede;
618 ($src->[$_], Digest::MD5::md5_hex $data[$_])
619 } 0.. $#$src;
620
621
622 my $dbmd5 = db_get cache => "$id/md5";
623 if ($dbmd5 eq $md5) {
624 db_put cache => "$id/meta", $meta;
625
626 return db_get cache => "$id/data";
627 }
628 }
629
630 my $t1 = Time::HiRes::time;
631 my $data = $process->(\@data);
632 my $t2 = Time::HiRes::time;
633
634 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
635
636 db_put cache => "$id/data", $data;
637 db_put cache => "$id/md5" , $md5;
638 db_put cache => "$id/meta", $meta;
639
640 return $data;
641 }
642
643 db_get cache => "$id/data"
644}
645
646=item cf::datalog type => key => value, ...
647
648Log a datalog packet of the given type with the given key-value pairs.
649
650=cut
651
652sub datalog($@) {
653 my ($type, %kv) = @_;
654 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
121} 655}
122 656
123=back 657=back
124 658
125=cut 659=cut
126 660
127############################################################################# 661#############################################################################
128 662
129=head2 EVENTS AND OBJECT ATTACHMENTS 663=head2 ATTACHABLE OBJECTS
664
665Many objects in crossfire are so-called attachable objects. That means you can
666attach callbacks/event handlers (a collection of which is called an "attachment")
667to it. All such attachable objects support the following methods.
668
669In the following description, CLASS can be any of C<global>, C<object>
670C<player>, C<client> or C<map> (i.e. the attachable objects in
671Crossfire TRT).
130 672
131=over 4 673=over 4
132 674
133=item $object->attach ($attachment, key => $value...)
134
135=item $object->detach ($attachment)
136
137Attach/detach a pre-registered attachment to an object.
138
139=item $player->attach ($attachment, key => $value...)
140
141=item $player->detach ($attachment)
142
143Attach/detach a pre-registered attachment to a player.
144
145=item $map->attach ($attachment, key => $value...) 675=item $attachable->attach ($attachment, key => $value...)
146 676
147=item $map->detach ($attachment) 677=item $attachable->detach ($attachment)
148 678
149Attach/detach a pre-registered attachment to a map. 679Attach/detach a pre-registered attachment to a specific object and give it
680the specified key/value pairs as arguments.
150 681
151=item $bool = $object->attached ($name) 682Example, attach a minesweeper attachment to the given object, making it a
68310x10 minesweeper game:
152 684
153=item $bool = $player->attached ($name) 685 $obj->attach (minesweeper => width => 10, height => 10);
154 686
155=item $bool = $map->attached ($name) 687=item $bool = $attachable->attached ($name)
156 688
157Checks wether the named attachment is currently attached to the object. 689Checks wether the named attachment is currently attached to the object.
158 690
159=item cf::attach_global ... 691=item cf::CLASS->attach ...
160 692
161Attach handlers for global events. 693=item cf::CLASS->detach ...
162 694
163This and all following C<attach_*>-functions expect any number of the 695Define an anonymous attachment and attach it to all objects of the given
164following handler/hook descriptions: 696CLASS. See the next function for an explanation of its arguments.
697
698You can attach to global events by using the C<cf::global> class.
699
700Example, log all player logins:
701
702 cf::player->attach (
703 on_login => sub {
704 my ($pl) = @_;
705 ...
706 },
707 );
708
709Example, attach to the jeweler skill:
710
711 cf::object->attach (
712 type => cf::SKILL,
713 subtype => cf::SK_JEWELER,
714 on_use_skill => sub {
715 my ($sk, $ob, $part, $dir, $msg) = @_;
716 ...
717 },
718 );
719
720=item cf::CLASS::attachment $name, ...
721
722Register an attachment by C<$name> through which attachable objects of the
723given CLASS can refer to this attachment.
724
725Some classes such as crossfire maps and objects can specify attachments
726that are attached at load/instantiate time, thus the need for a name.
727
728These calls expect any number of the following handler/hook descriptions:
165 729
166=over 4 730=over 4
167 731
168=item prio => $number 732=item prio => $number
169 733
171by another C<prio> setting). Lower priority handlers get executed 735by another C<prio> setting). Lower priority handlers get executed
172earlier. The default priority is C<0>, and many built-in handlers are 736earlier. The default priority is C<0>, and many built-in handlers are
173registered at priority C<-1000>, so lower priorities should not be used 737registered at priority C<-1000>, so lower priorities should not be used
174unless you know what you are doing. 738unless you know what you are doing.
175 739
740=item type => $type
741
742(Only for C<< cf::object->attach >> calls), limits the attachment to the
743given type of objects only (the additional parameter C<subtype> can be
744used to further limit to the given subtype).
745
176=item on_I<event> => \&cb 746=item on_I<event> => \&cb
177 747
178Call the given code reference whenever the named event happens (event is 748Call the given code reference whenever the named event happens (event is
179something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 749something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
180handlers are recognised generally depends on the type of object these 750handlers are recognised generally depends on the type of object these
189package and register them. Only handlers for eevents supported by the 759package and register them. Only handlers for eevents supported by the
190object/class are recognised. 760object/class are recognised.
191 761
192=back 762=back
193 763
194=item cf::attach_to_type $object_type, $subtype, ... 764Example, define an attachment called "sockpuppet" that calls the given
765event handler when a monster attacks:
195 766
196Attach handlers for a specific object type (e.g. TRANSPORT) and 767 cf::object::attachment sockpuppet =>
197subtype. If C<$subtype> is zero or undef, matches all objects of the given 768 on_skill_attack => sub {
198type. 769 my ($self, $victim) = @_;
199 770 ...
200=item cf::attach_to_objects ...
201
202Attach handlers to all objects. Do not use this except for debugging or
203very rare events, as handlers are (obviously) called for I<all> objects in
204the game.
205
206=item cf::attach_to_players ...
207
208Attach handlers to all players.
209
210=item cf::attach_to_maps ...
211
212Attach handlers to all maps.
213
214=item cf:register_attachment $name, ...
215
216Register an attachment by name through which objects can refer to this
217attachment.
218
219=item cf:register_player_attachment $name, ...
220
221Register an attachment by name through which players can refer to this
222attachment.
223
224=item cf:register_map_attachment $name, ...
225
226Register an attachment by name through which maps can refer to this
227attachment.
228
229=cut
230
231# the following variables are defined in .xs and must not be re-created
232our @CB_GLOBAL = (); # registry for all global events
233our @CB_OBJECT = (); # all objects (should not be used except in emergency)
234our @CB_PLAYER = ();
235our @CB_TYPE = (); # registry for type (cf-object class) based events
236our @CB_MAP = ();
237
238my %attachment;
239
240sub _attach_cb($\%$$$) {
241 my ($registry, $undo, $event, $prio, $cb) = @_;
242
243 use sort 'stable';
244
245 $cb = [$prio, $cb];
246
247 @{$registry->[$event]} = sort
248 { $a->[0] cmp $b->[0] }
249 @{$registry->[$event] || []}, $cb;
250
251 push @{$undo->{cb}}, [$event, $cb];
252}
253
254# attach handles attaching event callbacks
255# the only thing the caller has to do is pass the correct
256# registry (== where the callback attaches to).
257sub _attach(\@$@) {
258 my ($registry, $klass, @arg) = @_;
259
260 my $prio = 0;
261
262 my %undo = (
263 registry => $registry,
264 cb => [],
265 );
266
267 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
268
269 while (@arg) {
270 my $type = shift @arg;
271
272 if ($type eq "prio") {
273 $prio = shift @arg;
274
275 } elsif ($type eq "package") {
276 my $pkg = shift @arg;
277
278 while (my ($name, $id) = each %cb_id) {
279 if (my $cb = $pkg->can ($name)) {
280 _attach_cb $registry, %undo, $id, $prio, $cb;
281 }
282 } 771 }
283
284 } elsif (exists $cb_id{$type}) {
285 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
286
287 } elsif (ref $type) {
288 warn "attaching objects not supported, ignoring.\n";
289
290 } else {
291 shift @arg;
292 warn "attach argument '$type' not supported, ignoring.\n";
293 }
294 }
295
296 \%undo
297}
298
299sub _attach_attachment {
300 my ($obj, $name, %arg) = @_;
301
302 return if exists $obj->{_attachment}{$name};
303
304 my $res;
305
306 if (my $attach = $attachment{$name}) {
307 my $registry = $obj->registry;
308
309 for (@$attach) {
310 my ($klass, @attach) = @$_;
311 $res = _attach @$registry, $klass, @attach;
312 }
313
314 $obj->{$name} = \%arg;
315 } else {
316 warn "object uses attachment '$name' that is not available, postponing.\n";
317 }
318
319 $obj->{_attachment}{$name} = undef;
320
321 $res->{attachment} = $name;
322 $res
323}
324
325*cf::object::attach =
326*cf::player::attach =
327*cf::map::attach = sub {
328 my ($obj, $name, %arg) = @_;
329
330 _attach_attachment $obj, $name, %arg;
331};
332
333# all those should be optimised
334*cf::object::detach =
335*cf::player::detach =
336*cf::map::detach = sub {
337 my ($obj, $name) = @_;
338
339 delete $obj->{_attachment}{$name};
340 reattach ($obj);
341};
342
343*cf::object::attached =
344*cf::player::attached =
345*cf::map::attached = sub {
346 my ($obj, $name) = @_;
347
348 exists $obj->{_attachment}{$name}
349};
350
351sub attach_global {
352 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
353}
354
355sub attach_to_type {
356 my $type = shift;
357 my $subtype = shift;
358
359 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
360}
361
362sub attach_to_objects {
363 _attach @CB_OBJECT, KLASS_OBJECT, @_
364}
365
366sub attach_to_players {
367 _attach @CB_PLAYER, KLASS_PLAYER, @_
368}
369
370sub attach_to_maps {
371 _attach @CB_MAP, KLASS_MAP, @_
372}
373
374sub register_attachment {
375 my $name = shift;
376
377 $attachment{$name} = [[KLASS_OBJECT, @_]];
378}
379
380sub register_player_attachment {
381 my $name = shift;
382
383 $attachment{$name} = [[KLASS_PLAYER, @_]];
384}
385
386sub register_map_attachment {
387 my $name = shift;
388
389 $attachment{$name} = [[KLASS_MAP, @_]];
390}
391
392our $override;
393our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
394
395sub override {
396 $override = 1;
397 @invoke_results = ();
398}
399
400sub do_invoke {
401 my $event = shift;
402 my $callbacks = shift;
403
404 @invoke_results = ();
405
406 local $override;
407
408 for (@$callbacks) {
409 eval { &{$_->[1]} };
410
411 if ($@) {
412 warn "$@";
413 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
414 override;
415 }
416
417 return 1 if $override;
418 }
419
420 0 772 }
421}
422 773
423=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 774=item $attachable->valid
424
425=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
426
427=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
428
429=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
430
431Generate a global/object/player/map-specific event with the given arguments.
432
433This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
434removed in future versions), and there is no public API to access override
435results (if you must, access C<@cf::invoke_results> directly).
436
437=back
438
439=cut
440
441#############################################################################
442
443=head2 METHODS VALID FOR ALL CORE OBJECTS
444
445=over 4
446
447=item $object->valid, $player->valid, $map->valid
448 775
449Just because you have a perl object does not mean that the corresponding 776Just because you have a perl object does not mean that the corresponding
450C-level object still exists. If you try to access an object that has no 777C-level object still exists. If you try to access an object that has no
451valid C counterpart anymore you get an exception at runtime. This method 778valid C counterpart anymore you get an exception at runtime. This method
452can be used to test for existence of the C object part without causing an 779can be used to test for existence of the C object part without causing an
453exception. 780exception.
454 781
782=cut
783
784# the following variables are defined in .xs and must not be re-created
785our @CB_GLOBAL = (); # registry for all global events
786our @CB_ATTACHABLE = (); # registry for all attachables
787our @CB_OBJECT = (); # all objects (should not be used except in emergency)
788our @CB_PLAYER = ();
789our @CB_CLIENT = ();
790our @CB_TYPE = (); # registry for type (cf-object class) based events
791our @CB_MAP = ();
792
793my %attachment;
794
795sub cf::attachable::thawer_merge {
796 # simply override everything except _meta
797 local $_[0]{_meta};
798 %{$_[0]} = %{$_[1]};
799}
800
801sub _attach_cb($$$$) {
802 my ($registry, $event, $prio, $cb) = @_;
803
804 use sort 'stable';
805
806 $cb = [$prio, $cb];
807
808 @{$registry->[$event]} = sort
809 { $a->[0] cmp $b->[0] }
810 @{$registry->[$event] || []}, $cb;
811}
812
813# hack
814my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
815
816# attach handles attaching event callbacks
817# the only thing the caller has to do is pass the correct
818# registry (== where the callback attaches to).
819sub _attach {
820 my ($registry, $klass, @arg) = @_;
821
822 my $object_type;
823 my $prio = 0;
824 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
825
826 #TODO: get rid of this hack
827 if ($attachable_klass{$klass}) {
828 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
829 }
830
831 while (@arg) {
832 my $type = shift @arg;
833
834 if ($type eq "prio") {
835 $prio = shift @arg;
836
837 } elsif ($type eq "type") {
838 $object_type = shift @arg;
839 $registry = $CB_TYPE[$object_type] ||= [];
840
841 } elsif ($type eq "subtype") {
842 defined $object_type or Carp::croak "subtype specified without type";
843 my $object_subtype = shift @arg;
844 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
845
846 } elsif ($type eq "package") {
847 my $pkg = shift @arg;
848
849 while (my ($name, $id) = each %cb_id) {
850 if (my $cb = $pkg->can ($name)) {
851 _attach_cb $registry, $id, $prio, $cb;
852 }
853 }
854
855 } elsif (exists $cb_id{$type}) {
856 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
857
858 } elsif (ref $type) {
859 warn "attaching objects not supported, ignoring.\n";
860
861 } else {
862 shift @arg;
863 warn "attach argument '$type' not supported, ignoring.\n";
864 }
865 }
866}
867
868sub _object_attach {
869 my ($obj, $name, %arg) = @_;
870
871 return if exists $obj->{_attachment}{$name};
872
873 if (my $attach = $attachment{$name}) {
874 my $registry = $obj->registry;
875
876 for (@$attach) {
877 my ($klass, @attach) = @$_;
878 _attach $registry, $klass, @attach;
879 }
880
881 $obj->{$name} = \%arg;
882 } else {
883 warn "object uses attachment '$name' which is not available, postponing.\n";
884 }
885
886 $obj->{_attachment}{$name} = undef;
887}
888
889sub cf::attachable::attach {
890 if (ref $_[0]) {
891 _object_attach @_;
892 } else {
893 _attach shift->_attach_registry, @_;
894 }
895 _recalc_want;
896};
897
898# all those should be optimised
899sub cf::attachable::detach {
900 my ($obj, $name) = @_;
901
902 if (ref $obj) {
903 delete $obj->{_attachment}{$name};
904 reattach ($obj);
905 } else {
906 Carp::croak "cannot, currently, detach class attachments";
907 }
908 _recalc_want;
909};
910
911sub cf::attachable::attached {
912 my ($obj, $name) = @_;
913
914 exists $obj->{_attachment}{$name}
915}
916
917for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
918 eval "#line " . __LINE__ . " 'cf.pm'
919 sub cf::\L$klass\E::_attach_registry {
920 (\\\@CB_$klass, KLASS_$klass)
921 }
922
923 sub cf::\L$klass\E::attachment {
924 my \$name = shift;
925
926 \$attachment{\$name} = [[KLASS_$klass, \@_]];
927 }
928 ";
929 die if $@;
930}
931
932our $override;
933our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
934
935sub override {
936 $override = 1;
937 @INVOKE_RESULTS = (@_);
938}
939
940sub do_invoke {
941 my $event = shift;
942 my $callbacks = shift;
943
944 @INVOKE_RESULTS = ();
945
946 local $override;
947
948 for (@$callbacks) {
949 eval { &{$_->[1]} };
950
951 if ($@) {
952 warn "$@";
953 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
954 override;
955 }
956
957 return 1 if $override;
958 }
959
960 0
961}
962
963=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
964
965=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
966
967Generate an object-specific event with the given arguments.
968
969This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
970removed in future versions), and there is no public API to access override
971results (if you must, access C<@cf::INVOKE_RESULTS> directly).
972
455=back 973=back
456 974
457=cut 975=cut
458
459*cf::object::valid =
460*cf::player::valid =
461*cf::map::valid = \&cf::_valid;
462 976
463############################################################################# 977#############################################################################
464# object support 978# object support
979#
465 980
466sub instantiate { 981sub _can_merge {
467 my ($obj, $data) = @_; 982 my ($ob1, $ob2) = @_;
468 983
469 $data = from_json $data; 984 local $Storable::canonical = 1;
985 my $fob1 = Storable::freeze $ob1;
986 my $fob2 = Storable::freeze $ob2;
470 987
471 for (@$data) { 988 $fob1 eq $fob2
472 my ($name, $args) = @$_;
473
474 $obj->attach ($name, %{$args || {} });
475 }
476} 989}
477 990
478# basically do the same as instantiate, without calling instantiate
479sub reattach { 991sub reattach {
992 # basically do the same as instantiate, without calling instantiate
480 my ($obj) = @_; 993 my ($obj) = @_;
994
995 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
996
481 my $registry = $obj->registry; 997 my $registry = $obj->registry;
482 998
483 @$registry = (); 999 @$registry = ();
484 1000
485 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 1001 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
486 1002
487 for my $name (keys %{ $obj->{_attachment} || {} }) { 1003 for my $name (keys %{ $obj->{_attachment} || {} }) {
488 if (my $attach = $attachment{$name}) { 1004 if (my $attach = $attachment{$name}) {
489 for (@$attach) { 1005 for (@$attach) {
490 my ($klass, @attach) = @$_; 1006 my ($klass, @attach) = @$_;
491 _attach @$registry, $klass, @attach; 1007 _attach $registry, $klass, @attach;
492 } 1008 }
493 } else { 1009 } else {
494 warn "object uses attachment '$name' that is not available, postponing.\n"; 1010 warn "object uses attachment '$name' that is not available, postponing.\n";
495 } 1011 }
496 } 1012 }
497} 1013}
498 1014
499sub object_freezer_save { 1015cf::attachable->attach (
500 my ($filename, $rdata, $objs) = @_;
501
502 if (length $$rdata) {
503 warn sprintf "saving %s (%d,%d)\n",
504 $filename, length $$rdata, scalar @$objs;
505
506 if (open my $fh, ">:raw", "$filename~") {
507 chmod SAVE_MODE, $fh;
508 syswrite $fh, $$rdata;
509 close $fh;
510
511 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
512 chmod SAVE_MODE, $fh;
513 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
514 close $fh;
515 rename "$filename.pst~", "$filename.pst";
516 } else {
517 unlink "$filename.pst";
518 }
519
520 rename "$filename~", $filename;
521 } else {
522 warn "FATAL: $filename~: $!\n";
523 }
524 } else {
525 unlink $filename;
526 unlink "$filename.pst";
527 }
528}
529
530sub object_freezer_as_string {
531 my ($rdata, $objs) = @_;
532
533 use Data::Dumper;
534
535 $$rdata . Dumper $objs
536}
537
538sub object_thawer_load {
539 my ($filename) = @_;
540
541 local $/;
542
543 my $av;
544
545 #TODO: use sysread etc.
546 if (open my $data, "<:raw:perlio", $filename) {
547 $data = <$data>;
548 if (open my $pst, "<:raw:perlio", "$filename.pst") {
549 $av = eval { (Storable::thaw <$pst>)->{objs} };
550 }
551 return ($data, $av);
552 }
553
554 ()
555}
556
557attach_to_objects
558 prio => -1000000, 1016 prio => -1000000,
1017 on_instantiate => sub {
1018 my ($obj, $data) = @_;
1019
1020 $data = from_json $data;
1021
1022 for (@$data) {
1023 my ($name, $args) = @$_;
1024
1025 $obj->attach ($name, %{$args || {} });
1026 }
1027 },
1028 on_reattach => \&reattach,
559 on_clone => sub { 1029 on_clone => sub {
560 my ($src, $dst) = @_; 1030 my ($src, $dst) = @_;
561 1031
562 @{$dst->registry} = @{$src->registry}; 1032 @{$dst->registry} = @{$src->registry};
563 1033
564 %$dst = %$src; 1034 %$dst = %$src;
565 1035
566 %{$dst->{_attachment}} = %{$src->{_attachment}} 1036 %{$dst->{_attachment}} = %{$src->{_attachment}}
567 if exists $src->{_attachment}; 1037 if exists $src->{_attachment};
568 }, 1038 },
569; 1039);
1040
1041sub object_freezer_save {
1042 my ($filename, $rdata, $objs) = @_;
1043
1044 sync_job {
1045 if (length $$rdata) {
1046 warn sprintf "saving %s (%d,%d)\n",
1047 $filename, length $$rdata, scalar @$objs;
1048
1049 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1050 chmod SAVE_MODE, $fh;
1051 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1052 aio_fsync $fh if $cf::USE_FSYNC;
1053 close $fh;
1054
1055 if (@$objs) {
1056 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1057 chmod SAVE_MODE, $fh;
1058 my $data = Storable::nfreeze { version => 1, objs => $objs };
1059 aio_write $fh, 0, (length $data), $data, 0;
1060 aio_fsync $fh if $cf::USE_FSYNC;
1061 close $fh;
1062 aio_rename "$filename.pst~", "$filename.pst";
1063 }
1064 } else {
1065 aio_unlink "$filename.pst";
1066 }
1067
1068 aio_rename "$filename~", $filename;
1069 } else {
1070 warn "FATAL: $filename~: $!\n";
1071 }
1072 } else {
1073 aio_unlink $filename;
1074 aio_unlink "$filename.pst";
1075 }
1076 }
1077}
1078
1079sub object_freezer_as_string {
1080 my ($rdata, $objs) = @_;
1081
1082 use Data::Dumper;
1083
1084 $$rdata . Dumper $objs
1085}
1086
1087sub object_thawer_load {
1088 my ($filename) = @_;
1089
1090 my ($data, $av);
1091
1092 (aio_load $filename, $data) >= 0
1093 or return;
1094
1095 unless (aio_stat "$filename.pst") {
1096 (aio_load "$filename.pst", $av) >= 0
1097 or return;
1098 $av = eval { (Storable::thaw $av)->{objs} };
1099 }
1100
1101 warn sprintf "loading %s (%d)\n",
1102 $filename, length $data, scalar @{$av || []};
1103 return ($data, $av);
1104}
1105
1106=head2 COMMAND CALLBACKS
1107
1108=over 4
1109
1110=cut
570 1111
571############################################################################# 1112#############################################################################
572# old plug-in events 1113# command handling &c
573 1114
574sub inject_event { 1115=item cf::register_command $name => \&callback($ob,$args);
575 my $extension = shift;
576 my $event_code = shift;
577 1116
578 my $cb = $hook[$event_code]{$extension} 1117Register a callback for execution when the client sends the user command
579 or return; 1118$name.
580 1119
581 &$cb 1120=cut
582}
583
584sub inject_global_event {
585 my $event = shift;
586
587 my $cb = $hook[$event]
588 or return;
589
590 List::Util::max map &$_, values %$cb
591}
592
593sub inject_command {
594 my ($name, $obj, $params) = @_;
595
596 for my $cmd (@{ $command{$name} }) {
597 $cmd->[1]->($obj, $params);
598 }
599
600 -1
601}
602 1121
603sub register_command { 1122sub register_command {
604 my ($name, $time, $cb) = @_; 1123 my ($name, $cb) = @_;
605 1124
606 my $caller = caller; 1125 my $caller = caller;
607 #warn "registering command '$name/$time' to '$caller'"; 1126 #warn "registering command '$name/$time' to '$caller'";
608 1127
609 push @{ $command{$name} }, [$time, $cb, $caller]; 1128 push @{ $COMMAND{$name} }, [$caller, $cb];
610 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
611} 1129}
1130
1131=item cf::register_extcmd $name => \&callback($pl,$packet);
1132
1133Register a callback for execution when the client sends an (synchronous)
1134extcmd packet. Ext commands will be processed in the order they are
1135received by the server, like other user commands. The first argument is
1136the logged-in player. Ext commands can only be processed after a player
1137has logged in successfully.
1138
1139If the callback returns something, it is sent back as if reply was being
1140called.
1141
1142=item cf::register_exticmd $name => \&callback($ns,$packet);
1143
1144Register a callback for execution when the client sends an (asynchronous)
1145exticmd packet. Exti commands are processed by the server as soon as they
1146are received, i.e. out of order w.r.t. other commands. The first argument
1147is a client socket. Exti commands can be received anytime, even before
1148log-in.
1149
1150If the callback returns something, it is sent back as if reply was being
1151called.
1152
1153=cut
612 1154
613sub register_extcmd { 1155sub register_extcmd {
614 my ($name, $cb) = @_; 1156 my ($name, $cb) = @_;
615 1157
616 my $caller = caller; 1158 $EXTCMD{$name} = $cb;
617 #warn "registering extcmd '$name' to '$caller'";
618
619 $extcmd{$name} = [$cb, $caller];
620} 1159}
621 1160
622sub register { 1161sub register_exticmd {
623 my ($base, $pkg) = @_; 1162 my ($name, $cb) = @_;
624 1163
625 #TODO 1164 $EXTICMD{$name} = $cb;
626} 1165}
627 1166
628sub load_extension { 1167cf::player->attach (
629 my ($path) = @_; 1168 on_command => sub {
1169 my ($pl, $name, $params) = @_;
630 1170
631 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1171 my $cb = $COMMAND{$name}
632 my $base = $1; 1172 or return;
633 my $pkg = $1;
634 $pkg =~ s/[^[:word:]]/_/g;
635 $pkg = "ext::$pkg";
636 1173
637 warn "loading '$path' into '$pkg'\n"; 1174 for my $cmd (@$cb) {
638 1175 $cmd->[1]->($pl->ob, $params);
639 open my $fh, "<:utf8", $path
640 or die "$path: $!";
641
642 my $source =
643 "package $pkg; use strict; use utf8;\n"
644 . "#line 1 \"$path\"\n{\n"
645 . (do { local $/; <$fh> })
646 . "\n};\n1";
647
648 eval $source
649 or die $@ ? "$path: $@\n"
650 : "extension disabled.\n";
651
652 push @exts, $pkg;
653 $ext_pkg{$base} = $pkg;
654
655# no strict 'refs';
656# @{"$pkg\::ISA"} = ext::;
657
658 register $base, $pkg;
659}
660
661sub unload_extension {
662 my ($pkg) = @_;
663
664 warn "removing extension $pkg\n";
665
666 # remove hooks
667 #TODO
668# for my $idx (0 .. $#PLUGIN_EVENT) {
669# delete $hook[$idx]{$pkg};
670# }
671
672 # remove commands
673 for my $name (keys %command) {
674 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
675
676 if (@cb) {
677 $command{$name} = \@cb;
678 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
679 } else {
680 delete $command{$name};
681 delete $COMMAND{"$name\000"};
682 } 1176 }
1177
1178 cf::override;
683 } 1179 },
684
685 # remove extcmds
686 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
687 delete $extcmd{$name};
688 }
689
690 if (my $cb = $pkg->can ("unload")) {
691 eval {
692 $cb->($pkg);
693 1
694 } or warn "$pkg unloaded, but with errors: $@";
695 }
696
697 Symbol::delete_package $pkg;
698}
699
700sub load_extensions {
701 my $LIBDIR = maps_directory "perl";
702
703 for my $ext (<$LIBDIR/*.ext>) {
704 next unless -r $ext;
705 eval {
706 load_extension $ext;
707 1
708 } or warn "$ext not loaded: $@";
709 }
710}
711
712#############################################################################
713# extcmd framework, basically convert ext <msg>
714# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
715
716attach_to_players
717 on_extcmd => sub { 1180 on_extcmd => sub {
718 my ($pl, $buf) = @_; 1181 my ($pl, $buf) = @_;
719 1182
720 my $msg = eval { from_json $buf }; 1183 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
721 1184
722 if (ref $msg) { 1185 if (ref $msg) {
1186 my ($type, $reply, @payload) =
1187 "ARRAY" eq ref $msg
1188 ? @$msg
1189 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1190
723 if (my $cb = $extcmd{$msg->{msgtype}}) { 1191 if (my $cb = $EXTCMD{$type}) {
724 if (my %reply = $cb->[0]->($pl, $msg)) { 1192 my @reply = $cb->($pl, @payload);
1193
725 $pl->ext_reply ($msg->{msgid}, %reply); 1194 $pl->ext_reply ($reply, @reply)
726 } 1195 if $reply;
727 } 1196 }
728 } else { 1197 } else {
729 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1198 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
730 } 1199 }
731 1200
732 cf::override; 1201 cf::override;
733 }, 1202 },
734; 1203);
1204
1205sub load_extensions {
1206 cf::sync_job {
1207 my %todo;
1208
1209 for my $path (<$LIBDIR/*.ext>) {
1210 next unless -r $path;
1211
1212 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1213 my $base = $1;
1214 my $pkg = $1;
1215 $pkg =~ s/[^[:word:]]/_/g;
1216 $pkg = "ext::$pkg";
1217
1218 open my $fh, "<:utf8", $path
1219 or die "$path: $!";
1220
1221 my $source = do { local $/; <$fh> };
1222
1223 my %ext = (
1224 path => $path,
1225 base => $base,
1226 pkg => $pkg,
1227 );
1228
1229 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1230 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1231
1232 $ext{source} =
1233 "package $pkg; use strict; use utf8;\n"
1234 . "#line 1 \"$path\"\n{\n"
1235 . $source
1236 . "\n};\n1";
1237
1238 $todo{$base} = \%ext;
1239 }
1240
1241 my %done;
1242 while (%todo) {
1243 my $progress;
1244
1245 while (my ($k, $v) = each %todo) {
1246 for (split /,\s*/, $v->{meta}{depends}) {
1247 goto skip
1248 unless exists $done{$_};
1249 }
1250
1251 warn "... loading '$k' into '$v->{pkg}'\n";
1252
1253 unless (eval $v->{source}) {
1254 my $msg = $@ ? "$v->{path}: $@\n"
1255 : "$v->{base}: extension inactive.\n";
1256
1257 if (exists $v->{meta}{mandatory}) {
1258 warn $msg;
1259 warn "mandatory extension failed to load, exiting.\n";
1260 exit 1;
1261 }
1262
1263 warn $msg;
1264 }
1265
1266 $done{$k} = delete $todo{$k};
1267 push @EXTS, $v->{pkg};
1268 $progress = 1;
1269 }
1270
1271 skip:
1272 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1273 unless $progress;
1274 }
1275 };
1276}
735 1277
736############################################################################# 1278#############################################################################
737# load/save/clean perl data associated with a map
738 1279
739*cf::mapsupport::on_clean = sub { 1280=back
1281
1282=head2 CORE EXTENSIONS
1283
1284Functions and methods that extend core crossfire objects.
1285
1286=cut
1287
1288package cf::player;
1289
1290use Coro::AIO;
1291
1292=head3 cf::player
1293
1294=over 4
1295
1296=item cf::player::find $login
1297
1298Returns the given player object, loading it if necessary (might block).
1299
1300=cut
1301
1302sub playerdir($) {
1303 "$PLAYERDIR/"
1304 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1305}
1306
1307sub path($) {
1308 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1309
1310 (playerdir $login) . "/playerdata"
1311}
1312
1313sub find_active($) {
1314 $cf::PLAYER{$_[0]}
1315 and $cf::PLAYER{$_[0]}->active
1316 and $cf::PLAYER{$_[0]}
1317}
1318
1319sub exists($) {
1320 my ($login) = @_;
1321
1322 $cf::PLAYER{$login}
1323 or cf::sync_job { !aio_stat path $login }
1324}
1325
1326sub find($) {
1327 return $cf::PLAYER{$_[0]} || do {
1328 my $login = $_[0];
1329
1330 my $guard = cf::lock_acquire "user_find:$login";
1331
1332 $cf::PLAYER{$_[0]} || do {
1333 # rename old playerfiles to new ones
1334 #TODO: remove when no longer required
1335 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1336 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1337 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1338 aio_unlink +(playerdir $login) . "/$login.pl";
1339
1340 my $pl = load_pl path $login
1341 or return;
1342 $cf::PLAYER{$login} = $pl
1343 }
1344 }
1345}
1346
1347sub save($) {
1348 my ($pl) = @_;
1349
1350 return if $pl->{deny_save};
1351
1352 my $path = path $pl;
1353 my $guard = cf::lock_acquire "user_save:$path";
1354
1355 return if $pl->{deny_save};
1356
1357 aio_mkdir playerdir $pl, 0770;
1358 $pl->{last_save} = $cf::RUNTIME;
1359
1360 $pl->save_pl ($path);
1361 Coro::cede;
1362}
1363
1364sub new($) {
1365 my ($login) = @_;
1366
1367 my $self = create;
1368
1369 $self->ob->name ($login);
1370 $self->{deny_save} = 1;
1371
1372 $cf::PLAYER{$login} = $self;
1373
1374 $self
1375}
1376
1377=item $pl->quit_character
1378
1379Nukes the player without looking back. If logged in, the connection will
1380be destroyed. May block for a long time.
1381
1382=cut
1383
1384sub quit_character {
1385 my ($pl) = @_;
1386
1387 my $name = $pl->ob->name;
1388
1389 $pl->{deny_save} = 1;
1390 $pl->password ("*"); # this should lock out the player until we nuked the dir
1391
1392 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1393 $pl->deactivate;
1394 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1395 $pl->ns->destroy if $pl->ns;
1396
1397 my $path = playerdir $pl;
1398 my $temp = "$path~$cf::RUNTIME~deleting~";
1399 aio_rename $path, $temp;
1400 delete $cf::PLAYER{$pl->ob->name};
1401 $pl->destroy;
1402
1403 my $prefix = qr<^~\Q$name\E/>;
1404
1405 # nuke player maps
1406 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1407
1408 IO::AIO::aio_rmtree $temp;
1409}
1410
1411=item $pl->kick
1412
1413Kicks a player out of the game. This destroys the connection.
1414
1415=cut
1416
1417sub kick {
1418 my ($pl, $kicker) = @_;
1419
1420 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1421 $pl->killer ("kicked");
1422 $pl->ns->destroy;
1423}
1424
1425=item cf::player::list_logins
1426
1427Returns am arrayref of all valid playernames in the system, can take a
1428while and may block, so not sync_job-capable, ever.
1429
1430=cut
1431
1432sub list_logins {
1433 my $dirs = aio_readdir $PLAYERDIR
1434 or return [];
1435
1436 my @logins;
1437
1438 for my $login (@$dirs) {
1439 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1440 aio_read $fh, 0, 512, my $buf, 0 or next;
1441 $buf !~ /^password -------------$/m or next; # official not-valid tag
1442
1443 utf8::decode $login;
1444 push @logins, $login;
1445 }
1446
1447 \@logins
1448}
1449
1450=item $player->maps
1451
1452Returns an arrayref of map paths that are private for this
1453player. May block.
1454
1455=cut
1456
1457sub maps($) {
1458 my ($pl) = @_;
1459
1460 $pl = ref $pl ? $pl->ob->name : $pl;
1461
1462 my $files = aio_readdir playerdir $pl
1463 or return;
1464
1465 my @paths;
1466
1467 for (@$files) {
1468 utf8::decode $_;
1469 next if /\.(?:pl|pst)$/;
1470 next unless /^$PATH_SEP/o;
1471
1472 push @paths, cf::map::normalise "~$pl/$_";
1473 }
1474
1475 \@paths
1476}
1477
1478=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1479
1480Expand crossfire pod fragments into protocol xml.
1481
1482=cut
1483
1484sub expand_cfpod {
1485 ((my $self), (local $_)) = @_;
1486
1487 # escape & and <
1488 s/&/&amp;/g;
1489 s/(?<![BIUGH])</&lt;/g;
1490
1491 # this is buggy, it needs to properly take care of nested <'s
1492
1493 1 while
1494 # replace B<>, I<>, U<> etc.
1495 s/B<([^\>]*)>/<b>$1<\/b>/
1496 || s/I<([^\>]*)>/<i>$1<\/i>/
1497 || s/U<([^\>]*)>/<u>$1<\/u>/
1498 # replace G<male|female> tags
1499 || s{G<([^>|]*)\|([^>]*)>}{
1500 $self->gender ? $2 : $1
1501 }ge
1502 # replace H<hint text>
1503 || s{H<([^\>]*)>}
1504 {
1505 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1506 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1507 "")
1508 [$self->{hintmode}]
1509 }ge;
1510
1511 # create single paragraphs (very hackish)
1512 s/(?<=\S)\n(?=\w)/ /g;
1513
1514 # compress some whitespace
1515 s/\s+\n/\n/g; # ws line-ends
1516 s/\n\n+/\n/g; # double lines
1517 s/^\n+//; # beginning lines
1518 s/\n+$//; # ending lines
1519
1520 $_
1521}
1522
1523sub hintmode {
1524 $_[0]{hintmode} = $_[1] if @_ > 1;
1525 $_[0]{hintmode}
1526}
1527
1528=item $player->ext_reply ($msgid, @msg)
1529
1530Sends an ext reply to the player.
1531
1532=cut
1533
1534sub ext_reply($$@) {
1535 my ($self, $id, @msg) = @_;
1536
1537 if ($self->ns->extcmd == 2) {
1538 $self->send ("ext " . $self->ns->{json_coder}->encode (["reply-$id", @msg]));
1539 } elsif ($self->ns->extcmd == 1) {
1540 #TODO: version 1, remove
1541 unshift @msg, msgtype => "reply", msgid => $id;
1542 $self->send ("ext " . $self->ns->{json_coder}->encode ({@msg}));
1543 }
1544}
1545
1546=item $player->ext_msg ($type, @msg)
1547
1548Sends an ext event to the client.
1549
1550=cut
1551
1552sub ext_msg($$@) {
1553 my ($self, $type, @msg) = @_;
1554
1555 $self->ns->ext_msg ($type, @msg);
1556}
1557
1558=head3 cf::region
1559
1560=over 4
1561
1562=cut
1563
1564package cf::region;
1565
1566=item cf::region::find_by_path $path
1567
1568Tries to decuce the likely region for a map knowing only its path.
1569
1570=cut
1571
1572sub find_by_path($) {
1573 my ($path) = @_;
1574
1575 my ($match, $specificity);
1576
1577 for my $region (list) {
1578 if ($region->{match} && $path =~ $region->{match}) {
1579 ($match, $specificity) = ($region, $region->specificity)
1580 if $region->specificity > $specificity;
1581 }
1582 }
1583
1584 $match
1585}
1586
1587=back
1588
1589=head3 cf::map
1590
1591=over 4
1592
1593=cut
1594
1595package cf::map;
1596
1597use Fcntl;
1598use Coro::AIO;
1599
1600use overload
1601 '""' => \&as_string,
1602 fallback => 1;
1603
1604our $MAX_RESET = 3600;
1605our $DEFAULT_RESET = 3000;
1606
1607sub generate_random_map {
1608 my ($self, $rmp) = @_;
1609 # mit "rum" bekleckern, nicht
1610 $self->_create_random_map (
1611 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1612 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1613 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1614 $rmp->{exit_on_final_map},
1615 $rmp->{xsize}, $rmp->{ysize},
1616 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1617 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1618 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1619 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1620 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1621 (cf::region::find $rmp->{region}), $rmp->{custom}
1622 )
1623}
1624
1625=item cf::map->register ($regex, $prio)
1626
1627Register a handler for the map path matching the given regex at the
1628givne priority (higher is better, built-in handlers have priority 0, the
1629default).
1630
1631=cut
1632
1633sub register {
1634 my (undef, $regex, $prio) = @_;
1635 my $pkg = caller;
1636
1637 no strict;
1638 push @{"$pkg\::ISA"}, __PACKAGE__;
1639
1640 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1641}
1642
1643# also paths starting with '/'
1644$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1645
1646sub thawer_merge {
1647 my ($self, $merge) = @_;
1648
1649 # we have to keep some variables in memory intact
1650 local $self->{path};
1651 local $self->{load_path};
1652
1653 $self->SUPER::thawer_merge ($merge);
1654}
1655
1656sub normalise {
1657 my ($path, $base) = @_;
1658
1659 $path = "$path"; # make sure its a string
1660
1661 $path =~ s/\.map$//;
1662
1663 # map plan:
1664 #
1665 # /! non-realised random map exit (special hack!)
1666 # {... are special paths that are not being touched
1667 # ?xxx/... are special absolute paths
1668 # ?random/... random maps
1669 # /... normal maps
1670 # ~user/... per-player map of a specific user
1671
1672 $path =~ s/$PATH_SEP/\//go;
1673
1674 # treat it as relative path if it starts with
1675 # something that looks reasonable
1676 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1677 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1678
1679 $base =~ s{[^/]+/?$}{};
1680 $path = "$base/$path";
1681 }
1682
1683 for ($path) {
1684 redo if s{//}{/};
1685 redo if s{/\.?/}{/};
1686 redo if s{/[^/]+/\.\./}{/};
1687 }
1688
1689 $path
1690}
1691
1692sub new_from_path {
1693 my (undef, $path, $base) = @_;
1694
1695 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1696
1697 $path = normalise $path, $base;
1698
1699 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1700 if ($path =~ $EXT_MAP{$pkg}[1]) {
1701 my $self = bless cf::map::new, $pkg;
1702 $self->{path} = $path; $self->path ($path);
1703 $self->init; # pass $1 etc.
1704 return $self;
1705 }
1706 }
1707
1708 Carp::cluck "unable to resolve path '$path' (base '$base').";
1709 ()
1710}
1711
1712sub init {
1713 my ($self) = @_;
1714
1715 $self
1716}
1717
1718sub as_string {
1719 my ($self) = @_;
1720
1721 "$self->{path}"
1722}
1723
1724# the displayed name, this is a one way mapping
1725sub visible_name {
1726 &as_string
1727}
1728
1729# the original (read-only) location
1730sub load_path {
1731 my ($self) = @_;
1732
1733 "$MAPDIR/$self->{path}.map"
1734}
1735
1736# the temporary/swap location
1737sub save_path {
1738 my ($self) = @_;
1739
1740 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1741 "$TMPDIR/$path.map"
1742}
1743
1744# the unique path, undef == no special unique path
1745sub uniq_path {
1746 my ($self) = @_;
1747
1748 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1749 "$UNIQUEDIR/$path"
1750}
1751
1752# and all this just because we cannot iterate over
1753# all maps in C++...
1754sub change_all_map_light {
1755 my ($change) = @_;
1756
1757 $_->change_map_light ($change)
1758 for grep $_->outdoor, values %cf::MAP;
1759}
1760
1761sub decay_objects {
1762 my ($self) = @_;
1763
1764 return if $self->{deny_reset};
1765
1766 $self->do_decay_objects;
1767}
1768
1769sub unlink_save {
1770 my ($self) = @_;
1771
1772 utf8::encode (my $save = $self->save_path);
1773 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1774 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1775}
1776
1777sub load_header_from($) {
1778 my ($self, $path) = @_;
1779
1780 utf8::encode $path;
1781 #aio_open $path, O_RDONLY, 0
1782 # or return;
1783
1784 $self->_load_header ($path)
1785 or return;
1786
1787 $self->{load_path} = $path;
1788
1789 1
1790}
1791
1792sub load_header_orig {
1793 my ($self) = @_;
1794
1795 $self->load_header_from ($self->load_path)
1796}
1797
1798sub load_header_temp {
1799 my ($self) = @_;
1800
1801 $self->load_header_from ($self->save_path)
1802}
1803
1804sub prepare_temp {
1805 my ($self) = @_;
1806
1807 $self->last_access ((delete $self->{last_access})
1808 || $cf::RUNTIME); #d#
1809 # safety
1810 $self->{instantiate_time} = $cf::RUNTIME
1811 if $self->{instantiate_time} > $cf::RUNTIME;
1812}
1813
1814sub prepare_orig {
1815 my ($self) = @_;
1816
1817 $self->{load_original} = 1;
1818 $self->{instantiate_time} = $cf::RUNTIME;
1819 $self->last_access ($cf::RUNTIME);
1820 $self->instantiate;
1821}
1822
1823sub load_header {
1824 my ($self) = @_;
1825
1826 if ($self->load_header_temp) {
1827 $self->prepare_temp;
1828 } else {
1829 $self->load_header_orig
1830 or return;
1831 $self->prepare_orig;
1832 }
1833
1834 $self->{deny_reset} = 1
1835 if $self->no_reset;
1836
1837 $self->default_region (cf::region::find_by_path $self->{path})
1838 unless $self->default_region;
1839
1840 1
1841}
1842
1843sub find;
1844sub find {
1845 my ($path, $origin) = @_;
1846
1847 $path = normalise $path, $origin && $origin->path;
1848
1849 cf::lock_wait "map_find:$path";
1850
1851 $cf::MAP{$path} || do {
1852 my $guard = cf::lock_acquire "map_find:$path";
1853 my $map = new_from_path cf::map $path
1854 or return;
1855
1856 $map->{last_save} = $cf::RUNTIME;
1857
1858 $map->load_header
1859 or return;
1860
1861 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1862 # doing this can freeze the server in a sync job, obviously
1863 #$cf::WAIT_FOR_TICK->wait;
1864 $map->reset;
1865 undef $guard;
1866 return find $path;
1867 }
1868
1869 $cf::MAP{$path} = $map
1870 }
1871}
1872
1873sub pre_load { }
1874sub post_load { }
1875
1876sub load {
1877 my ($self) = @_;
1878
1879 local $self->{deny_reset} = 1; # loading can take a long time
1880
1881 my $path = $self->{path};
1882
1883 {
1884 my $guard = cf::lock_acquire "map_load:$path";
1885
1886 return if $self->in_memory != cf::MAP_SWAPPED;
1887
1888 $self->in_memory (cf::MAP_LOADING);
1889
1890 $self->alloc;
1891
1892 $self->pre_load;
1893 Coro::cede;
1894
1895 $self->_load_objects ($self->{load_path}, 1)
1896 or return;
1897
1898 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1899 if delete $self->{load_original};
1900
1901 if (my $uniq = $self->uniq_path) {
1902 utf8::encode $uniq;
1903 if (aio_open $uniq, O_RDONLY, 0) {
1904 $self->clear_unique_items;
1905 $self->_load_objects ($uniq, 0);
1906 }
1907 }
1908
1909 Coro::cede;
1910 # now do the right thing for maps
1911 $self->link_multipart_objects;
1912 $self->difficulty ($self->estimate_difficulty)
1913 unless $self->difficulty;
1914 Coro::cede;
1915
1916 unless ($self->{deny_activate}) {
1917 $self->decay_objects;
1918 $self->fix_auto_apply;
1919 $self->update_buttons;
1920 Coro::cede;
1921 $self->set_darkness_map;
1922 Coro::cede;
1923 $self->activate;
1924 }
1925
1926 $self->in_memory (cf::MAP_IN_MEMORY);
1927 }
1928
1929 $self->post_load;
1930}
1931
1932sub customise_for {
1933 my ($self, $ob) = @_;
1934
1935 return find "~" . $ob->name . "/" . $self->{path}
1936 if $self->per_player;
1937
1938# return find "?party/" . $ob->name . "/" . $self->{path}
1939# if $self->per_party;
1940
1941 $self
1942}
1943
1944# find and load all maps in the 3x3 area around a map
1945sub load_diag {
740 my ($map) = @_; 1946 my ($map) = @_;
741 1947
742 my $path = $map->tmpname; 1948 my @diag; # diagonal neighbours
743 defined $path or return;
744 1949
745 unlink "$path.pst"; 1950 for (0 .. 3) {
746}; 1951 my $neigh = $map->tile_path ($_)
1952 or next;
1953 $neigh = find $neigh, $map
1954 or next;
1955 $neigh->load;
747 1956
748attach_to_maps prio => -10000, package => cf::mapsupport::; 1957 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1958 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1959 }
749 1960
750############################################################################# 1961 for (@diag) {
751# load/save perl data associated with player->ob objects 1962 my $neigh = find @$_
752 1963 or next;
753sub all_objects(@) { 1964 $neigh->load;
754 @_, map all_objects ($_->inv), @_ 1965 }
755} 1966}
756 1967
757# TODO: compatibility cruft, remove when no longer needed 1968sub find_sync {
758attach_to_players 1969 my ($path, $origin) = @_;
759 on_load => sub {
760 my ($pl, $path) = @_;
761 1970
762 for my $o (all_objects $pl->ob) { 1971 cf::sync_job { find $path, $origin }
763 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1972}
764 $o->set_ob_key_value ("_perl_data");
765 1973
766 %$o = %{ Storable::thaw pack "H*", $value }; 1974sub do_load_sync {
1975 my ($map) = @_;
1976
1977 cf::sync_job { $map->load };
1978}
1979
1980our %MAP_PREFETCH;
1981our $MAP_PREFETCHER = undef;
1982
1983sub find_async {
1984 my ($path, $origin) = @_;
1985
1986 $path = normalise $path, $origin && $origin->{path};
1987
1988 if (my $map = $cf::MAP{$path}) {
1989 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1990 }
1991
1992 undef $MAP_PREFETCH{$path};
1993 $MAP_PREFETCHER ||= cf::async {
1994 while (%MAP_PREFETCH) {
1995 for my $path (keys %MAP_PREFETCH) {
1996 if (my $map = find $path) {
1997 $map->load;
1998 }
1999
2000 delete $MAP_PREFETCH{$path};
767 } 2001 }
768 } 2002 }
2003 undef $MAP_PREFETCHER;
2004 };
2005 $MAP_PREFETCHER->prio (6);
2006
2007 ()
2008}
2009
2010sub save {
2011 my ($self) = @_;
2012
2013 my $lock = cf::lock_acquire "map_data:" . $self->path;
2014
2015 $self->{last_save} = $cf::RUNTIME;
2016
2017 return unless $self->dirty;
2018
2019 my $save = $self->save_path; utf8::encode $save;
2020 my $uniq = $self->uniq_path; utf8::encode $uniq;
2021
2022 $self->{load_path} = $save;
2023
2024 return if $self->{deny_save};
2025
2026 local $self->{last_access} = $self->last_access;#d#
2027
2028 cf::async {
2029 $_->contr->save for $self->players;
2030 };
2031
2032 if ($uniq) {
2033 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2034 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2035 } else {
2036 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
769 }, 2037 }
770; 2038}
771 2039
772############################################################################# 2040sub swap_out {
2041 my ($self) = @_;
773 2042
774=head2 CORE EXTENSIONS 2043 # save first because save cedes
2044 $self->save;
775 2045
776Functions and methods that extend core crossfire objects. 2046 my $lock = cf::lock_acquire "map_data:" . $self->path;
2047
2048 return if $self->players;
2049 return if $self->in_memory != cf::MAP_IN_MEMORY;
2050 return if $self->{deny_save};
2051
2052 $self->clear;
2053 $self->in_memory (cf::MAP_SWAPPED);
2054}
2055
2056sub reset_at {
2057 my ($self) = @_;
2058
2059 # TODO: safety, remove and allow resettable per-player maps
2060 return 1e99 if $self->{deny_reset};
2061
2062 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2063 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2064
2065 $time + $to
2066}
2067
2068sub should_reset {
2069 my ($self) = @_;
2070
2071 $self->reset_at <= $cf::RUNTIME
2072}
2073
2074sub reset {
2075 my ($self) = @_;
2076
2077 my $lock = cf::lock_acquire "map_data:$self->{path}";
2078
2079 return if $self->players;
2080
2081 warn "resetting map ", $self->path;
2082
2083 $self->in_memory (cf::MAP_SWAPPED);
2084
2085 # need to save uniques path
2086 unless ($self->{deny_save}) {
2087 my $uniq = $self->uniq_path; utf8::encode $uniq;
2088
2089 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2090 if $uniq;
2091 }
2092
2093 delete $cf::MAP{$self->path};
2094
2095 $self->clear;
2096
2097 $_->clear_links_to ($self) for values %cf::MAP;
2098
2099 $self->unlink_save;
2100 $self->destroy;
2101}
2102
2103my $nuke_counter = "aaaa";
2104
2105sub nuke {
2106 my ($self) = @_;
2107
2108 delete $cf::MAP{$self->path};
2109
2110 $self->unlink_save;
2111
2112 bless $self, "cf::map";
2113 delete $self->{deny_reset};
2114 $self->{deny_save} = 1;
2115 $self->reset_timeout (1);
2116 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2117
2118 $cf::MAP{$self->path} = $self;
2119
2120 $self->reset; # polite request, might not happen
2121}
2122
2123=item $maps = cf::map::tmp_maps
2124
2125Returns an arrayref with all map paths of currently instantiated and saved
2126maps. May block.
2127
2128=cut
2129
2130sub tmp_maps() {
2131 [
2132 map {
2133 utf8::decode $_;
2134 /\.map$/
2135 ? normalise $_
2136 : ()
2137 } @{ aio_readdir $TMPDIR or [] }
2138 ]
2139}
2140
2141=item $maps = cf::map::random_maps
2142
2143Returns an arrayref with all map paths of currently instantiated and saved
2144random maps. May block.
2145
2146=cut
2147
2148sub random_maps() {
2149 [
2150 map {
2151 utf8::decode $_;
2152 /\.map$/
2153 ? normalise "?random/$_"
2154 : ()
2155 } @{ aio_readdir $RANDOMDIR or [] }
2156 ]
2157}
2158
2159=item cf::map::unique_maps
2160
2161Returns an arrayref of paths of all shared maps that have
2162instantiated unique items. May block.
2163
2164=cut
2165
2166sub unique_maps() {
2167 [
2168 map {
2169 utf8::decode $_;
2170 /\.map$/
2171 ? normalise $_
2172 : ()
2173 } @{ aio_readdir $UNIQUEDIR or [] }
2174 ]
2175}
2176
2177package cf;
2178
2179=back
2180
2181=head3 cf::object
2182
2183=cut
2184
2185package cf::object;
777 2186
778=over 4 2187=over 4
779 2188
780=item cf::player::exists $login 2189=item $ob->inv_recursive
781 2190
782Returns true when the given account exists. 2191Returns the inventory of the object _and_ their inventories, recursively.
783 2192
784=cut 2193=cut
785 2194
786sub cf::player::exists($) { 2195sub inv_recursive_;
787 cf::player::find $_[0] 2196sub inv_recursive_ {
788 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 2197 map { $_, inv_recursive_ $_->inv } @_
789} 2198}
2199
2200sub inv_recursive {
2201 inv_recursive_ inv $_[0]
2202}
2203
2204package cf;
2205
2206=back
2207
2208=head3 cf::object::player
2209
2210=over 4
790 2211
791=item $player_object->reply ($npc, $msg[, $flags]) 2212=item $player_object->reply ($npc, $msg[, $flags])
792 2213
793Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2214Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
794can be C<undef>. Does the right thing when the player is currently in a 2215can be C<undef>. Does the right thing when the player is currently in a
796 2217
797=cut 2218=cut
798 2219
799# rough implementation of a future "reply" method that works 2220# rough implementation of a future "reply" method that works
800# with dialog boxes. 2221# with dialog boxes.
2222#TODO: the first argument must go, split into a $npc->reply_to ( method
801sub cf::object::player::reply($$$;$) { 2223sub cf::object::player::reply($$$;$) {
802 my ($self, $npc, $msg, $flags) = @_; 2224 my ($self, $npc, $msg, $flags) = @_;
803 2225
804 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2226 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
805 2227
806 if ($self->{record_replies}) { 2228 if ($self->{record_replies}) {
807 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2229 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2230
808 } else { 2231 } else {
2232 my $pl = $self->contr;
2233
2234 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2235 my $dialog = $pl->{npc_dialog};
2236 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2237
2238 } else {
809 $msg = $npc->name . " says: $msg" if $npc; 2239 $msg = $npc->name . " says: $msg" if $npc;
810 $self->message ($msg, $flags); 2240 $self->message ($msg, $flags);
2241 }
811 } 2242 }
812}
813
814=item $player->ext_reply ($msgid, $msgtype, %msg)
815
816Sends an ext reply to the player.
817
818=cut
819
820sub cf::player::ext_reply($$$%) {
821 my ($self, $id, %msg) = @_;
822
823 $msg{msgid} = $id;
824
825 $self->send ("ext " . to_json \%msg);
826} 2243}
827 2244
828=item $player_object->may ("access") 2245=item $player_object->may ("access")
829 2246
830Returns wether the given player is authorized to access resource "access" 2247Returns wether the given player is authorized to access resource "access"
839 (ref $cf::CFG{"may_$access"} 2256 (ref $cf::CFG{"may_$access"}
840 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 2257 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
841 : $cf::CFG{"may_$access"}) 2258 : $cf::CFG{"may_$access"})
842} 2259}
843 2260
844=cut 2261=item $player_object->enter_link
845 2262
846############################################################################# 2263Freezes the player and moves him/her to a special map (C<{link}>).
2264
2265The player should be reasonably safe there for short amounts of time. You
2266I<MUST> call C<leave_link> as soon as possible, though.
2267
2268Will never block.
2269
2270=item $player_object->leave_link ($map, $x, $y)
2271
2272Moves the player out of the special C<{link}> map onto the specified
2273map. If the map is not valid (or omitted), the player will be moved back
2274to the location he/she was before the call to C<enter_link>, or, if that
2275fails, to the emergency map position.
2276
2277Might block.
2278
2279=cut
2280
2281sub link_map {
2282 unless ($LINK_MAP) {
2283 $LINK_MAP = cf::map::find "{link}"
2284 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2285 $LINK_MAP->load;
2286 }
2287
2288 $LINK_MAP
2289}
2290
2291sub cf::object::player::enter_link {
2292 my ($self) = @_;
2293
2294 $self->deactivate_recursive;
2295
2296 return if UNIVERSAL::isa $self->map, "ext::map_link";
2297
2298 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2299 if $self->map && $self->map->{path} ne "{link}";
2300
2301 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2302}
2303
2304sub cf::object::player::leave_link {
2305 my ($self, $map, $x, $y) = @_;
2306
2307 return unless $self->contr->active;
2308
2309 my $link_pos = delete $self->{_link_pos};
2310
2311 unless ($map) {
2312 # restore original map position
2313 ($map, $x, $y) = @{ $link_pos || [] };
2314 $map = cf::map::find $map;
2315
2316 unless ($map) {
2317 ($map, $x, $y) = @$EMERGENCY_POSITION;
2318 $map = cf::map::find $map
2319 or die "FATAL: cannot load emergency map\n";
2320 }
2321 }
2322
2323 ($x, $y) = (-1, -1)
2324 unless (defined $x) && (defined $y);
2325
2326 # use -1 or undef as default coordinates, not 0, 0
2327 ($x, $y) = ($map->enter_x, $map->enter_y)
2328 if $x <=0 && $y <= 0;
2329
2330 $map->load;
2331 $map->load_diag;
2332
2333 return unless $self->contr->active;
2334 $self->activate_recursive;
2335
2336 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2337 $self->enter_map ($map, $x, $y);
2338}
2339
2340=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2341
2342Moves the player to the given map-path and coordinates by first freezing
2343her, loading and preparing them map, calling the provided $check callback
2344that has to return the map if sucecssful, and then unfreezes the player on
2345the new (success) or old (failed) map position. In either case, $done will
2346be called at the end of this process.
2347
2348=cut
2349
2350our $GOTOGEN;
2351
2352sub cf::object::player::goto {
2353 my ($self, $path, $x, $y, $check, $done) = @_;
2354
2355 # do generation counting so two concurrent goto's will be executed in-order
2356 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2357
2358 $self->enter_link;
2359
2360 (async {
2361 my $map = eval {
2362 my $map = cf::map::find $path;
2363
2364 if ($map) {
2365 $map = $map->customise_for ($self);
2366 $map = $check->($map) if $check && $map;
2367 } else {
2368 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2369 }
2370
2371 $map
2372 };
2373
2374 if ($@) {
2375 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2376 LOG llevError | logBacktrace, Carp::longmess $@;
2377 }
2378
2379 if ($gen == $self->{_goto_generation}) {
2380 delete $self->{_goto_generation};
2381 $self->leave_link ($map, $x, $y);
2382 }
2383
2384 $done->() if $done;
2385 })->prio (1);
2386}
2387
2388=item $player_object->enter_exit ($exit_object)
2389
2390=cut
2391
2392sub parse_random_map_params {
2393 my ($spec) = @_;
2394
2395 my $rmp = { # defaults
2396 xsize => (cf::rndm 15, 40),
2397 ysize => (cf::rndm 15, 40),
2398 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2399 #layout => string,
2400 };
2401
2402 for (split /\n/, $spec) {
2403 my ($k, $v) = split /\s+/, $_, 2;
2404
2405 $rmp->{lc $k} = $v if (length $k) && (length $v);
2406 }
2407
2408 $rmp
2409}
2410
2411sub prepare_random_map {
2412 my ($exit) = @_;
2413
2414 my $guard = cf::lock_acquire "exit_prepare:$exit";
2415
2416 # all this does is basically replace the /! path by
2417 # a new random map path (?random/...) with a seed
2418 # that depends on the exit object
2419
2420 my $rmp = parse_random_map_params $exit->msg;
2421
2422 if ($exit->map) {
2423 $rmp->{region} = $exit->region->name;
2424 $rmp->{origin_map} = $exit->map->path;
2425 $rmp->{origin_x} = $exit->x;
2426 $rmp->{origin_y} = $exit->y;
2427 }
2428
2429 $rmp->{random_seed} ||= $exit->random_seed;
2430
2431 my $data = cf::to_json $rmp;
2432 my $md5 = Digest::MD5::md5_hex $data;
2433 my $meta = "$RANDOMDIR/$md5.meta";
2434
2435 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2436 aio_write $fh, 0, (length $data), $data, 0;
2437 undef $fh;
2438 aio_rename "$meta~", $meta;
2439
2440 $exit->slaying ("?random/$md5");
2441 $exit->msg (undef);
2442 }
2443}
2444
2445sub cf::object::player::enter_exit {
2446 my ($self, $exit) = @_;
2447
2448 return unless $self->type == cf::PLAYER;
2449
2450 if ($exit->slaying eq "/!") {
2451 #TODO: this should de-fi-ni-te-ly not be a sync-job
2452 # the problem is that $exit might not survive long enough
2453 # so it needs to be done right now, right here
2454 cf::sync_job { prepare_random_map $exit };
2455 }
2456
2457 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2458 my $hp = $exit->stats->hp;
2459 my $sp = $exit->stats->sp;
2460
2461 $self->enter_link;
2462
2463 # if exit is damned, update players death & WoR home-position
2464 $self->contr->savebed ($slaying, $hp, $sp)
2465 if $exit->flag (FLAG_DAMNED);
2466
2467 (async {
2468 $self->deactivate_recursive; # just to be sure
2469 unless (eval {
2470 $self->goto ($slaying, $hp, $sp);
2471
2472 1;
2473 }) {
2474 $self->message ("Something went wrong deep within the crossfire server. "
2475 . "I'll try to bring you back to the map you were before. "
2476 . "Please report this to the dungeon master!",
2477 cf::NDI_UNIQUE | cf::NDI_RED);
2478
2479 warn "ERROR in enter_exit: $@";
2480 $self->leave_link;
2481 }
2482 })->prio (1);
2483}
2484
2485=head3 cf::client
2486
2487=over 4
2488
2489=item $client->send_drawinfo ($text, $flags)
2490
2491Sends a drawinfo packet to the client. Circumvents output buffering so
2492should not be used under normal circumstances.
2493
2494=cut
2495
2496sub cf::client::send_drawinfo {
2497 my ($self, $text, $flags) = @_;
2498
2499 utf8::encode $text;
2500 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2501}
2502
2503=item $client->send_msg ($channel, $msg, $color, [extra...])
2504
2505Send a drawinfo or msg packet to the client, formatting the msg for the
2506client if neccessary. C<$type> should be a string identifying the type of
2507the message, with C<log> being the default. If C<$color> is negative, suppress
2508the message unless the client supports the msg packet.
2509
2510=cut
2511
2512sub cf::client::send_msg {
2513 my ($self, $channel, $msg, $color, @extra) = @_;
2514
2515 $msg = $self->pl->expand_cfpod ($msg);
2516
2517 $color &= cf::NDI_CLIENT_MASK; # just in case...
2518
2519 if (ref $channel) {
2520 # send meta info to client, if not yet sent
2521 unless (exists $self->{channel}{$channel->{id}}) {
2522 $self->{channel}{$channel->{id}} = $channel;
2523 $self->ext_msg (channel_info => $channel);
2524 }
2525
2526 $channel = $channel->{id};
2527 }
2528
2529 return unless @extra || length $msg;
2530
2531 if ($self->can_msg) {
2532 # default colour, mask it out
2533 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2534 if $color & cf::NDI_DEF;
2535
2536 $self->send_packet ("msg " . $self->{json_coder}->encode (
2537 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2538 } else {
2539 if ($color >= 0) {
2540 # replace some tags by gcfclient-compatible ones
2541 for ($msg) {
2542 1 while
2543 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2544 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2545 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2546 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2547 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2548 }
2549
2550 $color &= cf::NDI_COLOR_MASK;
2551
2552 if (0 && $msg =~ /\[/) {
2553 $self->send_packet ("drawextinfo $color 4 0 $msg")
2554 } else {
2555 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2556 $self->send_packet ("drawinfo $color $msg")
2557 }
2558 }
2559 }
2560}
2561
2562=item $client->ext_msg ($type, @msg)
2563
2564Sends an ext event to the client.
2565
2566=cut
2567
2568sub cf::client::ext_msg($$@) {
2569 my ($self, $type, @msg) = @_;
2570
2571 my $extcmd = $self->extcmd;
2572
2573 if ($extcmd == 2) {
2574 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2575 } elsif ($extcmd == 1) { # TODO: remove
2576 push @msg, msgtype => "event_$type";
2577 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2578 }
2579}
2580
2581=item $success = $client->query ($flags, "text", \&cb)
2582
2583Queues a query to the client, calling the given callback with
2584the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2585C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2586
2587Queries can fail, so check the return code. Or don't, as queries will
2588become reliable at some point in the future.
2589
2590=cut
2591
2592sub cf::client::query {
2593 my ($self, $flags, $text, $cb) = @_;
2594
2595 return unless $self->state == ST_PLAYING
2596 || $self->state == ST_SETUP
2597 || $self->state == ST_CUSTOM;
2598
2599 $self->state (ST_CUSTOM);
2600
2601 utf8::encode $text;
2602 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2603
2604 $self->send_packet ($self->{query_queue}[0][0])
2605 if @{ $self->{query_queue} } == 1;
2606
2607 1
2608}
2609
2610cf::client->attach (
2611 on_connect => sub {
2612 my ($ns) = @_;
2613
2614 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2615 },
2616 on_reply => sub {
2617 my ($ns, $msg) = @_;
2618
2619 # this weird shuffling is so that direct followup queries
2620 # get handled first
2621 my $queue = delete $ns->{query_queue}
2622 or return; # be conservative, not sure how that can happen, but we saw a crash here
2623
2624 (shift @$queue)->[1]->($msg);
2625 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2626
2627 push @{ $ns->{query_queue} }, @$queue;
2628
2629 if (@{ $ns->{query_queue} } == @$queue) {
2630 if (@$queue) {
2631 $ns->send_packet ($ns->{query_queue}[0][0]);
2632 } else {
2633 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2634 }
2635 }
2636 },
2637 on_exticmd => sub {
2638 my ($ns, $buf) = @_;
2639
2640 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2641
2642 if (ref $msg) {
2643 my ($type, $reply, @payload) =
2644 "ARRAY" eq ref $msg
2645 ? @$msg
2646 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2647
2648 if (my $cb = $EXTICMD{$type}) {
2649 my @reply = $cb->($ns, @payload);
2650
2651 $ns->ext_reply ($reply, @reply)
2652 if $reply;
2653 }
2654 } else {
2655 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2656 }
2657
2658 cf::override;
2659 },
2660);
2661
2662=item $client->async (\&cb)
2663
2664Create a new coroutine, running the specified callback. The coroutine will
2665be automatically cancelled when the client gets destroyed (e.g. on logout,
2666or loss of connection).
2667
2668=cut
2669
2670sub cf::client::async {
2671 my ($self, $cb) = @_;
2672
2673 my $coro = &Coro::async ($cb);
2674
2675 $coro->on_destroy (sub {
2676 delete $self->{_coro}{$coro+0};
2677 });
2678
2679 $self->{_coro}{$coro+0} = $coro;
2680
2681 $coro
2682}
2683
2684cf::client->attach (
2685 on_destroy => sub {
2686 my ($ns) = @_;
2687
2688 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2689 },
2690);
2691
2692=back
2693
847 2694
848=head2 SAFE SCRIPTING 2695=head2 SAFE SCRIPTING
849 2696
850Functions that provide a safe environment to compile and execute 2697Functions that provide a safe environment to compile and execute
851snippets of perl code without them endangering the safety of the server 2698snippets of perl code without them endangering the safety of the server
864 2711
865# here we export the classes and methods available to script code 2712# here we export the classes and methods available to script code
866 2713
867=pod 2714=pod
868 2715
869The following fucntions and emthods are available within a safe environment: 2716The following functions and methods are available within a safe environment:
870 2717
871 cf::object contr pay_amount pay_player 2718 cf::object
2719 contr pay_amount pay_player map x y force_find force_add
2720 insert remove
2721
872 cf::object::player player 2722 cf::object::player
873 cf::player peaceful 2723 player
2724
2725 cf::player
2726 peaceful
2727
2728 cf::map
2729 trigger
874 2730
875=cut 2731=cut
876 2732
877for ( 2733for (
878 ["cf::object" => qw(contr pay_amount pay_player)], 2734 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2735 insert remove)],
879 ["cf::object::player" => qw(player)], 2736 ["cf::object::player" => qw(player)],
880 ["cf::player" => qw(peaceful)], 2737 ["cf::player" => qw(peaceful)],
2738 ["cf::map" => qw(trigger)],
881) { 2739) {
882 no strict 'refs'; 2740 no strict 'refs';
883 my ($pkg, @funs) = @$_; 2741 my ($pkg, @funs) = @$_;
884 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2742 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
885 for @funs; 2743 for @funs;
953=back 2811=back
954 2812
955=cut 2813=cut
956 2814
957############################################################################# 2815#############################################################################
2816# the server's init and main functions
958 2817
959=head2 EXTENSION DATABASE SUPPORT 2818sub load_facedata($) {
2819 my ($path) = @_;
960 2820
961Crossfire maintains a very simple database for extension use. It can 2821 warn "loading facedata from $path\n";
962currently store anything that can be serialised using Storable, which
963excludes objects.
964 2822
965The parameter C<$family> should best start with the name of the extension 2823 my $facedata;
966using it, it should be unique. 2824 0 < aio_load $path, $facedata
2825 or die "$path: $!";
967 2826
968=over 4 2827 $facedata = Coro::Storable::thaw $facedata;
969 2828
970=item $hashref = cf::db_get $family 2829 $facedata->{version} == 2
2830 or cf::cleanup "$path: version mismatch, cannot proceed.";
971 2831
972Return a hashref for use by the extension C<$family>, which can be
973modified. After modifications, you have to call C<cf::db_dirty> or
974C<cf::db_sync>.
975
976=item $value = cf::db_get $family => $key
977
978Returns a single value from the database
979
980=item cf::db_put $family => $hashref
981
982Stores the given family hashref into the database. Updates are delayed, if
983you want the data to be synced to disk immediately, use C<cf::db_sync>.
984
985=item cf::db_put $family => $key => $value
986
987Stores the given C<$value> in the family hash. Updates are delayed, if you
988want the data to be synced to disk immediately, use C<cf::db_sync>.
989
990=item cf::db_dirty
991
992Marks the database as dirty, to be updated at a later time.
993
994=item cf::db_sync
995
996Immediately write the database to disk I<if it is dirty>.
997
998=cut
999
1000our $DB;
1001
1002{
1003 my $path = cf::localdir . "/database.pst";
1004
1005 sub db_load() {
1006 warn "loading database $path\n";#d# remove later
1007 $DB = stat $path ? Storable::retrieve $path : { };
1008 } 2832 {
2833 my $faces = $facedata->{faceinfo};
1009 2834
1010 my $pid; 2835 while (my ($face, $info) = each %$faces) {
2836 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2837 cf::face::set_visibility $idx, $info->{visibility};
2838 cf::face::set_magicmap $idx, $info->{magicmap};
2839 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2840 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
1011 2841
1012 sub db_save() { 2842 cf::cede_to_tick;
1013 warn "saving database $path\n";#d# remove later
1014 waitpid $pid, 0 if $pid;
1015 if (0 == ($pid = fork)) {
1016 $DB->{_meta}{version} = 1;
1017 Storable::nstore $DB, "$path~";
1018 rename "$path~", $path;
1019 cf::_exit 0 if defined $pid;
1020 }
1021 }
1022
1023 my $dirty;
1024
1025 sub db_sync() {
1026 db_save if $dirty;
1027 undef $dirty;
1028 }
1029
1030 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
1031 db_sync;
1032 });
1033
1034 sub db_dirty() {
1035 $dirty = 1;
1036 $idle->start;
1037 }
1038
1039 sub db_get($;$) {
1040 @_ >= 2
1041 ? $DB->{$_[0]}{$_[1]}
1042 : ($DB->{$_[0]} ||= { })
1043 }
1044
1045 sub db_put($$;$) {
1046 if (@_ >= 3) {
1047 $DB->{$_[0]}{$_[1]} = $_[2];
1048 } else {
1049 $DB->{$_[0]} = $_[1];
1050 }
1051 db_dirty;
1052 }
1053
1054 attach_global
1055 prio => 10000,
1056 on_cleanup => sub {
1057 db_sync;
1058 }, 2843 }
2844
2845 while (my ($face, $info) = each %$faces) {
2846 next unless $info->{smooth};
2847 my $idx = cf::face::find $face
2848 or next;
2849 if (my $smooth = cf::face::find $info->{smooth}) {
2850 cf::face::set_smooth $idx, $smooth;
2851 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2852 } else {
2853 warn "smooth face '$info->{smooth}' not found for face '$face'";
2854 }
2855
2856 cf::cede_to_tick;
2857 }
1059 ; 2858 }
1060}
1061 2859
1062############################################################################# 2860 {
1063# the server's main() 2861 my $anims = $facedata->{animinfo};
2862
2863 while (my ($anim, $info) = each %$anims) {
2864 cf::anim::set $anim, $info->{frames}, $info->{facings};
2865 cf::cede_to_tick;
2866 }
2867
2868 cf::anim::invalidate_all; # d'oh
2869 }
2870
2871 {
2872 # TODO: for gcfclient pleasure, we should give resources
2873 # that gcfclient doesn't grok a >10000 face index.
2874 my $res = $facedata->{resource};
2875 my $enc = JSON::XS->new->utf8->canonical;
2876
2877 my $soundconf = delete $res->{"res/sound.conf"};
2878
2879 while (my ($name, $info) = each %$res) {
2880 my $meta = $enc->encode ({
2881 name => $name,
2882 %{ $info->{meta} || {} },
2883 });
2884
2885 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2886
2887 if ($info->{type} & 1) {
2888 # prepend meta info
2889
2890 my $data = pack "(w/a*)*", $meta, $info->{data};
2891 my $chk = Digest::MD5::md5 "$info->{chksum},$meta"; # mangle data checksum and metadata
2892
2893 cf::face::set_data $idx, 0, $data, $chk;
2894 } else {
2895 cf::face::set_data $idx, 0, $info->{data}, $info->{chksum};
2896 }
2897
2898 cf::face::set_type $idx, $info->{type};
2899
2900 cf::cede_to_tick;
2901 }
2902
2903 if ($soundconf) {
2904 $soundconf = $enc->decode (delete $soundconf->{data});
2905
2906 for (0 .. SOUND_CAST_SPELL_0 - 1) {
2907 my $sound = $soundconf->{compat}[$_]
2908 or next;
2909
2910 my $face = cf::face::find "sound/$sound->[1]";
2911
2912 cf::sound::set $sound->[0] => $face;
2913 cf::sound::old_sound_index $_, $face; # gcfclient-compat
2914 }
2915
2916 #TODO
2917 }
2918 }
2919
2920 1
2921}
2922
2923register_exticmd fx_want => sub {
2924 my ($ns, $want) = @_;
2925
2926 while (my ($k, $v) = each %$want) {
2927 $ns->fx_want ($k, $v);
2928 }
2929};
2930
2931sub reload_regions {
2932 load_resource_file "$MAPDIR/regions"
2933 or die "unable to load regions file\n";
2934
2935 for (cf::region::list) {
2936 $_->{match} = qr/$_->{match}/
2937 if exists $_->{match};
2938 }
2939}
2940
2941sub reload_facedata {
2942 load_facedata "$DATADIR/facedata"
2943 or die "unable to load facedata\n";
2944}
2945
2946sub reload_archetypes {
2947 load_resource_file "$DATADIR/archetypes"
2948 or die "unable to load archetypes\n";
2949 #d# NEED to laod twice to resolve forward references
2950 # this really needs to be done in an extra post-pass
2951 # (which needs to be synchronous, so solve it differently)
2952 load_resource_file "$DATADIR/archetypes"
2953 or die "unable to load archetypes\n";
2954}
2955
2956sub reload_treasures {
2957 load_resource_file "$DATADIR/treasures"
2958 or die "unable to load treasurelists\n";
2959}
2960
2961sub reload_resources {
2962 warn "reloading resource files...\n";
2963
2964 reload_regions;
2965 reload_facedata;
2966 #reload_archetypes;#d#
2967 reload_archetypes;
2968 reload_treasures;
2969
2970 warn "finished reloading resource files\n";
2971}
2972
2973sub init {
2974 reload_resources;
2975}
1064 2976
1065sub cfg_load { 2977sub cfg_load {
1066 open my $fh, "<:utf8", cf::confdir . "/config" 2978 open my $fh, "<:utf8", "$CONFDIR/config"
1067 or return; 2979 or return;
1068 2980
1069 local $/; 2981 local $/;
1070 *CFG = YAML::Syck::Load <$fh>; 2982 *CFG = YAML::Syck::Load <$fh>;
2983
2984 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2985
2986 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2987 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2988
2989 if (exists $CFG{mlockall}) {
2990 eval {
2991 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2992 and die "WARNING: m(un)lockall failed: $!\n";
2993 };
2994 warn $@ if $@;
2995 }
1071} 2996}
1072 2997
1073sub main { 2998sub main {
2999 # we must not ever block the main coroutine
3000 local $Coro::idle = sub {
3001 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3002 (async {
3003 Event::one_event;
3004 })->prio (Coro::PRIO_MAX);
3005 };
3006
1074 cfg_load; 3007 cfg_load;
1075 db_load; 3008 db_init;
1076 load_extensions; 3009 load_extensions;
3010
3011 $TICK_WATCHER->start;
1077 Event::loop; 3012 Event::loop;
1078} 3013}
1079 3014
1080############################################################################# 3015#############################################################################
1081# initialisation 3016# initialisation and cleanup
1082 3017
1083sub _perl_reload(&) { 3018# install some emergency cleanup handlers
3019BEGIN {
3020 for my $signal (qw(INT HUP TERM)) {
3021 Event->signal (
3022 reentrant => 0,
3023 data => WF_AUTOCANCEL,
3024 signal => $signal,
3025 prio => 0,
3026 cb => sub {
3027 cf::cleanup "SIG$signal";
3028 },
3029 );
3030 }
3031}
3032
3033sub write_runtime {
3034 my $runtime = "$LOCALDIR/runtime";
3035
3036 # first touch the runtime file to show we are still running:
3037 # the fsync below can take a very very long time.
3038
3039 IO::AIO::aio_utime $runtime, undef, undef;
3040
3041 my $guard = cf::lock_acquire "write_runtime";
3042
3043 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3044 or return;
3045
3046 my $value = $cf::RUNTIME + 90 + 10;
3047 # 10 is the runtime save interval, for a monotonic clock
3048 # 60 allows for the watchdog to kill the server.
3049
3050 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3051 and return;
3052
3053 # always fsync - this file is important
3054 aio_fsync $fh
3055 and return;
3056
3057 # touch it again to show we are up-to-date
3058 aio_utime $fh, undef, undef;
3059
3060 close $fh
3061 or return;
3062
3063 aio_rename "$runtime~", $runtime
3064 and return;
3065
3066 warn "runtime file written.\n";
3067
3068 1
3069}
3070
3071sub emergency_save() {
3072 my $freeze_guard = cf::freeze_mainloop;
3073
3074 warn "enter emergency perl save\n";
3075
3076 cf::sync_job {
3077 # use a peculiar iteration method to avoid tripping on perl
3078 # refcount bugs in for. also avoids problems with players
3079 # and maps saved/destroyed asynchronously.
3080 warn "begin emergency player save\n";
3081 for my $login (keys %cf::PLAYER) {
3082 my $pl = $cf::PLAYER{$login} or next;
3083 $pl->valid or next;
3084 $pl->save;
3085 }
3086 warn "end emergency player save\n";
3087
3088 warn "begin emergency map save\n";
3089 for my $path (keys %cf::MAP) {
3090 my $map = $cf::MAP{$path} or next;
3091 $map->valid or next;
3092 $map->save;
3093 }
3094 warn "end emergency map save\n";
3095
3096 warn "begin emergency database checkpoint\n";
3097 BDB::db_env_txn_checkpoint $DB_ENV;
3098 warn "end emergency database checkpoint\n";
3099 };
3100
3101 warn "leave emergency perl save\n";
3102}
3103
3104sub post_cleanup {
1084 my ($msg) = @_; 3105 my ($make_core) = @_;
1085 3106
1086 $msg->("reloading..."); 3107 warn Carp::longmess "post_cleanup backtrace"
3108 if $make_core;
3109}
1087 3110
1088 eval { 3111sub do_reload_perl() {
1089 # cancel all watchers 3112 # can/must only be called in main
3113 if ($Coro::current != $Coro::main) {
3114 warn "can only reload from main coroutine";
3115 return;
3116 }
3117
3118 warn "reloading...";
3119
3120 warn "entering sync_job";
3121
3122 cf::sync_job {
3123 cf::write_runtime; # external watchdog should not bark
3124 cf::emergency_save;
3125 cf::write_runtime; # external watchdog should not bark
3126
3127 warn "syncing database to disk";
3128 BDB::db_env_txn_checkpoint $DB_ENV;
3129
3130 # if anything goes wrong in here, we should simply crash as we already saved
3131
3132 warn "cancelling all WF_AUTOCANCEL watchers";
1090 $_->cancel for Event::all_watchers; 3133 for (Event::all_watchers) {
3134 $_->cancel if $_->data & WF_AUTOCANCEL;
3135 }
1091 3136
1092 # unload all extensions 3137 warn "flushing outstanding aio requests";
1093 for (@exts) { 3138 for (;;) {
1094 $msg->("unloading <$_>"); 3139 BDB::flush;
1095 unload_extension $_; 3140 IO::AIO::flush;
3141 Coro::cede;
3142 last unless IO::AIO::nreqs || BDB::nreqs;
3143 warn "iterate...";
3144 }
3145
3146 ++$RELOAD;
3147
3148 warn "cancelling all extension coros";
3149 $_->cancel for values %EXT_CORO;
3150 %EXT_CORO = ();
3151
3152 warn "removing commands";
3153 %COMMAND = ();
3154
3155 warn "removing ext/exti commands";
3156 %EXTCMD = ();
3157 %EXTICMD = ();
3158
3159 warn "unloading/nuking all extensions";
3160 for my $pkg (@EXTS) {
3161 warn "... unloading $pkg";
3162
3163 if (my $cb = $pkg->can ("unload")) {
3164 eval {
3165 $cb->($pkg);
3166 1
3167 } or warn "$pkg unloaded, but with errors: $@";
1096 } 3168 }
1097 3169
3170 warn "... nuking $pkg";
3171 Symbol::delete_package $pkg;
3172 }
3173
1098 # unload all modules loaded from $LIBDIR 3174 warn "unloading all perl modules loaded from $LIBDIR";
1099 while (my ($k, $v) = each %INC) { 3175 while (my ($k, $v) = each %INC) {
1100 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3176 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1101 3177
1102 $msg->("removing <$k>"); 3178 warn "... unloading $k";
1103 delete $INC{$k}; 3179 delete $INC{$k};
1104 3180
1105 $k =~ s/\.pm$//; 3181 $k =~ s/\.pm$//;
1106 $k =~ s/\//::/g; 3182 $k =~ s/\//::/g;
1107 3183
1110 } 3186 }
1111 3187
1112 Symbol::delete_package $k; 3188 Symbol::delete_package $k;
1113 } 3189 }
1114 3190
1115 # sync database to disk
1116 cf::db_sync;
1117
1118 # get rid of safe::, as good as possible 3191 warn "getting rid of safe::, as good as possible";
1119 Symbol::delete_package "safe::$_" 3192 Symbol::delete_package "safe::$_"
1120 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 3193 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1121 3194
1122 # remove register_script_function callbacks
1123 # TODO
1124
1125 # unload cf.pm "a bit" 3195 warn "unloading cf.pm \"a bit\"";
1126 delete $INC{"cf.pm"}; 3196 delete $INC{"cf.pm"};
3197 delete $INC{"cf/pod.pm"};
1127 3198
1128 # don't, removes xs symbols, too, 3199 # don't, removes xs symbols, too,
1129 # and global variables created in xs 3200 # and global variables created in xs
1130 #Symbol::delete_package __PACKAGE__; 3201 #Symbol::delete_package __PACKAGE__;
1131 3202
1132 # reload cf.pm 3203 warn "unload completed, starting to reload now";
3204
1133 $msg->("reloading cf.pm"); 3205 warn "reloading cf.pm";
1134 require cf; 3206 require cf;
3207 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1135 3208
1136 # load config and database again 3209 warn "loading config and database again";
1137 cf::cfg_load; 3210 cf::cfg_load;
1138 cf::db_load;
1139 3211
1140 # load extensions 3212 warn "loading extensions";
1141 $msg->("load extensions");
1142 cf::load_extensions; 3213 cf::load_extensions;
1143 3214
1144 # reattach attachments to objects 3215 warn "reattaching attachments to objects/players";
1145 $msg->("reattach"); 3216 _global_reattach; # objects, sockets
1146 _global_reattach; 3217 warn "reattaching attachments to maps";
3218 reattach $_ for values %MAP;
3219 warn "reattaching attachments to players";
3220 reattach $_ for values %PLAYER;
3221
3222 warn "leaving sync_job";
3223
3224 1
3225 } or do {
3226 warn $@;
3227 warn "error while reloading, exiting.";
3228 exit 1;
1147 }; 3229 };
1148 $msg->($@) if $@;
1149 3230
1150 $msg->("reloaded"); 3231 warn "reloaded";
1151}; 3232};
1152 3233
1153sub perl_reload() { 3234our $RELOAD_WATCHER; # used only during reload
1154 _perl_reload { 3235
1155 warn $_[0]; 3236sub reload_perl() {
1156 print "$_[0]\n"; 3237 # doing reload synchronously and two reloads happen back-to-back,
3238 # coro crashes during coro_state_free->destroy here.
3239
3240 $RELOAD_WATCHER ||= Event->timer (
3241 reentrant => 0,
3242 after => 0,
3243 data => WF_AUTOCANCEL,
3244 cb => sub {
3245 do_reload_perl;
3246 undef $RELOAD_WATCHER;
3247 },
1157 }; 3248 );
1158} 3249}
1159 3250
1160register_command "perl-reload", 0, sub { 3251register_command "reload" => sub {
1161 my ($who, $arg) = @_; 3252 my ($who, $arg) = @_;
1162 3253
1163 if ($who->flag (FLAG_WIZ)) { 3254 if ($who->flag (FLAG_WIZ)) {
1164 _perl_reload { 3255 $who->message ("reloading server.");
1165 warn $_[0]; 3256 async { reload_perl };
1166 $who->message ($_[0]); 3257 }
3258};
3259
3260unshift @INC, $LIBDIR;
3261
3262my $bug_warning = 0;
3263
3264our @WAIT_FOR_TICK;
3265our @WAIT_FOR_TICK_BEGIN;
3266
3267sub wait_for_tick {
3268 return unless $TICK_WATCHER->is_active;
3269 return if $Coro::current == $Coro::main;
3270
3271 my $signal = new Coro::Signal;
3272 push @WAIT_FOR_TICK, $signal;
3273 $signal->wait;
3274}
3275
3276sub wait_for_tick_begin {
3277 return unless $TICK_WATCHER->is_active;
3278 return if $Coro::current == $Coro::main;
3279
3280 my $signal = new Coro::Signal;
3281 push @WAIT_FOR_TICK_BEGIN, $signal;
3282 $signal->wait;
3283}
3284
3285 my $min = 1e6;#d#
3286 my $avg = 10;
3287$TICK_WATCHER = Event->timer (
3288 reentrant => 0,
3289 parked => 1,
3290 prio => 0,
3291 at => $NEXT_TICK || $TICK,
3292 data => WF_AUTOCANCEL,
3293 cb => sub {
3294 if ($Coro::current != $Coro::main) {
3295 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3296 unless ++$bug_warning > 10;
3297 return;
3298 }
3299
3300 $NOW = $tick_start = Event::time;
3301
3302 cf::server_tick; # one server iteration
3303
3304 0 && sync_job {#d#
3305 for(1..10) {
3306 my $t = Event::time;
3307 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3308 or die;
3309
3310 $map->width (50);
3311 $map->height (50);
3312 $map->alloc;
3313 $map->_load_objects ("/tmp/x.map", 1);
3314 my $t = Event::time - $t;
3315
3316 #next unless $t < 0.0013;#d#
3317 if ($t < $min) {
3318 $min = $t;
3319 }
3320 $avg = $avg * 0.99 + $t * 0.01;
3321 }
3322 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3323 exit 0;
3324 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
1167 }; 3325 };
1168 }
1169};
1170 3326
1171register "<global>", __PACKAGE__; 3327 $RUNTIME += $TICK;
1172
1173unshift @INC, $LIBDIR;
1174
1175$TICK_WATCHER = Event->timer (
1176 prio => 1,
1177 async => 1,
1178 at => $NEXT_TICK || 1,
1179 cb => sub {
1180 cf::server_tick; # one server iteration
1181
1182 my $NOW = Event::time;
1183 $NEXT_TICK += $TICK; 3328 $NEXT_TICK += $TICK;
3329
3330 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3331 $NEXT_RUNTIME_WRITE = $NOW + 10;
3332 Coro::async_pool {
3333 write_runtime
3334 or warn "ERROR: unable to write runtime file: $!";
3335 };
3336 }
3337
3338# my $AFTER = Event::time;
3339# warn $AFTER - $NOW;#d#
3340
3341 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3342 $sig->send;
3343 }
3344 while (my $sig = shift @WAIT_FOR_TICK) {
3345 $sig->send;
3346 }
3347
3348 $NOW = Event::time;
1184 3349
1185 # if we are delayed by four ticks or more, skip them all 3350 # if we are delayed by four ticks or more, skip them all
1186 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 3351 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
1187 3352
1188 $TICK_WATCHER->at ($NEXT_TICK); 3353 $TICK_WATCHER->at ($NEXT_TICK);
1189 $TICK_WATCHER->start; 3354 $TICK_WATCHER->start;
3355
3356 $LOAD = ($NOW - $tick_start) / $TICK;
3357 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3358
3359 _post_tick;
3360
3361
1190 }, 3362 },
1191); 3363);
1192 3364
3365{
3366 BDB::max_poll_time $TICK * 0.1;
3367 $BDB_POLL_WATCHER = Event->io (
3368 reentrant => 0,
3369 fd => BDB::poll_fileno,
3370 poll => 'r',
3371 prio => 0,
3372 data => WF_AUTOCANCEL,
3373 cb => \&BDB::poll_cb,
3374 );
3375 BDB::min_parallel 8;
3376
3377 BDB::set_sync_prepare {
3378 my $status;
3379 my $current = $Coro::current;
3380 (
3381 sub {
3382 $status = $!;
3383 $current->ready; undef $current;
3384 },
3385 sub {
3386 Coro::schedule while defined $current;
3387 $! = $status;
3388 },
3389 )
3390 };
3391
3392 unless ($DB_ENV) {
3393 $DB_ENV = BDB::db_env_create;
3394
3395 cf::sync_job {
3396 eval {
3397 BDB::db_env_open
3398 $DB_ENV,
3399 $BDBDIR,
3400 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3401 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3402 0666;
3403
3404 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3405
3406 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3407 $DB_ENV->set_lk_detect;
3408 };
3409
3410 cf::cleanup "db_env_open(db): $@" if $@;
3411 };
3412 }
3413}
3414
3415{
3416 IO::AIO::min_parallel 8;
3417
3418 undef $Coro::AIO::WATCHER;
1193IO::AIO::max_poll_time $TICK * 0.2; 3419 IO::AIO::max_poll_time $TICK * 0.1;
1194 3420 $AIO_POLL_WATCHER = Event->io (
1195Event->io (fd => IO::AIO::poll_fileno, 3421 reentrant => 0,
3422 data => WF_AUTOCANCEL,
3423 fd => IO::AIO::poll_fileno,
1196 poll => 'r', 3424 poll => 'r',
1197 prio => 5, 3425 prio => 6,
1198 cb => \&IO::AIO::poll_cb); 3426 cb => \&IO::AIO::poll_cb,
3427 );
3428}
3429
3430my $_log_backtrace;
3431
3432sub _log_backtrace {
3433 my ($msg, @addr) = @_;
3434
3435 $msg =~ s/\n//;
3436
3437 # limit the # of concurrent backtraces
3438 if ($_log_backtrace < 2) {
3439 ++$_log_backtrace;
3440 async {
3441 my @bt = fork_call {
3442 @addr = map { sprintf "%x", $_ } @addr;
3443 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3444 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3445 or die "addr2line: $!";
3446
3447 my @funcs;
3448 my @res = <$fh>;
3449 chomp for @res;
3450 while (@res) {
3451 my ($func, $line) = splice @res, 0, 2, ();
3452 push @funcs, "[$func] $line";
3453 }
3454
3455 @funcs
3456 };
3457
3458 LOG llevInfo, "[ABT] $msg\n";
3459 LOG llevInfo, "[ABT] $_\n" for @bt;
3460 --$_log_backtrace;
3461 };
3462 } else {
3463 LOG llevInfo, "[ABT] $msg\n";
3464 LOG llevInfo, "[ABT] [suppressed]\n";
3465 }
3466}
3467
3468# load additional modules
3469use cf::pod;
3470
3471END { cf::emergency_save }
1199 3472
12001 34731
1201 3474

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