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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.84 by root, Mon Dec 11 02:54:57 2006 UTC vs.
Revision 1.475 by root, Tue Jul 21 06:17:00 2009 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
23
24use 5.10.0;
25use utf8;
26use strict qw(vars subs);
2 27
3use Symbol; 28use Symbol;
4use List::Util; 29use List::Util;
5use Storable; 30use Socket;
31use EV;
6use Opcode; 32use Opcode;
7use Safe; 33use Safe;
8use Safe::Hole; 34use Safe::Hole;
35use Storable ();
9 36
37use Guard ();
38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
42use Coro::AnyEvent;
43use Coro::Timer;
44use Coro::Signal;
45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
52
53use JSON::XS 2.01 ();
54use BDB ();
55use Data::Dumper;
56use Digest::MD5;
57use Fcntl;
58use YAML ();
10use IO::AIO (); 59use IO::AIO ();
11use YAML::Syck ();
12use Time::HiRes; 60use Time::HiRes;
13use Event; 61use Compress::LZF;
14$Event::Eval = 1; # no idea why this is required, but it is 62use Digest::MD5 ();
15 63
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 64AnyEvent::detect;
17$YAML::Syck::ImplicitUnicode = 1;
18 65
19use strict; 66# configure various modules to our taste
67#
68$Storable::canonical = 1; # reduce rsync transfers
69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
20 70
21_init_vars; 71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
22 72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
76
77# strictly for debugging
78$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
79
80sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
81
23our %COMMAND = (); 82our %COMMAND = ();
83our %COMMAND_TIME = ();
84
85our @EXTS = (); # list of extension package names
86our %EXTCMD = ();
87our %EXTICMD = ();
88our %EXT_CORO = (); # coroutines bound to extensions
89our %EXT_MAP = (); # pluggable maps
90
91our $RELOAD; # number of reloads so far, non-zero while in reload
24our @EVENT; 92our @EVENT;
25our $LIBDIR = maps_directory "perl";
26 93
27our $TICK = MAX_TIME * 1e-6; 94our $CONFDIR = confdir;
28our $TICK_WATCHER; 95our $DATADIR = datadir;
96our $LIBDIR = "$DATADIR/ext";
97our $PODDIR = "$DATADIR/pod";
98our $MAPDIR = "$DATADIR/" . mapdir;
99our $LOCALDIR = localdir;
100our $TMPDIR = "$LOCALDIR/" . tmpdir;
101our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
102our $PLAYERDIR = "$LOCALDIR/" . playerdir;
103our $RANDOMDIR = "$LOCALDIR/random";
104our $BDBDIR = "$LOCALDIR/db";
105our $PIDFILE = "$LOCALDIR/pid";
106our $RUNTIMEFILE = "$LOCALDIR/runtime";
107
108our %RESOURCE;
109
110our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
111our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
29our $NEXT_TICK; 112our $NEXT_TICK;
113our $USE_FSYNC = 1; # use fsync to write maps - default on
114
115our $BDB_DEADLOCK_WATCHER;
116our $BDB_CHECKPOINT_WATCHER;
117our $BDB_TRICKLE_WATCHER;
118our $DB_ENV;
119
120our @EXTRA_MODULES = qw(pod mapscript);
30 121
31our %CFG; 122our %CFG;
32 123
33our $UPTIME; $UPTIME ||= time; 124our $UPTIME; $UPTIME ||= time;
125our $RUNTIME;
126our $NOW;
127
128our (%PLAYER, %PLAYER_LOADING); # all users
129our (%MAP, %MAP_LOADING ); # all maps
130our $LINK_MAP; # the special {link} map, which is always available
131
132# used to convert map paths into valid unix filenames by replacing / by ∕
133our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
134
135our $LOAD; # a number between 0 (idle) and 1 (too many objects)
136our $LOADAVG; # same thing, but with alpha-smoothing
137our $JITTER; # average jitter
138our $TICK_START; # for load detecting purposes
139
140our @POST_INIT;
141
142our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
143our $REALLY_UNLOOP; # never set to true, please :)
144
145binmode STDOUT;
146binmode STDERR;
147
148# read virtual server time, if available
149unless ($RUNTIME || !-e $RUNTIMEFILE) {
150 open my $fh, "<", $RUNTIMEFILE
151 or die "unable to read $RUNTIMEFILE file: $!";
152 $RUNTIME = <$fh> + 0.;
153}
154
155eval "sub TICK() { $TICK } 1" or die;
156
157mkdir $_
158 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
159
160our $EMERGENCY_POSITION;
161
162sub cf::map::normalise;
34 163
35############################################################################# 164#############################################################################
36 165
37=head2 GLOBAL VARIABLES 166=head2 GLOBAL VARIABLES
38 167
40 169
41=item $cf::UPTIME 170=item $cf::UPTIME
42 171
43The timestamp of the server start (so not actually an uptime). 172The timestamp of the server start (so not actually an uptime).
44 173
45=item $cf::LIBDIR 174=item $cf::RUNTIME
46 175
47The perl library directory, where extensions and cf-specific modules can 176The time this server has run, starts at 0 and is increased by $cf::TICK on
48be found. It will be added to C<@INC> automatically. 177every server tick.
178
179=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
180$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
181$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
182
183Various directories - "/etc", read-only install directory, perl-library
184directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
185unique-items directory, player file directory, random maps directory and
186database environment.
187
188=item $cf::NOW
189
190The time of the last (current) server tick.
49 191
50=item $cf::TICK 192=item $cf::TICK
51 193
52The interval between server ticks, in seconds. 194The interval between server ticks, in seconds.
53 195
196=item $cf::LOADAVG
197
198The current CPU load on the server (alpha-smoothed), as a value between 0
199(none) and 1 (overloaded), indicating how much time is spent on processing
200objects per tick. Healthy values are < 0.5.
201
202=item $cf::LOAD
203
204The raw value load value from the last tick.
205
54=item %cf::CFG 206=item %cf::CFG
55 207
56Configuration for the server, loaded from C</etc/crossfire/config>, or 208Configuration for the server, loaded from C</etc/deliantra-server/config>, or
57from wherever your confdir points to. 209from wherever your confdir points to.
210
211=item cf::wait_for_tick, cf::wait_for_tick_begin
212
213These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
214returns directly I<after> the tick processing (and consequently, can only wake one process
215per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
216
217=item @cf::INVOKE_RESULTS
218
219This array contains the results of the last C<invoke ()> call. When
220C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
221that call.
58 222
59=back 223=back
60 224
61=cut 225=cut
62 226
63BEGIN { 227BEGIN {
64 *CORE::GLOBAL::warn = sub { 228 *CORE::GLOBAL::warn = sub {
65 my $msg = join "", @_; 229 my $msg = join "", @_;
230
66 $msg .= "\n" 231 $msg .= "\n"
67 unless $msg =~ /\n$/; 232 unless $msg =~ /\n$/;
68 233
69 print STDERR "cfperl: $msg"; 234 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
235
70 LOG llevError, "cfperl: $msg"; 236 LOG llevError, $msg;
71 }; 237 };
72} 238}
73 239
240$Coro::State::DIEHOOK = sub {
241 return unless $^S eq 0; # "eq", not "=="
242
243 if ($Coro::current == $Coro::main) {#d#
244 warn "DIEHOOK called in main context, Coro bug?\n";#d#
245 return;#d#
246 }#d#
247
248 # kill coroutine otherwise
249 warn Carp::longmess $_[0];
250 Coro::terminate
251};
252
253$SIG{__DIE__} = sub { }; #d#?
254
255@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
256@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
257@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
258@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
259@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
260@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
74@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 261@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
75 262
76# we bless all objects into (empty) derived classes to force a method lookup 263# we bless all objects into (empty) derived classes to force a method lookup
77# within the Safe compartment. 264# within the Safe compartment.
78for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 265for my $pkg (qw(
79 no strict 'refs'; 266 cf::global cf::attachable
267 cf::object cf::object::player
268 cf::client cf::player
269 cf::arch cf::living
270 cf::map cf::mapspace
271 cf::party cf::region
272)) {
80 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 273 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
81} 274}
82 275
83$Event::DIED = sub { 276$EV::DIED = sub {
84 warn "error in event callback: @_"; 277 warn "error in event callback: @_";
85}; 278};
86 279
87my %ext_pkg; 280#############################################################################
88my @exts;
89my @hook;
90my %command;
91my %extcmd;
92 281
93=head2 UTILITY FUNCTIONS 282=head2 UTILITY FUNCTIONS
94 283
95=over 4 284=over 4
96 285
97=cut 286=item dumpval $ref
98 287
99use JSON::Syck (); # TODO# replace by JSON::PC once working 288=cut
100 289
290sub dumpval {
291 eval {
292 local $SIG{__DIE__};
293 my $d;
294 if (1) {
295 $d = new Data::Dumper([$_[0]], ["*var"]);
296 $d->Terse(1);
297 $d->Indent(2);
298 $d->Quotekeys(0);
299 $d->Useqq(1);
300 #$d->Bless(...);
301 $d->Seen($_[1]) if @_ > 1;
302 $d = $d->Dump();
303 }
304 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
305 $d
306 } || "[unable to dump $_[0]: '$@']";
307}
308
101=item $ref = cf::from_json $json 309=item $ref = cf::decode_json $json
102 310
103Converts a JSON string into the corresponding perl data structure. 311Converts a JSON string into the corresponding perl data structure.
104 312
105=cut
106
107sub from_json($) {
108 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
109 JSON::Syck::Load $_[0]
110}
111
112=item $json = cf::to_json $ref 313=item $json = cf::encode_json $ref
113 314
114Converts a perl data structure into its JSON representation. 315Converts a perl data structure into its JSON representation.
115 316
116=cut 317=cut
117 318
118sub to_json($) { 319our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
119 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 320
120 JSON::Syck::Dump $_[0] 321sub encode_json($) { $json_coder->encode ($_[0]) }
322sub decode_json($) { $json_coder->decode ($_[0]) }
323
324=item cf::post_init { BLOCK }
325
326Execute the given codeblock, I<after> all extensions have been (re-)loaded,
327but I<before> the server starts ticking again.
328
329The cdoeblock will have a single boolean argument to indicate whether this
330is a reload or not.
331
332=cut
333
334sub post_init(&) {
335 push @POST_INIT, shift;
336}
337
338=item cf::lock_wait $string
339
340Wait until the given lock is available. See cf::lock_acquire.
341
342=item my $lock = cf::lock_acquire $string
343
344Wait until the given lock is available and then acquires it and returns
345a L<Guard> object. If the guard object gets destroyed (goes out of scope,
346for example when the coroutine gets canceled), the lock is automatically
347returned.
348
349Locks are *not* recursive, locking from the same coro twice results in a
350deadlocked coro.
351
352Lock names should begin with a unique identifier (for example, cf::map::find
353uses map_find and cf::map::load uses map_load).
354
355=item $locked = cf::lock_active $string
356
357Return true if the lock is currently active, i.e. somebody has locked it.
358
359=cut
360
361our $LOCKS = new Coro::SemaphoreSet;
362
363sub lock_wait($) {
364 $LOCKS->wait ($_[0]);
365}
366
367sub lock_acquire($) {
368 $LOCKS->guard ($_[0])
369}
370
371sub lock_active($) {
372 $LOCKS->count ($_[0]) < 1
373}
374
375sub freeze_mainloop {
376 tick_inhibit_inc;
377
378 &Guard::guard (\&tick_inhibit_dec);
379}
380
381=item cf::periodic $interval, $cb
382
383Like EV::periodic, but randomly selects a starting point so that the actions
384get spread over timer.
385
386=cut
387
388sub periodic($$) {
389 my ($interval, $cb) = @_;
390
391 my $start = rand List::Util::min 180, $interval;
392
393 EV::periodic $start, $interval, 0, $cb
394}
395
396=item cf::get_slot $time[, $priority[, $name]]
397
398Allocate $time seconds of blocking CPU time at priority C<$priority>:
399This call blocks and returns only when you have at least C<$time> seconds
400of cpu time till the next tick. The slot is only valid till the next cede.
401
402The optional C<$name> can be used to identify the job to run. It might be
403used for statistical purposes and should identify the same time-class.
404
405Useful for short background jobs.
406
407=cut
408
409our @SLOT_QUEUE;
410our $SLOT_QUEUE;
411
412$SLOT_QUEUE->cancel if $SLOT_QUEUE;
413$SLOT_QUEUE = Coro::async {
414 $Coro::current->desc ("timeslot manager");
415
416 my $signal = new Coro::Signal;
417
418 while () {
419 next_job:
420 my $avail = cf::till_tick;
421 if ($avail > 0.01) {
422 for (0 .. $#SLOT_QUEUE) {
423 if ($SLOT_QUEUE[$_][0] < $avail) {
424 my $job = splice @SLOT_QUEUE, $_, 1, ();
425 $job->[2]->send;
426 Coro::cede;
427 goto next_job;
428 }
429 }
430 }
431
432 if (@SLOT_QUEUE) {
433 # we do not use wait_for_tick() as it returns immediately when tick is inactive
434 push @cf::WAIT_FOR_TICK, $signal;
435 $signal->wait;
436 } else {
437 Coro::schedule;
438 }
439 }
440};
441
442sub get_slot($;$$) {
443 return if tick_inhibit || $Coro::current == $Coro::main;
444
445 my ($time, $pri, $name) = @_;
446
447 $time = $TICK * .6 if $time > $TICK * .6;
448 my $sig = new Coro::Signal;
449
450 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
451 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
452 $SLOT_QUEUE->ready;
453 $sig->wait;
454}
455
456=item cf::async { BLOCK }
457
458Currently the same as Coro::async_pool, meaning you cannot use
459C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
460thing you are allowed to do is call C<prio> on it.
461
462=cut
463
464BEGIN { *async = \&Coro::async_pool }
465
466=item cf::sync_job { BLOCK }
467
468The design of Deliantra requires that the main coroutine ($Coro::main)
469is always able to handle events or runnable, as Deliantra is only
470partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
471acceptable.
472
473If it must be done, put the blocking parts into C<sync_job>. This will run
474the given BLOCK in another coroutine while waiting for the result. The
475server will be frozen during this time, so the block should either finish
476fast or be very important.
477
478=cut
479
480sub sync_job(&) {
481 my ($job) = @_;
482
483 if ($Coro::current == $Coro::main) {
484 my $time = EV::time;
485
486 # this is the main coro, too bad, we have to block
487 # till the operation succeeds, freezing the server :/
488
489 LOG llevError, Carp::longmess "sync job";#d#
490
491 my $freeze_guard = freeze_mainloop;
492
493 my $busy = 1;
494 my @res;
495
496 (async {
497 $Coro::current->desc ("sync job coro");
498 @res = eval { $job->() };
499 warn $@ if $@;
500 undef $busy;
501 })->prio (Coro::PRIO_MAX);
502
503 while ($busy) {
504 if (Coro::nready) {
505 Coro::cede_notself;
506 } else {
507 EV::loop EV::LOOP_ONESHOT;
508 }
509 }
510
511 my $time = EV::time - $time;
512
513 $TICK_START += $time; # do not account sync jobs to server load
514
515 wantarray ? @res : $res[0]
516 } else {
517 # we are in another coroutine, how wonderful, everything just works
518
519 $job->()
520 }
521}
522
523=item $coro = cf::async_ext { BLOCK }
524
525Like async, but this coro is automatically being canceled when the
526extension calling this is being unloaded.
527
528=cut
529
530sub async_ext(&) {
531 my $cb = shift;
532
533 my $coro = &Coro::async ($cb);
534
535 $coro->on_destroy (sub {
536 delete $EXT_CORO{$coro+0};
537 });
538 $EXT_CORO{$coro+0} = $coro;
539
540 $coro
541}
542
543=item fork_call { }, $args
544
545Executes the given code block with the given arguments in a seperate
546process, returning the results. Everything must be serialisable with
547Coro::Storable. May, of course, block. Note that the executed sub may
548never block itself or use any form of event handling.
549
550=cut
551
552sub fork_call(&@) {
553 my ($cb, @args) = @_;
554
555 # we seemingly have to make a local copy of the whole thing,
556 # otherwise perl prematurely frees the stuff :/
557 # TODO: investigate and fix (likely this will be rather laborious)
558
559 my @res = Coro::Util::fork_eval {
560 reset_signals;
561 &$cb
562 }, @args;
563
564 wantarray ? @res : $res[-1]
565}
566
567=item $coin = coin_from_name $name
568
569=cut
570
571our %coin_alias = (
572 "silver" => "silvercoin",
573 "silvercoin" => "silvercoin",
574 "silvercoins" => "silvercoin",
575 "gold" => "goldcoin",
576 "goldcoin" => "goldcoin",
577 "goldcoins" => "goldcoin",
578 "platinum" => "platinacoin",
579 "platinumcoin" => "platinacoin",
580 "platinumcoins" => "platinacoin",
581 "platina" => "platinacoin",
582 "platinacoin" => "platinacoin",
583 "platinacoins" => "platinacoin",
584 "royalty" => "royalty",
585 "royalties" => "royalty",
586);
587
588sub coin_from_name($) {
589 $coin_alias{$_[0]}
590 ? cf::arch::find $coin_alias{$_[0]}
591 : undef
592}
593
594=item $value = cf::db_get $family => $key
595
596Returns a single value from the environment database.
597
598=item cf::db_put $family => $key => $value
599
600Stores the given C<$value> in the family. It can currently store binary
601data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
602
603=item $db = cf::db_table "name"
604
605Create and/or open a new database table. The string must not be "db" and must be unique
606within each server.
607
608=cut
609
610sub db_table($) {
611 my ($name) = @_;
612 my $db = BDB::db_create $DB_ENV;
613
614 eval {
615 $db->set_flags (BDB::CHKSUM);
616
617 utf8::encode $name;
618 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
619 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
620 cf::cleanup "db_open(db): $!" if $!;
621 };
622 cf::cleanup "db_open(db): $@" if $@;
623
624 $db
625}
626
627our $DB;
628
629sub db_init {
630 cf::sync_job {
631 $DB ||= db_table "db";
632 };
633}
634
635sub db_get($$) {
636 my $key = "$_[0]/$_[1]";
637
638 cf::sync_job {
639 BDB::db_get $DB, undef, $key, my $data;
640
641 $! ? ()
642 : $data
643 }
644}
645
646sub db_put($$$) {
647 BDB::dbreq_pri 4;
648 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
649}
650
651=item cf::cache $id => [$paths...], $processversion => $process
652
653Generic caching function that returns the value of the resource $id,
654caching and regenerating as required.
655
656This function can block.
657
658=cut
659
660sub cache {
661 my ($id, $src, $processversion, $process) = @_;
662
663 my $meta =
664 join "\x00",
665 $processversion,
666 map {
667 aio_stat $_
668 and Carp::croak "$_: $!";
669
670 ($_, (stat _)[7,9])
671 } @$src;
672
673 my $dbmeta = db_get cache => "$id/meta";
674 if ($dbmeta ne $meta) {
675 # changed, we may need to process
676
677 my @data;
678 my $md5;
679
680 for (0 .. $#$src) {
681 0 <= aio_load $src->[$_], $data[$_]
682 or Carp::croak "$src->[$_]: $!";
683 }
684
685 # if processing is expensive, check
686 # checksum first
687 if (1) {
688 $md5 =
689 join "\x00",
690 $processversion,
691 map {
692 cf::cede_to_tick;
693 ($src->[$_], Digest::MD5::md5_hex $data[$_])
694 } 0.. $#$src;
695
696
697 my $dbmd5 = db_get cache => "$id/md5";
698 if ($dbmd5 eq $md5) {
699 db_put cache => "$id/meta", $meta;
700
701 return db_get cache => "$id/data";
702 }
703 }
704
705 my $t1 = Time::HiRes::time;
706 my $data = $process->(\@data);
707 my $t2 = Time::HiRes::time;
708
709 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
710
711 db_put cache => "$id/data", $data;
712 db_put cache => "$id/md5" , $md5;
713 db_put cache => "$id/meta", $meta;
714
715 return $data;
716 }
717
718 db_get cache => "$id/data"
719}
720
721=item cf::datalog type => key => value, ...
722
723Log a datalog packet of the given type with the given key-value pairs.
724
725=cut
726
727sub datalog($@) {
728 my ($type, %kv) = @_;
729 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
121} 730}
122 731
123=back 732=back
124 733
125=cut 734=cut
126 735
127############################################################################# 736#############################################################################
128 737
129=head2 EVENTS AND OBJECT ATTACHMENTS 738=head2 ATTACHABLE OBJECTS
739
740Many objects in deliantra are so-called attachable objects. That means you can
741attach callbacks/event handlers (a collection of which is called an "attachment")
742to it. All such attachable objects support the following methods.
743
744In the following description, CLASS can be any of C<global>, C<object>
745C<player>, C<client> or C<map> (i.e. the attachable objects in
746Deliantra).
130 747
131=over 4 748=over 4
132 749
133=item $object->attach ($attachment, key => $value...)
134
135=item $object->detach ($attachment)
136
137Attach/detach a pre-registered attachment to an object.
138
139=item $player->attach ($attachment, key => $value...)
140
141=item $player->detach ($attachment)
142
143Attach/detach a pre-registered attachment to a player.
144
145=item $map->attach ($attachment, key => $value...) 750=item $attachable->attach ($attachment, key => $value...)
146 751
147=item $map->detach ($attachment) 752=item $attachable->detach ($attachment)
148 753
149Attach/detach a pre-registered attachment to a map. 754Attach/detach a pre-registered attachment to a specific object and give it
755the specified key/value pairs as arguments.
150 756
151=item $bool = $object->attached ($name) 757Example, attach a minesweeper attachment to the given object, making it a
75810x10 minesweeper game:
152 759
153=item $bool = $player->attached ($name) 760 $obj->attach (minesweeper => width => 10, height => 10);
154 761
155=item $bool = $map->attached ($name) 762=item $bool = $attachable->attached ($name)
156 763
157Checks wether the named attachment is currently attached to the object. 764Checks wether the named attachment is currently attached to the object.
158 765
159=item cf::attach_global ... 766=item cf::CLASS->attach ...
160 767
161Attach handlers for global events. 768=item cf::CLASS->detach ...
162 769
163This and all following C<attach_*>-functions expect any number of the 770Define an anonymous attachment and attach it to all objects of the given
164following handler/hook descriptions: 771CLASS. See the next function for an explanation of its arguments.
772
773You can attach to global events by using the C<cf::global> class.
774
775Example, log all player logins:
776
777 cf::player->attach (
778 on_login => sub {
779 my ($pl) = @_;
780 ...
781 },
782 );
783
784Example, attach to the jeweler skill:
785
786 cf::object->attach (
787 type => cf::SKILL,
788 subtype => cf::SK_JEWELER,
789 on_use_skill => sub {
790 my ($sk, $ob, $part, $dir, $msg) = @_;
791 ...
792 },
793 );
794
795=item cf::CLASS::attachment $name, ...
796
797Register an attachment by C<$name> through which attachable objects of the
798given CLASS can refer to this attachment.
799
800Some classes such as deliantra maps and objects can specify attachments
801that are attached at load/instantiate time, thus the need for a name.
802
803These calls expect any number of the following handler/hook descriptions:
165 804
166=over 4 805=over 4
167 806
168=item prio => $number 807=item prio => $number
169 808
171by another C<prio> setting). Lower priority handlers get executed 810by another C<prio> setting). Lower priority handlers get executed
172earlier. The default priority is C<0>, and many built-in handlers are 811earlier. The default priority is C<0>, and many built-in handlers are
173registered at priority C<-1000>, so lower priorities should not be used 812registered at priority C<-1000>, so lower priorities should not be used
174unless you know what you are doing. 813unless you know what you are doing.
175 814
815=item type => $type
816
817(Only for C<< cf::object->attach >> calls), limits the attachment to the
818given type of objects only (the additional parameter C<subtype> can be
819used to further limit to the given subtype).
820
176=item on_I<event> => \&cb 821=item on_I<event> => \&cb
177 822
178Call the given code reference whenever the named event happens (event is 823Call the given code reference whenever the named event happens (event is
179something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 824something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
180handlers are recognised generally depends on the type of object these 825handlers are recognised generally depends on the type of object these
189package and register them. Only handlers for eevents supported by the 834package and register them. Only handlers for eevents supported by the
190object/class are recognised. 835object/class are recognised.
191 836
192=back 837=back
193 838
194=item cf::attach_to_type $object_type, $subtype, ... 839Example, define an attachment called "sockpuppet" that calls the given
840event handler when a monster attacks:
195 841
196Attach handlers for a specific object type (e.g. TRANSPORT) and 842 cf::object::attachment sockpuppet =>
197subtype. If C<$subtype> is zero or undef, matches all objects of the given 843 on_skill_attack => sub {
198type. 844 my ($self, $victim) = @_;
199 845 ...
200=item cf::attach_to_objects ...
201
202Attach handlers to all objects. Do not use this except for debugging or
203very rare events, as handlers are (obviously) called for I<all> objects in
204the game.
205
206=item cf::attach_to_players ...
207
208Attach handlers to all players.
209
210=item cf::attach_to_maps ...
211
212Attach handlers to all maps.
213
214=item cf:register_attachment $name, ...
215
216Register an attachment by name through which objects can refer to this
217attachment.
218
219=item cf:register_player_attachment $name, ...
220
221Register an attachment by name through which players can refer to this
222attachment.
223
224=item cf:register_map_attachment $name, ...
225
226Register an attachment by name through which maps can refer to this
227attachment.
228
229=cut
230
231# the following variables are defined in .xs and must not be re-created
232our @CB_GLOBAL = (); # registry for all global events
233our @CB_OBJECT = (); # all objects (should not be used except in emergency)
234our @CB_PLAYER = ();
235our @CB_TYPE = (); # registry for type (cf-object class) based events
236our @CB_MAP = ();
237
238my %attachment;
239
240sub _attach_cb($\%$$$) {
241 my ($registry, $undo, $event, $prio, $cb) = @_;
242
243 use sort 'stable';
244
245 $cb = [$prio, $cb];
246
247 @{$registry->[$event]} = sort
248 { $a->[0] cmp $b->[0] }
249 @{$registry->[$event] || []}, $cb;
250
251 push @{$undo->{cb}}, [$event, $cb];
252}
253
254# attach handles attaching event callbacks
255# the only thing the caller has to do is pass the correct
256# registry (== where the callback attaches to).
257sub _attach(\@$@) {
258 my ($registry, $klass, @arg) = @_;
259
260 my $prio = 0;
261
262 my %undo = (
263 registry => $registry,
264 cb => [],
265 );
266
267 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
268
269 while (@arg) {
270 my $type = shift @arg;
271
272 if ($type eq "prio") {
273 $prio = shift @arg;
274
275 } elsif ($type eq "package") {
276 my $pkg = shift @arg;
277
278 while (my ($name, $id) = each %cb_id) {
279 if (my $cb = $pkg->can ($name)) {
280 _attach_cb $registry, %undo, $id, $prio, $cb;
281 }
282 } 846 }
283
284 } elsif (exists $cb_id{$type}) {
285 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
286
287 } elsif (ref $type) {
288 warn "attaching objects not supported, ignoring.\n";
289
290 } else {
291 shift @arg;
292 warn "attach argument '$type' not supported, ignoring.\n";
293 }
294 }
295
296 \%undo
297}
298
299sub _attach_attachment {
300 my ($obj, $name, %arg) = @_;
301
302 return if exists $obj->{_attachment}{$name};
303
304 my $res;
305
306 if (my $attach = $attachment{$name}) {
307 my $registry = $obj->registry;
308
309 for (@$attach) {
310 my ($klass, @attach) = @$_;
311 $res = _attach @$registry, $klass, @attach;
312 }
313
314 $obj->{$name} = \%arg;
315 } else {
316 warn "object uses attachment '$name' that is not available, postponing.\n";
317 }
318
319 $obj->{_attachment}{$name} = undef;
320
321 $res->{attachment} = $name;
322 $res
323}
324
325*cf::object::attach =
326*cf::player::attach =
327*cf::map::attach = sub {
328 my ($obj, $name, %arg) = @_;
329
330 _attach_attachment $obj, $name, %arg;
331};
332
333# all those should be optimised
334*cf::object::detach =
335*cf::player::detach =
336*cf::map::detach = sub {
337 my ($obj, $name) = @_;
338
339 delete $obj->{_attachment}{$name};
340 reattach ($obj);
341};
342
343*cf::object::attached =
344*cf::player::attached =
345*cf::map::attached = sub {
346 my ($obj, $name) = @_;
347
348 exists $obj->{_attachment}{$name}
349};
350
351sub attach_global {
352 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
353}
354
355sub attach_to_type {
356 my $type = shift;
357 my $subtype = shift;
358
359 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
360}
361
362sub attach_to_objects {
363 _attach @CB_OBJECT, KLASS_OBJECT, @_
364}
365
366sub attach_to_players {
367 _attach @CB_PLAYER, KLASS_PLAYER, @_
368}
369
370sub attach_to_maps {
371 _attach @CB_MAP, KLASS_MAP, @_
372}
373
374sub register_attachment {
375 my $name = shift;
376
377 $attachment{$name} = [[KLASS_OBJECT, @_]];
378}
379
380sub register_player_attachment {
381 my $name = shift;
382
383 $attachment{$name} = [[KLASS_PLAYER, @_]];
384}
385
386sub register_map_attachment {
387 my $name = shift;
388
389 $attachment{$name} = [[KLASS_MAP, @_]];
390}
391
392our $override;
393our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
394
395sub override {
396 $override = 1;
397 @invoke_results = ();
398}
399
400sub do_invoke {
401 my $event = shift;
402 my $callbacks = shift;
403
404 @invoke_results = ();
405
406 local $override;
407
408 for (@$callbacks) {
409 eval { &{$_->[1]} };
410
411 if ($@) {
412 warn "$@";
413 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
414 override;
415 }
416
417 return 1 if $override;
418 }
419
420 0 847 }
421}
422 848
423=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 849=item $attachable->valid
424
425=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
426
427=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
428
429=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
430
431Generate a global/object/player/map-specific event with the given arguments.
432
433This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
434removed in future versions), and there is no public API to access override
435results (if you must, access C<@cf::invoke_results> directly).
436
437=back
438
439=cut
440
441#############################################################################
442
443=head2 METHODS VALID FOR ALL CORE OBJECTS
444
445=over 4
446
447=item $object->valid, $player->valid, $map->valid
448 850
449Just because you have a perl object does not mean that the corresponding 851Just because you have a perl object does not mean that the corresponding
450C-level object still exists. If you try to access an object that has no 852C-level object still exists. If you try to access an object that has no
451valid C counterpart anymore you get an exception at runtime. This method 853valid C counterpart anymore you get an exception at runtime. This method
452can be used to test for existence of the C object part without causing an 854can be used to test for existence of the C object part without causing an
453exception. 855exception.
454 856
857=cut
858
859# the following variables are defined in .xs and must not be re-created
860our @CB_GLOBAL = (); # registry for all global events
861our @CB_ATTACHABLE = (); # registry for all attachables
862our @CB_OBJECT = (); # all objects (should not be used except in emergency)
863our @CB_PLAYER = ();
864our @CB_CLIENT = ();
865our @CB_TYPE = (); # registry for type (cf-object class) based events
866our @CB_MAP = ();
867
868my %attachment;
869
870sub cf::attachable::thawer_merge {
871 # simply override everything except _meta
872 local $_[0]{_meta};
873 %{$_[0]} = %{$_[1]};
874}
875
876sub _attach_cb($$$$) {
877 my ($registry, $event, $prio, $cb) = @_;
878
879 use sort 'stable';
880
881 $cb = [$prio, $cb];
882
883 @{$registry->[$event]} = sort
884 { $a->[0] cmp $b->[0] }
885 @{$registry->[$event] || []}, $cb;
886}
887
888# hack
889my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
890
891# attach handles attaching event callbacks
892# the only thing the caller has to do is pass the correct
893# registry (== where the callback attaches to).
894sub _attach {
895 my ($registry, $klass, @arg) = @_;
896
897 my $object_type;
898 my $prio = 0;
899 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
900
901 #TODO: get rid of this hack
902 if ($attachable_klass{$klass}) {
903 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
904 }
905
906 while (@arg) {
907 my $type = shift @arg;
908
909 if ($type eq "prio") {
910 $prio = shift @arg;
911
912 } elsif ($type eq "type") {
913 $object_type = shift @arg;
914 $registry = $CB_TYPE[$object_type] ||= [];
915
916 } elsif ($type eq "subtype") {
917 defined $object_type or Carp::croak "subtype specified without type";
918 my $object_subtype = shift @arg;
919 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
920
921 } elsif ($type eq "package") {
922 my $pkg = shift @arg;
923
924 while (my ($name, $id) = each %cb_id) {
925 if (my $cb = $pkg->can ($name)) {
926 _attach_cb $registry, $id, $prio, $cb;
927 }
928 }
929
930 } elsif (exists $cb_id{$type}) {
931 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
932
933 } elsif (ref $type) {
934 warn "attaching objects not supported, ignoring.\n";
935
936 } else {
937 shift @arg;
938 warn "attach argument '$type' not supported, ignoring.\n";
939 }
940 }
941}
942
943sub _object_attach {
944 my ($obj, $name, %arg) = @_;
945
946 return if exists $obj->{_attachment}{$name};
947
948 if (my $attach = $attachment{$name}) {
949 my $registry = $obj->registry;
950
951 for (@$attach) {
952 my ($klass, @attach) = @$_;
953 _attach $registry, $klass, @attach;
954 }
955
956 $obj->{$name} = \%arg;
957 } else {
958 warn "object uses attachment '$name' which is not available, postponing.\n";
959 }
960
961 $obj->{_attachment}{$name} = undef;
962}
963
964sub cf::attachable::attach {
965 if (ref $_[0]) {
966 _object_attach @_;
967 } else {
968 _attach shift->_attach_registry, @_;
969 }
970 _recalc_want;
971};
972
973# all those should be optimised
974sub cf::attachable::detach {
975 my ($obj, $name) = @_;
976
977 if (ref $obj) {
978 delete $obj->{_attachment}{$name};
979 reattach ($obj);
980 } else {
981 Carp::croak "cannot, currently, detach class attachments";
982 }
983 _recalc_want;
984};
985
986sub cf::attachable::attached {
987 my ($obj, $name) = @_;
988
989 exists $obj->{_attachment}{$name}
990}
991
992for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
993 eval "#line " . __LINE__ . " 'cf.pm'
994 sub cf::\L$klass\E::_attach_registry {
995 (\\\@CB_$klass, KLASS_$klass)
996 }
997
998 sub cf::\L$klass\E::attachment {
999 my \$name = shift;
1000
1001 \$attachment{\$name} = [[KLASS_$klass, \@_]];
1002 }
1003 ";
1004 die if $@;
1005}
1006
1007our $override;
1008our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
1009
1010sub override {
1011 $override = 1;
1012 @INVOKE_RESULTS = (@_);
1013}
1014
1015sub do_invoke {
1016 my $event = shift;
1017 my $callbacks = shift;
1018
1019 @INVOKE_RESULTS = ();
1020
1021 local $override;
1022
1023 for (@$callbacks) {
1024 eval { &{$_->[1]} };
1025
1026 if ($@) {
1027 warn "$@";
1028 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
1029 override;
1030 }
1031
1032 return 1 if $override;
1033 }
1034
1035 0
1036}
1037
1038=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
1039
1040=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
1041
1042Generate an object-specific event with the given arguments.
1043
1044This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
1045removed in future versions), and there is no public API to access override
1046results (if you must, access C<@cf::INVOKE_RESULTS> directly).
1047
455=back 1048=back
456 1049
457=cut 1050=cut
458
459*cf::object::valid =
460*cf::player::valid =
461*cf::map::valid = \&cf::_valid;
462 1051
463############################################################################# 1052#############################################################################
464# object support 1053# object support
465 1054
466sub instantiate { 1055sub _object_equal($$);
1056sub _object_equal($$) {
1057 my ($a, $b) = @_;
1058
1059 return 0 unless (ref $a) eq (ref $b);
1060
1061 if ("HASH" eq ref $a) {
1062 my @ka = keys %$a;
1063 my @kb = keys %$b;
1064
1065 return 0 if @ka != @kb;
1066
1067 for (0 .. $#ka) {
1068 return 0 unless $ka[$_] eq $kb[$_];
1069 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1070 }
1071
1072 } elsif ("ARRAY" eq ref $a) {
1073
1074 return 0 if @$a != @$b;
1075
1076 for (0 .. $#$a) {
1077 return 0 unless _object_equal $a->[$_], $b->[$_];
1078 }
1079
1080 } elsif ($a ne $b) {
1081 return 0;
1082 }
1083
1084 1
1085}
1086
1087our $SLOW_MERGES;#d#
1088sub _can_merge {
467 my ($obj, $data) = @_; 1089 my ($ob1, $ob2) = @_;
468 1090
469 $data = from_json $data; 1091 ++$SLOW_MERGES;#d#
470 1092
471 for (@$data) { 1093 # we do the slow way here
472 my ($name, $args) = @$_; 1094 return _object_equal $ob1, $ob2
473
474 $obj->attach ($name, %{$args || {} });
475 }
476} 1095}
477 1096
478# basically do the same as instantiate, without calling instantiate
479sub reattach { 1097sub reattach {
1098 # basically do the same as instantiate, without calling instantiate
480 my ($obj) = @_; 1099 my ($obj) = @_;
1100
1101 # no longer needed after getting rid of delete_package?
1102 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1103
481 my $registry = $obj->registry; 1104 my $registry = $obj->registry;
482 1105
483 @$registry = (); 1106 @$registry = ();
484 1107
485 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 1108 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
486 1109
487 for my $name (keys %{ $obj->{_attachment} || {} }) { 1110 for my $name (keys %{ $obj->{_attachment} || {} }) {
488 if (my $attach = $attachment{$name}) { 1111 if (my $attach = $attachment{$name}) {
489 for (@$attach) { 1112 for (@$attach) {
490 my ($klass, @attach) = @$_; 1113 my ($klass, @attach) = @$_;
491 _attach @$registry, $klass, @attach; 1114 _attach $registry, $klass, @attach;
492 } 1115 }
493 } else { 1116 } else {
494 warn "object uses attachment '$name' that is not available, postponing.\n"; 1117 warn "object uses attachment '$name' that is not available, postponing.\n";
495 } 1118 }
496 } 1119 }
497} 1120}
498 1121
499sub object_freezer_save { 1122cf::attachable->attach (
500 my ($filename, $rdata, $objs) = @_;
501
502 if (length $$rdata) {
503 warn sprintf "saving %s (%d,%d)\n",
504 $filename, length $$rdata, scalar @$objs;
505
506 if (open my $fh, ">:raw", "$filename~") {
507 chmod SAVE_MODE, $fh;
508 syswrite $fh, $$rdata;
509 close $fh;
510
511 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
512 chmod SAVE_MODE, $fh;
513 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
514 close $fh;
515 rename "$filename.pst~", "$filename.pst";
516 } else {
517 unlink "$filename.pst";
518 }
519
520 rename "$filename~", $filename;
521 } else {
522 warn "FATAL: $filename~: $!\n";
523 }
524 } else {
525 unlink $filename;
526 unlink "$filename.pst";
527 }
528}
529
530sub object_freezer_as_string {
531 my ($rdata, $objs) = @_;
532
533 use Data::Dumper;
534
535 $$rdata . Dumper $objs
536}
537
538sub object_thawer_load {
539 my ($filename) = @_;
540
541 local $/;
542
543 my $av;
544
545 #TODO: use sysread etc.
546 if (open my $data, "<:raw:perlio", $filename) {
547 $data = <$data>;
548 if (open my $pst, "<:raw:perlio", "$filename.pst") {
549 $av = eval { (Storable::thaw <$pst>)->{objs} };
550 }
551 return ($data, $av);
552 }
553
554 ()
555}
556
557attach_to_objects
558 prio => -1000000, 1123 prio => -1000000,
1124 on_instantiate => sub {
1125 my ($obj, $data) = @_;
1126
1127 $data = decode_json $data;
1128
1129 for (@$data) {
1130 my ($name, $args) = @$_;
1131
1132 $obj->attach ($name, %{$args || {} });
1133 }
1134 },
1135 on_reattach => \&reattach,
559 on_clone => sub { 1136 on_clone => sub {
560 my ($src, $dst) = @_; 1137 my ($src, $dst) = @_;
561 1138
562 @{$dst->registry} = @{$src->registry}; 1139 @{$dst->registry} = @{$src->registry};
563 1140
564 %$dst = %$src; 1141 %$dst = %$src;
565 1142
566 %{$dst->{_attachment}} = %{$src->{_attachment}} 1143 %{$dst->{_attachment}} = %{$src->{_attachment}}
567 if exists $src->{_attachment}; 1144 if exists $src->{_attachment};
568 }, 1145 },
569; 1146);
1147
1148sub object_freezer_save {
1149 my ($filename, $rdata, $objs) = @_;
1150
1151 sync_job {
1152 if (length $$rdata) {
1153 utf8::decode (my $decname = $filename);
1154 warn sprintf "saving %s (%d,%d)\n",
1155 $decname, length $$rdata, scalar @$objs;
1156
1157 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1158 aio_chmod $fh, SAVE_MODE;
1159 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1160 if ($cf::USE_FSYNC) {
1161 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1162 aio_fsync $fh;
1163 }
1164 aio_close $fh;
1165
1166 if (@$objs) {
1167 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1168 aio_chmod $fh, SAVE_MODE;
1169 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1170 aio_write $fh, 0, (length $data), $data, 0;
1171 if ($cf::USE_FSYNC) {
1172 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1173 aio_fsync $fh;
1174 }
1175 aio_close $fh;
1176 aio_rename "$filename.pst~", "$filename.pst";
1177 }
1178 } else {
1179 aio_unlink "$filename.pst";
1180 }
1181
1182 aio_rename "$filename~", $filename;
1183
1184 $filename =~ s%/[^/]+$%%;
1185 aio_pathsync $filename if $cf::USE_FSYNC;
1186 } else {
1187 warn "unable to save objects: $filename~: $!\n";
1188 }
1189 } else {
1190 aio_unlink $filename;
1191 aio_unlink "$filename.pst";
1192 }
1193 };
1194}
1195
1196sub object_freezer_as_string {
1197 my ($rdata, $objs) = @_;
1198
1199 use Data::Dumper;
1200
1201 $$rdata . Dumper $objs
1202}
1203
1204sub object_thawer_load {
1205 my ($filename) = @_;
1206
1207 my ($data, $av);
1208
1209 (aio_load $filename, $data) >= 0
1210 or return;
1211
1212 unless (aio_stat "$filename.pst") {
1213 (aio_load "$filename.pst", $av) >= 0
1214 or return;
1215
1216 my $st = eval { Coro::Storable::thaw $av };
1217 $av = $st->{objs};
1218 }
1219
1220 utf8::decode (my $decname = $filename);
1221 warn sprintf "loading %s (%d,%d)\n",
1222 $decname, length $data, scalar @{$av || []};
1223
1224 ($data, $av)
1225}
1226
1227=head2 COMMAND CALLBACKS
1228
1229=over 4
1230
1231=cut
570 1232
571############################################################################# 1233#############################################################################
572# old plug-in events 1234# command handling &c
573 1235
574sub inject_event { 1236=item cf::register_command $name => \&callback($ob,$args);
575 my $extension = shift;
576 my $event_code = shift;
577 1237
578 my $cb = $hook[$event_code]{$extension} 1238Register a callback for execution when the client sends the user command
579 or return; 1239$name.
580 1240
581 &$cb 1241=cut
582}
583
584sub inject_global_event {
585 my $event = shift;
586
587 my $cb = $hook[$event]
588 or return;
589
590 List::Util::max map &$_, values %$cb
591}
592
593sub inject_command {
594 my ($name, $obj, $params) = @_;
595
596 for my $cmd (@{ $command{$name} }) {
597 $cmd->[1]->($obj, $params);
598 }
599
600 -1
601}
602 1242
603sub register_command { 1243sub register_command {
604 my ($name, $time, $cb) = @_; 1244 my ($name, $cb) = @_;
605 1245
606 my $caller = caller; 1246 my $caller = caller;
607 #warn "registering command '$name/$time' to '$caller'"; 1247 #warn "registering command '$name/$time' to '$caller'";
608 1248
609 push @{ $command{$name} }, [$time, $cb, $caller]; 1249 push @{ $COMMAND{$name} }, [$caller, $cb];
610 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
611} 1250}
1251
1252=item cf::register_extcmd $name => \&callback($pl,$packet);
1253
1254Register a callback for execution when the client sends an (synchronous)
1255extcmd packet. Ext commands will be processed in the order they are
1256received by the server, like other user commands. The first argument is
1257the logged-in player. Ext commands can only be processed after a player
1258has logged in successfully.
1259
1260If the callback returns something, it is sent back as if reply was being
1261called.
1262
1263=item cf::register_exticmd $name => \&callback($ns,$packet);
1264
1265Register a callback for execution when the client sends an (asynchronous)
1266exticmd packet. Exti commands are processed by the server as soon as they
1267are received, i.e. out of order w.r.t. other commands. The first argument
1268is a client socket. Exti commands can be received anytime, even before
1269log-in.
1270
1271If the callback returns something, it is sent back as if reply was being
1272called.
1273
1274=cut
612 1275
613sub register_extcmd { 1276sub register_extcmd {
614 my ($name, $cb) = @_; 1277 my ($name, $cb) = @_;
615 1278
616 my $caller = caller; 1279 $EXTCMD{$name} = $cb;
617 #warn "registering extcmd '$name' to '$caller'";
618
619 $extcmd{$name} = [$cb, $caller];
620} 1280}
621 1281
622sub register { 1282sub register_exticmd {
623 my ($base, $pkg) = @_; 1283 my ($name, $cb) = @_;
624 1284
625 #TODO 1285 $EXTICMD{$name} = $cb;
626} 1286}
627 1287
628sub load_extension { 1288use File::Glob ();
629 my ($path) = @_;
630 1289
631 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1290cf::player->attach (
632 my $base = $1; 1291 on_command => sub {
633 my $pkg = $1; 1292 my ($pl, $name, $params) = @_;
634 $pkg =~ s/[^[:word:]]/_/g;
635 $pkg = "ext::$pkg";
636 1293
637 warn "loading '$path' into '$pkg'\n"; 1294 my $cb = $COMMAND{$name}
1295 or return;
638 1296
639 open my $fh, "<:utf8", $path 1297 for my $cmd (@$cb) {
640 or die "$path: $!"; 1298 $cmd->[1]->($pl->ob, $params);
641
642 my $source =
643 "package $pkg; use strict; use utf8;\n"
644 . "#line 1 \"$path\"\n{\n"
645 . (do { local $/; <$fh> })
646 . "\n};\n1";
647
648 eval $source
649 or die $@ ? "$path: $@\n"
650 : "extension disabled.\n";
651
652 push @exts, $pkg;
653 $ext_pkg{$base} = $pkg;
654
655# no strict 'refs';
656# @{"$pkg\::ISA"} = ext::;
657
658 register $base, $pkg;
659}
660
661sub unload_extension {
662 my ($pkg) = @_;
663
664 warn "removing extension $pkg\n";
665
666 # remove hooks
667 #TODO
668# for my $idx (0 .. $#PLUGIN_EVENT) {
669# delete $hook[$idx]{$pkg};
670# }
671
672 # remove commands
673 for my $name (keys %command) {
674 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
675
676 if (@cb) {
677 $command{$name} = \@cb;
678 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
679 } else {
680 delete $command{$name};
681 delete $COMMAND{"$name\000"};
682 } 1299 }
1300
1301 cf::override;
683 } 1302 },
684
685 # remove extcmds
686 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
687 delete $extcmd{$name};
688 }
689
690 if (my $cb = $pkg->can ("unload")) {
691 eval {
692 $cb->($pkg);
693 1
694 } or warn "$pkg unloaded, but with errors: $@";
695 }
696
697 Symbol::delete_package $pkg;
698}
699
700sub load_extensions {
701 my $LIBDIR = maps_directory "perl";
702
703 for my $ext (<$LIBDIR/*.ext>) {
704 next unless -r $ext;
705 eval {
706 load_extension $ext;
707 1
708 } or warn "$ext not loaded: $@";
709 }
710}
711
712#############################################################################
713# extcmd framework, basically convert ext <msg>
714# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
715
716attach_to_players
717 on_extcmd => sub { 1303 on_extcmd => sub {
718 my ($pl, $buf) = @_; 1304 my ($pl, $buf) = @_;
719 1305
720 my $msg = eval { from_json $buf }; 1306 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
721 1307
722 if (ref $msg) { 1308 if (ref $msg) {
1309 my ($type, $reply, @payload) =
1310 "ARRAY" eq ref $msg
1311 ? @$msg
1312 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1313
1314 my @reply;
1315
723 if (my $cb = $extcmd{$msg->{msgtype}}) { 1316 if (my $cb = $EXTCMD{$type}) {
724 if (my %reply = $cb->[0]->($pl, $msg)) { 1317 @reply = $cb->($pl, @payload);
725 $pl->ext_reply ($msg->{msgid}, %reply); 1318 }
1319
1320 $pl->ext_reply ($reply, @reply)
1321 if $reply;
1322
1323 } else {
1324 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1325 }
1326
1327 cf::override;
1328 },
1329);
1330
1331# "readahead" all extensions
1332sub cache_extensions {
1333 my $grp = IO::AIO::aio_group;
1334
1335 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1336 for (grep /\.ext$/, @{$_[0]}) {
1337 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1338 }
1339 };
1340
1341 $grp
1342}
1343
1344sub load_extensions {
1345 cf::sync_job {
1346 my %todo;
1347
1348 for my $path (<$LIBDIR/*.ext>) {
1349 next unless -r $path;
1350
1351 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1352 my $base = $1;
1353 my $pkg = $1;
1354 $pkg =~ s/[^[:word:]]/_/g;
1355 $pkg = "ext::$pkg";
1356
1357 open my $fh, "<:utf8", $path
1358 or die "$path: $!";
1359
1360 my $source = do { local $/; <$fh> };
1361
1362 my %ext = (
1363 path => $path,
1364 base => $base,
1365 pkg => $pkg,
1366 );
1367
1368 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1369 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1370
1371 $ext{source} =
1372 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1373 . "#line 1 \"$path\"\n{\n"
1374 . $source
1375 . "\n};\n1";
1376
1377 $todo{$base} = \%ext;
1378 }
1379
1380 my %done;
1381 while (%todo) {
1382 my $progress;
1383
1384 while (my ($k, $v) = each %todo) {
1385 for (split /,\s*/, $v->{meta}{depends}) {
1386 goto skip
1387 unless exists $done{$_};
1388 }
1389
1390 warn "... loading '$k' into '$v->{pkg}'\n";
1391
1392 unless (eval $v->{source}) {
1393 my $msg = $@ ? "$v->{path}: $@\n"
1394 : "$v->{base}: extension inactive.\n";
1395
1396 if (exists $v->{meta}{mandatory}) {
1397 warn $msg;
1398 cf::cleanup "mandatory extension failed to load, exiting.";
1399 }
1400
1401 warn $msg;
1402 }
1403
1404 $done{$k} = delete $todo{$k};
1405 push @EXTS, $v->{pkg};
1406 $progress = 1;
1407 }
1408
1409 skip:
1410 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1411 unless $progress;
1412 }
1413 };
1414}
1415
1416#############################################################################
1417
1418=back
1419
1420=head2 CORE EXTENSIONS
1421
1422Functions and methods that extend core deliantra objects.
1423
1424=cut
1425
1426package cf::player;
1427
1428use Coro::AIO;
1429
1430=head3 cf::player
1431
1432=over 4
1433
1434=item cf::player::num_playing
1435
1436Returns the official number of playing players, as per the Crossfire metaserver rules.
1437
1438=cut
1439
1440sub num_playing {
1441 scalar grep
1442 $_->ob->map
1443 && !$_->hidden
1444 && !$_->ob->flag (cf::FLAG_WIZ),
1445 cf::player::list
1446}
1447
1448=item cf::player::find $login
1449
1450Returns the given player object, loading it if necessary (might block).
1451
1452=cut
1453
1454sub playerdir($) {
1455 "$PLAYERDIR/"
1456 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1457}
1458
1459sub path($) {
1460 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1461
1462 (playerdir $login) . "/playerdata"
1463}
1464
1465sub find_active($) {
1466 $cf::PLAYER{$_[0]}
1467 and $cf::PLAYER{$_[0]}->active
1468 and $cf::PLAYER{$_[0]}
1469}
1470
1471sub exists($) {
1472 my ($login) = @_;
1473
1474 $cf::PLAYER{$login}
1475 or !aio_stat path $login
1476}
1477
1478sub find($) {
1479 return $cf::PLAYER{$_[0]} || do {
1480 my $login = $_[0];
1481
1482 my $guard = cf::lock_acquire "user_find:$login";
1483
1484 $cf::PLAYER{$_[0]} || do {
1485 # rename old playerfiles to new ones
1486 #TODO: remove when no longer required
1487 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1488 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1489 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1490 aio_unlink +(playerdir $login) . "/$login.pl";
1491
1492 my $f = new_from_file cf::object::thawer path $login
1493 or return;
1494
1495 my $pl = cf::player::load_pl $f
1496 or return;
1497
1498 local $cf::PLAYER_LOADING{$login} = $pl;
1499 $f->resolve_delayed_derefs;
1500 $cf::PLAYER{$login} = $pl
1501 }
1502 }
1503}
1504
1505sub save($) {
1506 my ($pl) = @_;
1507
1508 return if $pl->{deny_save};
1509
1510 my $path = path $pl;
1511 my $guard = cf::lock_acquire "user_save:$path";
1512
1513 return if $pl->{deny_save};
1514
1515 aio_mkdir playerdir $pl, 0770;
1516 $pl->{last_save} = $cf::RUNTIME;
1517
1518 cf::get_slot 0.01;
1519
1520 $pl->save_pl ($path);
1521 cf::cede_to_tick;
1522}
1523
1524sub new($) {
1525 my ($login) = @_;
1526
1527 my $self = create;
1528
1529 $self->ob->name ($login);
1530 $self->{deny_save} = 1;
1531
1532 $cf::PLAYER{$login} = $self;
1533
1534 $self
1535}
1536
1537=item $player->send_msg ($channel, $msg, $color, [extra...])
1538
1539=cut
1540
1541sub send_msg {
1542 my $ns = shift->ns
1543 or return;
1544 $ns->send_msg (@_);
1545}
1546
1547=item $pl->quit_character
1548
1549Nukes the player without looking back. If logged in, the connection will
1550be destroyed. May block for a long time.
1551
1552=cut
1553
1554sub quit_character {
1555 my ($pl) = @_;
1556
1557 my $name = $pl->ob->name;
1558
1559 $pl->{deny_save} = 1;
1560 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1561
1562 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1563 $pl->deactivate;
1564 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1565 $pl->ob->check_score;
1566 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1567 $pl->ns->destroy if $pl->ns;
1568
1569 my $path = playerdir $pl;
1570 my $temp = "$path~$cf::RUNTIME~deleting~";
1571 aio_rename $path, $temp;
1572 delete $cf::PLAYER{$pl->ob->name};
1573 $pl->destroy;
1574
1575 my $prefix = qr<^~\Q$name\E/>;
1576
1577 # nuke player maps
1578 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1579
1580 IO::AIO::aio_rmtree $temp;
1581}
1582
1583=item $pl->kick
1584
1585Kicks a player out of the game. This destroys the connection.
1586
1587=cut
1588
1589sub kick {
1590 my ($pl, $kicker) = @_;
1591
1592 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1593 $pl->killer ("kicked");
1594 $pl->ns->destroy;
1595}
1596
1597=item cf::player::list_logins
1598
1599Returns am arrayref of all valid playernames in the system, can take a
1600while and may block, so not sync_job-capable, ever.
1601
1602=cut
1603
1604sub list_logins {
1605 my $dirs = aio_readdir $PLAYERDIR
1606 or return [];
1607
1608 my @logins;
1609
1610 for my $login (@$dirs) {
1611 my $path = path $login;
1612
1613 # a .pst is a dead give-away for a valid player
1614 # if no pst file found, open and chekc for blocked users
1615 if (aio_stat "$path.pst") {
1616 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1617 aio_read $fh, 0, 512, my $buf, 0 or next;
1618 $buf !~ /^password -------------$/m or next; # official not-valid tag
1619 }
1620
1621 utf8::decode $login;
1622 push @logins, $login;
1623 }
1624
1625 \@logins
1626}
1627
1628=item $player->maps
1629
1630Returns an arrayref of map paths that are private for this
1631player. May block.
1632
1633=cut
1634
1635sub maps($) {
1636 my ($pl) = @_;
1637
1638 $pl = ref $pl ? $pl->ob->name : $pl;
1639
1640 my $files = aio_readdir playerdir $pl
1641 or return;
1642
1643 my @paths;
1644
1645 for (@$files) {
1646 utf8::decode $_;
1647 next if /\.(?:pl|pst)$/;
1648 next unless /^$PATH_SEP/o;
1649
1650 push @paths, cf::map::normalise "~$pl/$_";
1651 }
1652
1653 \@paths
1654}
1655
1656=item $protocol_xml = $player->expand_cfpod ($cfpod)
1657
1658Expand deliantra pod fragments into protocol xml.
1659
1660=item $player->ext_reply ($msgid, @msg)
1661
1662Sends an ext reply to the player.
1663
1664=cut
1665
1666sub ext_reply($$@) {
1667 my ($self, $id, @msg) = @_;
1668
1669 $self->ns->ext_reply ($id, @msg)
1670}
1671
1672=item $player->ext_msg ($type, @msg)
1673
1674Sends an ext event to the client.
1675
1676=cut
1677
1678sub ext_msg($$@) {
1679 my ($self, $type, @msg) = @_;
1680
1681 $self->ns->ext_msg ($type, @msg);
1682}
1683
1684=head3 cf::region
1685
1686=over 4
1687
1688=cut
1689
1690package cf::region;
1691
1692=item cf::region::find_by_path $path
1693
1694Tries to decuce the likely region for a map knowing only its path.
1695
1696=cut
1697
1698sub find_by_path($) {
1699 my ($path) = @_;
1700
1701 my ($match, $specificity);
1702
1703 for my $region (list) {
1704 if ($region->{match} && $path =~ $region->{match}) {
1705 ($match, $specificity) = ($region, $region->specificity)
1706 if $region->specificity > $specificity;
1707 }
1708 }
1709
1710 $match
1711}
1712
1713=back
1714
1715=head3 cf::map
1716
1717=over 4
1718
1719=cut
1720
1721package cf::map;
1722
1723use Fcntl;
1724use Coro::AIO;
1725
1726use overload
1727 '""' => \&as_string,
1728 fallback => 1;
1729
1730our $MAX_RESET = 3600;
1731our $DEFAULT_RESET = 3000;
1732
1733sub generate_random_map {
1734 my ($self, $rmp) = @_;
1735
1736 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1737
1738 # mit "rum" bekleckern, nicht
1739 $self->_create_random_map (
1740 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1741 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1742 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1743 $rmp->{exit_on_final_map},
1744 $rmp->{xsize}, $rmp->{ysize},
1745 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1746 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1747 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1748 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1749 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1750 (cf::region::find $rmp->{region}), $rmp->{custom}
1751 )
1752}
1753
1754=item cf::map->register ($regex, $prio)
1755
1756Register a handler for the map path matching the given regex at the
1757givne priority (higher is better, built-in handlers have priority 0, the
1758default).
1759
1760=cut
1761
1762sub register {
1763 my (undef, $regex, $prio) = @_;
1764 my $pkg = caller;
1765
1766 no strict;
1767 push @{"$pkg\::ISA"}, __PACKAGE__;
1768
1769 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1770}
1771
1772# also paths starting with '/'
1773$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1774
1775sub thawer_merge {
1776 my ($self, $merge) = @_;
1777
1778 # we have to keep some variables in memory intact
1779 local $self->{path};
1780 local $self->{load_path};
1781
1782 $self->SUPER::thawer_merge ($merge);
1783}
1784
1785sub normalise {
1786 my ($path, $base) = @_;
1787
1788 $path = "$path"; # make sure its a string
1789
1790 $path =~ s/\.map$//;
1791
1792 # map plan:
1793 #
1794 # /! non-realised random map exit (special hack!)
1795 # {... are special paths that are not being touched
1796 # ?xxx/... are special absolute paths
1797 # ?random/... random maps
1798 # /... normal maps
1799 # ~user/... per-player map of a specific user
1800
1801 $path =~ s/$PATH_SEP/\//go;
1802
1803 # treat it as relative path if it starts with
1804 # something that looks reasonable
1805 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1806 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1807
1808 $base =~ s{[^/]+/?$}{};
1809 $path = "$base/$path";
1810 }
1811
1812 for ($path) {
1813 redo if s{//}{/};
1814 redo if s{/\.?/}{/};
1815 redo if s{/[^/]+/\.\./}{/};
1816 }
1817
1818 $path
1819}
1820
1821sub new_from_path {
1822 my (undef, $path, $base) = @_;
1823
1824 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1825
1826 $path = normalise $path, $base;
1827
1828 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1829 if ($path =~ $EXT_MAP{$pkg}[1]) {
1830 my $self = bless cf::map::new, $pkg;
1831 $self->{path} = $path; $self->path ($path);
1832 $self->init; # pass $1 etc.
1833 return $self;
1834 }
1835 }
1836
1837 Carp::cluck "unable to resolve path '$path' (base '$base').";
1838 ()
1839}
1840
1841sub init {
1842 my ($self) = @_;
1843
1844 $self
1845}
1846
1847sub as_string {
1848 my ($self) = @_;
1849
1850 "$self->{path}"
1851}
1852
1853# the displayed name, this is a one way mapping
1854sub visible_name {
1855 &as_string
1856}
1857
1858# the original (read-only) location
1859sub load_path {
1860 my ($self) = @_;
1861
1862 "$MAPDIR/$self->{path}.map"
1863}
1864
1865# the temporary/swap location
1866sub save_path {
1867 my ($self) = @_;
1868
1869 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1870 "$TMPDIR/$path.map"
1871}
1872
1873# the unique path, undef == no special unique path
1874sub uniq_path {
1875 my ($self) = @_;
1876
1877 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1878 "$UNIQUEDIR/$path"
1879}
1880
1881sub decay_objects {
1882 my ($self) = @_;
1883
1884 return if $self->{deny_reset};
1885
1886 $self->do_decay_objects;
1887}
1888
1889sub unlink_save {
1890 my ($self) = @_;
1891
1892 utf8::encode (my $save = $self->save_path);
1893 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1894 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1895}
1896
1897sub load_header_from($) {
1898 my ($self, $path) = @_;
1899
1900 utf8::encode $path;
1901 my $f = new_from_file cf::object::thawer $path
1902 or return;
1903
1904 $self->_load_header ($f)
1905 or return;
1906
1907 local $MAP_LOADING{$self->{path}} = $self;
1908 $f->resolve_delayed_derefs;
1909
1910 $self->{load_path} = $path;
1911
1912 1
1913}
1914
1915sub load_header_orig {
1916 my ($self) = @_;
1917
1918 $self->load_header_from ($self->load_path)
1919}
1920
1921sub load_header_temp {
1922 my ($self) = @_;
1923
1924 $self->load_header_from ($self->save_path)
1925}
1926
1927sub prepare_temp {
1928 my ($self) = @_;
1929
1930 $self->last_access ((delete $self->{last_access})
1931 || $cf::RUNTIME); #d#
1932 # safety
1933 $self->{instantiate_time} = $cf::RUNTIME
1934 if $self->{instantiate_time} > $cf::RUNTIME;
1935}
1936
1937sub prepare_orig {
1938 my ($self) = @_;
1939
1940 $self->{load_original} = 1;
1941 $self->{instantiate_time} = $cf::RUNTIME;
1942 $self->last_access ($cf::RUNTIME);
1943 $self->instantiate;
1944}
1945
1946sub load_header {
1947 my ($self) = @_;
1948
1949 if ($self->load_header_temp) {
1950 $self->prepare_temp;
1951 } else {
1952 $self->load_header_orig
1953 or return;
1954 $self->prepare_orig;
1955 }
1956
1957 $self->{deny_reset} = 1
1958 if $self->no_reset;
1959
1960 $self->default_region (cf::region::find_by_path $self->{path})
1961 unless $self->default_region;
1962
1963 1
1964}
1965
1966sub find;
1967sub find {
1968 my ($path, $origin) = @_;
1969
1970 $path = normalise $path, $origin && $origin->path;
1971
1972 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1973 my $guard2 = cf::lock_acquire "map_find:$path";
1974
1975 $cf::MAP{$path} || do {
1976 my $map = new_from_path cf::map $path
1977 or return;
1978
1979 $map->{last_save} = $cf::RUNTIME;
1980
1981 $map->load_header
1982 or return;
1983
1984 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1985 # doing this can freeze the server in a sync job, obviously
1986 #$cf::WAIT_FOR_TICK->wait;
1987 undef $guard2;
1988 undef $guard1;
1989 $map->reset;
1990 return find $path;
1991 }
1992
1993 $cf::MAP{$path} = $map
1994 }
1995}
1996
1997sub pre_load { }
1998sub post_load { }
1999
2000sub load {
2001 my ($self) = @_;
2002
2003 local $self->{deny_reset} = 1; # loading can take a long time
2004
2005 my $path = $self->{path};
2006
2007 {
2008 my $guard = cf::lock_acquire "map_data:$path";
2009
2010 return unless $self->valid;
2011 return unless $self->in_memory == cf::MAP_SWAPPED;
2012
2013 $self->in_memory (cf::MAP_LOADING);
2014
2015 $self->alloc;
2016
2017 $self->pre_load;
2018 cf::cede_to_tick;
2019
2020 my $f = new_from_file cf::object::thawer $self->{load_path};
2021 $f->skip_block;
2022 $self->_load_objects ($f)
2023 or return;
2024
2025 $self->post_load_original
2026 if delete $self->{load_original};
2027
2028 if (my $uniq = $self->uniq_path) {
2029 utf8::encode $uniq;
2030 unless (aio_stat $uniq) {
2031 if (my $f = new_from_file cf::object::thawer $uniq) {
2032 $self->clear_unique_items;
2033 $self->_load_objects ($f);
2034 $f->resolve_delayed_derefs;
726 } 2035 }
727 } 2036 }
728 } else {
729 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
730 } 2037 }
731 2038
732 cf::override; 2039 $f->resolve_delayed_derefs;
2040
2041 cf::cede_to_tick;
2042 # now do the right thing for maps
2043 $self->link_multipart_objects;
2044 $self->difficulty ($self->estimate_difficulty)
2045 unless $self->difficulty;
2046 cf::cede_to_tick;
2047
2048 unless ($self->{deny_activate}) {
2049 $self->decay_objects;
2050 $self->fix_auto_apply;
2051 $self->update_buttons;
2052 cf::cede_to_tick;
2053 $self->activate;
2054 }
2055
2056 $self->{last_save} = $cf::RUNTIME;
2057 $self->last_access ($cf::RUNTIME);
2058
2059 $self->in_memory (cf::MAP_ACTIVE);
733 }, 2060 }
734;
735 2061
736############################################################################# 2062 $self->post_load;
737# load/save/clean perl data associated with a map 2063}
738 2064
739*cf::mapsupport::on_clean = sub { 2065sub customise_for {
2066 my ($self, $ob) = @_;
2067
2068 return find "~" . $ob->name . "/" . $self->{path}
2069 if $self->per_player;
2070
2071# return find "?party/" . $ob->name . "/" . $self->{path}
2072# if $self->per_party;
2073
2074 $self
2075}
2076
2077# find and load all maps in the 3x3 area around a map
2078sub load_neighbours {
740 my ($map) = @_; 2079 my ($map) = @_;
741 2080
742 my $path = $map->tmpname; 2081 my @neigh; # diagonal neighbours
743 defined $path or return;
744 2082
745 unlink "$path.pst"; 2083 for (0 .. 3) {
746}; 2084 my $neigh = $map->tile_path ($_)
2085 or next;
2086 $neigh = find $neigh, $map
2087 or next;
2088 $neigh->load;
747 2089
748attach_to_maps prio => -10000, package => cf::mapsupport::; 2090 push @neigh,
2091 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2092 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2093 }
749 2094
750############################################################################# 2095 for (grep defined $_->[0], @neigh) {
751# load/save perl data associated with player->ob objects 2096 my ($path, $origin) = @$_;
752 2097 my $neigh = find $path, $origin
753sub all_objects(@) { 2098 or next;
754 @_, map all_objects ($_->inv), @_ 2099 $neigh->load;
2100 }
755} 2101}
756 2102
757# TODO: compatibility cruft, remove when no longer needed 2103sub find_sync {
758attach_to_players 2104 my ($path, $origin) = @_;
759 on_load => sub {
760 my ($pl, $path) = @_;
761 2105
762 for my $o (all_objects $pl->ob) { 2106 cf::sync_job { find $path, $origin }
763 if (my $value = $o->get_ob_key_value ("_perl_data")) { 2107}
764 $o->set_ob_key_value ("_perl_data");
765 2108
766 %$o = %{ Storable::thaw pack "H*", $value }; 2109sub do_load_sync {
2110 my ($map) = @_;
2111
2112 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2113 if $Coro::current == $Coro::main;
2114
2115 cf::sync_job { $map->load };
2116}
2117
2118our %MAP_PREFETCH;
2119our $MAP_PREFETCHER = undef;
2120
2121sub find_async {
2122 my ($path, $origin, $load) = @_;
2123
2124 $path = normalise $path, $origin && $origin->{path};
2125
2126 if (my $map = $cf::MAP{$path}) {
2127 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2128 }
2129
2130 $MAP_PREFETCH{$path} |= $load;
2131
2132 $MAP_PREFETCHER ||= cf::async {
2133 $Coro::current->{desc} = "map prefetcher";
2134
2135 while (%MAP_PREFETCH) {
2136 while (my ($k, $v) = each %MAP_PREFETCH) {
2137 if (my $map = find $k) {
2138 $map->load if $v;
2139 }
2140
2141 delete $MAP_PREFETCH{$k};
767 } 2142 }
768 } 2143 }
2144 undef $MAP_PREFETCHER;
2145 };
2146 $MAP_PREFETCHER->prio (6);
2147
2148 ()
2149}
2150
2151sub save {
2152 my ($self) = @_;
2153
2154 my $lock = cf::lock_acquire "map_data:$self->{path}";
2155
2156 $self->{last_save} = $cf::RUNTIME;
2157
2158 return unless $self->dirty;
2159
2160 my $save = $self->save_path; utf8::encode $save;
2161 my $uniq = $self->uniq_path; utf8::encode $uniq;
2162
2163 $self->{load_path} = $save;
2164
2165 return if $self->{deny_save};
2166
2167 local $self->{last_access} = $self->last_access;#d#
2168
2169 cf::async {
2170 $Coro::current->{desc} = "map player save";
2171 $_->contr->save for $self->players;
2172 };
2173
2174 cf::get_slot 0.02;
2175
2176 if ($uniq) {
2177 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2178 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2179 } else {
2180 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
769 }, 2181 }
770; 2182}
771 2183
772############################################################################# 2184sub swap_out {
2185 my ($self) = @_;
773 2186
774=head2 CORE EXTENSIONS 2187 # save first because save cedes
2188 $self->save;
775 2189
776Functions and methods that extend core crossfire objects. 2190 my $lock = cf::lock_acquire "map_data:$self->{path}";
2191
2192 return if $self->players;
2193 return if $self->in_memory != cf::MAP_ACTIVE;
2194 return if $self->{deny_save};
2195
2196 $self->in_memory (cf::MAP_SWAPPED);
2197
2198 $self->deactivate;
2199 $_->clear_links_to ($self) for values %cf::MAP;
2200 $self->clear;
2201}
2202
2203sub reset_at {
2204 my ($self) = @_;
2205
2206 # TODO: safety, remove and allow resettable per-player maps
2207 return 1e99 if $self->{deny_reset};
2208
2209 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2210 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2211
2212 $time + $to
2213}
2214
2215sub should_reset {
2216 my ($self) = @_;
2217
2218 $self->reset_at <= $cf::RUNTIME
2219}
2220
2221sub reset {
2222 my ($self) = @_;
2223
2224 my $lock = cf::lock_acquire "map_data:$self->{path}";
2225
2226 return if $self->players;
2227
2228 warn "resetting map ", $self->path;
2229
2230 $self->in_memory (cf::MAP_SWAPPED);
2231
2232 # need to save uniques path
2233 unless ($self->{deny_save}) {
2234 my $uniq = $self->uniq_path; utf8::encode $uniq;
2235
2236 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2237 if $uniq;
2238 }
2239
2240 delete $cf::MAP{$self->path};
2241
2242 $self->deactivate;
2243 $_->clear_links_to ($self) for values %cf::MAP;
2244 $self->clear;
2245
2246 $self->unlink_save;
2247 $self->destroy;
2248}
2249
2250my $nuke_counter = "aaaa";
2251
2252sub nuke {
2253 my ($self) = @_;
2254
2255 {
2256 my $lock = cf::lock_acquire "map_data:$self->{path}";
2257
2258 delete $cf::MAP{$self->path};
2259
2260 $self->unlink_save;
2261
2262 bless $self, "cf::map";
2263 delete $self->{deny_reset};
2264 $self->{deny_save} = 1;
2265 $self->reset_timeout (1);
2266 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2267
2268 $cf::MAP{$self->path} = $self;
2269 }
2270
2271 $self->reset; # polite request, might not happen
2272}
2273
2274=item $maps = cf::map::tmp_maps
2275
2276Returns an arrayref with all map paths of currently instantiated and saved
2277maps. May block.
2278
2279=cut
2280
2281sub tmp_maps() {
2282 [
2283 map {
2284 utf8::decode $_;
2285 /\.map$/
2286 ? normalise $_
2287 : ()
2288 } @{ aio_readdir $TMPDIR or [] }
2289 ]
2290}
2291
2292=item $maps = cf::map::random_maps
2293
2294Returns an arrayref with all map paths of currently instantiated and saved
2295random maps. May block.
2296
2297=cut
2298
2299sub random_maps() {
2300 [
2301 map {
2302 utf8::decode $_;
2303 /\.map$/
2304 ? normalise "?random/$_"
2305 : ()
2306 } @{ aio_readdir $RANDOMDIR or [] }
2307 ]
2308}
2309
2310=item cf::map::unique_maps
2311
2312Returns an arrayref of paths of all shared maps that have
2313instantiated unique items. May block.
2314
2315=cut
2316
2317sub unique_maps() {
2318 [
2319 map {
2320 utf8::decode $_;
2321 s/\.map$//; # TODO future compatibility hack
2322 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2323 ? ()
2324 : normalise $_
2325 } @{ aio_readdir $UNIQUEDIR or [] }
2326 ]
2327}
2328
2329=back
2330
2331=head3 cf::object
2332
2333=cut
2334
2335package cf::object;
777 2336
778=over 4 2337=over 4
779 2338
780=item cf::player::exists $login 2339=item $ob->inv_recursive
781 2340
782Returns true when the given account exists. 2341Returns the inventory of the object I<and> their inventories, recursively,
2342but I<not> the object itself.
783 2343
784=cut 2344=cut
785 2345
786sub cf::player::exists($) { 2346sub inv_recursive_;
787 cf::player::find $_[0] 2347sub inv_recursive_ {
788 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 2348 map { $_, inv_recursive_ $_->inv } @_
789} 2349}
2350
2351sub inv_recursive {
2352 inv_recursive_ inv $_[0]
2353}
2354
2355=item $ref = $ob->ref
2356
2357Creates and returns a persistent reference to an object that can be stored as a string.
2358
2359=item $ob = cf::object::deref ($refstring)
2360
2361returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2362even if the object actually exists. May block.
2363
2364=cut
2365
2366sub deref {
2367 my ($ref) = @_;
2368
2369 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2370 my ($uuid, $name) = ($1, $2);
2371 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2372 or return;
2373 $pl->ob->uuid eq $uuid
2374 or return;
2375
2376 $pl->ob
2377 } else {
2378 warn "$ref: cannot resolve object reference\n";
2379 undef
2380 }
2381}
2382
2383package cf;
2384
2385=back
2386
2387=head3 cf::object::player
2388
2389=over 4
790 2390
791=item $player_object->reply ($npc, $msg[, $flags]) 2391=item $player_object->reply ($npc, $msg[, $flags])
792 2392
793Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2393Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
794can be C<undef>. Does the right thing when the player is currently in a 2394can be C<undef>. Does the right thing when the player is currently in a
795dialogue with the given NPC character. 2395dialogue with the given NPC character.
796 2396
797=cut 2397=cut
798 2398
2399our $SAY_CHANNEL = {
2400 id => "say",
2401 title => "Map",
2402 reply => "say ",
2403 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2404};
2405
2406our $CHAT_CHANNEL = {
2407 id => "chat",
2408 title => "Chat",
2409 reply => "chat ",
2410 tooltip => "Player chat and shouts, global to the server.",
2411};
2412
799# rough implementation of a future "reply" method that works 2413# rough implementation of a future "reply" method that works
800# with dialog boxes. 2414# with dialog boxes.
2415#TODO: the first argument must go, split into a $npc->reply_to ( method
801sub cf::object::player::reply($$$;$) { 2416sub cf::object::player::reply($$$;$) {
802 my ($self, $npc, $msg, $flags) = @_; 2417 my ($self, $npc, $msg, $flags) = @_;
803 2418
804 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2419 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
805 2420
806 if ($self->{record_replies}) { 2421 if ($self->{record_replies}) {
807 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2422 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2423
808 } else { 2424 } else {
2425 my $pl = $self->contr;
2426
2427 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2428 my $dialog = $pl->{npc_dialog};
2429 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2430
2431 } else {
809 $msg = $npc->name . " says: $msg" if $npc; 2432 $msg = $npc->name . " says: $msg" if $npc;
810 $self->message ($msg, $flags); 2433 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2434 }
811 } 2435 }
812} 2436}
813 2437
814=item $player->ext_reply ($msgid, $msgtype, %msg) 2438=item $object->send_msg ($channel, $msg, $color, [extra...])
815 2439
816Sends an ext reply to the player.
817
818=cut 2440=cut
819 2441
820sub cf::player::ext_reply($$$%) { 2442sub cf::object::send_msg {
821 my ($self, $id, %msg) = @_; 2443 my $pl = shift->contr
822 2444 or return;
823 $msg{msgid} = $id; 2445 $pl->send_msg (@_);
824
825 $self->send ("ext " . to_json \%msg);
826} 2446}
827 2447
828=item $player_object->may ("access") 2448=item $player_object->may ("access")
829 2449
830Returns wether the given player is authorized to access resource "access" 2450Returns wether the given player is authorized to access resource "access"
839 (ref $cf::CFG{"may_$access"} 2459 (ref $cf::CFG{"may_$access"}
840 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 2460 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
841 : $cf::CFG{"may_$access"}) 2461 : $cf::CFG{"may_$access"})
842} 2462}
843 2463
844=cut 2464=item $player_object->enter_link
845 2465
846############################################################################# 2466Freezes the player and moves him/her to a special map (C<{link}>).
2467
2468The player should be reasonably safe there for short amounts of time (e.g.
2469for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2470though, as the palyer cannot control the character while it is on the link
2471map.
2472
2473Will never block.
2474
2475=item $player_object->leave_link ($map, $x, $y)
2476
2477Moves the player out of the special C<{link}> map onto the specified
2478map. If the map is not valid (or omitted), the player will be moved back
2479to the location he/she was before the call to C<enter_link>, or, if that
2480fails, to the emergency map position.
2481
2482Might block.
2483
2484=cut
2485
2486sub link_map {
2487 unless ($LINK_MAP) {
2488 $LINK_MAP = cf::map::find "{link}"
2489 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2490 $LINK_MAP->load;
2491 }
2492
2493 $LINK_MAP
2494}
2495
2496sub cf::object::player::enter_link {
2497 my ($self) = @_;
2498
2499 $self->deactivate_recursive;
2500
2501 return if UNIVERSAL::isa $self->map, "ext::map_link";
2502
2503 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2504 if $self->map && $self->map->{path} ne "{link}";
2505
2506 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2507}
2508
2509sub cf::object::player::leave_link {
2510 my ($self, $map, $x, $y) = @_;
2511
2512 return unless $self->contr->active;
2513
2514 my $link_pos = delete $self->{_link_pos};
2515
2516 unless ($map) {
2517 # restore original map position
2518 ($map, $x, $y) = @{ $link_pos || [] };
2519 $map = cf::map::find $map;
2520
2521 unless ($map) {
2522 ($map, $x, $y) = @$EMERGENCY_POSITION;
2523 $map = cf::map::find $map
2524 or die "FATAL: cannot load emergency map\n";
2525 }
2526 }
2527
2528 ($x, $y) = (-1, -1)
2529 unless (defined $x) && (defined $y);
2530
2531 # use -1 or undef as default coordinates, not 0, 0
2532 ($x, $y) = ($map->enter_x, $map->enter_y)
2533 if $x <=0 && $y <= 0;
2534
2535 $map->load;
2536 $map->load_neighbours;
2537
2538 return unless $self->contr->active;
2539 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2540 $self->activate_recursive;
2541
2542 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2543 $self->enter_map ($map, $x, $y);
2544}
2545
2546=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2547
2548Moves the player to the given map-path and coordinates by first freezing
2549her, loading and preparing them map, calling the provided $check callback
2550that has to return the map if sucecssful, and then unfreezes the player on
2551the new (success) or old (failed) map position. In either case, $done will
2552be called at the end of this process.
2553
2554Note that $check will be called with a potentially non-loaded map, so if
2555it needs a loaded map it has to call C<< ->load >>.
2556
2557=cut
2558
2559our $GOTOGEN;
2560
2561sub cf::object::player::goto {
2562 my ($self, $path, $x, $y, $check, $done) = @_;
2563
2564 # do generation counting so two concurrent goto's will be executed in-order
2565 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2566
2567 $self->enter_link;
2568
2569 (async {
2570 $Coro::current->{desc} = "player::goto $path $x $y";
2571
2572 # *tag paths override both path and x|y
2573 if ($path =~ /^\*(.*)$/) {
2574 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2575 my $ob = $obs[rand @obs];
2576
2577 # see if we actually can go there
2578 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2579 $ob = $obs[rand @obs];
2580 } else {
2581 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2582 }
2583 # else put us there anyways for now #d#
2584
2585 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2586 } else {
2587 ($path, $x, $y) = (undef, undef, undef);
2588 }
2589 }
2590
2591 my $map = eval {
2592 my $map = defined $path ? cf::map::find $path : undef;
2593
2594 if ($map) {
2595 $map = $map->customise_for ($self);
2596 $map = $check->($map) if $check && $map;
2597 } else {
2598 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2599 }
2600
2601 $map
2602 };
2603
2604 if ($@) {
2605 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2606 LOG llevError | logBacktrace, Carp::longmess $@;
2607 }
2608
2609 if ($gen == $self->{_goto_generation}) {
2610 delete $self->{_goto_generation};
2611 $self->leave_link ($map, $x, $y);
2612 }
2613
2614 $done->() if $done;
2615 })->prio (1);
2616}
2617
2618=item $player_object->enter_exit ($exit_object)
2619
2620=cut
2621
2622sub parse_random_map_params {
2623 my ($spec) = @_;
2624
2625 my $rmp = { # defaults
2626 xsize => (cf::rndm 15, 40),
2627 ysize => (cf::rndm 15, 40),
2628 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2629 #layout => string,
2630 };
2631
2632 for (split /\n/, $spec) {
2633 my ($k, $v) = split /\s+/, $_, 2;
2634
2635 $rmp->{lc $k} = $v if (length $k) && (length $v);
2636 }
2637
2638 $rmp
2639}
2640
2641sub prepare_random_map {
2642 my ($exit) = @_;
2643
2644 # all this does is basically replace the /! path by
2645 # a new random map path (?random/...) with a seed
2646 # that depends on the exit object
2647
2648 my $rmp = parse_random_map_params $exit->msg;
2649
2650 if ($exit->map) {
2651 $rmp->{region} = $exit->region->name;
2652 $rmp->{origin_map} = $exit->map->path;
2653 $rmp->{origin_x} = $exit->x;
2654 $rmp->{origin_y} = $exit->y;
2655
2656 $exit->map->touch;
2657 }
2658
2659 $rmp->{random_seed} ||= $exit->random_seed;
2660
2661 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2662 my $md5 = Digest::MD5::md5_hex $data;
2663 my $meta = "$RANDOMDIR/$md5.meta";
2664
2665 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2666 aio_write $fh, 0, (length $data), $data, 0;
2667 undef $fh;
2668 aio_rename "$meta~", $meta;
2669
2670 my $slaying = "?random/$md5";
2671
2672 if ($exit->valid) {
2673 $exit->slaying ("?random/$md5");
2674 $exit->msg (undef);
2675 }
2676 }
2677}
2678
2679sub cf::object::player::enter_exit {
2680 my ($self, $exit) = @_;
2681
2682 return unless $self->type == cf::PLAYER;
2683
2684 $self->enter_link;
2685
2686 (async {
2687 $Coro::current->{desc} = "enter_exit";
2688
2689 unless (eval {
2690 $self->deactivate_recursive; # just to be sure
2691
2692 # random map handling
2693 {
2694 my $guard = cf::lock_acquire "exit_prepare:$exit";
2695
2696 prepare_random_map $exit
2697 if $exit->slaying eq "/!";
2698 }
2699
2700 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2701 my $x = $exit->stats->hp;
2702 my $y = $exit->stats->sp;
2703
2704 $self->goto ($map, $x, $y);
2705
2706 # if exit is damned, update players death & WoR home-position
2707 $self->contr->savebed ($map, $x, $y)
2708 if $exit->flag (cf::FLAG_DAMNED);
2709
2710 1
2711 }) {
2712 $self->message ("Something went wrong deep within the deliantra server. "
2713 . "I'll try to bring you back to the map you were before. "
2714 . "Please report this to the dungeon master!",
2715 cf::NDI_UNIQUE | cf::NDI_RED);
2716
2717 warn "ERROR in enter_exit: $@";
2718 $self->leave_link;
2719 }
2720 })->prio (1);
2721}
2722
2723=head3 cf::client
2724
2725=over 4
2726
2727=item $client->send_drawinfo ($text, $flags)
2728
2729Sends a drawinfo packet to the client. Circumvents output buffering so
2730should not be used under normal circumstances.
2731
2732=cut
2733
2734sub cf::client::send_drawinfo {
2735 my ($self, $text, $flags) = @_;
2736
2737 utf8::encode $text;
2738 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2739}
2740
2741=item $client->send_msg ($channel, $msg, $color, [extra...])
2742
2743Send a drawinfo or msg packet to the client, formatting the msg for the
2744client if neccessary. C<$type> should be a string identifying the type of
2745the message, with C<log> being the default. If C<$color> is negative, suppress
2746the message unless the client supports the msg packet.
2747
2748=cut
2749
2750# non-persistent channels (usually the info channel)
2751our %CHANNEL = (
2752 "c/identify" => {
2753 id => "infobox",
2754 title => "Identify",
2755 reply => undef,
2756 tooltip => "Items recently identified",
2757 },
2758 "c/examine" => {
2759 id => "infobox",
2760 title => "Examine",
2761 reply => undef,
2762 tooltip => "Signs and other items you examined",
2763 },
2764 "c/book" => {
2765 id => "infobox",
2766 title => "Book",
2767 reply => undef,
2768 tooltip => "The contents of a note or book",
2769 },
2770 "c/lookat" => {
2771 id => "infobox",
2772 title => "Look",
2773 reply => undef,
2774 tooltip => "What you saw there",
2775 },
2776 "c/who" => {
2777 id => "infobox",
2778 title => "Players",
2779 reply => undef,
2780 tooltip => "Shows players who are currently online",
2781 },
2782 "c/body" => {
2783 id => "infobox",
2784 title => "Body Parts",
2785 reply => undef,
2786 tooltip => "Shows which body parts you posess and are available",
2787 },
2788 "c/statistics" => {
2789 id => "infobox",
2790 title => "Statistics",
2791 reply => undef,
2792 tooltip => "Shows your primary statistics",
2793 },
2794 "c/skills" => {
2795 id => "infobox",
2796 title => "Skills",
2797 reply => undef,
2798 tooltip => "Shows your experience per skill and item power",
2799 },
2800 "c/shopitems" => {
2801 id => "infobox",
2802 title => "Shop Items",
2803 reply => undef,
2804 tooltip => "Shows the items currently for sale in this shop",
2805 },
2806 "c/resistances" => {
2807 id => "infobox",
2808 title => "Resistances",
2809 reply => undef,
2810 tooltip => "Shows your resistances",
2811 },
2812 "c/pets" => {
2813 id => "infobox",
2814 title => "Pets",
2815 reply => undef,
2816 tooltip => "Shows information abotu your pets/a specific pet",
2817 },
2818 "c/perceiveself" => {
2819 id => "infobox",
2820 title => "Perceive Self",
2821 reply => undef,
2822 tooltip => "You gained detailed knowledge about yourself",
2823 },
2824 "c/uptime" => {
2825 id => "infobox",
2826 title => "Uptime",
2827 reply => undef,
2828 tooltip => "How long the server has been running since last restart",
2829 },
2830 "c/mapinfo" => {
2831 id => "infobox",
2832 title => "Map Info",
2833 reply => undef,
2834 tooltip => "Information related to the maps",
2835 },
2836 "c/party" => {
2837 id => "party",
2838 title => "Party",
2839 reply => "gsay ",
2840 tooltip => "Messages and chat related to your party",
2841 },
2842 "c/death" => {
2843 id => "death",
2844 title => "Death",
2845 reply => undef,
2846 tooltip => "Reason for and more info about your most recent death",
2847 },
2848 "c/say" => $SAY_CHANNEL,
2849 "c/chat" => $CHAT_CHANNEL,
2850);
2851
2852sub cf::client::send_msg {
2853 my ($self, $channel, $msg, $color, @extra) = @_;
2854
2855 $msg = $self->pl->expand_cfpod ($msg)
2856 unless $color & cf::NDI_VERBATIM;
2857
2858 $color &= cf::NDI_CLIENT_MASK; # just in case...
2859
2860 # check predefined channels, for the benefit of C
2861 if ($CHANNEL{$channel}) {
2862 $channel = $CHANNEL{$channel};
2863
2864 $self->ext_msg (channel_info => $channel);
2865 $channel = $channel->{id};
2866
2867 } elsif (ref $channel) {
2868 # send meta info to client, if not yet sent
2869 unless (exists $self->{channel}{$channel->{id}}) {
2870 $self->{channel}{$channel->{id}} = $channel;
2871 $self->ext_msg (channel_info => $channel);
2872 }
2873
2874 $channel = $channel->{id};
2875 }
2876
2877 return unless @extra || length $msg;
2878
2879 # default colour, mask it out
2880 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2881 if $color & cf::NDI_DEF;
2882
2883 my $pkt = "msg "
2884 . $self->{json_coder}->encode (
2885 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2886 );
2887
2888 # try lzf for large packets
2889 $pkt = "lzf " . Compress::LZF::compress $pkt
2890 if 1024 <= length $pkt and $self->{can_lzf};
2891
2892 # split very large packets
2893 if (8192 < length $pkt and $self->{can_lzf}) {
2894 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2895 $pkt = "frag";
2896 }
2897
2898 $self->send_packet ($pkt);
2899}
2900
2901=item $client->ext_msg ($type, @msg)
2902
2903Sends an ext event to the client.
2904
2905=cut
2906
2907sub cf::client::ext_msg($$@) {
2908 my ($self, $type, @msg) = @_;
2909
2910 if ($self->extcmd == 2) {
2911 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2912 } elsif ($self->extcmd == 1) { # TODO: remove
2913 push @msg, msgtype => "event_$type";
2914 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2915 }
2916}
2917
2918=item $client->ext_reply ($msgid, @msg)
2919
2920Sends an ext reply to the client.
2921
2922=cut
2923
2924sub cf::client::ext_reply($$@) {
2925 my ($self, $id, @msg) = @_;
2926
2927 if ($self->extcmd == 2) {
2928 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2929 } elsif ($self->extcmd == 1) {
2930 #TODO: version 1, remove
2931 unshift @msg, msgtype => "reply", msgid => $id;
2932 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2933 }
2934}
2935
2936=item $success = $client->query ($flags, "text", \&cb)
2937
2938Queues a query to the client, calling the given callback with
2939the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2940C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2941
2942Queries can fail, so check the return code. Or don't, as queries will
2943become reliable at some point in the future.
2944
2945=cut
2946
2947sub cf::client::query {
2948 my ($self, $flags, $text, $cb) = @_;
2949
2950 return unless $self->state == ST_PLAYING
2951 || $self->state == ST_SETUP
2952 || $self->state == ST_CUSTOM;
2953
2954 $self->state (ST_CUSTOM);
2955
2956 utf8::encode $text;
2957 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2958
2959 $self->send_packet ($self->{query_queue}[0][0])
2960 if @{ $self->{query_queue} } == 1;
2961
2962 1
2963}
2964
2965cf::client->attach (
2966 on_connect => sub {
2967 my ($ns) = @_;
2968
2969 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2970 },
2971 on_reply => sub {
2972 my ($ns, $msg) = @_;
2973
2974 # this weird shuffling is so that direct followup queries
2975 # get handled first
2976 my $queue = delete $ns->{query_queue}
2977 or return; # be conservative, not sure how that can happen, but we saw a crash here
2978
2979 (shift @$queue)->[1]->($msg);
2980 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2981
2982 push @{ $ns->{query_queue} }, @$queue;
2983
2984 if (@{ $ns->{query_queue} } == @$queue) {
2985 if (@$queue) {
2986 $ns->send_packet ($ns->{query_queue}[0][0]);
2987 } else {
2988 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2989 }
2990 }
2991 },
2992 on_exticmd => sub {
2993 my ($ns, $buf) = @_;
2994
2995 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2996
2997 if (ref $msg) {
2998 my ($type, $reply, @payload) =
2999 "ARRAY" eq ref $msg
3000 ? @$msg
3001 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3002
3003 my @reply;
3004
3005 if (my $cb = $EXTICMD{$type}) {
3006 @reply = $cb->($ns, @payload);
3007 }
3008
3009 $ns->ext_reply ($reply, @reply)
3010 if $reply;
3011
3012 } else {
3013 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3014 }
3015
3016 cf::override;
3017 },
3018);
3019
3020=item $client->async (\&cb)
3021
3022Create a new coroutine, running the specified callback. The coroutine will
3023be automatically cancelled when the client gets destroyed (e.g. on logout,
3024or loss of connection).
3025
3026=cut
3027
3028sub cf::client::async {
3029 my ($self, $cb) = @_;
3030
3031 my $coro = &Coro::async ($cb);
3032
3033 $coro->on_destroy (sub {
3034 delete $self->{_coro}{$coro+0};
3035 });
3036
3037 $self->{_coro}{$coro+0} = $coro;
3038
3039 $coro
3040}
3041
3042cf::client->attach (
3043 on_destroy => sub {
3044 my ($ns) = @_;
3045
3046 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3047 },
3048);
3049
3050=back
3051
847 3052
848=head2 SAFE SCRIPTING 3053=head2 SAFE SCRIPTING
849 3054
850Functions that provide a safe environment to compile and execute 3055Functions that provide a safe environment to compile and execute
851snippets of perl code without them endangering the safety of the server 3056snippets of perl code without them endangering the safety of the server
858our $safe = new Safe "safe"; 3063our $safe = new Safe "safe";
859our $safe_hole = new Safe::Hole; 3064our $safe_hole = new Safe::Hole;
860 3065
861$SIG{FPE} = 'IGNORE'; 3066$SIG{FPE} = 'IGNORE';
862 3067
863$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3068$safe->permit_only (Opcode::opset qw(
3069 :base_core :base_mem :base_orig :base_math
3070 grepstart grepwhile mapstart mapwhile
3071 sort time
3072));
864 3073
865# here we export the classes and methods available to script code 3074# here we export the classes and methods available to script code
866 3075
867=pod 3076=pod
868 3077
869The following fucntions and emthods are available within a safe environment: 3078The following functions and methods are available within a safe environment:
870 3079
871 cf::object contr pay_amount pay_player 3080 cf::object
3081 contr pay_amount pay_player map x y force_find force_add destroy
3082 insert remove name archname title slaying race decrease split
3083 value
3084
872 cf::object::player player 3085 cf::object::player
873 cf::player peaceful 3086 player
3087
3088 cf::player
3089 peaceful
3090
3091 cf::map
3092 trigger
874 3093
875=cut 3094=cut
876 3095
877for ( 3096for (
878 ["cf::object" => qw(contr pay_amount pay_player)], 3097 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3098 insert remove inv nrof name archname title slaying race
3099 decrease split destroy change_exp value msg lore send_msg)],
879 ["cf::object::player" => qw(player)], 3100 ["cf::object::player" => qw(player)],
880 ["cf::player" => qw(peaceful)], 3101 ["cf::player" => qw(peaceful send_msg)],
3102 ["cf::map" => qw(trigger)],
881) { 3103) {
882 no strict 'refs'; 3104 no strict 'refs';
883 my ($pkg, @funs) = @$_; 3105 my ($pkg, @funs) = @$_;
884 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3106 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
885 for @funs; 3107 for @funs;
901 my ($code, %vars) = @_; 3123 my ($code, %vars) = @_;
902 3124
903 my $qcode = $code; 3125 my $qcode = $code;
904 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3126 $qcode =~ s/"/‟/g; # not allowed in #line filenames
905 $qcode =~ s/\n/\\n/g; 3127 $qcode =~ s/\n/\\n/g;
3128
3129 %vars = (_dummy => 0) unless %vars;
906 3130
907 local $_; 3131 local $_;
908 local @safe::cf::_safe_eval_args = values %vars; 3132 local @safe::cf::_safe_eval_args = values %vars;
909 3133
910 my $eval = 3134 my $eval =
953=back 3177=back
954 3178
955=cut 3179=cut
956 3180
957############################################################################# 3181#############################################################################
3182# the server's init and main functions
958 3183
959=head2 EXTENSION DATABASE SUPPORT 3184sub load_facedata($) {
3185 my ($path) = @_;
960 3186
961Crossfire maintains a very simple database for extension use. It can 3187 # HACK to clear player env face cache, we need some signal framework
962currently store anything that can be serialised using Storable, which 3188 # for this (global event?)
963excludes objects. 3189 %ext::player_env::MUSIC_FACE_CACHE = ();
964 3190
965The parameter C<$family> should best start with the name of the extension 3191 my $enc = JSON::XS->new->utf8->canonical->relaxed;
966using it, it should be unique.
967 3192
968=over 4 3193 warn "loading facedata from $path\n";
969 3194
970=item $hashref = cf::db_get $family 3195 my $facedata;
3196 0 < aio_load $path, $facedata
3197 or die "$path: $!";
971 3198
972Return a hashref for use by the extension C<$family>, which can be 3199 $facedata = Coro::Storable::thaw $facedata;
973modified. After modifications, you have to call C<cf::db_dirty> or
974C<cf::db_sync>.
975 3200
976=item $value = cf::db_get $family => $key 3201 $facedata->{version} == 2
3202 or cf::cleanup "$path: version mismatch, cannot proceed.";
977 3203
978Returns a single value from the database 3204 # patch in the exptable
3205 $facedata->{resource}{"res/exp_table"} = {
3206 type => FT_RSRC,
3207 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
3208 };
3209 cf::cede_to_tick;
979 3210
980=item cf::db_put $family => $hashref 3211 {
3212 my $faces = $facedata->{faceinfo};
981 3213
982Stores the given family hashref into the database. Updates are delayed, if 3214 while (my ($face, $info) = each %$faces) {
983you want the data to be synced to disk immediately, use C<cf::db_sync>. 3215 my $idx = (cf::face::find $face) || cf::face::alloc $face;
984 3216
985=item cf::db_put $family => $key => $value 3217 cf::face::set_visibility $idx, $info->{visibility};
3218 cf::face::set_magicmap $idx, $info->{magicmap};
3219 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3220 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
986 3221
987Stores the given C<$value> in the family hash. Updates are delayed, if you 3222 cf::cede_to_tick;
988want the data to be synced to disk immediately, use C<cf::db_sync>. 3223 }
989 3224
990=item cf::db_dirty 3225 while (my ($face, $info) = each %$faces) {
3226 next unless $info->{smooth};
991 3227
992Marks the database as dirty, to be updated at a later time. 3228 my $idx = cf::face::find $face
3229 or next;
993 3230
994=item cf::db_sync 3231 if (my $smooth = cf::face::find $info->{smooth}) {
3232 cf::face::set_smooth $idx, $smooth;
3233 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3234 } else {
3235 warn "smooth face '$info->{smooth}' not found for face '$face'";
3236 }
995 3237
996Immediately write the database to disk I<if it is dirty>. 3238 cf::cede_to_tick;
3239 }
3240 }
997 3241
998=cut 3242 {
3243 my $anims = $facedata->{animinfo};
999 3244
1000our $DB; 3245 while (my ($anim, $info) = each %$anims) {
3246 cf::anim::set $anim, $info->{frames}, $info->{facings};
3247 cf::cede_to_tick;
3248 }
3249
3250 cf::anim::invalidate_all; # d'oh
3251 }
3252
3253 {
3254 # TODO: for gcfclient pleasure, we should give resources
3255 # that gcfclient doesn't grok a >10000 face index.
3256 my $res = $facedata->{resource};
3257
3258 while (my ($name, $info) = each %$res) {
3259 if (defined $info->{type}) {
3260 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3261 my $data;
3262
3263 if ($info->{type} & 1) {
3264 # prepend meta info
3265
3266 my $meta = $enc->encode ({
3267 name => $name,
3268 %{ $info->{meta} || {} },
3269 });
3270
3271 $data = pack "(w/a*)*", $meta, $info->{data};
3272 } else {
3273 $data = $info->{data};
3274 }
3275
3276 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3277 cf::face::set_type $idx, $info->{type};
3278 } else {
3279 $RESOURCE{$name} = $info;
3280 }
3281
3282 cf::cede_to_tick;
3283 }
3284 }
3285
3286 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3287
3288 1
3289}
3290
3291cf::global->attach (on_resource_update => sub {
3292 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3293 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3294
3295 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3296 my $sound = $soundconf->{compat}[$_]
3297 or next;
3298
3299 my $face = cf::face::find "sound/$sound->[1]";
3300 cf::sound::set $sound->[0] => $face;
3301 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3302 }
3303
3304 while (my ($k, $v) = each %{$soundconf->{event}}) {
3305 my $face = cf::face::find "sound/$v";
3306 cf::sound::set $k => $face;
3307 }
3308 }
3309});
3310
3311register_exticmd fx_want => sub {
3312 my ($ns, $want) = @_;
3313
3314 while (my ($k, $v) = each %$want) {
3315 $ns->fx_want ($k, $v);
3316 }
3317};
3318
3319sub load_resource_file($) {
3320 my $guard = lock_acquire "load_resource_file";
3321
3322 my $status = load_resource_file_ $_[0];
3323 get_slot 0.1, 100;
3324 cf::arch::commit_load;
3325
3326 $status
3327}
3328
3329sub reload_regions {
3330 # HACK to clear player env face cache, we need some signal framework
3331 # for this (global event?)
3332 %ext::player_env::MUSIC_FACE_CACHE = ();
3333
3334 load_resource_file "$MAPDIR/regions"
3335 or die "unable to load regions file\n";
3336
3337 for (cf::region::list) {
3338 $_->{match} = qr/$_->{match}/
3339 if exists $_->{match};
3340 }
3341}
3342
3343sub reload_facedata {
3344 load_facedata "$DATADIR/facedata"
3345 or die "unable to load facedata\n";
3346}
3347
3348sub reload_archetypes {
3349 load_resource_file "$DATADIR/archetypes"
3350 or die "unable to load archetypes\n";
3351}
3352
3353sub reload_treasures {
3354 load_resource_file "$DATADIR/treasures"
3355 or die "unable to load treasurelists\n";
3356}
3357
3358sub reload_resources {
3359 warn "reloading resource files...\n";
3360
3361 reload_facedata;
3362 reload_archetypes;
3363 reload_regions;
3364 reload_treasures;
3365
3366 warn "finished reloading resource files\n";
3367}
3368
3369sub reload_config {
3370 open my $fh, "<:utf8", "$CONFDIR/config"
3371 or return;
3372
3373 local $/;
3374 *CFG = YAML::Load <$fh>;
3375
3376 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3377
3378 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3379 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3380
3381 if (exists $CFG{mlockall}) {
3382 eval {
3383 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3384 and die "WARNING: m(un)lockall failed: $!\n";
3385 };
3386 warn $@ if $@;
3387 }
3388}
3389
3390sub pidfile() {
3391 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3392 or die "$PIDFILE: $!";
3393 flock $fh, &Fcntl::LOCK_EX
3394 or die "$PIDFILE: flock: $!";
3395 $fh
3396}
3397
3398# make sure only one server instance is running at any one time
3399sub atomic {
3400 my $fh = pidfile;
3401
3402 my $pid = <$fh>;
3403 kill 9, $pid if $pid > 0;
3404
3405 seek $fh, 0, 0;
3406 print $fh $$;
3407}
3408
3409sub main_loop {
3410 warn "EV::loop starting\n";
3411 if (1) {
3412 EV::loop;
3413 }
3414 warn "EV::loop returned\n";
3415 goto &main_loop unless $REALLY_UNLOOP;
3416}
3417
3418sub main {
3419 cf::init_globals; # initialise logging
3420
3421 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3422 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3423 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3424 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3425
3426 cf::init_experience;
3427 cf::init_anim;
3428 cf::init_attackmess;
3429 cf::init_dynamic;
3430
3431 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3432
3433 # we must not ever block the main coroutine
3434 local $Coro::idle = sub {
3435 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3436 (async {
3437 $Coro::current->{desc} = "IDLE BUG HANDLER";
3438 EV::loop EV::LOOP_ONESHOT;
3439 })->prio (Coro::PRIO_MAX);
3440 };
3441
3442 evthread_start IO::AIO::poll_fileno;
3443
3444 cf::sync_job {
3445 reload_resources;
3446 reload_config;
3447 db_init;
3448
3449 cf::load_settings;
3450 cf::load_materials;
3451 cf::init_uuid;
3452 cf::init_signals;
3453 cf::init_commands;
3454 cf::init_skills;
3455
3456 cf::init_beforeplay;
3457
3458 atomic;
3459
3460 load_extensions;
3461
3462 utime time, time, $RUNTIMEFILE;
3463
3464 # no (long-running) fork's whatsoever before this point(!)
3465 use POSIX ();
3466 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3467
3468 (pop @POST_INIT)->(0) while @POST_INIT;
3469 };
3470
3471 main_loop;
3472}
3473
3474#############################################################################
3475# initialisation and cleanup
3476
3477# install some emergency cleanup handlers
3478BEGIN {
3479 our %SIGWATCHER = ();
3480 for my $signal (qw(INT HUP TERM)) {
3481 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3482 cf::cleanup "SIG$signal";
3483 };
3484 }
3485}
3486
3487sub write_runtime_sync {
3488 # first touch the runtime file to show we are still running:
3489 # the fsync below can take a very very long time.
3490
3491 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3492
3493 my $guard = cf::lock_acquire "write_runtime";
3494
3495 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3496 or return;
3497
3498 my $value = $cf::RUNTIME + 90 + 10;
3499 # 10 is the runtime save interval, for a monotonic clock
3500 # 60 allows for the watchdog to kill the server.
3501
3502 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3503 and return;
3504
3505 # always fsync - this file is important
3506 aio_fsync $fh
3507 and return;
3508
3509 # touch it again to show we are up-to-date
3510 aio_utime $fh, undef, undef;
3511
3512 close $fh
3513 or return;
3514
3515 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3516 and return;
3517
3518 warn "runtime file written.\n";
3519
3520 1
3521}
3522
3523our $uuid_lock;
3524our $uuid_skip;
3525
3526sub write_uuid_sync($) {
3527 $uuid_skip ||= $_[0];
3528
3529 return if $uuid_lock;
3530 local $uuid_lock = 1;
3531
3532 my $uuid = "$LOCALDIR/uuid";
3533
3534 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3535 or return;
3536
3537 my $value = uuid_seq uuid_cur;
3538
3539 unless ($value) {
3540 warn "cowardly refusing to write zero uuid value!\n";
3541 return;
3542 }
3543
3544 my $value = uuid_str $value + $uuid_skip;
3545 $uuid_skip = 0;
3546
3547 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3548 and return;
3549
3550 # always fsync - this file is important
3551 aio_fsync $fh
3552 and return;
3553
3554 close $fh
3555 or return;
3556
3557 aio_rename "$uuid~", $uuid
3558 and return;
3559
3560 warn "uuid file written ($value).\n";
3561
3562 1
3563
3564}
3565
3566sub write_uuid($$) {
3567 my ($skip, $sync) = @_;
3568
3569 $sync ? write_uuid_sync $skip
3570 : async { write_uuid_sync $skip };
3571}
3572
3573sub emergency_save() {
3574 my $freeze_guard = cf::freeze_mainloop;
3575
3576 warn "emergency_perl_save: enter\n";
3577
3578 cf::sync_job {
3579 # this is a trade-off: we want to be very quick here, so
3580 # save all maps without fsync, and later call a global sync
3581 # (which in turn might be very very slow)
3582 local $USE_FSYNC = 0;
3583
3584 # use a peculiar iteration method to avoid tripping on perl
3585 # refcount bugs in for. also avoids problems with players
3586 # and maps saved/destroyed asynchronously.
3587 warn "emergency_perl_save: begin player save\n";
3588 for my $login (keys %cf::PLAYER) {
3589 my $pl = $cf::PLAYER{$login} or next;
3590 $pl->valid or next;
3591 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3592 $pl->save;
3593 }
3594 warn "emergency_perl_save: end player save\n";
3595
3596 warn "emergency_perl_save: begin map save\n";
3597 for my $path (keys %cf::MAP) {
3598 my $map = $cf::MAP{$path} or next;
3599 $map->valid or next;
3600 $map->save;
3601 }
3602 warn "emergency_perl_save: end map save\n";
3603
3604 warn "emergency_perl_save: begin database checkpoint\n";
3605 BDB::db_env_txn_checkpoint $DB_ENV;
3606 warn "emergency_perl_save: end database checkpoint\n";
3607
3608 warn "emergency_perl_save: begin write uuid\n";
3609 write_uuid_sync 1;
3610 warn "emergency_perl_save: end write uuid\n";
3611 };
3612
3613 warn "emergency_perl_save: starting sync()\n";
3614 IO::AIO::aio_sync sub {
3615 warn "emergency_perl_save: finished sync()\n";
3616 };
3617
3618 warn "emergency_perl_save: leave\n";
3619}
3620
3621sub post_cleanup {
3622 my ($make_core) = @_;
3623
3624 warn Carp::longmess "post_cleanup backtrace"
3625 if $make_core;
3626
3627 my $fh = pidfile;
3628 unlink $PIDFILE if <$fh> == $$;
3629}
3630
3631# a safer delete_package, copied from Symbol
3632sub clear_package($) {
3633 my $pkg = shift;
3634
3635 # expand to full symbol table name if needed
3636 unless ($pkg =~ /^main::.*::$/) {
3637 $pkg = "main$pkg" if $pkg =~ /^::/;
3638 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3639 $pkg .= '::' unless $pkg =~ /::$/;
3640 }
3641
3642 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3643 my $stem_symtab = *{$stem}{HASH};
3644
3645 defined $stem_symtab and exists $stem_symtab->{$leaf}
3646 or return;
3647
3648 # clear all symbols
3649 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3650 for my $name (keys %$leaf_symtab) {
3651 _gv_clear *{"$pkg$name"};
3652# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3653 }
3654 warn "cleared package $pkg\n";#d#
3655}
3656
3657sub do_reload_perl() {
3658 # can/must only be called in main
3659 if ($Coro::current != $Coro::main) {
3660 warn "can only reload from main coroutine";
3661 return;
3662 }
3663
3664 return if $RELOAD++;
3665
3666 my $t1 = EV::time;
3667
3668 while ($RELOAD) {
3669 warn "reloading...";
3670
3671 warn "entering sync_job";
3672
3673 cf::sync_job {
3674 cf::write_runtime_sync; # external watchdog should not bark
3675 cf::emergency_save;
3676 cf::write_runtime_sync; # external watchdog should not bark
3677
3678 warn "syncing database to disk";
3679 BDB::db_env_txn_checkpoint $DB_ENV;
3680
3681 # if anything goes wrong in here, we should simply crash as we already saved
3682
3683 warn "flushing outstanding aio requests";
3684 while (IO::AIO::nreqs || BDB::nreqs) {
3685 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3686 }
3687
3688 warn "cancelling all extension coros";
3689 $_->cancel for values %EXT_CORO;
3690 %EXT_CORO = ();
3691
3692 warn "removing commands";
3693 %COMMAND = ();
3694
3695 warn "removing ext/exti commands";
3696 %EXTCMD = ();
3697 %EXTICMD = ();
3698
3699 warn "unloading/nuking all extensions";
3700 for my $pkg (@EXTS) {
3701 warn "... unloading $pkg";
3702
3703 if (my $cb = $pkg->can ("unload")) {
3704 eval {
3705 $cb->($pkg);
3706 1
3707 } or warn "$pkg unloaded, but with errors: $@";
3708 }
3709
3710 warn "... clearing $pkg";
3711 clear_package $pkg;
3712 }
3713
3714 warn "unloading all perl modules loaded from $LIBDIR";
3715 while (my ($k, $v) = each %INC) {
3716 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3717
3718 warn "... unloading $k";
3719 delete $INC{$k};
3720
3721 $k =~ s/\.pm$//;
3722 $k =~ s/\//::/g;
3723
3724 if (my $cb = $k->can ("unload_module")) {
3725 $cb->();
3726 }
3727
3728 clear_package $k;
3729 }
3730
3731 warn "getting rid of safe::, as good as possible";
3732 clear_package "safe::$_"
3733 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3734
3735 warn "unloading cf.pm \"a bit\"";
3736 delete $INC{"cf.pm"};
3737 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3738
3739 # don't, removes xs symbols, too,
3740 # and global variables created in xs
3741 #clear_package __PACKAGE__;
3742
3743 warn "unload completed, starting to reload now";
3744
3745 warn "reloading cf.pm";
3746 require cf;
3747 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3748
3749 warn "loading config and database again";
3750 cf::reload_config;
3751
3752 warn "loading extensions";
3753 cf::load_extensions;
3754
3755 if ($REATTACH_ON_RELOAD) {
3756 warn "reattaching attachments to objects/players";
3757 _global_reattach; # objects, sockets
3758 warn "reattaching attachments to maps";
3759 reattach $_ for values %MAP;
3760 warn "reattaching attachments to players";
3761 reattach $_ for values %PLAYER;
3762 }
3763
3764 warn "running post_init jobs";
3765 (pop @POST_INIT)->(1) while @POST_INIT;
3766
3767 warn "leaving sync_job";
3768
3769 1
3770 } or do {
3771 warn $@;
3772 cf::cleanup "error while reloading, exiting.";
3773 };
3774
3775 warn "reloaded";
3776 --$RELOAD;
3777 }
3778
3779 $t1 = EV::time - $t1;
3780 warn "reload completed in ${t1}s\n";
3781};
3782
3783our $RELOAD_WATCHER; # used only during reload
3784
3785sub reload_perl() {
3786 # doing reload synchronously and two reloads happen back-to-back,
3787 # coro crashes during coro_state_free->destroy here.
3788
3789 $RELOAD_WATCHER ||= cf::async {
3790 Coro::AIO::aio_wait cache_extensions;
3791
3792 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3793 do_reload_perl;
3794 undef $RELOAD_WATCHER;
3795 };
3796 };
3797}
3798
3799register_command "reload" => sub {
3800 my ($who, $arg) = @_;
3801
3802 if ($who->flag (FLAG_WIZ)) {
3803 $who->message ("reloading server.");
3804 async {
3805 $Coro::current->{desc} = "perl_reload";
3806 reload_perl;
3807 };
3808 }
3809};
3810
3811unshift @INC, $LIBDIR;
3812
3813my $bug_warning = 0;
3814
3815our @WAIT_FOR_TICK;
3816our @WAIT_FOR_TICK_BEGIN;
3817
3818sub wait_for_tick {
3819 return if tick_inhibit || $Coro::current == $Coro::main;
3820
3821 my $signal = new Coro::Signal;
3822 push @WAIT_FOR_TICK, $signal;
3823 $signal->wait;
3824}
3825
3826sub wait_for_tick_begin {
3827 return if tick_inhibit || $Coro::current == $Coro::main;
3828
3829 my $signal = new Coro::Signal;
3830 push @WAIT_FOR_TICK_BEGIN, $signal;
3831 $signal->wait;
3832}
3833
3834sub tick {
3835 if ($Coro::current != $Coro::main) {
3836 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3837 unless ++$bug_warning > 10;
3838 return;
3839 }
3840
3841 cf::server_tick; # one server iteration
3842
3843 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3844 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3845 Coro::async_pool {
3846 $Coro::current->{desc} = "runtime saver";
3847 write_runtime_sync
3848 or warn "ERROR: unable to write runtime file: $!";
3849 };
3850 }
3851
3852 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3853 $sig->send;
3854 }
3855 while (my $sig = shift @WAIT_FOR_TICK) {
3856 $sig->send;
3857 }
3858
3859 $LOAD = ($NOW - $TICK_START) / $TICK;
3860 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3861
3862 if (0) {
3863 if ($NEXT_TICK) {
3864 my $jitter = $TICK_START - $NEXT_TICK;
3865 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3866 warn "jitter $JITTER\n";#d#
3867 }
3868 }
3869}
1001 3870
1002{ 3871{
1003 my $path = cf::localdir . "/database.pst"; 3872 # configure BDB
1004 3873
1005 sub db_load() { 3874 BDB::min_parallel 8;
1006 warn "loading database $path\n";#d# remove later 3875 BDB::max_poll_reqs $TICK * 0.1;
1007 $DB = stat $path ? Storable::retrieve $path : { }; 3876 $AnyEvent::BDB::WATCHER->priority (1);
1008 }
1009 3877
1010 my $pid; 3878 unless ($DB_ENV) {
3879 $DB_ENV = BDB::db_env_create;
3880 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3881 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3882 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3883 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3884 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
1011 3885
1012 sub db_save() { 3886 cf::sync_job {
1013 warn "saving database $path\n";#d# remove later
1014 waitpid $pid, 0 if $pid;
1015 if (0 == ($pid = fork)) {
1016 $DB->{_meta}{version} = 1;
1017 Storable::nstore $DB, "$path~";
1018 rename "$path~", $path;
1019 cf::_exit 0 if defined $pid;
1020 }
1021 }
1022
1023 my $dirty;
1024
1025 sub db_sync() {
1026 db_save if $dirty;
1027 undef $dirty;
1028 }
1029
1030 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
1031 db_sync;
1032 });
1033
1034 sub db_dirty() {
1035 $dirty = 1;
1036 $idle->start;
1037 }
1038
1039 sub db_get($;$) {
1040 @_ >= 2
1041 ? $DB->{$_[0]}{$_[1]}
1042 : ($DB->{$_[0]} ||= { })
1043 }
1044
1045 sub db_put($$;$) {
1046 if (@_ >= 3) {
1047 $DB->{$_[0]}{$_[1]} = $_[2];
1048 } else { 3887 eval {
1049 $DB->{$_[0]} = $_[1]; 3888 BDB::db_env_open
1050 } 3889 $DB_ENV,
1051 db_dirty; 3890 $BDBDIR,
1052 } 3891 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3892 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3893 0666;
1053 3894
1054 attach_global 3895 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
1055 prio => 10000,
1056 on_cleanup => sub {
1057 db_sync;
1058 },
1059 ;
1060}
1061
1062#############################################################################
1063# the server's main()
1064
1065sub cfg_load {
1066 open my $fh, "<:utf8", cf::confdir . "/config"
1067 or return;
1068
1069 local $/;
1070 *CFG = YAML::Syck::Load <$fh>;
1071}
1072
1073sub main {
1074 cfg_load;
1075 db_load;
1076 load_extensions;
1077 Event::loop;
1078}
1079
1080#############################################################################
1081# initialisation
1082
1083sub _perl_reload(&) {
1084 my ($msg) = @_;
1085
1086 $msg->("reloading...");
1087
1088 eval {
1089 # cancel all watchers
1090 $_->cancel for Event::all_watchers;
1091
1092 # unload all extensions
1093 for (@exts) {
1094 $msg->("unloading <$_>");
1095 unload_extension $_;
1096 }
1097
1098 # unload all modules loaded from $LIBDIR
1099 while (my ($k, $v) = each %INC) {
1100 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1101
1102 $msg->("removing <$k>");
1103 delete $INC{$k};
1104
1105 $k =~ s/\.pm$//;
1106 $k =~ s/\//::/g;
1107
1108 if (my $cb = $k->can ("unload_module")) {
1109 $cb->();
1110 } 3896 };
1111 3897
1112 Symbol::delete_package $k; 3898 cf::cleanup "db_env_open(db): $@" if $@;
1113 } 3899 };
3900 }
1114 3901
1115 # sync database to disk 3902 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
1116 cf::db_sync; 3903 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
1117
1118 # get rid of safe::, as good as possible
1119 Symbol::delete_package "safe::$_"
1120 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
1121
1122 # remove register_script_function callbacks
1123 # TODO
1124
1125 # unload cf.pm "a bit"
1126 delete $INC{"cf.pm"};
1127
1128 # don't, removes xs symbols, too,
1129 # and global variables created in xs
1130 #Symbol::delete_package __PACKAGE__;
1131
1132 # reload cf.pm
1133 $msg->("reloading cf.pm");
1134 require cf;
1135
1136 # load config and database again
1137 cf::cfg_load;
1138 cf::db_load;
1139
1140 # load extensions
1141 $msg->("load extensions");
1142 cf::load_extensions;
1143
1144 # reattach attachments to objects
1145 $msg->("reattach");
1146 _global_reattach;
1147 }; 3904 };
1148 $msg->($@) if $@; 3905 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
1149 3906 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
1150 $msg->("reloaded");
1151};
1152
1153sub perl_reload() {
1154 _perl_reload {
1155 warn $_[0];
1156 print "$_[0]\n";
1157 }; 3907 };
3908 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3909 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3910 };
1158} 3911}
1159 3912
1160register_command "perl-reload", 0, sub { 3913{
3914 # configure IO::AIO
3915
3916 IO::AIO::min_parallel 8;
3917 IO::AIO::max_poll_time $TICK * 0.1;
3918 undef $AnyEvent::AIO::WATCHER;
3919}
3920
3921my $_log_backtrace;
3922
3923sub _log_backtrace {
1161 my ($who, $arg) = @_; 3924 my ($msg, @addr) = @_;
1162 3925
1163 if ($who->flag (FLAG_WIZ)) { 3926 $msg =~ s/\n//;
1164 _perl_reload { 3927
1165 warn $_[0]; 3928 # limit the # of concurrent backtraces
1166 $who->message ($_[0]); 3929 if ($_log_backtrace < 2) {
3930 ++$_log_backtrace;
3931 my $perl_bt = Carp::longmess $msg;
3932 async {
3933 $Coro::current->{desc} = "abt $msg";
3934
3935 my @bt = fork_call {
3936 @addr = map { sprintf "%x", $_ } @addr;
3937 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3938 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3939 or die "addr2line: $!";
3940
3941 my @funcs;
3942 my @res = <$fh>;
3943 chomp for @res;
3944 while (@res) {
3945 my ($func, $line) = splice @res, 0, 2, ();
3946 push @funcs, "[$func] $line";
3947 }
3948
3949 @funcs
3950 };
3951
3952 LOG llevInfo, "[ABT] $perl_bt\n";
3953 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3954 LOG llevInfo, "[ABT] $_\n" for @bt;
3955 --$_log_backtrace;
1167 }; 3956 };
1168 } 3957 } else {
1169}; 3958 LOG llevInfo, "[ABT] $msg\n";
1170 3959 LOG llevInfo, "[ABT] [suppressed]\n";
1171register "<global>", __PACKAGE__;
1172
1173unshift @INC, $LIBDIR;
1174
1175$TICK_WATCHER = Event->timer (
1176 prio => 1,
1177 async => 1,
1178 at => $NEXT_TICK || 1,
1179 cb => sub {
1180 cf::server_tick; # one server iteration
1181
1182 my $NOW = Event::time;
1183 $NEXT_TICK += $TICK;
1184
1185 # if we are delayed by four ticks or more, skip them all
1186 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
1187
1188 $TICK_WATCHER->at ($NEXT_TICK);
1189 $TICK_WATCHER->start;
1190 }, 3960 }
1191); 3961}
1192 3962
1193IO::AIO::max_poll_time $TICK * 0.2; 3963# load additional modules
3964require "cf/$_.pm" for @EXTRA_MODULES;
1194 3965
1195Event->io (fd => IO::AIO::poll_fileno, 3966END { cf::emergency_save }
1196 poll => 'r',
1197 prio => 5,
1198 cb => \&IO::AIO::poll_cb);
1199 3967
12001 39681
1201 3969

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