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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.86 by root, Thu Dec 14 05:09:32 2006 UTC vs.
Revision 1.166 by root, Sat Jan 13 23:06:13 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3 ();
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Data::Dumper;
21use Digest::MD5;
22use Fcntl;
10use IO::AIO (); 23use IO::AIO 2.32 ();
11use YAML::Syck (); 24use YAML::Syck ();
12use Time::HiRes; 25use Time::HiRes;
13use Event; 26
14$Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
15 30
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
18 33
19use strict; 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
20 35
21our %COMMAND = (); 36our %COMMAND = ();
22our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
23our %EXTCMD = (); 40our %EXTCMD = ();
24 41our %EXT_CORO = (); # coroutines bound to extensions
25_init_vars; 42our %EXT_MAP = (); # pluggable maps
26 43
27our @EVENT; 44our @EVENT;
28our $LIBDIR = maps_directory "perl"; 45our $LIBDIR = datadir . "/ext";
29 46
30our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
31our $TICK_WATCHER; 48our $TICK_WATCHER;
32our $NEXT_TICK; 49our $NEXT_TICK;
50our $NOW;
33 51
34our %CFG; 52our %CFG;
35 53
36our $UPTIME; $UPTIME ||= time; 54our $UPTIME; $UPTIME ||= time;
55our $RUNTIME;
56
57our %PLAYER; # all users
58our %MAP; # all maps
59our $LINK_MAP; # the special {link} map, which is always available
60our $RANDOM_MAPS = cf::localdir . "/random";
61
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
64
65# used to convert map paths into valid unix filenames by replacing / by ∕
66our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
67
68binmode STDOUT;
69binmode STDERR;
70
71# read virtual server time, if available
72unless ($RUNTIME || !-e cf::localdir . "/runtime") {
73 open my $fh, "<", cf::localdir . "/runtime"
74 or die "unable to read runtime file: $!";
75 $RUNTIME = <$fh> + 0.;
76}
77
78mkdir cf::localdir;
79mkdir cf::localdir . "/" . cf::playerdir;
80mkdir cf::localdir . "/" . cf::tmpdir;
81mkdir cf::localdir . "/" . cf::uniquedir;
82mkdir $RANDOM_MAPS;
83
84our $EMERGENCY_POSITION;
37 85
38############################################################################# 86#############################################################################
39 87
40=head2 GLOBAL VARIABLES 88=head2 GLOBAL VARIABLES
41 89
42=over 4 90=over 4
43 91
44=item $cf::UPTIME 92=item $cf::UPTIME
45 93
46The timestamp of the server start (so not actually an uptime). 94The timestamp of the server start (so not actually an uptime).
95
96=item $cf::RUNTIME
97
98The time this server has run, starts at 0 and is increased by $cf::TICK on
99every server tick.
47 100
48=item $cf::LIBDIR 101=item $cf::LIBDIR
49 102
50The perl library directory, where extensions and cf-specific modules can 103The perl library directory, where extensions and cf-specific modules can
51be found. It will be added to C<@INC> automatically. 104be found. It will be added to C<@INC> automatically.
52 105
106=item $cf::NOW
107
108The time of the last (current) server tick.
109
53=item $cf::TICK 110=item $cf::TICK
54 111
55The interval between server ticks, in seconds. 112The interval between server ticks, in seconds.
56 113
57=item %cf::CFG 114=item %cf::CFG
58 115
59Configuration for the server, loaded from C</etc/crossfire/config>, or 116Configuration for the server, loaded from C</etc/crossfire/config>, or
60from wherever your confdir points to. 117from wherever your confdir points to.
118
119=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
120
121These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
122or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
123processing has been done. Call C<< ->wait >> on them to maximise the
124window of cpu time available, or simply to synchronise to the server tick.
61 125
62=back 126=back
63 127
64=cut 128=cut
65 129
66BEGIN { 130BEGIN {
67 *CORE::GLOBAL::warn = sub { 131 *CORE::GLOBAL::warn = sub {
68 my $msg = join "", @_; 132 my $msg = join "", @_;
133 utf8::encode $msg;
134
69 $msg .= "\n" 135 $msg .= "\n"
70 unless $msg =~ /\n$/; 136 unless $msg =~ /\n$/;
71 137
72 print STDERR "cfperl: $msg";
73 LOG llevError, "cfperl: $msg"; 138 LOG llevError, $msg;
74 }; 139 };
75} 140}
76 141
142@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
143@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
144@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
145@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
146@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
77@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 147@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
78 148
79# we bless all objects into (empty) derived classes to force a method lookup 149# we bless all objects into (empty) derived classes to force a method lookup
80# within the Safe compartment. 150# within the Safe compartment.
81for my $pkg (qw( 151for my $pkg (qw(
152 cf::global cf::attachable
82 cf::object cf::object::player 153 cf::object cf::object::player
83 cf::client_socket cf::player 154 cf::client cf::player
84 cf::arch cf::living 155 cf::arch cf::living
85 cf::map cf::party cf::region 156 cf::map cf::party cf::region
86)) { 157)) {
87 no strict 'refs'; 158 no strict 'refs';
88 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 159 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
90 161
91$Event::DIED = sub { 162$Event::DIED = sub {
92 warn "error in event callback: @_"; 163 warn "error in event callback: @_";
93}; 164};
94 165
95my %ext_pkg;
96my @exts;
97my @hook;
98
99=head2 UTILITY FUNCTIONS 166=head2 UTILITY FUNCTIONS
100 167
101=over 4 168=over 4
102 169
170=item dumpval $ref
171
103=cut 172=cut
173
174sub dumpval {
175 eval {
176 local $SIG{__DIE__};
177 my $d;
178 if (1) {
179 $d = new Data::Dumper([$_[0]], ["*var"]);
180 $d->Terse(1);
181 $d->Indent(2);
182 $d->Quotekeys(0);
183 $d->Useqq(1);
184 #$d->Bless(...);
185 $d->Seen($_[1]) if @_ > 1;
186 $d = $d->Dump();
187 }
188 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
189 $d
190 } || "[unable to dump $_[0]: '$@']";
191}
104 192
105use JSON::Syck (); # TODO# replace by JSON::PC once working 193use JSON::Syck (); # TODO# replace by JSON::PC once working
106 194
107=item $ref = cf::from_json $json 195=item $ref = cf::from_json $json
108 196
124sub to_json($) { 212sub to_json($) {
125 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 213 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
126 JSON::Syck::Dump $_[0] 214 JSON::Syck::Dump $_[0]
127} 215}
128 216
217=item cf::lock_wait $string
218
219Wait until the given lock is available. See cf::lock_acquire.
220
221=item my $lock = cf::lock_acquire $string
222
223Wait until the given lock is available and then acquires it and returns
224a Coro::guard object. If the guard object gets destroyed (goes out of scope,
225for example when the coroutine gets canceled), the lock is automatically
226returned.
227
228Lock names should begin with a unique identifier (for example, cf::map::find
229uses map_find and cf::map::load uses map_load).
230
231=cut
232
233our %LOCK;
234
235sub lock_wait($) {
236 my ($key) = @_;
237
238 # wait for lock, if any
239 while ($LOCK{$key}) {
240 push @{ $LOCK{$key} }, $Coro::current;
241 Coro::schedule;
242 }
243}
244
245sub lock_acquire($) {
246 my ($key) = @_;
247
248 # wait, to be sure we are not locked
249 lock_wait $key;
250
251 $LOCK{$key} = [];
252
253 Coro::guard {
254 # wake up all waiters, to be on the safe side
255 $_->ready for @{ delete $LOCK{$key} };
256 }
257}
258
259sub freeze_mainloop {
260 return unless $TICK_WATCHER->is_active;
261
262 my $guard = Coro::guard { $TICK_WATCHER->start };
263 $TICK_WATCHER->stop;
264 $guard
265}
266
267=item cf::async { BLOCK }
268
269Currently the same as Coro::async_pool, meaning you cannot use
270C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
271thing you are allowed to do is call C<prio> on it.
272
273=cut
274
275BEGIN { *async = \&Coro::async_pool }
276
277=item cf::sync_job { BLOCK }
278
279The design of crossfire+ requires that the main coro ($Coro::main) is
280always able to handle events or runnable, as crossfire+ is only partly
281reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
282
283If it must be done, put the blocking parts into C<sync_job>. This will run
284the given BLOCK in another coroutine while waiting for the result. The
285server will be frozen during this time, so the block should either finish
286fast or be very important.
287
288=cut
289
290sub sync_job(&) {
291 my ($job) = @_;
292
293 if ($Coro::current == $Coro::main) {
294 # this is the main coro, too bad, we have to block
295 # till the operation succeeds, freezing the server :/
296
297 # TODO: use suspend/resume instead
298 # (but this is cancel-safe)
299 my $freeze_guard = freeze_mainloop;
300
301 my $busy = 1;
302 my @res;
303
304 (async {
305 @res = eval { $job->() };
306 warn $@ if $@;
307 undef $busy;
308 })->prio (Coro::PRIO_MAX);
309
310 while ($busy) {
311 Coro::cede or Event::one_event;
312 }
313
314 wantarray ? @res : $res[0]
315 } else {
316 # we are in another coroutine, how wonderful, everything just works
317
318 $job->()
319 }
320}
321
322=item $coro = cf::async_ext { BLOCK }
323
324Like async, but this coro is automatically being canceled when the
325extension calling this is being unloaded.
326
327=cut
328
329sub async_ext(&) {
330 my $cb = shift;
331
332 my $coro = &Coro::async ($cb);
333
334 $coro->on_destroy (sub {
335 delete $EXT_CORO{$coro+0};
336 });
337 $EXT_CORO{$coro+0} = $coro;
338
339 $coro
340}
341
342sub write_runtime {
343 return unless $TICK_WATCHER->is_active;
344
345 my $runtime = cf::localdir . "/runtime";
346
347 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
348 or return;
349
350 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
351 (aio_write $fh, 0, (length $value), $value, 0) <= 0
352 and return;
353
354 aio_fsync $fh
355 and return;
356
357 close $fh
358 or return;
359
360 aio_rename "$runtime~", $runtime
361 and return;
362
363 1
364}
365
129=back 366=back
130 367
131=cut 368=cut
132 369
133############################################################################# 370#############################################################################
134 371
135=head2 EVENTS AND OBJECT ATTACHMENTS 372=head2 ATTACHABLE OBJECTS
373
374Many objects in crossfire are so-called attachable objects. That means you can
375attach callbacks/event handlers (a collection of which is called an "attachment")
376to it. All such attachable objects support the following methods.
377
378In the following description, CLASS can be any of C<global>, C<object>
379C<player>, C<client> or C<map> (i.e. the attachable objects in
380crossfire+).
136 381
137=over 4 382=over 4
138 383
139=item $object->attach ($attachment, key => $value...)
140
141=item $object->detach ($attachment)
142
143Attach/detach a pre-registered attachment to an object.
144
145=item $player->attach ($attachment, key => $value...)
146
147=item $player->detach ($attachment)
148
149Attach/detach a pre-registered attachment to a player.
150
151=item $map->attach ($attachment, key => $value...) 384=item $attachable->attach ($attachment, key => $value...)
152 385
153=item $map->detach ($attachment) 386=item $attachable->detach ($attachment)
154 387
155Attach/detach a pre-registered attachment to a map. 388Attach/detach a pre-registered attachment to a specific object and give it
389the specified key/value pairs as arguments.
156 390
157=item $bool = $object->attached ($name) 391Example, attach a minesweeper attachment to the given object, making it a
39210x10 minesweeper game:
158 393
159=item $bool = $player->attached ($name) 394 $obj->attach (minesweeper => width => 10, height => 10);
160 395
161=item $bool = $map->attached ($name) 396=item $bool = $attachable->attached ($name)
162 397
163Checks wether the named attachment is currently attached to the object. 398Checks wether the named attachment is currently attached to the object.
164 399
165=item cf::attach_global ... 400=item cf::CLASS->attach ...
166 401
167Attach handlers for global events. 402=item cf::CLASS->detach ...
168 403
169This and all following C<attach_*>-functions expect any number of the 404Define an anonymous attachment and attach it to all objects of the given
170following handler/hook descriptions: 405CLASS. See the next function for an explanation of its arguments.
406
407You can attach to global events by using the C<cf::global> class.
408
409Example, log all player logins:
410
411 cf::player->attach (
412 on_login => sub {
413 my ($pl) = @_;
414 ...
415 },
416 );
417
418Example, attach to the jeweler skill:
419
420 cf::object->attach (
421 type => cf::SKILL,
422 subtype => cf::SK_JEWELER,
423 on_use_skill => sub {
424 my ($sk, $ob, $part, $dir, $msg) = @_;
425 ...
426 },
427 );
428
429=item cf::CLASS::attachment $name, ...
430
431Register an attachment by C<$name> through which attachable objects of the
432given CLASS can refer to this attachment.
433
434Some classes such as crossfire maps and objects can specify attachments
435that are attached at load/instantiate time, thus the need for a name.
436
437These calls expect any number of the following handler/hook descriptions:
171 438
172=over 4 439=over 4
173 440
174=item prio => $number 441=item prio => $number
175 442
177by another C<prio> setting). Lower priority handlers get executed 444by another C<prio> setting). Lower priority handlers get executed
178earlier. The default priority is C<0>, and many built-in handlers are 445earlier. The default priority is C<0>, and many built-in handlers are
179registered at priority C<-1000>, so lower priorities should not be used 446registered at priority C<-1000>, so lower priorities should not be used
180unless you know what you are doing. 447unless you know what you are doing.
181 448
449=item type => $type
450
451(Only for C<< cf::object->attach >> calls), limits the attachment to the
452given type of objects only (the additional parameter C<subtype> can be
453used to further limit to the given subtype).
454
182=item on_I<event> => \&cb 455=item on_I<event> => \&cb
183 456
184Call the given code reference whenever the named event happens (event is 457Call the given code reference whenever the named event happens (event is
185something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 458something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
186handlers are recognised generally depends on the type of object these 459handlers are recognised generally depends on the type of object these
195package and register them. Only handlers for eevents supported by the 468package and register them. Only handlers for eevents supported by the
196object/class are recognised. 469object/class are recognised.
197 470
198=back 471=back
199 472
200=item cf::attach_to_type $object_type, $subtype, ... 473Example, define an attachment called "sockpuppet" that calls the given
474event handler when a monster attacks:
201 475
202Attach handlers for a specific object type (e.g. TRANSPORT) and 476 cf::object::attachment sockpuppet =>
203subtype. If C<$subtype> is zero or undef, matches all objects of the given 477 on_skill_attack => sub {
204type. 478 my ($self, $victim) = @_;
205 479 ...
206=item cf::attach_to_objects ...
207
208Attach handlers to all objects. Do not use this except for debugging or
209very rare events, as handlers are (obviously) called for I<all> objects in
210the game.
211
212=item cf::attach_to_players ...
213
214Attach handlers to all players.
215
216=item cf::attach_to_maps ...
217
218Attach handlers to all maps.
219
220=item cf:register_attachment $name, ...
221
222Register an attachment by name through which objects can refer to this
223attachment.
224
225=item cf:register_player_attachment $name, ...
226
227Register an attachment by name through which players can refer to this
228attachment.
229
230=item cf:register_map_attachment $name, ...
231
232Register an attachment by name through which maps can refer to this
233attachment.
234
235=cut
236
237# the following variables are defined in .xs and must not be re-created
238our @CB_GLOBAL = (); # registry for all global events
239our @CB_OBJECT = (); # all objects (should not be used except in emergency)
240our @CB_PLAYER = ();
241our @CB_TYPE = (); # registry for type (cf-object class) based events
242our @CB_MAP = ();
243
244my %attachment;
245
246sub _attach_cb($\%$$$) {
247 my ($registry, $undo, $event, $prio, $cb) = @_;
248
249 use sort 'stable';
250
251 $cb = [$prio, $cb];
252
253 @{$registry->[$event]} = sort
254 { $a->[0] cmp $b->[0] }
255 @{$registry->[$event] || []}, $cb;
256
257 push @{$undo->{cb}}, [$event, $cb];
258}
259
260# attach handles attaching event callbacks
261# the only thing the caller has to do is pass the correct
262# registry (== where the callback attaches to).
263sub _attach(\@$@) {
264 my ($registry, $klass, @arg) = @_;
265
266 my $prio = 0;
267
268 my %undo = (
269 registry => $registry,
270 cb => [],
271 );
272
273 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
274
275 while (@arg) {
276 my $type = shift @arg;
277
278 if ($type eq "prio") {
279 $prio = shift @arg;
280
281 } elsif ($type eq "package") {
282 my $pkg = shift @arg;
283
284 while (my ($name, $id) = each %cb_id) {
285 if (my $cb = $pkg->can ($name)) {
286 _attach_cb $registry, %undo, $id, $prio, $cb;
287 }
288 } 480 }
289
290 } elsif (exists $cb_id{$type}) {
291 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
292
293 } elsif (ref $type) {
294 warn "attaching objects not supported, ignoring.\n";
295
296 } else {
297 shift @arg;
298 warn "attach argument '$type' not supported, ignoring.\n";
299 }
300 }
301
302 \%undo
303}
304
305sub _attach_attachment {
306 my ($obj, $name, %arg) = @_;
307
308 return if exists $obj->{_attachment}{$name};
309
310 my $res;
311
312 if (my $attach = $attachment{$name}) {
313 my $registry = $obj->registry;
314
315 for (@$attach) {
316 my ($klass, @attach) = @$_;
317 $res = _attach @$registry, $klass, @attach;
318 }
319
320 $obj->{$name} = \%arg;
321 } else {
322 warn "object uses attachment '$name' that is not available, postponing.\n";
323 }
324
325 $obj->{_attachment}{$name} = undef;
326
327 $res->{attachment} = $name;
328 $res
329}
330
331*cf::object::attach =
332*cf::player::attach =
333*cf::map::attach = sub {
334 my ($obj, $name, %arg) = @_;
335
336 _attach_attachment $obj, $name, %arg;
337};
338
339# all those should be optimised
340*cf::object::detach =
341*cf::player::detach =
342*cf::map::detach = sub {
343 my ($obj, $name) = @_;
344
345 delete $obj->{_attachment}{$name};
346 reattach ($obj);
347};
348
349*cf::object::attached =
350*cf::player::attached =
351*cf::map::attached = sub {
352 my ($obj, $name) = @_;
353
354 exists $obj->{_attachment}{$name}
355};
356
357sub attach_global {
358 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
359}
360
361sub attach_to_type {
362 my $type = shift;
363 my $subtype = shift;
364
365 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
366}
367
368sub attach_to_objects {
369 _attach @CB_OBJECT, KLASS_OBJECT, @_
370}
371
372sub attach_to_players {
373 _attach @CB_PLAYER, KLASS_PLAYER, @_
374}
375
376sub attach_to_maps {
377 _attach @CB_MAP, KLASS_MAP, @_
378}
379
380sub register_attachment {
381 my $name = shift;
382
383 $attachment{$name} = [[KLASS_OBJECT, @_]];
384}
385
386sub register_player_attachment {
387 my $name = shift;
388
389 $attachment{$name} = [[KLASS_PLAYER, @_]];
390}
391
392sub register_map_attachment {
393 my $name = shift;
394
395 $attachment{$name} = [[KLASS_MAP, @_]];
396}
397
398our $override;
399our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
400
401sub override {
402 $override = 1;
403 @invoke_results = ();
404}
405
406sub do_invoke {
407 my $event = shift;
408 my $callbacks = shift;
409
410 @invoke_results = ();
411
412 local $override;
413
414 for (@$callbacks) {
415 eval { &{$_->[1]} };
416
417 if ($@) {
418 warn "$@";
419 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
420 override;
421 }
422
423 return 1 if $override;
424 }
425
426 0 481 }
427}
428 482
429=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 483=item $attachable->valid
430
431=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
432
433=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
434
435=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
436
437Generate a global/object/player/map-specific event with the given arguments.
438
439This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
440removed in future versions), and there is no public API to access override
441results (if you must, access C<@cf::invoke_results> directly).
442
443=back
444
445=cut
446
447#############################################################################
448
449=head2 METHODS VALID FOR ALL CORE OBJECTS
450
451=over 4
452
453=item $object->valid, $player->valid, $map->valid
454 484
455Just because you have a perl object does not mean that the corresponding 485Just because you have a perl object does not mean that the corresponding
456C-level object still exists. If you try to access an object that has no 486C-level object still exists. If you try to access an object that has no
457valid C counterpart anymore you get an exception at runtime. This method 487valid C counterpart anymore you get an exception at runtime. This method
458can be used to test for existence of the C object part without causing an 488can be used to test for existence of the C object part without causing an
459exception. 489exception.
460 490
491=cut
492
493# the following variables are defined in .xs and must not be re-created
494our @CB_GLOBAL = (); # registry for all global events
495our @CB_ATTACHABLE = (); # registry for all attachables
496our @CB_OBJECT = (); # all objects (should not be used except in emergency)
497our @CB_PLAYER = ();
498our @CB_CLIENT = ();
499our @CB_TYPE = (); # registry for type (cf-object class) based events
500our @CB_MAP = ();
501
502my %attachment;
503
504sub _attach_cb($$$$) {
505 my ($registry, $event, $prio, $cb) = @_;
506
507 use sort 'stable';
508
509 $cb = [$prio, $cb];
510
511 @{$registry->[$event]} = sort
512 { $a->[0] cmp $b->[0] }
513 @{$registry->[$event] || []}, $cb;
514}
515
516# hack
517my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
518
519# attach handles attaching event callbacks
520# the only thing the caller has to do is pass the correct
521# registry (== where the callback attaches to).
522sub _attach {
523 my ($registry, $klass, @arg) = @_;
524
525 my $object_type;
526 my $prio = 0;
527 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
528
529 #TODO: get rid of this hack
530 if ($attachable_klass{$klass}) {
531 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
532 }
533
534 while (@arg) {
535 my $type = shift @arg;
536
537 if ($type eq "prio") {
538 $prio = shift @arg;
539
540 } elsif ($type eq "type") {
541 $object_type = shift @arg;
542 $registry = $CB_TYPE[$object_type] ||= [];
543
544 } elsif ($type eq "subtype") {
545 defined $object_type or Carp::croak "subtype specified without type";
546 my $object_subtype = shift @arg;
547 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
548
549 } elsif ($type eq "package") {
550 my $pkg = shift @arg;
551
552 while (my ($name, $id) = each %cb_id) {
553 if (my $cb = $pkg->can ($name)) {
554 _attach_cb $registry, $id, $prio, $cb;
555 }
556 }
557
558 } elsif (exists $cb_id{$type}) {
559 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
560
561 } elsif (ref $type) {
562 warn "attaching objects not supported, ignoring.\n";
563
564 } else {
565 shift @arg;
566 warn "attach argument '$type' not supported, ignoring.\n";
567 }
568 }
569}
570
571sub _object_attach {
572 my ($obj, $name, %arg) = @_;
573
574 return if exists $obj->{_attachment}{$name};
575
576 if (my $attach = $attachment{$name}) {
577 my $registry = $obj->registry;
578
579 for (@$attach) {
580 my ($klass, @attach) = @$_;
581 _attach $registry, $klass, @attach;
582 }
583
584 $obj->{$name} = \%arg;
585 } else {
586 warn "object uses attachment '$name' that is not available, postponing.\n";
587 }
588
589 $obj->{_attachment}{$name} = undef;
590}
591
592sub cf::attachable::attach {
593 if (ref $_[0]) {
594 _object_attach @_;
595 } else {
596 _attach shift->_attach_registry, @_;
597 }
598};
599
600# all those should be optimised
601sub cf::attachable::detach {
602 my ($obj, $name) = @_;
603
604 if (ref $obj) {
605 delete $obj->{_attachment}{$name};
606 reattach ($obj);
607 } else {
608 Carp::croak "cannot, currently, detach class attachments";
609 }
610};
611
612sub cf::attachable::attached {
613 my ($obj, $name) = @_;
614
615 exists $obj->{_attachment}{$name}
616}
617
618for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
619 eval "#line " . __LINE__ . " 'cf.pm'
620 sub cf::\L$klass\E::_attach_registry {
621 (\\\@CB_$klass, KLASS_$klass)
622 }
623
624 sub cf::\L$klass\E::attachment {
625 my \$name = shift;
626
627 \$attachment{\$name} = [[KLASS_$klass, \@_]];
628 }
629 ";
630 die if $@;
631}
632
633our $override;
634our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
635
636sub override {
637 $override = 1;
638 @invoke_results = ();
639}
640
641sub do_invoke {
642 my $event = shift;
643 my $callbacks = shift;
644
645 @invoke_results = ();
646
647 local $override;
648
649 for (@$callbacks) {
650 eval { &{$_->[1]} };
651
652 if ($@) {
653 warn "$@";
654 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
655 override;
656 }
657
658 return 1 if $override;
659 }
660
661 0
662}
663
664=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
665
666=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
667
668Generate an object-specific event with the given arguments.
669
670This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
671removed in future versions), and there is no public API to access override
672results (if you must, access C<@cf::invoke_results> directly).
673
461=back 674=back
462 675
463=cut 676=cut
464
465*cf::object::valid =
466*cf::player::valid =
467*cf::map::valid = \&cf::_valid;
468 677
469############################################################################# 678#############################################################################
470# object support 679# object support
471 680
472sub instantiate {
473 my ($obj, $data) = @_;
474
475 $data = from_json $data;
476
477 for (@$data) {
478 my ($name, $args) = @$_;
479
480 $obj->attach ($name, %{$args || {} });
481 }
482}
483
484# basically do the same as instantiate, without calling instantiate
485sub reattach { 681sub reattach {
682 # basically do the same as instantiate, without calling instantiate
486 my ($obj) = @_; 683 my ($obj) = @_;
684
487 my $registry = $obj->registry; 685 my $registry = $obj->registry;
488 686
489 @$registry = (); 687 @$registry = ();
490 688
491 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 689 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
492 690
493 for my $name (keys %{ $obj->{_attachment} || {} }) { 691 for my $name (keys %{ $obj->{_attachment} || {} }) {
494 if (my $attach = $attachment{$name}) { 692 if (my $attach = $attachment{$name}) {
495 for (@$attach) { 693 for (@$attach) {
496 my ($klass, @attach) = @$_; 694 my ($klass, @attach) = @$_;
497 _attach @$registry, $klass, @attach; 695 _attach $registry, $klass, @attach;
498 } 696 }
499 } else { 697 } else {
500 warn "object uses attachment '$name' that is not available, postponing.\n"; 698 warn "object uses attachment '$name' that is not available, postponing.\n";
501 } 699 }
502 } 700 }
503} 701}
504 702
505sub object_freezer_save { 703cf::attachable->attach (
506 my ($filename, $rdata, $objs) = @_;
507
508 if (length $$rdata) {
509 warn sprintf "saving %s (%d,%d)\n",
510 $filename, length $$rdata, scalar @$objs;
511
512 if (open my $fh, ">:raw", "$filename~") {
513 chmod SAVE_MODE, $fh;
514 syswrite $fh, $$rdata;
515 close $fh;
516
517 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
518 chmod SAVE_MODE, $fh;
519 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
520 close $fh;
521 rename "$filename.pst~", "$filename.pst";
522 } else {
523 unlink "$filename.pst";
524 }
525
526 rename "$filename~", $filename;
527 } else {
528 warn "FATAL: $filename~: $!\n";
529 }
530 } else {
531 unlink $filename;
532 unlink "$filename.pst";
533 }
534}
535
536sub object_freezer_as_string {
537 my ($rdata, $objs) = @_;
538
539 use Data::Dumper;
540
541 $$rdata . Dumper $objs
542}
543
544sub object_thawer_load {
545 my ($filename) = @_;
546
547 local $/;
548
549 my $av;
550
551 #TODO: use sysread etc.
552 if (open my $data, "<:raw:perlio", $filename) {
553 $data = <$data>;
554 if (open my $pst, "<:raw:perlio", "$filename.pst") {
555 $av = eval { (Storable::thaw <$pst>)->{objs} };
556 }
557 return ($data, $av);
558 }
559
560 ()
561}
562
563attach_to_objects
564 prio => -1000000, 704 prio => -1000000,
705 on_instantiate => sub {
706 my ($obj, $data) = @_;
707
708 $data = from_json $data;
709
710 for (@$data) {
711 my ($name, $args) = @$_;
712
713 $obj->attach ($name, %{$args || {} });
714 }
715 },
716 on_reattach => \&reattach,
565 on_clone => sub { 717 on_clone => sub {
566 my ($src, $dst) = @_; 718 my ($src, $dst) = @_;
567 719
568 @{$dst->registry} = @{$src->registry}; 720 @{$dst->registry} = @{$src->registry};
569 721
570 %$dst = %$src; 722 %$dst = %$src;
571 723
572 %{$dst->{_attachment}} = %{$src->{_attachment}} 724 %{$dst->{_attachment}} = %{$src->{_attachment}}
573 if exists $src->{_attachment}; 725 if exists $src->{_attachment};
574 }, 726 },
575; 727);
728
729sub object_freezer_save {
730 my ($filename, $rdata, $objs) = @_;
731
732 sync_job {
733 if (length $$rdata) {
734 warn sprintf "saving %s (%d,%d)\n",
735 $filename, length $$rdata, scalar @$objs;
736
737 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
738 chmod SAVE_MODE, $fh;
739 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
740 aio_fsync $fh;
741 close $fh;
742
743 if (@$objs) {
744 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
745 chmod SAVE_MODE, $fh;
746 my $data = Storable::nfreeze { version => 1, objs => $objs };
747 aio_write $fh, 0, (length $data), $data, 0;
748 aio_fsync $fh;
749 close $fh;
750 aio_rename "$filename.pst~", "$filename.pst";
751 }
752 } else {
753 aio_unlink "$filename.pst";
754 }
755
756 aio_rename "$filename~", $filename;
757 } else {
758 warn "FATAL: $filename~: $!\n";
759 }
760 } else {
761 aio_unlink $filename;
762 aio_unlink "$filename.pst";
763 }
764 }
765}
766
767sub object_freezer_as_string {
768 my ($rdata, $objs) = @_;
769
770 use Data::Dumper;
771
772 $$rdata . Dumper $objs
773}
774
775sub object_thawer_load {
776 my ($filename) = @_;
777
778 my ($data, $av);
779
780 (aio_load $filename, $data) >= 0
781 or return;
782
783 unless (aio_stat "$filename.pst") {
784 (aio_load "$filename.pst", $av) >= 0
785 or return;
786 $av = eval { (Storable::thaw $av)->{objs} };
787 }
788
789 warn sprintf "loading %s (%d)\n",
790 $filename, length $data, scalar @{$av || []};#d#
791 return ($data, $av);
792}
576 793
577############################################################################# 794#############################################################################
578# command handling &c 795# command handling &c
579 796
580=item cf::register_command $name => \&callback($ob,$args); 797=item cf::register_command $name => \&callback($ob,$args);
603=cut 820=cut
604 821
605sub register_extcmd { 822sub register_extcmd {
606 my ($name, $cb) = @_; 823 my ($name, $cb) = @_;
607 824
608 my $caller = caller;
609 #warn "registering extcmd '$name' to '$caller'";
610
611 $EXTCMD{$name} = [$cb, $caller]; 825 $EXTCMD{$name} = $cb;
612} 826}
613 827
614attach_to_players 828cf::player->attach (
615 on_command => sub { 829 on_command => sub {
616 my ($pl, $name, $params) = @_; 830 my ($pl, $name, $params) = @_;
617 831
618 my $cb = $COMMAND{$name} 832 my $cb = $COMMAND{$name}
619 or return; 833 or return;
629 843
630 my $msg = eval { from_json $buf }; 844 my $msg = eval { from_json $buf };
631 845
632 if (ref $msg) { 846 if (ref $msg) {
633 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 847 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
634 if (my %reply = $cb->[0]->($pl, $msg)) { 848 if (my %reply = $cb->($pl, $msg)) {
635 $pl->ext_reply ($msg->{msgid}, %reply); 849 $pl->ext_reply ($msg->{msgid}, %reply);
636 } 850 }
637 } 851 }
638 } else { 852 } else {
639 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 853 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
640 } 854 }
641 855
642 cf::override; 856 cf::override;
643 }, 857 },
644; 858);
645
646sub register {
647 my ($base, $pkg) = @_;
648
649 #TODO
650}
651 859
652sub load_extension { 860sub load_extension {
653 my ($path) = @_; 861 my ($path) = @_;
654 862
655 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 863 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
656 my $base = $1; 864 my $base = $1;
657 my $pkg = $1; 865 my $pkg = $1;
658 $pkg =~ s/[^[:word:]]/_/g; 866 $pkg =~ s/[^[:word:]]/_/g;
659 $pkg = "ext::$pkg"; 867 $pkg = "ext::$pkg";
660 868
661 warn "loading '$path' into '$pkg'\n"; 869 warn "... loading '$path' into '$pkg'\n";
662 870
663 open my $fh, "<:utf8", $path 871 open my $fh, "<:utf8", $path
664 or die "$path: $!"; 872 or die "$path: $!";
665 873
666 my $source = 874 my $source =
667 "package $pkg; use strict; use utf8;\n" 875 "package $pkg; use strict; use utf8;\n"
668 . "#line 1 \"$path\"\n{\n" 876 . "#line 1 \"$path\"\n{\n"
669 . (do { local $/; <$fh> }) 877 . (do { local $/; <$fh> })
670 . "\n};\n1"; 878 . "\n};\n1";
671 879
672 eval $source 880 unless (eval $source) {
673 or die $@ ? "$path: $@\n" 881 my $msg = $@ ? "$path: $@\n"
674 : "extension disabled.\n"; 882 : "extension disabled.\n";
675 883 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
676 push @exts, $pkg; 884 warn $@;
677 $ext_pkg{$base} = $pkg; 885 warn "mandatory extension failed to load, exiting.\n";
678 886 exit 1;
679# no strict 'refs'; 887 }
680# @{"$pkg\::ISA"} = ext::; 888 die $@;
681
682 register $base, $pkg;
683}
684
685sub unload_extension {
686 my ($pkg) = @_;
687
688 warn "removing extension $pkg\n";
689
690 # remove hooks
691 #TODO
692# for my $idx (0 .. $#PLUGIN_EVENT) {
693# delete $hook[$idx]{$pkg};
694# } 889 }
695 890
696 # remove commands 891 push @EXTS, $pkg;
697 for my $name (keys %COMMAND) {
698 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
699
700 if (@cb) {
701 $COMMAND{$name} = \@cb;
702 } else {
703 delete $COMMAND{$name};
704 }
705 }
706
707 # remove extcmds
708 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
709 delete $EXTCMD{$name};
710 }
711
712 if (my $cb = $pkg->can ("unload")) {
713 eval {
714 $cb->($pkg);
715 1
716 } or warn "$pkg unloaded, but with errors: $@";
717 }
718
719 Symbol::delete_package $pkg;
720} 892}
721 893
722sub load_extensions { 894sub load_extensions {
723 my $LIBDIR = maps_directory "perl";
724
725 for my $ext (<$LIBDIR/*.ext>) { 895 for my $ext (<$LIBDIR/*.ext>) {
726 next unless -r $ext; 896 next unless -r $ext;
727 eval { 897 eval {
728 load_extension $ext; 898 load_extension $ext;
729 1 899 1
741 defined $path or return; 911 defined $path or return;
742 912
743 unlink "$path.pst"; 913 unlink "$path.pst";
744}; 914};
745 915
746attach_to_maps prio => -10000, package => cf::mapsupport::; 916cf::map->attach (prio => -10000, package => cf::mapsupport::);
747 917
748############################################################################# 918#############################################################################
749# load/save perl data associated with player->ob objects
750
751sub all_objects(@) {
752 @_, map all_objects ($_->inv), @_
753}
754
755# TODO: compatibility cruft, remove when no longer needed
756attach_to_players
757 on_load => sub {
758 my ($pl, $path) = @_;
759
760 for my $o (all_objects $pl->ob) {
761 if (my $value = $o->get_ob_key_value ("_perl_data")) {
762 $o->set_ob_key_value ("_perl_data");
763
764 %$o = %{ Storable::thaw pack "H*", $value };
765 }
766 }
767 },
768;
769
770#############################################################################
771 919
772=head2 CORE EXTENSIONS 920=head2 CORE EXTENSIONS
773 921
774Functions and methods that extend core crossfire objects. 922Functions and methods that extend core crossfire objects.
775 923
924=cut
925
926package cf::player;
927
928use Coro::AIO;
929
930=head3 cf::player
931
776=over 4 932=over 4
777 933
778=item cf::player::exists $login 934=item cf::player::find $login
779 935
780Returns true when the given account exists. 936Returns the given player object, loading it if necessary (might block).
781 937
782=cut 938=cut
783 939
784sub cf::player::exists($) { 940sub playerdir($) {
785 cf::player::find $_[0] 941 cf::localdir
786 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 942 . "/"
943 . cf::playerdir
944 . "/"
945 . (ref $_[0] ? $_[0]->ob->name : $_[0])
787} 946}
947
948sub path($) {
949 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
950
951 (playerdir $login) . "/$login.pl"
952}
953
954sub find_active($) {
955 $cf::PLAYER{$_[0]}
956 and $cf::PLAYER{$_[0]}->active
957 and $cf::PLAYER{$_[0]}
958}
959
960sub exists($) {
961 my ($login) = @_;
962
963 $cf::PLAYER{$login}
964 or cf::sync_job { !aio_stat $login }
965}
966
967sub find($) {
968 return $cf::PLAYER{$_[0]} || do {
969 my $login = $_[0];
970
971 my $guard = cf::lock_acquire "user_find:$login";
972
973 $cf::PLAYER{$_[0]} || do {
974 my $pl = load_pl path $login
975 or return;
976 $cf::PLAYER{$login} = $pl
977 }
978 }
979}
980
981sub save($) {
982 my ($pl) = @_;
983
984 return if $pl->{deny_save};
985
986 my $path = path $pl;
987 my $guard = cf::lock_acquire "user_save:$path";
988
989 return if $pl->{deny_save};
990
991 aio_mkdir playerdir $pl, 0770;
992 $pl->{last_save} = $cf::RUNTIME;
993
994 $pl->save_pl ($path);
995 Coro::cede;
996}
997
998sub new($) {
999 my ($login) = @_;
1000
1001 my $self = create;
1002
1003 $self->ob->name ($login);
1004 $self->{deny_save} = 1;
1005
1006 $cf::PLAYER{$login} = $self;
1007
1008 $self
1009}
1010
1011=item $pl->quit_character
1012
1013Nukes the player without looking back. If logged in, the connection will
1014be destroyed. May block for a long time.
1015
1016=cut
1017
1018sub quit_character {
1019 my ($pl) = @_;
1020
1021 $pl->{deny_save} = 1;
1022 $pl->password ("*"); # this should lock out the player until we nuked the dir
1023
1024 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1025 $pl->deactivate;
1026 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1027 $pl->ns->destroy if $pl->ns;
1028
1029 my $path = playerdir $pl;
1030 my $temp = "$path~$cf::RUNTIME~deleting~";
1031 aio_rename $path, $temp;
1032 delete $cf::PLAYER{$pl->ob->name};
1033 $pl->destroy;
1034 IO::AIO::aio_rmtree $temp;
1035}
1036
1037=item cf::player::list_logins
1038
1039Returns am arrayref of all valid playernames in the system, can take a
1040while and may block, so not sync_job-capable, ever.
1041
1042=cut
1043
1044sub list_logins {
1045 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1046 or return [];
1047
1048 my @logins;
1049
1050 for my $login (@$dirs) {
1051 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1052 aio_read $fh, 0, 512, my $buf, 0 or next;
1053 $buf !~ /^password -------------$/m or next; # official not-valid tag
1054
1055 utf8::decode $login;
1056 push @logins, $login;
1057 }
1058
1059 \@logins
1060}
1061
1062=item $player->maps
1063
1064Returns an arrayref of map paths that are private for this
1065player. May block.
1066
1067=cut
1068
1069sub maps($) {
1070 my ($pl) = @_;
1071
1072 my $files = aio_readdir playerdir $pl
1073 or return;
1074
1075 my @paths;
1076
1077 for (@$files) {
1078 utf8::decode $_;
1079 next if /\.(?:pl|pst)$/;
1080 next unless /^$PATH_SEP/o;
1081
1082 push @paths, "~" . $pl->ob->name . "/" . $_;
1083 }
1084
1085 \@paths
1086}
1087
1088=item $player->ext_reply ($msgid, $msgtype, %msg)
1089
1090Sends an ext reply to the player.
1091
1092=cut
1093
1094sub ext_reply($$$%) {
1095 my ($self, $id, %msg) = @_;
1096
1097 $msg{msgid} = $id;
1098
1099 $self->send ("ext " . cf::to_json \%msg);
1100}
1101
1102package cf;
1103
1104=back
1105
1106
1107=head3 cf::map
1108
1109=over 4
1110
1111=cut
1112
1113package cf::map;
1114
1115use Fcntl;
1116use Coro::AIO;
1117
1118use overload
1119 '""' => \&as_string;
1120
1121our $MAX_RESET = 3600;
1122our $DEFAULT_RESET = 3000;
1123
1124sub generate_random_map {
1125 my ($self, $rmp) = @_;
1126
1127 # mit "rum" bekleckern, nicht
1128 $self->_create_random_map (
1129 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1130 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1131 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1132 $rmp->{exit_on_final_map},
1133 $rmp->{xsize}, $rmp->{ysize},
1134 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1135 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1136 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1137 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1138 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1139 (cf::region::find $rmp->{region}), $rmp->{custom}
1140 )
1141}
1142
1143sub register {
1144 my (undef, $regex) = @_;
1145 my $pkg = caller;
1146
1147 no strict;
1148 push @{"$pkg\::ISA"}, __PACKAGE__;
1149
1150 $EXT_MAP{$pkg} = qr<$regex>;
1151}
1152
1153# also paths starting with '/'
1154$EXT_MAP{"cf::map"} = qr{^(?=/)};
1155
1156sub normalise {
1157 my ($path, $base) = @_;
1158
1159 # map plan:
1160 #
1161 # /! non-realised random map exit (special hack!)
1162 # {... are special paths that are not being touched
1163 # ?xxx/... are special absolute paths
1164 # ?random/... random maps
1165 # /... normal maps
1166 # ~user/... per-player map of a specific user
1167
1168 $path =~ s/$PATH_SEP/\//go;
1169
1170 # treat it as relative path if it starts with
1171 # something that looks reasonable
1172 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1173 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1174
1175 $base =~ s{[^/]+/?$}{};
1176 $path = "$base/$path";
1177 }
1178
1179 for ($path) {
1180 redo if s{//}{/};
1181 redo if s{/\.?/}{/};
1182 redo if s{/[^/]+/\.\./}{/};
1183 }
1184
1185 $path
1186}
1187
1188sub new_from_path {
1189 my (undef, $path, $base) = @_;
1190
1191 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1192
1193 $path = normalise $path, $base;
1194
1195 for my $pkg (keys %EXT_MAP) {
1196 if ($path =~ $EXT_MAP{$pkg}) {
1197 my $self = bless cf::map::new, $pkg;
1198 $self->{path} = $path; $self->path ($path);
1199 $self->init; # pass $1 etc.
1200 return $self;
1201 }
1202 }
1203
1204 Carp::carp "unable to resolve path '$path'.";
1205 ()
1206}
1207
1208sub init {
1209 my ($self) = @_;
1210
1211 $self
1212}
1213
1214sub as_string {
1215 my ($self) = @_;
1216
1217 "$self->{path}"
1218}
1219
1220# the displayed name, this is a one way mapping
1221sub visible_name {
1222 &as_string
1223}
1224
1225# escape the /'s in the path
1226sub _escaped_path {
1227 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1228
1229 $path
1230}
1231
1232# the original (read-only) location
1233sub load_path {
1234 my ($self) = @_;
1235
1236 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1237}
1238
1239# the temporary/swap location
1240sub save_path {
1241 my ($self) = @_;
1242
1243 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $self->_escaped_path
1244}
1245
1246# the unique path, undef == no special unique path
1247sub uniq_path {
1248 my ($self) = @_;
1249
1250 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
1251}
1252
1253# and all this just because we cannot iterate over
1254# all maps in C++...
1255sub change_all_map_light {
1256 my ($change) = @_;
1257
1258 $_->change_map_light ($change)
1259 for grep $_->outdoor, values %cf::MAP;
1260}
1261
1262sub unlink_save {
1263 my ($self) = @_;
1264
1265 utf8::encode (my $save = $self->save_path);
1266 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink $save;
1267 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink "$save.pst";
1268}
1269
1270sub load_header_from($) {
1271 my ($self, $path) = @_;
1272
1273 utf8::encode $path;
1274 aio_open $path, O_RDONLY, 0
1275 or return;
1276
1277 $self->_load_header ($path)
1278 or return;
1279
1280 $self->{load_path} = $path;
1281
1282 1
1283}
1284
1285sub load_orig {
1286 my ($self) = @_;
1287
1288 $self->load_header_from ($self->load_path)
1289}
1290
1291sub load_temp {
1292 my ($self) = @_;
1293
1294 $self->load_header_from ($self->save_path)
1295}
1296
1297sub load_header {
1298 my ($self) = @_;
1299
1300 if ($self->load_temp) {
1301 $self->last_access ((delete $self->{last_access})
1302 || $cf::RUNTIME); #d#
1303 # safety
1304 $self->{instantiate_time} = $cf::RUNTIME
1305 if $self->{instantiate_time} > $cf::RUNTIME;
1306 } else {
1307 $self->load_orig
1308 or return;
1309
1310 $self->{load_original} = 1;
1311 $self->{instantiate_time} = $cf::RUNTIME;
1312 $self->last_access ($cf::RUNTIME);
1313 $self->instantiate;
1314 }
1315
1316 1
1317}
1318
1319sub find;
1320sub find {
1321 my ($path, $origin) = @_;
1322
1323 $path = normalise $path, $origin && $origin->path;
1324
1325 cf::lock_wait "map_find:$path";
1326
1327 $cf::MAP{$path} || do {
1328 my $guard = cf::lock_acquire "map_find:$path";
1329 my $map = new_from_path cf::map $path
1330 or return;
1331
1332 $map->{last_save} = $cf::RUNTIME;
1333
1334 $map->load_header
1335 or return;
1336
1337 if ($map->should_reset) {
1338 $map->reset;
1339 undef $guard;
1340 $map = find $path
1341 or return;
1342 }
1343
1344 $cf::MAP{$path} = $map
1345 }
1346}
1347
1348sub load {
1349 my ($self) = @_;
1350
1351 my $path = $self->{path};
1352 my $guard = cf::lock_acquire "map_load:$path";
1353
1354 return if $self->in_memory != cf::MAP_SWAPPED;
1355
1356 $self->in_memory (cf::MAP_LOADING);
1357
1358 $self->alloc;
1359 $self->_load_objects ($self->{load_path}, 1)
1360 or return;
1361
1362 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1363 if delete $self->{load_original};
1364
1365 if (my $uniq = $self->uniq_path) {
1366 utf8::encode $uniq;
1367 if (aio_open $uniq, O_RDONLY, 0) {
1368 $self->clear_unique_items;
1369 $self->_load_objects ($uniq, 0);
1370 }
1371 }
1372
1373 Coro::cede;
1374
1375 # now do the right thing for maps
1376 $self->link_multipart_objects;
1377
1378 unless ($self->{deny_activate}) {
1379 $self->decay_objects;
1380 $self->fix_auto_apply;
1381 $self->update_buttons;
1382 Coro::cede;
1383 $self->set_darkness_map;
1384 $self->difficulty ($self->estimate_difficulty)
1385 unless $self->difficulty;
1386 Coro::cede;
1387 $self->activate;
1388 }
1389
1390 $self->in_memory (cf::MAP_IN_MEMORY);
1391}
1392
1393sub customise_for {
1394 my ($self, $ob) = @_;
1395
1396 return find "~" . $ob->name . "/" . $self->{path}
1397 if $self->per_player;
1398
1399 $self
1400}
1401
1402# find and load all maps in the 3x3 area around a map
1403sub load_diag {
1404 my ($map) = @_;
1405
1406 my @diag; # diagonal neighbours
1407
1408 for (0 .. 3) {
1409 my $neigh = $map->tile_path ($_)
1410 or next;
1411 $neigh = find $neigh, $map
1412 or next;
1413 $neigh->load;
1414
1415 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1416 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1417 }
1418
1419 for (@diag) {
1420 my $neigh = find @$_
1421 or next;
1422 $neigh->load;
1423 }
1424}
1425
1426sub find_sync {
1427 my ($path, $origin) = @_;
1428
1429 cf::sync_job { find $path, $origin }
1430}
1431
1432sub do_load_sync {
1433 my ($map) = @_;
1434
1435 cf::sync_job { $map->load };
1436}
1437
1438our %MAP_PREFETCH;
1439our $MAP_PREFETCHER = Coro::async {
1440 while () {
1441 for my $path (keys %MAP_PREFETCH) {
1442 my $map = find $path
1443 or next;
1444 $map->load;
1445
1446 delete $MAP_PREFETCH{$path};
1447 }
1448 Coro::schedule;
1449 }
1450};
1451
1452sub find_async {
1453 my ($path, $origin) = @_;
1454
1455 $path = normalise $path, $origin && $origin->{path};
1456
1457 if (my $map = $cf::MAP{$path}) {
1458 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1459 }
1460
1461 $MAP_PREFETCH{$path} = 0;
1462 $MAP_PREFETCHER->ready;
1463
1464 ()
1465}
1466
1467sub save {
1468 my ($self) = @_;
1469
1470 my $lock = cf::lock_acquire "map_data:" . $self->path;
1471
1472 $self->{last_save} = $cf::RUNTIME;
1473
1474 return unless $self->dirty;
1475
1476 my $save = $self->save_path; utf8::encode $save;
1477 my $uniq = $self->uniq_path; utf8::encode $uniq;
1478
1479 $self->{load_path} = $save;
1480
1481 return if $self->{deny_save};
1482
1483 local $self->{last_access} = $self->last_access;#d#
1484
1485 cf::async {
1486 $_->contr->save for $self->players;
1487 };
1488
1489 if ($uniq) {
1490 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1491 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1492 } else {
1493 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1494 }
1495}
1496
1497sub swap_out {
1498 my ($self) = @_;
1499
1500 # save first because save cedes
1501 $self->save;
1502
1503 my $lock = cf::lock_acquire "map_data:" . $self->path;
1504
1505 return if $self->players;
1506 return if $self->in_memory != cf::MAP_IN_MEMORY;
1507 return if $self->{deny_save};
1508
1509 $self->clear;
1510 $self->in_memory (cf::MAP_SWAPPED);
1511}
1512
1513sub reset_at {
1514 my ($self) = @_;
1515
1516 # TODO: safety, remove and allow resettable per-player maps
1517 return 1e99 if $self->isa ("ext::map_per_player");
1518 return 1e99 if $self->{deny_reset};
1519
1520 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1521 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1522
1523 $time + $to
1524}
1525
1526sub should_reset {
1527 my ($self) = @_;
1528
1529 $self->reset_at <= $cf::RUNTIME
1530}
1531
1532sub rename {
1533 my ($self, $new_path) = @_;
1534
1535 normalise $new_path;
1536
1537 $self->unlink_save;
1538
1539 delete $cf::MAP{$self->path};
1540 $self->{path} = $new_path; $self->path ($self->{path});
1541 $cf::MAP{$self->path} = $self;
1542
1543 $self->save;
1544}
1545
1546sub reset {
1547 my ($self) = @_;
1548
1549 my $lock = cf::lock_acquire "map_data:" . $self->path;
1550
1551 return if $self->players;
1552 return if $self->isa ("ext::map_per_player");#d#
1553
1554 warn "resetting map ", $self->path;#d#
1555
1556 delete $cf::MAP{$self->path};
1557
1558 $_->clear_links_to ($self) for values %cf::MAP;
1559
1560 $self->unlink_save;
1561 $self->destroy;
1562}
1563
1564my $nuke_counter = "aaaa";
1565
1566sub nuke {
1567 my ($self) = @_;
1568
1569 $self->{deny_save} = 1;
1570 $self->reset_timeout (1);
1571 $self->rename ("{nuke}/" . ($nuke_counter++));
1572 $self->reset; # polite request, might not happen
1573}
1574
1575=item cf::map::unique_maps
1576
1577Returns an arrayref of paths of all shared maps that have
1578instantiated unique items. May block.
1579
1580=cut
1581
1582sub unique_maps() {
1583 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1584 or return;
1585
1586 my @paths;
1587
1588 for (@$files) {
1589 utf8::decode $_;
1590 next if /\.pst$/;
1591 next unless /^$PATH_SEP/o;
1592
1593 push @paths, $_;
1594 }
1595
1596 \@paths
1597}
1598
1599package cf;
1600
1601=back
1602
1603=head3 cf::object
1604
1605=cut
1606
1607package cf::object;
1608
1609=over 4
1610
1611=item $ob->inv_recursive
1612
1613Returns the inventory of the object _and_ their inventories, recursively.
1614
1615=cut
1616
1617sub inv_recursive_;
1618sub inv_recursive_ {
1619 map { $_, inv_recursive_ $_->inv } @_
1620}
1621
1622sub inv_recursive {
1623 inv_recursive_ inv $_[0]
1624}
1625
1626package cf;
1627
1628=back
1629
1630=head3 cf::object::player
1631
1632=over 4
788 1633
789=item $player_object->reply ($npc, $msg[, $flags]) 1634=item $player_object->reply ($npc, $msg[, $flags])
790 1635
791Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1636Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
792can be C<undef>. Does the right thing when the player is currently in a 1637can be C<undef>. Does the right thing when the player is currently in a
794 1639
795=cut 1640=cut
796 1641
797# rough implementation of a future "reply" method that works 1642# rough implementation of a future "reply" method that works
798# with dialog boxes. 1643# with dialog boxes.
1644#TODO: the first argument must go, split into a $npc->reply_to ( method
799sub cf::object::player::reply($$$;$) { 1645sub cf::object::player::reply($$$;$) {
800 my ($self, $npc, $msg, $flags) = @_; 1646 my ($self, $npc, $msg, $flags) = @_;
801 1647
802 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1648 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
803 1649
807 $msg = $npc->name . " says: $msg" if $npc; 1653 $msg = $npc->name . " says: $msg" if $npc;
808 $self->message ($msg, $flags); 1654 $self->message ($msg, $flags);
809 } 1655 }
810} 1656}
811 1657
812=item $player->ext_reply ($msgid, $msgtype, %msg)
813
814Sends an ext reply to the player.
815
816=cut
817
818sub cf::player::ext_reply($$$%) {
819 my ($self, $id, %msg) = @_;
820
821 $msg{msgid} = $id;
822
823 $self->send ("ext " . to_json \%msg);
824}
825
826=item $player_object->may ("access") 1658=item $player_object->may ("access")
827 1659
828Returns wether the given player is authorized to access resource "access" 1660Returns wether the given player is authorized to access resource "access"
829(e.g. "command_wizcast"). 1661(e.g. "command_wizcast").
830 1662
837 (ref $cf::CFG{"may_$access"} 1669 (ref $cf::CFG{"may_$access"}
838 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1670 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
839 : $cf::CFG{"may_$access"}) 1671 : $cf::CFG{"may_$access"})
840} 1672}
841 1673
842=cut 1674=item $player_object->enter_link
843 1675
844############################################################################# 1676Freezes the player and moves him/her to a special map (C<{link}>).
1677
1678The player should be reasonably safe there for short amounts of time. You
1679I<MUST> call C<leave_link> as soon as possible, though.
1680
1681Will never block.
1682
1683=item $player_object->leave_link ($map, $x, $y)
1684
1685Moves the player out of the special C<{link}> map onto the specified
1686map. If the map is not valid (or omitted), the player will be moved back
1687to the location he/she was before the call to C<enter_link>, or, if that
1688fails, to the emergency map position.
1689
1690Might block.
1691
1692=cut
1693
1694sub link_map {
1695 unless ($LINK_MAP) {
1696 $LINK_MAP = cf::map::find "{link}"
1697 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1698 $LINK_MAP->load;
1699 }
1700
1701 $LINK_MAP
1702}
1703
1704sub cf::object::player::enter_link {
1705 my ($self) = @_;
1706
1707 $self->deactivate_recursive;
1708
1709 return if UNIVERSAL::isa $self->map, "ext::map_link";
1710
1711 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1712 if $self->map;
1713
1714 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1715}
1716
1717sub cf::object::player::leave_link {
1718 my ($self, $map, $x, $y) = @_;
1719
1720 my $link_pos = delete $self->{_link_pos};
1721
1722 unless ($map) {
1723 # restore original map position
1724 ($map, $x, $y) = @{ $link_pos || [] };
1725 $map = cf::map::find $map;
1726
1727 unless ($map) {
1728 ($map, $x, $y) = @$EMERGENCY_POSITION;
1729 $map = cf::map::find $map
1730 or die "FATAL: cannot load emergency map\n";
1731 }
1732 }
1733
1734 ($x, $y) = (-1, -1)
1735 unless (defined $x) && (defined $y);
1736
1737 # use -1 or undef as default coordinates, not 0, 0
1738 ($x, $y) = ($map->enter_x, $map->enter_y)
1739 if $x <=0 && $y <= 0;
1740
1741 $map->load;
1742 $map->load_diag;
1743
1744 return unless $self->contr->active;
1745 $self->activate_recursive;
1746 $self->enter_map ($map, $x, $y);
1747}
1748
1749cf::player->attach (
1750 on_logout => sub {
1751 my ($pl) = @_;
1752
1753 # abort map switching before logout
1754 if ($pl->ob->{_link_pos}) {
1755 cf::sync_job {
1756 $pl->ob->leave_link
1757 };
1758 }
1759 },
1760 on_login => sub {
1761 my ($pl) = @_;
1762
1763 # try to abort aborted map switching on player login :)
1764 # should happen only on crashes
1765 if ($pl->ob->{_link_pos}) {
1766 $pl->ob->enter_link;
1767 (async {
1768 # we need this sleep as the login has a concurrent enter_exit running
1769 # and this sleep increases chances of the player not ending up in scorn
1770 $pl->ob->reply (undef,
1771 "There was an internal problem at your last logout, "
1772 . "the server will try to bring you to your intended destination in a second.",
1773 cf::NDI_RED);
1774 Coro::Timer::sleep 1;
1775 $pl->ob->leave_link;
1776 })->prio (2);
1777 }
1778 },
1779);
1780
1781=item $player_object->goto ($path, $x, $y)
1782
1783=cut
1784
1785sub cf::object::player::goto {
1786 my ($self, $path, $x, $y) = @_;
1787
1788 $self->enter_link;
1789
1790 (async {
1791 my $map = cf::map::find $path;
1792 $map = $map->customise_for ($self) if $map;
1793
1794# warn "entering ", $map->path, " at ($x, $y)\n"
1795# if $map;
1796
1797 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1798
1799 $self->leave_link ($map, $x, $y);
1800 })->prio (1);
1801}
1802
1803=item $player_object->enter_exit ($exit_object)
1804
1805=cut
1806
1807sub parse_random_map_params {
1808 my ($spec) = @_;
1809
1810 my $rmp = { # defaults
1811 xsize => 10,
1812 ysize => 10,
1813 };
1814
1815 for (split /\n/, $spec) {
1816 my ($k, $v) = split /\s+/, $_, 2;
1817
1818 $rmp->{lc $k} = $v if (length $k) && (length $v);
1819 }
1820
1821 $rmp
1822}
1823
1824sub prepare_random_map {
1825 my ($exit) = @_;
1826
1827 # all this does is basically replace the /! path by
1828 # a new random map path (?random/...) with a seed
1829 # that depends on the exit object
1830
1831 my $rmp = parse_random_map_params $exit->msg;
1832
1833 if ($exit->map) {
1834 $rmp->{region} = $exit->map->region_name;
1835 $rmp->{origin_map} = $exit->map->path;
1836 $rmp->{origin_x} = $exit->x;
1837 $rmp->{origin_y} = $exit->y;
1838 }
1839
1840 $rmp->{random_seed} ||= $exit->random_seed;
1841
1842 my $data = cf::to_json $rmp;
1843 my $md5 = Digest::MD5::md5_hex $data;
1844
1845 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1846 aio_write $fh, 0, (length $data), $data, 0;
1847
1848 $exit->slaying ("?random/$md5");
1849 $exit->msg (undef);
1850 }
1851}
1852
1853sub cf::object::player::enter_exit {
1854 my ($self, $exit) = @_;
1855
1856 return unless $self->type == cf::PLAYER;
1857
1858 $self->enter_link;
1859
1860 (async {
1861 $self->deactivate_recursive; # just to be sure
1862 unless (eval {
1863 prepare_random_map $exit
1864 if $exit->slaying eq "/!";
1865
1866 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1867 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1868
1869 1;
1870 }) {
1871 $self->message ("Something went wrong deep within the crossfire server. "
1872 . "I'll try to bring you back to the map you were before. "
1873 . "Please report this to the dungeon master!",
1874 cf::NDI_UNIQUE | cf::NDI_RED);
1875
1876 warn "ERROR in enter_exit: $@";
1877 $self->leave_link;
1878 }
1879 })->prio (1);
1880}
1881
1882=head3 cf::client
1883
1884=over 4
1885
1886=item $client->send_drawinfo ($text, $flags)
1887
1888Sends a drawinfo packet to the client. Circumvents output buffering so
1889should not be used under normal circumstances.
1890
1891=cut
1892
1893sub cf::client::send_drawinfo {
1894 my ($self, $text, $flags) = @_;
1895
1896 utf8::encode $text;
1897 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1898}
1899
1900
1901=item $success = $client->query ($flags, "text", \&cb)
1902
1903Queues a query to the client, calling the given callback with
1904the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1905C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1906
1907Queries can fail, so check the return code. Or don't, as queries will become
1908reliable at some point in the future.
1909
1910=cut
1911
1912sub cf::client::query {
1913 my ($self, $flags, $text, $cb) = @_;
1914
1915 return unless $self->state == ST_PLAYING
1916 || $self->state == ST_SETUP
1917 || $self->state == ST_CUSTOM;
1918
1919 $self->state (ST_CUSTOM);
1920
1921 utf8::encode $text;
1922 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1923
1924 $self->send_packet ($self->{query_queue}[0][0])
1925 if @{ $self->{query_queue} } == 1;
1926}
1927
1928cf::client->attach (
1929 on_reply => sub {
1930 my ($ns, $msg) = @_;
1931
1932 # this weird shuffling is so that direct followup queries
1933 # get handled first
1934 my $queue = delete $ns->{query_queue}
1935 or return; # be conservative, not sure how that can happen, but we saw a crash here
1936
1937 (shift @$queue)->[1]->($msg);
1938
1939 push @{ $ns->{query_queue} }, @$queue;
1940
1941 if (@{ $ns->{query_queue} } == @$queue) {
1942 if (@$queue) {
1943 $ns->send_packet ($ns->{query_queue}[0][0]);
1944 } else {
1945 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1946 }
1947 }
1948 },
1949);
1950
1951=item $client->async (\&cb)
1952
1953Create a new coroutine, running the specified callback. The coroutine will
1954be automatically cancelled when the client gets destroyed (e.g. on logout,
1955or loss of connection).
1956
1957=cut
1958
1959sub cf::client::async {
1960 my ($self, $cb) = @_;
1961
1962 my $coro = &Coro::async ($cb);
1963
1964 $coro->on_destroy (sub {
1965 delete $self->{_coro}{$coro+0};
1966 });
1967
1968 $self->{_coro}{$coro+0} = $coro;
1969
1970 $coro
1971}
1972
1973cf::client->attach (
1974 on_destroy => sub {
1975 my ($ns) = @_;
1976
1977 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1978 },
1979);
1980
1981=back
1982
845 1983
846=head2 SAFE SCRIPTING 1984=head2 SAFE SCRIPTING
847 1985
848Functions that provide a safe environment to compile and execute 1986Functions that provide a safe environment to compile and execute
849snippets of perl code without them endangering the safety of the server 1987snippets of perl code without them endangering the safety of the server
864 2002
865=pod 2003=pod
866 2004
867The following fucntions and emthods are available within a safe environment: 2005The following fucntions and emthods are available within a safe environment:
868 2006
869 cf::object contr pay_amount pay_player 2007 cf::object contr pay_amount pay_player map
870 cf::object::player player 2008 cf::object::player player
871 cf::player peaceful 2009 cf::player peaceful
2010 cf::map trigger
872 2011
873=cut 2012=cut
874 2013
875for ( 2014for (
876 ["cf::object" => qw(contr pay_amount pay_player)], 2015 ["cf::object" => qw(contr pay_amount pay_player map)],
877 ["cf::object::player" => qw(player)], 2016 ["cf::object::player" => qw(player)],
878 ["cf::player" => qw(peaceful)], 2017 ["cf::player" => qw(peaceful)],
2018 ["cf::map" => qw(trigger)],
879) { 2019) {
880 no strict 'refs'; 2020 no strict 'refs';
881 my ($pkg, @funs) = @$_; 2021 my ($pkg, @funs) = @$_;
882 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2022 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
883 for @funs; 2023 for @funs;
999 2139
1000{ 2140{
1001 my $path = cf::localdir . "/database.pst"; 2141 my $path = cf::localdir . "/database.pst";
1002 2142
1003 sub db_load() { 2143 sub db_load() {
1004 warn "loading database $path\n";#d# remove later
1005 $DB = stat $path ? Storable::retrieve $path : { }; 2144 $DB = stat $path ? Storable::retrieve $path : { };
1006 } 2145 }
1007 2146
1008 my $pid; 2147 my $pid;
1009 2148
1010 sub db_save() { 2149 sub db_save() {
1011 warn "saving database $path\n";#d# remove later
1012 waitpid $pid, 0 if $pid; 2150 waitpid $pid, 0 if $pid;
1013 if (0 == ($pid = fork)) { 2151 if (0 == ($pid = fork)) {
1014 $DB->{_meta}{version} = 1; 2152 $DB->{_meta}{version} = 1;
1015 Storable::nstore $DB, "$path~"; 2153 Storable::nstore $DB, "$path~";
1016 rename "$path~", $path; 2154 rename "$path~", $path;
1023 sub db_sync() { 2161 sub db_sync() {
1024 db_save if $dirty; 2162 db_save if $dirty;
1025 undef $dirty; 2163 undef $dirty;
1026 } 2164 }
1027 2165
1028 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub { 2166 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1029 db_sync; 2167 db_sync;
1030 }); 2168 });
1031 2169
1032 sub db_dirty() { 2170 sub db_dirty() {
1033 $dirty = 1; 2171 $dirty = 1;
1047 $DB->{$_[0]} = $_[1]; 2185 $DB->{$_[0]} = $_[1];
1048 } 2186 }
1049 db_dirty; 2187 db_dirty;
1050 } 2188 }
1051 2189
1052 attach_global 2190 cf::global->attach (
1053 prio => 10000, 2191 prio => 10000,
1054 on_cleanup => sub { 2192 on_cleanup => sub {
1055 db_sync; 2193 db_sync;
1056 }, 2194 },
1057 ; 2195 );
1058} 2196}
1059 2197
1060############################################################################# 2198#############################################################################
1061# the server's main() 2199# the server's main()
1062 2200
1064 open my $fh, "<:utf8", cf::confdir . "/config" 2202 open my $fh, "<:utf8", cf::confdir . "/config"
1065 or return; 2203 or return;
1066 2204
1067 local $/; 2205 local $/;
1068 *CFG = YAML::Syck::Load <$fh>; 2206 *CFG = YAML::Syck::Load <$fh>;
2207
2208 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2209
2210 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2211 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2212
2213 if (exists $CFG{mlockall}) {
2214 eval {
2215 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2216 and die "WARNING: m(un)lockall failed: $!\n";
2217 };
2218 warn $@ if $@;
2219 }
1069} 2220}
1070 2221
1071sub main { 2222sub main {
2223 # we must not ever block the main coroutine
2224 local $Coro::idle = sub {
2225 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2226 async { Event::one_event };
2227 };
2228
1072 cfg_load; 2229 cfg_load;
1073 db_load; 2230 db_load;
1074 load_extensions; 2231 load_extensions;
1075 Event::loop; 2232 Event::loop;
1076} 2233}
1077 2234
1078############################################################################# 2235#############################################################################
1079# initialisation 2236# initialisation and cleanup
1080 2237
2238# install some emergency cleanup handlers
2239BEGIN {
2240 for my $signal (qw(INT HUP TERM)) {
2241 Event->signal (
2242 data => WF_AUTOCANCEL,
2243 signal => $signal,
2244 cb => sub {
2245 cf::cleanup "SIG$signal";
2246 },
2247 );
2248 }
2249}
2250
2251sub emergency_save() {
2252 my $freeze_guard = cf::freeze_mainloop;
2253
2254 warn "enter emergency perl save\n";
2255
2256 cf::sync_job {
2257 # use a peculiar iteration method to avoid tripping on perl
2258 # refcount bugs in for. also avoids problems with players
2259 # and maps saved/Destroyed asynchronously.
2260 warn "begin emergency player save\n";
2261 for my $login (keys %cf::PLAYER) {
2262 my $pl = $cf::PLAYER{$login} or next;
2263 $pl->valid or next;
2264 $pl->save;
2265 }
2266 warn "end emergency player save\n";
2267
2268 warn "begin emergency map save\n";
2269 for my $path (keys %cf::MAP) {
2270 my $map = $cf::MAP{$path} or next;
2271 $map->valid or next;
2272 $map->save;
2273 }
2274 warn "end emergency map save\n";
2275 };
2276
2277 warn "leave emergency perl save\n";
2278}
2279
1081sub _perl_reload(&) { 2280sub reload() {
1082 my ($msg) = @_; 2281 # can/must only be called in main
2282 if ($Coro::current != $Coro::main) {
2283 warn "can only reload from main coroutine\n";
2284 return;
2285 }
1083 2286
1084 $msg->("reloading..."); 2287 warn "reloading...";
2288
2289 warn "freezing server";
2290 my $guard = freeze_mainloop;
2291 cf::emergency_save;
2292
2293 warn "sync database to disk";
2294 cf::db_sync;
2295 IO::AIO::flush;
1085 2296
1086 eval { 2297 eval {
2298 # if anything goes wrong in here, we should simply crash as we already saved
2299
1087 # cancel all watchers 2300 warn "cancel all watchers";
1088 $_->cancel for Event::all_watchers; 2301 for (Event::all_watchers) {
2302 $_->cancel if $_->data & WF_AUTOCANCEL;
2303 }
1089 2304
2305 warn "cancel all extension coros";
2306 $_->cancel for values %EXT_CORO;
2307 %EXT_CORO = ();
2308
2309 warn "remove commands";
2310 %COMMAND = ();
2311
2312 warn "remove ext commands";
2313 %EXTCMD = ();
2314
1090 # unload all extensions 2315 warn "unload/nuke all extensions";
1091 for (@exts) { 2316 for my $pkg (@EXTS) {
1092 $msg->("unloading <$_>"); 2317 warn "... unloading $pkg";
1093 unload_extension $_; 2318
2319 if (my $cb = $pkg->can ("unload")) {
2320 eval {
2321 $cb->($pkg);
2322 1
2323 } or warn "$pkg unloaded, but with errors: $@";
1094 } 2324 }
1095 2325
2326 warn "... nuking $pkg";
2327 Symbol::delete_package $pkg;
2328 }
2329
1096 # unload all modules loaded from $LIBDIR 2330 warn "unload all perl modules loaded from $LIBDIR";
1097 while (my ($k, $v) = each %INC) { 2331 while (my ($k, $v) = each %INC) {
1098 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2332 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1099 2333
1100 $msg->("removing <$k>"); 2334 warn "removing <$k>";
1101 delete $INC{$k}; 2335 delete $INC{$k};
1102 2336
1103 $k =~ s/\.pm$//; 2337 $k =~ s/\.pm$//;
1104 $k =~ s/\//::/g; 2338 $k =~ s/\//::/g;
1105 2339
1108 } 2342 }
1109 2343
1110 Symbol::delete_package $k; 2344 Symbol::delete_package $k;
1111 } 2345 }
1112 2346
1113 # sync database to disk
1114 cf::db_sync;
1115
1116 # get rid of safe::, as good as possible 2347 warn "get rid of safe::, as good as possible";
1117 Symbol::delete_package "safe::$_" 2348 Symbol::delete_package "safe::$_"
1118 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2349 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1119 2350
1120 # remove register_script_function callbacks
1121 # TODO
1122
1123 # unload cf.pm "a bit" 2351 warn "unload cf.pm \"a bit\"";
1124 delete $INC{"cf.pm"}; 2352 delete $INC{"cf.pm"};
1125 2353
1126 # don't, removes xs symbols, too, 2354 # don't, removes xs symbols, too,
1127 # and global variables created in xs 2355 # and global variables created in xs
1128 #Symbol::delete_package __PACKAGE__; 2356 #Symbol::delete_package __PACKAGE__;
1129 2357
1130 # reload cf.pm
1131 $msg->("reloading cf.pm"); 2358 warn "reloading cf.pm";
1132 require cf; 2359 require cf;
2360 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1133 2361
1134 # load config and database again 2362 warn "load config and database again";
1135 cf::cfg_load; 2363 cf::cfg_load;
1136 cf::db_load; 2364 cf::db_load;
1137 2365
1138 # load extensions 2366 warn "load extensions";
1139 $msg->("load extensions");
1140 cf::load_extensions; 2367 cf::load_extensions;
1141 2368
1142 # reattach attachments to objects 2369 warn "reattach attachments to objects/players";
1143 $msg->("reattach");
1144 _global_reattach; 2370 _global_reattach;
2371 warn "reattach attachments to maps";
2372 reattach $_ for values %MAP;
1145 }; 2373 };
1146 $msg->($@) if $@;
1147 2374
1148 $msg->("reloaded"); 2375 if ($@) {
2376 warn $@;
2377 warn "error while reloading, exiting.";
2378 exit 1;
2379 }
2380
2381 warn "reloaded";
1149}; 2382};
1150 2383
1151sub perl_reload() {
1152 _perl_reload {
1153 warn $_[0];
1154 print "$_[0]\n";
1155 };
1156}
1157
1158register "<global>", __PACKAGE__;
1159
1160register_command "perl-reload" => sub { 2384register_command "reload" => sub {
1161 my ($who, $arg) = @_; 2385 my ($who, $arg) = @_;
1162 2386
1163 if ($who->flag (FLAG_WIZ)) { 2387 if ($who->flag (FLAG_WIZ)) {
1164 _perl_reload { 2388 $who->message ("start of reload.");
1165 warn $_[0]; 2389 reload;
1166 $who->message ($_[0]); 2390 $who->message ("end of reload.");
1167 };
1168 } 2391 }
1169}; 2392};
1170 2393
1171unshift @INC, $LIBDIR; 2394unshift @INC, $LIBDIR;
1172 2395
1173$TICK_WATCHER = Event->timer ( 2396$TICK_WATCHER = Event->timer (
2397 reentrant => 0,
1174 prio => 1, 2398 prio => 0,
1175 async => 1,
1176 at => $NEXT_TICK || 1, 2399 at => $NEXT_TICK || $TICK,
2400 data => WF_AUTOCANCEL,
1177 cb => sub { 2401 cb => sub {
2402 $NOW = Event::time;
2403
1178 cf::server_tick; # one server iteration 2404 cf::server_tick; # one server iteration
1179 2405 $RUNTIME += $TICK;
1180 my $NOW = Event::time;
1181 $NEXT_TICK += $TICK; 2406 $NEXT_TICK += $TICK;
1182 2407
2408 $WAIT_FOR_TICK->broadcast;
2409 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2410
1183 # if we are delayed by four ticks or more, skip them all 2411 # if we are delayed by four ticks or more, skip them all
1184 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2412 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1185 2413
1186 $TICK_WATCHER->at ($NEXT_TICK); 2414 $TICK_WATCHER->at ($NEXT_TICK);
1187 $TICK_WATCHER->start; 2415 $TICK_WATCHER->start;
1188 }, 2416 },
1189); 2417);
1190 2418
1191IO::AIO::max_poll_time $TICK * 0.2; 2419IO::AIO::max_poll_time $TICK * 0.2;
1192 2420
2421Event->io (
1193Event->io (fd => IO::AIO::poll_fileno, 2422 fd => IO::AIO::poll_fileno,
1194 poll => 'r', 2423 poll => 'r',
1195 prio => 5, 2424 prio => 5,
2425 data => WF_AUTOCANCEL,
1196 cb => \&IO::AIO::poll_cb); 2426 cb => \&IO::AIO::poll_cb,
2427);
2428
2429Event->timer (
2430 data => WF_AUTOCANCEL,
2431 after => 0,
2432 interval => 10,
2433 cb => sub {
2434 (Coro::unblock_sub {
2435 write_runtime
2436 or warn "ERROR: unable to write runtime file: $!";
2437 })->();
2438 },
2439);
2440
2441END { cf::emergency_save }
1197 2442
11981 24431
1199 2444

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