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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.86 by root, Thu Dec 14 05:09:32 2006 UTC vs.
Revision 1.274 by root, Tue Jun 5 13:05:02 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
8use Socket;
5use Storable; 9use Storable;
10use Event;
6use Opcode; 11use Opcode;
7use Safe; 12use Safe;
8use Safe::Hole; 13use Safe::Hole;
9 14
10use IO::AIO (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
18use Coro::Event;
19use Coro::Timer;
20use Coro::Signal;
21use Coro::Semaphore;
22use Coro::AIO;
23use Coro::Storable;
24
25use BDB ();
26use Data::Dumper;
27use Digest::MD5;
28use Fcntl;
11use YAML::Syck (); 29use YAML::Syck ();
30use IO::AIO 2.32 ();
12use Time::HiRes; 31use Time::HiRes;
13use Event; 32use Compress::LZF;
33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
14$Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
15 41
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
18 44
19use strict; 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
46
47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
20 48
21our %COMMAND = (); 49our %COMMAND = ();
22our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
23our %EXTCMD = (); 53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
24 56
25_init_vars; 57our $RELOAD; # number of reloads so far
26
27our @EVENT; 58our @EVENT;
28our $LIBDIR = maps_directory "perl";
29 59
30our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
31our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
32our $NEXT_TICK; 76our $NEXT_TICK;
77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
33 82
34our %CFG; 83our %CFG;
35 84
36our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
86our $RUNTIME;
87
88our %PLAYER; # all users
89our %MAP; # all maps
90our $LINK_MAP; # the special {link} map, which is always available
91
92# used to convert map paths into valid unix filenames by replacing / by ∕
93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
94
95our $LOAD; # a number between 0 (idle) and 1 (too many objects)
96our $LOADAVG; # same thing, but with alpha-smoothing
97our $tick_start; # for load detecting purposes
98
99binmode STDOUT;
100binmode STDERR;
101
102# read virtual server time, if available
103unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
104 open my $fh, "<", "$LOCALDIR/runtime"
105 or die "unable to read runtime file: $!";
106 $RUNTIME = <$fh> + 0.;
107}
108
109mkdir $_
110 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
111
112our $EMERGENCY_POSITION;
113
114sub cf::map::normalise;
37 115
38############################################################################# 116#############################################################################
39 117
40=head2 GLOBAL VARIABLES 118=head2 GLOBAL VARIABLES
41 119
43 121
44=item $cf::UPTIME 122=item $cf::UPTIME
45 123
46The timestamp of the server start (so not actually an uptime). 124The timestamp of the server start (so not actually an uptime).
47 125
48=item $cf::LIBDIR 126=item $cf::RUNTIME
49 127
50The perl library directory, where extensions and cf-specific modules can 128The time this server has run, starts at 0 and is increased by $cf::TICK on
51be found. It will be added to C<@INC> automatically. 129every server tick.
130
131=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
132$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
133$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
134
135Various directories - "/etc", read-only install directory, perl-library
136directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
137unique-items directory, player file directory, random maps directory and
138database environment.
139
140=item $cf::NOW
141
142The time of the last (current) server tick.
52 143
53=item $cf::TICK 144=item $cf::TICK
54 145
55The interval between server ticks, in seconds. 146The interval between server ticks, in seconds.
147
148=item $cf::LOADAVG
149
150The current CPU load on the server (alpha-smoothed), as a value between 0
151(none) and 1 (overloaded), indicating how much time is spent on processing
152objects per tick. Healthy values are < 0.5.
153
154=item $cf::LOAD
155
156The raw value load value from the last tick.
56 157
57=item %cf::CFG 158=item %cf::CFG
58 159
59Configuration for the server, loaded from C</etc/crossfire/config>, or 160Configuration for the server, loaded from C</etc/crossfire/config>, or
60from wherever your confdir points to. 161from wherever your confdir points to.
162
163=item cf::wait_for_tick, cf::wait_for_tick_begin
164
165These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
166returns directly I<after> the tick processing (and consequently, can only wake one process
167per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
61 168
62=back 169=back
63 170
64=cut 171=cut
65 172
66BEGIN { 173BEGIN {
67 *CORE::GLOBAL::warn = sub { 174 *CORE::GLOBAL::warn = sub {
68 my $msg = join "", @_; 175 my $msg = join "", @_;
176
69 $msg .= "\n" 177 $msg .= "\n"
70 unless $msg =~ /\n$/; 178 unless $msg =~ /\n$/;
71 179
72 print STDERR "cfperl: $msg"; 180 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
181
182 utf8::encode $msg;
73 LOG llevError, "cfperl: $msg"; 183 LOG llevError, $msg;
74 }; 184 };
75} 185}
76 186
187@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
188@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
189@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
190@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
191@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
192@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
77@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 193@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
78 194
79# we bless all objects into (empty) derived classes to force a method lookup 195# we bless all objects into (empty) derived classes to force a method lookup
80# within the Safe compartment. 196# within the Safe compartment.
81for my $pkg (qw( 197for my $pkg (qw(
198 cf::global cf::attachable
82 cf::object cf::object::player 199 cf::object cf::object::player
83 cf::client_socket cf::player 200 cf::client cf::player
84 cf::arch cf::living 201 cf::arch cf::living
85 cf::map cf::party cf::region 202 cf::map cf::party cf::region
86)) { 203)) {
87 no strict 'refs'; 204 no strict 'refs';
88 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 205 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
90 207
91$Event::DIED = sub { 208$Event::DIED = sub {
92 warn "error in event callback: @_"; 209 warn "error in event callback: @_";
93}; 210};
94 211
95my %ext_pkg;
96my @exts;
97my @hook;
98
99=head2 UTILITY FUNCTIONS 212=head2 UTILITY FUNCTIONS
100 213
101=over 4 214=over 4
102 215
103=cut 216=item dumpval $ref
104 217
218=cut
219
220sub dumpval {
221 eval {
222 local $SIG{__DIE__};
223 my $d;
224 if (1) {
225 $d = new Data::Dumper([$_[0]], ["*var"]);
226 $d->Terse(1);
227 $d->Indent(2);
228 $d->Quotekeys(0);
229 $d->Useqq(1);
230 #$d->Bless(...);
231 $d->Seen($_[1]) if @_ > 1;
232 $d = $d->Dump();
233 }
234 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
235 $d
236 } || "[unable to dump $_[0]: '$@']";
237}
238
105use JSON::Syck (); # TODO# replace by JSON::PC once working 239use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
106 240
107=item $ref = cf::from_json $json 241=item $ref = cf::from_json $json
108 242
109Converts a JSON string into the corresponding perl data structure. 243Converts a JSON string into the corresponding perl data structure.
110 244
111=cut
112
113sub from_json($) {
114 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
115 JSON::Syck::Load $_[0]
116}
117
118=item $json = cf::to_json $ref 245=item $json = cf::to_json $ref
119 246
120Converts a perl data structure into its JSON representation. 247Converts a perl data structure into its JSON representation.
121 248
122=cut 249=item cf::lock_wait $string
123 250
124sub to_json($) { 251Wait until the given lock is available. See cf::lock_acquire.
125 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 252
126 JSON::Syck::Dump $_[0] 253=item my $lock = cf::lock_acquire $string
254
255Wait until the given lock is available and then acquires it and returns
256a Coro::guard object. If the guard object gets destroyed (goes out of scope,
257for example when the coroutine gets canceled), the lock is automatically
258returned.
259
260Lock names should begin with a unique identifier (for example, cf::map::find
261uses map_find and cf::map::load uses map_load).
262
263=item $locked = cf::lock_active $string
264
265Return true if the lock is currently active, i.e. somebody has locked it.
266
267=cut
268
269our %LOCK;
270
271sub lock_wait($) {
272 my ($key) = @_;
273
274 # wait for lock, if any
275 while ($LOCK{$key}) {
276 push @{ $LOCK{$key} }, $Coro::current;
277 Coro::schedule;
278 }
279}
280
281sub lock_acquire($) {
282 my ($key) = @_;
283
284 # wait, to be sure we are not locked
285 lock_wait $key;
286
287 $LOCK{$key} = [];
288
289 Coro::guard {
290 # wake up all waiters, to be on the safe side
291 $_->ready for @{ delete $LOCK{$key} };
292 }
293}
294
295sub lock_active($) {
296 my ($key) = @_;
297
298 ! ! $LOCK{$key}
299}
300
301sub freeze_mainloop {
302 return unless $TICK_WATCHER->is_active;
303
304 my $guard = Coro::guard {
305 $TICK_WATCHER->start;
306 };
307 $TICK_WATCHER->stop;
308 $guard
309}
310
311=item cf::async { BLOCK }
312
313Currently the same as Coro::async_pool, meaning you cannot use
314C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
315thing you are allowed to do is call C<prio> on it.
316
317=cut
318
319BEGIN { *async = \&Coro::async_pool }
320
321=item cf::sync_job { BLOCK }
322
323The design of crossfire+ requires that the main coro ($Coro::main) is
324always able to handle events or runnable, as crossfire+ is only partly
325reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
326
327If it must be done, put the blocking parts into C<sync_job>. This will run
328the given BLOCK in another coroutine while waiting for the result. The
329server will be frozen during this time, so the block should either finish
330fast or be very important.
331
332=cut
333
334sub sync_job(&) {
335 my ($job) = @_;
336
337 if ($Coro::current == $Coro::main) {
338 my $time = Event::time;
339
340 # this is the main coro, too bad, we have to block
341 # till the operation succeeds, freezing the server :/
342
343 # TODO: use suspend/resume instead
344 # (but this is cancel-safe)
345 my $freeze_guard = freeze_mainloop;
346
347 my $busy = 1;
348 my @res;
349
350 (async {
351 @res = eval { $job->() };
352 warn $@ if $@;
353 undef $busy;
354 })->prio (Coro::PRIO_MAX);
355
356 while ($busy) {
357 Coro::cede or Event::one_event;
358 }
359
360 $time = Event::time - $time;
361
362 LOG llevError | logBacktrace, Carp::longmess "long sync job"
363 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
364
365 $tick_start += $time; # do not account sync jobs to server load
366
367 wantarray ? @res : $res[0]
368 } else {
369 # we are in another coroutine, how wonderful, everything just works
370
371 $job->()
372 }
373}
374
375=item $coro = cf::async_ext { BLOCK }
376
377Like async, but this coro is automatically being canceled when the
378extension calling this is being unloaded.
379
380=cut
381
382sub async_ext(&) {
383 my $cb = shift;
384
385 my $coro = &Coro::async ($cb);
386
387 $coro->on_destroy (sub {
388 delete $EXT_CORO{$coro+0};
389 });
390 $EXT_CORO{$coro+0} = $coro;
391
392 $coro
393}
394
395sub write_runtime {
396 my $runtime = "$LOCALDIR/runtime";
397
398 # first touch the runtime file to show we are still running:
399 # the fsync below can take a very very long time.
400
401 IO::AIO::aio_utime $runtime, undef, undef;
402
403 my $guard = cf::lock_acquire "write_runtime";
404
405 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
406 or return;
407
408 my $value = $cf::RUNTIME + 90 + 10;
409 # 10 is the runtime save interval, for a monotonic clock
410 # 60 allows for the watchdog to kill the server.
411
412 (aio_write $fh, 0, (length $value), $value, 0) <= 0
413 and return;
414
415 # always fsync - this file is important
416 aio_fsync $fh
417 and return;
418
419 # touch it again to show we are up-to-date
420 aio_utime $fh, undef, undef;
421
422 close $fh
423 or return;
424
425 aio_rename "$runtime~", $runtime
426 and return;
427
428 warn "runtime file written.\n";
429
430 1
431}
432
433=item cf::datalog type => key => value, ...
434
435Log a datalog packet of the given type with the given key-value pairs.
436
437=cut
438
439sub datalog($@) {
440 my ($type, %kv) = @_;
441 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
127} 442}
128 443
129=back 444=back
130 445
131=cut 446=cut
132 447
133############################################################################# 448#############################################################################
134 449
135=head2 EVENTS AND OBJECT ATTACHMENTS 450=head2 ATTACHABLE OBJECTS
451
452Many objects in crossfire are so-called attachable objects. That means you can
453attach callbacks/event handlers (a collection of which is called an "attachment")
454to it. All such attachable objects support the following methods.
455
456In the following description, CLASS can be any of C<global>, C<object>
457C<player>, C<client> or C<map> (i.e. the attachable objects in
458crossfire+).
136 459
137=over 4 460=over 4
138 461
139=item $object->attach ($attachment, key => $value...)
140
141=item $object->detach ($attachment)
142
143Attach/detach a pre-registered attachment to an object.
144
145=item $player->attach ($attachment, key => $value...)
146
147=item $player->detach ($attachment)
148
149Attach/detach a pre-registered attachment to a player.
150
151=item $map->attach ($attachment, key => $value...) 462=item $attachable->attach ($attachment, key => $value...)
152 463
153=item $map->detach ($attachment) 464=item $attachable->detach ($attachment)
154 465
155Attach/detach a pre-registered attachment to a map. 466Attach/detach a pre-registered attachment to a specific object and give it
467the specified key/value pairs as arguments.
156 468
157=item $bool = $object->attached ($name) 469Example, attach a minesweeper attachment to the given object, making it a
47010x10 minesweeper game:
158 471
159=item $bool = $player->attached ($name) 472 $obj->attach (minesweeper => width => 10, height => 10);
160 473
161=item $bool = $map->attached ($name) 474=item $bool = $attachable->attached ($name)
162 475
163Checks wether the named attachment is currently attached to the object. 476Checks wether the named attachment is currently attached to the object.
164 477
165=item cf::attach_global ... 478=item cf::CLASS->attach ...
166 479
167Attach handlers for global events. 480=item cf::CLASS->detach ...
168 481
169This and all following C<attach_*>-functions expect any number of the 482Define an anonymous attachment and attach it to all objects of the given
170following handler/hook descriptions: 483CLASS. See the next function for an explanation of its arguments.
484
485You can attach to global events by using the C<cf::global> class.
486
487Example, log all player logins:
488
489 cf::player->attach (
490 on_login => sub {
491 my ($pl) = @_;
492 ...
493 },
494 );
495
496Example, attach to the jeweler skill:
497
498 cf::object->attach (
499 type => cf::SKILL,
500 subtype => cf::SK_JEWELER,
501 on_use_skill => sub {
502 my ($sk, $ob, $part, $dir, $msg) = @_;
503 ...
504 },
505 );
506
507=item cf::CLASS::attachment $name, ...
508
509Register an attachment by C<$name> through which attachable objects of the
510given CLASS can refer to this attachment.
511
512Some classes such as crossfire maps and objects can specify attachments
513that are attached at load/instantiate time, thus the need for a name.
514
515These calls expect any number of the following handler/hook descriptions:
171 516
172=over 4 517=over 4
173 518
174=item prio => $number 519=item prio => $number
175 520
177by another C<prio> setting). Lower priority handlers get executed 522by another C<prio> setting). Lower priority handlers get executed
178earlier. The default priority is C<0>, and many built-in handlers are 523earlier. The default priority is C<0>, and many built-in handlers are
179registered at priority C<-1000>, so lower priorities should not be used 524registered at priority C<-1000>, so lower priorities should not be used
180unless you know what you are doing. 525unless you know what you are doing.
181 526
527=item type => $type
528
529(Only for C<< cf::object->attach >> calls), limits the attachment to the
530given type of objects only (the additional parameter C<subtype> can be
531used to further limit to the given subtype).
532
182=item on_I<event> => \&cb 533=item on_I<event> => \&cb
183 534
184Call the given code reference whenever the named event happens (event is 535Call the given code reference whenever the named event happens (event is
185something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 536something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
186handlers are recognised generally depends on the type of object these 537handlers are recognised generally depends on the type of object these
195package and register them. Only handlers for eevents supported by the 546package and register them. Only handlers for eevents supported by the
196object/class are recognised. 547object/class are recognised.
197 548
198=back 549=back
199 550
200=item cf::attach_to_type $object_type, $subtype, ... 551Example, define an attachment called "sockpuppet" that calls the given
552event handler when a monster attacks:
201 553
202Attach handlers for a specific object type (e.g. TRANSPORT) and 554 cf::object::attachment sockpuppet =>
203subtype. If C<$subtype> is zero or undef, matches all objects of the given 555 on_skill_attack => sub {
204type. 556 my ($self, $victim) = @_;
205 557 ...
206=item cf::attach_to_objects ...
207
208Attach handlers to all objects. Do not use this except for debugging or
209very rare events, as handlers are (obviously) called for I<all> objects in
210the game.
211
212=item cf::attach_to_players ...
213
214Attach handlers to all players.
215
216=item cf::attach_to_maps ...
217
218Attach handlers to all maps.
219
220=item cf:register_attachment $name, ...
221
222Register an attachment by name through which objects can refer to this
223attachment.
224
225=item cf:register_player_attachment $name, ...
226
227Register an attachment by name through which players can refer to this
228attachment.
229
230=item cf:register_map_attachment $name, ...
231
232Register an attachment by name through which maps can refer to this
233attachment.
234
235=cut
236
237# the following variables are defined in .xs and must not be re-created
238our @CB_GLOBAL = (); # registry for all global events
239our @CB_OBJECT = (); # all objects (should not be used except in emergency)
240our @CB_PLAYER = ();
241our @CB_TYPE = (); # registry for type (cf-object class) based events
242our @CB_MAP = ();
243
244my %attachment;
245
246sub _attach_cb($\%$$$) {
247 my ($registry, $undo, $event, $prio, $cb) = @_;
248
249 use sort 'stable';
250
251 $cb = [$prio, $cb];
252
253 @{$registry->[$event]} = sort
254 { $a->[0] cmp $b->[0] }
255 @{$registry->[$event] || []}, $cb;
256
257 push @{$undo->{cb}}, [$event, $cb];
258}
259
260# attach handles attaching event callbacks
261# the only thing the caller has to do is pass the correct
262# registry (== where the callback attaches to).
263sub _attach(\@$@) {
264 my ($registry, $klass, @arg) = @_;
265
266 my $prio = 0;
267
268 my %undo = (
269 registry => $registry,
270 cb => [],
271 );
272
273 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
274
275 while (@arg) {
276 my $type = shift @arg;
277
278 if ($type eq "prio") {
279 $prio = shift @arg;
280
281 } elsif ($type eq "package") {
282 my $pkg = shift @arg;
283
284 while (my ($name, $id) = each %cb_id) {
285 if (my $cb = $pkg->can ($name)) {
286 _attach_cb $registry, %undo, $id, $prio, $cb;
287 }
288 } 558 }
289
290 } elsif (exists $cb_id{$type}) {
291 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
292
293 } elsif (ref $type) {
294 warn "attaching objects not supported, ignoring.\n";
295
296 } else {
297 shift @arg;
298 warn "attach argument '$type' not supported, ignoring.\n";
299 }
300 }
301
302 \%undo
303}
304
305sub _attach_attachment {
306 my ($obj, $name, %arg) = @_;
307
308 return if exists $obj->{_attachment}{$name};
309
310 my $res;
311
312 if (my $attach = $attachment{$name}) {
313 my $registry = $obj->registry;
314
315 for (@$attach) {
316 my ($klass, @attach) = @$_;
317 $res = _attach @$registry, $klass, @attach;
318 }
319
320 $obj->{$name} = \%arg;
321 } else {
322 warn "object uses attachment '$name' that is not available, postponing.\n";
323 }
324
325 $obj->{_attachment}{$name} = undef;
326
327 $res->{attachment} = $name;
328 $res
329}
330
331*cf::object::attach =
332*cf::player::attach =
333*cf::map::attach = sub {
334 my ($obj, $name, %arg) = @_;
335
336 _attach_attachment $obj, $name, %arg;
337};
338
339# all those should be optimised
340*cf::object::detach =
341*cf::player::detach =
342*cf::map::detach = sub {
343 my ($obj, $name) = @_;
344
345 delete $obj->{_attachment}{$name};
346 reattach ($obj);
347};
348
349*cf::object::attached =
350*cf::player::attached =
351*cf::map::attached = sub {
352 my ($obj, $name) = @_;
353
354 exists $obj->{_attachment}{$name}
355};
356
357sub attach_global {
358 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
359}
360
361sub attach_to_type {
362 my $type = shift;
363 my $subtype = shift;
364
365 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
366}
367
368sub attach_to_objects {
369 _attach @CB_OBJECT, KLASS_OBJECT, @_
370}
371
372sub attach_to_players {
373 _attach @CB_PLAYER, KLASS_PLAYER, @_
374}
375
376sub attach_to_maps {
377 _attach @CB_MAP, KLASS_MAP, @_
378}
379
380sub register_attachment {
381 my $name = shift;
382
383 $attachment{$name} = [[KLASS_OBJECT, @_]];
384}
385
386sub register_player_attachment {
387 my $name = shift;
388
389 $attachment{$name} = [[KLASS_PLAYER, @_]];
390}
391
392sub register_map_attachment {
393 my $name = shift;
394
395 $attachment{$name} = [[KLASS_MAP, @_]];
396}
397
398our $override;
399our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
400
401sub override {
402 $override = 1;
403 @invoke_results = ();
404}
405
406sub do_invoke {
407 my $event = shift;
408 my $callbacks = shift;
409
410 @invoke_results = ();
411
412 local $override;
413
414 for (@$callbacks) {
415 eval { &{$_->[1]} };
416
417 if ($@) {
418 warn "$@";
419 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
420 override;
421 }
422
423 return 1 if $override;
424 }
425
426 0 559 }
427}
428 560
429=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 561=item $attachable->valid
430
431=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
432
433=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
434
435=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
436
437Generate a global/object/player/map-specific event with the given arguments.
438
439This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
440removed in future versions), and there is no public API to access override
441results (if you must, access C<@cf::invoke_results> directly).
442
443=back
444
445=cut
446
447#############################################################################
448
449=head2 METHODS VALID FOR ALL CORE OBJECTS
450
451=over 4
452
453=item $object->valid, $player->valid, $map->valid
454 562
455Just because you have a perl object does not mean that the corresponding 563Just because you have a perl object does not mean that the corresponding
456C-level object still exists. If you try to access an object that has no 564C-level object still exists. If you try to access an object that has no
457valid C counterpart anymore you get an exception at runtime. This method 565valid C counterpart anymore you get an exception at runtime. This method
458can be used to test for existence of the C object part without causing an 566can be used to test for existence of the C object part without causing an
459exception. 567exception.
460 568
569=cut
570
571# the following variables are defined in .xs and must not be re-created
572our @CB_GLOBAL = (); # registry for all global events
573our @CB_ATTACHABLE = (); # registry for all attachables
574our @CB_OBJECT = (); # all objects (should not be used except in emergency)
575our @CB_PLAYER = ();
576our @CB_CLIENT = ();
577our @CB_TYPE = (); # registry for type (cf-object class) based events
578our @CB_MAP = ();
579
580my %attachment;
581
582sub cf::attachable::thawer_merge {
583 # simply override everything except _meta
584 local $_[0]{_meta};
585 %{$_[0]} = %{$_[1]};
586}
587
588sub _attach_cb($$$$) {
589 my ($registry, $event, $prio, $cb) = @_;
590
591 use sort 'stable';
592
593 $cb = [$prio, $cb];
594
595 @{$registry->[$event]} = sort
596 { $a->[0] cmp $b->[0] }
597 @{$registry->[$event] || []}, $cb;
598}
599
600# hack
601my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
602
603# attach handles attaching event callbacks
604# the only thing the caller has to do is pass the correct
605# registry (== where the callback attaches to).
606sub _attach {
607 my ($registry, $klass, @arg) = @_;
608
609 my $object_type;
610 my $prio = 0;
611 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
612
613 #TODO: get rid of this hack
614 if ($attachable_klass{$klass}) {
615 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
616 }
617
618 while (@arg) {
619 my $type = shift @arg;
620
621 if ($type eq "prio") {
622 $prio = shift @arg;
623
624 } elsif ($type eq "type") {
625 $object_type = shift @arg;
626 $registry = $CB_TYPE[$object_type] ||= [];
627
628 } elsif ($type eq "subtype") {
629 defined $object_type or Carp::croak "subtype specified without type";
630 my $object_subtype = shift @arg;
631 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
632
633 } elsif ($type eq "package") {
634 my $pkg = shift @arg;
635
636 while (my ($name, $id) = each %cb_id) {
637 if (my $cb = $pkg->can ($name)) {
638 _attach_cb $registry, $id, $prio, $cb;
639 }
640 }
641
642 } elsif (exists $cb_id{$type}) {
643 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
644
645 } elsif (ref $type) {
646 warn "attaching objects not supported, ignoring.\n";
647
648 } else {
649 shift @arg;
650 warn "attach argument '$type' not supported, ignoring.\n";
651 }
652 }
653}
654
655sub _object_attach {
656 my ($obj, $name, %arg) = @_;
657
658 return if exists $obj->{_attachment}{$name};
659
660 if (my $attach = $attachment{$name}) {
661 my $registry = $obj->registry;
662
663 for (@$attach) {
664 my ($klass, @attach) = @$_;
665 _attach $registry, $klass, @attach;
666 }
667
668 $obj->{$name} = \%arg;
669 } else {
670 warn "object uses attachment '$name' that is not available, postponing.\n";
671 }
672
673 $obj->{_attachment}{$name} = undef;
674}
675
676sub cf::attachable::attach {
677 if (ref $_[0]) {
678 _object_attach @_;
679 } else {
680 _attach shift->_attach_registry, @_;
681 }
682 _recalc_want;
683};
684
685# all those should be optimised
686sub cf::attachable::detach {
687 my ($obj, $name) = @_;
688
689 if (ref $obj) {
690 delete $obj->{_attachment}{$name};
691 reattach ($obj);
692 } else {
693 Carp::croak "cannot, currently, detach class attachments";
694 }
695 _recalc_want;
696};
697
698sub cf::attachable::attached {
699 my ($obj, $name) = @_;
700
701 exists $obj->{_attachment}{$name}
702}
703
704for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
705 eval "#line " . __LINE__ . " 'cf.pm'
706 sub cf::\L$klass\E::_attach_registry {
707 (\\\@CB_$klass, KLASS_$klass)
708 }
709
710 sub cf::\L$klass\E::attachment {
711 my \$name = shift;
712
713 \$attachment{\$name} = [[KLASS_$klass, \@_]];
714 }
715 ";
716 die if $@;
717}
718
719our $override;
720our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
721
722sub override {
723 $override = 1;
724 @invoke_results = ();
725}
726
727sub do_invoke {
728 my $event = shift;
729 my $callbacks = shift;
730
731 @invoke_results = ();
732
733 local $override;
734
735 for (@$callbacks) {
736 eval { &{$_->[1]} };
737
738 if ($@) {
739 warn "$@";
740 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
741 override;
742 }
743
744 return 1 if $override;
745 }
746
747 0
748}
749
750=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
751
752=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
753
754Generate an object-specific event with the given arguments.
755
756This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
757removed in future versions), and there is no public API to access override
758results (if you must, access C<@cf::invoke_results> directly).
759
461=back 760=back
462 761
463=cut 762=cut
464
465*cf::object::valid =
466*cf::player::valid =
467*cf::map::valid = \&cf::_valid;
468 763
469############################################################################# 764#############################################################################
470# object support 765# object support
471 766
472sub instantiate {
473 my ($obj, $data) = @_;
474
475 $data = from_json $data;
476
477 for (@$data) {
478 my ($name, $args) = @$_;
479
480 $obj->attach ($name, %{$args || {} });
481 }
482}
483
484# basically do the same as instantiate, without calling instantiate
485sub reattach { 767sub reattach {
768 # basically do the same as instantiate, without calling instantiate
486 my ($obj) = @_; 769 my ($obj) = @_;
770
771 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
772
487 my $registry = $obj->registry; 773 my $registry = $obj->registry;
488 774
489 @$registry = (); 775 @$registry = ();
490 776
491 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 777 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
492 778
493 for my $name (keys %{ $obj->{_attachment} || {} }) { 779 for my $name (keys %{ $obj->{_attachment} || {} }) {
494 if (my $attach = $attachment{$name}) { 780 if (my $attach = $attachment{$name}) {
495 for (@$attach) { 781 for (@$attach) {
496 my ($klass, @attach) = @$_; 782 my ($klass, @attach) = @$_;
497 _attach @$registry, $klass, @attach; 783 _attach $registry, $klass, @attach;
498 } 784 }
499 } else { 785 } else {
500 warn "object uses attachment '$name' that is not available, postponing.\n"; 786 warn "object uses attachment '$name' that is not available, postponing.\n";
501 } 787 }
502 } 788 }
503} 789}
504 790
505sub object_freezer_save { 791cf::attachable->attach (
506 my ($filename, $rdata, $objs) = @_;
507
508 if (length $$rdata) {
509 warn sprintf "saving %s (%d,%d)\n",
510 $filename, length $$rdata, scalar @$objs;
511
512 if (open my $fh, ">:raw", "$filename~") {
513 chmod SAVE_MODE, $fh;
514 syswrite $fh, $$rdata;
515 close $fh;
516
517 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
518 chmod SAVE_MODE, $fh;
519 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
520 close $fh;
521 rename "$filename.pst~", "$filename.pst";
522 } else {
523 unlink "$filename.pst";
524 }
525
526 rename "$filename~", $filename;
527 } else {
528 warn "FATAL: $filename~: $!\n";
529 }
530 } else {
531 unlink $filename;
532 unlink "$filename.pst";
533 }
534}
535
536sub object_freezer_as_string {
537 my ($rdata, $objs) = @_;
538
539 use Data::Dumper;
540
541 $$rdata . Dumper $objs
542}
543
544sub object_thawer_load {
545 my ($filename) = @_;
546
547 local $/;
548
549 my $av;
550
551 #TODO: use sysread etc.
552 if (open my $data, "<:raw:perlio", $filename) {
553 $data = <$data>;
554 if (open my $pst, "<:raw:perlio", "$filename.pst") {
555 $av = eval { (Storable::thaw <$pst>)->{objs} };
556 }
557 return ($data, $av);
558 }
559
560 ()
561}
562
563attach_to_objects
564 prio => -1000000, 792 prio => -1000000,
793 on_instantiate => sub {
794 my ($obj, $data) = @_;
795
796 $data = from_json $data;
797
798 for (@$data) {
799 my ($name, $args) = @$_;
800
801 $obj->attach ($name, %{$args || {} });
802 }
803 },
804 on_reattach => \&reattach,
565 on_clone => sub { 805 on_clone => sub {
566 my ($src, $dst) = @_; 806 my ($src, $dst) = @_;
567 807
568 @{$dst->registry} = @{$src->registry}; 808 @{$dst->registry} = @{$src->registry};
569 809
570 %$dst = %$src; 810 %$dst = %$src;
571 811
572 %{$dst->{_attachment}} = %{$src->{_attachment}} 812 %{$dst->{_attachment}} = %{$src->{_attachment}}
573 if exists $src->{_attachment}; 813 if exists $src->{_attachment};
574 }, 814 },
575; 815);
816
817sub object_freezer_save {
818 my ($filename, $rdata, $objs) = @_;
819
820 sync_job {
821 if (length $$rdata) {
822 warn sprintf "saving %s (%d,%d)\n",
823 $filename, length $$rdata, scalar @$objs;
824
825 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
826 chmod SAVE_MODE, $fh;
827 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
828 aio_fsync $fh if $cf::USE_FSYNC;
829 close $fh;
830
831 if (@$objs) {
832 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
833 chmod SAVE_MODE, $fh;
834 my $data = Storable::nfreeze { version => 1, objs => $objs };
835 aio_write $fh, 0, (length $data), $data, 0;
836 aio_fsync $fh if $cf::USE_FSYNC;
837 close $fh;
838 aio_rename "$filename.pst~", "$filename.pst";
839 }
840 } else {
841 aio_unlink "$filename.pst";
842 }
843
844 aio_rename "$filename~", $filename;
845 } else {
846 warn "FATAL: $filename~: $!\n";
847 }
848 } else {
849 aio_unlink $filename;
850 aio_unlink "$filename.pst";
851 }
852 }
853}
854
855sub object_freezer_as_string {
856 my ($rdata, $objs) = @_;
857
858 use Data::Dumper;
859
860 $$rdata . Dumper $objs
861}
862
863sub object_thawer_load {
864 my ($filename) = @_;
865
866 my ($data, $av);
867
868 (aio_load $filename, $data) >= 0
869 or return;
870
871 unless (aio_stat "$filename.pst") {
872 (aio_load "$filename.pst", $av) >= 0
873 or return;
874 $av = eval { (Storable::thaw $av)->{objs} };
875 }
876
877 warn sprintf "loading %s (%d)\n",
878 $filename, length $data, scalar @{$av || []};
879 return ($data, $av);
880}
576 881
577############################################################################# 882#############################################################################
578# command handling &c 883# command handling &c
579 884
580=item cf::register_command $name => \&callback($ob,$args); 885=item cf::register_command $name => \&callback($ob,$args);
603=cut 908=cut
604 909
605sub register_extcmd { 910sub register_extcmd {
606 my ($name, $cb) = @_; 911 my ($name, $cb) = @_;
607 912
608 my $caller = caller;
609 #warn "registering extcmd '$name' to '$caller'";
610
611 $EXTCMD{$name} = [$cb, $caller]; 913 $EXTCMD{$name} = $cb;
612} 914}
613 915
614attach_to_players 916cf::player->attach (
615 on_command => sub { 917 on_command => sub {
616 my ($pl, $name, $params) = @_; 918 my ($pl, $name, $params) = @_;
617 919
618 my $cb = $COMMAND{$name} 920 my $cb = $COMMAND{$name}
619 or return; 921 or return;
629 931
630 my $msg = eval { from_json $buf }; 932 my $msg = eval { from_json $buf };
631 933
632 if (ref $msg) { 934 if (ref $msg) {
633 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 935 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
634 if (my %reply = $cb->[0]->($pl, $msg)) { 936 if (my %reply = $cb->($pl, $msg)) {
635 $pl->ext_reply ($msg->{msgid}, %reply); 937 $pl->ext_reply ($msg->{msgid}, %reply);
636 } 938 }
637 } 939 }
638 } else { 940 } else {
639 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 941 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
640 } 942 }
641 943
642 cf::override; 944 cf::override;
643 }, 945 },
644; 946);
645
646sub register {
647 my ($base, $pkg) = @_;
648
649 #TODO
650}
651 947
652sub load_extension { 948sub load_extension {
653 my ($path) = @_; 949 my ($path) = @_;
654 950
655 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 951 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
656 my $base = $1; 952 my $base = $1;
657 my $pkg = $1; 953 my $pkg = $1;
658 $pkg =~ s/[^[:word:]]/_/g; 954 $pkg =~ s/[^[:word:]]/_/g;
659 $pkg = "ext::$pkg"; 955 $pkg = "ext::$pkg";
660 956
661 warn "loading '$path' into '$pkg'\n"; 957 warn "... loading '$path' into '$pkg'\n";
662 958
663 open my $fh, "<:utf8", $path 959 open my $fh, "<:utf8", $path
664 or die "$path: $!"; 960 or die "$path: $!";
665 961
666 my $source = 962 my $source =
667 "package $pkg; use strict; use utf8;\n" 963 "package $pkg; use strict; use utf8;\n"
668 . "#line 1 \"$path\"\n{\n" 964 . "#line 1 \"$path\"\n{\n"
669 . (do { local $/; <$fh> }) 965 . (do { local $/; <$fh> })
670 . "\n};\n1"; 966 . "\n};\n1";
671 967
672 eval $source 968 unless (eval $source) {
673 or die $@ ? "$path: $@\n" 969 my $msg = $@ ? "$path: $@\n"
674 : "extension disabled.\n"; 970 : "extension disabled.\n";
675 971 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
676 push @exts, $pkg; 972 warn $@;
677 $ext_pkg{$base} = $pkg; 973 warn "mandatory extension failed to load, exiting.\n";
678 974 exit 1;
679# no strict 'refs'; 975 }
680# @{"$pkg\::ISA"} = ext::; 976 die $@;
681
682 register $base, $pkg;
683}
684
685sub unload_extension {
686 my ($pkg) = @_;
687
688 warn "removing extension $pkg\n";
689
690 # remove hooks
691 #TODO
692# for my $idx (0 .. $#PLUGIN_EVENT) {
693# delete $hook[$idx]{$pkg};
694# } 977 }
695 978
696 # remove commands 979 push @EXTS, $pkg;
697 for my $name (keys %COMMAND) {
698 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
699
700 if (@cb) {
701 $COMMAND{$name} = \@cb;
702 } else {
703 delete $COMMAND{$name};
704 }
705 }
706
707 # remove extcmds
708 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
709 delete $EXTCMD{$name};
710 }
711
712 if (my $cb = $pkg->can ("unload")) {
713 eval {
714 $cb->($pkg);
715 1
716 } or warn "$pkg unloaded, but with errors: $@";
717 }
718
719 Symbol::delete_package $pkg;
720} 980}
721 981
722sub load_extensions { 982sub load_extensions {
723 my $LIBDIR = maps_directory "perl";
724
725 for my $ext (<$LIBDIR/*.ext>) { 983 for my $ext (<$LIBDIR/*.ext>) {
726 next unless -r $ext; 984 next unless -r $ext;
727 eval { 985 eval {
728 load_extension $ext; 986 load_extension $ext;
729 1 987 1
730 } or warn "$ext not loaded: $@"; 988 } or warn "$ext not loaded: $@";
731 } 989 }
732} 990}
733 991
734############################################################################# 992#############################################################################
735# load/save/clean perl data associated with a map
736 993
737*cf::mapsupport::on_clean = sub { 994=head2 CORE EXTENSIONS
995
996Functions and methods that extend core crossfire objects.
997
998=cut
999
1000package cf::player;
1001
1002use Coro::AIO;
1003
1004=head3 cf::player
1005
1006=over 4
1007
1008=item cf::player::find $login
1009
1010Returns the given player object, loading it if necessary (might block).
1011
1012=cut
1013
1014sub playerdir($) {
1015 "$PLAYERDIR/"
1016 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1017}
1018
1019sub path($) {
1020 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1021
1022 (playerdir $login) . "/playerdata"
1023}
1024
1025sub find_active($) {
1026 $cf::PLAYER{$_[0]}
1027 and $cf::PLAYER{$_[0]}->active
1028 and $cf::PLAYER{$_[0]}
1029}
1030
1031sub exists($) {
1032 my ($login) = @_;
1033
1034 $cf::PLAYER{$login}
1035 or cf::sync_job { !aio_stat path $login }
1036}
1037
1038sub find($) {
1039 return $cf::PLAYER{$_[0]} || do {
1040 my $login = $_[0];
1041
1042 my $guard = cf::lock_acquire "user_find:$login";
1043
1044 $cf::PLAYER{$_[0]} || do {
1045 # rename old playerfiles to new ones
1046 #TODO: remove when no longer required
1047 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1048 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1049 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1050 aio_unlink +(playerdir $login) . "/$login.pl";
1051
1052 my $pl = load_pl path $login
1053 or return;
1054 $cf::PLAYER{$login} = $pl
1055 }
1056 }
1057}
1058
1059sub save($) {
1060 my ($pl) = @_;
1061
1062 return if $pl->{deny_save};
1063
1064 my $path = path $pl;
1065 my $guard = cf::lock_acquire "user_save:$path";
1066
1067 return if $pl->{deny_save};
1068
1069 aio_mkdir playerdir $pl, 0770;
1070 $pl->{last_save} = $cf::RUNTIME;
1071
1072 $pl->save_pl ($path);
1073 Coro::cede;
1074}
1075
1076sub new($) {
1077 my ($login) = @_;
1078
1079 my $self = create;
1080
1081 $self->ob->name ($login);
1082 $self->{deny_save} = 1;
1083
1084 $cf::PLAYER{$login} = $self;
1085
1086 $self
1087}
1088
1089=item $pl->quit_character
1090
1091Nukes the player without looking back. If logged in, the connection will
1092be destroyed. May block for a long time.
1093
1094=cut
1095
1096sub quit_character {
1097 my ($pl) = @_;
1098
1099 my $name = $pl->ob->name;
1100
1101 $pl->{deny_save} = 1;
1102 $pl->password ("*"); # this should lock out the player until we nuked the dir
1103
1104 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1105 $pl->deactivate;
1106 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1107 $pl->ns->destroy if $pl->ns;
1108
1109 my $path = playerdir $pl;
1110 my $temp = "$path~$cf::RUNTIME~deleting~";
1111 aio_rename $path, $temp;
1112 delete $cf::PLAYER{$pl->ob->name};
1113 $pl->destroy;
1114
1115 my $prefix = qr<^~\Q$name\E/>;
1116
1117 # nuke player maps
1118 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1119
1120 IO::AIO::aio_rmtree $temp;
1121}
1122
1123=item $pl->kick
1124
1125Kicks a player out of the game. This destroys the connection.
1126
1127=cut
1128
1129sub kick {
1130 my ($pl, $kicker) = @_;
1131
1132 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1133 $pl->killer ("kicked");
1134 $pl->ns->destroy;
1135}
1136
1137=item cf::player::list_logins
1138
1139Returns am arrayref of all valid playernames in the system, can take a
1140while and may block, so not sync_job-capable, ever.
1141
1142=cut
1143
1144sub list_logins {
1145 my $dirs = aio_readdir $PLAYERDIR
1146 or return [];
1147
1148 my @logins;
1149
1150 for my $login (@$dirs) {
1151 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1152 aio_read $fh, 0, 512, my $buf, 0 or next;
1153 $buf !~ /^password -------------$/m or next; # official not-valid tag
1154
1155 utf8::decode $login;
1156 push @logins, $login;
1157 }
1158
1159 \@logins
1160}
1161
1162=item $player->maps
1163
1164Returns an arrayref of map paths that are private for this
1165player. May block.
1166
1167=cut
1168
1169sub maps($) {
1170 my ($pl) = @_;
1171
1172 $pl = ref $pl ? $pl->ob->name : $pl;
1173
1174 my $files = aio_readdir playerdir $pl
1175 or return;
1176
1177 my @paths;
1178
1179 for (@$files) {
1180 utf8::decode $_;
1181 next if /\.(?:pl|pst)$/;
1182 next unless /^$PATH_SEP/o;
1183
1184 push @paths, cf::map::normalise "~$pl/$_";
1185 }
1186
1187 \@paths
1188}
1189
1190=item $player->ext_reply ($msgid, %msg)
1191
1192Sends an ext reply to the player.
1193
1194=cut
1195
1196sub ext_reply($$%) {
1197 my ($self, $id, %msg) = @_;
1198
1199 $msg{msgid} = $id;
1200
1201 $self->send ("ext " . cf::to_json \%msg);
1202}
1203
1204=item $player->ext_event ($type, %msg)
1205
1206Sends an ext event to the client.
1207
1208=cut
1209
1210sub ext_event($$%) {
1211 my ($self, $type, %msg) = @_;
1212
1213 $self->ns->ext_event ($type, %msg);
1214}
1215
1216=head3 cf::region
1217
1218=over 4
1219
1220=cut
1221
1222package cf::region;
1223
1224=item cf::region::find_by_path $path
1225
1226Tries to decuce the probable region for a map knowing only its path.
1227
1228=cut
1229
1230sub find_by_path($) {
1231 my ($path) = @_;
1232
1233 my ($match, $specificity);
1234
1235 for my $region (list) {
1236 if ($region->match && $path =~ $region->match) {
1237 ($match, $specificity) = ($region, $region->specificity)
1238 if $region->specificity > $specificity;
1239 }
1240 }
1241
1242 $match
1243}
1244
1245=back
1246
1247=head3 cf::map
1248
1249=over 4
1250
1251=cut
1252
1253package cf::map;
1254
1255use Fcntl;
1256use Coro::AIO;
1257
1258use overload
1259 '""' => \&as_string,
1260 fallback => 1;
1261
1262our $MAX_RESET = 3600;
1263our $DEFAULT_RESET = 3000;
1264
1265sub generate_random_map {
1266 my ($self, $rmp) = @_;
1267 # mit "rum" bekleckern, nicht
1268 $self->_create_random_map (
1269 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1270 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1271 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1272 $rmp->{exit_on_final_map},
1273 $rmp->{xsize}, $rmp->{ysize},
1274 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1275 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1276 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1277 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1278 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1279 (cf::region::find $rmp->{region}), $rmp->{custom}
1280 )
1281}
1282
1283=item cf::map->register ($regex, $prio)
1284
1285Register a handler for the map path matching the given regex at the
1286givne priority (higher is better, built-in handlers have priority 0, the
1287default).
1288
1289=cut
1290
1291sub register {
1292 my (undef, $regex, $prio) = @_;
1293 my $pkg = caller;
1294
1295 no strict;
1296 push @{"$pkg\::ISA"}, __PACKAGE__;
1297
1298 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1299}
1300
1301# also paths starting with '/'
1302$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1303
1304sub thawer_merge {
1305 my ($self, $merge) = @_;
1306
1307 # we have to keep some variables in memory intact
1308 local $self->{path};
1309 local $self->{load_path};
1310 local $self->{deny_save};
1311 local $self->{deny_reset};
1312
1313 $self->SUPER::thawer_merge ($merge);
1314}
1315
1316sub normalise {
1317 my ($path, $base) = @_;
1318
1319 $path = "$path"; # make sure its a string
1320
1321 $path =~ s/\.map$//;
1322
1323 # map plan:
1324 #
1325 # /! non-realised random map exit (special hack!)
1326 # {... are special paths that are not being touched
1327 # ?xxx/... are special absolute paths
1328 # ?random/... random maps
1329 # /... normal maps
1330 # ~user/... per-player map of a specific user
1331
1332 $path =~ s/$PATH_SEP/\//go;
1333
1334 # treat it as relative path if it starts with
1335 # something that looks reasonable
1336 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1337 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1338
1339 $base =~ s{[^/]+/?$}{};
1340 $path = "$base/$path";
1341 }
1342
1343 for ($path) {
1344 redo if s{//}{/};
1345 redo if s{/\.?/}{/};
1346 redo if s{/[^/]+/\.\./}{/};
1347 }
1348
1349 $path
1350}
1351
1352sub new_from_path {
1353 my (undef, $path, $base) = @_;
1354
1355 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1356
1357 $path = normalise $path, $base;
1358
1359 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1360 if ($path =~ $EXT_MAP{$pkg}[1]) {
1361 my $self = bless cf::map::new, $pkg;
1362 $self->{path} = $path; $self->path ($path);
1363 $self->init; # pass $1 etc.
1364 return $self;
1365 }
1366 }
1367
1368 Carp::carp "unable to resolve path '$path' (base '$base').";
1369 ()
1370}
1371
1372sub init {
1373 my ($self) = @_;
1374
1375 $self
1376}
1377
1378sub as_string {
1379 my ($self) = @_;
1380
1381 "$self->{path}"
1382}
1383
1384# the displayed name, this is a one way mapping
1385sub visible_name {
1386 &as_string
1387}
1388
1389# the original (read-only) location
1390sub load_path {
1391 my ($self) = @_;
1392
1393 "$MAPDIR/$self->{path}.map"
1394}
1395
1396# the temporary/swap location
1397sub save_path {
1398 my ($self) = @_;
1399
1400 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1401 "$TMPDIR/$path.map"
1402}
1403
1404# the unique path, undef == no special unique path
1405sub uniq_path {
1406 my ($self) = @_;
1407
1408 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1409 "$UNIQUEDIR/$path"
1410}
1411
1412# and all this just because we cannot iterate over
1413# all maps in C++...
1414sub change_all_map_light {
1415 my ($change) = @_;
1416
1417 $_->change_map_light ($change)
1418 for grep $_->outdoor, values %cf::MAP;
1419}
1420
1421sub unlink_save {
1422 my ($self) = @_;
1423
1424 utf8::encode (my $save = $self->save_path);
1425 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1426 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1427}
1428
1429sub load_header_from($) {
1430 my ($self, $path) = @_;
1431
1432 utf8::encode $path;
1433 #aio_open $path, O_RDONLY, 0
1434 # or return;
1435
1436 $self->_load_header ($path)
1437 or return;
1438
1439 $self->{load_path} = $path;
1440
1441 1
1442}
1443
1444sub load_header_orig {
1445 my ($self) = @_;
1446
1447 $self->load_header_from ($self->load_path)
1448}
1449
1450sub load_header_temp {
1451 my ($self) = @_;
1452
1453 $self->load_header_from ($self->save_path)
1454}
1455
1456sub prepare_temp {
1457 my ($self) = @_;
1458
1459 $self->last_access ((delete $self->{last_access})
1460 || $cf::RUNTIME); #d#
1461 # safety
1462 $self->{instantiate_time} = $cf::RUNTIME
1463 if $self->{instantiate_time} > $cf::RUNTIME;
1464}
1465
1466sub prepare_orig {
1467 my ($self) = @_;
1468
1469 $self->{load_original} = 1;
1470 $self->{instantiate_time} = $cf::RUNTIME;
1471 $self->last_access ($cf::RUNTIME);
1472 $self->instantiate;
1473}
1474
1475sub load_header {
1476 my ($self) = @_;
1477
1478 if ($self->load_header_temp) {
1479 $self->prepare_temp;
1480 } else {
1481 $self->load_header_orig
1482 or return;
1483 $self->prepare_orig;
1484 }
1485
1486 $self->default_region (cf::region::find_by_path $self->{path})
1487 unless $self->default_region;
1488
1489 1
1490}
1491
1492sub find;
1493sub find {
1494 my ($path, $origin) = @_;
1495
1496 $path = normalise $path, $origin && $origin->path;
1497
1498 cf::lock_wait "map_find:$path";
1499
1500 $cf::MAP{$path} || do {
1501 my $guard = cf::lock_acquire "map_find:$path";
1502 my $map = new_from_path cf::map $path
1503 or return;
1504
1505 $map->{last_save} = $cf::RUNTIME;
1506
1507 $map->load_header
1508 or return;
1509
1510 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1511 # doing this can freeze the server in a sync job, obviously
1512 #$cf::WAIT_FOR_TICK->wait;
1513 $map->reset;
1514 undef $guard;
1515 return find $path;
1516 }
1517
1518 $cf::MAP{$path} = $map
1519 }
1520}
1521
1522sub pre_load { }
1523sub post_load { }
1524
1525sub load {
1526 my ($self) = @_;
1527
1528 local $self->{deny_reset} = 1; # loading can take a long time
1529
1530 my $path = $self->{path};
1531
1532 {
1533 my $guard = cf::lock_acquire "map_load:$path";
1534
1535 return if $self->in_memory != cf::MAP_SWAPPED;
1536
1537 $self->in_memory (cf::MAP_LOADING);
1538
1539 $self->alloc;
1540
1541 $self->pre_load;
1542 Coro::cede;
1543
1544 $self->_load_objects ($self->{load_path}, 1)
1545 or return;
1546
1547 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1548 if delete $self->{load_original};
1549
1550 if (my $uniq = $self->uniq_path) {
1551 utf8::encode $uniq;
1552 if (aio_open $uniq, O_RDONLY, 0) {
1553 $self->clear_unique_items;
1554 $self->_load_objects ($uniq, 0);
1555 }
1556 }
1557
1558 Coro::cede;
1559 # now do the right thing for maps
1560 $self->link_multipart_objects;
1561 $self->difficulty ($self->estimate_difficulty)
1562 unless $self->difficulty;
1563 Coro::cede;
1564
1565 unless ($self->{deny_activate}) {
1566 $self->decay_objects;
1567 $self->fix_auto_apply;
1568 $self->update_buttons;
1569 Coro::cede;
1570 $self->set_darkness_map;
1571 Coro::cede;
1572 $self->activate;
1573 }
1574
1575 $self->in_memory (cf::MAP_IN_MEMORY);
1576 }
1577
1578 $self->post_load;
1579}
1580
1581sub customise_for {
1582 my ($self, $ob) = @_;
1583
1584 return find "~" . $ob->name . "/" . $self->{path}
1585 if $self->per_player;
1586
1587 $self
1588}
1589
1590# find and load all maps in the 3x3 area around a map
1591sub load_diag {
738 my ($map) = @_; 1592 my ($map) = @_;
739 1593
740 my $path = $map->tmpname; 1594 my @diag; # diagonal neighbours
741 defined $path or return;
742 1595
743 unlink "$path.pst"; 1596 for (0 .. 3) {
744}; 1597 my $neigh = $map->tile_path ($_)
1598 or next;
1599 $neigh = find $neigh, $map
1600 or next;
1601 $neigh->load;
745 1602
746attach_to_maps prio => -10000, package => cf::mapsupport::; 1603 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1604 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1605 }
747 1606
748############################################################################# 1607 for (@diag) {
749# load/save perl data associated with player->ob objects 1608 my $neigh = find @$_
750 1609 or next;
751sub all_objects(@) { 1610 $neigh->load;
752 @_, map all_objects ($_->inv), @_ 1611 }
753} 1612}
754 1613
755# TODO: compatibility cruft, remove when no longer needed 1614sub find_sync {
756attach_to_players 1615 my ($path, $origin) = @_;
757 on_load => sub {
758 my ($pl, $path) = @_;
759 1616
760 for my $o (all_objects $pl->ob) { 1617 cf::sync_job { find $path, $origin }
761 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1618}
762 $o->set_ob_key_value ("_perl_data");
763 1619
764 %$o = %{ Storable::thaw pack "H*", $value }; 1620sub do_load_sync {
1621 my ($map) = @_;
1622
1623 cf::sync_job { $map->load };
1624}
1625
1626our %MAP_PREFETCH;
1627our $MAP_PREFETCHER = undef;
1628
1629sub find_async {
1630 my ($path, $origin) = @_;
1631
1632 $path = normalise $path, $origin && $origin->{path};
1633
1634 if (my $map = $cf::MAP{$path}) {
1635 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1636 }
1637
1638 undef $MAP_PREFETCH{$path};
1639 $MAP_PREFETCHER ||= cf::async {
1640 while (%MAP_PREFETCH) {
1641 for my $path (keys %MAP_PREFETCH) {
1642 my $map = find $path
1643 or next;
1644 $map->load;
1645
1646 delete $MAP_PREFETCH{$path};
765 } 1647 }
766 } 1648 }
1649 undef $MAP_PREFETCHER;
1650 };
1651 $MAP_PREFETCHER->prio (6);
1652
1653 ()
1654}
1655
1656sub save {
1657 my ($self) = @_;
1658
1659 my $lock = cf::lock_acquire "map_data:" . $self->path;
1660
1661 $self->{last_save} = $cf::RUNTIME;
1662
1663 return unless $self->dirty;
1664
1665 my $save = $self->save_path; utf8::encode $save;
1666 my $uniq = $self->uniq_path; utf8::encode $uniq;
1667
1668 $self->{load_path} = $save;
1669
1670 return if $self->{deny_save};
1671
1672 local $self->{last_access} = $self->last_access;#d#
1673
1674 cf::async {
1675 $_->contr->save for $self->players;
1676 };
1677
1678 if ($uniq) {
1679 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1680 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1681 } else {
1682 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
767 }, 1683 }
768; 1684}
769 1685
770############################################################################# 1686sub swap_out {
1687 my ($self) = @_;
771 1688
772=head2 CORE EXTENSIONS 1689 # save first because save cedes
1690 $self->save;
773 1691
774Functions and methods that extend core crossfire objects. 1692 my $lock = cf::lock_acquire "map_data:" . $self->path;
1693
1694 return if $self->players;
1695 return if $self->in_memory != cf::MAP_IN_MEMORY;
1696 return if $self->{deny_save};
1697
1698 $self->clear;
1699 $self->in_memory (cf::MAP_SWAPPED);
1700}
1701
1702sub reset_at {
1703 my ($self) = @_;
1704
1705 # TODO: safety, remove and allow resettable per-player maps
1706 return 1e99 if $self->isa ("ext::map_per_player");#d#
1707 return 1e99 if $self->{deny_reset};
1708
1709 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1710 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1711
1712 $time + $to
1713}
1714
1715sub should_reset {
1716 my ($self) = @_;
1717
1718 $self->reset_at <= $cf::RUNTIME
1719}
1720
1721sub reset {
1722 my ($self) = @_;
1723
1724 my $lock = cf::lock_acquire "map_data:$self->{path}";
1725
1726 return if $self->players;
1727 return if $self->isa ("ext::map_per_player");#d#
1728
1729 warn "resetting map ", $self->path;
1730
1731 $self->in_memory (cf::MAP_SWAPPED);
1732
1733 # need to save uniques path
1734 unless ($self->{deny_save}) {
1735 my $uniq = $self->uniq_path; utf8::encode $uniq;
1736
1737 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1738 if $uniq;
1739 }
1740
1741 delete $cf::MAP{$self->path};
1742
1743 $self->clear;
1744
1745 $_->clear_links_to ($self) for values %cf::MAP;
1746
1747 $self->unlink_save;
1748 $self->destroy;
1749}
1750
1751my $nuke_counter = "aaaa";
1752
1753sub nuke {
1754 my ($self) = @_;
1755
1756 delete $cf::MAP{$self->path};
1757
1758 $self->unlink_save;
1759
1760 bless $self, "cf::map";
1761 delete $self->{deny_reset};
1762 $self->{deny_save} = 1;
1763 $self->reset_timeout (1);
1764 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1765
1766 $cf::MAP{$self->path} = $self;
1767
1768 $self->reset; # polite request, might not happen
1769}
1770
1771=item cf::map::unique_maps
1772
1773Returns an arrayref of paths of all shared maps that have
1774instantiated unique items. May block.
1775
1776=cut
1777
1778sub unique_maps() {
1779 my $files = aio_readdir $UNIQUEDIR
1780 or return;
1781
1782 my @paths;
1783
1784 for (@$files) {
1785 utf8::decode $_;
1786 next if /\.pst$/;
1787 next unless /^$PATH_SEP/o;
1788
1789 push @paths, cf::map::normalise $_;
1790 }
1791
1792 \@paths
1793}
1794
1795package cf;
1796
1797=back
1798
1799=head3 cf::object
1800
1801=cut
1802
1803package cf::object;
775 1804
776=over 4 1805=over 4
777 1806
778=item cf::player::exists $login 1807=item $ob->inv_recursive
779 1808
780Returns true when the given account exists. 1809Returns the inventory of the object _and_ their inventories, recursively.
781 1810
782=cut 1811=cut
783 1812
784sub cf::player::exists($) { 1813sub inv_recursive_;
785 cf::player::find $_[0] 1814sub inv_recursive_ {
786 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1815 map { $_, inv_recursive_ $_->inv } @_
787} 1816}
1817
1818sub inv_recursive {
1819 inv_recursive_ inv $_[0]
1820}
1821
1822package cf;
1823
1824=back
1825
1826=head3 cf::object::player
1827
1828=over 4
788 1829
789=item $player_object->reply ($npc, $msg[, $flags]) 1830=item $player_object->reply ($npc, $msg[, $flags])
790 1831
791Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1832Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
792can be C<undef>. Does the right thing when the player is currently in a 1833can be C<undef>. Does the right thing when the player is currently in a
794 1835
795=cut 1836=cut
796 1837
797# rough implementation of a future "reply" method that works 1838# rough implementation of a future "reply" method that works
798# with dialog boxes. 1839# with dialog boxes.
1840#TODO: the first argument must go, split into a $npc->reply_to ( method
799sub cf::object::player::reply($$$;$) { 1841sub cf::object::player::reply($$$;$) {
800 my ($self, $npc, $msg, $flags) = @_; 1842 my ($self, $npc, $msg, $flags) = @_;
801 1843
802 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1844 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
803 1845
807 $msg = $npc->name . " says: $msg" if $npc; 1849 $msg = $npc->name . " says: $msg" if $npc;
808 $self->message ($msg, $flags); 1850 $self->message ($msg, $flags);
809 } 1851 }
810} 1852}
811 1853
812=item $player->ext_reply ($msgid, $msgtype, %msg)
813
814Sends an ext reply to the player.
815
816=cut
817
818sub cf::player::ext_reply($$$%) {
819 my ($self, $id, %msg) = @_;
820
821 $msg{msgid} = $id;
822
823 $self->send ("ext " . to_json \%msg);
824}
825
826=item $player_object->may ("access") 1854=item $player_object->may ("access")
827 1855
828Returns wether the given player is authorized to access resource "access" 1856Returns wether the given player is authorized to access resource "access"
829(e.g. "command_wizcast"). 1857(e.g. "command_wizcast").
830 1858
837 (ref $cf::CFG{"may_$access"} 1865 (ref $cf::CFG{"may_$access"}
838 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1866 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
839 : $cf::CFG{"may_$access"}) 1867 : $cf::CFG{"may_$access"})
840} 1868}
841 1869
842=cut 1870=item $player_object->enter_link
843 1871
844############################################################################# 1872Freezes the player and moves him/her to a special map (C<{link}>).
1873
1874The player should be reasonably safe there for short amounts of time. You
1875I<MUST> call C<leave_link> as soon as possible, though.
1876
1877Will never block.
1878
1879=item $player_object->leave_link ($map, $x, $y)
1880
1881Moves the player out of the special C<{link}> map onto the specified
1882map. If the map is not valid (or omitted), the player will be moved back
1883to the location he/she was before the call to C<enter_link>, or, if that
1884fails, to the emergency map position.
1885
1886Might block.
1887
1888=cut
1889
1890sub link_map {
1891 unless ($LINK_MAP) {
1892 $LINK_MAP = cf::map::find "{link}"
1893 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1894 $LINK_MAP->load;
1895 }
1896
1897 $LINK_MAP
1898}
1899
1900sub cf::object::player::enter_link {
1901 my ($self) = @_;
1902
1903 $self->deactivate_recursive;
1904
1905 return if UNIVERSAL::isa $self->map, "ext::map_link";
1906
1907 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1908 if $self->map && $self->map->{path} ne "{link}";
1909
1910 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1911}
1912
1913sub cf::object::player::leave_link {
1914 my ($self, $map, $x, $y) = @_;
1915
1916 return unless $self->contr->active;
1917
1918 my $link_pos = delete $self->{_link_pos};
1919
1920 unless ($map) {
1921 # restore original map position
1922 ($map, $x, $y) = @{ $link_pos || [] };
1923 $map = cf::map::find $map;
1924
1925 unless ($map) {
1926 ($map, $x, $y) = @$EMERGENCY_POSITION;
1927 $map = cf::map::find $map
1928 or die "FATAL: cannot load emergency map\n";
1929 }
1930 }
1931
1932 ($x, $y) = (-1, -1)
1933 unless (defined $x) && (defined $y);
1934
1935 # use -1 or undef as default coordinates, not 0, 0
1936 ($x, $y) = ($map->enter_x, $map->enter_y)
1937 if $x <=0 && $y <= 0;
1938
1939 $map->load;
1940 $map->load_diag;
1941
1942 return unless $self->contr->active;
1943 $self->activate_recursive;
1944
1945 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1946 $self->enter_map ($map, $x, $y);
1947}
1948
1949=item $player_object->goto ($path, $x, $y[, $check->($map)])
1950
1951Moves the player to the given map-path and coordinates by first freezing
1952her, loading and preparing them map, calling the provided $check callback
1953that has to return the map if sucecssful, and then unfreezes the player on
1954the new (success) or old (failed) map position.
1955
1956=cut
1957
1958our $GOTOGEN;
1959
1960sub cf::object::player::goto {
1961 my ($self, $path, $x, $y, $check) = @_;
1962
1963 # do generation counting so two concurrent goto's will be executed in-order
1964 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1965
1966 $self->enter_link;
1967
1968 (async {
1969 my $map = eval {
1970 my $map = cf::map::find $path;
1971
1972 if ($map) {
1973 $map = $map->customise_for ($self);
1974 $map = $check->($map) if $check && $map;
1975 } else {
1976 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1977 }
1978
1979 $map
1980 };
1981
1982 if ($@) {
1983 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
1984 LOG llevError | logBacktrace, Carp::longmess $@;
1985 }
1986
1987 if ($gen == $self->{_goto_generation}) {
1988 delete $self->{_goto_generation};
1989 $self->leave_link ($map, $x, $y);
1990 }
1991 })->prio (1);
1992}
1993
1994=item $player_object->enter_exit ($exit_object)
1995
1996=cut
1997
1998sub parse_random_map_params {
1999 my ($spec) = @_;
2000
2001 my $rmp = { # defaults
2002 xsize => (cf::rndm 15, 40),
2003 ysize => (cf::rndm 15, 40),
2004 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2005 #layout => string,
2006 };
2007
2008 for (split /\n/, $spec) {
2009 my ($k, $v) = split /\s+/, $_, 2;
2010
2011 $rmp->{lc $k} = $v if (length $k) && (length $v);
2012 }
2013
2014 $rmp
2015}
2016
2017sub prepare_random_map {
2018 my ($exit) = @_;
2019
2020 my $guard = cf::lock_acquire "exit_prepare:$exit";
2021
2022 # all this does is basically replace the /! path by
2023 # a new random map path (?random/...) with a seed
2024 # that depends on the exit object
2025
2026 my $rmp = parse_random_map_params $exit->msg;
2027
2028 if ($exit->map) {
2029 $rmp->{region} = $exit->region->name;
2030 $rmp->{origin_map} = $exit->map->path;
2031 $rmp->{origin_x} = $exit->x;
2032 $rmp->{origin_y} = $exit->y;
2033 }
2034
2035 $rmp->{random_seed} ||= $exit->random_seed;
2036
2037 my $data = cf::to_json $rmp;
2038 my $md5 = Digest::MD5::md5_hex $data;
2039 my $meta = "$RANDOMDIR/$md5.meta";
2040
2041 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2042 aio_write $fh, 0, (length $data), $data, 0;
2043 undef $fh;
2044 aio_rename "$meta~", $meta;
2045
2046 $exit->slaying ("?random/$md5");
2047 $exit->msg (undef);
2048 }
2049}
2050
2051sub cf::object::player::enter_exit {
2052 my ($self, $exit) = @_;
2053
2054 return unless $self->type == cf::PLAYER;
2055
2056 if ($exit->slaying eq "/!") {
2057 #TODO: this should de-fi-ni-te-ly not be a sync-job
2058 # the problem is that $exit might not survive long enough
2059 # so it needs to be done right now, right here
2060 cf::sync_job { prepare_random_map $exit };
2061 }
2062
2063 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2064 my $hp = $exit->stats->hp;
2065 my $sp = $exit->stats->sp;
2066
2067 $self->enter_link;
2068
2069 (async {
2070 $self->deactivate_recursive; # just to be sure
2071 unless (eval {
2072 $self->goto ($slaying, $hp, $sp);
2073
2074 1;
2075 }) {
2076 $self->message ("Something went wrong deep within the crossfire server. "
2077 . "I'll try to bring you back to the map you were before. "
2078 . "Please report this to the dungeon master!",
2079 cf::NDI_UNIQUE | cf::NDI_RED);
2080
2081 warn "ERROR in enter_exit: $@";
2082 $self->leave_link;
2083 }
2084 })->prio (1);
2085}
2086
2087=head3 cf::client
2088
2089=over 4
2090
2091=item $client->send_drawinfo ($text, $flags)
2092
2093Sends a drawinfo packet to the client. Circumvents output buffering so
2094should not be used under normal circumstances.
2095
2096=cut
2097
2098sub cf::client::send_drawinfo {
2099 my ($self, $text, $flags) = @_;
2100
2101 utf8::encode $text;
2102 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2103}
2104
2105=item $client->ext_event ($type, %msg)
2106
2107Sends an exti event to the client.
2108
2109=cut
2110
2111sub cf::client::ext_event($$%) {
2112 my ($self, $type, %msg) = @_;
2113
2114 $msg{msgtype} = "event_$type";
2115 $self->send_packet ("ext " . cf::to_json \%msg);
2116}
2117
2118=item $success = $client->query ($flags, "text", \&cb)
2119
2120Queues a query to the client, calling the given callback with
2121the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2122C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2123
2124Queries can fail, so check the return code. Or don't, as queries will become
2125reliable at some point in the future.
2126
2127=cut
2128
2129sub cf::client::query {
2130 my ($self, $flags, $text, $cb) = @_;
2131
2132 return unless $self->state == ST_PLAYING
2133 || $self->state == ST_SETUP
2134 || $self->state == ST_CUSTOM;
2135
2136 $self->state (ST_CUSTOM);
2137
2138 utf8::encode $text;
2139 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2140
2141 $self->send_packet ($self->{query_queue}[0][0])
2142 if @{ $self->{query_queue} } == 1;
2143}
2144
2145cf::client->attach (
2146 on_reply => sub {
2147 my ($ns, $msg) = @_;
2148
2149 # this weird shuffling is so that direct followup queries
2150 # get handled first
2151 my $queue = delete $ns->{query_queue}
2152 or return; # be conservative, not sure how that can happen, but we saw a crash here
2153
2154 (shift @$queue)->[1]->($msg);
2155 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2156
2157 push @{ $ns->{query_queue} }, @$queue;
2158
2159 if (@{ $ns->{query_queue} } == @$queue) {
2160 if (@$queue) {
2161 $ns->send_packet ($ns->{query_queue}[0][0]);
2162 } else {
2163 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2164 }
2165 }
2166 },
2167);
2168
2169=item $client->async (\&cb)
2170
2171Create a new coroutine, running the specified callback. The coroutine will
2172be automatically cancelled when the client gets destroyed (e.g. on logout,
2173or loss of connection).
2174
2175=cut
2176
2177sub cf::client::async {
2178 my ($self, $cb) = @_;
2179
2180 my $coro = &Coro::async ($cb);
2181
2182 $coro->on_destroy (sub {
2183 delete $self->{_coro}{$coro+0};
2184 });
2185
2186 $self->{_coro}{$coro+0} = $coro;
2187
2188 $coro
2189}
2190
2191cf::client->attach (
2192 on_destroy => sub {
2193 my ($ns) = @_;
2194
2195 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2196 },
2197);
2198
2199=back
2200
845 2201
846=head2 SAFE SCRIPTING 2202=head2 SAFE SCRIPTING
847 2203
848Functions that provide a safe environment to compile and execute 2204Functions that provide a safe environment to compile and execute
849snippets of perl code without them endangering the safety of the server 2205snippets of perl code without them endangering the safety of the server
862 2218
863# here we export the classes and methods available to script code 2219# here we export the classes and methods available to script code
864 2220
865=pod 2221=pod
866 2222
867The following fucntions and emthods are available within a safe environment: 2223The following functions and methods are available within a safe environment:
868 2224
869 cf::object contr pay_amount pay_player 2225 cf::object contr pay_amount pay_player map
870 cf::object::player player 2226 cf::object::player player
871 cf::player peaceful 2227 cf::player peaceful
2228 cf::map trigger
872 2229
873=cut 2230=cut
874 2231
875for ( 2232for (
876 ["cf::object" => qw(contr pay_amount pay_player)], 2233 ["cf::object" => qw(contr pay_amount pay_player map)],
877 ["cf::object::player" => qw(player)], 2234 ["cf::object::player" => qw(player)],
878 ["cf::player" => qw(peaceful)], 2235 ["cf::player" => qw(peaceful)],
2236 ["cf::map" => qw(trigger)],
879) { 2237) {
880 no strict 'refs'; 2238 no strict 'refs';
881 my ($pkg, @funs) = @$_; 2239 my ($pkg, @funs) = @$_;
882 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2240 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
883 for @funs; 2241 for @funs;
955############################################################################# 2313#############################################################################
956 2314
957=head2 EXTENSION DATABASE SUPPORT 2315=head2 EXTENSION DATABASE SUPPORT
958 2316
959Crossfire maintains a very simple database for extension use. It can 2317Crossfire maintains a very simple database for extension use. It can
960currently store anything that can be serialised using Storable, which 2318currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
961excludes objects. 2319convert to/from binary).
962 2320
963The parameter C<$family> should best start with the name of the extension 2321The parameter C<$family> should best start with the name of the extension
964using it, it should be unique. 2322using it, it should be unique.
965 2323
966=over 4 2324=over 4
967 2325
968=item $hashref = cf::db_get $family
969
970Return a hashref for use by the extension C<$family>, which can be
971modified. After modifications, you have to call C<cf::db_dirty> or
972C<cf::db_sync>.
973
974=item $value = cf::db_get $family => $key 2326=item $value = cf::db_get $family => $key
975 2327
976Returns a single value from the database 2328Returns a single value from the database.
977
978=item cf::db_put $family => $hashref
979
980Stores the given family hashref into the database. Updates are delayed, if
981you want the data to be synced to disk immediately, use C<cf::db_sync>.
982 2329
983=item cf::db_put $family => $key => $value 2330=item cf::db_put $family => $key => $value
984 2331
985Stores the given C<$value> in the family hash. Updates are delayed, if you 2332Stores the given C<$value> in the family.
986want the data to be synced to disk immediately, use C<cf::db_sync>.
987
988=item cf::db_dirty
989
990Marks the database as dirty, to be updated at a later time.
991
992=item cf::db_sync
993
994Immediately write the database to disk I<if it is dirty>.
995 2333
996=cut 2334=cut
997 2335
998our $DB; 2336our $DB;
999 2337
1000{ 2338sub db_init {
1001 my $path = cf::localdir . "/database.pst"; 2339 unless ($DB) {
2340 $DB = BDB::db_create $DB_ENV;
1002 2341
1003 sub db_load() { 2342 cf::sync_job {
1004 warn "loading database $path\n";#d# remove later 2343 eval {
1005 $DB = stat $path ? Storable::retrieve $path : { }; 2344 $DB->set_flags (BDB::CHKSUM);
1006 }
1007 2345
1008 my $pid; 2346 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
1009 2347 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
1010 sub db_save() { 2348 cf::cleanup "db_open(db): $!" if $!;
1011 warn "saving database $path\n";#d# remove later 2349 };
1012 waitpid $pid, 0 if $pid; 2350 cf::cleanup "db_open(db): $@" if $@;
1013 if (0 == ($pid = fork)) {
1014 $DB->{_meta}{version} = 1;
1015 Storable::nstore $DB, "$path~";
1016 rename "$path~", $path;
1017 cf::_exit 0 if defined $pid;
1018 } 2351 };
1019 }
1020
1021 my $dirty;
1022
1023 sub db_sync() {
1024 db_save if $dirty;
1025 undef $dirty;
1026 }
1027
1028 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
1029 db_sync;
1030 }); 2352 }
2353}
1031 2354
1032 sub db_dirty() {
1033 $dirty = 1;
1034 $idle->start;
1035 }
1036
1037 sub db_get($;$) { 2355sub db_get($$) {
1038 @_ >= 2 2356 my $key = "$_[0]/$_[1]";
1039 ? $DB->{$_[0]}{$_[1]}
1040 : ($DB->{$_[0]} ||= { })
1041 }
1042 2357
2358 cf::sync_job {
2359 BDB::db_get $DB, undef, $key, my $data;
2360
2361 $! ? ()
2362 : $data
2363 }
2364}
2365
1043 sub db_put($$;$) { 2366sub db_put($$$) {
1044 if (@_ >= 3) { 2367 BDB::dbreq_pri 4;
1045 $DB->{$_[0]}{$_[1]} = $_[2]; 2368 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
1046 } else { 2369}
1047 $DB->{$_[0]} = $_[1];
1048 }
1049 db_dirty;
1050 }
1051 2370
1052 attach_global 2371=item cf::cache $id => [$paths...], $processversion => $process
1053 prio => 10000, 2372
1054 on_cleanup => sub { 2373Generic caching function that returns the value of the resource $id,
1055 db_sync; 2374caching and regenerating as required.
2375
2376This function can block.
2377
2378=cut
2379
2380sub cache {
2381 my ($id, $src, $processversion, $process) = @_;
2382
2383 my $meta =
2384 join "\x00",
2385 $processversion,
2386 map {
2387 aio_stat $_
2388 and Carp::croak "$_: $!";
2389
2390 ($_, (stat _)[7,9])
2391 } @$src;
2392
2393 my $dbmeta = db_get cache => "$id/meta";
2394 if ($dbmeta ne $meta) {
2395 # changed, we may need to process
2396
2397 my @data;
2398 my $md5;
2399
2400 for (0 .. $#$src) {
2401 0 <= aio_load $src->[$_], $data[$_]
2402 or Carp::croak "$src->[$_]: $!";
1056 }, 2403 }
2404
2405 # if processing is expensive, check
2406 # checksum first
2407 if (1) {
2408 $md5 =
2409 join "\x00",
2410 $processversion,
2411 map {
2412 Coro::cede;
2413 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2414 } 0.. $#$src;
2415
2416
2417 my $dbmd5 = db_get cache => "$id/md5";
2418 if ($dbmd5 eq $md5) {
2419 db_put cache => "$id/meta", $meta;
2420
2421 return db_get cache => "$id/data";
2422 }
2423 }
2424
2425 my $t1 = Time::HiRes::time;
2426 my $data = $process->(\@data);
2427 my $t2 = Time::HiRes::time;
2428
2429 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2430
2431 db_put cache => "$id/data", $data;
2432 db_put cache => "$id/md5" , $md5;
2433 db_put cache => "$id/meta", $meta;
2434
2435 return $data;
1057 ; 2436 }
2437
2438 db_get cache => "$id/data"
2439}
2440
2441=item fork_call { }, $args
2442
2443Executes the given code block with the given arguments in a seperate
2444process, returning the results. Everything must be serialisable with
2445Coro::Storable. May, of course, block. Note that the executed sub may
2446never block itself or use any form of Event handling.
2447
2448=cut
2449
2450sub fork_call(&@) {
2451 my ($cb, @args) = @_;
2452
2453# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2454# or die "socketpair: $!";
2455 pipe my $fh1, my $fh2
2456 or die "pipe: $!";
2457
2458 if (my $pid = fork) {
2459 close $fh2;
2460
2461 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2462 $res = Coro::Storable::thaw $res;
2463
2464 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2465
2466 die $$res unless "ARRAY" eq ref $res;
2467
2468 return wantarray ? @$res : $res->[-1];
2469 } else {
2470 reset_signals;
2471 local $SIG{__WARN__};
2472 local $SIG{__DIE__};
2473 eval {
2474 close $fh1;
2475
2476 my @res = eval { $cb->(@args) };
2477 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2478 };
2479
2480 warn $@ if $@;
2481 _exit 0;
2482 }
1058} 2483}
1059 2484
1060############################################################################# 2485#############################################################################
1061# the server's main() 2486# the server's init and main functions
2487
2488sub load_facedata($) {
2489 my ($path) = @_;
2490
2491 warn "loading facedata from $path\n";
2492
2493 my $facedata;
2494 0 < aio_load $path, $facedata
2495 or die "$path: $!";
2496
2497 $facedata = Coro::Storable::thaw $facedata;
2498
2499 $facedata->{version} == 2
2500 or cf::cleanup "$path: version mismatch, cannot proceed.";
2501
2502 {
2503 my $faces = $facedata->{faceinfo};
2504
2505 while (my ($face, $info) = each %$faces) {
2506 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2507 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2508 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2509 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2510 Coro::cede;
2511 }
2512
2513 while (my ($face, $info) = each %$faces) {
2514 next unless $info->{smooth};
2515 my $idx = cf::face::find $face
2516 or next;
2517 if (my $smooth = cf::face::find $info->{smooth}) {
2518 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2519 } else {
2520 warn "smooth face '$info->{smooth}' not found for face '$face'";
2521 }
2522 Coro::cede;
2523 }
2524 }
2525
2526 {
2527 my $anims = $facedata->{animinfo};
2528
2529 while (my ($anim, $info) = each %$anims) {
2530 cf::anim::set $anim, $info->{frames}, $info->{facings};
2531 Coro::cede;
2532 }
2533
2534 cf::anim::invalidate_all; # d'oh
2535 }
2536
2537 1
2538}
2539
2540sub reload_regions {
2541 load_resource_file "$MAPDIR/regions"
2542 or die "unable to load regions file\n";
2543}
2544
2545sub reload_facedata {
2546 load_facedata "$DATADIR/facedata"
2547 or die "unable to load facedata\n";
2548}
2549
2550sub reload_archetypes {
2551 load_resource_file "$DATADIR/archetypes"
2552 or die "unable to load archetypes\n";
2553}
2554
2555sub reload_treasures {
2556 load_resource_file "$DATADIR/treasures"
2557 or die "unable to load treasurelists\n";
2558}
2559
2560sub reload_resources {
2561 warn "reloading resource files...\n";
2562
2563 reload_regions;
2564 reload_facedata;
2565 #reload_archetypes;#d#
2566 reload_archetypes;
2567 reload_treasures;
2568
2569 warn "finished reloading resource files\n";
2570}
2571
2572sub init {
2573 reload_resources;
2574}
1062 2575
1063sub cfg_load { 2576sub cfg_load {
1064 open my $fh, "<:utf8", cf::confdir . "/config" 2577 open my $fh, "<:utf8", "$CONFDIR/config"
1065 or return; 2578 or return;
1066 2579
1067 local $/; 2580 local $/;
1068 *CFG = YAML::Syck::Load <$fh>; 2581 *CFG = YAML::Syck::Load <$fh>;
2582
2583 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2584
2585 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2586 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2587
2588 if (exists $CFG{mlockall}) {
2589 eval {
2590 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2591 and die "WARNING: m(un)lockall failed: $!\n";
2592 };
2593 warn $@ if $@;
2594 }
1069} 2595}
1070 2596
1071sub main { 2597sub main {
2598 # we must not ever block the main coroutine
2599 local $Coro::idle = sub {
2600 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2601 (async {
2602 Event::one_event;
2603 })->prio (Coro::PRIO_MAX);
2604 };
2605
1072 cfg_load; 2606 cfg_load;
1073 db_load; 2607 db_init;
1074 load_extensions; 2608 load_extensions;
2609
2610 $TICK_WATCHER->start;
1075 Event::loop; 2611 Event::loop;
1076} 2612}
1077 2613
1078############################################################################# 2614#############################################################################
1079# initialisation 2615# initialisation and cleanup
1080 2616
1081sub _perl_reload(&) { 2617# install some emergency cleanup handlers
2618BEGIN {
2619 for my $signal (qw(INT HUP TERM)) {
2620 Event->signal (
2621 reentrant => 0,
2622 data => WF_AUTOCANCEL,
2623 signal => $signal,
2624 prio => 0,
2625 cb => sub {
2626 cf::cleanup "SIG$signal";
2627 },
2628 );
2629 }
2630}
2631
2632sub emergency_save() {
2633 my $freeze_guard = cf::freeze_mainloop;
2634
2635 warn "enter emergency perl save\n";
2636
2637 cf::sync_job {
2638 # use a peculiar iteration method to avoid tripping on perl
2639 # refcount bugs in for. also avoids problems with players
2640 # and maps saved/destroyed asynchronously.
2641 warn "begin emergency player save\n";
2642 for my $login (keys %cf::PLAYER) {
2643 my $pl = $cf::PLAYER{$login} or next;
2644 $pl->valid or next;
2645 $pl->save;
2646 }
2647 warn "end emergency player save\n";
2648
2649 warn "begin emergency map save\n";
2650 for my $path (keys %cf::MAP) {
2651 my $map = $cf::MAP{$path} or next;
2652 $map->valid or next;
2653 $map->save;
2654 }
2655 warn "end emergency map save\n";
2656
2657 warn "begin emergency database checkpoint\n";
2658 BDB::db_env_txn_checkpoint $DB_ENV;
2659 warn "end emergency database checkpoint\n";
2660 };
2661
2662 warn "leave emergency perl save\n";
2663}
2664
2665sub post_cleanup {
1082 my ($msg) = @_; 2666 my ($make_core) = @_;
1083 2667
1084 $msg->("reloading..."); 2668 warn Carp::longmess "post_cleanup backtrace"
2669 if $make_core;
2670}
1085 2671
1086 eval { 2672sub do_reload_perl() {
1087 # cancel all watchers 2673 # can/must only be called in main
2674 if ($Coro::current != $Coro::main) {
2675 warn "can only reload from main coroutine";
2676 return;
2677 }
2678
2679 warn "reloading...";
2680
2681 warn "entering sync_job";
2682
2683 cf::sync_job {
2684 cf::write_runtime; # external watchdog should not bark
2685 cf::emergency_save;
2686 cf::write_runtime; # external watchdog should not bark
2687
2688 warn "syncing database to disk";
2689 BDB::db_env_txn_checkpoint $DB_ENV;
2690
2691 # if anything goes wrong in here, we should simply crash as we already saved
2692
2693 warn "cancelling all WF_AUTOCANCEL watchers";
1088 $_->cancel for Event::all_watchers; 2694 for (Event::all_watchers) {
2695 $_->cancel if $_->data & WF_AUTOCANCEL;
2696 }
1089 2697
1090 # unload all extensions 2698 warn "flushing outstanding aio requests";
1091 for (@exts) { 2699 for (;;) {
1092 $msg->("unloading <$_>"); 2700 BDB::flush;
1093 unload_extension $_; 2701 IO::AIO::flush;
2702 Coro::cede;
2703 last unless IO::AIO::nreqs || BDB::nreqs;
2704 warn "iterate...";
2705 }
2706
2707 ++$RELOAD;
2708
2709 warn "cancelling all extension coros";
2710 $_->cancel for values %EXT_CORO;
2711 %EXT_CORO = ();
2712
2713 warn "removing commands";
2714 %COMMAND = ();
2715
2716 warn "removing ext commands";
2717 %EXTCMD = ();
2718
2719 warn "unloading/nuking all extensions";
2720 for my $pkg (@EXTS) {
2721 warn "... unloading $pkg";
2722
2723 if (my $cb = $pkg->can ("unload")) {
2724 eval {
2725 $cb->($pkg);
2726 1
2727 } or warn "$pkg unloaded, but with errors: $@";
1094 } 2728 }
1095 2729
2730 warn "... nuking $pkg";
2731 Symbol::delete_package $pkg;
2732 }
2733
1096 # unload all modules loaded from $LIBDIR 2734 warn "unloading all perl modules loaded from $LIBDIR";
1097 while (my ($k, $v) = each %INC) { 2735 while (my ($k, $v) = each %INC) {
1098 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2736 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1099 2737
1100 $msg->("removing <$k>"); 2738 warn "... unloading $k";
1101 delete $INC{$k}; 2739 delete $INC{$k};
1102 2740
1103 $k =~ s/\.pm$//; 2741 $k =~ s/\.pm$//;
1104 $k =~ s/\//::/g; 2742 $k =~ s/\//::/g;
1105 2743
1108 } 2746 }
1109 2747
1110 Symbol::delete_package $k; 2748 Symbol::delete_package $k;
1111 } 2749 }
1112 2750
1113 # sync database to disk
1114 cf::db_sync;
1115
1116 # get rid of safe::, as good as possible 2751 warn "getting rid of safe::, as good as possible";
1117 Symbol::delete_package "safe::$_" 2752 Symbol::delete_package "safe::$_"
1118 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2753 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1119 2754
1120 # remove register_script_function callbacks
1121 # TODO
1122
1123 # unload cf.pm "a bit" 2755 warn "unloading cf.pm \"a bit\"";
1124 delete $INC{"cf.pm"}; 2756 delete $INC{"cf.pm"};
2757 delete $INC{"cf/pod.pm"};
1125 2758
1126 # don't, removes xs symbols, too, 2759 # don't, removes xs symbols, too,
1127 # and global variables created in xs 2760 # and global variables created in xs
1128 #Symbol::delete_package __PACKAGE__; 2761 #Symbol::delete_package __PACKAGE__;
1129 2762
1130 # reload cf.pm 2763 warn "unload completed, starting to reload now";
2764
1131 $msg->("reloading cf.pm"); 2765 warn "reloading cf.pm";
1132 require cf; 2766 require cf;
2767 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1133 2768
1134 # load config and database again 2769 warn "loading config and database again";
1135 cf::cfg_load; 2770 cf::cfg_load;
1136 cf::db_load;
1137 2771
1138 # load extensions 2772 warn "loading extensions";
1139 $msg->("load extensions");
1140 cf::load_extensions; 2773 cf::load_extensions;
1141 2774
1142 # reattach attachments to objects 2775 warn "reattaching attachments to objects/players";
1143 $msg->("reattach"); 2776 _global_reattach; # objects, sockets
1144 _global_reattach; 2777 warn "reattaching attachments to maps";
2778 reattach $_ for values %MAP;
2779 warn "reattaching attachments to players";
2780 reattach $_ for values %PLAYER;
2781
2782 warn "leaving sync_job";
2783
2784 1
2785 } or do {
2786 warn $@;
2787 warn "error while reloading, exiting.";
2788 exit 1;
1145 }; 2789 };
1146 $msg->($@) if $@;
1147 2790
1148 $msg->("reloaded"); 2791 warn "reloaded";
1149}; 2792};
1150 2793
1151sub perl_reload() { 2794our $RELOAD_WATCHER; # used only during reload
1152 _perl_reload { 2795
1153 warn $_[0]; 2796sub reload_perl() {
1154 print "$_[0]\n"; 2797 # doing reload synchronously and two reloads happen back-to-back,
2798 # coro crashes during coro_state_free->destroy here.
2799
2800 $RELOAD_WATCHER ||= Event->timer (
2801 reentrant => 0,
2802 after => 0,
2803 data => WF_AUTOCANCEL,
2804 cb => sub {
2805 do_reload_perl;
2806 undef $RELOAD_WATCHER;
2807 },
1155 }; 2808 );
1156} 2809}
1157 2810
1158register "<global>", __PACKAGE__;
1159
1160register_command "perl-reload" => sub { 2811register_command "reload" => sub {
1161 my ($who, $arg) = @_; 2812 my ($who, $arg) = @_;
1162 2813
1163 if ($who->flag (FLAG_WIZ)) { 2814 if ($who->flag (FLAG_WIZ)) {
1164 _perl_reload { 2815 $who->message ("reloading server.");
1165 warn $_[0]; 2816 async { reload_perl };
1166 $who->message ($_[0]); 2817 }
2818};
2819
2820unshift @INC, $LIBDIR;
2821
2822my $bug_warning = 0;
2823
2824our @WAIT_FOR_TICK;
2825our @WAIT_FOR_TICK_BEGIN;
2826
2827sub wait_for_tick {
2828 return unless $TICK_WATCHER->is_active;
2829 return if $Coro::current == $Coro::main;
2830
2831 my $signal = new Coro::Signal;
2832 push @WAIT_FOR_TICK, $signal;
2833 $signal->wait;
2834}
2835
2836sub wait_for_tick_begin {
2837 return unless $TICK_WATCHER->is_active;
2838 return if $Coro::current == $Coro::main;
2839
2840 my $signal = new Coro::Signal;
2841 push @WAIT_FOR_TICK_BEGIN, $signal;
2842 $signal->wait;
2843}
2844
2845 my $min = 1e6;#d#
2846 my $avg = 10;
2847$TICK_WATCHER = Event->timer (
2848 reentrant => 0,
2849 parked => 1,
2850 prio => 0,
2851 at => $NEXT_TICK || $TICK,
2852 data => WF_AUTOCANCEL,
2853 cb => sub {
2854 if ($Coro::current != $Coro::main) {
2855 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2856 unless ++$bug_warning > 10;
2857 return;
2858 }
2859
2860 $NOW = $tick_start = Event::time;
2861
2862 cf::server_tick; # one server iteration
2863
2864 0 && sync_job {#d#
2865 for(1..10) {
2866 my $t = Event::time;
2867 my $map = my $map = new_from_path cf::map "/tmp/x.map"
2868 or die;
2869
2870 $map->width (50);
2871 $map->height (50);
2872 $map->alloc;
2873 $map->_load_objects ("/tmp/x.map", 1);
2874 my $t = Event::time - $t;
2875
2876 #next unless $t < 0.0013;#d#
2877 if ($t < $min) {
2878 $min = $t;
2879 }
2880 $avg = $avg * 0.99 + $t * 0.01;
2881 }
2882 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
2883 exit 0;
2884 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
1167 }; 2885 };
1168 }
1169};
1170 2886
1171unshift @INC, $LIBDIR; 2887 $RUNTIME += $TICK;
1172
1173$TICK_WATCHER = Event->timer (
1174 prio => 1,
1175 async => 1,
1176 at => $NEXT_TICK || 1,
1177 cb => sub {
1178 cf::server_tick; # one server iteration
1179
1180 my $NOW = Event::time;
1181 $NEXT_TICK += $TICK; 2888 $NEXT_TICK += $TICK;
2889
2890 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2891 $NEXT_RUNTIME_WRITE = $NOW + 10;
2892 Coro::async_pool {
2893 write_runtime
2894 or warn "ERROR: unable to write runtime file: $!";
2895 };
2896 }
2897
2898# my $AFTER = Event::time;
2899# warn $AFTER - $NOW;#d#
2900
2901 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2902 $sig->send;
2903 }
2904 while (my $sig = shift @WAIT_FOR_TICK) {
2905 $sig->send;
2906 }
2907
2908 $NOW = Event::time;
1182 2909
1183 # if we are delayed by four ticks or more, skip them all 2910 # if we are delayed by four ticks or more, skip them all
1184 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2911 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
1185 2912
1186 $TICK_WATCHER->at ($NEXT_TICK); 2913 $TICK_WATCHER->at ($NEXT_TICK);
1187 $TICK_WATCHER->start; 2914 $TICK_WATCHER->start;
2915
2916 $LOAD = ($NOW - $tick_start) / $TICK;
2917 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2918
2919 _post_tick;
2920
2921
1188 }, 2922 },
1189); 2923);
1190 2924
2925{
2926 BDB::max_poll_time $TICK * 0.1;
2927 $BDB_POLL_WATCHER = Event->io (
2928 reentrant => 0,
2929 fd => BDB::poll_fileno,
2930 poll => 'r',
2931 prio => 0,
2932 data => WF_AUTOCANCEL,
2933 cb => \&BDB::poll_cb,
2934 );
2935 BDB::min_parallel 8;
2936
2937 BDB::set_sync_prepare {
2938 my $status;
2939 my $current = $Coro::current;
2940 (
2941 sub {
2942 $status = $!;
2943 $current->ready; undef $current;
2944 },
2945 sub {
2946 Coro::schedule while defined $current;
2947 $! = $status;
2948 },
2949 )
2950 };
2951
2952 unless ($DB_ENV) {
2953 $DB_ENV = BDB::db_env_create;
2954
2955 cf::sync_job {
2956 eval {
2957 BDB::db_env_open
2958 $DB_ENV,
2959 $BDBDIR,
2960 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2961 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2962 0666;
2963
2964 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2965
2966 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2967 $DB_ENV->set_lk_detect;
2968 };
2969
2970 cf::cleanup "db_env_open(db): $@" if $@;
2971 };
2972 }
2973}
2974
2975{
2976 IO::AIO::min_parallel 8;
2977
2978 undef $Coro::AIO::WATCHER;
1191IO::AIO::max_poll_time $TICK * 0.2; 2979 IO::AIO::max_poll_time $TICK * 0.1;
1192 2980 $AIO_POLL_WATCHER = Event->io (
1193Event->io (fd => IO::AIO::poll_fileno, 2981 reentrant => 0,
2982 data => WF_AUTOCANCEL,
2983 fd => IO::AIO::poll_fileno,
1194 poll => 'r', 2984 poll => 'r',
1195 prio => 5, 2985 prio => 6,
1196 cb => \&IO::AIO::poll_cb); 2986 cb => \&IO::AIO::poll_cb,
2987 );
2988}
2989
2990my $_log_backtrace;
2991
2992sub _log_backtrace {
2993 my ($msg, @addr) = @_;
2994
2995 $msg =~ s/\n//;
2996
2997 # limit the # of concurrent backtraces
2998 if ($_log_backtrace < 2) {
2999 ++$_log_backtrace;
3000 async {
3001 my @bt = fork_call {
3002 @addr = map { sprintf "%x", $_ } @addr;
3003 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3004 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3005 or die "addr2line: $!";
3006
3007 my @funcs;
3008 my @res = <$fh>;
3009 chomp for @res;
3010 while (@res) {
3011 my ($func, $line) = splice @res, 0, 2, ();
3012 push @funcs, "[$func] $line";
3013 }
3014
3015 @funcs
3016 };
3017
3018 LOG llevInfo, "[ABT] $msg\n";
3019 LOG llevInfo, "[ABT] $_\n" for @bt;
3020 --$_log_backtrace;
3021 };
3022 } else {
3023 LOG llevInfo, "[ABT] $msg\n";
3024 LOG llevInfo, "[ABT] [suppressed]\n";
3025 }
3026}
3027
3028# load additional modules
3029use cf::pod;
3030
3031END { cf::emergency_save }
1197 3032
11981 30331
1199 3034

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