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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.86 by root, Thu Dec 14 05:09:32 2006 UTC vs.
Revision 1.470 by root, Sun Apr 26 19:42:45 2009 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
23
24use 5.10.0;
25use utf8;
26use strict qw(vars subs);
2 27
3use Symbol; 28use Symbol;
4use List::Util; 29use List::Util;
5use Storable; 30use Socket;
31use EV;
6use Opcode; 32use Opcode;
7use Safe; 33use Safe;
8use Safe::Hole; 34use Safe::Hole;
35use Storable ();
9 36
37use Guard ();
38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
42use Coro::AnyEvent;
43use Coro::Timer;
44use Coro::Signal;
45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
52
53use JSON::XS 2.01 ();
54use BDB ();
55use Data::Dumper;
56use Digest::MD5;
57use Fcntl;
58use YAML ();
10use IO::AIO (); 59use IO::AIO ();
11use YAML::Syck ();
12use Time::HiRes; 60use Time::HiRes;
13use Event; 61use Compress::LZF;
14$Event::Eval = 1; # no idea why this is required, but it is 62use Digest::MD5 ();
15 63
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 64AnyEvent::detect;
17$YAML::Syck::ImplicitUnicode = 1;
18 65
19use strict; 66# configure various modules to our taste
67#
68$Storable::canonical = 1; # reduce rsync transfers
69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
70
71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
76
77sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
20 78
21our %COMMAND = (); 79our %COMMAND = ();
22our %COMMAND_TIME = (); 80our %COMMAND_TIME = ();
81
82our @EXTS = (); # list of extension package names
23our %EXTCMD = (); 83our %EXTCMD = ();
84our %EXTICMD = ();
85our %EXT_CORO = (); # coroutines bound to extensions
86our %EXT_MAP = (); # pluggable maps
24 87
25_init_vars; 88our $RELOAD; # number of reloads so far, non-zero while in reload
26
27our @EVENT; 89our @EVENT;
28our $LIBDIR = maps_directory "perl";
29 90
30our $TICK = MAX_TIME * 1e-6; 91our $CONFDIR = confdir;
31our $TICK_WATCHER; 92our $DATADIR = datadir;
93our $LIBDIR = "$DATADIR/ext";
94our $PODDIR = "$DATADIR/pod";
95our $MAPDIR = "$DATADIR/" . mapdir;
96our $LOCALDIR = localdir;
97our $TMPDIR = "$LOCALDIR/" . tmpdir;
98our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
99our $PLAYERDIR = "$LOCALDIR/" . playerdir;
100our $RANDOMDIR = "$LOCALDIR/random";
101our $BDBDIR = "$LOCALDIR/db";
102our $PIDFILE = "$LOCALDIR/pid";
103our $RUNTIMEFILE = "$LOCALDIR/runtime";
104
105our %RESOURCE;
106
107our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
108our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
32our $NEXT_TICK; 109our $NEXT_TICK;
110our $USE_FSYNC = 1; # use fsync to write maps - default on
111
112our $BDB_DEADLOCK_WATCHER;
113our $BDB_CHECKPOINT_WATCHER;
114our $BDB_TRICKLE_WATCHER;
115our $DB_ENV;
116
117our @EXTRA_MODULES = qw(pod mapscript);
33 118
34our %CFG; 119our %CFG;
35 120
36our $UPTIME; $UPTIME ||= time; 121our $UPTIME; $UPTIME ||= time;
122our $RUNTIME;
123our $NOW;
124
125our (%PLAYER, %PLAYER_LOADING); # all users
126our (%MAP, %MAP_LOADING ); # all maps
127our $LINK_MAP; # the special {link} map, which is always available
128
129# used to convert map paths into valid unix filenames by replacing / by ∕
130our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
131
132our $LOAD; # a number between 0 (idle) and 1 (too many objects)
133our $LOADAVG; # same thing, but with alpha-smoothing
134our $JITTER; # average jitter
135our $TICK_START; # for load detecting purposes
136
137our @POST_INIT;
138
139our $REATTACH_ON_RELOAD; # ste to true to force object reattach on reload (slow)
140
141binmode STDOUT;
142binmode STDERR;
143
144# read virtual server time, if available
145unless ($RUNTIME || !-e $RUNTIMEFILE) {
146 open my $fh, "<", $RUNTIMEFILE
147 or die "unable to read $RUNTIMEFILE file: $!";
148 $RUNTIME = <$fh> + 0.;
149}
150
151eval "sub TICK() { $TICK } 1" or die;
152
153mkdir $_
154 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
155
156our $EMERGENCY_POSITION;
157
158sub cf::map::normalise;
37 159
38############################################################################# 160#############################################################################
39 161
40=head2 GLOBAL VARIABLES 162=head2 GLOBAL VARIABLES
41 163
43 165
44=item $cf::UPTIME 166=item $cf::UPTIME
45 167
46The timestamp of the server start (so not actually an uptime). 168The timestamp of the server start (so not actually an uptime).
47 169
48=item $cf::LIBDIR 170=item $cf::RUNTIME
49 171
50The perl library directory, where extensions and cf-specific modules can 172The time this server has run, starts at 0 and is increased by $cf::TICK on
51be found. It will be added to C<@INC> automatically. 173every server tick.
174
175=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
176$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
177$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
178
179Various directories - "/etc", read-only install directory, perl-library
180directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
181unique-items directory, player file directory, random maps directory and
182database environment.
183
184=item $cf::NOW
185
186The time of the last (current) server tick.
52 187
53=item $cf::TICK 188=item $cf::TICK
54 189
55The interval between server ticks, in seconds. 190The interval between server ticks, in seconds.
56 191
192=item $cf::LOADAVG
193
194The current CPU load on the server (alpha-smoothed), as a value between 0
195(none) and 1 (overloaded), indicating how much time is spent on processing
196objects per tick. Healthy values are < 0.5.
197
198=item $cf::LOAD
199
200The raw value load value from the last tick.
201
57=item %cf::CFG 202=item %cf::CFG
58 203
59Configuration for the server, loaded from C</etc/crossfire/config>, or 204Configuration for the server, loaded from C</etc/deliantra-server/config>, or
60from wherever your confdir points to. 205from wherever your confdir points to.
206
207=item cf::wait_for_tick, cf::wait_for_tick_begin
208
209These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
210returns directly I<after> the tick processing (and consequently, can only wake one process
211per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
212
213=item @cf::INVOKE_RESULTS
214
215This array contains the results of the last C<invoke ()> call. When
216C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
217that call.
61 218
62=back 219=back
63 220
64=cut 221=cut
65 222
66BEGIN { 223BEGIN {
67 *CORE::GLOBAL::warn = sub { 224 *CORE::GLOBAL::warn = sub {
68 my $msg = join "", @_; 225 my $msg = join "", @_;
226
69 $msg .= "\n" 227 $msg .= "\n"
70 unless $msg =~ /\n$/; 228 unless $msg =~ /\n$/;
71 229
72 print STDERR "cfperl: $msg"; 230 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
231
73 LOG llevError, "cfperl: $msg"; 232 LOG llevError, $msg;
74 }; 233 };
75} 234}
76 235
236$Coro::State::DIEHOOK = sub {
237 return unless $^S eq 0; # "eq", not "=="
238
239 if ($Coro::current == $Coro::main) {#d#
240 warn "DIEHOOK called in main context, Coro bug?\n";#d#
241 return;#d#
242 }#d#
243
244 # kill coroutine otherwise
245 warn Carp::longmess $_[0];
246 Coro::terminate
247};
248
249$SIG{__DIE__} = sub { }; #d#?
250
251@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
252@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
253@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
254@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
255@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
256@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
77@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 257@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
78 258
79# we bless all objects into (empty) derived classes to force a method lookup 259# we bless all objects into (empty) derived classes to force a method lookup
80# within the Safe compartment. 260# within the Safe compartment.
81for my $pkg (qw( 261for my $pkg (qw(
262 cf::global cf::attachable
82 cf::object cf::object::player 263 cf::object cf::object::player
83 cf::client_socket cf::player 264 cf::client cf::player
84 cf::arch cf::living 265 cf::arch cf::living
266 cf::map cf::mapspace
85 cf::map cf::party cf::region 267 cf::party cf::region
86)) { 268)) {
87 no strict 'refs';
88 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 269 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
89} 270}
90 271
91$Event::DIED = sub { 272$EV::DIED = sub {
92 warn "error in event callback: @_"; 273 warn "error in event callback: @_";
93}; 274};
94 275
95my %ext_pkg; 276#############################################################################
96my @exts;
97my @hook;
98 277
99=head2 UTILITY FUNCTIONS 278=head2 UTILITY FUNCTIONS
100 279
101=over 4 280=over 4
102 281
103=cut 282=item dumpval $ref
104 283
105use JSON::Syck (); # TODO# replace by JSON::PC once working 284=cut
106 285
286sub dumpval {
287 eval {
288 local $SIG{__DIE__};
289 my $d;
290 if (1) {
291 $d = new Data::Dumper([$_[0]], ["*var"]);
292 $d->Terse(1);
293 $d->Indent(2);
294 $d->Quotekeys(0);
295 $d->Useqq(1);
296 #$d->Bless(...);
297 $d->Seen($_[1]) if @_ > 1;
298 $d = $d->Dump();
299 }
300 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
301 $d
302 } || "[unable to dump $_[0]: '$@']";
303}
304
107=item $ref = cf::from_json $json 305=item $ref = cf::decode_json $json
108 306
109Converts a JSON string into the corresponding perl data structure. 307Converts a JSON string into the corresponding perl data structure.
110 308
111=cut
112
113sub from_json($) {
114 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
115 JSON::Syck::Load $_[0]
116}
117
118=item $json = cf::to_json $ref 309=item $json = cf::encode_json $ref
119 310
120Converts a perl data structure into its JSON representation. 311Converts a perl data structure into its JSON representation.
121 312
122=cut 313=cut
123 314
124sub to_json($) { 315our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
125 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 316
126 JSON::Syck::Dump $_[0] 317sub encode_json($) { $json_coder->encode ($_[0]) }
318sub decode_json($) { $json_coder->decode ($_[0]) }
319
320=item cf::post_init { BLOCK }
321
322Execute the given codeblock, I<after> all extensions have been (re-)loaded,
323but I<before> the server starts ticking again.
324
325The cdoeblock will have a single boolean argument to indicate whether this
326is a reload or not.
327
328=cut
329
330sub post_init(&) {
331 push @POST_INIT, shift;
332}
333
334=item cf::lock_wait $string
335
336Wait until the given lock is available. See cf::lock_acquire.
337
338=item my $lock = cf::lock_acquire $string
339
340Wait until the given lock is available and then acquires it and returns
341a L<Guard> object. If the guard object gets destroyed (goes out of scope,
342for example when the coroutine gets canceled), the lock is automatically
343returned.
344
345Locks are *not* recursive, locking from the same coro twice results in a
346deadlocked coro.
347
348Lock names should begin with a unique identifier (for example, cf::map::find
349uses map_find and cf::map::load uses map_load).
350
351=item $locked = cf::lock_active $string
352
353Return true if the lock is currently active, i.e. somebody has locked it.
354
355=cut
356
357our $LOCKS = new Coro::SemaphoreSet;
358
359sub lock_wait($) {
360 $LOCKS->wait ($_[0]);
361}
362
363sub lock_acquire($) {
364 $LOCKS->guard ($_[0])
365}
366
367sub lock_active($) {
368 $LOCKS->count ($_[0]) < 1
369}
370
371sub freeze_mainloop {
372 tick_inhibit_inc;
373
374 &Guard::guard (\&tick_inhibit_dec);
375}
376
377=item cf::periodic $interval, $cb
378
379Like EV::periodic, but randomly selects a starting point so that the actions
380get spread over timer.
381
382=cut
383
384sub periodic($$) {
385 my ($interval, $cb) = @_;
386
387 my $start = rand List::Util::min 180, $interval;
388
389 EV::periodic $start, $interval, 0, $cb
390}
391
392=item cf::get_slot $time[, $priority[, $name]]
393
394Allocate $time seconds of blocking CPU time at priority C<$priority>:
395This call blocks and returns only when you have at least C<$time> seconds
396of cpu time till the next tick. The slot is only valid till the next cede.
397
398The optional C<$name> can be used to identify the job to run. It might be
399used for statistical purposes and should identify the same time-class.
400
401Useful for short background jobs.
402
403=cut
404
405our @SLOT_QUEUE;
406our $SLOT_QUEUE;
407
408$SLOT_QUEUE->cancel if $SLOT_QUEUE;
409$SLOT_QUEUE = Coro::async {
410 $Coro::current->desc ("timeslot manager");
411
412 my $signal = new Coro::Signal;
413
414 while () {
415 next_job:
416 my $avail = cf::till_tick;
417 if ($avail > 0.01) {
418 for (0 .. $#SLOT_QUEUE) {
419 if ($SLOT_QUEUE[$_][0] < $avail) {
420 my $job = splice @SLOT_QUEUE, $_, 1, ();
421 $job->[2]->send;
422 Coro::cede;
423 goto next_job;
424 }
425 }
426 }
427
428 if (@SLOT_QUEUE) {
429 # we do not use wait_for_tick() as it returns immediately when tick is inactive
430 push @cf::WAIT_FOR_TICK, $signal;
431 $signal->wait;
432 } else {
433 Coro::schedule;
434 }
435 }
436};
437
438sub get_slot($;$$) {
439 return if tick_inhibit || $Coro::current == $Coro::main;
440
441 my ($time, $pri, $name) = @_;
442
443 $time = $TICK * .6 if $time > $TICK * .6;
444 my $sig = new Coro::Signal;
445
446 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
447 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
448 $SLOT_QUEUE->ready;
449 $sig->wait;
450}
451
452=item cf::async { BLOCK }
453
454Currently the same as Coro::async_pool, meaning you cannot use
455C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
456thing you are allowed to do is call C<prio> on it.
457
458=cut
459
460BEGIN { *async = \&Coro::async_pool }
461
462=item cf::sync_job { BLOCK }
463
464The design of Deliantra requires that the main coroutine ($Coro::main)
465is always able to handle events or runnable, as Deliantra is only
466partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
467acceptable.
468
469If it must be done, put the blocking parts into C<sync_job>. This will run
470the given BLOCK in another coroutine while waiting for the result. The
471server will be frozen during this time, so the block should either finish
472fast or be very important.
473
474=cut
475
476sub sync_job(&) {
477 my ($job) = @_;
478
479 if ($Coro::current == $Coro::main) {
480 my $time = EV::time;
481
482 # this is the main coro, too bad, we have to block
483 # till the operation succeeds, freezing the server :/
484
485 LOG llevError, Carp::longmess "sync job";#d#
486
487 my $freeze_guard = freeze_mainloop;
488
489 my $busy = 1;
490 my @res;
491
492 (async {
493 $Coro::current->desc ("sync job coro");
494 @res = eval { $job->() };
495 warn $@ if $@;
496 undef $busy;
497 })->prio (Coro::PRIO_MAX);
498
499 while ($busy) {
500 if (Coro::nready) {
501 Coro::cede_notself;
502 } else {
503 EV::loop EV::LOOP_ONESHOT;
504 }
505 }
506
507 my $time = EV::time - $time;
508
509 $TICK_START += $time; # do not account sync jobs to server load
510
511 wantarray ? @res : $res[0]
512 } else {
513 # we are in another coroutine, how wonderful, everything just works
514
515 $job->()
516 }
517}
518
519=item $coro = cf::async_ext { BLOCK }
520
521Like async, but this coro is automatically being canceled when the
522extension calling this is being unloaded.
523
524=cut
525
526sub async_ext(&) {
527 my $cb = shift;
528
529 my $coro = &Coro::async ($cb);
530
531 $coro->on_destroy (sub {
532 delete $EXT_CORO{$coro+0};
533 });
534 $EXT_CORO{$coro+0} = $coro;
535
536 $coro
537}
538
539=item fork_call { }, $args
540
541Executes the given code block with the given arguments in a seperate
542process, returning the results. Everything must be serialisable with
543Coro::Storable. May, of course, block. Note that the executed sub may
544never block itself or use any form of event handling.
545
546=cut
547
548sub fork_call(&@) {
549 my ($cb, @args) = @_;
550
551 # we seemingly have to make a local copy of the whole thing,
552 # otherwise perl prematurely frees the stuff :/
553 # TODO: investigate and fix (likely this will be rather laborious)
554
555 my @res = Coro::Util::fork_eval {
556 reset_signals;
557 &$cb
558 }, @args;
559
560 wantarray ? @res : $res[-1]
561}
562
563=item $coin = coin_from_name $name
564
565=cut
566
567our %coin_alias = (
568 "silver" => "silvercoin",
569 "silvercoin" => "silvercoin",
570 "silvercoins" => "silvercoin",
571 "gold" => "goldcoin",
572 "goldcoin" => "goldcoin",
573 "goldcoins" => "goldcoin",
574 "platinum" => "platinacoin",
575 "platinumcoin" => "platinacoin",
576 "platinumcoins" => "platinacoin",
577 "platina" => "platinacoin",
578 "platinacoin" => "platinacoin",
579 "platinacoins" => "platinacoin",
580 "royalty" => "royalty",
581 "royalties" => "royalty",
582);
583
584sub coin_from_name($) {
585 $coin_alias{$_[0]}
586 ? cf::arch::find $coin_alias{$_[0]}
587 : undef
588}
589
590=item $value = cf::db_get $family => $key
591
592Returns a single value from the environment database.
593
594=item cf::db_put $family => $key => $value
595
596Stores the given C<$value> in the family. It can currently store binary
597data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
598
599=item $db = cf::db_table "name"
600
601Create and/or open a new database table. The string must not be "db" and must be unique
602within each server.
603
604=cut
605
606sub db_table($) {
607 my ($name) = @_;
608 my $db = BDB::db_create $DB_ENV;
609
610 eval {
611 $db->set_flags (BDB::CHKSUM);
612
613 utf8::encode $name;
614 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
615 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
616 cf::cleanup "db_open(db): $!" if $!;
617 };
618 cf::cleanup "db_open(db): $@" if $@;
619
620 $db
621}
622
623our $DB;
624
625sub db_init {
626 cf::sync_job {
627 $DB ||= db_table "db";
628 };
629}
630
631sub db_get($$) {
632 my $key = "$_[0]/$_[1]";
633
634 cf::sync_job {
635 BDB::db_get $DB, undef, $key, my $data;
636
637 $! ? ()
638 : $data
639 }
640}
641
642sub db_put($$$) {
643 BDB::dbreq_pri 4;
644 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
645}
646
647=item cf::cache $id => [$paths...], $processversion => $process
648
649Generic caching function that returns the value of the resource $id,
650caching and regenerating as required.
651
652This function can block.
653
654=cut
655
656sub cache {
657 my ($id, $src, $processversion, $process) = @_;
658
659 my $meta =
660 join "\x00",
661 $processversion,
662 map {
663 aio_stat $_
664 and Carp::croak "$_: $!";
665
666 ($_, (stat _)[7,9])
667 } @$src;
668
669 my $dbmeta = db_get cache => "$id/meta";
670 if ($dbmeta ne $meta) {
671 # changed, we may need to process
672
673 my @data;
674 my $md5;
675
676 for (0 .. $#$src) {
677 0 <= aio_load $src->[$_], $data[$_]
678 or Carp::croak "$src->[$_]: $!";
679 }
680
681 # if processing is expensive, check
682 # checksum first
683 if (1) {
684 $md5 =
685 join "\x00",
686 $processversion,
687 map {
688 cf::cede_to_tick;
689 ($src->[$_], Digest::MD5::md5_hex $data[$_])
690 } 0.. $#$src;
691
692
693 my $dbmd5 = db_get cache => "$id/md5";
694 if ($dbmd5 eq $md5) {
695 db_put cache => "$id/meta", $meta;
696
697 return db_get cache => "$id/data";
698 }
699 }
700
701 my $t1 = Time::HiRes::time;
702 my $data = $process->(\@data);
703 my $t2 = Time::HiRes::time;
704
705 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
706
707 db_put cache => "$id/data", $data;
708 db_put cache => "$id/md5" , $md5;
709 db_put cache => "$id/meta", $meta;
710
711 return $data;
712 }
713
714 db_get cache => "$id/data"
715}
716
717=item cf::datalog type => key => value, ...
718
719Log a datalog packet of the given type with the given key-value pairs.
720
721=cut
722
723sub datalog($@) {
724 my ($type, %kv) = @_;
725 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
127} 726}
128 727
129=back 728=back
130 729
131=cut 730=cut
132 731
133############################################################################# 732#############################################################################
134 733
135=head2 EVENTS AND OBJECT ATTACHMENTS 734=head2 ATTACHABLE OBJECTS
735
736Many objects in deliantra are so-called attachable objects. That means you can
737attach callbacks/event handlers (a collection of which is called an "attachment")
738to it. All such attachable objects support the following methods.
739
740In the following description, CLASS can be any of C<global>, C<object>
741C<player>, C<client> or C<map> (i.e. the attachable objects in
742Deliantra).
136 743
137=over 4 744=over 4
138 745
139=item $object->attach ($attachment, key => $value...)
140
141=item $object->detach ($attachment)
142
143Attach/detach a pre-registered attachment to an object.
144
145=item $player->attach ($attachment, key => $value...)
146
147=item $player->detach ($attachment)
148
149Attach/detach a pre-registered attachment to a player.
150
151=item $map->attach ($attachment, key => $value...) 746=item $attachable->attach ($attachment, key => $value...)
152 747
153=item $map->detach ($attachment) 748=item $attachable->detach ($attachment)
154 749
155Attach/detach a pre-registered attachment to a map. 750Attach/detach a pre-registered attachment to a specific object and give it
751the specified key/value pairs as arguments.
156 752
157=item $bool = $object->attached ($name) 753Example, attach a minesweeper attachment to the given object, making it a
75410x10 minesweeper game:
158 755
159=item $bool = $player->attached ($name) 756 $obj->attach (minesweeper => width => 10, height => 10);
160 757
161=item $bool = $map->attached ($name) 758=item $bool = $attachable->attached ($name)
162 759
163Checks wether the named attachment is currently attached to the object. 760Checks wether the named attachment is currently attached to the object.
164 761
165=item cf::attach_global ... 762=item cf::CLASS->attach ...
166 763
167Attach handlers for global events. 764=item cf::CLASS->detach ...
168 765
169This and all following C<attach_*>-functions expect any number of the 766Define an anonymous attachment and attach it to all objects of the given
170following handler/hook descriptions: 767CLASS. See the next function for an explanation of its arguments.
768
769You can attach to global events by using the C<cf::global> class.
770
771Example, log all player logins:
772
773 cf::player->attach (
774 on_login => sub {
775 my ($pl) = @_;
776 ...
777 },
778 );
779
780Example, attach to the jeweler skill:
781
782 cf::object->attach (
783 type => cf::SKILL,
784 subtype => cf::SK_JEWELER,
785 on_use_skill => sub {
786 my ($sk, $ob, $part, $dir, $msg) = @_;
787 ...
788 },
789 );
790
791=item cf::CLASS::attachment $name, ...
792
793Register an attachment by C<$name> through which attachable objects of the
794given CLASS can refer to this attachment.
795
796Some classes such as deliantra maps and objects can specify attachments
797that are attached at load/instantiate time, thus the need for a name.
798
799These calls expect any number of the following handler/hook descriptions:
171 800
172=over 4 801=over 4
173 802
174=item prio => $number 803=item prio => $number
175 804
177by another C<prio> setting). Lower priority handlers get executed 806by another C<prio> setting). Lower priority handlers get executed
178earlier. The default priority is C<0>, and many built-in handlers are 807earlier. The default priority is C<0>, and many built-in handlers are
179registered at priority C<-1000>, so lower priorities should not be used 808registered at priority C<-1000>, so lower priorities should not be used
180unless you know what you are doing. 809unless you know what you are doing.
181 810
811=item type => $type
812
813(Only for C<< cf::object->attach >> calls), limits the attachment to the
814given type of objects only (the additional parameter C<subtype> can be
815used to further limit to the given subtype).
816
182=item on_I<event> => \&cb 817=item on_I<event> => \&cb
183 818
184Call the given code reference whenever the named event happens (event is 819Call the given code reference whenever the named event happens (event is
185something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 820something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
186handlers are recognised generally depends on the type of object these 821handlers are recognised generally depends on the type of object these
195package and register them. Only handlers for eevents supported by the 830package and register them. Only handlers for eevents supported by the
196object/class are recognised. 831object/class are recognised.
197 832
198=back 833=back
199 834
200=item cf::attach_to_type $object_type, $subtype, ... 835Example, define an attachment called "sockpuppet" that calls the given
836event handler when a monster attacks:
201 837
202Attach handlers for a specific object type (e.g. TRANSPORT) and 838 cf::object::attachment sockpuppet =>
203subtype. If C<$subtype> is zero or undef, matches all objects of the given 839 on_skill_attack => sub {
204type. 840 my ($self, $victim) = @_;
205 841 ...
206=item cf::attach_to_objects ...
207
208Attach handlers to all objects. Do not use this except for debugging or
209very rare events, as handlers are (obviously) called for I<all> objects in
210the game.
211
212=item cf::attach_to_players ...
213
214Attach handlers to all players.
215
216=item cf::attach_to_maps ...
217
218Attach handlers to all maps.
219
220=item cf:register_attachment $name, ...
221
222Register an attachment by name through which objects can refer to this
223attachment.
224
225=item cf:register_player_attachment $name, ...
226
227Register an attachment by name through which players can refer to this
228attachment.
229
230=item cf:register_map_attachment $name, ...
231
232Register an attachment by name through which maps can refer to this
233attachment.
234
235=cut
236
237# the following variables are defined in .xs and must not be re-created
238our @CB_GLOBAL = (); # registry for all global events
239our @CB_OBJECT = (); # all objects (should not be used except in emergency)
240our @CB_PLAYER = ();
241our @CB_TYPE = (); # registry for type (cf-object class) based events
242our @CB_MAP = ();
243
244my %attachment;
245
246sub _attach_cb($\%$$$) {
247 my ($registry, $undo, $event, $prio, $cb) = @_;
248
249 use sort 'stable';
250
251 $cb = [$prio, $cb];
252
253 @{$registry->[$event]} = sort
254 { $a->[0] cmp $b->[0] }
255 @{$registry->[$event] || []}, $cb;
256
257 push @{$undo->{cb}}, [$event, $cb];
258}
259
260# attach handles attaching event callbacks
261# the only thing the caller has to do is pass the correct
262# registry (== where the callback attaches to).
263sub _attach(\@$@) {
264 my ($registry, $klass, @arg) = @_;
265
266 my $prio = 0;
267
268 my %undo = (
269 registry => $registry,
270 cb => [],
271 );
272
273 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
274
275 while (@arg) {
276 my $type = shift @arg;
277
278 if ($type eq "prio") {
279 $prio = shift @arg;
280
281 } elsif ($type eq "package") {
282 my $pkg = shift @arg;
283
284 while (my ($name, $id) = each %cb_id) {
285 if (my $cb = $pkg->can ($name)) {
286 _attach_cb $registry, %undo, $id, $prio, $cb;
287 }
288 } 842 }
289
290 } elsif (exists $cb_id{$type}) {
291 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
292
293 } elsif (ref $type) {
294 warn "attaching objects not supported, ignoring.\n";
295
296 } else {
297 shift @arg;
298 warn "attach argument '$type' not supported, ignoring.\n";
299 }
300 }
301
302 \%undo
303}
304
305sub _attach_attachment {
306 my ($obj, $name, %arg) = @_;
307
308 return if exists $obj->{_attachment}{$name};
309
310 my $res;
311
312 if (my $attach = $attachment{$name}) {
313 my $registry = $obj->registry;
314
315 for (@$attach) {
316 my ($klass, @attach) = @$_;
317 $res = _attach @$registry, $klass, @attach;
318 }
319
320 $obj->{$name} = \%arg;
321 } else {
322 warn "object uses attachment '$name' that is not available, postponing.\n";
323 }
324
325 $obj->{_attachment}{$name} = undef;
326
327 $res->{attachment} = $name;
328 $res
329}
330
331*cf::object::attach =
332*cf::player::attach =
333*cf::map::attach = sub {
334 my ($obj, $name, %arg) = @_;
335
336 _attach_attachment $obj, $name, %arg;
337};
338
339# all those should be optimised
340*cf::object::detach =
341*cf::player::detach =
342*cf::map::detach = sub {
343 my ($obj, $name) = @_;
344
345 delete $obj->{_attachment}{$name};
346 reattach ($obj);
347};
348
349*cf::object::attached =
350*cf::player::attached =
351*cf::map::attached = sub {
352 my ($obj, $name) = @_;
353
354 exists $obj->{_attachment}{$name}
355};
356
357sub attach_global {
358 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
359}
360
361sub attach_to_type {
362 my $type = shift;
363 my $subtype = shift;
364
365 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
366}
367
368sub attach_to_objects {
369 _attach @CB_OBJECT, KLASS_OBJECT, @_
370}
371
372sub attach_to_players {
373 _attach @CB_PLAYER, KLASS_PLAYER, @_
374}
375
376sub attach_to_maps {
377 _attach @CB_MAP, KLASS_MAP, @_
378}
379
380sub register_attachment {
381 my $name = shift;
382
383 $attachment{$name} = [[KLASS_OBJECT, @_]];
384}
385
386sub register_player_attachment {
387 my $name = shift;
388
389 $attachment{$name} = [[KLASS_PLAYER, @_]];
390}
391
392sub register_map_attachment {
393 my $name = shift;
394
395 $attachment{$name} = [[KLASS_MAP, @_]];
396}
397
398our $override;
399our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
400
401sub override {
402 $override = 1;
403 @invoke_results = ();
404}
405
406sub do_invoke {
407 my $event = shift;
408 my $callbacks = shift;
409
410 @invoke_results = ();
411
412 local $override;
413
414 for (@$callbacks) {
415 eval { &{$_->[1]} };
416
417 if ($@) {
418 warn "$@";
419 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
420 override;
421 }
422
423 return 1 if $override;
424 }
425
426 0 843 }
427}
428 844
429=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 845=item $attachable->valid
430
431=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
432
433=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
434
435=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
436
437Generate a global/object/player/map-specific event with the given arguments.
438
439This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
440removed in future versions), and there is no public API to access override
441results (if you must, access C<@cf::invoke_results> directly).
442
443=back
444
445=cut
446
447#############################################################################
448
449=head2 METHODS VALID FOR ALL CORE OBJECTS
450
451=over 4
452
453=item $object->valid, $player->valid, $map->valid
454 846
455Just because you have a perl object does not mean that the corresponding 847Just because you have a perl object does not mean that the corresponding
456C-level object still exists. If you try to access an object that has no 848C-level object still exists. If you try to access an object that has no
457valid C counterpart anymore you get an exception at runtime. This method 849valid C counterpart anymore you get an exception at runtime. This method
458can be used to test for existence of the C object part without causing an 850can be used to test for existence of the C object part without causing an
459exception. 851exception.
460 852
853=cut
854
855# the following variables are defined in .xs and must not be re-created
856our @CB_GLOBAL = (); # registry for all global events
857our @CB_ATTACHABLE = (); # registry for all attachables
858our @CB_OBJECT = (); # all objects (should not be used except in emergency)
859our @CB_PLAYER = ();
860our @CB_CLIENT = ();
861our @CB_TYPE = (); # registry for type (cf-object class) based events
862our @CB_MAP = ();
863
864my %attachment;
865
866sub cf::attachable::thawer_merge {
867 # simply override everything except _meta
868 local $_[0]{_meta};
869 %{$_[0]} = %{$_[1]};
870}
871
872sub _attach_cb($$$$) {
873 my ($registry, $event, $prio, $cb) = @_;
874
875 use sort 'stable';
876
877 $cb = [$prio, $cb];
878
879 @{$registry->[$event]} = sort
880 { $a->[0] cmp $b->[0] }
881 @{$registry->[$event] || []}, $cb;
882}
883
884# hack
885my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
886
887# attach handles attaching event callbacks
888# the only thing the caller has to do is pass the correct
889# registry (== where the callback attaches to).
890sub _attach {
891 my ($registry, $klass, @arg) = @_;
892
893 my $object_type;
894 my $prio = 0;
895 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
896
897 #TODO: get rid of this hack
898 if ($attachable_klass{$klass}) {
899 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
900 }
901
902 while (@arg) {
903 my $type = shift @arg;
904
905 if ($type eq "prio") {
906 $prio = shift @arg;
907
908 } elsif ($type eq "type") {
909 $object_type = shift @arg;
910 $registry = $CB_TYPE[$object_type] ||= [];
911
912 } elsif ($type eq "subtype") {
913 defined $object_type or Carp::croak "subtype specified without type";
914 my $object_subtype = shift @arg;
915 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
916
917 } elsif ($type eq "package") {
918 my $pkg = shift @arg;
919
920 while (my ($name, $id) = each %cb_id) {
921 if (my $cb = $pkg->can ($name)) {
922 _attach_cb $registry, $id, $prio, $cb;
923 }
924 }
925
926 } elsif (exists $cb_id{$type}) {
927 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
928
929 } elsif (ref $type) {
930 warn "attaching objects not supported, ignoring.\n";
931
932 } else {
933 shift @arg;
934 warn "attach argument '$type' not supported, ignoring.\n";
935 }
936 }
937}
938
939sub _object_attach {
940 my ($obj, $name, %arg) = @_;
941
942 return if exists $obj->{_attachment}{$name};
943
944 if (my $attach = $attachment{$name}) {
945 my $registry = $obj->registry;
946
947 for (@$attach) {
948 my ($klass, @attach) = @$_;
949 _attach $registry, $klass, @attach;
950 }
951
952 $obj->{$name} = \%arg;
953 } else {
954 warn "object uses attachment '$name' which is not available, postponing.\n";
955 }
956
957 $obj->{_attachment}{$name} = undef;
958}
959
960sub cf::attachable::attach {
961 if (ref $_[0]) {
962 _object_attach @_;
963 } else {
964 _attach shift->_attach_registry, @_;
965 }
966 _recalc_want;
967};
968
969# all those should be optimised
970sub cf::attachable::detach {
971 my ($obj, $name) = @_;
972
973 if (ref $obj) {
974 delete $obj->{_attachment}{$name};
975 reattach ($obj);
976 } else {
977 Carp::croak "cannot, currently, detach class attachments";
978 }
979 _recalc_want;
980};
981
982sub cf::attachable::attached {
983 my ($obj, $name) = @_;
984
985 exists $obj->{_attachment}{$name}
986}
987
988for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
989 eval "#line " . __LINE__ . " 'cf.pm'
990 sub cf::\L$klass\E::_attach_registry {
991 (\\\@CB_$klass, KLASS_$klass)
992 }
993
994 sub cf::\L$klass\E::attachment {
995 my \$name = shift;
996
997 \$attachment{\$name} = [[KLASS_$klass, \@_]];
998 }
999 ";
1000 die if $@;
1001}
1002
1003our $override;
1004our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
1005
1006sub override {
1007 $override = 1;
1008 @INVOKE_RESULTS = (@_);
1009}
1010
1011sub do_invoke {
1012 my $event = shift;
1013 my $callbacks = shift;
1014
1015 @INVOKE_RESULTS = ();
1016
1017 local $override;
1018
1019 for (@$callbacks) {
1020 eval { &{$_->[1]} };
1021
1022 if ($@) {
1023 warn "$@";
1024 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
1025 override;
1026 }
1027
1028 return 1 if $override;
1029 }
1030
1031 0
1032}
1033
1034=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
1035
1036=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
1037
1038Generate an object-specific event with the given arguments.
1039
1040This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
1041removed in future versions), and there is no public API to access override
1042results (if you must, access C<@cf::INVOKE_RESULTS> directly).
1043
461=back 1044=back
462 1045
463=cut 1046=cut
464
465*cf::object::valid =
466*cf::player::valid =
467*cf::map::valid = \&cf::_valid;
468 1047
469############################################################################# 1048#############################################################################
470# object support 1049# object support
471 1050
472sub instantiate { 1051sub _object_equal($$);
1052sub _object_equal($$) {
1053 my ($a, $b) = @_;
1054
1055 return 0 unless (ref $a) eq (ref $b);
1056
1057 if ("HASH" eq ref $a) {
1058 my @ka = keys %$a;
1059 my @kb = keys %$b;
1060
1061 return 0 if @ka != @kb;
1062
1063 for (0 .. $#ka) {
1064 return 0 unless $ka[$_] eq $kb[$_];
1065 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1066 }
1067
1068 } elsif ("ARRAY" eq ref $a) {
1069
1070 return 0 if @$a != @$b;
1071
1072 for (0 .. $#$a) {
1073 return 0 unless _object_equal $a->[$_], $b->[$_];
1074 }
1075
1076 } elsif ($a ne $b) {
1077 return 0;
1078 }
1079
1080 1
1081}
1082
1083our $SLOW_MERGES;#d#
1084sub _can_merge {
473 my ($obj, $data) = @_; 1085 my ($ob1, $ob2) = @_;
474 1086
475 $data = from_json $data; 1087 ++$SLOW_MERGES;#d#
476 1088
477 for (@$data) { 1089 # we do the slow way here
478 my ($name, $args) = @$_; 1090 return _object_equal $ob1, $ob2
479
480 $obj->attach ($name, %{$args || {} });
481 }
482} 1091}
483 1092
484# basically do the same as instantiate, without calling instantiate
485sub reattach { 1093sub reattach {
1094 # basically do the same as instantiate, without calling instantiate
486 my ($obj) = @_; 1095 my ($obj) = @_;
1096
1097 # no longer needed after getting rid of delete_package?
1098 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1099
487 my $registry = $obj->registry; 1100 my $registry = $obj->registry;
488 1101
489 @$registry = (); 1102 @$registry = ();
490 1103
491 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 1104 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
492 1105
493 for my $name (keys %{ $obj->{_attachment} || {} }) { 1106 for my $name (keys %{ $obj->{_attachment} || {} }) {
494 if (my $attach = $attachment{$name}) { 1107 if (my $attach = $attachment{$name}) {
495 for (@$attach) { 1108 for (@$attach) {
496 my ($klass, @attach) = @$_; 1109 my ($klass, @attach) = @$_;
497 _attach @$registry, $klass, @attach; 1110 _attach $registry, $klass, @attach;
498 } 1111 }
499 } else { 1112 } else {
500 warn "object uses attachment '$name' that is not available, postponing.\n"; 1113 warn "object uses attachment '$name' that is not available, postponing.\n";
501 } 1114 }
502 } 1115 }
503} 1116}
504 1117
505sub object_freezer_save { 1118cf::attachable->attach (
506 my ($filename, $rdata, $objs) = @_;
507
508 if (length $$rdata) {
509 warn sprintf "saving %s (%d,%d)\n",
510 $filename, length $$rdata, scalar @$objs;
511
512 if (open my $fh, ">:raw", "$filename~") {
513 chmod SAVE_MODE, $fh;
514 syswrite $fh, $$rdata;
515 close $fh;
516
517 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
518 chmod SAVE_MODE, $fh;
519 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
520 close $fh;
521 rename "$filename.pst~", "$filename.pst";
522 } else {
523 unlink "$filename.pst";
524 }
525
526 rename "$filename~", $filename;
527 } else {
528 warn "FATAL: $filename~: $!\n";
529 }
530 } else {
531 unlink $filename;
532 unlink "$filename.pst";
533 }
534}
535
536sub object_freezer_as_string {
537 my ($rdata, $objs) = @_;
538
539 use Data::Dumper;
540
541 $$rdata . Dumper $objs
542}
543
544sub object_thawer_load {
545 my ($filename) = @_;
546
547 local $/;
548
549 my $av;
550
551 #TODO: use sysread etc.
552 if (open my $data, "<:raw:perlio", $filename) {
553 $data = <$data>;
554 if (open my $pst, "<:raw:perlio", "$filename.pst") {
555 $av = eval { (Storable::thaw <$pst>)->{objs} };
556 }
557 return ($data, $av);
558 }
559
560 ()
561}
562
563attach_to_objects
564 prio => -1000000, 1119 prio => -1000000,
1120 on_instantiate => sub {
1121 my ($obj, $data) = @_;
1122
1123 $data = decode_json $data;
1124
1125 for (@$data) {
1126 my ($name, $args) = @$_;
1127
1128 $obj->attach ($name, %{$args || {} });
1129 }
1130 },
1131 on_reattach => \&reattach,
565 on_clone => sub { 1132 on_clone => sub {
566 my ($src, $dst) = @_; 1133 my ($src, $dst) = @_;
567 1134
568 @{$dst->registry} = @{$src->registry}; 1135 @{$dst->registry} = @{$src->registry};
569 1136
570 %$dst = %$src; 1137 %$dst = %$src;
571 1138
572 %{$dst->{_attachment}} = %{$src->{_attachment}} 1139 %{$dst->{_attachment}} = %{$src->{_attachment}}
573 if exists $src->{_attachment}; 1140 if exists $src->{_attachment};
574 }, 1141 },
575; 1142);
1143
1144sub object_freezer_save {
1145 my ($filename, $rdata, $objs) = @_;
1146
1147 sync_job {
1148 if (length $$rdata) {
1149 utf8::decode (my $decname = $filename);
1150 warn sprintf "saving %s (%d,%d)\n",
1151 $decname, length $$rdata, scalar @$objs;
1152
1153 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1154 aio_chmod $fh, SAVE_MODE;
1155 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1156 aio_fsync $fh if $cf::USE_FSYNC;
1157 aio_close $fh;
1158
1159 if (@$objs) {
1160 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1161 aio_chmod $fh, SAVE_MODE;
1162 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1163 aio_write $fh, 0, (length $data), $data, 0;
1164 aio_fsync $fh if $cf::USE_FSYNC;
1165 aio_close $fh;
1166 aio_rename "$filename.pst~", "$filename.pst";
1167 }
1168 } else {
1169 aio_unlink "$filename.pst";
1170 }
1171
1172 aio_rename "$filename~", $filename;
1173
1174 $filename =~ s%/[^/]+$%%;
1175 aio_pathsync $filename if $cf::USE_FSYNC;
1176 } else {
1177 warn "unable to save objects: $filename~: $!\n";
1178 }
1179 } else {
1180 aio_unlink $filename;
1181 aio_unlink "$filename.pst";
1182 }
1183 };
1184}
1185
1186sub object_freezer_as_string {
1187 my ($rdata, $objs) = @_;
1188
1189 use Data::Dumper;
1190
1191 $$rdata . Dumper $objs
1192}
1193
1194sub object_thawer_load {
1195 my ($filename) = @_;
1196
1197 my ($data, $av);
1198
1199 (aio_load $filename, $data) >= 0
1200 or return;
1201
1202 unless (aio_stat "$filename.pst") {
1203 (aio_load "$filename.pst", $av) >= 0
1204 or return;
1205
1206 my $st = eval { Coro::Storable::thaw $av };
1207 $av = $st->{objs};
1208 }
1209
1210 utf8::decode (my $decname = $filename);
1211 warn sprintf "loading %s (%d,%d)\n",
1212 $decname, length $data, scalar @{$av || []};
1213
1214 ($data, $av)
1215}
1216
1217=head2 COMMAND CALLBACKS
1218
1219=over 4
1220
1221=cut
576 1222
577############################################################################# 1223#############################################################################
578# command handling &c 1224# command handling &c
579 1225
580=item cf::register_command $name => \&callback($ob,$args); 1226=item cf::register_command $name => \&callback($ob,$args);
593 push @{ $COMMAND{$name} }, [$caller, $cb]; 1239 push @{ $COMMAND{$name} }, [$caller, $cb];
594} 1240}
595 1241
596=item cf::register_extcmd $name => \&callback($pl,$packet); 1242=item cf::register_extcmd $name => \&callback($pl,$packet);
597 1243
598Register a callbackf ro execution when the client sends an extcmd packet. 1244Register a callback for execution when the client sends an (synchronous)
1245extcmd packet. Ext commands will be processed in the order they are
1246received by the server, like other user commands. The first argument is
1247the logged-in player. Ext commands can only be processed after a player
1248has logged in successfully.
599 1249
600If the callback returns something, it is sent back as if reply was being 1250If the callback returns something, it is sent back as if reply was being
601called. 1251called.
602 1252
1253=item cf::register_exticmd $name => \&callback($ns,$packet);
1254
1255Register a callback for execution when the client sends an (asynchronous)
1256exticmd packet. Exti commands are processed by the server as soon as they
1257are received, i.e. out of order w.r.t. other commands. The first argument
1258is a client socket. Exti commands can be received anytime, even before
1259log-in.
1260
1261If the callback returns something, it is sent back as if reply was being
1262called.
1263
603=cut 1264=cut
604 1265
605sub register_extcmd { 1266sub register_extcmd {
606 my ($name, $cb) = @_; 1267 my ($name, $cb) = @_;
607 1268
608 my $caller = caller;
609 #warn "registering extcmd '$name' to '$caller'";
610
611 $EXTCMD{$name} = [$cb, $caller]; 1269 $EXTCMD{$name} = $cb;
612} 1270}
613 1271
614attach_to_players 1272sub register_exticmd {
1273 my ($name, $cb) = @_;
1274
1275 $EXTICMD{$name} = $cb;
1276}
1277
1278use File::Glob ();
1279
1280cf::player->attach (
615 on_command => sub { 1281 on_command => sub {
616 my ($pl, $name, $params) = @_; 1282 my ($pl, $name, $params) = @_;
617 1283
618 my $cb = $COMMAND{$name} 1284 my $cb = $COMMAND{$name}
619 or return; 1285 or return;
625 cf::override; 1291 cf::override;
626 }, 1292 },
627 on_extcmd => sub { 1293 on_extcmd => sub {
628 my ($pl, $buf) = @_; 1294 my ($pl, $buf) = @_;
629 1295
630 my $msg = eval { from_json $buf }; 1296 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
631 1297
632 if (ref $msg) { 1298 if (ref $msg) {
1299 my ($type, $reply, @payload) =
1300 "ARRAY" eq ref $msg
1301 ? @$msg
1302 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1303
1304 my @reply;
1305
633 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1306 if (my $cb = $EXTCMD{$type}) {
634 if (my %reply = $cb->[0]->($pl, $msg)) { 1307 @reply = $cb->($pl, @payload);
635 $pl->ext_reply ($msg->{msgid}, %reply); 1308 }
1309
1310 $pl->ext_reply ($reply, @reply)
1311 if $reply;
1312
1313 } else {
1314 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1315 }
1316
1317 cf::override;
1318 },
1319);
1320
1321# "readahead" all extensions
1322sub cache_extensions {
1323 my $grp = IO::AIO::aio_group;
1324
1325 add $grp IO::AIO::aio_readdir $LIBDIR, sub {
1326 for (grep /\.ext$/, @{$_[0]}) {
1327 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1328 }
1329 };
1330
1331 $grp
1332}
1333
1334sub load_extensions {
1335 cf::sync_job {
1336 my %todo;
1337
1338 for my $path (<$LIBDIR/*.ext>) {
1339 next unless -r $path;
1340
1341 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1342 my $base = $1;
1343 my $pkg = $1;
1344 $pkg =~ s/[^[:word:]]/_/g;
1345 $pkg = "ext::$pkg";
1346
1347 open my $fh, "<:utf8", $path
1348 or die "$path: $!";
1349
1350 my $source = do { local $/; <$fh> };
1351
1352 my %ext = (
1353 path => $path,
1354 base => $base,
1355 pkg => $pkg,
1356 );
1357
1358 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1359 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1360
1361 $ext{source} =
1362 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1363 . "#line 1 \"$path\"\n{\n"
1364 . $source
1365 . "\n};\n1";
1366
1367 $todo{$base} = \%ext;
1368 }
1369
1370 my %done;
1371 while (%todo) {
1372 my $progress;
1373
1374 while (my ($k, $v) = each %todo) {
1375 for (split /,\s*/, $v->{meta}{depends}) {
1376 goto skip
1377 unless exists $done{$_};
1378 }
1379
1380 warn "... loading '$k' into '$v->{pkg}'\n";
1381
1382 unless (eval $v->{source}) {
1383 my $msg = $@ ? "$v->{path}: $@\n"
1384 : "$v->{base}: extension inactive.\n";
1385
1386 if (exists $v->{meta}{mandatory}) {
1387 warn $msg;
1388 cf::cleanup "mandatory extension failed to load, exiting.";
1389 }
1390
1391 warn $msg;
1392 }
1393
1394 $done{$k} = delete $todo{$k};
1395 push @EXTS, $v->{pkg};
1396 $progress = 1;
1397 }
1398
1399 skip:
1400 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1401 unless $progress;
1402 }
1403 };
1404}
1405
1406#############################################################################
1407
1408=back
1409
1410=head2 CORE EXTENSIONS
1411
1412Functions and methods that extend core deliantra objects.
1413
1414=cut
1415
1416package cf::player;
1417
1418use Coro::AIO;
1419
1420=head3 cf::player
1421
1422=over 4
1423
1424=item cf::player::num_playing
1425
1426Returns the official number of playing players, as per the Crossfire metaserver rules.
1427
1428=cut
1429
1430sub num_playing {
1431 scalar grep
1432 $_->ob->map
1433 && !$_->hidden
1434 && !$_->ob->flag (cf::FLAG_WIZ),
1435 cf::player::list
1436}
1437
1438=item cf::player::find $login
1439
1440Returns the given player object, loading it if necessary (might block).
1441
1442=cut
1443
1444sub playerdir($) {
1445 "$PLAYERDIR/"
1446 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1447}
1448
1449sub path($) {
1450 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1451
1452 (playerdir $login) . "/playerdata"
1453}
1454
1455sub find_active($) {
1456 $cf::PLAYER{$_[0]}
1457 and $cf::PLAYER{$_[0]}->active
1458 and $cf::PLAYER{$_[0]}
1459}
1460
1461sub exists($) {
1462 my ($login) = @_;
1463
1464 $cf::PLAYER{$login}
1465 or !aio_stat path $login
1466}
1467
1468sub find($) {
1469 return $cf::PLAYER{$_[0]} || do {
1470 my $login = $_[0];
1471
1472 my $guard = cf::lock_acquire "user_find:$login";
1473
1474 $cf::PLAYER{$_[0]} || do {
1475 # rename old playerfiles to new ones
1476 #TODO: remove when no longer required
1477 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1478 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1479 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1480 aio_unlink +(playerdir $login) . "/$login.pl";
1481
1482 my $f = new_from_file cf::object::thawer path $login
1483 or return;
1484
1485 my $pl = cf::player::load_pl $f
1486 or return;
1487
1488 local $cf::PLAYER_LOADING{$login} = $pl;
1489 $f->resolve_delayed_derefs;
1490 $cf::PLAYER{$login} = $pl
1491 }
1492 }
1493}
1494
1495sub save($) {
1496 my ($pl) = @_;
1497
1498 return if $pl->{deny_save};
1499
1500 my $path = path $pl;
1501 my $guard = cf::lock_acquire "user_save:$path";
1502
1503 return if $pl->{deny_save};
1504
1505 aio_mkdir playerdir $pl, 0770;
1506 $pl->{last_save} = $cf::RUNTIME;
1507
1508 cf::get_slot 0.01;
1509
1510 $pl->save_pl ($path);
1511 cf::cede_to_tick;
1512}
1513
1514sub new($) {
1515 my ($login) = @_;
1516
1517 my $self = create;
1518
1519 $self->ob->name ($login);
1520 $self->{deny_save} = 1;
1521
1522 $cf::PLAYER{$login} = $self;
1523
1524 $self
1525}
1526
1527=item $player->send_msg ($channel, $msg, $color, [extra...])
1528
1529=cut
1530
1531sub send_msg {
1532 my $ns = shift->ns
1533 or return;
1534 $ns->send_msg (@_);
1535}
1536
1537=item $pl->quit_character
1538
1539Nukes the player without looking back. If logged in, the connection will
1540be destroyed. May block for a long time.
1541
1542=cut
1543
1544sub quit_character {
1545 my ($pl) = @_;
1546
1547 my $name = $pl->ob->name;
1548
1549 $pl->{deny_save} = 1;
1550 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1551
1552 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1553 $pl->deactivate;
1554 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1555 $pl->ob->check_score;
1556 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1557 $pl->ns->destroy if $pl->ns;
1558
1559 my $path = playerdir $pl;
1560 my $temp = "$path~$cf::RUNTIME~deleting~";
1561 aio_rename $path, $temp;
1562 delete $cf::PLAYER{$pl->ob->name};
1563 $pl->destroy;
1564
1565 my $prefix = qr<^~\Q$name\E/>;
1566
1567 # nuke player maps
1568 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1569
1570 IO::AIO::aio_rmtree $temp;
1571}
1572
1573=item $pl->kick
1574
1575Kicks a player out of the game. This destroys the connection.
1576
1577=cut
1578
1579sub kick {
1580 my ($pl, $kicker) = @_;
1581
1582 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1583 $pl->killer ("kicked");
1584 $pl->ns->destroy;
1585}
1586
1587=item cf::player::list_logins
1588
1589Returns am arrayref of all valid playernames in the system, can take a
1590while and may block, so not sync_job-capable, ever.
1591
1592=cut
1593
1594sub list_logins {
1595 my $dirs = aio_readdir $PLAYERDIR
1596 or return [];
1597
1598 my @logins;
1599
1600 for my $login (@$dirs) {
1601 my $path = path $login;
1602
1603 # a .pst is a dead give-away for a valid player
1604 # if no pst file found, open and chekc for blocked users
1605 if (aio_stat "$path.pst") {
1606 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1607 aio_read $fh, 0, 512, my $buf, 0 or next;
1608 $buf !~ /^password -------------$/m or next; # official not-valid tag
1609 }
1610
1611 utf8::decode $login;
1612 push @logins, $login;
1613 }
1614
1615 \@logins
1616}
1617
1618=item $player->maps
1619
1620Returns an arrayref of map paths that are private for this
1621player. May block.
1622
1623=cut
1624
1625sub maps($) {
1626 my ($pl) = @_;
1627
1628 $pl = ref $pl ? $pl->ob->name : $pl;
1629
1630 my $files = aio_readdir playerdir $pl
1631 or return;
1632
1633 my @paths;
1634
1635 for (@$files) {
1636 utf8::decode $_;
1637 next if /\.(?:pl|pst)$/;
1638 next unless /^$PATH_SEP/o;
1639
1640 push @paths, cf::map::normalise "~$pl/$_";
1641 }
1642
1643 \@paths
1644}
1645
1646=item $protocol_xml = $player->expand_cfpod ($cfpod)
1647
1648Expand deliantra pod fragments into protocol xml.
1649
1650=item $player->ext_reply ($msgid, @msg)
1651
1652Sends an ext reply to the player.
1653
1654=cut
1655
1656sub ext_reply($$@) {
1657 my ($self, $id, @msg) = @_;
1658
1659 $self->ns->ext_reply ($id, @msg)
1660}
1661
1662=item $player->ext_msg ($type, @msg)
1663
1664Sends an ext event to the client.
1665
1666=cut
1667
1668sub ext_msg($$@) {
1669 my ($self, $type, @msg) = @_;
1670
1671 $self->ns->ext_msg ($type, @msg);
1672}
1673
1674=head3 cf::region
1675
1676=over 4
1677
1678=cut
1679
1680package cf::region;
1681
1682=item cf::region::find_by_path $path
1683
1684Tries to decuce the likely region for a map knowing only its path.
1685
1686=cut
1687
1688sub find_by_path($) {
1689 my ($path) = @_;
1690
1691 my ($match, $specificity);
1692
1693 for my $region (list) {
1694 if ($region->{match} && $path =~ $region->{match}) {
1695 ($match, $specificity) = ($region, $region->specificity)
1696 if $region->specificity > $specificity;
1697 }
1698 }
1699
1700 $match
1701}
1702
1703=back
1704
1705=head3 cf::map
1706
1707=over 4
1708
1709=cut
1710
1711package cf::map;
1712
1713use Fcntl;
1714use Coro::AIO;
1715
1716use overload
1717 '""' => \&as_string,
1718 fallback => 1;
1719
1720our $MAX_RESET = 3600;
1721our $DEFAULT_RESET = 3000;
1722
1723sub generate_random_map {
1724 my ($self, $rmp) = @_;
1725
1726 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1727
1728 # mit "rum" bekleckern, nicht
1729 $self->_create_random_map (
1730 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1731 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1732 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1733 $rmp->{exit_on_final_map},
1734 $rmp->{xsize}, $rmp->{ysize},
1735 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1736 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1737 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1738 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1739 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1740 (cf::region::find $rmp->{region}), $rmp->{custom}
1741 )
1742}
1743
1744=item cf::map->register ($regex, $prio)
1745
1746Register a handler for the map path matching the given regex at the
1747givne priority (higher is better, built-in handlers have priority 0, the
1748default).
1749
1750=cut
1751
1752sub register {
1753 my (undef, $regex, $prio) = @_;
1754 my $pkg = caller;
1755
1756 no strict;
1757 push @{"$pkg\::ISA"}, __PACKAGE__;
1758
1759 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1760}
1761
1762# also paths starting with '/'
1763$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1764
1765sub thawer_merge {
1766 my ($self, $merge) = @_;
1767
1768 # we have to keep some variables in memory intact
1769 local $self->{path};
1770 local $self->{load_path};
1771
1772 $self->SUPER::thawer_merge ($merge);
1773}
1774
1775sub normalise {
1776 my ($path, $base) = @_;
1777
1778 $path = "$path"; # make sure its a string
1779
1780 $path =~ s/\.map$//;
1781
1782 # map plan:
1783 #
1784 # /! non-realised random map exit (special hack!)
1785 # {... are special paths that are not being touched
1786 # ?xxx/... are special absolute paths
1787 # ?random/... random maps
1788 # /... normal maps
1789 # ~user/... per-player map of a specific user
1790
1791 $path =~ s/$PATH_SEP/\//go;
1792
1793 # treat it as relative path if it starts with
1794 # something that looks reasonable
1795 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1796 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1797
1798 $base =~ s{[^/]+/?$}{};
1799 $path = "$base/$path";
1800 }
1801
1802 for ($path) {
1803 redo if s{//}{/};
1804 redo if s{/\.?/}{/};
1805 redo if s{/[^/]+/\.\./}{/};
1806 }
1807
1808 $path
1809}
1810
1811sub new_from_path {
1812 my (undef, $path, $base) = @_;
1813
1814 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1815
1816 $path = normalise $path, $base;
1817
1818 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1819 if ($path =~ $EXT_MAP{$pkg}[1]) {
1820 my $self = bless cf::map::new, $pkg;
1821 $self->{path} = $path; $self->path ($path);
1822 $self->init; # pass $1 etc.
1823 return $self;
1824 }
1825 }
1826
1827 Carp::cluck "unable to resolve path '$path' (base '$base').";
1828 ()
1829}
1830
1831sub init {
1832 my ($self) = @_;
1833
1834 $self
1835}
1836
1837sub as_string {
1838 my ($self) = @_;
1839
1840 "$self->{path}"
1841}
1842
1843# the displayed name, this is a one way mapping
1844sub visible_name {
1845 &as_string
1846}
1847
1848# the original (read-only) location
1849sub load_path {
1850 my ($self) = @_;
1851
1852 "$MAPDIR/$self->{path}.map"
1853}
1854
1855# the temporary/swap location
1856sub save_path {
1857 my ($self) = @_;
1858
1859 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1860 "$TMPDIR/$path.map"
1861}
1862
1863# the unique path, undef == no special unique path
1864sub uniq_path {
1865 my ($self) = @_;
1866
1867 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1868 "$UNIQUEDIR/$path"
1869}
1870
1871sub decay_objects {
1872 my ($self) = @_;
1873
1874 return if $self->{deny_reset};
1875
1876 $self->do_decay_objects;
1877}
1878
1879sub unlink_save {
1880 my ($self) = @_;
1881
1882 utf8::encode (my $save = $self->save_path);
1883 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1884 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1885}
1886
1887sub load_header_from($) {
1888 my ($self, $path) = @_;
1889
1890 utf8::encode $path;
1891 my $f = new_from_file cf::object::thawer $path
1892 or return;
1893
1894 $self->_load_header ($f)
1895 or return;
1896
1897 local $MAP_LOADING{$self->{path}} = $self;
1898 $f->resolve_delayed_derefs;
1899
1900 $self->{load_path} = $path;
1901
1902 1
1903}
1904
1905sub load_header_orig {
1906 my ($self) = @_;
1907
1908 $self->load_header_from ($self->load_path)
1909}
1910
1911sub load_header_temp {
1912 my ($self) = @_;
1913
1914 $self->load_header_from ($self->save_path)
1915}
1916
1917sub prepare_temp {
1918 my ($self) = @_;
1919
1920 $self->last_access ((delete $self->{last_access})
1921 || $cf::RUNTIME); #d#
1922 # safety
1923 $self->{instantiate_time} = $cf::RUNTIME
1924 if $self->{instantiate_time} > $cf::RUNTIME;
1925}
1926
1927sub prepare_orig {
1928 my ($self) = @_;
1929
1930 $self->{load_original} = 1;
1931 $self->{instantiate_time} = $cf::RUNTIME;
1932 $self->last_access ($cf::RUNTIME);
1933 $self->instantiate;
1934}
1935
1936sub load_header {
1937 my ($self) = @_;
1938
1939 if ($self->load_header_temp) {
1940 $self->prepare_temp;
1941 } else {
1942 $self->load_header_orig
1943 or return;
1944 $self->prepare_orig;
1945 }
1946
1947 $self->{deny_reset} = 1
1948 if $self->no_reset;
1949
1950 $self->default_region (cf::region::find_by_path $self->{path})
1951 unless $self->default_region;
1952
1953 1
1954}
1955
1956sub find;
1957sub find {
1958 my ($path, $origin) = @_;
1959
1960 $path = normalise $path, $origin && $origin->path;
1961
1962 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1963 my $guard2 = cf::lock_acquire "map_find:$path";
1964
1965 $cf::MAP{$path} || do {
1966 my $map = new_from_path cf::map $path
1967 or return;
1968
1969 $map->{last_save} = $cf::RUNTIME;
1970
1971 $map->load_header
1972 or return;
1973
1974 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1975 # doing this can freeze the server in a sync job, obviously
1976 #$cf::WAIT_FOR_TICK->wait;
1977 undef $guard2;
1978 undef $guard1;
1979 $map->reset;
1980 return find $path;
1981 }
1982
1983 $cf::MAP{$path} = $map
1984 }
1985}
1986
1987sub pre_load { }
1988sub post_load { }
1989
1990sub load {
1991 my ($self) = @_;
1992
1993 local $self->{deny_reset} = 1; # loading can take a long time
1994
1995 my $path = $self->{path};
1996
1997 {
1998 my $guard = cf::lock_acquire "map_data:$path";
1999
2000 return unless $self->valid;
2001 return unless $self->in_memory == cf::MAP_SWAPPED;
2002
2003 $self->in_memory (cf::MAP_LOADING);
2004
2005 $self->alloc;
2006
2007 $self->pre_load;
2008 cf::cede_to_tick;
2009
2010 my $f = new_from_file cf::object::thawer $self->{load_path};
2011 $f->skip_block;
2012 $self->_load_objects ($f)
2013 or return;
2014
2015 $self->post_load_original
2016 if delete $self->{load_original};
2017
2018 if (my $uniq = $self->uniq_path) {
2019 utf8::encode $uniq;
2020 unless (aio_stat $uniq) {
2021 if (my $f = new_from_file cf::object::thawer $uniq) {
2022 $self->clear_unique_items;
2023 $self->_load_objects ($f);
2024 $f->resolve_delayed_derefs;
636 } 2025 }
637 } 2026 }
638 } else {
639 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
640 } 2027 }
641 2028
642 cf::override; 2029 $f->resolve_delayed_derefs;
2030
2031 cf::cede_to_tick;
2032 # now do the right thing for maps
2033 $self->link_multipart_objects;
2034 $self->difficulty ($self->estimate_difficulty)
2035 unless $self->difficulty;
2036 cf::cede_to_tick;
2037
2038 unless ($self->{deny_activate}) {
2039 $self->decay_objects;
2040 $self->fix_auto_apply;
2041 $self->update_buttons;
2042 cf::cede_to_tick;
2043 $self->activate;
2044 }
2045
2046 $self->{last_save} = $cf::RUNTIME;
2047 $self->last_access ($cf::RUNTIME);
2048
2049 $self->in_memory (cf::MAP_ACTIVE);
643 }, 2050 }
644;
645 2051
646sub register { 2052 $self->post_load;
2053}
2054
2055sub customise_for {
647 my ($base, $pkg) = @_; 2056 my ($self, $ob) = @_;
648 2057
649 #TODO 2058 return find "~" . $ob->name . "/" . $self->{path}
650} 2059 if $self->per_player;
651 2060
652sub load_extension { 2061# return find "?party/" . $ob->name . "/" . $self->{path}
653 my ($path) = @_; 2062# if $self->per_party;
654 2063
655 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 2064 $self
656 my $base = $1;
657 my $pkg = $1;
658 $pkg =~ s/[^[:word:]]/_/g;
659 $pkg = "ext::$pkg";
660
661 warn "loading '$path' into '$pkg'\n";
662
663 open my $fh, "<:utf8", $path
664 or die "$path: $!";
665
666 my $source =
667 "package $pkg; use strict; use utf8;\n"
668 . "#line 1 \"$path\"\n{\n"
669 . (do { local $/; <$fh> })
670 . "\n};\n1";
671
672 eval $source
673 or die $@ ? "$path: $@\n"
674 : "extension disabled.\n";
675
676 push @exts, $pkg;
677 $ext_pkg{$base} = $pkg;
678
679# no strict 'refs';
680# @{"$pkg\::ISA"} = ext::;
681
682 register $base, $pkg;
683} 2065}
684 2066
685sub unload_extension { 2067# find and load all maps in the 3x3 area around a map
686 my ($pkg) = @_; 2068sub load_neighbours {
687
688 warn "removing extension $pkg\n";
689
690 # remove hooks
691 #TODO
692# for my $idx (0 .. $#PLUGIN_EVENT) {
693# delete $hook[$idx]{$pkg};
694# }
695
696 # remove commands
697 for my $name (keys %COMMAND) {
698 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
699
700 if (@cb) {
701 $COMMAND{$name} = \@cb;
702 } else {
703 delete $COMMAND{$name};
704 }
705 }
706
707 # remove extcmds
708 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
709 delete $EXTCMD{$name};
710 }
711
712 if (my $cb = $pkg->can ("unload")) {
713 eval {
714 $cb->($pkg);
715 1
716 } or warn "$pkg unloaded, but with errors: $@";
717 }
718
719 Symbol::delete_package $pkg;
720}
721
722sub load_extensions {
723 my $LIBDIR = maps_directory "perl";
724
725 for my $ext (<$LIBDIR/*.ext>) {
726 next unless -r $ext;
727 eval {
728 load_extension $ext;
729 1
730 } or warn "$ext not loaded: $@";
731 }
732}
733
734#############################################################################
735# load/save/clean perl data associated with a map
736
737*cf::mapsupport::on_clean = sub {
738 my ($map) = @_; 2069 my ($map) = @_;
739 2070
740 my $path = $map->tmpname; 2071 my @neigh; # diagonal neighbours
741 defined $path or return;
742 2072
743 unlink "$path.pst"; 2073 for (0 .. 3) {
744}; 2074 my $neigh = $map->tile_path ($_)
2075 or next;
2076 $neigh = find $neigh, $map
2077 or next;
2078 $neigh->load;
745 2079
746attach_to_maps prio => -10000, package => cf::mapsupport::; 2080 push @neigh,
2081 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2082 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2083 }
747 2084
748############################################################################# 2085 for (grep defined $_->[0], @neigh) {
749# load/save perl data associated with player->ob objects 2086 my ($path, $origin) = @$_;
750 2087 my $neigh = find $path, $origin
751sub all_objects(@) { 2088 or next;
752 @_, map all_objects ($_->inv), @_ 2089 $neigh->load;
2090 }
753} 2091}
754 2092
755# TODO: compatibility cruft, remove when no longer needed 2093sub find_sync {
756attach_to_players 2094 my ($path, $origin) = @_;
757 on_load => sub {
758 my ($pl, $path) = @_;
759 2095
760 for my $o (all_objects $pl->ob) { 2096 cf::sync_job { find $path, $origin }
761 if (my $value = $o->get_ob_key_value ("_perl_data")) { 2097}
762 $o->set_ob_key_value ("_perl_data");
763 2098
764 %$o = %{ Storable::thaw pack "H*", $value }; 2099sub do_load_sync {
2100 my ($map) = @_;
2101
2102 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2103 if $Coro::current == $Coro::main;
2104
2105 cf::sync_job { $map->load };
2106}
2107
2108our %MAP_PREFETCH;
2109our $MAP_PREFETCHER = undef;
2110
2111sub find_async {
2112 my ($path, $origin, $load) = @_;
2113
2114 $path = normalise $path, $origin && $origin->{path};
2115
2116 if (my $map = $cf::MAP{$path}) {
2117 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2118 }
2119
2120 $MAP_PREFETCH{$path} |= $load;
2121
2122 $MAP_PREFETCHER ||= cf::async {
2123 $Coro::current->{desc} = "map prefetcher";
2124
2125 while (%MAP_PREFETCH) {
2126 while (my ($k, $v) = each %MAP_PREFETCH) {
2127 if (my $map = find $k) {
2128 $map->load if $v;
2129 }
2130
2131 delete $MAP_PREFETCH{$k};
765 } 2132 }
766 } 2133 }
2134 undef $MAP_PREFETCHER;
2135 };
2136 $MAP_PREFETCHER->prio (6);
2137
2138 ()
2139}
2140
2141sub save {
2142 my ($self) = @_;
2143
2144 my $lock = cf::lock_acquire "map_data:$self->{path}";
2145
2146 $self->{last_save} = $cf::RUNTIME;
2147
2148 return unless $self->dirty;
2149
2150 my $save = $self->save_path; utf8::encode $save;
2151 my $uniq = $self->uniq_path; utf8::encode $uniq;
2152
2153 $self->{load_path} = $save;
2154
2155 return if $self->{deny_save};
2156
2157 local $self->{last_access} = $self->last_access;#d#
2158
2159 cf::async {
2160 $Coro::current->{desc} = "map player save";
2161 $_->contr->save for $self->players;
2162 };
2163
2164 cf::get_slot 0.02;
2165
2166 if ($uniq) {
2167 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2168 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2169 } else {
2170 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
767 }, 2171 }
768; 2172}
769 2173
770############################################################################# 2174sub swap_out {
2175 my ($self) = @_;
771 2176
772=head2 CORE EXTENSIONS 2177 # save first because save cedes
2178 $self->save;
773 2179
774Functions and methods that extend core crossfire objects. 2180 my $lock = cf::lock_acquire "map_data:$self->{path}";
2181
2182 return if $self->players;
2183 return if $self->in_memory != cf::MAP_ACTIVE;
2184 return if $self->{deny_save};
2185
2186 $self->in_memory (cf::MAP_SWAPPED);
2187
2188 $self->deactivate;
2189 $_->clear_links_to ($self) for values %cf::MAP;
2190 $self->clear;
2191}
2192
2193sub reset_at {
2194 my ($self) = @_;
2195
2196 # TODO: safety, remove and allow resettable per-player maps
2197 return 1e99 if $self->{deny_reset};
2198
2199 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2200 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2201
2202 $time + $to
2203}
2204
2205sub should_reset {
2206 my ($self) = @_;
2207
2208 $self->reset_at <= $cf::RUNTIME
2209}
2210
2211sub reset {
2212 my ($self) = @_;
2213
2214 my $lock = cf::lock_acquire "map_data:$self->{path}";
2215
2216 return if $self->players;
2217
2218 warn "resetting map ", $self->path;
2219
2220 $self->in_memory (cf::MAP_SWAPPED);
2221
2222 # need to save uniques path
2223 unless ($self->{deny_save}) {
2224 my $uniq = $self->uniq_path; utf8::encode $uniq;
2225
2226 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2227 if $uniq;
2228 }
2229
2230 delete $cf::MAP{$self->path};
2231
2232 $self->deactivate;
2233 $_->clear_links_to ($self) for values %cf::MAP;
2234 $self->clear;
2235
2236 $self->unlink_save;
2237 $self->destroy;
2238}
2239
2240my $nuke_counter = "aaaa";
2241
2242sub nuke {
2243 my ($self) = @_;
2244
2245 {
2246 my $lock = cf::lock_acquire "map_data:$self->{path}";
2247
2248 delete $cf::MAP{$self->path};
2249
2250 $self->unlink_save;
2251
2252 bless $self, "cf::map";
2253 delete $self->{deny_reset};
2254 $self->{deny_save} = 1;
2255 $self->reset_timeout (1);
2256 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2257
2258 $cf::MAP{$self->path} = $self;
2259 }
2260
2261 $self->reset; # polite request, might not happen
2262}
2263
2264=item $maps = cf::map::tmp_maps
2265
2266Returns an arrayref with all map paths of currently instantiated and saved
2267maps. May block.
2268
2269=cut
2270
2271sub tmp_maps() {
2272 [
2273 map {
2274 utf8::decode $_;
2275 /\.map$/
2276 ? normalise $_
2277 : ()
2278 } @{ aio_readdir $TMPDIR or [] }
2279 ]
2280}
2281
2282=item $maps = cf::map::random_maps
2283
2284Returns an arrayref with all map paths of currently instantiated and saved
2285random maps. May block.
2286
2287=cut
2288
2289sub random_maps() {
2290 [
2291 map {
2292 utf8::decode $_;
2293 /\.map$/
2294 ? normalise "?random/$_"
2295 : ()
2296 } @{ aio_readdir $RANDOMDIR or [] }
2297 ]
2298}
2299
2300=item cf::map::unique_maps
2301
2302Returns an arrayref of paths of all shared maps that have
2303instantiated unique items. May block.
2304
2305=cut
2306
2307sub unique_maps() {
2308 [
2309 map {
2310 utf8::decode $_;
2311 s/\.map$//; # TODO future compatibility hack
2312 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2313 ? ()
2314 : normalise $_
2315 } @{ aio_readdir $UNIQUEDIR or [] }
2316 ]
2317}
2318
2319=back
2320
2321=head3 cf::object
2322
2323=cut
2324
2325package cf::object;
775 2326
776=over 4 2327=over 4
777 2328
778=item cf::player::exists $login 2329=item $ob->inv_recursive
779 2330
780Returns true when the given account exists. 2331Returns the inventory of the object I<and> their inventories, recursively,
2332but I<not> the object itself.
781 2333
782=cut 2334=cut
783 2335
784sub cf::player::exists($) { 2336sub inv_recursive_;
785 cf::player::find $_[0] 2337sub inv_recursive_ {
786 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 2338 map { $_, inv_recursive_ $_->inv } @_
787} 2339}
2340
2341sub inv_recursive {
2342 inv_recursive_ inv $_[0]
2343}
2344
2345=item $ref = $ob->ref
2346
2347Creates and returns a persistent reference to an object that can be stored as a string.
2348
2349=item $ob = cf::object::deref ($refstring)
2350
2351returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2352even if the object actually exists. May block.
2353
2354=cut
2355
2356sub deref {
2357 my ($ref) = @_;
2358
2359 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2360 my ($uuid, $name) = ($1, $2);
2361 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2362 or return;
2363 $pl->ob->uuid eq $uuid
2364 or return;
2365
2366 $pl->ob
2367 } else {
2368 warn "$ref: cannot resolve object reference\n";
2369 undef
2370 }
2371}
2372
2373package cf;
2374
2375=back
2376
2377=head3 cf::object::player
2378
2379=over 4
788 2380
789=item $player_object->reply ($npc, $msg[, $flags]) 2381=item $player_object->reply ($npc, $msg[, $flags])
790 2382
791Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2383Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
792can be C<undef>. Does the right thing when the player is currently in a 2384can be C<undef>. Does the right thing when the player is currently in a
793dialogue with the given NPC character. 2385dialogue with the given NPC character.
794 2386
795=cut 2387=cut
796 2388
2389our $SAY_CHANNEL = {
2390 id => "say",
2391 title => "Map",
2392 reply => "say ",
2393 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2394};
2395
2396our $CHAT_CHANNEL = {
2397 id => "chat",
2398 title => "Chat",
2399 reply => "chat ",
2400 tooltip => "Player chat and shouts, global to the server.",
2401};
2402
797# rough implementation of a future "reply" method that works 2403# rough implementation of a future "reply" method that works
798# with dialog boxes. 2404# with dialog boxes.
2405#TODO: the first argument must go, split into a $npc->reply_to ( method
799sub cf::object::player::reply($$$;$) { 2406sub cf::object::player::reply($$$;$) {
800 my ($self, $npc, $msg, $flags) = @_; 2407 my ($self, $npc, $msg, $flags) = @_;
801 2408
802 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2409 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
803 2410
804 if ($self->{record_replies}) { 2411 if ($self->{record_replies}) {
805 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2412 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2413
806 } else { 2414 } else {
2415 my $pl = $self->contr;
2416
2417 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2418 my $dialog = $pl->{npc_dialog};
2419 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2420
2421 } else {
807 $msg = $npc->name . " says: $msg" if $npc; 2422 $msg = $npc->name . " says: $msg" if $npc;
808 $self->message ($msg, $flags); 2423 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2424 }
809 } 2425 }
810} 2426}
811 2427
812=item $player->ext_reply ($msgid, $msgtype, %msg) 2428=item $object->send_msg ($channel, $msg, $color, [extra...])
813 2429
814Sends an ext reply to the player.
815
816=cut 2430=cut
817 2431
818sub cf::player::ext_reply($$$%) { 2432sub cf::object::send_msg {
819 my ($self, $id, %msg) = @_; 2433 my $pl = shift->contr
820 2434 or return;
821 $msg{msgid} = $id; 2435 $pl->send_msg (@_);
822
823 $self->send ("ext " . to_json \%msg);
824} 2436}
825 2437
826=item $player_object->may ("access") 2438=item $player_object->may ("access")
827 2439
828Returns wether the given player is authorized to access resource "access" 2440Returns wether the given player is authorized to access resource "access"
837 (ref $cf::CFG{"may_$access"} 2449 (ref $cf::CFG{"may_$access"}
838 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 2450 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
839 : $cf::CFG{"may_$access"}) 2451 : $cf::CFG{"may_$access"})
840} 2452}
841 2453
842=cut 2454=item $player_object->enter_link
843 2455
844############################################################################# 2456Freezes the player and moves him/her to a special map (C<{link}>).
2457
2458The player should be reasonably safe there for short amounts of time (e.g.
2459for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2460though, as the palyer cannot control the character while it is on the link
2461map.
2462
2463Will never block.
2464
2465=item $player_object->leave_link ($map, $x, $y)
2466
2467Moves the player out of the special C<{link}> map onto the specified
2468map. If the map is not valid (or omitted), the player will be moved back
2469to the location he/she was before the call to C<enter_link>, or, if that
2470fails, to the emergency map position.
2471
2472Might block.
2473
2474=cut
2475
2476sub link_map {
2477 unless ($LINK_MAP) {
2478 $LINK_MAP = cf::map::find "{link}"
2479 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2480 $LINK_MAP->load;
2481 }
2482
2483 $LINK_MAP
2484}
2485
2486sub cf::object::player::enter_link {
2487 my ($self) = @_;
2488
2489 $self->deactivate_recursive;
2490
2491 return if UNIVERSAL::isa $self->map, "ext::map_link";
2492
2493 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2494 if $self->map && $self->map->{path} ne "{link}";
2495
2496 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2497}
2498
2499sub cf::object::player::leave_link {
2500 my ($self, $map, $x, $y) = @_;
2501
2502 return unless $self->contr->active;
2503
2504 my $link_pos = delete $self->{_link_pos};
2505
2506 unless ($map) {
2507 # restore original map position
2508 ($map, $x, $y) = @{ $link_pos || [] };
2509 $map = cf::map::find $map;
2510
2511 unless ($map) {
2512 ($map, $x, $y) = @$EMERGENCY_POSITION;
2513 $map = cf::map::find $map
2514 or die "FATAL: cannot load emergency map\n";
2515 }
2516 }
2517
2518 ($x, $y) = (-1, -1)
2519 unless (defined $x) && (defined $y);
2520
2521 # use -1 or undef as default coordinates, not 0, 0
2522 ($x, $y) = ($map->enter_x, $map->enter_y)
2523 if $x <=0 && $y <= 0;
2524
2525 $map->load;
2526 $map->load_neighbours;
2527
2528 return unless $self->contr->active;
2529 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2530 $self->activate_recursive;
2531
2532 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2533 $self->enter_map ($map, $x, $y);
2534}
2535
2536=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2537
2538Moves the player to the given map-path and coordinates by first freezing
2539her, loading and preparing them map, calling the provided $check callback
2540that has to return the map if sucecssful, and then unfreezes the player on
2541the new (success) or old (failed) map position. In either case, $done will
2542be called at the end of this process.
2543
2544Note that $check will be called with a potentially non-loaded map, so if
2545it needs a loaded map it has to call C<< ->load >>.
2546
2547=cut
2548
2549our $GOTOGEN;
2550
2551sub cf::object::player::goto {
2552 my ($self, $path, $x, $y, $check, $done) = @_;
2553
2554 # do generation counting so two concurrent goto's will be executed in-order
2555 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2556
2557 $self->enter_link;
2558
2559 (async {
2560 $Coro::current->{desc} = "player::goto $path $x $y";
2561
2562 # *tag paths override both path and x|y
2563 if ($path =~ /^\*(.*)$/) {
2564 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2565 my $ob = $obs[rand @obs];
2566
2567 # see if we actually can go there
2568 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2569 $ob = $obs[rand @obs];
2570 } else {
2571 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2572 }
2573 # else put us there anyways for now #d#
2574
2575 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2576 } else {
2577 ($path, $x, $y) = (undef, undef, undef);
2578 }
2579 }
2580
2581 my $map = eval {
2582 my $map = defined $path ? cf::map::find $path : undef;
2583
2584 if ($map) {
2585 $map = $map->customise_for ($self);
2586 $map = $check->($map) if $check && $map;
2587 } else {
2588 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2589 }
2590
2591 $map
2592 };
2593
2594 if ($@) {
2595 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2596 LOG llevError | logBacktrace, Carp::longmess $@;
2597 }
2598
2599 if ($gen == $self->{_goto_generation}) {
2600 delete $self->{_goto_generation};
2601 $self->leave_link ($map, $x, $y);
2602 }
2603
2604 $done->() if $done;
2605 })->prio (1);
2606}
2607
2608=item $player_object->enter_exit ($exit_object)
2609
2610=cut
2611
2612sub parse_random_map_params {
2613 my ($spec) = @_;
2614
2615 my $rmp = { # defaults
2616 xsize => (cf::rndm 15, 40),
2617 ysize => (cf::rndm 15, 40),
2618 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2619 #layout => string,
2620 };
2621
2622 for (split /\n/, $spec) {
2623 my ($k, $v) = split /\s+/, $_, 2;
2624
2625 $rmp->{lc $k} = $v if (length $k) && (length $v);
2626 }
2627
2628 $rmp
2629}
2630
2631sub prepare_random_map {
2632 my ($exit) = @_;
2633
2634 # all this does is basically replace the /! path by
2635 # a new random map path (?random/...) with a seed
2636 # that depends on the exit object
2637
2638 my $rmp = parse_random_map_params $exit->msg;
2639
2640 if ($exit->map) {
2641 $rmp->{region} = $exit->region->name;
2642 $rmp->{origin_map} = $exit->map->path;
2643 $rmp->{origin_x} = $exit->x;
2644 $rmp->{origin_y} = $exit->y;
2645
2646 $exit->map->touch;
2647 }
2648
2649 $rmp->{random_seed} ||= $exit->random_seed;
2650
2651 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2652 my $md5 = Digest::MD5::md5_hex $data;
2653 my $meta = "$RANDOMDIR/$md5.meta";
2654
2655 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2656 aio_write $fh, 0, (length $data), $data, 0;
2657 undef $fh;
2658 aio_rename "$meta~", $meta;
2659
2660 my $slaying = "?random/$md5";
2661
2662 if ($exit->valid) {
2663 $exit->slaying ("?random/$md5");
2664 $exit->msg (undef);
2665 }
2666 }
2667}
2668
2669sub cf::object::player::enter_exit {
2670 my ($self, $exit) = @_;
2671
2672 return unless $self->type == cf::PLAYER;
2673
2674 $self->enter_link;
2675
2676 (async {
2677 $Coro::current->{desc} = "enter_exit";
2678
2679 unless (eval {
2680 $self->deactivate_recursive; # just to be sure
2681
2682 # random map handling
2683 {
2684 my $guard = cf::lock_acquire "exit_prepare:$exit";
2685
2686 prepare_random_map $exit
2687 if $exit->slaying eq "/!";
2688 }
2689
2690 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2691 my $x = $exit->stats->hp;
2692 my $y = $exit->stats->sp;
2693
2694 $self->goto ($map, $x, $y);
2695
2696 # if exit is damned, update players death & WoR home-position
2697 $self->contr->savebed ($map, $x, $y)
2698 if $exit->flag (cf::FLAG_DAMNED);
2699
2700 1
2701 }) {
2702 $self->message ("Something went wrong deep within the deliantra server. "
2703 . "I'll try to bring you back to the map you were before. "
2704 . "Please report this to the dungeon master!",
2705 cf::NDI_UNIQUE | cf::NDI_RED);
2706
2707 warn "ERROR in enter_exit: $@";
2708 $self->leave_link;
2709 }
2710 })->prio (1);
2711}
2712
2713=head3 cf::client
2714
2715=over 4
2716
2717=item $client->send_drawinfo ($text, $flags)
2718
2719Sends a drawinfo packet to the client. Circumvents output buffering so
2720should not be used under normal circumstances.
2721
2722=cut
2723
2724sub cf::client::send_drawinfo {
2725 my ($self, $text, $flags) = @_;
2726
2727 utf8::encode $text;
2728 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2729}
2730
2731=item $client->send_msg ($channel, $msg, $color, [extra...])
2732
2733Send a drawinfo or msg packet to the client, formatting the msg for the
2734client if neccessary. C<$type> should be a string identifying the type of
2735the message, with C<log> being the default. If C<$color> is negative, suppress
2736the message unless the client supports the msg packet.
2737
2738=cut
2739
2740# non-persistent channels (usually the info channel)
2741our %CHANNEL = (
2742 "c/identify" => {
2743 id => "infobox",
2744 title => "Identify",
2745 reply => undef,
2746 tooltip => "Items recently identified",
2747 },
2748 "c/examine" => {
2749 id => "infobox",
2750 title => "Examine",
2751 reply => undef,
2752 tooltip => "Signs and other items you examined",
2753 },
2754 "c/book" => {
2755 id => "infobox",
2756 title => "Book",
2757 reply => undef,
2758 tooltip => "The contents of a note or book",
2759 },
2760 "c/lookat" => {
2761 id => "infobox",
2762 title => "Look",
2763 reply => undef,
2764 tooltip => "What you saw there",
2765 },
2766 "c/who" => {
2767 id => "infobox",
2768 title => "Players",
2769 reply => undef,
2770 tooltip => "Shows players who are currently online",
2771 },
2772 "c/body" => {
2773 id => "infobox",
2774 title => "Body Parts",
2775 reply => undef,
2776 tooltip => "Shows which body parts you posess and are available",
2777 },
2778 "c/statistics" => {
2779 id => "infobox",
2780 title => "Statistics",
2781 reply => undef,
2782 tooltip => "Shows your primary statistics",
2783 },
2784 "c/skills" => {
2785 id => "infobox",
2786 title => "Skills",
2787 reply => undef,
2788 tooltip => "Shows your experience per skill and item power",
2789 },
2790 "c/shopitems" => {
2791 id => "infobox",
2792 title => "Shop Items",
2793 reply => undef,
2794 tooltip => "Shows the items currently for sale in this shop",
2795 },
2796 "c/resistances" => {
2797 id => "infobox",
2798 title => "Resistances",
2799 reply => undef,
2800 tooltip => "Shows your resistances",
2801 },
2802 "c/pets" => {
2803 id => "infobox",
2804 title => "Pets",
2805 reply => undef,
2806 tooltip => "Shows information abotu your pets/a specific pet",
2807 },
2808 "c/uptime" => {
2809 id => "infobox",
2810 title => "Uptime",
2811 reply => undef,
2812 tooltip => "How long the server has been running since last restart",
2813 },
2814 "c/mapinfo" => {
2815 id => "infobox",
2816 title => "Map Info",
2817 reply => undef,
2818 tooltip => "Information related to the maps",
2819 },
2820 "c/party" => {
2821 id => "party",
2822 title => "Party",
2823 reply => "gsay ",
2824 tooltip => "Messages and chat related to your party",
2825 },
2826 "c/death" => {
2827 id => "death",
2828 title => "Death",
2829 reply => undef,
2830 tooltip => "Reason for and more info about your most recent death",
2831 },
2832 "c/say" => $SAY_CHANNEL,
2833 "c/chat" => $CHAT_CHANNEL,
2834);
2835
2836sub cf::client::send_msg {
2837 my ($self, $channel, $msg, $color, @extra) = @_;
2838
2839 $msg = $self->pl->expand_cfpod ($msg)
2840 unless $color & cf::NDI_VERBATIM;
2841
2842 $color &= cf::NDI_CLIENT_MASK; # just in case...
2843
2844 # check predefined channels, for the benefit of C
2845 if ($CHANNEL{$channel}) {
2846 $channel = $CHANNEL{$channel};
2847
2848 $self->ext_msg (channel_info => $channel);
2849 $channel = $channel->{id};
2850
2851 } elsif (ref $channel) {
2852 # send meta info to client, if not yet sent
2853 unless (exists $self->{channel}{$channel->{id}}) {
2854 $self->{channel}{$channel->{id}} = $channel;
2855 $self->ext_msg (channel_info => $channel);
2856 }
2857
2858 $channel = $channel->{id};
2859 }
2860
2861 return unless @extra || length $msg;
2862
2863 # default colour, mask it out
2864 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2865 if $color & cf::NDI_DEF;
2866
2867 my $pkt = "msg "
2868 . $self->{json_coder}->encode (
2869 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2870 );
2871
2872 # try lzf for large packets
2873 $pkt = "lzf " . Compress::LZF::compress $pkt
2874 if 1024 <= length $pkt and $self->{can_lzf};
2875
2876 # split very large packets
2877 if (8192 < length $pkt and $self->{can_lzf}) {
2878 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2879 $pkt = "frag";
2880 }
2881
2882 $self->send_packet ($pkt);
2883}
2884
2885=item $client->ext_msg ($type, @msg)
2886
2887Sends an ext event to the client.
2888
2889=cut
2890
2891sub cf::client::ext_msg($$@) {
2892 my ($self, $type, @msg) = @_;
2893
2894 if ($self->extcmd == 2) {
2895 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2896 } elsif ($self->extcmd == 1) { # TODO: remove
2897 push @msg, msgtype => "event_$type";
2898 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2899 }
2900}
2901
2902=item $client->ext_reply ($msgid, @msg)
2903
2904Sends an ext reply to the client.
2905
2906=cut
2907
2908sub cf::client::ext_reply($$@) {
2909 my ($self, $id, @msg) = @_;
2910
2911 if ($self->extcmd == 2) {
2912 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2913 } elsif ($self->extcmd == 1) {
2914 #TODO: version 1, remove
2915 unshift @msg, msgtype => "reply", msgid => $id;
2916 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2917 }
2918}
2919
2920=item $success = $client->query ($flags, "text", \&cb)
2921
2922Queues a query to the client, calling the given callback with
2923the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2924C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2925
2926Queries can fail, so check the return code. Or don't, as queries will
2927become reliable at some point in the future.
2928
2929=cut
2930
2931sub cf::client::query {
2932 my ($self, $flags, $text, $cb) = @_;
2933
2934 return unless $self->state == ST_PLAYING
2935 || $self->state == ST_SETUP
2936 || $self->state == ST_CUSTOM;
2937
2938 $self->state (ST_CUSTOM);
2939
2940 utf8::encode $text;
2941 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2942
2943 $self->send_packet ($self->{query_queue}[0][0])
2944 if @{ $self->{query_queue} } == 1;
2945
2946 1
2947}
2948
2949cf::client->attach (
2950 on_connect => sub {
2951 my ($ns) = @_;
2952
2953 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2954 },
2955 on_reply => sub {
2956 my ($ns, $msg) = @_;
2957
2958 # this weird shuffling is so that direct followup queries
2959 # get handled first
2960 my $queue = delete $ns->{query_queue}
2961 or return; # be conservative, not sure how that can happen, but we saw a crash here
2962
2963 (shift @$queue)->[1]->($msg);
2964 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2965
2966 push @{ $ns->{query_queue} }, @$queue;
2967
2968 if (@{ $ns->{query_queue} } == @$queue) {
2969 if (@$queue) {
2970 $ns->send_packet ($ns->{query_queue}[0][0]);
2971 } else {
2972 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2973 }
2974 }
2975 },
2976 on_exticmd => sub {
2977 my ($ns, $buf) = @_;
2978
2979 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2980
2981 if (ref $msg) {
2982 my ($type, $reply, @payload) =
2983 "ARRAY" eq ref $msg
2984 ? @$msg
2985 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2986
2987 my @reply;
2988
2989 if (my $cb = $EXTICMD{$type}) {
2990 @reply = $cb->($ns, @payload);
2991 }
2992
2993 $ns->ext_reply ($reply, @reply)
2994 if $reply;
2995
2996 } else {
2997 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2998 }
2999
3000 cf::override;
3001 },
3002);
3003
3004=item $client->async (\&cb)
3005
3006Create a new coroutine, running the specified callback. The coroutine will
3007be automatically cancelled when the client gets destroyed (e.g. on logout,
3008or loss of connection).
3009
3010=cut
3011
3012sub cf::client::async {
3013 my ($self, $cb) = @_;
3014
3015 my $coro = &Coro::async ($cb);
3016
3017 $coro->on_destroy (sub {
3018 delete $self->{_coro}{$coro+0};
3019 });
3020
3021 $self->{_coro}{$coro+0} = $coro;
3022
3023 $coro
3024}
3025
3026cf::client->attach (
3027 on_destroy => sub {
3028 my ($ns) = @_;
3029
3030 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3031 },
3032);
3033
3034=back
3035
845 3036
846=head2 SAFE SCRIPTING 3037=head2 SAFE SCRIPTING
847 3038
848Functions that provide a safe environment to compile and execute 3039Functions that provide a safe environment to compile and execute
849snippets of perl code without them endangering the safety of the server 3040snippets of perl code without them endangering the safety of the server
856our $safe = new Safe "safe"; 3047our $safe = new Safe "safe";
857our $safe_hole = new Safe::Hole; 3048our $safe_hole = new Safe::Hole;
858 3049
859$SIG{FPE} = 'IGNORE'; 3050$SIG{FPE} = 'IGNORE';
860 3051
861$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3052$safe->permit_only (Opcode::opset qw(
3053 :base_core :base_mem :base_orig :base_math
3054 grepstart grepwhile mapstart mapwhile
3055 sort time
3056));
862 3057
863# here we export the classes and methods available to script code 3058# here we export the classes and methods available to script code
864 3059
865=pod 3060=pod
866 3061
867The following fucntions and emthods are available within a safe environment: 3062The following functions and methods are available within a safe environment:
868 3063
869 cf::object contr pay_amount pay_player 3064 cf::object
3065 contr pay_amount pay_player map x y force_find force_add destroy
3066 insert remove name archname title slaying race decrease split
3067 value
3068
870 cf::object::player player 3069 cf::object::player
871 cf::player peaceful 3070 player
3071
3072 cf::player
3073 peaceful
3074
3075 cf::map
3076 trigger
872 3077
873=cut 3078=cut
874 3079
875for ( 3080for (
876 ["cf::object" => qw(contr pay_amount pay_player)], 3081 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3082 insert remove inv nrof name archname title slaying race
3083 decrease split destroy change_exp value msg lore send_msg)],
877 ["cf::object::player" => qw(player)], 3084 ["cf::object::player" => qw(player)],
878 ["cf::player" => qw(peaceful)], 3085 ["cf::player" => qw(peaceful send_msg)],
3086 ["cf::map" => qw(trigger)],
879) { 3087) {
880 no strict 'refs'; 3088 no strict 'refs';
881 my ($pkg, @funs) = @$_; 3089 my ($pkg, @funs) = @$_;
882 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3090 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
883 for @funs; 3091 for @funs;
899 my ($code, %vars) = @_; 3107 my ($code, %vars) = @_;
900 3108
901 my $qcode = $code; 3109 my $qcode = $code;
902 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3110 $qcode =~ s/"/‟/g; # not allowed in #line filenames
903 $qcode =~ s/\n/\\n/g; 3111 $qcode =~ s/\n/\\n/g;
3112
3113 %vars = (_dummy => 0) unless %vars;
904 3114
905 local $_; 3115 local $_;
906 local @safe::cf::_safe_eval_args = values %vars; 3116 local @safe::cf::_safe_eval_args = values %vars;
907 3117
908 my $eval = 3118 my $eval =
951=back 3161=back
952 3162
953=cut 3163=cut
954 3164
955############################################################################# 3165#############################################################################
3166# the server's init and main functions
956 3167
957=head2 EXTENSION DATABASE SUPPORT 3168sub load_facedata($) {
3169 my ($path) = @_;
958 3170
959Crossfire maintains a very simple database for extension use. It can 3171 # HACK to clear player env face cache, we need some signal framework
960currently store anything that can be serialised using Storable, which 3172 # for this (global event?)
961excludes objects. 3173 %ext::player_env::MUSIC_FACE_CACHE = ();
962 3174
963The parameter C<$family> should best start with the name of the extension 3175 my $enc = JSON::XS->new->utf8->canonical->relaxed;
964using it, it should be unique.
965 3176
966=over 4 3177 warn "loading facedata from $path\n";
967 3178
968=item $hashref = cf::db_get $family 3179 my $facedata;
3180 0 < aio_load $path, $facedata
3181 or die "$path: $!";
969 3182
970Return a hashref for use by the extension C<$family>, which can be 3183 $facedata = Coro::Storable::thaw $facedata;
971modified. After modifications, you have to call C<cf::db_dirty> or
972C<cf::db_sync>.
973 3184
974=item $value = cf::db_get $family => $key 3185 $facedata->{version} == 2
3186 or cf::cleanup "$path: version mismatch, cannot proceed.";
975 3187
976Returns a single value from the database 3188 # patch in the exptable
3189 $facedata->{resource}{"res/exp_table"} = {
3190 type => FT_RSRC,
3191 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
3192 };
3193 cf::cede_to_tick;
977 3194
978=item cf::db_put $family => $hashref 3195 {
3196 my $faces = $facedata->{faceinfo};
979 3197
980Stores the given family hashref into the database. Updates are delayed, if 3198 while (my ($face, $info) = each %$faces) {
981you want the data to be synced to disk immediately, use C<cf::db_sync>. 3199 my $idx = (cf::face::find $face) || cf::face::alloc $face;
982 3200
983=item cf::db_put $family => $key => $value 3201 cf::face::set_visibility $idx, $info->{visibility};
3202 cf::face::set_magicmap $idx, $info->{magicmap};
3203 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3204 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
984 3205
985Stores the given C<$value> in the family hash. Updates are delayed, if you 3206 cf::cede_to_tick;
986want the data to be synced to disk immediately, use C<cf::db_sync>. 3207 }
987 3208
988=item cf::db_dirty 3209 while (my ($face, $info) = each %$faces) {
3210 next unless $info->{smooth};
989 3211
990Marks the database as dirty, to be updated at a later time. 3212 my $idx = cf::face::find $face
3213 or next;
991 3214
992=item cf::db_sync 3215 if (my $smooth = cf::face::find $info->{smooth}) {
3216 cf::face::set_smooth $idx, $smooth;
3217 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3218 } else {
3219 warn "smooth face '$info->{smooth}' not found for face '$face'";
3220 }
993 3221
994Immediately write the database to disk I<if it is dirty>. 3222 cf::cede_to_tick;
3223 }
3224 }
995 3225
996=cut 3226 {
3227 my $anims = $facedata->{animinfo};
997 3228
998our $DB; 3229 while (my ($anim, $info) = each %$anims) {
3230 cf::anim::set $anim, $info->{frames}, $info->{facings};
3231 cf::cede_to_tick;
3232 }
3233
3234 cf::anim::invalidate_all; # d'oh
3235 }
3236
3237 {
3238 # TODO: for gcfclient pleasure, we should give resources
3239 # that gcfclient doesn't grok a >10000 face index.
3240 my $res = $facedata->{resource};
3241
3242 while (my ($name, $info) = each %$res) {
3243 if (defined $info->{type}) {
3244 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3245 my $data;
3246
3247 if ($info->{type} & 1) {
3248 # prepend meta info
3249
3250 my $meta = $enc->encode ({
3251 name => $name,
3252 %{ $info->{meta} || {} },
3253 });
3254
3255 $data = pack "(w/a*)*", $meta, $info->{data};
3256 } else {
3257 $data = $info->{data};
3258 }
3259
3260 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3261 cf::face::set_type $idx, $info->{type};
3262 } else {
3263 $RESOURCE{$name} = $info;
3264 }
3265
3266 cf::cede_to_tick;
3267 }
3268 }
3269
3270 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3271
3272 1
3273}
3274
3275cf::global->attach (on_resource_update => sub {
3276 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3277 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3278
3279 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3280 my $sound = $soundconf->{compat}[$_]
3281 or next;
3282
3283 my $face = cf::face::find "sound/$sound->[1]";
3284 cf::sound::set $sound->[0] => $face;
3285 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3286 }
3287
3288 while (my ($k, $v) = each %{$soundconf->{event}}) {
3289 my $face = cf::face::find "sound/$v";
3290 cf::sound::set $k => $face;
3291 }
3292 }
3293});
3294
3295register_exticmd fx_want => sub {
3296 my ($ns, $want) = @_;
3297
3298 while (my ($k, $v) = each %$want) {
3299 $ns->fx_want ($k, $v);
3300 }
3301};
3302
3303sub load_resource_file($) {
3304 my $guard = lock_acquire "load_resource_file";
3305
3306 my $status = load_resource_file_ $_[0];
3307 get_slot 0.1, 100;
3308 cf::arch::commit_load;
3309
3310 $status
3311}
3312
3313sub reload_regions {
3314 # HACK to clear player env face cache, we need some signal framework
3315 # for this (global event?)
3316 %ext::player_env::MUSIC_FACE_CACHE = ();
3317
3318 load_resource_file "$MAPDIR/regions"
3319 or die "unable to load regions file\n";
3320
3321 for (cf::region::list) {
3322 $_->{match} = qr/$_->{match}/
3323 if exists $_->{match};
3324 }
3325}
3326
3327sub reload_facedata {
3328 load_facedata "$DATADIR/facedata"
3329 or die "unable to load facedata\n";
3330}
3331
3332sub reload_archetypes {
3333 load_resource_file "$DATADIR/archetypes"
3334 or die "unable to load archetypes\n";
3335}
3336
3337sub reload_treasures {
3338 load_resource_file "$DATADIR/treasures"
3339 or die "unable to load treasurelists\n";
3340}
3341
3342sub reload_resources {
3343 warn "reloading resource files...\n";
3344
3345 reload_facedata;
3346 reload_archetypes;
3347 reload_regions;
3348 reload_treasures;
3349
3350 warn "finished reloading resource files\n";
3351}
3352
3353sub reload_config {
3354 open my $fh, "<:utf8", "$CONFDIR/config"
3355 or return;
3356
3357 local $/;
3358 *CFG = YAML::Load <$fh>;
3359
3360 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3361
3362 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3363 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3364
3365 if (exists $CFG{mlockall}) {
3366 eval {
3367 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3368 and die "WARNING: m(un)lockall failed: $!\n";
3369 };
3370 warn $@ if $@;
3371 }
3372}
3373
3374sub pidfile() {
3375 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3376 or die "$PIDFILE: $!";
3377 flock $fh, &Fcntl::LOCK_EX
3378 or die "$PIDFILE: flock: $!";
3379 $fh
3380}
3381
3382# make sure only one server instance is running at any one time
3383sub atomic {
3384 my $fh = pidfile;
3385
3386 my $pid = <$fh>;
3387 kill 9, $pid if $pid > 0;
3388
3389 seek $fh, 0, 0;
3390 print $fh $$;
3391}
3392
3393sub main {
3394 cf::init_globals; # initialise logging
3395
3396 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3397 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3398 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3399 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3400
3401 cf::init_experience;
3402 cf::init_anim;
3403 cf::init_attackmess;
3404 cf::init_dynamic;
3405
3406 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3407
3408 # we must not ever block the main coroutine
3409 local $Coro::idle = sub {
3410 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3411 (async {
3412 $Coro::current->{desc} = "IDLE BUG HANDLER";
3413 EV::loop EV::LOOP_ONESHOT;
3414 })->prio (Coro::PRIO_MAX);
3415 };
3416
3417 evthread_start IO::AIO::poll_fileno;
3418
3419 cf::sync_job {
3420 reload_resources;
3421 reload_config;
3422 db_init;
3423
3424 cf::load_settings;
3425 cf::load_materials;
3426 cf::init_uuid;
3427 cf::init_signals;
3428 cf::init_commands;
3429 cf::init_skills;
3430
3431 cf::init_beforeplay;
3432
3433 atomic;
3434
3435 load_extensions;
3436
3437 utime time, time, $RUNTIMEFILE;
3438
3439 # no (long-running) fork's whatsoever before this point(!)
3440 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3441
3442 (pop @POST_INIT)->(0) while @POST_INIT;
3443 };
3444
3445 EV::loop;
3446}
3447
3448#############################################################################
3449# initialisation and cleanup
3450
3451# install some emergency cleanup handlers
3452BEGIN {
3453 our %SIGWATCHER = ();
3454 for my $signal (qw(INT HUP TERM)) {
3455 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3456 cf::cleanup "SIG$signal";
3457 };
3458 }
3459}
3460
3461sub write_runtime_sync {
3462 # first touch the runtime file to show we are still running:
3463 # the fsync below can take a very very long time.
3464
3465 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3466
3467 my $guard = cf::lock_acquire "write_runtime";
3468
3469 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3470 or return;
3471
3472 my $value = $cf::RUNTIME + 90 + 10;
3473 # 10 is the runtime save interval, for a monotonic clock
3474 # 60 allows for the watchdog to kill the server.
3475
3476 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3477 and return;
3478
3479 # always fsync - this file is important
3480 aio_fsync $fh
3481 and return;
3482
3483 # touch it again to show we are up-to-date
3484 aio_utime $fh, undef, undef;
3485
3486 close $fh
3487 or return;
3488
3489 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3490 and return;
3491
3492 warn "runtime file written.\n";
3493
3494 1
3495}
3496
3497our $uuid_lock;
3498our $uuid_skip;
3499
3500sub write_uuid_sync($) {
3501 $uuid_skip ||= $_[0];
3502
3503 return if $uuid_lock;
3504 local $uuid_lock = 1;
3505
3506 my $uuid = "$LOCALDIR/uuid";
3507
3508 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3509 or return;
3510
3511 my $value = uuid_seq uuid_cur;
3512
3513 unless ($value) {
3514 warn "cowardly refusing to write zero uuid value!\n";
3515 return;
3516 }
3517
3518 my $value = uuid_str $value + $uuid_skip;
3519 $uuid_skip = 0;
3520
3521 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3522 and return;
3523
3524 # always fsync - this file is important
3525 aio_fsync $fh
3526 and return;
3527
3528 close $fh
3529 or return;
3530
3531 aio_rename "$uuid~", $uuid
3532 and return;
3533
3534 warn "uuid file written ($value).\n";
3535
3536 1
3537
3538}
3539
3540sub write_uuid($$) {
3541 my ($skip, $sync) = @_;
3542
3543 $sync ? write_uuid_sync $skip
3544 : async { write_uuid_sync $skip };
3545}
3546
3547sub emergency_save() {
3548 my $freeze_guard = cf::freeze_mainloop;
3549
3550 warn "emergency_perl_save: enter\n";
3551
3552 cf::sync_job {
3553 # this is a trade-off: we want to be very quick here, so
3554 # save all maps without fsync, and later call a global sync
3555 # (which in turn might be very very slow)
3556 local $USE_FSYNC = 0;
3557
3558 # use a peculiar iteration method to avoid tripping on perl
3559 # refcount bugs in for. also avoids problems with players
3560 # and maps saved/destroyed asynchronously.
3561 warn "emergency_perl_save: begin player save\n";
3562 for my $login (keys %cf::PLAYER) {
3563 my $pl = $cf::PLAYER{$login} or next;
3564 $pl->valid or next;
3565 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3566 $pl->save;
3567 }
3568 warn "emergency_perl_save: end player save\n";
3569
3570 warn "emergency_perl_save: begin map save\n";
3571 for my $path (keys %cf::MAP) {
3572 my $map = $cf::MAP{$path} or next;
3573 $map->valid or next;
3574 $map->save;
3575 }
3576 warn "emergency_perl_save: end map save\n";
3577
3578 warn "emergency_perl_save: begin database checkpoint\n";
3579 BDB::db_env_txn_checkpoint $DB_ENV;
3580 warn "emergency_perl_save: end database checkpoint\n";
3581
3582 warn "emergency_perl_save: begin write uuid\n";
3583 write_uuid_sync 1;
3584 warn "emergency_perl_save: end write uuid\n";
3585 };
3586
3587 warn "emergency_perl_save: starting sync()\n";
3588 IO::AIO::aio_sync sub {
3589 warn "emergency_perl_save: finished sync()\n";
3590 };
3591
3592 warn "emergency_perl_save: leave\n";
3593}
3594
3595sub post_cleanup {
3596 my ($make_core) = @_;
3597
3598 warn Carp::longmess "post_cleanup backtrace"
3599 if $make_core;
3600
3601 my $fh = pidfile;
3602 unlink $PIDFILE if <$fh> == $$;
3603}
3604
3605# a safer delete_package, copied from Symbol
3606sub clear_package($) {
3607 my $pkg = shift;
3608
3609 # expand to full symbol table name if needed
3610 unless ($pkg =~ /^main::.*::$/) {
3611 $pkg = "main$pkg" if $pkg =~ /^::/;
3612 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3613 $pkg .= '::' unless $pkg =~ /::$/;
3614 }
3615
3616 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3617 my $stem_symtab = *{$stem}{HASH};
3618
3619 defined $stem_symtab and exists $stem_symtab->{$leaf}
3620 or return;
3621
3622 # clear all symbols
3623 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3624 for my $name (keys %$leaf_symtab) {
3625 _gv_clear *{"$pkg$name"};
3626# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3627 }
3628 warn "cleared package $pkg\n";#d#
3629}
3630
3631sub do_reload_perl() {
3632 # can/must only be called in main
3633 if ($Coro::current != $Coro::main) {
3634 warn "can only reload from main coroutine";
3635 return;
3636 }
3637
3638 return if $RELOAD++;
3639
3640 my $t1 = EV::time;
3641
3642 while ($RELOAD) {
3643 warn "reloading...";
3644
3645 warn "entering sync_job";
3646
3647 cf::sync_job {
3648 cf::write_runtime_sync; # external watchdog should not bark
3649 cf::emergency_save;
3650 cf::write_runtime_sync; # external watchdog should not bark
3651
3652 warn "syncing database to disk";
3653 BDB::db_env_txn_checkpoint $DB_ENV;
3654
3655 # if anything goes wrong in here, we should simply crash as we already saved
3656
3657 warn "flushing outstanding aio requests";
3658 while (IO::AIO::nreqs || BDB::nreqs) {
3659 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3660 }
3661
3662 warn "cancelling all extension coros";
3663 $_->cancel for values %EXT_CORO;
3664 %EXT_CORO = ();
3665
3666 warn "removing commands";
3667 %COMMAND = ();
3668
3669 warn "removing ext/exti commands";
3670 %EXTCMD = ();
3671 %EXTICMD = ();
3672
3673 warn "unloading/nuking all extensions";
3674 for my $pkg (@EXTS) {
3675 warn "... unloading $pkg";
3676
3677 if (my $cb = $pkg->can ("unload")) {
3678 eval {
3679 $cb->($pkg);
3680 1
3681 } or warn "$pkg unloaded, but with errors: $@";
3682 }
3683
3684 warn "... clearing $pkg";
3685 clear_package $pkg;
3686 }
3687
3688 warn "unloading all perl modules loaded from $LIBDIR";
3689 while (my ($k, $v) = each %INC) {
3690 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3691
3692 warn "... unloading $k";
3693 delete $INC{$k};
3694
3695 $k =~ s/\.pm$//;
3696 $k =~ s/\//::/g;
3697
3698 if (my $cb = $k->can ("unload_module")) {
3699 $cb->();
3700 }
3701
3702 clear_package $k;
3703 }
3704
3705 warn "getting rid of safe::, as good as possible";
3706 clear_package "safe::$_"
3707 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3708
3709 warn "unloading cf.pm \"a bit\"";
3710 delete $INC{"cf.pm"};
3711 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3712
3713 # don't, removes xs symbols, too,
3714 # and global variables created in xs
3715 #clear_package __PACKAGE__;
3716
3717 warn "unload completed, starting to reload now";
3718
3719 warn "reloading cf.pm";
3720 require cf;
3721 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3722
3723 warn "loading config and database again";
3724 cf::reload_config;
3725
3726 warn "loading extensions";
3727 cf::load_extensions;
3728
3729 if ($REATTACH_ON_RELOAD) {
3730 warn "reattaching attachments to objects/players";
3731 _global_reattach; # objects, sockets
3732 warn "reattaching attachments to maps";
3733 reattach $_ for values %MAP;
3734 warn "reattaching attachments to players";
3735 reattach $_ for values %PLAYER;
3736 }
3737
3738 warn "running post_init jobs";
3739 (pop @POST_INIT)->(1) while @POST_INIT;
3740
3741 warn "leaving sync_job";
3742
3743 1
3744 } or do {
3745 warn $@;
3746 cf::cleanup "error while reloading, exiting.";
3747 };
3748
3749 warn "reloaded";
3750 --$RELOAD;
3751 }
3752
3753 $t1 = EV::time - $t1;
3754 warn "reload completed in ${t1}s\n";
3755};
3756
3757our $RELOAD_WATCHER; # used only during reload
3758
3759sub reload_perl() {
3760 # doing reload synchronously and two reloads happen back-to-back,
3761 # coro crashes during coro_state_free->destroy here.
3762
3763 $RELOAD_WATCHER ||= cf::async {
3764 Coro::AIO::aio_wait cache_extensions;
3765
3766 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3767 do_reload_perl;
3768 undef $RELOAD_WATCHER;
3769 };
3770 };
3771}
3772
3773register_command "reload" => sub {
3774 my ($who, $arg) = @_;
3775
3776 if ($who->flag (FLAG_WIZ)) {
3777 $who->message ("reloading server.");
3778 async {
3779 $Coro::current->{desc} = "perl_reload";
3780 reload_perl;
3781 };
3782 }
3783};
3784
3785unshift @INC, $LIBDIR;
3786
3787my $bug_warning = 0;
3788
3789our @WAIT_FOR_TICK;
3790our @WAIT_FOR_TICK_BEGIN;
3791
3792sub wait_for_tick {
3793 return if tick_inhibit || $Coro::current == $Coro::main;
3794
3795 my $signal = new Coro::Signal;
3796 push @WAIT_FOR_TICK, $signal;
3797 $signal->wait;
3798}
3799
3800sub wait_for_tick_begin {
3801 return if tick_inhibit || $Coro::current == $Coro::main;
3802
3803 my $signal = new Coro::Signal;
3804 push @WAIT_FOR_TICK_BEGIN, $signal;
3805 $signal->wait;
3806}
3807
3808sub tick {
3809 if ($Coro::current != $Coro::main) {
3810 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3811 unless ++$bug_warning > 10;
3812 return;
3813 }
3814
3815 cf::server_tick; # one server iteration
3816
3817 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3818 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3819 Coro::async_pool {
3820 $Coro::current->{desc} = "runtime saver";
3821 write_runtime_sync
3822 or warn "ERROR: unable to write runtime file: $!";
3823 };
3824 }
3825
3826 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3827 $sig->send;
3828 }
3829 while (my $sig = shift @WAIT_FOR_TICK) {
3830 $sig->send;
3831 }
3832
3833 $LOAD = ($NOW - $TICK_START) / $TICK;
3834 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3835
3836 if (0) {
3837 if ($NEXT_TICK) {
3838 my $jitter = $TICK_START - $NEXT_TICK;
3839 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3840 warn "jitter $JITTER\n";#d#
3841 }
3842 }
3843}
999 3844
1000{ 3845{
1001 my $path = cf::localdir . "/database.pst"; 3846 # configure BDB
1002 3847
1003 sub db_load() { 3848 BDB::min_parallel 8;
1004 warn "loading database $path\n";#d# remove later 3849 BDB::max_poll_reqs $TICK * 0.1;
1005 $DB = stat $path ? Storable::retrieve $path : { }; 3850 $AnyEvent::BDB::WATCHER->priority (1);
1006 }
1007 3851
1008 my $pid; 3852 unless ($DB_ENV) {
3853 $DB_ENV = BDB::db_env_create;
3854 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3855 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3856 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3857 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3858 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
1009 3859
1010 sub db_save() { 3860 cf::sync_job {
1011 warn "saving database $path\n";#d# remove later
1012 waitpid $pid, 0 if $pid;
1013 if (0 == ($pid = fork)) {
1014 $DB->{_meta}{version} = 1;
1015 Storable::nstore $DB, "$path~";
1016 rename "$path~", $path;
1017 cf::_exit 0 if defined $pid;
1018 }
1019 }
1020
1021 my $dirty;
1022
1023 sub db_sync() {
1024 db_save if $dirty;
1025 undef $dirty;
1026 }
1027
1028 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
1029 db_sync;
1030 });
1031
1032 sub db_dirty() {
1033 $dirty = 1;
1034 $idle->start;
1035 }
1036
1037 sub db_get($;$) {
1038 @_ >= 2
1039 ? $DB->{$_[0]}{$_[1]}
1040 : ($DB->{$_[0]} ||= { })
1041 }
1042
1043 sub db_put($$;$) {
1044 if (@_ >= 3) {
1045 $DB->{$_[0]}{$_[1]} = $_[2];
1046 } else { 3861 eval {
1047 $DB->{$_[0]} = $_[1]; 3862 BDB::db_env_open
1048 } 3863 $DB_ENV,
1049 db_dirty; 3864 $BDBDIR,
1050 } 3865 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3866 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3867 0666;
1051 3868
1052 attach_global 3869 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
1053 prio => 10000,
1054 on_cleanup => sub {
1055 db_sync;
1056 },
1057 ;
1058}
1059
1060#############################################################################
1061# the server's main()
1062
1063sub cfg_load {
1064 open my $fh, "<:utf8", cf::confdir . "/config"
1065 or return;
1066
1067 local $/;
1068 *CFG = YAML::Syck::Load <$fh>;
1069}
1070
1071sub main {
1072 cfg_load;
1073 db_load;
1074 load_extensions;
1075 Event::loop;
1076}
1077
1078#############################################################################
1079# initialisation
1080
1081sub _perl_reload(&) {
1082 my ($msg) = @_;
1083
1084 $msg->("reloading...");
1085
1086 eval {
1087 # cancel all watchers
1088 $_->cancel for Event::all_watchers;
1089
1090 # unload all extensions
1091 for (@exts) {
1092 $msg->("unloading <$_>");
1093 unload_extension $_;
1094 }
1095
1096 # unload all modules loaded from $LIBDIR
1097 while (my ($k, $v) = each %INC) {
1098 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1099
1100 $msg->("removing <$k>");
1101 delete $INC{$k};
1102
1103 $k =~ s/\.pm$//;
1104 $k =~ s/\//::/g;
1105
1106 if (my $cb = $k->can ("unload_module")) {
1107 $cb->();
1108 } 3870 };
1109 3871
1110 Symbol::delete_package $k; 3872 cf::cleanup "db_env_open(db): $@" if $@;
1111 } 3873 };
3874 }
1112 3875
1113 # sync database to disk 3876 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
1114 cf::db_sync; 3877 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
1115
1116 # get rid of safe::, as good as possible
1117 Symbol::delete_package "safe::$_"
1118 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
1119
1120 # remove register_script_function callbacks
1121 # TODO
1122
1123 # unload cf.pm "a bit"
1124 delete $INC{"cf.pm"};
1125
1126 # don't, removes xs symbols, too,
1127 # and global variables created in xs
1128 #Symbol::delete_package __PACKAGE__;
1129
1130 # reload cf.pm
1131 $msg->("reloading cf.pm");
1132 require cf;
1133
1134 # load config and database again
1135 cf::cfg_load;
1136 cf::db_load;
1137
1138 # load extensions
1139 $msg->("load extensions");
1140 cf::load_extensions;
1141
1142 # reattach attachments to objects
1143 $msg->("reattach");
1144 _global_reattach;
1145 }; 3878 };
1146 $msg->($@) if $@; 3879 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
1147 3880 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
1148 $msg->("reloaded");
1149};
1150
1151sub perl_reload() {
1152 _perl_reload {
1153 warn $_[0];
1154 print "$_[0]\n";
1155 }; 3881 };
3882 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3883 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3884 };
1156} 3885}
1157 3886
1158register "<global>", __PACKAGE__; 3887{
3888 # configure IO::AIO
1159 3889
1160register_command "perl-reload" => sub { 3890 IO::AIO::min_parallel 8;
3891 IO::AIO::max_poll_time $TICK * 0.1;
3892 undef $AnyEvent::AIO::WATCHER;
3893}
3894
3895my $_log_backtrace;
3896
3897sub _log_backtrace {
1161 my ($who, $arg) = @_; 3898 my ($msg, @addr) = @_;
1162 3899
1163 if ($who->flag (FLAG_WIZ)) { 3900 $msg =~ s/\n//;
1164 _perl_reload { 3901
1165 warn $_[0]; 3902 # limit the # of concurrent backtraces
1166 $who->message ($_[0]); 3903 if ($_log_backtrace < 2) {
3904 ++$_log_backtrace;
3905 my $perl_bt = Carp::longmess $msg;
3906 async {
3907 $Coro::current->{desc} = "abt $msg";
3908
3909 my @bt = fork_call {
3910 @addr = map { sprintf "%x", $_ } @addr;
3911 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3912 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3913 or die "addr2line: $!";
3914
3915 my @funcs;
3916 my @res = <$fh>;
3917 chomp for @res;
3918 while (@res) {
3919 my ($func, $line) = splice @res, 0, 2, ();
3920 push @funcs, "[$func] $line";
3921 }
3922
3923 @funcs
3924 };
3925
3926 LOG llevInfo, "[ABT] $perl_bt\n";
3927 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3928 LOG llevInfo, "[ABT] $_\n" for @bt;
3929 --$_log_backtrace;
1167 }; 3930 };
1168 } 3931 } else {
1169}; 3932 LOG llevInfo, "[ABT] $msg\n";
1170 3933 LOG llevInfo, "[ABT] [suppressed]\n";
1171unshift @INC, $LIBDIR;
1172
1173$TICK_WATCHER = Event->timer (
1174 prio => 1,
1175 async => 1,
1176 at => $NEXT_TICK || 1,
1177 cb => sub {
1178 cf::server_tick; # one server iteration
1179
1180 my $NOW = Event::time;
1181 $NEXT_TICK += $TICK;
1182
1183 # if we are delayed by four ticks or more, skip them all
1184 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
1185
1186 $TICK_WATCHER->at ($NEXT_TICK);
1187 $TICK_WATCHER->start;
1188 }, 3934 }
1189); 3935}
1190 3936
1191IO::AIO::max_poll_time $TICK * 0.2; 3937# load additional modules
3938require "cf/$_.pm" for @EXTRA_MODULES;
1192 3939
1193Event->io (fd => IO::AIO::poll_fileno, 3940END { cf::emergency_save }
1194 poll => 'r',
1195 prio => 5,
1196 cb => \&IO::AIO::poll_cb);
1197 3941
11981 39421
1199 3943

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