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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.87 by root, Thu Dec 14 22:45:40 2006 UTC vs.
Revision 1.419 by root, Sun Apr 13 01:34:09 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
23
24use utf8;
25use strict;
2 26
3use Symbol; 27use Symbol;
4use List::Util; 28use List::Util;
5use Storable; 29use Socket;
30use EV 3.2;
6use Opcode; 31use Opcode;
7use Safe; 32use Safe;
8use Safe::Hole; 33use Safe::Hole;
34use Storable ();
9 35
36use Coro 4.50 ();
37use Coro::State;
38use Coro::Handle;
39use Coro::EV;
40use Coro::Timer;
41use Coro::Signal;
42use Coro::Semaphore;
43use Coro::AIO;
44use Coro::BDB;
45use Coro::Storable;
46use Coro::Util ();
47
48use JSON::XS 2.01 ();
49use BDB ();
50use Data::Dumper;
51use Digest::MD5;
52use Fcntl;
53use YAML ();
10use IO::AIO (); 54use IO::AIO 2.51 ();
11use YAML::Syck ();
12use Time::HiRes; 55use Time::HiRes;
13use Event; 56use Compress::LZF;
14$Event::Eval = 1; # no idea why this is required, but it is 57use Digest::MD5 ();
15 58
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 59# configure various modules to our taste
17$YAML::Syck::ImplicitUnicode = 1; 60#
61$Storable::canonical = 1; # reduce rsync transfers
62Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
63Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
18 64
19use strict; 65$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
20 66
21sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 67sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
22 68
23our %COMMAND = (); 69our %COMMAND = ();
24our %COMMAND_TIME = (); 70our %COMMAND_TIME = ();
71
72our @EXTS = (); # list of extension package names
25our %EXTCMD = (); 73our %EXTCMD = ();
74our %EXTICMD = ();
75our %EXT_CORO = (); # coroutines bound to extensions
76our %EXT_MAP = (); # pluggable maps
26 77
27_init_vars; 78our $RELOAD; # number of reloads so far
28
29our @EVENT; 79our @EVENT;
30our $LIBDIR = maps_directory "perl";
31 80
32our $TICK = MAX_TIME * 1e-6; 81our $CONFDIR = confdir;
82our $DATADIR = datadir;
83our $LIBDIR = "$DATADIR/ext";
84our $PODDIR = "$DATADIR/pod";
85our $MAPDIR = "$DATADIR/" . mapdir;
86our $LOCALDIR = localdir;
87our $TMPDIR = "$LOCALDIR/" . tmpdir;
88our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
89our $PLAYERDIR = "$LOCALDIR/" . playerdir;
90our $RANDOMDIR = "$LOCALDIR/random";
91our $BDBDIR = "$LOCALDIR/db";
92our %RESOURCE;
93
94our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
33our $TICK_WATCHER; 95our $AIO_POLL_WATCHER;
96our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
34our $NEXT_TICK; 97our $NEXT_TICK;
98our $USE_FSYNC = 1; # use fsync to write maps - default off
99
100our $BDB_POLL_WATCHER;
101our $BDB_DEADLOCK_WATCHER;
102our $BDB_CHECKPOINT_WATCHER;
103our $BDB_TRICKLE_WATCHER;
104our $DB_ENV;
35 105
36our %CFG; 106our %CFG;
37 107
38our $UPTIME; $UPTIME ||= time; 108our $UPTIME; $UPTIME ||= time;
109our $RUNTIME;
110our $NOW;
111
112our (%PLAYER, %PLAYER_LOADING); # all users
113our (%MAP, %MAP_LOADING ); # all maps
114our $LINK_MAP; # the special {link} map, which is always available
115
116# used to convert map paths into valid unix filenames by replacing / by ∕
117our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
118
119our $LOAD; # a number between 0 (idle) and 1 (too many objects)
120our $LOADAVG; # same thing, but with alpha-smoothing
121our $JITTER; # average jitter
122our $TICK_START; # for load detecting purposes
123
124binmode STDOUT;
125binmode STDERR;
126
127# read virtual server time, if available
128unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
129 open my $fh, "<", "$LOCALDIR/runtime"
130 or die "unable to read runtime file: $!";
131 $RUNTIME = <$fh> + 0.;
132}
133
134mkdir $_
135 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
136
137our $EMERGENCY_POSITION;
138
139sub cf::map::normalise;
39 140
40############################################################################# 141#############################################################################
41 142
42=head2 GLOBAL VARIABLES 143=head2 GLOBAL VARIABLES
43 144
45 146
46=item $cf::UPTIME 147=item $cf::UPTIME
47 148
48The timestamp of the server start (so not actually an uptime). 149The timestamp of the server start (so not actually an uptime).
49 150
50=item $cf::LIBDIR 151=item $cf::RUNTIME
51 152
52The perl library directory, where extensions and cf-specific modules can 153The time this server has run, starts at 0 and is increased by $cf::TICK on
53be found. It will be added to C<@INC> automatically. 154every server tick.
155
156=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
157$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
158$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
159
160Various directories - "/etc", read-only install directory, perl-library
161directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
162unique-items directory, player file directory, random maps directory and
163database environment.
164
165=item $cf::NOW
166
167The time of the last (current) server tick.
54 168
55=item $cf::TICK 169=item $cf::TICK
56 170
57The interval between server ticks, in seconds. 171The interval between server ticks, in seconds.
58 172
173=item $cf::LOADAVG
174
175The current CPU load on the server (alpha-smoothed), as a value between 0
176(none) and 1 (overloaded), indicating how much time is spent on processing
177objects per tick. Healthy values are < 0.5.
178
179=item $cf::LOAD
180
181The raw value load value from the last tick.
182
59=item %cf::CFG 183=item %cf::CFG
60 184
61Configuration for the server, loaded from C</etc/crossfire/config>, or 185Configuration for the server, loaded from C</etc/deliantra-server/config>, or
62from wherever your confdir points to. 186from wherever your confdir points to.
187
188=item cf::wait_for_tick, cf::wait_for_tick_begin
189
190These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
191returns directly I<after> the tick processing (and consequently, can only wake one process
192per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
193
194=item @cf::INVOKE_RESULTS
195
196This array contains the results of the last C<invoke ()> call. When
197C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
198that call.
63 199
64=back 200=back
65 201
66=cut 202=cut
67 203
68BEGIN { 204BEGIN {
69 *CORE::GLOBAL::warn = sub { 205 *CORE::GLOBAL::warn = sub {
70 my $msg = join "", @_; 206 my $msg = join "", @_;
207
71 $msg .= "\n" 208 $msg .= "\n"
72 unless $msg =~ /\n$/; 209 unless $msg =~ /\n$/;
73 210
74 print STDERR "cfperl: $msg"; 211 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
212
75 LOG llevError, "cfperl: $msg"; 213 LOG llevError, $msg;
76 }; 214 };
77} 215}
78 216
217$Coro::State::DIEHOOK = sub {
218 return unless $^S eq 0; # "eq", not "=="
219
220 if ($Coro::current == $Coro::main) {#d#
221 warn "DIEHOOK called in main context, Coro bug?\n";#d#
222 return;#d#
223 }#d#
224
225 # kill coroutine otherwise
226 warn Carp::longmess $_[0];
227 Coro::terminate
228};
229
230$SIG{__DIE__} = sub { }; #d#?
231
232@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
233@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
234@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
235@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
236@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
237@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
79@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 238@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
80 239
81# we bless all objects into (empty) derived classes to force a method lookup 240# we bless all objects into (empty) derived classes to force a method lookup
82# within the Safe compartment. 241# within the Safe compartment.
83for my $pkg (qw( 242for my $pkg (qw(
243 cf::global cf::attachable
84 cf::object cf::object::player 244 cf::object cf::object::player
85 cf::client_socket cf::player 245 cf::client cf::player
86 cf::arch cf::living 246 cf::arch cf::living
87 cf::map cf::party cf::region 247 cf::map cf::party cf::region
88)) { 248)) {
89 no strict 'refs'; 249 no strict 'refs';
90 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 250 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
91} 251}
92 252
93$Event::DIED = sub { 253$EV::DIED = sub {
94 warn "error in event callback: @_"; 254 warn "error in event callback: @_";
95}; 255};
96 256
97my %ext_pkg; 257#############################################################################
98my @exts;
99my @hook;
100 258
101=head2 UTILITY FUNCTIONS 259=head2 UTILITY FUNCTIONS
102 260
103=over 4 261=over 4
104 262
105=cut 263=item dumpval $ref
106 264
107use JSON::Syck (); # TODO# replace by JSON::PC once working 265=cut
108 266
267sub dumpval {
268 eval {
269 local $SIG{__DIE__};
270 my $d;
271 if (1) {
272 $d = new Data::Dumper([$_[0]], ["*var"]);
273 $d->Terse(1);
274 $d->Indent(2);
275 $d->Quotekeys(0);
276 $d->Useqq(1);
277 #$d->Bless(...);
278 $d->Seen($_[1]) if @_ > 1;
279 $d = $d->Dump();
280 }
281 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
282 $d
283 } || "[unable to dump $_[0]: '$@']";
284}
285
109=item $ref = cf::from_json $json 286=item $ref = cf::decode_json $json
110 287
111Converts a JSON string into the corresponding perl data structure. 288Converts a JSON string into the corresponding perl data structure.
112 289
113=cut
114
115sub from_json($) {
116 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
117 JSON::Syck::Load $_[0]
118}
119
120=item $json = cf::to_json $ref 290=item $json = cf::encode_json $ref
121 291
122Converts a perl data structure into its JSON representation. 292Converts a perl data structure into its JSON representation.
123 293
124=cut 294=cut
125 295
126sub to_json($) { 296our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
127 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 297
128 JSON::Syck::Dump $_[0] 298sub encode_json($) { $json_coder->encode ($_[0]) }
299sub decode_json($) { $json_coder->decode ($_[0]) }
300
301=item cf::lock_wait $string
302
303Wait until the given lock is available. See cf::lock_acquire.
304
305=item my $lock = cf::lock_acquire $string
306
307Wait until the given lock is available and then acquires it and returns
308a Coro::guard object. If the guard object gets destroyed (goes out of scope,
309for example when the coroutine gets canceled), the lock is automatically
310returned.
311
312Locks are *not* recursive, locking from the same coro twice results in a
313deadlocked coro.
314
315Lock names should begin with a unique identifier (for example, cf::map::find
316uses map_find and cf::map::load uses map_load).
317
318=item $locked = cf::lock_active $string
319
320Return true if the lock is currently active, i.e. somebody has locked it.
321
322=cut
323
324our %LOCK;
325our %LOCKER;#d#
326
327sub lock_wait($) {
328 my ($key) = @_;
329
330 if ($LOCKER{$key} == $Coro::current) {#d#
331 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
332 return;#d#
333 }#d#
334
335 # wait for lock, if any
336 while ($LOCK{$key}) {
337 push @{ $LOCK{$key} }, $Coro::current;
338 Coro::schedule;
339 }
340}
341
342sub lock_acquire($) {
343 my ($key) = @_;
344
345 # wait, to be sure we are not locked
346 lock_wait $key;
347
348 $LOCK{$key} = [];
349 $LOCKER{$key} = $Coro::current;#d#
350
351 Coro::guard {
352 delete $LOCKER{$key};#d#
353 # wake up all waiters, to be on the safe side
354 $_->ready for @{ delete $LOCK{$key} };
355 }
356}
357
358sub lock_active($) {
359 my ($key) = @_;
360
361 ! ! $LOCK{$key}
362}
363
364sub freeze_mainloop {
365 tick_inhibit_inc;
366
367 Coro::guard \&tick_inhibit_dec;
368}
369
370=item cf::periodic $interval, $cb
371
372Like EV::periodic, but randomly selects a starting point so that the actions
373get spread over timer.
374
375=cut
376
377sub periodic($$) {
378 my ($interval, $cb) = @_;
379
380 my $start = rand List::Util::min 180, $interval;
381
382 EV::periodic $start, $interval, 0, $cb
383}
384
385=item cf::get_slot $time[, $priority[, $name]]
386
387Allocate $time seconds of blocking CPU time at priority C<$priority>:
388This call blocks and returns only when you have at least C<$time> seconds
389of cpu time till the next tick. The slot is only valid till the next cede.
390
391The optional C<$name> can be used to identify the job to run. It might be
392used for statistical purposes and should identify the same time-class.
393
394Useful for short background jobs.
395
396=cut
397
398our @SLOT_QUEUE;
399our $SLOT_QUEUE;
400
401$SLOT_QUEUE->cancel if $SLOT_QUEUE;
402$SLOT_QUEUE = Coro::async {
403 $Coro::current->desc ("timeslot manager");
404
405 my $signal = new Coro::Signal;
406
407 while () {
408 next_job:
409 my $avail = cf::till_tick;
410 if ($avail > 0.01) {
411 for (0 .. $#SLOT_QUEUE) {
412 if ($SLOT_QUEUE[$_][0] < $avail) {
413 my $job = splice @SLOT_QUEUE, $_, 1, ();
414 $job->[2]->send;
415 Coro::cede;
416 goto next_job;
417 }
418 }
419 }
420
421 if (@SLOT_QUEUE) {
422 # we do not use wait_for_tick() as it returns immediately when tick is inactive
423 push @cf::WAIT_FOR_TICK, $signal;
424 $signal->wait;
425 } else {
426 Coro::schedule;
427 }
428 }
429};
430
431sub get_slot($;$$) {
432 my ($time, $pri, $name) = @_;
433
434 $time = $TICK * .6 if $time > $TICK * .6;
435 my $sig = new Coro::Signal;
436
437 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
438 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
439 $SLOT_QUEUE->ready;
440 $sig->wait;
441}
442
443=item cf::async { BLOCK }
444
445Currently the same as Coro::async_pool, meaning you cannot use
446C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
447thing you are allowed to do is call C<prio> on it.
448
449=cut
450
451BEGIN { *async = \&Coro::async_pool }
452
453=item cf::sync_job { BLOCK }
454
455The design of Deliantra requires that the main coroutine ($Coro::main)
456is always able to handle events or runnable, as Deliantra is only
457partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
458acceptable.
459
460If it must be done, put the blocking parts into C<sync_job>. This will run
461the given BLOCK in another coroutine while waiting for the result. The
462server will be frozen during this time, so the block should either finish
463fast or be very important.
464
465=cut
466
467sub sync_job(&) {
468 my ($job) = @_;
469
470 if ($Coro::current == $Coro::main) {
471 my $time = EV::time;
472
473 # this is the main coro, too bad, we have to block
474 # till the operation succeeds, freezing the server :/
475
476 LOG llevError, Carp::longmess "sync job";#d#
477
478 my $freeze_guard = freeze_mainloop;
479
480 my $busy = 1;
481 my @res;
482
483 (async {
484 $Coro::current->desc ("sync job coro");
485 @res = eval { $job->() };
486 warn $@ if $@;
487 undef $busy;
488 })->prio (Coro::PRIO_MAX);
489
490 while ($busy) {
491 if (Coro::nready) {
492 Coro::cede_notself;
493 } else {
494 EV::loop EV::LOOP_ONESHOT;
495 }
496 }
497
498 my $time = EV::time - $time;
499
500 $TICK_START += $time; # do not account sync jobs to server load
501
502 wantarray ? @res : $res[0]
503 } else {
504 # we are in another coroutine, how wonderful, everything just works
505
506 $job->()
507 }
508}
509
510=item $coro = cf::async_ext { BLOCK }
511
512Like async, but this coro is automatically being canceled when the
513extension calling this is being unloaded.
514
515=cut
516
517sub async_ext(&) {
518 my $cb = shift;
519
520 my $coro = &Coro::async ($cb);
521
522 $coro->on_destroy (sub {
523 delete $EXT_CORO{$coro+0};
524 });
525 $EXT_CORO{$coro+0} = $coro;
526
527 $coro
528}
529
530=item fork_call { }, $args
531
532Executes the given code block with the given arguments in a seperate
533process, returning the results. Everything must be serialisable with
534Coro::Storable. May, of course, block. Note that the executed sub may
535never block itself or use any form of event handling.
536
537=cut
538
539sub fork_call(&@) {
540 my ($cb, @args) = @_;
541
542 # we seemingly have to make a local copy of the whole thing,
543 # otherwise perl prematurely frees the stuff :/
544 # TODO: investigate and fix (likely this will be rather laborious)
545
546 my @res = Coro::Util::fork_eval {
547 reset_signals;
548 &$cb
549 }, @args;
550
551 wantarray ? @res : $res[-1]
552}
553
554=item $coin = coin_from_name $name
555
556=cut
557
558our %coin_alias = (
559 "silver" => "silvercoin",
560 "silvercoin" => "silvercoin",
561 "silvercoins" => "silvercoin",
562 "gold" => "goldcoin",
563 "goldcoin" => "goldcoin",
564 "goldcoins" => "goldcoin",
565 "platinum" => "platinacoin",
566 "platinumcoin" => "platinacoin",
567 "platinumcoins" => "platinacoin",
568 "platina" => "platinacoin",
569 "platinacoin" => "platinacoin",
570 "platinacoins" => "platinacoin",
571 "royalty" => "royalty",
572 "royalties" => "royalty",
573);
574
575sub coin_from_name($) {
576 $coin_alias{$_[0]}
577 ? cf::arch::find $coin_alias{$_[0]}
578 : undef
579}
580
581=item $value = cf::db_get $family => $key
582
583Returns a single value from the environment database.
584
585=item cf::db_put $family => $key => $value
586
587Stores the given C<$value> in the family. It can currently store binary
588data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
589
590=item $db = cf::db_table "name"
591
592Create and/or open a new database table. The string must not be "db" and must be unique
593within each server.
594
595=cut
596
597sub db_table($) {
598 my ($name) = @_;
599 my $db = BDB::db_create $DB_ENV;
600
601 eval {
602 $db->set_flags (BDB::CHKSUM);
603
604 utf8::encode $name;
605 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
606 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
607 cf::cleanup "db_open(db): $!" if $!;
608 };
609 cf::cleanup "db_open(db): $@" if $@;
610
611 $db
612}
613
614our $DB;
615
616sub db_init {
617 cf::sync_job {
618 $DB ||= db_table "db";
619 };
620}
621
622sub db_get($$) {
623 my $key = "$_[0]/$_[1]";
624
625 cf::sync_job {
626 BDB::db_get $DB, undef, $key, my $data;
627
628 $! ? ()
629 : $data
630 }
631}
632
633sub db_put($$$) {
634 BDB::dbreq_pri 4;
635 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
636}
637
638=item cf::cache $id => [$paths...], $processversion => $process
639
640Generic caching function that returns the value of the resource $id,
641caching and regenerating as required.
642
643This function can block.
644
645=cut
646
647sub cache {
648 my ($id, $src, $processversion, $process) = @_;
649
650 my $meta =
651 join "\x00",
652 $processversion,
653 map {
654 aio_stat $_
655 and Carp::croak "$_: $!";
656
657 ($_, (stat _)[7,9])
658 } @$src;
659
660 my $dbmeta = db_get cache => "$id/meta";
661 if ($dbmeta ne $meta) {
662 # changed, we may need to process
663
664 my @data;
665 my $md5;
666
667 for (0 .. $#$src) {
668 0 <= aio_load $src->[$_], $data[$_]
669 or Carp::croak "$src->[$_]: $!";
670 }
671
672 # if processing is expensive, check
673 # checksum first
674 if (1) {
675 $md5 =
676 join "\x00",
677 $processversion,
678 map {
679 cf::cede_to_tick;
680 ($src->[$_], Digest::MD5::md5_hex $data[$_])
681 } 0.. $#$src;
682
683
684 my $dbmd5 = db_get cache => "$id/md5";
685 if ($dbmd5 eq $md5) {
686 db_put cache => "$id/meta", $meta;
687
688 return db_get cache => "$id/data";
689 }
690 }
691
692 my $t1 = Time::HiRes::time;
693 my $data = $process->(\@data);
694 my $t2 = Time::HiRes::time;
695
696 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
697
698 db_put cache => "$id/data", $data;
699 db_put cache => "$id/md5" , $md5;
700 db_put cache => "$id/meta", $meta;
701
702 return $data;
703 }
704
705 db_get cache => "$id/data"
706}
707
708=item cf::datalog type => key => value, ...
709
710Log a datalog packet of the given type with the given key-value pairs.
711
712=cut
713
714sub datalog($@) {
715 my ($type, %kv) = @_;
716 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
129} 717}
130 718
131=back 719=back
132 720
133=cut 721=cut
134 722
135############################################################################# 723#############################################################################
136 724
137=head2 EVENTS AND OBJECT ATTACHMENTS 725=head2 ATTACHABLE OBJECTS
726
727Many objects in crossfire are so-called attachable objects. That means you can
728attach callbacks/event handlers (a collection of which is called an "attachment")
729to it. All such attachable objects support the following methods.
730
731In the following description, CLASS can be any of C<global>, C<object>
732C<player>, C<client> or C<map> (i.e. the attachable objects in
733Deliantra).
138 734
139=over 4 735=over 4
140 736
141=item $object->attach ($attachment, key => $value...)
142
143=item $object->detach ($attachment)
144
145Attach/detach a pre-registered attachment to an object.
146
147=item $player->attach ($attachment, key => $value...)
148
149=item $player->detach ($attachment)
150
151Attach/detach a pre-registered attachment to a player.
152
153=item $map->attach ($attachment, key => $value...) 737=item $attachable->attach ($attachment, key => $value...)
154 738
155=item $map->detach ($attachment) 739=item $attachable->detach ($attachment)
156 740
157Attach/detach a pre-registered attachment to a map. 741Attach/detach a pre-registered attachment to a specific object and give it
742the specified key/value pairs as arguments.
158 743
159=item $bool = $object->attached ($name) 744Example, attach a minesweeper attachment to the given object, making it a
74510x10 minesweeper game:
160 746
161=item $bool = $player->attached ($name) 747 $obj->attach (minesweeper => width => 10, height => 10);
162 748
163=item $bool = $map->attached ($name) 749=item $bool = $attachable->attached ($name)
164 750
165Checks wether the named attachment is currently attached to the object. 751Checks wether the named attachment is currently attached to the object.
166 752
167=item cf::attach_global ... 753=item cf::CLASS->attach ...
168 754
169Attach handlers for global events. 755=item cf::CLASS->detach ...
170 756
171This and all following C<attach_*>-functions expect any number of the 757Define an anonymous attachment and attach it to all objects of the given
172following handler/hook descriptions: 758CLASS. See the next function for an explanation of its arguments.
759
760You can attach to global events by using the C<cf::global> class.
761
762Example, log all player logins:
763
764 cf::player->attach (
765 on_login => sub {
766 my ($pl) = @_;
767 ...
768 },
769 );
770
771Example, attach to the jeweler skill:
772
773 cf::object->attach (
774 type => cf::SKILL,
775 subtype => cf::SK_JEWELER,
776 on_use_skill => sub {
777 my ($sk, $ob, $part, $dir, $msg) = @_;
778 ...
779 },
780 );
781
782=item cf::CLASS::attachment $name, ...
783
784Register an attachment by C<$name> through which attachable objects of the
785given CLASS can refer to this attachment.
786
787Some classes such as crossfire maps and objects can specify attachments
788that are attached at load/instantiate time, thus the need for a name.
789
790These calls expect any number of the following handler/hook descriptions:
173 791
174=over 4 792=over 4
175 793
176=item prio => $number 794=item prio => $number
177 795
179by another C<prio> setting). Lower priority handlers get executed 797by another C<prio> setting). Lower priority handlers get executed
180earlier. The default priority is C<0>, and many built-in handlers are 798earlier. The default priority is C<0>, and many built-in handlers are
181registered at priority C<-1000>, so lower priorities should not be used 799registered at priority C<-1000>, so lower priorities should not be used
182unless you know what you are doing. 800unless you know what you are doing.
183 801
802=item type => $type
803
804(Only for C<< cf::object->attach >> calls), limits the attachment to the
805given type of objects only (the additional parameter C<subtype> can be
806used to further limit to the given subtype).
807
184=item on_I<event> => \&cb 808=item on_I<event> => \&cb
185 809
186Call the given code reference whenever the named event happens (event is 810Call the given code reference whenever the named event happens (event is
187something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 811something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
188handlers are recognised generally depends on the type of object these 812handlers are recognised generally depends on the type of object these
197package and register them. Only handlers for eevents supported by the 821package and register them. Only handlers for eevents supported by the
198object/class are recognised. 822object/class are recognised.
199 823
200=back 824=back
201 825
202=item cf::attach_to_type $object_type, $subtype, ... 826Example, define an attachment called "sockpuppet" that calls the given
827event handler when a monster attacks:
203 828
204Attach handlers for a specific object type (e.g. TRANSPORT) and 829 cf::object::attachment sockpuppet =>
205subtype. If C<$subtype> is zero or undef, matches all objects of the given 830 on_skill_attack => sub {
206type. 831 my ($self, $victim) = @_;
207 832 ...
208=item cf::attach_to_objects ...
209
210Attach handlers to all objects. Do not use this except for debugging or
211very rare events, as handlers are (obviously) called for I<all> objects in
212the game.
213
214=item cf::attach_to_players ...
215
216Attach handlers to all players.
217
218=item cf::attach_to_maps ...
219
220Attach handlers to all maps.
221
222=item cf:register_attachment $name, ...
223
224Register an attachment by name through which objects can refer to this
225attachment.
226
227=item cf:register_player_attachment $name, ...
228
229Register an attachment by name through which players can refer to this
230attachment.
231
232=item cf:register_map_attachment $name, ...
233
234Register an attachment by name through which maps can refer to this
235attachment.
236
237=cut
238
239# the following variables are defined in .xs and must not be re-created
240our @CB_GLOBAL = (); # registry for all global events
241our @CB_OBJECT = (); # all objects (should not be used except in emergency)
242our @CB_PLAYER = ();
243our @CB_TYPE = (); # registry for type (cf-object class) based events
244our @CB_MAP = ();
245
246my %attachment;
247
248sub _attach_cb($\%$$$) {
249 my ($registry, $undo, $event, $prio, $cb) = @_;
250
251 use sort 'stable';
252
253 $cb = [$prio, $cb];
254
255 @{$registry->[$event]} = sort
256 { $a->[0] cmp $b->[0] }
257 @{$registry->[$event] || []}, $cb;
258
259 push @{$undo->{cb}}, [$event, $cb];
260}
261
262# attach handles attaching event callbacks
263# the only thing the caller has to do is pass the correct
264# registry (== where the callback attaches to).
265sub _attach(\@$@) {
266 my ($registry, $klass, @arg) = @_;
267
268 my $prio = 0;
269
270 my %undo = (
271 registry => $registry,
272 cb => [],
273 );
274
275 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
276
277 while (@arg) {
278 my $type = shift @arg;
279
280 if ($type eq "prio") {
281 $prio = shift @arg;
282
283 } elsif ($type eq "package") {
284 my $pkg = shift @arg;
285
286 while (my ($name, $id) = each %cb_id) {
287 if (my $cb = $pkg->can ($name)) {
288 _attach_cb $registry, %undo, $id, $prio, $cb;
289 }
290 } 833 }
291
292 } elsif (exists $cb_id{$type}) {
293 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
294
295 } elsif (ref $type) {
296 warn "attaching objects not supported, ignoring.\n";
297
298 } else {
299 shift @arg;
300 warn "attach argument '$type' not supported, ignoring.\n";
301 }
302 }
303
304 \%undo
305}
306
307sub _attach_attachment {
308 my ($obj, $name, %arg) = @_;
309
310 return if exists $obj->{_attachment}{$name};
311
312 my $res;
313
314 if (my $attach = $attachment{$name}) {
315 my $registry = $obj->registry;
316
317 for (@$attach) {
318 my ($klass, @attach) = @$_;
319 $res = _attach @$registry, $klass, @attach;
320 }
321
322 $obj->{$name} = \%arg;
323 } else {
324 warn "object uses attachment '$name' that is not available, postponing.\n";
325 }
326
327 $obj->{_attachment}{$name} = undef;
328
329 $res->{attachment} = $name;
330 $res
331}
332
333*cf::object::attach =
334*cf::player::attach =
335*cf::map::attach = sub {
336 my ($obj, $name, %arg) = @_;
337
338 _attach_attachment $obj, $name, %arg;
339};
340
341# all those should be optimised
342*cf::object::detach =
343*cf::player::detach =
344*cf::map::detach = sub {
345 my ($obj, $name) = @_;
346
347 delete $obj->{_attachment}{$name};
348 reattach ($obj);
349};
350
351*cf::object::attached =
352*cf::player::attached =
353*cf::map::attached = sub {
354 my ($obj, $name) = @_;
355
356 exists $obj->{_attachment}{$name}
357};
358
359sub attach_global {
360 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
361}
362
363sub attach_to_type {
364 my $type = shift;
365 my $subtype = shift;
366
367 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
368}
369
370sub attach_to_objects {
371 _attach @CB_OBJECT, KLASS_OBJECT, @_
372}
373
374sub attach_to_players {
375 _attach @CB_PLAYER, KLASS_PLAYER, @_
376}
377
378sub attach_to_maps {
379 _attach @CB_MAP, KLASS_MAP, @_
380}
381
382sub register_attachment {
383 my $name = shift;
384
385 $attachment{$name} = [[KLASS_OBJECT, @_]];
386}
387
388sub register_player_attachment {
389 my $name = shift;
390
391 $attachment{$name} = [[KLASS_PLAYER, @_]];
392}
393
394sub register_map_attachment {
395 my $name = shift;
396
397 $attachment{$name} = [[KLASS_MAP, @_]];
398}
399
400our $override;
401our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
402
403sub override {
404 $override = 1;
405 @invoke_results = ();
406}
407
408sub do_invoke {
409 my $event = shift;
410 my $callbacks = shift;
411
412 @invoke_results = ();
413
414 local $override;
415
416 for (@$callbacks) {
417 eval { &{$_->[1]} };
418
419 if ($@) {
420 warn "$@";
421 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
422 override;
423 }
424
425 return 1 if $override;
426 }
427
428 0 834 }
429}
430 835
431=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 836=item $attachable->valid
432
433=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
434
435=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
436
437=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
438
439Generate a global/object/player/map-specific event with the given arguments.
440
441This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
442removed in future versions), and there is no public API to access override
443results (if you must, access C<@cf::invoke_results> directly).
444
445=back
446
447=cut
448
449#############################################################################
450
451=head2 METHODS VALID FOR ALL CORE OBJECTS
452
453=over 4
454
455=item $object->valid, $player->valid, $map->valid
456 837
457Just because you have a perl object does not mean that the corresponding 838Just because you have a perl object does not mean that the corresponding
458C-level object still exists. If you try to access an object that has no 839C-level object still exists. If you try to access an object that has no
459valid C counterpart anymore you get an exception at runtime. This method 840valid C counterpart anymore you get an exception at runtime. This method
460can be used to test for existence of the C object part without causing an 841can be used to test for existence of the C object part without causing an
461exception. 842exception.
462 843
844=cut
845
846# the following variables are defined in .xs and must not be re-created
847our @CB_GLOBAL = (); # registry for all global events
848our @CB_ATTACHABLE = (); # registry for all attachables
849our @CB_OBJECT = (); # all objects (should not be used except in emergency)
850our @CB_PLAYER = ();
851our @CB_CLIENT = ();
852our @CB_TYPE = (); # registry for type (cf-object class) based events
853our @CB_MAP = ();
854
855my %attachment;
856
857sub cf::attachable::thawer_merge {
858 # simply override everything except _meta
859 local $_[0]{_meta};
860 %{$_[0]} = %{$_[1]};
861}
862
863sub _attach_cb($$$$) {
864 my ($registry, $event, $prio, $cb) = @_;
865
866 use sort 'stable';
867
868 $cb = [$prio, $cb];
869
870 @{$registry->[$event]} = sort
871 { $a->[0] cmp $b->[0] }
872 @{$registry->[$event] || []}, $cb;
873}
874
875# hack
876my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
877
878# attach handles attaching event callbacks
879# the only thing the caller has to do is pass the correct
880# registry (== where the callback attaches to).
881sub _attach {
882 my ($registry, $klass, @arg) = @_;
883
884 my $object_type;
885 my $prio = 0;
886 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
887
888 #TODO: get rid of this hack
889 if ($attachable_klass{$klass}) {
890 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
891 }
892
893 while (@arg) {
894 my $type = shift @arg;
895
896 if ($type eq "prio") {
897 $prio = shift @arg;
898
899 } elsif ($type eq "type") {
900 $object_type = shift @arg;
901 $registry = $CB_TYPE[$object_type] ||= [];
902
903 } elsif ($type eq "subtype") {
904 defined $object_type or Carp::croak "subtype specified without type";
905 my $object_subtype = shift @arg;
906 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
907
908 } elsif ($type eq "package") {
909 my $pkg = shift @arg;
910
911 while (my ($name, $id) = each %cb_id) {
912 if (my $cb = $pkg->can ($name)) {
913 _attach_cb $registry, $id, $prio, $cb;
914 }
915 }
916
917 } elsif (exists $cb_id{$type}) {
918 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
919
920 } elsif (ref $type) {
921 warn "attaching objects not supported, ignoring.\n";
922
923 } else {
924 shift @arg;
925 warn "attach argument '$type' not supported, ignoring.\n";
926 }
927 }
928}
929
930sub _object_attach {
931 my ($obj, $name, %arg) = @_;
932
933 return if exists $obj->{_attachment}{$name};
934
935 if (my $attach = $attachment{$name}) {
936 my $registry = $obj->registry;
937
938 for (@$attach) {
939 my ($klass, @attach) = @$_;
940 _attach $registry, $klass, @attach;
941 }
942
943 $obj->{$name} = \%arg;
944 } else {
945 warn "object uses attachment '$name' which is not available, postponing.\n";
946 }
947
948 $obj->{_attachment}{$name} = undef;
949}
950
951sub cf::attachable::attach {
952 if (ref $_[0]) {
953 _object_attach @_;
954 } else {
955 _attach shift->_attach_registry, @_;
956 }
957 _recalc_want;
958};
959
960# all those should be optimised
961sub cf::attachable::detach {
962 my ($obj, $name) = @_;
963
964 if (ref $obj) {
965 delete $obj->{_attachment}{$name};
966 reattach ($obj);
967 } else {
968 Carp::croak "cannot, currently, detach class attachments";
969 }
970 _recalc_want;
971};
972
973sub cf::attachable::attached {
974 my ($obj, $name) = @_;
975
976 exists $obj->{_attachment}{$name}
977}
978
979for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
980 eval "#line " . __LINE__ . " 'cf.pm'
981 sub cf::\L$klass\E::_attach_registry {
982 (\\\@CB_$klass, KLASS_$klass)
983 }
984
985 sub cf::\L$klass\E::attachment {
986 my \$name = shift;
987
988 \$attachment{\$name} = [[KLASS_$klass, \@_]];
989 }
990 ";
991 die if $@;
992}
993
994our $override;
995our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
996
997sub override {
998 $override = 1;
999 @INVOKE_RESULTS = (@_);
1000}
1001
1002sub do_invoke {
1003 my $event = shift;
1004 my $callbacks = shift;
1005
1006 @INVOKE_RESULTS = ();
1007
1008 local $override;
1009
1010 for (@$callbacks) {
1011 eval { &{$_->[1]} };
1012
1013 if ($@) {
1014 warn "$@";
1015 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
1016 override;
1017 }
1018
1019 return 1 if $override;
1020 }
1021
1022 0
1023}
1024
1025=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
1026
1027=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
1028
1029Generate an object-specific event with the given arguments.
1030
1031This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
1032removed in future versions), and there is no public API to access override
1033results (if you must, access C<@cf::INVOKE_RESULTS> directly).
1034
463=back 1035=back
464 1036
465=cut 1037=cut
466
467*cf::object::valid =
468*cf::player::valid =
469*cf::map::valid = \&cf::_valid;
470 1038
471############################################################################# 1039#############################################################################
472# object support 1040# object support
473 1041
474sub instantiate { 1042sub _object_equal($$);
1043sub _object_equal($$) {
1044 my ($a, $b) = @_;
1045
1046 return 0 unless (ref $a) eq (ref $b);
1047
1048 if ("HASH" eq ref $a) {
1049 my @ka = keys %$a;
1050 my @kb = keys %$b;
1051
1052 return 0 if @ka != @kb;
1053
1054 for (0 .. $#ka) {
1055 return 0 unless $ka[$_] eq $kb[$_];
1056 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1057 }
1058
1059 } elsif ("ARRAY" eq ref $a) {
1060
1061 return 0 if @$a != @$b;
1062
1063 for (0 .. $#$a) {
1064 return 0 unless _object_equal $a->[$_], $b->[$_];
1065 }
1066
1067 } elsif ($a ne $b) {
1068 return 0;
1069 }
1070
1071 1
1072}
1073
1074our $SLOW_MERGES;#d#
1075sub _can_merge {
475 my ($obj, $data) = @_; 1076 my ($ob1, $ob2) = @_;
476 1077
477 $data = from_json $data; 1078 ++$SLOW_MERGES;#d#
478 1079
479 for (@$data) { 1080 # we do the slow way here
480 my ($name, $args) = @$_; 1081 return _object_equal $ob1, $ob2
481
482 $obj->attach ($name, %{$args || {} });
483 }
484} 1082}
485 1083
486# basically do the same as instantiate, without calling instantiate
487sub reattach { 1084sub reattach {
1085 # basically do the same as instantiate, without calling instantiate
488 my ($obj) = @_; 1086 my ($obj) = @_;
1087
1088 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1089
489 my $registry = $obj->registry; 1090 my $registry = $obj->registry;
490 1091
491 @$registry = (); 1092 @$registry = ();
492 1093
493 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 1094 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
494 1095
495 for my $name (keys %{ $obj->{_attachment} || {} }) { 1096 for my $name (keys %{ $obj->{_attachment} || {} }) {
496 if (my $attach = $attachment{$name}) { 1097 if (my $attach = $attachment{$name}) {
497 for (@$attach) { 1098 for (@$attach) {
498 my ($klass, @attach) = @$_; 1099 my ($klass, @attach) = @$_;
499 _attach @$registry, $klass, @attach; 1100 _attach $registry, $klass, @attach;
500 } 1101 }
501 } else { 1102 } else {
502 warn "object uses attachment '$name' that is not available, postponing.\n"; 1103 warn "object uses attachment '$name' that is not available, postponing.\n";
503 } 1104 }
504 } 1105 }
505} 1106}
506 1107
507sub object_freezer_save { 1108cf::attachable->attach (
508 my ($filename, $rdata, $objs) = @_;
509
510 if (length $$rdata) {
511 warn sprintf "saving %s (%d,%d)\n",
512 $filename, length $$rdata, scalar @$objs;
513
514 if (open my $fh, ">:raw", "$filename~") {
515 chmod SAVE_MODE, $fh;
516 syswrite $fh, $$rdata;
517 close $fh;
518
519 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
520 chmod SAVE_MODE, $fh;
521 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
522 close $fh;
523 rename "$filename.pst~", "$filename.pst";
524 } else {
525 unlink "$filename.pst";
526 }
527
528 rename "$filename~", $filename;
529 } else {
530 warn "FATAL: $filename~: $!\n";
531 }
532 } else {
533 unlink $filename;
534 unlink "$filename.pst";
535 }
536}
537
538sub object_freezer_as_string {
539 my ($rdata, $objs) = @_;
540
541 use Data::Dumper;
542
543 $$rdata . Dumper $objs
544}
545
546sub object_thawer_load {
547 my ($filename) = @_;
548
549 local $/;
550
551 my $av;
552
553 #TODO: use sysread etc.
554 if (open my $data, "<:raw:perlio", $filename) {
555 $data = <$data>;
556 if (open my $pst, "<:raw:perlio", "$filename.pst") {
557 $av = eval { (Storable::thaw <$pst>)->{objs} };
558 }
559 return ($data, $av);
560 }
561
562 ()
563}
564
565attach_to_objects
566 prio => -1000000, 1109 prio => -1000000,
1110 on_instantiate => sub {
1111 my ($obj, $data) = @_;
1112
1113 $data = decode_json $data;
1114
1115 for (@$data) {
1116 my ($name, $args) = @$_;
1117
1118 $obj->attach ($name, %{$args || {} });
1119 }
1120 },
1121 on_reattach => \&reattach,
567 on_clone => sub { 1122 on_clone => sub {
568 my ($src, $dst) = @_; 1123 my ($src, $dst) = @_;
569 1124
570 @{$dst->registry} = @{$src->registry}; 1125 @{$dst->registry} = @{$src->registry};
571 1126
572 %$dst = %$src; 1127 %$dst = %$src;
573 1128
574 %{$dst->{_attachment}} = %{$src->{_attachment}} 1129 %{$dst->{_attachment}} = %{$src->{_attachment}}
575 if exists $src->{_attachment}; 1130 if exists $src->{_attachment};
576 }, 1131 },
577; 1132);
1133
1134sub object_freezer_save {
1135 my ($filename, $rdata, $objs) = @_;
1136
1137 sync_job {
1138 if (length $$rdata) {
1139 utf8::decode (my $decname = $filename);
1140 warn sprintf "saving %s (%d,%d)\n",
1141 $decname, length $$rdata, scalar @$objs;
1142
1143 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1144 chmod SAVE_MODE, $fh;
1145 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1146 aio_fsync $fh if $cf::USE_FSYNC;
1147 close $fh;
1148
1149 if (@$objs) {
1150 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1151 chmod SAVE_MODE, $fh;
1152 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1153 aio_write $fh, 0, (length $data), $data, 0;
1154 aio_fsync $fh if $cf::USE_FSYNC;
1155 close $fh;
1156 aio_rename "$filename.pst~", "$filename.pst";
1157 }
1158 } else {
1159 aio_unlink "$filename.pst";
1160 }
1161
1162 aio_rename "$filename~", $filename;
1163 } else {
1164 warn "FATAL: $filename~: $!\n";
1165 }
1166 } else {
1167 aio_unlink $filename;
1168 aio_unlink "$filename.pst";
1169 }
1170 };
1171}
1172
1173sub object_freezer_as_string {
1174 my ($rdata, $objs) = @_;
1175
1176 use Data::Dumper;
1177
1178 $$rdata . Dumper $objs
1179}
1180
1181sub object_thawer_load {
1182 my ($filename) = @_;
1183
1184 my ($data, $av);
1185
1186 (aio_load $filename, $data) >= 0
1187 or return;
1188
1189 unless (aio_stat "$filename.pst") {
1190 (aio_load "$filename.pst", $av) >= 0
1191 or return;
1192
1193 my $st = eval { Coro::Storable::thaw $av };
1194 $av = $st->{objs};
1195 }
1196
1197 utf8::decode (my $decname = $filename);
1198 warn sprintf "loading %s (%d,%d)\n",
1199 $decname, length $data, scalar @{$av || []};
1200
1201 ($data, $av)
1202}
1203
1204=head2 COMMAND CALLBACKS
1205
1206=over 4
1207
1208=cut
578 1209
579############################################################################# 1210#############################################################################
580# command handling &c 1211# command handling &c
581 1212
582=item cf::register_command $name => \&callback($ob,$args); 1213=item cf::register_command $name => \&callback($ob,$args);
595 push @{ $COMMAND{$name} }, [$caller, $cb]; 1226 push @{ $COMMAND{$name} }, [$caller, $cb];
596} 1227}
597 1228
598=item cf::register_extcmd $name => \&callback($pl,$packet); 1229=item cf::register_extcmd $name => \&callback($pl,$packet);
599 1230
600Register a callbackf ro execution when the client sends an extcmd packet. 1231Register a callback for execution when the client sends an (synchronous)
1232extcmd packet. Ext commands will be processed in the order they are
1233received by the server, like other user commands. The first argument is
1234the logged-in player. Ext commands can only be processed after a player
1235has logged in successfully.
601 1236
602If the callback returns something, it is sent back as if reply was being 1237If the callback returns something, it is sent back as if reply was being
603called. 1238called.
604 1239
1240=item cf::register_exticmd $name => \&callback($ns,$packet);
1241
1242Register a callback for execution when the client sends an (asynchronous)
1243exticmd packet. Exti commands are processed by the server as soon as they
1244are received, i.e. out of order w.r.t. other commands. The first argument
1245is a client socket. Exti commands can be received anytime, even before
1246log-in.
1247
1248If the callback returns something, it is sent back as if reply was being
1249called.
1250
605=cut 1251=cut
606 1252
607sub register_extcmd { 1253sub register_extcmd {
608 my ($name, $cb) = @_; 1254 my ($name, $cb) = @_;
609 1255
610 my $caller = caller;
611 #warn "registering extcmd '$name' to '$caller'";
612
613 $EXTCMD{$name} = [$cb, $caller]; 1256 $EXTCMD{$name} = $cb;
614} 1257}
615 1258
616attach_to_players 1259sub register_exticmd {
1260 my ($name, $cb) = @_;
1261
1262 $EXTICMD{$name} = $cb;
1263}
1264
1265cf::player->attach (
617 on_command => sub { 1266 on_command => sub {
618 my ($pl, $name, $params) = @_; 1267 my ($pl, $name, $params) = @_;
619 1268
620 my $cb = $COMMAND{$name} 1269 my $cb = $COMMAND{$name}
621 or return; 1270 or return;
627 cf::override; 1276 cf::override;
628 }, 1277 },
629 on_extcmd => sub { 1278 on_extcmd => sub {
630 my ($pl, $buf) = @_; 1279 my ($pl, $buf) = @_;
631 1280
632 my $msg = eval { from_json $buf }; 1281 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
633 1282
634 if (ref $msg) { 1283 if (ref $msg) {
1284 my ($type, $reply, @payload) =
1285 "ARRAY" eq ref $msg
1286 ? @$msg
1287 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1288
1289 my @reply;
1290
635 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1291 if (my $cb = $EXTCMD{$type}) {
636 if (my %reply = $cb->[0]->($pl, $msg)) { 1292 @reply = $cb->($pl, @payload);
637 $pl->ext_reply ($msg->{msgid}, %reply); 1293 }
1294
1295 $pl->ext_reply ($reply, @reply)
1296 if $reply;
1297
1298 } else {
1299 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1300 }
1301
1302 cf::override;
1303 },
1304);
1305
1306sub load_extensions {
1307 cf::sync_job {
1308 my %todo;
1309
1310 for my $path (<$LIBDIR/*.ext>) {
1311 next unless -r $path;
1312
1313 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1314 my $base = $1;
1315 my $pkg = $1;
1316 $pkg =~ s/[^[:word:]]/_/g;
1317 $pkg = "ext::$pkg";
1318
1319 open my $fh, "<:utf8", $path
1320 or die "$path: $!";
1321
1322 my $source = do { local $/; <$fh> };
1323
1324 my %ext = (
1325 path => $path,
1326 base => $base,
1327 pkg => $pkg,
1328 );
1329
1330 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1331 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1332
1333 $ext{source} =
1334 "package $pkg; use strict; use utf8;\n"
1335 . "#line 1 \"$path\"\n{\n"
1336 . $source
1337 . "\n};\n1";
1338
1339 $todo{$base} = \%ext;
1340 }
1341
1342 my %done;
1343 while (%todo) {
1344 my $progress;
1345
1346 while (my ($k, $v) = each %todo) {
1347 for (split /,\s*/, $v->{meta}{depends}) {
1348 goto skip
1349 unless exists $done{$_};
1350 }
1351
1352 warn "... loading '$k' into '$v->{pkg}'\n";
1353
1354 unless (eval $v->{source}) {
1355 my $msg = $@ ? "$v->{path}: $@\n"
1356 : "$v->{base}: extension inactive.\n";
1357
1358 if (exists $v->{meta}{mandatory}) {
1359 warn $msg;
1360 cf::cleanup "mandatory extension failed to load, exiting.";
1361 }
1362
1363 warn $msg;
1364 }
1365
1366 $done{$k} = delete $todo{$k};
1367 push @EXTS, $v->{pkg};
1368 $progress = 1;
1369 }
1370
1371 skip:
1372 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1373 unless $progress;
1374 }
1375 };
1376}
1377
1378#############################################################################
1379
1380=back
1381
1382=head2 CORE EXTENSIONS
1383
1384Functions and methods that extend core crossfire objects.
1385
1386=cut
1387
1388package cf::player;
1389
1390use Coro::AIO;
1391
1392=head3 cf::player
1393
1394=over 4
1395
1396=item cf::player::num_playing
1397
1398Returns the official number of playing players, as per the Crossfire metaserver rules.
1399
1400=cut
1401
1402sub num_playing {
1403 scalar grep
1404 $_->ob->map
1405 && !$_->hidden
1406 && !$_->ob->flag (cf::FLAG_WIZ),
1407 cf::player::list
1408}
1409
1410=item cf::player::find $login
1411
1412Returns the given player object, loading it if necessary (might block).
1413
1414=cut
1415
1416sub playerdir($) {
1417 "$PLAYERDIR/"
1418 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1419}
1420
1421sub path($) {
1422 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1423
1424 (playerdir $login) . "/playerdata"
1425}
1426
1427sub find_active($) {
1428 $cf::PLAYER{$_[0]}
1429 and $cf::PLAYER{$_[0]}->active
1430 and $cf::PLAYER{$_[0]}
1431}
1432
1433sub exists($) {
1434 my ($login) = @_;
1435
1436 $cf::PLAYER{$login}
1437 or cf::sync_job { !aio_stat path $login }
1438}
1439
1440sub find($) {
1441 return $cf::PLAYER{$_[0]} || do {
1442 my $login = $_[0];
1443
1444 my $guard = cf::lock_acquire "user_find:$login";
1445
1446 $cf::PLAYER{$_[0]} || do {
1447 # rename old playerfiles to new ones
1448 #TODO: remove when no longer required
1449 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1450 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1451 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1452 aio_unlink +(playerdir $login) . "/$login.pl";
1453
1454 my $f = new_from_file cf::object::thawer path $login
1455 or return;
1456
1457 my $pl = cf::player::load_pl $f
1458 or return;
1459 local $cf::PLAYER_LOADING{$login} = $pl;
1460 $f->resolve_delayed_derefs;
1461 $cf::PLAYER{$login} = $pl
1462 }
1463 }
1464}
1465
1466sub save($) {
1467 my ($pl) = @_;
1468
1469 return if $pl->{deny_save};
1470
1471 my $path = path $pl;
1472 my $guard = cf::lock_acquire "user_save:$path";
1473
1474 return if $pl->{deny_save};
1475
1476 aio_mkdir playerdir $pl, 0770;
1477 $pl->{last_save} = $cf::RUNTIME;
1478
1479 $pl->save_pl ($path);
1480 cf::cede_to_tick;
1481}
1482
1483sub new($) {
1484 my ($login) = @_;
1485
1486 my $self = create;
1487
1488 $self->ob->name ($login);
1489 $self->{deny_save} = 1;
1490
1491 $cf::PLAYER{$login} = $self;
1492
1493 $self
1494}
1495
1496=item $player->send_msg ($channel, $msg, $color, [extra...])
1497
1498=cut
1499
1500sub send_msg {
1501 my $ns = shift->ns
1502 or return;
1503 $ns->send_msg (@_);
1504}
1505
1506=item $pl->quit_character
1507
1508Nukes the player without looking back. If logged in, the connection will
1509be destroyed. May block for a long time.
1510
1511=cut
1512
1513sub quit_character {
1514 my ($pl) = @_;
1515
1516 my $name = $pl->ob->name;
1517
1518 $pl->{deny_save} = 1;
1519 $pl->password ("*"); # this should lock out the player until we nuked the dir
1520
1521 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1522 $pl->deactivate;
1523 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1524 $pl->ns->destroy if $pl->ns;
1525
1526 my $path = playerdir $pl;
1527 my $temp = "$path~$cf::RUNTIME~deleting~";
1528 aio_rename $path, $temp;
1529 delete $cf::PLAYER{$pl->ob->name};
1530 $pl->destroy;
1531
1532 my $prefix = qr<^~\Q$name\E/>;
1533
1534 # nuke player maps
1535 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1536
1537 IO::AIO::aio_rmtree $temp;
1538}
1539
1540=item $pl->kick
1541
1542Kicks a player out of the game. This destroys the connection.
1543
1544=cut
1545
1546sub kick {
1547 my ($pl, $kicker) = @_;
1548
1549 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1550 $pl->killer ("kicked");
1551 $pl->ns->destroy;
1552}
1553
1554=item cf::player::list_logins
1555
1556Returns am arrayref of all valid playernames in the system, can take a
1557while and may block, so not sync_job-capable, ever.
1558
1559=cut
1560
1561sub list_logins {
1562 my $dirs = aio_readdir $PLAYERDIR
1563 or return [];
1564
1565 my @logins;
1566
1567 for my $login (@$dirs) {
1568 my $path = path $login;
1569
1570 # a .pst is a dead give-away for a valid player
1571 unless (-e "$path.pst") {
1572 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1573 aio_read $fh, 0, 512, my $buf, 0 or next;
1574 $buf !~ /^password -------------$/m or next; # official not-valid tag
1575 }
1576
1577 utf8::decode $login;
1578 push @logins, $login;
1579 }
1580
1581 \@logins
1582}
1583
1584=item $player->maps
1585
1586Returns an arrayref of map paths that are private for this
1587player. May block.
1588
1589=cut
1590
1591sub maps($) {
1592 my ($pl) = @_;
1593
1594 $pl = ref $pl ? $pl->ob->name : $pl;
1595
1596 my $files = aio_readdir playerdir $pl
1597 or return;
1598
1599 my @paths;
1600
1601 for (@$files) {
1602 utf8::decode $_;
1603 next if /\.(?:pl|pst)$/;
1604 next unless /^$PATH_SEP/o;
1605
1606 push @paths, cf::map::normalise "~$pl/$_";
1607 }
1608
1609 \@paths
1610}
1611
1612=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1613
1614Expand crossfire pod fragments into protocol xml.
1615
1616=cut
1617
1618use re 'eval';
1619
1620my $group;
1621my $interior; $interior = qr{
1622 # match a pod interior sequence sans C<< >>
1623 (?:
1624 \ (.*?)\ (?{ $group = $^N })
1625 | < (??{$interior}) >
1626 )
1627}x;
1628
1629sub expand_cfpod {
1630 my ($self, $pod) = @_;
1631
1632 my $xml;
1633
1634 while () {
1635 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1636 $group = $1;
1637
1638 $group =~ s/&/&amp;/g;
1639 $group =~ s/</&lt;/g;
1640
1641 $xml .= $group;
1642 } elsif ($pod =~ m%\G
1643 ([BCGHITU])
1644 <
1645 (?:
1646 ([^<>]*) (?{ $group = $^N })
1647 | < $interior >
1648 )
1649 >
1650 %gcsx
1651 ) {
1652 my ($code, $data) = ($1, $group);
1653
1654 if ($code eq "B") {
1655 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1656 } elsif ($code eq "I") {
1657 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1658 } elsif ($code eq "U") {
1659 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1660 } elsif ($code eq "C") {
1661 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1662 } elsif ($code eq "T") {
1663 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1664 } elsif ($code eq "G") {
1665 my ($male, $female) = split /\|/, $data;
1666 $data = $self->gender ? $female : $male;
1667 $xml .= expand_cfpod ($self, $data);
1668 } elsif ($code eq "H") {
1669 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1670 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1671 "")
1672 [$self->{hintmode}];
1673 } else {
1674 $xml .= "error processing '$code($data)' directive";
1675 }
1676 } else {
1677 if ($pod =~ /\G(.+)/) {
1678 warn "parse error while expanding $pod (at $1)";
1679 }
1680 last;
1681 }
1682 }
1683
1684 for ($xml) {
1685 # create single paragraphs (very hackish)
1686 s/(?<=\S)\n(?=\w)/ /g;
1687
1688 # compress some whitespace
1689 s/\s+\n/\n/g; # ws line-ends
1690 s/\n\n+/\n/g; # double lines
1691 s/^\n+//; # beginning lines
1692 s/\n+$//; # ending lines
1693 }
1694
1695 $xml
1696}
1697
1698no re 'eval';
1699
1700sub hintmode {
1701 $_[0]{hintmode} = $_[1] if @_ > 1;
1702 $_[0]{hintmode}
1703}
1704
1705=item $player->ext_reply ($msgid, @msg)
1706
1707Sends an ext reply to the player.
1708
1709=cut
1710
1711sub ext_reply($$@) {
1712 my ($self, $id, @msg) = @_;
1713
1714 $self->ns->ext_reply ($id, @msg)
1715}
1716
1717=item $player->ext_msg ($type, @msg)
1718
1719Sends an ext event to the client.
1720
1721=cut
1722
1723sub ext_msg($$@) {
1724 my ($self, $type, @msg) = @_;
1725
1726 $self->ns->ext_msg ($type, @msg);
1727}
1728
1729=head3 cf::region
1730
1731=over 4
1732
1733=cut
1734
1735package cf::region;
1736
1737=item cf::region::find_by_path $path
1738
1739Tries to decuce the likely region for a map knowing only its path.
1740
1741=cut
1742
1743sub find_by_path($) {
1744 my ($path) = @_;
1745
1746 my ($match, $specificity);
1747
1748 for my $region (list) {
1749 if ($region->{match} && $path =~ $region->{match}) {
1750 ($match, $specificity) = ($region, $region->specificity)
1751 if $region->specificity > $specificity;
1752 }
1753 }
1754
1755 $match
1756}
1757
1758=back
1759
1760=head3 cf::map
1761
1762=over 4
1763
1764=cut
1765
1766package cf::map;
1767
1768use Fcntl;
1769use Coro::AIO;
1770
1771use overload
1772 '""' => \&as_string,
1773 fallback => 1;
1774
1775our $MAX_RESET = 3600;
1776our $DEFAULT_RESET = 3000;
1777
1778sub generate_random_map {
1779 my ($self, $rmp) = @_;
1780
1781 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1782
1783 # mit "rum" bekleckern, nicht
1784 $self->_create_random_map (
1785 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1786 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1787 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1788 $rmp->{exit_on_final_map},
1789 $rmp->{xsize}, $rmp->{ysize},
1790 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1791 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1792 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1793 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1794 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1795 (cf::region::find $rmp->{region}), $rmp->{custom}
1796 )
1797}
1798
1799=item cf::map->register ($regex, $prio)
1800
1801Register a handler for the map path matching the given regex at the
1802givne priority (higher is better, built-in handlers have priority 0, the
1803default).
1804
1805=cut
1806
1807sub register {
1808 my (undef, $regex, $prio) = @_;
1809 my $pkg = caller;
1810
1811 no strict;
1812 push @{"$pkg\::ISA"}, __PACKAGE__;
1813
1814 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1815}
1816
1817# also paths starting with '/'
1818$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1819
1820sub thawer_merge {
1821 my ($self, $merge) = @_;
1822
1823 # we have to keep some variables in memory intact
1824 local $self->{path};
1825 local $self->{load_path};
1826
1827 $self->SUPER::thawer_merge ($merge);
1828}
1829
1830sub normalise {
1831 my ($path, $base) = @_;
1832
1833 $path = "$path"; # make sure its a string
1834
1835 $path =~ s/\.map$//;
1836
1837 # map plan:
1838 #
1839 # /! non-realised random map exit (special hack!)
1840 # {... are special paths that are not being touched
1841 # ?xxx/... are special absolute paths
1842 # ?random/... random maps
1843 # /... normal maps
1844 # ~user/... per-player map of a specific user
1845
1846 $path =~ s/$PATH_SEP/\//go;
1847
1848 # treat it as relative path if it starts with
1849 # something that looks reasonable
1850 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1851 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1852
1853 $base =~ s{[^/]+/?$}{};
1854 $path = "$base/$path";
1855 }
1856
1857 for ($path) {
1858 redo if s{//}{/};
1859 redo if s{/\.?/}{/};
1860 redo if s{/[^/]+/\.\./}{/};
1861 }
1862
1863 $path
1864}
1865
1866sub new_from_path {
1867 my (undef, $path, $base) = @_;
1868
1869 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1870
1871 $path = normalise $path, $base;
1872
1873 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1874 if ($path =~ $EXT_MAP{$pkg}[1]) {
1875 my $self = bless cf::map::new, $pkg;
1876 $self->{path} = $path; $self->path ($path);
1877 $self->init; # pass $1 etc.
1878 return $self;
1879 }
1880 }
1881
1882 Carp::cluck "unable to resolve path '$path' (base '$base').";
1883 ()
1884}
1885
1886sub init {
1887 my ($self) = @_;
1888
1889 $self
1890}
1891
1892sub as_string {
1893 my ($self) = @_;
1894
1895 "$self->{path}"
1896}
1897
1898# the displayed name, this is a one way mapping
1899sub visible_name {
1900 &as_string
1901}
1902
1903# the original (read-only) location
1904sub load_path {
1905 my ($self) = @_;
1906
1907 "$MAPDIR/$self->{path}.map"
1908}
1909
1910# the temporary/swap location
1911sub save_path {
1912 my ($self) = @_;
1913
1914 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1915 "$TMPDIR/$path.map"
1916}
1917
1918# the unique path, undef == no special unique path
1919sub uniq_path {
1920 my ($self) = @_;
1921
1922 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1923 "$UNIQUEDIR/$path"
1924}
1925
1926# and all this just because we cannot iterate over
1927# all maps in C++...
1928sub change_all_map_light {
1929 my ($change) = @_;
1930
1931 $_->change_map_light ($change)
1932 for grep $_->outdoor, values %cf::MAP;
1933}
1934
1935sub decay_objects {
1936 my ($self) = @_;
1937
1938 return if $self->{deny_reset};
1939
1940 $self->do_decay_objects;
1941}
1942
1943sub unlink_save {
1944 my ($self) = @_;
1945
1946 utf8::encode (my $save = $self->save_path);
1947 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1948 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1949}
1950
1951sub load_header_from($) {
1952 my ($self, $path) = @_;
1953
1954 utf8::encode $path;
1955 my $f = new_from_file cf::object::thawer $path
1956 or return;
1957
1958 $self->_load_header ($f)
1959 or return;
1960
1961 local $MAP_LOADING{$self->{path}} = $self;
1962 $f->resolve_delayed_derefs;
1963
1964 $self->{load_path} = $path;
1965
1966 1
1967}
1968
1969sub load_header_orig {
1970 my ($self) = @_;
1971
1972 $self->load_header_from ($self->load_path)
1973}
1974
1975sub load_header_temp {
1976 my ($self) = @_;
1977
1978 $self->load_header_from ($self->save_path)
1979}
1980
1981sub prepare_temp {
1982 my ($self) = @_;
1983
1984 $self->last_access ((delete $self->{last_access})
1985 || $cf::RUNTIME); #d#
1986 # safety
1987 $self->{instantiate_time} = $cf::RUNTIME
1988 if $self->{instantiate_time} > $cf::RUNTIME;
1989}
1990
1991sub prepare_orig {
1992 my ($self) = @_;
1993
1994 $self->{load_original} = 1;
1995 $self->{instantiate_time} = $cf::RUNTIME;
1996 $self->last_access ($cf::RUNTIME);
1997 $self->instantiate;
1998}
1999
2000sub load_header {
2001 my ($self) = @_;
2002
2003 if ($self->load_header_temp) {
2004 $self->prepare_temp;
2005 } else {
2006 $self->load_header_orig
2007 or return;
2008 $self->prepare_orig;
2009 }
2010
2011 $self->{deny_reset} = 1
2012 if $self->no_reset;
2013
2014 $self->default_region (cf::region::find_by_path $self->{path})
2015 unless $self->default_region;
2016
2017 1
2018}
2019
2020sub find;
2021sub find {
2022 my ($path, $origin) = @_;
2023
2024 $path = normalise $path, $origin && $origin->path;
2025
2026 cf::lock_wait "map_data:$path";#d#remove
2027 cf::lock_wait "map_find:$path";
2028
2029 $cf::MAP{$path} || do {
2030 my $guard1 = cf::lock_acquire "map_find:$path";
2031 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
2032
2033 my $map = new_from_path cf::map $path
2034 or return;
2035
2036 $map->{last_save} = $cf::RUNTIME;
2037
2038 $map->load_header
2039 or return;
2040
2041 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2042 # doing this can freeze the server in a sync job, obviously
2043 #$cf::WAIT_FOR_TICK->wait;
2044 undef $guard1;
2045 undef $guard2;
2046 $map->reset;
2047 return find $path;
2048 }
2049
2050 $cf::MAP{$path} = $map
2051 }
2052}
2053
2054sub pre_load { }
2055sub post_load { }
2056
2057sub load {
2058 my ($self) = @_;
2059
2060 local $self->{deny_reset} = 1; # loading can take a long time
2061
2062 my $path = $self->{path};
2063
2064 {
2065 my $guard = cf::lock_acquire "map_data:$path";
2066
2067 return unless $self->valid;
2068 return unless $self->in_memory == cf::MAP_SWAPPED;
2069
2070 $self->in_memory (cf::MAP_LOADING);
2071
2072 $self->alloc;
2073
2074 $self->pre_load;
2075 cf::cede_to_tick;
2076
2077 my $f = new_from_file cf::object::thawer $self->{load_path};
2078 $f->skip_block;
2079 $self->_load_objects ($f)
2080 or return;
2081
2082 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
2083 if delete $self->{load_original};
2084
2085 if (my $uniq = $self->uniq_path) {
2086 utf8::encode $uniq;
2087 unless (aio_stat $uniq) {
2088 if (my $f = new_from_file cf::object::thawer $uniq) {
2089 $self->clear_unique_items;
2090 $self->_load_objects ($f);
2091 $f->resolve_delayed_derefs;
638 } 2092 }
639 } 2093 }
640 } else {
641 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
642 } 2094 }
643 2095
644 cf::override; 2096 $f->resolve_delayed_derefs;
2097
2098 cf::cede_to_tick;
2099 # now do the right thing for maps
2100 $self->link_multipart_objects;
2101 $self->difficulty ($self->estimate_difficulty)
2102 unless $self->difficulty;
2103 cf::cede_to_tick;
2104
2105 unless ($self->{deny_activate}) {
2106 $self->decay_objects;
2107 $self->fix_auto_apply;
2108 $self->update_buttons;
2109 cf::cede_to_tick;
2110 $self->set_darkness_map;
2111 cf::cede_to_tick;
2112 $self->activate;
2113 }
2114
2115 $self->{last_save} = $cf::RUNTIME;
2116 $self->last_access ($cf::RUNTIME);
2117
2118 $self->in_memory (cf::MAP_IN_MEMORY);
645 }, 2119 }
646;
647 2120
648sub register { 2121 $self->post_load;
2122}
2123
2124sub customise_for {
649 my ($base, $pkg) = @_; 2125 my ($self, $ob) = @_;
650 2126
651 #TODO 2127 return find "~" . $ob->name . "/" . $self->{path}
652} 2128 if $self->per_player;
653 2129
654sub load_extension { 2130# return find "?party/" . $ob->name . "/" . $self->{path}
655 my ($path) = @_; 2131# if $self->per_party;
656 2132
657 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 2133 $self
658 my $base = $1;
659 my $pkg = $1;
660 $pkg =~ s/[^[:word:]]/_/g;
661 $pkg = "ext::$pkg";
662
663 warn "loading '$path' into '$pkg'\n";
664
665 open my $fh, "<:utf8", $path
666 or die "$path: $!";
667
668 my $source =
669 "package $pkg; use strict; use utf8;\n"
670 . "#line 1 \"$path\"\n{\n"
671 . (do { local $/; <$fh> })
672 . "\n};\n1";
673
674 eval $source
675 or die $@ ? "$path: $@\n"
676 : "extension disabled.\n";
677
678 push @exts, $pkg;
679 $ext_pkg{$base} = $pkg;
680
681# no strict 'refs';
682# @{"$pkg\::ISA"} = ext::;
683
684 register $base, $pkg;
685} 2134}
686 2135
687sub unload_extension { 2136# find and load all maps in the 3x3 area around a map
688 my ($pkg) = @_; 2137sub load_neighbours {
689
690 warn "removing extension $pkg\n";
691
692 # remove hooks
693 #TODO
694# for my $idx (0 .. $#PLUGIN_EVENT) {
695# delete $hook[$idx]{$pkg};
696# }
697
698 # remove commands
699 for my $name (keys %COMMAND) {
700 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
701
702 if (@cb) {
703 $COMMAND{$name} = \@cb;
704 } else {
705 delete $COMMAND{$name};
706 }
707 }
708
709 # remove extcmds
710 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
711 delete $EXTCMD{$name};
712 }
713
714 if (my $cb = $pkg->can ("unload")) {
715 eval {
716 $cb->($pkg);
717 1
718 } or warn "$pkg unloaded, but with errors: $@";
719 }
720
721 Symbol::delete_package $pkg;
722}
723
724sub load_extensions {
725 my $LIBDIR = maps_directory "perl";
726
727 for my $ext (<$LIBDIR/*.ext>) {
728 next unless -r $ext;
729 eval {
730 load_extension $ext;
731 1
732 } or warn "$ext not loaded: $@";
733 }
734}
735
736#############################################################################
737# load/save/clean perl data associated with a map
738
739*cf::mapsupport::on_clean = sub {
740 my ($map) = @_; 2138 my ($map) = @_;
741 2139
742 my $path = $map->tmpname; 2140 my @neigh; # diagonal neighbours
743 defined $path or return;
744 2141
745 unlink "$path.pst"; 2142 for (0 .. 3) {
746}; 2143 my $neigh = $map->tile_path ($_)
2144 or next;
2145 $neigh = find $neigh, $map
2146 or next;
2147 $neigh->load;
747 2148
748attach_to_maps prio => -10000, package => cf::mapsupport::; 2149 push @neigh,
2150 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2151 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2152 }
749 2153
750############################################################################# 2154 for (grep defined $_->[0], @neigh) {
751# load/save perl data associated with player->ob objects 2155 my ($path, $origin) = @$_;
752 2156 my $neigh = find $path, $origin
753sub all_objects(@) { 2157 or next;
754 @_, map all_objects ($_->inv), @_ 2158 $neigh->load;
2159 }
755} 2160}
756 2161
757# TODO: compatibility cruft, remove when no longer needed 2162sub find_sync {
758attach_to_players 2163 my ($path, $origin) = @_;
759 on_load => sub {
760 my ($pl, $path) = @_;
761 2164
762 for my $o (all_objects $pl->ob) { 2165 cf::sync_job { find $path, $origin }
763 if (my $value = $o->get_ob_key_value ("_perl_data")) { 2166}
764 $o->set_ob_key_value ("_perl_data");
765 2167
766 %$o = %{ Storable::thaw pack "H*", $value }; 2168sub do_load_sync {
2169 my ($map) = @_;
2170
2171 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2172 if $Coro::current == $Coro::main;
2173
2174 cf::sync_job { $map->load };
2175}
2176
2177our %MAP_PREFETCH;
2178our $MAP_PREFETCHER = undef;
2179
2180sub find_async {
2181 my ($path, $origin, $load) = @_;
2182
2183 $path = normalise $path, $origin && $origin->{path};
2184
2185 if (my $map = $cf::MAP{$path}) {
2186 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2187 }
2188
2189 $MAP_PREFETCH{$path} |= $load;
2190
2191 $MAP_PREFETCHER ||= cf::async {
2192 $Coro::current->{desc} = "map prefetcher";
2193
2194 while (%MAP_PREFETCH) {
2195 while (my ($k, $v) = each %MAP_PREFETCH) {
2196 if (my $map = find $k) {
2197 $map->load if $v;
2198 }
2199
2200 delete $MAP_PREFETCH{$k};
767 } 2201 }
768 } 2202 }
2203 undef $MAP_PREFETCHER;
2204 };
2205 $MAP_PREFETCHER->prio (6);
2206
2207 ()
2208}
2209
2210sub save {
2211 my ($self) = @_;
2212
2213 my $lock = cf::lock_acquire "map_data:$self->{path}";
2214
2215 $self->{last_save} = $cf::RUNTIME;
2216
2217 return unless $self->dirty;
2218
2219 my $save = $self->save_path; utf8::encode $save;
2220 my $uniq = $self->uniq_path; utf8::encode $uniq;
2221
2222 $self->{load_path} = $save;
2223
2224 return if $self->{deny_save};
2225
2226 local $self->{last_access} = $self->last_access;#d#
2227
2228 cf::async {
2229 $Coro::current->{desc} = "map player save";
2230 $_->contr->save for $self->players;
2231 };
2232
2233 if ($uniq) {
2234 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2235 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2236 } else {
2237 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
769 }, 2238 }
770; 2239}
771 2240
772############################################################################# 2241sub swap_out {
2242 my ($self) = @_;
773 2243
774=head2 CORE EXTENSIONS 2244 # save first because save cedes
2245 $self->save;
775 2246
776Functions and methods that extend core crossfire objects. 2247 my $lock = cf::lock_acquire "map_data:$self->{path}";
2248
2249 return if $self->players;
2250 return if $self->in_memory != cf::MAP_IN_MEMORY;
2251 return if $self->{deny_save};
2252
2253 $self->in_memory (cf::MAP_SWAPPED);
2254
2255 $self->deactivate;
2256 $_->clear_links_to ($self) for values %cf::MAP;
2257 $self->clear;
2258}
2259
2260sub reset_at {
2261 my ($self) = @_;
2262
2263 # TODO: safety, remove and allow resettable per-player maps
2264 return 1e99 if $self->{deny_reset};
2265
2266 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2267 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2268
2269 $time + $to
2270}
2271
2272sub should_reset {
2273 my ($self) = @_;
2274
2275 $self->reset_at <= $cf::RUNTIME
2276}
2277
2278sub reset {
2279 my ($self) = @_;
2280
2281 my $lock = cf::lock_acquire "map_data:$self->{path}";
2282
2283 return if $self->players;
2284
2285 warn "resetting map ", $self->path;
2286
2287 $self->in_memory (cf::MAP_SWAPPED);
2288
2289 # need to save uniques path
2290 unless ($self->{deny_save}) {
2291 my $uniq = $self->uniq_path; utf8::encode $uniq;
2292
2293 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2294 if $uniq;
2295 }
2296
2297 delete $cf::MAP{$self->path};
2298
2299 $self->deactivate;
2300 $_->clear_links_to ($self) for values %cf::MAP;
2301 $self->clear;
2302
2303 $self->unlink_save;
2304 $self->destroy;
2305}
2306
2307my $nuke_counter = "aaaa";
2308
2309sub nuke {
2310 my ($self) = @_;
2311
2312 {
2313 my $lock = cf::lock_acquire "map_data:$self->{path}";
2314
2315 delete $cf::MAP{$self->path};
2316
2317 $self->unlink_save;
2318
2319 bless $self, "cf::map";
2320 delete $self->{deny_reset};
2321 $self->{deny_save} = 1;
2322 $self->reset_timeout (1);
2323 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2324
2325 $cf::MAP{$self->path} = $self;
2326 }
2327
2328 $self->reset; # polite request, might not happen
2329}
2330
2331=item $maps = cf::map::tmp_maps
2332
2333Returns an arrayref with all map paths of currently instantiated and saved
2334maps. May block.
2335
2336=cut
2337
2338sub tmp_maps() {
2339 [
2340 map {
2341 utf8::decode $_;
2342 /\.map$/
2343 ? normalise $_
2344 : ()
2345 } @{ aio_readdir $TMPDIR or [] }
2346 ]
2347}
2348
2349=item $maps = cf::map::random_maps
2350
2351Returns an arrayref with all map paths of currently instantiated and saved
2352random maps. May block.
2353
2354=cut
2355
2356sub random_maps() {
2357 [
2358 map {
2359 utf8::decode $_;
2360 /\.map$/
2361 ? normalise "?random/$_"
2362 : ()
2363 } @{ aio_readdir $RANDOMDIR or [] }
2364 ]
2365}
2366
2367=item cf::map::unique_maps
2368
2369Returns an arrayref of paths of all shared maps that have
2370instantiated unique items. May block.
2371
2372=cut
2373
2374sub unique_maps() {
2375 [
2376 map {
2377 utf8::decode $_;
2378 s/\.map$//; # TODO future compatibility hack
2379 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2380 ? ()
2381 : normalise $_
2382 } @{ aio_readdir $UNIQUEDIR or [] }
2383 ]
2384}
2385
2386=back
2387
2388=head3 cf::object
2389
2390=cut
2391
2392package cf::object;
777 2393
778=over 4 2394=over 4
779 2395
780=item cf::player::exists $login 2396=item $ob->inv_recursive
781 2397
782Returns true when the given account exists. 2398Returns the inventory of the object I<and> their inventories, recursively,
2399but I<not> the object itself.
783 2400
784=cut 2401=cut
785 2402
786sub cf::player::exists($) { 2403sub inv_recursive_;
787 cf::player::find $_[0] 2404sub inv_recursive_ {
788 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 2405 map { $_, inv_recursive_ $_->inv } @_
789} 2406}
2407
2408sub inv_recursive {
2409 inv_recursive_ inv $_[0]
2410}
2411
2412=item $ref = $ob->ref
2413
2414Creates and returns a persistent reference to an object that can be stored as a string.
2415
2416=item $ob = cf::object::deref ($refstring)
2417
2418returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2419even if the object actually exists. May block.
2420
2421=cut
2422
2423sub deref {
2424 my ($ref) = @_;
2425
2426 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2427 my ($uuid, $name) = ($1, $2);
2428 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2429 or return;
2430 $pl->ob->uuid eq $uuid
2431 or return;
2432
2433 $pl->ob
2434 } else {
2435 warn "$ref: cannot resolve object reference\n";
2436 undef
2437 }
2438}
2439
2440package cf;
2441
2442=back
2443
2444=head3 cf::object::player
2445
2446=over 4
790 2447
791=item $player_object->reply ($npc, $msg[, $flags]) 2448=item $player_object->reply ($npc, $msg[, $flags])
792 2449
793Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2450Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
794can be C<undef>. Does the right thing when the player is currently in a 2451can be C<undef>. Does the right thing when the player is currently in a
796 2453
797=cut 2454=cut
798 2455
799# rough implementation of a future "reply" method that works 2456# rough implementation of a future "reply" method that works
800# with dialog boxes. 2457# with dialog boxes.
2458#TODO: the first argument must go, split into a $npc->reply_to ( method
801sub cf::object::player::reply($$$;$) { 2459sub cf::object::player::reply($$$;$) {
802 my ($self, $npc, $msg, $flags) = @_; 2460 my ($self, $npc, $msg, $flags) = @_;
803 2461
804 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2462 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
805 2463
806 if ($self->{record_replies}) { 2464 if ($self->{record_replies}) {
807 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2465 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2466
808 } else { 2467 } else {
2468 my $pl = $self->contr;
2469
2470 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2471 my $dialog = $pl->{npc_dialog};
2472 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2473
2474 } else {
809 $msg = $npc->name . " says: $msg" if $npc; 2475 $msg = $npc->name . " says: $msg" if $npc;
810 $self->message ($msg, $flags); 2476 $self->message ($msg, $flags);
2477 }
811 } 2478 }
812} 2479}
813 2480
814=item $player->ext_reply ($msgid, $msgtype, %msg) 2481=item $object->send_msg ($channel, $msg, $color, [extra...])
815 2482
816Sends an ext reply to the player.
817
818=cut 2483=cut
819 2484
820sub cf::player::ext_reply($$$%) { 2485sub cf::object::send_msg {
821 my ($self, $id, %msg) = @_; 2486 my $pl = shift->contr
822 2487 or return;
823 $msg{msgid} = $id; 2488 $pl->send_msg (@_);
824
825 $self->send ("ext " . to_json \%msg);
826} 2489}
827 2490
828=item $player_object->may ("access") 2491=item $player_object->may ("access")
829 2492
830Returns wether the given player is authorized to access resource "access" 2493Returns wether the given player is authorized to access resource "access"
839 (ref $cf::CFG{"may_$access"} 2502 (ref $cf::CFG{"may_$access"}
840 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 2503 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
841 : $cf::CFG{"may_$access"}) 2504 : $cf::CFG{"may_$access"})
842} 2505}
843 2506
844=cut 2507=item $player_object->enter_link
845 2508
846############################################################################# 2509Freezes the player and moves him/her to a special map (C<{link}>).
2510
2511The player should be reasonably safe there for short amounts of time. You
2512I<MUST> call C<leave_link> as soon as possible, though.
2513
2514Will never block.
2515
2516=item $player_object->leave_link ($map, $x, $y)
2517
2518Moves the player out of the special C<{link}> map onto the specified
2519map. If the map is not valid (or omitted), the player will be moved back
2520to the location he/she was before the call to C<enter_link>, or, if that
2521fails, to the emergency map position.
2522
2523Might block.
2524
2525=cut
2526
2527sub link_map {
2528 unless ($LINK_MAP) {
2529 $LINK_MAP = cf::map::find "{link}"
2530 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2531 $LINK_MAP->load;
2532 }
2533
2534 $LINK_MAP
2535}
2536
2537sub cf::object::player::enter_link {
2538 my ($self) = @_;
2539
2540 $self->deactivate_recursive;
2541
2542 return if UNIVERSAL::isa $self->map, "ext::map_link";
2543
2544 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2545 if $self->map && $self->map->{path} ne "{link}";
2546
2547 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2548}
2549
2550sub cf::object::player::leave_link {
2551 my ($self, $map, $x, $y) = @_;
2552
2553 return unless $self->contr->active;
2554
2555 my $link_pos = delete $self->{_link_pos};
2556
2557 unless ($map) {
2558 # restore original map position
2559 ($map, $x, $y) = @{ $link_pos || [] };
2560 $map = cf::map::find $map;
2561
2562 unless ($map) {
2563 ($map, $x, $y) = @$EMERGENCY_POSITION;
2564 $map = cf::map::find $map
2565 or die "FATAL: cannot load emergency map\n";
2566 }
2567 }
2568
2569 ($x, $y) = (-1, -1)
2570 unless (defined $x) && (defined $y);
2571
2572 # use -1 or undef as default coordinates, not 0, 0
2573 ($x, $y) = ($map->enter_x, $map->enter_y)
2574 if $x <=0 && $y <= 0;
2575
2576 $map->load;
2577 $map->load_neighbours;
2578
2579 return unless $self->contr->active;
2580 $self->activate_recursive;
2581
2582 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2583 $self->enter_map ($map, $x, $y);
2584}
2585
2586=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2587
2588Moves the player to the given map-path and coordinates by first freezing
2589her, loading and preparing them map, calling the provided $check callback
2590that has to return the map if sucecssful, and then unfreezes the player on
2591the new (success) or old (failed) map position. In either case, $done will
2592be called at the end of this process.
2593
2594=cut
2595
2596our $GOTOGEN;
2597
2598sub cf::object::player::goto {
2599 my ($self, $path, $x, $y, $check, $done) = @_;
2600
2601 # do generation counting so two concurrent goto's will be executed in-order
2602 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2603
2604 $self->enter_link;
2605
2606 (async {
2607 $Coro::current->{desc} = "player::goto $path $x $y";
2608
2609 # *tag paths override both path and x|y
2610 if ($path =~ /^\*(.*)$/) {
2611 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2612 my $ob = $obs[rand @obs];
2613
2614 # see if we actually can go there
2615 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2616 $ob = $obs[rand @obs];
2617 } else {
2618 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2619 }
2620 # else put us there anyways for now #d#
2621
2622 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2623 } else {
2624 ($path, $x, $y) = (undef, undef, undef);
2625 }
2626 }
2627
2628 my $map = eval {
2629 my $map = defined $path ? cf::map::find $path : undef;
2630
2631 if ($map) {
2632 $map = $map->customise_for ($self);
2633 $map = $check->($map) if $check && $map;
2634 } else {
2635 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2636 }
2637
2638 $map
2639 };
2640
2641 if ($@) {
2642 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2643 LOG llevError | logBacktrace, Carp::longmess $@;
2644 }
2645
2646 if ($gen == $self->{_goto_generation}) {
2647 delete $self->{_goto_generation};
2648 $self->leave_link ($map, $x, $y);
2649 }
2650
2651 $done->() if $done;
2652 })->prio (1);
2653}
2654
2655=item $player_object->enter_exit ($exit_object)
2656
2657=cut
2658
2659sub parse_random_map_params {
2660 my ($spec) = @_;
2661
2662 my $rmp = { # defaults
2663 xsize => (cf::rndm 15, 40),
2664 ysize => (cf::rndm 15, 40),
2665 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2666 #layout => string,
2667 };
2668
2669 for (split /\n/, $spec) {
2670 my ($k, $v) = split /\s+/, $_, 2;
2671
2672 $rmp->{lc $k} = $v if (length $k) && (length $v);
2673 }
2674
2675 $rmp
2676}
2677
2678sub prepare_random_map {
2679 my ($exit) = @_;
2680
2681 my $guard = cf::lock_acquire "exit_prepare:$exit";
2682
2683 # all this does is basically replace the /! path by
2684 # a new random map path (?random/...) with a seed
2685 # that depends on the exit object
2686
2687 my $rmp = parse_random_map_params $exit->msg;
2688
2689 if ($exit->map) {
2690 $rmp->{region} = $exit->region->name;
2691 $rmp->{origin_map} = $exit->map->path;
2692 $rmp->{origin_x} = $exit->x;
2693 $rmp->{origin_y} = $exit->y;
2694 }
2695
2696 $rmp->{random_seed} ||= $exit->random_seed;
2697
2698 my $data = cf::encode_json $rmp;
2699 my $md5 = Digest::MD5::md5_hex $data;
2700 my $meta = "$RANDOMDIR/$md5.meta";
2701
2702 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2703 aio_write $fh, 0, (length $data), $data, 0;
2704 undef $fh;
2705 aio_rename "$meta~", $meta;
2706
2707 $exit->slaying ("?random/$md5");
2708 $exit->msg (undef);
2709 }
2710}
2711
2712sub cf::object::player::enter_exit {
2713 my ($self, $exit) = @_;
2714
2715 return unless $self->type == cf::PLAYER;
2716
2717 if ($exit->slaying eq "/!") {
2718 #TODO: this should de-fi-ni-te-ly not be a sync-job
2719 # the problem is that $exit might not survive long enough
2720 # so it needs to be done right now, right here
2721 cf::sync_job { prepare_random_map $exit };
2722 }
2723
2724 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2725 my $hp = $exit->stats->hp;
2726 my $sp = $exit->stats->sp;
2727
2728 $self->enter_link;
2729
2730 # if exit is damned, update players death & WoR home-position
2731 $self->contr->savebed ($slaying, $hp, $sp)
2732 if $exit->flag (FLAG_DAMNED);
2733
2734 (async {
2735 $Coro::current->{desc} = "enter_exit $slaying $hp $sp";
2736
2737 $self->deactivate_recursive; # just to be sure
2738 unless (eval {
2739 $self->goto ($slaying, $hp, $sp);
2740
2741 1;
2742 }) {
2743 $self->message ("Something went wrong deep within the crossfire server. "
2744 . "I'll try to bring you back to the map you were before. "
2745 . "Please report this to the dungeon master!",
2746 cf::NDI_UNIQUE | cf::NDI_RED);
2747
2748 warn "ERROR in enter_exit: $@";
2749 $self->leave_link;
2750 }
2751 })->prio (1);
2752}
2753
2754=head3 cf::client
2755
2756=over 4
2757
2758=item $client->send_drawinfo ($text, $flags)
2759
2760Sends a drawinfo packet to the client. Circumvents output buffering so
2761should not be used under normal circumstances.
2762
2763=cut
2764
2765sub cf::client::send_drawinfo {
2766 my ($self, $text, $flags) = @_;
2767
2768 utf8::encode $text;
2769 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2770}
2771
2772=item $client->send_msg ($channel, $msg, $color, [extra...])
2773
2774Send a drawinfo or msg packet to the client, formatting the msg for the
2775client if neccessary. C<$type> should be a string identifying the type of
2776the message, with C<log> being the default. If C<$color> is negative, suppress
2777the message unless the client supports the msg packet.
2778
2779=cut
2780
2781# non-persistent channels (usually the info channel)
2782our %CHANNEL = (
2783 "c/identify" => {
2784 id => "infobox",
2785 title => "Identify",
2786 reply => undef,
2787 tooltip => "Items recently identified",
2788 },
2789 "c/examine" => {
2790 id => "infobox",
2791 title => "Examine",
2792 reply => undef,
2793 tooltip => "Signs and other items you examined",
2794 },
2795 "c/book" => {
2796 id => "infobox",
2797 title => "Book",
2798 reply => undef,
2799 tooltip => "The contents of a note or book",
2800 },
2801 "c/lookat" => {
2802 id => "infobox",
2803 title => "Look",
2804 reply => undef,
2805 tooltip => "What you saw there",
2806 },
2807 "c/who" => {
2808 id => "infobox",
2809 title => "Players",
2810 reply => undef,
2811 tooltip => "Shows players who are currently online",
2812 },
2813 "c/body" => {
2814 id => "infobox",
2815 title => "Body Parts",
2816 reply => undef,
2817 tooltip => "Shows which body parts you posess and are available",
2818 },
2819 "c/uptime" => {
2820 id => "infobox",
2821 title => "Uptime",
2822 reply => undef,
2823 tooltip => "How long the server has been running since last restart",
2824 },
2825 "c/mapinfo" => {
2826 id => "infobox",
2827 title => "Map Info",
2828 reply => undef,
2829 tooltip => "Information related to the maps",
2830 },
2831);
2832
2833sub cf::client::send_msg {
2834 my ($self, $channel, $msg, $color, @extra) = @_;
2835
2836 $msg = $self->pl->expand_cfpod ($msg);
2837
2838 $color &= cf::NDI_CLIENT_MASK; # just in case...
2839
2840 # check predefined channels, for the benefit of C
2841 if ($CHANNEL{$channel}) {
2842 $channel = $CHANNEL{$channel};
2843
2844 $self->ext_msg (channel_info => $channel)
2845 if $self->can_msg;
2846
2847 $channel = $channel->{id};
2848
2849 } elsif (ref $channel) {
2850 # send meta info to client, if not yet sent
2851 unless (exists $self->{channel}{$channel->{id}}) {
2852 $self->{channel}{$channel->{id}} = $channel;
2853 $self->ext_msg (channel_info => $channel)
2854 if $self->can_msg;
2855 }
2856
2857 $channel = $channel->{id};
2858 }
2859
2860 return unless @extra || length $msg;
2861
2862 if ($self->can_msg) {
2863 # default colour, mask it out
2864 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2865 if $color & cf::NDI_DEF;
2866
2867 $self->send_packet ("msg " . $self->{json_coder}->encode (
2868 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2869 } else {
2870 if ($color >= 0) {
2871 # replace some tags by gcfclient-compatible ones
2872 for ($msg) {
2873 1 while
2874 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2875 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2876 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2877 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2878 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2879 }
2880
2881 $color &= cf::NDI_COLOR_MASK;
2882
2883 utf8::encode $msg;
2884
2885 if (0 && $msg =~ /\[/) {
2886 # COMMAND/INFO
2887 $self->send_packet ("drawextinfo $color 10 8 $msg")
2888 } else {
2889 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2890 $self->send_packet ("drawinfo $color $msg")
2891 }
2892 }
2893 }
2894}
2895
2896=item $client->ext_msg ($type, @msg)
2897
2898Sends an ext event to the client.
2899
2900=cut
2901
2902sub cf::client::ext_msg($$@) {
2903 my ($self, $type, @msg) = @_;
2904
2905 if ($self->extcmd == 2) {
2906 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2907 } elsif ($self->extcmd == 1) { # TODO: remove
2908 push @msg, msgtype => "event_$type";
2909 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2910 }
2911}
2912
2913=item $client->ext_reply ($msgid, @msg)
2914
2915Sends an ext reply to the client.
2916
2917=cut
2918
2919sub cf::client::ext_reply($$@) {
2920 my ($self, $id, @msg) = @_;
2921
2922 if ($self->extcmd == 2) {
2923 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2924 } elsif ($self->extcmd == 1) {
2925 #TODO: version 1, remove
2926 unshift @msg, msgtype => "reply", msgid => $id;
2927 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2928 }
2929}
2930
2931=item $success = $client->query ($flags, "text", \&cb)
2932
2933Queues a query to the client, calling the given callback with
2934the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2935C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2936
2937Queries can fail, so check the return code. Or don't, as queries will
2938become reliable at some point in the future.
2939
2940=cut
2941
2942sub cf::client::query {
2943 my ($self, $flags, $text, $cb) = @_;
2944
2945 return unless $self->state == ST_PLAYING
2946 || $self->state == ST_SETUP
2947 || $self->state == ST_CUSTOM;
2948
2949 $self->state (ST_CUSTOM);
2950
2951 utf8::encode $text;
2952 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2953
2954 $self->send_packet ($self->{query_queue}[0][0])
2955 if @{ $self->{query_queue} } == 1;
2956
2957 1
2958}
2959
2960cf::client->attach (
2961 on_connect => sub {
2962 my ($ns) = @_;
2963
2964 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2965 },
2966 on_reply => sub {
2967 my ($ns, $msg) = @_;
2968
2969 # this weird shuffling is so that direct followup queries
2970 # get handled first
2971 my $queue = delete $ns->{query_queue}
2972 or return; # be conservative, not sure how that can happen, but we saw a crash here
2973
2974 (shift @$queue)->[1]->($msg);
2975 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2976
2977 push @{ $ns->{query_queue} }, @$queue;
2978
2979 if (@{ $ns->{query_queue} } == @$queue) {
2980 if (@$queue) {
2981 $ns->send_packet ($ns->{query_queue}[0][0]);
2982 } else {
2983 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2984 }
2985 }
2986 },
2987 on_exticmd => sub {
2988 my ($ns, $buf) = @_;
2989
2990 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2991
2992 if (ref $msg) {
2993 my ($type, $reply, @payload) =
2994 "ARRAY" eq ref $msg
2995 ? @$msg
2996 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2997
2998 my @reply;
2999
3000 if (my $cb = $EXTICMD{$type}) {
3001 @reply = $cb->($ns, @payload);
3002 }
3003
3004 $ns->ext_reply ($reply, @reply)
3005 if $reply;
3006
3007 } else {
3008 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3009 }
3010
3011 cf::override;
3012 },
3013);
3014
3015=item $client->async (\&cb)
3016
3017Create a new coroutine, running the specified callback. The coroutine will
3018be automatically cancelled when the client gets destroyed (e.g. on logout,
3019or loss of connection).
3020
3021=cut
3022
3023sub cf::client::async {
3024 my ($self, $cb) = @_;
3025
3026 my $coro = &Coro::async ($cb);
3027
3028 $coro->on_destroy (sub {
3029 delete $self->{_coro}{$coro+0};
3030 });
3031
3032 $self->{_coro}{$coro+0} = $coro;
3033
3034 $coro
3035}
3036
3037cf::client->attach (
3038 on_destroy => sub {
3039 my ($ns) = @_;
3040
3041 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3042 },
3043);
3044
3045=back
3046
847 3047
848=head2 SAFE SCRIPTING 3048=head2 SAFE SCRIPTING
849 3049
850Functions that provide a safe environment to compile and execute 3050Functions that provide a safe environment to compile and execute
851snippets of perl code without them endangering the safety of the server 3051snippets of perl code without them endangering the safety of the server
858our $safe = new Safe "safe"; 3058our $safe = new Safe "safe";
859our $safe_hole = new Safe::Hole; 3059our $safe_hole = new Safe::Hole;
860 3060
861$SIG{FPE} = 'IGNORE'; 3061$SIG{FPE} = 'IGNORE';
862 3062
863$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3063$safe->permit_only (Opcode::opset qw(
3064 :base_core :base_mem :base_orig :base_math
3065 grepstart grepwhile mapstart mapwhile
3066 sort time
3067));
864 3068
865# here we export the classes and methods available to script code 3069# here we export the classes and methods available to script code
866 3070
867=pod 3071=pod
868 3072
869The following fucntions and emthods are available within a safe environment: 3073The following functions and methods are available within a safe environment:
870 3074
871 cf::object contr pay_amount pay_player 3075 cf::object
3076 contr pay_amount pay_player map x y force_find force_add destroy
3077 insert remove name archname title slaying race decrease_ob_nr
3078
872 cf::object::player player 3079 cf::object::player
873 cf::player peaceful 3080 player
3081
3082 cf::player
3083 peaceful
3084
3085 cf::map
3086 trigger
874 3087
875=cut 3088=cut
876 3089
877for ( 3090for (
878 ["cf::object" => qw(contr pay_amount pay_player)], 3091 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3092 insert remove inv name archname title slaying race
3093 decrease_ob_nr destroy)],
879 ["cf::object::player" => qw(player)], 3094 ["cf::object::player" => qw(player)],
880 ["cf::player" => qw(peaceful)], 3095 ["cf::player" => qw(peaceful)],
3096 ["cf::map" => qw(trigger)],
881) { 3097) {
882 no strict 'refs'; 3098 no strict 'refs';
883 my ($pkg, @funs) = @$_; 3099 my ($pkg, @funs) = @$_;
884 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3100 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
885 for @funs; 3101 for @funs;
953=back 3169=back
954 3170
955=cut 3171=cut
956 3172
957############################################################################# 3173#############################################################################
3174# the server's init and main functions
958 3175
959=head2 EXTENSION DATABASE SUPPORT 3176sub load_facedata($) {
3177 my ($path) = @_;
960 3178
961Crossfire maintains a very simple database for extension use. It can 3179 # HACK to clear player env face cache, we need some signal framework
962currently store anything that can be serialised using Storable, which 3180 # for this (global event?)
963excludes objects. 3181 %ext::player_env::MUSIC_FACE_CACHE = ();
964 3182
965The parameter C<$family> should best start with the name of the extension 3183 my $enc = JSON::XS->new->utf8->canonical->relaxed;
966using it, it should be unique.
967 3184
968=over 4 3185 warn "loading facedata from $path\n";
969 3186
970=item $hashref = cf::db_get $family 3187 my $facedata;
3188 0 < aio_load $path, $facedata
3189 or die "$path: $!";
971 3190
972Return a hashref for use by the extension C<$family>, which can be 3191 $facedata = Coro::Storable::thaw $facedata;
973modified. After modifications, you have to call C<cf::db_dirty> or
974C<cf::db_sync>.
975 3192
976=item $value = cf::db_get $family => $key 3193 $facedata->{version} == 2
3194 or cf::cleanup "$path: version mismatch, cannot proceed.";
977 3195
978Returns a single value from the database 3196 # patch in the exptable
979 3197 $facedata->{resource}{"res/exp_table"} = {
980=item cf::db_put $family => $hashref 3198 type => FT_RSRC,
981 3199 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
982Stores the given family hashref into the database. Updates are delayed, if
983you want the data to be synced to disk immediately, use C<cf::db_sync>.
984
985=item cf::db_put $family => $key => $value
986
987Stores the given C<$value> in the family hash. Updates are delayed, if you
988want the data to be synced to disk immediately, use C<cf::db_sync>.
989
990=item cf::db_dirty
991
992Marks the database as dirty, to be updated at a later time.
993
994=item cf::db_sync
995
996Immediately write the database to disk I<if it is dirty>.
997
998=cut
999
1000our $DB;
1001
1002{
1003 my $path = cf::localdir . "/database.pst";
1004
1005 sub db_load() {
1006 warn "loading database $path\n";#d# remove later
1007 $DB = stat $path ? Storable::retrieve $path : { };
1008 }
1009
1010 my $pid;
1011
1012 sub db_save() {
1013 warn "saving database $path\n";#d# remove later
1014 waitpid $pid, 0 if $pid;
1015 if (0 == ($pid = fork)) {
1016 $DB->{_meta}{version} = 1;
1017 Storable::nstore $DB, "$path~";
1018 rename "$path~", $path;
1019 cf::_exit 0 if defined $pid;
1020 }
1021 }
1022
1023 my $dirty;
1024
1025 sub db_sync() {
1026 db_save if $dirty;
1027 undef $dirty;
1028 }
1029
1030 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1031 db_sync;
1032 }); 3200 };
3201 cf::cede_to_tick;
1033 3202
1034 sub db_dirty() {
1035 $dirty = 1;
1036 $idle->start;
1037 } 3203 {
3204 my $faces = $facedata->{faceinfo};
1038 3205
1039 sub db_get($;$) { 3206 while (my ($face, $info) = each %$faces) {
1040 @_ >= 2 3207 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1041 ? $DB->{$_[0]}{$_[1]}
1042 : ($DB->{$_[0]} ||= { })
1043 }
1044 3208
1045 sub db_put($$;$) { 3209 cf::face::set_visibility $idx, $info->{visibility};
1046 if (@_ >= 3) { 3210 cf::face::set_magicmap $idx, $info->{magicmap};
1047 $DB->{$_[0]}{$_[1]} = $_[2]; 3211 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
1048 } else { 3212 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1049 $DB->{$_[0]} = $_[1];
1050 }
1051 db_dirty;
1052 }
1053 3213
1054 attach_global 3214 cf::cede_to_tick;
1055 prio => 10000,
1056 on_cleanup => sub {
1057 db_sync;
1058 }, 3215 }
3216
3217 while (my ($face, $info) = each %$faces) {
3218 next unless $info->{smooth};
3219
3220 my $idx = cf::face::find $face
3221 or next;
3222
3223 if (my $smooth = cf::face::find $info->{smooth}) {
3224 cf::face::set_smooth $idx, $smooth;
3225 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3226 } else {
3227 warn "smooth face '$info->{smooth}' not found for face '$face'";
3228 }
3229
3230 cf::cede_to_tick;
3231 }
3232 }
3233
3234 {
3235 my $anims = $facedata->{animinfo};
3236
3237 while (my ($anim, $info) = each %$anims) {
3238 cf::anim::set $anim, $info->{frames}, $info->{facings};
3239 cf::cede_to_tick;
3240 }
3241
3242 cf::anim::invalidate_all; # d'oh
3243 }
3244
3245 {
3246 # TODO: for gcfclient pleasure, we should give resources
3247 # that gcfclient doesn't grok a >10000 face index.
3248 my $res = $facedata->{resource};
3249
3250 while (my ($name, $info) = each %$res) {
3251 if (defined $info->{type}) {
3252 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3253 my $data;
3254
3255 if ($info->{type} & 1) {
3256 # prepend meta info
3257
3258 my $meta = $enc->encode ({
3259 name => $name,
3260 %{ $info->{meta} || {} },
3261 });
3262
3263 $data = pack "(w/a*)*", $meta, $info->{data};
3264 } else {
3265 $data = $info->{data};
3266 }
3267
3268 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3269 cf::face::set_type $idx, $info->{type};
3270 } else {
3271 $RESOURCE{$name} = $info;
3272 }
3273
3274 cf::cede_to_tick;
3275 }
3276 }
3277
3278 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3279
3280 1
3281}
3282
3283cf::global->attach (on_resource_update => sub {
3284 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3285 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3286
3287 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3288 my $sound = $soundconf->{compat}[$_]
3289 or next;
3290
3291 my $face = cf::face::find "sound/$sound->[1]";
3292 cf::sound::set $sound->[0] => $face;
3293 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3294 }
3295
3296 while (my ($k, $v) = each %{$soundconf->{event}}) {
3297 my $face = cf::face::find "sound/$v";
3298 cf::sound::set $k => $face;
3299 }
3300 }
3301});
3302
3303register_exticmd fx_want => sub {
3304 my ($ns, $want) = @_;
3305
3306 while (my ($k, $v) = each %$want) {
3307 $ns->fx_want ($k, $v);
3308 }
3309};
3310
3311sub reload_regions {
3312 # HACK to clear player env face cache, we need some signal framework
3313 # for this (global event?)
3314 %ext::player_env::MUSIC_FACE_CACHE = ();
3315
3316 load_resource_file "$MAPDIR/regions"
3317 or die "unable to load regions file\n";
3318
3319 for (cf::region::list) {
3320 $_->{match} = qr/$_->{match}/
3321 if exists $_->{match};
3322 }
3323}
3324
3325sub reload_facedata {
3326 load_facedata "$DATADIR/facedata"
3327 or die "unable to load facedata\n";
3328}
3329
3330sub reload_archetypes {
3331 load_resource_file "$DATADIR/archetypes"
3332 or die "unable to load archetypes\n";
3333 #d# NEED to laod twice to resolve forward references
3334 # this really needs to be done in an extra post-pass
3335 # (which needs to be synchronous, so solve it differently)
3336 load_resource_file "$DATADIR/archetypes"
3337 or die "unable to load archetypes\n";
3338}
3339
3340sub reload_treasures {
3341 load_resource_file "$DATADIR/treasures"
3342 or die "unable to load treasurelists\n";
3343}
3344
3345sub reload_resources {
3346 warn "reloading resource files...\n";
3347
3348 reload_regions;
3349 reload_facedata;
3350 #reload_archetypes;#d#
3351 reload_archetypes;
3352 reload_treasures;
3353
3354 warn "finished reloading resource files\n";
3355}
3356
3357sub init {
3358 reload_resources;
3359}
3360
3361sub reload_config {
3362 open my $fh, "<:utf8", "$CONFDIR/config"
3363 or return;
3364
3365 local $/;
3366 *CFG = YAML::Load <$fh>;
3367
3368 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3369
3370 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3371 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3372
3373 if (exists $CFG{mlockall}) {
3374 eval {
3375 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3376 and die "WARNING: m(un)lockall failed: $!\n";
3377 };
3378 warn $@ if $@;
3379 }
3380}
3381
3382sub main {
3383 # we must not ever block the main coroutine
3384 local $Coro::idle = sub {
3385 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3386 (async {
3387 $Coro::current->{desc} = "IDLE BUG HANDLER";
3388 EV::loop EV::LOOP_ONESHOT;
3389 })->prio (Coro::PRIO_MAX);
1059 ; 3390 };
3391
3392 reload_config;
3393 db_init;
3394 load_extensions;
3395
3396 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3397 evthread_start IO::AIO::poll_fileno;
3398 EV::loop;
1060} 3399}
1061 3400
1062############################################################################# 3401#############################################################################
1063# the server's main() 3402# initialisation and cleanup
1064 3403
1065sub cfg_load { 3404# install some emergency cleanup handlers
1066 open my $fh, "<:utf8", cf::confdir . "/config" 3405BEGIN {
3406 our %SIGWATCHER = ();
3407 for my $signal (qw(INT HUP TERM)) {
3408 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3409 cf::cleanup "SIG$signal";
3410 };
3411 }
3412}
3413
3414sub write_runtime_sync {
3415 my $runtime = "$LOCALDIR/runtime";
3416
3417 # first touch the runtime file to show we are still running:
3418 # the fsync below can take a very very long time.
3419
3420 IO::AIO::aio_utime $runtime, undef, undef;
3421
3422 my $guard = cf::lock_acquire "write_runtime";
3423
3424 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
1067 or return; 3425 or return;
1068 3426
1069 local $/; 3427 my $value = $cf::RUNTIME + 90 + 10;
1070 *CFG = YAML::Syck::Load <$fh>; 3428 # 10 is the runtime save interval, for a monotonic clock
1071} 3429 # 60 allows for the watchdog to kill the server.
1072 3430
1073sub main { 3431 (aio_write $fh, 0, (length $value), $value, 0) <= 0
1074 cfg_load; 3432 and return;
1075 db_load;
1076 load_extensions;
1077 Event::loop;
1078}
1079 3433
1080############################################################################# 3434 # always fsync - this file is important
1081# initialisation 3435 aio_fsync $fh
3436 and return;
1082 3437
1083sub _perl_reload(&) { 3438 # touch it again to show we are up-to-date
3439 aio_utime $fh, undef, undef;
3440
3441 close $fh
3442 or return;
3443
3444 aio_rename "$runtime~", $runtime
3445 and return;
3446
3447 warn "runtime file written.\n";
3448
3449 1
3450}
3451
3452our $uuid_lock;
3453our $uuid_skip;
3454
3455sub write_uuid_sync($) {
3456 $uuid_skip ||= $_[0];
3457
3458 return if $uuid_lock;
3459 local $uuid_lock = 1;
3460
3461 my $uuid = "$LOCALDIR/uuid";
3462
3463 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3464 or return;
3465
3466 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3467 $uuid_skip = 0;
3468
3469 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3470 and return;
3471
3472 # always fsync - this file is important
3473 aio_fsync $fh
3474 and return;
3475
3476 close $fh
3477 or return;
3478
3479 aio_rename "$uuid~", $uuid
3480 and return;
3481
3482 warn "uuid file written ($value).\n";
3483
3484 1
3485
3486}
3487
3488sub write_uuid($$) {
3489 my ($skip, $sync) = @_;
3490
3491 $sync ? write_uuid_sync $skip
3492 : async { write_uuid_sync $skip };
3493}
3494
3495sub emergency_save() {
3496 my $freeze_guard = cf::freeze_mainloop;
3497
3498 warn "enter emergency perl save\n";
3499
3500 cf::sync_job {
3501 # use a peculiar iteration method to avoid tripping on perl
3502 # refcount bugs in for. also avoids problems with players
3503 # and maps saved/destroyed asynchronously.
3504 warn "begin emergency player save\n";
3505 for my $login (keys %cf::PLAYER) {
3506 my $pl = $cf::PLAYER{$login} or next;
3507 $pl->valid or next;
3508 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3509 $pl->save;
3510 }
3511 warn "end emergency player save\n";
3512
3513 warn "begin emergency map save\n";
3514 for my $path (keys %cf::MAP) {
3515 my $map = $cf::MAP{$path} or next;
3516 $map->valid or next;
3517 $map->save;
3518 }
3519 warn "end emergency map save\n";
3520
3521 warn "begin emergency database checkpoint\n";
3522 BDB::db_env_txn_checkpoint $DB_ENV;
3523 warn "end emergency database checkpoint\n";
3524
3525 warn "begin write uuid\n";
3526 write_uuid_sync 1;
3527 warn "end write uuid\n";
3528 };
3529
3530 warn "leave emergency perl save\n";
3531}
3532
3533sub post_cleanup {
1084 my ($msg) = @_; 3534 my ($make_core) = @_;
1085 3535
1086 $msg->("reloading..."); 3536 warn Carp::longmess "post_cleanup backtrace"
3537 if $make_core;
3538}
1087 3539
1088 eval { 3540sub do_reload_perl() {
1089 # cancel all watchers 3541 # can/must only be called in main
1090 for (Event::all_watchers) { 3542 if ($Coro::current != $Coro::main) {
1091 $_->cancel if $_->data & WF_AUTOCANCEL; 3543 warn "can only reload from main coroutine";
3544 return;
3545 }
3546
3547 warn "reloading...";
3548
3549 warn "entering sync_job";
3550
3551 cf::sync_job {
3552 cf::write_runtime_sync; # external watchdog should not bark
3553 cf::emergency_save;
3554 cf::write_runtime_sync; # external watchdog should not bark
3555
3556 warn "syncing database to disk";
3557 BDB::db_env_txn_checkpoint $DB_ENV;
3558
3559 # if anything goes wrong in here, we should simply crash as we already saved
3560
3561 warn "flushing outstanding aio requests";
3562 for (;;) {
3563 BDB::flush;
3564 IO::AIO::flush;
3565 Coro::cede_notself;
3566 last unless IO::AIO::nreqs || BDB::nreqs;
3567 warn "iterate...";
3568 }
3569
3570 ++$RELOAD;
3571
3572 warn "cancelling all extension coros";
3573 $_->cancel for values %EXT_CORO;
3574 %EXT_CORO = ();
3575
3576 warn "removing commands";
3577 %COMMAND = ();
3578
3579 warn "removing ext/exti commands";
3580 %EXTCMD = ();
3581 %EXTICMD = ();
3582
3583 warn "unloading/nuking all extensions";
3584 for my $pkg (@EXTS) {
3585 warn "... unloading $pkg";
3586
3587 if (my $cb = $pkg->can ("unload")) {
3588 eval {
3589 $cb->($pkg);
3590 1
3591 } or warn "$pkg unloaded, but with errors: $@";
1092 } 3592 }
1093 3593
1094 # unload all extensions 3594 warn "... nuking $pkg";
1095 for (@exts) { 3595 Symbol::delete_package $pkg;
1096 $msg->("unloading <$_>");
1097 unload_extension $_;
1098 } 3596 }
1099 3597
1100 # unload all modules loaded from $LIBDIR 3598 warn "unloading all perl modules loaded from $LIBDIR";
1101 while (my ($k, $v) = each %INC) { 3599 while (my ($k, $v) = each %INC) {
1102 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3600 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1103 3601
1104 $msg->("removing <$k>"); 3602 warn "... unloading $k";
1105 delete $INC{$k}; 3603 delete $INC{$k};
1106 3604
1107 $k =~ s/\.pm$//; 3605 $k =~ s/\.pm$//;
1108 $k =~ s/\//::/g; 3606 $k =~ s/\//::/g;
1109 3607
1112 } 3610 }
1113 3611
1114 Symbol::delete_package $k; 3612 Symbol::delete_package $k;
1115 } 3613 }
1116 3614
1117 # sync database to disk
1118 cf::db_sync;
1119
1120 # get rid of safe::, as good as possible 3615 warn "getting rid of safe::, as good as possible";
1121 Symbol::delete_package "safe::$_" 3616 Symbol::delete_package "safe::$_"
1122 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 3617 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1123 3618
1124 # remove register_script_function callbacks
1125 # TODO
1126
1127 # unload cf.pm "a bit" 3619 warn "unloading cf.pm \"a bit\"";
1128 delete $INC{"cf.pm"}; 3620 delete $INC{"cf.pm"};
3621 delete $INC{"cf/pod.pm"};
1129 3622
1130 # don't, removes xs symbols, too, 3623 # don't, removes xs symbols, too,
1131 # and global variables created in xs 3624 # and global variables created in xs
1132 #Symbol::delete_package __PACKAGE__; 3625 #Symbol::delete_package __PACKAGE__;
1133 3626
1134 # reload cf.pm 3627 warn "unload completed, starting to reload now";
3628
1135 $msg->("reloading cf.pm"); 3629 warn "reloading cf.pm";
1136 require cf; 3630 require cf;
3631 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1137 3632
1138 # load config and database again 3633 warn "loading config and database again";
1139 cf::cfg_load; 3634 cf::reload_config;
1140 cf::db_load;
1141 3635
1142 # load extensions 3636 warn "loading extensions";
1143 $msg->("load extensions");
1144 cf::load_extensions; 3637 cf::load_extensions;
1145 3638
1146 # reattach attachments to objects 3639 warn "reattaching attachments to objects/players";
1147 $msg->("reattach"); 3640 _global_reattach; # objects, sockets
1148 _global_reattach; 3641 warn "reattaching attachments to maps";
3642 reattach $_ for values %MAP;
3643 warn "reattaching attachments to players";
3644 reattach $_ for values %PLAYER;
3645
3646 warn "leaving sync_job";
3647
3648 1
3649 } or do {
3650 warn $@;
3651 cf::cleanup "error while reloading, exiting.";
1149 }; 3652 };
1150 $msg->($@) if $@;
1151 3653
1152 $msg->("reloaded"); 3654 warn "reloaded";
1153}; 3655};
1154 3656
1155sub perl_reload() { 3657our $RELOAD_WATCHER; # used only during reload
1156 _perl_reload { 3658
1157 warn $_[0]; 3659sub reload_perl() {
1158 print "$_[0]\n"; 3660 # doing reload synchronously and two reloads happen back-to-back,
3661 # coro crashes during coro_state_free->destroy here.
3662
3663 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3664 do_reload_perl;
3665 undef $RELOAD_WATCHER;
1159 }; 3666 };
1160} 3667}
1161 3668
1162register "<global>", __PACKAGE__;
1163
1164register_command "perl-reload" => sub { 3669register_command "reload" => sub {
1165 my ($who, $arg) = @_; 3670 my ($who, $arg) = @_;
1166 3671
1167 if ($who->flag (FLAG_WIZ)) { 3672 if ($who->flag (FLAG_WIZ)) {
1168 _perl_reload { 3673 $who->message ("reloading server.");
1169 warn $_[0]; 3674 async {
1170 $who->message ($_[0]); 3675 $Coro::current->{desc} = "perl_reload";
3676 reload_perl;
1171 }; 3677 };
1172 } 3678 }
1173}; 3679};
1174 3680
1175unshift @INC, $LIBDIR; 3681unshift @INC, $LIBDIR;
1176 3682
1177$TICK_WATCHER = Event->timer ( 3683my $bug_warning = 0;
1178 prio => 1, 3684
1179 async => 1, 3685our @WAIT_FOR_TICK;
1180 at => $NEXT_TICK || 1, 3686our @WAIT_FOR_TICK_BEGIN;
1181 data => WF_AUTOCANCEL, 3687
1182 cb => sub { 3688sub wait_for_tick {
3689 return if tick_inhibit;
3690 return if $Coro::current == $Coro::main;
3691
3692 my $signal = new Coro::Signal;
3693 push @WAIT_FOR_TICK, $signal;
3694 $signal->wait;
3695}
3696
3697sub wait_for_tick_begin {
3698 return if tick_inhibit;
3699 return if $Coro::current == $Coro::main;
3700
3701 my $signal = new Coro::Signal;
3702 push @WAIT_FOR_TICK_BEGIN, $signal;
3703 $signal->wait;
3704}
3705
3706sub tick {
3707 if ($Coro::current != $Coro::main) {
3708 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3709 unless ++$bug_warning > 10;
3710 return;
3711 }
3712
1183 cf::server_tick; # one server iteration 3713 cf::server_tick; # one server iteration
1184 3714
1185 my $NOW = Event::time; 3715 if ($NOW >= $NEXT_RUNTIME_WRITE) {
1186 $NEXT_TICK += $TICK; 3716 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
1187 3717 Coro::async_pool {
1188 # if we are delayed by four ticks or more, skip them all 3718 $Coro::current->{desc} = "runtime saver";
1189 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 3719 write_runtime_sync
1190 3720 or warn "ERROR: unable to write runtime file: $!";
1191 $TICK_WATCHER->at ($NEXT_TICK); 3721 };
1192 $TICK_WATCHER->start;
1193 }, 3722 }
1194);
1195 3723
3724 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3725 $sig->send;
3726 }
3727 while (my $sig = shift @WAIT_FOR_TICK) {
3728 $sig->send;
3729 }
3730
3731 $LOAD = ($NOW - $TICK_START) / $TICK;
3732 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3733
3734 if (0) {
3735 if ($NEXT_TICK) {
3736 my $jitter = $TICK_START - $NEXT_TICK;
3737 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3738 warn "jitter $JITTER\n";#d#
3739 }
3740 }
3741}
3742
3743{
3744 # configure BDB
3745
3746 BDB::min_parallel 8;
3747 BDB::max_poll_reqs $TICK * 0.1;
3748 $Coro::BDB::WATCHER->priority (1);
3749
3750 unless ($DB_ENV) {
3751 $DB_ENV = BDB::db_env_create;
3752 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3753 | BDB::LOG_AUTOREMOVE, 1);
3754 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3755 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3756
3757 cf::sync_job {
3758 eval {
3759 BDB::db_env_open
3760 $DB_ENV,
3761 $BDBDIR,
3762 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3763 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3764 0666;
3765
3766 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3767 };
3768
3769 cf::cleanup "db_env_open(db): $@" if $@;
3770 };
3771 }
3772
3773 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3774 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3775 };
3776 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3777 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3778 };
3779 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3780 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3781 };
3782}
3783
3784{
3785 # configure IO::AIO
3786
3787 IO::AIO::min_parallel 8;
1196IO::AIO::max_poll_time $TICK * 0.2; 3788 IO::AIO::max_poll_time $TICK * 0.1;
3789 $Coro::AIO::WATCHER->priority (1);
3790}
1197 3791
1198Event->io (fd => IO::AIO::poll_fileno, 3792my $_log_backtrace;
1199 poll => 'r', 3793
1200 prio => 5, 3794sub _log_backtrace {
1201 data => WF_AUTOCANCEL, 3795 my ($msg, @addr) = @_;
1202 cb => \&IO::AIO::poll_cb); 3796
3797 $msg =~ s/\n//;
3798
3799 # limit the # of concurrent backtraces
3800 if ($_log_backtrace < 2) {
3801 ++$_log_backtrace;
3802 async {
3803 $Coro::current->{desc} = "abt $msg";
3804
3805 my @bt = fork_call {
3806 @addr = map { sprintf "%x", $_ } @addr;
3807 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3808 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3809 or die "addr2line: $!";
3810
3811 my @funcs;
3812 my @res = <$fh>;
3813 chomp for @res;
3814 while (@res) {
3815 my ($func, $line) = splice @res, 0, 2, ();
3816 push @funcs, "[$func] $line";
3817 }
3818
3819 @funcs
3820 };
3821
3822 LOG llevInfo, "[ABT] $msg\n";
3823 LOG llevInfo, "[ABT] $_\n" for @bt;
3824 --$_log_backtrace;
3825 };
3826 } else {
3827 LOG llevInfo, "[ABT] $msg\n";
3828 LOG llevInfo, "[ABT] [suppressed]\n";
3829 }
3830}
3831
3832# load additional modules
3833use cf::pod;
3834
3835END { cf::emergency_save }
1203 3836
12041 38371
1205 3838

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