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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.87 by root, Thu Dec 14 22:45:40 2006 UTC vs.
Revision 1.531 by root, Wed Apr 28 21:07:41 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
24
25use 5.10.0;
26use utf8;
27use strict qw(vars subs);
2 28
3use Symbol; 29use Symbol;
4use List::Util; 30use List::Util;
5use Storable; 31use Socket;
32use EV;
6use Opcode; 33use Opcode;
7use Safe; 34use Safe;
8use Safe::Hole; 35use Safe::Hole;
36use Storable ();
37use Carp ();
9 38
39use Guard ();
40use Coro ();
41use Coro::State;
42use Coro::Handle;
43use Coro::EV;
44use Coro::AnyEvent;
45use Coro::Timer;
46use Coro::Signal;
47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
50use Coro::AIO;
51use Coro::BDB 1.6;
52use Coro::Storable;
53use Coro::Util ();
54
55use JSON::XS 2.01 ();
56use BDB ();
57use Data::Dumper;
58use Fcntl;
59use YAML::XS ();
10use IO::AIO (); 60use IO::AIO ();
11use YAML::Syck ();
12use Time::HiRes; 61use Time::HiRes;
13use Event; 62use Compress::LZF;
14$Event::Eval = 1; # no idea why this is required, but it is 63use Digest::MD5 ();
15 64
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 65AnyEvent::detect;
17$YAML::Syck::ImplicitUnicode = 1;
18 66
19use strict; 67# configure various modules to our taste
68#
69$Storable::canonical = 1; # reduce rsync transfers
70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
77
78# strictly for debugging
79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
20 80
21sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
22 82
23our %COMMAND = (); 83our %COMMAND = ();
24our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
25our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
26 91
27_init_vars; 92our $RELOAD; # number of reloads so far, non-zero while in reload
28
29our @EVENT; 93our @EVENT;
30our $LIBDIR = maps_directory "perl"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
31 96
32our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
33our $TICK_WATCHER; 98our $DATADIR = datadir;
99our $LIBDIR = "$DATADIR/ext";
100our $PODDIR = "$DATADIR/pod";
101our $MAPDIR = "$DATADIR/" . mapdir;
102our $LOCALDIR = localdir;
103our $TMPDIR = "$LOCALDIR/" . tmpdir;
104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106our $RANDOMDIR = "$LOCALDIR/random";
107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE; # unused
112
113our $OUTPUT_RATE_MIN = 3000;
114our $OUTPUT_RATE_MAX = 1000000;
115
116our $MAX_LINKS = 32; # how many chained exits to follow
117our $VERBOSE_IO = 1;
118
119our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
120our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
34our $NEXT_TICK; 121our $NEXT_TICK;
122our $USE_FSYNC = 1; # use fsync to write maps - default on
123
124our $BDB_DEADLOCK_WATCHER;
125our $BDB_CHECKPOINT_WATCHER;
126our $BDB_TRICKLE_WATCHER;
127our $DB_ENV;
128
129our @EXTRA_MODULES = qw(pod match mapscript);
35 130
36our %CFG; 131our %CFG;
37 132
38our $UPTIME; $UPTIME ||= time; 133our $UPTIME; $UPTIME ||= time;
134our $RUNTIME;
135our $NOW;
136
137our (%PLAYER, %PLAYER_LOADING); # all users
138our (%MAP, %MAP_LOADING ); # all maps
139our $LINK_MAP; # the special {link} map, which is always available
140
141# used to convert map paths into valid unix filenames by replacing / by ∕
142our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
143
144our $LOAD; # a number between 0 (idle) and 1 (too many objects)
145our $LOADAVG; # same thing, but with alpha-smoothing
146our $JITTER; # average jitter
147our $TICK_START; # for load detecting purposes
148
149our @POST_INIT;
150
151our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
152our $REALLY_UNLOOP; # never set to true, please :)
153
154binmode STDOUT;
155binmode STDERR;
156
157# read virtual server time, if available
158unless ($RUNTIME || !-e $RUNTIMEFILE) {
159 open my $fh, "<", $RUNTIMEFILE
160 or die "unable to read $RUNTIMEFILE file: $!";
161 $RUNTIME = <$fh> + 0.;
162}
163
164eval "sub TICK() { $TICK } 1" or die;
165
166mkdir $_
167 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
168
169our $EMERGENCY_POSITION;
170
171sub cf::map::normalise;
172
173sub in_main() {
174 $Coro::current == $Coro::main
175}
39 176
40############################################################################# 177#############################################################################
41 178
179%REFLECT = ();
180for (@REFLECT) {
181 my $reflect = JSON::XS::decode_json $_;
182 $REFLECT{$reflect->{class}} = $reflect;
183}
184
185# this is decidedly evil
186$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
187
188#############################################################################
189
42=head2 GLOBAL VARIABLES 190=head2 GLOBAL VARIABLES
43 191
44=over 4 192=over 4
45 193
46=item $cf::UPTIME 194=item $cf::UPTIME
47 195
48The timestamp of the server start (so not actually an uptime). 196The timestamp of the server start (so not actually an uptime).
49 197
50=item $cf::LIBDIR 198=item $cf::RUNTIME
51 199
52The perl library directory, where extensions and cf-specific modules can 200The time this server has run, starts at 0 and is increased by $cf::TICK on
53be found. It will be added to C<@INC> automatically. 201every server tick.
202
203=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
204$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
205$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
206
207Various directories - "/etc", read-only install directory, perl-library
208directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
209unique-items directory, player file directory, random maps directory and
210database environment.
211
212=item $cf::NOW
213
214The time of the last (current) server tick.
54 215
55=item $cf::TICK 216=item $cf::TICK
56 217
57The interval between server ticks, in seconds. 218The interval between server ticks, in seconds.
58 219
220=item $cf::LOADAVG
221
222The current CPU load on the server (alpha-smoothed), as a value between 0
223(none) and 1 (overloaded), indicating how much time is spent on processing
224objects per tick. Healthy values are < 0.5.
225
226=item $cf::LOAD
227
228The raw value load value from the last tick.
229
59=item %cf::CFG 230=item %cf::CFG
60 231
61Configuration for the server, loaded from C</etc/crossfire/config>, or 232Configuration for the server, loaded from C</etc/deliantra-server/config>, or
62from wherever your confdir points to. 233from wherever your confdir points to.
63 234
235=item cf::wait_for_tick, cf::wait_for_tick_begin
236
237These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
238returns directly I<after> the tick processing (and consequently, can only wake one process
239per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
240
241=item @cf::INVOKE_RESULTS
242
243This array contains the results of the last C<invoke ()> call. When
244C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
245that call.
246
247=item %cf::REFLECT
248
249Contains, for each (C++) class name, a hash reference with information
250about object members (methods, scalars, arrays and flags) and other
251metadata, which is useful for introspection.
252
64=back 253=back
65 254
66=cut 255=cut
67 256
68BEGIN { 257$Coro::State::WARNHOOK = sub {
69 *CORE::GLOBAL::warn = sub {
70 my $msg = join "", @_; 258 my $msg = join "", @_;
259
71 $msg .= "\n" 260 $msg .= "\n"
72 unless $msg =~ /\n$/; 261 unless $msg =~ /\n$/;
73 262
74 print STDERR "cfperl: $msg"; 263 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
264
75 LOG llevError, "cfperl: $msg"; 265 LOG llevError, $msg;
76 }; 266};
77}
78 267
268$Coro::State::DIEHOOK = sub {
269 return unless $^S eq 0; # "eq", not "=="
270
271 warn Carp::longmess $_[0];
272
273 if (in_main) {#d#
274 warn "DIEHOOK called in main context, Coro bug?\n";#d#
275 return;#d#
276 }#d#
277
278 # kill coroutine otherwise
279 Coro::terminate
280};
281
282@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
283@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
284@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
285@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
286@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
287@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
79@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 288@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
80 289
81# we bless all objects into (empty) derived classes to force a method lookup 290# we bless all objects into (empty) derived classes to force a method lookup
82# within the Safe compartment. 291# within the Safe compartment.
83for my $pkg (qw( 292for my $pkg (qw(
293 cf::global cf::attachable
84 cf::object cf::object::player 294 cf::object cf::object::player
85 cf::client_socket cf::player 295 cf::client cf::player
86 cf::arch cf::living 296 cf::arch cf::living
297 cf::map cf::mapspace
87 cf::map cf::party cf::region 298 cf::party cf::region
88)) { 299)) {
89 no strict 'refs';
90 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 300 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
91} 301}
92 302
93$Event::DIED = sub { 303$EV::DIED = sub {
94 warn "error in event callback: @_"; 304 Carp::cluck "error in event callback: @_";
95}; 305};
96 306
97my %ext_pkg; 307#############################################################################
98my @exts;
99my @hook;
100 308
101=head2 UTILITY FUNCTIONS 309=head2 UTILITY FUNCTIONS
102 310
103=over 4 311=over 4
104 312
105=cut 313=item dumpval $ref
106 314
107use JSON::Syck (); # TODO# replace by JSON::PC once working 315=cut
108 316
317sub dumpval {
318 eval {
319 local $SIG{__DIE__};
320 my $d;
321 if (1) {
322 $d = new Data::Dumper([$_[0]], ["*var"]);
323 $d->Terse(1);
324 $d->Indent(2);
325 $d->Quotekeys(0);
326 $d->Useqq(1);
327 #$d->Bless(...);
328 $d->Seen($_[1]) if @_ > 1;
329 $d = $d->Dump();
330 }
331 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
332 $d
333 } || "[unable to dump $_[0]: '$@']";
334}
335
109=item $ref = cf::from_json $json 336=item $ref = cf::decode_json $json
110 337
111Converts a JSON string into the corresponding perl data structure. 338Converts a JSON string into the corresponding perl data structure.
112 339
113=cut
114
115sub from_json($) {
116 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
117 JSON::Syck::Load $_[0]
118}
119
120=item $json = cf::to_json $ref 340=item $json = cf::encode_json $ref
121 341
122Converts a perl data structure into its JSON representation. 342Converts a perl data structure into its JSON representation.
123 343
124=cut 344=cut
125 345
126sub to_json($) { 346our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
127 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 347
128 JSON::Syck::Dump $_[0] 348sub encode_json($) { $json_coder->encode ($_[0]) }
349sub decode_json($) { $json_coder->decode ($_[0]) }
350
351=item cf::post_init { BLOCK }
352
353Execute the given codeblock, I<after> all extensions have been (re-)loaded,
354but I<before> the server starts ticking again.
355
356The cdoeblock will have a single boolean argument to indicate whether this
357is a reload or not.
358
359=cut
360
361sub post_init(&) {
362 push @POST_INIT, shift;
363}
364
365=item cf::lock_wait $string
366
367Wait until the given lock is available. See cf::lock_acquire.
368
369=item my $lock = cf::lock_acquire $string
370
371Wait until the given lock is available and then acquires it and returns
372a L<Guard> object. If the guard object gets destroyed (goes out of scope,
373for example when the coroutine gets canceled), the lock is automatically
374returned.
375
376Locks are *not* recursive, locking from the same coro twice results in a
377deadlocked coro.
378
379Lock names should begin with a unique identifier (for example, cf::map::find
380uses map_find and cf::map::load uses map_load).
381
382=item $locked = cf::lock_active $string
383
384Return true if the lock is currently active, i.e. somebody has locked it.
385
386=cut
387
388our $LOCKS = new Coro::SemaphoreSet;
389
390sub lock_wait($) {
391 $LOCKS->wait ($_[0]);
392}
393
394sub lock_acquire($) {
395 $LOCKS->guard ($_[0])
396}
397
398sub lock_active($) {
399 $LOCKS->count ($_[0]) < 1
400}
401
402sub freeze_mainloop {
403 tick_inhibit_inc;
404
405 &Guard::guard (\&tick_inhibit_dec);
406}
407
408=item cf::periodic $interval, $cb
409
410Like EV::periodic, but randomly selects a starting point so that the actions
411get spread over time.
412
413=cut
414
415sub periodic($$) {
416 my ($interval, $cb) = @_;
417
418 my $start = rand List::Util::min 180, $interval;
419
420 EV::periodic $start, $interval, 0, $cb
421}
422
423=item cf::get_slot $time[, $priority[, $name]]
424
425Allocate $time seconds of blocking CPU time at priority C<$priority>:
426This call blocks and returns only when you have at least C<$time> seconds
427of cpu time till the next tick. The slot is only valid till the next cede.
428
429The optional C<$name> can be used to identify the job to run. It might be
430used for statistical purposes and should identify the same time-class.
431
432Useful for short background jobs.
433
434=cut
435
436our @SLOT_QUEUE;
437our $SLOT_QUEUE;
438our $SLOT_DECAY = 0.9;
439
440$SLOT_QUEUE->cancel if $SLOT_QUEUE;
441$SLOT_QUEUE = Coro::async {
442 $Coro::current->desc ("timeslot manager");
443
444 my $signal = new Coro::Signal;
445 my $busy;
446
447 while () {
448 next_job:
449
450 my $avail = cf::till_tick;
451
452 for (0 .. $#SLOT_QUEUE) {
453 if ($SLOT_QUEUE[$_][0] <= $avail) {
454 $busy = 0;
455 my $job = splice @SLOT_QUEUE, $_, 1, ();
456 $job->[2]->send;
457 Coro::cede;
458 goto next_job;
459 } else {
460 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
461 }
462 }
463
464 if (@SLOT_QUEUE) {
465 # we do not use wait_for_tick() as it returns immediately when tick is inactive
466 push @cf::WAIT_FOR_TICK, $signal;
467 $signal->wait;
468 } else {
469 $busy = 0;
470 Coro::schedule;
471 }
472 }
473};
474
475sub get_slot($;$$) {
476 return if tick_inhibit || $Coro::current == $Coro::main;
477
478 my ($time, $pri, $name) = @_;
479
480 $time = clamp $time, 0.01, $TICK * .6;
481
482 my $sig = new Coro::Signal;
483
484 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
485 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
486 $SLOT_QUEUE->ready;
487 $sig->wait;
488}
489
490=item cf::async { BLOCK }
491
492Currently the same as Coro::async_pool, meaning you cannot use
493C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
494thing you are allowed to do is call C<prio> on it.
495
496=cut
497
498BEGIN { *async = \&Coro::async_pool }
499
500=item cf::sync_job { BLOCK }
501
502The design of Deliantra requires that the main coroutine ($Coro::main)
503is always able to handle events or runnable, as Deliantra is only
504partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
505acceptable.
506
507If it must be done, put the blocking parts into C<sync_job>. This will run
508the given BLOCK in another coroutine while waiting for the result. The
509server will be frozen during this time, so the block should either finish
510fast or be very important.
511
512=cut
513
514sub sync_job(&) {
515 my ($job) = @_;
516
517 if ($Coro::current == $Coro::main) {
518 my $time = AE::time;
519
520 # this is the main coro, too bad, we have to block
521 # till the operation succeeds, freezing the server :/
522
523 LOG llevError, Carp::longmess "sync job";#d#
524
525 my $freeze_guard = freeze_mainloop;
526
527 my $busy = 1;
528 my @res;
529
530 (async {
531 $Coro::current->desc ("sync job coro");
532 @res = eval { $job->() };
533 warn $@ if $@;
534 undef $busy;
535 })->prio (Coro::PRIO_MAX);
536
537 while ($busy) {
538 if (Coro::nready) {
539 Coro::cede_notself;
540 } else {
541 EV::loop EV::LOOP_ONESHOT;
542 }
543 }
544
545 my $time = AE::time - $time;
546
547 $TICK_START += $time; # do not account sync jobs to server load
548
549 wantarray ? @res : $res[0]
550 } else {
551 # we are in another coroutine, how wonderful, everything just works
552
553 $job->()
554 }
555}
556
557=item $coro = cf::async_ext { BLOCK }
558
559Like async, but this coro is automatically being canceled when the
560extension calling this is being unloaded.
561
562=cut
563
564sub async_ext(&) {
565 my $cb = shift;
566
567 my $coro = &Coro::async ($cb);
568
569 $coro->on_destroy (sub {
570 delete $EXT_CORO{$coro+0};
571 });
572 $EXT_CORO{$coro+0} = $coro;
573
574 $coro
575}
576
577=item fork_call { }, $args
578
579Executes the given code block with the given arguments in a seperate
580process, returning the results. Everything must be serialisable with
581Coro::Storable. May, of course, block. Note that the executed sub may
582never block itself or use any form of event handling.
583
584=cut
585
586sub fork_call(&@) {
587 my ($cb, @args) = @_;
588
589 # we seemingly have to make a local copy of the whole thing,
590 # otherwise perl prematurely frees the stuff :/
591 # TODO: investigate and fix (likely this will be rather laborious)
592
593 my @res = Coro::Util::fork_eval {
594 reset_signals;
595 &$cb
596 }, @args;
597
598 wantarray ? @res : $res[-1]
599}
600
601sub objinfo {
602 (
603 "counter value" => cf::object::object_count,
604 "objects created" => cf::object::create_count,
605 "objects destroyed" => cf::object::destroy_count,
606 "freelist size" => cf::object::free_count,
607 "allocated objects" => cf::object::objects_size,
608 "active objects" => cf::object::actives_size,
609 )
610}
611
612=item $coin = coin_from_name $name
613
614=cut
615
616our %coin_alias = (
617 "silver" => "silvercoin",
618 "silvercoin" => "silvercoin",
619 "silvercoins" => "silvercoin",
620 "gold" => "goldcoin",
621 "goldcoin" => "goldcoin",
622 "goldcoins" => "goldcoin",
623 "platinum" => "platinacoin",
624 "platinumcoin" => "platinacoin",
625 "platinumcoins" => "platinacoin",
626 "platina" => "platinacoin",
627 "platinacoin" => "platinacoin",
628 "platinacoins" => "platinacoin",
629 "royalty" => "royalty",
630 "royalties" => "royalty",
631);
632
633sub coin_from_name($) {
634 $coin_alias{$_[0]}
635 ? cf::arch::find $coin_alias{$_[0]}
636 : undef
637}
638
639=item $value = cf::db_get $family => $key
640
641Returns a single value from the environment database.
642
643=item cf::db_put $family => $key => $value
644
645Stores the given C<$value> in the family. It can currently store binary
646data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
647
648=item $db = cf::db_table "name"
649
650Create and/or open a new database table. The string must not be "db" and must be unique
651within each server.
652
653=cut
654
655sub db_table($) {
656 my ($name) = @_;
657 my $db = BDB::db_create $DB_ENV;
658
659 eval {
660 $db->set_flags (BDB::CHKSUM);
661
662 utf8::encode $name;
663 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
664 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
665 cf::cleanup "db_open(db): $!" if $!;
666 };
667 cf::cleanup "db_open(db): $@" if $@;
668
669 $db
670}
671
672our $DB;
673
674sub db_init {
675 cf::sync_job {
676 $DB ||= db_table "db";
677 };
678}
679
680sub db_get($$) {
681 my $key = "$_[0]/$_[1]";
682
683 cf::sync_job {
684 BDB::db_get $DB, undef, $key, my $data;
685
686 $! ? ()
687 : $data
688 }
689}
690
691sub db_put($$$) {
692 BDB::dbreq_pri 4;
693 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
694}
695
696=item cf::cache $id => [$paths...], $processversion => $process
697
698Generic caching function that returns the value of the resource $id,
699caching and regenerating as required.
700
701This function can block.
702
703=cut
704
705sub cache {
706 my ($id, $src, $processversion, $process) = @_;
707
708 my $meta =
709 join "\x00",
710 $processversion,
711 map {
712 aio_stat $_
713 and Carp::croak "$_: $!";
714
715 ($_, (stat _)[7,9])
716 } @$src;
717
718 my $dbmeta = db_get cache => "$id/meta";
719 if ($dbmeta ne $meta) {
720 # changed, we may need to process
721
722 my @data;
723 my $md5;
724
725 for (0 .. $#$src) {
726 0 <= aio_load $src->[$_], $data[$_]
727 or Carp::croak "$src->[$_]: $!";
728 }
729
730 # if processing is expensive, check
731 # checksum first
732 if (1) {
733 $md5 =
734 join "\x00",
735 $processversion,
736 map {
737 cf::cede_to_tick;
738 ($src->[$_], Digest::MD5::md5_hex $data[$_])
739 } 0.. $#$src;
740
741
742 my $dbmd5 = db_get cache => "$id/md5";
743 if ($dbmd5 eq $md5) {
744 db_put cache => "$id/meta", $meta;
745
746 return db_get cache => "$id/data";
747 }
748 }
749
750 my $t1 = Time::HiRes::time;
751 my $data = $process->(\@data);
752 my $t2 = Time::HiRes::time;
753
754 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
755
756 db_put cache => "$id/data", $data;
757 db_put cache => "$id/md5" , $md5;
758 db_put cache => "$id/meta", $meta;
759
760 return $data;
761 }
762
763 db_get cache => "$id/data"
764}
765
766=item cf::datalog type => key => value, ...
767
768Log a datalog packet of the given type with the given key-value pairs.
769
770=cut
771
772sub datalog($@) {
773 my ($type, %kv) = @_;
774 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
129} 775}
130 776
131=back 777=back
132 778
133=cut 779=cut
134 780
135############################################################################# 781#############################################################################
136 782
137=head2 EVENTS AND OBJECT ATTACHMENTS 783=head2 ATTACHABLE OBJECTS
784
785Many objects in deliantra are so-called attachable objects. That means you can
786attach callbacks/event handlers (a collection of which is called an "attachment")
787to it. All such attachable objects support the following methods.
788
789In the following description, CLASS can be any of C<global>, C<object>
790C<player>, C<client> or C<map> (i.e. the attachable objects in
791Deliantra).
138 792
139=over 4 793=over 4
140 794
141=item $object->attach ($attachment, key => $value...)
142
143=item $object->detach ($attachment)
144
145Attach/detach a pre-registered attachment to an object.
146
147=item $player->attach ($attachment, key => $value...)
148
149=item $player->detach ($attachment)
150
151Attach/detach a pre-registered attachment to a player.
152
153=item $map->attach ($attachment, key => $value...) 795=item $attachable->attach ($attachment, key => $value...)
154 796
155=item $map->detach ($attachment) 797=item $attachable->detach ($attachment)
156 798
157Attach/detach a pre-registered attachment to a map. 799Attach/detach a pre-registered attachment to a specific object and give it
800the specified key/value pairs as arguments.
158 801
159=item $bool = $object->attached ($name) 802Example, attach a minesweeper attachment to the given object, making it a
80310x10 minesweeper game:
160 804
161=item $bool = $player->attached ($name) 805 $obj->attach (minesweeper => width => 10, height => 10);
162 806
163=item $bool = $map->attached ($name) 807=item $bool = $attachable->attached ($name)
164 808
165Checks wether the named attachment is currently attached to the object. 809Checks wether the named attachment is currently attached to the object.
166 810
167=item cf::attach_global ... 811=item cf::CLASS->attach ...
168 812
169Attach handlers for global events. 813=item cf::CLASS->detach ...
170 814
171This and all following C<attach_*>-functions expect any number of the 815Define an anonymous attachment and attach it to all objects of the given
172following handler/hook descriptions: 816CLASS. See the next function for an explanation of its arguments.
817
818You can attach to global events by using the C<cf::global> class.
819
820Example, log all player logins:
821
822 cf::player->attach (
823 on_login => sub {
824 my ($pl) = @_;
825 ...
826 },
827 );
828
829Example, attach to the jeweler skill:
830
831 cf::object->attach (
832 type => cf::SKILL,
833 subtype => cf::SK_JEWELER,
834 on_use_skill => sub {
835 my ($sk, $ob, $part, $dir, $msg) = @_;
836 ...
837 },
838 );
839
840=item cf::CLASS::attachment $name, ...
841
842Register an attachment by C<$name> through which attachable objects of the
843given CLASS can refer to this attachment.
844
845Some classes such as deliantra maps and objects can specify attachments
846that are attached at load/instantiate time, thus the need for a name.
847
848These calls expect any number of the following handler/hook descriptions:
173 849
174=over 4 850=over 4
175 851
176=item prio => $number 852=item prio => $number
177 853
179by another C<prio> setting). Lower priority handlers get executed 855by another C<prio> setting). Lower priority handlers get executed
180earlier. The default priority is C<0>, and many built-in handlers are 856earlier. The default priority is C<0>, and many built-in handlers are
181registered at priority C<-1000>, so lower priorities should not be used 857registered at priority C<-1000>, so lower priorities should not be used
182unless you know what you are doing. 858unless you know what you are doing.
183 859
860=item type => $type
861
862(Only for C<< cf::object->attach >> calls), limits the attachment to the
863given type of objects only (the additional parameter C<subtype> can be
864used to further limit to the given subtype).
865
184=item on_I<event> => \&cb 866=item on_I<event> => \&cb
185 867
186Call the given code reference whenever the named event happens (event is 868Call the given code reference whenever the named event happens (event is
187something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 869something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
188handlers are recognised generally depends on the type of object these 870handlers are recognised generally depends on the type of object these
197package and register them. Only handlers for eevents supported by the 879package and register them. Only handlers for eevents supported by the
198object/class are recognised. 880object/class are recognised.
199 881
200=back 882=back
201 883
202=item cf::attach_to_type $object_type, $subtype, ... 884Example, define an attachment called "sockpuppet" that calls the given
885event handler when a monster attacks:
203 886
204Attach handlers for a specific object type (e.g. TRANSPORT) and 887 cf::object::attachment sockpuppet =>
205subtype. If C<$subtype> is zero or undef, matches all objects of the given 888 on_skill_attack => sub {
206type. 889 my ($self, $victim) = @_;
207 890 ...
208=item cf::attach_to_objects ...
209
210Attach handlers to all objects. Do not use this except for debugging or
211very rare events, as handlers are (obviously) called for I<all> objects in
212the game.
213
214=item cf::attach_to_players ...
215
216Attach handlers to all players.
217
218=item cf::attach_to_maps ...
219
220Attach handlers to all maps.
221
222=item cf:register_attachment $name, ...
223
224Register an attachment by name through which objects can refer to this
225attachment.
226
227=item cf:register_player_attachment $name, ...
228
229Register an attachment by name through which players can refer to this
230attachment.
231
232=item cf:register_map_attachment $name, ...
233
234Register an attachment by name through which maps can refer to this
235attachment.
236
237=cut
238
239# the following variables are defined in .xs and must not be re-created
240our @CB_GLOBAL = (); # registry for all global events
241our @CB_OBJECT = (); # all objects (should not be used except in emergency)
242our @CB_PLAYER = ();
243our @CB_TYPE = (); # registry for type (cf-object class) based events
244our @CB_MAP = ();
245
246my %attachment;
247
248sub _attach_cb($\%$$$) {
249 my ($registry, $undo, $event, $prio, $cb) = @_;
250
251 use sort 'stable';
252
253 $cb = [$prio, $cb];
254
255 @{$registry->[$event]} = sort
256 { $a->[0] cmp $b->[0] }
257 @{$registry->[$event] || []}, $cb;
258
259 push @{$undo->{cb}}, [$event, $cb];
260}
261
262# attach handles attaching event callbacks
263# the only thing the caller has to do is pass the correct
264# registry (== where the callback attaches to).
265sub _attach(\@$@) {
266 my ($registry, $klass, @arg) = @_;
267
268 my $prio = 0;
269
270 my %undo = (
271 registry => $registry,
272 cb => [],
273 );
274
275 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
276
277 while (@arg) {
278 my $type = shift @arg;
279
280 if ($type eq "prio") {
281 $prio = shift @arg;
282
283 } elsif ($type eq "package") {
284 my $pkg = shift @arg;
285
286 while (my ($name, $id) = each %cb_id) {
287 if (my $cb = $pkg->can ($name)) {
288 _attach_cb $registry, %undo, $id, $prio, $cb;
289 }
290 } 891 }
291
292 } elsif (exists $cb_id{$type}) {
293 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
294
295 } elsif (ref $type) {
296 warn "attaching objects not supported, ignoring.\n";
297
298 } else {
299 shift @arg;
300 warn "attach argument '$type' not supported, ignoring.\n";
301 }
302 }
303
304 \%undo
305}
306
307sub _attach_attachment {
308 my ($obj, $name, %arg) = @_;
309
310 return if exists $obj->{_attachment}{$name};
311
312 my $res;
313
314 if (my $attach = $attachment{$name}) {
315 my $registry = $obj->registry;
316
317 for (@$attach) {
318 my ($klass, @attach) = @$_;
319 $res = _attach @$registry, $klass, @attach;
320 }
321
322 $obj->{$name} = \%arg;
323 } else {
324 warn "object uses attachment '$name' that is not available, postponing.\n";
325 }
326
327 $obj->{_attachment}{$name} = undef;
328
329 $res->{attachment} = $name;
330 $res
331}
332
333*cf::object::attach =
334*cf::player::attach =
335*cf::map::attach = sub {
336 my ($obj, $name, %arg) = @_;
337
338 _attach_attachment $obj, $name, %arg;
339};
340
341# all those should be optimised
342*cf::object::detach =
343*cf::player::detach =
344*cf::map::detach = sub {
345 my ($obj, $name) = @_;
346
347 delete $obj->{_attachment}{$name};
348 reattach ($obj);
349};
350
351*cf::object::attached =
352*cf::player::attached =
353*cf::map::attached = sub {
354 my ($obj, $name) = @_;
355
356 exists $obj->{_attachment}{$name}
357};
358
359sub attach_global {
360 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
361}
362
363sub attach_to_type {
364 my $type = shift;
365 my $subtype = shift;
366
367 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
368}
369
370sub attach_to_objects {
371 _attach @CB_OBJECT, KLASS_OBJECT, @_
372}
373
374sub attach_to_players {
375 _attach @CB_PLAYER, KLASS_PLAYER, @_
376}
377
378sub attach_to_maps {
379 _attach @CB_MAP, KLASS_MAP, @_
380}
381
382sub register_attachment {
383 my $name = shift;
384
385 $attachment{$name} = [[KLASS_OBJECT, @_]];
386}
387
388sub register_player_attachment {
389 my $name = shift;
390
391 $attachment{$name} = [[KLASS_PLAYER, @_]];
392}
393
394sub register_map_attachment {
395 my $name = shift;
396
397 $attachment{$name} = [[KLASS_MAP, @_]];
398}
399
400our $override;
401our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
402
403sub override {
404 $override = 1;
405 @invoke_results = ();
406}
407
408sub do_invoke {
409 my $event = shift;
410 my $callbacks = shift;
411
412 @invoke_results = ();
413
414 local $override;
415
416 for (@$callbacks) {
417 eval { &{$_->[1]} };
418
419 if ($@) {
420 warn "$@";
421 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
422 override;
423 }
424
425 return 1 if $override;
426 }
427
428 0 892 }
429}
430 893
431=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 894=item $attachable->valid
432
433=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
434
435=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
436
437=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
438
439Generate a global/object/player/map-specific event with the given arguments.
440
441This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
442removed in future versions), and there is no public API to access override
443results (if you must, access C<@cf::invoke_results> directly).
444
445=back
446
447=cut
448
449#############################################################################
450
451=head2 METHODS VALID FOR ALL CORE OBJECTS
452
453=over 4
454
455=item $object->valid, $player->valid, $map->valid
456 895
457Just because you have a perl object does not mean that the corresponding 896Just because you have a perl object does not mean that the corresponding
458C-level object still exists. If you try to access an object that has no 897C-level object still exists. If you try to access an object that has no
459valid C counterpart anymore you get an exception at runtime. This method 898valid C counterpart anymore you get an exception at runtime. This method
460can be used to test for existence of the C object part without causing an 899can be used to test for existence of the C object part without causing an
461exception. 900exception.
462 901
902=cut
903
904# the following variables are defined in .xs and must not be re-created
905our @CB_GLOBAL = (); # registry for all global events
906our @CB_ATTACHABLE = (); # registry for all attachables
907our @CB_OBJECT = (); # all objects (should not be used except in emergency)
908our @CB_PLAYER = ();
909our @CB_CLIENT = ();
910our @CB_TYPE = (); # registry for type (cf-object class) based events
911our @CB_MAP = ();
912
913my %attachment;
914
915sub cf::attachable::thawer_merge {
916 # simply override everything except _meta
917 local $_[0]{_meta};
918 %{$_[0]} = %{$_[1]};
919}
920
921sub _attach_cb($$$$) {
922 my ($registry, $event, $prio, $cb) = @_;
923
924 use sort 'stable';
925
926 $cb = [$prio, $cb];
927
928 @{$registry->[$event]} = sort
929 { $a->[0] cmp $b->[0] }
930 @{$registry->[$event] || []}, $cb;
931}
932
933# hack
934my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
935
936# attach handles attaching event callbacks
937# the only thing the caller has to do is pass the correct
938# registry (== where the callback attaches to).
939sub _attach {
940 my ($registry, $klass, @arg) = @_;
941
942 my $object_type;
943 my $prio = 0;
944 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
945
946 #TODO: get rid of this hack
947 if ($attachable_klass{$klass}) {
948 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
949 }
950
951 while (@arg) {
952 my $type = shift @arg;
953
954 if ($type eq "prio") {
955 $prio = shift @arg;
956
957 } elsif ($type eq "type") {
958 $object_type = shift @arg;
959 $registry = $CB_TYPE[$object_type] ||= [];
960
961 } elsif ($type eq "subtype") {
962 defined $object_type or Carp::croak "subtype specified without type";
963 my $object_subtype = shift @arg;
964 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
965
966 } elsif ($type eq "package") {
967 my $pkg = shift @arg;
968
969 while (my ($name, $id) = each %cb_id) {
970 if (my $cb = $pkg->can ($name)) {
971 _attach_cb $registry, $id, $prio, $cb;
972 }
973 }
974
975 } elsif (exists $cb_id{$type}) {
976 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
977
978 } elsif (ref $type) {
979 warn "attaching objects not supported, ignoring.\n";
980
981 } else {
982 shift @arg;
983 warn "attach argument '$type' not supported, ignoring.\n";
984 }
985 }
986}
987
988sub _object_attach {
989 my ($obj, $name, %arg) = @_;
990
991 return if exists $obj->{_attachment}{$name};
992
993 if (my $attach = $attachment{$name}) {
994 my $registry = $obj->registry;
995
996 for (@$attach) {
997 my ($klass, @attach) = @$_;
998 _attach $registry, $klass, @attach;
999 }
1000
1001 $obj->{$name} = \%arg;
1002 } else {
1003 warn "object uses attachment '$name' which is not available, postponing.\n";
1004 }
1005
1006 $obj->{_attachment}{$name} = undef;
1007}
1008
1009sub cf::attachable::attach {
1010 if (ref $_[0]) {
1011 _object_attach @_;
1012 } else {
1013 _attach shift->_attach_registry, @_;
1014 }
1015 _recalc_want;
1016};
1017
1018# all those should be optimised
1019sub cf::attachable::detach {
1020 my ($obj, $name) = @_;
1021
1022 if (ref $obj) {
1023 delete $obj->{_attachment}{$name};
1024 reattach ($obj);
1025 } else {
1026 Carp::croak "cannot, currently, detach class attachments";
1027 }
1028 _recalc_want;
1029};
1030
1031sub cf::attachable::attached {
1032 my ($obj, $name) = @_;
1033
1034 exists $obj->{_attachment}{$name}
1035}
1036
1037for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
1038 eval "#line " . __LINE__ . " 'cf.pm'
1039 sub cf::\L$klass\E::_attach_registry {
1040 (\\\@CB_$klass, KLASS_$klass)
1041 }
1042
1043 sub cf::\L$klass\E::attachment {
1044 my \$name = shift;
1045
1046 \$attachment{\$name} = [[KLASS_$klass, \@_]];
1047 }
1048 ";
1049 die if $@;
1050}
1051
1052our $override;
1053our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
1054
1055sub override {
1056 $override = 1;
1057 @INVOKE_RESULTS = (@_);
1058}
1059
1060sub do_invoke {
1061 my $event = shift;
1062 my $callbacks = shift;
1063
1064 @INVOKE_RESULTS = ();
1065
1066 local $override;
1067
1068 for (@$callbacks) {
1069 eval { &{$_->[1]} };
1070
1071 if ($@) {
1072 warn "$@";
1073 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
1074 override;
1075 }
1076
1077 return 1 if $override;
1078 }
1079
1080 0
1081}
1082
1083=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
1084
1085=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
1086
1087Generate an object-specific event with the given arguments.
1088
1089This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
1090removed in future versions), and there is no public API to access override
1091results (if you must, access C<@cf::INVOKE_RESULTS> directly).
1092
463=back 1093=back
464 1094
465=cut 1095=cut
466
467*cf::object::valid =
468*cf::player::valid =
469*cf::map::valid = \&cf::_valid;
470 1096
471############################################################################# 1097#############################################################################
472# object support 1098# object support
473 1099
474sub instantiate { 1100sub _object_equal($$);
1101sub _object_equal($$) {
1102 my ($a, $b) = @_;
1103
1104 return 0 unless (ref $a) eq (ref $b);
1105
1106 if ("HASH" eq ref $a) {
1107 my @ka = keys %$a;
1108 my @kb = keys %$b;
1109
1110 return 0 if @ka != @kb;
1111
1112 for (0 .. $#ka) {
1113 return 0 unless $ka[$_] eq $kb[$_];
1114 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1115 }
1116
1117 } elsif ("ARRAY" eq ref $a) {
1118
1119 return 0 if @$a != @$b;
1120
1121 for (0 .. $#$a) {
1122 return 0 unless _object_equal $a->[$_], $b->[$_];
1123 }
1124
1125 } elsif ($a ne $b) {
1126 return 0;
1127 }
1128
1129 1
1130}
1131
1132our $SLOW_MERGES;#d#
1133sub _can_merge {
475 my ($obj, $data) = @_; 1134 my ($ob1, $ob2) = @_;
476 1135
477 $data = from_json $data; 1136 ++$SLOW_MERGES;#d#
478 1137
479 for (@$data) { 1138 # we do the slow way here
480 my ($name, $args) = @$_; 1139 return _object_equal $ob1, $ob2
481
482 $obj->attach ($name, %{$args || {} });
483 }
484} 1140}
485 1141
486# basically do the same as instantiate, without calling instantiate
487sub reattach { 1142sub reattach {
1143 # basically do the same as instantiate, without calling instantiate
488 my ($obj) = @_; 1144 my ($obj) = @_;
1145
1146 # no longer needed after getting rid of delete_package?
1147 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1148
489 my $registry = $obj->registry; 1149 my $registry = $obj->registry;
490 1150
491 @$registry = (); 1151 @$registry = ();
492 1152
493 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 1153 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
494 1154
495 for my $name (keys %{ $obj->{_attachment} || {} }) { 1155 for my $name (keys %{ $obj->{_attachment} || {} }) {
496 if (my $attach = $attachment{$name}) { 1156 if (my $attach = $attachment{$name}) {
497 for (@$attach) { 1157 for (@$attach) {
498 my ($klass, @attach) = @$_; 1158 my ($klass, @attach) = @$_;
499 _attach @$registry, $klass, @attach; 1159 _attach $registry, $klass, @attach;
500 } 1160 }
501 } else { 1161 } else {
502 warn "object uses attachment '$name' that is not available, postponing.\n"; 1162 warn "object uses attachment '$name' that is not available, postponing.\n";
503 } 1163 }
504 } 1164 }
505} 1165}
506 1166
507sub object_freezer_save { 1167cf::attachable->attach (
508 my ($filename, $rdata, $objs) = @_;
509
510 if (length $$rdata) {
511 warn sprintf "saving %s (%d,%d)\n",
512 $filename, length $$rdata, scalar @$objs;
513
514 if (open my $fh, ">:raw", "$filename~") {
515 chmod SAVE_MODE, $fh;
516 syswrite $fh, $$rdata;
517 close $fh;
518
519 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
520 chmod SAVE_MODE, $fh;
521 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
522 close $fh;
523 rename "$filename.pst~", "$filename.pst";
524 } else {
525 unlink "$filename.pst";
526 }
527
528 rename "$filename~", $filename;
529 } else {
530 warn "FATAL: $filename~: $!\n";
531 }
532 } else {
533 unlink $filename;
534 unlink "$filename.pst";
535 }
536}
537
538sub object_freezer_as_string {
539 my ($rdata, $objs) = @_;
540
541 use Data::Dumper;
542
543 $$rdata . Dumper $objs
544}
545
546sub object_thawer_load {
547 my ($filename) = @_;
548
549 local $/;
550
551 my $av;
552
553 #TODO: use sysread etc.
554 if (open my $data, "<:raw:perlio", $filename) {
555 $data = <$data>;
556 if (open my $pst, "<:raw:perlio", "$filename.pst") {
557 $av = eval { (Storable::thaw <$pst>)->{objs} };
558 }
559 return ($data, $av);
560 }
561
562 ()
563}
564
565attach_to_objects
566 prio => -1000000, 1168 prio => -1000000,
1169 on_instantiate => sub {
1170 my ($obj, $data) = @_;
1171
1172 $data = decode_json $data;
1173
1174 for (@$data) {
1175 my ($name, $args) = @$_;
1176
1177 $obj->attach ($name, %{$args || {} });
1178 }
1179 },
1180 on_reattach => \&reattach,
567 on_clone => sub { 1181 on_clone => sub {
568 my ($src, $dst) = @_; 1182 my ($src, $dst) = @_;
569 1183
570 @{$dst->registry} = @{$src->registry}; 1184 @{$dst->registry} = @{$src->registry};
571 1185
572 %$dst = %$src; 1186 %$dst = %$src;
573 1187
574 %{$dst->{_attachment}} = %{$src->{_attachment}} 1188 %{$dst->{_attachment}} = %{$src->{_attachment}}
575 if exists $src->{_attachment}; 1189 if exists $src->{_attachment};
576 }, 1190 },
577; 1191);
1192
1193sub object_freezer_save {
1194 my ($filename, $rdata, $objs) = @_;
1195
1196 sync_job {
1197 if (length $$rdata) {
1198 utf8::decode (my $decname = $filename);
1199 warn sprintf "saving %s (%d,%d)\n",
1200 $decname, length $$rdata, scalar @$objs
1201 if $VERBOSE_IO;
1202
1203 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1204 aio_chmod $fh, SAVE_MODE;
1205 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1206 if ($cf::USE_FSYNC) {
1207 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1208 aio_fsync $fh;
1209 }
1210 aio_close $fh;
1211
1212 if (@$objs) {
1213 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1214 aio_chmod $fh, SAVE_MODE;
1215 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1216 aio_write $fh, 0, (length $data), $data, 0;
1217 if ($cf::USE_FSYNC) {
1218 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1219 aio_fsync $fh;
1220 }
1221 aio_close $fh;
1222 aio_rename "$filename.pst~", "$filename.pst";
1223 }
1224 } else {
1225 aio_unlink "$filename.pst";
1226 }
1227
1228 aio_rename "$filename~", $filename;
1229
1230 $filename =~ s%/[^/]+$%%;
1231 aio_pathsync $filename if $cf::USE_FSYNC;
1232 } else {
1233 warn "unable to save objects: $filename~: $!\n";
1234 }
1235 } else {
1236 aio_unlink $filename;
1237 aio_unlink "$filename.pst";
1238 }
1239 };
1240}
1241
1242sub object_freezer_as_string {
1243 my ($rdata, $objs) = @_;
1244
1245 use Data::Dumper;
1246
1247 $$rdata . Dumper $objs
1248}
1249
1250sub object_thawer_load {
1251 my ($filename) = @_;
1252
1253 my ($data, $av);
1254
1255 (aio_load $filename, $data) >= 0
1256 or return;
1257
1258 unless (aio_stat "$filename.pst") {
1259 (aio_load "$filename.pst", $av) >= 0
1260 or return;
1261
1262 my $st = eval { Coro::Storable::thaw $av };
1263 $av = $st->{objs};
1264 }
1265
1266 utf8::decode (my $decname = $filename);
1267 warn sprintf "loading %s (%d,%d)\n",
1268 $decname, length $data, scalar @{$av || []}
1269 if $VERBOSE_IO;
1270
1271 ($data, $av)
1272}
1273
1274=head2 COMMAND CALLBACKS
1275
1276=over 4
1277
1278=cut
578 1279
579############################################################################# 1280#############################################################################
580# command handling &c 1281# command handling &c
581 1282
582=item cf::register_command $name => \&callback($ob,$args); 1283=item cf::register_command $name => \&callback($ob,$args);
595 push @{ $COMMAND{$name} }, [$caller, $cb]; 1296 push @{ $COMMAND{$name} }, [$caller, $cb];
596} 1297}
597 1298
598=item cf::register_extcmd $name => \&callback($pl,$packet); 1299=item cf::register_extcmd $name => \&callback($pl,$packet);
599 1300
600Register a callbackf ro execution when the client sends an extcmd packet. 1301Register a callback for execution when the client sends an (synchronous)
1302extcmd packet. Ext commands will be processed in the order they are
1303received by the server, like other user commands. The first argument is
1304the logged-in player. Ext commands can only be processed after a player
1305has logged in successfully.
601 1306
602If the callback returns something, it is sent back as if reply was being 1307If the callback returns something, it is sent back as if reply was being
603called. 1308called.
604 1309
1310=item cf::register_exticmd $name => \&callback($ns,$packet);
1311
1312Register a callback for execution when the client sends an (asynchronous)
1313exticmd packet. Exti commands are processed by the server as soon as they
1314are received, i.e. out of order w.r.t. other commands. The first argument
1315is a client socket. Exti commands can be received anytime, even before
1316log-in.
1317
1318If the callback returns something, it is sent back as if reply was being
1319called.
1320
605=cut 1321=cut
606 1322
607sub register_extcmd { 1323sub register_extcmd {
608 my ($name, $cb) = @_; 1324 my ($name, $cb) = @_;
609 1325
610 my $caller = caller;
611 #warn "registering extcmd '$name' to '$caller'";
612
613 $EXTCMD{$name} = [$cb, $caller]; 1326 $EXTCMD{$name} = $cb;
614} 1327}
615 1328
616attach_to_players 1329sub register_exticmd {
1330 my ($name, $cb) = @_;
1331
1332 $EXTICMD{$name} = $cb;
1333}
1334
1335use File::Glob ();
1336
1337cf::player->attach (
617 on_command => sub { 1338 on_unknown_command => sub {
618 my ($pl, $name, $params) = @_; 1339 my ($pl, $name, $params) = @_;
619 1340
620 my $cb = $COMMAND{$name} 1341 my $cb = $COMMAND{$name}
621 or return; 1342 or return;
622 1343
627 cf::override; 1348 cf::override;
628 }, 1349 },
629 on_extcmd => sub { 1350 on_extcmd => sub {
630 my ($pl, $buf) = @_; 1351 my ($pl, $buf) = @_;
631 1352
632 my $msg = eval { from_json $buf }; 1353 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
633 1354
634 if (ref $msg) { 1355 if (ref $msg) {
1356 my ($type, $reply, @payload) =
1357 "ARRAY" eq ref $msg
1358 ? @$msg
1359 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1360
1361 my @reply;
1362
635 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1363 if (my $cb = $EXTCMD{$type}) {
636 if (my %reply = $cb->[0]->($pl, $msg)) { 1364 @reply = $cb->($pl, @payload);
637 $pl->ext_reply ($msg->{msgid}, %reply); 1365 }
1366
1367 $pl->ext_reply ($reply, @reply)
1368 if $reply;
1369
1370 } else {
1371 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1372 }
1373
1374 cf::override;
1375 },
1376);
1377
1378# "readahead" all extensions
1379sub cache_extensions {
1380 my $grp = IO::AIO::aio_group;
1381
1382 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1383 for (grep /\.ext$/, @{$_[0]}) {
1384 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1385 }
1386 };
1387
1388 $grp
1389}
1390
1391sub load_extensions {
1392 cf::sync_job {
1393 my %todo;
1394
1395 for my $path (<$LIBDIR/*.ext>) {
1396 next unless -r $path;
1397
1398 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1399 my $base = $1;
1400 my $pkg = $1;
1401 $pkg =~ s/[^[:word:]]/_/g;
1402 $pkg = "ext::$pkg";
1403
1404 open my $fh, "<:utf8", $path
1405 or die "$path: $!";
1406
1407 my $source = do { local $/; <$fh> };
1408
1409 my %ext = (
1410 path => $path,
1411 base => $base,
1412 pkg => $pkg,
1413 );
1414
1415 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1416 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1417
1418 $ext{source} =
1419 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1420 . "#line 1 \"$path\"\n{\n"
1421 . $source
1422 . "\n};\n1";
1423
1424 $todo{$base} = \%ext;
1425 }
1426
1427 my $pass = 0;
1428 my %done;
1429 while (%todo) {
1430 my $progress;
1431
1432 ++$pass;
1433
1434 ext:
1435 while (my ($k, $v) = each %todo) {
1436 for (split /,\s*/, $v->{meta}{depends}) {
1437 next ext
1438 unless exists $done{$_};
1439 }
1440
1441 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1442
1443 my $active = eval $v->{source};
1444
1445 if (length $@) {
1446 warn "$v->{path}: $@\n";
1447
1448 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1449 if exists $v->{meta}{mandatory};
1450
1451 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1452 delete $todo{$k};
1453 } else {
1454 $done{$k} = delete $todo{$k};
1455 push @EXTS, $v->{pkg};
1456 $progress = 1;
1457
1458 warn "$v->{base}: extension inactive.\n"
1459 unless $active;
638 } 1460 }
639 } 1461 }
640 } else {
641 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
642 }
643 1462
644 cf::override; 1463 unless ($progress) {
645 }, 1464 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
646;
647 1465
648sub register { 1466 while (my ($k, $v) = each %todo) {
649 my ($base, $pkg) = @_; 1467 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
650 1468 if exists $v->{meta}{mandatory};
651 #TODO 1469 }
652}
653
654sub load_extension {
655 my ($path) = @_;
656
657 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
658 my $base = $1;
659 my $pkg = $1;
660 $pkg =~ s/[^[:word:]]/_/g;
661 $pkg = "ext::$pkg";
662
663 warn "loading '$path' into '$pkg'\n";
664
665 open my $fh, "<:utf8", $path
666 or die "$path: $!";
667
668 my $source =
669 "package $pkg; use strict; use utf8;\n"
670 . "#line 1 \"$path\"\n{\n"
671 . (do { local $/; <$fh> })
672 . "\n};\n1";
673
674 eval $source
675 or die $@ ? "$path: $@\n"
676 : "extension disabled.\n";
677
678 push @exts, $pkg;
679 $ext_pkg{$base} = $pkg;
680
681# no strict 'refs';
682# @{"$pkg\::ISA"} = ext::;
683
684 register $base, $pkg;
685}
686
687sub unload_extension {
688 my ($pkg) = @_;
689
690 warn "removing extension $pkg\n";
691
692 # remove hooks
693 #TODO
694# for my $idx (0 .. $#PLUGIN_EVENT) {
695# delete $hook[$idx]{$pkg};
696# }
697
698 # remove commands
699 for my $name (keys %COMMAND) {
700 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
701
702 if (@cb) {
703 $COMMAND{$name} = \@cb;
704 } else {
705 delete $COMMAND{$name};
706 }
707 }
708
709 # remove extcmds
710 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
711 delete $EXTCMD{$name};
712 }
713
714 if (my $cb = $pkg->can ("unload")) {
715 eval {
716 $cb->($pkg);
717 1 1470 }
718 } or warn "$pkg unloaded, but with errors: $@"; 1471 }
719 } 1472 };
720
721 Symbol::delete_package $pkg;
722}
723
724sub load_extensions {
725 my $LIBDIR = maps_directory "perl";
726
727 for my $ext (<$LIBDIR/*.ext>) {
728 next unless -r $ext;
729 eval {
730 load_extension $ext;
731 1
732 } or warn "$ext not loaded: $@";
733 }
734} 1473}
735 1474
736############################################################################# 1475#############################################################################
737# load/save/clean perl data associated with a map
738 1476
739*cf::mapsupport::on_clean = sub { 1477=back
1478
1479=head2 CORE EXTENSIONS
1480
1481Functions and methods that extend core deliantra objects.
1482
1483=cut
1484
1485package cf::player;
1486
1487use Coro::AIO;
1488
1489=head3 cf::player
1490
1491=over 4
1492
1493=item cf::player::num_playing
1494
1495Returns the official number of playing players, as per the Crossfire metaserver rules.
1496
1497=cut
1498
1499sub num_playing {
1500 scalar grep
1501 $_->ob->map
1502 && !$_->hidden
1503 && !$_->ob->flag (cf::FLAG_WIZ),
1504 cf::player::list
1505}
1506
1507=item cf::player::find $login
1508
1509Returns the given player object, loading it if necessary (might block).
1510
1511=cut
1512
1513sub playerdir($) {
1514 "$PLAYERDIR/"
1515 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1516}
1517
1518sub path($) {
1519 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1520
1521 (playerdir $login) . "/playerdata"
1522}
1523
1524sub find_active($) {
1525 $cf::PLAYER{$_[0]}
1526 and $cf::PLAYER{$_[0]}->active
1527 and $cf::PLAYER{$_[0]}
1528}
1529
1530sub exists($) {
740 my ($map) = @_; 1531 my ($login) = @_;
741 1532
742 my $path = $map->tmpname; 1533 $cf::PLAYER{$login}
743 defined $path or return; 1534 or !aio_stat path $login
744
745 unlink "$path.pst";
746};
747
748attach_to_maps prio => -10000, package => cf::mapsupport::;
749
750#############################################################################
751# load/save perl data associated with player->ob objects
752
753sub all_objects(@) {
754 @_, map all_objects ($_->inv), @_
755} 1535}
756 1536
757# TODO: compatibility cruft, remove when no longer needed 1537sub find($) {
758attach_to_players 1538 return $cf::PLAYER{$_[0]} || do {
1539 my $login = $_[0];
1540
1541 my $guard = cf::lock_acquire "user_find:$login";
1542
1543 $cf::PLAYER{$_[0]} || do {
1544 # rename old playerfiles to new ones
1545 #TODO: remove when no longer required
1546 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1547 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1548 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1549 aio_unlink +(playerdir $login) . "/$login.pl";
1550
1551 my $f = new_from_file cf::object::thawer path $login
1552 or return;
1553
1554 my $pl = cf::player::load_pl $f
1555 or return;
1556
1557 local $cf::PLAYER_LOADING{$login} = $pl;
1558 $f->resolve_delayed_derefs;
1559 $cf::PLAYER{$login} = $pl
1560 }
1561 }
1562}
1563
1564cf::player->attach (
759 on_load => sub { 1565 on_load => sub {
760 my ($pl, $path) = @_; 1566 my ($pl, $path) = @_;
761 1567
762 for my $o (all_objects $pl->ob) { 1568 # restore slots saved in save, below
763 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1569 my $slots = delete $pl->{_slots};
764 $o->set_ob_key_value ("_perl_data");
765 1570
766 %$o = %{ Storable::thaw pack "H*", $value }; 1571 $pl->ob->current_weapon ($slots->[0]);
1572 $pl->combat_ob ($slots->[1]);
1573 $pl->ranged_ob ($slots->[2]);
1574 },
1575);
1576
1577sub save($) {
1578 my ($pl) = @_;
1579
1580 return if $pl->{deny_save};
1581
1582 my $path = path $pl;
1583 my $guard = cf::lock_acquire "user_save:$path";
1584
1585 return if $pl->{deny_save};
1586
1587 aio_mkdir playerdir $pl, 0770;
1588 $pl->{last_save} = $cf::RUNTIME;
1589
1590 cf::get_slot 0.01;
1591
1592 # save slots, to be restored later
1593 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1594
1595 $pl->save_pl ($path);
1596 cf::cede_to_tick;
1597}
1598
1599sub new($) {
1600 my ($login) = @_;
1601
1602 my $self = create;
1603
1604 $self->ob->name ($login);
1605 $self->{deny_save} = 1;
1606
1607 $cf::PLAYER{$login} = $self;
1608
1609 $self
1610}
1611
1612=item $player->send_msg ($channel, $msg, $color, [extra...])
1613
1614=cut
1615
1616sub send_msg {
1617 my $ns = shift->ns
1618 or return;
1619 $ns->send_msg (@_);
1620}
1621
1622=item $pl->quit_character
1623
1624Nukes the player without looking back. If logged in, the connection will
1625be destroyed. May block for a long time.
1626
1627=cut
1628
1629sub quit_character {
1630 my ($pl) = @_;
1631
1632 my $name = $pl->ob->name;
1633
1634 $pl->{deny_save} = 1;
1635 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1636
1637 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1638 $pl->deactivate;
1639 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1640 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1641 $pl->ns->destroy if $pl->ns;
1642
1643 my $path = playerdir $pl;
1644 my $temp = "$path~$cf::RUNTIME~deleting~";
1645 aio_rename $path, $temp;
1646 delete $cf::PLAYER{$pl->ob->name};
1647 $pl->destroy;
1648
1649 my $prefix = qr<^~\Q$name\E/>;
1650
1651 # nuke player maps
1652 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1653
1654 IO::AIO::aio_rmtree $temp;
1655}
1656
1657=item $pl->kick
1658
1659Kicks a player out of the game. This destroys the connection.
1660
1661=cut
1662
1663sub kick {
1664 my ($pl, $kicker) = @_;
1665
1666 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1667 $pl->killer ("kicked");
1668 $pl->ns->destroy;
1669}
1670
1671=item cf::player::list_logins
1672
1673Returns am arrayref of all valid playernames in the system, can take a
1674while and may block, so not sync_job-capable, ever.
1675
1676=cut
1677
1678sub list_logins {
1679 my $dirs = aio_readdir $PLAYERDIR
1680 or return [];
1681
1682 my @logins;
1683
1684 for my $login (@$dirs) {
1685 my $path = path $login;
1686
1687 # a .pst is a dead give-away for a valid player
1688 # if no pst file found, open and chekc for blocked users
1689 if (aio_stat "$path.pst") {
1690 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1691 aio_read $fh, 0, 512, my $buf, 0 or next;
1692 $buf !~ /^password -------------$/m or next; # official not-valid tag
1693 }
1694
1695 utf8::decode $login;
1696 push @logins, $login;
1697 }
1698
1699 \@logins
1700}
1701
1702=item $player->maps
1703
1704=item cf::player::maps $login
1705
1706Returns an arrayref of map paths that are private for this
1707player. May block.
1708
1709=cut
1710
1711sub maps($) {
1712 my ($pl) = @_;
1713
1714 $pl = ref $pl ? $pl->ob->name : $pl;
1715
1716 my $files = aio_readdir playerdir $pl
1717 or return;
1718
1719 my @paths;
1720
1721 for (@$files) {
1722 utf8::decode $_;
1723 next if /\.(?:pl|pst)$/;
1724 next unless /^$PATH_SEP/o;
1725
1726 push @paths, cf::map::normalise "~$pl/$_";
1727 }
1728
1729 \@paths
1730}
1731
1732=item $protocol_xml = $player->expand_cfpod ($cfpod)
1733
1734Expand deliantra pod fragments into protocol xml.
1735
1736=item $player->ext_reply ($msgid, @msg)
1737
1738Sends an ext reply to the player.
1739
1740=cut
1741
1742sub ext_reply($$@) {
1743 my ($self, $id, @msg) = @_;
1744
1745 $self->ns->ext_reply ($id, @msg)
1746}
1747
1748=item $player->ext_msg ($type, @msg)
1749
1750Sends an ext event to the client.
1751
1752=cut
1753
1754sub ext_msg($$@) {
1755 my ($self, $type, @msg) = @_;
1756
1757 $self->ns->ext_msg ($type, @msg);
1758}
1759
1760=head3 cf::region
1761
1762=over 4
1763
1764=cut
1765
1766package cf::region;
1767
1768=item cf::region::find_by_path $path
1769
1770Tries to decuce the likely region for a map knowing only its path.
1771
1772=cut
1773
1774sub find_by_path($) {
1775 my ($path) = @_;
1776
1777 $path =~ s/^~[^\/]*//; # skip ~login
1778
1779 my ($match, $specificity);
1780
1781 for my $region (list) {
1782 if ($region->{match} && $path =~ $region->{match}) {
1783 ($match, $specificity) = ($region, $region->specificity)
1784 if $region->specificity > $specificity;
1785 }
1786 }
1787
1788 $match
1789}
1790
1791=back
1792
1793=head3 cf::map
1794
1795=over 4
1796
1797=cut
1798
1799package cf::map;
1800
1801use Fcntl;
1802use Coro::AIO;
1803
1804use overload
1805 '""' => \&as_string,
1806 fallback => 1;
1807
1808our $MAX_RESET = 3600;
1809our $DEFAULT_RESET = 3000;
1810
1811sub generate_random_map {
1812 my ($self, $rmp) = @_;
1813
1814 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1815
1816 # mit "rum" bekleckern, nicht
1817 $self->_create_random_map (
1818 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1819 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1820 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1821 $rmp->{exit_on_final_map},
1822 $rmp->{xsize}, $rmp->{ysize},
1823 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1824 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1825 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1826 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1827 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1828 (cf::region::find $rmp->{region}), $rmp->{custom}
1829 )
1830}
1831
1832=item cf::map->register ($regex, $prio)
1833
1834Register a handler for the map path matching the given regex at the
1835givne priority (higher is better, built-in handlers have priority 0, the
1836default).
1837
1838=cut
1839
1840sub register {
1841 my (undef, $regex, $prio) = @_;
1842 my $pkg = caller;
1843
1844 no strict;
1845 push @{"$pkg\::ISA"}, __PACKAGE__;
1846
1847 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1848}
1849
1850# also paths starting with '/'
1851$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1852
1853sub thawer_merge {
1854 my ($self, $merge) = @_;
1855
1856 # we have to keep some variables in memory intact
1857 local $self->{path};
1858 local $self->{load_path};
1859
1860 $self->SUPER::thawer_merge ($merge);
1861}
1862
1863sub normalise {
1864 my ($path, $base) = @_;
1865
1866 $path = "$path"; # make sure its a string
1867
1868 $path =~ s/\.map$//;
1869
1870 # map plan:
1871 #
1872 # /! non-realised random map exit (special hack!)
1873 # {... are special paths that are not being touched
1874 # ?xxx/... are special absolute paths
1875 # ?random/... random maps
1876 # /... normal maps
1877 # ~user/... per-player map of a specific user
1878
1879 $path =~ s/$PATH_SEP/\//go;
1880
1881 # treat it as relative path if it starts with
1882 # something that looks reasonable
1883 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1884 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1885
1886 $base =~ s{[^/]+/?$}{};
1887 $path = "$base/$path";
1888 }
1889
1890 for ($path) {
1891 redo if s{//}{/};
1892 redo if s{/\.?/}{/};
1893 redo if s{/[^/]+/\.\./}{/};
1894 }
1895
1896 $path
1897}
1898
1899sub new_from_path {
1900 my (undef, $path, $base) = @_;
1901
1902 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1903
1904 $path = normalise $path, $base;
1905
1906 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1907 if ($path =~ $EXT_MAP{$pkg}[1]) {
1908 my $self = bless cf::map::new, $pkg;
1909 $self->{path} = $path; $self->path ($path);
1910 $self->init; # pass $1 etc.
1911 return $self;
1912 }
1913 }
1914
1915 Carp::cluck "unable to resolve path '$path' (base '$base').";
1916 ()
1917}
1918
1919sub init {
1920 my ($self) = @_;
1921
1922 $self
1923}
1924
1925sub as_string {
1926 my ($self) = @_;
1927
1928 "$self->{path}"
1929}
1930
1931# the displayed name, this is a one way mapping
1932sub visible_name {
1933 &as_string
1934}
1935
1936# the original (read-only) location
1937sub load_path {
1938 my ($self) = @_;
1939
1940 "$MAPDIR/$self->{path}.map"
1941}
1942
1943# the temporary/swap location
1944sub save_path {
1945 my ($self) = @_;
1946
1947 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1948 "$TMPDIR/$path.map"
1949}
1950
1951# the unique path, undef == no special unique path
1952sub uniq_path {
1953 my ($self) = @_;
1954
1955 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1956 "$UNIQUEDIR/$path"
1957}
1958
1959sub decay_objects {
1960 my ($self) = @_;
1961
1962 return if $self->{deny_reset};
1963
1964 $self->do_decay_objects;
1965}
1966
1967sub unlink_save {
1968 my ($self) = @_;
1969
1970 utf8::encode (my $save = $self->save_path);
1971 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1972 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1973}
1974
1975sub load_header_from($) {
1976 my ($self, $path) = @_;
1977
1978 utf8::encode $path;
1979 my $f = new_from_file cf::object::thawer $path
1980 or return;
1981
1982 $self->_load_header ($f)
1983 or return;
1984
1985 local $MAP_LOADING{$self->{path}} = $self;
1986 $f->resolve_delayed_derefs;
1987
1988 $self->{load_path} = $path;
1989
1990 1
1991}
1992
1993sub load_header_orig {
1994 my ($self) = @_;
1995
1996 $self->load_header_from ($self->load_path)
1997}
1998
1999sub load_header_temp {
2000 my ($self) = @_;
2001
2002 $self->load_header_from ($self->save_path)
2003}
2004
2005sub prepare_temp {
2006 my ($self) = @_;
2007
2008 $self->last_access ((delete $self->{last_access})
2009 || $cf::RUNTIME); #d#
2010 # safety
2011 $self->{instantiate_time} = $cf::RUNTIME
2012 if $self->{instantiate_time} > $cf::RUNTIME;
2013}
2014
2015sub prepare_orig {
2016 my ($self) = @_;
2017
2018 $self->{load_original} = 1;
2019 $self->{instantiate_time} = $cf::RUNTIME;
2020 $self->last_access ($cf::RUNTIME);
2021 $self->instantiate;
2022}
2023
2024sub load_header {
2025 my ($self) = @_;
2026
2027 if ($self->load_header_temp) {
2028 $self->prepare_temp;
2029 } else {
2030 $self->load_header_orig
2031 or return;
2032 $self->prepare_orig;
2033 }
2034
2035 $self->{deny_reset} = 1
2036 if $self->no_reset;
2037
2038 $self->default_region (cf::region::find_by_path $self->{path})
2039 unless $self->default_region;
2040
2041 1
2042}
2043
2044sub find;
2045sub find {
2046 my ($path, $origin) = @_;
2047
2048 $path = normalise $path, $origin && $origin->path;
2049
2050 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
2051 my $guard2 = cf::lock_acquire "map_find:$path";
2052
2053 $cf::MAP{$path} || do {
2054 my $map = new_from_path cf::map $path
2055 or return;
2056
2057 $map->{last_save} = $cf::RUNTIME;
2058
2059 $map->load_header
2060 or return;
2061
2062 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2063 # doing this can freeze the server in a sync job, obviously
2064 #$cf::WAIT_FOR_TICK->wait;
2065 undef $guard2;
2066 undef $guard1;
2067 $map->reset;
2068 return find $path;
2069 }
2070
2071 $cf::MAP{$path} = $map
2072 }
2073}
2074
2075sub pre_load { }
2076#sub post_load { } # XS
2077
2078sub load {
2079 my ($self) = @_;
2080
2081 local $self->{deny_reset} = 1; # loading can take a long time
2082
2083 my $path = $self->{path};
2084
2085 {
2086 my $guard = cf::lock_acquire "map_data:$path";
2087
2088 return unless $self->valid;
2089 return unless $self->in_memory == cf::MAP_SWAPPED;
2090
2091 $self->in_memory (cf::MAP_LOADING);
2092
2093 $self->alloc;
2094
2095 $self->pre_load;
2096 cf::cede_to_tick;
2097
2098 my $f = new_from_file cf::object::thawer $self->{load_path};
2099 $f->skip_block;
2100 $self->_load_objects ($f)
2101 or return;
2102
2103 $self->post_load_original
2104 if delete $self->{load_original};
2105
2106 if (my $uniq = $self->uniq_path) {
2107 utf8::encode $uniq;
2108 unless (aio_stat $uniq) {
2109 if (my $f = new_from_file cf::object::thawer $uniq) {
2110 $self->clear_unique_items;
2111 $self->_load_objects ($f);
2112 $f->resolve_delayed_derefs;
2113 }
767 } 2114 }
768 } 2115 }
2116
2117 $f->resolve_delayed_derefs;
2118
2119 cf::cede_to_tick;
2120 # now do the right thing for maps
2121 $self->link_multipart_objects;
2122 $self->difficulty ($self->estimate_difficulty)
2123 unless $self->difficulty;
2124 cf::cede_to_tick;
2125
2126 unless ($self->{deny_activate}) {
2127 $self->decay_objects;
2128 $self->fix_auto_apply;
2129 $self->update_buttons;
2130 cf::cede_to_tick;
2131 $self->activate;
2132 }
2133
2134 $self->{last_save} = $cf::RUNTIME;
2135 $self->last_access ($cf::RUNTIME);
2136
2137 $self->in_memory (cf::MAP_ACTIVE);
769 }, 2138 }
770;
771 2139
772############################################################################# 2140 $self->post_load;
2141}
773 2142
774=head2 CORE EXTENSIONS 2143# customize the map for a given player, i.e.
2144# return the _real_ map. used by e.g. per-player
2145# maps to change the path to ~playername/mappath
2146sub customise_for {
2147 my ($self, $ob) = @_;
775 2148
776Functions and methods that extend core crossfire objects. 2149 return find "~" . $ob->name . "/" . $self->{path}
2150 if $self->per_player;
2151
2152# return find "?party/" . $ob->name . "/" . $self->{path}
2153# if $self->per_party;
2154
2155 $self
2156}
2157
2158# find and load all maps in the 3x3 area around a map
2159sub load_neighbours {
2160 my ($map) = @_;
2161
2162 my @neigh; # diagonal neighbours
2163
2164 for (0 .. 3) {
2165 my $neigh = $map->tile_path ($_)
2166 or next;
2167 $neigh = find $neigh, $map
2168 or next;
2169 $neigh->load;
2170
2171 # now find the diagonal neighbours
2172 push @neigh,
2173 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2174 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2175 }
2176
2177 for (grep defined $_->[0], @neigh) {
2178 my ($path, $origin) = @$_;
2179 my $neigh = find $path, $origin
2180 or next;
2181 $neigh->load;
2182 }
2183}
2184
2185sub find_sync {
2186 my ($path, $origin) = @_;
2187
2188 cf::sync_job { find $path, $origin }
2189}
2190
2191sub do_load_sync {
2192 my ($map) = @_;
2193
2194 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2195 if $Coro::current == $Coro::main;
2196
2197 cf::sync_job { $map->load };
2198}
2199
2200our %MAP_PREFETCH;
2201our $MAP_PREFETCHER = undef;
2202
2203sub find_async {
2204 my ($path, $origin, $load) = @_;
2205
2206 $path = normalise $path, $origin && $origin->{path};
2207
2208 if (my $map = $cf::MAP{$path}) {
2209 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2210 }
2211
2212 $MAP_PREFETCH{$path} |= $load;
2213
2214 $MAP_PREFETCHER ||= cf::async {
2215 $Coro::current->{desc} = "map prefetcher";
2216
2217 while (%MAP_PREFETCH) {
2218 while (my ($k, $v) = each %MAP_PREFETCH) {
2219 if (my $map = find $k) {
2220 $map->load if $v;
2221 }
2222
2223 delete $MAP_PREFETCH{$k};
2224 }
2225 }
2226 undef $MAP_PREFETCHER;
2227 };
2228 $MAP_PREFETCHER->prio (6);
2229
2230 ()
2231}
2232
2233# common code, used by both ->save and ->swapout
2234sub _save {
2235 my ($self) = @_;
2236
2237 $self->{last_save} = $cf::RUNTIME;
2238
2239 return unless $self->dirty;
2240
2241 my $save = $self->save_path; utf8::encode $save;
2242 my $uniq = $self->uniq_path; utf8::encode $uniq;
2243
2244 $self->{load_path} = $save;
2245
2246 return if $self->{deny_save};
2247
2248 local $self->{last_access} = $self->last_access;#d#
2249
2250 cf::async {
2251 $Coro::current->{desc} = "map player save";
2252 $_->contr->save for $self->players;
2253 };
2254
2255 cf::get_slot 0.02;
2256
2257 if ($uniq) {
2258 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2259 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2260 } else {
2261 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2262 }
2263}
2264
2265sub save {
2266 my ($self) = @_;
2267
2268 my $lock = cf::lock_acquire "map_data:$self->{path}";
2269
2270 $self->_save;
2271}
2272
2273sub swap_out {
2274 my ($self) = @_;
2275
2276 my $lock = cf::lock_acquire "map_data:$self->{path}";
2277
2278 return if $self->in_memory != cf::MAP_ACTIVE;
2279 return if $self->{deny_save};
2280 return if $self->players;
2281
2282 # first deactivate the map and "unlink" it from the core
2283 $self->deactivate;
2284 $_->clear_links_to ($self) for values %cf::MAP;
2285 $self->in_memory (cf::MAP_SWAPPED);
2286
2287 # then atomically save
2288 $self->_save;
2289
2290 # then free the map
2291 $self->clear;
2292}
2293
2294sub reset_at {
2295 my ($self) = @_;
2296
2297 # TODO: safety, remove and allow resettable per-player maps
2298 return 1e99 if $self->{deny_reset};
2299
2300 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2301 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2302
2303 $time + $to
2304}
2305
2306sub should_reset {
2307 my ($self) = @_;
2308
2309 $self->reset_at <= $cf::RUNTIME
2310}
2311
2312sub reset {
2313 my ($self) = @_;
2314
2315 my $lock = cf::lock_acquire "map_data:$self->{path}";
2316
2317 return if $self->players;
2318
2319 warn "resetting map ", $self->path, "\n";
2320
2321 $self->in_memory (cf::MAP_SWAPPED);
2322
2323 # need to save uniques path
2324 unless ($self->{deny_save}) {
2325 my $uniq = $self->uniq_path; utf8::encode $uniq;
2326
2327 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2328 if $uniq;
2329 }
2330
2331 delete $cf::MAP{$self->path};
2332
2333 $self->deactivate;
2334 $_->clear_links_to ($self) for values %cf::MAP;
2335 $self->clear;
2336
2337 $self->unlink_save;
2338 $self->destroy;
2339}
2340
2341my $nuke_counter = "aaaa";
2342
2343sub nuke {
2344 my ($self) = @_;
2345
2346 {
2347 my $lock = cf::lock_acquire "map_data:$self->{path}";
2348
2349 delete $cf::MAP{$self->path};
2350
2351 $self->unlink_save;
2352
2353 bless $self, "cf::map::wrap";
2354 delete $self->{deny_reset};
2355 $self->{deny_save} = 1;
2356 $self->reset_timeout (1);
2357 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2358
2359 $cf::MAP{$self->path} = $self;
2360 }
2361
2362 $self->reset; # polite request, might not happen
2363}
2364
2365=item $maps = cf::map::tmp_maps
2366
2367Returns an arrayref with all map paths of currently instantiated and saved
2368maps. May block.
2369
2370=cut
2371
2372sub tmp_maps() {
2373 [
2374 map {
2375 utf8::decode $_;
2376 /\.map$/
2377 ? normalise $_
2378 : ()
2379 } @{ aio_readdir $TMPDIR or [] }
2380 ]
2381}
2382
2383=item $maps = cf::map::random_maps
2384
2385Returns an arrayref with all map paths of currently instantiated and saved
2386random maps. May block.
2387
2388=cut
2389
2390sub random_maps() {
2391 [
2392 map {
2393 utf8::decode $_;
2394 /\.map$/
2395 ? normalise "?random/$_"
2396 : ()
2397 } @{ aio_readdir $RANDOMDIR or [] }
2398 ]
2399}
2400
2401=item cf::map::unique_maps
2402
2403Returns an arrayref of paths of all shared maps that have
2404instantiated unique items. May block.
2405
2406=cut
2407
2408sub unique_maps() {
2409 [
2410 map {
2411 utf8::decode $_;
2412 s/\.map$//; # TODO future compatibility hack
2413 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2414 ? ()
2415 : normalise $_
2416 } @{ aio_readdir $UNIQUEDIR or [] }
2417 ]
2418}
2419
2420=item cf::map::static_maps
2421
2422Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2423file in the shared directory excluding F</styles> and F</editor>). May
2424block.
2425
2426=cut
2427
2428sub static_maps() {
2429 my @dirs = "";
2430 my @maps;
2431
2432 while (@dirs) {
2433 my $dir = shift @dirs;
2434
2435 next if $dir eq "/styles" || $dir eq "/editor";
2436
2437 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2438 or return;
2439
2440 for (@$files) {
2441 s/\.map$// or next;
2442 utf8::decode $_;
2443 push @maps, "$dir/$_";
2444 }
2445
2446 push @dirs, map "$dir/$_", @$dirs;
2447 }
2448
2449 \@maps
2450}
2451
2452=back
2453
2454=head3 cf::object
2455
2456=cut
2457
2458package cf::object;
777 2459
778=over 4 2460=over 4
779 2461
780=item cf::player::exists $login 2462=item $ob->inv_recursive
781 2463
782Returns true when the given account exists. 2464Returns the inventory of the object I<and> their inventories, recursively,
2465but I<not> the object itself.
783 2466
784=cut 2467=cut
785 2468
786sub cf::player::exists($) { 2469sub inv_recursive_;
787 cf::player::find $_[0] 2470sub inv_recursive_ {
788 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 2471 map { $_, inv_recursive_ $_->inv } @_
789} 2472}
2473
2474sub inv_recursive {
2475 inv_recursive_ inv $_[0]
2476}
2477
2478=item $ref = $ob->ref
2479
2480Creates and returns a persistent reference to an object that can be stored as a string.
2481
2482=item $ob = cf::object::deref ($refstring)
2483
2484returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2485even if the object actually exists. May block.
2486
2487=cut
2488
2489sub deref {
2490 my ($ref) = @_;
2491
2492 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2493 my ($uuid, $name) = ($1, $2);
2494 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2495 or return;
2496 $pl->ob->uuid eq $uuid
2497 or return;
2498
2499 $pl->ob
2500 } else {
2501 warn "$ref: cannot resolve object reference\n";
2502 undef
2503 }
2504}
2505
2506package cf;
2507
2508=back
2509
2510=head3 cf::object::player
2511
2512=over 4
790 2513
791=item $player_object->reply ($npc, $msg[, $flags]) 2514=item $player_object->reply ($npc, $msg[, $flags])
792 2515
793Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2516Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
794can be C<undef>. Does the right thing when the player is currently in a 2517can be C<undef>. Does the right thing when the player is currently in a
795dialogue with the given NPC character. 2518dialogue with the given NPC character.
796 2519
797=cut 2520=cut
798 2521
2522our $SAY_CHANNEL = {
2523 id => "say",
2524 title => "Map",
2525 reply => "say ",
2526 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2527};
2528
2529our $CHAT_CHANNEL = {
2530 id => "chat",
2531 title => "Chat",
2532 reply => "chat ",
2533 tooltip => "Player chat and shouts, global to the server.",
2534};
2535
799# rough implementation of a future "reply" method that works 2536# rough implementation of a future "reply" method that works
800# with dialog boxes. 2537# with dialog boxes.
2538#TODO: the first argument must go, split into a $npc->reply_to ( method
801sub cf::object::player::reply($$$;$) { 2539sub cf::object::player::reply($$$;$) {
802 my ($self, $npc, $msg, $flags) = @_; 2540 my ($self, $npc, $msg, $flags) = @_;
803 2541
804 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2542 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
805 2543
806 if ($self->{record_replies}) { 2544 if ($self->{record_replies}) {
807 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2545 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2546
808 } else { 2547 } else {
2548 my $pl = $self->contr;
2549
2550 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2551 my $dialog = $pl->{npc_dialog};
2552 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2553
2554 } else {
809 $msg = $npc->name . " says: $msg" if $npc; 2555 $msg = $npc->name . " says: $msg" if $npc;
810 $self->message ($msg, $flags); 2556 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2557 }
811 } 2558 }
812} 2559}
813 2560
814=item $player->ext_reply ($msgid, $msgtype, %msg) 2561=item $object->send_msg ($channel, $msg, $color, [extra...])
815 2562
816Sends an ext reply to the player.
817
818=cut 2563=cut
819 2564
820sub cf::player::ext_reply($$$%) { 2565sub cf::object::send_msg {
821 my ($self, $id, %msg) = @_; 2566 my $pl = shift->contr
822 2567 or return;
823 $msg{msgid} = $id; 2568 $pl->send_msg (@_);
824
825 $self->send ("ext " . to_json \%msg);
826} 2569}
827 2570
828=item $player_object->may ("access") 2571=item $player_object->may ("access")
829 2572
830Returns wether the given player is authorized to access resource "access" 2573Returns wether the given player is authorized to access resource "access"
839 (ref $cf::CFG{"may_$access"} 2582 (ref $cf::CFG{"may_$access"}
840 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 2583 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
841 : $cf::CFG{"may_$access"}) 2584 : $cf::CFG{"may_$access"})
842} 2585}
843 2586
844=cut 2587=item $player_object->enter_link
845 2588
846############################################################################# 2589Freezes the player and moves him/her to a special map (C<{link}>).
2590
2591The player should be reasonably safe there for short amounts of time (e.g.
2592for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2593though, as the player cannot control the character while it is on the link
2594map.
2595
2596Will never block.
2597
2598=item $player_object->leave_link ($map, $x, $y)
2599
2600Moves the player out of the special C<{link}> map onto the specified
2601map. If the map is not valid (or omitted), the player will be moved back
2602to the location he/she was before the call to C<enter_link>, or, if that
2603fails, to the emergency map position.
2604
2605Might block.
2606
2607=cut
2608
2609sub link_map {
2610 unless ($LINK_MAP) {
2611 $LINK_MAP = cf::map::find "{link}"
2612 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2613 $LINK_MAP->load;
2614 }
2615
2616 $LINK_MAP
2617}
2618
2619sub cf::object::player::enter_link {
2620 my ($self) = @_;
2621
2622 $self->deactivate_recursive;
2623
2624 ++$self->{_link_recursion};
2625
2626 return if UNIVERSAL::isa $self->map, "ext::map_link";
2627
2628 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2629 if $self->map && $self->map->{path} ne "{link}";
2630
2631 $self->enter_map ($LINK_MAP || link_map, 3, 3);
2632}
2633
2634sub cf::object::player::leave_link {
2635 my ($self, $map, $x, $y) = @_;
2636
2637 return unless $self->contr->active;
2638
2639 my $link_pos = delete $self->{_link_pos};
2640
2641 unless ($map) {
2642 # restore original map position
2643 ($map, $x, $y) = @{ $link_pos || [] };
2644 $map = cf::map::find $map;
2645
2646 unless ($map) {
2647 ($map, $x, $y) = @$EMERGENCY_POSITION;
2648 $map = cf::map::find $map
2649 or die "FATAL: cannot load emergency map\n";
2650 }
2651 }
2652
2653 ($x, $y) = (-1, -1)
2654 unless (defined $x) && (defined $y);
2655
2656 # use -1 or undef as default coordinates, not 0, 0
2657 ($x, $y) = ($map->enter_x, $map->enter_y)
2658 if $x <= 0 && $y <= 0;
2659
2660 $map->load;
2661 $map->load_neighbours;
2662
2663 return unless $self->contr->active;
2664
2665 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2666 if ($self->enter_map ($map, $x, $y)) {
2667 # entering was successful
2668 delete $self->{_link_recursion};
2669 # only activate afterwards, to support waiting in hooks
2670 $self->activate_recursive;
2671 }
2672
2673}
2674
2675=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
2676
2677Moves the player to the given map-path and coordinates by first freezing
2678her, loading and preparing them map, calling the provided $check callback
2679that has to return the map if sucecssful, and then unfreezes the player on
2680the new (success) or old (failed) map position. In either case, $done will
2681be called at the end of this process.
2682
2683Note that $check will be called with a potentially non-loaded map, so if
2684it needs a loaded map it has to call C<< ->load >>.
2685
2686=cut
2687
2688our $GOTOGEN;
2689
2690sub cf::object::player::goto {
2691 my ($self, $path, $x, $y, $check, $done) = @_;
2692
2693 if ($self->{_link_recursion} >= $MAX_LINKS) {
2694 warn "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2695 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2696 ($path, $x, $y) = @$EMERGENCY_POSITION;
2697 }
2698
2699 # do generation counting so two concurrent goto's will be executed in-order
2700 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2701
2702 $self->enter_link;
2703
2704 (async {
2705 $Coro::current->{desc} = "player::goto $path $x $y";
2706
2707 # *tag paths override both path and x|y
2708 if ($path =~ /^\*(.*)$/) {
2709 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2710 my $ob = $obs[rand @obs];
2711
2712 # see if we actually can go there
2713 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2714 $ob = $obs[rand @obs];
2715 } else {
2716 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2717 }
2718 # else put us there anyways for now #d#
2719
2720 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2721 } else {
2722 ($path, $x, $y) = (undef, undef, undef);
2723 }
2724 }
2725
2726 my $map = eval {
2727 my $map = defined $path ? cf::map::find $path : undef;
2728
2729 if ($map) {
2730 $map = $map->customise_for ($self);
2731 $map = $check->($map, $x, $y, $self) if $check && $map;
2732 } else {
2733 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2734 }
2735
2736 $map
2737 };
2738
2739 if ($@) {
2740 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2741 LOG llevError | logBacktrace, Carp::longmess $@;
2742 }
2743
2744 if ($gen == $self->{_goto_generation}) {
2745 delete $self->{_goto_generation};
2746 $self->leave_link ($map, $x, $y);
2747 }
2748
2749 $done->($self) if $done;
2750 })->prio (1);
2751}
2752
2753=item $player_object->enter_exit ($exit_object)
2754
2755=cut
2756
2757sub parse_random_map_params {
2758 my ($spec) = @_;
2759
2760 my $rmp = { # defaults
2761 xsize => (cf::rndm 15, 40),
2762 ysize => (cf::rndm 15, 40),
2763 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2764 #layout => string,
2765 };
2766
2767 for (split /\n/, $spec) {
2768 my ($k, $v) = split /\s+/, $_, 2;
2769
2770 $rmp->{lc $k} = $v if (length $k) && (length $v);
2771 }
2772
2773 $rmp
2774}
2775
2776sub prepare_random_map {
2777 my ($exit) = @_;
2778
2779 # all this does is basically replace the /! path by
2780 # a new random map path (?random/...) with a seed
2781 # that depends on the exit object
2782
2783 my $rmp = parse_random_map_params $exit->msg;
2784
2785 if ($exit->map) {
2786 $rmp->{region} = $exit->region->name;
2787 $rmp->{origin_map} = $exit->map->path;
2788 $rmp->{origin_x} = $exit->x;
2789 $rmp->{origin_y} = $exit->y;
2790
2791 $exit->map->touch;
2792 }
2793
2794 $rmp->{random_seed} ||= $exit->random_seed;
2795
2796 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2797 my $md5 = Digest::MD5::md5_hex $data;
2798 my $meta = "$RANDOMDIR/$md5.meta";
2799
2800 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2801 aio_write $fh, 0, (length $data), $data, 0;
2802 undef $fh;
2803 aio_rename "$meta~", $meta;
2804
2805 my $slaying = "?random/$md5";
2806
2807 if ($exit->valid) {
2808 $exit->slaying ("?random/$md5");
2809 $exit->msg (undef);
2810 }
2811 }
2812}
2813
2814sub cf::object::player::enter_exit {
2815 my ($self, $exit) = @_;
2816
2817 return unless $self->type == cf::PLAYER;
2818
2819 $self->enter_link;
2820
2821 (async {
2822 $Coro::current->{desc} = "enter_exit";
2823
2824 unless (eval {
2825 $self->deactivate_recursive; # just to be sure
2826
2827 # random map handling
2828 {
2829 my $guard = cf::lock_acquire "exit_prepare:$exit";
2830
2831 prepare_random_map $exit
2832 if $exit->slaying eq "/!";
2833 }
2834
2835 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2836 my $x = $exit->stats->hp;
2837 my $y = $exit->stats->sp;
2838
2839 $self->goto ($map, $x, $y);
2840
2841 # if exit is damned, update players death & WoR home-position
2842 $self->contr->savebed ($map, $x, $y)
2843 if $exit->flag (cf::FLAG_DAMNED);
2844
2845 1
2846 }) {
2847 $self->message ("Something went wrong deep within the deliantra server. "
2848 . "I'll try to bring you back to the map you were before. "
2849 . "Please report this to the dungeon master!",
2850 cf::NDI_UNIQUE | cf::NDI_RED);
2851
2852 warn "ERROR in enter_exit: $@";
2853 $self->leave_link;
2854 }
2855 })->prio (1);
2856}
2857
2858=head3 cf::client
2859
2860=over 4
2861
2862=item $client->send_drawinfo ($text, $flags)
2863
2864Sends a drawinfo packet to the client. Circumvents output buffering so
2865should not be used under normal circumstances.
2866
2867=cut
2868
2869sub cf::client::send_drawinfo {
2870 my ($self, $text, $flags) = @_;
2871
2872 utf8::encode $text;
2873 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2874}
2875
2876=item $client->send_big_packet ($pkt)
2877
2878Like C<send_packet>, but tries to compress large packets, and fragments
2879them as required.
2880
2881=cut
2882
2883our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2884
2885sub cf::client::send_big_packet {
2886 my ($self, $pkt) = @_;
2887
2888 # try lzf for large packets
2889 $pkt = "lzf " . Compress::LZF::compress $pkt
2890 if 1024 <= length $pkt and $self->{can_lzf};
2891
2892 # split very large packets
2893 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2894 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2895 $pkt = "frag";
2896 }
2897
2898 $self->send_packet ($pkt);
2899}
2900
2901=item $client->send_msg ($channel, $msg, $color, [extra...])
2902
2903Send a drawinfo or msg packet to the client, formatting the msg for the
2904client if neccessary. C<$type> should be a string identifying the type of
2905the message, with C<log> being the default. If C<$color> is negative, suppress
2906the message unless the client supports the msg packet.
2907
2908=cut
2909
2910# non-persistent channels (usually the info channel)
2911our %CHANNEL = (
2912 "c/motd" => {
2913 id => "infobox",
2914 title => "MOTD",
2915 reply => undef,
2916 tooltip => "The message of the day",
2917 },
2918 "c/identify" => {
2919 id => "infobox",
2920 title => "Identify",
2921 reply => undef,
2922 tooltip => "Items recently identified",
2923 },
2924 "c/examine" => {
2925 id => "infobox",
2926 title => "Examine",
2927 reply => undef,
2928 tooltip => "Signs and other items you examined",
2929 },
2930 "c/shopinfo" => {
2931 id => "infobox",
2932 title => "Shop Info",
2933 reply => undef,
2934 tooltip => "What your bargaining skill tells you about the shop",
2935 },
2936 "c/book" => {
2937 id => "infobox",
2938 title => "Book",
2939 reply => undef,
2940 tooltip => "The contents of a note or book",
2941 },
2942 "c/lookat" => {
2943 id => "infobox",
2944 title => "Look",
2945 reply => undef,
2946 tooltip => "What you saw there",
2947 },
2948 "c/who" => {
2949 id => "infobox",
2950 title => "Players",
2951 reply => undef,
2952 tooltip => "Shows players who are currently online",
2953 },
2954 "c/body" => {
2955 id => "infobox",
2956 title => "Body Parts",
2957 reply => undef,
2958 tooltip => "Shows which body parts you posess and are available",
2959 },
2960 "c/statistics" => {
2961 id => "infobox",
2962 title => "Statistics",
2963 reply => undef,
2964 tooltip => "Shows your primary statistics",
2965 },
2966 "c/skills" => {
2967 id => "infobox",
2968 title => "Skills",
2969 reply => undef,
2970 tooltip => "Shows your experience per skill and item power",
2971 },
2972 "c/shopitems" => {
2973 id => "infobox",
2974 title => "Shop Items",
2975 reply => undef,
2976 tooltip => "Shows the items currently for sale in this shop",
2977 },
2978 "c/resistances" => {
2979 id => "infobox",
2980 title => "Resistances",
2981 reply => undef,
2982 tooltip => "Shows your resistances",
2983 },
2984 "c/pets" => {
2985 id => "infobox",
2986 title => "Pets",
2987 reply => undef,
2988 tooltip => "Shows information abotu your pets/a specific pet",
2989 },
2990 "c/perceiveself" => {
2991 id => "infobox",
2992 title => "Perceive Self",
2993 reply => undef,
2994 tooltip => "You gained detailed knowledge about yourself",
2995 },
2996 "c/uptime" => {
2997 id => "infobox",
2998 title => "Uptime",
2999 reply => undef,
3000 tooltip => "How long the server has been running since last restart",
3001 },
3002 "c/mapinfo" => {
3003 id => "infobox",
3004 title => "Map Info",
3005 reply => undef,
3006 tooltip => "Information related to the maps",
3007 },
3008 "c/party" => {
3009 id => "party",
3010 title => "Party",
3011 reply => "gsay ",
3012 tooltip => "Messages and chat related to your party",
3013 },
3014 "c/death" => {
3015 id => "death",
3016 title => "Death",
3017 reply => undef,
3018 tooltip => "Reason for and more info about your most recent death",
3019 },
3020 "c/say" => $SAY_CHANNEL,
3021 "c/chat" => $CHAT_CHANNEL,
3022);
3023
3024sub cf::client::send_msg {
3025 my ($self, $channel, $msg, $color, @extra) = @_;
3026
3027 $msg = $self->pl->expand_cfpod ($msg)
3028 unless $color & cf::NDI_VERBATIM;
3029
3030 $color &= cf::NDI_CLIENT_MASK; # just in case...
3031
3032 # check predefined channels, for the benefit of C
3033 if ($CHANNEL{$channel}) {
3034 $channel = $CHANNEL{$channel};
3035
3036 $self->ext_msg (channel_info => $channel);
3037 $channel = $channel->{id};
3038
3039 } elsif (ref $channel) {
3040 # send meta info to client, if not yet sent
3041 unless (exists $self->{channel}{$channel->{id}}) {
3042 $self->{channel}{$channel->{id}} = $channel;
3043 $self->ext_msg (channel_info => $channel);
3044 }
3045
3046 $channel = $channel->{id};
3047 }
3048
3049 return unless @extra || length $msg;
3050
3051 # default colour, mask it out
3052 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3053 if $color & cf::NDI_DEF;
3054
3055 my $pkt = "msg "
3056 . $self->{json_coder}->encode (
3057 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3058 );
3059
3060 $self->send_big_packet ($pkt);
3061}
3062
3063=item $client->ext_msg ($type, @msg)
3064
3065Sends an ext event to the client.
3066
3067=cut
3068
3069sub cf::client::ext_msg($$@) {
3070 my ($self, $type, @msg) = @_;
3071
3072 if ($self->extcmd == 2) {
3073 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3074 } elsif ($self->extcmd == 1) { # TODO: remove
3075 push @msg, msgtype => "event_$type";
3076 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3077 }
3078}
3079
3080=item $client->ext_reply ($msgid, @msg)
3081
3082Sends an ext reply to the client.
3083
3084=cut
3085
3086sub cf::client::ext_reply($$@) {
3087 my ($self, $id, @msg) = @_;
3088
3089 if ($self->extcmd == 2) {
3090 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3091 } elsif ($self->extcmd == 1) {
3092 #TODO: version 1, remove
3093 unshift @msg, msgtype => "reply", msgid => $id;
3094 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3095 }
3096}
3097
3098=item $success = $client->query ($flags, "text", \&cb)
3099
3100Queues a query to the client, calling the given callback with
3101the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
3102C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
3103
3104Queries can fail, so check the return code. Or don't, as queries will
3105become reliable at some point in the future.
3106
3107=cut
3108
3109sub cf::client::query {
3110 my ($self, $flags, $text, $cb) = @_;
3111
3112 return unless $self->state == ST_PLAYING
3113 || $self->state == ST_SETUP
3114 || $self->state == ST_CUSTOM;
3115
3116 $self->state (ST_CUSTOM);
3117
3118 utf8::encode $text;
3119 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
3120
3121 $self->send_packet ($self->{query_queue}[0][0])
3122 if @{ $self->{query_queue} } == 1;
3123
3124 1
3125}
3126
3127cf::client->attach (
3128 on_connect => sub {
3129 my ($ns) = @_;
3130
3131 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3132 },
3133 on_reply => sub {
3134 my ($ns, $msg) = @_;
3135
3136 # this weird shuffling is so that direct followup queries
3137 # get handled first
3138 my $queue = delete $ns->{query_queue}
3139 or return; # be conservative, not sure how that can happen, but we saw a crash here
3140
3141 (shift @$queue)->[1]->($msg);
3142 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
3143
3144 push @{ $ns->{query_queue} }, @$queue;
3145
3146 if (@{ $ns->{query_queue} } == @$queue) {
3147 if (@$queue) {
3148 $ns->send_packet ($ns->{query_queue}[0][0]);
3149 } else {
3150 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
3151 }
3152 }
3153 },
3154 on_exticmd => sub {
3155 my ($ns, $buf) = @_;
3156
3157 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3158
3159 if (ref $msg) {
3160 my ($type, $reply, @payload) =
3161 "ARRAY" eq ref $msg
3162 ? @$msg
3163 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3164
3165 my @reply;
3166
3167 if (my $cb = $EXTICMD{$type}) {
3168 @reply = $cb->($ns, @payload);
3169 }
3170
3171 $ns->ext_reply ($reply, @reply)
3172 if $reply;
3173
3174 } else {
3175 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3176 }
3177
3178 cf::override;
3179 },
3180);
3181
3182=item $client->async (\&cb)
3183
3184Create a new coroutine, running the specified callback. The coroutine will
3185be automatically cancelled when the client gets destroyed (e.g. on logout,
3186or loss of connection).
3187
3188=cut
3189
3190sub cf::client::async {
3191 my ($self, $cb) = @_;
3192
3193 my $coro = &Coro::async ($cb);
3194
3195 $coro->on_destroy (sub {
3196 delete $self->{_coro}{$coro+0};
3197 });
3198
3199 $self->{_coro}{$coro+0} = $coro;
3200
3201 $coro
3202}
3203
3204cf::client->attach (
3205 on_client_destroy => sub {
3206 my ($ns) = @_;
3207
3208 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3209 },
3210);
3211
3212=back
3213
847 3214
848=head2 SAFE SCRIPTING 3215=head2 SAFE SCRIPTING
849 3216
850Functions that provide a safe environment to compile and execute 3217Functions that provide a safe environment to compile and execute
851snippets of perl code without them endangering the safety of the server 3218snippets of perl code without them endangering the safety of the server
858our $safe = new Safe "safe"; 3225our $safe = new Safe "safe";
859our $safe_hole = new Safe::Hole; 3226our $safe_hole = new Safe::Hole;
860 3227
861$SIG{FPE} = 'IGNORE'; 3228$SIG{FPE} = 'IGNORE';
862 3229
863$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3230$safe->permit_only (Opcode::opset qw(
3231 :base_core :base_mem :base_orig :base_math :base_loop
3232 grepstart grepwhile mapstart mapwhile
3233 sort time
3234));
864 3235
865# here we export the classes and methods available to script code 3236# here we export the classes and methods available to script code
866 3237
867=pod 3238=pod
868 3239
869The following fucntions and emthods are available within a safe environment: 3240The following functions and methods are available within a safe environment:
870 3241
871 cf::object contr pay_amount pay_player 3242 cf::object
3243 contr pay_amount pay_player map x y force_find force_add destroy
3244 insert remove name archname title slaying race decrease split
3245 value
3246
872 cf::object::player player 3247 cf::object::player
873 cf::player peaceful 3248 player
3249
3250 cf::player
3251 peaceful
3252
3253 cf::map
3254 trigger
874 3255
875=cut 3256=cut
876 3257
877for ( 3258for (
878 ["cf::object" => qw(contr pay_amount pay_player)], 3259 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3260 insert remove inv nrof name archname title slaying race
3261 decrease split destroy change_exp value msg lore send_msg)],
879 ["cf::object::player" => qw(player)], 3262 ["cf::object::player" => qw(player)],
880 ["cf::player" => qw(peaceful)], 3263 ["cf::player" => qw(peaceful send_msg)],
3264 ["cf::map" => qw(trigger)],
881) { 3265) {
882 no strict 'refs'; 3266 no strict 'refs';
883 my ($pkg, @funs) = @$_; 3267 my ($pkg, @funs) = @$_;
884 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3268 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
885 for @funs; 3269 for @funs;
902 3286
903 my $qcode = $code; 3287 my $qcode = $code;
904 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3288 $qcode =~ s/"/‟/g; # not allowed in #line filenames
905 $qcode =~ s/\n/\\n/g; 3289 $qcode =~ s/\n/\\n/g;
906 3290
3291 %vars = (_dummy => 0) unless %vars;
3292
3293 my @res;
907 local $_; 3294 local $_;
908 local @safe::cf::_safe_eval_args = values %vars;
909 3295
910 my $eval = 3296 my $eval =
911 "do {\n" 3297 "do {\n"
912 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3298 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
913 . "#line 0 \"{$qcode}\"\n" 3299 . "#line 0 \"{$qcode}\"\n"
914 . $code 3300 . $code
915 . "\n}" 3301 . "\n}"
916 ; 3302 ;
917 3303
3304 if ($CFG{safe_eval}) {
918 sub_generation_inc; 3305 sub_generation_inc;
3306 local @safe::cf::_safe_eval_args = values %vars;
919 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3307 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
920 sub_generation_inc; 3308 sub_generation_inc;
3309 } else {
3310 local @cf::_safe_eval_args = values %vars;
3311 @res = wantarray ? eval eval : scalar eval $eval;
3312 }
921 3313
922 if ($@) { 3314 if ($@) {
923 warn "$@"; 3315 warn "$@";
924 warn "while executing safe code '$code'\n"; 3316 warn "while executing safe code '$code'\n";
925 warn "with arguments " . (join " ", %vars) . "\n"; 3317 warn "with arguments " . (join " ", %vars) . "\n";
944=cut 3336=cut
945 3337
946sub register_script_function { 3338sub register_script_function {
947 my ($fun, $cb) = @_; 3339 my ($fun, $cb) = @_;
948 3340
949 no strict 'refs'; 3341 $fun = "safe::$fun" if $CFG{safe_eval};
950 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3342 *$fun = $safe_hole->wrap ($cb);
951} 3343}
952 3344
953=back 3345=back
954 3346
955=cut 3347=cut
956 3348
957############################################################################# 3349#############################################################################
3350# the server's init and main functions
958 3351
959=head2 EXTENSION DATABASE SUPPORT 3352sub load_facedata($) {
3353 my ($path) = @_;
960 3354
961Crossfire maintains a very simple database for extension use. It can 3355 # HACK to clear player env face cache, we need some signal framework
962currently store anything that can be serialised using Storable, which 3356 # for this (global event?)
963excludes objects. 3357 %ext::player_env::MUSIC_FACE_CACHE = ();
964 3358
965The parameter C<$family> should best start with the name of the extension 3359 my $enc = JSON::XS->new->utf8->canonical->relaxed;
966using it, it should be unique.
967 3360
968=over 4 3361 warn "loading facedata from $path\n";
969 3362
970=item $hashref = cf::db_get $family 3363 my $facedata;
3364 0 < aio_load $path, $facedata
3365 or die "$path: $!";
971 3366
972Return a hashref for use by the extension C<$family>, which can be 3367 $facedata = Coro::Storable::thaw $facedata;
973modified. After modifications, you have to call C<cf::db_dirty> or
974C<cf::db_sync>.
975 3368
976=item $value = cf::db_get $family => $key 3369 $facedata->{version} == 2
3370 or cf::cleanup "$path: version mismatch, cannot proceed.";
977 3371
978Returns a single value from the database 3372 # patch in the exptable
3373 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3374 $facedata->{resource}{"res/exp_table"} = {
3375 type => FT_RSRC,
3376 data => $exp_table,
3377 hash => (Digest::MD5::md5 $exp_table),
3378 };
3379 cf::cede_to_tick;
979 3380
980=item cf::db_put $family => $hashref 3381 {
3382 my $faces = $facedata->{faceinfo};
981 3383
982Stores the given family hashref into the database. Updates are delayed, if 3384 while (my ($face, $info) = each %$faces) {
983you want the data to be synced to disk immediately, use C<cf::db_sync>. 3385 my $idx = (cf::face::find $face) || cf::face::alloc $face;
984 3386
985=item cf::db_put $family => $key => $value 3387 cf::face::set_visibility $idx, $info->{visibility};
3388 cf::face::set_magicmap $idx, $info->{magicmap};
3389 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3390 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
986 3391
987Stores the given C<$value> in the family hash. Updates are delayed, if you 3392 cf::cede_to_tick;
988want the data to be synced to disk immediately, use C<cf::db_sync>. 3393 }
989 3394
990=item cf::db_dirty 3395 while (my ($face, $info) = each %$faces) {
3396 next unless $info->{smooth};
991 3397
992Marks the database as dirty, to be updated at a later time. 3398 my $idx = cf::face::find $face
3399 or next;
993 3400
994=item cf::db_sync 3401 if (my $smooth = cf::face::find $info->{smooth}) {
3402 cf::face::set_smooth $idx, $smooth;
3403 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3404 } else {
3405 warn "smooth face '$info->{smooth}' not found for face '$face'";
3406 }
995 3407
996Immediately write the database to disk I<if it is dirty>. 3408 cf::cede_to_tick;
3409 }
3410 }
997 3411
998=cut 3412 {
3413 my $anims = $facedata->{animinfo};
999 3414
1000our $DB; 3415 while (my ($anim, $info) = each %$anims) {
3416 cf::anim::set $anim, $info->{frames}, $info->{facings};
3417 cf::cede_to_tick;
3418 }
3419
3420 cf::anim::invalidate_all; # d'oh
3421 }
3422
3423 {
3424 my $res = $facedata->{resource};
3425
3426 while (my ($name, $info) = each %$res) {
3427 if (defined $info->{type}) {
3428 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3429
3430 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3431 cf::face::set_type $idx, $info->{type};
3432 } else {
3433 $RESOURCE{$name} = $info; # unused
3434 }
3435
3436 cf::cede_to_tick;
3437 }
3438 }
3439
3440 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3441
3442 1
3443}
3444
3445register_exticmd fx_want => sub {
3446 my ($ns, $want) = @_;
3447
3448 while (my ($k, $v) = each %$want) {
3449 $ns->fx_want ($k, $v);
3450 }
3451};
3452
3453sub load_resource_file($) {
3454 my $guard = lock_acquire "load_resource_file";
3455
3456 my $status = load_resource_file_ $_[0];
3457 get_slot 0.1, 100;
3458 cf::arch::commit_load;
3459
3460 $status
3461}
3462
3463sub reload_regions {
3464 # HACK to clear player env face cache, we need some signal framework
3465 # for this (global event?)
3466 %ext::player_env::MUSIC_FACE_CACHE = ();
3467
3468 load_resource_file "$MAPDIR/regions"
3469 or die "unable to load regions file\n";
3470
3471 for (cf::region::list) {
3472 $_->{match} = qr/$_->{match}/
3473 if exists $_->{match};
3474 }
3475}
3476
3477sub reload_facedata {
3478 load_facedata "$DATADIR/facedata"
3479 or die "unable to load facedata\n";
3480}
3481
3482sub reload_archetypes {
3483 load_resource_file "$DATADIR/archetypes"
3484 or die "unable to load archetypes\n";
3485}
3486
3487sub reload_treasures {
3488 load_resource_file "$DATADIR/treasures"
3489 or die "unable to load treasurelists\n";
3490}
3491
3492sub reload_sound {
3493 warn "loading sound config from $DATADIR/sound\n";
3494
3495 0 < Coro::AIO::aio_load "$DATADIR/sound", my $data
3496 or die "$DATADIR/sound $!";
3497
3498 my $soundconf = JSON::XS->new->utf8->relaxed->decode ($data);
3499
3500 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3501 my $sound = $soundconf->{compat}[$_]
3502 or next;
3503
3504 my $face = cf::face::find "sound/$sound->[1]";
3505 cf::sound::set $sound->[0] => $face;
3506 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3507 }
3508
3509 while (my ($k, $v) = each %{$soundconf->{event}}) {
3510 my $face = cf::face::find "sound/$v";
3511 cf::sound::set $k => $face;
3512 }
3513}
3514
3515sub reload_resources {
3516 warn "reloading resource files...\n";
3517
3518 reload_facedata;
3519 reload_sound;
3520 reload_archetypes;
3521 reload_regions;
3522 reload_treasures;
3523
3524 warn "finished reloading resource files\n";
3525}
3526
3527sub reload_config {
3528 warn "reloading config file...\n";
3529
3530 open my $fh, "<:utf8", "$CONFDIR/config"
3531 or return;
3532
3533 local $/;
3534 *CFG = YAML::XS::Load scalar <$fh>;
3535
3536 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
3537
3538 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3539 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3540
3541 if (exists $CFG{mlockall}) {
3542 eval {
3543 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3544 and die "WARNING: m(un)lockall failed: $!\n";
3545 };
3546 warn $@ if $@;
3547 }
3548
3549 warn "finished reloading resource files\n";
3550}
3551
3552sub pidfile() {
3553 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3554 or die "$PIDFILE: $!";
3555 flock $fh, &Fcntl::LOCK_EX
3556 or die "$PIDFILE: flock: $!";
3557 $fh
3558}
3559
3560# make sure only one server instance is running at any one time
3561sub atomic {
3562 my $fh = pidfile;
3563
3564 my $pid = <$fh>;
3565 kill 9, $pid if $pid > 0;
3566
3567 seek $fh, 0, 0;
3568 print $fh $$;
3569}
3570
3571sub main_loop {
3572 warn "EV::loop starting\n";
3573 if (1) {
3574 EV::loop;
3575 }
3576 warn "EV::loop returned\n";
3577 goto &main_loop unless $REALLY_UNLOOP;
3578}
3579
3580sub main {
3581 cf::init_globals; # initialise logging
3582
3583 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3584 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3585 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3586 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3587
3588 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3589
3590 # we must not ever block the main coroutine
3591 local $Coro::idle = sub {
3592 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3593 (async {
3594 $Coro::current->{desc} = "IDLE BUG HANDLER";
3595 EV::loop EV::LOOP_ONESHOT;
3596 })->prio (Coro::PRIO_MAX);
3597 };
3598
3599 evthread_start IO::AIO::poll_fileno;
3600
3601 cf::sync_job {
3602 cf::init_experience;
3603 cf::init_anim;
3604 cf::init_attackmess;
3605 cf::init_dynamic;
3606
3607 cf::load_settings;
3608 cf::load_materials;
3609
3610 reload_resources;
3611 reload_config;
3612 db_init;
3613
3614 cf::init_uuid;
3615 cf::init_signals;
3616 cf::init_skills;
3617
3618 cf::init_beforeplay;
3619
3620 atomic;
3621
3622 load_extensions;
3623
3624 utime time, time, $RUNTIMEFILE;
3625
3626 # no (long-running) fork's whatsoever before this point(!)
3627 use POSIX ();
3628 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3629
3630 (pop @POST_INIT)->(0) while @POST_INIT;
3631 };
3632
3633 cf::object::thawer::errors_are_fatal 0;
3634 warn "parse errors in files are no longer fatal from this point on.\n";
3635
3636 main_loop;
3637}
3638
3639#############################################################################
3640# initialisation and cleanup
3641
3642# install some emergency cleanup handlers
3643BEGIN {
3644 our %SIGWATCHER = ();
3645 for my $signal (qw(INT HUP TERM)) {
3646 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3647 cf::cleanup "SIG$signal";
3648 };
3649 }
3650}
3651
3652sub write_runtime_sync {
3653 my $t0 = AE::time;
3654
3655 # first touch the runtime file to show we are still running:
3656 # the fsync below can take a very very long time.
3657
3658 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3659
3660 my $guard = cf::lock_acquire "write_runtime";
3661
3662 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3663 or return;
3664
3665 my $value = $cf::RUNTIME + 90 + 10;
3666 # 10 is the runtime save interval, for a monotonic clock
3667 # 60 allows for the watchdog to kill the server.
3668
3669 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3670 and return;
3671
3672 # always fsync - this file is important
3673 aio_fsync $fh
3674 and return;
3675
3676 # touch it again to show we are up-to-date
3677 aio_utime $fh, undef, undef;
3678
3679 close $fh
3680 or return;
3681
3682 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3683 and return;
3684
3685 warn sprintf "runtime file written (%gs).\n", AE::time - $t0;
3686
3687 1
3688}
3689
3690our $uuid_lock;
3691our $uuid_skip;
3692
3693sub write_uuid_sync($) {
3694 $uuid_skip ||= $_[0];
3695
3696 return if $uuid_lock;
3697 local $uuid_lock = 1;
3698
3699 my $uuid = "$LOCALDIR/uuid";
3700
3701 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3702 or return;
3703
3704 my $value = uuid_seq uuid_cur;
3705
3706 unless ($value) {
3707 warn "cowardly refusing to write zero uuid value!\n";
3708 return;
3709 }
3710
3711 my $value = uuid_str $value + $uuid_skip;
3712 $uuid_skip = 0;
3713
3714 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3715 and return;
3716
3717 # always fsync - this file is important
3718 aio_fsync $fh
3719 and return;
3720
3721 close $fh
3722 or return;
3723
3724 aio_rename "$uuid~", $uuid
3725 and return;
3726
3727 warn "uuid file written ($value).\n";
3728
3729 1
3730
3731}
3732
3733sub write_uuid($$) {
3734 my ($skip, $sync) = @_;
3735
3736 $sync ? write_uuid_sync $skip
3737 : async { write_uuid_sync $skip };
3738}
3739
3740sub emergency_save() {
3741 my $freeze_guard = cf::freeze_mainloop;
3742
3743 warn "emergency_perl_save: enter\n";
3744
3745 cf::sync_job {
3746 # this is a trade-off: we want to be very quick here, so
3747 # save all maps without fsync, and later call a global sync
3748 # (which in turn might be very very slow)
3749 local $USE_FSYNC = 0;
3750
3751 # use a peculiar iteration method to avoid tripping on perl
3752 # refcount bugs in for. also avoids problems with players
3753 # and maps saved/destroyed asynchronously.
3754 warn "emergency_perl_save: begin player save\n";
3755 for my $login (keys %cf::PLAYER) {
3756 my $pl = $cf::PLAYER{$login} or next;
3757 $pl->valid or next;
3758 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3759 $pl->save;
3760 }
3761 warn "emergency_perl_save: end player save\n";
3762
3763 warn "emergency_perl_save: begin map save\n";
3764 for my $path (keys %cf::MAP) {
3765 my $map = $cf::MAP{$path} or next;
3766 $map->valid or next;
3767 $map->save;
3768 }
3769 warn "emergency_perl_save: end map save\n";
3770
3771 warn "emergency_perl_save: begin database checkpoint\n";
3772 BDB::db_env_txn_checkpoint $DB_ENV;
3773 warn "emergency_perl_save: end database checkpoint\n";
3774
3775 warn "emergency_perl_save: begin write uuid\n";
3776 write_uuid_sync 1;
3777 warn "emergency_perl_save: end write uuid\n";
3778 };
3779
3780 warn "emergency_perl_save: starting sync()\n";
3781 IO::AIO::aio_sync sub {
3782 warn "emergency_perl_save: finished sync()\n";
3783 };
3784
3785 warn "emergency_perl_save: leave\n";
3786}
3787
3788sub post_cleanup {
3789 my ($make_core) = @_;
3790
3791 warn Carp::longmess "post_cleanup backtrace"
3792 if $make_core;
3793
3794 my $fh = pidfile;
3795 unlink $PIDFILE if <$fh> == $$;
3796}
3797
3798# a safer delete_package, copied from Symbol
3799sub clear_package($) {
3800 my $pkg = shift;
3801
3802 # expand to full symbol table name if needed
3803 unless ($pkg =~ /^main::.*::$/) {
3804 $pkg = "main$pkg" if $pkg =~ /^::/;
3805 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3806 $pkg .= '::' unless $pkg =~ /::$/;
3807 }
3808
3809 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3810 my $stem_symtab = *{$stem}{HASH};
3811
3812 defined $stem_symtab and exists $stem_symtab->{$leaf}
3813 or return;
3814
3815 # clear all symbols
3816 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3817 for my $name (keys %$leaf_symtab) {
3818 _gv_clear *{"$pkg$name"};
3819# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3820 }
3821}
3822
3823sub do_reload_perl() {
3824 # can/must only be called in main
3825 if (in_main) {
3826 warn "can only reload from main coroutine";
3827 return;
3828 }
3829
3830 return if $RELOAD++;
3831
3832 my $t1 = AE::time;
3833
3834 while ($RELOAD) {
3835 warn "reloading...";
3836
3837 warn "entering sync_job";
3838
3839 cf::sync_job {
3840 cf::write_runtime_sync; # external watchdog should not bark
3841 cf::emergency_save;
3842 cf::write_runtime_sync; # external watchdog should not bark
3843
3844 warn "syncing database to disk";
3845 BDB::db_env_txn_checkpoint $DB_ENV;
3846
3847 # if anything goes wrong in here, we should simply crash as we already saved
3848
3849 warn "flushing outstanding aio requests";
3850 while (IO::AIO::nreqs || BDB::nreqs) {
3851 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3852 }
3853
3854 warn "cancelling all extension coros";
3855 $_->cancel for values %EXT_CORO;
3856 %EXT_CORO = ();
3857
3858 warn "removing commands";
3859 %COMMAND = ();
3860
3861 warn "removing ext/exti commands";
3862 %EXTCMD = ();
3863 %EXTICMD = ();
3864
3865 warn "unloading/nuking all extensions";
3866 for my $pkg (@EXTS) {
3867 warn "... unloading $pkg";
3868
3869 if (my $cb = $pkg->can ("unload")) {
3870 eval {
3871 $cb->($pkg);
3872 1
3873 } or warn "$pkg unloaded, but with errors: $@";
3874 }
3875
3876 warn "... clearing $pkg";
3877 clear_package $pkg;
3878 }
3879
3880 warn "unloading all perl modules loaded from $LIBDIR";
3881 while (my ($k, $v) = each %INC) {
3882 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3883
3884 warn "... unloading $k";
3885 delete $INC{$k};
3886
3887 $k =~ s/\.pm$//;
3888 $k =~ s/\//::/g;
3889
3890 if (my $cb = $k->can ("unload_module")) {
3891 $cb->();
3892 }
3893
3894 clear_package $k;
3895 }
3896
3897 warn "getting rid of safe::, as good as possible";
3898 clear_package "safe::$_"
3899 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3900
3901 warn "unloading cf.pm \"a bit\"";
3902 delete $INC{"cf.pm"};
3903 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3904
3905 # don't, removes xs symbols, too,
3906 # and global variables created in xs
3907 #clear_package __PACKAGE__;
3908
3909 warn "unload completed, starting to reload now";
3910
3911 warn "reloading cf.pm";
3912 require cf;
3913 cf::_connect_to_perl_1;
3914
3915 warn "loading config and database again";
3916 cf::reload_config;
3917
3918 warn "loading extensions";
3919 cf::load_extensions;
3920
3921 if ($REATTACH_ON_RELOAD) {
3922 warn "reattaching attachments to objects/players";
3923 _global_reattach; # objects, sockets
3924 warn "reattaching attachments to maps";
3925 reattach $_ for values %MAP;
3926 warn "reattaching attachments to players";
3927 reattach $_ for values %PLAYER;
3928 }
3929
3930 warn "running post_init jobs";
3931 (pop @POST_INIT)->(1) while @POST_INIT;
3932
3933 warn "leaving sync_job";
3934
3935 1
3936 } or do {
3937 warn $@;
3938 cf::cleanup "error while reloading, exiting.";
3939 };
3940
3941 warn "reloaded";
3942 --$RELOAD;
3943 }
3944
3945 $t1 = AE::time - $t1;
3946 warn "reload completed in ${t1}s\n";
3947};
3948
3949our $RELOAD_WATCHER; # used only during reload
3950
3951sub reload_perl() {
3952 # doing reload synchronously and two reloads happen back-to-back,
3953 # coro crashes during coro_state_free->destroy here.
3954
3955 $RELOAD_WATCHER ||= cf::async {
3956 Coro::AIO::aio_wait cache_extensions;
3957
3958 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3959 do_reload_perl;
3960 undef $RELOAD_WATCHER;
3961 };
3962 };
3963}
3964
3965register_command "reload" => sub {
3966 my ($who, $arg) = @_;
3967
3968 if ($who->flag (FLAG_WIZ)) {
3969 $who->message ("reloading server.");
3970 async {
3971 $Coro::current->{desc} = "perl_reload";
3972 reload_perl;
3973 };
3974 }
3975};
3976
3977unshift @INC, $LIBDIR;
3978
3979my $bug_warning = 0;
3980
3981our @WAIT_FOR_TICK;
3982our @WAIT_FOR_TICK_BEGIN;
3983
3984sub wait_for_tick {
3985 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3986
3987 my $signal = new Coro::Signal;
3988 push @WAIT_FOR_TICK, $signal;
3989 $signal->wait;
3990}
3991
3992sub wait_for_tick_begin {
3993 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3994
3995 my $signal = new Coro::Signal;
3996 push @WAIT_FOR_TICK_BEGIN, $signal;
3997 $signal->wait;
3998}
3999
4000sub tick {
4001 if ($Coro::current != $Coro::main) {
4002 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4003 unless ++$bug_warning > 10;
4004 return;
4005 }
4006
4007 cf::server_tick; # one server iteration
4008
4009 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
4010
4011 if ($NOW >= $NEXT_RUNTIME_WRITE) {
4012 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
4013 Coro::async_pool {
4014 $Coro::current->{desc} = "runtime saver";
4015 write_runtime_sync
4016 or warn "ERROR: unable to write runtime file: $!";
4017 };
4018 }
4019
4020 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4021 $sig->send;
4022 }
4023 while (my $sig = shift @WAIT_FOR_TICK) {
4024 $sig->send;
4025 }
4026
4027 $LOAD = ($NOW - $TICK_START) / $TICK;
4028 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4029
4030 if (0) {
4031 if ($NEXT_TICK) {
4032 my $jitter = $TICK_START - $NEXT_TICK;
4033 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4034 warn "jitter $JITTER\n";#d#
4035 }
4036 }
4037}
1001 4038
1002{ 4039{
1003 my $path = cf::localdir . "/database.pst"; 4040 # configure BDB
1004 4041
1005 sub db_load() { 4042 BDB::min_parallel 16;
1006 warn "loading database $path\n";#d# remove later 4043 BDB::max_poll_reqs $TICK * 0.1;
1007 $DB = stat $path ? Storable::retrieve $path : { }; 4044 $AnyEvent::BDB::WATCHER->priority (1);
1008 }
1009 4045
1010 my $pid; 4046 unless ($DB_ENV) {
4047 $DB_ENV = BDB::db_env_create;
4048 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4049 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4050 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4051 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4052 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
1011 4053
1012 sub db_save() { 4054 cf::sync_job {
1013 warn "saving database $path\n";#d# remove later
1014 waitpid $pid, 0 if $pid;
1015 if (0 == ($pid = fork)) {
1016 $DB->{_meta}{version} = 1;
1017 Storable::nstore $DB, "$path~";
1018 rename "$path~", $path;
1019 cf::_exit 0 if defined $pid;
1020 }
1021 }
1022
1023 my $dirty;
1024
1025 sub db_sync() {
1026 db_save if $dirty;
1027 undef $dirty;
1028 }
1029
1030 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1031 db_sync;
1032 });
1033
1034 sub db_dirty() {
1035 $dirty = 1;
1036 $idle->start;
1037 }
1038
1039 sub db_get($;$) {
1040 @_ >= 2
1041 ? $DB->{$_[0]}{$_[1]}
1042 : ($DB->{$_[0]} ||= { })
1043 }
1044
1045 sub db_put($$;$) {
1046 if (@_ >= 3) {
1047 $DB->{$_[0]}{$_[1]} = $_[2];
1048 } else { 4055 eval {
1049 $DB->{$_[0]} = $_[1]; 4056 BDB::db_env_open
1050 } 4057 $DB_ENV,
1051 db_dirty; 4058 $BDBDIR,
1052 } 4059 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4060 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4061 0666;
1053 4062
1054 attach_global 4063 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
1055 prio => 10000,
1056 on_cleanup => sub {
1057 db_sync;
1058 },
1059 ;
1060}
1061
1062#############################################################################
1063# the server's main()
1064
1065sub cfg_load {
1066 open my $fh, "<:utf8", cf::confdir . "/config"
1067 or return;
1068
1069 local $/;
1070 *CFG = YAML::Syck::Load <$fh>;
1071}
1072
1073sub main {
1074 cfg_load;
1075 db_load;
1076 load_extensions;
1077 Event::loop;
1078}
1079
1080#############################################################################
1081# initialisation
1082
1083sub _perl_reload(&) {
1084 my ($msg) = @_;
1085
1086 $msg->("reloading...");
1087
1088 eval {
1089 # cancel all watchers
1090 for (Event::all_watchers) {
1091 $_->cancel if $_->data & WF_AUTOCANCEL;
1092 }
1093
1094 # unload all extensions
1095 for (@exts) {
1096 $msg->("unloading <$_>");
1097 unload_extension $_;
1098 }
1099
1100 # unload all modules loaded from $LIBDIR
1101 while (my ($k, $v) = each %INC) {
1102 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1103
1104 $msg->("removing <$k>");
1105 delete $INC{$k};
1106
1107 $k =~ s/\.pm$//;
1108 $k =~ s/\//::/g;
1109
1110 if (my $cb = $k->can ("unload_module")) {
1111 $cb->();
1112 } 4064 };
1113 4065
1114 Symbol::delete_package $k; 4066 cf::cleanup "db_env_open(db): $@" if $@;
1115 } 4067 };
4068 }
1116 4069
1117 # sync database to disk 4070 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
1118 cf::db_sync; 4071 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
1119
1120 # get rid of safe::, as good as possible
1121 Symbol::delete_package "safe::$_"
1122 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
1123
1124 # remove register_script_function callbacks
1125 # TODO
1126
1127 # unload cf.pm "a bit"
1128 delete $INC{"cf.pm"};
1129
1130 # don't, removes xs symbols, too,
1131 # and global variables created in xs
1132 #Symbol::delete_package __PACKAGE__;
1133
1134 # reload cf.pm
1135 $msg->("reloading cf.pm");
1136 require cf;
1137
1138 # load config and database again
1139 cf::cfg_load;
1140 cf::db_load;
1141
1142 # load extensions
1143 $msg->("load extensions");
1144 cf::load_extensions;
1145
1146 # reattach attachments to objects
1147 $msg->("reattach");
1148 _global_reattach;
1149 }; 4072 };
1150 $msg->($@) if $@; 4073 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
1151 4074 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
1152 $msg->("reloaded");
1153};
1154
1155sub perl_reload() {
1156 _perl_reload {
1157 warn $_[0];
1158 print "$_[0]\n";
1159 }; 4075 };
4076 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4077 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4078 };
1160} 4079}
1161 4080
1162register "<global>", __PACKAGE__; 4081{
4082 # configure IO::AIO
1163 4083
1164register_command "perl-reload" => sub { 4084 IO::AIO::min_parallel 8;
4085 IO::AIO::max_poll_time $TICK * 0.1;
4086 undef $AnyEvent::AIO::WATCHER;
4087}
4088
4089my $_log_backtrace;
4090
4091sub _log_backtrace {
1165 my ($who, $arg) = @_; 4092 my ($msg, @addr) = @_;
1166 4093
1167 if ($who->flag (FLAG_WIZ)) { 4094 $msg =~ s/\n//;
1168 _perl_reload { 4095
1169 warn $_[0]; 4096 # limit the # of concurrent backtraces
1170 $who->message ($_[0]); 4097 if ($_log_backtrace < 2) {
4098 ++$_log_backtrace;
4099 my $perl_bt = Carp::longmess $msg;
4100 async {
4101 $Coro::current->{desc} = "abt $msg";
4102
4103 my @bt = fork_call {
4104 @addr = map { sprintf "%x", $_ } @addr;
4105 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4106 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4107 or die "addr2line: $!";
4108
4109 my @funcs;
4110 my @res = <$fh>;
4111 chomp for @res;
4112 while (@res) {
4113 my ($func, $line) = splice @res, 0, 2, ();
4114 push @funcs, "[$func] $line";
4115 }
4116
4117 @funcs
4118 };
4119
4120 LOG llevInfo, "[ABT] $perl_bt\n";
4121 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4122 LOG llevInfo, "[ABT] $_\n" for @bt;
4123 --$_log_backtrace;
1171 }; 4124 };
1172 } 4125 } else {
1173}; 4126 LOG llevInfo, "[ABT] $msg\n";
1174 4127 LOG llevInfo, "[ABT] [suppressed]\n";
1175unshift @INC, $LIBDIR;
1176
1177$TICK_WATCHER = Event->timer (
1178 prio => 1,
1179 async => 1,
1180 at => $NEXT_TICK || 1,
1181 data => WF_AUTOCANCEL,
1182 cb => sub {
1183 cf::server_tick; # one server iteration
1184
1185 my $NOW = Event::time;
1186 $NEXT_TICK += $TICK;
1187
1188 # if we are delayed by four ticks or more, skip them all
1189 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
1190
1191 $TICK_WATCHER->at ($NEXT_TICK);
1192 $TICK_WATCHER->start;
1193 }, 4128 }
1194); 4129}
1195 4130
1196IO::AIO::max_poll_time $TICK * 0.2; 4131# load additional modules
4132require "cf/$_.pm" for @EXTRA_MODULES;
4133cf::_connect_to_perl_2;
1197 4134
1198Event->io (fd => IO::AIO::poll_fileno, 4135END { cf::emergency_save }
1199 poll => 'r',
1200 prio => 5,
1201 data => WF_AUTOCANCEL,
1202 cb => \&IO::AIO::poll_cb);
1203 4136
12041 41371
1205 4138

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