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Revision 1.87 by root, Thu Dec 14 22:45:40 2006 UTC vs.
Revision 1.560 by root, Fri Apr 22 02:03:12 2011 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
24
25use common::sense;
2 26
3use Symbol; 27use Symbol;
4use List::Util; 28use List::Util;
5use Storable; 29use Socket;
30use EV;
6use Opcode; 31use Opcode;
7use Safe; 32use Safe;
8use Safe::Hole; 33use Safe::Hole;
34use Storable ();
35use Carp ();
9 36
37use Guard ();
38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
42use Coro::AnyEvent;
43use Coro::Timer;
44use Coro::Signal;
45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
52
53use JSON::XS 2.01 ();
54use BDB ();
55use Data::Dumper;
56use Fcntl;
57use YAML::XS ();
10use IO::AIO (); 58use IO::AIO ();
11use YAML::Syck ();
12use Time::HiRes; 59use Time::HiRes;
13use Event; 60use Compress::LZF;
14$Event::Eval = 1; # no idea why this is required, but it is 61use Digest::MD5 ();
15 62
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 63AnyEvent::detect;
17$YAML::Syck::ImplicitUnicode = 1;
18 64
19use strict; 65# configure various modules to our taste
66#
67$Storable::canonical = 1; # reduce rsync transfers
68Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
69
70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
71
72# make sure c-lzf reinitialises itself
73Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
74Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
75
76# strictly for debugging
77$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
20 78
21sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 79sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
80
81our @ORIG_INC;
22 82
23our %COMMAND = (); 83our %COMMAND = ();
24our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
25our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
26 91
27_init_vars; 92our $RELOAD; # number of reloads so far, non-zero while in reload
28
29our @EVENT; 93our @EVENT;
30our $LIBDIR = maps_directory "perl"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
31 96
32our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
33our $TICK_WATCHER; 98
99our $DATADIR = datadir;
100our $LIBDIR = "$DATADIR/ext";
101our $PODDIR = "$DATADIR/pod";
102our $MAPDIR = "$DATADIR/" . mapdir;
103
104our $LOCALDIR = localdir;
105our $TMPDIR = "$LOCALDIR/" . tmpdir;
106our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
107our $PLAYERDIR = "$LOCALDIR/" . playerdir;
108our $RANDOMDIR = "$LOCALDIR/random";
109our $BDBDIR = "$LOCALDIR/db";
110our $PIDFILE = "$LOCALDIR/pid";
111our $RUNTIMEFILE = "$LOCALDIR/runtime";
112
113our %RESOURCE; # unused
114
115our $OUTPUT_RATE_MIN = 3000;
116our $OUTPUT_RATE_MAX = 1000000;
117
118our $MAX_LINKS = 32; # how many chained exits to follow
119our $VERBOSE_IO = 1;
120
121our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
122our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
34our $NEXT_TICK; 123our $NEXT_TICK;
124our $USE_FSYNC = 1; # use fsync to write maps - default on
125
126our $BDB_DEADLOCK_WATCHER;
127our $BDB_CHECKPOINT_WATCHER;
128our $BDB_TRICKLE_WATCHER;
129our $DB_ENV;
130
131our @EXTRA_MODULES = qw(pod match mapscript incloader);
35 132
36our %CFG; 133our %CFG;
37 134
38our $UPTIME; $UPTIME ||= time; 135our $UPTIME; $UPTIME ||= time;
136our $RUNTIME;
137our $NOW;
138
139our (%PLAYER, %PLAYER_LOADING); # all users
140our (%MAP, %MAP_LOADING ); # all maps
141our $LINK_MAP; # the special {link} map, which is always available
142
143# used to convert map paths into valid unix filenames by replacing / by ∕
144our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
145
146our $LOAD; # a number between 0 (idle) and 1 (too many objects)
147our $LOADAVG; # same thing, but with alpha-smoothing
148our $JITTER; # average jitter
149our $TICK_START; # for load detecting purposes
150
151our @POST_INIT;
152
153our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
154our $REALLY_UNLOOP; # never set to true, please :)
155
156binmode STDOUT;
157binmode STDERR;
158
159# read virtual server time, if available
160unless ($RUNTIME || !-e $RUNTIMEFILE) {
161 open my $fh, "<", $RUNTIMEFILE
162 or die "unable to read $RUNTIMEFILE file: $!";
163 $RUNTIME = <$fh> + 0.;
164}
165
166eval "sub TICK() { $TICK } 1" or die;
167
168mkdir $_
169 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
170
171our $EMERGENCY_POSITION;
172
173sub cf::map::normalise;
174
175sub in_main() {
176 $Coro::current == $Coro::main
177}
39 178
40############################################################################# 179#############################################################################
41 180
181%REFLECT = ();
182for (@REFLECT) {
183 my $reflect = JSON::XS::decode_json $_;
184 $REFLECT{$reflect->{class}} = $reflect;
185}
186
187# this is decidedly evil
188$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
189
190#############################################################################
191
42=head2 GLOBAL VARIABLES 192=head2 GLOBAL VARIABLES
43 193
44=over 4 194=over 4
45 195
46=item $cf::UPTIME 196=item $cf::UPTIME
47 197
48The timestamp of the server start (so not actually an uptime). 198The timestamp of the server start (so not actually an uptime).
49 199
50=item $cf::LIBDIR 200=item $cf::RUNTIME
51 201
52The perl library directory, where extensions and cf-specific modules can 202The time this server has run, starts at 0 and is increased by $cf::TICK on
53be found. It will be added to C<@INC> automatically. 203every server tick.
204
205=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
206$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
207$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
208
209Various directories - "/etc", read-only install directory, perl-library
210directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
211unique-items directory, player file directory, random maps directory and
212database environment.
213
214=item $cf::NOW
215
216The time of the last (current) server tick.
54 217
55=item $cf::TICK 218=item $cf::TICK
56 219
57The interval between server ticks, in seconds. 220The interval between server ticks, in seconds.
58 221
222=item $cf::LOADAVG
223
224The current CPU load on the server (alpha-smoothed), as a value between 0
225(none) and 1 (overloaded), indicating how much time is spent on processing
226objects per tick. Healthy values are < 0.5.
227
228=item $cf::LOAD
229
230The raw value load value from the last tick.
231
59=item %cf::CFG 232=item %cf::CFG
60 233
61Configuration for the server, loaded from C</etc/crossfire/config>, or 234Configuration for the server, loaded from C</etc/deliantra-server/config>, or
62from wherever your confdir points to. 235from wherever your confdir points to.
63 236
237=item cf::wait_for_tick, cf::wait_for_tick_begin
238
239These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
240returns directly I<after> the tick processing (and consequently, can only wake one thread
241per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
242
243=cut
244
245sub wait_for_tick();
246sub wait_for_tick_begin();
247
248=item @cf::INVOKE_RESULTS
249
250This array contains the results of the last C<invoke ()> call. When
251C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
252that call.
253
254=item %cf::REFLECT
255
256Contains, for each (C++) class name, a hash reference with information
257about object members (methods, scalars, arrays and flags) and other
258metadata, which is useful for introspection.
259
64=back 260=back
65 261
66=cut 262=cut
67 263
68BEGIN { 264sub error(@) { LOG llevError, join "", @_ }
69 *CORE::GLOBAL::warn = sub { 265sub warn (@) { LOG llevWarn , join "", @_ }
266sub info (@) { LOG llevInfo , join "", @_ }
267sub debug(@) { LOG llevDebug, join "", @_ }
268sub trace(@) { LOG llevTrace, join "", @_ }
269
270$Coro::State::WARNHOOK = sub {
70 my $msg = join "", @_; 271 my $msg = join "", @_;
272
71 $msg .= "\n" 273 $msg .= "\n"
72 unless $msg =~ /\n$/; 274 unless $msg =~ /\n$/;
73 275
74 print STDERR "cfperl: $msg"; 276 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
75 LOG llevError, "cfperl: $msg";
76 };
77}
78 277
278 LOG llevWarn, $msg;
279};
280
281$Coro::State::DIEHOOK = sub {
282 return unless $^S eq 0; # "eq", not "=="
283
284 error Carp::longmess $_[0];
285
286 if (in_main) {#d#
287 error "DIEHOOK called in main context, Coro bug?\n";#d#
288 return;#d#
289 }#d#
290
291 # kill coroutine otherwise
292 Coro::terminate
293};
294
295@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
296@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
297@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
298@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
299@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
300@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
79@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 301@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
80 302
81# we bless all objects into (empty) derived classes to force a method lookup 303# we bless all objects into (empty) derived classes to force a method lookup
82# within the Safe compartment. 304# within the Safe compartment.
83for my $pkg (qw( 305for my $pkg (qw(
306 cf::global cf::attachable
84 cf::object cf::object::player 307 cf::object cf::object::player
85 cf::client_socket cf::player 308 cf::client cf::player
86 cf::arch cf::living 309 cf::arch cf::living
310 cf::map cf::mapspace
87 cf::map cf::party cf::region 311 cf::party cf::region
88)) { 312)) {
89 no strict 'refs';
90 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 313 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
91} 314}
92 315
93$Event::DIED = sub { 316$EV::DIED = sub {
94 warn "error in event callback: @_"; 317 Carp::cluck "error in event callback: @_";
95}; 318};
96 319
97my %ext_pkg; 320#############################################################################
98my @exts; 321
99my @hook; 322sub fork_call(&@);
323sub get_slot($;$$);
324
325#############################################################################
100 326
101=head2 UTILITY FUNCTIONS 327=head2 UTILITY FUNCTIONS
102 328
103=over 4 329=over 4
104 330
105=cut 331=item dumpval $ref
106 332
107use JSON::Syck (); # TODO# replace by JSON::PC once working 333=cut
108 334
335sub dumpval {
336 eval {
337 local $SIG{__DIE__};
338 my $d;
339 if (1) {
340 $d = new Data::Dumper([$_[0]], ["*var"]);
341 $d->Terse(1);
342 $d->Indent(2);
343 $d->Quotekeys(0);
344 $d->Useqq(1);
345 #$d->Bless(...);
346 $d->Seen($_[1]) if @_ > 1;
347 $d = $d->Dump();
348 }
349 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
350 $d
351 } || "[unable to dump $_[0]: '$@']";
352}
353
354=item $scalar = load_file $path
355
356Loads the given file from path and returns its contents. Croaks on error
357and can block.
358
359=cut
360
361sub load_file($) {
362 0 <= aio_load $_[0], my $data
363 or Carp::croak "$_[0]: $!";
364
365 $data
366}
367
109=item $ref = cf::from_json $json 368=item $ref = cf::decode_json $json
110 369
111Converts a JSON string into the corresponding perl data structure. 370Converts a JSON string into the corresponding perl data structure.
112 371
113=cut
114
115sub from_json($) {
116 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
117 JSON::Syck::Load $_[0]
118}
119
120=item $json = cf::to_json $ref 372=item $json = cf::encode_json $ref
121 373
122Converts a perl data structure into its JSON representation. 374Converts a perl data structure into its JSON representation.
123 375
124=cut 376=cut
125 377
126sub to_json($) { 378our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
127 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 379
128 JSON::Syck::Dump $_[0] 380sub encode_json($) { $json_coder->encode ($_[0]) }
381sub decode_json($) { $json_coder->decode ($_[0]) }
382
383=item $ref = cf::decode_storable $scalar
384
385Same as Coro::Storable::thaw, so blocks.
386
387=cut
388
389BEGIN { *decode_storable = \&Coro::Storable::thaw }
390
391=item $ref = cf::decode_yaml $scalar
392
393Same as YAML::XS::Load, but doesn't leak, because it forks (and thus blocks).
394
395=cut
396
397sub decode_yaml($) {
398 fork_call { YAML::XS::Load $_[0] } @_
399}
400
401=item $scalar = cf::unlzf $scalar
402
403Same as Compress::LZF::compress, but takes server ticks into account, so
404blocks.
405
406=cut
407
408sub unlzf($) {
409 # we assume 100mb/s minimum decompression speed (noncompressible data on a ~2ghz machine)
410 cf::get_slot +(length $_[0]) / 100_000_000, 0, "unlzf";
411 Compress::LZF::decompress $_[0]
412}
413
414=item cf::post_init { BLOCK }
415
416Execute the given codeblock, I<after> all extensions have been (re-)loaded,
417but I<before> the server starts ticking again.
418
419The codeblock will have a single boolean argument to indicate whether this
420is a reload or not.
421
422=cut
423
424sub post_init(&) {
425 push @POST_INIT, shift;
426}
427
428sub _post_init {
429 trace "running post_init jobs";
430
431 # run them in parallel...
432
433 my @join;
434
435 while () {
436 push @join, map &Coro::async ($_, 0), @POST_INIT;
437 @POST_INIT = ();
438
439 @join or last;
440
441 (pop @join)->join;
442 }
443}
444
445=item cf::lock_wait $string
446
447Wait until the given lock is available. See cf::lock_acquire.
448
449=item my $lock = cf::lock_acquire $string
450
451Wait until the given lock is available and then acquires it and returns
452a L<Guard> object. If the guard object gets destroyed (goes out of scope,
453for example when the coroutine gets canceled), the lock is automatically
454returned.
455
456Locks are *not* recursive, locking from the same coro twice results in a
457deadlocked coro.
458
459Lock names should begin with a unique identifier (for example, cf::map::find
460uses map_find and cf::map::load uses map_load).
461
462=item $locked = cf::lock_active $string
463
464Return true if the lock is currently active, i.e. somebody has locked it.
465
466=cut
467
468our $LOCKS = new Coro::SemaphoreSet;
469
470sub lock_wait($) {
471 $LOCKS->wait ($_[0]);
472}
473
474sub lock_acquire($) {
475 $LOCKS->guard ($_[0])
476}
477
478sub lock_active($) {
479 $LOCKS->count ($_[0]) < 1
480}
481
482sub freeze_mainloop {
483 tick_inhibit_inc;
484
485 &Guard::guard (\&tick_inhibit_dec);
486}
487
488=item cf::periodic $interval, $cb
489
490Like EV::periodic, but randomly selects a starting point so that the actions
491get spread over time.
492
493=cut
494
495sub periodic($$) {
496 my ($interval, $cb) = @_;
497
498 my $start = rand List::Util::min 180, $interval;
499
500 EV::periodic $start, $interval, 0, $cb
501}
502
503=item cf::get_slot $time[, $priority[, $name]]
504
505Allocate $time seconds of blocking CPU time at priority C<$priority>
506(default: 0): This call blocks and returns only when you have at least
507C<$time> seconds of cpu time till the next tick. The slot is only valid
508till the next cede.
509
510Background jobs should use a priority les than zero, interactive jobs
511should use 100 or more.
512
513The optional C<$name> can be used to identify the job to run. It might be
514used for statistical purposes and should identify the same time-class.
515
516Useful for short background jobs.
517
518=cut
519
520our @SLOT_QUEUE;
521our $SLOT_QUEUE;
522our $SLOT_DECAY = 0.9;
523
524$SLOT_QUEUE->cancel if $SLOT_QUEUE;
525$SLOT_QUEUE = Coro::async {
526 $Coro::current->desc ("timeslot manager");
527
528 my $signal = new Coro::Signal;
529 my $busy;
530
531 while () {
532 next_job:
533
534 my $avail = cf::till_tick;
535
536 for (0 .. $#SLOT_QUEUE) {
537 if ($SLOT_QUEUE[$_][0] <= $avail) {
538 $busy = 0;
539 my $job = splice @SLOT_QUEUE, $_, 1, ();
540 $job->[2]->send;
541 Coro::cede;
542 goto next_job;
543 } else {
544 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
545 }
546 }
547
548 if (@SLOT_QUEUE) {
549 # we do not use wait_for_tick() as it returns immediately when tick is inactive
550 push @cf::WAIT_FOR_TICK, $signal;
551 $signal->wait;
552 } else {
553 $busy = 0;
554 Coro::schedule;
555 }
556 }
557};
558
559sub get_slot($;$$) {
560 return if tick_inhibit || $Coro::current == $Coro::main;
561
562 my ($time, $pri, $name) = @_;
563
564 $time = clamp $time, 0.01, $TICK * .6;
565
566 my $sig = new Coro::Signal;
567
568 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
569 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
570 $SLOT_QUEUE->ready;
571 $sig->wait;
572}
573
574=item cf::async { BLOCK }
575
576Currently the same as Coro::async_pool, meaning you cannot use
577C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
578thing you are allowed to do is call C<prio> on it.
579
580=cut
581
582BEGIN { *async = \&Coro::async_pool }
583
584=item cf::sync_job { BLOCK }
585
586The design of Deliantra requires that the main coroutine ($Coro::main)
587is always able to handle events or runnable, as Deliantra is only
588partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
589acceptable.
590
591If it must be done, put the blocking parts into C<sync_job>. This will run
592the given BLOCK in another coroutine while waiting for the result. The
593server will be frozen during this time, so the block should either finish
594fast or be very important.
595
596=cut
597
598sub sync_job(&) {
599 my ($job) = @_;
600
601 if (in_main) {
602 my $time = AE::time;
603
604 # this is the main coro, too bad, we have to block
605 # till the operation succeeds, freezing the server :/
606
607 #LOG llevError, Carp::longmess "sync job";#d#
608
609 my $freeze_guard = freeze_mainloop;
610
611 my $busy = 1;
612 my @res;
613
614 (async {
615 $Coro::current->desc ("sync job coro");
616 @res = eval { $job->() };
617 error $@ if $@;
618 undef $busy;
619 })->prio (Coro::PRIO_MAX);
620
621 while ($busy) {
622 if (Coro::nready) {
623 Coro::cede_notself;
624 } else {
625 EV::loop EV::LOOP_ONESHOT;
626 }
627 }
628
629 my $time = AE::time - $time;
630
631 $TICK_START += $time; # do not account sync jobs to server load
632
633 wantarray ? @res : $res[0]
634 } else {
635 # we are in another coroutine, how wonderful, everything just works
636
637 $job->()
638 }
639}
640
641=item $coro = cf::async_ext { BLOCK }
642
643Like async, but this coro is automatically being canceled when the
644extension calling this is being unloaded.
645
646=cut
647
648sub async_ext(&) {
649 my $cb = shift;
650
651 my $coro = &Coro::async ($cb);
652
653 $coro->on_destroy (sub {
654 delete $EXT_CORO{$coro+0};
655 });
656 $EXT_CORO{$coro+0} = $coro;
657
658 $coro
659}
660
661=item fork_call { }, @args
662
663Executes the given code block with the given arguments in a seperate
664process, returning the results. Everything must be serialisable with
665Coro::Storable. May, of course, block. Note that the executed sub may
666never block itself or use any form of event handling.
667
668=cut
669
670sub post_fork {
671 reset_signals;
672}
673
674sub fork_call(&@) {
675 my ($cb, @args) = @_;
676
677 # we seemingly have to make a local copy of the whole thing,
678 # otherwise perl prematurely frees the stuff :/
679 # TODO: investigate and fix (likely this will be rather laborious)
680
681 my @res = Coro::Util::fork_eval {
682 cf::post_fork;
683 &$cb
684 } @args;
685
686 wantarray ? @res : $res[-1]
687}
688
689sub objinfo {
690 (
691 "counter value" => cf::object::object_count,
692 "objects created" => cf::object::create_count,
693 "objects destroyed" => cf::object::destroy_count,
694 "freelist size" => cf::object::free_count,
695 "allocated objects" => cf::object::objects_size,
696 "active objects" => cf::object::actives_size,
697 )
698}
699
700=item $coin = coin_from_name $name
701
702=cut
703
704our %coin_alias = (
705 "silver" => "silvercoin",
706 "silvercoin" => "silvercoin",
707 "silvercoins" => "silvercoin",
708 "gold" => "goldcoin",
709 "goldcoin" => "goldcoin",
710 "goldcoins" => "goldcoin",
711 "platinum" => "platinacoin",
712 "platinumcoin" => "platinacoin",
713 "platinumcoins" => "platinacoin",
714 "platina" => "platinacoin",
715 "platinacoin" => "platinacoin",
716 "platinacoins" => "platinacoin",
717 "royalty" => "royalty",
718 "royalties" => "royalty",
719);
720
721sub coin_from_name($) {
722 $coin_alias{$_[0]}
723 ? cf::arch::find $coin_alias{$_[0]}
724 : undef
725}
726
727=item $value = cf::db_get $family => $key
728
729Returns a single value from the environment database.
730
731=item cf::db_put $family => $key => $value
732
733Stores the given C<$value> in the family. It can currently store binary
734data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
735
736=item $db = cf::db_table "name"
737
738Create and/or open a new database table. The string must not be "db" and must be unique
739within each server.
740
741=cut
742
743sub db_table($) {
744 cf::error "db_get called from main context"
745 if $Coro::current == $Coro::main;
746
747 my ($name) = @_;
748 my $db = BDB::db_create $DB_ENV;
749
750 eval {
751 $db->set_flags (BDB::CHKSUM);
752
753 utf8::encode $name;
754 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
755 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
756 cf::cleanup "db_open(db): $!" if $!;
757 };
758 cf::cleanup "db_open(db): $@" if $@;
759
760 $db
761}
762
763our $DB;
764
765sub db_init {
766 $DB ||= db_table "db";
767}
768
769sub db_get($$) {
770 my $key = "$_[0]/$_[1]";
771
772 cf::error "db_get called from main context"
773 if $Coro::current == $Coro::main;
774
775 BDB::db_get $DB, undef, $key, my $data;
776
777 $! ? ()
778 : $data
779}
780
781sub db_put($$$) {
782 BDB::dbreq_pri 4;
783 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
784}
785
786=item cf::cache $id => [$paths...], $processversion => $process
787
788Generic caching function that returns the value of the resource $id,
789caching and regenerating as required.
790
791This function can block.
792
793=cut
794
795sub cache {
796 my ($id, $src, $processversion, $process) = @_;
797
798 my $meta =
799 join "\x00",
800 $processversion,
801 map {
802 aio_stat $_
803 and Carp::croak "$_: $!";
804
805 ($_, (stat _)[7,9])
806 } @$src;
807
808 my $dbmeta = db_get cache => "$id/meta";
809 if ($dbmeta ne $meta) {
810 # changed, we may need to process
811
812 my @data;
813 my $md5;
814
815 for (0 .. $#$src) {
816 $data[$_] = load_file $src->[$_];
817 }
818
819 # if processing is expensive, check
820 # checksum first
821 if (1) {
822 $md5 =
823 join "\x00",
824 $processversion,
825 map {
826 cf::cede_to_tick;
827 ($src->[$_], Digest::MD5::md5_hex $data[$_])
828 } 0.. $#$src;
829
830
831 my $dbmd5 = db_get cache => "$id/md5";
832 if ($dbmd5 eq $md5) {
833 db_put cache => "$id/meta", $meta;
834
835 return db_get cache => "$id/data";
836 }
837 }
838
839 my $t1 = Time::HiRes::time;
840 my $data = $process->(\@data);
841 my $t2 = Time::HiRes::time;
842
843 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
844
845 db_put cache => "$id/data", $data;
846 db_put cache => "$id/md5" , $md5;
847 db_put cache => "$id/meta", $meta;
848
849 return $data;
850 }
851
852 db_get cache => "$id/data"
853}
854
855=item cf::datalog type => key => value, ...
856
857Log a datalog packet of the given type with the given key-value pairs.
858
859=cut
860
861sub datalog($@) {
862 my ($type, %kv) = @_;
863 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
129} 864}
130 865
131=back 866=back
132 867
133=cut 868=cut
134 869
135############################################################################# 870#############################################################################
136 871
137=head2 EVENTS AND OBJECT ATTACHMENTS 872=head2 ATTACHABLE OBJECTS
873
874Many objects in deliantra are so-called attachable objects. That means you can
875attach callbacks/event handlers (a collection of which is called an "attachment")
876to it. All such attachable objects support the following methods.
877
878In the following description, CLASS can be any of C<global>, C<object>
879C<player>, C<client> or C<map> (i.e. the attachable objects in
880Deliantra).
138 881
139=over 4 882=over 4
140 883
141=item $object->attach ($attachment, key => $value...)
142
143=item $object->detach ($attachment)
144
145Attach/detach a pre-registered attachment to an object.
146
147=item $player->attach ($attachment, key => $value...)
148
149=item $player->detach ($attachment)
150
151Attach/detach a pre-registered attachment to a player.
152
153=item $map->attach ($attachment, key => $value...) 884=item $attachable->attach ($attachment, key => $value...)
154 885
155=item $map->detach ($attachment) 886=item $attachable->detach ($attachment)
156 887
157Attach/detach a pre-registered attachment to a map. 888Attach/detach a pre-registered attachment to a specific object and give it
889the specified key/value pairs as arguments.
158 890
159=item $bool = $object->attached ($name) 891Example, attach a minesweeper attachment to the given object, making it a
89210x10 minesweeper game:
160 893
161=item $bool = $player->attached ($name) 894 $obj->attach (minesweeper => width => 10, height => 10);
162 895
163=item $bool = $map->attached ($name) 896=item $bool = $attachable->attached ($name)
164 897
165Checks wether the named attachment is currently attached to the object. 898Checks wether the named attachment is currently attached to the object.
166 899
167=item cf::attach_global ... 900=item cf::CLASS->attach ...
168 901
169Attach handlers for global events. 902=item cf::CLASS->detach ...
170 903
171This and all following C<attach_*>-functions expect any number of the 904Define an anonymous attachment and attach it to all objects of the given
172following handler/hook descriptions: 905CLASS. See the next function for an explanation of its arguments.
906
907You can attach to global events by using the C<cf::global> class.
908
909Example, log all player logins:
910
911 cf::player->attach (
912 on_login => sub {
913 my ($pl) = @_;
914 ...
915 },
916 );
917
918Example, attach to the jeweler skill:
919
920 cf::object->attach (
921 type => cf::SKILL,
922 subtype => cf::SK_JEWELER,
923 on_use_skill => sub {
924 my ($sk, $ob, $part, $dir, $msg) = @_;
925 ...
926 },
927 );
928
929=item cf::CLASS::attachment $name, ...
930
931Register an attachment by C<$name> through which attachable objects of the
932given CLASS can refer to this attachment.
933
934Some classes such as deliantra maps and objects can specify attachments
935that are attached at load/instantiate time, thus the need for a name.
936
937These calls expect any number of the following handler/hook descriptions:
173 938
174=over 4 939=over 4
175 940
176=item prio => $number 941=item prio => $number
177 942
179by another C<prio> setting). Lower priority handlers get executed 944by another C<prio> setting). Lower priority handlers get executed
180earlier. The default priority is C<0>, and many built-in handlers are 945earlier. The default priority is C<0>, and many built-in handlers are
181registered at priority C<-1000>, so lower priorities should not be used 946registered at priority C<-1000>, so lower priorities should not be used
182unless you know what you are doing. 947unless you know what you are doing.
183 948
949=item type => $type
950
951(Only for C<< cf::object->attach >> calls), limits the attachment to the
952given type of objects only (the additional parameter C<subtype> can be
953used to further limit to the given subtype).
954
184=item on_I<event> => \&cb 955=item on_I<event> => \&cb
185 956
186Call the given code reference whenever the named event happens (event is 957Call the given code reference whenever the named event happens (event is
187something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 958something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
188handlers are recognised generally depends on the type of object these 959handlers are recognised generally depends on the type of object these
197package and register them. Only handlers for eevents supported by the 968package and register them. Only handlers for eevents supported by the
198object/class are recognised. 969object/class are recognised.
199 970
200=back 971=back
201 972
202=item cf::attach_to_type $object_type, $subtype, ... 973Example, define an attachment called "sockpuppet" that calls the given
974event handler when a monster attacks:
203 975
204Attach handlers for a specific object type (e.g. TRANSPORT) and 976 cf::object::attachment sockpuppet =>
205subtype. If C<$subtype> is zero or undef, matches all objects of the given 977 on_skill_attack => sub {
206type. 978 my ($self, $victim) = @_;
207 979 ...
208=item cf::attach_to_objects ...
209
210Attach handlers to all objects. Do not use this except for debugging or
211very rare events, as handlers are (obviously) called for I<all> objects in
212the game.
213
214=item cf::attach_to_players ...
215
216Attach handlers to all players.
217
218=item cf::attach_to_maps ...
219
220Attach handlers to all maps.
221
222=item cf:register_attachment $name, ...
223
224Register an attachment by name through which objects can refer to this
225attachment.
226
227=item cf:register_player_attachment $name, ...
228
229Register an attachment by name through which players can refer to this
230attachment.
231
232=item cf:register_map_attachment $name, ...
233
234Register an attachment by name through which maps can refer to this
235attachment.
236
237=cut
238
239# the following variables are defined in .xs and must not be re-created
240our @CB_GLOBAL = (); # registry for all global events
241our @CB_OBJECT = (); # all objects (should not be used except in emergency)
242our @CB_PLAYER = ();
243our @CB_TYPE = (); # registry for type (cf-object class) based events
244our @CB_MAP = ();
245
246my %attachment;
247
248sub _attach_cb($\%$$$) {
249 my ($registry, $undo, $event, $prio, $cb) = @_;
250
251 use sort 'stable';
252
253 $cb = [$prio, $cb];
254
255 @{$registry->[$event]} = sort
256 { $a->[0] cmp $b->[0] }
257 @{$registry->[$event] || []}, $cb;
258
259 push @{$undo->{cb}}, [$event, $cb];
260}
261
262# attach handles attaching event callbacks
263# the only thing the caller has to do is pass the correct
264# registry (== where the callback attaches to).
265sub _attach(\@$@) {
266 my ($registry, $klass, @arg) = @_;
267
268 my $prio = 0;
269
270 my %undo = (
271 registry => $registry,
272 cb => [],
273 );
274
275 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
276
277 while (@arg) {
278 my $type = shift @arg;
279
280 if ($type eq "prio") {
281 $prio = shift @arg;
282
283 } elsif ($type eq "package") {
284 my $pkg = shift @arg;
285
286 while (my ($name, $id) = each %cb_id) {
287 if (my $cb = $pkg->can ($name)) {
288 _attach_cb $registry, %undo, $id, $prio, $cb;
289 }
290 } 980 }
291
292 } elsif (exists $cb_id{$type}) {
293 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
294
295 } elsif (ref $type) {
296 warn "attaching objects not supported, ignoring.\n";
297
298 } else {
299 shift @arg;
300 warn "attach argument '$type' not supported, ignoring.\n";
301 }
302 }
303
304 \%undo
305}
306
307sub _attach_attachment {
308 my ($obj, $name, %arg) = @_;
309
310 return if exists $obj->{_attachment}{$name};
311
312 my $res;
313
314 if (my $attach = $attachment{$name}) {
315 my $registry = $obj->registry;
316
317 for (@$attach) {
318 my ($klass, @attach) = @$_;
319 $res = _attach @$registry, $klass, @attach;
320 }
321
322 $obj->{$name} = \%arg;
323 } else {
324 warn "object uses attachment '$name' that is not available, postponing.\n";
325 }
326
327 $obj->{_attachment}{$name} = undef;
328
329 $res->{attachment} = $name;
330 $res
331}
332
333*cf::object::attach =
334*cf::player::attach =
335*cf::map::attach = sub {
336 my ($obj, $name, %arg) = @_;
337
338 _attach_attachment $obj, $name, %arg;
339};
340
341# all those should be optimised
342*cf::object::detach =
343*cf::player::detach =
344*cf::map::detach = sub {
345 my ($obj, $name) = @_;
346
347 delete $obj->{_attachment}{$name};
348 reattach ($obj);
349};
350
351*cf::object::attached =
352*cf::player::attached =
353*cf::map::attached = sub {
354 my ($obj, $name) = @_;
355
356 exists $obj->{_attachment}{$name}
357};
358
359sub attach_global {
360 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
361}
362
363sub attach_to_type {
364 my $type = shift;
365 my $subtype = shift;
366
367 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
368}
369
370sub attach_to_objects {
371 _attach @CB_OBJECT, KLASS_OBJECT, @_
372}
373
374sub attach_to_players {
375 _attach @CB_PLAYER, KLASS_PLAYER, @_
376}
377
378sub attach_to_maps {
379 _attach @CB_MAP, KLASS_MAP, @_
380}
381
382sub register_attachment {
383 my $name = shift;
384
385 $attachment{$name} = [[KLASS_OBJECT, @_]];
386}
387
388sub register_player_attachment {
389 my $name = shift;
390
391 $attachment{$name} = [[KLASS_PLAYER, @_]];
392}
393
394sub register_map_attachment {
395 my $name = shift;
396
397 $attachment{$name} = [[KLASS_MAP, @_]];
398}
399
400our $override;
401our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
402
403sub override {
404 $override = 1;
405 @invoke_results = ();
406}
407
408sub do_invoke {
409 my $event = shift;
410 my $callbacks = shift;
411
412 @invoke_results = ();
413
414 local $override;
415
416 for (@$callbacks) {
417 eval { &{$_->[1]} };
418
419 if ($@) {
420 warn "$@";
421 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
422 override;
423 }
424
425 return 1 if $override;
426 }
427
428 0 981 }
429}
430 982
431=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 983=item $attachable->valid
432
433=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
434
435=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
436
437=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
438
439Generate a global/object/player/map-specific event with the given arguments.
440
441This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
442removed in future versions), and there is no public API to access override
443results (if you must, access C<@cf::invoke_results> directly).
444
445=back
446
447=cut
448
449#############################################################################
450
451=head2 METHODS VALID FOR ALL CORE OBJECTS
452
453=over 4
454
455=item $object->valid, $player->valid, $map->valid
456 984
457Just because you have a perl object does not mean that the corresponding 985Just because you have a perl object does not mean that the corresponding
458C-level object still exists. If you try to access an object that has no 986C-level object still exists. If you try to access an object that has no
459valid C counterpart anymore you get an exception at runtime. This method 987valid C counterpart anymore you get an exception at runtime. This method
460can be used to test for existence of the C object part without causing an 988can be used to test for existence of the C object part without causing an
461exception. 989exception.
462 990
991=cut
992
993# the following variables are defined in .xs and must not be re-created
994our @CB_GLOBAL = (); # registry for all global events
995our @CB_ATTACHABLE = (); # registry for all attachables
996our @CB_OBJECT = (); # all objects (should not be used except in emergency)
997our @CB_PLAYER = ();
998our @CB_CLIENT = ();
999our @CB_TYPE = (); # registry for type (cf-object class) based events
1000our @CB_MAP = ();
1001
1002my %attachment;
1003
1004sub cf::attachable::thawer_merge {
1005 # simply override everything except _meta
1006 local $_[0]{_meta};
1007 %{$_[0]} = %{$_[1]};
1008}
1009
1010sub _attach_cb($$$$) {
1011 my ($registry, $event, $prio, $cb) = @_;
1012
1013 use sort 'stable';
1014
1015 $cb = [$prio, $cb];
1016
1017 @{$registry->[$event]} = sort
1018 { $a->[0] cmp $b->[0] }
1019 @{$registry->[$event] || []}, $cb;
1020}
1021
1022# hack
1023my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
1024
1025# attach handles attaching event callbacks
1026# the only thing the caller has to do is pass the correct
1027# registry (== where the callback attaches to).
1028sub _attach {
1029 my ($registry, $klass, @arg) = @_;
1030
1031 my $object_type;
1032 my $prio = 0;
1033 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
1034
1035 #TODO: get rid of this hack
1036 if ($attachable_klass{$klass}) {
1037 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
1038 }
1039
1040 while (@arg) {
1041 my $type = shift @arg;
1042
1043 if ($type eq "prio") {
1044 $prio = shift @arg;
1045
1046 } elsif ($type eq "type") {
1047 $object_type = shift @arg;
1048 $registry = $CB_TYPE[$object_type] ||= [];
1049
1050 } elsif ($type eq "subtype") {
1051 defined $object_type or Carp::croak "subtype specified without type";
1052 my $object_subtype = shift @arg;
1053 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
1054
1055 } elsif ($type eq "package") {
1056 my $pkg = shift @arg;
1057
1058 while (my ($name, $id) = each %cb_id) {
1059 if (my $cb = $pkg->can ($name)) {
1060 _attach_cb $registry, $id, $prio, $cb;
1061 }
1062 }
1063
1064 } elsif (exists $cb_id{$type}) {
1065 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
1066
1067 } elsif (ref $type) {
1068 error "attaching objects not supported, ignoring.\n";
1069
1070 } else {
1071 shift @arg;
1072 error "attach argument '$type' not supported, ignoring.\n";
1073 }
1074 }
1075}
1076
1077sub _object_attach {
1078 my ($obj, $name, %arg) = @_;
1079
1080 return if exists $obj->{_attachment}{$name};
1081
1082 if (my $attach = $attachment{$name}) {
1083 my $registry = $obj->registry;
1084
1085 for (@$attach) {
1086 my ($klass, @attach) = @$_;
1087 _attach $registry, $klass, @attach;
1088 }
1089
1090 $obj->{$name} = \%arg;
1091 } else {
1092 info "object uses attachment '$name' which is not available, postponing.\n";
1093 }
1094
1095 $obj->{_attachment}{$name} = undef;
1096}
1097
1098sub cf::attachable::attach {
1099 if (ref $_[0]) {
1100 _object_attach @_;
1101 } else {
1102 _attach shift->_attach_registry, @_;
1103 }
1104 _recalc_want;
1105};
1106
1107# all those should be optimised
1108sub cf::attachable::detach {
1109 my ($obj, $name) = @_;
1110
1111 if (ref $obj) {
1112 delete $obj->{_attachment}{$name};
1113 reattach ($obj);
1114 } else {
1115 Carp::croak "cannot, currently, detach class attachments";
1116 }
1117 _recalc_want;
1118};
1119
1120sub cf::attachable::attached {
1121 my ($obj, $name) = @_;
1122
1123 exists $obj->{_attachment}{$name}
1124}
1125
1126for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
1127 eval "#line " . __LINE__ . " 'cf.pm'
1128 sub cf::\L$klass\E::_attach_registry {
1129 (\\\@CB_$klass, KLASS_$klass)
1130 }
1131
1132 sub cf::\L$klass\E::attachment {
1133 my \$name = shift;
1134
1135 \$attachment{\$name} = [[KLASS_$klass, \@_]];
1136 }
1137 ";
1138 die if $@;
1139}
1140
1141our $override;
1142our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
1143
1144sub override {
1145 $override = 1;
1146 @INVOKE_RESULTS = (@_);
1147}
1148
1149sub do_invoke {
1150 my $event = shift;
1151 my $callbacks = shift;
1152
1153 @INVOKE_RESULTS = ();
1154
1155 local $override;
1156
1157 for (@$callbacks) {
1158 eval { &{$_->[1]} };
1159
1160 if ($@) {
1161 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
1162 override;
1163 }
1164
1165 return 1 if $override;
1166 }
1167
1168 0
1169}
1170
1171=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
1172
1173=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
1174
1175Generate an object-specific event with the given arguments.
1176
1177This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
1178removed in future versions), and there is no public API to access override
1179results (if you must, access C<@cf::INVOKE_RESULTS> directly).
1180
463=back 1181=back
464 1182
465=cut 1183=cut
466
467*cf::object::valid =
468*cf::player::valid =
469*cf::map::valid = \&cf::_valid;
470 1184
471############################################################################# 1185#############################################################################
472# object support 1186# object support
473 1187
474sub instantiate { 1188sub _object_equal($$);
1189sub _object_equal($$) {
1190 my ($a, $b) = @_;
1191
1192 return 0 unless (ref $a) eq (ref $b);
1193
1194 if ("HASH" eq ref $a) {
1195 my @ka = keys %$a;
1196 my @kb = keys %$b;
1197
1198 return 0 if @ka != @kb;
1199
1200 for (0 .. $#ka) {
1201 return 0 unless $ka[$_] eq $kb[$_];
1202 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1203 }
1204
1205 } elsif ("ARRAY" eq ref $a) {
1206
1207 return 0 if @$a != @$b;
1208
1209 for (0 .. $#$a) {
1210 return 0 unless _object_equal $a->[$_], $b->[$_];
1211 }
1212
1213 } elsif ($a ne $b) {
1214 return 0;
1215 }
1216
1217 1
1218}
1219
1220our $SLOW_MERGES;#d#
1221sub _can_merge {
475 my ($obj, $data) = @_; 1222 my ($ob1, $ob2) = @_;
476 1223
477 $data = from_json $data; 1224 ++$SLOW_MERGES;#d#
478 1225
479 for (@$data) { 1226 # we do the slow way here
480 my ($name, $args) = @$_; 1227 return _object_equal $ob1, $ob2
481
482 $obj->attach ($name, %{$args || {} });
483 }
484} 1228}
485 1229
486# basically do the same as instantiate, without calling instantiate
487sub reattach { 1230sub reattach {
1231 # basically do the same as instantiate, without calling instantiate
488 my ($obj) = @_; 1232 my ($obj) = @_;
1233
1234 # no longer needed after getting rid of delete_package?
1235 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1236
489 my $registry = $obj->registry; 1237 my $registry = $obj->registry;
490 1238
491 @$registry = (); 1239 @$registry = ();
492 1240
493 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 1241 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
494 1242
495 for my $name (keys %{ $obj->{_attachment} || {} }) { 1243 for my $name (keys %{ $obj->{_attachment} || {} }) {
496 if (my $attach = $attachment{$name}) { 1244 if (my $attach = $attachment{$name}) {
497 for (@$attach) { 1245 for (@$attach) {
498 my ($klass, @attach) = @$_; 1246 my ($klass, @attach) = @$_;
499 _attach @$registry, $klass, @attach; 1247 _attach $registry, $klass, @attach;
500 } 1248 }
501 } else { 1249 } else {
502 warn "object uses attachment '$name' that is not available, postponing.\n"; 1250 info "object uses attachment '$name' that is not available, postponing.\n";
503 }
504 }
505}
506
507sub object_freezer_save {
508 my ($filename, $rdata, $objs) = @_;
509
510 if (length $$rdata) {
511 warn sprintf "saving %s (%d,%d)\n",
512 $filename, length $$rdata, scalar @$objs;
513
514 if (open my $fh, ">:raw", "$filename~") {
515 chmod SAVE_MODE, $fh;
516 syswrite $fh, $$rdata;
517 close $fh;
518
519 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
520 chmod SAVE_MODE, $fh;
521 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
522 close $fh;
523 rename "$filename.pst~", "$filename.pst";
524 } else {
525 unlink "$filename.pst";
526 } 1251 }
527
528 rename "$filename~", $filename;
529 } else {
530 warn "FATAL: $filename~: $!\n";
531 }
532 } else {
533 unlink $filename;
534 unlink "$filename.pst";
535 } 1252 }
536} 1253}
537 1254
538sub object_freezer_as_string { 1255cf::attachable->attach (
539 my ($rdata, $objs) = @_;
540
541 use Data::Dumper;
542
543 $$rdata . Dumper $objs
544}
545
546sub object_thawer_load {
547 my ($filename) = @_;
548
549 local $/;
550
551 my $av;
552
553 #TODO: use sysread etc.
554 if (open my $data, "<:raw:perlio", $filename) {
555 $data = <$data>;
556 if (open my $pst, "<:raw:perlio", "$filename.pst") {
557 $av = eval { (Storable::thaw <$pst>)->{objs} };
558 }
559 return ($data, $av);
560 }
561
562 ()
563}
564
565attach_to_objects
566 prio => -1000000, 1256 prio => -1000000,
1257 on_instantiate => sub {
1258 my ($obj, $data) = @_;
1259
1260 $data = decode_json $data;
1261
1262 for (@$data) {
1263 my ($name, $args) = @$_;
1264
1265 $obj->attach ($name, %{$args || {} });
1266 }
1267 },
1268 on_reattach => \&reattach,
567 on_clone => sub { 1269 on_clone => sub {
568 my ($src, $dst) = @_; 1270 my ($src, $dst) = @_;
569 1271
570 @{$dst->registry} = @{$src->registry}; 1272 @{$dst->registry} = @{$src->registry};
571 1273
572 %$dst = %$src; 1274 %$dst = %$src;
573 1275
574 %{$dst->{_attachment}} = %{$src->{_attachment}} 1276 %{$dst->{_attachment}} = %{$src->{_attachment}}
575 if exists $src->{_attachment}; 1277 if exists $src->{_attachment};
576 }, 1278 },
577; 1279);
1280
1281sub object_freezer_save {
1282 my ($filename, $rdata, $objs) = @_;
1283
1284 sync_job {
1285 if (length $$rdata) {
1286 utf8::decode (my $decname = $filename);
1287 trace sprintf "saving %s (%d,%d)\n",
1288 $decname, length $$rdata, scalar @$objs
1289 if $VERBOSE_IO;
1290
1291 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1292 aio_chmod $fh, SAVE_MODE;
1293 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1294 if ($cf::USE_FSYNC) {
1295 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1296 aio_fsync $fh;
1297 }
1298 aio_close $fh;
1299
1300 if (@$objs) {
1301 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1302 aio_chmod $fh, SAVE_MODE;
1303 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1304 aio_write $fh, 0, (length $data), $data, 0;
1305 if ($cf::USE_FSYNC) {
1306 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1307 aio_fsync $fh;
1308 }
1309 aio_close $fh;
1310 aio_rename "$filename.pst~", "$filename.pst";
1311 }
1312 } else {
1313 aio_unlink "$filename.pst";
1314 }
1315
1316 aio_rename "$filename~", $filename;
1317
1318 $filename =~ s%/[^/]+$%%;
1319 aio_pathsync $filename if $cf::USE_FSYNC;
1320 } else {
1321 error "unable to save objects: $filename~: $!\n";
1322 }
1323 } else {
1324 aio_unlink $filename;
1325 aio_unlink "$filename.pst";
1326 }
1327 };
1328}
1329
1330sub object_freezer_as_string {
1331 my ($rdata, $objs) = @_;
1332
1333 use Data::Dumper;
1334
1335 $$rdata . Dumper $objs
1336}
1337
1338sub object_thawer_load {
1339 my ($filename) = @_;
1340
1341 my ($data, $av);
1342
1343 (aio_load $filename, $data) >= 0
1344 or return;
1345
1346 unless (aio_stat "$filename.pst") {
1347 (aio_load "$filename.pst", $av) >= 0
1348 or return;
1349
1350 my $st = eval { Coro::Storable::thaw $av };
1351 $av = $st->{objs};
1352 }
1353
1354 utf8::decode (my $decname = $filename);
1355 trace sprintf "loading %s (%d,%d)\n",
1356 $decname, length $data, scalar @{$av || []}
1357 if $VERBOSE_IO;
1358
1359 ($data, $av)
1360}
1361
1362=head2 COMMAND CALLBACKS
1363
1364=over 4
1365
1366=cut
578 1367
579############################################################################# 1368#############################################################################
580# command handling &c 1369# command handling &c
581 1370
582=item cf::register_command $name => \&callback($ob,$args); 1371=item cf::register_command $name => \&callback($ob,$args);
595 push @{ $COMMAND{$name} }, [$caller, $cb]; 1384 push @{ $COMMAND{$name} }, [$caller, $cb];
596} 1385}
597 1386
598=item cf::register_extcmd $name => \&callback($pl,$packet); 1387=item cf::register_extcmd $name => \&callback($pl,$packet);
599 1388
600Register a callbackf ro execution when the client sends an extcmd packet. 1389Register a callback for execution when the client sends an (synchronous)
1390extcmd packet. Ext commands will be processed in the order they are
1391received by the server, like other user commands. The first argument is
1392the logged-in player. Ext commands can only be processed after a player
1393has logged in successfully.
601 1394
602If the callback returns something, it is sent back as if reply was being 1395If the callback returns something, it is sent back as if reply was being
603called. 1396called.
604 1397
1398=item cf::register_exticmd $name => \&callback($ns,$packet);
1399
1400Register a callback for execution when the client sends an (asynchronous)
1401exticmd packet. Exti commands are processed by the server as soon as they
1402are received, i.e. out of order w.r.t. other commands. The first argument
1403is a client socket. Exti commands can be received anytime, even before
1404log-in.
1405
1406If the callback returns something, it is sent back as if reply was being
1407called.
1408
605=cut 1409=cut
606 1410
607sub register_extcmd { 1411sub register_extcmd {
608 my ($name, $cb) = @_; 1412 my ($name, $cb) = @_;
609 1413
610 my $caller = caller;
611 #warn "registering extcmd '$name' to '$caller'";
612
613 $EXTCMD{$name} = [$cb, $caller]; 1414 $EXTCMD{$name} = $cb;
614} 1415}
615 1416
616attach_to_players 1417sub register_exticmd {
1418 my ($name, $cb) = @_;
1419
1420 $EXTICMD{$name} = $cb;
1421}
1422
1423use File::Glob ();
1424
1425cf::player->attach (
617 on_command => sub { 1426 on_unknown_command => sub {
618 my ($pl, $name, $params) = @_; 1427 my ($pl, $name, $params) = @_;
619 1428
620 my $cb = $COMMAND{$name} 1429 my $cb = $COMMAND{$name}
621 or return; 1430 or return;
622 1431
627 cf::override; 1436 cf::override;
628 }, 1437 },
629 on_extcmd => sub { 1438 on_extcmd => sub {
630 my ($pl, $buf) = @_; 1439 my ($pl, $buf) = @_;
631 1440
632 my $msg = eval { from_json $buf }; 1441 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
633 1442
634 if (ref $msg) { 1443 if (ref $msg) {
1444 my ($type, $reply, @payload) =
1445 "ARRAY" eq ref $msg
1446 ? @$msg
1447 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1448
1449 my @reply;
1450
635 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1451 if (my $cb = $EXTCMD{$type}) {
636 if (my %reply = $cb->[0]->($pl, $msg)) { 1452 @reply = $cb->($pl, @payload);
637 $pl->ext_reply ($msg->{msgid}, %reply); 1453 }
1454
1455 $pl->ext_reply ($reply, @reply)
1456 if $reply;
1457
1458 } else {
1459 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1460 }
1461
1462 cf::override;
1463 },
1464);
1465
1466# "readahead" all extensions
1467sub cache_extensions {
1468 my $grp = IO::AIO::aio_group;
1469
1470 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1471 for (grep /\.ext$/, @{$_[0]}) {
1472 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1473 }
1474 };
1475
1476 $grp
1477}
1478
1479sub load_extensions {
1480 info "loading extensions...";
1481
1482 cf::sync_job {
1483 my %todo;
1484
1485 for my $path (<$LIBDIR/*.ext>) {
1486 next unless -r $path;
1487
1488 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1489 my $base = $1;
1490 my $pkg = $1;
1491 $pkg =~ s/[^[:word:]]/_/g;
1492 $pkg = "ext::$pkg";
1493
1494 open my $fh, "<:utf8", $path
1495 or die "$path: $!";
1496
1497 my $source = do { local $/; <$fh> };
1498
1499 my %ext = (
1500 path => $path,
1501 base => $base,
1502 pkg => $pkg,
1503 );
1504
1505 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1506 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1507
1508 $ext{source} =
1509 "package $pkg; use common::sense;\n"
1510 . "#line 1 \"$path\"\n{\n"
1511 . $source
1512 . "\n};\n1";
1513
1514 $todo{$base} = \%ext;
1515 }
1516
1517 my $pass = 0;
1518 my %done;
1519 while (%todo) {
1520 my $progress;
1521
1522 ++$pass;
1523
1524 ext:
1525 while (my ($k, $v) = each %todo) {
1526 for (split /,\s*/, $v->{meta}{depends}) {
1527 next ext
1528 unless exists $done{$_};
1529 }
1530
1531 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1532
1533 my $active = eval $v->{source};
1534
1535 if (length $@) {
1536 error "$v->{path}: $@\n";
1537
1538 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1539 if exists $v->{meta}{mandatory};
1540
1541 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1542 delete $todo{$k};
1543 } else {
1544 $done{$k} = delete $todo{$k};
1545 push @EXTS, $v->{pkg};
1546 $progress = 1;
1547
1548 info "$v->{base}: extension inactive.\n"
1549 unless $active;
638 } 1550 }
639 } 1551 }
640 } else {
641 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
642 }
643 1552
644 cf::override; 1553 unless ($progress) {
645 }, 1554 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
646;
647 1555
648sub register { 1556 while (my ($k, $v) = each %todo) {
649 my ($base, $pkg) = @_; 1557 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
650 1558 if exists $v->{meta}{mandatory};
651 #TODO 1559 }
652}
653
654sub load_extension {
655 my ($path) = @_;
656
657 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
658 my $base = $1;
659 my $pkg = $1;
660 $pkg =~ s/[^[:word:]]/_/g;
661 $pkg = "ext::$pkg";
662
663 warn "loading '$path' into '$pkg'\n";
664
665 open my $fh, "<:utf8", $path
666 or die "$path: $!";
667
668 my $source =
669 "package $pkg; use strict; use utf8;\n"
670 . "#line 1 \"$path\"\n{\n"
671 . (do { local $/; <$fh> })
672 . "\n};\n1";
673
674 eval $source
675 or die $@ ? "$path: $@\n"
676 : "extension disabled.\n";
677
678 push @exts, $pkg;
679 $ext_pkg{$base} = $pkg;
680
681# no strict 'refs';
682# @{"$pkg\::ISA"} = ext::;
683
684 register $base, $pkg;
685}
686
687sub unload_extension {
688 my ($pkg) = @_;
689
690 warn "removing extension $pkg\n";
691
692 # remove hooks
693 #TODO
694# for my $idx (0 .. $#PLUGIN_EVENT) {
695# delete $hook[$idx]{$pkg};
696# }
697
698 # remove commands
699 for my $name (keys %COMMAND) {
700 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
701
702 if (@cb) {
703 $COMMAND{$name} = \@cb;
704 } else {
705 delete $COMMAND{$name};
706 }
707 }
708
709 # remove extcmds
710 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
711 delete $EXTCMD{$name};
712 }
713
714 if (my $cb = $pkg->can ("unload")) {
715 eval {
716 $cb->($pkg);
717 1 1560 }
718 } or warn "$pkg unloaded, but with errors: $@"; 1561 }
719 } 1562 };
720
721 Symbol::delete_package $pkg;
722}
723
724sub load_extensions {
725 my $LIBDIR = maps_directory "perl";
726
727 for my $ext (<$LIBDIR/*.ext>) {
728 next unless -r $ext;
729 eval {
730 load_extension $ext;
731 1
732 } or warn "$ext not loaded: $@";
733 }
734} 1563}
735 1564
736############################################################################# 1565#############################################################################
737# load/save/clean perl data associated with a map
738 1566
739*cf::mapsupport::on_clean = sub { 1567=back
1568
1569=head2 CORE EXTENSIONS
1570
1571Functions and methods that extend core deliantra objects.
1572
1573=cut
1574
1575package cf::player;
1576
1577use Coro::AIO;
1578
1579=head3 cf::player
1580
1581=over 4
1582
1583=item cf::player::num_playing
1584
1585Returns the official number of playing players, as per the Crossfire metaserver rules.
1586
1587=cut
1588
1589sub num_playing {
1590 scalar grep
1591 $_->ob->map
1592 && !$_->hidden
1593 && !$_->ob->flag (cf::FLAG_WIZ),
1594 cf::player::list
1595}
1596
1597=item cf::player::find $login
1598
1599Returns the given player object, loading it if necessary (might block).
1600
1601=cut
1602
1603sub playerdir($) {
1604 "$PLAYERDIR/"
1605 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1606}
1607
1608sub path($) {
1609 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1610
1611 (playerdir $login) . "/playerdata"
1612}
1613
1614sub find_active($) {
1615 $cf::PLAYER{$_[0]}
1616 and $cf::PLAYER{$_[0]}->active
1617 and $cf::PLAYER{$_[0]}
1618}
1619
1620sub exists($) {
740 my ($map) = @_; 1621 my ($login) = @_;
741 1622
742 my $path = $map->tmpname; 1623 $cf::PLAYER{$login}
743 defined $path or return; 1624 or !aio_stat path $login
744
745 unlink "$path.pst";
746};
747
748attach_to_maps prio => -10000, package => cf::mapsupport::;
749
750#############################################################################
751# load/save perl data associated with player->ob objects
752
753sub all_objects(@) {
754 @_, map all_objects ($_->inv), @_
755} 1625}
756 1626
757# TODO: compatibility cruft, remove when no longer needed 1627sub find($) {
758attach_to_players 1628 return $cf::PLAYER{$_[0]} || do {
1629 my $login = $_[0];
1630
1631 my $guard = cf::lock_acquire "user_find:$login";
1632
1633 $cf::PLAYER{$_[0]} || do {
1634 # rename old playerfiles to new ones
1635 #TODO: remove when no longer required
1636 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1637 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1638 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1639 aio_unlink +(playerdir $login) . "/$login.pl";
1640
1641 my $f = new_from_file cf::object::thawer path $login
1642 or return;
1643
1644 my $pl = cf::player::load_pl $f
1645 or return;
1646
1647 local $cf::PLAYER_LOADING{$login} = $pl;
1648 $f->resolve_delayed_derefs;
1649 $cf::PLAYER{$login} = $pl
1650 }
1651 }
1652}
1653
1654cf::player->attach (
759 on_load => sub { 1655 on_load => sub {
760 my ($pl, $path) = @_; 1656 my ($pl, $path) = @_;
761 1657
762 for my $o (all_objects $pl->ob) { 1658 # restore slots saved in save, below
763 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1659 my $slots = delete $pl->{_slots};
764 $o->set_ob_key_value ("_perl_data");
765 1660
766 %$o = %{ Storable::thaw pack "H*", $value }; 1661 $pl->ob->current_weapon ($slots->[0]);
1662 $pl->combat_ob ($slots->[1]);
1663 $pl->ranged_ob ($slots->[2]);
1664 },
1665);
1666
1667sub save($) {
1668 my ($pl) = @_;
1669
1670 return if $pl->{deny_save};
1671
1672 my $path = path $pl;
1673 my $guard = cf::lock_acquire "user_save:$path";
1674
1675 return if $pl->{deny_save};
1676
1677 aio_mkdir playerdir $pl, 0770;
1678 $pl->{last_save} = $cf::RUNTIME;
1679
1680 cf::get_slot 0.01;
1681
1682 # save slots, to be restored later
1683 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1684
1685 $pl->save_pl ($path);
1686 cf::cede_to_tick;
1687}
1688
1689sub new($) {
1690 my ($login) = @_;
1691
1692 my $self = create;
1693
1694 $self->ob->name ($login);
1695 $self->{deny_save} = 1;
1696
1697 $cf::PLAYER{$login} = $self;
1698
1699 $self
1700}
1701
1702=item $player->send_msg ($channel, $msg, $color, [extra...])
1703
1704=cut
1705
1706sub send_msg {
1707 my $ns = shift->ns
1708 or return;
1709 $ns->send_msg (@_);
1710}
1711
1712=item $pl->quit_character
1713
1714Nukes the player without looking back. If logged in, the connection will
1715be destroyed. May block for a long time.
1716
1717=cut
1718
1719sub quit_character {
1720 my ($pl) = @_;
1721
1722 my $name = $pl->ob->name;
1723
1724 $pl->{deny_save} = 1;
1725 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1726
1727 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->ns;
1728 $pl->deactivate;
1729
1730 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1731 $pl->invoke (cf::EVENT_PLAYER_QUIT) if $pl->ns;
1732 ext::highscore::check ($pl->ob);
1733
1734 $pl->ns->destroy if $pl->ns;
1735
1736 my $path = playerdir $pl;
1737 my $temp = "$path~$cf::RUNTIME~deleting~";
1738 aio_rename $path, $temp;
1739 delete $cf::PLAYER{$pl->ob->name};
1740 $pl->destroy;
1741
1742 my $prefix = qr<^~\Q$name\E/>;
1743
1744 # nuke player maps
1745 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1746
1747 IO::AIO::aio_rmtree $temp;
1748}
1749
1750=item $pl->kick
1751
1752Kicks a player out of the game. This destroys the connection.
1753
1754=cut
1755
1756sub kick {
1757 my ($pl, $kicker) = @_;
1758
1759 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1760 $pl->killer ("kicked");
1761 $pl->ns->destroy;
1762}
1763
1764=item cf::player::list_logins
1765
1766Returns am arrayref of all valid playernames in the system, can take a
1767while and may block, so not sync_job-capable, ever.
1768
1769=cut
1770
1771sub list_logins {
1772 my $dirs = aio_readdir $PLAYERDIR
1773 or return [];
1774
1775 my @logins;
1776
1777 for my $login (@$dirs) {
1778 my $path = path $login;
1779
1780 # a .pst is a dead give-away for a valid player
1781 # if no pst file found, open and chekc for blocked users
1782 if (aio_stat "$path.pst") {
1783 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1784 aio_read $fh, 0, 512, my $buf, 0 or next;
1785 $buf !~ /^password -------------$/m or next; # official not-valid tag
1786 }
1787
1788 utf8::decode $login;
1789 push @logins, $login;
1790 }
1791
1792 \@logins
1793}
1794
1795=item $player->maps
1796
1797=item cf::player::maps $login
1798
1799Returns an arrayref of map paths that are private for this
1800player. May block.
1801
1802=cut
1803
1804sub maps($) {
1805 my ($pl) = @_;
1806
1807 $pl = ref $pl ? $pl->ob->name : $pl;
1808
1809 my $files = aio_readdir playerdir $pl
1810 or return;
1811
1812 my @paths;
1813
1814 for (@$files) {
1815 utf8::decode $_;
1816 next if /\.(?:pl|pst)$/;
1817 next unless /^$PATH_SEP/o;
1818
1819 push @paths, cf::map::normalise "~$pl/$_";
1820 }
1821
1822 \@paths
1823}
1824
1825=item $protocol_xml = $player->expand_cfpod ($cfpod)
1826
1827Expand deliantra pod fragments into protocol xml.
1828
1829=item $player->ext_reply ($msgid, @msg)
1830
1831Sends an ext reply to the player.
1832
1833=cut
1834
1835sub ext_reply($$@) {
1836 my ($self, $id, @msg) = @_;
1837
1838 $self->ns->ext_reply ($id, @msg)
1839}
1840
1841=item $player->ext_msg ($type, @msg)
1842
1843Sends an ext event to the client.
1844
1845=cut
1846
1847sub ext_msg($$@) {
1848 my ($self, $type, @msg) = @_;
1849
1850 $self->ns->ext_msg ($type, @msg);
1851}
1852
1853=head3 cf::region
1854
1855=over 4
1856
1857=cut
1858
1859package cf::region;
1860
1861=item cf::region::find_by_path $path
1862
1863Tries to decuce the likely region for a map knowing only its path.
1864
1865=cut
1866
1867sub find_by_path($) {
1868 my ($path) = @_;
1869
1870 $path =~ s/^~[^\/]*//; # skip ~login
1871
1872 my ($match, $specificity);
1873
1874 for my $region (list) {
1875 if ($region->{match} && $path =~ $region->{match}) {
1876 ($match, $specificity) = ($region, $region->specificity)
1877 if $region->specificity > $specificity;
1878 }
1879 }
1880
1881 $match
1882}
1883
1884=back
1885
1886=head3 cf::map
1887
1888=over 4
1889
1890=cut
1891
1892package cf::map;
1893
1894use Fcntl;
1895use Coro::AIO;
1896
1897use overload
1898 '""' => \&as_string,
1899 fallback => 1;
1900
1901our $MAX_RESET = 3600;
1902our $DEFAULT_RESET = 3000;
1903
1904sub generate_random_map {
1905 my ($self, $rmp) = @_;
1906
1907 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1908
1909 $self->_create_random_map ($rmp);
1910}
1911
1912=item cf::map->register ($regex, $prio)
1913
1914Register a handler for the map path matching the given regex at the
1915givne priority (higher is better, built-in handlers have priority 0, the
1916default).
1917
1918=cut
1919
1920sub register {
1921 my (undef, $regex, $prio) = @_;
1922 my $pkg = caller;
1923
1924 push @{"$pkg\::ISA"}, __PACKAGE__;
1925
1926 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1927}
1928
1929# also paths starting with '/'
1930$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1931
1932sub thawer_merge {
1933 my ($self, $merge) = @_;
1934
1935 # we have to keep some variables in memory intact
1936 local $self->{path};
1937 local $self->{load_path};
1938
1939 $self->SUPER::thawer_merge ($merge);
1940}
1941
1942sub normalise {
1943 my ($path, $base) = @_;
1944
1945 $path = "$path"; # make sure it's a string
1946
1947 $path =~ s/\.map$//;
1948
1949 # map plan:
1950 #
1951 # /! non-realised random map exit (special hack!)
1952 # {... are special paths that are not being touched
1953 # ?xxx/... are special absolute paths
1954 # ?random/... random maps
1955 # /... normal maps
1956 # ~user/... per-player map of a specific user
1957
1958 $path =~ s/$PATH_SEP/\//go;
1959
1960 # treat it as relative path if it starts with
1961 # something that looks reasonable
1962 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1963 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1964
1965 $base =~ s{[^/]+/?$}{};
1966 $path = "$base/$path";
1967 }
1968
1969 for ($path) {
1970 redo if s{/\.?/}{/};
1971 redo if s{/[^/]+/\.\./}{/};
1972 }
1973
1974 $path
1975}
1976
1977sub new_from_path {
1978 my (undef, $path, $base) = @_;
1979
1980 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1981
1982 $path = normalise $path, $base;
1983
1984 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1985 if ($path =~ $EXT_MAP{$pkg}[1]) {
1986 my $self = bless cf::map::new, $pkg;
1987 $self->{path} = $path; $self->path ($path);
1988 $self->init; # pass $1 etc.
1989 return $self;
1990 }
1991 }
1992
1993 Carp::cluck "unable to resolve path '$path' (base '$base')";
1994 ()
1995}
1996
1997sub init {
1998 my ($self) = @_;
1999
2000 $self
2001}
2002
2003sub as_string {
2004 my ($self) = @_;
2005
2006 "$self->{path}"
2007}
2008
2009# the displayed name, this is a one way mapping
2010sub visible_name {
2011 &as_string
2012}
2013
2014# the original (read-only) location
2015sub load_path {
2016 my ($self) = @_;
2017
2018 "$MAPDIR/$self->{path}.map"
2019}
2020
2021# the temporary/swap location
2022sub save_path {
2023 my ($self) = @_;
2024
2025 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2026 "$TMPDIR/$path.map"
2027}
2028
2029# the unique path, undef == no special unique path
2030sub uniq_path {
2031 my ($self) = @_;
2032
2033 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2034 "$UNIQUEDIR/$path"
2035}
2036
2037sub decay_objects {
2038 my ($self) = @_;
2039
2040 return if $self->{deny_reset};
2041
2042 $self->do_decay_objects;
2043}
2044
2045sub unlink_save {
2046 my ($self) = @_;
2047
2048 utf8::encode (my $save = $self->save_path);
2049 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
2050 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
2051}
2052
2053sub load_header_from($) {
2054 my ($self, $path) = @_;
2055
2056 utf8::encode $path;
2057 my $f = new_from_file cf::object::thawer $path
2058 or return;
2059
2060 $self->_load_header ($f)
2061 or return;
2062
2063 local $MAP_LOADING{$self->{path}} = $self;
2064 $f->resolve_delayed_derefs;
2065
2066 $self->{load_path} = $path;
2067
2068 1
2069}
2070
2071sub load_header_orig {
2072 my ($self) = @_;
2073
2074 $self->load_header_from ($self->load_path)
2075}
2076
2077sub load_header_temp {
2078 my ($self) = @_;
2079
2080 $self->load_header_from ($self->save_path)
2081}
2082
2083sub prepare_temp {
2084 my ($self) = @_;
2085
2086 $self->last_access ((delete $self->{last_access})
2087 || $cf::RUNTIME); #d#
2088 # safety
2089 $self->{instantiate_time} = $cf::RUNTIME
2090 if $self->{instantiate_time} > $cf::RUNTIME;
2091}
2092
2093sub prepare_orig {
2094 my ($self) = @_;
2095
2096 $self->{load_original} = 1;
2097 $self->{instantiate_time} = $cf::RUNTIME;
2098 $self->last_access ($cf::RUNTIME);
2099 $self->instantiate;
2100}
2101
2102sub load_header {
2103 my ($self) = @_;
2104
2105 if ($self->load_header_temp) {
2106 $self->prepare_temp;
2107 } else {
2108 $self->load_header_orig
2109 or return;
2110 $self->prepare_orig;
2111 }
2112
2113 $self->{deny_reset} = 1
2114 if $self->no_reset;
2115
2116 $self->default_region (cf::region::find_by_path $self->{path})
2117 unless $self->default_region;
2118
2119 1
2120}
2121
2122sub find;
2123sub find {
2124 my ($path, $origin) = @_;
2125
2126 cf::cede_to_tick;
2127
2128 $path = normalise $path, $origin && $origin->path;
2129
2130 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
2131 my $guard2 = cf::lock_acquire "map_find:$path";
2132
2133 $cf::MAP{$path} || do {
2134 my $map = new_from_path cf::map $path
2135 or return;
2136
2137 $map->{last_save} = $cf::RUNTIME;
2138
2139 $map->load_header
2140 or return;
2141
2142 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2143 # doing this can freeze the server in a sync job, obviously
2144 #$cf::WAIT_FOR_TICK->wait;
2145 undef $guard2;
2146 undef $guard1;
2147 $map->reset;
2148 return find $path;
2149 }
2150
2151 $cf::MAP{$path} = $map
2152 }
2153}
2154
2155sub pre_load { }
2156#sub post_load { } # XS
2157
2158sub load {
2159 my ($self) = @_;
2160
2161 local $self->{deny_reset} = 1; # loading can take a long time
2162
2163 my $path = $self->{path};
2164
2165 {
2166 my $guard = cf::lock_acquire "map_data:$path";
2167
2168 return unless $self->valid;
2169 return unless $self->in_memory == cf::MAP_SWAPPED;
2170
2171 $self->in_memory (cf::MAP_LOADING);
2172
2173 $self->alloc;
2174
2175 $self->pre_load;
2176 cf::cede_to_tick;
2177
2178 my $f = new_from_file cf::object::thawer $self->{load_path};
2179 $f->skip_block;
2180 $self->_load_objects ($f)
2181 or return;
2182
2183 $self->post_load_original
2184 if delete $self->{load_original};
2185
2186 if (my $uniq = $self->uniq_path) {
2187 utf8::encode $uniq;
2188 unless (aio_stat $uniq) {
2189 if (my $f = new_from_file cf::object::thawer $uniq) {
2190 $self->clear_unique_items;
2191 $self->_load_objects ($f);
2192 $f->resolve_delayed_derefs;
2193 }
767 } 2194 }
768 } 2195 }
2196
2197 $f->resolve_delayed_derefs;
2198
2199 cf::cede_to_tick;
2200 # now do the right thing for maps
2201 $self->link_multipart_objects;
2202 $self->difficulty ($self->estimate_difficulty)
2203 unless $self->difficulty;
2204 cf::cede_to_tick;
2205
2206 unless ($self->{deny_activate}) {
2207 $self->decay_objects;
2208 $self->fix_auto_apply;
2209 $self->update_buttons;
2210 cf::cede_to_tick;
2211 $self->activate;
2212 }
2213
2214 $self->{last_save} = $cf::RUNTIME;
2215 $self->last_access ($cf::RUNTIME);
2216
2217 $self->in_memory (cf::MAP_ACTIVE);
769 }, 2218 }
770;
771 2219
772############################################################################# 2220 $self->post_load;
773 2221
774=head2 CORE EXTENSIONS 2222 1
2223}
775 2224
776Functions and methods that extend core crossfire objects. 2225# customize the map for a given player, i.e.
2226# return the _real_ map. used by e.g. per-player
2227# maps to change the path to ~playername/mappath
2228sub customise_for {
2229 my ($self, $ob) = @_;
2230
2231 return find "~" . $ob->name . "/" . $self->{path}
2232 if $self->per_player;
2233
2234# return find "?party/" . $ob->name . "/" . $self->{path}
2235# if $self->per_party;
2236
2237 $self
2238}
2239
2240# find and load all maps in the 3x3 area around a map
2241sub load_neighbours {
2242 my ($map) = @_;
2243
2244 my @neigh; # diagonal neighbours
2245
2246 for (0 .. 3) {
2247 my $neigh = $map->tile_path ($_)
2248 or next;
2249 $neigh = find $neigh, $map
2250 or next;
2251 $neigh->load;
2252
2253 # now find the diagonal neighbours
2254 push @neigh,
2255 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2256 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2257 }
2258
2259 for (grep defined $_->[0], @neigh) {
2260 my ($path, $origin) = @$_;
2261 my $neigh = find $path, $origin
2262 or next;
2263 $neigh->load;
2264 }
2265}
2266
2267sub find_sync {
2268 my ($path, $origin) = @_;
2269
2270 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2271 if $Coro::current == $Coro::main;
2272
2273 find $path, $origin
2274}
2275
2276sub do_load_sync {
2277 my ($map) = @_;
2278
2279 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2280 if $Coro::current == $Coro::main;
2281
2282 $map->load;
2283}
2284
2285our %MAP_PREFETCH;
2286our $MAP_PREFETCHER = undef;
2287
2288sub find_async {
2289 my ($path, $origin, $load) = @_;
2290
2291 $path = normalise $path, $origin && $origin->{path};
2292
2293 if (my $map = $cf::MAP{$path}) {
2294 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2295 }
2296
2297 $MAP_PREFETCH{$path} |= $load;
2298
2299 $MAP_PREFETCHER ||= cf::async {
2300 $Coro::current->{desc} = "map prefetcher";
2301
2302 while (%MAP_PREFETCH) {
2303 while (my ($k, $v) = each %MAP_PREFETCH) {
2304 if (my $map = find $k) {
2305 $map->load if $v;
2306 }
2307
2308 delete $MAP_PREFETCH{$k};
2309 }
2310 }
2311 undef $MAP_PREFETCHER;
2312 };
2313 $MAP_PREFETCHER->prio (6);
2314
2315 ()
2316}
2317
2318# common code, used by both ->save and ->swapout
2319sub _save {
2320 my ($self) = @_;
2321
2322 $self->{last_save} = $cf::RUNTIME;
2323
2324 return unless $self->dirty;
2325
2326 my $save = $self->save_path; utf8::encode $save;
2327 my $uniq = $self->uniq_path; utf8::encode $uniq;
2328
2329 $self->{load_path} = $save;
2330
2331 return if $self->{deny_save};
2332
2333 local $self->{last_access} = $self->last_access;#d#
2334
2335 cf::async {
2336 $Coro::current->{desc} = "map player save";
2337 $_->contr->save for $self->players;
2338 };
2339
2340 cf::get_slot 0.02;
2341
2342 if ($uniq) {
2343 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2344 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2345 } else {
2346 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2347 }
2348}
2349
2350sub save {
2351 my ($self) = @_;
2352
2353 my $lock = cf::lock_acquire "map_data:$self->{path}";
2354
2355 $self->_save;
2356}
2357
2358sub swap_out {
2359 my ($self) = @_;
2360
2361 my $lock = cf::lock_acquire "map_data:$self->{path}";
2362
2363 return if $self->in_memory != cf::MAP_ACTIVE;
2364 return if $self->{deny_save};
2365 return if $self->players;
2366
2367 # first deactivate the map and "unlink" it from the core
2368 $self->deactivate;
2369 $_->clear_links_to ($self) for values %cf::MAP;
2370 $self->in_memory (cf::MAP_SWAPPED);
2371
2372 # then atomically save
2373 $self->_save;
2374
2375 # then free the map
2376 $self->clear;
2377}
2378
2379sub reset_at {
2380 my ($self) = @_;
2381
2382 # TODO: safety, remove and allow resettable per-player maps
2383 return 1e99 if $self->{deny_reset};
2384
2385 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2386 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2387
2388 $time + $to
2389}
2390
2391sub should_reset {
2392 my ($self) = @_;
2393
2394 $self->reset_at <= $cf::RUNTIME
2395}
2396
2397sub reset {
2398 my ($self) = @_;
2399
2400 my $lock = cf::lock_acquire "map_data:$self->{path}";
2401
2402 return if $self->players;
2403
2404 cf::trace "resetting map ", $self->path, "\n";
2405
2406 $self->in_memory (cf::MAP_SWAPPED);
2407
2408 # need to save uniques path
2409 unless ($self->{deny_save}) {
2410 my $uniq = $self->uniq_path; utf8::encode $uniq;
2411
2412 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2413 if $uniq;
2414 }
2415
2416 delete $cf::MAP{$self->path};
2417
2418 $self->deactivate;
2419 $_->clear_links_to ($self) for values %cf::MAP;
2420 $self->clear;
2421
2422 $self->unlink_save;
2423 $self->destroy;
2424}
2425
2426my $nuke_counter = "aaaa";
2427
2428sub nuke {
2429 my ($self) = @_;
2430
2431 {
2432 my $lock = cf::lock_acquire "map_data:$self->{path}";
2433
2434 delete $cf::MAP{$self->path};
2435
2436 $self->unlink_save;
2437
2438 bless $self, "cf::map::wrap";
2439 delete $self->{deny_reset};
2440 $self->{deny_save} = 1;
2441 $self->reset_timeout (1);
2442 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2443
2444 $cf::MAP{$self->path} = $self;
2445 }
2446
2447 $self->reset; # polite request, might not happen
2448}
2449
2450=item $maps = cf::map::tmp_maps
2451
2452Returns an arrayref with all map paths of currently instantiated and saved
2453maps. May block.
2454
2455=cut
2456
2457sub tmp_maps() {
2458 [
2459 map {
2460 utf8::decode $_;
2461 /\.map$/
2462 ? normalise $_
2463 : ()
2464 } @{ aio_readdir $TMPDIR or [] }
2465 ]
2466}
2467
2468=item $maps = cf::map::random_maps
2469
2470Returns an arrayref with all map paths of currently instantiated and saved
2471random maps. May block.
2472
2473=cut
2474
2475sub random_maps() {
2476 [
2477 map {
2478 utf8::decode $_;
2479 /\.map$/
2480 ? normalise "?random/$_"
2481 : ()
2482 } @{ aio_readdir $RANDOMDIR or [] }
2483 ]
2484}
2485
2486=item cf::map::unique_maps
2487
2488Returns an arrayref of paths of all shared maps that have
2489instantiated unique items. May block.
2490
2491=cut
2492
2493sub unique_maps() {
2494 [
2495 map {
2496 utf8::decode $_;
2497 s/\.map$//; # TODO future compatibility hack
2498 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2499 ? ()
2500 : normalise $_
2501 } @{ aio_readdir $UNIQUEDIR or [] }
2502 ]
2503}
2504
2505=item cf::map::static_maps
2506
2507Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2508file in the shared directory excluding F</styles> and F</editor>). May
2509block.
2510
2511=cut
2512
2513sub static_maps() {
2514 my @dirs = "";
2515 my @maps;
2516
2517 while (@dirs) {
2518 my $dir = shift @dirs;
2519
2520 next if $dir eq "/styles" || $dir eq "/editor";
2521
2522 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2523 or return;
2524
2525 for (@$files) {
2526 s/\.map$// or next;
2527 utf8::decode $_;
2528 push @maps, "$dir/$_";
2529 }
2530
2531 push @dirs, map "$dir/$_", @$dirs;
2532 }
2533
2534 \@maps
2535}
2536
2537=back
2538
2539=head3 cf::object
2540
2541=cut
2542
2543package cf::object;
777 2544
778=over 4 2545=over 4
779 2546
780=item cf::player::exists $login 2547=item $ob->inv_recursive
781 2548
782Returns true when the given account exists. 2549Returns the inventory of the object I<and> their inventories, recursively,
2550but I<not> the object itself.
783 2551
784=cut 2552=cut
785 2553
786sub cf::player::exists($) { 2554sub inv_recursive_;
787 cf::player::find $_[0] 2555sub inv_recursive_ {
788 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 2556 map { $_, inv_recursive_ $_->inv } @_
789} 2557}
2558
2559sub inv_recursive {
2560 inv_recursive_ inv $_[0]
2561}
2562
2563=item $ref = $ob->ref
2564
2565Creates and returns a persistent reference to an object that can be stored as a string.
2566
2567=item $ob = cf::object::deref ($refstring)
2568
2569returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2570even if the object actually exists. May block.
2571
2572=cut
2573
2574sub deref {
2575 my ($ref) = @_;
2576
2577 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2578 my ($uuid, $name) = ($1, $2);
2579 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2580 or return;
2581 $pl->ob->uuid eq $uuid
2582 or return;
2583
2584 $pl->ob
2585 } else {
2586 warn "$ref: cannot resolve object reference\n";
2587 undef
2588 }
2589}
2590
2591package cf;
2592
2593=back
2594
2595=head3 cf::object::player
2596
2597=over 4
790 2598
791=item $player_object->reply ($npc, $msg[, $flags]) 2599=item $player_object->reply ($npc, $msg[, $flags])
792 2600
793Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2601Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
794can be C<undef>. Does the right thing when the player is currently in a 2602can be C<undef>. Does the right thing when the player is currently in a
795dialogue with the given NPC character. 2603dialogue with the given NPC character.
796 2604
797=cut 2605=cut
798 2606
2607our $SAY_CHANNEL = {
2608 id => "say",
2609 title => "Map",
2610 reply => "say ",
2611 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2612};
2613
2614our $CHAT_CHANNEL = {
2615 id => "chat",
2616 title => "Chat",
2617 reply => "chat ",
2618 tooltip => "Player chat and shouts, global to the server.",
2619};
2620
799# rough implementation of a future "reply" method that works 2621# rough implementation of a future "reply" method that works
800# with dialog boxes. 2622# with dialog boxes.
2623#TODO: the first argument must go, split into a $npc->reply_to ( method
801sub cf::object::player::reply($$$;$) { 2624sub cf::object::player::reply($$$;$) {
802 my ($self, $npc, $msg, $flags) = @_; 2625 my ($self, $npc, $msg, $flags) = @_;
803 2626
804 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2627 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
805 2628
806 if ($self->{record_replies}) { 2629 if ($self->{record_replies}) {
807 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2630 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2631
808 } else { 2632 } else {
2633 my $pl = $self->contr;
2634
2635 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2636 my $dialog = $pl->{npc_dialog};
2637 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2638
2639 } else {
809 $msg = $npc->name . " says: $msg" if $npc; 2640 $msg = $npc->name . " says: $msg" if $npc;
810 $self->message ($msg, $flags); 2641 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2642 }
811 } 2643 }
812} 2644}
813 2645
814=item $player->ext_reply ($msgid, $msgtype, %msg) 2646=item $object->send_msg ($channel, $msg, $color, [extra...])
815 2647
816Sends an ext reply to the player.
817
818=cut 2648=cut
819 2649
820sub cf::player::ext_reply($$$%) { 2650sub cf::object::send_msg {
821 my ($self, $id, %msg) = @_; 2651 my $pl = shift->contr
822 2652 or return;
823 $msg{msgid} = $id; 2653 $pl->send_msg (@_);
824
825 $self->send ("ext " . to_json \%msg);
826} 2654}
827 2655
828=item $player_object->may ("access") 2656=item $player_object->may ("access")
829 2657
830Returns wether the given player is authorized to access resource "access" 2658Returns wether the given player is authorized to access resource "access"
839 (ref $cf::CFG{"may_$access"} 2667 (ref $cf::CFG{"may_$access"}
840 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 2668 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
841 : $cf::CFG{"may_$access"}) 2669 : $cf::CFG{"may_$access"})
842} 2670}
843 2671
844=cut 2672=item $player_object->enter_link
845 2673
846############################################################################# 2674Freezes the player and moves him/her to a special map (C<{link}>).
2675
2676The player should be reasonably safe there for short amounts of time (e.g.
2677for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2678though, as the player cannot control the character while it is on the link
2679map.
2680
2681Will never block.
2682
2683=item $player_object->leave_link ($map, $x, $y)
2684
2685Moves the player out of the special C<{link}> map onto the specified
2686map. If the map is not valid (or omitted), the player will be moved back
2687to the location he/she was before the call to C<enter_link>, or, if that
2688fails, to the emergency map position.
2689
2690Might block.
2691
2692=cut
2693
2694sub link_map {
2695 unless ($LINK_MAP) {
2696 $LINK_MAP = cf::map::find "{link}"
2697 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2698 $LINK_MAP->load;
2699 }
2700
2701 $LINK_MAP
2702}
2703
2704sub cf::object::player::enter_link {
2705 my ($self) = @_;
2706
2707 $self->deactivate_recursive;
2708
2709 ++$self->{_link_recursion};
2710
2711 return if UNIVERSAL::isa $self->map, "ext::map_link";
2712
2713 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2714 if $self->map && $self->map->{path} ne "{link}";
2715
2716 $self->enter_map ($LINK_MAP || link_map, 3, 3);
2717}
2718
2719sub cf::object::player::leave_link {
2720 my ($self, $map, $x, $y) = @_;
2721
2722 return unless $self->contr->active;
2723
2724 my $link_pos = delete $self->{_link_pos};
2725
2726 unless ($map) {
2727 # restore original map position
2728 ($map, $x, $y) = @{ $link_pos || [] };
2729 $map = cf::map::find $map;
2730
2731 unless ($map) {
2732 ($map, $x, $y) = @$EMERGENCY_POSITION;
2733 $map = cf::map::find $map
2734 or die "FATAL: cannot load emergency map\n";
2735 }
2736 }
2737
2738 ($x, $y) = (-1, -1)
2739 unless (defined $x) && (defined $y);
2740
2741 # use -1 or undef as default coordinates, not 0, 0
2742 ($x, $y) = ($map->enter_x, $map->enter_y)
2743 if $x <= 0 && $y <= 0;
2744
2745 $map->load;
2746 $map->load_neighbours;
2747
2748 return unless $self->contr->active;
2749
2750 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2751 if ($self->enter_map ($map, $x, $y)) {
2752 # entering was successful
2753 delete $self->{_link_recursion};
2754 # only activate afterwards, to support waiting in hooks
2755 $self->activate_recursive;
2756 }
2757
2758}
2759
2760=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
2761
2762Moves the player to the given map-path and coordinates by first freezing
2763her, loading and preparing them map, calling the provided $check callback
2764that has to return the map if sucecssful, and then unfreezes the player on
2765the new (success) or old (failed) map position. In either case, $done will
2766be called at the end of this process.
2767
2768Note that $check will be called with a potentially non-loaded map, so if
2769it needs a loaded map it has to call C<< ->load >>.
2770
2771=cut
2772
2773our $GOTOGEN;
2774
2775sub cf::object::player::goto {
2776 my ($self, $path, $x, $y, $check, $done) = @_;
2777
2778 if ($self->{_link_recursion} >= $MAX_LINKS) {
2779 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2780 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2781 ($path, $x, $y) = @$EMERGENCY_POSITION;
2782 }
2783
2784 # do generation counting so two concurrent goto's will be executed in-order
2785 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2786
2787 $self->enter_link;
2788
2789 (async {
2790 $Coro::current->{desc} = "player::goto $path $x $y";
2791
2792 # *tag paths override both path and x|y
2793 if ($path =~ /^\*(.*)$/) {
2794 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2795 my $ob = $obs[rand @obs];
2796
2797 # see if we actually can go there
2798 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2799 $ob = $obs[rand @obs];
2800 } else {
2801 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2802 }
2803 # else put us there anyways for now #d#
2804
2805 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2806 } else {
2807 ($path, $x, $y) = (undef, undef, undef);
2808 }
2809 }
2810
2811 my $map = eval {
2812 my $map = defined $path ? cf::map::find $path : undef;
2813
2814 if ($map) {
2815 $map = $map->customise_for ($self);
2816 $map = $check->($map, $x, $y, $self) if $check && $map;
2817 } else {
2818 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2819 }
2820
2821 $map
2822 };
2823
2824 if ($@) {
2825 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2826 LOG llevError | logBacktrace, Carp::longmess $@;
2827 }
2828
2829 if ($gen == $self->{_goto_generation}) {
2830 delete $self->{_goto_generation};
2831 $self->leave_link ($map, $x, $y);
2832 }
2833
2834 $done->($self) if $done;
2835 })->prio (1);
2836}
2837
2838=item $player_object->enter_exit ($exit_object)
2839
2840=cut
2841
2842sub parse_random_map_params {
2843 my ($spec) = @_;
2844
2845 my $rmp = { # defaults
2846 xsize => (cf::rndm 15, 40),
2847 ysize => (cf::rndm 15, 40),
2848 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2849 #layout => string,
2850 };
2851
2852 for (split /\n/, $spec) {
2853 my ($k, $v) = split /\s+/, $_, 2;
2854
2855 $rmp->{lc $k} = $v if (length $k) && (length $v);
2856 }
2857
2858 $rmp
2859}
2860
2861sub prepare_random_map {
2862 my ($exit) = @_;
2863
2864 # all this does is basically replace the /! path by
2865 # a new random map path (?random/...) with a seed
2866 # that depends on the exit object
2867
2868 my $rmp = parse_random_map_params $exit->msg;
2869
2870 if ($exit->map) {
2871 $rmp->{region} = $exit->region->name;
2872 $rmp->{origin_map} = $exit->map->path;
2873 $rmp->{origin_x} = $exit->x;
2874 $rmp->{origin_y} = $exit->y;
2875
2876 $exit->map->touch;
2877 }
2878
2879 $rmp->{random_seed} ||= $exit->random_seed;
2880
2881 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2882 my $md5 = Digest::MD5::md5_hex $data;
2883 my $meta = "$RANDOMDIR/$md5.meta";
2884
2885 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2886 aio_write $fh, 0, (length $data), $data, 0;
2887 undef $fh;
2888 aio_rename "$meta~", $meta;
2889
2890 my $slaying = "?random/$md5";
2891
2892 if ($exit->valid) {
2893 $exit->slaying ("?random/$md5");
2894 $exit->msg (undef);
2895 }
2896 }
2897}
2898
2899sub cf::object::player::enter_exit {
2900 my ($self, $exit) = @_;
2901
2902 return unless $self->type == cf::PLAYER;
2903
2904 $self->enter_link;
2905
2906 (async {
2907 $Coro::current->{desc} = "enter_exit";
2908
2909 unless (eval {
2910 $self->deactivate_recursive; # just to be sure
2911
2912 # random map handling
2913 {
2914 my $guard = cf::lock_acquire "exit_prepare:$exit";
2915
2916 prepare_random_map $exit
2917 if $exit->slaying eq "/!";
2918 }
2919
2920 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2921 my $x = $exit->stats->hp;
2922 my $y = $exit->stats->sp;
2923
2924 $self->goto ($map, $x, $y);
2925
2926 # if exit is damned, update players death & WoR home-position
2927 $self->contr->savebed ($map, $x, $y)
2928 if $exit->flag (cf::FLAG_DAMNED);
2929
2930 1
2931 }) {
2932 $self->message ("Something went wrong deep within the deliantra server. "
2933 . "I'll try to bring you back to the map you were before. "
2934 . "Please report this to the dungeon master!",
2935 cf::NDI_UNIQUE | cf::NDI_RED);
2936
2937 error "ERROR in enter_exit: $@";
2938 $self->leave_link;
2939 }
2940 })->prio (1);
2941}
2942
2943=head3 cf::client
2944
2945=over 4
2946
2947=item $client->send_drawinfo ($text, $flags)
2948
2949Sends a drawinfo packet to the client. Circumvents output buffering so
2950should not be used under normal circumstances.
2951
2952=cut
2953
2954sub cf::client::send_drawinfo {
2955 my ($self, $text, $flags) = @_;
2956
2957 utf8::encode $text;
2958 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2959}
2960
2961=item $client->send_big_packet ($pkt)
2962
2963Like C<send_packet>, but tries to compress large packets, and fragments
2964them as required.
2965
2966=cut
2967
2968our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2969
2970sub cf::client::send_big_packet {
2971 my ($self, $pkt) = @_;
2972
2973 # try lzf for large packets
2974 $pkt = "lzf " . Compress::LZF::compress $pkt
2975 if 1024 <= length $pkt and $self->{can_lzf};
2976
2977 # split very large packets
2978 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2979 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2980 $pkt = "frag";
2981 }
2982
2983 $self->send_packet ($pkt);
2984}
2985
2986=item $client->send_msg ($channel, $msg, $color, [extra...])
2987
2988Send a drawinfo or msg packet to the client, formatting the msg for the
2989client if neccessary. C<$type> should be a string identifying the type of
2990the message, with C<log> being the default. If C<$color> is negative, suppress
2991the message unless the client supports the msg packet.
2992
2993=cut
2994
2995# non-persistent channels (usually the info channel)
2996our %CHANNEL = (
2997 "c/motd" => {
2998 id => "infobox",
2999 title => "MOTD",
3000 reply => undef,
3001 tooltip => "The message of the day",
3002 },
3003 "c/identify" => {
3004 id => "infobox",
3005 title => "Identify",
3006 reply => undef,
3007 tooltip => "Items recently identified",
3008 },
3009 "c/examine" => {
3010 id => "infobox",
3011 title => "Examine",
3012 reply => undef,
3013 tooltip => "Signs and other items you examined",
3014 },
3015 "c/shopinfo" => {
3016 id => "infobox",
3017 title => "Shop Info",
3018 reply => undef,
3019 tooltip => "What your bargaining skill tells you about the shop",
3020 },
3021 "c/book" => {
3022 id => "infobox",
3023 title => "Book",
3024 reply => undef,
3025 tooltip => "The contents of a note or book",
3026 },
3027 "c/lookat" => {
3028 id => "infobox",
3029 title => "Look",
3030 reply => undef,
3031 tooltip => "What you saw there",
3032 },
3033 "c/who" => {
3034 id => "infobox",
3035 title => "Players",
3036 reply => undef,
3037 tooltip => "Shows players who are currently online",
3038 },
3039 "c/body" => {
3040 id => "infobox",
3041 title => "Body Parts",
3042 reply => undef,
3043 tooltip => "Shows which body parts you posess and are available",
3044 },
3045 "c/statistics" => {
3046 id => "infobox",
3047 title => "Statistics",
3048 reply => undef,
3049 tooltip => "Shows your primary statistics",
3050 },
3051 "c/skills" => {
3052 id => "infobox",
3053 title => "Skills",
3054 reply => undef,
3055 tooltip => "Shows your experience per skill and item power",
3056 },
3057 "c/shopitems" => {
3058 id => "infobox",
3059 title => "Shop Items",
3060 reply => undef,
3061 tooltip => "Shows the items currently for sale in this shop",
3062 },
3063 "c/resistances" => {
3064 id => "infobox",
3065 title => "Resistances",
3066 reply => undef,
3067 tooltip => "Shows your resistances",
3068 },
3069 "c/pets" => {
3070 id => "infobox",
3071 title => "Pets",
3072 reply => undef,
3073 tooltip => "Shows information abotu your pets/a specific pet",
3074 },
3075 "c/perceiveself" => {
3076 id => "infobox",
3077 title => "Perceive Self",
3078 reply => undef,
3079 tooltip => "You gained detailed knowledge about yourself",
3080 },
3081 "c/uptime" => {
3082 id => "infobox",
3083 title => "Uptime",
3084 reply => undef,
3085 tooltip => "How long the server has been running since last restart",
3086 },
3087 "c/mapinfo" => {
3088 id => "infobox",
3089 title => "Map Info",
3090 reply => undef,
3091 tooltip => "Information related to the maps",
3092 },
3093 "c/party" => {
3094 id => "party",
3095 title => "Party",
3096 reply => "gsay ",
3097 tooltip => "Messages and chat related to your party",
3098 },
3099 "c/death" => {
3100 id => "death",
3101 title => "Death",
3102 reply => undef,
3103 tooltip => "Reason for and more info about your most recent death",
3104 },
3105 "c/say" => $SAY_CHANNEL,
3106 "c/chat" => $CHAT_CHANNEL,
3107);
3108
3109sub cf::client::send_msg {
3110 my ($self, $channel, $msg, $color, @extra) = @_;
3111
3112 $msg = $self->pl->expand_cfpod ($msg)
3113 unless $color & cf::NDI_VERBATIM;
3114
3115 $color &= cf::NDI_CLIENT_MASK; # just in case...
3116
3117 # check predefined channels, for the benefit of C
3118 if ($CHANNEL{$channel}) {
3119 $channel = $CHANNEL{$channel};
3120
3121 $self->ext_msg (channel_info => $channel);
3122 $channel = $channel->{id};
3123
3124 } elsif (ref $channel) {
3125 # send meta info to client, if not yet sent
3126 unless (exists $self->{channel}{$channel->{id}}) {
3127 $self->{channel}{$channel->{id}} = $channel;
3128 $self->ext_msg (channel_info => $channel);
3129 }
3130
3131 $channel = $channel->{id};
3132 }
3133
3134 return unless @extra || length $msg;
3135
3136 # default colour, mask it out
3137 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3138 if $color & cf::NDI_DEF;
3139
3140 my $pkt = "msg "
3141 . $self->{json_coder}->encode (
3142 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3143 );
3144
3145 $self->send_big_packet ($pkt);
3146}
3147
3148=item $client->ext_msg ($type, @msg)
3149
3150Sends an ext event to the client.
3151
3152=cut
3153
3154sub cf::client::ext_msg($$@) {
3155 my ($self, $type, @msg) = @_;
3156
3157 if ($self->extcmd == 2) {
3158 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3159 } elsif ($self->extcmd == 1) { # TODO: remove
3160 push @msg, msgtype => "event_$type";
3161 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3162 }
3163}
3164
3165=item $client->ext_reply ($msgid, @msg)
3166
3167Sends an ext reply to the client.
3168
3169=cut
3170
3171sub cf::client::ext_reply($$@) {
3172 my ($self, $id, @msg) = @_;
3173
3174 if ($self->extcmd == 2) {
3175 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3176 } elsif ($self->extcmd == 1) {
3177 #TODO: version 1, remove
3178 unshift @msg, msgtype => "reply", msgid => $id;
3179 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3180 }
3181}
3182
3183=item $success = $client->query ($flags, "text", \&cb)
3184
3185Queues a query to the client, calling the given callback with
3186the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
3187C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
3188
3189Queries can fail, so check the return code. Or don't, as queries will
3190become reliable at some point in the future.
3191
3192=cut
3193
3194sub cf::client::query {
3195 my ($self, $flags, $text, $cb) = @_;
3196
3197 return unless $self->state == ST_PLAYING
3198 || $self->state == ST_SETUP
3199 || $self->state == ST_CUSTOM;
3200
3201 $self->state (ST_CUSTOM);
3202
3203 utf8::encode $text;
3204 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
3205
3206 $self->send_packet ($self->{query_queue}[0][0])
3207 if @{ $self->{query_queue} } == 1;
3208
3209 1
3210}
3211
3212cf::client->attach (
3213 on_connect => sub {
3214 my ($ns) = @_;
3215
3216 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3217 },
3218 on_reply => sub {
3219 my ($ns, $msg) = @_;
3220
3221 # this weird shuffling is so that direct followup queries
3222 # get handled first
3223 my $queue = delete $ns->{query_queue}
3224 or return; # be conservative, not sure how that can happen, but we saw a crash here
3225
3226 (shift @$queue)->[1]->($msg);
3227 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
3228
3229 push @{ $ns->{query_queue} }, @$queue;
3230
3231 if (@{ $ns->{query_queue} } == @$queue) {
3232 if (@$queue) {
3233 $ns->send_packet ($ns->{query_queue}[0][0]);
3234 } else {
3235 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
3236 }
3237 }
3238 },
3239 on_exticmd => sub {
3240 my ($ns, $buf) = @_;
3241
3242 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3243
3244 if (ref $msg) {
3245 my ($type, $reply, @payload) =
3246 "ARRAY" eq ref $msg
3247 ? @$msg
3248 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3249
3250 my @reply;
3251
3252 if (my $cb = $EXTICMD{$type}) {
3253 @reply = $cb->($ns, @payload);
3254 }
3255
3256 $ns->ext_reply ($reply, @reply)
3257 if $reply;
3258
3259 } else {
3260 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3261 }
3262
3263 cf::override;
3264 },
3265);
3266
3267=item $client->async (\&cb)
3268
3269Create a new coroutine, running the specified callback. The coroutine will
3270be automatically cancelled when the client gets destroyed (e.g. on logout,
3271or loss of connection).
3272
3273=cut
3274
3275sub cf::client::async {
3276 my ($self, $cb) = @_;
3277
3278 my $coro = &Coro::async ($cb);
3279
3280 $coro->on_destroy (sub {
3281 delete $self->{_coro}{$coro+0};
3282 });
3283
3284 $self->{_coro}{$coro+0} = $coro;
3285
3286 $coro
3287}
3288
3289cf::client->attach (
3290 on_client_destroy => sub {
3291 my ($ns) = @_;
3292
3293 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3294 },
3295);
3296
3297=back
3298
847 3299
848=head2 SAFE SCRIPTING 3300=head2 SAFE SCRIPTING
849 3301
850Functions that provide a safe environment to compile and execute 3302Functions that provide a safe environment to compile and execute
851snippets of perl code without them endangering the safety of the server 3303snippets of perl code without them endangering the safety of the server
858our $safe = new Safe "safe"; 3310our $safe = new Safe "safe";
859our $safe_hole = new Safe::Hole; 3311our $safe_hole = new Safe::Hole;
860 3312
861$SIG{FPE} = 'IGNORE'; 3313$SIG{FPE} = 'IGNORE';
862 3314
863$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3315$safe->permit_only (Opcode::opset qw(
3316 :base_core :base_mem :base_orig :base_math :base_loop
3317 grepstart grepwhile mapstart mapwhile
3318 sort time
3319));
864 3320
865# here we export the classes and methods available to script code 3321# here we export the classes and methods available to script code
866 3322
867=pod 3323=pod
868 3324
869The following fucntions and emthods are available within a safe environment: 3325The following functions and methods are available within a safe environment:
870 3326
871 cf::object contr pay_amount pay_player 3327 cf::object
3328 contr pay_amount pay_player map x y force_find force_add destroy
3329 insert remove name archname title slaying race decrease split
3330 value
3331
872 cf::object::player player 3332 cf::object::player
873 cf::player peaceful 3333 player
3334
3335 cf::player
3336 peaceful
3337
3338 cf::map
3339 trigger
874 3340
875=cut 3341=cut
876 3342
877for ( 3343for (
878 ["cf::object" => qw(contr pay_amount pay_player)], 3344 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3345 insert remove inv nrof name archname title slaying race
3346 decrease split destroy change_exp value msg lore send_msg)],
879 ["cf::object::player" => qw(player)], 3347 ["cf::object::player" => qw(player)],
880 ["cf::player" => qw(peaceful)], 3348 ["cf::player" => qw(peaceful send_msg)],
3349 ["cf::map" => qw(trigger)],
881) { 3350) {
882 no strict 'refs';
883 my ($pkg, @funs) = @$_; 3351 my ($pkg, @funs) = @$_;
884 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3352 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
885 for @funs; 3353 for @funs;
886} 3354}
887 3355
902 3370
903 my $qcode = $code; 3371 my $qcode = $code;
904 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3372 $qcode =~ s/"/‟/g; # not allowed in #line filenames
905 $qcode =~ s/\n/\\n/g; 3373 $qcode =~ s/\n/\\n/g;
906 3374
3375 %vars = (_dummy => 0) unless %vars;
3376
3377 my @res;
907 local $_; 3378 local $_;
908 local @safe::cf::_safe_eval_args = values %vars;
909 3379
910 my $eval = 3380 my $eval =
911 "do {\n" 3381 "do {\n"
912 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3382 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
913 . "#line 0 \"{$qcode}\"\n" 3383 . "#line 0 \"{$qcode}\"\n"
914 . $code 3384 . $code
915 . "\n}" 3385 . "\n}"
916 ; 3386 ;
917 3387
3388 if ($CFG{safe_eval}) {
918 sub_generation_inc; 3389 sub_generation_inc;
3390 local @safe::cf::_safe_eval_args = values %vars;
919 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3391 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
920 sub_generation_inc; 3392 sub_generation_inc;
3393 } else {
3394 local @cf::_safe_eval_args = values %vars;
3395 @res = wantarray ? eval eval : scalar eval $eval;
3396 }
921 3397
922 if ($@) { 3398 if ($@) {
923 warn "$@"; 3399 warn "$@",
924 warn "while executing safe code '$code'\n"; 3400 "while executing safe code '$code'\n",
925 warn "with arguments " . (join " ", %vars) . "\n"; 3401 "with arguments " . (join " ", %vars) . "\n";
926 } 3402 }
927 3403
928 wantarray ? @res : $res[0] 3404 wantarray ? @res : $res[0]
929} 3405}
930 3406
944=cut 3420=cut
945 3421
946sub register_script_function { 3422sub register_script_function {
947 my ($fun, $cb) = @_; 3423 my ($fun, $cb) = @_;
948 3424
949 no strict 'refs'; 3425 $fun = "safe::$fun" if $CFG{safe_eval};
950 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3426 *$fun = $safe_hole->wrap ($cb);
951} 3427}
952 3428
953=back 3429=back
954 3430
955=cut 3431=cut
956 3432
957############################################################################# 3433#############################################################################
3434# the server's init and main functions
958 3435
959=head2 EXTENSION DATABASE SUPPORT 3436sub load_facedata($) {
3437 my ($path) = @_;
960 3438
961Crossfire maintains a very simple database for extension use. It can 3439 # HACK to clear player env face cache, we need some signal framework
962currently store anything that can be serialised using Storable, which 3440 # for this (global event?)
963excludes objects. 3441 %ext::player_env::MUSIC_FACE_CACHE = ();
964 3442
965The parameter C<$family> should best start with the name of the extension 3443 my $enc = JSON::XS->new->utf8->canonical->relaxed;
966using it, it should be unique.
967 3444
968=over 4 3445 trace "loading facedata from $path\n";
969 3446
970=item $hashref = cf::db_get $family 3447 my $facedata = decode_storable load_file $path;
971 3448
972Return a hashref for use by the extension C<$family>, which can be 3449 $facedata->{version} == 2
973modified. After modifications, you have to call C<cf::db_dirty> or 3450 or cf::cleanup "$path: version mismatch, cannot proceed.";
974C<cf::db_sync>.
975 3451
976=item $value = cf::db_get $family => $key 3452 # patch in the exptable
3453 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3454 $facedata->{resource}{"res/exp_table"} = {
3455 type => FT_RSRC,
3456 data => $exp_table,
3457 hash => (Digest::MD5::md5 $exp_table),
3458 };
3459 cf::cede_to_tick;
977 3460
978Returns a single value from the database 3461 {
3462 my $faces = $facedata->{faceinfo};
979 3463
980=item cf::db_put $family => $hashref 3464 while (my ($face, $info) = each %$faces) {
3465 my $idx = (cf::face::find $face) || cf::face::alloc $face;
981 3466
982Stores the given family hashref into the database. Updates are delayed, if 3467 cf::face::set_visibility $idx, $info->{visibility};
983you want the data to be synced to disk immediately, use C<cf::db_sync>. 3468 cf::face::set_magicmap $idx, $info->{magicmap};
3469 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3470 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3471 cf::face::set_data $idx, 2, $info->{glyph} , $info->{glyph} ;
984 3472
985=item cf::db_put $family => $key => $value 3473 cf::cede_to_tick;
3474 }
986 3475
987Stores the given C<$value> in the family hash. Updates are delayed, if you 3476 while (my ($face, $info) = each %$faces) {
988want the data to be synced to disk immediately, use C<cf::db_sync>. 3477 next unless $info->{smooth};
989 3478
990=item cf::db_dirty 3479 my $idx = cf::face::find $face
3480 or next;
991 3481
992Marks the database as dirty, to be updated at a later time. 3482 if (my $smooth = cf::face::find $info->{smooth}) {
3483 cf::face::set_smooth $idx, $smooth;
3484 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3485 } else {
3486 error "smooth face '$info->{smooth}' not found for face '$face'";
3487 }
993 3488
994=item cf::db_sync 3489 cf::cede_to_tick;
3490 }
3491 }
995 3492
996Immediately write the database to disk I<if it is dirty>. 3493 {
3494 my $anims = $facedata->{animinfo};
997 3495
998=cut 3496 while (my ($anim, $info) = each %$anims) {
3497 cf::anim::set $anim, $info->{frames}, $info->{facings};
3498 cf::cede_to_tick;
3499 }
999 3500
1000our $DB; 3501 cf::anim::invalidate_all; # d'oh
3502 }
3503
3504 {
3505 my $res = $facedata->{resource};
3506
3507 while (my ($name, $info) = each %$res) {
3508 if (defined $info->{type}) {
3509 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3510
3511 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3512 cf::face::set_type $idx, $info->{type};
3513 } else {
3514 $RESOURCE{$name} = $info; # unused
3515 }
3516
3517 cf::cede_to_tick;
3518 }
3519 }
3520
3521 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3522
3523 1
3524}
3525
3526register_exticmd fx_want => sub {
3527 my ($ns, $want) = @_;
3528
3529 while (my ($k, $v) = each %$want) {
3530 $ns->fx_want ($k, $v);
3531 }
3532};
3533
3534sub load_resource_file($) {
3535 my $guard = lock_acquire "load_resource_file";
3536
3537 my $status = load_resource_file_ $_[0];
3538 get_slot 0.1, 100;
3539 cf::arch::commit_load;
3540
3541 $status
3542}
3543
3544sub reload_regions {
3545 # HACK to clear player env face cache, we need some signal framework
3546 # for this (global event?)
3547 %ext::player_env::MUSIC_FACE_CACHE = ();
3548
3549 load_resource_file "$MAPDIR/regions"
3550 or die "unable to load regions file\n";
3551
3552 for (cf::region::list) {
3553 $_->{match} = qr/$_->{match}/
3554 if exists $_->{match};
3555 }
3556}
3557
3558sub reload_facedata {
3559 load_facedata "$DATADIR/facedata"
3560 or die "unable to load facedata\n";
3561}
3562
3563sub reload_archetypes {
3564 load_resource_file "$DATADIR/archetypes"
3565 or die "unable to load archetypes\n";
3566}
3567
3568sub reload_treasures {
3569 load_resource_file "$DATADIR/treasures"
3570 or die "unable to load treasurelists\n";
3571}
3572
3573sub reload_sound {
3574 trace "loading sound config from $DATADIR/sound\n";
3575
3576 my $soundconf = JSON::XS->new->utf8->relaxed->decode (load_file "$DATADIR/sound");
3577
3578 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3579 my $sound = $soundconf->{compat}[$_]
3580 or next;
3581
3582 my $face = cf::face::find "sound/$sound->[1]";
3583 cf::sound::set $sound->[0] => $face;
3584 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3585 }
3586
3587 while (my ($k, $v) = each %{$soundconf->{event}}) {
3588 my $face = cf::face::find "sound/$v";
3589 cf::sound::set $k => $face;
3590 }
3591}
3592
3593sub reload_resources {
3594 trace "reloading resource files...\n";
3595
3596 reload_exp_table;
3597 reload_materials;
3598 reload_facedata;
3599 reload_sound;
3600 reload_archetypes;
3601 reload_regions;
3602 reload_treasures;
3603
3604 trace "finished reloading resource files\n";
3605}
3606
3607sub reload_config {
3608 trace "reloading config file...\n";
3609
3610 my $config = load_file "$CONFDIR/config";
3611 utf8::decode $config;
3612 *CFG = decode_yaml $config;
3613
3614 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
3615
3616 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3617 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3618
3619 if (exists $CFG{mlockall}) {
3620 eval {
3621 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3622 and die "WARNING: m(un)lockall failed: $!\n";
3623 };
3624 warn $@ if $@;
3625 }
3626}
3627
3628sub pidfile() {
3629 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3630 or die "$PIDFILE: $!";
3631 flock $fh, &Fcntl::LOCK_EX
3632 or die "$PIDFILE: flock: $!";
3633 $fh
3634}
3635
3636# make sure only one server instance is running at any one time
3637sub atomic {
3638 my $fh = pidfile;
3639
3640 my $pid = <$fh>;
3641 kill 9, $pid if $pid > 0;
3642
3643 seek $fh, 0, 0;
3644 print $fh $$;
3645}
3646
3647sub main_loop {
3648 trace "EV::loop starting\n";
3649 if (1) {
3650 EV::loop;
3651 }
3652 trace "EV::loop returned\n";
3653 goto &main_loop unless $REALLY_UNLOOP;
3654}
3655
3656sub main {
3657 cf::init_globals; # initialise logging
3658
3659 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3660 LOG llevInfo, "Copyright (C) 2005-2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3661 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3662 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3663
3664 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3665
3666 # we must not ever block the main coroutine
3667 local $Coro::idle = sub {
3668 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3669 (async {
3670 $Coro::current->{desc} = "IDLE BUG HANDLER";
3671 EV::loop EV::LOOP_ONESHOT;
3672 })->prio (Coro::PRIO_MAX);
3673 };
3674
3675 evthread_start IO::AIO::poll_fileno;
3676
3677 cf::sync_job {
3678 cf::incloader::init ();
3679
3680 cf::init_anim;
3681 cf::init_attackmess;
3682 cf::init_dynamic;
3683
3684 cf::load_settings;
3685
3686 reload_resources;
3687 reload_config;
3688 db_init;
3689
3690 cf::init_uuid;
3691 cf::init_signals;
3692 cf::init_skills;
3693
3694 cf::init_beforeplay;
3695
3696 atomic;
3697
3698 load_extensions;
3699
3700 utime time, time, $RUNTIMEFILE;
3701
3702 # no (long-running) fork's whatsoever before this point(!)
3703 use POSIX ();
3704 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3705
3706 cf::_post_init 0;
3707 };
3708
3709 cf::object::thawer::errors_are_fatal 0;
3710 info "parse errors in files are no longer fatal from this point on.\n";
3711
3712 my $free_main; $free_main = EV::idle sub {
3713 undef $free_main;
3714 undef &main; # free gobs of memory :)
3715 };
3716
3717 goto &main_loop;
3718}
3719
3720#############################################################################
3721# initialisation and cleanup
3722
3723# install some emergency cleanup handlers
3724BEGIN {
3725 our %SIGWATCHER = ();
3726 for my $signal (qw(INT HUP TERM)) {
3727 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3728 cf::cleanup "SIG$signal";
3729 };
3730 }
3731}
3732
3733sub write_runtime_sync {
3734 my $t0 = AE::time;
3735
3736 # first touch the runtime file to show we are still running:
3737 # the fsync below can take a very very long time.
3738
3739 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3740
3741 my $guard = cf::lock_acquire "write_runtime";
3742
3743 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3744 or return;
3745
3746 my $value = $cf::RUNTIME + 90 + 10;
3747 # 10 is the runtime save interval, for a monotonic clock
3748 # 60 allows for the watchdog to kill the server.
3749
3750 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3751 and return;
3752
3753 # always fsync - this file is important
3754 aio_fsync $fh
3755 and return;
3756
3757 # touch it again to show we are up-to-date
3758 aio_utime $fh, undef, undef;
3759
3760 close $fh
3761 or return;
3762
3763 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3764 and return;
3765
3766 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3767
3768 1
3769}
3770
3771our $uuid_lock;
3772our $uuid_skip;
3773
3774sub write_uuid_sync($) {
3775 $uuid_skip ||= $_[0];
3776
3777 return if $uuid_lock;
3778 local $uuid_lock = 1;
3779
3780 my $uuid = "$LOCALDIR/uuid";
3781
3782 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3783 or return;
3784
3785 my $value = uuid_seq uuid_cur;
3786
3787 unless ($value) {
3788 info "cowardly refusing to write zero uuid value!\n";
3789 return;
3790 }
3791
3792 my $value = uuid_str $value + $uuid_skip;
3793 $uuid_skip = 0;
3794
3795 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3796 and return;
3797
3798 # always fsync - this file is important
3799 aio_fsync $fh
3800 and return;
3801
3802 close $fh
3803 or return;
3804
3805 aio_rename "$uuid~", $uuid
3806 and return;
3807
3808 trace "uuid file written ($value).\n";
3809
3810 1
3811
3812}
3813
3814sub write_uuid($$) {
3815 my ($skip, $sync) = @_;
3816
3817 $sync ? write_uuid_sync $skip
3818 : async { write_uuid_sync $skip };
3819}
3820
3821sub emergency_save() {
3822 my $freeze_guard = cf::freeze_mainloop;
3823
3824 info "emergency_perl_save: enter\n";
3825
3826 # this is a trade-off: we want to be very quick here, so
3827 # save all maps without fsync, and later call a global sync
3828 # (which in turn might be very very slow)
3829 local $USE_FSYNC = 0;
3830
3831 cf::sync_job {
3832 cf::write_runtime_sync; # external watchdog should not bark
3833
3834 # use a peculiar iteration method to avoid tripping on perl
3835 # refcount bugs in for. also avoids problems with players
3836 # and maps saved/destroyed asynchronously.
3837 info "emergency_perl_save: begin player save\n";
3838 for my $login (keys %cf::PLAYER) {
3839 my $pl = $cf::PLAYER{$login} or next;
3840 $pl->valid or next;
3841 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3842 $pl->save;
3843 }
3844 info "emergency_perl_save: end player save\n";
3845
3846 cf::write_runtime_sync; # external watchdog should not bark
3847
3848 info "emergency_perl_save: begin map save\n";
3849 for my $path (keys %cf::MAP) {
3850 my $map = $cf::MAP{$path} or next;
3851 $map->valid or next;
3852 $map->save;
3853 }
3854 info "emergency_perl_save: end map save\n";
3855
3856 cf::write_runtime_sync; # external watchdog should not bark
3857
3858 info "emergency_perl_save: begin database checkpoint\n";
3859 BDB::db_env_txn_checkpoint $DB_ENV;
3860 info "emergency_perl_save: end database checkpoint\n";
3861
3862 info "emergency_perl_save: begin write uuid\n";
3863 write_uuid_sync 1;
3864 info "emergency_perl_save: end write uuid\n";
3865
3866 cf::write_runtime_sync; # external watchdog should not bark
3867
3868 trace "emergency_perl_save: syncing database to disk";
3869 BDB::db_env_txn_checkpoint $DB_ENV;
3870
3871 info "emergency_perl_save: starting sync\n";
3872 IO::AIO::aio_sync sub {
3873 info "emergency_perl_save: finished sync\n";
3874 };
3875
3876 cf::write_runtime_sync; # external watchdog should not bark
3877
3878 trace "emergency_perl_save: flushing outstanding aio requests";
3879 while (IO::AIO::nreqs || BDB::nreqs) {
3880 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3881 }
3882
3883 cf::write_runtime_sync; # external watchdog should not bark
3884 };
3885
3886 info "emergency_perl_save: leave\n";
3887}
3888
3889sub post_cleanup {
3890 my ($make_core) = @_;
3891
3892 IO::AIO::flush;
3893
3894 error Carp::longmess "post_cleanup backtrace"
3895 if $make_core;
3896
3897 my $fh = pidfile;
3898 unlink $PIDFILE if <$fh> == $$;
3899}
3900
3901# a safer delete_package, copied from Symbol
3902sub clear_package($) {
3903 my $pkg = shift;
3904
3905 # expand to full symbol table name if needed
3906 unless ($pkg =~ /^main::.*::$/) {
3907 $pkg = "main$pkg" if $pkg =~ /^::/;
3908 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3909 $pkg .= '::' unless $pkg =~ /::$/;
3910 }
3911
3912 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3913 my $stem_symtab = *{$stem}{HASH};
3914
3915 defined $stem_symtab and exists $stem_symtab->{$leaf}
3916 or return;
3917
3918 # clear all symbols
3919 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3920 for my $name (keys %$leaf_symtab) {
3921 _gv_clear *{"$pkg$name"};
3922# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3923 }
3924}
3925
3926sub do_reload_perl() {
3927 # can/must only be called in main
3928 unless (in_main) {
3929 error "can only reload from main coroutine";
3930 return;
3931 }
3932
3933 return if $RELOAD++;
3934
3935 my $t1 = AE::time;
3936
3937 while ($RELOAD) {
3938 cf::get_slot 0.1, -1, "reload_perl";
3939 info "perl_reload: reloading...";
3940
3941 trace "perl_reload: entering sync_job";
3942
3943 cf::sync_job {
3944 #cf::emergency_save;
3945
3946 trace "perl_reload: cancelling all extension coros";
3947 $_->cancel for values %EXT_CORO;
3948 %EXT_CORO = ();
3949
3950 trace "perl_reload: removing commands";
3951 %COMMAND = ();
3952
3953 trace "perl_reload: removing ext/exti commands";
3954 %EXTCMD = ();
3955 %EXTICMD = ();
3956
3957 trace "perl_reload: unloading/nuking all extensions";
3958 for my $pkg (@EXTS) {
3959 trace "... unloading $pkg";
3960
3961 if (my $cb = $pkg->can ("unload")) {
3962 eval {
3963 $cb->($pkg);
3964 1
3965 } or error "$pkg unloaded, but with errors: $@";
3966 }
3967
3968 trace "... clearing $pkg";
3969 clear_package $pkg;
3970 }
3971
3972 trace "perl_reload: unloading all perl modules loaded from $LIBDIR";
3973 while (my ($k, $v) = each %INC) {
3974 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3975
3976 trace "... unloading $k";
3977 delete $INC{$k};
3978
3979 $k =~ s/\.pm$//;
3980 $k =~ s/\//::/g;
3981
3982 if (my $cb = $k->can ("unload_module")) {
3983 $cb->();
3984 }
3985
3986 clear_package $k;
3987 }
3988
3989 trace "perl_reload: getting rid of safe::, as good as possible";
3990 clear_package "safe::$_"
3991 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3992
3993 trace "perl_reload: unloading cf.pm \"a bit\"";
3994 delete $INC{"cf.pm"};
3995 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3996
3997 # don't, removes xs symbols, too,
3998 # and global variables created in xs
3999 #clear_package __PACKAGE__;
4000
4001 info "perl_reload: unload completed, starting to reload now";
4002
4003 trace "perl_reload: reloading cf.pm";
4004 require cf;
4005 cf::_connect_to_perl_1;
4006
4007 trace "perl_reload: loading config and database again";
4008 cf::reload_config;
4009
4010 trace "perl_reload: loading extensions";
4011 cf::load_extensions;
4012
4013 if ($REATTACH_ON_RELOAD) {
4014 trace "perl_reload: reattaching attachments to objects/players";
4015 _global_reattach; # objects, sockets
4016 trace "perl_reload: reattaching attachments to maps";
4017 reattach $_ for values %MAP;
4018 trace "perl_reload: reattaching attachments to players";
4019 reattach $_ for values %PLAYER;
4020 }
4021
4022 cf::_post_init 1;
4023
4024 trace "perl_reload: leaving sync_job";
4025
4026 1
4027 } or do {
4028 error $@;
4029 cf::cleanup "perl_reload: error, exiting.";
4030 };
4031
4032 --$RELOAD;
4033 }
4034
4035 $t1 = AE::time - $t1;
4036 info "perl_reload: completed in ${t1}s\n";
4037};
4038
4039our $RELOAD_WATCHER; # used only during reload
4040
4041sub reload_perl() {
4042 # doing reload synchronously and two reloads happen back-to-back,
4043 # coro crashes during coro_state_free->destroy here.
4044
4045 $RELOAD_WATCHER ||= cf::async {
4046 Coro::AIO::aio_wait cache_extensions;
4047
4048 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4049 do_reload_perl;
4050 undef $RELOAD_WATCHER;
4051 };
4052 };
4053}
4054
4055register_command "reload" => sub {
4056 my ($who, $arg) = @_;
4057
4058 if ($who->flag (FLAG_WIZ)) {
4059 $who->message ("reloading server.");
4060 async {
4061 $Coro::current->{desc} = "perl_reload";
4062 reload_perl;
4063 };
4064 }
4065};
4066
4067#############################################################################
4068
4069my $bug_warning = 0;
4070
4071our @WAIT_FOR_TICK;
4072our @WAIT_FOR_TICK_BEGIN;
4073
4074sub wait_for_tick() {
4075 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4076
4077 my $signal = new Coro::Signal;
4078 push @WAIT_FOR_TICK, $signal;
4079 $signal->wait;
4080}
4081
4082sub wait_for_tick_begin() {
4083 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4084
4085 my $signal = new Coro::Signal;
4086 push @WAIT_FOR_TICK_BEGIN, $signal;
4087 $signal->wait;
4088}
4089
4090sub tick {
4091 if ($Coro::current != $Coro::main) {
4092 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4093 unless ++$bug_warning > 10;
4094 return;
4095 }
4096
4097 cf::server_tick; # one server iteration
4098
4099 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
4100
4101 if ($NOW >= $NEXT_RUNTIME_WRITE) {
4102 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
4103 Coro::async_pool {
4104 $Coro::current->{desc} = "runtime saver";
4105 write_runtime_sync
4106 or error "ERROR: unable to write runtime file: $!";
4107 };
4108 }
4109
4110 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4111 $sig->send;
4112 }
4113 while (my $sig = shift @WAIT_FOR_TICK) {
4114 $sig->send;
4115 }
4116
4117 $LOAD = ($NOW - $TICK_START) / $TICK;
4118 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4119
4120 if (0) {
4121 if ($NEXT_TICK) {
4122 my $jitter = $TICK_START - $NEXT_TICK;
4123 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4124 debug "jitter $JITTER\n";#d#
4125 }
4126 }
4127}
1001 4128
1002{ 4129{
1003 my $path = cf::localdir . "/database.pst"; 4130 # configure BDB
1004 4131
1005 sub db_load() { 4132 BDB::min_parallel 16;
1006 warn "loading database $path\n";#d# remove later 4133 BDB::max_poll_reqs $TICK * 0.1;
1007 $DB = stat $path ? Storable::retrieve $path : { }; 4134 $AnyEvent::BDB::WATCHER->priority (1);
1008 }
1009 4135
1010 my $pid; 4136 unless ($DB_ENV) {
4137 $DB_ENV = BDB::db_env_create;
4138 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4139 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4140 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4141 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4142 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
1011 4143
1012 sub db_save() { 4144 cf::sync_job {
1013 warn "saving database $path\n";#d# remove later
1014 waitpid $pid, 0 if $pid;
1015 if (0 == ($pid = fork)) {
1016 $DB->{_meta}{version} = 1;
1017 Storable::nstore $DB, "$path~";
1018 rename "$path~", $path;
1019 cf::_exit 0 if defined $pid;
1020 }
1021 }
1022
1023 my $dirty;
1024
1025 sub db_sync() {
1026 db_save if $dirty;
1027 undef $dirty;
1028 }
1029
1030 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1031 db_sync;
1032 });
1033
1034 sub db_dirty() {
1035 $dirty = 1;
1036 $idle->start;
1037 }
1038
1039 sub db_get($;$) {
1040 @_ >= 2
1041 ? $DB->{$_[0]}{$_[1]}
1042 : ($DB->{$_[0]} ||= { })
1043 }
1044
1045 sub db_put($$;$) {
1046 if (@_ >= 3) {
1047 $DB->{$_[0]}{$_[1]} = $_[2];
1048 } else { 4145 eval {
1049 $DB->{$_[0]} = $_[1]; 4146 BDB::db_env_open
1050 } 4147 $DB_ENV,
1051 db_dirty; 4148 $BDBDIR,
1052 } 4149 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4150 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4151 0666;
1053 4152
1054 attach_global 4153 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
1055 prio => 10000,
1056 on_cleanup => sub {
1057 db_sync;
1058 },
1059 ;
1060}
1061
1062#############################################################################
1063# the server's main()
1064
1065sub cfg_load {
1066 open my $fh, "<:utf8", cf::confdir . "/config"
1067 or return;
1068
1069 local $/;
1070 *CFG = YAML::Syck::Load <$fh>;
1071}
1072
1073sub main {
1074 cfg_load;
1075 db_load;
1076 load_extensions;
1077 Event::loop;
1078}
1079
1080#############################################################################
1081# initialisation
1082
1083sub _perl_reload(&) {
1084 my ($msg) = @_;
1085
1086 $msg->("reloading...");
1087
1088 eval {
1089 # cancel all watchers
1090 for (Event::all_watchers) {
1091 $_->cancel if $_->data & WF_AUTOCANCEL;
1092 }
1093
1094 # unload all extensions
1095 for (@exts) {
1096 $msg->("unloading <$_>");
1097 unload_extension $_;
1098 }
1099
1100 # unload all modules loaded from $LIBDIR
1101 while (my ($k, $v) = each %INC) {
1102 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1103
1104 $msg->("removing <$k>");
1105 delete $INC{$k};
1106
1107 $k =~ s/\.pm$//;
1108 $k =~ s/\//::/g;
1109
1110 if (my $cb = $k->can ("unload_module")) {
1111 $cb->();
1112 } 4154 };
1113 4155
1114 Symbol::delete_package $k; 4156 cf::cleanup "db_env_open(db): $@" if $@;
1115 } 4157 };
4158 }
1116 4159
1117 # sync database to disk 4160 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
1118 cf::db_sync; 4161 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
1119
1120 # get rid of safe::, as good as possible
1121 Symbol::delete_package "safe::$_"
1122 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
1123
1124 # remove register_script_function callbacks
1125 # TODO
1126
1127 # unload cf.pm "a bit"
1128 delete $INC{"cf.pm"};
1129
1130 # don't, removes xs symbols, too,
1131 # and global variables created in xs
1132 #Symbol::delete_package __PACKAGE__;
1133
1134 # reload cf.pm
1135 $msg->("reloading cf.pm");
1136 require cf;
1137
1138 # load config and database again
1139 cf::cfg_load;
1140 cf::db_load;
1141
1142 # load extensions
1143 $msg->("load extensions");
1144 cf::load_extensions;
1145
1146 # reattach attachments to objects
1147 $msg->("reattach");
1148 _global_reattach;
1149 }; 4162 };
1150 $msg->($@) if $@; 4163 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
1151 4164 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
1152 $msg->("reloaded");
1153};
1154
1155sub perl_reload() {
1156 _perl_reload {
1157 warn $_[0];
1158 print "$_[0]\n";
1159 }; 4165 };
4166 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4167 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4168 };
1160} 4169}
1161 4170
1162register "<global>", __PACKAGE__; 4171{
4172 # configure IO::AIO
1163 4173
1164register_command "perl-reload" => sub { 4174 IO::AIO::min_parallel 8;
4175 IO::AIO::max_poll_time $TICK * 0.1;
4176 undef $AnyEvent::AIO::WATCHER;
4177}
4178
4179our $_log_backtrace;
4180our $_log_backtrace_last;
4181
4182sub _log_backtrace {
1165 my ($who, $arg) = @_; 4183 my ($msg, @addr) = @_;
1166 4184
1167 if ($who->flag (FLAG_WIZ)) { 4185 $msg =~ s/\n$//;
1168 _perl_reload { 4186
1169 warn $_[0]; 4187 if ($_log_backtrace_last eq $msg) {
1170 $who->message ($_[0]); 4188 LOG llevInfo, "[ABT] $msg\n";
4189 LOG llevInfo, "[ABT] [duplicate, suppressed]\n";
4190 # limit the # of concurrent backtraces
4191 } elsif ($_log_backtrace < 2) {
4192 $_log_backtrace_last = $msg;
4193 ++$_log_backtrace;
4194 my $perl_bt = Carp::longmess $msg;
4195 async {
4196 $Coro::current->{desc} = "abt $msg";
4197
4198 my @bt = fork_call {
4199 @addr = map { sprintf "%x", $_ } @addr;
4200 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4201 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4202 or die "addr2line: $!";
4203
4204 my @funcs;
4205 my @res = <$fh>;
4206 chomp for @res;
4207 while (@res) {
4208 my ($func, $line) = splice @res, 0, 2, ();
4209 push @funcs, "[$func] $line";
4210 }
4211
4212 @funcs
4213 };
4214
4215 LOG llevInfo, "[ABT] $perl_bt\n";
4216 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4217 LOG llevInfo, "[ABT] $_\n" for @bt;
4218 --$_log_backtrace;
1171 }; 4219 };
1172 } 4220 } else {
1173}; 4221 LOG llevInfo, "[ABT] $msg\n";
1174 4222 LOG llevInfo, "[ABT] [overload, suppressed]\n";
1175unshift @INC, $LIBDIR;
1176
1177$TICK_WATCHER = Event->timer (
1178 prio => 1,
1179 async => 1,
1180 at => $NEXT_TICK || 1,
1181 data => WF_AUTOCANCEL,
1182 cb => sub {
1183 cf::server_tick; # one server iteration
1184
1185 my $NOW = Event::time;
1186 $NEXT_TICK += $TICK;
1187
1188 # if we are delayed by four ticks or more, skip them all
1189 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
1190
1191 $TICK_WATCHER->at ($NEXT_TICK);
1192 $TICK_WATCHER->start;
1193 }, 4223 }
1194); 4224}
1195 4225
1196IO::AIO::max_poll_time $TICK * 0.2; 4226# load additional modules
4227require "cf/$_.pm" for @EXTRA_MODULES;
4228cf::_connect_to_perl_2;
1197 4229
1198Event->io (fd => IO::AIO::poll_fileno, 4230END { cf::emergency_save }
1199 poll => 'r',
1200 prio => 5,
1201 data => WF_AUTOCANCEL,
1202 cb => \&IO::AIO::poll_cb);
1203 4231
12041 42321
1205 4233

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