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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.90 by root, Sat Dec 16 04:22:13 2006 UTC vs.
Revision 1.215 by root, Thu Feb 15 03:19:02 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.5 ();
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use BDB ();
21use Data::Dumper;
22use Digest::MD5;
23use Fcntl;
10use IO::AIO (); 24use IO::AIO 2.32 ();
11use YAML::Syck (); 25use YAML::Syck ();
12use Time::HiRes; 26use Time::HiRes;
13use Event; 27use Compress::LZF;
28
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
30
14$Event::Eval = 1; # no idea why this is required, but it is 31use Event; $Event::Eval = 1; # no idea why this is required, but it is
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
15 34
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 36$YAML::Syck::ImplicitUnicode = 1;
18 37
19use strict; 38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
20
21sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
22 39
23our %COMMAND = (); 40our %COMMAND = ();
24our %COMMAND_TIME = (); 41our %COMMAND_TIME = ();
42
43our @EXTS = (); # list of extension package names
25our %EXTCMD = (); 44our %EXTCMD = ();
26 45our %EXT_CORO = (); # coroutines bound to extensions
27_init_vars; 46our %EXT_MAP = (); # pluggable maps
28 47
29our @EVENT; 48our @EVENT;
30our $LIBDIR = datadir . "/ext"; 49our $LIBDIR = datadir . "/ext";
31 50
32our $TICK = MAX_TIME * 1e-6; 51our $TICK = MAX_TIME * 1e-6;
33our $TICK_WATCHER; 52our $TICK_WATCHER;
53our $AIO_POLL_WATCHER;
54our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
34our $NEXT_TICK; 55our $NEXT_TICK;
56our $NOW;
57our $USE_FSYNC = 1; # use fsync to write maps - default off
58
59our $BDB_POLL_WATCHER;
60our $DB_ENV;
35 61
36our %CFG; 62our %CFG;
37 63
38our $UPTIME; $UPTIME ||= time; 64our $UPTIME; $UPTIME ||= time;
65our $RUNTIME;
66
67our %PLAYER; # all users
68our %MAP; # all maps
69our $LINK_MAP; # the special {link} map, which is always available
70our $RANDOM_MAPS = cf::localdir . "/random";
71our $BDB_ENV_DIR = cf::localdir . "/db";
72
73our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
74our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
75
76# used to convert map paths into valid unix filenames by replacing / by ∕
77our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
78
79binmode STDOUT;
80binmode STDERR;
81
82# read virtual server time, if available
83unless ($RUNTIME || !-e cf::localdir . "/runtime") {
84 open my $fh, "<", cf::localdir . "/runtime"
85 or die "unable to read runtime file: $!";
86 $RUNTIME = <$fh> + 0.;
87}
88
89mkdir cf::localdir;
90mkdir cf::localdir . "/" . cf::playerdir;
91mkdir cf::localdir . "/" . cf::tmpdir;
92mkdir cf::localdir . "/" . cf::uniquedir;
93mkdir $RANDOM_MAPS;
94mkdir $BDB_ENV_DIR;
95
96our $EMERGENCY_POSITION;
97
98sub cf::map::normalise;
39 99
40############################################################################# 100#############################################################################
41 101
42=head2 GLOBAL VARIABLES 102=head2 GLOBAL VARIABLES
43 103
44=over 4 104=over 4
45 105
46=item $cf::UPTIME 106=item $cf::UPTIME
47 107
48The timestamp of the server start (so not actually an uptime). 108The timestamp of the server start (so not actually an uptime).
109
110=item $cf::RUNTIME
111
112The time this server has run, starts at 0 and is increased by $cf::TICK on
113every server tick.
49 114
50=item $cf::LIBDIR 115=item $cf::LIBDIR
51 116
52The perl library directory, where extensions and cf-specific modules can 117The perl library directory, where extensions and cf-specific modules can
53be found. It will be added to C<@INC> automatically. 118be found. It will be added to C<@INC> automatically.
54 119
120=item $cf::NOW
121
122The time of the last (current) server tick.
123
55=item $cf::TICK 124=item $cf::TICK
56 125
57The interval between server ticks, in seconds. 126The interval between server ticks, in seconds.
58 127
59=item %cf::CFG 128=item %cf::CFG
60 129
61Configuration for the server, loaded from C</etc/crossfire/config>, or 130Configuration for the server, loaded from C</etc/crossfire/config>, or
62from wherever your confdir points to. 131from wherever your confdir points to.
132
133=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
134
135These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
136or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
137processing has been done. Call C<< ->wait >> on them to maximise the
138window of cpu time available, or simply to synchronise to the server tick.
63 139
64=back 140=back
65 141
66=cut 142=cut
67 143
68BEGIN { 144BEGIN {
69 *CORE::GLOBAL::warn = sub { 145 *CORE::GLOBAL::warn = sub {
70 my $msg = join "", @_; 146 my $msg = join "", @_;
147 utf8::encode $msg;
148
71 $msg .= "\n" 149 $msg .= "\n"
72 unless $msg =~ /\n$/; 150 unless $msg =~ /\n$/;
73 151
74 print STDERR "cfperl: $msg";
75 LOG llevError, "cfperl: $msg"; 152 LOG llevError, $msg;
76 }; 153 };
77} 154}
78 155
156@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
157@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
158@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
159@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
160@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
79@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 161@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
80 162
81# we bless all objects into (empty) derived classes to force a method lookup 163# we bless all objects into (empty) derived classes to force a method lookup
82# within the Safe compartment. 164# within the Safe compartment.
83for my $pkg (qw( 165for my $pkg (qw(
166 cf::global cf::attachable
84 cf::object cf::object::player 167 cf::object cf::object::player
85 cf::client cf::player 168 cf::client cf::player
86 cf::arch cf::living 169 cf::arch cf::living
87 cf::map cf::party cf::region 170 cf::map cf::party cf::region
88)) { 171)) {
92 175
93$Event::DIED = sub { 176$Event::DIED = sub {
94 warn "error in event callback: @_"; 177 warn "error in event callback: @_";
95}; 178};
96 179
97my %ext_pkg;
98my @exts;
99my @hook;
100
101=head2 UTILITY FUNCTIONS 180=head2 UTILITY FUNCTIONS
102 181
103=over 4 182=over 4
104 183
184=item dumpval $ref
185
105=cut 186=cut
187
188sub dumpval {
189 eval {
190 local $SIG{__DIE__};
191 my $d;
192 if (1) {
193 $d = new Data::Dumper([$_[0]], ["*var"]);
194 $d->Terse(1);
195 $d->Indent(2);
196 $d->Quotekeys(0);
197 $d->Useqq(1);
198 #$d->Bless(...);
199 $d->Seen($_[1]) if @_ > 1;
200 $d = $d->Dump();
201 }
202 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
203 $d
204 } || "[unable to dump $_[0]: '$@']";
205}
106 206
107use JSON::Syck (); # TODO# replace by JSON::PC once working 207use JSON::Syck (); # TODO# replace by JSON::PC once working
108 208
109=item $ref = cf::from_json $json 209=item $ref = cf::from_json $json
110 210
126sub to_json($) { 226sub to_json($) {
127 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 227 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
128 JSON::Syck::Dump $_[0] 228 JSON::Syck::Dump $_[0]
129} 229}
130 230
231=item cf::lock_wait $string
232
233Wait until the given lock is available. See cf::lock_acquire.
234
235=item my $lock = cf::lock_acquire $string
236
237Wait until the given lock is available and then acquires it and returns
238a Coro::guard object. If the guard object gets destroyed (goes out of scope,
239for example when the coroutine gets canceled), the lock is automatically
240returned.
241
242Lock names should begin with a unique identifier (for example, cf::map::find
243uses map_find and cf::map::load uses map_load).
244
245=cut
246
247our %LOCK;
248
249sub lock_wait($) {
250 my ($key) = @_;
251
252 # wait for lock, if any
253 while ($LOCK{$key}) {
254 push @{ $LOCK{$key} }, $Coro::current;
255 Coro::schedule;
256 }
257}
258
259sub lock_acquire($) {
260 my ($key) = @_;
261
262 # wait, to be sure we are not locked
263 lock_wait $key;
264
265 $LOCK{$key} = [];
266
267 Coro::guard {
268 # wake up all waiters, to be on the safe side
269 $_->ready for @{ delete $LOCK{$key} };
270 }
271}
272
273sub freeze_mainloop {
274 return unless $TICK_WATCHER->is_active;
275
276 my $guard = Coro::guard {
277 $TICK_WATCHER->start;
278 };
279 $TICK_WATCHER->stop;
280 $guard
281}
282
283=item cf::async { BLOCK }
284
285Currently the same as Coro::async_pool, meaning you cannot use
286C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
287thing you are allowed to do is call C<prio> on it.
288
289=cut
290
291BEGIN { *async = \&Coro::async_pool }
292
293=item cf::sync_job { BLOCK }
294
295The design of crossfire+ requires that the main coro ($Coro::main) is
296always able to handle events or runnable, as crossfire+ is only partly
297reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
298
299If it must be done, put the blocking parts into C<sync_job>. This will run
300the given BLOCK in another coroutine while waiting for the result. The
301server will be frozen during this time, so the block should either finish
302fast or be very important.
303
304=cut
305
306sub sync_job(&) {
307 my ($job) = @_;
308
309 if ($Coro::current == $Coro::main) {
310 # this is the main coro, too bad, we have to block
311 # till the operation succeeds, freezing the server :/
312
313 # TODO: use suspend/resume instead
314 # (but this is cancel-safe)
315 my $freeze_guard = freeze_mainloop;
316
317 my $busy = 1;
318 my @res;
319
320 (async {
321 @res = eval { $job->() };
322 warn $@ if $@;
323 undef $busy;
324 })->prio (Coro::PRIO_MAX);
325
326 while ($busy) {
327 Coro::cede or Event::one_event;
328 }
329
330 wantarray ? @res : $res[0]
331 } else {
332 # we are in another coroutine, how wonderful, everything just works
333
334 $job->()
335 }
336}
337
338=item $coro = cf::async_ext { BLOCK }
339
340Like async, but this coro is automatically being canceled when the
341extension calling this is being unloaded.
342
343=cut
344
345sub async_ext(&) {
346 my $cb = shift;
347
348 my $coro = &Coro::async ($cb);
349
350 $coro->on_destroy (sub {
351 delete $EXT_CORO{$coro+0};
352 });
353 $EXT_CORO{$coro+0} = $coro;
354
355 $coro
356}
357
358sub write_runtime {
359 my $runtime = cf::localdir . "/runtime";
360
361 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
362 or return;
363
364 my $value = $cf::RUNTIME + 90 + 10;
365 # 10 is the runtime save interval, for a monotonic clock
366 # 60 allows for the watchdog to kill the server.
367
368 (aio_write $fh, 0, (length $value), $value, 0) <= 0
369 and return;
370
371 # always fsync - this file is important
372 aio_fsync $fh
373 and return;
374
375 close $fh
376 or return;
377
378 aio_rename "$runtime~", $runtime
379 and return;
380
381 1
382}
383
131=back 384=back
132 385
133=cut 386=cut
134 387
135############################################################################# 388#############################################################################
136 389
137=head2 EVENTS AND OBJECT ATTACHMENTS 390=head2 ATTACHABLE OBJECTS
391
392Many objects in crossfire are so-called attachable objects. That means you can
393attach callbacks/event handlers (a collection of which is called an "attachment")
394to it. All such attachable objects support the following methods.
395
396In the following description, CLASS can be any of C<global>, C<object>
397C<player>, C<client> or C<map> (i.e. the attachable objects in
398crossfire+).
138 399
139=over 4 400=over 4
140 401
141=item $object->attach ($attachment, key => $value...)
142
143=item $object->detach ($attachment)
144
145Attach/detach a pre-registered attachment to an object.
146
147=item $player->attach ($attachment, key => $value...)
148
149=item $player->detach ($attachment)
150
151Attach/detach a pre-registered attachment to a player.
152
153=item $map->attach ($attachment, key => $value...) 402=item $attachable->attach ($attachment, key => $value...)
154 403
155=item $map->detach ($attachment) 404=item $attachable->detach ($attachment)
156 405
157Attach/detach a pre-registered attachment to a map. 406Attach/detach a pre-registered attachment to a specific object and give it
407the specified key/value pairs as arguments.
158 408
159=item $bool = $object->attached ($name) 409Example, attach a minesweeper attachment to the given object, making it a
41010x10 minesweeper game:
160 411
161=item $bool = $player->attached ($name) 412 $obj->attach (minesweeper => width => 10, height => 10);
162 413
163=item $bool = $map->attached ($name) 414=item $bool = $attachable->attached ($name)
164 415
165Checks wether the named attachment is currently attached to the object. 416Checks wether the named attachment is currently attached to the object.
166 417
167=item cf::attach_global ... 418=item cf::CLASS->attach ...
168 419
169Attach handlers for global events. 420=item cf::CLASS->detach ...
170 421
171This and all following C<attach_*>-functions expect any number of the 422Define an anonymous attachment and attach it to all objects of the given
172following handler/hook descriptions: 423CLASS. See the next function for an explanation of its arguments.
424
425You can attach to global events by using the C<cf::global> class.
426
427Example, log all player logins:
428
429 cf::player->attach (
430 on_login => sub {
431 my ($pl) = @_;
432 ...
433 },
434 );
435
436Example, attach to the jeweler skill:
437
438 cf::object->attach (
439 type => cf::SKILL,
440 subtype => cf::SK_JEWELER,
441 on_use_skill => sub {
442 my ($sk, $ob, $part, $dir, $msg) = @_;
443 ...
444 },
445 );
446
447=item cf::CLASS::attachment $name, ...
448
449Register an attachment by C<$name> through which attachable objects of the
450given CLASS can refer to this attachment.
451
452Some classes such as crossfire maps and objects can specify attachments
453that are attached at load/instantiate time, thus the need for a name.
454
455These calls expect any number of the following handler/hook descriptions:
173 456
174=over 4 457=over 4
175 458
176=item prio => $number 459=item prio => $number
177 460
179by another C<prio> setting). Lower priority handlers get executed 462by another C<prio> setting). Lower priority handlers get executed
180earlier. The default priority is C<0>, and many built-in handlers are 463earlier. The default priority is C<0>, and many built-in handlers are
181registered at priority C<-1000>, so lower priorities should not be used 464registered at priority C<-1000>, so lower priorities should not be used
182unless you know what you are doing. 465unless you know what you are doing.
183 466
467=item type => $type
468
469(Only for C<< cf::object->attach >> calls), limits the attachment to the
470given type of objects only (the additional parameter C<subtype> can be
471used to further limit to the given subtype).
472
184=item on_I<event> => \&cb 473=item on_I<event> => \&cb
185 474
186Call the given code reference whenever the named event happens (event is 475Call the given code reference whenever the named event happens (event is
187something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 476something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
188handlers are recognised generally depends on the type of object these 477handlers are recognised generally depends on the type of object these
197package and register them. Only handlers for eevents supported by the 486package and register them. Only handlers for eevents supported by the
198object/class are recognised. 487object/class are recognised.
199 488
200=back 489=back
201 490
202=item cf::attach_to_type $object_type, $subtype, ... 491Example, define an attachment called "sockpuppet" that calls the given
492event handler when a monster attacks:
203 493
204Attach handlers for a specific object type (e.g. TRANSPORT) and 494 cf::object::attachment sockpuppet =>
205subtype. If C<$subtype> is zero or undef, matches all objects of the given 495 on_skill_attack => sub {
206type. 496 my ($self, $victim) = @_;
207 497 ...
208=item cf::attach_to_objects ...
209
210Attach handlers to all objects. Do not use this except for debugging or
211very rare events, as handlers are (obviously) called for I<all> objects in
212the game.
213
214=item cf::attach_to_players ...
215
216Attach handlers to all players.
217
218=item cf::attach_to_maps ...
219
220Attach handlers to all maps.
221
222=item cf:register_attachment $name, ...
223
224Register an attachment by name through which objects can refer to this
225attachment.
226
227=item cf:register_player_attachment $name, ...
228
229Register an attachment by name through which players can refer to this
230attachment.
231
232=item cf:register_map_attachment $name, ...
233
234Register an attachment by name through which maps can refer to this
235attachment.
236
237=cut
238
239# the following variables are defined in .xs and must not be re-created
240our @CB_GLOBAL = (); # registry for all global events
241our @CB_OBJECT = (); # all objects (should not be used except in emergency)
242our @CB_PLAYER = ();
243our @CB_TYPE = (); # registry for type (cf-object class) based events
244our @CB_MAP = ();
245
246my %attachment;
247
248sub _attach_cb($\%$$$) {
249 my ($registry, $undo, $event, $prio, $cb) = @_;
250
251 use sort 'stable';
252
253 $cb = [$prio, $cb];
254
255 @{$registry->[$event]} = sort
256 { $a->[0] cmp $b->[0] }
257 @{$registry->[$event] || []}, $cb;
258
259 push @{$undo->{cb}}, [$event, $cb];
260}
261
262# attach handles attaching event callbacks
263# the only thing the caller has to do is pass the correct
264# registry (== where the callback attaches to).
265sub _attach(\@$@) {
266 my ($registry, $klass, @arg) = @_;
267
268 my $prio = 0;
269
270 my %undo = (
271 registry => $registry,
272 cb => [],
273 );
274
275 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
276
277 while (@arg) {
278 my $type = shift @arg;
279
280 if ($type eq "prio") {
281 $prio = shift @arg;
282
283 } elsif ($type eq "package") {
284 my $pkg = shift @arg;
285
286 while (my ($name, $id) = each %cb_id) {
287 if (my $cb = $pkg->can ($name)) {
288 _attach_cb $registry, %undo, $id, $prio, $cb;
289 }
290 } 498 }
291
292 } elsif (exists $cb_id{$type}) {
293 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
294
295 } elsif (ref $type) {
296 warn "attaching objects not supported, ignoring.\n";
297
298 } else {
299 shift @arg;
300 warn "attach argument '$type' not supported, ignoring.\n";
301 }
302 }
303
304 \%undo
305}
306
307sub _attach_attachment {
308 my ($obj, $name, %arg) = @_;
309
310 return if exists $obj->{_attachment}{$name};
311
312 my $res;
313
314 if (my $attach = $attachment{$name}) {
315 my $registry = $obj->registry;
316
317 for (@$attach) {
318 my ($klass, @attach) = @$_;
319 $res = _attach @$registry, $klass, @attach;
320 }
321
322 $obj->{$name} = \%arg;
323 } else {
324 warn "object uses attachment '$name' that is not available, postponing.\n";
325 }
326
327 $obj->{_attachment}{$name} = undef;
328
329 $res->{attachment} = $name;
330 $res
331}
332
333*cf::object::attach =
334*cf::player::attach =
335*cf::map::attach = sub {
336 my ($obj, $name, %arg) = @_;
337
338 _attach_attachment $obj, $name, %arg;
339};
340
341# all those should be optimised
342*cf::object::detach =
343*cf::player::detach =
344*cf::map::detach = sub {
345 my ($obj, $name) = @_;
346
347 delete $obj->{_attachment}{$name};
348 reattach ($obj);
349};
350
351*cf::object::attached =
352*cf::player::attached =
353*cf::map::attached = sub {
354 my ($obj, $name) = @_;
355
356 exists $obj->{_attachment}{$name}
357};
358
359sub attach_global {
360 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
361}
362
363sub attach_to_type {
364 my $type = shift;
365 my $subtype = shift;
366
367 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
368}
369
370sub attach_to_objects {
371 _attach @CB_OBJECT, KLASS_OBJECT, @_
372}
373
374sub attach_to_players {
375 _attach @CB_PLAYER, KLASS_PLAYER, @_
376}
377
378sub attach_to_maps {
379 _attach @CB_MAP, KLASS_MAP, @_
380}
381
382sub register_attachment {
383 my $name = shift;
384
385 $attachment{$name} = [[KLASS_OBJECT, @_]];
386}
387
388sub register_player_attachment {
389 my $name = shift;
390
391 $attachment{$name} = [[KLASS_PLAYER, @_]];
392}
393
394sub register_map_attachment {
395 my $name = shift;
396
397 $attachment{$name} = [[KLASS_MAP, @_]];
398}
399
400our $override;
401our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
402
403sub override {
404 $override = 1;
405 @invoke_results = ();
406}
407
408sub do_invoke {
409 my $event = shift;
410 my $callbacks = shift;
411
412 @invoke_results = ();
413
414 local $override;
415
416 for (@$callbacks) {
417 eval { &{$_->[1]} };
418
419 if ($@) {
420 warn "$@";
421 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
422 override;
423 }
424
425 return 1 if $override;
426 }
427
428 0 499 }
429}
430 500
431=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 501=item $attachable->valid
432
433=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
434
435=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
436
437=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
438
439Generate a global/object/player/map-specific event with the given arguments.
440
441This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
442removed in future versions), and there is no public API to access override
443results (if you must, access C<@cf::invoke_results> directly).
444
445=back
446
447=cut
448
449#############################################################################
450
451=head2 METHODS VALID FOR ALL CORE OBJECTS
452
453=over 4
454
455=item $object->valid, $player->valid, $map->valid
456 502
457Just because you have a perl object does not mean that the corresponding 503Just because you have a perl object does not mean that the corresponding
458C-level object still exists. If you try to access an object that has no 504C-level object still exists. If you try to access an object that has no
459valid C counterpart anymore you get an exception at runtime. This method 505valid C counterpart anymore you get an exception at runtime. This method
460can be used to test for existence of the C object part without causing an 506can be used to test for existence of the C object part without causing an
461exception. 507exception.
462 508
509=cut
510
511# the following variables are defined in .xs and must not be re-created
512our @CB_GLOBAL = (); # registry for all global events
513our @CB_ATTACHABLE = (); # registry for all attachables
514our @CB_OBJECT = (); # all objects (should not be used except in emergency)
515our @CB_PLAYER = ();
516our @CB_CLIENT = ();
517our @CB_TYPE = (); # registry for type (cf-object class) based events
518our @CB_MAP = ();
519
520my %attachment;
521
522sub cf::attachable::thawer_merge {
523 # simply override everything except _meta
524 local $_[0]{_meta};
525 %{$_[0]} = %{$_[1]};
526}
527
528sub _attach_cb($$$$) {
529 my ($registry, $event, $prio, $cb) = @_;
530
531 use sort 'stable';
532
533 $cb = [$prio, $cb];
534
535 @{$registry->[$event]} = sort
536 { $a->[0] cmp $b->[0] }
537 @{$registry->[$event] || []}, $cb;
538}
539
540# hack
541my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
542
543# attach handles attaching event callbacks
544# the only thing the caller has to do is pass the correct
545# registry (== where the callback attaches to).
546sub _attach {
547 my ($registry, $klass, @arg) = @_;
548
549 my $object_type;
550 my $prio = 0;
551 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
552
553 #TODO: get rid of this hack
554 if ($attachable_klass{$klass}) {
555 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
556 }
557
558 while (@arg) {
559 my $type = shift @arg;
560
561 if ($type eq "prio") {
562 $prio = shift @arg;
563
564 } elsif ($type eq "type") {
565 $object_type = shift @arg;
566 $registry = $CB_TYPE[$object_type] ||= [];
567
568 } elsif ($type eq "subtype") {
569 defined $object_type or Carp::croak "subtype specified without type";
570 my $object_subtype = shift @arg;
571 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
572
573 } elsif ($type eq "package") {
574 my $pkg = shift @arg;
575
576 while (my ($name, $id) = each %cb_id) {
577 if (my $cb = $pkg->can ($name)) {
578 _attach_cb $registry, $id, $prio, $cb;
579 }
580 }
581
582 } elsif (exists $cb_id{$type}) {
583 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
584
585 } elsif (ref $type) {
586 warn "attaching objects not supported, ignoring.\n";
587
588 } else {
589 shift @arg;
590 warn "attach argument '$type' not supported, ignoring.\n";
591 }
592 }
593}
594
595sub _object_attach {
596 my ($obj, $name, %arg) = @_;
597
598 return if exists $obj->{_attachment}{$name};
599
600 if (my $attach = $attachment{$name}) {
601 my $registry = $obj->registry;
602
603 for (@$attach) {
604 my ($klass, @attach) = @$_;
605 _attach $registry, $klass, @attach;
606 }
607
608 $obj->{$name} = \%arg;
609 } else {
610 warn "object uses attachment '$name' that is not available, postponing.\n";
611 }
612
613 $obj->{_attachment}{$name} = undef;
614}
615
616sub cf::attachable::attach {
617 if (ref $_[0]) {
618 _object_attach @_;
619 } else {
620 _attach shift->_attach_registry, @_;
621 }
622};
623
624# all those should be optimised
625sub cf::attachable::detach {
626 my ($obj, $name) = @_;
627
628 if (ref $obj) {
629 delete $obj->{_attachment}{$name};
630 reattach ($obj);
631 } else {
632 Carp::croak "cannot, currently, detach class attachments";
633 }
634};
635
636sub cf::attachable::attached {
637 my ($obj, $name) = @_;
638
639 exists $obj->{_attachment}{$name}
640}
641
642for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
643 eval "#line " . __LINE__ . " 'cf.pm'
644 sub cf::\L$klass\E::_attach_registry {
645 (\\\@CB_$klass, KLASS_$klass)
646 }
647
648 sub cf::\L$klass\E::attachment {
649 my \$name = shift;
650
651 \$attachment{\$name} = [[KLASS_$klass, \@_]];
652 }
653 ";
654 die if $@;
655}
656
657our $override;
658our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
659
660sub override {
661 $override = 1;
662 @invoke_results = ();
663}
664
665sub do_invoke {
666 my $event = shift;
667 my $callbacks = shift;
668
669 @invoke_results = ();
670
671 local $override;
672
673 for (@$callbacks) {
674 eval { &{$_->[1]} };
675
676 if ($@) {
677 warn "$@";
678 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
679 override;
680 }
681
682 return 1 if $override;
683 }
684
685 0
686}
687
688=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
689
690=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
691
692Generate an object-specific event with the given arguments.
693
694This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
695removed in future versions), and there is no public API to access override
696results (if you must, access C<@cf::invoke_results> directly).
697
463=back 698=back
464 699
465=cut 700=cut
466
467*cf::object::valid =
468*cf::player::valid =
469*cf::map::valid = \&cf::_valid;
470 701
471############################################################################# 702#############################################################################
472# object support 703# object support
473 704
474sub instantiate {
475 my ($obj, $data) = @_;
476
477 $data = from_json $data;
478
479 for (@$data) {
480 my ($name, $args) = @$_;
481
482 $obj->attach ($name, %{$args || {} });
483 }
484}
485
486# basically do the same as instantiate, without calling instantiate
487sub reattach { 705sub reattach {
706 # basically do the same as instantiate, without calling instantiate
488 my ($obj) = @_; 707 my ($obj) = @_;
708
709 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
710
489 my $registry = $obj->registry; 711 my $registry = $obj->registry;
490 712
491 @$registry = (); 713 @$registry = ();
492 714
493 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 715 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
494 716
495 for my $name (keys %{ $obj->{_attachment} || {} }) { 717 for my $name (keys %{ $obj->{_attachment} || {} }) {
496 if (my $attach = $attachment{$name}) { 718 if (my $attach = $attachment{$name}) {
497 for (@$attach) { 719 for (@$attach) {
498 my ($klass, @attach) = @$_; 720 my ($klass, @attach) = @$_;
499 _attach @$registry, $klass, @attach; 721 _attach $registry, $klass, @attach;
500 } 722 }
501 } else { 723 } else {
502 warn "object uses attachment '$name' that is not available, postponing.\n"; 724 warn "object uses attachment '$name' that is not available, postponing.\n";
503 } 725 }
504 } 726 }
505} 727}
506 728
507sub object_freezer_save { 729cf::attachable->attach (
508 my ($filename, $rdata, $objs) = @_;
509
510 if (length $$rdata) {
511 warn sprintf "saving %s (%d,%d)\n",
512 $filename, length $$rdata, scalar @$objs;
513
514 if (open my $fh, ">:raw", "$filename~") {
515 chmod SAVE_MODE, $fh;
516 syswrite $fh, $$rdata;
517 close $fh;
518
519 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
520 chmod SAVE_MODE, $fh;
521 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
522 close $fh;
523 rename "$filename.pst~", "$filename.pst";
524 } else {
525 unlink "$filename.pst";
526 }
527
528 rename "$filename~", $filename;
529 } else {
530 warn "FATAL: $filename~: $!\n";
531 }
532 } else {
533 unlink $filename;
534 unlink "$filename.pst";
535 }
536}
537
538sub object_freezer_as_string {
539 my ($rdata, $objs) = @_;
540
541 use Data::Dumper;
542
543 $$rdata . Dumper $objs
544}
545
546sub object_thawer_load {
547 my ($filename) = @_;
548
549 local $/;
550
551 my $av;
552
553 #TODO: use sysread etc.
554 if (open my $data, "<:raw:perlio", $filename) {
555 $data = <$data>;
556 if (open my $pst, "<:raw:perlio", "$filename.pst") {
557 $av = eval { (Storable::thaw <$pst>)->{objs} };
558 }
559 return ($data, $av);
560 }
561
562 ()
563}
564
565attach_to_objects
566 prio => -1000000, 730 prio => -1000000,
731 on_instantiate => sub {
732 my ($obj, $data) = @_;
733
734 $data = from_json $data;
735
736 for (@$data) {
737 my ($name, $args) = @$_;
738
739 $obj->attach ($name, %{$args || {} });
740 }
741 },
742 on_reattach => \&reattach,
567 on_clone => sub { 743 on_clone => sub {
568 my ($src, $dst) = @_; 744 my ($src, $dst) = @_;
569 745
570 @{$dst->registry} = @{$src->registry}; 746 @{$dst->registry} = @{$src->registry};
571 747
572 %$dst = %$src; 748 %$dst = %$src;
573 749
574 %{$dst->{_attachment}} = %{$src->{_attachment}} 750 %{$dst->{_attachment}} = %{$src->{_attachment}}
575 if exists $src->{_attachment}; 751 if exists $src->{_attachment};
576 }, 752 },
577; 753);
754
755sub object_freezer_save {
756 my ($filename, $rdata, $objs) = @_;
757
758 sync_job {
759 if (length $$rdata) {
760 warn sprintf "saving %s (%d,%d)\n",
761 $filename, length $$rdata, scalar @$objs;
762
763 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
764 chmod SAVE_MODE, $fh;
765 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
766 aio_fsync $fh if $cf::USE_FSYNC;
767 close $fh;
768
769 if (@$objs) {
770 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
771 chmod SAVE_MODE, $fh;
772 my $data = Storable::nfreeze { version => 1, objs => $objs };
773 aio_write $fh, 0, (length $data), $data, 0;
774 aio_fsync $fh if $cf::USE_FSYNC;
775 close $fh;
776 aio_rename "$filename.pst~", "$filename.pst";
777 }
778 } else {
779 aio_unlink "$filename.pst";
780 }
781
782 aio_rename "$filename~", $filename;
783 } else {
784 warn "FATAL: $filename~: $!\n";
785 }
786 } else {
787 aio_unlink $filename;
788 aio_unlink "$filename.pst";
789 }
790
791 #d##TODO# nuke non .map-files if exist
792 if ($filename =~ s/\.map$//) {
793 aio_unlink $filename;
794 aio_unlink "$filename.pst";
795 }
796 }
797}
798
799sub object_freezer_as_string {
800 my ($rdata, $objs) = @_;
801
802 use Data::Dumper;
803
804 $$rdata . Dumper $objs
805}
806
807sub object_thawer_load {
808 my ($filename) = @_;
809
810 my ($data, $av);
811
812 #d#TODO remove .map if file does not exist
813 aio_stat $filename and $filename =~ s/\.map$//;
814
815 (aio_load $filename, $data) >= 0
816 or return;
817
818 unless (aio_stat "$filename.pst") {
819 (aio_load "$filename.pst", $av) >= 0
820 or return;
821 $av = eval { (Storable::thaw $av)->{objs} };
822 }
823
824 warn sprintf "loading %s (%d)\n",
825 $filename, length $data, scalar @{$av || []};#d#
826 return ($data, $av);
827}
578 828
579############################################################################# 829#############################################################################
580# command handling &c 830# command handling &c
581 831
582=item cf::register_command $name => \&callback($ob,$args); 832=item cf::register_command $name => \&callback($ob,$args);
605=cut 855=cut
606 856
607sub register_extcmd { 857sub register_extcmd {
608 my ($name, $cb) = @_; 858 my ($name, $cb) = @_;
609 859
610 my $caller = caller;
611 #warn "registering extcmd '$name' to '$caller'";
612
613 $EXTCMD{$name} = [$cb, $caller]; 860 $EXTCMD{$name} = $cb;
614} 861}
615 862
616attach_to_players 863cf::player->attach (
617 on_command => sub { 864 on_command => sub {
618 my ($pl, $name, $params) = @_; 865 my ($pl, $name, $params) = @_;
619 866
620 my $cb = $COMMAND{$name} 867 my $cb = $COMMAND{$name}
621 or return; 868 or return;
631 878
632 my $msg = eval { from_json $buf }; 879 my $msg = eval { from_json $buf };
633 880
634 if (ref $msg) { 881 if (ref $msg) {
635 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 882 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
636 if (my %reply = $cb->[0]->($pl, $msg)) { 883 if (my %reply = $cb->($pl, $msg)) {
637 $pl->ext_reply ($msg->{msgid}, %reply); 884 $pl->ext_reply ($msg->{msgid}, %reply);
638 } 885 }
639 } 886 }
640 } else { 887 } else {
641 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 888 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
642 } 889 }
643 890
644 cf::override; 891 cf::override;
645 }, 892 },
646; 893);
647
648sub register {
649 my ($base, $pkg) = @_;
650
651 #TODO
652}
653 894
654sub load_extension { 895sub load_extension {
655 my ($path) = @_; 896 my ($path) = @_;
656 897
657 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 898 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
658 my $base = $1; 899 my $base = $1;
659 my $pkg = $1; 900 my $pkg = $1;
660 $pkg =~ s/[^[:word:]]/_/g; 901 $pkg =~ s/[^[:word:]]/_/g;
661 $pkg = "ext::$pkg"; 902 $pkg = "ext::$pkg";
662 903
663 warn "loading '$path' into '$pkg'\n"; 904 warn "... loading '$path' into '$pkg'\n";
664 905
665 open my $fh, "<:utf8", $path 906 open my $fh, "<:utf8", $path
666 or die "$path: $!"; 907 or die "$path: $!";
667 908
668 my $source = 909 my $source =
669 "package $pkg; use strict; use utf8;\n" 910 "package $pkg; use strict; use utf8;\n"
670 . "#line 1 \"$path\"\n{\n" 911 . "#line 1 \"$path\"\n{\n"
671 . (do { local $/; <$fh> }) 912 . (do { local $/; <$fh> })
672 . "\n};\n1"; 913 . "\n};\n1";
673 914
674 eval $source 915 unless (eval $source) {
675 or die $@ ? "$path: $@\n" 916 my $msg = $@ ? "$path: $@\n"
676 : "extension disabled.\n"; 917 : "extension disabled.\n";
677 918 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
678 push @exts, $pkg; 919 warn $@;
679 $ext_pkg{$base} = $pkg; 920 warn "mandatory extension failed to load, exiting.\n";
680 921 exit 1;
681# no strict 'refs'; 922 }
682# @{"$pkg\::ISA"} = ext::; 923 die $@;
683
684 register $base, $pkg;
685}
686
687sub unload_extension {
688 my ($pkg) = @_;
689
690 warn "removing extension $pkg\n";
691
692 # remove hooks
693 #TODO
694# for my $idx (0 .. $#PLUGIN_EVENT) {
695# delete $hook[$idx]{$pkg};
696# } 924 }
697 925
698 # remove commands 926 push @EXTS, $pkg;
699 for my $name (keys %COMMAND) {
700 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
701
702 if (@cb) {
703 $COMMAND{$name} = \@cb;
704 } else {
705 delete $COMMAND{$name};
706 }
707 }
708
709 # remove extcmds
710 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
711 delete $EXTCMD{$name};
712 }
713
714 if (my $cb = $pkg->can ("unload")) {
715 eval {
716 $cb->($pkg);
717 1
718 } or warn "$pkg unloaded, but with errors: $@";
719 }
720
721 Symbol::delete_package $pkg;
722} 927}
723 928
724sub load_extensions { 929sub load_extensions {
725 for my $ext (<$LIBDIR/*.ext>) { 930 for my $ext (<$LIBDIR/*.ext>) {
726 next unless -r $ext; 931 next unless -r $ext;
730 } or warn "$ext not loaded: $@"; 935 } or warn "$ext not loaded: $@";
731 } 936 }
732} 937}
733 938
734############################################################################# 939#############################################################################
735# load/save/clean perl data associated with a map
736 940
737*cf::mapsupport::on_clean = sub { 941=head2 CORE EXTENSIONS
942
943Functions and methods that extend core crossfire objects.
944
945=cut
946
947package cf::player;
948
949use Coro::AIO;
950
951=head3 cf::player
952
953=over 4
954
955=item cf::player::find $login
956
957Returns the given player object, loading it if necessary (might block).
958
959=cut
960
961sub playerdir($) {
962 cf::localdir
963 . "/"
964 . cf::playerdir
965 . "/"
966 . (ref $_[0] ? $_[0]->ob->name : $_[0])
967}
968
969sub path($) {
970 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
971
972 (playerdir $login) . "/$login.pl"
973}
974
975sub find_active($) {
976 $cf::PLAYER{$_[0]}
977 and $cf::PLAYER{$_[0]}->active
978 and $cf::PLAYER{$_[0]}
979}
980
981sub exists($) {
982 my ($login) = @_;
983
984 $cf::PLAYER{$login}
985 or cf::sync_job { !aio_stat path $login }
986}
987
988sub find($) {
989 return $cf::PLAYER{$_[0]} || do {
990 my $login = $_[0];
991
992 my $guard = cf::lock_acquire "user_find:$login";
993
994 $cf::PLAYER{$_[0]} || do {
995 my $pl = load_pl path $login
996 or return;
997 $cf::PLAYER{$login} = $pl
998 }
999 }
1000}
1001
1002sub save($) {
1003 my ($pl) = @_;
1004
1005 return if $pl->{deny_save};
1006
1007 my $path = path $pl;
1008 my $guard = cf::lock_acquire "user_save:$path";
1009
1010 return if $pl->{deny_save};
1011
1012 aio_mkdir playerdir $pl, 0770;
1013 $pl->{last_save} = $cf::RUNTIME;
1014
1015 $pl->save_pl ($path);
1016 Coro::cede;
1017}
1018
1019sub new($) {
1020 my ($login) = @_;
1021
1022 my $self = create;
1023
1024 $self->ob->name ($login);
1025 $self->{deny_save} = 1;
1026
1027 $cf::PLAYER{$login} = $self;
1028
1029 $self
1030}
1031
1032=item $pl->quit_character
1033
1034Nukes the player without looking back. If logged in, the connection will
1035be destroyed. May block for a long time.
1036
1037=cut
1038
1039sub quit_character {
1040 my ($pl) = @_;
1041
1042 $pl->{deny_save} = 1;
1043 $pl->password ("*"); # this should lock out the player until we nuked the dir
1044
1045 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1046 $pl->deactivate;
1047 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1048 $pl->ns->destroy if $pl->ns;
1049
1050 my $path = playerdir $pl;
1051 my $temp = "$path~$cf::RUNTIME~deleting~";
1052 aio_rename $path, $temp;
1053 delete $cf::PLAYER{$pl->ob->name};
1054 $pl->destroy;
1055 IO::AIO::aio_rmtree $temp;
1056}
1057
1058=item cf::player::list_logins
1059
1060Returns am arrayref of all valid playernames in the system, can take a
1061while and may block, so not sync_job-capable, ever.
1062
1063=cut
1064
1065sub list_logins {
1066 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1067 or return [];
1068
1069 my @logins;
1070
1071 for my $login (@$dirs) {
1072 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1073 aio_read $fh, 0, 512, my $buf, 0 or next;
1074 $buf !~ /^password -------------$/m or next; # official not-valid tag
1075
1076 utf8::decode $login;
1077 push @logins, $login;
1078 }
1079
1080 \@logins
1081}
1082
1083=item $player->maps
1084
1085Returns an arrayref of map paths that are private for this
1086player. May block.
1087
1088=cut
1089
1090sub maps($) {
1091 my ($pl) = @_;
1092
1093 $pl = ref $pl ? $pl->ob->name : $pl;
1094
1095 my $files = aio_readdir playerdir $pl
1096 or return;
1097
1098 my @paths;
1099
1100 for (@$files) {
1101 utf8::decode $_;
1102 next if /\.(?:pl|pst)$/;
1103 next unless /^$PATH_SEP/o;
1104
1105 push @paths, cf::map::normalise "~$pl/$_";
1106 }
1107
1108 \@paths
1109}
1110
1111=item $player->ext_reply ($msgid, $msgtype, %msg)
1112
1113Sends an ext reply to the player.
1114
1115=cut
1116
1117sub ext_reply($$$%) {
1118 my ($self, $id, %msg) = @_;
1119
1120 $msg{msgid} = $id;
1121
1122 $self->send ("ext " . cf::to_json \%msg);
1123}
1124
1125package cf;
1126
1127=back
1128
1129
1130=head3 cf::map
1131
1132=over 4
1133
1134=cut
1135
1136package cf::map;
1137
1138use Fcntl;
1139use Coro::AIO;
1140
1141use overload
1142 '""' => \&as_string,
1143 fallback => 1;
1144
1145our $MAX_RESET = 3600;
1146our $DEFAULT_RESET = 3000;
1147
1148sub generate_random_map {
1149 my ($self, $rmp) = @_;
1150 # mit "rum" bekleckern, nicht
1151 $self->_create_random_map (
1152 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1153 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1154 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1155 $rmp->{exit_on_final_map},
1156 $rmp->{xsize}, $rmp->{ysize},
1157 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1158 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1159 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1160 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1161 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1162 (cf::region::find $rmp->{region}), $rmp->{custom}
1163 )
1164}
1165
1166=item cf::map->register ($regex, $prio)
1167
1168Register a handler for the map path matching the given regex at the
1169givne priority (higher is better, built-in handlers have priority 0, the
1170default).
1171
1172=cut
1173
1174sub register {
1175 my (undef, $regex, $prio) = @_;
1176 my $pkg = caller;
1177
1178 no strict;
1179 push @{"$pkg\::ISA"}, __PACKAGE__;
1180
1181 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1182}
1183
1184# also paths starting with '/'
1185$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1186
1187sub thawer_merge {
1188 my ($self, $merge) = @_;
1189
1190 # we have to keep some variables in memory intact
1191 local $self->{path};
1192 local $self->{load_path};
1193 local $self->{deny_save};
1194 local $self->{deny_reset};
1195
1196 $self->SUPER::thawer_merge ($merge);
1197}
1198
1199sub normalise {
1200 my ($path, $base) = @_;
1201
1202 $path = "$path"; # make sure its a string
1203
1204 $path =~ s/\.map$//;
1205
1206 # map plan:
1207 #
1208 # /! non-realised random map exit (special hack!)
1209 # {... are special paths that are not being touched
1210 # ?xxx/... are special absolute paths
1211 # ?random/... random maps
1212 # /... normal maps
1213 # ~user/... per-player map of a specific user
1214
1215 $path =~ s/$PATH_SEP/\//go;
1216
1217 # treat it as relative path if it starts with
1218 # something that looks reasonable
1219 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1220 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1221
1222 $base =~ s{[^/]+/?$}{};
1223 $path = "$base/$path";
1224 }
1225
1226 for ($path) {
1227 redo if s{//}{/};
1228 redo if s{/\.?/}{/};
1229 redo if s{/[^/]+/\.\./}{/};
1230 }
1231
1232 $path
1233}
1234
1235sub new_from_path {
1236 my (undef, $path, $base) = @_;
1237
1238 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1239
1240 $path = normalise $path, $base;
1241
1242 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1243 if ($path =~ $EXT_MAP{$pkg}[1]) {
1244 my $self = bless cf::map::new, $pkg;
1245 $self->{path} = $path; $self->path ($path);
1246 $self->init; # pass $1 etc.
1247 return $self;
1248 }
1249 }
1250
1251 Carp::carp "unable to resolve path '$path' (base '$base').";
1252 ()
1253}
1254
1255sub init {
1256 my ($self) = @_;
1257
1258 $self
1259}
1260
1261sub as_string {
1262 my ($self) = @_;
1263
1264 "$self->{path}"
1265}
1266
1267# the displayed name, this is a one way mapping
1268sub visible_name {
1269 &as_string
1270}
1271
1272# the original (read-only) location
1273sub load_path {
1274 my ($self) = @_;
1275
1276 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1277}
1278
1279# the temporary/swap location
1280sub save_path {
1281 my ($self) = @_;
1282
1283 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1284 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1285}
1286
1287# the unique path, undef == no special unique path
1288sub uniq_path {
1289 my ($self) = @_;
1290
1291 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1292 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1293}
1294
1295# and all this just because we cannot iterate over
1296# all maps in C++...
1297sub change_all_map_light {
1298 my ($change) = @_;
1299
1300 $_->change_map_light ($change)
1301 for grep $_->outdoor, values %cf::MAP;
1302}
1303
1304sub unlink_save {
1305 my ($self) = @_;
1306
1307 utf8::encode (my $save = $self->save_path);
1308 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1309 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1310
1311 #d#TODO remove .map and also nuke
1312 $save =~ s/\.map// or return;#d#
1313 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1314 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1315}
1316
1317sub load_header_from($) {
1318 my ($self, $path) = @_;
1319
1320 utf8::encode $path;
1321 #aio_open $path, O_RDONLY, 0
1322 # or return;
1323
1324 $self->_load_header ($path)
1325 or return;
1326
1327 $self->{load_path} = $path;
1328
1329 1
1330}
1331
1332sub load_header_orig {
1333 my ($self) = @_;
1334
1335 $self->load_header_from ($self->load_path)
1336}
1337
1338sub load_header_temp {
1339 my ($self) = @_;
1340
1341 $self->load_header_from ($self->save_path)
1342}
1343
1344sub prepare_temp {
1345 my ($self) = @_;
1346
1347 $self->last_access ((delete $self->{last_access})
1348 || $cf::RUNTIME); #d#
1349 # safety
1350 $self->{instantiate_time} = $cf::RUNTIME
1351 if $self->{instantiate_time} > $cf::RUNTIME;
1352}
1353
1354sub prepare_orig {
1355 my ($self) = @_;
1356
1357 $self->{load_original} = 1;
1358 $self->{instantiate_time} = $cf::RUNTIME;
1359 $self->last_access ($cf::RUNTIME);
1360 $self->instantiate;
1361}
1362
1363sub load_header {
1364 my ($self) = @_;
1365
1366 if ($self->load_header_temp) {
1367 $self->prepare_temp;
1368 } else {
1369 $self->load_header_orig
1370 or return;
1371 $self->prepare_orig;
1372 }
1373
1374 1
1375}
1376
1377sub find;
1378sub find {
1379 my ($path, $origin) = @_;
1380
1381 $path = normalise $path, $origin && $origin->path;
1382
1383 cf::lock_wait "map_find:$path";
1384
1385 $cf::MAP{$path} || do {
1386 my $guard = cf::lock_acquire "map_find:$path";
1387 my $map = new_from_path cf::map $path
1388 or return;
1389
1390 $map->{last_save} = $cf::RUNTIME;
1391
1392 $map->load_header
1393 or return;
1394
1395 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1396 # doing this can freeze the server in a sync job, obviously
1397 #$cf::WAIT_FOR_TICK->wait;
1398 $map->reset;
1399 undef $guard;
1400 return find $path;
1401 }
1402
1403 $cf::MAP{$path} = $map
1404 }
1405}
1406
1407sub pre_load { }
1408sub post_load { }
1409
1410sub load {
1411 my ($self) = @_;
1412
1413 local $self->{deny_reset} = 1; # loading can take a long time
1414
1415 my $path = $self->{path};
1416 my $guard = cf::lock_acquire "map_load:$path";
1417
1418 return if $self->in_memory != cf::MAP_SWAPPED;
1419
1420 $self->in_memory (cf::MAP_LOADING);
1421
1422 $self->alloc;
1423
1424 $self->pre_load;
1425
1426 $self->_load_objects ($self->{load_path}, 1)
1427 or return;
1428
1429 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1430 if delete $self->{load_original};
1431
1432 if (my $uniq = $self->uniq_path) {
1433 utf8::encode $uniq;
1434 if (aio_open $uniq, O_RDONLY, 0) {
1435 $self->clear_unique_items;
1436 $self->_load_objects ($uniq, 0);
1437 }
1438 }
1439
1440 Coro::cede;
1441
1442 # now do the right thing for maps
1443 $self->link_multipart_objects;
1444
1445 unless ($self->{deny_activate}) {
1446 $self->decay_objects;
1447 $self->fix_auto_apply;
1448 $self->update_buttons;
1449 Coro::cede;
1450 $self->set_darkness_map;
1451 $self->difficulty ($self->estimate_difficulty)
1452 unless $self->difficulty;
1453 Coro::cede;
1454 $self->activate;
1455 }
1456
1457 $self->post_load;
1458
1459 $self->in_memory (cf::MAP_IN_MEMORY);
1460}
1461
1462sub customise_for {
1463 my ($self, $ob) = @_;
1464
1465 return find "~" . $ob->name . "/" . $self->{path}
1466 if $self->per_player;
1467
1468 $self
1469}
1470
1471# find and load all maps in the 3x3 area around a map
1472sub load_diag {
738 my ($map) = @_; 1473 my ($map) = @_;
739 1474
740 my $path = $map->tmpname; 1475 my @diag; # diagonal neighbours
741 defined $path or return;
742 1476
743 unlink "$path.pst"; 1477 for (0 .. 3) {
744}; 1478 my $neigh = $map->tile_path ($_)
1479 or next;
1480 $neigh = find $neigh, $map
1481 or next;
1482 $neigh->load;
745 1483
746attach_to_maps prio => -10000, package => cf::mapsupport::; 1484 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1485 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1486 }
747 1487
748############################################################################# 1488 for (@diag) {
749# load/save perl data associated with player->ob objects 1489 my $neigh = find @$_
750 1490 or next;
751sub all_objects(@) { 1491 $neigh->load;
752 @_, map all_objects ($_->inv), @_ 1492 }
753} 1493}
754 1494
755# TODO: compatibility cruft, remove when no longer needed 1495sub find_sync {
756attach_to_players 1496 my ($path, $origin) = @_;
757 on_load => sub {
758 my ($pl, $path) = @_;
759 1497
760 for my $o (all_objects $pl->ob) { 1498 cf::sync_job { find $path, $origin }
761 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1499}
762 $o->set_ob_key_value ("_perl_data");
763 1500
764 %$o = %{ Storable::thaw pack "H*", $value }; 1501sub do_load_sync {
1502 my ($map) = @_;
1503
1504 cf::sync_job { $map->load };
1505}
1506
1507our %MAP_PREFETCH;
1508our $MAP_PREFETCHER = undef;
1509
1510sub find_async {
1511 my ($path, $origin) = @_;
1512
1513 $path = normalise $path, $origin && $origin->{path};
1514
1515 if (my $map = $cf::MAP{$path}) {
1516 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1517 }
1518
1519 undef $MAP_PREFETCH{$path};
1520 $MAP_PREFETCHER ||= cf::async {
1521 while (%MAP_PREFETCH) {
1522 for my $path (keys %MAP_PREFETCH) {
1523 my $map = find $path
1524 or next;
1525 $map->load;
1526
1527 delete $MAP_PREFETCH{$path};
765 } 1528 }
766 } 1529 }
1530 undef $MAP_PREFETCHER;
1531 };
1532 $MAP_PREFETCHER->prio (6);
1533
1534 ()
1535}
1536
1537sub save {
1538 my ($self) = @_;
1539
1540 my $lock = cf::lock_acquire "map_data:" . $self->path;
1541
1542 $self->{last_save} = $cf::RUNTIME;
1543
1544 return unless $self->dirty;
1545
1546 my $save = $self->save_path; utf8::encode $save;
1547 my $uniq = $self->uniq_path; utf8::encode $uniq;
1548
1549 $self->{load_path} = $save;
1550
1551 return if $self->{deny_save};
1552
1553 local $self->{last_access} = $self->last_access;#d#
1554
1555 cf::async {
1556 $_->contr->save for $self->players;
1557 };
1558
1559 if ($uniq) {
1560 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1561 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1562 } else {
1563 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
767 }, 1564 }
768; 1565}
769 1566
770############################################################################# 1567sub swap_out {
1568 my ($self) = @_;
771 1569
772=head2 CORE EXTENSIONS 1570 # save first because save cedes
1571 $self->save;
773 1572
774Functions and methods that extend core crossfire objects. 1573 my $lock = cf::lock_acquire "map_data:" . $self->path;
1574
1575 return if $self->players;
1576 return if $self->in_memory != cf::MAP_IN_MEMORY;
1577 return if $self->{deny_save};
1578
1579 $self->clear;
1580 $self->in_memory (cf::MAP_SWAPPED);
1581}
1582
1583sub reset_at {
1584 my ($self) = @_;
1585
1586 # TODO: safety, remove and allow resettable per-player maps
1587 return 1e99 if $self->isa ("ext::map_per_player");#d#
1588 return 1e99 if $self->{deny_reset};
1589
1590 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1591 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1592
1593 $time + $to
1594}
1595
1596sub should_reset {
1597 my ($self) = @_;
1598
1599 $self->reset_at <= $cf::RUNTIME
1600}
1601
1602sub reset {
1603 my ($self) = @_;
1604
1605 my $lock = cf::lock_acquire "map_data:$self->{path}";
1606
1607 return if $self->players;
1608 return if $self->isa ("ext::map_per_player");#d#
1609
1610 warn "resetting map ", $self->path;#d#
1611
1612 $self->in_memory (cf::MAP_SWAPPED);
1613
1614 # need to save uniques path
1615 unless ($self->{deny_save}) {
1616 my $uniq = $self->uniq_path; utf8::encode $uniq;
1617
1618 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1619 if $uniq;
1620 }
1621
1622 delete $cf::MAP{$self->path};
1623
1624 $self->clear;
1625
1626 $_->clear_links_to ($self) for values %cf::MAP;
1627
1628 $self->unlink_save;
1629 $self->destroy;
1630}
1631
1632my $nuke_counter = "aaaa";
1633
1634sub nuke {
1635 my ($self) = @_;
1636
1637 delete $cf::MAP{$self->path};
1638
1639 $self->unlink_save;
1640
1641 bless $self, "cf::map";
1642 delete $self->{deny_reset};
1643 $self->{deny_save} = 1;
1644 $self->reset_timeout (1);
1645 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1646
1647 $cf::MAP{$self->path} = $self;
1648
1649 $self->reset; # polite request, might not happen
1650}
1651
1652=item cf::map::unique_maps
1653
1654Returns an arrayref of paths of all shared maps that have
1655instantiated unique items. May block.
1656
1657=cut
1658
1659sub unique_maps() {
1660 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1661 or return;
1662
1663 my @paths;
1664
1665 for (@$files) {
1666 utf8::decode $_;
1667 next if /\.pst$/;
1668 next unless /^$PATH_SEP/o;
1669
1670 push @paths, cf::map::normalise $_;
1671 }
1672
1673 \@paths
1674}
1675
1676package cf;
1677
1678=back
1679
1680=head3 cf::object
1681
1682=cut
1683
1684package cf::object;
775 1685
776=over 4 1686=over 4
777 1687
778=item cf::player::exists $login 1688=item $ob->inv_recursive
779 1689
780Returns true when the given account exists. 1690Returns the inventory of the object _and_ their inventories, recursively.
781 1691
782=cut 1692=cut
783 1693
784sub cf::player::exists($) { 1694sub inv_recursive_;
785 cf::player::find $_[0] 1695sub inv_recursive_ {
786 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1696 map { $_, inv_recursive_ $_->inv } @_
787} 1697}
1698
1699sub inv_recursive {
1700 inv_recursive_ inv $_[0]
1701}
1702
1703package cf;
1704
1705=back
1706
1707=head3 cf::object::player
1708
1709=over 4
788 1710
789=item $player_object->reply ($npc, $msg[, $flags]) 1711=item $player_object->reply ($npc, $msg[, $flags])
790 1712
791Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1713Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
792can be C<undef>. Does the right thing when the player is currently in a 1714can be C<undef>. Does the right thing when the player is currently in a
794 1716
795=cut 1717=cut
796 1718
797# rough implementation of a future "reply" method that works 1719# rough implementation of a future "reply" method that works
798# with dialog boxes. 1720# with dialog boxes.
1721#TODO: the first argument must go, split into a $npc->reply_to ( method
799sub cf::object::player::reply($$$;$) { 1722sub cf::object::player::reply($$$;$) {
800 my ($self, $npc, $msg, $flags) = @_; 1723 my ($self, $npc, $msg, $flags) = @_;
801 1724
802 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1725 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
803 1726
807 $msg = $npc->name . " says: $msg" if $npc; 1730 $msg = $npc->name . " says: $msg" if $npc;
808 $self->message ($msg, $flags); 1731 $self->message ($msg, $flags);
809 } 1732 }
810} 1733}
811 1734
812=item $player->ext_reply ($msgid, $msgtype, %msg)
813
814Sends an ext reply to the player.
815
816=cut
817
818sub cf::player::ext_reply($$$%) {
819 my ($self, $id, %msg) = @_;
820
821 $msg{msgid} = $id;
822
823 $self->send ("ext " . to_json \%msg);
824}
825
826=item $player_object->may ("access") 1735=item $player_object->may ("access")
827 1736
828Returns wether the given player is authorized to access resource "access" 1737Returns wether the given player is authorized to access resource "access"
829(e.g. "command_wizcast"). 1738(e.g. "command_wizcast").
830 1739
837 (ref $cf::CFG{"may_$access"} 1746 (ref $cf::CFG{"may_$access"}
838 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1747 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
839 : $cf::CFG{"may_$access"}) 1748 : $cf::CFG{"may_$access"})
840} 1749}
841 1750
842=cut 1751=item $player_object->enter_link
843 1752
844############################################################################# 1753Freezes the player and moves him/her to a special map (C<{link}>).
1754
1755The player should be reasonably safe there for short amounts of time. You
1756I<MUST> call C<leave_link> as soon as possible, though.
1757
1758Will never block.
1759
1760=item $player_object->leave_link ($map, $x, $y)
1761
1762Moves the player out of the special C<{link}> map onto the specified
1763map. If the map is not valid (or omitted), the player will be moved back
1764to the location he/she was before the call to C<enter_link>, or, if that
1765fails, to the emergency map position.
1766
1767Might block.
1768
1769=cut
1770
1771sub link_map {
1772 unless ($LINK_MAP) {
1773 $LINK_MAP = cf::map::find "{link}"
1774 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1775 $LINK_MAP->load;
1776 }
1777
1778 $LINK_MAP
1779}
1780
1781sub cf::object::player::enter_link {
1782 my ($self) = @_;
1783
1784 $self->deactivate_recursive;
1785
1786 return if UNIVERSAL::isa $self->map, "ext::map_link";
1787
1788 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1789 if $self->map;
1790
1791 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1792}
1793
1794sub cf::object::player::leave_link {
1795 my ($self, $map, $x, $y) = @_;
1796
1797 my $link_pos = delete $self->{_link_pos};
1798
1799 unless ($map) {
1800 # restore original map position
1801 ($map, $x, $y) = @{ $link_pos || [] };
1802 $map = cf::map::find $map;
1803
1804 unless ($map) {
1805 ($map, $x, $y) = @$EMERGENCY_POSITION;
1806 $map = cf::map::find $map
1807 or die "FATAL: cannot load emergency map\n";
1808 }
1809 }
1810
1811 ($x, $y) = (-1, -1)
1812 unless (defined $x) && (defined $y);
1813
1814 # use -1 or undef as default coordinates, not 0, 0
1815 ($x, $y) = ($map->enter_x, $map->enter_y)
1816 if $x <=0 && $y <= 0;
1817
1818 $map->load;
1819 $map->load_diag;
1820
1821 return unless $self->contr->active;
1822 $self->activate_recursive;
1823
1824 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1825 $self->enter_map ($map, $x, $y);
1826}
1827
1828cf::player->attach (
1829 on_logout => sub {
1830 my ($pl) = @_;
1831
1832 # abort map switching before logout
1833 if ($pl->ob->{_link_pos}) {
1834 cf::sync_job {
1835 $pl->ob->leave_link
1836 };
1837 }
1838 },
1839 on_login => sub {
1840 my ($pl) = @_;
1841
1842 # try to abort aborted map switching on player login :)
1843 # should happen only on crashes
1844 if ($pl->ob->{_link_pos}) {
1845 $pl->ob->enter_link;
1846 (async {
1847 $pl->ob->reply (undef,
1848 "There was an internal problem at your last logout, "
1849 . "the server will try to bring you to your intended destination in a second.",
1850 cf::NDI_RED);
1851 # we need this sleep as the login has a concurrent enter_exit running
1852 # and this sleep increases chances of the player not ending up in scorn
1853 Coro::Timer::sleep 1;
1854 $pl->ob->leave_link;
1855 })->prio (2);
1856 }
1857 },
1858);
1859
1860=item $player_object->goto ($path, $x, $y)
1861
1862=cut
1863
1864sub cf::object::player::goto {
1865 my ($self, $path, $x, $y) = @_;
1866
1867 $self->enter_link;
1868
1869 (async {
1870 my $map = eval {
1871 my $map = cf::map::find $path;
1872 $map = $map->customise_for ($self) if $map;
1873 $map
1874 } or
1875 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1876
1877 $self->leave_link ($map, $x, $y);
1878 })->prio (1);
1879}
1880
1881=item $player_object->enter_exit ($exit_object)
1882
1883=cut
1884
1885sub parse_random_map_params {
1886 my ($spec) = @_;
1887
1888 my $rmp = { # defaults
1889 xsize => (cf::rndm 15, 40),
1890 ysize => (cf::rndm 15, 40),
1891 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1892 #layout => string,
1893 };
1894
1895 for (split /\n/, $spec) {
1896 my ($k, $v) = split /\s+/, $_, 2;
1897
1898 $rmp->{lc $k} = $v if (length $k) && (length $v);
1899 }
1900
1901 $rmp
1902}
1903
1904sub prepare_random_map {
1905 my ($exit) = @_;
1906
1907 my $guard = cf::lock_acquire "exit_prepare:$exit";
1908
1909 # all this does is basically replace the /! path by
1910 # a new random map path (?random/...) with a seed
1911 # that depends on the exit object
1912
1913 my $rmp = parse_random_map_params $exit->msg;
1914
1915 if ($exit->map) {
1916 $rmp->{region} = $exit->region->name;
1917 $rmp->{origin_map} = $exit->map->path;
1918 $rmp->{origin_x} = $exit->x;
1919 $rmp->{origin_y} = $exit->y;
1920 }
1921
1922 $rmp->{random_seed} ||= $exit->random_seed;
1923
1924 my $data = cf::to_json $rmp;
1925 my $md5 = Digest::MD5::md5_hex $data;
1926 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1927
1928 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1929 aio_write $fh, 0, (length $data), $data, 0;
1930 undef $fh;
1931 aio_rename "$meta~", $meta;
1932
1933 $exit->slaying ("?random/$md5");
1934 $exit->msg (undef);
1935 }
1936}
1937
1938sub cf::object::player::enter_exit {
1939 my ($self, $exit) = @_;
1940
1941 return unless $self->type == cf::PLAYER;
1942
1943 if ($exit->slaying eq "/!") {
1944 #TODO: this should de-fi-ni-te-ly not be a sync-job
1945 cf::sync_job { prepare_random_map $exit };
1946 }
1947
1948 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1949 my $hp = $exit->stats->hp;
1950 my $sp = $exit->stats->sp;
1951
1952 $self->enter_link;
1953
1954 (async {
1955 $self->deactivate_recursive; # just to be sure
1956 unless (eval {
1957 $self->goto ($slaying, $hp, $sp);
1958
1959 1;
1960 }) {
1961 $self->message ("Something went wrong deep within the crossfire server. "
1962 . "I'll try to bring you back to the map you were before. "
1963 . "Please report this to the dungeon master!",
1964 cf::NDI_UNIQUE | cf::NDI_RED);
1965
1966 warn "ERROR in enter_exit: $@";
1967 $self->leave_link;
1968 }
1969 })->prio (1);
1970}
1971
1972=head3 cf::client
1973
1974=over 4
1975
1976=item $client->send_drawinfo ($text, $flags)
1977
1978Sends a drawinfo packet to the client. Circumvents output buffering so
1979should not be used under normal circumstances.
1980
1981=cut
1982
1983sub cf::client::send_drawinfo {
1984 my ($self, $text, $flags) = @_;
1985
1986 utf8::encode $text;
1987 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1988}
1989
1990
1991=item $success = $client->query ($flags, "text", \&cb)
1992
1993Queues a query to the client, calling the given callback with
1994the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1995C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1996
1997Queries can fail, so check the return code. Or don't, as queries will become
1998reliable at some point in the future.
1999
2000=cut
2001
2002sub cf::client::query {
2003 my ($self, $flags, $text, $cb) = @_;
2004
2005 return unless $self->state == ST_PLAYING
2006 || $self->state == ST_SETUP
2007 || $self->state == ST_CUSTOM;
2008
2009 $self->state (ST_CUSTOM);
2010
2011 utf8::encode $text;
2012 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2013
2014 $self->send_packet ($self->{query_queue}[0][0])
2015 if @{ $self->{query_queue} } == 1;
2016}
2017
2018cf::client->attach (
2019 on_reply => sub {
2020 my ($ns, $msg) = @_;
2021
2022 # this weird shuffling is so that direct followup queries
2023 # get handled first
2024 my $queue = delete $ns->{query_queue}
2025 or return; # be conservative, not sure how that can happen, but we saw a crash here
2026
2027 (shift @$queue)->[1]->($msg);
2028 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2029
2030 push @{ $ns->{query_queue} }, @$queue;
2031
2032 if (@{ $ns->{query_queue} } == @$queue) {
2033 if (@$queue) {
2034 $ns->send_packet ($ns->{query_queue}[0][0]);
2035 } else {
2036 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2037 }
2038 }
2039 },
2040);
2041
2042=item $client->async (\&cb)
2043
2044Create a new coroutine, running the specified callback. The coroutine will
2045be automatically cancelled when the client gets destroyed (e.g. on logout,
2046or loss of connection).
2047
2048=cut
2049
2050sub cf::client::async {
2051 my ($self, $cb) = @_;
2052
2053 my $coro = &Coro::async ($cb);
2054
2055 $coro->on_destroy (sub {
2056 delete $self->{_coro}{$coro+0};
2057 });
2058
2059 $self->{_coro}{$coro+0} = $coro;
2060
2061 $coro
2062}
2063
2064cf::client->attach (
2065 on_destroy => sub {
2066 my ($ns) = @_;
2067
2068 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2069 },
2070);
2071
2072=back
2073
845 2074
846=head2 SAFE SCRIPTING 2075=head2 SAFE SCRIPTING
847 2076
848Functions that provide a safe environment to compile and execute 2077Functions that provide a safe environment to compile and execute
849snippets of perl code without them endangering the safety of the server 2078snippets of perl code without them endangering the safety of the server
864 2093
865=pod 2094=pod
866 2095
867The following fucntions and emthods are available within a safe environment: 2096The following fucntions and emthods are available within a safe environment:
868 2097
869 cf::object contr pay_amount pay_player 2098 cf::object contr pay_amount pay_player map
870 cf::object::player player 2099 cf::object::player player
871 cf::player peaceful 2100 cf::player peaceful
2101 cf::map trigger
872 2102
873=cut 2103=cut
874 2104
875for ( 2105for (
876 ["cf::object" => qw(contr pay_amount pay_player)], 2106 ["cf::object" => qw(contr pay_amount pay_player map)],
877 ["cf::object::player" => qw(player)], 2107 ["cf::object::player" => qw(player)],
878 ["cf::player" => qw(peaceful)], 2108 ["cf::player" => qw(peaceful)],
2109 ["cf::map" => qw(trigger)],
879) { 2110) {
880 no strict 'refs'; 2111 no strict 'refs';
881 my ($pkg, @funs) = @$_; 2112 my ($pkg, @funs) = @$_;
882 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2113 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
883 for @funs; 2114 for @funs;
963The parameter C<$family> should best start with the name of the extension 2194The parameter C<$family> should best start with the name of the extension
964using it, it should be unique. 2195using it, it should be unique.
965 2196
966=over 4 2197=over 4
967 2198
968=item $hashref = cf::db_get $family
969
970Return a hashref for use by the extension C<$family>, which can be
971modified. After modifications, you have to call C<cf::db_dirty> or
972C<cf::db_sync>.
973
974=item $value = cf::db_get $family => $key 2199=item $value = cf::db_get $family => $key
975 2200
976Returns a single value from the database 2201Returns a single value from the database.
977
978=item cf::db_put $family => $hashref
979
980Stores the given family hashref into the database. Updates are delayed, if
981you want the data to be synced to disk immediately, use C<cf::db_sync>.
982 2202
983=item cf::db_put $family => $key => $value 2203=item cf::db_put $family => $key => $value
984 2204
985Stores the given C<$value> in the family hash. Updates are delayed, if you 2205Stores the given C<$value> in the family.
986want the data to be synced to disk immediately, use C<cf::db_sync>.
987
988=item cf::db_dirty
989
990Marks the database as dirty, to be updated at a later time.
991
992=item cf::db_sync
993
994Immediately write the database to disk I<if it is dirty>.
995 2206
996=cut 2207=cut
997 2208
998our $DB; 2209our $DB;
999 2210
1000{ 2211sub db_init {
2212 unless ($DB) {
2213 $DB = BDB::db_create $DB_ENV;
2214
2215 cf::sync_job {
2216 eval {
2217 $DB->set_flags (BDB::CHKSUM);
2218
2219 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2220 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2221 cf::cleanup "db_open(db): $!" if $!;
2222 };
2223 cf::cleanup "db_open(db): $@" if $@;
2224 };
2225
1001 my $path = cf::localdir . "/database.pst"; 2226 my $path = cf::localdir . "/database.pst";
2227 if (stat $path) {
2228 cf::sync_job {
2229 my $pst = Storable::retrieve $path;
1002 2230
1003 sub db_load() { 2231 cf::db_put (board => data => $pst->{board});
1004 warn "loading database $path\n";#d# remove later 2232 cf::db_put (guildrules => data => $pst->{guildrules});
1005 $DB = stat $path ? Storable::retrieve $path : { }; 2233 cf::db_put (rent => balance => $pst->{rent}{balance});
1006 } 2234 BDB::db_env_txn_checkpoint $DB_ENV;
1007 2235
1008 my $pid; 2236 unlink $path;
1009
1010 sub db_save() {
1011 warn "saving database $path\n";#d# remove later
1012 waitpid $pid, 0 if $pid;
1013 if (0 == ($pid = fork)) {
1014 $DB->{_meta}{version} = 1;
1015 Storable::nstore $DB, "$path~";
1016 rename "$path~", $path;
1017 cf::_exit 0 if defined $pid;
1018 } 2237 };
1019 }
1020
1021 my $dirty;
1022
1023 sub db_sync() {
1024 db_save if $dirty;
1025 undef $dirty;
1026 }
1027
1028 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1029 db_sync;
1030 });
1031
1032 sub db_dirty() {
1033 $dirty = 1;
1034 $idle->start;
1035 }
1036
1037 sub db_get($;$) {
1038 @_ >= 2
1039 ? $DB->{$_[0]}{$_[1]}
1040 : ($DB->{$_[0]} ||= { })
1041 }
1042
1043 sub db_put($$;$) {
1044 if (@_ >= 3) {
1045 $DB->{$_[0]}{$_[1]} = $_[2];
1046 } else {
1047 $DB->{$_[0]} = $_[1];
1048 }
1049 db_dirty;
1050 }
1051
1052 attach_global
1053 prio => 10000,
1054 on_cleanup => sub {
1055 db_sync;
1056 }, 2238 }
1057 ; 2239 }
2240}
2241
2242sub db_get($$) {
2243 my $key = "$_[0]/$_[1]";
2244
2245 cf::sync_job {
2246 BDB::db_get $DB, undef, $key, my $data;
2247
2248 $! ? ()
2249 : Compress::LZF::sthaw $data
2250 }
2251}
2252
2253sub db_put($$$) {
2254 BDB::dbreq_pri 4;
2255 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
1058} 2256}
1059 2257
1060############################################################################# 2258#############################################################################
1061# the server's main() 2259# the server's init and main functions
2260
2261sub load_resources {
2262 load_regions sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2263 or die "unable to load regions file\n";#d#
2264}
1062 2265
1063sub cfg_load { 2266sub cfg_load {
1064 open my $fh, "<:utf8", cf::confdir . "/config" 2267 open my $fh, "<:utf8", cf::confdir . "/config"
1065 or return; 2268 or return;
1066 2269
1067 local $/; 2270 local $/;
1068 *CFG = YAML::Syck::Load <$fh>; 2271 *CFG = YAML::Syck::Load <$fh>;
2272
2273 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2274
2275 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2276 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2277
2278 if (exists $CFG{mlockall}) {
2279 eval {
2280 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2281 and die "WARNING: m(un)lockall failed: $!\n";
2282 };
2283 warn $@ if $@;
2284 }
2285}
2286
2287sub init {
2288 load_resources;
1069} 2289}
1070 2290
1071sub main { 2291sub main {
2292 # we must not ever block the main coroutine
2293 local $Coro::idle = sub {
2294 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2295 (async {
2296 Event::one_event;
2297 })->prio (Coro::PRIO_MAX);
2298 };
2299
1072 cfg_load; 2300 cfg_load;
1073 db_load; 2301 db_init;
1074 load_extensions; 2302 load_extensions;
2303
2304 $TICK_WATCHER->start;
1075 Event::loop; 2305 Event::loop;
1076} 2306}
1077 2307
1078############################################################################# 2308#############################################################################
1079# initialisation 2309# initialisation and cleanup
1080 2310
2311# install some emergency cleanup handlers
2312BEGIN {
2313 for my $signal (qw(INT HUP TERM)) {
2314 Event->signal (
2315 reentrant => 0,
2316 data => WF_AUTOCANCEL,
2317 signal => $signal,
2318 prio => 0,
2319 cb => sub {
2320 cf::cleanup "SIG$signal";
2321 },
2322 );
2323 }
2324}
2325
2326sub emergency_save() {
2327 my $freeze_guard = cf::freeze_mainloop;
2328
2329 warn "enter emergency perl save\n";
2330
2331 cf::sync_job {
2332 # use a peculiar iteration method to avoid tripping on perl
2333 # refcount bugs in for. also avoids problems with players
2334 # and maps saved/destroyed asynchronously.
2335 warn "begin emergency player save\n";
2336 for my $login (keys %cf::PLAYER) {
2337 my $pl = $cf::PLAYER{$login} or next;
2338 $pl->valid or next;
2339 $pl->save;
2340 }
2341 warn "end emergency player save\n";
2342
2343 warn "begin emergency map save\n";
2344 for my $path (keys %cf::MAP) {
2345 my $map = $cf::MAP{$path} or next;
2346 $map->valid or next;
2347 $map->save;
2348 }
2349 warn "end emergency map save\n";
2350
2351 warn "begin emergency database checkpoint\n";
2352 BDB::db_env_txn_checkpoint $DB_ENV;
2353 warn "end emergency database checkpoint\n";
2354 };
2355
2356 warn "leave emergency perl save\n";
2357}
2358
2359sub post_cleanup {
2360 my ($make_core) = @_;
2361
2362 warn Carp::longmess "post_cleanup backtrace"
2363 if $make_core;
2364}
2365
1081sub _perl_reload(&) { 2366sub reload() {
1082 my ($msg) = @_; 2367 # can/must only be called in main
2368 if ($Coro::current != $Coro::main) {
2369 warn "can only reload from main coroutine";
2370 return;
2371 }
1083 2372
1084 $msg->("reloading..."); 2373 warn "reloading...";
1085 2374
1086 eval { 2375 warn "entering sync_job";
1087 # cancel all watchers 2376
2377 cf::sync_job {
2378 cf::write_runtime; # external watchdog should not bark
2379 cf::emergency_save;
2380 cf::write_runtime; # external watchdog should not bark
2381
2382 warn "syncing database to disk";
2383 BDB::db_env_txn_checkpoint $DB_ENV;
2384
2385 # if anything goes wrong in here, we should simply crash as we already saved
2386
2387 warn "cancelling all WF_AUTOCANCEL watchers";
1088 for (Event::all_watchers) { 2388 for (Event::all_watchers) {
1089 $_->cancel if $_->data & WF_AUTOCANCEL; 2389 $_->cancel if $_->data & WF_AUTOCANCEL;
1090 } 2390 }
1091 2391
1092 # unload all extensions 2392 warn "flushing outstanding aio requests";
1093 for (@exts) { 2393 for (;;) {
1094 $msg->("unloading <$_>"); 2394 BDB::flush;
1095 unload_extension $_; 2395 IO::AIO::flush;
2396 Coro::cede;
2397 last unless IO::AIO::nreqs || BDB::nreqs;
2398 warn "iterate...";
2399 }
2400
2401 warn "cancelling all extension coros";
2402 $_->cancel for values %EXT_CORO;
2403 %EXT_CORO = ();
2404
2405 warn "removing commands";
2406 %COMMAND = ();
2407
2408 warn "removing ext commands";
2409 %EXTCMD = ();
2410
2411 warn "unloading/nuking all extensions";
2412 for my $pkg (@EXTS) {
2413 warn "... unloading $pkg";
2414
2415 if (my $cb = $pkg->can ("unload")) {
2416 eval {
2417 $cb->($pkg);
2418 1
2419 } or warn "$pkg unloaded, but with errors: $@";
1096 } 2420 }
1097 2421
2422 warn "... nuking $pkg";
2423 Symbol::delete_package $pkg;
2424 }
2425
1098 # unload all modules loaded from $LIBDIR 2426 warn "unloading all perl modules loaded from $LIBDIR";
1099 while (my ($k, $v) = each %INC) { 2427 while (my ($k, $v) = each %INC) {
1100 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2428 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1101 2429
1102 $msg->("removing <$k>"); 2430 warn "... unloading $k";
1103 delete $INC{$k}; 2431 delete $INC{$k};
1104 2432
1105 $k =~ s/\.pm$//; 2433 $k =~ s/\.pm$//;
1106 $k =~ s/\//::/g; 2434 $k =~ s/\//::/g;
1107 2435
1110 } 2438 }
1111 2439
1112 Symbol::delete_package $k; 2440 Symbol::delete_package $k;
1113 } 2441 }
1114 2442
1115 # sync database to disk
1116 cf::db_sync;
1117
1118 # get rid of safe::, as good as possible 2443 warn "getting rid of safe::, as good as possible";
1119 Symbol::delete_package "safe::$_" 2444 Symbol::delete_package "safe::$_"
1120 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2445 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1121 2446
1122 # remove register_script_function callbacks
1123 # TODO
1124
1125 # unload cf.pm "a bit" 2447 warn "unloading cf.pm \"a bit\"";
1126 delete $INC{"cf.pm"}; 2448 delete $INC{"cf.pm"};
1127 2449
1128 # don't, removes xs symbols, too, 2450 # don't, removes xs symbols, too,
1129 # and global variables created in xs 2451 # and global variables created in xs
1130 #Symbol::delete_package __PACKAGE__; 2452 #Symbol::delete_package __PACKAGE__;
1131 2453
1132 # reload cf.pm 2454 warn "unload completed, starting to reload now";
2455
1133 $msg->("reloading cf.pm"); 2456 warn "reloading cf.pm";
1134 require cf; 2457 require cf;
2458 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1135 2459
1136 # load config and database again 2460 warn "loading config and database again";
1137 cf::cfg_load; 2461 cf::cfg_load;
1138 cf::db_load;
1139 2462
1140 # load extensions 2463 warn "loading extensions";
1141 $msg->("load extensions");
1142 cf::load_extensions; 2464 cf::load_extensions;
1143 2465
1144 # reattach attachments to objects 2466 warn "reattaching attachments to objects/players";
1145 $msg->("reattach");
1146 _global_reattach; 2467 _global_reattach;
2468 warn "reattaching attachments to maps";
2469 reattach $_ for values %MAP;
2470
2471 warn "loading reloadable resources";
2472 load_resources;
2473
2474 warn "leaving sync_job";
2475
2476 1
2477 } or do {
2478 warn $@;
2479 warn "error while reloading, exiting.";
2480 exit 1;
1147 }; 2481 };
1148 $msg->($@) if $@;
1149 2482
1150 $msg->("reloaded"); 2483 warn "reloaded";
1151}; 2484};
1152 2485
1153sub perl_reload() { 2486our $RELOAD_WATCHER; # used only during reload
1154 _perl_reload {
1155 warn $_[0];
1156 print "$_[0]\n";
1157 };
1158}
1159 2487
1160register "<global>", __PACKAGE__;
1161
1162register_command "perl-reload" => sub { 2488register_command "reload" => sub {
1163 my ($who, $arg) = @_; 2489 my ($who, $arg) = @_;
1164 2490
1165 if ($who->flag (FLAG_WIZ)) { 2491 if ($who->flag (FLAG_WIZ)) {
1166 _perl_reload { 2492 $who->message ("reloading server.");
1167 warn $_[0]; 2493
1168 $who->message ($_[0]); 2494 # doing reload synchronously and two reloads happen back-to-back,
2495 # coro crashes during coro_state_free->destroy here.
2496
2497 $RELOAD_WATCHER ||= Event->timer (
2498 reentrant => 0,
2499 after => 0,
2500 data => WF_AUTOCANCEL,
2501 cb => sub {
2502 reload;
2503 undef $RELOAD_WATCHER;
2504 },
1169 }; 2505 );
1170 } 2506 }
1171}; 2507};
1172 2508
1173unshift @INC, $LIBDIR; 2509unshift @INC, $LIBDIR;
1174 2510
2511my $bug_warning = 0;
2512
1175$TICK_WATCHER = Event->timer ( 2513$TICK_WATCHER = Event->timer (
2514 reentrant => 0,
2515 parked => 1,
1176 prio => 0, 2516 prio => 0,
1177 at => $NEXT_TICK || 1, 2517 at => $NEXT_TICK || $TICK,
1178 data => WF_AUTOCANCEL, 2518 data => WF_AUTOCANCEL,
1179 cb => sub { 2519 cb => sub {
2520 if ($Coro::current != $Coro::main) {
2521 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2522 unless ++$bug_warning > 10;
2523 return;
2524 }
2525
2526 $NOW = Event::time;
2527
1180 cf::server_tick; # one server iteration 2528 cf::server_tick; # one server iteration
1181 2529 $RUNTIME += $TICK;
1182 my $NOW = Event::time;
1183 $NEXT_TICK += $TICK; 2530 $NEXT_TICK += $TICK;
1184 2531
2532 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2533 $NEXT_RUNTIME_WRITE = $NOW + 10;
2534 Coro::async_pool {
2535 write_runtime
2536 or warn "ERROR: unable to write runtime file: $!";
2537 };
2538 }
2539
2540
2541 $WAIT_FOR_TICK->broadcast;
2542 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2543
2544# my $AFTER = Event::time;
2545# warn $AFTER - $NOW;#d#
2546
1185 # if we are delayed by four ticks or more, skip them all 2547 # if we are delayed by four ticks or more, skip them all
1186 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2548 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1187 2549
1188 $TICK_WATCHER->at ($NEXT_TICK); 2550 $TICK_WATCHER->at ($NEXT_TICK);
1189 $TICK_WATCHER->start; 2551 $TICK_WATCHER->start;
1190 }, 2552 },
1191); 2553);
1192 2554
2555{
2556 BDB::max_poll_time $TICK * 0.1;
2557 $BDB_POLL_WATCHER = Event->io (
2558 reentrant => 0,
2559 fd => BDB::poll_fileno,
2560 poll => 'r',
2561 prio => 0,
2562 data => WF_AUTOCANCEL,
2563 cb => \&BDB::poll_cb,
2564 );
2565 BDB::min_parallel 8;
2566
2567 BDB::set_sync_prepare {
2568 my $status;
2569 my $current = $Coro::current;
2570 (
2571 sub {
2572 $status = $!;
2573 $current->ready; undef $current;
2574 },
2575 sub {
2576 Coro::schedule while defined $current;
2577 $! = $status;
2578 },
2579 )
2580 };
2581
2582 unless ($DB_ENV) {
2583 $DB_ENV = BDB::db_env_create;
2584
2585 cf::sync_job {
2586 eval {
2587 BDB::db_env_open
2588 $DB_ENV,
2589 $BDB_ENV_DIR,
2590 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2591 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2592 0666;
2593
2594 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2595
2596 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2597 $DB_ENV->set_lk_detect;
2598 };
2599
2600 cf::cleanup "db_env_open(db): $@" if $@;
2601 };
2602 }
2603}
2604
2605{
2606 IO::AIO::min_parallel 8;
2607
2608 undef $Coro::AIO::WATCHER;
1193IO::AIO::max_poll_time $TICK * 0.2; 2609 IO::AIO::max_poll_time $TICK * 0.1;
1194 2610 $AIO_POLL_WATCHER = Event->io (
1195Event->io (fd => IO::AIO::poll_fileno, 2611 reentrant => 0,
1196 poll => 'r',
1197 prio => 5,
1198 data => WF_AUTOCANCEL, 2612 data => WF_AUTOCANCEL,
2613 fd => IO::AIO::poll_fileno,
2614 poll => 'r',
2615 prio => 6,
1199 cb => \&IO::AIO::poll_cb); 2616 cb => \&IO::AIO::poll_cb,
2617 );
2618}
2619
2620END { cf::emergency_save }
1200 2621
12011 26221
1202 2623

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