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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.90 by root, Sat Dec 16 04:22:13 2006 UTC vs.
Revision 1.304 by root, Wed Jul 11 16:55:18 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
8use Socket;
5use Storable; 9use Storable;
10use Event;
6use Opcode; 11use Opcode;
7use Safe; 12use Safe;
8use Safe::Hole; 13use Safe::Hole;
9 14
10use IO::AIO (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
18use Coro::Event;
19use Coro::Timer;
20use Coro::Signal;
21use Coro::Semaphore;
22use Coro::AIO;
23use Coro::Storable;
24
25use JSON::XS 1.4 ();
26use BDB ();
27use Data::Dumper;
28use Digest::MD5;
29use Fcntl;
11use YAML::Syck (); 30use YAML::Syck ();
31use IO::AIO 2.32 ();
12use Time::HiRes; 32use Time::HiRes;
13use Event; 33use Compress::LZF;
34use Digest::MD5 ();
35
36# configure various modules to our taste
37#
38$Storable::canonical = 1; # reduce rsync transfers
39Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
40Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
41
14$Event::Eval = 1; # no idea why this is required, but it is 42$Event::Eval = 1; # no idea why this is required, but it is
15 43
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 44# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 45$YAML::Syck::ImplicitUnicode = 1;
18 46
19use strict; 47$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
20 48
21sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 49sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
22 50
23our %COMMAND = (); 51our %COMMAND = ();
24our %COMMAND_TIME = (); 52our %COMMAND_TIME = ();
53
54our @EXTS = (); # list of extension package names
25our %EXTCMD = (); 55our %EXTCMD = ();
56our %EXTICMD = ();
57our %EXT_CORO = (); # coroutines bound to extensions
58our %EXT_MAP = (); # pluggable maps
26 59
27_init_vars; 60our $RELOAD; # number of reloads so far
28
29our @EVENT; 61our @EVENT;
30our $LIBDIR = datadir . "/ext";
31 62
32our $TICK = MAX_TIME * 1e-6; 63our $CONFDIR = confdir;
64our $DATADIR = datadir;
65our $LIBDIR = "$DATADIR/ext";
66our $PODDIR = "$DATADIR/pod";
67our $MAPDIR = "$DATADIR/" . mapdir;
68our $LOCALDIR = localdir;
69our $TMPDIR = "$LOCALDIR/" . tmpdir;
70our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
71our $PLAYERDIR = "$LOCALDIR/" . playerdir;
72our $RANDOMDIR = "$LOCALDIR/random";
73our $BDBDIR = "$LOCALDIR/db";
74
75our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
33our $TICK_WATCHER; 76our $TICK_WATCHER;
77our $AIO_POLL_WATCHER;
78our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
34our $NEXT_TICK; 79our $NEXT_TICK;
80our $NOW;
81our $USE_FSYNC = 1; # use fsync to write maps - default off
82
83our $BDB_POLL_WATCHER;
84our $DB_ENV;
35 85
36our %CFG; 86our %CFG;
37 87
38our $UPTIME; $UPTIME ||= time; 88our $UPTIME; $UPTIME ||= time;
89our $RUNTIME;
90
91our %PLAYER; # all users
92our %MAP; # all maps
93our $LINK_MAP; # the special {link} map, which is always available
94
95# used to convert map paths into valid unix filenames by replacing / by ∕
96our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
97
98our $LOAD; # a number between 0 (idle) and 1 (too many objects)
99our $LOADAVG; # same thing, but with alpha-smoothing
100our $tick_start; # for load detecting purposes
101
102binmode STDOUT;
103binmode STDERR;
104
105# read virtual server time, if available
106unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
107 open my $fh, "<", "$LOCALDIR/runtime"
108 or die "unable to read runtime file: $!";
109 $RUNTIME = <$fh> + 0.;
110}
111
112mkdir $_
113 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
114
115our $EMERGENCY_POSITION;
116
117sub cf::map::normalise;
39 118
40############################################################################# 119#############################################################################
41 120
42=head2 GLOBAL VARIABLES 121=head2 GLOBAL VARIABLES
43 122
45 124
46=item $cf::UPTIME 125=item $cf::UPTIME
47 126
48The timestamp of the server start (so not actually an uptime). 127The timestamp of the server start (so not actually an uptime).
49 128
50=item $cf::LIBDIR 129=item $cf::RUNTIME
51 130
52The perl library directory, where extensions and cf-specific modules can 131The time this server has run, starts at 0 and is increased by $cf::TICK on
53be found. It will be added to C<@INC> automatically. 132every server tick.
133
134=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
135$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
136$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
137
138Various directories - "/etc", read-only install directory, perl-library
139directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
140unique-items directory, player file directory, random maps directory and
141database environment.
142
143=item $cf::NOW
144
145The time of the last (current) server tick.
54 146
55=item $cf::TICK 147=item $cf::TICK
56 148
57The interval between server ticks, in seconds. 149The interval between server ticks, in seconds.
150
151=item $cf::LOADAVG
152
153The current CPU load on the server (alpha-smoothed), as a value between 0
154(none) and 1 (overloaded), indicating how much time is spent on processing
155objects per tick. Healthy values are < 0.5.
156
157=item $cf::LOAD
158
159The raw value load value from the last tick.
58 160
59=item %cf::CFG 161=item %cf::CFG
60 162
61Configuration for the server, loaded from C</etc/crossfire/config>, or 163Configuration for the server, loaded from C</etc/crossfire/config>, or
62from wherever your confdir points to. 164from wherever your confdir points to.
165
166=item cf::wait_for_tick, cf::wait_for_tick_begin
167
168These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
169returns directly I<after> the tick processing (and consequently, can only wake one process
170per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
63 171
64=back 172=back
65 173
66=cut 174=cut
67 175
68BEGIN { 176BEGIN {
69 *CORE::GLOBAL::warn = sub { 177 *CORE::GLOBAL::warn = sub {
70 my $msg = join "", @_; 178 my $msg = join "", @_;
179
71 $msg .= "\n" 180 $msg .= "\n"
72 unless $msg =~ /\n$/; 181 unless $msg =~ /\n$/;
73 182
74 print STDERR "cfperl: $msg"; 183 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
184
185 utf8::encode $msg;
75 LOG llevError, "cfperl: $msg"; 186 LOG llevError, $msg;
76 }; 187 };
77} 188}
78 189
190@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
191@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
192@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
193@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
194@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
195@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
79@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 196@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
80 197
81# we bless all objects into (empty) derived classes to force a method lookup 198# we bless all objects into (empty) derived classes to force a method lookup
82# within the Safe compartment. 199# within the Safe compartment.
83for my $pkg (qw( 200for my $pkg (qw(
201 cf::global cf::attachable
84 cf::object cf::object::player 202 cf::object cf::object::player
85 cf::client cf::player 203 cf::client cf::player
86 cf::arch cf::living 204 cf::arch cf::living
87 cf::map cf::party cf::region 205 cf::map cf::party cf::region
88)) { 206)) {
92 210
93$Event::DIED = sub { 211$Event::DIED = sub {
94 warn "error in event callback: @_"; 212 warn "error in event callback: @_";
95}; 213};
96 214
97my %ext_pkg; 215#############################################################################
98my @exts;
99my @hook;
100 216
101=head2 UTILITY FUNCTIONS 217=head2 UTILITY FUNCTIONS
102 218
103=over 4 219=over 4
104 220
105=cut 221=item dumpval $ref
106 222
107use JSON::Syck (); # TODO# replace by JSON::PC once working 223=cut
224
225sub dumpval {
226 eval {
227 local $SIG{__DIE__};
228 my $d;
229 if (1) {
230 $d = new Data::Dumper([$_[0]], ["*var"]);
231 $d->Terse(1);
232 $d->Indent(2);
233 $d->Quotekeys(0);
234 $d->Useqq(1);
235 #$d->Bless(...);
236 $d->Seen($_[1]) if @_ > 1;
237 $d = $d->Dump();
238 }
239 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
240 $d
241 } || "[unable to dump $_[0]: '$@']";
242}
108 243
109=item $ref = cf::from_json $json 244=item $ref = cf::from_json $json
110 245
111Converts a JSON string into the corresponding perl data structure. 246Converts a JSON string into the corresponding perl data structure.
112 247
113=cut
114
115sub from_json($) {
116 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
117 JSON::Syck::Load $_[0]
118}
119
120=item $json = cf::to_json $ref 248=item $json = cf::to_json $ref
121 249
122Converts a perl data structure into its JSON representation. 250Converts a perl data structure into its JSON representation.
123 251
124=cut 252=cut
125 253
126sub to_json($) { 254our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
127 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 255
128 JSON::Syck::Dump $_[0] 256sub to_json ($) { $json_coder->encode ($_[0]) }
257sub from_json ($) { $json_coder->decode ($_[0]) }
258
259=item cf::lock_wait $string
260
261Wait until the given lock is available. See cf::lock_acquire.
262
263=item my $lock = cf::lock_acquire $string
264
265Wait until the given lock is available and then acquires it and returns
266a Coro::guard object. If the guard object gets destroyed (goes out of scope,
267for example when the coroutine gets canceled), the lock is automatically
268returned.
269
270Lock names should begin with a unique identifier (for example, cf::map::find
271uses map_find and cf::map::load uses map_load).
272
273=item $locked = cf::lock_active $string
274
275Return true if the lock is currently active, i.e. somebody has locked it.
276
277=cut
278
279our %LOCK;
280
281sub lock_wait($) {
282 my ($key) = @_;
283
284 # wait for lock, if any
285 while ($LOCK{$key}) {
286 push @{ $LOCK{$key} }, $Coro::current;
287 Coro::schedule;
288 }
289}
290
291sub lock_acquire($) {
292 my ($key) = @_;
293
294 # wait, to be sure we are not locked
295 lock_wait $key;
296
297 $LOCK{$key} = [];
298
299 Coro::guard {
300 # wake up all waiters, to be on the safe side
301 $_->ready for @{ delete $LOCK{$key} };
302 }
303}
304
305sub lock_active($) {
306 my ($key) = @_;
307
308 ! ! $LOCK{$key}
309}
310
311sub freeze_mainloop {
312 return unless $TICK_WATCHER->is_active;
313
314 my $guard = Coro::guard {
315 $TICK_WATCHER->start;
316 };
317 $TICK_WATCHER->stop;
318 $guard
319}
320
321=item cf::async { BLOCK }
322
323Currently the same as Coro::async_pool, meaning you cannot use
324C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
325thing you are allowed to do is call C<prio> on it.
326
327=cut
328
329BEGIN { *async = \&Coro::async_pool }
330
331=item cf::sync_job { BLOCK }
332
333The design of Crossfire TRT requires that the main coroutine ($Coro::main)
334is always able to handle events or runnable, as Crossfire TRT is only
335partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
336acceptable.
337
338If it must be done, put the blocking parts into C<sync_job>. This will run
339the given BLOCK in another coroutine while waiting for the result. The
340server will be frozen during this time, so the block should either finish
341fast or be very important.
342
343=cut
344
345sub sync_job(&) {
346 my ($job) = @_;
347
348 if ($Coro::current == $Coro::main) {
349 my $time = Event::time;
350
351 # this is the main coro, too bad, we have to block
352 # till the operation succeeds, freezing the server :/
353
354 # TODO: use suspend/resume instead
355 # (but this is cancel-safe)
356 my $freeze_guard = freeze_mainloop;
357
358 my $busy = 1;
359 my @res;
360
361 (async {
362 @res = eval { $job->() };
363 warn $@ if $@;
364 undef $busy;
365 })->prio (Coro::PRIO_MAX);
366
367 while ($busy) {
368 Coro::cede or Event::one_event;
369 }
370
371 $time = Event::time - $time;
372
373 LOG llevError | logBacktrace, Carp::longmess "long sync job"
374 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
375
376 $tick_start += $time; # do not account sync jobs to server load
377
378 wantarray ? @res : $res[0]
379 } else {
380 # we are in another coroutine, how wonderful, everything just works
381
382 $job->()
383 }
384}
385
386=item $coro = cf::async_ext { BLOCK }
387
388Like async, but this coro is automatically being canceled when the
389extension calling this is being unloaded.
390
391=cut
392
393sub async_ext(&) {
394 my $cb = shift;
395
396 my $coro = &Coro::async ($cb);
397
398 $coro->on_destroy (sub {
399 delete $EXT_CORO{$coro+0};
400 });
401 $EXT_CORO{$coro+0} = $coro;
402
403 $coro
404}
405
406=item fork_call { }, $args
407
408Executes the given code block with the given arguments in a seperate
409process, returning the results. Everything must be serialisable with
410Coro::Storable. May, of course, block. Note that the executed sub may
411never block itself or use any form of Event handling.
412
413=cut
414
415sub _store_scalar {
416 open my $fh, ">", \my $buf
417 or die "fork_call: cannot open fh-to-buf in child : $!";
418 Storable::store_fd $_[0], $fh;
419 close $fh;
420
421 $buf
422}
423
424sub fork_call(&@) {
425 my ($cb, @args) = @_;
426
427# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
428# or die "socketpair: $!";
429 pipe my $fh1, my $fh2
430 or die "pipe: $!";
431
432 if (my $pid = fork) {
433 close $fh2;
434
435 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
436 warn "pst<$res>" unless $res =~ /^pst/;
437 $res = Coro::Storable::thaw $res;
438
439 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
440
441 Carp::confess $$res unless "ARRAY" eq ref $res;
442
443 return wantarray ? @$res : $res->[-1];
444 } else {
445 reset_signals;
446 local $SIG{__WARN__};
447 local $SIG{__DIE__};
448 # just in case, this hack effectively disables event
449 # in the child. cleaner and slower would be canceling all watchers,
450 # but this works for the time being.
451 local $Coro::idle;
452 $Coro::current->prio (Coro::PRIO_MAX);
453
454 eval {
455 close $fh1;
456
457 my @res = eval { $cb->(@args) };
458
459 syswrite $fh2, _store_scalar $@ ? \"$@" : \@res;
460 close $fh2;
461 };
462
463 warn $@ if $@;
464 _exit 0;
465 }
466}
467
468=item $value = cf::db_get $family => $key
469
470Returns a single value from the environment database.
471
472=item cf::db_put $family => $key => $value
473
474Stores the given C<$value> in the family. It can currently store binary
475data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
476
477=cut
478
479our $DB;
480
481sub db_init {
482 unless ($DB) {
483 $DB = BDB::db_create $DB_ENV;
484
485 cf::sync_job {
486 eval {
487 $DB->set_flags (BDB::CHKSUM);
488
489 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
490 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
491 cf::cleanup "db_open(db): $!" if $!;
492 };
493 cf::cleanup "db_open(db): $@" if $@;
494 };
495 }
496}
497
498sub db_get($$) {
499 my $key = "$_[0]/$_[1]";
500
501 cf::sync_job {
502 BDB::db_get $DB, undef, $key, my $data;
503
504 $! ? ()
505 : $data
506 }
507}
508
509sub db_put($$$) {
510 BDB::dbreq_pri 4;
511 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
512}
513
514=item cf::cache $id => [$paths...], $processversion => $process
515
516Generic caching function that returns the value of the resource $id,
517caching and regenerating as required.
518
519This function can block.
520
521=cut
522
523sub cache {
524 my ($id, $src, $processversion, $process) = @_;
525
526 my $meta =
527 join "\x00",
528 $processversion,
529 map {
530 aio_stat $_
531 and Carp::croak "$_: $!";
532
533 ($_, (stat _)[7,9])
534 } @$src;
535
536 my $dbmeta = db_get cache => "$id/meta";
537 if ($dbmeta ne $meta) {
538 # changed, we may need to process
539
540 my @data;
541 my $md5;
542
543 for (0 .. $#$src) {
544 0 <= aio_load $src->[$_], $data[$_]
545 or Carp::croak "$src->[$_]: $!";
546 }
547
548 # if processing is expensive, check
549 # checksum first
550 if (1) {
551 $md5 =
552 join "\x00",
553 $processversion,
554 map {
555 Coro::cede;
556 ($src->[$_], Digest::MD5::md5_hex $data[$_])
557 } 0.. $#$src;
558
559
560 my $dbmd5 = db_get cache => "$id/md5";
561 if ($dbmd5 eq $md5) {
562 db_put cache => "$id/meta", $meta;
563
564 return db_get cache => "$id/data";
565 }
566 }
567
568 my $t1 = Time::HiRes::time;
569 my $data = $process->(\@data);
570 my $t2 = Time::HiRes::time;
571
572 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
573
574 db_put cache => "$id/data", $data;
575 db_put cache => "$id/md5" , $md5;
576 db_put cache => "$id/meta", $meta;
577
578 return $data;
579 }
580
581 db_get cache => "$id/data"
582}
583
584=item cf::datalog type => key => value, ...
585
586Log a datalog packet of the given type with the given key-value pairs.
587
588=cut
589
590sub datalog($@) {
591 my ($type, %kv) = @_;
592 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
129} 593}
130 594
131=back 595=back
132 596
133=cut 597=cut
134 598
135############################################################################# 599#############################################################################
136 600
137=head2 EVENTS AND OBJECT ATTACHMENTS 601=head2 ATTACHABLE OBJECTS
602
603Many objects in crossfire are so-called attachable objects. That means you can
604attach callbacks/event handlers (a collection of which is called an "attachment")
605to it. All such attachable objects support the following methods.
606
607In the following description, CLASS can be any of C<global>, C<object>
608C<player>, C<client> or C<map> (i.e. the attachable objects in
609Crossfire TRT).
138 610
139=over 4 611=over 4
140 612
141=item $object->attach ($attachment, key => $value...)
142
143=item $object->detach ($attachment)
144
145Attach/detach a pre-registered attachment to an object.
146
147=item $player->attach ($attachment, key => $value...)
148
149=item $player->detach ($attachment)
150
151Attach/detach a pre-registered attachment to a player.
152
153=item $map->attach ($attachment, key => $value...) 613=item $attachable->attach ($attachment, key => $value...)
154 614
155=item $map->detach ($attachment) 615=item $attachable->detach ($attachment)
156 616
157Attach/detach a pre-registered attachment to a map. 617Attach/detach a pre-registered attachment to a specific object and give it
618the specified key/value pairs as arguments.
158 619
159=item $bool = $object->attached ($name) 620Example, attach a minesweeper attachment to the given object, making it a
62110x10 minesweeper game:
160 622
161=item $bool = $player->attached ($name) 623 $obj->attach (minesweeper => width => 10, height => 10);
162 624
163=item $bool = $map->attached ($name) 625=item $bool = $attachable->attached ($name)
164 626
165Checks wether the named attachment is currently attached to the object. 627Checks wether the named attachment is currently attached to the object.
166 628
167=item cf::attach_global ... 629=item cf::CLASS->attach ...
168 630
169Attach handlers for global events. 631=item cf::CLASS->detach ...
170 632
171This and all following C<attach_*>-functions expect any number of the 633Define an anonymous attachment and attach it to all objects of the given
172following handler/hook descriptions: 634CLASS. See the next function for an explanation of its arguments.
635
636You can attach to global events by using the C<cf::global> class.
637
638Example, log all player logins:
639
640 cf::player->attach (
641 on_login => sub {
642 my ($pl) = @_;
643 ...
644 },
645 );
646
647Example, attach to the jeweler skill:
648
649 cf::object->attach (
650 type => cf::SKILL,
651 subtype => cf::SK_JEWELER,
652 on_use_skill => sub {
653 my ($sk, $ob, $part, $dir, $msg) = @_;
654 ...
655 },
656 );
657
658=item cf::CLASS::attachment $name, ...
659
660Register an attachment by C<$name> through which attachable objects of the
661given CLASS can refer to this attachment.
662
663Some classes such as crossfire maps and objects can specify attachments
664that are attached at load/instantiate time, thus the need for a name.
665
666These calls expect any number of the following handler/hook descriptions:
173 667
174=over 4 668=over 4
175 669
176=item prio => $number 670=item prio => $number
177 671
179by another C<prio> setting). Lower priority handlers get executed 673by another C<prio> setting). Lower priority handlers get executed
180earlier. The default priority is C<0>, and many built-in handlers are 674earlier. The default priority is C<0>, and many built-in handlers are
181registered at priority C<-1000>, so lower priorities should not be used 675registered at priority C<-1000>, so lower priorities should not be used
182unless you know what you are doing. 676unless you know what you are doing.
183 677
678=item type => $type
679
680(Only for C<< cf::object->attach >> calls), limits the attachment to the
681given type of objects only (the additional parameter C<subtype> can be
682used to further limit to the given subtype).
683
184=item on_I<event> => \&cb 684=item on_I<event> => \&cb
185 685
186Call the given code reference whenever the named event happens (event is 686Call the given code reference whenever the named event happens (event is
187something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 687something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
188handlers are recognised generally depends on the type of object these 688handlers are recognised generally depends on the type of object these
197package and register them. Only handlers for eevents supported by the 697package and register them. Only handlers for eevents supported by the
198object/class are recognised. 698object/class are recognised.
199 699
200=back 700=back
201 701
202=item cf::attach_to_type $object_type, $subtype, ... 702Example, define an attachment called "sockpuppet" that calls the given
703event handler when a monster attacks:
203 704
204Attach handlers for a specific object type (e.g. TRANSPORT) and 705 cf::object::attachment sockpuppet =>
205subtype. If C<$subtype> is zero or undef, matches all objects of the given 706 on_skill_attack => sub {
206type. 707 my ($self, $victim) = @_;
207 708 ...
208=item cf::attach_to_objects ...
209
210Attach handlers to all objects. Do not use this except for debugging or
211very rare events, as handlers are (obviously) called for I<all> objects in
212the game.
213
214=item cf::attach_to_players ...
215
216Attach handlers to all players.
217
218=item cf::attach_to_maps ...
219
220Attach handlers to all maps.
221
222=item cf:register_attachment $name, ...
223
224Register an attachment by name through which objects can refer to this
225attachment.
226
227=item cf:register_player_attachment $name, ...
228
229Register an attachment by name through which players can refer to this
230attachment.
231
232=item cf:register_map_attachment $name, ...
233
234Register an attachment by name through which maps can refer to this
235attachment.
236
237=cut
238
239# the following variables are defined in .xs and must not be re-created
240our @CB_GLOBAL = (); # registry for all global events
241our @CB_OBJECT = (); # all objects (should not be used except in emergency)
242our @CB_PLAYER = ();
243our @CB_TYPE = (); # registry for type (cf-object class) based events
244our @CB_MAP = ();
245
246my %attachment;
247
248sub _attach_cb($\%$$$) {
249 my ($registry, $undo, $event, $prio, $cb) = @_;
250
251 use sort 'stable';
252
253 $cb = [$prio, $cb];
254
255 @{$registry->[$event]} = sort
256 { $a->[0] cmp $b->[0] }
257 @{$registry->[$event] || []}, $cb;
258
259 push @{$undo->{cb}}, [$event, $cb];
260}
261
262# attach handles attaching event callbacks
263# the only thing the caller has to do is pass the correct
264# registry (== where the callback attaches to).
265sub _attach(\@$@) {
266 my ($registry, $klass, @arg) = @_;
267
268 my $prio = 0;
269
270 my %undo = (
271 registry => $registry,
272 cb => [],
273 );
274
275 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
276
277 while (@arg) {
278 my $type = shift @arg;
279
280 if ($type eq "prio") {
281 $prio = shift @arg;
282
283 } elsif ($type eq "package") {
284 my $pkg = shift @arg;
285
286 while (my ($name, $id) = each %cb_id) {
287 if (my $cb = $pkg->can ($name)) {
288 _attach_cb $registry, %undo, $id, $prio, $cb;
289 }
290 } 709 }
291
292 } elsif (exists $cb_id{$type}) {
293 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
294
295 } elsif (ref $type) {
296 warn "attaching objects not supported, ignoring.\n";
297
298 } else {
299 shift @arg;
300 warn "attach argument '$type' not supported, ignoring.\n";
301 }
302 }
303
304 \%undo
305}
306
307sub _attach_attachment {
308 my ($obj, $name, %arg) = @_;
309
310 return if exists $obj->{_attachment}{$name};
311
312 my $res;
313
314 if (my $attach = $attachment{$name}) {
315 my $registry = $obj->registry;
316
317 for (@$attach) {
318 my ($klass, @attach) = @$_;
319 $res = _attach @$registry, $klass, @attach;
320 }
321
322 $obj->{$name} = \%arg;
323 } else {
324 warn "object uses attachment '$name' that is not available, postponing.\n";
325 }
326
327 $obj->{_attachment}{$name} = undef;
328
329 $res->{attachment} = $name;
330 $res
331}
332
333*cf::object::attach =
334*cf::player::attach =
335*cf::map::attach = sub {
336 my ($obj, $name, %arg) = @_;
337
338 _attach_attachment $obj, $name, %arg;
339};
340
341# all those should be optimised
342*cf::object::detach =
343*cf::player::detach =
344*cf::map::detach = sub {
345 my ($obj, $name) = @_;
346
347 delete $obj->{_attachment}{$name};
348 reattach ($obj);
349};
350
351*cf::object::attached =
352*cf::player::attached =
353*cf::map::attached = sub {
354 my ($obj, $name) = @_;
355
356 exists $obj->{_attachment}{$name}
357};
358
359sub attach_global {
360 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
361}
362
363sub attach_to_type {
364 my $type = shift;
365 my $subtype = shift;
366
367 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
368}
369
370sub attach_to_objects {
371 _attach @CB_OBJECT, KLASS_OBJECT, @_
372}
373
374sub attach_to_players {
375 _attach @CB_PLAYER, KLASS_PLAYER, @_
376}
377
378sub attach_to_maps {
379 _attach @CB_MAP, KLASS_MAP, @_
380}
381
382sub register_attachment {
383 my $name = shift;
384
385 $attachment{$name} = [[KLASS_OBJECT, @_]];
386}
387
388sub register_player_attachment {
389 my $name = shift;
390
391 $attachment{$name} = [[KLASS_PLAYER, @_]];
392}
393
394sub register_map_attachment {
395 my $name = shift;
396
397 $attachment{$name} = [[KLASS_MAP, @_]];
398}
399
400our $override;
401our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
402
403sub override {
404 $override = 1;
405 @invoke_results = ();
406}
407
408sub do_invoke {
409 my $event = shift;
410 my $callbacks = shift;
411
412 @invoke_results = ();
413
414 local $override;
415
416 for (@$callbacks) {
417 eval { &{$_->[1]} };
418
419 if ($@) {
420 warn "$@";
421 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
422 override;
423 }
424
425 return 1 if $override;
426 }
427
428 0 710 }
429}
430 711
431=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 712=item $attachable->valid
432
433=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
434
435=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
436
437=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
438
439Generate a global/object/player/map-specific event with the given arguments.
440
441This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
442removed in future versions), and there is no public API to access override
443results (if you must, access C<@cf::invoke_results> directly).
444
445=back
446
447=cut
448
449#############################################################################
450
451=head2 METHODS VALID FOR ALL CORE OBJECTS
452
453=over 4
454
455=item $object->valid, $player->valid, $map->valid
456 713
457Just because you have a perl object does not mean that the corresponding 714Just because you have a perl object does not mean that the corresponding
458C-level object still exists. If you try to access an object that has no 715C-level object still exists. If you try to access an object that has no
459valid C counterpart anymore you get an exception at runtime. This method 716valid C counterpart anymore you get an exception at runtime. This method
460can be used to test for existence of the C object part without causing an 717can be used to test for existence of the C object part without causing an
461exception. 718exception.
462 719
720=cut
721
722# the following variables are defined in .xs and must not be re-created
723our @CB_GLOBAL = (); # registry for all global events
724our @CB_ATTACHABLE = (); # registry for all attachables
725our @CB_OBJECT = (); # all objects (should not be used except in emergency)
726our @CB_PLAYER = ();
727our @CB_CLIENT = ();
728our @CB_TYPE = (); # registry for type (cf-object class) based events
729our @CB_MAP = ();
730
731my %attachment;
732
733sub cf::attachable::thawer_merge {
734 # simply override everything except _meta
735 local $_[0]{_meta};
736 %{$_[0]} = %{$_[1]};
737}
738
739sub _attach_cb($$$$) {
740 my ($registry, $event, $prio, $cb) = @_;
741
742 use sort 'stable';
743
744 $cb = [$prio, $cb];
745
746 @{$registry->[$event]} = sort
747 { $a->[0] cmp $b->[0] }
748 @{$registry->[$event] || []}, $cb;
749}
750
751# hack
752my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
753
754# attach handles attaching event callbacks
755# the only thing the caller has to do is pass the correct
756# registry (== where the callback attaches to).
757sub _attach {
758 my ($registry, $klass, @arg) = @_;
759
760 my $object_type;
761 my $prio = 0;
762 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
763
764 #TODO: get rid of this hack
765 if ($attachable_klass{$klass}) {
766 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
767 }
768
769 while (@arg) {
770 my $type = shift @arg;
771
772 if ($type eq "prio") {
773 $prio = shift @arg;
774
775 } elsif ($type eq "type") {
776 $object_type = shift @arg;
777 $registry = $CB_TYPE[$object_type] ||= [];
778
779 } elsif ($type eq "subtype") {
780 defined $object_type or Carp::croak "subtype specified without type";
781 my $object_subtype = shift @arg;
782 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
783
784 } elsif ($type eq "package") {
785 my $pkg = shift @arg;
786
787 while (my ($name, $id) = each %cb_id) {
788 if (my $cb = $pkg->can ($name)) {
789 _attach_cb $registry, $id, $prio, $cb;
790 }
791 }
792
793 } elsif (exists $cb_id{$type}) {
794 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
795
796 } elsif (ref $type) {
797 warn "attaching objects not supported, ignoring.\n";
798
799 } else {
800 shift @arg;
801 warn "attach argument '$type' not supported, ignoring.\n";
802 }
803 }
804}
805
806sub _object_attach {
807 my ($obj, $name, %arg) = @_;
808
809 return if exists $obj->{_attachment}{$name};
810
811 if (my $attach = $attachment{$name}) {
812 my $registry = $obj->registry;
813
814 for (@$attach) {
815 my ($klass, @attach) = @$_;
816 _attach $registry, $klass, @attach;
817 }
818
819 $obj->{$name} = \%arg;
820 } else {
821 warn "object uses attachment '$name' which is not available, postponing.\n";
822 }
823
824 $obj->{_attachment}{$name} = undef;
825}
826
827sub cf::attachable::attach {
828 if (ref $_[0]) {
829 _object_attach @_;
830 } else {
831 _attach shift->_attach_registry, @_;
832 }
833 _recalc_want;
834};
835
836# all those should be optimised
837sub cf::attachable::detach {
838 my ($obj, $name) = @_;
839
840 if (ref $obj) {
841 delete $obj->{_attachment}{$name};
842 reattach ($obj);
843 } else {
844 Carp::croak "cannot, currently, detach class attachments";
845 }
846 _recalc_want;
847};
848
849sub cf::attachable::attached {
850 my ($obj, $name) = @_;
851
852 exists $obj->{_attachment}{$name}
853}
854
855for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
856 eval "#line " . __LINE__ . " 'cf.pm'
857 sub cf::\L$klass\E::_attach_registry {
858 (\\\@CB_$klass, KLASS_$klass)
859 }
860
861 sub cf::\L$klass\E::attachment {
862 my \$name = shift;
863
864 \$attachment{\$name} = [[KLASS_$klass, \@_]];
865 }
866 ";
867 die if $@;
868}
869
870our $override;
871our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
872
873sub override {
874 $override = 1;
875 @invoke_results = ();
876}
877
878sub do_invoke {
879 my $event = shift;
880 my $callbacks = shift;
881
882 @invoke_results = ();
883
884 local $override;
885
886 for (@$callbacks) {
887 eval { &{$_->[1]} };
888
889 if ($@) {
890 warn "$@";
891 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
892 override;
893 }
894
895 return 1 if $override;
896 }
897
898 0
899}
900
901=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
902
903=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
904
905Generate an object-specific event with the given arguments.
906
907This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
908removed in future versions), and there is no public API to access override
909results (if you must, access C<@cf::invoke_results> directly).
910
463=back 911=back
464 912
465=cut 913=cut
466
467*cf::object::valid =
468*cf::player::valid =
469*cf::map::valid = \&cf::_valid;
470 914
471############################################################################# 915#############################################################################
472# object support 916# object support
473 917
474sub instantiate {
475 my ($obj, $data) = @_;
476
477 $data = from_json $data;
478
479 for (@$data) {
480 my ($name, $args) = @$_;
481
482 $obj->attach ($name, %{$args || {} });
483 }
484}
485
486# basically do the same as instantiate, without calling instantiate
487sub reattach { 918sub reattach {
919 # basically do the same as instantiate, without calling instantiate
488 my ($obj) = @_; 920 my ($obj) = @_;
921
922 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
923
489 my $registry = $obj->registry; 924 my $registry = $obj->registry;
490 925
491 @$registry = (); 926 @$registry = ();
492 927
493 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 928 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
494 929
495 for my $name (keys %{ $obj->{_attachment} || {} }) { 930 for my $name (keys %{ $obj->{_attachment} || {} }) {
496 if (my $attach = $attachment{$name}) { 931 if (my $attach = $attachment{$name}) {
497 for (@$attach) { 932 for (@$attach) {
498 my ($klass, @attach) = @$_; 933 my ($klass, @attach) = @$_;
499 _attach @$registry, $klass, @attach; 934 _attach $registry, $klass, @attach;
500 } 935 }
501 } else { 936 } else {
502 warn "object uses attachment '$name' that is not available, postponing.\n"; 937 warn "object uses attachment '$name' that is not available, postponing.\n";
503 } 938 }
504 } 939 }
505} 940}
506 941
507sub object_freezer_save { 942cf::attachable->attach (
508 my ($filename, $rdata, $objs) = @_;
509
510 if (length $$rdata) {
511 warn sprintf "saving %s (%d,%d)\n",
512 $filename, length $$rdata, scalar @$objs;
513
514 if (open my $fh, ">:raw", "$filename~") {
515 chmod SAVE_MODE, $fh;
516 syswrite $fh, $$rdata;
517 close $fh;
518
519 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
520 chmod SAVE_MODE, $fh;
521 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
522 close $fh;
523 rename "$filename.pst~", "$filename.pst";
524 } else {
525 unlink "$filename.pst";
526 }
527
528 rename "$filename~", $filename;
529 } else {
530 warn "FATAL: $filename~: $!\n";
531 }
532 } else {
533 unlink $filename;
534 unlink "$filename.pst";
535 }
536}
537
538sub object_freezer_as_string {
539 my ($rdata, $objs) = @_;
540
541 use Data::Dumper;
542
543 $$rdata . Dumper $objs
544}
545
546sub object_thawer_load {
547 my ($filename) = @_;
548
549 local $/;
550
551 my $av;
552
553 #TODO: use sysread etc.
554 if (open my $data, "<:raw:perlio", $filename) {
555 $data = <$data>;
556 if (open my $pst, "<:raw:perlio", "$filename.pst") {
557 $av = eval { (Storable::thaw <$pst>)->{objs} };
558 }
559 return ($data, $av);
560 }
561
562 ()
563}
564
565attach_to_objects
566 prio => -1000000, 943 prio => -1000000,
944 on_instantiate => sub {
945 my ($obj, $data) = @_;
946
947 $data = from_json $data;
948
949 for (@$data) {
950 my ($name, $args) = @$_;
951
952 $obj->attach ($name, %{$args || {} });
953 }
954 },
955 on_reattach => \&reattach,
567 on_clone => sub { 956 on_clone => sub {
568 my ($src, $dst) = @_; 957 my ($src, $dst) = @_;
569 958
570 @{$dst->registry} = @{$src->registry}; 959 @{$dst->registry} = @{$src->registry};
571 960
572 %$dst = %$src; 961 %$dst = %$src;
573 962
574 %{$dst->{_attachment}} = %{$src->{_attachment}} 963 %{$dst->{_attachment}} = %{$src->{_attachment}}
575 if exists $src->{_attachment}; 964 if exists $src->{_attachment};
576 }, 965 },
577; 966);
967
968sub object_freezer_save {
969 my ($filename, $rdata, $objs) = @_;
970
971 sync_job {
972 if (length $$rdata) {
973 warn sprintf "saving %s (%d,%d)\n",
974 $filename, length $$rdata, scalar @$objs;
975
976 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
977 chmod SAVE_MODE, $fh;
978 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
979 aio_fsync $fh if $cf::USE_FSYNC;
980 close $fh;
981
982 if (@$objs) {
983 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
984 chmod SAVE_MODE, $fh;
985 my $data = Storable::nfreeze { version => 1, objs => $objs };
986 aio_write $fh, 0, (length $data), $data, 0;
987 aio_fsync $fh if $cf::USE_FSYNC;
988 close $fh;
989 aio_rename "$filename.pst~", "$filename.pst";
990 }
991 } else {
992 aio_unlink "$filename.pst";
993 }
994
995 aio_rename "$filename~", $filename;
996 } else {
997 warn "FATAL: $filename~: $!\n";
998 }
999 } else {
1000 aio_unlink $filename;
1001 aio_unlink "$filename.pst";
1002 }
1003 }
1004}
1005
1006sub object_freezer_as_string {
1007 my ($rdata, $objs) = @_;
1008
1009 use Data::Dumper;
1010
1011 $$rdata . Dumper $objs
1012}
1013
1014sub object_thawer_load {
1015 my ($filename) = @_;
1016
1017 my ($data, $av);
1018
1019 (aio_load $filename, $data) >= 0
1020 or return;
1021
1022 unless (aio_stat "$filename.pst") {
1023 (aio_load "$filename.pst", $av) >= 0
1024 or return;
1025 $av = eval { (Storable::thaw $av)->{objs} };
1026 }
1027
1028 warn sprintf "loading %s (%d)\n",
1029 $filename, length $data, scalar @{$av || []};
1030 return ($data, $av);
1031}
1032
1033=head2 COMMAND CALLBACKS
1034
1035=over 4
1036
1037=cut
578 1038
579############################################################################# 1039#############################################################################
580# command handling &c 1040# command handling &c
581 1041
582=item cf::register_command $name => \&callback($ob,$args); 1042=item cf::register_command $name => \&callback($ob,$args);
595 push @{ $COMMAND{$name} }, [$caller, $cb]; 1055 push @{ $COMMAND{$name} }, [$caller, $cb];
596} 1056}
597 1057
598=item cf::register_extcmd $name => \&callback($pl,$packet); 1058=item cf::register_extcmd $name => \&callback($pl,$packet);
599 1059
600Register a callbackf ro execution when the client sends an extcmd packet. 1060Register a callback for execution when the client sends an (synchronous)
1061extcmd packet. Ext commands will be processed in the order they are
1062received by the server, like other user commands. The first argument is
1063the logged-in player. Ext commands can only be processed after a player
1064has logged in successfully.
601 1065
602If the callback returns something, it is sent back as if reply was being 1066If the callback returns something, it is sent back as if reply was being
603called. 1067called.
604 1068
1069=item cf::register_exticmd $name => \&callback($ns,$packet);
1070
1071Register a callback for execution when the client sends an (asynchronous)
1072exticmd packet. Exti commands are processed by the server as soon as they
1073are received, i.e. out of order w.r.t. other commands. The first argument
1074is a client socket. Exti commands can be received anytime, even before
1075log-in.
1076
1077If the callback returns something, it is sent back as if reply was being
1078called.
1079
605=cut 1080=cut
606 1081
607sub register_extcmd { 1082sub register_extcmd {
608 my ($name, $cb) = @_; 1083 my ($name, $cb) = @_;
609 1084
610 my $caller = caller;
611 #warn "registering extcmd '$name' to '$caller'";
612
613 $EXTCMD{$name} = [$cb, $caller]; 1085 $EXTCMD{$name} = $cb;
614} 1086}
615 1087
616attach_to_players 1088sub register_exticmd {
1089 my ($name, $cb) = @_;
1090
1091 $EXTICMD{$name} = $cb;
1092}
1093
1094cf::player->attach (
617 on_command => sub { 1095 on_command => sub {
618 my ($pl, $name, $params) = @_; 1096 my ($pl, $name, $params) = @_;
619 1097
620 my $cb = $COMMAND{$name} 1098 my $cb = $COMMAND{$name}
621 or return; 1099 or return;
627 cf::override; 1105 cf::override;
628 }, 1106 },
629 on_extcmd => sub { 1107 on_extcmd => sub {
630 my ($pl, $buf) = @_; 1108 my ($pl, $buf) = @_;
631 1109
632 my $msg = eval { from_json $buf }; 1110 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
633 1111
634 if (ref $msg) { 1112 if (ref $msg) {
635 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1113 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
636 if (my %reply = $cb->[0]->($pl, $msg)) { 1114 if (my %reply = $cb->($pl, $msg)) {
637 $pl->ext_reply ($msg->{msgid}, %reply); 1115 $pl->ext_reply ($msg->{msgid}, %reply);
638 } 1116 }
639 } 1117 }
640 } else { 1118 } else {
641 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1119 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
642 } 1120 }
643 1121
644 cf::override; 1122 cf::override;
645 }, 1123 },
646; 1124);
1125
1126sub load_extensions {
1127 cf::sync_job {
1128 my %todo;
1129
1130 for my $path (<$LIBDIR/*.ext>) {
1131 next unless -r $path;
1132
1133 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1134 my $base = $1;
1135 my $pkg = $1;
1136 $pkg =~ s/[^[:word:]]/_/g;
1137 $pkg = "ext::$pkg";
1138
1139 open my $fh, "<:utf8", $path
1140 or die "$path: $!";
1141
1142 my $source = do { local $/; <$fh> };
1143
1144 my %ext = (
1145 path => $path,
1146 base => $base,
1147 pkg => $pkg,
1148 );
1149
1150 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1151 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1152
1153 $ext{source} =
1154 "package $pkg; use strict; use utf8;\n"
1155 . "#line 1 \"$path\"\n{\n"
1156 . $source
1157 . "\n};\n1";
1158
1159 $todo{$base} = \%ext;
1160 }
1161
1162 my %done;
1163 while (%todo) {
1164 my $progress;
1165
1166 while (my ($k, $v) = each %todo) {
1167 for (split /,\s*/, $v->{meta}{depends}) {
1168 goto skip
1169 unless exists $done{$_};
1170 }
1171
1172 warn "... loading '$k' into '$v->{pkg}'\n";
1173
1174 unless (eval $v->{source}) {
1175 my $msg = $@ ? "$v->{path}: $@\n"
1176 : "$v->{base}: extension inactive.\n";
1177
1178 if (exists $v->{meta}{mandatory}) {
1179 warn $msg;
1180 warn "mandatory extension failed to load, exiting.\n";
1181 exit 1;
1182 }
1183
1184 warn $msg;
1185 }
1186
1187 $done{$k} = delete $todo{$k};
1188 push @EXTS, $v->{pkg};
1189 $progress = 1;
1190 }
1191
1192 skip:
1193 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1194 unless $progress;
1195 }
1196 };
1197}
1198
1199#############################################################################
1200
1201=back
1202
1203=head2 CORE EXTENSIONS
1204
1205Functions and methods that extend core crossfire objects.
1206
1207=cut
1208
1209package cf::player;
1210
1211use Coro::AIO;
1212
1213=head3 cf::player
1214
1215=over 4
1216
1217=item cf::player::find $login
1218
1219Returns the given player object, loading it if necessary (might block).
1220
1221=cut
1222
1223sub playerdir($) {
1224 "$PLAYERDIR/"
1225 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1226}
1227
1228sub path($) {
1229 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1230
1231 (playerdir $login) . "/playerdata"
1232}
1233
1234sub find_active($) {
1235 $cf::PLAYER{$_[0]}
1236 and $cf::PLAYER{$_[0]}->active
1237 and $cf::PLAYER{$_[0]}
1238}
1239
1240sub exists($) {
1241 my ($login) = @_;
1242
1243 $cf::PLAYER{$login}
1244 or cf::sync_job { !aio_stat path $login }
1245}
1246
1247sub find($) {
1248 return $cf::PLAYER{$_[0]} || do {
1249 my $login = $_[0];
1250
1251 my $guard = cf::lock_acquire "user_find:$login";
1252
1253 $cf::PLAYER{$_[0]} || do {
1254 # rename old playerfiles to new ones
1255 #TODO: remove when no longer required
1256 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1257 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1258 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1259 aio_unlink +(playerdir $login) . "/$login.pl";
1260
1261 my $pl = load_pl path $login
1262 or return;
1263 $cf::PLAYER{$login} = $pl
1264 }
1265 }
1266}
1267
1268sub save($) {
1269 my ($pl) = @_;
1270
1271 return if $pl->{deny_save};
1272
1273 my $path = path $pl;
1274 my $guard = cf::lock_acquire "user_save:$path";
1275
1276 return if $pl->{deny_save};
1277
1278 aio_mkdir playerdir $pl, 0770;
1279 $pl->{last_save} = $cf::RUNTIME;
1280
1281 $pl->save_pl ($path);
1282 Coro::cede;
1283}
1284
1285sub new($) {
1286 my ($login) = @_;
1287
1288 my $self = create;
1289
1290 $self->ob->name ($login);
1291 $self->{deny_save} = 1;
1292
1293 $cf::PLAYER{$login} = $self;
1294
1295 $self
1296}
1297
1298=item $pl->quit_character
1299
1300Nukes the player without looking back. If logged in, the connection will
1301be destroyed. May block for a long time.
1302
1303=cut
1304
1305sub quit_character {
1306 my ($pl) = @_;
1307
1308 my $name = $pl->ob->name;
1309
1310 $pl->{deny_save} = 1;
1311 $pl->password ("*"); # this should lock out the player until we nuked the dir
1312
1313 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1314 $pl->deactivate;
1315 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1316 $pl->ns->destroy if $pl->ns;
1317
1318 my $path = playerdir $pl;
1319 my $temp = "$path~$cf::RUNTIME~deleting~";
1320 aio_rename $path, $temp;
1321 delete $cf::PLAYER{$pl->ob->name};
1322 $pl->destroy;
1323
1324 my $prefix = qr<^~\Q$name\E/>;
1325
1326 # nuke player maps
1327 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1328
1329 IO::AIO::aio_rmtree $temp;
1330}
1331
1332=item $pl->kick
1333
1334Kicks a player out of the game. This destroys the connection.
1335
1336=cut
1337
1338sub kick {
1339 my ($pl, $kicker) = @_;
1340
1341 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1342 $pl->killer ("kicked");
1343 $pl->ns->destroy;
1344}
1345
1346=item cf::player::list_logins
1347
1348Returns am arrayref of all valid playernames in the system, can take a
1349while and may block, so not sync_job-capable, ever.
1350
1351=cut
1352
1353sub list_logins {
1354 my $dirs = aio_readdir $PLAYERDIR
1355 or return [];
1356
1357 my @logins;
1358
1359 for my $login (@$dirs) {
1360 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1361 aio_read $fh, 0, 512, my $buf, 0 or next;
1362 $buf !~ /^password -------------$/m or next; # official not-valid tag
1363
1364 utf8::decode $login;
1365 push @logins, $login;
1366 }
1367
1368 \@logins
1369}
1370
1371=item $player->maps
1372
1373Returns an arrayref of map paths that are private for this
1374player. May block.
1375
1376=cut
1377
1378sub maps($) {
1379 my ($pl) = @_;
1380
1381 $pl = ref $pl ? $pl->ob->name : $pl;
1382
1383 my $files = aio_readdir playerdir $pl
1384 or return;
1385
1386 my @paths;
1387
1388 for (@$files) {
1389 utf8::decode $_;
1390 next if /\.(?:pl|pst)$/;
1391 next unless /^$PATH_SEP/o;
1392
1393 push @paths, cf::map::normalise "~$pl/$_";
1394 }
1395
1396 \@paths
1397}
1398
1399=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1400
1401Expand crossfire pod fragments into protocol xml.
1402
1403=cut
1404
1405sub expand_cfpod {
1406 ((my $self), (local $_)) = @_;
1407
1408 # escape & and <
1409 s/&/&amp;/g;
1410 s/(?<![BIUGH])</&lt;/g;
1411
1412 # this is buggy, it needs to properly take care of nested <'s
1413
1414 1 while
1415 # replace B<>, I<>, U<> etc.
1416 s/B<([^\>]*)>/<b>$1<\/b>/
1417 || s/I<([^\>]*)>/<i>$1<\/i>/
1418 || s/U<([^\>]*)>/<u>$1<\/u>/
1419 # replace G<male|female> tags
1420 || s{G<([^>|]*)\|([^>]*)>}{
1421 $self->gender ? $2 : $1
1422 }ge
1423 # replace H<hint text>
1424 || s{H<([^\>]*)>}
1425 {
1426 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1427 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1428 "")
1429 [$self->{hintmode}]
1430 }ge;
1431
1432 # create single paragraphs (very hackish)
1433 s/(?<=\S)\n(?=\w)/ /g;
1434
1435 # compress some whitespace
1436 s/\s+\n/\n/g; # ws line-ends
1437 s/\n\n+/\n/g; # double lines
1438 s/^\n+//; # beginning lines
1439 s/\n+$//; # ending lines
1440
1441 $_
1442}
1443
1444sub hintmode {
1445 $_[0]{hintmode} = $_[1] if @_ > 1;
1446 $_[0]{hintmode}
1447}
1448
1449=item $player->ext_reply ($msgid, %msg)
1450
1451Sends an ext reply to the player.
1452
1453=cut
1454
1455sub ext_reply($$%) {
1456 my ($self, $id, %msg) = @_;
1457
1458 $msg{msgid} = $id;
1459 $self->send ("ext " . $self->ns->{json_coder}->encode (\%msg));
1460}
1461
1462=item $player->ext_event ($type, %msg)
1463
1464Sends an ext event to the client.
1465
1466=cut
1467
1468sub ext_event($$%) {
1469 my ($self, $type, %msg) = @_;
1470
1471 $self->ns->ext_event ($type, %msg);
1472}
1473
1474=head3 cf::region
1475
1476=over 4
1477
1478=cut
1479
1480package cf::region;
1481
1482=item cf::region::find_by_path $path
1483
1484Tries to decuce the likely region for a map knowing only its path.
1485
1486=cut
1487
1488sub find_by_path($) {
1489 my ($path) = @_;
1490
1491 my ($match, $specificity);
1492
1493 for my $region (list) {
1494 if ($region->{match} && $path =~ $region->{match}) {
1495 ($match, $specificity) = ($region, $region->specificity)
1496 if $region->specificity > $specificity;
1497 }
1498 }
1499
1500 $match
1501}
1502
1503=back
1504
1505=head3 cf::map
1506
1507=over 4
1508
1509=cut
1510
1511package cf::map;
1512
1513use Fcntl;
1514use Coro::AIO;
1515
1516use overload
1517 '""' => \&as_string,
1518 fallback => 1;
1519
1520our $MAX_RESET = 3600;
1521our $DEFAULT_RESET = 3000;
1522
1523sub generate_random_map {
1524 my ($self, $rmp) = @_;
1525 # mit "rum" bekleckern, nicht
1526 $self->_create_random_map (
1527 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1528 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1529 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1530 $rmp->{exit_on_final_map},
1531 $rmp->{xsize}, $rmp->{ysize},
1532 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1533 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1534 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1535 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1536 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1537 (cf::region::find $rmp->{region}), $rmp->{custom}
1538 )
1539}
1540
1541=item cf::map->register ($regex, $prio)
1542
1543Register a handler for the map path matching the given regex at the
1544givne priority (higher is better, built-in handlers have priority 0, the
1545default).
1546
1547=cut
647 1548
648sub register { 1549sub register {
1550 my (undef, $regex, $prio) = @_;
1551 my $pkg = caller;
1552
1553 no strict;
1554 push @{"$pkg\::ISA"}, __PACKAGE__;
1555
1556 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1557}
1558
1559# also paths starting with '/'
1560$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1561
1562sub thawer_merge {
649 my ($base, $pkg) = @_; 1563 my ($self, $merge) = @_;
650 1564
651 #TODO 1565 # we have to keep some variables in memory intact
652} 1566 local $self->{path};
1567 local $self->{load_path};
653 1568
654sub load_extension { 1569 $self->SUPER::thawer_merge ($merge);
1570}
1571
1572sub normalise {
655 my ($path) = @_; 1573 my ($path, $base) = @_;
656 1574
657 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1575 $path = "$path"; # make sure its a string
658 my $base = $1;
659 my $pkg = $1;
660 $pkg =~ s/[^[:word:]]/_/g;
661 $pkg = "ext::$pkg";
662 1576
663 warn "loading '$path' into '$pkg'\n"; 1577 $path =~ s/\.map$//;
664 1578
665 open my $fh, "<:utf8", $path 1579 # map plan:
666 or die "$path: $!"; 1580 #
1581 # /! non-realised random map exit (special hack!)
1582 # {... are special paths that are not being touched
1583 # ?xxx/... are special absolute paths
1584 # ?random/... random maps
1585 # /... normal maps
1586 # ~user/... per-player map of a specific user
667 1587
668 my $source = 1588 $path =~ s/$PATH_SEP/\//go;
669 "package $pkg; use strict; use utf8;\n"
670 . "#line 1 \"$path\"\n{\n"
671 . (do { local $/; <$fh> })
672 . "\n};\n1";
673 1589
674 eval $source 1590 # treat it as relative path if it starts with
675 or die $@ ? "$path: $@\n" 1591 # something that looks reasonable
676 : "extension disabled.\n"; 1592 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1593 $base or Carp::carp "normalise called with relative path and no base: '$path'";
677 1594
678 push @exts, $pkg; 1595 $base =~ s{[^/]+/?$}{};
679 $ext_pkg{$base} = $pkg; 1596 $path = "$base/$path";
680
681# no strict 'refs';
682# @{"$pkg\::ISA"} = ext::;
683
684 register $base, $pkg;
685}
686
687sub unload_extension {
688 my ($pkg) = @_;
689
690 warn "removing extension $pkg\n";
691
692 # remove hooks
693 #TODO
694# for my $idx (0 .. $#PLUGIN_EVENT) {
695# delete $hook[$idx]{$pkg};
696# } 1597 }
697 1598
698 # remove commands 1599 for ($path) {
699 for my $name (keys %COMMAND) { 1600 redo if s{//}{/};
700 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} }; 1601 redo if s{/\.?/}{/};
1602 redo if s{/[^/]+/\.\./}{/};
1603 }
701 1604
702 if (@cb) { 1605 $path
703 $COMMAND{$name} = \@cb; 1606}
1607
1608sub new_from_path {
1609 my (undef, $path, $base) = @_;
1610
1611 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1612
1613 $path = normalise $path, $base;
1614
1615 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1616 if ($path =~ $EXT_MAP{$pkg}[1]) {
1617 my $self = bless cf::map::new, $pkg;
1618 $self->{path} = $path; $self->path ($path);
1619 $self->init; # pass $1 etc.
1620 return $self;
1621 }
1622 }
1623
1624 Carp::carp "unable to resolve path '$path' (base '$base').";
1625 ()
1626}
1627
1628sub init {
1629 my ($self) = @_;
1630
1631 $self
1632}
1633
1634sub as_string {
1635 my ($self) = @_;
1636
1637 "$self->{path}"
1638}
1639
1640# the displayed name, this is a one way mapping
1641sub visible_name {
1642 &as_string
1643}
1644
1645# the original (read-only) location
1646sub load_path {
1647 my ($self) = @_;
1648
1649 "$MAPDIR/$self->{path}.map"
1650}
1651
1652# the temporary/swap location
1653sub save_path {
1654 my ($self) = @_;
1655
1656 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1657 "$TMPDIR/$path.map"
1658}
1659
1660# the unique path, undef == no special unique path
1661sub uniq_path {
1662 my ($self) = @_;
1663
1664 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1665 "$UNIQUEDIR/$path"
1666}
1667
1668# and all this just because we cannot iterate over
1669# all maps in C++...
1670sub change_all_map_light {
1671 my ($change) = @_;
1672
1673 $_->change_map_light ($change)
1674 for grep $_->outdoor, values %cf::MAP;
1675}
1676
1677sub decay_objects {
1678 my ($self) = @_;
1679
1680 return if $self->{deny_reset};
1681
1682 $self->do_decay_objects;
1683}
1684
1685sub unlink_save {
1686 my ($self) = @_;
1687
1688 utf8::encode (my $save = $self->save_path);
1689 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1690 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1691}
1692
1693sub load_header_from($) {
1694 my ($self, $path) = @_;
1695
1696 utf8::encode $path;
1697 #aio_open $path, O_RDONLY, 0
1698 # or return;
1699
1700 $self->_load_header ($path)
1701 or return;
1702
1703 $self->{load_path} = $path;
1704
1705 1
1706}
1707
1708sub load_header_orig {
1709 my ($self) = @_;
1710
1711 $self->load_header_from ($self->load_path)
1712}
1713
1714sub load_header_temp {
1715 my ($self) = @_;
1716
1717 $self->load_header_from ($self->save_path)
1718}
1719
1720sub prepare_temp {
1721 my ($self) = @_;
1722
1723 $self->last_access ((delete $self->{last_access})
1724 || $cf::RUNTIME); #d#
1725 # safety
1726 $self->{instantiate_time} = $cf::RUNTIME
1727 if $self->{instantiate_time} > $cf::RUNTIME;
1728}
1729
1730sub prepare_orig {
1731 my ($self) = @_;
1732
1733 $self->{load_original} = 1;
1734 $self->{instantiate_time} = $cf::RUNTIME;
1735 $self->last_access ($cf::RUNTIME);
1736 $self->instantiate;
1737}
1738
1739sub load_header {
1740 my ($self) = @_;
1741
1742 if ($self->load_header_temp) {
1743 $self->prepare_temp;
704 } else { 1744 } else {
705 delete $COMMAND{$name}; 1745 $self->load_header_orig
706 } 1746 or return;
1747 $self->prepare_orig;
1748 }
1749
1750 $self->{deny_reset} = 1
1751 if $self->no_reset;
1752
1753 $self->default_region (cf::region::find_by_path $self->{path})
1754 unless $self->default_region;
1755
707 } 1756 1
1757}
708 1758
709 # remove extcmds 1759sub find;
710 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) { 1760sub find {
711 delete $EXTCMD{$name}; 1761 my ($path, $origin) = @_;
1762
1763 $path = normalise $path, $origin && $origin->path;
1764
1765 cf::lock_wait "map_find:$path";
1766
1767 $cf::MAP{$path} || do {
1768 my $guard = cf::lock_acquire "map_find:$path";
1769 my $map = new_from_path cf::map $path
1770 or return;
1771
1772 $map->{last_save} = $cf::RUNTIME;
1773
1774 $map->load_header
1775 or return;
1776
1777 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1778 # doing this can freeze the server in a sync job, obviously
1779 #$cf::WAIT_FOR_TICK->wait;
1780 $map->reset;
1781 undef $guard;
1782 return find $path;
1783 }
1784
1785 $cf::MAP{$path} = $map
1786 }
1787}
1788
1789sub pre_load { }
1790sub post_load { }
1791
1792sub load {
1793 my ($self) = @_;
1794
1795 local $self->{deny_reset} = 1; # loading can take a long time
1796
1797 my $path = $self->{path};
1798
712 } 1799 {
1800 my $guard = cf::lock_acquire "map_load:$path";
713 1801
714 if (my $cb = $pkg->can ("unload")) { 1802 return if $self->in_memory != cf::MAP_SWAPPED;
715 eval { 1803
716 $cb->($pkg); 1804 $self->in_memory (cf::MAP_LOADING);
1805
1806 $self->alloc;
1807
1808 $self->pre_load;
1809 Coro::cede;
1810
1811 $self->_load_objects ($self->{load_path}, 1)
1812 or return;
1813
1814 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1815 if delete $self->{load_original};
1816
1817 if (my $uniq = $self->uniq_path) {
1818 utf8::encode $uniq;
1819 if (aio_open $uniq, O_RDONLY, 0) {
1820 $self->clear_unique_items;
1821 $self->_load_objects ($uniq, 0);
717 1 1822 }
718 } or warn "$pkg unloaded, but with errors: $@"; 1823 }
719 }
720 1824
721 Symbol::delete_package $pkg; 1825 Coro::cede;
722} 1826 # now do the right thing for maps
1827 $self->link_multipart_objects;
1828 $self->difficulty ($self->estimate_difficulty)
1829 unless $self->difficulty;
1830 Coro::cede;
723 1831
724sub load_extensions { 1832 unless ($self->{deny_activate}) {
725 for my $ext (<$LIBDIR/*.ext>) { 1833 $self->decay_objects;
726 next unless -r $ext; 1834 $self->fix_auto_apply;
727 eval { 1835 $self->update_buttons;
728 load_extension $ext; 1836 Coro::cede;
729 1 1837 $self->set_darkness_map;
730 } or warn "$ext not loaded: $@"; 1838 Coro::cede;
731 } 1839 $self->activate;
732} 1840 }
733 1841
734############################################################################# 1842 $self->in_memory (cf::MAP_IN_MEMORY);
735# load/save/clean perl data associated with a map 1843 }
736 1844
737*cf::mapsupport::on_clean = sub { 1845 $self->post_load;
1846}
1847
1848sub customise_for {
1849 my ($self, $ob) = @_;
1850
1851 return find "~" . $ob->name . "/" . $self->{path}
1852 if $self->per_player;
1853
1854# return find "?party/" . $ob->name . "/" . $self->{path}
1855# if $self->per_party;
1856
1857 $self
1858}
1859
1860# find and load all maps in the 3x3 area around a map
1861sub load_diag {
738 my ($map) = @_; 1862 my ($map) = @_;
739 1863
740 my $path = $map->tmpname; 1864 my @diag; # diagonal neighbours
741 defined $path or return;
742 1865
743 unlink "$path.pst"; 1866 for (0 .. 3) {
744}; 1867 my $neigh = $map->tile_path ($_)
1868 or next;
1869 $neigh = find $neigh, $map
1870 or next;
1871 $neigh->load;
745 1872
746attach_to_maps prio => -10000, package => cf::mapsupport::; 1873 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1874 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1875 }
747 1876
748############################################################################# 1877 for (@diag) {
749# load/save perl data associated with player->ob objects 1878 my $neigh = find @$_
750 1879 or next;
751sub all_objects(@) { 1880 $neigh->load;
752 @_, map all_objects ($_->inv), @_ 1881 }
753} 1882}
754 1883
755# TODO: compatibility cruft, remove when no longer needed 1884sub find_sync {
756attach_to_players 1885 my ($path, $origin) = @_;
757 on_load => sub {
758 my ($pl, $path) = @_;
759 1886
760 for my $o (all_objects $pl->ob) { 1887 cf::sync_job { find $path, $origin }
761 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1888}
762 $o->set_ob_key_value ("_perl_data");
763 1889
764 %$o = %{ Storable::thaw pack "H*", $value }; 1890sub do_load_sync {
1891 my ($map) = @_;
1892
1893 cf::sync_job { $map->load };
1894}
1895
1896our %MAP_PREFETCH;
1897our $MAP_PREFETCHER = undef;
1898
1899sub find_async {
1900 my ($path, $origin) = @_;
1901
1902 $path = normalise $path, $origin && $origin->{path};
1903
1904 if (my $map = $cf::MAP{$path}) {
1905 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1906 }
1907
1908 undef $MAP_PREFETCH{$path};
1909 $MAP_PREFETCHER ||= cf::async {
1910 while (%MAP_PREFETCH) {
1911 for my $path (keys %MAP_PREFETCH) {
1912 my $map = find $path
1913 or next;
1914 $map->load;
1915
1916 delete $MAP_PREFETCH{$path};
765 } 1917 }
766 } 1918 }
1919 undef $MAP_PREFETCHER;
1920 };
1921 $MAP_PREFETCHER->prio (6);
1922
1923 ()
1924}
1925
1926sub save {
1927 my ($self) = @_;
1928
1929 my $lock = cf::lock_acquire "map_data:" . $self->path;
1930
1931 $self->{last_save} = $cf::RUNTIME;
1932
1933 return unless $self->dirty;
1934
1935 my $save = $self->save_path; utf8::encode $save;
1936 my $uniq = $self->uniq_path; utf8::encode $uniq;
1937
1938 $self->{load_path} = $save;
1939
1940 return if $self->{deny_save};
1941
1942 local $self->{last_access} = $self->last_access;#d#
1943
1944 cf::async {
1945 $_->contr->save for $self->players;
1946 };
1947
1948 if ($uniq) {
1949 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1950 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1951 } else {
1952 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
767 }, 1953 }
768; 1954}
769 1955
770############################################################################# 1956sub swap_out {
1957 my ($self) = @_;
771 1958
772=head2 CORE EXTENSIONS 1959 # save first because save cedes
1960 $self->save;
773 1961
774Functions and methods that extend core crossfire objects. 1962 my $lock = cf::lock_acquire "map_data:" . $self->path;
1963
1964 return if $self->players;
1965 return if $self->in_memory != cf::MAP_IN_MEMORY;
1966 return if $self->{deny_save};
1967
1968 $self->clear;
1969 $self->in_memory (cf::MAP_SWAPPED);
1970}
1971
1972sub reset_at {
1973 my ($self) = @_;
1974
1975 # TODO: safety, remove and allow resettable per-player maps
1976 return 1e99 if $self->{deny_reset};
1977
1978 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1979 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1980
1981 $time + $to
1982}
1983
1984sub should_reset {
1985 my ($self) = @_;
1986
1987 $self->reset_at <= $cf::RUNTIME
1988}
1989
1990sub reset {
1991 my ($self) = @_;
1992
1993 my $lock = cf::lock_acquire "map_data:$self->{path}";
1994
1995 return if $self->players;
1996
1997 warn "resetting map ", $self->path;
1998
1999 $self->in_memory (cf::MAP_SWAPPED);
2000
2001 # need to save uniques path
2002 unless ($self->{deny_save}) {
2003 my $uniq = $self->uniq_path; utf8::encode $uniq;
2004
2005 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2006 if $uniq;
2007 }
2008
2009 delete $cf::MAP{$self->path};
2010
2011 $self->clear;
2012
2013 $_->clear_links_to ($self) for values %cf::MAP;
2014
2015 $self->unlink_save;
2016 $self->destroy;
2017}
2018
2019my $nuke_counter = "aaaa";
2020
2021sub nuke {
2022 my ($self) = @_;
2023
2024 delete $cf::MAP{$self->path};
2025
2026 $self->unlink_save;
2027
2028 bless $self, "cf::map";
2029 delete $self->{deny_reset};
2030 $self->{deny_save} = 1;
2031 $self->reset_timeout (1);
2032 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2033
2034 $cf::MAP{$self->path} = $self;
2035
2036 $self->reset; # polite request, might not happen
2037}
2038
2039=item $maps = cf::map::tmp_maps
2040
2041Returns an arrayref with all map paths of currently instantiated and saved
2042maps. May block.
2043
2044=cut
2045
2046sub tmp_maps() {
2047 [
2048 map {
2049 utf8::decode $_;
2050 /\.map$/
2051 ? normalise $_
2052 : ()
2053 } @{ aio_readdir $TMPDIR or [] }
2054 ]
2055}
2056
2057=item $maps = cf::map::random_maps
2058
2059Returns an arrayref with all map paths of currently instantiated and saved
2060random maps. May block.
2061
2062=cut
2063
2064sub random_maps() {
2065 [
2066 map {
2067 utf8::decode $_;
2068 /\.map$/
2069 ? normalise "?random/$_"
2070 : ()
2071 } @{ aio_readdir $RANDOMDIR or [] }
2072 ]
2073}
2074
2075=item cf::map::unique_maps
2076
2077Returns an arrayref of paths of all shared maps that have
2078instantiated unique items. May block.
2079
2080=cut
2081
2082sub unique_maps() {
2083 [
2084 map {
2085 utf8::decode $_;
2086 /\.map$/
2087 ? normalise $_
2088 : ()
2089 } @{ aio_readdir $UNIQUEDIR or [] }
2090 ]
2091}
2092
2093package cf;
2094
2095=back
2096
2097=head3 cf::object
2098
2099=cut
2100
2101package cf::object;
775 2102
776=over 4 2103=over 4
777 2104
778=item cf::player::exists $login 2105=item $ob->inv_recursive
779 2106
780Returns true when the given account exists. 2107Returns the inventory of the object _and_ their inventories, recursively.
781 2108
782=cut 2109=cut
783 2110
784sub cf::player::exists($) { 2111sub inv_recursive_;
785 cf::player::find $_[0] 2112sub inv_recursive_ {
786 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 2113 map { $_, inv_recursive_ $_->inv } @_
787} 2114}
2115
2116sub inv_recursive {
2117 inv_recursive_ inv $_[0]
2118}
2119
2120package cf;
2121
2122=back
2123
2124=head3 cf::object::player
2125
2126=over 4
788 2127
789=item $player_object->reply ($npc, $msg[, $flags]) 2128=item $player_object->reply ($npc, $msg[, $flags])
790 2129
791Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2130Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
792can be C<undef>. Does the right thing when the player is currently in a 2131can be C<undef>. Does the right thing when the player is currently in a
794 2133
795=cut 2134=cut
796 2135
797# rough implementation of a future "reply" method that works 2136# rough implementation of a future "reply" method that works
798# with dialog boxes. 2137# with dialog boxes.
2138#TODO: the first argument must go, split into a $npc->reply_to ( method
799sub cf::object::player::reply($$$;$) { 2139sub cf::object::player::reply($$$;$) {
800 my ($self, $npc, $msg, $flags) = @_; 2140 my ($self, $npc, $msg, $flags) = @_;
801 2141
802 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2142 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
803 2143
804 if ($self->{record_replies}) { 2144 if ($self->{record_replies}) {
805 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2145 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2146
806 } else { 2147 } else {
2148 my $pl = $self->contr;
2149
2150 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2151 my $diag = $pl->{npc_dialog};
2152 $diag->{pl}->ext_reply (
2153 $diag->{id},
2154 msgtype => "reply",
2155 msg => $diag->{pl}->expand_cfpod ($msg),
2156 add_topics => []
2157 );
2158
2159 } else {
807 $msg = $npc->name . " says: $msg" if $npc; 2160 $msg = $npc->name . " says: $msg" if $npc;
808 $self->message ($msg, $flags); 2161 $self->message ($msg, $flags);
2162 }
809 } 2163 }
810}
811
812=item $player->ext_reply ($msgid, $msgtype, %msg)
813
814Sends an ext reply to the player.
815
816=cut
817
818sub cf::player::ext_reply($$$%) {
819 my ($self, $id, %msg) = @_;
820
821 $msg{msgid} = $id;
822
823 $self->send ("ext " . to_json \%msg);
824} 2164}
825 2165
826=item $player_object->may ("access") 2166=item $player_object->may ("access")
827 2167
828Returns wether the given player is authorized to access resource "access" 2168Returns wether the given player is authorized to access resource "access"
837 (ref $cf::CFG{"may_$access"} 2177 (ref $cf::CFG{"may_$access"}
838 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 2178 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
839 : $cf::CFG{"may_$access"}) 2179 : $cf::CFG{"may_$access"})
840} 2180}
841 2181
842=cut 2182=item $player_object->enter_link
843 2183
844############################################################################# 2184Freezes the player and moves him/her to a special map (C<{link}>).
2185
2186The player should be reasonably safe there for short amounts of time. You
2187I<MUST> call C<leave_link> as soon as possible, though.
2188
2189Will never block.
2190
2191=item $player_object->leave_link ($map, $x, $y)
2192
2193Moves the player out of the special C<{link}> map onto the specified
2194map. If the map is not valid (or omitted), the player will be moved back
2195to the location he/she was before the call to C<enter_link>, or, if that
2196fails, to the emergency map position.
2197
2198Might block.
2199
2200=cut
2201
2202sub link_map {
2203 unless ($LINK_MAP) {
2204 $LINK_MAP = cf::map::find "{link}"
2205 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2206 $LINK_MAP->load;
2207 }
2208
2209 $LINK_MAP
2210}
2211
2212sub cf::object::player::enter_link {
2213 my ($self) = @_;
2214
2215 $self->deactivate_recursive;
2216
2217 return if UNIVERSAL::isa $self->map, "ext::map_link";
2218
2219 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2220 if $self->map && $self->map->{path} ne "{link}";
2221
2222 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2223}
2224
2225sub cf::object::player::leave_link {
2226 my ($self, $map, $x, $y) = @_;
2227
2228 return unless $self->contr->active;
2229
2230 my $link_pos = delete $self->{_link_pos};
2231
2232 unless ($map) {
2233 # restore original map position
2234 ($map, $x, $y) = @{ $link_pos || [] };
2235 $map = cf::map::find $map;
2236
2237 unless ($map) {
2238 ($map, $x, $y) = @$EMERGENCY_POSITION;
2239 $map = cf::map::find $map
2240 or die "FATAL: cannot load emergency map\n";
2241 }
2242 }
2243
2244 ($x, $y) = (-1, -1)
2245 unless (defined $x) && (defined $y);
2246
2247 # use -1 or undef as default coordinates, not 0, 0
2248 ($x, $y) = ($map->enter_x, $map->enter_y)
2249 if $x <=0 && $y <= 0;
2250
2251 $map->load;
2252 $map->load_diag;
2253
2254 return unless $self->contr->active;
2255 $self->activate_recursive;
2256
2257 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2258 $self->enter_map ($map, $x, $y);
2259}
2260
2261=item $player_object->goto ($path, $x, $y[, $check->($map)])
2262
2263Moves the player to the given map-path and coordinates by first freezing
2264her, loading and preparing them map, calling the provided $check callback
2265that has to return the map if sucecssful, and then unfreezes the player on
2266the new (success) or old (failed) map position.
2267
2268=cut
2269
2270our $GOTOGEN;
2271
2272sub cf::object::player::goto {
2273 my ($self, $path, $x, $y, $check) = @_;
2274
2275 # do generation counting so two concurrent goto's will be executed in-order
2276 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2277
2278 $self->enter_link;
2279
2280 (async {
2281 my $map = eval {
2282 my $map = cf::map::find $path;
2283
2284 if ($map) {
2285 $map = $map->customise_for ($self);
2286 $map = $check->($map) if $check && $map;
2287 } else {
2288 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2289 }
2290
2291 $map
2292 };
2293
2294 if ($@) {
2295 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2296 LOG llevError | logBacktrace, Carp::longmess $@;
2297 }
2298
2299 if ($gen == $self->{_goto_generation}) {
2300 delete $self->{_goto_generation};
2301 $self->leave_link ($map, $x, $y);
2302 }
2303 })->prio (1);
2304}
2305
2306=item $player_object->enter_exit ($exit_object)
2307
2308=cut
2309
2310sub parse_random_map_params {
2311 my ($spec) = @_;
2312
2313 my $rmp = { # defaults
2314 xsize => (cf::rndm 15, 40),
2315 ysize => (cf::rndm 15, 40),
2316 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2317 #layout => string,
2318 };
2319
2320 for (split /\n/, $spec) {
2321 my ($k, $v) = split /\s+/, $_, 2;
2322
2323 $rmp->{lc $k} = $v if (length $k) && (length $v);
2324 }
2325
2326 $rmp
2327}
2328
2329sub prepare_random_map {
2330 my ($exit) = @_;
2331
2332 my $guard = cf::lock_acquire "exit_prepare:$exit";
2333
2334 # all this does is basically replace the /! path by
2335 # a new random map path (?random/...) with a seed
2336 # that depends on the exit object
2337
2338 my $rmp = parse_random_map_params $exit->msg;
2339
2340 if ($exit->map) {
2341 $rmp->{region} = $exit->region->name;
2342 $rmp->{origin_map} = $exit->map->path;
2343 $rmp->{origin_x} = $exit->x;
2344 $rmp->{origin_y} = $exit->y;
2345 }
2346
2347 $rmp->{random_seed} ||= $exit->random_seed;
2348
2349 my $data = cf::to_json $rmp;
2350 my $md5 = Digest::MD5::md5_hex $data;
2351 my $meta = "$RANDOMDIR/$md5.meta";
2352
2353 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2354 aio_write $fh, 0, (length $data), $data, 0;
2355 undef $fh;
2356 aio_rename "$meta~", $meta;
2357
2358 $exit->slaying ("?random/$md5");
2359 $exit->msg (undef);
2360 }
2361}
2362
2363sub cf::object::player::enter_exit {
2364 my ($self, $exit) = @_;
2365
2366 return unless $self->type == cf::PLAYER;
2367
2368 if ($exit->slaying eq "/!") {
2369 #TODO: this should de-fi-ni-te-ly not be a sync-job
2370 # the problem is that $exit might not survive long enough
2371 # so it needs to be done right now, right here
2372 cf::sync_job { prepare_random_map $exit };
2373 }
2374
2375 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2376 my $hp = $exit->stats->hp;
2377 my $sp = $exit->stats->sp;
2378
2379 $self->enter_link;
2380
2381 # if exit is damned, update players death & WoR home-position
2382 $self->contr->savebed ($slaying, $hp, $sp)
2383 if $exit->flag (FLAG_DAMNED);
2384
2385 (async {
2386 $self->deactivate_recursive; # just to be sure
2387 unless (eval {
2388 $self->goto ($slaying, $hp, $sp);
2389
2390 1;
2391 }) {
2392 $self->message ("Something went wrong deep within the crossfire server. "
2393 . "I'll try to bring you back to the map you were before. "
2394 . "Please report this to the dungeon master!",
2395 cf::NDI_UNIQUE | cf::NDI_RED);
2396
2397 warn "ERROR in enter_exit: $@";
2398 $self->leave_link;
2399 }
2400 })->prio (1);
2401}
2402
2403=head3 cf::client
2404
2405=over 4
2406
2407=item $client->send_drawinfo ($text, $flags)
2408
2409Sends a drawinfo packet to the client. Circumvents output buffering so
2410should not be used under normal circumstances.
2411
2412=cut
2413
2414sub cf::client::send_drawinfo {
2415 my ($self, $text, $flags) = @_;
2416
2417 utf8::encode $text;
2418 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2419}
2420
2421=item $client->send_msg ($color, $type, $msg, [extra...])
2422
2423Send a drawinfo or msg packet to the client, formatting the msg for the
2424client if neccessary. C<$type> should be a string identifying the type of
2425the message, with C<log> being the default. If C<$color> is negative, suppress
2426the message unless the client supports the msg packet.
2427
2428=cut
2429
2430sub cf::client::send_msg {
2431 my ($self, $color, $type, $msg, @extra) = @_;
2432
2433 $msg = $self->pl->expand_cfpod ($msg);
2434
2435 return unless @extra || length $msg;
2436
2437 if ($self->can_msg) {
2438 $self->send_packet ("msg " . $self->{json_coder}->encode ([$color, $type, $msg, @extra]));
2439 } else {
2440 # replace some tags by gcfclient-compatible ones
2441 for ($msg) {
2442 1 while
2443 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2444 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2445 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2446 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2447 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2448 }
2449
2450 if ($color >= 0) {
2451 if (0 && $msg =~ /\[/) {
2452 $self->send_packet ("drawextinfo $color 4 0 $msg")
2453 } else {
2454 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2455 $self->send_packet ("drawinfo $color $msg")
2456 }
2457 }
2458 }
2459}
2460
2461=item $client->ext_event ($type, %msg)
2462
2463Sends an ext event to the client.
2464
2465=cut
2466
2467sub cf::client::ext_event($$%) {
2468 my ($self, $type, %msg) = @_;
2469
2470 $msg{msgtype} = "event_$type";
2471 $self->send_packet ("ext " . $self->{json_coder}->encode (\%msg));
2472}
2473
2474=item $success = $client->query ($flags, "text", \&cb)
2475
2476Queues a query to the client, calling the given callback with
2477the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2478C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2479
2480Queries can fail, so check the return code. Or don't, as queries will
2481become reliable at some point in the future.
2482
2483=cut
2484
2485sub cf::client::query {
2486 my ($self, $flags, $text, $cb) = @_;
2487
2488 return unless $self->state == ST_PLAYING
2489 || $self->state == ST_SETUP
2490 || $self->state == ST_CUSTOM;
2491
2492 $self->state (ST_CUSTOM);
2493
2494 utf8::encode $text;
2495 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2496
2497 $self->send_packet ($self->{query_queue}[0][0])
2498 if @{ $self->{query_queue} } == 1;
2499
2500 1
2501}
2502
2503cf::client->attach (
2504 on_connect => sub {
2505 my ($ns) = @_;
2506
2507 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2508 },
2509 on_reply => sub {
2510 my ($ns, $msg) = @_;
2511
2512 # this weird shuffling is so that direct followup queries
2513 # get handled first
2514 my $queue = delete $ns->{query_queue}
2515 or return; # be conservative, not sure how that can happen, but we saw a crash here
2516
2517 (shift @$queue)->[1]->($msg);
2518 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2519
2520 push @{ $ns->{query_queue} }, @$queue;
2521
2522 if (@{ $ns->{query_queue} } == @$queue) {
2523 if (@$queue) {
2524 $ns->send_packet ($ns->{query_queue}[0][0]);
2525 } else {
2526 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2527 }
2528 }
2529 },
2530 on_exticmd => sub {
2531 my ($ns, $buf) = @_;
2532
2533 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2534
2535 if (ref $msg) {
2536 if (my $cb = $EXTICMD{$msg->{msgtype}}) {
2537 if (my %reply = $cb->($ns, $msg)) {
2538 $reply{msgid} = $msg->{msgid};
2539 $ns->send ("ext " . $ns->{json_coder}->encode (\%reply));
2540 }
2541 }
2542 } else {
2543 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2544 }
2545
2546 cf::override;
2547 },
2548);
2549
2550=item $client->async (\&cb)
2551
2552Create a new coroutine, running the specified callback. The coroutine will
2553be automatically cancelled when the client gets destroyed (e.g. on logout,
2554or loss of connection).
2555
2556=cut
2557
2558sub cf::client::async {
2559 my ($self, $cb) = @_;
2560
2561 my $coro = &Coro::async ($cb);
2562
2563 $coro->on_destroy (sub {
2564 delete $self->{_coro}{$coro+0};
2565 });
2566
2567 $self->{_coro}{$coro+0} = $coro;
2568
2569 $coro
2570}
2571
2572cf::client->attach (
2573 on_destroy => sub {
2574 my ($ns) = @_;
2575
2576 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2577 },
2578);
2579
2580=back
2581
845 2582
846=head2 SAFE SCRIPTING 2583=head2 SAFE SCRIPTING
847 2584
848Functions that provide a safe environment to compile and execute 2585Functions that provide a safe environment to compile and execute
849snippets of perl code without them endangering the safety of the server 2586snippets of perl code without them endangering the safety of the server
862 2599
863# here we export the classes and methods available to script code 2600# here we export the classes and methods available to script code
864 2601
865=pod 2602=pod
866 2603
867The following fucntions and emthods are available within a safe environment: 2604The following functions and methods are available within a safe environment:
868 2605
869 cf::object contr pay_amount pay_player 2606 cf::object
2607 contr pay_amount pay_player map x y force_find force_add
2608 insert remove
2609
870 cf::object::player player 2610 cf::object::player
871 cf::player peaceful 2611 player
2612
2613 cf::player
2614 peaceful
2615
2616 cf::map
2617 trigger
872 2618
873=cut 2619=cut
874 2620
875for ( 2621for (
876 ["cf::object" => qw(contr pay_amount pay_player)], 2622 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2623 insert remove)],
877 ["cf::object::player" => qw(player)], 2624 ["cf::object::player" => qw(player)],
878 ["cf::player" => qw(peaceful)], 2625 ["cf::player" => qw(peaceful)],
2626 ["cf::map" => qw(trigger)],
879) { 2627) {
880 no strict 'refs'; 2628 no strict 'refs';
881 my ($pkg, @funs) = @$_; 2629 my ($pkg, @funs) = @$_;
882 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2630 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
883 for @funs; 2631 for @funs;
951=back 2699=back
952 2700
953=cut 2701=cut
954 2702
955############################################################################# 2703#############################################################################
2704# the server's init and main functions
956 2705
957=head2 EXTENSION DATABASE SUPPORT 2706sub load_facedata($) {
2707 my ($path) = @_;
958 2708
959Crossfire maintains a very simple database for extension use. It can 2709 warn "loading facedata from $path\n";
960currently store anything that can be serialised using Storable, which
961excludes objects.
962 2710
963The parameter C<$family> should best start with the name of the extension 2711 my $facedata;
964using it, it should be unique. 2712 0 < aio_load $path, $facedata
2713 or die "$path: $!";
965 2714
966=over 4 2715 $facedata = Coro::Storable::thaw $facedata;
967 2716
968=item $hashref = cf::db_get $family 2717 $facedata->{version} == 2
2718 or cf::cleanup "$path: version mismatch, cannot proceed.";
969 2719
970Return a hashref for use by the extension C<$family>, which can be
971modified. After modifications, you have to call C<cf::db_dirty> or
972C<cf::db_sync>.
973
974=item $value = cf::db_get $family => $key
975
976Returns a single value from the database
977
978=item cf::db_put $family => $hashref
979
980Stores the given family hashref into the database. Updates are delayed, if
981you want the data to be synced to disk immediately, use C<cf::db_sync>.
982
983=item cf::db_put $family => $key => $value
984
985Stores the given C<$value> in the family hash. Updates are delayed, if you
986want the data to be synced to disk immediately, use C<cf::db_sync>.
987
988=item cf::db_dirty
989
990Marks the database as dirty, to be updated at a later time.
991
992=item cf::db_sync
993
994Immediately write the database to disk I<if it is dirty>.
995
996=cut
997
998our $DB;
999
1000{
1001 my $path = cf::localdir . "/database.pst";
1002
1003 sub db_load() {
1004 warn "loading database $path\n";#d# remove later
1005 $DB = stat $path ? Storable::retrieve $path : { };
1006 } 2720 {
2721 my $faces = $facedata->{faceinfo};
1007 2722
1008 my $pid; 2723 while (my ($face, $info) = each %$faces) {
2724 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2725 cf::face::set_visibility $idx, $info->{visibility};
2726 cf::face::set_magicmap $idx, $info->{magicmap};
2727 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2728 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
1009 2729
1010 sub db_save() { 2730 cf::cede_to_tick;
1011 warn "saving database $path\n";#d# remove later
1012 waitpid $pid, 0 if $pid;
1013 if (0 == ($pid = fork)) {
1014 $DB->{_meta}{version} = 1;
1015 Storable::nstore $DB, "$path~";
1016 rename "$path~", $path;
1017 cf::_exit 0 if defined $pid;
1018 }
1019 }
1020
1021 my $dirty;
1022
1023 sub db_sync() {
1024 db_save if $dirty;
1025 undef $dirty;
1026 }
1027
1028 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1029 db_sync;
1030 });
1031
1032 sub db_dirty() {
1033 $dirty = 1;
1034 $idle->start;
1035 }
1036
1037 sub db_get($;$) {
1038 @_ >= 2
1039 ? $DB->{$_[0]}{$_[1]}
1040 : ($DB->{$_[0]} ||= { })
1041 }
1042
1043 sub db_put($$;$) {
1044 if (@_ >= 3) {
1045 $DB->{$_[0]}{$_[1]} = $_[2];
1046 } else {
1047 $DB->{$_[0]} = $_[1];
1048 }
1049 db_dirty;
1050 }
1051
1052 attach_global
1053 prio => 10000,
1054 on_cleanup => sub {
1055 db_sync;
1056 }, 2731 }
2732
2733 while (my ($face, $info) = each %$faces) {
2734 next unless $info->{smooth};
2735 my $idx = cf::face::find $face
2736 or next;
2737 if (my $smooth = cf::face::find $info->{smooth}) {
2738 cf::face::set_smooth $idx, $smooth;
2739 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2740 } else {
2741 warn "smooth face '$info->{smooth}' not found for face '$face'";
2742 }
2743
2744 cf::cede_to_tick;
2745 }
1057 ; 2746 }
1058}
1059 2747
1060############################################################################# 2748 {
1061# the server's main() 2749 my $anims = $facedata->{animinfo};
2750
2751 while (my ($anim, $info) = each %$anims) {
2752 cf::anim::set $anim, $info->{frames}, $info->{facings};
2753 cf::cede_to_tick;
2754 }
2755
2756 cf::anim::invalidate_all; # d'oh
2757 }
2758
2759 {
2760 # TODO: for gcfclient pleasure, we should give resources
2761 # that gcfclient doesn't grok a >10000 face index.
2762 my $res = $facedata->{resource};
2763 my $enc = JSON::XS->new->utf8->canonical;
2764
2765 while (my ($name, $info) = each %$res) {
2766 my $meta = $enc->encode ({
2767 name => $name,
2768 type => $info->{type},
2769 copyright => $info->{copyright}, #TODO#
2770 });
2771 my $data = pack "(w/a*)*", $meta, $info->{data};
2772 my $chk = Digest::MD5::md5 "$info->{chksum},$meta"; # mangle data checksum and metadata
2773
2774 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2775 cf::face::set_type $idx, 1;
2776 cf::face::set_data $idx, 0, $data, $chk;
2777
2778 cf::cede_to_tick;
2779 }
2780 }
2781
2782 1
2783}
2784
2785sub reload_regions {
2786 load_resource_file "$MAPDIR/regions"
2787 or die "unable to load regions file\n";
2788
2789 for (cf::region::list) {
2790 $_->{match} = qr/$_->{match}/
2791 if exists $_->{match};
2792 }
2793}
2794
2795sub reload_facedata {
2796 load_facedata "$DATADIR/facedata"
2797 or die "unable to load facedata\n";
2798}
2799
2800sub reload_archetypes {
2801 load_resource_file "$DATADIR/archetypes"
2802 or die "unable to load archetypes\n";
2803 #d# NEED to laod twice to resolve forward references
2804 # this really needs to be done in an extra post-pass
2805 # (which needs to be synchronous, so solve it differently)
2806 load_resource_file "$DATADIR/archetypes"
2807 or die "unable to load archetypes\n";
2808}
2809
2810sub reload_treasures {
2811 load_resource_file "$DATADIR/treasures"
2812 or die "unable to load treasurelists\n";
2813}
2814
2815sub reload_resources {
2816 warn "reloading resource files...\n";
2817
2818 reload_regions;
2819 reload_facedata;
2820 #reload_archetypes;#d#
2821 reload_archetypes;
2822 reload_treasures;
2823
2824 warn "finished reloading resource files\n";
2825}
2826
2827sub init {
2828 reload_resources;
2829}
1062 2830
1063sub cfg_load { 2831sub cfg_load {
1064 open my $fh, "<:utf8", cf::confdir . "/config" 2832 open my $fh, "<:utf8", "$CONFDIR/config"
1065 or return; 2833 or return;
1066 2834
1067 local $/; 2835 local $/;
1068 *CFG = YAML::Syck::Load <$fh>; 2836 *CFG = YAML::Syck::Load <$fh>;
2837
2838 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2839
2840 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2841 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2842
2843 if (exists $CFG{mlockall}) {
2844 eval {
2845 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2846 and die "WARNING: m(un)lockall failed: $!\n";
2847 };
2848 warn $@ if $@;
2849 }
1069} 2850}
1070 2851
1071sub main { 2852sub main {
2853 # we must not ever block the main coroutine
2854 local $Coro::idle = sub {
2855 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2856 (async {
2857 Event::one_event;
2858 })->prio (Coro::PRIO_MAX);
2859 };
2860
1072 cfg_load; 2861 cfg_load;
1073 db_load; 2862 db_init;
1074 load_extensions; 2863 load_extensions;
2864
2865 $TICK_WATCHER->start;
1075 Event::loop; 2866 Event::loop;
1076} 2867}
1077 2868
1078############################################################################# 2869#############################################################################
1079# initialisation 2870# initialisation and cleanup
1080 2871
1081sub _perl_reload(&) { 2872# install some emergency cleanup handlers
2873BEGIN {
2874 for my $signal (qw(INT HUP TERM)) {
2875 Event->signal (
2876 reentrant => 0,
2877 data => WF_AUTOCANCEL,
2878 signal => $signal,
2879 prio => 0,
2880 cb => sub {
2881 cf::cleanup "SIG$signal";
2882 },
2883 );
2884 }
2885}
2886
2887sub write_runtime {
2888 my $runtime = "$LOCALDIR/runtime";
2889
2890 # first touch the runtime file to show we are still running:
2891 # the fsync below can take a very very long time.
2892
2893 IO::AIO::aio_utime $runtime, undef, undef;
2894
2895 my $guard = cf::lock_acquire "write_runtime";
2896
2897 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
2898 or return;
2899
2900 my $value = $cf::RUNTIME + 90 + 10;
2901 # 10 is the runtime save interval, for a monotonic clock
2902 # 60 allows for the watchdog to kill the server.
2903
2904 (aio_write $fh, 0, (length $value), $value, 0) <= 0
2905 and return;
2906
2907 # always fsync - this file is important
2908 aio_fsync $fh
2909 and return;
2910
2911 # touch it again to show we are up-to-date
2912 aio_utime $fh, undef, undef;
2913
2914 close $fh
2915 or return;
2916
2917 aio_rename "$runtime~", $runtime
2918 and return;
2919
2920 warn "runtime file written.\n";
2921
2922 1
2923}
2924
2925sub emergency_save() {
2926 my $freeze_guard = cf::freeze_mainloop;
2927
2928 warn "enter emergency perl save\n";
2929
2930 cf::sync_job {
2931 # use a peculiar iteration method to avoid tripping on perl
2932 # refcount bugs in for. also avoids problems with players
2933 # and maps saved/destroyed asynchronously.
2934 warn "begin emergency player save\n";
2935 for my $login (keys %cf::PLAYER) {
2936 my $pl = $cf::PLAYER{$login} or next;
2937 $pl->valid or next;
2938 $pl->save;
2939 }
2940 warn "end emergency player save\n";
2941
2942 warn "begin emergency map save\n";
2943 for my $path (keys %cf::MAP) {
2944 my $map = $cf::MAP{$path} or next;
2945 $map->valid or next;
2946 $map->save;
2947 }
2948 warn "end emergency map save\n";
2949
2950 warn "begin emergency database checkpoint\n";
2951 BDB::db_env_txn_checkpoint $DB_ENV;
2952 warn "end emergency database checkpoint\n";
2953 };
2954
2955 warn "leave emergency perl save\n";
2956}
2957
2958sub post_cleanup {
1082 my ($msg) = @_; 2959 my ($make_core) = @_;
1083 2960
1084 $msg->("reloading..."); 2961 warn Carp::longmess "post_cleanup backtrace"
2962 if $make_core;
2963}
1085 2964
1086 eval { 2965sub do_reload_perl() {
1087 # cancel all watchers 2966 # can/must only be called in main
2967 if ($Coro::current != $Coro::main) {
2968 warn "can only reload from main coroutine";
2969 return;
2970 }
2971
2972 warn "reloading...";
2973
2974 warn "entering sync_job";
2975
2976 cf::sync_job {
2977 cf::write_runtime; # external watchdog should not bark
2978 cf::emergency_save;
2979 cf::write_runtime; # external watchdog should not bark
2980
2981 warn "syncing database to disk";
2982 BDB::db_env_txn_checkpoint $DB_ENV;
2983
2984 # if anything goes wrong in here, we should simply crash as we already saved
2985
2986 warn "cancelling all WF_AUTOCANCEL watchers";
1088 for (Event::all_watchers) { 2987 for (Event::all_watchers) {
1089 $_->cancel if $_->data & WF_AUTOCANCEL; 2988 $_->cancel if $_->data & WF_AUTOCANCEL;
1090 } 2989 }
1091 2990
1092 # unload all extensions 2991 warn "flushing outstanding aio requests";
1093 for (@exts) { 2992 for (;;) {
1094 $msg->("unloading <$_>"); 2993 BDB::flush;
1095 unload_extension $_; 2994 IO::AIO::flush;
2995 Coro::cede;
2996 last unless IO::AIO::nreqs || BDB::nreqs;
2997 warn "iterate...";
2998 }
2999
3000 ++$RELOAD;
3001
3002 warn "cancelling all extension coros";
3003 $_->cancel for values %EXT_CORO;
3004 %EXT_CORO = ();
3005
3006 warn "removing commands";
3007 %COMMAND = ();
3008
3009 warn "removing ext/exti commands";
3010 %EXTCMD = ();
3011 %EXTICMD = ();
3012
3013 warn "unloading/nuking all extensions";
3014 for my $pkg (@EXTS) {
3015 warn "... unloading $pkg";
3016
3017 if (my $cb = $pkg->can ("unload")) {
3018 eval {
3019 $cb->($pkg);
3020 1
3021 } or warn "$pkg unloaded, but with errors: $@";
1096 } 3022 }
1097 3023
3024 warn "... nuking $pkg";
3025 Symbol::delete_package $pkg;
3026 }
3027
1098 # unload all modules loaded from $LIBDIR 3028 warn "unloading all perl modules loaded from $LIBDIR";
1099 while (my ($k, $v) = each %INC) { 3029 while (my ($k, $v) = each %INC) {
1100 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3030 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1101 3031
1102 $msg->("removing <$k>"); 3032 warn "... unloading $k";
1103 delete $INC{$k}; 3033 delete $INC{$k};
1104 3034
1105 $k =~ s/\.pm$//; 3035 $k =~ s/\.pm$//;
1106 $k =~ s/\//::/g; 3036 $k =~ s/\//::/g;
1107 3037
1110 } 3040 }
1111 3041
1112 Symbol::delete_package $k; 3042 Symbol::delete_package $k;
1113 } 3043 }
1114 3044
1115 # sync database to disk
1116 cf::db_sync;
1117
1118 # get rid of safe::, as good as possible 3045 warn "getting rid of safe::, as good as possible";
1119 Symbol::delete_package "safe::$_" 3046 Symbol::delete_package "safe::$_"
1120 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 3047 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1121 3048
1122 # remove register_script_function callbacks
1123 # TODO
1124
1125 # unload cf.pm "a bit" 3049 warn "unloading cf.pm \"a bit\"";
1126 delete $INC{"cf.pm"}; 3050 delete $INC{"cf.pm"};
3051 delete $INC{"cf/pod.pm"};
1127 3052
1128 # don't, removes xs symbols, too, 3053 # don't, removes xs symbols, too,
1129 # and global variables created in xs 3054 # and global variables created in xs
1130 #Symbol::delete_package __PACKAGE__; 3055 #Symbol::delete_package __PACKAGE__;
1131 3056
1132 # reload cf.pm 3057 warn "unload completed, starting to reload now";
3058
1133 $msg->("reloading cf.pm"); 3059 warn "reloading cf.pm";
1134 require cf; 3060 require cf;
3061 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1135 3062
1136 # load config and database again 3063 warn "loading config and database again";
1137 cf::cfg_load; 3064 cf::cfg_load;
1138 cf::db_load;
1139 3065
1140 # load extensions 3066 warn "loading extensions";
1141 $msg->("load extensions");
1142 cf::load_extensions; 3067 cf::load_extensions;
1143 3068
1144 # reattach attachments to objects 3069 warn "reattaching attachments to objects/players";
1145 $msg->("reattach"); 3070 _global_reattach; # objects, sockets
1146 _global_reattach; 3071 warn "reattaching attachments to maps";
3072 reattach $_ for values %MAP;
3073 warn "reattaching attachments to players";
3074 reattach $_ for values %PLAYER;
3075
3076 warn "leaving sync_job";
3077
3078 1
3079 } or do {
3080 warn $@;
3081 warn "error while reloading, exiting.";
3082 exit 1;
1147 }; 3083 };
1148 $msg->($@) if $@;
1149 3084
1150 $msg->("reloaded"); 3085 warn "reloaded";
1151}; 3086};
1152 3087
1153sub perl_reload() { 3088our $RELOAD_WATCHER; # used only during reload
1154 _perl_reload { 3089
1155 warn $_[0]; 3090sub reload_perl() {
1156 print "$_[0]\n"; 3091 # doing reload synchronously and two reloads happen back-to-back,
3092 # coro crashes during coro_state_free->destroy here.
3093
3094 $RELOAD_WATCHER ||= Event->timer (
3095 reentrant => 0,
3096 after => 0,
3097 data => WF_AUTOCANCEL,
3098 cb => sub {
3099 do_reload_perl;
3100 undef $RELOAD_WATCHER;
3101 },
1157 }; 3102 );
1158} 3103}
1159 3104
1160register "<global>", __PACKAGE__;
1161
1162register_command "perl-reload" => sub { 3105register_command "reload" => sub {
1163 my ($who, $arg) = @_; 3106 my ($who, $arg) = @_;
1164 3107
1165 if ($who->flag (FLAG_WIZ)) { 3108 if ($who->flag (FLAG_WIZ)) {
1166 _perl_reload { 3109 $who->message ("reloading server.");
1167 warn $_[0]; 3110 async { reload_perl };
1168 $who->message ($_[0]); 3111 }
3112};
3113
3114unshift @INC, $LIBDIR;
3115
3116my $bug_warning = 0;
3117
3118our @WAIT_FOR_TICK;
3119our @WAIT_FOR_TICK_BEGIN;
3120
3121sub wait_for_tick {
3122 return unless $TICK_WATCHER->is_active;
3123 return if $Coro::current == $Coro::main;
3124
3125 my $signal = new Coro::Signal;
3126 push @WAIT_FOR_TICK, $signal;
3127 $signal->wait;
3128}
3129
3130sub wait_for_tick_begin {
3131 return unless $TICK_WATCHER->is_active;
3132 return if $Coro::current == $Coro::main;
3133
3134 my $signal = new Coro::Signal;
3135 push @WAIT_FOR_TICK_BEGIN, $signal;
3136 $signal->wait;
3137}
3138
3139 my $min = 1e6;#d#
3140 my $avg = 10;
3141$TICK_WATCHER = Event->timer (
3142 reentrant => 0,
3143 parked => 1,
3144 prio => 0,
3145 at => $NEXT_TICK || $TICK,
3146 data => WF_AUTOCANCEL,
3147 cb => sub {
3148 if ($Coro::current != $Coro::main) {
3149 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3150 unless ++$bug_warning > 10;
3151 return;
3152 }
3153
3154 $NOW = $tick_start = Event::time;
3155
3156 cf::server_tick; # one server iteration
3157
3158 0 && sync_job {#d#
3159 for(1..10) {
3160 my $t = Event::time;
3161 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3162 or die;
3163
3164 $map->width (50);
3165 $map->height (50);
3166 $map->alloc;
3167 $map->_load_objects ("/tmp/x.map", 1);
3168 my $t = Event::time - $t;
3169
3170 #next unless $t < 0.0013;#d#
3171 if ($t < $min) {
3172 $min = $t;
3173 }
3174 $avg = $avg * 0.99 + $t * 0.01;
3175 }
3176 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3177 exit 0;
3178 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
1169 }; 3179 };
1170 }
1171};
1172 3180
1173unshift @INC, $LIBDIR; 3181 $RUNTIME += $TICK;
1174
1175$TICK_WATCHER = Event->timer (
1176 prio => 0,
1177 at => $NEXT_TICK || 1,
1178 data => WF_AUTOCANCEL,
1179 cb => sub {
1180 cf::server_tick; # one server iteration
1181
1182 my $NOW = Event::time;
1183 $NEXT_TICK += $TICK; 3182 $NEXT_TICK += $TICK;
3183
3184 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3185 $NEXT_RUNTIME_WRITE = $NOW + 10;
3186 Coro::async_pool {
3187 write_runtime
3188 or warn "ERROR: unable to write runtime file: $!";
3189 };
3190 }
3191
3192# my $AFTER = Event::time;
3193# warn $AFTER - $NOW;#d#
3194
3195 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3196 $sig->send;
3197 }
3198 while (my $sig = shift @WAIT_FOR_TICK) {
3199 $sig->send;
3200 }
3201
3202 $NOW = Event::time;
1184 3203
1185 # if we are delayed by four ticks or more, skip them all 3204 # if we are delayed by four ticks or more, skip them all
1186 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 3205 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
1187 3206
1188 $TICK_WATCHER->at ($NEXT_TICK); 3207 $TICK_WATCHER->at ($NEXT_TICK);
1189 $TICK_WATCHER->start; 3208 $TICK_WATCHER->start;
3209
3210 $LOAD = ($NOW - $tick_start) / $TICK;
3211 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3212
3213 _post_tick;
3214
3215
1190 }, 3216 },
1191); 3217);
1192 3218
3219{
3220 BDB::max_poll_time $TICK * 0.1;
3221 $BDB_POLL_WATCHER = Event->io (
3222 reentrant => 0,
3223 fd => BDB::poll_fileno,
3224 poll => 'r',
3225 prio => 0,
3226 data => WF_AUTOCANCEL,
3227 cb => \&BDB::poll_cb,
3228 );
3229 BDB::min_parallel 8;
3230
3231 BDB::set_sync_prepare {
3232 my $status;
3233 my $current = $Coro::current;
3234 (
3235 sub {
3236 $status = $!;
3237 $current->ready; undef $current;
3238 },
3239 sub {
3240 Coro::schedule while defined $current;
3241 $! = $status;
3242 },
3243 )
3244 };
3245
3246 unless ($DB_ENV) {
3247 $DB_ENV = BDB::db_env_create;
3248
3249 cf::sync_job {
3250 eval {
3251 BDB::db_env_open
3252 $DB_ENV,
3253 $BDBDIR,
3254 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3255 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3256 0666;
3257
3258 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3259
3260 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3261 $DB_ENV->set_lk_detect;
3262 };
3263
3264 cf::cleanup "db_env_open(db): $@" if $@;
3265 };
3266 }
3267}
3268
3269{
3270 IO::AIO::min_parallel 8;
3271
3272 undef $Coro::AIO::WATCHER;
1193IO::AIO::max_poll_time $TICK * 0.2; 3273 IO::AIO::max_poll_time $TICK * 0.1;
1194 3274 $AIO_POLL_WATCHER = Event->io (
1195Event->io (fd => IO::AIO::poll_fileno, 3275 reentrant => 0,
1196 poll => 'r',
1197 prio => 5,
1198 data => WF_AUTOCANCEL, 3276 data => WF_AUTOCANCEL,
3277 fd => IO::AIO::poll_fileno,
3278 poll => 'r',
3279 prio => 6,
1199 cb => \&IO::AIO::poll_cb); 3280 cb => \&IO::AIO::poll_cb,
3281 );
3282}
3283
3284my $_log_backtrace;
3285
3286sub _log_backtrace {
3287 my ($msg, @addr) = @_;
3288
3289 $msg =~ s/\n//;
3290
3291 # limit the # of concurrent backtraces
3292 if ($_log_backtrace < 2) {
3293 ++$_log_backtrace;
3294 async {
3295 my @bt = fork_call {
3296 @addr = map { sprintf "%x", $_ } @addr;
3297 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3298 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3299 or die "addr2line: $!";
3300
3301 my @funcs;
3302 my @res = <$fh>;
3303 chomp for @res;
3304 while (@res) {
3305 my ($func, $line) = splice @res, 0, 2, ();
3306 push @funcs, "[$func] $line";
3307 }
3308
3309 @funcs
3310 };
3311
3312 LOG llevInfo, "[ABT] $msg\n";
3313 LOG llevInfo, "[ABT] $_\n" for @bt;
3314 --$_log_backtrace;
3315 };
3316 } else {
3317 LOG llevInfo, "[ABT] $msg\n";
3318 LOG llevInfo, "[ABT] [suppressed]\n";
3319 }
3320}
3321
3322# load additional modules
3323use cf::pod;
3324
3325END { cf::emergency_save }
1200 3326
12011 33271
1202 3328

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