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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.90 by root, Sat Dec 16 04:22:13 2006 UTC vs.
Revision 1.408 by root, Mon Jan 14 10:12:12 2008 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Socket;
9use EV 1.86;
6use Opcode; 10use Opcode;
7use Safe; 11use Safe;
8use Safe::Hole; 12use Safe::Hole;
13use Storable ();
9 14
15use Coro 4.32 ();
16use Coro::State;
17use Coro::Handle;
18use Coro::EV;
19use Coro::Timer;
20use Coro::Signal;
21use Coro::Semaphore;
22use Coro::AIO;
23use Coro::BDB;
24use Coro::Storable;
25use Coro::Util ();
26
27use JSON::XS 2.01 ();
28use BDB ();
29use Data::Dumper;
30use Digest::MD5;
31use Fcntl;
32use YAML ();
10use IO::AIO (); 33use IO::AIO 2.51 ();
11use YAML::Syck ();
12use Time::HiRes; 34use Time::HiRes;
13use Event; 35use Compress::LZF;
14$Event::Eval = 1; # no idea why this is required, but it is 36use Digest::MD5 ();
15 37
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 38# configure various modules to our taste
17$YAML::Syck::ImplicitUnicode = 1; 39#
40$Storable::canonical = 1; # reduce rsync transfers
41Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
42Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
18 43
19use strict; 44$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
20 45
21sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 46sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
22 47
23our %COMMAND = (); 48our %COMMAND = ();
24our %COMMAND_TIME = (); 49our %COMMAND_TIME = ();
50
51our @EXTS = (); # list of extension package names
25our %EXTCMD = (); 52our %EXTCMD = ();
53our %EXTICMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
26 56
27_init_vars; 57our $RELOAD; # number of reloads so far
28
29our @EVENT; 58our @EVENT;
30our $LIBDIR = datadir . "/ext";
31 59
32our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71our %RESOURCE;
72
73our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
33our $TICK_WATCHER; 74our $TICK_WATCHER;
75our $AIO_POLL_WATCHER;
76our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
34our $NEXT_TICK; 77our $NEXT_TICK;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $BDB_DEADLOCK_WATCHER;
82our $BDB_CHECKPOINT_WATCHER;
83our $BDB_TRICKLE_WATCHER;
84our $DB_ENV;
35 85
36our %CFG; 86our %CFG;
37 87
38our $UPTIME; $UPTIME ||= time; 88our $UPTIME; $UPTIME ||= time;
89our $RUNTIME;
90our $NOW;
91
92our (%PLAYER, %PLAYER_LOADING); # all users
93our (%MAP, %MAP_LOADING ); # all maps
94our $LINK_MAP; # the special {link} map, which is always available
95
96# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98
99our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing
101our $tick_start; # for load detecting purposes
102
103binmode STDOUT;
104binmode STDERR;
105
106# read virtual server time, if available
107unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
108 open my $fh, "<", "$LOCALDIR/runtime"
109 or die "unable to read runtime file: $!";
110 $RUNTIME = <$fh> + 0.;
111}
112
113mkdir $_
114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
115
116our $EMERGENCY_POSITION;
117
118sub cf::map::normalise;
39 119
40############################################################################# 120#############################################################################
41 121
42=head2 GLOBAL VARIABLES 122=head2 GLOBAL VARIABLES
43 123
45 125
46=item $cf::UPTIME 126=item $cf::UPTIME
47 127
48The timestamp of the server start (so not actually an uptime). 128The timestamp of the server start (so not actually an uptime).
49 129
50=item $cf::LIBDIR 130=item $cf::RUNTIME
51 131
52The perl library directory, where extensions and cf-specific modules can 132The time this server has run, starts at 0 and is increased by $cf::TICK on
53be found. It will be added to C<@INC> automatically. 133every server tick.
134
135=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
136$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
137$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
138
139Various directories - "/etc", read-only install directory, perl-library
140directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
141unique-items directory, player file directory, random maps directory and
142database environment.
143
144=item $cf::NOW
145
146The time of the last (current) server tick.
54 147
55=item $cf::TICK 148=item $cf::TICK
56 149
57The interval between server ticks, in seconds. 150The interval between server ticks, in seconds.
58 151
152=item $cf::LOADAVG
153
154The current CPU load on the server (alpha-smoothed), as a value between 0
155(none) and 1 (overloaded), indicating how much time is spent on processing
156objects per tick. Healthy values are < 0.5.
157
158=item $cf::LOAD
159
160The raw value load value from the last tick.
161
59=item %cf::CFG 162=item %cf::CFG
60 163
61Configuration for the server, loaded from C</etc/crossfire/config>, or 164Configuration for the server, loaded from C</etc/deliantra-server/config>, or
62from wherever your confdir points to. 165from wherever your confdir points to.
166
167=item cf::wait_for_tick, cf::wait_for_tick_begin
168
169These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
170returns directly I<after> the tick processing (and consequently, can only wake one process
171per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
172
173=item @cf::INVOKE_RESULTS
174
175This array contains the results of the last C<invoke ()> call. When
176C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
177that call.
63 178
64=back 179=back
65 180
66=cut 181=cut
67 182
68BEGIN { 183BEGIN {
69 *CORE::GLOBAL::warn = sub { 184 *CORE::GLOBAL::warn = sub {
70 my $msg = join "", @_; 185 my $msg = join "", @_;
186
71 $msg .= "\n" 187 $msg .= "\n"
72 unless $msg =~ /\n$/; 188 unless $msg =~ /\n$/;
73 189
74 print STDERR "cfperl: $msg"; 190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191
75 LOG llevError, "cfperl: $msg"; 192 LOG llevError, $msg;
76 }; 193 };
77} 194}
78 195
196$Coro::State::DIEHOOK = sub {
197 warn Carp::longmess $_[0];
198 Coro::terminate;
199};
200
201@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
202@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
203@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
204@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
205@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
206@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
79@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 207@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
80 208
81# we bless all objects into (empty) derived classes to force a method lookup 209# we bless all objects into (empty) derived classes to force a method lookup
82# within the Safe compartment. 210# within the Safe compartment.
83for my $pkg (qw( 211for my $pkg (qw(
212 cf::global cf::attachable
84 cf::object cf::object::player 213 cf::object cf::object::player
85 cf::client cf::player 214 cf::client cf::player
86 cf::arch cf::living 215 cf::arch cf::living
87 cf::map cf::party cf::region 216 cf::map cf::party cf::region
88)) { 217)) {
89 no strict 'refs'; 218 no strict 'refs';
90 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 219 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
91} 220}
92 221
93$Event::DIED = sub { 222$EV::DIED = sub {
94 warn "error in event callback: @_"; 223 warn "error in event callback: @_";
95}; 224};
96 225
97my %ext_pkg; 226#############################################################################
98my @exts;
99my @hook;
100 227
101=head2 UTILITY FUNCTIONS 228=head2 UTILITY FUNCTIONS
102 229
103=over 4 230=over 4
104 231
105=cut 232=item dumpval $ref
106 233
107use JSON::Syck (); # TODO# replace by JSON::PC once working 234=cut
108 235
236sub dumpval {
237 eval {
238 local $SIG{__DIE__};
239 my $d;
240 if (1) {
241 $d = new Data::Dumper([$_[0]], ["*var"]);
242 $d->Terse(1);
243 $d->Indent(2);
244 $d->Quotekeys(0);
245 $d->Useqq(1);
246 #$d->Bless(...);
247 $d->Seen($_[1]) if @_ > 1;
248 $d = $d->Dump();
249 }
250 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
251 $d
252 } || "[unable to dump $_[0]: '$@']";
253}
254
109=item $ref = cf::from_json $json 255=item $ref = cf::decode_json $json
110 256
111Converts a JSON string into the corresponding perl data structure. 257Converts a JSON string into the corresponding perl data structure.
112 258
113=cut
114
115sub from_json($) {
116 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
117 JSON::Syck::Load $_[0]
118}
119
120=item $json = cf::to_json $ref 259=item $json = cf::encode_json $ref
121 260
122Converts a perl data structure into its JSON representation. 261Converts a perl data structure into its JSON representation.
123 262
124=cut 263=cut
125 264
126sub to_json($) { 265our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
127 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 266
128 JSON::Syck::Dump $_[0] 267sub encode_json($) { $json_coder->encode ($_[0]) }
268sub decode_json($) { $json_coder->decode ($_[0]) }
269
270=item cf::lock_wait $string
271
272Wait until the given lock is available. See cf::lock_acquire.
273
274=item my $lock = cf::lock_acquire $string
275
276Wait until the given lock is available and then acquires it and returns
277a Coro::guard object. If the guard object gets destroyed (goes out of scope,
278for example when the coroutine gets canceled), the lock is automatically
279returned.
280
281Locks are *not* recursive, locking from the same coro twice results in a
282deadlocked coro.
283
284Lock names should begin with a unique identifier (for example, cf::map::find
285uses map_find and cf::map::load uses map_load).
286
287=item $locked = cf::lock_active $string
288
289Return true if the lock is currently active, i.e. somebody has locked it.
290
291=cut
292
293our %LOCK;
294our %LOCKER;#d#
295
296sub lock_wait($) {
297 my ($key) = @_;
298
299 if ($LOCKER{$key} == $Coro::current) {#d#
300 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
301 return;#d#
302 }#d#
303
304 # wait for lock, if any
305 while ($LOCK{$key}) {
306 push @{ $LOCK{$key} }, $Coro::current;
307 Coro::schedule;
308 }
309}
310
311sub lock_acquire($) {
312 my ($key) = @_;
313
314 # wait, to be sure we are not locked
315 lock_wait $key;
316
317 $LOCK{$key} = [];
318 $LOCKER{$key} = $Coro::current;#d#
319
320 Coro::guard {
321 delete $LOCKER{$key};#d#
322 # wake up all waiters, to be on the safe side
323 $_->ready for @{ delete $LOCK{$key} };
324 }
325}
326
327sub lock_active($) {
328 my ($key) = @_;
329
330 ! ! $LOCK{$key}
331}
332
333sub freeze_mainloop {
334 return unless $TICK_WATCHER->is_active;
335
336 my $guard = Coro::guard {
337 $TICK_WATCHER->start;
338 };
339 $TICK_WATCHER->stop;
340 $guard
341}
342
343=item cf::periodic $interval, $cb
344
345Like EV::periodic, but randomly selects a starting point so that the actions
346get spread over timer.
347
348=cut
349
350sub periodic($$) {
351 my ($interval, $cb) = @_;
352
353 my $start = rand List::Util::min 180, $interval;
354
355 EV::periodic $start, $interval, 0, $cb
356}
357
358=item cf::get_slot $time[, $priority[, $name]]
359
360Allocate $time seconds of blocking CPU time at priority C<$priority>:
361This call blocks and returns only when you have at least C<$time> seconds
362of cpu time till the next tick. The slot is only valid till the next cede.
363
364The optional C<$name> can be used to identify the job to run. It might be
365used for statistical purposes and should identify the same time-class.
366
367Useful for short background jobs.
368
369=cut
370
371our @SLOT_QUEUE;
372our $SLOT_QUEUE;
373
374$SLOT_QUEUE->cancel if $SLOT_QUEUE;
375$SLOT_QUEUE = Coro::async {
376 $Coro::current->desc ("timeslot manager");
377
378 my $signal = new Coro::Signal;
379
380 while () {
381 next_job:
382 my $avail = cf::till_tick;
383 if ($avail > 0.01) {
384 for (0 .. $#SLOT_QUEUE) {
385 if ($SLOT_QUEUE[$_][0] < $avail) {
386 my $job = splice @SLOT_QUEUE, $_, 1, ();
387 $job->[2]->send;
388 Coro::cede;
389 goto next_job;
390 }
391 }
392 }
393
394 if (@SLOT_QUEUE) {
395 # we do not use wait_for_tick() as it returns immediately when tick is inactive
396 push @cf::WAIT_FOR_TICK, $signal;
397 $signal->wait;
398 } else {
399 Coro::schedule;
400 }
401 }
402};
403
404sub get_slot($;$$) {
405 my ($time, $pri, $name) = @_;
406
407 $time = $TICK * .6 if $time > $TICK * .6;
408 my $sig = new Coro::Signal;
409
410 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
411 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
412 $SLOT_QUEUE->ready;
413 $sig->wait;
414}
415
416=item cf::async { BLOCK }
417
418Currently the same as Coro::async_pool, meaning you cannot use
419C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
420thing you are allowed to do is call C<prio> on it.
421
422=cut
423
424BEGIN { *async = \&Coro::async_pool }
425
426=item cf::sync_job { BLOCK }
427
428The design of Deliantra requires that the main coroutine ($Coro::main)
429is always able to handle events or runnable, as Deliantra is only
430partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
431acceptable.
432
433If it must be done, put the blocking parts into C<sync_job>. This will run
434the given BLOCK in another coroutine while waiting for the result. The
435server will be frozen during this time, so the block should either finish
436fast or be very important.
437
438=cut
439
440sub sync_job(&) {
441 my ($job) = @_;
442
443 if ($Coro::current == $Coro::main) {
444 my $time = EV::time;
445
446 # this is the main coro, too bad, we have to block
447 # till the operation succeeds, freezing the server :/
448
449 LOG llevError, Carp::longmess "sync job";#d#
450
451 # TODO: use suspend/resume instead
452 # (but this is cancel-safe)
453 my $freeze_guard = freeze_mainloop;
454
455 my $busy = 1;
456 my @res;
457
458 (async {
459 $Coro::current->desc ("sync job coro");
460 @res = eval { $job->() };
461 warn $@ if $@;
462 undef $busy;
463 })->prio (Coro::PRIO_MAX);
464
465 while ($busy) {
466 if (Coro::nready) {
467 Coro::cede_notself;
468 } else {
469 EV::loop EV::LOOP_ONESHOT;
470 }
471 }
472
473 $time = EV::time - $time;
474
475 LOG llevError | logBacktrace, Carp::longmess "long sync job"
476 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
477
478 $tick_start += $time; # do not account sync jobs to server load
479
480 wantarray ? @res : $res[0]
481 } else {
482 # we are in another coroutine, how wonderful, everything just works
483
484 $job->()
485 }
486}
487
488=item $coro = cf::async_ext { BLOCK }
489
490Like async, but this coro is automatically being canceled when the
491extension calling this is being unloaded.
492
493=cut
494
495sub async_ext(&) {
496 my $cb = shift;
497
498 my $coro = &Coro::async ($cb);
499
500 $coro->on_destroy (sub {
501 delete $EXT_CORO{$coro+0};
502 });
503 $EXT_CORO{$coro+0} = $coro;
504
505 $coro
506}
507
508=item fork_call { }, $args
509
510Executes the given code block with the given arguments in a seperate
511process, returning the results. Everything must be serialisable with
512Coro::Storable. May, of course, block. Note that the executed sub may
513never block itself or use any form of event handling.
514
515=cut
516
517sub fork_call(&@) {
518 my ($cb, @args) = @_;
519
520 # we seemingly have to make a local copy of the whole thing,
521 # otherwise perl prematurely frees the stuff :/
522 # TODO: investigate and fix (likely this will be rather laborious)
523
524 my @res = Coro::Util::fork_eval {
525 reset_signals;
526 &$cb
527 }, @args;
528
529 wantarray ? @res : $res[-1]
530}
531
532=item $value = cf::db_get $family => $key
533
534Returns a single value from the environment database.
535
536=item cf::db_put $family => $key => $value
537
538Stores the given C<$value> in the family. It can currently store binary
539data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
540
541=item $db = cf::db_table "name"
542
543Create and/or open a new database table. The string must not be "db" and must be unique
544within each server.
545
546=cut
547
548sub db_table($) {
549 my ($name) = @_;
550 my $db = BDB::db_create $DB_ENV;
551
552 eval {
553 $db->set_flags (BDB::CHKSUM);
554
555 utf8::encode $name;
556 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
557 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
558 cf::cleanup "db_open(db): $!" if $!;
559 };
560 cf::cleanup "db_open(db): $@" if $@;
561
562 $db
563}
564
565our $DB;
566
567sub db_init {
568 cf::sync_job {
569 $DB ||= db_table "db";
570 };
571}
572
573sub db_get($$) {
574 my $key = "$_[0]/$_[1]";
575
576 cf::sync_job {
577 BDB::db_get $DB, undef, $key, my $data;
578
579 $! ? ()
580 : $data
581 }
582}
583
584sub db_put($$$) {
585 BDB::dbreq_pri 4;
586 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
587}
588
589=item cf::cache $id => [$paths...], $processversion => $process
590
591Generic caching function that returns the value of the resource $id,
592caching and regenerating as required.
593
594This function can block.
595
596=cut
597
598sub cache {
599 my ($id, $src, $processversion, $process) = @_;
600
601 my $meta =
602 join "\x00",
603 $processversion,
604 map {
605 aio_stat $_
606 and Carp::croak "$_: $!";
607
608 ($_, (stat _)[7,9])
609 } @$src;
610
611 my $dbmeta = db_get cache => "$id/meta";
612 if ($dbmeta ne $meta) {
613 # changed, we may need to process
614
615 my @data;
616 my $md5;
617
618 for (0 .. $#$src) {
619 0 <= aio_load $src->[$_], $data[$_]
620 or Carp::croak "$src->[$_]: $!";
621 }
622
623 # if processing is expensive, check
624 # checksum first
625 if (1) {
626 $md5 =
627 join "\x00",
628 $processversion,
629 map {
630 cf::cede_to_tick;
631 ($src->[$_], Digest::MD5::md5_hex $data[$_])
632 } 0.. $#$src;
633
634
635 my $dbmd5 = db_get cache => "$id/md5";
636 if ($dbmd5 eq $md5) {
637 db_put cache => "$id/meta", $meta;
638
639 return db_get cache => "$id/data";
640 }
641 }
642
643 my $t1 = Time::HiRes::time;
644 my $data = $process->(\@data);
645 my $t2 = Time::HiRes::time;
646
647 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
648
649 db_put cache => "$id/data", $data;
650 db_put cache => "$id/md5" , $md5;
651 db_put cache => "$id/meta", $meta;
652
653 return $data;
654 }
655
656 db_get cache => "$id/data"
657}
658
659=item cf::datalog type => key => value, ...
660
661Log a datalog packet of the given type with the given key-value pairs.
662
663=cut
664
665sub datalog($@) {
666 my ($type, %kv) = @_;
667 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
129} 668}
130 669
131=back 670=back
132 671
133=cut 672=cut
134 673
135############################################################################# 674#############################################################################
136 675
137=head2 EVENTS AND OBJECT ATTACHMENTS 676=head2 ATTACHABLE OBJECTS
677
678Many objects in crossfire are so-called attachable objects. That means you can
679attach callbacks/event handlers (a collection of which is called an "attachment")
680to it. All such attachable objects support the following methods.
681
682In the following description, CLASS can be any of C<global>, C<object>
683C<player>, C<client> or C<map> (i.e. the attachable objects in
684Deliantra).
138 685
139=over 4 686=over 4
140 687
141=item $object->attach ($attachment, key => $value...)
142
143=item $object->detach ($attachment)
144
145Attach/detach a pre-registered attachment to an object.
146
147=item $player->attach ($attachment, key => $value...)
148
149=item $player->detach ($attachment)
150
151Attach/detach a pre-registered attachment to a player.
152
153=item $map->attach ($attachment, key => $value...) 688=item $attachable->attach ($attachment, key => $value...)
154 689
155=item $map->detach ($attachment) 690=item $attachable->detach ($attachment)
156 691
157Attach/detach a pre-registered attachment to a map. 692Attach/detach a pre-registered attachment to a specific object and give it
693the specified key/value pairs as arguments.
158 694
159=item $bool = $object->attached ($name) 695Example, attach a minesweeper attachment to the given object, making it a
69610x10 minesweeper game:
160 697
161=item $bool = $player->attached ($name) 698 $obj->attach (minesweeper => width => 10, height => 10);
162 699
163=item $bool = $map->attached ($name) 700=item $bool = $attachable->attached ($name)
164 701
165Checks wether the named attachment is currently attached to the object. 702Checks wether the named attachment is currently attached to the object.
166 703
167=item cf::attach_global ... 704=item cf::CLASS->attach ...
168 705
169Attach handlers for global events. 706=item cf::CLASS->detach ...
170 707
171This and all following C<attach_*>-functions expect any number of the 708Define an anonymous attachment and attach it to all objects of the given
172following handler/hook descriptions: 709CLASS. See the next function for an explanation of its arguments.
710
711You can attach to global events by using the C<cf::global> class.
712
713Example, log all player logins:
714
715 cf::player->attach (
716 on_login => sub {
717 my ($pl) = @_;
718 ...
719 },
720 );
721
722Example, attach to the jeweler skill:
723
724 cf::object->attach (
725 type => cf::SKILL,
726 subtype => cf::SK_JEWELER,
727 on_use_skill => sub {
728 my ($sk, $ob, $part, $dir, $msg) = @_;
729 ...
730 },
731 );
732
733=item cf::CLASS::attachment $name, ...
734
735Register an attachment by C<$name> through which attachable objects of the
736given CLASS can refer to this attachment.
737
738Some classes such as crossfire maps and objects can specify attachments
739that are attached at load/instantiate time, thus the need for a name.
740
741These calls expect any number of the following handler/hook descriptions:
173 742
174=over 4 743=over 4
175 744
176=item prio => $number 745=item prio => $number
177 746
179by another C<prio> setting). Lower priority handlers get executed 748by another C<prio> setting). Lower priority handlers get executed
180earlier. The default priority is C<0>, and many built-in handlers are 749earlier. The default priority is C<0>, and many built-in handlers are
181registered at priority C<-1000>, so lower priorities should not be used 750registered at priority C<-1000>, so lower priorities should not be used
182unless you know what you are doing. 751unless you know what you are doing.
183 752
753=item type => $type
754
755(Only for C<< cf::object->attach >> calls), limits the attachment to the
756given type of objects only (the additional parameter C<subtype> can be
757used to further limit to the given subtype).
758
184=item on_I<event> => \&cb 759=item on_I<event> => \&cb
185 760
186Call the given code reference whenever the named event happens (event is 761Call the given code reference whenever the named event happens (event is
187something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 762something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
188handlers are recognised generally depends on the type of object these 763handlers are recognised generally depends on the type of object these
197package and register them. Only handlers for eevents supported by the 772package and register them. Only handlers for eevents supported by the
198object/class are recognised. 773object/class are recognised.
199 774
200=back 775=back
201 776
202=item cf::attach_to_type $object_type, $subtype, ... 777Example, define an attachment called "sockpuppet" that calls the given
778event handler when a monster attacks:
203 779
204Attach handlers for a specific object type (e.g. TRANSPORT) and 780 cf::object::attachment sockpuppet =>
205subtype. If C<$subtype> is zero or undef, matches all objects of the given 781 on_skill_attack => sub {
206type. 782 my ($self, $victim) = @_;
207 783 ...
208=item cf::attach_to_objects ...
209
210Attach handlers to all objects. Do not use this except for debugging or
211very rare events, as handlers are (obviously) called for I<all> objects in
212the game.
213
214=item cf::attach_to_players ...
215
216Attach handlers to all players.
217
218=item cf::attach_to_maps ...
219
220Attach handlers to all maps.
221
222=item cf:register_attachment $name, ...
223
224Register an attachment by name through which objects can refer to this
225attachment.
226
227=item cf:register_player_attachment $name, ...
228
229Register an attachment by name through which players can refer to this
230attachment.
231
232=item cf:register_map_attachment $name, ...
233
234Register an attachment by name through which maps can refer to this
235attachment.
236
237=cut
238
239# the following variables are defined in .xs and must not be re-created
240our @CB_GLOBAL = (); # registry for all global events
241our @CB_OBJECT = (); # all objects (should not be used except in emergency)
242our @CB_PLAYER = ();
243our @CB_TYPE = (); # registry for type (cf-object class) based events
244our @CB_MAP = ();
245
246my %attachment;
247
248sub _attach_cb($\%$$$) {
249 my ($registry, $undo, $event, $prio, $cb) = @_;
250
251 use sort 'stable';
252
253 $cb = [$prio, $cb];
254
255 @{$registry->[$event]} = sort
256 { $a->[0] cmp $b->[0] }
257 @{$registry->[$event] || []}, $cb;
258
259 push @{$undo->{cb}}, [$event, $cb];
260}
261
262# attach handles attaching event callbacks
263# the only thing the caller has to do is pass the correct
264# registry (== where the callback attaches to).
265sub _attach(\@$@) {
266 my ($registry, $klass, @arg) = @_;
267
268 my $prio = 0;
269
270 my %undo = (
271 registry => $registry,
272 cb => [],
273 );
274
275 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
276
277 while (@arg) {
278 my $type = shift @arg;
279
280 if ($type eq "prio") {
281 $prio = shift @arg;
282
283 } elsif ($type eq "package") {
284 my $pkg = shift @arg;
285
286 while (my ($name, $id) = each %cb_id) {
287 if (my $cb = $pkg->can ($name)) {
288 _attach_cb $registry, %undo, $id, $prio, $cb;
289 }
290 } 784 }
291
292 } elsif (exists $cb_id{$type}) {
293 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
294
295 } elsif (ref $type) {
296 warn "attaching objects not supported, ignoring.\n";
297
298 } else {
299 shift @arg;
300 warn "attach argument '$type' not supported, ignoring.\n";
301 }
302 }
303
304 \%undo
305}
306
307sub _attach_attachment {
308 my ($obj, $name, %arg) = @_;
309
310 return if exists $obj->{_attachment}{$name};
311
312 my $res;
313
314 if (my $attach = $attachment{$name}) {
315 my $registry = $obj->registry;
316
317 for (@$attach) {
318 my ($klass, @attach) = @$_;
319 $res = _attach @$registry, $klass, @attach;
320 }
321
322 $obj->{$name} = \%arg;
323 } else {
324 warn "object uses attachment '$name' that is not available, postponing.\n";
325 }
326
327 $obj->{_attachment}{$name} = undef;
328
329 $res->{attachment} = $name;
330 $res
331}
332
333*cf::object::attach =
334*cf::player::attach =
335*cf::map::attach = sub {
336 my ($obj, $name, %arg) = @_;
337
338 _attach_attachment $obj, $name, %arg;
339};
340
341# all those should be optimised
342*cf::object::detach =
343*cf::player::detach =
344*cf::map::detach = sub {
345 my ($obj, $name) = @_;
346
347 delete $obj->{_attachment}{$name};
348 reattach ($obj);
349};
350
351*cf::object::attached =
352*cf::player::attached =
353*cf::map::attached = sub {
354 my ($obj, $name) = @_;
355
356 exists $obj->{_attachment}{$name}
357};
358
359sub attach_global {
360 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
361}
362
363sub attach_to_type {
364 my $type = shift;
365 my $subtype = shift;
366
367 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
368}
369
370sub attach_to_objects {
371 _attach @CB_OBJECT, KLASS_OBJECT, @_
372}
373
374sub attach_to_players {
375 _attach @CB_PLAYER, KLASS_PLAYER, @_
376}
377
378sub attach_to_maps {
379 _attach @CB_MAP, KLASS_MAP, @_
380}
381
382sub register_attachment {
383 my $name = shift;
384
385 $attachment{$name} = [[KLASS_OBJECT, @_]];
386}
387
388sub register_player_attachment {
389 my $name = shift;
390
391 $attachment{$name} = [[KLASS_PLAYER, @_]];
392}
393
394sub register_map_attachment {
395 my $name = shift;
396
397 $attachment{$name} = [[KLASS_MAP, @_]];
398}
399
400our $override;
401our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
402
403sub override {
404 $override = 1;
405 @invoke_results = ();
406}
407
408sub do_invoke {
409 my $event = shift;
410 my $callbacks = shift;
411
412 @invoke_results = ();
413
414 local $override;
415
416 for (@$callbacks) {
417 eval { &{$_->[1]} };
418
419 if ($@) {
420 warn "$@";
421 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
422 override;
423 }
424
425 return 1 if $override;
426 }
427
428 0 785 }
429}
430 786
431=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 787=item $attachable->valid
432
433=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
434
435=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
436
437=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
438
439Generate a global/object/player/map-specific event with the given arguments.
440
441This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
442removed in future versions), and there is no public API to access override
443results (if you must, access C<@cf::invoke_results> directly).
444
445=back
446
447=cut
448
449#############################################################################
450
451=head2 METHODS VALID FOR ALL CORE OBJECTS
452
453=over 4
454
455=item $object->valid, $player->valid, $map->valid
456 788
457Just because you have a perl object does not mean that the corresponding 789Just because you have a perl object does not mean that the corresponding
458C-level object still exists. If you try to access an object that has no 790C-level object still exists. If you try to access an object that has no
459valid C counterpart anymore you get an exception at runtime. This method 791valid C counterpart anymore you get an exception at runtime. This method
460can be used to test for existence of the C object part without causing an 792can be used to test for existence of the C object part without causing an
461exception. 793exception.
462 794
795=cut
796
797# the following variables are defined in .xs and must not be re-created
798our @CB_GLOBAL = (); # registry for all global events
799our @CB_ATTACHABLE = (); # registry for all attachables
800our @CB_OBJECT = (); # all objects (should not be used except in emergency)
801our @CB_PLAYER = ();
802our @CB_CLIENT = ();
803our @CB_TYPE = (); # registry for type (cf-object class) based events
804our @CB_MAP = ();
805
806my %attachment;
807
808sub cf::attachable::thawer_merge {
809 # simply override everything except _meta
810 local $_[0]{_meta};
811 %{$_[0]} = %{$_[1]};
812}
813
814sub _attach_cb($$$$) {
815 my ($registry, $event, $prio, $cb) = @_;
816
817 use sort 'stable';
818
819 $cb = [$prio, $cb];
820
821 @{$registry->[$event]} = sort
822 { $a->[0] cmp $b->[0] }
823 @{$registry->[$event] || []}, $cb;
824}
825
826# hack
827my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
828
829# attach handles attaching event callbacks
830# the only thing the caller has to do is pass the correct
831# registry (== where the callback attaches to).
832sub _attach {
833 my ($registry, $klass, @arg) = @_;
834
835 my $object_type;
836 my $prio = 0;
837 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
838
839 #TODO: get rid of this hack
840 if ($attachable_klass{$klass}) {
841 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
842 }
843
844 while (@arg) {
845 my $type = shift @arg;
846
847 if ($type eq "prio") {
848 $prio = shift @arg;
849
850 } elsif ($type eq "type") {
851 $object_type = shift @arg;
852 $registry = $CB_TYPE[$object_type] ||= [];
853
854 } elsif ($type eq "subtype") {
855 defined $object_type or Carp::croak "subtype specified without type";
856 my $object_subtype = shift @arg;
857 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
858
859 } elsif ($type eq "package") {
860 my $pkg = shift @arg;
861
862 while (my ($name, $id) = each %cb_id) {
863 if (my $cb = $pkg->can ($name)) {
864 _attach_cb $registry, $id, $prio, $cb;
865 }
866 }
867
868 } elsif (exists $cb_id{$type}) {
869 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
870
871 } elsif (ref $type) {
872 warn "attaching objects not supported, ignoring.\n";
873
874 } else {
875 shift @arg;
876 warn "attach argument '$type' not supported, ignoring.\n";
877 }
878 }
879}
880
881sub _object_attach {
882 my ($obj, $name, %arg) = @_;
883
884 return if exists $obj->{_attachment}{$name};
885
886 if (my $attach = $attachment{$name}) {
887 my $registry = $obj->registry;
888
889 for (@$attach) {
890 my ($klass, @attach) = @$_;
891 _attach $registry, $klass, @attach;
892 }
893
894 $obj->{$name} = \%arg;
895 } else {
896 warn "object uses attachment '$name' which is not available, postponing.\n";
897 }
898
899 $obj->{_attachment}{$name} = undef;
900}
901
902sub cf::attachable::attach {
903 if (ref $_[0]) {
904 _object_attach @_;
905 } else {
906 _attach shift->_attach_registry, @_;
907 }
908 _recalc_want;
909};
910
911# all those should be optimised
912sub cf::attachable::detach {
913 my ($obj, $name) = @_;
914
915 if (ref $obj) {
916 delete $obj->{_attachment}{$name};
917 reattach ($obj);
918 } else {
919 Carp::croak "cannot, currently, detach class attachments";
920 }
921 _recalc_want;
922};
923
924sub cf::attachable::attached {
925 my ($obj, $name) = @_;
926
927 exists $obj->{_attachment}{$name}
928}
929
930for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
931 eval "#line " . __LINE__ . " 'cf.pm'
932 sub cf::\L$klass\E::_attach_registry {
933 (\\\@CB_$klass, KLASS_$klass)
934 }
935
936 sub cf::\L$klass\E::attachment {
937 my \$name = shift;
938
939 \$attachment{\$name} = [[KLASS_$klass, \@_]];
940 }
941 ";
942 die if $@;
943}
944
945our $override;
946our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
947
948sub override {
949 $override = 1;
950 @INVOKE_RESULTS = (@_);
951}
952
953sub do_invoke {
954 my $event = shift;
955 my $callbacks = shift;
956
957 @INVOKE_RESULTS = ();
958
959 local $override;
960
961 for (@$callbacks) {
962 eval { &{$_->[1]} };
963
964 if ($@) {
965 warn "$@";
966 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
967 override;
968 }
969
970 return 1 if $override;
971 }
972
973 0
974}
975
976=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
977
978=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
979
980Generate an object-specific event with the given arguments.
981
982This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
983removed in future versions), and there is no public API to access override
984results (if you must, access C<@cf::INVOKE_RESULTS> directly).
985
463=back 986=back
464 987
465=cut 988=cut
466
467*cf::object::valid =
468*cf::player::valid =
469*cf::map::valid = \&cf::_valid;
470 989
471############################################################################# 990#############################################################################
472# object support 991# object support
473 992
474sub instantiate { 993sub _object_equal($$);
994sub _object_equal($$) {
995 my ($a, $b) = @_;
996
997 return 0 unless (ref $a) eq (ref $b);
998
999 if ("HASH" eq ref $a) {
1000 my @ka = keys %$a;
1001 my @kb = keys %$b;
1002
1003 return 0 if @ka != @kb;
1004
1005 for (0 .. $#ka) {
1006 return 0 unless $ka[$_] eq $kb[$_];
1007 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1008 }
1009
1010 } elsif ("ARRAY" eq ref $a) {
1011
1012 return 0 if @$a != @$b;
1013
1014 for (0 .. $#$a) {
1015 return 0 unless _object_equal $a->[$_], $b->[$_];
1016 }
1017
1018 } elsif ($a ne $b) {
1019 return 0;
1020 }
1021
1022 1
1023}
1024
1025our $SLOW_MERGES;#d#
1026sub _can_merge {
475 my ($obj, $data) = @_; 1027 my ($ob1, $ob2) = @_;
476 1028
477 $data = from_json $data; 1029 ++$SLOW_MERGES;#d#
478 1030
479 for (@$data) { 1031 # we do the slow way here
480 my ($name, $args) = @$_; 1032 return _object_equal $ob1, $ob2
481
482 $obj->attach ($name, %{$args || {} });
483 }
484} 1033}
485 1034
486# basically do the same as instantiate, without calling instantiate
487sub reattach { 1035sub reattach {
1036 # basically do the same as instantiate, without calling instantiate
488 my ($obj) = @_; 1037 my ($obj) = @_;
1038
1039 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1040
489 my $registry = $obj->registry; 1041 my $registry = $obj->registry;
490 1042
491 @$registry = (); 1043 @$registry = ();
492 1044
493 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 1045 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
494 1046
495 for my $name (keys %{ $obj->{_attachment} || {} }) { 1047 for my $name (keys %{ $obj->{_attachment} || {} }) {
496 if (my $attach = $attachment{$name}) { 1048 if (my $attach = $attachment{$name}) {
497 for (@$attach) { 1049 for (@$attach) {
498 my ($klass, @attach) = @$_; 1050 my ($klass, @attach) = @$_;
499 _attach @$registry, $klass, @attach; 1051 _attach $registry, $klass, @attach;
500 } 1052 }
501 } else { 1053 } else {
502 warn "object uses attachment '$name' that is not available, postponing.\n"; 1054 warn "object uses attachment '$name' that is not available, postponing.\n";
503 } 1055 }
504 } 1056 }
505} 1057}
506 1058
507sub object_freezer_save { 1059cf::attachable->attach (
508 my ($filename, $rdata, $objs) = @_;
509
510 if (length $$rdata) {
511 warn sprintf "saving %s (%d,%d)\n",
512 $filename, length $$rdata, scalar @$objs;
513
514 if (open my $fh, ">:raw", "$filename~") {
515 chmod SAVE_MODE, $fh;
516 syswrite $fh, $$rdata;
517 close $fh;
518
519 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
520 chmod SAVE_MODE, $fh;
521 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
522 close $fh;
523 rename "$filename.pst~", "$filename.pst";
524 } else {
525 unlink "$filename.pst";
526 }
527
528 rename "$filename~", $filename;
529 } else {
530 warn "FATAL: $filename~: $!\n";
531 }
532 } else {
533 unlink $filename;
534 unlink "$filename.pst";
535 }
536}
537
538sub object_freezer_as_string {
539 my ($rdata, $objs) = @_;
540
541 use Data::Dumper;
542
543 $$rdata . Dumper $objs
544}
545
546sub object_thawer_load {
547 my ($filename) = @_;
548
549 local $/;
550
551 my $av;
552
553 #TODO: use sysread etc.
554 if (open my $data, "<:raw:perlio", $filename) {
555 $data = <$data>;
556 if (open my $pst, "<:raw:perlio", "$filename.pst") {
557 $av = eval { (Storable::thaw <$pst>)->{objs} };
558 }
559 return ($data, $av);
560 }
561
562 ()
563}
564
565attach_to_objects
566 prio => -1000000, 1060 prio => -1000000,
1061 on_instantiate => sub {
1062 my ($obj, $data) = @_;
1063
1064 $data = decode_json $data;
1065
1066 for (@$data) {
1067 my ($name, $args) = @$_;
1068
1069 $obj->attach ($name, %{$args || {} });
1070 }
1071 },
1072 on_reattach => \&reattach,
567 on_clone => sub { 1073 on_clone => sub {
568 my ($src, $dst) = @_; 1074 my ($src, $dst) = @_;
569 1075
570 @{$dst->registry} = @{$src->registry}; 1076 @{$dst->registry} = @{$src->registry};
571 1077
572 %$dst = %$src; 1078 %$dst = %$src;
573 1079
574 %{$dst->{_attachment}} = %{$src->{_attachment}} 1080 %{$dst->{_attachment}} = %{$src->{_attachment}}
575 if exists $src->{_attachment}; 1081 if exists $src->{_attachment};
576 }, 1082 },
577; 1083);
1084
1085sub object_freezer_save {
1086 my ($filename, $rdata, $objs) = @_;
1087
1088 sync_job {
1089 if (length $$rdata) {
1090 utf8::decode (my $decname = $filename);
1091 warn sprintf "saving %s (%d,%d)\n",
1092 $decname, length $$rdata, scalar @$objs;
1093
1094 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1095 chmod SAVE_MODE, $fh;
1096 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1097 aio_fsync $fh if $cf::USE_FSYNC;
1098 close $fh;
1099
1100 if (@$objs) {
1101 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1102 chmod SAVE_MODE, $fh;
1103 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1104 aio_write $fh, 0, (length $data), $data, 0;
1105 aio_fsync $fh if $cf::USE_FSYNC;
1106 close $fh;
1107 aio_rename "$filename.pst~", "$filename.pst";
1108 }
1109 } else {
1110 aio_unlink "$filename.pst";
1111 }
1112
1113 aio_rename "$filename~", $filename;
1114 } else {
1115 warn "FATAL: $filename~: $!\n";
1116 }
1117 } else {
1118 aio_unlink $filename;
1119 aio_unlink "$filename.pst";
1120 }
1121 };
1122}
1123
1124sub object_freezer_as_string {
1125 my ($rdata, $objs) = @_;
1126
1127 use Data::Dumper;
1128
1129 $$rdata . Dumper $objs
1130}
1131
1132sub object_thawer_load {
1133 my ($filename) = @_;
1134
1135 my ($data, $av);
1136
1137 (aio_load $filename, $data) >= 0
1138 or return;
1139
1140 unless (aio_stat "$filename.pst") {
1141 (aio_load "$filename.pst", $av) >= 0
1142 or return;
1143
1144 my $st = eval { Coro::Storable::thaw $av };
1145 $av = $st->{objs};
1146 }
1147
1148 utf8::decode (my $decname = $filename);
1149 warn sprintf "loading %s (%d,%d)\n",
1150 $decname, length $data, scalar @{$av || []};
1151
1152 ($data, $av)
1153}
1154
1155=head2 COMMAND CALLBACKS
1156
1157=over 4
1158
1159=cut
578 1160
579############################################################################# 1161#############################################################################
580# command handling &c 1162# command handling &c
581 1163
582=item cf::register_command $name => \&callback($ob,$args); 1164=item cf::register_command $name => \&callback($ob,$args);
595 push @{ $COMMAND{$name} }, [$caller, $cb]; 1177 push @{ $COMMAND{$name} }, [$caller, $cb];
596} 1178}
597 1179
598=item cf::register_extcmd $name => \&callback($pl,$packet); 1180=item cf::register_extcmd $name => \&callback($pl,$packet);
599 1181
600Register a callbackf ro execution when the client sends an extcmd packet. 1182Register a callback for execution when the client sends an (synchronous)
1183extcmd packet. Ext commands will be processed in the order they are
1184received by the server, like other user commands. The first argument is
1185the logged-in player. Ext commands can only be processed after a player
1186has logged in successfully.
601 1187
602If the callback returns something, it is sent back as if reply was being 1188If the callback returns something, it is sent back as if reply was being
603called. 1189called.
604 1190
1191=item cf::register_exticmd $name => \&callback($ns,$packet);
1192
1193Register a callback for execution when the client sends an (asynchronous)
1194exticmd packet. Exti commands are processed by the server as soon as they
1195are received, i.e. out of order w.r.t. other commands. The first argument
1196is a client socket. Exti commands can be received anytime, even before
1197log-in.
1198
1199If the callback returns something, it is sent back as if reply was being
1200called.
1201
605=cut 1202=cut
606 1203
607sub register_extcmd { 1204sub register_extcmd {
608 my ($name, $cb) = @_; 1205 my ($name, $cb) = @_;
609 1206
610 my $caller = caller;
611 #warn "registering extcmd '$name' to '$caller'";
612
613 $EXTCMD{$name} = [$cb, $caller]; 1207 $EXTCMD{$name} = $cb;
614} 1208}
615 1209
616attach_to_players 1210sub register_exticmd {
1211 my ($name, $cb) = @_;
1212
1213 $EXTICMD{$name} = $cb;
1214}
1215
1216cf::player->attach (
617 on_command => sub { 1217 on_command => sub {
618 my ($pl, $name, $params) = @_; 1218 my ($pl, $name, $params) = @_;
619 1219
620 my $cb = $COMMAND{$name} 1220 my $cb = $COMMAND{$name}
621 or return; 1221 or return;
627 cf::override; 1227 cf::override;
628 }, 1228 },
629 on_extcmd => sub { 1229 on_extcmd => sub {
630 my ($pl, $buf) = @_; 1230 my ($pl, $buf) = @_;
631 1231
632 my $msg = eval { from_json $buf }; 1232 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
633 1233
634 if (ref $msg) { 1234 if (ref $msg) {
1235 my ($type, $reply, @payload) =
1236 "ARRAY" eq ref $msg
1237 ? @$msg
1238 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1239
1240 my @reply;
1241
635 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1242 if (my $cb = $EXTCMD{$type}) {
636 if (my %reply = $cb->[0]->($pl, $msg)) { 1243 @reply = $cb->($pl, @payload);
637 $pl->ext_reply ($msg->{msgid}, %reply); 1244 }
1245
1246 $pl->ext_reply ($reply, @reply)
1247 if $reply;
1248
1249 } else {
1250 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1251 }
1252
1253 cf::override;
1254 },
1255);
1256
1257sub load_extensions {
1258 cf::sync_job {
1259 my %todo;
1260
1261 for my $path (<$LIBDIR/*.ext>) {
1262 next unless -r $path;
1263
1264 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1265 my $base = $1;
1266 my $pkg = $1;
1267 $pkg =~ s/[^[:word:]]/_/g;
1268 $pkg = "ext::$pkg";
1269
1270 open my $fh, "<:utf8", $path
1271 or die "$path: $!";
1272
1273 my $source = do { local $/; <$fh> };
1274
1275 my %ext = (
1276 path => $path,
1277 base => $base,
1278 pkg => $pkg,
1279 );
1280
1281 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1282 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1283
1284 $ext{source} =
1285 "package $pkg; use strict; use utf8;\n"
1286 . "#line 1 \"$path\"\n{\n"
1287 . $source
1288 . "\n};\n1";
1289
1290 $todo{$base} = \%ext;
1291 }
1292
1293 my %done;
1294 while (%todo) {
1295 my $progress;
1296
1297 while (my ($k, $v) = each %todo) {
1298 for (split /,\s*/, $v->{meta}{depends}) {
1299 goto skip
1300 unless exists $done{$_};
1301 }
1302
1303 warn "... loading '$k' into '$v->{pkg}'\n";
1304
1305 unless (eval $v->{source}) {
1306 my $msg = $@ ? "$v->{path}: $@\n"
1307 : "$v->{base}: extension inactive.\n";
1308
1309 if (exists $v->{meta}{mandatory}) {
1310 warn $msg;
1311 warn "mandatory extension failed to load, exiting.\n";
1312 exit 1;
1313 }
1314
1315 warn $msg;
1316 }
1317
1318 $done{$k} = delete $todo{$k};
1319 push @EXTS, $v->{pkg};
1320 $progress = 1;
1321 }
1322
1323 skip:
1324 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1325 unless $progress;
1326 }
1327 };
1328}
1329
1330#############################################################################
1331
1332=back
1333
1334=head2 CORE EXTENSIONS
1335
1336Functions and methods that extend core crossfire objects.
1337
1338=cut
1339
1340package cf::player;
1341
1342use Coro::AIO;
1343
1344=head3 cf::player
1345
1346=over 4
1347
1348=item cf::player::num_playing
1349
1350Returns the official number of playing players, as per the Crossfire metaserver rules.
1351
1352=cut
1353
1354sub num_playing {
1355 scalar grep
1356 $_->ob->map
1357 && !$_->hidden
1358 && !$_->ob->flag (cf::FLAG_WIZ),
1359 cf::player::list
1360}
1361
1362=item cf::player::find $login
1363
1364Returns the given player object, loading it if necessary (might block).
1365
1366=cut
1367
1368sub playerdir($) {
1369 "$PLAYERDIR/"
1370 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1371}
1372
1373sub path($) {
1374 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1375
1376 (playerdir $login) . "/playerdata"
1377}
1378
1379sub find_active($) {
1380 $cf::PLAYER{$_[0]}
1381 and $cf::PLAYER{$_[0]}->active
1382 and $cf::PLAYER{$_[0]}
1383}
1384
1385sub exists($) {
1386 my ($login) = @_;
1387
1388 $cf::PLAYER{$login}
1389 or cf::sync_job { !aio_stat path $login }
1390}
1391
1392sub find($) {
1393 return $cf::PLAYER{$_[0]} || do {
1394 my $login = $_[0];
1395
1396 my $guard = cf::lock_acquire "user_find:$login";
1397
1398 $cf::PLAYER{$_[0]} || do {
1399 # rename old playerfiles to new ones
1400 #TODO: remove when no longer required
1401 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1402 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1403 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1404 aio_unlink +(playerdir $login) . "/$login.pl";
1405
1406 my $f = new_from_file cf::object::thawer path $login
1407 or return;
1408
1409 my $pl = cf::player::load_pl $f
1410 or return;
1411 local $cf::PLAYER_LOADING{$login} = $pl;
1412 $f->resolve_delayed_derefs;
1413 $cf::PLAYER{$login} = $pl
1414 }
1415 }
1416}
1417
1418sub save($) {
1419 my ($pl) = @_;
1420
1421 return if $pl->{deny_save};
1422
1423 my $path = path $pl;
1424 my $guard = cf::lock_acquire "user_save:$path";
1425
1426 return if $pl->{deny_save};
1427
1428 aio_mkdir playerdir $pl, 0770;
1429 $pl->{last_save} = $cf::RUNTIME;
1430
1431 $pl->save_pl ($path);
1432 cf::cede_to_tick;
1433}
1434
1435sub new($) {
1436 my ($login) = @_;
1437
1438 my $self = create;
1439
1440 $self->ob->name ($login);
1441 $self->{deny_save} = 1;
1442
1443 $cf::PLAYER{$login} = $self;
1444
1445 $self
1446}
1447
1448=item $player->send_msg ($channel, $msg, $color, [extra...])
1449
1450=cut
1451
1452sub send_msg {
1453 my $ns = shift->ns
1454 or return;
1455 $ns->send_msg (@_);
1456}
1457
1458=item $pl->quit_character
1459
1460Nukes the player without looking back. If logged in, the connection will
1461be destroyed. May block for a long time.
1462
1463=cut
1464
1465sub quit_character {
1466 my ($pl) = @_;
1467
1468 my $name = $pl->ob->name;
1469
1470 $pl->{deny_save} = 1;
1471 $pl->password ("*"); # this should lock out the player until we nuked the dir
1472
1473 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1474 $pl->deactivate;
1475 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1476 $pl->ns->destroy if $pl->ns;
1477
1478 my $path = playerdir $pl;
1479 my $temp = "$path~$cf::RUNTIME~deleting~";
1480 aio_rename $path, $temp;
1481 delete $cf::PLAYER{$pl->ob->name};
1482 $pl->destroy;
1483
1484 my $prefix = qr<^~\Q$name\E/>;
1485
1486 # nuke player maps
1487 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1488
1489 IO::AIO::aio_rmtree $temp;
1490}
1491
1492=item $pl->kick
1493
1494Kicks a player out of the game. This destroys the connection.
1495
1496=cut
1497
1498sub kick {
1499 my ($pl, $kicker) = @_;
1500
1501 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1502 $pl->killer ("kicked");
1503 $pl->ns->destroy;
1504}
1505
1506=item cf::player::list_logins
1507
1508Returns am arrayref of all valid playernames in the system, can take a
1509while and may block, so not sync_job-capable, ever.
1510
1511=cut
1512
1513sub list_logins {
1514 my $dirs = aio_readdir $PLAYERDIR
1515 or return [];
1516
1517 my @logins;
1518
1519 for my $login (@$dirs) {
1520 my $path = path $login;
1521
1522 # a .pst is a dead give-away for a valid player
1523 unless (-e "$path.pst") {
1524 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1525 aio_read $fh, 0, 512, my $buf, 0 or next;
1526 $buf !~ /^password -------------$/m or next; # official not-valid tag
1527 }
1528
1529 utf8::decode $login;
1530 push @logins, $login;
1531 }
1532
1533 \@logins
1534}
1535
1536=item $player->maps
1537
1538Returns an arrayref of map paths that are private for this
1539player. May block.
1540
1541=cut
1542
1543sub maps($) {
1544 my ($pl) = @_;
1545
1546 $pl = ref $pl ? $pl->ob->name : $pl;
1547
1548 my $files = aio_readdir playerdir $pl
1549 or return;
1550
1551 my @paths;
1552
1553 for (@$files) {
1554 utf8::decode $_;
1555 next if /\.(?:pl|pst)$/;
1556 next unless /^$PATH_SEP/o;
1557
1558 push @paths, cf::map::normalise "~$pl/$_";
1559 }
1560
1561 \@paths
1562}
1563
1564=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1565
1566Expand crossfire pod fragments into protocol xml.
1567
1568=cut
1569
1570use re 'eval';
1571
1572my $group;
1573my $interior; $interior = qr{
1574 # match a pod interior sequence sans C<< >>
1575 (?:
1576 \ (.*?)\ (?{ $group = $^N })
1577 | < (??{$interior}) >
1578 )
1579}x;
1580
1581sub expand_cfpod {
1582 my ($self, $pod) = @_;
1583
1584 my $xml;
1585
1586 while () {
1587 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1588 $group = $1;
1589
1590 $group =~ s/&/&amp;/g;
1591 $group =~ s/</&lt;/g;
1592
1593 $xml .= $group;
1594 } elsif ($pod =~ m%\G
1595 ([BCGHITU])
1596 <
1597 (?:
1598 ([^<>]*) (?{ $group = $^N })
1599 | < $interior >
1600 )
1601 >
1602 %gcsx
1603 ) {
1604 my ($code, $data) = ($1, $group);
1605
1606 if ($code eq "B") {
1607 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1608 } elsif ($code eq "I") {
1609 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1610 } elsif ($code eq "U") {
1611 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1612 } elsif ($code eq "C") {
1613 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1614 } elsif ($code eq "T") {
1615 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1616 } elsif ($code eq "G") {
1617 my ($male, $female) = split /\|/, $data;
1618 $data = $self->gender ? $female : $male;
1619 $xml .= expand_cfpod ($self, $data);
1620 } elsif ($code eq "H") {
1621 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1622 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1623 "")
1624 [$self->{hintmode}];
1625 } else {
1626 $xml .= "error processing '$code($data)' directive";
1627 }
1628 } else {
1629 if ($pod =~ /\G(.+)/) {
1630 warn "parse error while expanding $pod (at $1)";
1631 }
1632 last;
1633 }
1634 }
1635
1636 for ($xml) {
1637 # create single paragraphs (very hackish)
1638 s/(?<=\S)\n(?=\w)/ /g;
1639
1640 # compress some whitespace
1641 s/\s+\n/\n/g; # ws line-ends
1642 s/\n\n+/\n/g; # double lines
1643 s/^\n+//; # beginning lines
1644 s/\n+$//; # ending lines
1645 }
1646
1647 $xml
1648}
1649
1650no re 'eval';
1651
1652sub hintmode {
1653 $_[0]{hintmode} = $_[1] if @_ > 1;
1654 $_[0]{hintmode}
1655}
1656
1657=item $player->ext_reply ($msgid, @msg)
1658
1659Sends an ext reply to the player.
1660
1661=cut
1662
1663sub ext_reply($$@) {
1664 my ($self, $id, @msg) = @_;
1665
1666 $self->ns->ext_reply ($id, @msg)
1667}
1668
1669=item $player->ext_msg ($type, @msg)
1670
1671Sends an ext event to the client.
1672
1673=cut
1674
1675sub ext_msg($$@) {
1676 my ($self, $type, @msg) = @_;
1677
1678 $self->ns->ext_msg ($type, @msg);
1679}
1680
1681=head3 cf::region
1682
1683=over 4
1684
1685=cut
1686
1687package cf::region;
1688
1689=item cf::region::find_by_path $path
1690
1691Tries to decuce the likely region for a map knowing only its path.
1692
1693=cut
1694
1695sub find_by_path($) {
1696 my ($path) = @_;
1697
1698 my ($match, $specificity);
1699
1700 for my $region (list) {
1701 if ($region->{match} && $path =~ $region->{match}) {
1702 ($match, $specificity) = ($region, $region->specificity)
1703 if $region->specificity > $specificity;
1704 }
1705 }
1706
1707 $match
1708}
1709
1710=back
1711
1712=head3 cf::map
1713
1714=over 4
1715
1716=cut
1717
1718package cf::map;
1719
1720use Fcntl;
1721use Coro::AIO;
1722
1723use overload
1724 '""' => \&as_string,
1725 fallback => 1;
1726
1727our $MAX_RESET = 3600;
1728our $DEFAULT_RESET = 3000;
1729
1730sub generate_random_map {
1731 my ($self, $rmp) = @_;
1732 # mit "rum" bekleckern, nicht
1733 $self->_create_random_map (
1734 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1735 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1736 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1737 $rmp->{exit_on_final_map},
1738 $rmp->{xsize}, $rmp->{ysize},
1739 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1740 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1741 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1742 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1743 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1744 (cf::region::find $rmp->{region}), $rmp->{custom}
1745 )
1746}
1747
1748=item cf::map->register ($regex, $prio)
1749
1750Register a handler for the map path matching the given regex at the
1751givne priority (higher is better, built-in handlers have priority 0, the
1752default).
1753
1754=cut
1755
1756sub register {
1757 my (undef, $regex, $prio) = @_;
1758 my $pkg = caller;
1759
1760 no strict;
1761 push @{"$pkg\::ISA"}, __PACKAGE__;
1762
1763 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1764}
1765
1766# also paths starting with '/'
1767$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1768
1769sub thawer_merge {
1770 my ($self, $merge) = @_;
1771
1772 # we have to keep some variables in memory intact
1773 local $self->{path};
1774 local $self->{load_path};
1775
1776 $self->SUPER::thawer_merge ($merge);
1777}
1778
1779sub normalise {
1780 my ($path, $base) = @_;
1781
1782 $path = "$path"; # make sure its a string
1783
1784 $path =~ s/\.map$//;
1785
1786 # map plan:
1787 #
1788 # /! non-realised random map exit (special hack!)
1789 # {... are special paths that are not being touched
1790 # ?xxx/... are special absolute paths
1791 # ?random/... random maps
1792 # /... normal maps
1793 # ~user/... per-player map of a specific user
1794
1795 $path =~ s/$PATH_SEP/\//go;
1796
1797 # treat it as relative path if it starts with
1798 # something that looks reasonable
1799 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1800 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1801
1802 $base =~ s{[^/]+/?$}{};
1803 $path = "$base/$path";
1804 }
1805
1806 for ($path) {
1807 redo if s{//}{/};
1808 redo if s{/\.?/}{/};
1809 redo if s{/[^/]+/\.\./}{/};
1810 }
1811
1812 $path
1813}
1814
1815sub new_from_path {
1816 my (undef, $path, $base) = @_;
1817
1818 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1819
1820 $path = normalise $path, $base;
1821
1822 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1823 if ($path =~ $EXT_MAP{$pkg}[1]) {
1824 my $self = bless cf::map::new, $pkg;
1825 $self->{path} = $path; $self->path ($path);
1826 $self->init; # pass $1 etc.
1827 return $self;
1828 }
1829 }
1830
1831 Carp::cluck "unable to resolve path '$path' (base '$base').";
1832 ()
1833}
1834
1835sub init {
1836 my ($self) = @_;
1837
1838 $self
1839}
1840
1841sub as_string {
1842 my ($self) = @_;
1843
1844 "$self->{path}"
1845}
1846
1847# the displayed name, this is a one way mapping
1848sub visible_name {
1849 &as_string
1850}
1851
1852# the original (read-only) location
1853sub load_path {
1854 my ($self) = @_;
1855
1856 "$MAPDIR/$self->{path}.map"
1857}
1858
1859# the temporary/swap location
1860sub save_path {
1861 my ($self) = @_;
1862
1863 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1864 "$TMPDIR/$path.map"
1865}
1866
1867# the unique path, undef == no special unique path
1868sub uniq_path {
1869 my ($self) = @_;
1870
1871 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1872 "$UNIQUEDIR/$path"
1873}
1874
1875# and all this just because we cannot iterate over
1876# all maps in C++...
1877sub change_all_map_light {
1878 my ($change) = @_;
1879
1880 $_->change_map_light ($change)
1881 for grep $_->outdoor, values %cf::MAP;
1882}
1883
1884sub decay_objects {
1885 my ($self) = @_;
1886
1887 return if $self->{deny_reset};
1888
1889 $self->do_decay_objects;
1890}
1891
1892sub unlink_save {
1893 my ($self) = @_;
1894
1895 utf8::encode (my $save = $self->save_path);
1896 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1897 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1898}
1899
1900sub load_header_from($) {
1901 my ($self, $path) = @_;
1902
1903 utf8::encode $path;
1904 my $f = new_from_file cf::object::thawer $path
1905 or return;
1906
1907 $self->_load_header ($f)
1908 or return;
1909
1910 local $MAP_LOADING{$self->{path}} = $self;
1911 $f->resolve_delayed_derefs;
1912
1913 $self->{load_path} = $path;
1914
1915 1
1916}
1917
1918sub load_header_orig {
1919 my ($self) = @_;
1920
1921 $self->load_header_from ($self->load_path)
1922}
1923
1924sub load_header_temp {
1925 my ($self) = @_;
1926
1927 $self->load_header_from ($self->save_path)
1928}
1929
1930sub prepare_temp {
1931 my ($self) = @_;
1932
1933 $self->last_access ((delete $self->{last_access})
1934 || $cf::RUNTIME); #d#
1935 # safety
1936 $self->{instantiate_time} = $cf::RUNTIME
1937 if $self->{instantiate_time} > $cf::RUNTIME;
1938}
1939
1940sub prepare_orig {
1941 my ($self) = @_;
1942
1943 $self->{load_original} = 1;
1944 $self->{instantiate_time} = $cf::RUNTIME;
1945 $self->last_access ($cf::RUNTIME);
1946 $self->instantiate;
1947}
1948
1949sub load_header {
1950 my ($self) = @_;
1951
1952 if ($self->load_header_temp) {
1953 $self->prepare_temp;
1954 } else {
1955 $self->load_header_orig
1956 or return;
1957 $self->prepare_orig;
1958 }
1959
1960 $self->{deny_reset} = 1
1961 if $self->no_reset;
1962
1963 $self->default_region (cf::region::find_by_path $self->{path})
1964 unless $self->default_region;
1965
1966 1
1967}
1968
1969sub find;
1970sub find {
1971 my ($path, $origin) = @_;
1972
1973 $path = normalise $path, $origin && $origin->path;
1974
1975 cf::lock_wait "map_data:$path";#d#remove
1976 cf::lock_wait "map_find:$path";
1977
1978 $cf::MAP{$path} || do {
1979 my $guard1 = cf::lock_acquire "map_find:$path";
1980 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1981
1982 my $map = new_from_path cf::map $path
1983 or return;
1984
1985 $map->{last_save} = $cf::RUNTIME;
1986
1987 $map->load_header
1988 or return;
1989
1990 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1991 # doing this can freeze the server in a sync job, obviously
1992 #$cf::WAIT_FOR_TICK->wait;
1993 undef $guard1;
1994 undef $guard2;
1995 $map->reset;
1996 return find $path;
1997 }
1998
1999 $cf::MAP{$path} = $map
2000 }
2001}
2002
2003sub pre_load { }
2004sub post_load { }
2005
2006sub load {
2007 my ($self) = @_;
2008
2009 local $self->{deny_reset} = 1; # loading can take a long time
2010
2011 my $path = $self->{path};
2012
2013 {
2014 my $guard = cf::lock_acquire "map_data:$path";
2015
2016 return unless $self->valid;
2017 return unless $self->in_memory == cf::MAP_SWAPPED;
2018
2019 $self->in_memory (cf::MAP_LOADING);
2020
2021 $self->alloc;
2022
2023 $self->pre_load;
2024 cf::cede_to_tick;
2025
2026 my $f = new_from_file cf::object::thawer $self->{load_path};
2027 $f->skip_block;
2028 $self->_load_objects ($f)
2029 or return;
2030
2031 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
2032 if delete $self->{load_original};
2033
2034 if (my $uniq = $self->uniq_path) {
2035 utf8::encode $uniq;
2036 unless (aio_stat $uniq) {
2037 if (my $f = new_from_file cf::object::thawer $uniq) {
2038 $self->clear_unique_items;
2039 $self->_load_objects ($f);
2040 $f->resolve_delayed_derefs;
638 } 2041 }
639 } 2042 }
640 } else {
641 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
642 } 2043 }
643 2044
644 cf::override; 2045 $f->resolve_delayed_derefs;
2046
2047 cf::cede_to_tick;
2048 # now do the right thing for maps
2049 $self->link_multipart_objects;
2050 $self->difficulty ($self->estimate_difficulty)
2051 unless $self->difficulty;
2052 cf::cede_to_tick;
2053
2054 unless ($self->{deny_activate}) {
2055 $self->decay_objects;
2056 $self->fix_auto_apply;
2057 $self->update_buttons;
2058 cf::cede_to_tick;
2059 $self->set_darkness_map;
2060 cf::cede_to_tick;
2061 $self->activate;
2062 }
2063
2064 $self->{last_save} = $cf::RUNTIME;
2065 $self->last_access ($cf::RUNTIME);
2066
2067 $self->in_memory (cf::MAP_IN_MEMORY);
645 }, 2068 }
646;
647 2069
648sub register { 2070 $self->post_load;
2071}
2072
2073sub customise_for {
649 my ($base, $pkg) = @_; 2074 my ($self, $ob) = @_;
650 2075
651 #TODO 2076 return find "~" . $ob->name . "/" . $self->{path}
652} 2077 if $self->per_player;
653 2078
654sub load_extension { 2079# return find "?party/" . $ob->name . "/" . $self->{path}
655 my ($path) = @_; 2080# if $self->per_party;
656 2081
657 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 2082 $self
658 my $base = $1;
659 my $pkg = $1;
660 $pkg =~ s/[^[:word:]]/_/g;
661 $pkg = "ext::$pkg";
662
663 warn "loading '$path' into '$pkg'\n";
664
665 open my $fh, "<:utf8", $path
666 or die "$path: $!";
667
668 my $source =
669 "package $pkg; use strict; use utf8;\n"
670 . "#line 1 \"$path\"\n{\n"
671 . (do { local $/; <$fh> })
672 . "\n};\n1";
673
674 eval $source
675 or die $@ ? "$path: $@\n"
676 : "extension disabled.\n";
677
678 push @exts, $pkg;
679 $ext_pkg{$base} = $pkg;
680
681# no strict 'refs';
682# @{"$pkg\::ISA"} = ext::;
683
684 register $base, $pkg;
685} 2083}
686 2084
687sub unload_extension { 2085# find and load all maps in the 3x3 area around a map
688 my ($pkg) = @_; 2086sub load_neighbours {
689
690 warn "removing extension $pkg\n";
691
692 # remove hooks
693 #TODO
694# for my $idx (0 .. $#PLUGIN_EVENT) {
695# delete $hook[$idx]{$pkg};
696# }
697
698 # remove commands
699 for my $name (keys %COMMAND) {
700 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
701
702 if (@cb) {
703 $COMMAND{$name} = \@cb;
704 } else {
705 delete $COMMAND{$name};
706 }
707 }
708
709 # remove extcmds
710 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
711 delete $EXTCMD{$name};
712 }
713
714 if (my $cb = $pkg->can ("unload")) {
715 eval {
716 $cb->($pkg);
717 1
718 } or warn "$pkg unloaded, but with errors: $@";
719 }
720
721 Symbol::delete_package $pkg;
722}
723
724sub load_extensions {
725 for my $ext (<$LIBDIR/*.ext>) {
726 next unless -r $ext;
727 eval {
728 load_extension $ext;
729 1
730 } or warn "$ext not loaded: $@";
731 }
732}
733
734#############################################################################
735# load/save/clean perl data associated with a map
736
737*cf::mapsupport::on_clean = sub {
738 my ($map) = @_; 2087 my ($map) = @_;
739 2088
740 my $path = $map->tmpname; 2089 my @neigh; # diagonal neighbours
741 defined $path or return;
742 2090
743 unlink "$path.pst"; 2091 for (0 .. 3) {
744}; 2092 my $neigh = $map->tile_path ($_)
2093 or next;
2094 $neigh = find $neigh, $map
2095 or next;
2096 $neigh->load;
745 2097
746attach_to_maps prio => -10000, package => cf::mapsupport::; 2098 push @neigh,
2099 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2100 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2101 }
747 2102
748############################################################################# 2103 for (grep defined $_->[0], @neigh) {
749# load/save perl data associated with player->ob objects 2104 my ($path, $origin) = @$_;
750 2105 my $neigh = find $path, $origin
751sub all_objects(@) { 2106 or next;
752 @_, map all_objects ($_->inv), @_ 2107 $neigh->load;
2108 }
753} 2109}
754 2110
755# TODO: compatibility cruft, remove when no longer needed 2111sub find_sync {
756attach_to_players 2112 my ($path, $origin) = @_;
757 on_load => sub {
758 my ($pl, $path) = @_;
759 2113
760 for my $o (all_objects $pl->ob) { 2114 cf::sync_job { find $path, $origin }
761 if (my $value = $o->get_ob_key_value ("_perl_data")) { 2115}
762 $o->set_ob_key_value ("_perl_data");
763 2116
764 %$o = %{ Storable::thaw pack "H*", $value }; 2117sub do_load_sync {
2118 my ($map) = @_;
2119
2120 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2121 if $Coro::current == $Coro::main;
2122
2123 cf::sync_job { $map->load };
2124}
2125
2126our %MAP_PREFETCH;
2127our $MAP_PREFETCHER = undef;
2128
2129sub find_async {
2130 my ($path, $origin, $load) = @_;
2131
2132 $path = normalise $path, $origin && $origin->{path};
2133
2134 if (my $map = $cf::MAP{$path}) {
2135 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2136 }
2137
2138 $MAP_PREFETCH{$path} |= $load;
2139
2140 $MAP_PREFETCHER ||= cf::async {
2141 $Coro::current->{desc} = "map prefetcher";
2142
2143 while (%MAP_PREFETCH) {
2144 while (my ($k, $v) = each %MAP_PREFETCH) {
2145 if (my $map = find $k) {
2146 $map->load if $v;
2147 }
2148
2149 delete $MAP_PREFETCH{$k};
765 } 2150 }
766 } 2151 }
2152 undef $MAP_PREFETCHER;
2153 };
2154 $MAP_PREFETCHER->prio (6);
2155
2156 ()
2157}
2158
2159sub save {
2160 my ($self) = @_;
2161
2162 my $lock = cf::lock_acquire "map_data:$self->{path}";
2163
2164 $self->{last_save} = $cf::RUNTIME;
2165
2166 return unless $self->dirty;
2167
2168 my $save = $self->save_path; utf8::encode $save;
2169 my $uniq = $self->uniq_path; utf8::encode $uniq;
2170
2171 $self->{load_path} = $save;
2172
2173 return if $self->{deny_save};
2174
2175 local $self->{last_access} = $self->last_access;#d#
2176
2177 cf::async {
2178 $Coro::current->{desc} = "map player save";
2179 $_->contr->save for $self->players;
2180 };
2181
2182 if ($uniq) {
2183 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2184 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2185 } else {
2186 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
767 }, 2187 }
768; 2188}
769 2189
770############################################################################# 2190sub swap_out {
2191 my ($self) = @_;
771 2192
772=head2 CORE EXTENSIONS 2193 # save first because save cedes
2194 $self->save;
773 2195
774Functions and methods that extend core crossfire objects. 2196 my $lock = cf::lock_acquire "map_data:$self->{path}";
2197
2198 return if $self->players;
2199 return if $self->in_memory != cf::MAP_IN_MEMORY;
2200 return if $self->{deny_save};
2201
2202 $self->in_memory (cf::MAP_SWAPPED);
2203
2204 $self->deactivate;
2205 $_->clear_links_to ($self) for values %cf::MAP;
2206 $self->clear;
2207}
2208
2209sub reset_at {
2210 my ($self) = @_;
2211
2212 # TODO: safety, remove and allow resettable per-player maps
2213 return 1e99 if $self->{deny_reset};
2214
2215 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2216 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2217
2218 $time + $to
2219}
2220
2221sub should_reset {
2222 my ($self) = @_;
2223
2224 $self->reset_at <= $cf::RUNTIME
2225}
2226
2227sub reset {
2228 my ($self) = @_;
2229
2230 my $lock = cf::lock_acquire "map_data:$self->{path}";
2231
2232 return if $self->players;
2233
2234 warn "resetting map ", $self->path;
2235
2236 $self->in_memory (cf::MAP_SWAPPED);
2237
2238 # need to save uniques path
2239 unless ($self->{deny_save}) {
2240 my $uniq = $self->uniq_path; utf8::encode $uniq;
2241
2242 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2243 if $uniq;
2244 }
2245
2246 delete $cf::MAP{$self->path};
2247
2248 $self->deactivate;
2249 $_->clear_links_to ($self) for values %cf::MAP;
2250 $self->clear;
2251
2252 $self->unlink_save;
2253 $self->destroy;
2254}
2255
2256my $nuke_counter = "aaaa";
2257
2258sub nuke {
2259 my ($self) = @_;
2260
2261 {
2262 my $lock = cf::lock_acquire "map_data:$self->{path}";
2263
2264 delete $cf::MAP{$self->path};
2265
2266 $self->unlink_save;
2267
2268 bless $self, "cf::map";
2269 delete $self->{deny_reset};
2270 $self->{deny_save} = 1;
2271 $self->reset_timeout (1);
2272 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2273
2274 $cf::MAP{$self->path} = $self;
2275 }
2276
2277 $self->reset; # polite request, might not happen
2278}
2279
2280=item $maps = cf::map::tmp_maps
2281
2282Returns an arrayref with all map paths of currently instantiated and saved
2283maps. May block.
2284
2285=cut
2286
2287sub tmp_maps() {
2288 [
2289 map {
2290 utf8::decode $_;
2291 /\.map$/
2292 ? normalise $_
2293 : ()
2294 } @{ aio_readdir $TMPDIR or [] }
2295 ]
2296}
2297
2298=item $maps = cf::map::random_maps
2299
2300Returns an arrayref with all map paths of currently instantiated and saved
2301random maps. May block.
2302
2303=cut
2304
2305sub random_maps() {
2306 [
2307 map {
2308 utf8::decode $_;
2309 /\.map$/
2310 ? normalise "?random/$_"
2311 : ()
2312 } @{ aio_readdir $RANDOMDIR or [] }
2313 ]
2314}
2315
2316=item cf::map::unique_maps
2317
2318Returns an arrayref of paths of all shared maps that have
2319instantiated unique items. May block.
2320
2321=cut
2322
2323sub unique_maps() {
2324 [
2325 map {
2326 utf8::decode $_;
2327 /\.map$/
2328 ? normalise $_
2329 : ()
2330 } @{ aio_readdir $UNIQUEDIR or [] }
2331 ]
2332}
2333
2334package cf;
2335
2336=back
2337
2338=head3 cf::object
2339
2340=cut
2341
2342package cf::object;
775 2343
776=over 4 2344=over 4
777 2345
778=item cf::player::exists $login 2346=item $ob->inv_recursive
779 2347
780Returns true when the given account exists. 2348Returns the inventory of the object _and_ their inventories, recursively.
781 2349
782=cut 2350=cut
783 2351
784sub cf::player::exists($) { 2352sub inv_recursive_;
785 cf::player::find $_[0] 2353sub inv_recursive_ {
786 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 2354 map { $_, inv_recursive_ $_->inv } @_
787} 2355}
2356
2357sub inv_recursive {
2358 inv_recursive_ inv $_[0]
2359}
2360
2361=item $ref = $ob->ref
2362
2363creates and returns a persistent reference to an objetc that can be stored as a string.
2364
2365=item $ob = cf::object::deref ($refstring)
2366
2367returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2368even if the object actually exists. May block.
2369
2370=cut
2371
2372sub deref {
2373 my ($ref) = @_;
2374
2375 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2376 my ($uuid, $name) = ($1, $2);
2377 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2378 or return;
2379 $pl->ob->uuid eq $uuid
2380 or return;
2381
2382 $pl->ob
2383 } else {
2384 warn "$ref: cannot resolve object reference\n";
2385 undef
2386 }
2387}
2388
2389package cf;
2390
2391=back
2392
2393=head3 cf::object::player
2394
2395=over 4
788 2396
789=item $player_object->reply ($npc, $msg[, $flags]) 2397=item $player_object->reply ($npc, $msg[, $flags])
790 2398
791Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2399Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
792can be C<undef>. Does the right thing when the player is currently in a 2400can be C<undef>. Does the right thing when the player is currently in a
794 2402
795=cut 2403=cut
796 2404
797# rough implementation of a future "reply" method that works 2405# rough implementation of a future "reply" method that works
798# with dialog boxes. 2406# with dialog boxes.
2407#TODO: the first argument must go, split into a $npc->reply_to ( method
799sub cf::object::player::reply($$$;$) { 2408sub cf::object::player::reply($$$;$) {
800 my ($self, $npc, $msg, $flags) = @_; 2409 my ($self, $npc, $msg, $flags) = @_;
801 2410
802 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2411 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
803 2412
804 if ($self->{record_replies}) { 2413 if ($self->{record_replies}) {
805 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2414 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2415
806 } else { 2416 } else {
2417 my $pl = $self->contr;
2418
2419 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2420 my $dialog = $pl->{npc_dialog};
2421 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2422
2423 } else {
807 $msg = $npc->name . " says: $msg" if $npc; 2424 $msg = $npc->name . " says: $msg" if $npc;
808 $self->message ($msg, $flags); 2425 $self->message ($msg, $flags);
2426 }
809 } 2427 }
810} 2428}
811 2429
812=item $player->ext_reply ($msgid, $msgtype, %msg) 2430=item $object->send_msg ($channel, $msg, $color, [extra...])
813 2431
814Sends an ext reply to the player.
815
816=cut 2432=cut
817 2433
818sub cf::player::ext_reply($$$%) { 2434sub cf::object::send_msg {
819 my ($self, $id, %msg) = @_; 2435 my $pl = shift->contr
820 2436 or return;
821 $msg{msgid} = $id; 2437 $pl->send_msg (@_);
822
823 $self->send ("ext " . to_json \%msg);
824} 2438}
825 2439
826=item $player_object->may ("access") 2440=item $player_object->may ("access")
827 2441
828Returns wether the given player is authorized to access resource "access" 2442Returns wether the given player is authorized to access resource "access"
837 (ref $cf::CFG{"may_$access"} 2451 (ref $cf::CFG{"may_$access"}
838 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 2452 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
839 : $cf::CFG{"may_$access"}) 2453 : $cf::CFG{"may_$access"})
840} 2454}
841 2455
842=cut 2456=item $player_object->enter_link
843 2457
844############################################################################# 2458Freezes the player and moves him/her to a special map (C<{link}>).
2459
2460The player should be reasonably safe there for short amounts of time. You
2461I<MUST> call C<leave_link> as soon as possible, though.
2462
2463Will never block.
2464
2465=item $player_object->leave_link ($map, $x, $y)
2466
2467Moves the player out of the special C<{link}> map onto the specified
2468map. If the map is not valid (or omitted), the player will be moved back
2469to the location he/she was before the call to C<enter_link>, or, if that
2470fails, to the emergency map position.
2471
2472Might block.
2473
2474=cut
2475
2476sub link_map {
2477 unless ($LINK_MAP) {
2478 $LINK_MAP = cf::map::find "{link}"
2479 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2480 $LINK_MAP->load;
2481 }
2482
2483 $LINK_MAP
2484}
2485
2486sub cf::object::player::enter_link {
2487 my ($self) = @_;
2488
2489 $self->deactivate_recursive;
2490
2491 return if UNIVERSAL::isa $self->map, "ext::map_link";
2492
2493 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2494 if $self->map && $self->map->{path} ne "{link}";
2495
2496 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2497}
2498
2499sub cf::object::player::leave_link {
2500 my ($self, $map, $x, $y) = @_;
2501
2502 return unless $self->contr->active;
2503
2504 my $link_pos = delete $self->{_link_pos};
2505
2506 unless ($map) {
2507 # restore original map position
2508 ($map, $x, $y) = @{ $link_pos || [] };
2509 $map = cf::map::find $map;
2510
2511 unless ($map) {
2512 ($map, $x, $y) = @$EMERGENCY_POSITION;
2513 $map = cf::map::find $map
2514 or die "FATAL: cannot load emergency map\n";
2515 }
2516 }
2517
2518 ($x, $y) = (-1, -1)
2519 unless (defined $x) && (defined $y);
2520
2521 # use -1 or undef as default coordinates, not 0, 0
2522 ($x, $y) = ($map->enter_x, $map->enter_y)
2523 if $x <=0 && $y <= 0;
2524
2525 $map->load;
2526 $map->load_neighbours;
2527
2528 return unless $self->contr->active;
2529 $self->activate_recursive;
2530
2531 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2532 $self->enter_map ($map, $x, $y);
2533}
2534
2535=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2536
2537Moves the player to the given map-path and coordinates by first freezing
2538her, loading and preparing them map, calling the provided $check callback
2539that has to return the map if sucecssful, and then unfreezes the player on
2540the new (success) or old (failed) map position. In either case, $done will
2541be called at the end of this process.
2542
2543=cut
2544
2545our $GOTOGEN;
2546
2547sub cf::object::player::goto {
2548 my ($self, $path, $x, $y, $check, $done) = @_;
2549
2550 # do generation counting so two concurrent goto's will be executed in-order
2551 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2552
2553 $self->enter_link;
2554
2555 (async {
2556 $Coro::current->{desc} = "player::goto $path $x $y";
2557
2558 # *tag paths override both path and x|y
2559 if ($path =~ /^\*(.*)$/) {
2560 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2561 my $ob = $obs[rand @obs];
2562
2563 # see if we actually can go there
2564 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2565 $ob = $obs[rand @obs];
2566 } else {
2567 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2568 }
2569 # else put us there anyways for now #d#
2570
2571 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2572 } else {
2573 ($path, $x, $y) = (undef, undef, undef);
2574 }
2575 }
2576
2577 my $map = eval {
2578 my $map = defined $path ? cf::map::find $path : undef;
2579
2580 if ($map) {
2581 $map = $map->customise_for ($self);
2582 $map = $check->($map) if $check && $map;
2583 } else {
2584 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2585 }
2586
2587 $map
2588 };
2589
2590 if ($@) {
2591 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2592 LOG llevError | logBacktrace, Carp::longmess $@;
2593 }
2594
2595 if ($gen == $self->{_goto_generation}) {
2596 delete $self->{_goto_generation};
2597 $self->leave_link ($map, $x, $y);
2598 }
2599
2600 $done->() if $done;
2601 })->prio (1);
2602}
2603
2604=item $player_object->enter_exit ($exit_object)
2605
2606=cut
2607
2608sub parse_random_map_params {
2609 my ($spec) = @_;
2610
2611 my $rmp = { # defaults
2612 xsize => (cf::rndm 15, 40),
2613 ysize => (cf::rndm 15, 40),
2614 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2615 #layout => string,
2616 };
2617
2618 for (split /\n/, $spec) {
2619 my ($k, $v) = split /\s+/, $_, 2;
2620
2621 $rmp->{lc $k} = $v if (length $k) && (length $v);
2622 }
2623
2624 $rmp
2625}
2626
2627sub prepare_random_map {
2628 my ($exit) = @_;
2629
2630 my $guard = cf::lock_acquire "exit_prepare:$exit";
2631
2632 # all this does is basically replace the /! path by
2633 # a new random map path (?random/...) with a seed
2634 # that depends on the exit object
2635
2636 my $rmp = parse_random_map_params $exit->msg;
2637
2638 if ($exit->map) {
2639 $rmp->{region} = $exit->region->name;
2640 $rmp->{origin_map} = $exit->map->path;
2641 $rmp->{origin_x} = $exit->x;
2642 $rmp->{origin_y} = $exit->y;
2643 }
2644
2645 $rmp->{random_seed} ||= $exit->random_seed;
2646
2647 my $data = cf::encode_json $rmp;
2648 my $md5 = Digest::MD5::md5_hex $data;
2649 my $meta = "$RANDOMDIR/$md5.meta";
2650
2651 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2652 aio_write $fh, 0, (length $data), $data, 0;
2653 undef $fh;
2654 aio_rename "$meta~", $meta;
2655
2656 $exit->slaying ("?random/$md5");
2657 $exit->msg (undef);
2658 }
2659}
2660
2661sub cf::object::player::enter_exit {
2662 my ($self, $exit) = @_;
2663
2664 return unless $self->type == cf::PLAYER;
2665
2666 if ($exit->slaying eq "/!") {
2667 #TODO: this should de-fi-ni-te-ly not be a sync-job
2668 # the problem is that $exit might not survive long enough
2669 # so it needs to be done right now, right here
2670 cf::sync_job { prepare_random_map $exit };
2671 }
2672
2673 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2674 my $hp = $exit->stats->hp;
2675 my $sp = $exit->stats->sp;
2676
2677 $self->enter_link;
2678
2679 # if exit is damned, update players death & WoR home-position
2680 $self->contr->savebed ($slaying, $hp, $sp)
2681 if $exit->flag (FLAG_DAMNED);
2682
2683 (async {
2684 $Coro::current->{desc} = "enter_exit $slaying $hp $sp";
2685
2686 $self->deactivate_recursive; # just to be sure
2687 unless (eval {
2688 $self->goto ($slaying, $hp, $sp);
2689
2690 1;
2691 }) {
2692 $self->message ("Something went wrong deep within the crossfire server. "
2693 . "I'll try to bring you back to the map you were before. "
2694 . "Please report this to the dungeon master!",
2695 cf::NDI_UNIQUE | cf::NDI_RED);
2696
2697 warn "ERROR in enter_exit: $@";
2698 $self->leave_link;
2699 }
2700 })->prio (1);
2701}
2702
2703=head3 cf::client
2704
2705=over 4
2706
2707=item $client->send_drawinfo ($text, $flags)
2708
2709Sends a drawinfo packet to the client. Circumvents output buffering so
2710should not be used under normal circumstances.
2711
2712=cut
2713
2714sub cf::client::send_drawinfo {
2715 my ($self, $text, $flags) = @_;
2716
2717 utf8::encode $text;
2718 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2719}
2720
2721=item $client->send_msg ($channel, $msg, $color, [extra...])
2722
2723Send a drawinfo or msg packet to the client, formatting the msg for the
2724client if neccessary. C<$type> should be a string identifying the type of
2725the message, with C<log> being the default. If C<$color> is negative, suppress
2726the message unless the client supports the msg packet.
2727
2728=cut
2729
2730# non-persistent channels (usually the info channel)
2731our %CHANNEL = (
2732 "c/identify" => {
2733 id => "infobox",
2734 title => "Identify",
2735 reply => undef,
2736 tooltip => "Items recently identified",
2737 },
2738 "c/examine" => {
2739 id => "infobox",
2740 title => "Examine",
2741 reply => undef,
2742 tooltip => "Signs and other items you examined",
2743 },
2744 "c/book" => {
2745 id => "infobox",
2746 title => "Book",
2747 reply => undef,
2748 tooltip => "The contents of a note or book",
2749 },
2750 "c/lookat" => {
2751 id => "infobox",
2752 title => "Look",
2753 reply => undef,
2754 tooltip => "What you saw there",
2755 },
2756 "c/who" => {
2757 id => "infobox",
2758 title => "Players",
2759 reply => undef,
2760 tooltip => "Shows players who are currently online",
2761 },
2762 "c/body" => {
2763 id => "infobox",
2764 title => "Body Parts",
2765 reply => undef,
2766 tooltip => "Shows which body parts you posess and are available",
2767 },
2768 "c/uptime" => {
2769 id => "infobox",
2770 title => "Uptime",
2771 reply => undef,
2772 tooltip => "How long the server has been running since last restart",
2773 },
2774 "c/mapinfo" => {
2775 id => "infobox",
2776 title => "Map Info",
2777 reply => undef,
2778 tooltip => "Information related to the maps",
2779 },
2780);
2781
2782sub cf::client::send_msg {
2783 my ($self, $channel, $msg, $color, @extra) = @_;
2784
2785 $msg = $self->pl->expand_cfpod ($msg);
2786
2787 $color &= cf::NDI_CLIENT_MASK; # just in case...
2788
2789 # check predefined channels, for the benefit of C
2790 if ($CHANNEL{$channel}) {
2791 $channel = $CHANNEL{$channel};
2792
2793 $self->ext_msg (channel_info => $channel)
2794 if $self->can_msg;
2795
2796 $channel = $channel->{id};
2797
2798 } elsif (ref $channel) {
2799 # send meta info to client, if not yet sent
2800 unless (exists $self->{channel}{$channel->{id}}) {
2801 $self->{channel}{$channel->{id}} = $channel;
2802 $self->ext_msg (channel_info => $channel)
2803 if $self->can_msg;
2804 }
2805
2806 $channel = $channel->{id};
2807 }
2808
2809 return unless @extra || length $msg;
2810
2811 if ($self->can_msg) {
2812 # default colour, mask it out
2813 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2814 if $color & cf::NDI_DEF;
2815
2816 $self->send_packet ("msg " . $self->{json_coder}->encode (
2817 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2818 } else {
2819 if ($color >= 0) {
2820 # replace some tags by gcfclient-compatible ones
2821 for ($msg) {
2822 1 while
2823 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2824 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2825 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2826 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2827 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2828 }
2829
2830 $color &= cf::NDI_COLOR_MASK;
2831
2832 utf8::encode $msg;
2833
2834 if (0 && $msg =~ /\[/) {
2835 # COMMAND/INFO
2836 $self->send_packet ("drawextinfo $color 10 8 $msg")
2837 } else {
2838 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2839 $self->send_packet ("drawinfo $color $msg")
2840 }
2841 }
2842 }
2843}
2844
2845=item $client->ext_msg ($type, @msg)
2846
2847Sends an ext event to the client.
2848
2849=cut
2850
2851sub cf::client::ext_msg($$@) {
2852 my ($self, $type, @msg) = @_;
2853
2854 if ($self->extcmd == 2) {
2855 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2856 } elsif ($self->extcmd == 1) { # TODO: remove
2857 push @msg, msgtype => "event_$type";
2858 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2859 }
2860}
2861
2862=item $client->ext_reply ($msgid, @msg)
2863
2864Sends an ext reply to the client.
2865
2866=cut
2867
2868sub cf::client::ext_reply($$@) {
2869 my ($self, $id, @msg) = @_;
2870
2871 if ($self->extcmd == 2) {
2872 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2873 } elsif ($self->extcmd == 1) {
2874 #TODO: version 1, remove
2875 unshift @msg, msgtype => "reply", msgid => $id;
2876 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2877 }
2878}
2879
2880=item $success = $client->query ($flags, "text", \&cb)
2881
2882Queues a query to the client, calling the given callback with
2883the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2884C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2885
2886Queries can fail, so check the return code. Or don't, as queries will
2887become reliable at some point in the future.
2888
2889=cut
2890
2891sub cf::client::query {
2892 my ($self, $flags, $text, $cb) = @_;
2893
2894 return unless $self->state == ST_PLAYING
2895 || $self->state == ST_SETUP
2896 || $self->state == ST_CUSTOM;
2897
2898 $self->state (ST_CUSTOM);
2899
2900 utf8::encode $text;
2901 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2902
2903 $self->send_packet ($self->{query_queue}[0][0])
2904 if @{ $self->{query_queue} } == 1;
2905
2906 1
2907}
2908
2909cf::client->attach (
2910 on_connect => sub {
2911 my ($ns) = @_;
2912
2913 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2914 },
2915 on_reply => sub {
2916 my ($ns, $msg) = @_;
2917
2918 # this weird shuffling is so that direct followup queries
2919 # get handled first
2920 my $queue = delete $ns->{query_queue}
2921 or return; # be conservative, not sure how that can happen, but we saw a crash here
2922
2923 (shift @$queue)->[1]->($msg);
2924 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2925
2926 push @{ $ns->{query_queue} }, @$queue;
2927
2928 if (@{ $ns->{query_queue} } == @$queue) {
2929 if (@$queue) {
2930 $ns->send_packet ($ns->{query_queue}[0][0]);
2931 } else {
2932 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2933 }
2934 }
2935 },
2936 on_exticmd => sub {
2937 my ($ns, $buf) = @_;
2938
2939 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2940
2941 if (ref $msg) {
2942 my ($type, $reply, @payload) =
2943 "ARRAY" eq ref $msg
2944 ? @$msg
2945 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2946
2947 my @reply;
2948
2949 if (my $cb = $EXTICMD{$type}) {
2950 @reply = $cb->($ns, @payload);
2951 }
2952
2953 $ns->ext_reply ($reply, @reply)
2954 if $reply;
2955
2956 } else {
2957 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2958 }
2959
2960 cf::override;
2961 },
2962);
2963
2964=item $client->async (\&cb)
2965
2966Create a new coroutine, running the specified callback. The coroutine will
2967be automatically cancelled when the client gets destroyed (e.g. on logout,
2968or loss of connection).
2969
2970=cut
2971
2972sub cf::client::async {
2973 my ($self, $cb) = @_;
2974
2975 my $coro = &Coro::async ($cb);
2976
2977 $coro->on_destroy (sub {
2978 delete $self->{_coro}{$coro+0};
2979 });
2980
2981 $self->{_coro}{$coro+0} = $coro;
2982
2983 $coro
2984}
2985
2986cf::client->attach (
2987 on_destroy => sub {
2988 my ($ns) = @_;
2989
2990 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2991 },
2992);
2993
2994=back
2995
845 2996
846=head2 SAFE SCRIPTING 2997=head2 SAFE SCRIPTING
847 2998
848Functions that provide a safe environment to compile and execute 2999Functions that provide a safe environment to compile and execute
849snippets of perl code without them endangering the safety of the server 3000snippets of perl code without them endangering the safety of the server
856our $safe = new Safe "safe"; 3007our $safe = new Safe "safe";
857our $safe_hole = new Safe::Hole; 3008our $safe_hole = new Safe::Hole;
858 3009
859$SIG{FPE} = 'IGNORE'; 3010$SIG{FPE} = 'IGNORE';
860 3011
861$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3012$safe->permit_only (Opcode::opset qw(
3013 :base_core :base_mem :base_orig :base_math
3014 grepstart grepwhile mapstart mapwhile
3015 sort time
3016));
862 3017
863# here we export the classes and methods available to script code 3018# here we export the classes and methods available to script code
864 3019
865=pod 3020=pod
866 3021
867The following fucntions and emthods are available within a safe environment: 3022The following functions and methods are available within a safe environment:
868 3023
869 cf::object contr pay_amount pay_player 3024 cf::object
3025 contr pay_amount pay_player map x y force_find force_add destroy
3026 insert remove name archname title slaying race decrease_ob_nr
3027
870 cf::object::player player 3028 cf::object::player
871 cf::player peaceful 3029 player
3030
3031 cf::player
3032 peaceful
3033
3034 cf::map
3035 trigger
872 3036
873=cut 3037=cut
874 3038
875for ( 3039for (
876 ["cf::object" => qw(contr pay_amount pay_player)], 3040 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3041 insert remove inv name archname title slaying race
3042 decrease_ob_nr destroy)],
877 ["cf::object::player" => qw(player)], 3043 ["cf::object::player" => qw(player)],
878 ["cf::player" => qw(peaceful)], 3044 ["cf::player" => qw(peaceful)],
3045 ["cf::map" => qw(trigger)],
879) { 3046) {
880 no strict 'refs'; 3047 no strict 'refs';
881 my ($pkg, @funs) = @$_; 3048 my ($pkg, @funs) = @$_;
882 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3049 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
883 for @funs; 3050 for @funs;
951=back 3118=back
952 3119
953=cut 3120=cut
954 3121
955############################################################################# 3122#############################################################################
3123# the server's init and main functions
956 3124
957=head2 EXTENSION DATABASE SUPPORT 3125sub load_facedata($) {
3126 my ($path) = @_;
958 3127
959Crossfire maintains a very simple database for extension use. It can 3128 # HACK to clear player env face cache, we need some signal framework
960currently store anything that can be serialised using Storable, which 3129 # for this (global event?)
961excludes objects. 3130 %ext::player_env::MUSIC_FACE_CACHE = ();
962 3131
963The parameter C<$family> should best start with the name of the extension 3132 my $enc = JSON::XS->new->utf8->canonical->relaxed;
964using it, it should be unique.
965 3133
966=over 4 3134 warn "loading facedata from $path\n";
967 3135
968=item $hashref = cf::db_get $family 3136 my $facedata;
3137 0 < aio_load $path, $facedata
3138 or die "$path: $!";
969 3139
970Return a hashref for use by the extension C<$family>, which can be 3140 $facedata = Coro::Storable::thaw $facedata;
971modified. After modifications, you have to call C<cf::db_dirty> or
972C<cf::db_sync>.
973 3141
974=item $value = cf::db_get $family => $key 3142 $facedata->{version} == 2
3143 or cf::cleanup "$path: version mismatch, cannot proceed.";
975 3144
976Returns a single value from the database 3145 # patch in the exptable
977 3146 $facedata->{resource}{"res/exp_table"} = {
978=item cf::db_put $family => $hashref 3147 type => FT_RSRC,
979 3148 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
980Stores the given family hashref into the database. Updates are delayed, if
981you want the data to be synced to disk immediately, use C<cf::db_sync>.
982
983=item cf::db_put $family => $key => $value
984
985Stores the given C<$value> in the family hash. Updates are delayed, if you
986want the data to be synced to disk immediately, use C<cf::db_sync>.
987
988=item cf::db_dirty
989
990Marks the database as dirty, to be updated at a later time.
991
992=item cf::db_sync
993
994Immediately write the database to disk I<if it is dirty>.
995
996=cut
997
998our $DB;
999
1000{
1001 my $path = cf::localdir . "/database.pst";
1002
1003 sub db_load() {
1004 warn "loading database $path\n";#d# remove later
1005 $DB = stat $path ? Storable::retrieve $path : { };
1006 }
1007
1008 my $pid;
1009
1010 sub db_save() {
1011 warn "saving database $path\n";#d# remove later
1012 waitpid $pid, 0 if $pid;
1013 if (0 == ($pid = fork)) {
1014 $DB->{_meta}{version} = 1;
1015 Storable::nstore $DB, "$path~";
1016 rename "$path~", $path;
1017 cf::_exit 0 if defined $pid;
1018 }
1019 }
1020
1021 my $dirty;
1022
1023 sub db_sync() {
1024 db_save if $dirty;
1025 undef $dirty;
1026 }
1027
1028 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1029 db_sync;
1030 }); 3149 };
3150 cf::cede_to_tick;
1031 3151
1032 sub db_dirty() {
1033 $dirty = 1;
1034 $idle->start;
1035 } 3152 {
3153 my $faces = $facedata->{faceinfo};
1036 3154
1037 sub db_get($;$) { 3155 while (my ($face, $info) = each %$faces) {
1038 @_ >= 2 3156 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1039 ? $DB->{$_[0]}{$_[1]}
1040 : ($DB->{$_[0]} ||= { })
1041 }
1042 3157
1043 sub db_put($$;$) { 3158 cf::face::set_visibility $idx, $info->{visibility};
1044 if (@_ >= 3) { 3159 cf::face::set_magicmap $idx, $info->{magicmap};
1045 $DB->{$_[0]}{$_[1]} = $_[2]; 3160 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
1046 } else { 3161 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1047 $DB->{$_[0]} = $_[1];
1048 }
1049 db_dirty;
1050 }
1051 3162
1052 attach_global 3163 cf::cede_to_tick;
1053 prio => 10000,
1054 on_cleanup => sub {
1055 db_sync;
1056 }, 3164 }
3165
3166 while (my ($face, $info) = each %$faces) {
3167 next unless $info->{smooth};
3168
3169 my $idx = cf::face::find $face
3170 or next;
3171
3172 if (my $smooth = cf::face::find $info->{smooth}) {
3173 cf::face::set_smooth $idx, $smooth;
3174 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3175 } else {
3176 warn "smooth face '$info->{smooth}' not found for face '$face'";
3177 }
3178
3179 cf::cede_to_tick;
3180 }
3181 }
3182
3183 {
3184 my $anims = $facedata->{animinfo};
3185
3186 while (my ($anim, $info) = each %$anims) {
3187 cf::anim::set $anim, $info->{frames}, $info->{facings};
3188 cf::cede_to_tick;
3189 }
3190
3191 cf::anim::invalidate_all; # d'oh
3192 }
3193
3194 {
3195 # TODO: for gcfclient pleasure, we should give resources
3196 # that gcfclient doesn't grok a >10000 face index.
3197 my $res = $facedata->{resource};
3198
3199 while (my ($name, $info) = each %$res) {
3200 if (defined $info->{type}) {
3201 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3202 my $data;
3203
3204 if ($info->{type} & 1) {
3205 # prepend meta info
3206
3207 my $meta = $enc->encode ({
3208 name => $name,
3209 %{ $info->{meta} || {} },
3210 });
3211
3212 $data = pack "(w/a*)*", $meta, $info->{data};
3213 } else {
3214 $data = $info->{data};
3215 }
3216
3217 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3218 cf::face::set_type $idx, $info->{type};
3219 } else {
3220 $RESOURCE{$name} = $info;
3221 }
3222
3223 cf::cede_to_tick;
3224 }
3225 }
3226
3227 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3228
3229 1
3230}
3231
3232cf::global->attach (on_resource_update => sub {
3233 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3234 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3235
3236 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3237 my $sound = $soundconf->{compat}[$_]
3238 or next;
3239
3240 my $face = cf::face::find "sound/$sound->[1]";
3241 cf::sound::set $sound->[0] => $face;
3242 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3243 }
3244
3245 while (my ($k, $v) = each %{$soundconf->{event}}) {
3246 my $face = cf::face::find "sound/$v";
3247 cf::sound::set $k => $face;
3248 }
3249 }
3250});
3251
3252register_exticmd fx_want => sub {
3253 my ($ns, $want) = @_;
3254
3255 while (my ($k, $v) = each %$want) {
3256 $ns->fx_want ($k, $v);
3257 }
3258};
3259
3260sub reload_regions {
3261 # HACK to clear player env face cache, we need some signal framework
3262 # for this (global event?)
3263 %ext::player_env::MUSIC_FACE_CACHE = ();
3264
3265 load_resource_file "$MAPDIR/regions"
3266 or die "unable to load regions file\n";
3267
3268 for (cf::region::list) {
3269 $_->{match} = qr/$_->{match}/
3270 if exists $_->{match};
3271 }
3272}
3273
3274sub reload_facedata {
3275 load_facedata "$DATADIR/facedata"
3276 or die "unable to load facedata\n";
3277}
3278
3279sub reload_archetypes {
3280 load_resource_file "$DATADIR/archetypes"
3281 or die "unable to load archetypes\n";
3282 #d# NEED to laod twice to resolve forward references
3283 # this really needs to be done in an extra post-pass
3284 # (which needs to be synchronous, so solve it differently)
3285 load_resource_file "$DATADIR/archetypes"
3286 or die "unable to load archetypes\n";
3287}
3288
3289sub reload_treasures {
3290 load_resource_file "$DATADIR/treasures"
3291 or die "unable to load treasurelists\n";
3292}
3293
3294sub reload_resources {
3295 warn "reloading resource files...\n";
3296
3297 reload_regions;
3298 reload_facedata;
3299 #reload_archetypes;#d#
3300 reload_archetypes;
3301 reload_treasures;
3302
3303 warn "finished reloading resource files\n";
3304}
3305
3306sub init {
3307 reload_resources;
3308}
3309
3310sub reload_config {
3311 open my $fh, "<:utf8", "$CONFDIR/config"
3312 or return;
3313
3314 local $/;
3315 *CFG = YAML::Load <$fh>;
3316
3317 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3318
3319 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3320 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3321
3322 if (exists $CFG{mlockall}) {
3323 eval {
3324 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3325 and die "WARNING: m(un)lockall failed: $!\n";
3326 };
3327 warn $@ if $@;
3328 }
3329}
3330
3331sub main {
3332 # we must not ever block the main coroutine
3333 local $Coro::idle = sub {
3334 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3335 (async {
3336 $Coro::current->{desc} = "IDLE BUG HANDLER";
3337 EV::loop EV::LOOP_ONESHOT;
3338 })->prio (Coro::PRIO_MAX);
1057 ; 3339 };
3340
3341 reload_config;
3342 db_init;
3343 load_extensions;
3344
3345 $TICK_WATCHER->start;
3346 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3347 EV::loop;
1058} 3348}
1059 3349
1060############################################################################# 3350#############################################################################
1061# the server's main() 3351# initialisation and cleanup
1062 3352
1063sub cfg_load { 3353# install some emergency cleanup handlers
1064 open my $fh, "<:utf8", cf::confdir . "/config" 3354BEGIN {
3355 our %SIGWATCHER = ();
3356 for my $signal (qw(INT HUP TERM)) {
3357 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3358 cf::cleanup "SIG$signal";
3359 };
3360 }
3361}
3362
3363sub write_runtime {
3364 my $runtime = "$LOCALDIR/runtime";
3365
3366 # first touch the runtime file to show we are still running:
3367 # the fsync below can take a very very long time.
3368
3369 IO::AIO::aio_utime $runtime, undef, undef;
3370
3371 my $guard = cf::lock_acquire "write_runtime";
3372
3373 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
1065 or return; 3374 or return;
1066 3375
1067 local $/; 3376 my $value = $cf::RUNTIME + 90 + 10;
1068 *CFG = YAML::Syck::Load <$fh>; 3377 # 10 is the runtime save interval, for a monotonic clock
1069} 3378 # 60 allows for the watchdog to kill the server.
1070 3379
1071sub main { 3380 (aio_write $fh, 0, (length $value), $value, 0) <= 0
1072 cfg_load; 3381 and return;
1073 db_load;
1074 load_extensions;
1075 Event::loop;
1076}
1077 3382
1078############################################################################# 3383 # always fsync - this file is important
1079# initialisation 3384 aio_fsync $fh
3385 and return;
1080 3386
1081sub _perl_reload(&) { 3387 # touch it again to show we are up-to-date
3388 aio_utime $fh, undef, undef;
3389
3390 close $fh
3391 or return;
3392
3393 aio_rename "$runtime~", $runtime
3394 and return;
3395
3396 warn "runtime file written.\n";
3397
3398 1
3399}
3400
3401sub emergency_save() {
3402 my $freeze_guard = cf::freeze_mainloop;
3403
3404 warn "enter emergency perl save\n";
3405
3406 cf::sync_job {
3407 # use a peculiar iteration method to avoid tripping on perl
3408 # refcount bugs in for. also avoids problems with players
3409 # and maps saved/destroyed asynchronously.
3410 warn "begin emergency player save\n";
3411 for my $login (keys %cf::PLAYER) {
3412 my $pl = $cf::PLAYER{$login} or next;
3413 $pl->valid or next;
3414 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3415 $pl->save;
3416 }
3417 warn "end emergency player save\n";
3418
3419 warn "begin emergency map save\n";
3420 for my $path (keys %cf::MAP) {
3421 my $map = $cf::MAP{$path} or next;
3422 $map->valid or next;
3423 $map->save;
3424 }
3425 warn "end emergency map save\n";
3426
3427 warn "begin emergency database checkpoint\n";
3428 BDB::db_env_txn_checkpoint $DB_ENV;
3429 warn "end emergency database checkpoint\n";
3430 };
3431
3432 warn "leave emergency perl save\n";
3433}
3434
3435sub post_cleanup {
1082 my ($msg) = @_; 3436 my ($make_core) = @_;
1083 3437
1084 $msg->("reloading..."); 3438 warn Carp::longmess "post_cleanup backtrace"
3439 if $make_core;
3440}
1085 3441
1086 eval { 3442sub do_reload_perl() {
1087 # cancel all watchers 3443 # can/must only be called in main
1088 for (Event::all_watchers) { 3444 if ($Coro::current != $Coro::main) {
1089 $_->cancel if $_->data & WF_AUTOCANCEL; 3445 warn "can only reload from main coroutine";
3446 return;
3447 }
3448
3449 warn "reloading...";
3450
3451 warn "entering sync_job";
3452
3453 cf::sync_job {
3454 cf::write_runtime; # external watchdog should not bark
3455 cf::emergency_save;
3456 cf::write_runtime; # external watchdog should not bark
3457
3458 warn "syncing database to disk";
3459 BDB::db_env_txn_checkpoint $DB_ENV;
3460
3461 # if anything goes wrong in here, we should simply crash as we already saved
3462
3463 warn "flushing outstanding aio requests";
3464 for (;;) {
3465 BDB::flush;
3466 IO::AIO::flush;
3467 Coro::cede_notself;
3468 last unless IO::AIO::nreqs || BDB::nreqs;
3469 warn "iterate...";
3470 }
3471
3472 ++$RELOAD;
3473
3474 warn "cancelling all extension coros";
3475 $_->cancel for values %EXT_CORO;
3476 %EXT_CORO = ();
3477
3478 warn "removing commands";
3479 %COMMAND = ();
3480
3481 warn "removing ext/exti commands";
3482 %EXTCMD = ();
3483 %EXTICMD = ();
3484
3485 warn "unloading/nuking all extensions";
3486 for my $pkg (@EXTS) {
3487 warn "... unloading $pkg";
3488
3489 if (my $cb = $pkg->can ("unload")) {
3490 eval {
3491 $cb->($pkg);
3492 1
3493 } or warn "$pkg unloaded, but with errors: $@";
1090 } 3494 }
1091 3495
1092 # unload all extensions 3496 warn "... nuking $pkg";
1093 for (@exts) { 3497 Symbol::delete_package $pkg;
1094 $msg->("unloading <$_>");
1095 unload_extension $_;
1096 } 3498 }
1097 3499
1098 # unload all modules loaded from $LIBDIR 3500 warn "unloading all perl modules loaded from $LIBDIR";
1099 while (my ($k, $v) = each %INC) { 3501 while (my ($k, $v) = each %INC) {
1100 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3502 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1101 3503
1102 $msg->("removing <$k>"); 3504 warn "... unloading $k";
1103 delete $INC{$k}; 3505 delete $INC{$k};
1104 3506
1105 $k =~ s/\.pm$//; 3507 $k =~ s/\.pm$//;
1106 $k =~ s/\//::/g; 3508 $k =~ s/\//::/g;
1107 3509
1110 } 3512 }
1111 3513
1112 Symbol::delete_package $k; 3514 Symbol::delete_package $k;
1113 } 3515 }
1114 3516
1115 # sync database to disk
1116 cf::db_sync;
1117
1118 # get rid of safe::, as good as possible 3517 warn "getting rid of safe::, as good as possible";
1119 Symbol::delete_package "safe::$_" 3518 Symbol::delete_package "safe::$_"
1120 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 3519 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1121 3520
1122 # remove register_script_function callbacks
1123 # TODO
1124
1125 # unload cf.pm "a bit" 3521 warn "unloading cf.pm \"a bit\"";
1126 delete $INC{"cf.pm"}; 3522 delete $INC{"cf.pm"};
3523 delete $INC{"cf/pod.pm"};
1127 3524
1128 # don't, removes xs symbols, too, 3525 # don't, removes xs symbols, too,
1129 # and global variables created in xs 3526 # and global variables created in xs
1130 #Symbol::delete_package __PACKAGE__; 3527 #Symbol::delete_package __PACKAGE__;
1131 3528
1132 # reload cf.pm 3529 warn "unload completed, starting to reload now";
3530
1133 $msg->("reloading cf.pm"); 3531 warn "reloading cf.pm";
1134 require cf; 3532 require cf;
3533 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1135 3534
1136 # load config and database again 3535 warn "loading config and database again";
1137 cf::cfg_load; 3536 cf::reload_config;
1138 cf::db_load;
1139 3537
1140 # load extensions 3538 warn "loading extensions";
1141 $msg->("load extensions");
1142 cf::load_extensions; 3539 cf::load_extensions;
1143 3540
1144 # reattach attachments to objects 3541 warn "reattaching attachments to objects/players";
1145 $msg->("reattach"); 3542 _global_reattach; # objects, sockets
1146 _global_reattach; 3543 warn "reattaching attachments to maps";
3544 reattach $_ for values %MAP;
3545 warn "reattaching attachments to players";
3546 reattach $_ for values %PLAYER;
3547
3548 warn "leaving sync_job";
3549
3550 1
3551 } or do {
3552 warn $@;
3553 warn "error while reloading, exiting.";
3554 exit 1;
1147 }; 3555 };
1148 $msg->($@) if $@;
1149 3556
1150 $msg->("reloaded"); 3557 warn "reloaded";
1151}; 3558};
1152 3559
1153sub perl_reload() { 3560our $RELOAD_WATCHER; # used only during reload
1154 _perl_reload { 3561
1155 warn $_[0]; 3562sub reload_perl() {
1156 print "$_[0]\n"; 3563 # doing reload synchronously and two reloads happen back-to-back,
3564 # coro crashes during coro_state_free->destroy here.
3565
3566 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3567 undef $RELOAD_WATCHER;
3568 do_reload_perl;
1157 }; 3569 };
1158} 3570}
1159 3571
1160register "<global>", __PACKAGE__;
1161
1162register_command "perl-reload" => sub { 3572register_command "reload" => sub {
1163 my ($who, $arg) = @_; 3573 my ($who, $arg) = @_;
1164 3574
1165 if ($who->flag (FLAG_WIZ)) { 3575 if ($who->flag (FLAG_WIZ)) {
1166 _perl_reload { 3576 $who->message ("reloading server.");
1167 warn $_[0]; 3577 async {
1168 $who->message ($_[0]); 3578 $Coro::current->{desc} = "perl_reload";
3579 reload_perl;
1169 }; 3580 };
1170 } 3581 }
1171}; 3582};
1172 3583
1173unshift @INC, $LIBDIR; 3584unshift @INC, $LIBDIR;
1174 3585
1175$TICK_WATCHER = Event->timer ( 3586my $bug_warning = 0;
1176 prio => 0, 3587
1177 at => $NEXT_TICK || 1, 3588our @WAIT_FOR_TICK;
1178 data => WF_AUTOCANCEL, 3589our @WAIT_FOR_TICK_BEGIN;
1179 cb => sub { 3590
3591sub wait_for_tick {
3592 return unless $TICK_WATCHER->is_active;
3593 return if $Coro::current == $Coro::main;
3594
3595 my $signal = new Coro::Signal;
3596 push @WAIT_FOR_TICK, $signal;
3597 $signal->wait;
3598}
3599
3600sub wait_for_tick_begin {
3601 return unless $TICK_WATCHER->is_active;
3602 return if $Coro::current == $Coro::main;
3603
3604 my $signal = new Coro::Signal;
3605 push @WAIT_FOR_TICK_BEGIN, $signal;
3606 $signal->wait;
3607}
3608
3609$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub {
3610 if ($Coro::current != $Coro::main) {
3611 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3612 unless ++$bug_warning > 10;
3613 return;
3614 }
3615
3616 $NOW = $tick_start = EV::now;
3617
1180 cf::server_tick; # one server iteration 3618 cf::server_tick; # one server iteration
1181 3619
1182 my $NOW = Event::time; 3620 $RUNTIME += $TICK;
1183 $NEXT_TICK += $TICK; 3621 $NEXT_TICK = $_[0]->at;
1184 3622
1185 # if we are delayed by four ticks or more, skip them all 3623 if ($NOW >= $NEXT_RUNTIME_WRITE) {
1186 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 3624 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
1187 3625 Coro::async_pool {
1188 $TICK_WATCHER->at ($NEXT_TICK); 3626 $Coro::current->{desc} = "runtime saver";
1189 $TICK_WATCHER->start; 3627 write_runtime
3628 or warn "ERROR: unable to write runtime file: $!";
3629 };
1190 }, 3630 }
1191);
1192 3631
3632 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3633 $sig->send;
3634 }
3635 while (my $sig = shift @WAIT_FOR_TICK) {
3636 $sig->send;
3637 }
3638
3639 $LOAD = ($NOW - $tick_start) / $TICK;
3640 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3641
3642 _post_tick;
3643};
3644$TICK_WATCHER->priority (EV::MAXPRI);
3645
3646{
3647 # configure BDB
3648
3649 BDB::min_parallel 8;
3650 BDB::max_poll_reqs $TICK * 0.1;
3651 $Coro::BDB::WATCHER->priority (1);
3652
3653 unless ($DB_ENV) {
3654 $DB_ENV = BDB::db_env_create;
3655 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3656 | BDB::LOG_AUTOREMOVE, 1);
3657 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3658 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3659
3660 cf::sync_job {
3661 eval {
3662 BDB::db_env_open
3663 $DB_ENV,
3664 $BDBDIR,
3665 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3666 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3667 0666;
3668
3669 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3670 };
3671
3672 cf::cleanup "db_env_open(db): $@" if $@;
3673 };
3674 }
3675
3676 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3677 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3678 };
3679 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3680 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3681 };
3682 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3683 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3684 };
3685}
3686
3687{
3688 # configure IO::AIO
3689
3690 IO::AIO::min_parallel 8;
1193IO::AIO::max_poll_time $TICK * 0.2; 3691 IO::AIO::max_poll_time $TICK * 0.1;
3692 $Coro::AIO::WATCHER->priority (1);
3693}
1194 3694
1195Event->io (fd => IO::AIO::poll_fileno, 3695my $_log_backtrace;
1196 poll => 'r', 3696
1197 prio => 5, 3697sub _log_backtrace {
1198 data => WF_AUTOCANCEL, 3698 my ($msg, @addr) = @_;
1199 cb => \&IO::AIO::poll_cb); 3699
3700 $msg =~ s/\n//;
3701
3702 # limit the # of concurrent backtraces
3703 if ($_log_backtrace < 2) {
3704 ++$_log_backtrace;
3705 async {
3706 $Coro::current->{desc} = "abt $msg";
3707
3708 my @bt = fork_call {
3709 @addr = map { sprintf "%x", $_ } @addr;
3710 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3711 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3712 or die "addr2line: $!";
3713
3714 my @funcs;
3715 my @res = <$fh>;
3716 chomp for @res;
3717 while (@res) {
3718 my ($func, $line) = splice @res, 0, 2, ();
3719 push @funcs, "[$func] $line";
3720 }
3721
3722 @funcs
3723 };
3724
3725 LOG llevInfo, "[ABT] $msg\n";
3726 LOG llevInfo, "[ABT] $_\n" for @bt;
3727 --$_log_backtrace;
3728 };
3729 } else {
3730 LOG llevInfo, "[ABT] $msg\n";
3731 LOG llevInfo, "[ABT] [suppressed]\n";
3732 }
3733}
3734
3735# load additional modules
3736use cf::pod;
3737
3738END { cf::emergency_save }
1200 3739
12011 37401
1202 3741

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