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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.90 by root, Sat Dec 16 04:22:13 2006 UTC vs.
Revision 1.513 by root, Mon Apr 12 05:22:38 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
24
25use 5.10.0;
26use utf8;
27use strict qw(vars subs);
2 28
3use Symbol; 29use Symbol;
4use List::Util; 30use List::Util;
5use Storable; 31use Socket;
32use EV;
6use Opcode; 33use Opcode;
7use Safe; 34use Safe;
8use Safe::Hole; 35use Safe::Hole;
36use Storable ();
37use Carp ();
9 38
39use Guard ();
40use Coro ();
41use Coro::State;
42use Coro::Handle;
43use Coro::EV;
44use Coro::AnyEvent;
45use Coro::Timer;
46use Coro::Signal;
47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
50use Coro::AIO;
51use Coro::BDB 1.6;
52use Coro::Storable;
53use Coro::Util ();
54
55use JSON::XS 2.01 ();
56use BDB ();
57use Data::Dumper;
58use Fcntl;
59use YAML::XS ();
10use IO::AIO (); 60use IO::AIO ();
11use YAML::Syck ();
12use Time::HiRes; 61use Time::HiRes;
13use Event; 62use Compress::LZF;
14$Event::Eval = 1; # no idea why this is required, but it is 63use Digest::MD5 ();
15 64
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 65AnyEvent::detect;
17$YAML::Syck::ImplicitUnicode = 1;
18 66
19use strict; 67# configure various modules to our taste
68#
69$Storable::canonical = 1; # reduce rsync transfers
70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
77
78# strictly for debugging
79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
20 80
21sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
22 82
23our %COMMAND = (); 83our %COMMAND = ();
24our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
25our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
26 91
27_init_vars; 92our $RELOAD; # number of reloads so far, non-zero while in reload
28
29our @EVENT; 93our @EVENT;
30our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
31 96
32our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
33our $TICK_WATCHER; 98our $DATADIR = datadir;
99our $LIBDIR = "$DATADIR/ext";
100our $PODDIR = "$DATADIR/pod";
101our $MAPDIR = "$DATADIR/" . mapdir;
102our $LOCALDIR = localdir;
103our $TMPDIR = "$LOCALDIR/" . tmpdir;
104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106our $RANDOMDIR = "$LOCALDIR/random";
107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE;
112
113our $OUTPUT_RATE_MIN = 4000;
114our $OUTPUT_RATE_MAX = 100000;
115
116our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
117our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
34our $NEXT_TICK; 118our $NEXT_TICK;
119our $USE_FSYNC = 1; # use fsync to write maps - default on
120
121our $BDB_DEADLOCK_WATCHER;
122our $BDB_CHECKPOINT_WATCHER;
123our $BDB_TRICKLE_WATCHER;
124our $DB_ENV;
125
126our @EXTRA_MODULES = qw(pod match mapscript);
35 127
36our %CFG; 128our %CFG;
37 129
38our $UPTIME; $UPTIME ||= time; 130our $UPTIME; $UPTIME ||= time;
131our $RUNTIME;
132our $NOW;
133
134our (%PLAYER, %PLAYER_LOADING); # all users
135our (%MAP, %MAP_LOADING ); # all maps
136our $LINK_MAP; # the special {link} map, which is always available
137
138# used to convert map paths into valid unix filenames by replacing / by ∕
139our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
140
141our $LOAD; # a number between 0 (idle) and 1 (too many objects)
142our $LOADAVG; # same thing, but with alpha-smoothing
143our $JITTER; # average jitter
144our $TICK_START; # for load detecting purposes
145
146our @POST_INIT;
147
148our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
149our $REALLY_UNLOOP; # never set to true, please :)
150
151binmode STDOUT;
152binmode STDERR;
153
154# read virtual server time, if available
155unless ($RUNTIME || !-e $RUNTIMEFILE) {
156 open my $fh, "<", $RUNTIMEFILE
157 or die "unable to read $RUNTIMEFILE file: $!";
158 $RUNTIME = <$fh> + 0.;
159}
160
161eval "sub TICK() { $TICK } 1" or die;
162
163mkdir $_
164 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
165
166our $EMERGENCY_POSITION;
167
168sub cf::map::normalise;
39 169
40############################################################################# 170#############################################################################
41 171
172%REFLECT = ();
173for (@REFLECT) {
174 my $reflect = JSON::XS::decode_json $_;
175 $REFLECT{$reflect->{class}} = $reflect;
176}
177
178# this is decidedly evil
179$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
180
181#############################################################################
182
42=head2 GLOBAL VARIABLES 183=head2 GLOBAL VARIABLES
43 184
44=over 4 185=over 4
45 186
46=item $cf::UPTIME 187=item $cf::UPTIME
47 188
48The timestamp of the server start (so not actually an uptime). 189The timestamp of the server start (so not actually an uptime).
49 190
50=item $cf::LIBDIR 191=item $cf::RUNTIME
51 192
52The perl library directory, where extensions and cf-specific modules can 193The time this server has run, starts at 0 and is increased by $cf::TICK on
53be found. It will be added to C<@INC> automatically. 194every server tick.
195
196=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
197$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
198$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
199
200Various directories - "/etc", read-only install directory, perl-library
201directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
202unique-items directory, player file directory, random maps directory and
203database environment.
204
205=item $cf::NOW
206
207The time of the last (current) server tick.
54 208
55=item $cf::TICK 209=item $cf::TICK
56 210
57The interval between server ticks, in seconds. 211The interval between server ticks, in seconds.
58 212
213=item $cf::LOADAVG
214
215The current CPU load on the server (alpha-smoothed), as a value between 0
216(none) and 1 (overloaded), indicating how much time is spent on processing
217objects per tick. Healthy values are < 0.5.
218
219=item $cf::LOAD
220
221The raw value load value from the last tick.
222
59=item %cf::CFG 223=item %cf::CFG
60 224
61Configuration for the server, loaded from C</etc/crossfire/config>, or 225Configuration for the server, loaded from C</etc/deliantra-server/config>, or
62from wherever your confdir points to. 226from wherever your confdir points to.
63 227
228=item cf::wait_for_tick, cf::wait_for_tick_begin
229
230These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
231returns directly I<after> the tick processing (and consequently, can only wake one process
232per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
233
234=item @cf::INVOKE_RESULTS
235
236This array contains the results of the last C<invoke ()> call. When
237C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
238that call.
239
240=item %cf::REFLECT
241
242Contains, for each (C++) class name, a hash reference with information
243about object members (methods, scalars, arrays and flags) and other
244metadata, which is useful for introspection.
245
64=back 246=back
65 247
66=cut 248=cut
67 249
68BEGIN { 250$Coro::State::WARNHOOK = sub {
69 *CORE::GLOBAL::warn = sub {
70 my $msg = join "", @_; 251 my $msg = join "", @_;
252
71 $msg .= "\n" 253 $msg .= "\n"
72 unless $msg =~ /\n$/; 254 unless $msg =~ /\n$/;
73 255
74 print STDERR "cfperl: $msg"; 256 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
257
75 LOG llevError, "cfperl: $msg"; 258 LOG llevError, $msg;
76 }; 259};
77}
78 260
261$Coro::State::DIEHOOK = sub {
262 return unless $^S eq 0; # "eq", not "=="
263
264 warn Carp::longmess $_[0];
265
266 if ($Coro::current == $Coro::main) {#d#
267 warn "DIEHOOK called in main context, Coro bug?\n";#d#
268 return;#d#
269 }#d#
270
271 # kill coroutine otherwise
272 Coro::terminate
273};
274
275@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
276@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
277@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
278@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
279@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
280@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
79@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 281@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
80 282
81# we bless all objects into (empty) derived classes to force a method lookup 283# we bless all objects into (empty) derived classes to force a method lookup
82# within the Safe compartment. 284# within the Safe compartment.
83for my $pkg (qw( 285for my $pkg (qw(
286 cf::global cf::attachable
84 cf::object cf::object::player 287 cf::object cf::object::player
85 cf::client cf::player 288 cf::client cf::player
86 cf::arch cf::living 289 cf::arch cf::living
290 cf::map cf::mapspace
87 cf::map cf::party cf::region 291 cf::party cf::region
88)) { 292)) {
89 no strict 'refs';
90 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 293 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
91} 294}
92 295
93$Event::DIED = sub { 296$EV::DIED = sub {
94 warn "error in event callback: @_"; 297 Carp::cluck "error in event callback: @_";
95}; 298};
96 299
97my %ext_pkg; 300#############################################################################
98my @exts;
99my @hook;
100 301
101=head2 UTILITY FUNCTIONS 302=head2 UTILITY FUNCTIONS
102 303
103=over 4 304=over 4
104 305
105=cut 306=item dumpval $ref
106 307
107use JSON::Syck (); # TODO# replace by JSON::PC once working 308=cut
108 309
310sub dumpval {
311 eval {
312 local $SIG{__DIE__};
313 my $d;
314 if (1) {
315 $d = new Data::Dumper([$_[0]], ["*var"]);
316 $d->Terse(1);
317 $d->Indent(2);
318 $d->Quotekeys(0);
319 $d->Useqq(1);
320 #$d->Bless(...);
321 $d->Seen($_[1]) if @_ > 1;
322 $d = $d->Dump();
323 }
324 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
325 $d
326 } || "[unable to dump $_[0]: '$@']";
327}
328
109=item $ref = cf::from_json $json 329=item $ref = cf::decode_json $json
110 330
111Converts a JSON string into the corresponding perl data structure. 331Converts a JSON string into the corresponding perl data structure.
112 332
113=cut
114
115sub from_json($) {
116 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
117 JSON::Syck::Load $_[0]
118}
119
120=item $json = cf::to_json $ref 333=item $json = cf::encode_json $ref
121 334
122Converts a perl data structure into its JSON representation. 335Converts a perl data structure into its JSON representation.
123 336
124=cut 337=cut
125 338
126sub to_json($) { 339our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
127 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 340
128 JSON::Syck::Dump $_[0] 341sub encode_json($) { $json_coder->encode ($_[0]) }
342sub decode_json($) { $json_coder->decode ($_[0]) }
343
344=item cf::post_init { BLOCK }
345
346Execute the given codeblock, I<after> all extensions have been (re-)loaded,
347but I<before> the server starts ticking again.
348
349The cdoeblock will have a single boolean argument to indicate whether this
350is a reload or not.
351
352=cut
353
354sub post_init(&) {
355 push @POST_INIT, shift;
356}
357
358=item cf::lock_wait $string
359
360Wait until the given lock is available. See cf::lock_acquire.
361
362=item my $lock = cf::lock_acquire $string
363
364Wait until the given lock is available and then acquires it and returns
365a L<Guard> object. If the guard object gets destroyed (goes out of scope,
366for example when the coroutine gets canceled), the lock is automatically
367returned.
368
369Locks are *not* recursive, locking from the same coro twice results in a
370deadlocked coro.
371
372Lock names should begin with a unique identifier (for example, cf::map::find
373uses map_find and cf::map::load uses map_load).
374
375=item $locked = cf::lock_active $string
376
377Return true if the lock is currently active, i.e. somebody has locked it.
378
379=cut
380
381our $LOCKS = new Coro::SemaphoreSet;
382
383sub lock_wait($) {
384 $LOCKS->wait ($_[0]);
385}
386
387sub lock_acquire($) {
388 $LOCKS->guard ($_[0])
389}
390
391sub lock_active($) {
392 $LOCKS->count ($_[0]) < 1
393}
394
395sub freeze_mainloop {
396 tick_inhibit_inc;
397
398 &Guard::guard (\&tick_inhibit_dec);
399}
400
401=item cf::periodic $interval, $cb
402
403Like EV::periodic, but randomly selects a starting point so that the actions
404get spread over timer.
405
406=cut
407
408sub periodic($$) {
409 my ($interval, $cb) = @_;
410
411 my $start = rand List::Util::min 180, $interval;
412
413 EV::periodic $start, $interval, 0, $cb
414}
415
416=item cf::get_slot $time[, $priority[, $name]]
417
418Allocate $time seconds of blocking CPU time at priority C<$priority>:
419This call blocks and returns only when you have at least C<$time> seconds
420of cpu time till the next tick. The slot is only valid till the next cede.
421
422The optional C<$name> can be used to identify the job to run. It might be
423used for statistical purposes and should identify the same time-class.
424
425Useful for short background jobs.
426
427=cut
428
429our @SLOT_QUEUE;
430our $SLOT_QUEUE;
431our $SLOT_DECAY = 0.9;
432
433$SLOT_QUEUE->cancel if $SLOT_QUEUE;
434$SLOT_QUEUE = Coro::async {
435 $Coro::current->desc ("timeslot manager");
436
437 my $signal = new Coro::Signal;
438 my $busy;
439
440 while () {
441 next_job:
442
443 my $avail = cf::till_tick;
444
445 for (0 .. $#SLOT_QUEUE) {
446 if ($SLOT_QUEUE[$_][0] <= $avail) {
447 $busy = 0;
448 my $job = splice @SLOT_QUEUE, $_, 1, ();
449 $job->[2]->send;
450 Coro::cede;
451 goto next_job;
452 } else {
453 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
454 }
455 }
456
457 if (@SLOT_QUEUE) {
458 # we do not use wait_for_tick() as it returns immediately when tick is inactive
459 push @cf::WAIT_FOR_TICK, $signal;
460 $signal->wait;
461 } else {
462 $busy = 0;
463 Coro::schedule;
464 }
465 }
466};
467
468sub get_slot($;$$) {
469 return if tick_inhibit || $Coro::current == $Coro::main;
470
471 my ($time, $pri, $name) = @_;
472
473 $time = clamp $time, 0.01, $TICK * .6;
474
475 my $sig = new Coro::Signal;
476
477 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
478 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
479 $SLOT_QUEUE->ready;
480 $sig->wait;
481}
482
483=item cf::async { BLOCK }
484
485Currently the same as Coro::async_pool, meaning you cannot use
486C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
487thing you are allowed to do is call C<prio> on it.
488
489=cut
490
491BEGIN { *async = \&Coro::async_pool }
492
493=item cf::sync_job { BLOCK }
494
495The design of Deliantra requires that the main coroutine ($Coro::main)
496is always able to handle events or runnable, as Deliantra is only
497partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
498acceptable.
499
500If it must be done, put the blocking parts into C<sync_job>. This will run
501the given BLOCK in another coroutine while waiting for the result. The
502server will be frozen during this time, so the block should either finish
503fast or be very important.
504
505=cut
506
507sub sync_job(&) {
508 my ($job) = @_;
509
510 if ($Coro::current == $Coro::main) {
511 my $time = AE::time;
512
513 # this is the main coro, too bad, we have to block
514 # till the operation succeeds, freezing the server :/
515
516 LOG llevError, Carp::longmess "sync job";#d#
517
518 my $freeze_guard = freeze_mainloop;
519
520 my $busy = 1;
521 my @res;
522
523 (async {
524 $Coro::current->desc ("sync job coro");
525 @res = eval { $job->() };
526 warn $@ if $@;
527 undef $busy;
528 })->prio (Coro::PRIO_MAX);
529
530 while ($busy) {
531 if (Coro::nready) {
532 Coro::cede_notself;
533 } else {
534 EV::loop EV::LOOP_ONESHOT;
535 }
536 }
537
538 my $time = AE::time - $time;
539
540 $TICK_START += $time; # do not account sync jobs to server load
541
542 wantarray ? @res : $res[0]
543 } else {
544 # we are in another coroutine, how wonderful, everything just works
545
546 $job->()
547 }
548}
549
550=item $coro = cf::async_ext { BLOCK }
551
552Like async, but this coro is automatically being canceled when the
553extension calling this is being unloaded.
554
555=cut
556
557sub async_ext(&) {
558 my $cb = shift;
559
560 my $coro = &Coro::async ($cb);
561
562 $coro->on_destroy (sub {
563 delete $EXT_CORO{$coro+0};
564 });
565 $EXT_CORO{$coro+0} = $coro;
566
567 $coro
568}
569
570=item fork_call { }, $args
571
572Executes the given code block with the given arguments in a seperate
573process, returning the results. Everything must be serialisable with
574Coro::Storable. May, of course, block. Note that the executed sub may
575never block itself or use any form of event handling.
576
577=cut
578
579sub fork_call(&@) {
580 my ($cb, @args) = @_;
581
582 # we seemingly have to make a local copy of the whole thing,
583 # otherwise perl prematurely frees the stuff :/
584 # TODO: investigate and fix (likely this will be rather laborious)
585
586 my @res = Coro::Util::fork_eval {
587 reset_signals;
588 &$cb
589 }, @args;
590
591 wantarray ? @res : $res[-1]
592}
593
594=item $coin = coin_from_name $name
595
596=cut
597
598our %coin_alias = (
599 "silver" => "silvercoin",
600 "silvercoin" => "silvercoin",
601 "silvercoins" => "silvercoin",
602 "gold" => "goldcoin",
603 "goldcoin" => "goldcoin",
604 "goldcoins" => "goldcoin",
605 "platinum" => "platinacoin",
606 "platinumcoin" => "platinacoin",
607 "platinumcoins" => "platinacoin",
608 "platina" => "platinacoin",
609 "platinacoin" => "platinacoin",
610 "platinacoins" => "platinacoin",
611 "royalty" => "royalty",
612 "royalties" => "royalty",
613);
614
615sub coin_from_name($) {
616 $coin_alias{$_[0]}
617 ? cf::arch::find $coin_alias{$_[0]}
618 : undef
619}
620
621=item $value = cf::db_get $family => $key
622
623Returns a single value from the environment database.
624
625=item cf::db_put $family => $key => $value
626
627Stores the given C<$value> in the family. It can currently store binary
628data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
629
630=item $db = cf::db_table "name"
631
632Create and/or open a new database table. The string must not be "db" and must be unique
633within each server.
634
635=cut
636
637sub db_table($) {
638 my ($name) = @_;
639 my $db = BDB::db_create $DB_ENV;
640
641 eval {
642 $db->set_flags (BDB::CHKSUM);
643
644 utf8::encode $name;
645 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
646 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
647 cf::cleanup "db_open(db): $!" if $!;
648 };
649 cf::cleanup "db_open(db): $@" if $@;
650
651 $db
652}
653
654our $DB;
655
656sub db_init {
657 cf::sync_job {
658 $DB ||= db_table "db";
659 };
660}
661
662sub db_get($$) {
663 my $key = "$_[0]/$_[1]";
664
665 cf::sync_job {
666 BDB::db_get $DB, undef, $key, my $data;
667
668 $! ? ()
669 : $data
670 }
671}
672
673sub db_put($$$) {
674 BDB::dbreq_pri 4;
675 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
676}
677
678=item cf::cache $id => [$paths...], $processversion => $process
679
680Generic caching function that returns the value of the resource $id,
681caching and regenerating as required.
682
683This function can block.
684
685=cut
686
687sub cache {
688 my ($id, $src, $processversion, $process) = @_;
689
690 my $meta =
691 join "\x00",
692 $processversion,
693 map {
694 aio_stat $_
695 and Carp::croak "$_: $!";
696
697 ($_, (stat _)[7,9])
698 } @$src;
699
700 my $dbmeta = db_get cache => "$id/meta";
701 if ($dbmeta ne $meta) {
702 # changed, we may need to process
703
704 my @data;
705 my $md5;
706
707 for (0 .. $#$src) {
708 0 <= aio_load $src->[$_], $data[$_]
709 or Carp::croak "$src->[$_]: $!";
710 }
711
712 # if processing is expensive, check
713 # checksum first
714 if (1) {
715 $md5 =
716 join "\x00",
717 $processversion,
718 map {
719 cf::cede_to_tick;
720 ($src->[$_], Digest::MD5::md5_hex $data[$_])
721 } 0.. $#$src;
722
723
724 my $dbmd5 = db_get cache => "$id/md5";
725 if ($dbmd5 eq $md5) {
726 db_put cache => "$id/meta", $meta;
727
728 return db_get cache => "$id/data";
729 }
730 }
731
732 my $t1 = Time::HiRes::time;
733 my $data = $process->(\@data);
734 my $t2 = Time::HiRes::time;
735
736 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
737
738 db_put cache => "$id/data", $data;
739 db_put cache => "$id/md5" , $md5;
740 db_put cache => "$id/meta", $meta;
741
742 return $data;
743 }
744
745 db_get cache => "$id/data"
746}
747
748=item cf::datalog type => key => value, ...
749
750Log a datalog packet of the given type with the given key-value pairs.
751
752=cut
753
754sub datalog($@) {
755 my ($type, %kv) = @_;
756 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
129} 757}
130 758
131=back 759=back
132 760
133=cut 761=cut
134 762
135############################################################################# 763#############################################################################
136 764
137=head2 EVENTS AND OBJECT ATTACHMENTS 765=head2 ATTACHABLE OBJECTS
766
767Many objects in deliantra are so-called attachable objects. That means you can
768attach callbacks/event handlers (a collection of which is called an "attachment")
769to it. All such attachable objects support the following methods.
770
771In the following description, CLASS can be any of C<global>, C<object>
772C<player>, C<client> or C<map> (i.e. the attachable objects in
773Deliantra).
138 774
139=over 4 775=over 4
140 776
141=item $object->attach ($attachment, key => $value...)
142
143=item $object->detach ($attachment)
144
145Attach/detach a pre-registered attachment to an object.
146
147=item $player->attach ($attachment, key => $value...)
148
149=item $player->detach ($attachment)
150
151Attach/detach a pre-registered attachment to a player.
152
153=item $map->attach ($attachment, key => $value...) 777=item $attachable->attach ($attachment, key => $value...)
154 778
155=item $map->detach ($attachment) 779=item $attachable->detach ($attachment)
156 780
157Attach/detach a pre-registered attachment to a map. 781Attach/detach a pre-registered attachment to a specific object and give it
782the specified key/value pairs as arguments.
158 783
159=item $bool = $object->attached ($name) 784Example, attach a minesweeper attachment to the given object, making it a
78510x10 minesweeper game:
160 786
161=item $bool = $player->attached ($name) 787 $obj->attach (minesweeper => width => 10, height => 10);
162 788
163=item $bool = $map->attached ($name) 789=item $bool = $attachable->attached ($name)
164 790
165Checks wether the named attachment is currently attached to the object. 791Checks wether the named attachment is currently attached to the object.
166 792
167=item cf::attach_global ... 793=item cf::CLASS->attach ...
168 794
169Attach handlers for global events. 795=item cf::CLASS->detach ...
170 796
171This and all following C<attach_*>-functions expect any number of the 797Define an anonymous attachment and attach it to all objects of the given
172following handler/hook descriptions: 798CLASS. See the next function for an explanation of its arguments.
799
800You can attach to global events by using the C<cf::global> class.
801
802Example, log all player logins:
803
804 cf::player->attach (
805 on_login => sub {
806 my ($pl) = @_;
807 ...
808 },
809 );
810
811Example, attach to the jeweler skill:
812
813 cf::object->attach (
814 type => cf::SKILL,
815 subtype => cf::SK_JEWELER,
816 on_use_skill => sub {
817 my ($sk, $ob, $part, $dir, $msg) = @_;
818 ...
819 },
820 );
821
822=item cf::CLASS::attachment $name, ...
823
824Register an attachment by C<$name> through which attachable objects of the
825given CLASS can refer to this attachment.
826
827Some classes such as deliantra maps and objects can specify attachments
828that are attached at load/instantiate time, thus the need for a name.
829
830These calls expect any number of the following handler/hook descriptions:
173 831
174=over 4 832=over 4
175 833
176=item prio => $number 834=item prio => $number
177 835
179by another C<prio> setting). Lower priority handlers get executed 837by another C<prio> setting). Lower priority handlers get executed
180earlier. The default priority is C<0>, and many built-in handlers are 838earlier. The default priority is C<0>, and many built-in handlers are
181registered at priority C<-1000>, so lower priorities should not be used 839registered at priority C<-1000>, so lower priorities should not be used
182unless you know what you are doing. 840unless you know what you are doing.
183 841
842=item type => $type
843
844(Only for C<< cf::object->attach >> calls), limits the attachment to the
845given type of objects only (the additional parameter C<subtype> can be
846used to further limit to the given subtype).
847
184=item on_I<event> => \&cb 848=item on_I<event> => \&cb
185 849
186Call the given code reference whenever the named event happens (event is 850Call the given code reference whenever the named event happens (event is
187something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 851something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
188handlers are recognised generally depends on the type of object these 852handlers are recognised generally depends on the type of object these
197package and register them. Only handlers for eevents supported by the 861package and register them. Only handlers for eevents supported by the
198object/class are recognised. 862object/class are recognised.
199 863
200=back 864=back
201 865
202=item cf::attach_to_type $object_type, $subtype, ... 866Example, define an attachment called "sockpuppet" that calls the given
867event handler when a monster attacks:
203 868
204Attach handlers for a specific object type (e.g. TRANSPORT) and 869 cf::object::attachment sockpuppet =>
205subtype. If C<$subtype> is zero or undef, matches all objects of the given 870 on_skill_attack => sub {
206type. 871 my ($self, $victim) = @_;
207 872 ...
208=item cf::attach_to_objects ...
209
210Attach handlers to all objects. Do not use this except for debugging or
211very rare events, as handlers are (obviously) called for I<all> objects in
212the game.
213
214=item cf::attach_to_players ...
215
216Attach handlers to all players.
217
218=item cf::attach_to_maps ...
219
220Attach handlers to all maps.
221
222=item cf:register_attachment $name, ...
223
224Register an attachment by name through which objects can refer to this
225attachment.
226
227=item cf:register_player_attachment $name, ...
228
229Register an attachment by name through which players can refer to this
230attachment.
231
232=item cf:register_map_attachment $name, ...
233
234Register an attachment by name through which maps can refer to this
235attachment.
236
237=cut
238
239# the following variables are defined in .xs and must not be re-created
240our @CB_GLOBAL = (); # registry for all global events
241our @CB_OBJECT = (); # all objects (should not be used except in emergency)
242our @CB_PLAYER = ();
243our @CB_TYPE = (); # registry for type (cf-object class) based events
244our @CB_MAP = ();
245
246my %attachment;
247
248sub _attach_cb($\%$$$) {
249 my ($registry, $undo, $event, $prio, $cb) = @_;
250
251 use sort 'stable';
252
253 $cb = [$prio, $cb];
254
255 @{$registry->[$event]} = sort
256 { $a->[0] cmp $b->[0] }
257 @{$registry->[$event] || []}, $cb;
258
259 push @{$undo->{cb}}, [$event, $cb];
260}
261
262# attach handles attaching event callbacks
263# the only thing the caller has to do is pass the correct
264# registry (== where the callback attaches to).
265sub _attach(\@$@) {
266 my ($registry, $klass, @arg) = @_;
267
268 my $prio = 0;
269
270 my %undo = (
271 registry => $registry,
272 cb => [],
273 );
274
275 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
276
277 while (@arg) {
278 my $type = shift @arg;
279
280 if ($type eq "prio") {
281 $prio = shift @arg;
282
283 } elsif ($type eq "package") {
284 my $pkg = shift @arg;
285
286 while (my ($name, $id) = each %cb_id) {
287 if (my $cb = $pkg->can ($name)) {
288 _attach_cb $registry, %undo, $id, $prio, $cb;
289 }
290 } 873 }
291
292 } elsif (exists $cb_id{$type}) {
293 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
294
295 } elsif (ref $type) {
296 warn "attaching objects not supported, ignoring.\n";
297
298 } else {
299 shift @arg;
300 warn "attach argument '$type' not supported, ignoring.\n";
301 }
302 }
303
304 \%undo
305}
306
307sub _attach_attachment {
308 my ($obj, $name, %arg) = @_;
309
310 return if exists $obj->{_attachment}{$name};
311
312 my $res;
313
314 if (my $attach = $attachment{$name}) {
315 my $registry = $obj->registry;
316
317 for (@$attach) {
318 my ($klass, @attach) = @$_;
319 $res = _attach @$registry, $klass, @attach;
320 }
321
322 $obj->{$name} = \%arg;
323 } else {
324 warn "object uses attachment '$name' that is not available, postponing.\n";
325 }
326
327 $obj->{_attachment}{$name} = undef;
328
329 $res->{attachment} = $name;
330 $res
331}
332
333*cf::object::attach =
334*cf::player::attach =
335*cf::map::attach = sub {
336 my ($obj, $name, %arg) = @_;
337
338 _attach_attachment $obj, $name, %arg;
339};
340
341# all those should be optimised
342*cf::object::detach =
343*cf::player::detach =
344*cf::map::detach = sub {
345 my ($obj, $name) = @_;
346
347 delete $obj->{_attachment}{$name};
348 reattach ($obj);
349};
350
351*cf::object::attached =
352*cf::player::attached =
353*cf::map::attached = sub {
354 my ($obj, $name) = @_;
355
356 exists $obj->{_attachment}{$name}
357};
358
359sub attach_global {
360 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
361}
362
363sub attach_to_type {
364 my $type = shift;
365 my $subtype = shift;
366
367 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
368}
369
370sub attach_to_objects {
371 _attach @CB_OBJECT, KLASS_OBJECT, @_
372}
373
374sub attach_to_players {
375 _attach @CB_PLAYER, KLASS_PLAYER, @_
376}
377
378sub attach_to_maps {
379 _attach @CB_MAP, KLASS_MAP, @_
380}
381
382sub register_attachment {
383 my $name = shift;
384
385 $attachment{$name} = [[KLASS_OBJECT, @_]];
386}
387
388sub register_player_attachment {
389 my $name = shift;
390
391 $attachment{$name} = [[KLASS_PLAYER, @_]];
392}
393
394sub register_map_attachment {
395 my $name = shift;
396
397 $attachment{$name} = [[KLASS_MAP, @_]];
398}
399
400our $override;
401our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
402
403sub override {
404 $override = 1;
405 @invoke_results = ();
406}
407
408sub do_invoke {
409 my $event = shift;
410 my $callbacks = shift;
411
412 @invoke_results = ();
413
414 local $override;
415
416 for (@$callbacks) {
417 eval { &{$_->[1]} };
418
419 if ($@) {
420 warn "$@";
421 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
422 override;
423 }
424
425 return 1 if $override;
426 }
427
428 0 874 }
429}
430 875
431=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 876=item $attachable->valid
432
433=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
434
435=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
436
437=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
438
439Generate a global/object/player/map-specific event with the given arguments.
440
441This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
442removed in future versions), and there is no public API to access override
443results (if you must, access C<@cf::invoke_results> directly).
444
445=back
446
447=cut
448
449#############################################################################
450
451=head2 METHODS VALID FOR ALL CORE OBJECTS
452
453=over 4
454
455=item $object->valid, $player->valid, $map->valid
456 877
457Just because you have a perl object does not mean that the corresponding 878Just because you have a perl object does not mean that the corresponding
458C-level object still exists. If you try to access an object that has no 879C-level object still exists. If you try to access an object that has no
459valid C counterpart anymore you get an exception at runtime. This method 880valid C counterpart anymore you get an exception at runtime. This method
460can be used to test for existence of the C object part without causing an 881can be used to test for existence of the C object part without causing an
461exception. 882exception.
462 883
884=cut
885
886# the following variables are defined in .xs and must not be re-created
887our @CB_GLOBAL = (); # registry for all global events
888our @CB_ATTACHABLE = (); # registry for all attachables
889our @CB_OBJECT = (); # all objects (should not be used except in emergency)
890our @CB_PLAYER = ();
891our @CB_CLIENT = ();
892our @CB_TYPE = (); # registry for type (cf-object class) based events
893our @CB_MAP = ();
894
895my %attachment;
896
897sub cf::attachable::thawer_merge {
898 # simply override everything except _meta
899 local $_[0]{_meta};
900 %{$_[0]} = %{$_[1]};
901}
902
903sub _attach_cb($$$$) {
904 my ($registry, $event, $prio, $cb) = @_;
905
906 use sort 'stable';
907
908 $cb = [$prio, $cb];
909
910 @{$registry->[$event]} = sort
911 { $a->[0] cmp $b->[0] }
912 @{$registry->[$event] || []}, $cb;
913}
914
915# hack
916my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
917
918# attach handles attaching event callbacks
919# the only thing the caller has to do is pass the correct
920# registry (== where the callback attaches to).
921sub _attach {
922 my ($registry, $klass, @arg) = @_;
923
924 my $object_type;
925 my $prio = 0;
926 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
927
928 #TODO: get rid of this hack
929 if ($attachable_klass{$klass}) {
930 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
931 }
932
933 while (@arg) {
934 my $type = shift @arg;
935
936 if ($type eq "prio") {
937 $prio = shift @arg;
938
939 } elsif ($type eq "type") {
940 $object_type = shift @arg;
941 $registry = $CB_TYPE[$object_type] ||= [];
942
943 } elsif ($type eq "subtype") {
944 defined $object_type or Carp::croak "subtype specified without type";
945 my $object_subtype = shift @arg;
946 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
947
948 } elsif ($type eq "package") {
949 my $pkg = shift @arg;
950
951 while (my ($name, $id) = each %cb_id) {
952 if (my $cb = $pkg->can ($name)) {
953 _attach_cb $registry, $id, $prio, $cb;
954 }
955 }
956
957 } elsif (exists $cb_id{$type}) {
958 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
959
960 } elsif (ref $type) {
961 warn "attaching objects not supported, ignoring.\n";
962
963 } else {
964 shift @arg;
965 warn "attach argument '$type' not supported, ignoring.\n";
966 }
967 }
968}
969
970sub _object_attach {
971 my ($obj, $name, %arg) = @_;
972
973 return if exists $obj->{_attachment}{$name};
974
975 if (my $attach = $attachment{$name}) {
976 my $registry = $obj->registry;
977
978 for (@$attach) {
979 my ($klass, @attach) = @$_;
980 _attach $registry, $klass, @attach;
981 }
982
983 $obj->{$name} = \%arg;
984 } else {
985 warn "object uses attachment '$name' which is not available, postponing.\n";
986 }
987
988 $obj->{_attachment}{$name} = undef;
989}
990
991sub cf::attachable::attach {
992 if (ref $_[0]) {
993 _object_attach @_;
994 } else {
995 _attach shift->_attach_registry, @_;
996 }
997 _recalc_want;
998};
999
1000# all those should be optimised
1001sub cf::attachable::detach {
1002 my ($obj, $name) = @_;
1003
1004 if (ref $obj) {
1005 delete $obj->{_attachment}{$name};
1006 reattach ($obj);
1007 } else {
1008 Carp::croak "cannot, currently, detach class attachments";
1009 }
1010 _recalc_want;
1011};
1012
1013sub cf::attachable::attached {
1014 my ($obj, $name) = @_;
1015
1016 exists $obj->{_attachment}{$name}
1017}
1018
1019for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
1020 eval "#line " . __LINE__ . " 'cf.pm'
1021 sub cf::\L$klass\E::_attach_registry {
1022 (\\\@CB_$klass, KLASS_$klass)
1023 }
1024
1025 sub cf::\L$klass\E::attachment {
1026 my \$name = shift;
1027
1028 \$attachment{\$name} = [[KLASS_$klass, \@_]];
1029 }
1030 ";
1031 die if $@;
1032}
1033
1034our $override;
1035our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
1036
1037sub override {
1038 $override = 1;
1039 @INVOKE_RESULTS = (@_);
1040}
1041
1042sub do_invoke {
1043 my $event = shift;
1044 my $callbacks = shift;
1045
1046 @INVOKE_RESULTS = ();
1047
1048 local $override;
1049
1050 for (@$callbacks) {
1051 eval { &{$_->[1]} };
1052
1053 if ($@) {
1054 warn "$@";
1055 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
1056 override;
1057 }
1058
1059 return 1 if $override;
1060 }
1061
1062 0
1063}
1064
1065=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
1066
1067=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
1068
1069Generate an object-specific event with the given arguments.
1070
1071This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
1072removed in future versions), and there is no public API to access override
1073results (if you must, access C<@cf::INVOKE_RESULTS> directly).
1074
463=back 1075=back
464 1076
465=cut 1077=cut
466
467*cf::object::valid =
468*cf::player::valid =
469*cf::map::valid = \&cf::_valid;
470 1078
471############################################################################# 1079#############################################################################
472# object support 1080# object support
473 1081
474sub instantiate { 1082sub _object_equal($$);
1083sub _object_equal($$) {
1084 my ($a, $b) = @_;
1085
1086 return 0 unless (ref $a) eq (ref $b);
1087
1088 if ("HASH" eq ref $a) {
1089 my @ka = keys %$a;
1090 my @kb = keys %$b;
1091
1092 return 0 if @ka != @kb;
1093
1094 for (0 .. $#ka) {
1095 return 0 unless $ka[$_] eq $kb[$_];
1096 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1097 }
1098
1099 } elsif ("ARRAY" eq ref $a) {
1100
1101 return 0 if @$a != @$b;
1102
1103 for (0 .. $#$a) {
1104 return 0 unless _object_equal $a->[$_], $b->[$_];
1105 }
1106
1107 } elsif ($a ne $b) {
1108 return 0;
1109 }
1110
1111 1
1112}
1113
1114our $SLOW_MERGES;#d#
1115sub _can_merge {
475 my ($obj, $data) = @_; 1116 my ($ob1, $ob2) = @_;
476 1117
477 $data = from_json $data; 1118 ++$SLOW_MERGES;#d#
478 1119
479 for (@$data) { 1120 # we do the slow way here
480 my ($name, $args) = @$_; 1121 return _object_equal $ob1, $ob2
481
482 $obj->attach ($name, %{$args || {} });
483 }
484} 1122}
485 1123
486# basically do the same as instantiate, without calling instantiate
487sub reattach { 1124sub reattach {
1125 # basically do the same as instantiate, without calling instantiate
488 my ($obj) = @_; 1126 my ($obj) = @_;
1127
1128 # no longer needed after getting rid of delete_package?
1129 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1130
489 my $registry = $obj->registry; 1131 my $registry = $obj->registry;
490 1132
491 @$registry = (); 1133 @$registry = ();
492 1134
493 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 1135 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
494 1136
495 for my $name (keys %{ $obj->{_attachment} || {} }) { 1137 for my $name (keys %{ $obj->{_attachment} || {} }) {
496 if (my $attach = $attachment{$name}) { 1138 if (my $attach = $attachment{$name}) {
497 for (@$attach) { 1139 for (@$attach) {
498 my ($klass, @attach) = @$_; 1140 my ($klass, @attach) = @$_;
499 _attach @$registry, $klass, @attach; 1141 _attach $registry, $klass, @attach;
500 } 1142 }
501 } else { 1143 } else {
502 warn "object uses attachment '$name' that is not available, postponing.\n"; 1144 warn "object uses attachment '$name' that is not available, postponing.\n";
503 } 1145 }
504 } 1146 }
505} 1147}
506 1148
507sub object_freezer_save { 1149cf::attachable->attach (
508 my ($filename, $rdata, $objs) = @_;
509
510 if (length $$rdata) {
511 warn sprintf "saving %s (%d,%d)\n",
512 $filename, length $$rdata, scalar @$objs;
513
514 if (open my $fh, ">:raw", "$filename~") {
515 chmod SAVE_MODE, $fh;
516 syswrite $fh, $$rdata;
517 close $fh;
518
519 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
520 chmod SAVE_MODE, $fh;
521 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
522 close $fh;
523 rename "$filename.pst~", "$filename.pst";
524 } else {
525 unlink "$filename.pst";
526 }
527
528 rename "$filename~", $filename;
529 } else {
530 warn "FATAL: $filename~: $!\n";
531 }
532 } else {
533 unlink $filename;
534 unlink "$filename.pst";
535 }
536}
537
538sub object_freezer_as_string {
539 my ($rdata, $objs) = @_;
540
541 use Data::Dumper;
542
543 $$rdata . Dumper $objs
544}
545
546sub object_thawer_load {
547 my ($filename) = @_;
548
549 local $/;
550
551 my $av;
552
553 #TODO: use sysread etc.
554 if (open my $data, "<:raw:perlio", $filename) {
555 $data = <$data>;
556 if (open my $pst, "<:raw:perlio", "$filename.pst") {
557 $av = eval { (Storable::thaw <$pst>)->{objs} };
558 }
559 return ($data, $av);
560 }
561
562 ()
563}
564
565attach_to_objects
566 prio => -1000000, 1150 prio => -1000000,
1151 on_instantiate => sub {
1152 my ($obj, $data) = @_;
1153
1154 $data = decode_json $data;
1155
1156 for (@$data) {
1157 my ($name, $args) = @$_;
1158
1159 $obj->attach ($name, %{$args || {} });
1160 }
1161 },
1162 on_reattach => \&reattach,
567 on_clone => sub { 1163 on_clone => sub {
568 my ($src, $dst) = @_; 1164 my ($src, $dst) = @_;
569 1165
570 @{$dst->registry} = @{$src->registry}; 1166 @{$dst->registry} = @{$src->registry};
571 1167
572 %$dst = %$src; 1168 %$dst = %$src;
573 1169
574 %{$dst->{_attachment}} = %{$src->{_attachment}} 1170 %{$dst->{_attachment}} = %{$src->{_attachment}}
575 if exists $src->{_attachment}; 1171 if exists $src->{_attachment};
576 }, 1172 },
577; 1173);
1174
1175sub object_freezer_save {
1176 my ($filename, $rdata, $objs) = @_;
1177
1178 sync_job {
1179 if (length $$rdata) {
1180 utf8::decode (my $decname = $filename);
1181 warn sprintf "saving %s (%d,%d)\n",
1182 $decname, length $$rdata, scalar @$objs;
1183
1184 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1185 aio_chmod $fh, SAVE_MODE;
1186 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1187 if ($cf::USE_FSYNC) {
1188 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1189 aio_fsync $fh;
1190 }
1191 aio_close $fh;
1192
1193 if (@$objs) {
1194 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1195 aio_chmod $fh, SAVE_MODE;
1196 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1197 aio_write $fh, 0, (length $data), $data, 0;
1198 if ($cf::USE_FSYNC) {
1199 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1200 aio_fsync $fh;
1201 }
1202 aio_close $fh;
1203 aio_rename "$filename.pst~", "$filename.pst";
1204 }
1205 } else {
1206 aio_unlink "$filename.pst";
1207 }
1208
1209 aio_rename "$filename~", $filename;
1210
1211 $filename =~ s%/[^/]+$%%;
1212 aio_pathsync $filename if $cf::USE_FSYNC;
1213 } else {
1214 warn "unable to save objects: $filename~: $!\n";
1215 }
1216 } else {
1217 aio_unlink $filename;
1218 aio_unlink "$filename.pst";
1219 }
1220 };
1221}
1222
1223sub object_freezer_as_string {
1224 my ($rdata, $objs) = @_;
1225
1226 use Data::Dumper;
1227
1228 $$rdata . Dumper $objs
1229}
1230
1231sub object_thawer_load {
1232 my ($filename) = @_;
1233
1234 my ($data, $av);
1235
1236 (aio_load $filename, $data) >= 0
1237 or return;
1238
1239 unless (aio_stat "$filename.pst") {
1240 (aio_load "$filename.pst", $av) >= 0
1241 or return;
1242
1243 my $st = eval { Coro::Storable::thaw $av };
1244 $av = $st->{objs};
1245 }
1246
1247 utf8::decode (my $decname = $filename);
1248 warn sprintf "loading %s (%d,%d)\n",
1249 $decname, length $data, scalar @{$av || []};
1250
1251 ($data, $av)
1252}
1253
1254=head2 COMMAND CALLBACKS
1255
1256=over 4
1257
1258=cut
578 1259
579############################################################################# 1260#############################################################################
580# command handling &c 1261# command handling &c
581 1262
582=item cf::register_command $name => \&callback($ob,$args); 1263=item cf::register_command $name => \&callback($ob,$args);
595 push @{ $COMMAND{$name} }, [$caller, $cb]; 1276 push @{ $COMMAND{$name} }, [$caller, $cb];
596} 1277}
597 1278
598=item cf::register_extcmd $name => \&callback($pl,$packet); 1279=item cf::register_extcmd $name => \&callback($pl,$packet);
599 1280
600Register a callbackf ro execution when the client sends an extcmd packet. 1281Register a callback for execution when the client sends an (synchronous)
1282extcmd packet. Ext commands will be processed in the order they are
1283received by the server, like other user commands. The first argument is
1284the logged-in player. Ext commands can only be processed after a player
1285has logged in successfully.
601 1286
602If the callback returns something, it is sent back as if reply was being 1287If the callback returns something, it is sent back as if reply was being
603called. 1288called.
604 1289
1290=item cf::register_exticmd $name => \&callback($ns,$packet);
1291
1292Register a callback for execution when the client sends an (asynchronous)
1293exticmd packet. Exti commands are processed by the server as soon as they
1294are received, i.e. out of order w.r.t. other commands. The first argument
1295is a client socket. Exti commands can be received anytime, even before
1296log-in.
1297
1298If the callback returns something, it is sent back as if reply was being
1299called.
1300
605=cut 1301=cut
606 1302
607sub register_extcmd { 1303sub register_extcmd {
608 my ($name, $cb) = @_; 1304 my ($name, $cb) = @_;
609 1305
610 my $caller = caller;
611 #warn "registering extcmd '$name' to '$caller'";
612
613 $EXTCMD{$name} = [$cb, $caller]; 1306 $EXTCMD{$name} = $cb;
614} 1307}
615 1308
616attach_to_players 1309sub register_exticmd {
1310 my ($name, $cb) = @_;
1311
1312 $EXTICMD{$name} = $cb;
1313}
1314
1315use File::Glob ();
1316
1317cf::player->attach (
617 on_command => sub { 1318 on_unknown_command => sub {
618 my ($pl, $name, $params) = @_; 1319 my ($pl, $name, $params) = @_;
619 1320
620 my $cb = $COMMAND{$name} 1321 my $cb = $COMMAND{$name}
621 or return; 1322 or return;
622 1323
627 cf::override; 1328 cf::override;
628 }, 1329 },
629 on_extcmd => sub { 1330 on_extcmd => sub {
630 my ($pl, $buf) = @_; 1331 my ($pl, $buf) = @_;
631 1332
632 my $msg = eval { from_json $buf }; 1333 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
633 1334
634 if (ref $msg) { 1335 if (ref $msg) {
1336 my ($type, $reply, @payload) =
1337 "ARRAY" eq ref $msg
1338 ? @$msg
1339 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1340
1341 my @reply;
1342
635 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1343 if (my $cb = $EXTCMD{$type}) {
636 if (my %reply = $cb->[0]->($pl, $msg)) { 1344 @reply = $cb->($pl, @payload);
637 $pl->ext_reply ($msg->{msgid}, %reply); 1345 }
1346
1347 $pl->ext_reply ($reply, @reply)
1348 if $reply;
1349
1350 } else {
1351 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1352 }
1353
1354 cf::override;
1355 },
1356);
1357
1358# "readahead" all extensions
1359sub cache_extensions {
1360 my $grp = IO::AIO::aio_group;
1361
1362 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1363 for (grep /\.ext$/, @{$_[0]}) {
1364 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1365 }
1366 };
1367
1368 $grp
1369}
1370
1371sub load_extensions {
1372 cf::sync_job {
1373 my %todo;
1374
1375 for my $path (<$LIBDIR/*.ext>) {
1376 next unless -r $path;
1377
1378 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1379 my $base = $1;
1380 my $pkg = $1;
1381 $pkg =~ s/[^[:word:]]/_/g;
1382 $pkg = "ext::$pkg";
1383
1384 open my $fh, "<:utf8", $path
1385 or die "$path: $!";
1386
1387 my $source = do { local $/; <$fh> };
1388
1389 my %ext = (
1390 path => $path,
1391 base => $base,
1392 pkg => $pkg,
1393 );
1394
1395 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1396 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1397
1398 $ext{source} =
1399 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1400 . "#line 1 \"$path\"\n{\n"
1401 . $source
1402 . "\n};\n1";
1403
1404 $todo{$base} = \%ext;
1405 }
1406
1407 my $pass = 0;
1408 my %done;
1409 while (%todo) {
1410 my $progress;
1411
1412 ++$pass;
1413
1414 ext:
1415 while (my ($k, $v) = each %todo) {
1416 for (split /,\s*/, $v->{meta}{depends}) {
1417 next ext
1418 unless exists $done{$_};
1419 }
1420
1421 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1422
1423 my $active = eval $v->{source};
1424
1425 if (length $@) {
1426 warn "$v->{path}: $@\n";
1427
1428 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1429 if exists $v->{meta}{mandatory};
1430 } else {
1431 $done{$k} = delete $todo{$k};
1432 push @EXTS, $v->{pkg};
1433 $progress = 1;
1434
1435 warn "$v->{base}: extension inactive.\n"
1436 unless $active;
638 } 1437 }
639 } 1438 }
640 } else {
641 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
642 }
643 1439
644 cf::override; 1440 unless ($progress) {
645 }, 1441 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
646;
647 1442
648sub register { 1443 while (my ($k, $v) = each %todo) {
649 my ($base, $pkg) = @_; 1444 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
650 1445 if exists $v->{meta}{mandatory};
651 #TODO 1446 }
652}
653
654sub load_extension {
655 my ($path) = @_;
656
657 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
658 my $base = $1;
659 my $pkg = $1;
660 $pkg =~ s/[^[:word:]]/_/g;
661 $pkg = "ext::$pkg";
662
663 warn "loading '$path' into '$pkg'\n";
664
665 open my $fh, "<:utf8", $path
666 or die "$path: $!";
667
668 my $source =
669 "package $pkg; use strict; use utf8;\n"
670 . "#line 1 \"$path\"\n{\n"
671 . (do { local $/; <$fh> })
672 . "\n};\n1";
673
674 eval $source
675 or die $@ ? "$path: $@\n"
676 : "extension disabled.\n";
677
678 push @exts, $pkg;
679 $ext_pkg{$base} = $pkg;
680
681# no strict 'refs';
682# @{"$pkg\::ISA"} = ext::;
683
684 register $base, $pkg;
685}
686
687sub unload_extension {
688 my ($pkg) = @_;
689
690 warn "removing extension $pkg\n";
691
692 # remove hooks
693 #TODO
694# for my $idx (0 .. $#PLUGIN_EVENT) {
695# delete $hook[$idx]{$pkg};
696# }
697
698 # remove commands
699 for my $name (keys %COMMAND) {
700 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
701
702 if (@cb) {
703 $COMMAND{$name} = \@cb;
704 } else {
705 delete $COMMAND{$name};
706 }
707 }
708
709 # remove extcmds
710 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
711 delete $EXTCMD{$name};
712 }
713
714 if (my $cb = $pkg->can ("unload")) {
715 eval {
716 $cb->($pkg);
717 1 1447 }
718 } or warn "$pkg unloaded, but with errors: $@"; 1448 }
719 } 1449 };
720
721 Symbol::delete_package $pkg;
722}
723
724sub load_extensions {
725 for my $ext (<$LIBDIR/*.ext>) {
726 next unless -r $ext;
727 eval {
728 load_extension $ext;
729 1
730 } or warn "$ext not loaded: $@";
731 }
732} 1450}
733 1451
734############################################################################# 1452#############################################################################
735# load/save/clean perl data associated with a map
736 1453
737*cf::mapsupport::on_clean = sub { 1454=back
1455
1456=head2 CORE EXTENSIONS
1457
1458Functions and methods that extend core deliantra objects.
1459
1460=cut
1461
1462package cf::player;
1463
1464use Coro::AIO;
1465
1466=head3 cf::player
1467
1468=over 4
1469
1470=item cf::player::num_playing
1471
1472Returns the official number of playing players, as per the Crossfire metaserver rules.
1473
1474=cut
1475
1476sub num_playing {
1477 scalar grep
1478 $_->ob->map
1479 && !$_->hidden
1480 && !$_->ob->flag (cf::FLAG_WIZ),
1481 cf::player::list
1482}
1483
1484=item cf::player::find $login
1485
1486Returns the given player object, loading it if necessary (might block).
1487
1488=cut
1489
1490sub playerdir($) {
1491 "$PLAYERDIR/"
1492 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1493}
1494
1495sub path($) {
1496 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1497
1498 (playerdir $login) . "/playerdata"
1499}
1500
1501sub find_active($) {
1502 $cf::PLAYER{$_[0]}
1503 and $cf::PLAYER{$_[0]}->active
1504 and $cf::PLAYER{$_[0]}
1505}
1506
1507sub exists($) {
738 my ($map) = @_; 1508 my ($login) = @_;
739 1509
740 my $path = $map->tmpname; 1510 $cf::PLAYER{$login}
741 defined $path or return; 1511 or !aio_stat path $login
742
743 unlink "$path.pst";
744};
745
746attach_to_maps prio => -10000, package => cf::mapsupport::;
747
748#############################################################################
749# load/save perl data associated with player->ob objects
750
751sub all_objects(@) {
752 @_, map all_objects ($_->inv), @_
753} 1512}
754 1513
755# TODO: compatibility cruft, remove when no longer needed 1514sub find($) {
756attach_to_players 1515 return $cf::PLAYER{$_[0]} || do {
1516 my $login = $_[0];
1517
1518 my $guard = cf::lock_acquire "user_find:$login";
1519
1520 $cf::PLAYER{$_[0]} || do {
1521 # rename old playerfiles to new ones
1522 #TODO: remove when no longer required
1523 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1524 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1525 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1526 aio_unlink +(playerdir $login) . "/$login.pl";
1527
1528 my $f = new_from_file cf::object::thawer path $login
1529 or return;
1530
1531 my $pl = cf::player::load_pl $f
1532 or return;
1533
1534 local $cf::PLAYER_LOADING{$login} = $pl;
1535 $f->resolve_delayed_derefs;
1536 $cf::PLAYER{$login} = $pl
1537 }
1538 }
1539}
1540
1541cf::player->attach (
757 on_load => sub { 1542 on_load => sub {
758 my ($pl, $path) = @_; 1543 my ($pl, $path) = @_;
759 1544
760 for my $o (all_objects $pl->ob) { 1545 # restore slots saved in save, below
761 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1546 my $slots = delete $pl->{_slots};
762 $o->set_ob_key_value ("_perl_data");
763 1547
764 %$o = %{ Storable::thaw pack "H*", $value }; 1548 $pl->ob->current_weapon ($slots->[0]);
1549 $pl->combat_ob ($slots->[1]);
1550 $pl->ranged_ob ($slots->[2]);
1551 },
1552);
1553
1554sub save($) {
1555 my ($pl) = @_;
1556
1557 return if $pl->{deny_save};
1558
1559 my $path = path $pl;
1560 my $guard = cf::lock_acquire "user_save:$path";
1561
1562 return if $pl->{deny_save};
1563
1564 aio_mkdir playerdir $pl, 0770;
1565 $pl->{last_save} = $cf::RUNTIME;
1566
1567 cf::get_slot 0.01;
1568
1569 # save slots, to be restored later
1570 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1571
1572 $pl->save_pl ($path);
1573 cf::cede_to_tick;
1574}
1575
1576sub new($) {
1577 my ($login) = @_;
1578
1579 my $self = create;
1580
1581 $self->ob->name ($login);
1582 $self->{deny_save} = 1;
1583
1584 $cf::PLAYER{$login} = $self;
1585
1586 $self
1587}
1588
1589=item $player->send_msg ($channel, $msg, $color, [extra...])
1590
1591=cut
1592
1593sub send_msg {
1594 my $ns = shift->ns
1595 or return;
1596 $ns->send_msg (@_);
1597}
1598
1599=item $pl->quit_character
1600
1601Nukes the player without looking back. If logged in, the connection will
1602be destroyed. May block for a long time.
1603
1604=cut
1605
1606sub quit_character {
1607 my ($pl) = @_;
1608
1609 my $name = $pl->ob->name;
1610
1611 $pl->{deny_save} = 1;
1612 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1613
1614 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1615 $pl->deactivate;
1616 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1617 $pl->ob->check_score;
1618 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1619 $pl->ns->destroy if $pl->ns;
1620
1621 my $path = playerdir $pl;
1622 my $temp = "$path~$cf::RUNTIME~deleting~";
1623 aio_rename $path, $temp;
1624 delete $cf::PLAYER{$pl->ob->name};
1625 $pl->destroy;
1626
1627 my $prefix = qr<^~\Q$name\E/>;
1628
1629 # nuke player maps
1630 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1631
1632 IO::AIO::aio_rmtree $temp;
1633}
1634
1635=item $pl->kick
1636
1637Kicks a player out of the game. This destroys the connection.
1638
1639=cut
1640
1641sub kick {
1642 my ($pl, $kicker) = @_;
1643
1644 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1645 $pl->killer ("kicked");
1646 $pl->ns->destroy;
1647}
1648
1649=item cf::player::list_logins
1650
1651Returns am arrayref of all valid playernames in the system, can take a
1652while and may block, so not sync_job-capable, ever.
1653
1654=cut
1655
1656sub list_logins {
1657 my $dirs = aio_readdir $PLAYERDIR
1658 or return [];
1659
1660 my @logins;
1661
1662 for my $login (@$dirs) {
1663 my $path = path $login;
1664
1665 # a .pst is a dead give-away for a valid player
1666 # if no pst file found, open and chekc for blocked users
1667 if (aio_stat "$path.pst") {
1668 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1669 aio_read $fh, 0, 512, my $buf, 0 or next;
1670 $buf !~ /^password -------------$/m or next; # official not-valid tag
1671 }
1672
1673 utf8::decode $login;
1674 push @logins, $login;
1675 }
1676
1677 \@logins
1678}
1679
1680=item $player->maps
1681
1682Returns an arrayref of map paths that are private for this
1683player. May block.
1684
1685=cut
1686
1687sub maps($) {
1688 my ($pl) = @_;
1689
1690 $pl = ref $pl ? $pl->ob->name : $pl;
1691
1692 my $files = aio_readdir playerdir $pl
1693 or return;
1694
1695 my @paths;
1696
1697 for (@$files) {
1698 utf8::decode $_;
1699 next if /\.(?:pl|pst)$/;
1700 next unless /^$PATH_SEP/o;
1701
1702 push @paths, cf::map::normalise "~$pl/$_";
1703 }
1704
1705 \@paths
1706}
1707
1708=item $protocol_xml = $player->expand_cfpod ($cfpod)
1709
1710Expand deliantra pod fragments into protocol xml.
1711
1712=item $player->ext_reply ($msgid, @msg)
1713
1714Sends an ext reply to the player.
1715
1716=cut
1717
1718sub ext_reply($$@) {
1719 my ($self, $id, @msg) = @_;
1720
1721 $self->ns->ext_reply ($id, @msg)
1722}
1723
1724=item $player->ext_msg ($type, @msg)
1725
1726Sends an ext event to the client.
1727
1728=cut
1729
1730sub ext_msg($$@) {
1731 my ($self, $type, @msg) = @_;
1732
1733 $self->ns->ext_msg ($type, @msg);
1734}
1735
1736=head3 cf::region
1737
1738=over 4
1739
1740=cut
1741
1742package cf::region;
1743
1744=item cf::region::find_by_path $path
1745
1746Tries to decuce the likely region for a map knowing only its path.
1747
1748=cut
1749
1750sub find_by_path($) {
1751 my ($path) = @_;
1752
1753 my ($match, $specificity);
1754
1755 for my $region (list) {
1756 if ($region->{match} && $path =~ $region->{match}) {
1757 ($match, $specificity) = ($region, $region->specificity)
1758 if $region->specificity > $specificity;
1759 }
1760 }
1761
1762 $match
1763}
1764
1765=back
1766
1767=head3 cf::map
1768
1769=over 4
1770
1771=cut
1772
1773package cf::map;
1774
1775use Fcntl;
1776use Coro::AIO;
1777
1778use overload
1779 '""' => \&as_string,
1780 fallback => 1;
1781
1782our $MAX_RESET = 3600;
1783our $DEFAULT_RESET = 3000;
1784
1785sub generate_random_map {
1786 my ($self, $rmp) = @_;
1787
1788 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1789
1790 # mit "rum" bekleckern, nicht
1791 $self->_create_random_map (
1792 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1793 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1794 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1795 $rmp->{exit_on_final_map},
1796 $rmp->{xsize}, $rmp->{ysize},
1797 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1798 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1799 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1800 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1801 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1802 (cf::region::find $rmp->{region}), $rmp->{custom}
1803 )
1804}
1805
1806=item cf::map->register ($regex, $prio)
1807
1808Register a handler for the map path matching the given regex at the
1809givne priority (higher is better, built-in handlers have priority 0, the
1810default).
1811
1812=cut
1813
1814sub register {
1815 my (undef, $regex, $prio) = @_;
1816 my $pkg = caller;
1817
1818 no strict;
1819 push @{"$pkg\::ISA"}, __PACKAGE__;
1820
1821 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1822}
1823
1824# also paths starting with '/'
1825$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1826
1827sub thawer_merge {
1828 my ($self, $merge) = @_;
1829
1830 # we have to keep some variables in memory intact
1831 local $self->{path};
1832 local $self->{load_path};
1833
1834 $self->SUPER::thawer_merge ($merge);
1835}
1836
1837sub normalise {
1838 my ($path, $base) = @_;
1839
1840 $path = "$path"; # make sure its a string
1841
1842 $path =~ s/\.map$//;
1843
1844 # map plan:
1845 #
1846 # /! non-realised random map exit (special hack!)
1847 # {... are special paths that are not being touched
1848 # ?xxx/... are special absolute paths
1849 # ?random/... random maps
1850 # /... normal maps
1851 # ~user/... per-player map of a specific user
1852
1853 $path =~ s/$PATH_SEP/\//go;
1854
1855 # treat it as relative path if it starts with
1856 # something that looks reasonable
1857 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1858 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1859
1860 $base =~ s{[^/]+/?$}{};
1861 $path = "$base/$path";
1862 }
1863
1864 for ($path) {
1865 redo if s{//}{/};
1866 redo if s{/\.?/}{/};
1867 redo if s{/[^/]+/\.\./}{/};
1868 }
1869
1870 $path
1871}
1872
1873sub new_from_path {
1874 my (undef, $path, $base) = @_;
1875
1876 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1877
1878 $path = normalise $path, $base;
1879
1880 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1881 if ($path =~ $EXT_MAP{$pkg}[1]) {
1882 my $self = bless cf::map::new, $pkg;
1883 $self->{path} = $path; $self->path ($path);
1884 $self->init; # pass $1 etc.
1885 return $self;
1886 }
1887 }
1888
1889 Carp::cluck "unable to resolve path '$path' (base '$base').";
1890 ()
1891}
1892
1893sub init {
1894 my ($self) = @_;
1895
1896 $self
1897}
1898
1899sub as_string {
1900 my ($self) = @_;
1901
1902 "$self->{path}"
1903}
1904
1905# the displayed name, this is a one way mapping
1906sub visible_name {
1907 &as_string
1908}
1909
1910# the original (read-only) location
1911sub load_path {
1912 my ($self) = @_;
1913
1914 "$MAPDIR/$self->{path}.map"
1915}
1916
1917# the temporary/swap location
1918sub save_path {
1919 my ($self) = @_;
1920
1921 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1922 "$TMPDIR/$path.map"
1923}
1924
1925# the unique path, undef == no special unique path
1926sub uniq_path {
1927 my ($self) = @_;
1928
1929 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1930 "$UNIQUEDIR/$path"
1931}
1932
1933sub decay_objects {
1934 my ($self) = @_;
1935
1936 return if $self->{deny_reset};
1937
1938 $self->do_decay_objects;
1939}
1940
1941sub unlink_save {
1942 my ($self) = @_;
1943
1944 utf8::encode (my $save = $self->save_path);
1945 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1946 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1947}
1948
1949sub load_header_from($) {
1950 my ($self, $path) = @_;
1951
1952 utf8::encode $path;
1953 my $f = new_from_file cf::object::thawer $path
1954 or return;
1955
1956 $self->_load_header ($f)
1957 or return;
1958
1959 local $MAP_LOADING{$self->{path}} = $self;
1960 $f->resolve_delayed_derefs;
1961
1962 $self->{load_path} = $path;
1963
1964 1
1965}
1966
1967sub load_header_orig {
1968 my ($self) = @_;
1969
1970 $self->load_header_from ($self->load_path)
1971}
1972
1973sub load_header_temp {
1974 my ($self) = @_;
1975
1976 $self->load_header_from ($self->save_path)
1977}
1978
1979sub prepare_temp {
1980 my ($self) = @_;
1981
1982 $self->last_access ((delete $self->{last_access})
1983 || $cf::RUNTIME); #d#
1984 # safety
1985 $self->{instantiate_time} = $cf::RUNTIME
1986 if $self->{instantiate_time} > $cf::RUNTIME;
1987}
1988
1989sub prepare_orig {
1990 my ($self) = @_;
1991
1992 $self->{load_original} = 1;
1993 $self->{instantiate_time} = $cf::RUNTIME;
1994 $self->last_access ($cf::RUNTIME);
1995 $self->instantiate;
1996}
1997
1998sub load_header {
1999 my ($self) = @_;
2000
2001 if ($self->load_header_temp) {
2002 $self->prepare_temp;
2003 } else {
2004 $self->load_header_orig
2005 or return;
2006 $self->prepare_orig;
2007 }
2008
2009 $self->{deny_reset} = 1
2010 if $self->no_reset;
2011
2012 $self->default_region (cf::region::find_by_path $self->{path})
2013 unless $self->default_region;
2014
2015 1
2016}
2017
2018sub find;
2019sub find {
2020 my ($path, $origin) = @_;
2021
2022 $path = normalise $path, $origin && $origin->path;
2023
2024 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
2025 my $guard2 = cf::lock_acquire "map_find:$path";
2026
2027 $cf::MAP{$path} || do {
2028 my $map = new_from_path cf::map $path
2029 or return;
2030
2031 $map->{last_save} = $cf::RUNTIME;
2032
2033 $map->load_header
2034 or return;
2035
2036 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2037 # doing this can freeze the server in a sync job, obviously
2038 #$cf::WAIT_FOR_TICK->wait;
2039 undef $guard2;
2040 undef $guard1;
2041 $map->reset;
2042 return find $path;
2043 }
2044
2045 $cf::MAP{$path} = $map
2046 }
2047}
2048
2049sub pre_load { }
2050#sub post_load { } # XS
2051
2052sub load {
2053 my ($self) = @_;
2054
2055 local $self->{deny_reset} = 1; # loading can take a long time
2056
2057 my $path = $self->{path};
2058
2059 {
2060 my $guard = cf::lock_acquire "map_data:$path";
2061
2062 return unless $self->valid;
2063 return unless $self->in_memory == cf::MAP_SWAPPED;
2064
2065 $self->in_memory (cf::MAP_LOADING);
2066
2067 $self->alloc;
2068
2069 $self->pre_load;
2070 cf::cede_to_tick;
2071
2072 my $f = new_from_file cf::object::thawer $self->{load_path};
2073 $f->skip_block;
2074 $self->_load_objects ($f)
2075 or return;
2076
2077 $self->post_load_original
2078 if delete $self->{load_original};
2079
2080 if (my $uniq = $self->uniq_path) {
2081 utf8::encode $uniq;
2082 unless (aio_stat $uniq) {
2083 if (my $f = new_from_file cf::object::thawer $uniq) {
2084 $self->clear_unique_items;
2085 $self->_load_objects ($f);
2086 $f->resolve_delayed_derefs;
2087 }
765 } 2088 }
766 } 2089 }
2090
2091 $f->resolve_delayed_derefs;
2092
2093 cf::cede_to_tick;
2094 # now do the right thing for maps
2095 $self->link_multipart_objects;
2096 $self->difficulty ($self->estimate_difficulty)
2097 unless $self->difficulty;
2098 cf::cede_to_tick;
2099
2100 unless ($self->{deny_activate}) {
2101 $self->decay_objects;
2102 $self->fix_auto_apply;
2103 $self->update_buttons;
2104 cf::cede_to_tick;
2105 $self->activate;
2106 }
2107
2108 $self->{last_save} = $cf::RUNTIME;
2109 $self->last_access ($cf::RUNTIME);
2110
2111 $self->in_memory (cf::MAP_ACTIVE);
767 }, 2112 }
768;
769 2113
770############################################################################# 2114 $self->post_load;
2115}
771 2116
772=head2 CORE EXTENSIONS 2117# customize the map for a given player, i.e.
2118# return the _real_ map. used by e.g. per-player
2119# maps to change the path to ~playername/mappath
2120sub customise_for {
2121 my ($self, $ob) = @_;
773 2122
774Functions and methods that extend core crossfire objects. 2123 return find "~" . $ob->name . "/" . $self->{path}
2124 if $self->per_player;
2125
2126# return find "?party/" . $ob->name . "/" . $self->{path}
2127# if $self->per_party;
2128
2129 $self
2130}
2131
2132# find and load all maps in the 3x3 area around a map
2133sub load_neighbours {
2134 my ($map) = @_;
2135
2136 my @neigh; # diagonal neighbours
2137
2138 for (0 .. 3) {
2139 my $neigh = $map->tile_path ($_)
2140 or next;
2141 $neigh = find $neigh, $map
2142 or next;
2143 $neigh->load;
2144
2145 push @neigh,
2146 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2147 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2148 }
2149
2150 for (grep defined $_->[0], @neigh) {
2151 my ($path, $origin) = @$_;
2152 my $neigh = find $path, $origin
2153 or next;
2154 $neigh->load;
2155 }
2156}
2157
2158sub find_sync {
2159 my ($path, $origin) = @_;
2160
2161 cf::sync_job { find $path, $origin }
2162}
2163
2164sub do_load_sync {
2165 my ($map) = @_;
2166
2167 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2168 if $Coro::current == $Coro::main;
2169
2170 cf::sync_job { $map->load };
2171}
2172
2173our %MAP_PREFETCH;
2174our $MAP_PREFETCHER = undef;
2175
2176sub find_async {
2177 my ($path, $origin, $load) = @_;
2178
2179 $path = normalise $path, $origin && $origin->{path};
2180
2181 if (my $map = $cf::MAP{$path}) {
2182 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2183 }
2184
2185 $MAP_PREFETCH{$path} |= $load;
2186
2187 $MAP_PREFETCHER ||= cf::async {
2188 $Coro::current->{desc} = "map prefetcher";
2189
2190 while (%MAP_PREFETCH) {
2191 while (my ($k, $v) = each %MAP_PREFETCH) {
2192 if (my $map = find $k) {
2193 $map->load if $v;
2194 }
2195
2196 delete $MAP_PREFETCH{$k};
2197 }
2198 }
2199 undef $MAP_PREFETCHER;
2200 };
2201 $MAP_PREFETCHER->prio (6);
2202
2203 ()
2204}
2205
2206sub save {
2207 my ($self) = @_;
2208
2209 my $lock = cf::lock_acquire "map_data:$self->{path}";
2210
2211 $self->{last_save} = $cf::RUNTIME;
2212
2213 return unless $self->dirty;
2214
2215 my $save = $self->save_path; utf8::encode $save;
2216 my $uniq = $self->uniq_path; utf8::encode $uniq;
2217
2218 $self->{load_path} = $save;
2219
2220 return if $self->{deny_save};
2221
2222 local $self->{last_access} = $self->last_access;#d#
2223
2224 cf::async {
2225 $Coro::current->{desc} = "map player save";
2226 $_->contr->save for $self->players;
2227 };
2228
2229 cf::get_slot 0.02;
2230
2231 if ($uniq) {
2232 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2233 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2234 } else {
2235 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2236 }
2237}
2238
2239sub swap_out {
2240 my ($self) = @_;
2241
2242 # save first because save cedes
2243 $self->save;
2244
2245 my $lock = cf::lock_acquire "map_data:$self->{path}";
2246
2247 return if $self->players;
2248 return if $self->in_memory != cf::MAP_ACTIVE;
2249 return if $self->{deny_save};
2250
2251 $self->in_memory (cf::MAP_SWAPPED);
2252
2253 $self->deactivate;
2254 $_->clear_links_to ($self) for values %cf::MAP;
2255 $self->clear;
2256}
2257
2258sub reset_at {
2259 my ($self) = @_;
2260
2261 # TODO: safety, remove and allow resettable per-player maps
2262 return 1e99 if $self->{deny_reset};
2263
2264 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2265 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2266
2267 $time + $to
2268}
2269
2270sub should_reset {
2271 my ($self) = @_;
2272
2273 $self->reset_at <= $cf::RUNTIME
2274}
2275
2276sub reset {
2277 my ($self) = @_;
2278
2279 my $lock = cf::lock_acquire "map_data:$self->{path}";
2280
2281 return if $self->players;
2282
2283 warn "resetting map ", $self->path, "\n";
2284
2285 $self->in_memory (cf::MAP_SWAPPED);
2286
2287 # need to save uniques path
2288 unless ($self->{deny_save}) {
2289 my $uniq = $self->uniq_path; utf8::encode $uniq;
2290
2291 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2292 if $uniq;
2293 }
2294
2295 delete $cf::MAP{$self->path};
2296
2297 $self->deactivate;
2298 $_->clear_links_to ($self) for values %cf::MAP;
2299 $self->clear;
2300
2301 $self->unlink_save;
2302 $self->destroy;
2303}
2304
2305my $nuke_counter = "aaaa";
2306
2307sub nuke {
2308 my ($self) = @_;
2309
2310 {
2311 my $lock = cf::lock_acquire "map_data:$self->{path}";
2312
2313 delete $cf::MAP{$self->path};
2314
2315 $self->unlink_save;
2316
2317 bless $self, "cf::map";
2318 delete $self->{deny_reset};
2319 $self->{deny_save} = 1;
2320 $self->reset_timeout (1);
2321 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2322
2323 $cf::MAP{$self->path} = $self;
2324 }
2325
2326 $self->reset; # polite request, might not happen
2327}
2328
2329=item $maps = cf::map::tmp_maps
2330
2331Returns an arrayref with all map paths of currently instantiated and saved
2332maps. May block.
2333
2334=cut
2335
2336sub tmp_maps() {
2337 [
2338 map {
2339 utf8::decode $_;
2340 /\.map$/
2341 ? normalise $_
2342 : ()
2343 } @{ aio_readdir $TMPDIR or [] }
2344 ]
2345}
2346
2347=item $maps = cf::map::random_maps
2348
2349Returns an arrayref with all map paths of currently instantiated and saved
2350random maps. May block.
2351
2352=cut
2353
2354sub random_maps() {
2355 [
2356 map {
2357 utf8::decode $_;
2358 /\.map$/
2359 ? normalise "?random/$_"
2360 : ()
2361 } @{ aio_readdir $RANDOMDIR or [] }
2362 ]
2363}
2364
2365=item cf::map::unique_maps
2366
2367Returns an arrayref of paths of all shared maps that have
2368instantiated unique items. May block.
2369
2370=cut
2371
2372sub unique_maps() {
2373 [
2374 map {
2375 utf8::decode $_;
2376 s/\.map$//; # TODO future compatibility hack
2377 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2378 ? ()
2379 : normalise $_
2380 } @{ aio_readdir $UNIQUEDIR or [] }
2381 ]
2382}
2383
2384=item cf::map::static_maps
2385
2386Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2387file in the shared directory excluding F</styles> and F</editor>). May
2388block.
2389
2390=cut
2391
2392sub static_maps() {
2393 my @dirs = "";
2394 my @maps;
2395
2396 while (@dirs) {
2397 my $dir = shift @dirs;
2398
2399 next if $dir eq "/styles" || $dir eq "/editor";
2400
2401 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2402 or return;
2403
2404 for (@$files) {
2405 s/\.map$// or next;
2406 utf8::decode $_;
2407 push @maps, "$dir/$_";
2408 }
2409
2410 push @dirs, map "$dir/$_", @$dirs;
2411 }
2412
2413 \@maps
2414}
2415
2416=back
2417
2418=head3 cf::object
2419
2420=cut
2421
2422package cf::object;
775 2423
776=over 4 2424=over 4
777 2425
778=item cf::player::exists $login 2426=item $ob->inv_recursive
779 2427
780Returns true when the given account exists. 2428Returns the inventory of the object I<and> their inventories, recursively,
2429but I<not> the object itself.
781 2430
782=cut 2431=cut
783 2432
784sub cf::player::exists($) { 2433sub inv_recursive_;
785 cf::player::find $_[0] 2434sub inv_recursive_ {
786 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 2435 map { $_, inv_recursive_ $_->inv } @_
787} 2436}
2437
2438sub inv_recursive {
2439 inv_recursive_ inv $_[0]
2440}
2441
2442=item $ref = $ob->ref
2443
2444Creates and returns a persistent reference to an object that can be stored as a string.
2445
2446=item $ob = cf::object::deref ($refstring)
2447
2448returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2449even if the object actually exists. May block.
2450
2451=cut
2452
2453sub deref {
2454 my ($ref) = @_;
2455
2456 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2457 my ($uuid, $name) = ($1, $2);
2458 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2459 or return;
2460 $pl->ob->uuid eq $uuid
2461 or return;
2462
2463 $pl->ob
2464 } else {
2465 warn "$ref: cannot resolve object reference\n";
2466 undef
2467 }
2468}
2469
2470package cf;
2471
2472=back
2473
2474=head3 cf::object::player
2475
2476=over 4
788 2477
789=item $player_object->reply ($npc, $msg[, $flags]) 2478=item $player_object->reply ($npc, $msg[, $flags])
790 2479
791Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2480Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
792can be C<undef>. Does the right thing when the player is currently in a 2481can be C<undef>. Does the right thing when the player is currently in a
793dialogue with the given NPC character. 2482dialogue with the given NPC character.
794 2483
795=cut 2484=cut
796 2485
2486our $SAY_CHANNEL = {
2487 id => "say",
2488 title => "Map",
2489 reply => "say ",
2490 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2491};
2492
2493our $CHAT_CHANNEL = {
2494 id => "chat",
2495 title => "Chat",
2496 reply => "chat ",
2497 tooltip => "Player chat and shouts, global to the server.",
2498};
2499
797# rough implementation of a future "reply" method that works 2500# rough implementation of a future "reply" method that works
798# with dialog boxes. 2501# with dialog boxes.
2502#TODO: the first argument must go, split into a $npc->reply_to ( method
799sub cf::object::player::reply($$$;$) { 2503sub cf::object::player::reply($$$;$) {
800 my ($self, $npc, $msg, $flags) = @_; 2504 my ($self, $npc, $msg, $flags) = @_;
801 2505
802 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2506 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
803 2507
804 if ($self->{record_replies}) { 2508 if ($self->{record_replies}) {
805 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2509 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2510
806 } else { 2511 } else {
2512 my $pl = $self->contr;
2513
2514 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2515 my $dialog = $pl->{npc_dialog};
2516 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2517
2518 } else {
807 $msg = $npc->name . " says: $msg" if $npc; 2519 $msg = $npc->name . " says: $msg" if $npc;
808 $self->message ($msg, $flags); 2520 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2521 }
809 } 2522 }
810} 2523}
811 2524
812=item $player->ext_reply ($msgid, $msgtype, %msg) 2525=item $object->send_msg ($channel, $msg, $color, [extra...])
813 2526
814Sends an ext reply to the player.
815
816=cut 2527=cut
817 2528
818sub cf::player::ext_reply($$$%) { 2529sub cf::object::send_msg {
819 my ($self, $id, %msg) = @_; 2530 my $pl = shift->contr
820 2531 or return;
821 $msg{msgid} = $id; 2532 $pl->send_msg (@_);
822
823 $self->send ("ext " . to_json \%msg);
824} 2533}
825 2534
826=item $player_object->may ("access") 2535=item $player_object->may ("access")
827 2536
828Returns wether the given player is authorized to access resource "access" 2537Returns wether the given player is authorized to access resource "access"
837 (ref $cf::CFG{"may_$access"} 2546 (ref $cf::CFG{"may_$access"}
838 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 2547 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
839 : $cf::CFG{"may_$access"}) 2548 : $cf::CFG{"may_$access"})
840} 2549}
841 2550
842=cut 2551=item $player_object->enter_link
843 2552
844############################################################################# 2553Freezes the player and moves him/her to a special map (C<{link}>).
2554
2555The player should be reasonably safe there for short amounts of time (e.g.
2556for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2557though, as the palyer cannot control the character while it is on the link
2558map.
2559
2560Will never block.
2561
2562=item $player_object->leave_link ($map, $x, $y)
2563
2564Moves the player out of the special C<{link}> map onto the specified
2565map. If the map is not valid (or omitted), the player will be moved back
2566to the location he/she was before the call to C<enter_link>, or, if that
2567fails, to the emergency map position.
2568
2569Might block.
2570
2571=cut
2572
2573sub link_map {
2574 unless ($LINK_MAP) {
2575 $LINK_MAP = cf::map::find "{link}"
2576 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2577 $LINK_MAP->load;
2578 }
2579
2580 $LINK_MAP
2581}
2582
2583sub cf::object::player::enter_link {
2584 my ($self) = @_;
2585
2586 $self->deactivate_recursive;
2587
2588 return if UNIVERSAL::isa $self->map, "ext::map_link";
2589
2590 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2591 if $self->map && $self->map->{path} ne "{link}";
2592
2593 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2594}
2595
2596sub cf::object::player::leave_link {
2597 my ($self, $map, $x, $y) = @_;
2598
2599 return unless $self->contr->active;
2600
2601 my $link_pos = delete $self->{_link_pos};
2602
2603 unless ($map) {
2604 # restore original map position
2605 ($map, $x, $y) = @{ $link_pos || [] };
2606 $map = cf::map::find $map;
2607
2608 unless ($map) {
2609 ($map, $x, $y) = @$EMERGENCY_POSITION;
2610 $map = cf::map::find $map
2611 or die "FATAL: cannot load emergency map\n";
2612 }
2613 }
2614
2615 ($x, $y) = (-1, -1)
2616 unless (defined $x) && (defined $y);
2617
2618 # use -1 or undef as default coordinates, not 0, 0
2619 ($x, $y) = ($map->enter_x, $map->enter_y)
2620 if $x <= 0 && $y <= 0;
2621
2622 $map->load;
2623 $map->load_neighbours;
2624
2625 return unless $self->contr->active;
2626
2627 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2628 $self->enter_map ($map, $x, $y);
2629
2630 # only activate afterwards, to support waiting in hooks
2631 $self->activate_recursive;
2632}
2633
2634=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2635
2636Moves the player to the given map-path and coordinates by first freezing
2637her, loading and preparing them map, calling the provided $check callback
2638that has to return the map if sucecssful, and then unfreezes the player on
2639the new (success) or old (failed) map position. In either case, $done will
2640be called at the end of this process.
2641
2642Note that $check will be called with a potentially non-loaded map, so if
2643it needs a loaded map it has to call C<< ->load >>.
2644
2645=cut
2646
2647our $GOTOGEN;
2648
2649sub cf::object::player::goto {
2650 my ($self, $path, $x, $y, $check, $done) = @_;
2651
2652 # do generation counting so two concurrent goto's will be executed in-order
2653 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2654
2655 $self->enter_link;
2656
2657 (async {
2658 $Coro::current->{desc} = "player::goto $path $x $y";
2659
2660 # *tag paths override both path and x|y
2661 if ($path =~ /^\*(.*)$/) {
2662 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2663 my $ob = $obs[rand @obs];
2664
2665 # see if we actually can go there
2666 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2667 $ob = $obs[rand @obs];
2668 } else {
2669 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2670 }
2671 # else put us there anyways for now #d#
2672
2673 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2674 } else {
2675 ($path, $x, $y) = (undef, undef, undef);
2676 }
2677 }
2678
2679 my $map = eval {
2680 my $map = defined $path ? cf::map::find $path : undef;
2681
2682 if ($map) {
2683 $map = $map->customise_for ($self);
2684 $map = $check->($map) if $check && $map;
2685 } else {
2686 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2687 }
2688
2689 $map
2690 };
2691
2692 if ($@) {
2693 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2694 LOG llevError | logBacktrace, Carp::longmess $@;
2695 }
2696
2697 if ($gen == $self->{_goto_generation}) {
2698 delete $self->{_goto_generation};
2699 $self->leave_link ($map, $x, $y);
2700 }
2701
2702 $done->() if $done;
2703 })->prio (1);
2704}
2705
2706=item $player_object->enter_exit ($exit_object)
2707
2708=cut
2709
2710sub parse_random_map_params {
2711 my ($spec) = @_;
2712
2713 my $rmp = { # defaults
2714 xsize => (cf::rndm 15, 40),
2715 ysize => (cf::rndm 15, 40),
2716 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2717 #layout => string,
2718 };
2719
2720 for (split /\n/, $spec) {
2721 my ($k, $v) = split /\s+/, $_, 2;
2722
2723 $rmp->{lc $k} = $v if (length $k) && (length $v);
2724 }
2725
2726 $rmp
2727}
2728
2729sub prepare_random_map {
2730 my ($exit) = @_;
2731
2732 # all this does is basically replace the /! path by
2733 # a new random map path (?random/...) with a seed
2734 # that depends on the exit object
2735
2736 my $rmp = parse_random_map_params $exit->msg;
2737
2738 if ($exit->map) {
2739 $rmp->{region} = $exit->region->name;
2740 $rmp->{origin_map} = $exit->map->path;
2741 $rmp->{origin_x} = $exit->x;
2742 $rmp->{origin_y} = $exit->y;
2743
2744 $exit->map->touch;
2745 }
2746
2747 $rmp->{random_seed} ||= $exit->random_seed;
2748
2749 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2750 my $md5 = Digest::MD5::md5_hex $data;
2751 my $meta = "$RANDOMDIR/$md5.meta";
2752
2753 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2754 aio_write $fh, 0, (length $data), $data, 0;
2755 undef $fh;
2756 aio_rename "$meta~", $meta;
2757
2758 my $slaying = "?random/$md5";
2759
2760 if ($exit->valid) {
2761 $exit->slaying ("?random/$md5");
2762 $exit->msg (undef);
2763 }
2764 }
2765}
2766
2767sub cf::object::player::enter_exit {
2768 my ($self, $exit) = @_;
2769
2770 return unless $self->type == cf::PLAYER;
2771
2772 $self->enter_link;
2773
2774 (async {
2775 $Coro::current->{desc} = "enter_exit";
2776
2777 unless (eval {
2778 $self->deactivate_recursive; # just to be sure
2779
2780 # random map handling
2781 {
2782 my $guard = cf::lock_acquire "exit_prepare:$exit";
2783
2784 prepare_random_map $exit
2785 if $exit->slaying eq "/!";
2786 }
2787
2788 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2789 my $x = $exit->stats->hp;
2790 my $y = $exit->stats->sp;
2791
2792 $self->goto ($map, $x, $y);
2793
2794 # if exit is damned, update players death & WoR home-position
2795 $self->contr->savebed ($map, $x, $y)
2796 if $exit->flag (cf::FLAG_DAMNED);
2797
2798 1
2799 }) {
2800 $self->message ("Something went wrong deep within the deliantra server. "
2801 . "I'll try to bring you back to the map you were before. "
2802 . "Please report this to the dungeon master!",
2803 cf::NDI_UNIQUE | cf::NDI_RED);
2804
2805 warn "ERROR in enter_exit: $@";
2806 $self->leave_link;
2807 }
2808 })->prio (1);
2809}
2810
2811=head3 cf::client
2812
2813=over 4
2814
2815=item $client->send_drawinfo ($text, $flags)
2816
2817Sends a drawinfo packet to the client. Circumvents output buffering so
2818should not be used under normal circumstances.
2819
2820=cut
2821
2822sub cf::client::send_drawinfo {
2823 my ($self, $text, $flags) = @_;
2824
2825 utf8::encode $text;
2826 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2827}
2828
2829=item $client->send_big_packet ($pkt)
2830
2831Like C<send_packet>, but tries to compress large packets, and fragments
2832them as required.
2833
2834=cut
2835
2836our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2837
2838sub cf::client::send_big_packet {
2839 my ($self, $pkt) = @_;
2840
2841 # try lzf for large packets
2842 $pkt = "lzf " . Compress::LZF::compress $pkt
2843 if 1024 <= length $pkt and $self->{can_lzf};
2844
2845 # split very large packets
2846 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2847 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2848 $pkt = "frag";
2849 }
2850
2851 $self->send_packet ($pkt);
2852}
2853
2854=item $client->send_msg ($channel, $msg, $color, [extra...])
2855
2856Send a drawinfo or msg packet to the client, formatting the msg for the
2857client if neccessary. C<$type> should be a string identifying the type of
2858the message, with C<log> being the default. If C<$color> is negative, suppress
2859the message unless the client supports the msg packet.
2860
2861=cut
2862
2863# non-persistent channels (usually the info channel)
2864our %CHANNEL = (
2865 "c/motd" => {
2866 id => "infobox",
2867 title => "MOTD",
2868 reply => undef,
2869 tooltip => "The message of the day",
2870 },
2871 "c/identify" => {
2872 id => "infobox",
2873 title => "Identify",
2874 reply => undef,
2875 tooltip => "Items recently identified",
2876 },
2877 "c/examine" => {
2878 id => "infobox",
2879 title => "Examine",
2880 reply => undef,
2881 tooltip => "Signs and other items you examined",
2882 },
2883 "c/shopinfo" => {
2884 id => "infobox",
2885 title => "Shop Info",
2886 reply => undef,
2887 tooltip => "What your bargaining skill tells you about the shop",
2888 },
2889 "c/book" => {
2890 id => "infobox",
2891 title => "Book",
2892 reply => undef,
2893 tooltip => "The contents of a note or book",
2894 },
2895 "c/lookat" => {
2896 id => "infobox",
2897 title => "Look",
2898 reply => undef,
2899 tooltip => "What you saw there",
2900 },
2901 "c/who" => {
2902 id => "infobox",
2903 title => "Players",
2904 reply => undef,
2905 tooltip => "Shows players who are currently online",
2906 },
2907 "c/body" => {
2908 id => "infobox",
2909 title => "Body Parts",
2910 reply => undef,
2911 tooltip => "Shows which body parts you posess and are available",
2912 },
2913 "c/statistics" => {
2914 id => "infobox",
2915 title => "Statistics",
2916 reply => undef,
2917 tooltip => "Shows your primary statistics",
2918 },
2919 "c/skills" => {
2920 id => "infobox",
2921 title => "Skills",
2922 reply => undef,
2923 tooltip => "Shows your experience per skill and item power",
2924 },
2925 "c/shopitems" => {
2926 id => "infobox",
2927 title => "Shop Items",
2928 reply => undef,
2929 tooltip => "Shows the items currently for sale in this shop",
2930 },
2931 "c/resistances" => {
2932 id => "infobox",
2933 title => "Resistances",
2934 reply => undef,
2935 tooltip => "Shows your resistances",
2936 },
2937 "c/pets" => {
2938 id => "infobox",
2939 title => "Pets",
2940 reply => undef,
2941 tooltip => "Shows information abotu your pets/a specific pet",
2942 },
2943 "c/perceiveself" => {
2944 id => "infobox",
2945 title => "Perceive Self",
2946 reply => undef,
2947 tooltip => "You gained detailed knowledge about yourself",
2948 },
2949 "c/uptime" => {
2950 id => "infobox",
2951 title => "Uptime",
2952 reply => undef,
2953 tooltip => "How long the server has been running since last restart",
2954 },
2955 "c/mapinfo" => {
2956 id => "infobox",
2957 title => "Map Info",
2958 reply => undef,
2959 tooltip => "Information related to the maps",
2960 },
2961 "c/party" => {
2962 id => "party",
2963 title => "Party",
2964 reply => "gsay ",
2965 tooltip => "Messages and chat related to your party",
2966 },
2967 "c/death" => {
2968 id => "death",
2969 title => "Death",
2970 reply => undef,
2971 tooltip => "Reason for and more info about your most recent death",
2972 },
2973 "c/say" => $SAY_CHANNEL,
2974 "c/chat" => $CHAT_CHANNEL,
2975);
2976
2977sub cf::client::send_msg {
2978 my ($self, $channel, $msg, $color, @extra) = @_;
2979
2980 $msg = $self->pl->expand_cfpod ($msg)
2981 unless $color & cf::NDI_VERBATIM;
2982
2983 $color &= cf::NDI_CLIENT_MASK; # just in case...
2984
2985 # check predefined channels, for the benefit of C
2986 if ($CHANNEL{$channel}) {
2987 $channel = $CHANNEL{$channel};
2988
2989 $self->ext_msg (channel_info => $channel);
2990 $channel = $channel->{id};
2991
2992 } elsif (ref $channel) {
2993 # send meta info to client, if not yet sent
2994 unless (exists $self->{channel}{$channel->{id}}) {
2995 $self->{channel}{$channel->{id}} = $channel;
2996 $self->ext_msg (channel_info => $channel);
2997 }
2998
2999 $channel = $channel->{id};
3000 }
3001
3002 return unless @extra || length $msg;
3003
3004 # default colour, mask it out
3005 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3006 if $color & cf::NDI_DEF;
3007
3008 my $pkt = "msg "
3009 . $self->{json_coder}->encode (
3010 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3011 );
3012
3013 $self->send_big_packet ($pkt);
3014}
3015
3016=item $client->ext_msg ($type, @msg)
3017
3018Sends an ext event to the client.
3019
3020=cut
3021
3022sub cf::client::ext_msg($$@) {
3023 my ($self, $type, @msg) = @_;
3024
3025 if ($self->extcmd == 2) {
3026 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3027 } elsif ($self->extcmd == 1) { # TODO: remove
3028 push @msg, msgtype => "event_$type";
3029 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3030 }
3031}
3032
3033=item $client->ext_reply ($msgid, @msg)
3034
3035Sends an ext reply to the client.
3036
3037=cut
3038
3039sub cf::client::ext_reply($$@) {
3040 my ($self, $id, @msg) = @_;
3041
3042 if ($self->extcmd == 2) {
3043 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3044 } elsif ($self->extcmd == 1) {
3045 #TODO: version 1, remove
3046 unshift @msg, msgtype => "reply", msgid => $id;
3047 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3048 }
3049}
3050
3051=item $success = $client->query ($flags, "text", \&cb)
3052
3053Queues a query to the client, calling the given callback with
3054the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
3055C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
3056
3057Queries can fail, so check the return code. Or don't, as queries will
3058become reliable at some point in the future.
3059
3060=cut
3061
3062sub cf::client::query {
3063 my ($self, $flags, $text, $cb) = @_;
3064
3065 return unless $self->state == ST_PLAYING
3066 || $self->state == ST_SETUP
3067 || $self->state == ST_CUSTOM;
3068
3069 $self->state (ST_CUSTOM);
3070
3071 utf8::encode $text;
3072 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
3073
3074 $self->send_packet ($self->{query_queue}[0][0])
3075 if @{ $self->{query_queue} } == 1;
3076
3077 1
3078}
3079
3080cf::client->attach (
3081 on_connect => sub {
3082 my ($ns) = @_;
3083
3084 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3085 },
3086 on_reply => sub {
3087 my ($ns, $msg) = @_;
3088
3089 # this weird shuffling is so that direct followup queries
3090 # get handled first
3091 my $queue = delete $ns->{query_queue}
3092 or return; # be conservative, not sure how that can happen, but we saw a crash here
3093
3094 (shift @$queue)->[1]->($msg);
3095 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
3096
3097 push @{ $ns->{query_queue} }, @$queue;
3098
3099 if (@{ $ns->{query_queue} } == @$queue) {
3100 if (@$queue) {
3101 $ns->send_packet ($ns->{query_queue}[0][0]);
3102 } else {
3103 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
3104 }
3105 }
3106 },
3107 on_exticmd => sub {
3108 my ($ns, $buf) = @_;
3109
3110 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3111
3112 if (ref $msg) {
3113 my ($type, $reply, @payload) =
3114 "ARRAY" eq ref $msg
3115 ? @$msg
3116 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3117
3118 my @reply;
3119
3120 if (my $cb = $EXTICMD{$type}) {
3121 @reply = $cb->($ns, @payload);
3122 }
3123
3124 $ns->ext_reply ($reply, @reply)
3125 if $reply;
3126
3127 } else {
3128 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3129 }
3130
3131 cf::override;
3132 },
3133);
3134
3135=item $client->async (\&cb)
3136
3137Create a new coroutine, running the specified callback. The coroutine will
3138be automatically cancelled when the client gets destroyed (e.g. on logout,
3139or loss of connection).
3140
3141=cut
3142
3143sub cf::client::async {
3144 my ($self, $cb) = @_;
3145
3146 my $coro = &Coro::async ($cb);
3147
3148 $coro->on_destroy (sub {
3149 delete $self->{_coro}{$coro+0};
3150 });
3151
3152 $self->{_coro}{$coro+0} = $coro;
3153
3154 $coro
3155}
3156
3157cf::client->attach (
3158 on_client_destroy => sub {
3159 my ($ns) = @_;
3160
3161 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3162 },
3163);
3164
3165=back
3166
845 3167
846=head2 SAFE SCRIPTING 3168=head2 SAFE SCRIPTING
847 3169
848Functions that provide a safe environment to compile and execute 3170Functions that provide a safe environment to compile and execute
849snippets of perl code without them endangering the safety of the server 3171snippets of perl code without them endangering the safety of the server
856our $safe = new Safe "safe"; 3178our $safe = new Safe "safe";
857our $safe_hole = new Safe::Hole; 3179our $safe_hole = new Safe::Hole;
858 3180
859$SIG{FPE} = 'IGNORE'; 3181$SIG{FPE} = 'IGNORE';
860 3182
861$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3183$safe->permit_only (Opcode::opset qw(
3184 :base_core :base_mem :base_orig :base_math :base_loop
3185 grepstart grepwhile mapstart mapwhile
3186 sort time
3187));
862 3188
863# here we export the classes and methods available to script code 3189# here we export the classes and methods available to script code
864 3190
865=pod 3191=pod
866 3192
867The following fucntions and emthods are available within a safe environment: 3193The following functions and methods are available within a safe environment:
868 3194
869 cf::object contr pay_amount pay_player 3195 cf::object
3196 contr pay_amount pay_player map x y force_find force_add destroy
3197 insert remove name archname title slaying race decrease split
3198 value
3199
870 cf::object::player player 3200 cf::object::player
871 cf::player peaceful 3201 player
3202
3203 cf::player
3204 peaceful
3205
3206 cf::map
3207 trigger
872 3208
873=cut 3209=cut
874 3210
875for ( 3211for (
876 ["cf::object" => qw(contr pay_amount pay_player)], 3212 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3213 insert remove inv nrof name archname title slaying race
3214 decrease split destroy change_exp value msg lore send_msg)],
877 ["cf::object::player" => qw(player)], 3215 ["cf::object::player" => qw(player)],
878 ["cf::player" => qw(peaceful)], 3216 ["cf::player" => qw(peaceful send_msg)],
3217 ["cf::map" => qw(trigger)],
879) { 3218) {
880 no strict 'refs'; 3219 no strict 'refs';
881 my ($pkg, @funs) = @$_; 3220 my ($pkg, @funs) = @$_;
882 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3221 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
883 for @funs; 3222 for @funs;
900 3239
901 my $qcode = $code; 3240 my $qcode = $code;
902 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3241 $qcode =~ s/"/‟/g; # not allowed in #line filenames
903 $qcode =~ s/\n/\\n/g; 3242 $qcode =~ s/\n/\\n/g;
904 3243
3244 %vars = (_dummy => 0) unless %vars;
3245
3246 my @res;
905 local $_; 3247 local $_;
906 local @safe::cf::_safe_eval_args = values %vars;
907 3248
908 my $eval = 3249 my $eval =
909 "do {\n" 3250 "do {\n"
910 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3251 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
911 . "#line 0 \"{$qcode}\"\n" 3252 . "#line 0 \"{$qcode}\"\n"
912 . $code 3253 . $code
913 . "\n}" 3254 . "\n}"
914 ; 3255 ;
915 3256
3257 if ($CFG{safe_eval}) {
916 sub_generation_inc; 3258 sub_generation_inc;
3259 local @safe::cf::_safe_eval_args = values %vars;
917 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3260 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
918 sub_generation_inc; 3261 sub_generation_inc;
3262 } else {
3263 local @cf::_safe_eval_args = values %vars;
3264 @res = wantarray ? eval eval : scalar eval $eval;
3265 }
919 3266
920 if ($@) { 3267 if ($@) {
921 warn "$@"; 3268 warn "$@";
922 warn "while executing safe code '$code'\n"; 3269 warn "while executing safe code '$code'\n";
923 warn "with arguments " . (join " ", %vars) . "\n"; 3270 warn "with arguments " . (join " ", %vars) . "\n";
942=cut 3289=cut
943 3290
944sub register_script_function { 3291sub register_script_function {
945 my ($fun, $cb) = @_; 3292 my ($fun, $cb) = @_;
946 3293
947 no strict 'refs'; 3294 $fun = "safe::$fun" if $CFG{safe_eval};
948 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3295 *$fun = $safe_hole->wrap ($cb);
949} 3296}
950 3297
951=back 3298=back
952 3299
953=cut 3300=cut
954 3301
955############################################################################# 3302#############################################################################
3303# the server's init and main functions
956 3304
957=head2 EXTENSION DATABASE SUPPORT 3305sub load_facedata($) {
3306 my ($path) = @_;
958 3307
959Crossfire maintains a very simple database for extension use. It can 3308 # HACK to clear player env face cache, we need some signal framework
960currently store anything that can be serialised using Storable, which 3309 # for this (global event?)
961excludes objects. 3310 %ext::player_env::MUSIC_FACE_CACHE = ();
962 3311
963The parameter C<$family> should best start with the name of the extension 3312 my $enc = JSON::XS->new->utf8->canonical->relaxed;
964using it, it should be unique.
965 3313
966=over 4 3314 warn "loading facedata from $path\n";
967 3315
968=item $hashref = cf::db_get $family 3316 my $facedata;
3317 0 < aio_load $path, $facedata
3318 or die "$path: $!";
969 3319
970Return a hashref for use by the extension C<$family>, which can be 3320 $facedata = Coro::Storable::thaw $facedata;
971modified. After modifications, you have to call C<cf::db_dirty> or
972C<cf::db_sync>.
973 3321
974=item $value = cf::db_get $family => $key 3322 $facedata->{version} == 2
3323 or cf::cleanup "$path: version mismatch, cannot proceed.";
975 3324
976Returns a single value from the database 3325 # patch in the exptable
3326 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3327 $facedata->{resource}{"res/exp_table"} = {
3328 type => FT_RSRC,
3329 data => $exp_table,
3330 hash => (Digest::MD5::md5 $exp_table),
3331 };
3332 cf::cede_to_tick;
977 3333
978=item cf::db_put $family => $hashref 3334 {
3335 my $faces = $facedata->{faceinfo};
979 3336
980Stores the given family hashref into the database. Updates are delayed, if 3337 while (my ($face, $info) = each %$faces) {
981you want the data to be synced to disk immediately, use C<cf::db_sync>. 3338 my $idx = (cf::face::find $face) || cf::face::alloc $face;
982 3339
983=item cf::db_put $family => $key => $value 3340 cf::face::set_visibility $idx, $info->{visibility};
3341 cf::face::set_magicmap $idx, $info->{magicmap};
3342 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3343 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
984 3344
985Stores the given C<$value> in the family hash. Updates are delayed, if you 3345 cf::cede_to_tick;
986want the data to be synced to disk immediately, use C<cf::db_sync>. 3346 }
987 3347
988=item cf::db_dirty 3348 while (my ($face, $info) = each %$faces) {
3349 next unless $info->{smooth};
989 3350
990Marks the database as dirty, to be updated at a later time. 3351 my $idx = cf::face::find $face
3352 or next;
991 3353
992=item cf::db_sync 3354 if (my $smooth = cf::face::find $info->{smooth}) {
3355 cf::face::set_smooth $idx, $smooth;
3356 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3357 } else {
3358 warn "smooth face '$info->{smooth}' not found for face '$face'";
3359 }
993 3360
994Immediately write the database to disk I<if it is dirty>. 3361 cf::cede_to_tick;
3362 }
3363 }
995 3364
996=cut 3365 {
3366 my $anims = $facedata->{animinfo};
997 3367
998our $DB; 3368 while (my ($anim, $info) = each %$anims) {
3369 cf::anim::set $anim, $info->{frames}, $info->{facings};
3370 cf::cede_to_tick;
3371 }
3372
3373 cf::anim::invalidate_all; # d'oh
3374 }
3375
3376 {
3377 my $res = $facedata->{resource};
3378
3379 while (my ($name, $info) = each %$res) {
3380 if (defined $info->{type}) {
3381 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3382
3383 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3384 cf::face::set_type $idx, $info->{type};
3385 } else {
3386 $RESOURCE{$name} = $info;
3387 }
3388
3389 cf::cede_to_tick;
3390 }
3391 }
3392
3393 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3394
3395 1
3396}
3397
3398cf::global->attach (on_resource_update => sub {
3399 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3400 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3401
3402 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3403 my $sound = $soundconf->{compat}[$_]
3404 or next;
3405
3406 my $face = cf::face::find "sound/$sound->[1]";
3407 cf::sound::set $sound->[0] => $face;
3408 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3409 }
3410
3411 while (my ($k, $v) = each %{$soundconf->{event}}) {
3412 my $face = cf::face::find "sound/$v";
3413 cf::sound::set $k => $face;
3414 }
3415 }
3416});
3417
3418register_exticmd fx_want => sub {
3419 my ($ns, $want) = @_;
3420
3421 while (my ($k, $v) = each %$want) {
3422 $ns->fx_want ($k, $v);
3423 }
3424};
3425
3426sub load_resource_file($) {
3427 my $guard = lock_acquire "load_resource_file";
3428
3429 my $status = load_resource_file_ $_[0];
3430 get_slot 0.1, 100;
3431 cf::arch::commit_load;
3432
3433 $status
3434}
3435
3436sub reload_regions {
3437 # HACK to clear player env face cache, we need some signal framework
3438 # for this (global event?)
3439 %ext::player_env::MUSIC_FACE_CACHE = ();
3440
3441 load_resource_file "$MAPDIR/regions"
3442 or die "unable to load regions file\n";
3443
3444 for (cf::region::list) {
3445 $_->{match} = qr/$_->{match}/
3446 if exists $_->{match};
3447 }
3448}
3449
3450sub reload_facedata {
3451 load_facedata "$DATADIR/facedata"
3452 or die "unable to load facedata\n";
3453}
3454
3455sub reload_archetypes {
3456 load_resource_file "$DATADIR/archetypes"
3457 or die "unable to load archetypes\n";
3458}
3459
3460sub reload_treasures {
3461 load_resource_file "$DATADIR/treasures"
3462 or die "unable to load treasurelists\n";
3463}
3464
3465sub reload_resources {
3466 warn "reloading resource files...\n";
3467
3468 reload_facedata;
3469 reload_archetypes;
3470 reload_regions;
3471 reload_treasures;
3472
3473 warn "finished reloading resource files\n";
3474}
3475
3476sub reload_config {
3477 warn "reloading config file...\n";
3478
3479 open my $fh, "<:utf8", "$CONFDIR/config"
3480 or return;
3481
3482 local $/;
3483 *CFG = YAML::XS::Load scalar <$fh>;
3484
3485 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3486
3487 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3488 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3489
3490 if (exists $CFG{mlockall}) {
3491 eval {
3492 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3493 and die "WARNING: m(un)lockall failed: $!\n";
3494 };
3495 warn $@ if $@;
3496 }
3497
3498 warn "finished reloading resource files\n";
3499}
3500
3501sub pidfile() {
3502 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3503 or die "$PIDFILE: $!";
3504 flock $fh, &Fcntl::LOCK_EX
3505 or die "$PIDFILE: flock: $!";
3506 $fh
3507}
3508
3509# make sure only one server instance is running at any one time
3510sub atomic {
3511 my $fh = pidfile;
3512
3513 my $pid = <$fh>;
3514 kill 9, $pid if $pid > 0;
3515
3516 seek $fh, 0, 0;
3517 print $fh $$;
3518}
3519
3520sub main_loop {
3521 warn "EV::loop starting\n";
3522 if (1) {
3523 EV::loop;
3524 }
3525 warn "EV::loop returned\n";
3526 goto &main_loop unless $REALLY_UNLOOP;
3527}
3528
3529sub main {
3530 cf::init_globals; # initialise logging
3531
3532 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3533 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3534 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3535 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3536
3537 cf::init_experience;
3538 cf::init_anim;
3539 cf::init_attackmess;
3540 cf::init_dynamic;
3541
3542 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3543
3544 # we must not ever block the main coroutine
3545 local $Coro::idle = sub {
3546 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3547 (async {
3548 $Coro::current->{desc} = "IDLE BUG HANDLER";
3549 EV::loop EV::LOOP_ONESHOT;
3550 })->prio (Coro::PRIO_MAX);
3551 };
3552
3553 evthread_start IO::AIO::poll_fileno;
3554
3555 cf::sync_job {
3556 cf::load_settings;
3557 cf::load_materials;
3558
3559 reload_resources;
3560 reload_config;
3561 db_init;
3562
3563 cf::init_uuid;
3564 cf::init_signals;
3565 cf::init_skills;
3566
3567 cf::init_beforeplay;
3568
3569 atomic;
3570
3571 load_extensions;
3572
3573 utime time, time, $RUNTIMEFILE;
3574
3575 # no (long-running) fork's whatsoever before this point(!)
3576 use POSIX ();
3577 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3578
3579 (pop @POST_INIT)->(0) while @POST_INIT;
3580 };
3581
3582 main_loop;
3583}
3584
3585#############################################################################
3586# initialisation and cleanup
3587
3588# install some emergency cleanup handlers
3589BEGIN {
3590 our %SIGWATCHER = ();
3591 for my $signal (qw(INT HUP TERM)) {
3592 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3593 cf::cleanup "SIG$signal";
3594 };
3595 }
3596}
3597
3598sub write_runtime_sync {
3599 my $t0 = AE::time;
3600
3601 # first touch the runtime file to show we are still running:
3602 # the fsync below can take a very very long time.
3603
3604 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3605
3606 my $guard = cf::lock_acquire "write_runtime";
3607
3608 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3609 or return;
3610
3611 my $value = $cf::RUNTIME + 90 + 10;
3612 # 10 is the runtime save interval, for a monotonic clock
3613 # 60 allows for the watchdog to kill the server.
3614
3615 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3616 and return;
3617
3618 # always fsync - this file is important
3619 aio_fsync $fh
3620 and return;
3621
3622 # touch it again to show we are up-to-date
3623 aio_utime $fh, undef, undef;
3624
3625 close $fh
3626 or return;
3627
3628 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3629 and return;
3630
3631 warn sprintf "runtime file written (%gs).\n", AE::time - $t0;
3632
3633 1
3634}
3635
3636our $uuid_lock;
3637our $uuid_skip;
3638
3639sub write_uuid_sync($) {
3640 $uuid_skip ||= $_[0];
3641
3642 return if $uuid_lock;
3643 local $uuid_lock = 1;
3644
3645 my $uuid = "$LOCALDIR/uuid";
3646
3647 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3648 or return;
3649
3650 my $value = uuid_seq uuid_cur;
3651
3652 unless ($value) {
3653 warn "cowardly refusing to write zero uuid value!\n";
3654 return;
3655 }
3656
3657 my $value = uuid_str $value + $uuid_skip;
3658 $uuid_skip = 0;
3659
3660 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3661 and return;
3662
3663 # always fsync - this file is important
3664 aio_fsync $fh
3665 and return;
3666
3667 close $fh
3668 or return;
3669
3670 aio_rename "$uuid~", $uuid
3671 and return;
3672
3673 warn "uuid file written ($value).\n";
3674
3675 1
3676
3677}
3678
3679sub write_uuid($$) {
3680 my ($skip, $sync) = @_;
3681
3682 $sync ? write_uuid_sync $skip
3683 : async { write_uuid_sync $skip };
3684}
3685
3686sub emergency_save() {
3687 my $freeze_guard = cf::freeze_mainloop;
3688
3689 warn "emergency_perl_save: enter\n";
3690
3691 cf::sync_job {
3692 # this is a trade-off: we want to be very quick here, so
3693 # save all maps without fsync, and later call a global sync
3694 # (which in turn might be very very slow)
3695 local $USE_FSYNC = 0;
3696
3697 # use a peculiar iteration method to avoid tripping on perl
3698 # refcount bugs in for. also avoids problems with players
3699 # and maps saved/destroyed asynchronously.
3700 warn "emergency_perl_save: begin player save\n";
3701 for my $login (keys %cf::PLAYER) {
3702 my $pl = $cf::PLAYER{$login} or next;
3703 $pl->valid or next;
3704 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3705 $pl->save;
3706 }
3707 warn "emergency_perl_save: end player save\n";
3708
3709 warn "emergency_perl_save: begin map save\n";
3710 for my $path (keys %cf::MAP) {
3711 my $map = $cf::MAP{$path} or next;
3712 $map->valid or next;
3713 $map->save;
3714 }
3715 warn "emergency_perl_save: end map save\n";
3716
3717 warn "emergency_perl_save: begin database checkpoint\n";
3718 BDB::db_env_txn_checkpoint $DB_ENV;
3719 warn "emergency_perl_save: end database checkpoint\n";
3720
3721 warn "emergency_perl_save: begin write uuid\n";
3722 write_uuid_sync 1;
3723 warn "emergency_perl_save: end write uuid\n";
3724 };
3725
3726 warn "emergency_perl_save: starting sync()\n";
3727 IO::AIO::aio_sync sub {
3728 warn "emergency_perl_save: finished sync()\n";
3729 };
3730
3731 warn "emergency_perl_save: leave\n";
3732}
3733
3734sub post_cleanup {
3735 my ($make_core) = @_;
3736
3737 warn Carp::longmess "post_cleanup backtrace"
3738 if $make_core;
3739
3740 my $fh = pidfile;
3741 unlink $PIDFILE if <$fh> == $$;
3742}
3743
3744# a safer delete_package, copied from Symbol
3745sub clear_package($) {
3746 my $pkg = shift;
3747
3748 # expand to full symbol table name if needed
3749 unless ($pkg =~ /^main::.*::$/) {
3750 $pkg = "main$pkg" if $pkg =~ /^::/;
3751 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3752 $pkg .= '::' unless $pkg =~ /::$/;
3753 }
3754
3755 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3756 my $stem_symtab = *{$stem}{HASH};
3757
3758 defined $stem_symtab and exists $stem_symtab->{$leaf}
3759 or return;
3760
3761 # clear all symbols
3762 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3763 for my $name (keys %$leaf_symtab) {
3764 _gv_clear *{"$pkg$name"};
3765# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3766 }
3767 warn "cleared package $pkg\n";#d#
3768}
3769
3770sub do_reload_perl() {
3771 # can/must only be called in main
3772 if ($Coro::current != $Coro::main) {
3773 warn "can only reload from main coroutine";
3774 return;
3775 }
3776
3777 return if $RELOAD++;
3778
3779 my $t1 = AE::time;
3780
3781 while ($RELOAD) {
3782 warn "reloading...";
3783
3784 warn "entering sync_job";
3785
3786 cf::sync_job {
3787 cf::write_runtime_sync; # external watchdog should not bark
3788 cf::emergency_save;
3789 cf::write_runtime_sync; # external watchdog should not bark
3790
3791 warn "syncing database to disk";
3792 BDB::db_env_txn_checkpoint $DB_ENV;
3793
3794 # if anything goes wrong in here, we should simply crash as we already saved
3795
3796 warn "flushing outstanding aio requests";
3797 while (IO::AIO::nreqs || BDB::nreqs) {
3798 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3799 }
3800
3801 warn "cancelling all extension coros";
3802 $_->cancel for values %EXT_CORO;
3803 %EXT_CORO = ();
3804
3805 warn "removing commands";
3806 %COMMAND = ();
3807
3808 warn "removing ext/exti commands";
3809 %EXTCMD = ();
3810 %EXTICMD = ();
3811
3812 warn "unloading/nuking all extensions";
3813 for my $pkg (@EXTS) {
3814 warn "... unloading $pkg";
3815
3816 if (my $cb = $pkg->can ("unload")) {
3817 eval {
3818 $cb->($pkg);
3819 1
3820 } or warn "$pkg unloaded, but with errors: $@";
3821 }
3822
3823 warn "... clearing $pkg";
3824 clear_package $pkg;
3825 }
3826
3827 warn "unloading all perl modules loaded from $LIBDIR";
3828 while (my ($k, $v) = each %INC) {
3829 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3830
3831 warn "... unloading $k";
3832 delete $INC{$k};
3833
3834 $k =~ s/\.pm$//;
3835 $k =~ s/\//::/g;
3836
3837 if (my $cb = $k->can ("unload_module")) {
3838 $cb->();
3839 }
3840
3841 clear_package $k;
3842 }
3843
3844 warn "getting rid of safe::, as good as possible";
3845 clear_package "safe::$_"
3846 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3847
3848 warn "unloading cf.pm \"a bit\"";
3849 delete $INC{"cf.pm"};
3850 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3851
3852 # don't, removes xs symbols, too,
3853 # and global variables created in xs
3854 #clear_package __PACKAGE__;
3855
3856 warn "unload completed, starting to reload now";
3857
3858 warn "reloading cf.pm";
3859 require cf;
3860 cf::_connect_to_perl_1;
3861
3862 warn "loading config and database again";
3863 cf::reload_config;
3864
3865 warn "loading extensions";
3866 cf::load_extensions;
3867
3868 if ($REATTACH_ON_RELOAD) {
3869 warn "reattaching attachments to objects/players";
3870 _global_reattach; # objects, sockets
3871 warn "reattaching attachments to maps";
3872 reattach $_ for values %MAP;
3873 warn "reattaching attachments to players";
3874 reattach $_ for values %PLAYER;
3875 }
3876
3877 warn "running post_init jobs";
3878 (pop @POST_INIT)->(1) while @POST_INIT;
3879
3880 warn "leaving sync_job";
3881
3882 1
3883 } or do {
3884 warn $@;
3885 cf::cleanup "error while reloading, exiting.";
3886 };
3887
3888 warn "reloaded";
3889 --$RELOAD;
3890 }
3891
3892 $t1 = AE::time - $t1;
3893 warn "reload completed in ${t1}s\n";
3894};
3895
3896our $RELOAD_WATCHER; # used only during reload
3897
3898sub reload_perl() {
3899 # doing reload synchronously and two reloads happen back-to-back,
3900 # coro crashes during coro_state_free->destroy here.
3901
3902 $RELOAD_WATCHER ||= cf::async {
3903 Coro::AIO::aio_wait cache_extensions;
3904
3905 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3906 do_reload_perl;
3907 undef $RELOAD_WATCHER;
3908 };
3909 };
3910}
3911
3912register_command "reload" => sub {
3913 my ($who, $arg) = @_;
3914
3915 if ($who->flag (FLAG_WIZ)) {
3916 $who->message ("reloading server.");
3917 async {
3918 $Coro::current->{desc} = "perl_reload";
3919 reload_perl;
3920 };
3921 }
3922};
3923
3924unshift @INC, $LIBDIR;
3925
3926my $bug_warning = 0;
3927
3928our @WAIT_FOR_TICK;
3929our @WAIT_FOR_TICK_BEGIN;
3930
3931sub wait_for_tick {
3932 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3933
3934 my $signal = new Coro::Signal;
3935 push @WAIT_FOR_TICK, $signal;
3936 $signal->wait;
3937}
3938
3939sub wait_for_tick_begin {
3940 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3941
3942 my $signal = new Coro::Signal;
3943 push @WAIT_FOR_TICK_BEGIN, $signal;
3944 $signal->wait;
3945}
3946
3947sub tick {
3948 if ($Coro::current != $Coro::main) {
3949 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3950 unless ++$bug_warning > 10;
3951 return;
3952 }
3953
3954 cf::server_tick; # one server iteration
3955
3956 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
3957
3958 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3959 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3960 Coro::async_pool {
3961 $Coro::current->{desc} = "runtime saver";
3962 write_runtime_sync
3963 or warn "ERROR: unable to write runtime file: $!";
3964 };
3965 }
3966
3967 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3968 $sig->send;
3969 }
3970 while (my $sig = shift @WAIT_FOR_TICK) {
3971 $sig->send;
3972 }
3973
3974 $LOAD = ($NOW - $TICK_START) / $TICK;
3975 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3976
3977 if (0) {
3978 if ($NEXT_TICK) {
3979 my $jitter = $TICK_START - $NEXT_TICK;
3980 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3981 warn "jitter $JITTER\n";#d#
3982 }
3983 }
3984}
999 3985
1000{ 3986{
1001 my $path = cf::localdir . "/database.pst"; 3987 # configure BDB
1002 3988
1003 sub db_load() { 3989 BDB::min_parallel 16;
1004 warn "loading database $path\n";#d# remove later 3990 BDB::max_poll_reqs $TICK * 0.1;
1005 $DB = stat $path ? Storable::retrieve $path : { }; 3991 $AnyEvent::BDB::WATCHER->priority (1);
1006 }
1007 3992
1008 my $pid; 3993 unless ($DB_ENV) {
3994 $DB_ENV = BDB::db_env_create;
3995 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3996 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3997 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3998 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3999 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
1009 4000
1010 sub db_save() { 4001 cf::sync_job {
1011 warn "saving database $path\n";#d# remove later
1012 waitpid $pid, 0 if $pid;
1013 if (0 == ($pid = fork)) {
1014 $DB->{_meta}{version} = 1;
1015 Storable::nstore $DB, "$path~";
1016 rename "$path~", $path;
1017 cf::_exit 0 if defined $pid;
1018 }
1019 }
1020
1021 my $dirty;
1022
1023 sub db_sync() {
1024 db_save if $dirty;
1025 undef $dirty;
1026 }
1027
1028 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1029 db_sync;
1030 });
1031
1032 sub db_dirty() {
1033 $dirty = 1;
1034 $idle->start;
1035 }
1036
1037 sub db_get($;$) {
1038 @_ >= 2
1039 ? $DB->{$_[0]}{$_[1]}
1040 : ($DB->{$_[0]} ||= { })
1041 }
1042
1043 sub db_put($$;$) {
1044 if (@_ >= 3) {
1045 $DB->{$_[0]}{$_[1]} = $_[2];
1046 } else { 4002 eval {
1047 $DB->{$_[0]} = $_[1]; 4003 BDB::db_env_open
1048 } 4004 $DB_ENV,
1049 db_dirty; 4005 $BDBDIR,
1050 } 4006 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4007 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4008 0666;
1051 4009
1052 attach_global 4010 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
1053 prio => 10000,
1054 on_cleanup => sub {
1055 db_sync;
1056 },
1057 ;
1058}
1059
1060#############################################################################
1061# the server's main()
1062
1063sub cfg_load {
1064 open my $fh, "<:utf8", cf::confdir . "/config"
1065 or return;
1066
1067 local $/;
1068 *CFG = YAML::Syck::Load <$fh>;
1069}
1070
1071sub main {
1072 cfg_load;
1073 db_load;
1074 load_extensions;
1075 Event::loop;
1076}
1077
1078#############################################################################
1079# initialisation
1080
1081sub _perl_reload(&) {
1082 my ($msg) = @_;
1083
1084 $msg->("reloading...");
1085
1086 eval {
1087 # cancel all watchers
1088 for (Event::all_watchers) {
1089 $_->cancel if $_->data & WF_AUTOCANCEL;
1090 }
1091
1092 # unload all extensions
1093 for (@exts) {
1094 $msg->("unloading <$_>");
1095 unload_extension $_;
1096 }
1097
1098 # unload all modules loaded from $LIBDIR
1099 while (my ($k, $v) = each %INC) {
1100 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1101
1102 $msg->("removing <$k>");
1103 delete $INC{$k};
1104
1105 $k =~ s/\.pm$//;
1106 $k =~ s/\//::/g;
1107
1108 if (my $cb = $k->can ("unload_module")) {
1109 $cb->();
1110 } 4011 };
1111 4012
1112 Symbol::delete_package $k; 4013 cf::cleanup "db_env_open(db): $@" if $@;
1113 } 4014 };
4015 }
1114 4016
1115 # sync database to disk 4017 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
1116 cf::db_sync; 4018 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
1117
1118 # get rid of safe::, as good as possible
1119 Symbol::delete_package "safe::$_"
1120 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
1121
1122 # remove register_script_function callbacks
1123 # TODO
1124
1125 # unload cf.pm "a bit"
1126 delete $INC{"cf.pm"};
1127
1128 # don't, removes xs symbols, too,
1129 # and global variables created in xs
1130 #Symbol::delete_package __PACKAGE__;
1131
1132 # reload cf.pm
1133 $msg->("reloading cf.pm");
1134 require cf;
1135
1136 # load config and database again
1137 cf::cfg_load;
1138 cf::db_load;
1139
1140 # load extensions
1141 $msg->("load extensions");
1142 cf::load_extensions;
1143
1144 # reattach attachments to objects
1145 $msg->("reattach");
1146 _global_reattach;
1147 }; 4019 };
1148 $msg->($@) if $@; 4020 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
1149 4021 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
1150 $msg->("reloaded");
1151};
1152
1153sub perl_reload() {
1154 _perl_reload {
1155 warn $_[0];
1156 print "$_[0]\n";
1157 }; 4022 };
4023 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4024 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4025 };
1158} 4026}
1159 4027
1160register "<global>", __PACKAGE__; 4028{
4029 # configure IO::AIO
1161 4030
1162register_command "perl-reload" => sub { 4031 IO::AIO::min_parallel 8;
4032 IO::AIO::max_poll_time $TICK * 0.1;
4033 undef $AnyEvent::AIO::WATCHER;
4034}
4035
4036my $_log_backtrace;
4037
4038sub _log_backtrace {
1163 my ($who, $arg) = @_; 4039 my ($msg, @addr) = @_;
1164 4040
1165 if ($who->flag (FLAG_WIZ)) { 4041 $msg =~ s/\n//;
1166 _perl_reload { 4042
1167 warn $_[0]; 4043 # limit the # of concurrent backtraces
1168 $who->message ($_[0]); 4044 if ($_log_backtrace < 2) {
4045 ++$_log_backtrace;
4046 my $perl_bt = Carp::longmess $msg;
4047 async {
4048 $Coro::current->{desc} = "abt $msg";
4049
4050 my @bt = fork_call {
4051 @addr = map { sprintf "%x", $_ } @addr;
4052 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4053 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4054 or die "addr2line: $!";
4055
4056 my @funcs;
4057 my @res = <$fh>;
4058 chomp for @res;
4059 while (@res) {
4060 my ($func, $line) = splice @res, 0, 2, ();
4061 push @funcs, "[$func] $line";
4062 }
4063
4064 @funcs
4065 };
4066
4067 LOG llevInfo, "[ABT] $perl_bt\n";
4068 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4069 LOG llevInfo, "[ABT] $_\n" for @bt;
4070 --$_log_backtrace;
1169 }; 4071 };
1170 } 4072 } else {
1171}; 4073 LOG llevInfo, "[ABT] $msg\n";
1172 4074 LOG llevInfo, "[ABT] [suppressed]\n";
1173unshift @INC, $LIBDIR;
1174
1175$TICK_WATCHER = Event->timer (
1176 prio => 0,
1177 at => $NEXT_TICK || 1,
1178 data => WF_AUTOCANCEL,
1179 cb => sub {
1180 cf::server_tick; # one server iteration
1181
1182 my $NOW = Event::time;
1183 $NEXT_TICK += $TICK;
1184
1185 # if we are delayed by four ticks or more, skip them all
1186 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
1187
1188 $TICK_WATCHER->at ($NEXT_TICK);
1189 $TICK_WATCHER->start;
1190 }, 4075 }
1191); 4076}
1192 4077
1193IO::AIO::max_poll_time $TICK * 0.2; 4078# load additional modules
4079require "cf/$_.pm" for @EXTRA_MODULES;
4080cf::_connect_to_perl_2;
1194 4081
1195Event->io (fd => IO::AIO::poll_fileno, 4082END { cf::emergency_save }
1196 poll => 'r',
1197 prio => 5,
1198 data => WF_AUTOCANCEL,
1199 cb => \&IO::AIO::poll_cb);
1200 4083
12011 40841
1202 4085

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