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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.92 by root, Thu Dec 21 06:42:28 2006 UTC vs.
Revision 1.254 by root, Thu Apr 19 11:12:45 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
8use Socket;
5use Storable; 9use Storable;
10use Event;
6use Opcode; 11use Opcode;
7use Safe; 12use Safe;
8use Safe::Hole; 13use Safe::Hole;
9 14
10use IO::AIO (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
18use Coro::Event;
19use Coro::Timer;
20use Coro::Signal;
21use Coro::Semaphore;
22use Coro::AIO;
23use Coro::Storable;
24
25use BDB ();
26use Data::Dumper;
27use Digest::MD5;
28use Fcntl;
11use YAML::Syck (); 29use YAML::Syck ();
30use IO::AIO 2.32 ();
12use Time::HiRes; 31use Time::HiRes;
13use Event; 32use Compress::LZF;
33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
14$Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
15 41
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
18 44
19use strict; 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
20 46
21sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
22 48
23our %COMMAND = (); 49our %COMMAND = ();
24our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
25our %EXTCMD = (); 53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
26 56
27_init_vars; 57our $RELOAD; # number of reloads so far
28
29our @EVENT; 58our @EVENT;
30our $LIBDIR = datadir . "/ext";
31 59
32our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
33our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
34our $NEXT_TICK; 76our $NEXT_TICK;
77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
35 82
36our %CFG; 83our %CFG;
37 84
38our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
86our $RUNTIME;
87
88our %PLAYER; # all users
89our %MAP; # all maps
90our $LINK_MAP; # the special {link} map, which is always available
91
92# used to convert map paths into valid unix filenames by replacing / by ∕
93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
94
95binmode STDOUT;
96binmode STDERR;
97
98# read virtual server time, if available
99unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
100 open my $fh, "<", "$LOCALDIR/runtime"
101 or die "unable to read runtime file: $!";
102 $RUNTIME = <$fh> + 0.;
103}
104
105mkdir $_
106 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
107
108our $EMERGENCY_POSITION;
109
110sub cf::map::normalise;
39 111
40############################################################################# 112#############################################################################
41 113
42=head2 GLOBAL VARIABLES 114=head2 GLOBAL VARIABLES
43 115
45 117
46=item $cf::UPTIME 118=item $cf::UPTIME
47 119
48The timestamp of the server start (so not actually an uptime). 120The timestamp of the server start (so not actually an uptime).
49 121
50=item $cf::LIBDIR 122=item $cf::RUNTIME
51 123
52The perl library directory, where extensions and cf-specific modules can 124The time this server has run, starts at 0 and is increased by $cf::TICK on
53be found. It will be added to C<@INC> automatically. 125every server tick.
126
127=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
128$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
129$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
130
131Various directories - "/etc", read-only install directory, perl-library
132directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
133unique-items directory, player file directory, random maps directory and
134database environment.
135
136=item $cf::NOW
137
138The time of the last (current) server tick.
54 139
55=item $cf::TICK 140=item $cf::TICK
56 141
57The interval between server ticks, in seconds. 142The interval between server ticks, in seconds.
58 143
59=item %cf::CFG 144=item %cf::CFG
60 145
61Configuration for the server, loaded from C</etc/crossfire/config>, or 146Configuration for the server, loaded from C</etc/crossfire/config>, or
62from wherever your confdir points to. 147from wherever your confdir points to.
148
149=item cf::wait_for_tick, cf::wait_for_tick_begin
150
151These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
152returns directly I<after> the tick processing (and consequently, can only wake one process
153per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
63 154
64=back 155=back
65 156
66=cut 157=cut
67 158
68BEGIN { 159BEGIN {
69 *CORE::GLOBAL::warn = sub { 160 *CORE::GLOBAL::warn = sub {
70 my $msg = join "", @_; 161 my $msg = join "", @_;
162
71 $msg .= "\n" 163 $msg .= "\n"
72 unless $msg =~ /\n$/; 164 unless $msg =~ /\n$/;
73 165
74 print STDERR "cfperl: $msg"; 166 $msg =~ s/([\x00-\x09\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
167
168 utf8::encode $msg;
75 LOG llevError, "cfperl: $msg"; 169 LOG llevError, $msg;
76 }; 170 };
77} 171}
78 172
173@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
174@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
175@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
176@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
177@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
79@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 178@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
80 179
81# we bless all objects into (empty) derived classes to force a method lookup 180# we bless all objects into (empty) derived classes to force a method lookup
82# within the Safe compartment. 181# within the Safe compartment.
83for my $pkg (qw( 182for my $pkg (qw(
183 cf::global cf::attachable
84 cf::object cf::object::player 184 cf::object cf::object::player
85 cf::client cf::player 185 cf::client cf::player
86 cf::arch cf::living 186 cf::arch cf::living
87 cf::map cf::party cf::region 187 cf::map cf::party cf::region
88)) { 188)) {
92 192
93$Event::DIED = sub { 193$Event::DIED = sub {
94 warn "error in event callback: @_"; 194 warn "error in event callback: @_";
95}; 195};
96 196
97my %ext_pkg;
98my @exts;
99my @hook;
100
101=head2 UTILITY FUNCTIONS 197=head2 UTILITY FUNCTIONS
102 198
103=over 4 199=over 4
104 200
105=cut 201=item dumpval $ref
106 202
203=cut
204
205sub dumpval {
206 eval {
207 local $SIG{__DIE__};
208 my $d;
209 if (1) {
210 $d = new Data::Dumper([$_[0]], ["*var"]);
211 $d->Terse(1);
212 $d->Indent(2);
213 $d->Quotekeys(0);
214 $d->Useqq(1);
215 #$d->Bless(...);
216 $d->Seen($_[1]) if @_ > 1;
217 $d = $d->Dump();
218 }
219 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
220 $d
221 } || "[unable to dump $_[0]: '$@']";
222}
223
107use JSON::Syck (); # TODO# replace by JSON::PC once working 224use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
108 225
109=item $ref = cf::from_json $json 226=item $ref = cf::from_json $json
110 227
111Converts a JSON string into the corresponding perl data structure. 228Converts a JSON string into the corresponding perl data structure.
112 229
113=cut
114
115sub from_json($) {
116 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
117 JSON::Syck::Load $_[0]
118}
119
120=item $json = cf::to_json $ref 230=item $json = cf::to_json $ref
121 231
122Converts a perl data structure into its JSON representation. 232Converts a perl data structure into its JSON representation.
123 233
124=cut 234=item cf::lock_wait $string
125 235
126sub to_json($) { 236Wait until the given lock is available. See cf::lock_acquire.
127 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 237
128 JSON::Syck::Dump $_[0] 238=item my $lock = cf::lock_acquire $string
239
240Wait until the given lock is available and then acquires it and returns
241a Coro::guard object. If the guard object gets destroyed (goes out of scope,
242for example when the coroutine gets canceled), the lock is automatically
243returned.
244
245Lock names should begin with a unique identifier (for example, cf::map::find
246uses map_find and cf::map::load uses map_load).
247
248=item $locked = cf::lock_active $string
249
250Return true if the lock is currently active, i.e. somebody has locked it.
251
252=cut
253
254our %LOCK;
255
256sub lock_wait($) {
257 my ($key) = @_;
258
259 # wait for lock, if any
260 while ($LOCK{$key}) {
261 push @{ $LOCK{$key} }, $Coro::current;
262 Coro::schedule;
263 }
264}
265
266sub lock_acquire($) {
267 my ($key) = @_;
268
269 # wait, to be sure we are not locked
270 lock_wait $key;
271
272 $LOCK{$key} = [];
273
274 Coro::guard {
275 # wake up all waiters, to be on the safe side
276 $_->ready for @{ delete $LOCK{$key} };
277 }
278}
279
280sub lock_active($) {
281 my ($key) = @_;
282
283 ! ! $LOCK{$key}
284}
285
286sub freeze_mainloop {
287 return unless $TICK_WATCHER->is_active;
288
289 my $guard = Coro::guard {
290 $TICK_WATCHER->start;
291 };
292 $TICK_WATCHER->stop;
293 $guard
294}
295
296=item cf::async { BLOCK }
297
298Currently the same as Coro::async_pool, meaning you cannot use
299C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
300thing you are allowed to do is call C<prio> on it.
301
302=cut
303
304BEGIN { *async = \&Coro::async_pool }
305
306=item cf::sync_job { BLOCK }
307
308The design of crossfire+ requires that the main coro ($Coro::main) is
309always able to handle events or runnable, as crossfire+ is only partly
310reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
311
312If it must be done, put the blocking parts into C<sync_job>. This will run
313the given BLOCK in another coroutine while waiting for the result. The
314server will be frozen during this time, so the block should either finish
315fast or be very important.
316
317=cut
318
319sub sync_job(&) {
320 my ($job) = @_;
321
322 if ($Coro::current == $Coro::main) {
323 # this is the main coro, too bad, we have to block
324 # till the operation succeeds, freezing the server :/
325
326 # TODO: use suspend/resume instead
327 # (but this is cancel-safe)
328 my $freeze_guard = freeze_mainloop;
329
330 my $busy = 1;
331 my @res;
332
333 (async {
334 @res = eval { $job->() };
335 warn $@ if $@;
336 undef $busy;
337 })->prio (Coro::PRIO_MAX);
338
339 while ($busy) {
340 Coro::cede or Event::one_event;
341 }
342
343 wantarray ? @res : $res[0]
344 } else {
345 # we are in another coroutine, how wonderful, everything just works
346
347 $job->()
348 }
349}
350
351=item $coro = cf::async_ext { BLOCK }
352
353Like async, but this coro is automatically being canceled when the
354extension calling this is being unloaded.
355
356=cut
357
358sub async_ext(&) {
359 my $cb = shift;
360
361 my $coro = &Coro::async ($cb);
362
363 $coro->on_destroy (sub {
364 delete $EXT_CORO{$coro+0};
365 });
366 $EXT_CORO{$coro+0} = $coro;
367
368 $coro
369}
370
371sub write_runtime {
372 my $guard = cf::lock_acquire "write_runtime";
373
374 my $runtime = "$LOCALDIR/runtime";
375
376 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
377 or return;
378
379 my $value = $cf::RUNTIME + 90 + 10;
380 # 10 is the runtime save interval, for a monotonic clock
381 # 60 allows for the watchdog to kill the server.
382
383 (aio_write $fh, 0, (length $value), $value, 0) <= 0
384 and return;
385
386 # always fsync - this file is important
387 aio_fsync $fh
388 and return;
389
390 close $fh
391 or return;
392
393 aio_rename "$runtime~", $runtime
394 and return;
395
396 1
397}
398
399=item cf::datalog type => key => value, ...
400
401Log a datalog packet of the given type with the given key-value pairs.
402
403=cut
404
405sub datalog($@) {
406 my ($type, %kv) = @_;
407 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
129} 408}
130 409
131=back 410=back
132 411
133=cut 412=cut
134 413
135############################################################################# 414#############################################################################
136 415
137=head2 EVENTS AND OBJECT ATTACHMENTS 416=head2 ATTACHABLE OBJECTS
417
418Many objects in crossfire are so-called attachable objects. That means you can
419attach callbacks/event handlers (a collection of which is called an "attachment")
420to it. All such attachable objects support the following methods.
421
422In the following description, CLASS can be any of C<global>, C<object>
423C<player>, C<client> or C<map> (i.e. the attachable objects in
424crossfire+).
138 425
139=over 4 426=over 4
140 427
141=item $object->attach ($attachment, key => $value...)
142
143=item $object->detach ($attachment)
144
145Attach/detach a pre-registered attachment to an object.
146
147=item $player->attach ($attachment, key => $value...)
148
149=item $player->detach ($attachment)
150
151Attach/detach a pre-registered attachment to a player.
152
153=item $map->attach ($attachment, key => $value...)
154
155=item $map->detach ($attachment)
156
157Attach/detach a pre-registered attachment to a client.
158
159=item $client->attach ($attachment, key => $value...) 428=item $attachable->attach ($attachment, key => $value...)
160 429
161=item $client->detach ($attachment) 430=item $attachable->detach ($attachment)
162 431
163Attach/detach a pre-registered attachment to a map. 432Attach/detach a pre-registered attachment to a specific object and give it
433the specified key/value pairs as arguments.
164 434
165=item $bool = $object->attached ($name) 435Example, attach a minesweeper attachment to the given object, making it a
43610x10 minesweeper game:
166 437
167=item $bool = $player->attached ($name) 438 $obj->attach (minesweeper => width => 10, height => 10);
168 439
169=item $bool = $client->attached ($name) 440=item $bool = $attachable->attached ($name)
170
171=item $bool = $map->attached ($name)
172 441
173Checks wether the named attachment is currently attached to the object. 442Checks wether the named attachment is currently attached to the object.
174 443
175=item cf::attach_global ... 444=item cf::CLASS->attach ...
176 445
177Attach handlers for global events. 446=item cf::CLASS->detach ...
178 447
179This and all following C<attach_*>-functions expect any number of the 448Define an anonymous attachment and attach it to all objects of the given
180following handler/hook descriptions: 449CLASS. See the next function for an explanation of its arguments.
450
451You can attach to global events by using the C<cf::global> class.
452
453Example, log all player logins:
454
455 cf::player->attach (
456 on_login => sub {
457 my ($pl) = @_;
458 ...
459 },
460 );
461
462Example, attach to the jeweler skill:
463
464 cf::object->attach (
465 type => cf::SKILL,
466 subtype => cf::SK_JEWELER,
467 on_use_skill => sub {
468 my ($sk, $ob, $part, $dir, $msg) = @_;
469 ...
470 },
471 );
472
473=item cf::CLASS::attachment $name, ...
474
475Register an attachment by C<$name> through which attachable objects of the
476given CLASS can refer to this attachment.
477
478Some classes such as crossfire maps and objects can specify attachments
479that are attached at load/instantiate time, thus the need for a name.
480
481These calls expect any number of the following handler/hook descriptions:
181 482
182=over 4 483=over 4
183 484
184=item prio => $number 485=item prio => $number
185 486
187by another C<prio> setting). Lower priority handlers get executed 488by another C<prio> setting). Lower priority handlers get executed
188earlier. The default priority is C<0>, and many built-in handlers are 489earlier. The default priority is C<0>, and many built-in handlers are
189registered at priority C<-1000>, so lower priorities should not be used 490registered at priority C<-1000>, so lower priorities should not be used
190unless you know what you are doing. 491unless you know what you are doing.
191 492
493=item type => $type
494
495(Only for C<< cf::object->attach >> calls), limits the attachment to the
496given type of objects only (the additional parameter C<subtype> can be
497used to further limit to the given subtype).
498
192=item on_I<event> => \&cb 499=item on_I<event> => \&cb
193 500
194Call the given code reference whenever the named event happens (event is 501Call the given code reference whenever the named event happens (event is
195something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 502something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
196handlers are recognised generally depends on the type of object these 503handlers are recognised generally depends on the type of object these
205package and register them. Only handlers for eevents supported by the 512package and register them. Only handlers for eevents supported by the
206object/class are recognised. 513object/class are recognised.
207 514
208=back 515=back
209 516
210=item cf::attach_to_type $object_type, $subtype, ... 517Example, define an attachment called "sockpuppet" that calls the given
518event handler when a monster attacks:
211 519
212Attach handlers for a specific object type (e.g. TRANSPORT) and 520 cf::object::attachment sockpuppet =>
213subtype. If C<$subtype> is zero or undef, matches all objects of the given 521 on_skill_attack => sub {
214type. 522 my ($self, $victim) = @_;
215 523 ...
216=item cf::attach_to_objects ...
217
218Attach handlers to all objects. Do not use this except for debugging or
219very rare events, as handlers are (obviously) called for I<all> objects in
220the game.
221
222=item cf::attach_to_players ...
223
224Attach handlers to all players.
225
226=item cf::attach_to_clients ...
227
228Attach handlers to all players.
229
230=item cf::attach_to_maps ...
231
232Attach handlers to all maps.
233
234=item cf:register_attachment $name, ...
235
236Register an attachment by name through which objects can refer to this
237attachment.
238
239=item cf:register_player_attachment $name, ...
240
241Register an attachment by name through which players can refer to this
242attachment.
243
244=item cf:register_map_attachment $name, ...
245
246Register an attachment by name through which maps can refer to this
247attachment.
248
249=cut
250
251# the following variables are defined in .xs and must not be re-created
252our @CB_GLOBAL = (); # registry for all global events
253our @CB_OBJECT = (); # all objects (should not be used except in emergency)
254our @CB_PLAYER = ();
255our @CB_CLIENT = ();
256our @CB_TYPE = (); # registry for type (cf-object class) based events
257our @CB_MAP = ();
258
259my %attachment;
260
261sub _attach_cb($\%$$$) {
262 my ($registry, $undo, $event, $prio, $cb) = @_;
263
264 use sort 'stable';
265
266 $cb = [$prio, $cb];
267
268 @{$registry->[$event]} = sort
269 { $a->[0] cmp $b->[0] }
270 @{$registry->[$event] || []}, $cb;
271
272 push @{$undo->{cb}}, [$event, $cb];
273}
274
275# attach handles attaching event callbacks
276# the only thing the caller has to do is pass the correct
277# registry (== where the callback attaches to).
278sub _attach(\@$@) {
279 my ($registry, $klass, @arg) = @_;
280
281 my $prio = 0;
282
283 my %undo = (
284 registry => $registry,
285 cb => [],
286 );
287
288 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
289
290 while (@arg) {
291 my $type = shift @arg;
292
293 if ($type eq "prio") {
294 $prio = shift @arg;
295
296 } elsif ($type eq "package") {
297 my $pkg = shift @arg;
298
299 while (my ($name, $id) = each %cb_id) {
300 if (my $cb = $pkg->can ($name)) {
301 _attach_cb $registry, %undo, $id, $prio, $cb;
302 }
303 } 524 }
304
305 } elsif (exists $cb_id{$type}) {
306 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
307
308 } elsif (ref $type) {
309 warn "attaching objects not supported, ignoring.\n";
310
311 } else {
312 shift @arg;
313 warn "attach argument '$type' not supported, ignoring.\n";
314 }
315 }
316
317 \%undo
318}
319
320sub _attach_attachment {
321 my ($obj, $name, %arg) = @_;
322
323 return if exists $obj->{_attachment}{$name};
324
325 my $res;
326
327 if (my $attach = $attachment{$name}) {
328 my $registry = $obj->registry;
329
330 for (@$attach) {
331 my ($klass, @attach) = @$_;
332 $res = _attach @$registry, $klass, @attach;
333 }
334
335 $obj->{$name} = \%arg;
336 } else {
337 warn "object uses attachment '$name' that is not available, postponing.\n";
338 }
339
340 $obj->{_attachment}{$name} = undef;
341
342 $res->{attachment} = $name;
343 $res
344}
345
346*cf::object::attach =
347*cf::player::attach =
348*cf::client::attach =
349*cf::map::attach = sub {
350 my ($obj, $name, %arg) = @_;
351
352 _attach_attachment $obj, $name, %arg;
353};
354
355# all those should be optimised
356*cf::object::detach =
357*cf::player::detach =
358*cf::client::detach =
359*cf::map::detach = sub {
360 my ($obj, $name) = @_;
361
362 delete $obj->{_attachment}{$name};
363 reattach ($obj);
364};
365
366*cf::object::attached =
367*cf::player::attached =
368*cf::client::attached =
369*cf::map::attached = sub {
370 my ($obj, $name) = @_;
371
372 exists $obj->{_attachment}{$name}
373};
374
375sub attach_global {
376 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
377}
378
379sub attach_to_type {
380 my $type = shift;
381 my $subtype = shift;
382
383 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
384}
385
386sub attach_to_objects {
387 _attach @CB_OBJECT, KLASS_OBJECT, @_
388}
389
390sub attach_to_players {
391 _attach @CB_PLAYER, KLASS_PLAYER, @_
392}
393
394sub attach_to_clients {
395 _attach @CB_CLIENT, KLASS_CLIENT, @_
396}
397
398sub attach_to_maps {
399 _attach @CB_MAP, KLASS_MAP, @_
400}
401
402sub register_attachment {
403 my $name = shift;
404
405 $attachment{$name} = [[KLASS_OBJECT, @_]];
406}
407
408sub register_player_attachment {
409 my $name = shift;
410
411 $attachment{$name} = [[KLASS_PLAYER, @_]];
412}
413
414sub register_client_attachment {
415 my $name = shift;
416
417 $attachment{$name} = [[KLASS_CLIENT, @_]];
418}
419
420sub register_map_attachment {
421 my $name = shift;
422
423 $attachment{$name} = [[KLASS_MAP, @_]];
424}
425
426our $override;
427our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
428
429sub override {
430 $override = 1;
431 @invoke_results = ();
432}
433
434sub do_invoke {
435 my $event = shift;
436 my $callbacks = shift;
437
438 @invoke_results = ();
439
440 local $override;
441
442 for (@$callbacks) {
443 eval { &{$_->[1]} };
444
445 if ($@) {
446 warn "$@";
447 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
448 override;
449 }
450
451 return 1 if $override;
452 }
453
454 0 525 }
455}
456 526
457=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 527=item $attachable->valid
458
459=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
460
461=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
462
463=item $bool = $client->invoke (EVENT_CLIENT_XXX, ...)
464
465=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
466
467Generate a global/object/player/map-specific event with the given arguments.
468
469This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
470removed in future versions), and there is no public API to access override
471results (if you must, access C<@cf::invoke_results> directly).
472
473=back
474
475=cut
476
477#############################################################################
478
479=head2 METHODS VALID FOR ALL CORE OBJECTS
480
481=over 4
482
483=item $object->valid, $player->valid, $client->valid, $map->valid
484 528
485Just because you have a perl object does not mean that the corresponding 529Just because you have a perl object does not mean that the corresponding
486C-level object still exists. If you try to access an object that has no 530C-level object still exists. If you try to access an object that has no
487valid C counterpart anymore you get an exception at runtime. This method 531valid C counterpart anymore you get an exception at runtime. This method
488can be used to test for existence of the C object part without causing an 532can be used to test for existence of the C object part without causing an
489exception. 533exception.
490 534
535=cut
536
537# the following variables are defined in .xs and must not be re-created
538our @CB_GLOBAL = (); # registry for all global events
539our @CB_ATTACHABLE = (); # registry for all attachables
540our @CB_OBJECT = (); # all objects (should not be used except in emergency)
541our @CB_PLAYER = ();
542our @CB_CLIENT = ();
543our @CB_TYPE = (); # registry for type (cf-object class) based events
544our @CB_MAP = ();
545
546my %attachment;
547
548sub cf::attachable::thawer_merge {
549 # simply override everything except _meta
550 local $_[0]{_meta};
551 %{$_[0]} = %{$_[1]};
552}
553
554sub _attach_cb($$$$) {
555 my ($registry, $event, $prio, $cb) = @_;
556
557 use sort 'stable';
558
559 $cb = [$prio, $cb];
560
561 @{$registry->[$event]} = sort
562 { $a->[0] cmp $b->[0] }
563 @{$registry->[$event] || []}, $cb;
564}
565
566# hack
567my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
568
569# attach handles attaching event callbacks
570# the only thing the caller has to do is pass the correct
571# registry (== where the callback attaches to).
572sub _attach {
573 my ($registry, $klass, @arg) = @_;
574
575 my $object_type;
576 my $prio = 0;
577 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
578
579 #TODO: get rid of this hack
580 if ($attachable_klass{$klass}) {
581 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
582 }
583
584 while (@arg) {
585 my $type = shift @arg;
586
587 if ($type eq "prio") {
588 $prio = shift @arg;
589
590 } elsif ($type eq "type") {
591 $object_type = shift @arg;
592 $registry = $CB_TYPE[$object_type] ||= [];
593
594 } elsif ($type eq "subtype") {
595 defined $object_type or Carp::croak "subtype specified without type";
596 my $object_subtype = shift @arg;
597 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
598
599 } elsif ($type eq "package") {
600 my $pkg = shift @arg;
601
602 while (my ($name, $id) = each %cb_id) {
603 if (my $cb = $pkg->can ($name)) {
604 _attach_cb $registry, $id, $prio, $cb;
605 }
606 }
607
608 } elsif (exists $cb_id{$type}) {
609 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
610
611 } elsif (ref $type) {
612 warn "attaching objects not supported, ignoring.\n";
613
614 } else {
615 shift @arg;
616 warn "attach argument '$type' not supported, ignoring.\n";
617 }
618 }
619}
620
621sub _object_attach {
622 my ($obj, $name, %arg) = @_;
623
624 return if exists $obj->{_attachment}{$name};
625
626 if (my $attach = $attachment{$name}) {
627 my $registry = $obj->registry;
628
629 for (@$attach) {
630 my ($klass, @attach) = @$_;
631 _attach $registry, $klass, @attach;
632 }
633
634 $obj->{$name} = \%arg;
635 } else {
636 warn "object uses attachment '$name' that is not available, postponing.\n";
637 }
638
639 $obj->{_attachment}{$name} = undef;
640}
641
642sub cf::attachable::attach {
643 if (ref $_[0]) {
644 _object_attach @_;
645 } else {
646 _attach shift->_attach_registry, @_;
647 }
648};
649
650# all those should be optimised
651sub cf::attachable::detach {
652 my ($obj, $name) = @_;
653
654 if (ref $obj) {
655 delete $obj->{_attachment}{$name};
656 reattach ($obj);
657 } else {
658 Carp::croak "cannot, currently, detach class attachments";
659 }
660};
661
662sub cf::attachable::attached {
663 my ($obj, $name) = @_;
664
665 exists $obj->{_attachment}{$name}
666}
667
668for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
669 eval "#line " . __LINE__ . " 'cf.pm'
670 sub cf::\L$klass\E::_attach_registry {
671 (\\\@CB_$klass, KLASS_$klass)
672 }
673
674 sub cf::\L$klass\E::attachment {
675 my \$name = shift;
676
677 \$attachment{\$name} = [[KLASS_$klass, \@_]];
678 }
679 ";
680 die if $@;
681}
682
683our $override;
684our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
685
686sub override {
687 $override = 1;
688 @invoke_results = ();
689}
690
691sub do_invoke {
692 my $event = shift;
693 my $callbacks = shift;
694
695 @invoke_results = ();
696
697 local $override;
698
699 for (@$callbacks) {
700 eval { &{$_->[1]} };
701
702 if ($@) {
703 warn "$@";
704 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
705 override;
706 }
707
708 return 1 if $override;
709 }
710
711 0
712}
713
714=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
715
716=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
717
718Generate an object-specific event with the given arguments.
719
720This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
721removed in future versions), and there is no public API to access override
722results (if you must, access C<@cf::invoke_results> directly).
723
491=back 724=back
492 725
493=cut 726=cut
494
495*cf::object::valid =
496*cf::player::valid =
497*cf::client::valid =
498*cf::map::valid = \&cf::_valid;
499 727
500############################################################################# 728#############################################################################
501# object support 729# object support
502 730
503sub instantiate {
504 my ($obj, $data) = @_;
505
506 $data = from_json $data;
507
508 for (@$data) {
509 my ($name, $args) = @$_;
510
511 $obj->attach ($name, %{$args || {} });
512 }
513}
514
515# basically do the same as instantiate, without calling instantiate
516sub reattach { 731sub reattach {
732 # basically do the same as instantiate, without calling instantiate
517 my ($obj) = @_; 733 my ($obj) = @_;
734
735 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
736
518 my $registry = $obj->registry; 737 my $registry = $obj->registry;
519 738
520 @$registry = (); 739 @$registry = ();
521 740
522 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 741 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
523 742
524 for my $name (keys %{ $obj->{_attachment} || {} }) { 743 for my $name (keys %{ $obj->{_attachment} || {} }) {
525 if (my $attach = $attachment{$name}) { 744 if (my $attach = $attachment{$name}) {
526 for (@$attach) { 745 for (@$attach) {
527 my ($klass, @attach) = @$_; 746 my ($klass, @attach) = @$_;
528 _attach @$registry, $klass, @attach; 747 _attach $registry, $klass, @attach;
529 } 748 }
530 } else { 749 } else {
531 warn "object uses attachment '$name' that is not available, postponing.\n"; 750 warn "object uses attachment '$name' that is not available, postponing.\n";
532 } 751 }
533 } 752 }
534} 753}
535 754
536sub object_freezer_save { 755cf::attachable->attach (
537 my ($filename, $rdata, $objs) = @_;
538
539 if (length $$rdata) {
540 warn sprintf "saving %s (%d,%d)\n",
541 $filename, length $$rdata, scalar @$objs;
542
543 if (open my $fh, ">:raw", "$filename~") {
544 chmod SAVE_MODE, $fh;
545 syswrite $fh, $$rdata;
546 close $fh;
547
548 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
549 chmod SAVE_MODE, $fh;
550 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
551 close $fh;
552 rename "$filename.pst~", "$filename.pst";
553 } else {
554 unlink "$filename.pst";
555 }
556
557 rename "$filename~", $filename;
558 } else {
559 warn "FATAL: $filename~: $!\n";
560 }
561 } else {
562 unlink $filename;
563 unlink "$filename.pst";
564 }
565}
566
567sub object_freezer_as_string {
568 my ($rdata, $objs) = @_;
569
570 use Data::Dumper;
571
572 $$rdata . Dumper $objs
573}
574
575sub object_thawer_load {
576 my ($filename) = @_;
577
578 local $/;
579
580 my $av;
581
582 #TODO: use sysread etc.
583 if (open my $data, "<:raw:perlio", $filename) {
584 $data = <$data>;
585 if (open my $pst, "<:raw:perlio", "$filename.pst") {
586 $av = eval { (Storable::thaw <$pst>)->{objs} };
587 }
588 return ($data, $av);
589 }
590
591 ()
592}
593
594attach_to_objects
595 prio => -1000000, 756 prio => -1000000,
757 on_instantiate => sub {
758 my ($obj, $data) = @_;
759
760 $data = from_json $data;
761
762 for (@$data) {
763 my ($name, $args) = @$_;
764
765 $obj->attach ($name, %{$args || {} });
766 }
767 },
768 on_reattach => \&reattach,
596 on_clone => sub { 769 on_clone => sub {
597 my ($src, $dst) = @_; 770 my ($src, $dst) = @_;
598 771
599 @{$dst->registry} = @{$src->registry}; 772 @{$dst->registry} = @{$src->registry};
600 773
601 %$dst = %$src; 774 %$dst = %$src;
602 775
603 %{$dst->{_attachment}} = %{$src->{_attachment}} 776 %{$dst->{_attachment}} = %{$src->{_attachment}}
604 if exists $src->{_attachment}; 777 if exists $src->{_attachment};
605 }, 778 },
606; 779);
780
781sub object_freezer_save {
782 my ($filename, $rdata, $objs) = @_;
783
784 sync_job {
785 if (length $$rdata) {
786 warn sprintf "saving %s (%d,%d)\n",
787 $filename, length $$rdata, scalar @$objs;
788
789 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
790 chmod SAVE_MODE, $fh;
791 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
792 aio_fsync $fh if $cf::USE_FSYNC;
793 close $fh;
794
795 if (@$objs) {
796 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
797 chmod SAVE_MODE, $fh;
798 my $data = Storable::nfreeze { version => 1, objs => $objs };
799 aio_write $fh, 0, (length $data), $data, 0;
800 aio_fsync $fh if $cf::USE_FSYNC;
801 close $fh;
802 aio_rename "$filename.pst~", "$filename.pst";
803 }
804 } else {
805 aio_unlink "$filename.pst";
806 }
807
808 aio_rename "$filename~", $filename;
809 } else {
810 warn "FATAL: $filename~: $!\n";
811 }
812 } else {
813 aio_unlink $filename;
814 aio_unlink "$filename.pst";
815 }
816 }
817}
818
819sub object_freezer_as_string {
820 my ($rdata, $objs) = @_;
821
822 use Data::Dumper;
823
824 $$rdata . Dumper $objs
825}
826
827sub object_thawer_load {
828 my ($filename) = @_;
829
830 my ($data, $av);
831
832 (aio_load $filename, $data) >= 0
833 or return;
834
835 unless (aio_stat "$filename.pst") {
836 (aio_load "$filename.pst", $av) >= 0
837 or return;
838 $av = eval { (Storable::thaw $av)->{objs} };
839 }
840
841 warn sprintf "loading %s (%d)\n",
842 $filename, length $data, scalar @{$av || []};#d#
843 return ($data, $av);
844}
607 845
608############################################################################# 846#############################################################################
609# command handling &c 847# command handling &c
610 848
611=item cf::register_command $name => \&callback($ob,$args); 849=item cf::register_command $name => \&callback($ob,$args);
634=cut 872=cut
635 873
636sub register_extcmd { 874sub register_extcmd {
637 my ($name, $cb) = @_; 875 my ($name, $cb) = @_;
638 876
639 my $caller = caller;
640 #warn "registering extcmd '$name' to '$caller'";
641
642 $EXTCMD{$name} = [$cb, $caller]; 877 $EXTCMD{$name} = $cb;
643} 878}
644 879
645attach_to_players 880cf::player->attach (
646 on_command => sub { 881 on_command => sub {
647 my ($pl, $name, $params) = @_; 882 my ($pl, $name, $params) = @_;
648 883
649 my $cb = $COMMAND{$name} 884 my $cb = $COMMAND{$name}
650 or return; 885 or return;
660 895
661 my $msg = eval { from_json $buf }; 896 my $msg = eval { from_json $buf };
662 897
663 if (ref $msg) { 898 if (ref $msg) {
664 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 899 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
665 if (my %reply = $cb->[0]->($pl, $msg)) { 900 if (my %reply = $cb->($pl, $msg)) {
666 $pl->ext_reply ($msg->{msgid}, %reply); 901 $pl->ext_reply ($msg->{msgid}, %reply);
667 } 902 }
668 } 903 }
669 } else { 904 } else {
670 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 905 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
671 } 906 }
672 907
673 cf::override; 908 cf::override;
674 }, 909 },
675; 910);
676
677sub register {
678 my ($base, $pkg) = @_;
679
680 #TODO
681}
682 911
683sub load_extension { 912sub load_extension {
684 my ($path) = @_; 913 my ($path) = @_;
685 914
686 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 915 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
687 my $base = $1; 916 my $base = $1;
688 my $pkg = $1; 917 my $pkg = $1;
689 $pkg =~ s/[^[:word:]]/_/g; 918 $pkg =~ s/[^[:word:]]/_/g;
690 $pkg = "ext::$pkg"; 919 $pkg = "ext::$pkg";
691 920
692 warn "loading '$path' into '$pkg'\n"; 921 warn "... loading '$path' into '$pkg'\n";
693 922
694 open my $fh, "<:utf8", $path 923 open my $fh, "<:utf8", $path
695 or die "$path: $!"; 924 or die "$path: $!";
696 925
697 my $source = 926 my $source =
698 "package $pkg; use strict; use utf8;\n" 927 "package $pkg; use strict; use utf8;\n"
699 . "#line 1 \"$path\"\n{\n" 928 . "#line 1 \"$path\"\n{\n"
700 . (do { local $/; <$fh> }) 929 . (do { local $/; <$fh> })
701 . "\n};\n1"; 930 . "\n};\n1";
702 931
703 eval $source 932 unless (eval $source) {
704 or die $@ ? "$path: $@\n" 933 my $msg = $@ ? "$path: $@\n"
705 : "extension disabled.\n"; 934 : "extension disabled.\n";
706 935 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
707 push @exts, $pkg; 936 warn $@;
708 $ext_pkg{$base} = $pkg; 937 warn "mandatory extension failed to load, exiting.\n";
709 938 exit 1;
710# no strict 'refs'; 939 }
711# @{"$pkg\::ISA"} = ext::; 940 die $@;
712
713 register $base, $pkg;
714}
715
716sub unload_extension {
717 my ($pkg) = @_;
718
719 warn "removing extension $pkg\n";
720
721 # remove hooks
722 #TODO
723# for my $idx (0 .. $#PLUGIN_EVENT) {
724# delete $hook[$idx]{$pkg};
725# } 941 }
726 942
727 # remove commands 943 push @EXTS, $pkg;
728 for my $name (keys %COMMAND) {
729 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
730
731 if (@cb) {
732 $COMMAND{$name} = \@cb;
733 } else {
734 delete $COMMAND{$name};
735 }
736 }
737
738 # remove extcmds
739 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
740 delete $EXTCMD{$name};
741 }
742
743 if (my $cb = $pkg->can ("unload")) {
744 eval {
745 $cb->($pkg);
746 1
747 } or warn "$pkg unloaded, but with errors: $@";
748 }
749
750 Symbol::delete_package $pkg;
751} 944}
752 945
753sub load_extensions { 946sub load_extensions {
754 for my $ext (<$LIBDIR/*.ext>) { 947 for my $ext (<$LIBDIR/*.ext>) {
755 next unless -r $ext; 948 next unless -r $ext;
759 } or warn "$ext not loaded: $@"; 952 } or warn "$ext not loaded: $@";
760 } 953 }
761} 954}
762 955
763############################################################################# 956#############################################################################
764# load/save/clean perl data associated with a map
765 957
766*cf::mapsupport::on_clean = sub { 958=head2 CORE EXTENSIONS
959
960Functions and methods that extend core crossfire objects.
961
962=cut
963
964package cf::player;
965
966use Coro::AIO;
967
968=head3 cf::player
969
970=over 4
971
972=item cf::player::find $login
973
974Returns the given player object, loading it if necessary (might block).
975
976=cut
977
978sub playerdir($) {
979 "$PLAYERDIR/"
980 . (ref $_[0] ? $_[0]->ob->name : $_[0])
981}
982
983sub path($) {
984 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
985
986 (playerdir $login) . "/playerdata"
987}
988
989sub find_active($) {
990 $cf::PLAYER{$_[0]}
991 and $cf::PLAYER{$_[0]}->active
992 and $cf::PLAYER{$_[0]}
993}
994
995sub exists($) {
996 my ($login) = @_;
997
998 $cf::PLAYER{$login}
999 or cf::sync_job { !aio_stat path $login }
1000}
1001
1002sub find($) {
1003 return $cf::PLAYER{$_[0]} || do {
1004 my $login = $_[0];
1005
1006 my $guard = cf::lock_acquire "user_find:$login";
1007
1008 $cf::PLAYER{$_[0]} || do {
1009 # rename old playerfiles to new ones
1010 #TODO: remove when no longer required
1011 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1012 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1013 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1014 aio_unlink +(playerdir $login) . "/$login.pl";
1015
1016 my $pl = load_pl path $login
1017 or return;
1018 $cf::PLAYER{$login} = $pl
1019 }
1020 }
1021}
1022
1023sub save($) {
1024 my ($pl) = @_;
1025
1026 return if $pl->{deny_save};
1027
1028 my $path = path $pl;
1029 my $guard = cf::lock_acquire "user_save:$path";
1030
1031 return if $pl->{deny_save};
1032
1033 aio_mkdir playerdir $pl, 0770;
1034 $pl->{last_save} = $cf::RUNTIME;
1035
1036 $pl->save_pl ($path);
1037 Coro::cede;
1038}
1039
1040sub new($) {
1041 my ($login) = @_;
1042
1043 my $self = create;
1044
1045 $self->ob->name ($login);
1046 $self->{deny_save} = 1;
1047
1048 $cf::PLAYER{$login} = $self;
1049
1050 $self
1051}
1052
1053=item $pl->quit_character
1054
1055Nukes the player without looking back. If logged in, the connection will
1056be destroyed. May block for a long time.
1057
1058=cut
1059
1060sub quit_character {
1061 my ($pl) = @_;
1062
1063 my $name = $pl->ob->name;
1064
1065 $pl->{deny_save} = 1;
1066 $pl->password ("*"); # this should lock out the player until we nuked the dir
1067
1068 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1069 $pl->deactivate;
1070 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1071 $pl->ns->destroy if $pl->ns;
1072
1073 my $path = playerdir $pl;
1074 my $temp = "$path~$cf::RUNTIME~deleting~";
1075 aio_rename $path, $temp;
1076 delete $cf::PLAYER{$pl->ob->name};
1077 $pl->destroy;
1078
1079 my $prefix = qr<^~\Q$name\E/>;
1080
1081 # nuke player maps
1082 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1083
1084 IO::AIO::aio_rmtree $temp;
1085}
1086
1087=item $pl->kick
1088
1089Kicks a player out of the game. This destroys the connection.
1090
1091=cut
1092
1093sub kick {
1094 my ($pl, $kicker) = @_;
1095
1096 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1097 $pl->killer ("kicked");
1098 $pl->ns->destroy;
1099}
1100
1101=item cf::player::list_logins
1102
1103Returns am arrayref of all valid playernames in the system, can take a
1104while and may block, so not sync_job-capable, ever.
1105
1106=cut
1107
1108sub list_logins {
1109 my $dirs = aio_readdir $PLAYERDIR
1110 or return [];
1111
1112 my @logins;
1113
1114 for my $login (@$dirs) {
1115 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1116 aio_read $fh, 0, 512, my $buf, 0 or next;
1117 $buf !~ /^password -------------$/m or next; # official not-valid tag
1118
1119 utf8::decode $login;
1120 push @logins, $login;
1121 }
1122
1123 \@logins
1124}
1125
1126=item $player->maps
1127
1128Returns an arrayref of map paths that are private for this
1129player. May block.
1130
1131=cut
1132
1133sub maps($) {
1134 my ($pl) = @_;
1135
1136 $pl = ref $pl ? $pl->ob->name : $pl;
1137
1138 my $files = aio_readdir playerdir $pl
1139 or return;
1140
1141 my @paths;
1142
1143 for (@$files) {
1144 utf8::decode $_;
1145 next if /\.(?:pl|pst)$/;
1146 next unless /^$PATH_SEP/o;
1147
1148 push @paths, cf::map::normalise "~$pl/$_";
1149 }
1150
1151 \@paths
1152}
1153
1154=item $player->ext_reply ($msgid, %msg)
1155
1156Sends an ext reply to the player.
1157
1158=cut
1159
1160sub ext_reply($$%) {
1161 my ($self, $id, %msg) = @_;
1162
1163 $msg{msgid} = $id;
1164
1165 $self->send ("ext " . cf::to_json \%msg);
1166}
1167
1168=item $player->ext_event ($type, %msg)
1169
1170Sends an ext event to the client.
1171
1172=cut
1173
1174sub ext_event($$%) {
1175 my ($self, $type, %msg) = @_;
1176
1177 $self->ns->ext_event ($type, %msg);
1178}
1179
1180=head3 cf::region
1181
1182=over 4
1183
1184=cut
1185
1186package cf::region;
1187
1188=item cf::region::find_by_path $path
1189
1190Tries to decuce the probable region for a map knowing only its path.
1191
1192=cut
1193
1194sub find_by_path($) {
1195 my ($path) = @_;
1196
1197 my ($match, $specificity);
1198
1199 for my $region (list) {
1200 if ($region->match && $path =~ $region->match) {
1201 ($match, $specificity) = ($region, $region->specificity)
1202 if $region->specificity > $specificity;
1203 }
1204 }
1205
1206 $match
1207}
1208
1209=back
1210
1211=head3 cf::map
1212
1213=over 4
1214
1215=cut
1216
1217package cf::map;
1218
1219use Fcntl;
1220use Coro::AIO;
1221
1222use overload
1223 '""' => \&as_string,
1224 fallback => 1;
1225
1226our $MAX_RESET = 3600;
1227our $DEFAULT_RESET = 3000;
1228
1229sub generate_random_map {
1230 my ($self, $rmp) = @_;
1231 # mit "rum" bekleckern, nicht
1232 $self->_create_random_map (
1233 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1234 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1235 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1236 $rmp->{exit_on_final_map},
1237 $rmp->{xsize}, $rmp->{ysize},
1238 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1239 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1240 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1241 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1242 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1243 (cf::region::find $rmp->{region}), $rmp->{custom}
1244 )
1245}
1246
1247=item cf::map->register ($regex, $prio)
1248
1249Register a handler for the map path matching the given regex at the
1250givne priority (higher is better, built-in handlers have priority 0, the
1251default).
1252
1253=cut
1254
1255sub register {
1256 my (undef, $regex, $prio) = @_;
1257 my $pkg = caller;
1258
1259 no strict;
1260 push @{"$pkg\::ISA"}, __PACKAGE__;
1261
1262 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1263}
1264
1265# also paths starting with '/'
1266$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1267
1268sub thawer_merge {
1269 my ($self, $merge) = @_;
1270
1271 # we have to keep some variables in memory intact
1272 local $self->{path};
1273 local $self->{load_path};
1274 local $self->{deny_save};
1275 local $self->{deny_reset};
1276
1277 $self->SUPER::thawer_merge ($merge);
1278}
1279
1280sub normalise {
1281 my ($path, $base) = @_;
1282
1283 $path = "$path"; # make sure its a string
1284
1285 $path =~ s/\.map$//;
1286
1287 # map plan:
1288 #
1289 # /! non-realised random map exit (special hack!)
1290 # {... are special paths that are not being touched
1291 # ?xxx/... are special absolute paths
1292 # ?random/... random maps
1293 # /... normal maps
1294 # ~user/... per-player map of a specific user
1295
1296 $path =~ s/$PATH_SEP/\//go;
1297
1298 # treat it as relative path if it starts with
1299 # something that looks reasonable
1300 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1301 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1302
1303 $base =~ s{[^/]+/?$}{};
1304 $path = "$base/$path";
1305 }
1306
1307 for ($path) {
1308 redo if s{//}{/};
1309 redo if s{/\.?/}{/};
1310 redo if s{/[^/]+/\.\./}{/};
1311 }
1312
1313 $path
1314}
1315
1316sub new_from_path {
1317 my (undef, $path, $base) = @_;
1318
1319 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1320
1321 $path = normalise $path, $base;
1322
1323 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1324 if ($path =~ $EXT_MAP{$pkg}[1]) {
1325 my $self = bless cf::map::new, $pkg;
1326 $self->{path} = $path; $self->path ($path);
1327 $self->init; # pass $1 etc.
1328 return $self;
1329 }
1330 }
1331
1332 Carp::carp "unable to resolve path '$path' (base '$base').";
1333 ()
1334}
1335
1336sub init {
1337 my ($self) = @_;
1338
1339 $self
1340}
1341
1342sub as_string {
1343 my ($self) = @_;
1344
1345 "$self->{path}"
1346}
1347
1348# the displayed name, this is a one way mapping
1349sub visible_name {
1350 &as_string
1351}
1352
1353# the original (read-only) location
1354sub load_path {
1355 my ($self) = @_;
1356
1357 "$MAPDIR/$self->{path}.map"
1358}
1359
1360# the temporary/swap location
1361sub save_path {
1362 my ($self) = @_;
1363
1364 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1365 "$TMPDIR/$path.map"
1366}
1367
1368# the unique path, undef == no special unique path
1369sub uniq_path {
1370 my ($self) = @_;
1371
1372 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1373 "$UNIQUEDIR/$path"
1374}
1375
1376# and all this just because we cannot iterate over
1377# all maps in C++...
1378sub change_all_map_light {
1379 my ($change) = @_;
1380
1381 $_->change_map_light ($change)
1382 for grep $_->outdoor, values %cf::MAP;
1383}
1384
1385sub unlink_save {
1386 my ($self) = @_;
1387
1388 utf8::encode (my $save = $self->save_path);
1389 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1390 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1391}
1392
1393sub load_header_from($) {
1394 my ($self, $path) = @_;
1395
1396 utf8::encode $path;
1397 #aio_open $path, O_RDONLY, 0
1398 # or return;
1399
1400 $self->_load_header ($path)
1401 or return;
1402
1403 $self->{load_path} = $path;
1404
1405 1
1406}
1407
1408sub load_header_orig {
1409 my ($self) = @_;
1410
1411 $self->load_header_from ($self->load_path)
1412}
1413
1414sub load_header_temp {
1415 my ($self) = @_;
1416
1417 $self->load_header_from ($self->save_path)
1418}
1419
1420sub prepare_temp {
1421 my ($self) = @_;
1422
1423 $self->last_access ((delete $self->{last_access})
1424 || $cf::RUNTIME); #d#
1425 # safety
1426 $self->{instantiate_time} = $cf::RUNTIME
1427 if $self->{instantiate_time} > $cf::RUNTIME;
1428}
1429
1430sub prepare_orig {
1431 my ($self) = @_;
1432
1433 $self->{load_original} = 1;
1434 $self->{instantiate_time} = $cf::RUNTIME;
1435 $self->last_access ($cf::RUNTIME);
1436 $self->instantiate;
1437}
1438
1439sub load_header {
1440 my ($self) = @_;
1441
1442 if ($self->load_header_temp) {
1443 $self->prepare_temp;
1444 } else {
1445 $self->load_header_orig
1446 or return;
1447 $self->prepare_orig;
1448 }
1449
1450 $self->default_region (cf::region::find_by_path $self->{path})
1451 unless $self->default_region;
1452
1453 1
1454}
1455
1456sub find;
1457sub find {
1458 my ($path, $origin) = @_;
1459
1460 $path = normalise $path, $origin && $origin->path;
1461
1462 cf::lock_wait "map_find:$path";
1463
1464 $cf::MAP{$path} || do {
1465 my $guard = cf::lock_acquire "map_find:$path";
1466 my $map = new_from_path cf::map $path
1467 or return;
1468
1469 $map->{last_save} = $cf::RUNTIME;
1470
1471 $map->load_header
1472 or return;
1473
1474 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1475 # doing this can freeze the server in a sync job, obviously
1476 #$cf::WAIT_FOR_TICK->wait;
1477 $map->reset;
1478 undef $guard;
1479 return find $path;
1480 }
1481
1482 $cf::MAP{$path} = $map
1483 }
1484}
1485
1486sub pre_load { }
1487sub post_load { }
1488
1489sub load {
1490 my ($self) = @_;
1491
1492 local $self->{deny_reset} = 1; # loading can take a long time
1493
1494 my $path = $self->{path};
1495 my $guard = cf::lock_acquire "map_load:$path";
1496
1497 return if $self->in_memory != cf::MAP_SWAPPED;
1498
1499 $self->in_memory (cf::MAP_LOADING);
1500
1501 $self->alloc;
1502
1503 $self->pre_load;
1504 Coro::cede;
1505
1506 $self->_load_objects ($self->{load_path}, 1)
1507 or return;
1508
1509 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1510 if delete $self->{load_original};
1511
1512 if (my $uniq = $self->uniq_path) {
1513 utf8::encode $uniq;
1514 if (aio_open $uniq, O_RDONLY, 0) {
1515 $self->clear_unique_items;
1516 $self->_load_objects ($uniq, 0);
1517 }
1518 }
1519
1520 Coro::cede;
1521 # now do the right thing for maps
1522 $self->link_multipart_objects;
1523 Coro::cede;
1524
1525 unless ($self->{deny_activate}) {
1526 $self->decay_objects;
1527 $self->fix_auto_apply;
1528 $self->update_buttons;
1529 Coro::cede;
1530 $self->set_darkness_map;
1531 $self->difficulty ($self->estimate_difficulty)
1532 unless $self->difficulty;
1533 Coro::cede;
1534 $self->activate;
1535 Coro::cede;
1536 }
1537
1538 $self->post_load;
1539 Coro::cede;
1540
1541 $self->in_memory (cf::MAP_IN_MEMORY);
1542}
1543
1544sub customise_for {
1545 my ($self, $ob) = @_;
1546
1547 return find "~" . $ob->name . "/" . $self->{path}
1548 if $self->per_player;
1549
1550 $self
1551}
1552
1553# find and load all maps in the 3x3 area around a map
1554sub load_diag {
767 my ($map) = @_; 1555 my ($map) = @_;
768 1556
769 my $path = $map->tmpname; 1557 my @diag; # diagonal neighbours
770 defined $path or return;
771 1558
772 unlink "$path.pst"; 1559 for (0 .. 3) {
773}; 1560 my $neigh = $map->tile_path ($_)
1561 or next;
1562 $neigh = find $neigh, $map
1563 or next;
1564 $neigh->load;
774 1565
775attach_to_maps prio => -10000, package => cf::mapsupport::; 1566 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1567 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1568 }
776 1569
777############################################################################# 1570 for (@diag) {
778# load/save perl data associated with player->ob objects 1571 my $neigh = find @$_
779 1572 or next;
780sub all_objects(@) { 1573 $neigh->load;
781 @_, map all_objects ($_->inv), @_ 1574 }
782} 1575}
783 1576
784# TODO: compatibility cruft, remove when no longer needed 1577sub find_sync {
785attach_to_players 1578 my ($path, $origin) = @_;
786 on_load => sub {
787 my ($pl, $path) = @_;
788 1579
789 for my $o (all_objects $pl->ob) { 1580 cf::sync_job { find $path, $origin }
790 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1581}
791 $o->set_ob_key_value ("_perl_data");
792 1582
793 %$o = %{ Storable::thaw pack "H*", $value }; 1583sub do_load_sync {
1584 my ($map) = @_;
1585
1586 cf::sync_job { $map->load };
1587}
1588
1589our %MAP_PREFETCH;
1590our $MAP_PREFETCHER = undef;
1591
1592sub find_async {
1593 my ($path, $origin) = @_;
1594
1595 $path = normalise $path, $origin && $origin->{path};
1596
1597 if (my $map = $cf::MAP{$path}) {
1598 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1599 }
1600
1601 undef $MAP_PREFETCH{$path};
1602 $MAP_PREFETCHER ||= cf::async {
1603 while (%MAP_PREFETCH) {
1604 for my $path (keys %MAP_PREFETCH) {
1605 my $map = find $path
1606 or next;
1607 $map->load;
1608
1609 delete $MAP_PREFETCH{$path};
794 } 1610 }
795 } 1611 }
1612 undef $MAP_PREFETCHER;
1613 };
1614 $MAP_PREFETCHER->prio (6);
1615
1616 ()
1617}
1618
1619sub save {
1620 my ($self) = @_;
1621
1622 my $lock = cf::lock_acquire "map_data:" . $self->path;
1623
1624 $self->{last_save} = $cf::RUNTIME;
1625
1626 return unless $self->dirty;
1627
1628 my $save = $self->save_path; utf8::encode $save;
1629 my $uniq = $self->uniq_path; utf8::encode $uniq;
1630
1631 $self->{load_path} = $save;
1632
1633 return if $self->{deny_save};
1634
1635 local $self->{last_access} = $self->last_access;#d#
1636
1637 cf::async {
1638 $_->contr->save for $self->players;
1639 };
1640
1641 if ($uniq) {
1642 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1643 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1644 } else {
1645 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
796 }, 1646 }
797; 1647}
798 1648
799############################################################################# 1649sub swap_out {
1650 my ($self) = @_;
800 1651
801=head2 CORE EXTENSIONS 1652 # save first because save cedes
1653 $self->save;
802 1654
803Functions and methods that extend core crossfire objects. 1655 my $lock = cf::lock_acquire "map_data:" . $self->path;
1656
1657 return if $self->players;
1658 return if $self->in_memory != cf::MAP_IN_MEMORY;
1659 return if $self->{deny_save};
1660
1661 $self->clear;
1662 $self->in_memory (cf::MAP_SWAPPED);
1663}
1664
1665sub reset_at {
1666 my ($self) = @_;
1667
1668 # TODO: safety, remove and allow resettable per-player maps
1669 return 1e99 if $self->isa ("ext::map_per_player");#d#
1670 return 1e99 if $self->{deny_reset};
1671
1672 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1673 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1674
1675 $time + $to
1676}
1677
1678sub should_reset {
1679 my ($self) = @_;
1680
1681 $self->reset_at <= $cf::RUNTIME
1682}
1683
1684sub reset {
1685 my ($self) = @_;
1686
1687 my $lock = cf::lock_acquire "map_data:$self->{path}";
1688
1689 return if $self->players;
1690 return if $self->isa ("ext::map_per_player");#d#
1691
1692 warn "resetting map ", $self->path;#d#
1693
1694 $self->in_memory (cf::MAP_SWAPPED);
1695
1696 # need to save uniques path
1697 unless ($self->{deny_save}) {
1698 my $uniq = $self->uniq_path; utf8::encode $uniq;
1699
1700 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1701 if $uniq;
1702 }
1703
1704 delete $cf::MAP{$self->path};
1705
1706 $self->clear;
1707
1708 $_->clear_links_to ($self) for values %cf::MAP;
1709
1710 $self->unlink_save;
1711 $self->destroy;
1712}
1713
1714my $nuke_counter = "aaaa";
1715
1716sub nuke {
1717 my ($self) = @_;
1718
1719 delete $cf::MAP{$self->path};
1720
1721 $self->unlink_save;
1722
1723 bless $self, "cf::map";
1724 delete $self->{deny_reset};
1725 $self->{deny_save} = 1;
1726 $self->reset_timeout (1);
1727 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1728
1729 $cf::MAP{$self->path} = $self;
1730
1731 $self->reset; # polite request, might not happen
1732}
1733
1734=item cf::map::unique_maps
1735
1736Returns an arrayref of paths of all shared maps that have
1737instantiated unique items. May block.
1738
1739=cut
1740
1741sub unique_maps() {
1742 my $files = aio_readdir $UNIQUEDIR
1743 or return;
1744
1745 my @paths;
1746
1747 for (@$files) {
1748 utf8::decode $_;
1749 next if /\.pst$/;
1750 next unless /^$PATH_SEP/o;
1751
1752 push @paths, cf::map::normalise $_;
1753 }
1754
1755 \@paths
1756}
1757
1758package cf;
1759
1760=back
1761
1762=head3 cf::object
1763
1764=cut
1765
1766package cf::object;
804 1767
805=over 4 1768=over 4
806 1769
807=item cf::player::exists $login 1770=item $ob->inv_recursive
808 1771
809Returns true when the given account exists. 1772Returns the inventory of the object _and_ their inventories, recursively.
810 1773
811=cut 1774=cut
812 1775
813sub cf::player::exists($) { 1776sub inv_recursive_;
814 cf::player::find $_[0] 1777sub inv_recursive_ {
815 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1778 map { $_, inv_recursive_ $_->inv } @_
816} 1779}
1780
1781sub inv_recursive {
1782 inv_recursive_ inv $_[0]
1783}
1784
1785package cf;
1786
1787=back
1788
1789=head3 cf::object::player
1790
1791=over 4
817 1792
818=item $player_object->reply ($npc, $msg[, $flags]) 1793=item $player_object->reply ($npc, $msg[, $flags])
819 1794
820Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1795Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
821can be C<undef>. Does the right thing when the player is currently in a 1796can be C<undef>. Does the right thing when the player is currently in a
823 1798
824=cut 1799=cut
825 1800
826# rough implementation of a future "reply" method that works 1801# rough implementation of a future "reply" method that works
827# with dialog boxes. 1802# with dialog boxes.
1803#TODO: the first argument must go, split into a $npc->reply_to ( method
828sub cf::object::player::reply($$$;$) { 1804sub cf::object::player::reply($$$;$) {
829 my ($self, $npc, $msg, $flags) = @_; 1805 my ($self, $npc, $msg, $flags) = @_;
830 1806
831 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1807 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
832 1808
836 $msg = $npc->name . " says: $msg" if $npc; 1812 $msg = $npc->name . " says: $msg" if $npc;
837 $self->message ($msg, $flags); 1813 $self->message ($msg, $flags);
838 } 1814 }
839} 1815}
840 1816
841=item $player->ext_reply ($msgid, $msgtype, %msg)
842
843Sends an ext reply to the player.
844
845=cut
846
847sub cf::player::ext_reply($$$%) {
848 my ($self, $id, %msg) = @_;
849
850 $msg{msgid} = $id;
851
852 $self->send ("ext " . to_json \%msg);
853}
854
855=item $player_object->may ("access") 1817=item $player_object->may ("access")
856 1818
857Returns wether the given player is authorized to access resource "access" 1819Returns wether the given player is authorized to access resource "access"
858(e.g. "command_wizcast"). 1820(e.g. "command_wizcast").
859 1821
866 (ref $cf::CFG{"may_$access"} 1828 (ref $cf::CFG{"may_$access"}
867 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1829 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
868 : $cf::CFG{"may_$access"}) 1830 : $cf::CFG{"may_$access"})
869} 1831}
870 1832
871=cut 1833=item $player_object->enter_link
872 1834
873############################################################################# 1835Freezes the player and moves him/her to a special map (C<{link}>).
1836
1837The player should be reasonably safe there for short amounts of time. You
1838I<MUST> call C<leave_link> as soon as possible, though.
1839
1840Will never block.
1841
1842=item $player_object->leave_link ($map, $x, $y)
1843
1844Moves the player out of the special C<{link}> map onto the specified
1845map. If the map is not valid (or omitted), the player will be moved back
1846to the location he/she was before the call to C<enter_link>, or, if that
1847fails, to the emergency map position.
1848
1849Might block.
1850
1851=cut
1852
1853sub link_map {
1854 unless ($LINK_MAP) {
1855 $LINK_MAP = cf::map::find "{link}"
1856 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1857 $LINK_MAP->load;
1858 }
1859
1860 $LINK_MAP
1861}
1862
1863sub cf::object::player::enter_link {
1864 my ($self) = @_;
1865
1866 $self->deactivate_recursive;
1867
1868 return if UNIVERSAL::isa $self->map, "ext::map_link";
1869
1870 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1871 if $self->map;
1872
1873 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1874}
1875
1876sub cf::object::player::leave_link {
1877 my ($self, $map, $x, $y) = @_;
1878
1879 my $link_pos = delete $self->{_link_pos};
1880
1881 unless ($map) {
1882 # restore original map position
1883 ($map, $x, $y) = @{ $link_pos || [] };
1884 $map = cf::map::find $map;
1885
1886 unless ($map) {
1887 ($map, $x, $y) = @$EMERGENCY_POSITION;
1888 $map = cf::map::find $map
1889 or die "FATAL: cannot load emergency map\n";
1890 }
1891 }
1892
1893 ($x, $y) = (-1, -1)
1894 unless (defined $x) && (defined $y);
1895
1896 # use -1 or undef as default coordinates, not 0, 0
1897 ($x, $y) = ($map->enter_x, $map->enter_y)
1898 if $x <=0 && $y <= 0;
1899
1900 $map->load;
1901 $map->load_diag;
1902
1903 return unless $self->contr->active;
1904 $self->activate_recursive;
1905
1906 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1907 $self->enter_map ($map, $x, $y);
1908}
1909
1910cf::player->attach (
1911 on_logout => sub {
1912 my ($pl) = @_;
1913
1914 # abort map switching before logout
1915 if ($pl->ob->{_link_pos}) {
1916 cf::sync_job {
1917 $pl->ob->leave_link
1918 };
1919 }
1920 },
1921 on_login => sub {
1922 my ($pl) = @_;
1923
1924 # try to abort aborted map switching on player login :)
1925 # should happen only on crashes
1926 if ($pl->ob->{_link_pos}) {
1927 $pl->ob->enter_link;
1928 (async {
1929 $pl->ob->reply (undef,
1930 "There was an internal problem at your last logout, "
1931 . "the server will try to bring you to your intended destination in a second.",
1932 cf::NDI_RED);
1933 # we need this sleep as the login has a concurrent enter_exit running
1934 # and this sleep increases chances of the player not ending up in scorn
1935 Coro::Timer::sleep 1;
1936 $pl->ob->leave_link;
1937 })->prio (2);
1938 }
1939 },
1940);
1941
1942=item $player_object->goto ($path, $x, $y)
1943
1944=cut
1945
1946sub cf::object::player::goto {
1947 my ($self, $path, $x, $y) = @_;
1948
1949 $self->enter_link;
1950
1951 (async {
1952 my $map = eval {
1953 my $map = cf::map::find $path;
1954 $map = $map->customise_for ($self) if $map;
1955 $map
1956 } or
1957 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1958
1959 $self->leave_link ($map, $x, $y);
1960 })->prio (1);
1961}
1962
1963=item $player_object->enter_exit ($exit_object)
1964
1965=cut
1966
1967sub parse_random_map_params {
1968 my ($spec) = @_;
1969
1970 my $rmp = { # defaults
1971 xsize => (cf::rndm 15, 40),
1972 ysize => (cf::rndm 15, 40),
1973 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1974 #layout => string,
1975 };
1976
1977 for (split /\n/, $spec) {
1978 my ($k, $v) = split /\s+/, $_, 2;
1979
1980 $rmp->{lc $k} = $v if (length $k) && (length $v);
1981 }
1982
1983 $rmp
1984}
1985
1986sub prepare_random_map {
1987 my ($exit) = @_;
1988
1989 my $guard = cf::lock_acquire "exit_prepare:$exit";
1990
1991 # all this does is basically replace the /! path by
1992 # a new random map path (?random/...) with a seed
1993 # that depends on the exit object
1994
1995 my $rmp = parse_random_map_params $exit->msg;
1996
1997 if ($exit->map) {
1998 $rmp->{region} = $exit->region->name;
1999 $rmp->{origin_map} = $exit->map->path;
2000 $rmp->{origin_x} = $exit->x;
2001 $rmp->{origin_y} = $exit->y;
2002 }
2003
2004 $rmp->{random_seed} ||= $exit->random_seed;
2005
2006 my $data = cf::to_json $rmp;
2007 my $md5 = Digest::MD5::md5_hex $data;
2008 my $meta = "$RANDOMDIR/$md5.meta";
2009
2010 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2011 aio_write $fh, 0, (length $data), $data, 0;
2012 undef $fh;
2013 aio_rename "$meta~", $meta;
2014
2015 $exit->slaying ("?random/$md5");
2016 $exit->msg (undef);
2017 }
2018}
2019
2020sub cf::object::player::enter_exit {
2021 my ($self, $exit) = @_;
2022
2023 return unless $self->type == cf::PLAYER;
2024
2025 if ($exit->slaying eq "/!") {
2026 #TODO: this should de-fi-ni-te-ly not be a sync-job
2027 # the problem is that $exit might not survive long enough
2028 # so it needs to be done right now, right here
2029 cf::sync_job { prepare_random_map $exit };
2030 }
2031
2032 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2033 my $hp = $exit->stats->hp;
2034 my $sp = $exit->stats->sp;
2035
2036 $self->enter_link;
2037
2038 (async {
2039 $self->deactivate_recursive; # just to be sure
2040 unless (eval {
2041 $self->goto ($slaying, $hp, $sp);
2042
2043 1;
2044 }) {
2045 $self->message ("Something went wrong deep within the crossfire server. "
2046 . "I'll try to bring you back to the map you were before. "
2047 . "Please report this to the dungeon master!",
2048 cf::NDI_UNIQUE | cf::NDI_RED);
2049
2050 warn "ERROR in enter_exit: $@";
2051 $self->leave_link;
2052 }
2053 })->prio (1);
2054}
2055
2056=head3 cf::client
2057
2058=over 4
2059
2060=item $client->send_drawinfo ($text, $flags)
2061
2062Sends a drawinfo packet to the client. Circumvents output buffering so
2063should not be used under normal circumstances.
2064
2065=cut
2066
2067sub cf::client::send_drawinfo {
2068 my ($self, $text, $flags) = @_;
2069
2070 utf8::encode $text;
2071 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2072}
2073
2074=item $client->ext_event ($type, %msg)
2075
2076Sends an exti event to the client.
2077
2078=cut
2079
2080sub cf::client::ext_event($$%) {
2081 my ($self, $type, %msg) = @_;
2082
2083 $msg{msgtype} = "event_$type";
2084 $self->send_packet ("ext " . cf::to_json \%msg);
2085}
2086
2087=item $success = $client->query ($flags, "text", \&cb)
2088
2089Queues a query to the client, calling the given callback with
2090the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2091C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2092
2093Queries can fail, so check the return code. Or don't, as queries will become
2094reliable at some point in the future.
2095
2096=cut
2097
2098sub cf::client::query {
2099 my ($self, $flags, $text, $cb) = @_;
2100
2101 return unless $self->state == ST_PLAYING
2102 || $self->state == ST_SETUP
2103 || $self->state == ST_CUSTOM;
2104
2105 $self->state (ST_CUSTOM);
2106
2107 utf8::encode $text;
2108 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2109
2110 $self->send_packet ($self->{query_queue}[0][0])
2111 if @{ $self->{query_queue} } == 1;
2112}
2113
2114cf::client->attach (
2115 on_reply => sub {
2116 my ($ns, $msg) = @_;
2117
2118 # this weird shuffling is so that direct followup queries
2119 # get handled first
2120 my $queue = delete $ns->{query_queue}
2121 or return; # be conservative, not sure how that can happen, but we saw a crash here
2122
2123 (shift @$queue)->[1]->($msg);
2124 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2125
2126 push @{ $ns->{query_queue} }, @$queue;
2127
2128 if (@{ $ns->{query_queue} } == @$queue) {
2129 if (@$queue) {
2130 $ns->send_packet ($ns->{query_queue}[0][0]);
2131 } else {
2132 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2133 }
2134 }
2135 },
2136);
2137
2138=item $client->async (\&cb)
2139
2140Create a new coroutine, running the specified callback. The coroutine will
2141be automatically cancelled when the client gets destroyed (e.g. on logout,
2142or loss of connection).
2143
2144=cut
2145
2146sub cf::client::async {
2147 my ($self, $cb) = @_;
2148
2149 my $coro = &Coro::async ($cb);
2150
2151 $coro->on_destroy (sub {
2152 delete $self->{_coro}{$coro+0};
2153 });
2154
2155 $self->{_coro}{$coro+0} = $coro;
2156
2157 $coro
2158}
2159
2160cf::client->attach (
2161 on_destroy => sub {
2162 my ($ns) = @_;
2163
2164 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2165 },
2166);
2167
2168=back
2169
874 2170
875=head2 SAFE SCRIPTING 2171=head2 SAFE SCRIPTING
876 2172
877Functions that provide a safe environment to compile and execute 2173Functions that provide a safe environment to compile and execute
878snippets of perl code without them endangering the safety of the server 2174snippets of perl code without them endangering the safety of the server
891 2187
892# here we export the classes and methods available to script code 2188# here we export the classes and methods available to script code
893 2189
894=pod 2190=pod
895 2191
896The following fucntions and emthods are available within a safe environment: 2192The following functions and methods are available within a safe environment:
897 2193
898 cf::object contr pay_amount pay_player map 2194 cf::object contr pay_amount pay_player map
899 cf::object::player player 2195 cf::object::player player
900 cf::player peaceful 2196 cf::player peaceful
901 cf::map trigger 2197 cf::map trigger
986############################################################################# 2282#############################################################################
987 2283
988=head2 EXTENSION DATABASE SUPPORT 2284=head2 EXTENSION DATABASE SUPPORT
989 2285
990Crossfire maintains a very simple database for extension use. It can 2286Crossfire maintains a very simple database for extension use. It can
991currently store anything that can be serialised using Storable, which 2287currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
992excludes objects. 2288convert to/from binary).
993 2289
994The parameter C<$family> should best start with the name of the extension 2290The parameter C<$family> should best start with the name of the extension
995using it, it should be unique. 2291using it, it should be unique.
996 2292
997=over 4 2293=over 4
998 2294
999=item $hashref = cf::db_get $family
1000
1001Return a hashref for use by the extension C<$family>, which can be
1002modified. After modifications, you have to call C<cf::db_dirty> or
1003C<cf::db_sync>.
1004
1005=item $value = cf::db_get $family => $key 2295=item $value = cf::db_get $family => $key
1006 2296
1007Returns a single value from the database 2297Returns a single value from the database.
1008
1009=item cf::db_put $family => $hashref
1010
1011Stores the given family hashref into the database. Updates are delayed, if
1012you want the data to be synced to disk immediately, use C<cf::db_sync>.
1013 2298
1014=item cf::db_put $family => $key => $value 2299=item cf::db_put $family => $key => $value
1015 2300
1016Stores the given C<$value> in the family hash. Updates are delayed, if you 2301Stores the given C<$value> in the family.
1017want the data to be synced to disk immediately, use C<cf::db_sync>.
1018
1019=item cf::db_dirty
1020
1021Marks the database as dirty, to be updated at a later time.
1022
1023=item cf::db_sync
1024
1025Immediately write the database to disk I<if it is dirty>.
1026 2302
1027=cut 2303=cut
1028 2304
1029our $DB; 2305our $DB;
1030 2306
1031{ 2307sub db_init {
1032 my $path = cf::localdir . "/database.pst"; 2308 unless ($DB) {
2309 $DB = BDB::db_create $DB_ENV;
1033 2310
1034 sub db_load() { 2311 cf::sync_job {
1035 warn "loading database $path\n";#d# remove later 2312 eval {
1036 $DB = stat $path ? Storable::retrieve $path : { }; 2313 $DB->set_flags (BDB::CHKSUM);
1037 }
1038 2314
1039 my $pid; 2315 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
1040 2316 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
1041 sub db_save() { 2317 cf::cleanup "db_open(db): $!" if $!;
1042 warn "saving database $path\n";#d# remove later 2318 };
1043 waitpid $pid, 0 if $pid; 2319 cf::cleanup "db_open(db): $@" if $@;
1044 if (0 == ($pid = fork)) {
1045 $DB->{_meta}{version} = 1;
1046 Storable::nstore $DB, "$path~";
1047 rename "$path~", $path;
1048 cf::_exit 0 if defined $pid;
1049 } 2320 };
1050 }
1051
1052 my $dirty;
1053
1054 sub db_sync() {
1055 db_save if $dirty;
1056 undef $dirty;
1057 }
1058
1059 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1060 db_sync;
1061 }); 2321 }
2322}
1062 2323
1063 sub db_dirty() {
1064 $dirty = 1;
1065 $idle->start;
1066 }
1067
1068 sub db_get($;$) { 2324sub db_get($$) {
1069 @_ >= 2 2325 my $key = "$_[0]/$_[1]";
1070 ? $DB->{$_[0]}{$_[1]}
1071 : ($DB->{$_[0]} ||= { })
1072 }
1073 2326
2327 cf::sync_job {
2328 BDB::db_get $DB, undef, $key, my $data;
2329
2330 $! ? ()
2331 : $data
2332 }
2333}
2334
1074 sub db_put($$;$) { 2335sub db_put($$$) {
1075 if (@_ >= 3) { 2336 BDB::dbreq_pri 4;
1076 $DB->{$_[0]}{$_[1]} = $_[2]; 2337 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
1077 } else { 2338}
1078 $DB->{$_[0]} = $_[1];
1079 }
1080 db_dirty;
1081 }
1082 2339
1083 attach_global 2340=item cf::cache $id => [$paths...], $processversion => $process
1084 prio => 10000, 2341
1085 on_cleanup => sub { 2342Generic caching function that returns the value of the resource $id,
1086 db_sync; 2343caching and regenerating as required.
2344
2345This function can block.
2346
2347=cut
2348
2349sub cache {
2350 my ($id, $src, $processversion, $process) = @_;
2351
2352 my $meta =
2353 join "\x00",
2354 $processversion,
2355 map {
2356 aio_stat $_
2357 and Carp::croak "$_: $!";
2358
2359 ($_, (stat _)[7,9])
2360 } @$src;
2361
2362 my $dbmeta = db_get cache => "$id/meta";
2363 if ($dbmeta ne $meta) {
2364 # changed, we may need to process
2365
2366 my @data;
2367 my $md5;
2368
2369 for (0 .. $#$src) {
2370 0 <= aio_load $src->[$_], $data[$_]
2371 or Carp::croak "$src->[$_]: $!";
1087 }, 2372 }
2373
2374 # if processing is expensive, check
2375 # checksum first
2376 if (1) {
2377 $md5 =
2378 join "\x00",
2379 $processversion,
2380 map {
2381 Coro::cede;
2382 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2383 } 0.. $#$src;
2384
2385
2386 my $dbmd5 = db_get cache => "$id/md5";
2387 if ($dbmd5 eq $md5) {
2388 db_put cache => "$id/meta", $meta;
2389
2390 return db_get cache => "$id/data";
2391 }
2392 }
2393
2394 my $t1 = Time::HiRes::time;
2395 my $data = $process->(\@data);
2396 my $t2 = Time::HiRes::time;
2397
2398 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2399
2400 db_put cache => "$id/data", $data;
2401 db_put cache => "$id/md5" , $md5;
2402 db_put cache => "$id/meta", $meta;
2403
2404 return $data;
1088 ; 2405 }
2406
2407 db_get cache => "$id/data"
1089} 2408}
2409
2410=item fork_call { }, $args
2411
2412Executes the given code block with the given arguments in a seperate
2413process, returning the results. Everything must be serialisable with
2414Coro::Storable. May, of course, block. Note that the executed sub may
2415never block itself or use any form of Event handling.
2416
2417=cut
2418
2419sub fork_call(&@) {
2420 my ($cb, @args) = @_;
2421
2422# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2423# or die "socketpair: $!";
2424 pipe my $fh1, my $fh2
2425 or die "pipe: $!";
2426
2427 if (my $pid = fork) {
2428 close $fh2;
2429
2430 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2431 $res = Coro::Storable::thaw $res;
2432
2433 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2434
2435 die $$res unless "ARRAY" eq ref $res;
2436
2437 return wantarray ? @$res : $res->[-1];
2438 } else {
2439 local $SIG{__WARN__};
2440 eval {
2441 local $SIG{__DIE__};
2442 close $fh1;
2443
2444 my @res = eval { $cb->(@args) };
2445 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2446 };
2447
2448 warn $@ if $@;
2449 _exit 0;
2450 }
2451}
2452
2453
1090 2454
1091############################################################################# 2455#############################################################################
1092# the server's main() 2456# the server's init and main functions
2457
2458sub load_facedata($) {
2459 my ($path) = @_;
2460
2461 warn "loading facedata from $path\n";
2462
2463 my $facedata;
2464 0 < aio_load $path, $facedata
2465 or die "$path: $!";
2466
2467 $facedata = Coro::Storable::thaw $facedata;
2468
2469 $facedata->{version} == 2
2470 or cf::cleanup "$path: version mismatch, cannot proceed.";
2471
2472 {
2473 my $faces = $facedata->{faceinfo};
2474
2475 while (my ($face, $info) = each %$faces) {
2476 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2477 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2478 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2479 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2480 Coro::cede;
2481 }
2482
2483 while (my ($face, $info) = each %$faces) {
2484 next unless $info->{smooth};
2485 my $idx = cf::face::find $face
2486 or next;
2487 if (my $smooth = cf::face::find $info->{smooth}) {
2488 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2489 } else {
2490 warn "smooth face '$info->{smooth}' not found for face '$face'";
2491 }
2492 Coro::cede;
2493 }
2494 }
2495
2496 {
2497 my $anims = $facedata->{animinfo};
2498
2499 while (my ($anim, $info) = each %$anims) {
2500 cf::anim::set $anim, $info->{frames}, $info->{facings};
2501 Coro::cede;
2502 }
2503
2504 cf::anim::invalidate_all; # d'oh
2505 }
2506
2507 1
2508}
2509
2510sub reload_regions {
2511 load_resource_file "$MAPDIR/regions"
2512 or die "unable to load regions file\n";
2513}
2514
2515sub reload_facedata {
2516 load_facedata "$DATADIR/facedata"
2517 or die "unable to load facedata\n";
2518}
2519
2520sub reload_archetypes {
2521 load_resource_file "$DATADIR/archetypes"
2522 or die "unable to load archetypes\n";
2523}
2524
2525sub reload_treasures {
2526 load_resource_file "$DATADIR/treasures"
2527 or die "unable to load treasurelists\n";
2528}
2529
2530sub reload_resources {
2531 warn "reloading resource files...\n";
2532
2533 reload_regions;
2534 reload_facedata;
2535 reload_archetypes;
2536 reload_treasures;
2537
2538 warn "finished reloading resource files\n";
2539}
2540
2541sub init {
2542 reload_resources;
2543}
1093 2544
1094sub cfg_load { 2545sub cfg_load {
1095 open my $fh, "<:utf8", cf::confdir . "/config" 2546 open my $fh, "<:utf8", "$CONFDIR/config"
1096 or return; 2547 or return;
1097 2548
1098 local $/; 2549 local $/;
1099 *CFG = YAML::Syck::Load <$fh>; 2550 *CFG = YAML::Syck::Load <$fh>;
2551
2552 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2553
2554 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2555 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2556
2557 if (exists $CFG{mlockall}) {
2558 eval {
2559 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2560 and die "WARNING: m(un)lockall failed: $!\n";
2561 };
2562 warn $@ if $@;
2563 }
1100} 2564}
1101 2565
1102sub main { 2566sub main {
2567 # we must not ever block the main coroutine
2568 local $Coro::idle = sub {
2569 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2570 (async {
2571 Event::one_event;
2572 })->prio (Coro::PRIO_MAX);
2573 };
2574
1103 cfg_load; 2575 cfg_load;
1104 db_load; 2576 db_init;
1105 load_extensions; 2577 load_extensions;
2578
2579 $TICK_WATCHER->start;
1106 Event::loop; 2580 Event::loop;
1107} 2581}
1108 2582
1109############################################################################# 2583#############################################################################
1110# initialisation 2584# initialisation and cleanup
1111 2585
1112sub _perl_reload(&) { 2586# install some emergency cleanup handlers
2587BEGIN {
2588 for my $signal (qw(INT HUP TERM)) {
2589 Event->signal (
2590 reentrant => 0,
2591 data => WF_AUTOCANCEL,
2592 signal => $signal,
2593 prio => 0,
2594 cb => sub {
2595 cf::cleanup "SIG$signal";
2596 },
2597 );
2598 }
2599}
2600
2601sub emergency_save() {
2602 my $freeze_guard = cf::freeze_mainloop;
2603
2604 warn "enter emergency perl save\n";
2605
2606 cf::sync_job {
2607 # use a peculiar iteration method to avoid tripping on perl
2608 # refcount bugs in for. also avoids problems with players
2609 # and maps saved/destroyed asynchronously.
2610 warn "begin emergency player save\n";
2611 for my $login (keys %cf::PLAYER) {
2612 my $pl = $cf::PLAYER{$login} or next;
2613 $pl->valid or next;
2614 $pl->save;
2615 }
2616 warn "end emergency player save\n";
2617
2618 warn "begin emergency map save\n";
2619 for my $path (keys %cf::MAP) {
2620 my $map = $cf::MAP{$path} or next;
2621 $map->valid or next;
2622 $map->save;
2623 }
2624 warn "end emergency map save\n";
2625
2626 warn "begin emergency database checkpoint\n";
2627 BDB::db_env_txn_checkpoint $DB_ENV;
2628 warn "end emergency database checkpoint\n";
2629 };
2630
2631 warn "leave emergency perl save\n";
2632}
2633
2634sub post_cleanup {
1113 my ($msg) = @_; 2635 my ($make_core) = @_;
1114 2636
1115 $msg->("reloading..."); 2637 warn Carp::longmess "post_cleanup backtrace"
2638 if $make_core;
2639}
1116 2640
1117 eval { 2641sub do_reload_perl() {
1118 # cancel all watchers 2642 # can/must only be called in main
2643 if ($Coro::current != $Coro::main) {
2644 warn "can only reload from main coroutine";
2645 return;
2646 }
2647
2648 warn "reloading...";
2649
2650 warn "entering sync_job";
2651
2652 cf::sync_job {
2653 cf::write_runtime; # external watchdog should not bark
2654 cf::emergency_save;
2655 cf::write_runtime; # external watchdog should not bark
2656
2657 warn "syncing database to disk";
2658 BDB::db_env_txn_checkpoint $DB_ENV;
2659
2660 # if anything goes wrong in here, we should simply crash as we already saved
2661
2662 warn "cancelling all WF_AUTOCANCEL watchers";
1119 for (Event::all_watchers) { 2663 for (Event::all_watchers) {
1120 $_->cancel if $_->data & WF_AUTOCANCEL; 2664 $_->cancel if $_->data & WF_AUTOCANCEL;
1121 } 2665 }
1122 2666
1123 # unload all extensions 2667 warn "flushing outstanding aio requests";
1124 for (@exts) { 2668 for (;;) {
1125 $msg->("unloading <$_>"); 2669 BDB::flush;
1126 unload_extension $_; 2670 IO::AIO::flush;
2671 Coro::cede;
2672 last unless IO::AIO::nreqs || BDB::nreqs;
2673 warn "iterate...";
2674 }
2675
2676 ++$RELOAD;
2677
2678 warn "cancelling all extension coros";
2679 $_->cancel for values %EXT_CORO;
2680 %EXT_CORO = ();
2681
2682 warn "removing commands";
2683 %COMMAND = ();
2684
2685 warn "removing ext commands";
2686 %EXTCMD = ();
2687
2688 warn "unloading/nuking all extensions";
2689 for my $pkg (@EXTS) {
2690 warn "... unloading $pkg";
2691
2692 if (my $cb = $pkg->can ("unload")) {
2693 eval {
2694 $cb->($pkg);
2695 1
2696 } or warn "$pkg unloaded, but with errors: $@";
1127 } 2697 }
1128 2698
2699 warn "... nuking $pkg";
2700 Symbol::delete_package $pkg;
2701 }
2702
1129 # unload all modules loaded from $LIBDIR 2703 warn "unloading all perl modules loaded from $LIBDIR";
1130 while (my ($k, $v) = each %INC) { 2704 while (my ($k, $v) = each %INC) {
1131 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2705 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1132 2706
1133 $msg->("removing <$k>"); 2707 warn "... unloading $k";
1134 delete $INC{$k}; 2708 delete $INC{$k};
1135 2709
1136 $k =~ s/\.pm$//; 2710 $k =~ s/\.pm$//;
1137 $k =~ s/\//::/g; 2711 $k =~ s/\//::/g;
1138 2712
1141 } 2715 }
1142 2716
1143 Symbol::delete_package $k; 2717 Symbol::delete_package $k;
1144 } 2718 }
1145 2719
1146 # sync database to disk
1147 cf::db_sync;
1148
1149 # get rid of safe::, as good as possible 2720 warn "getting rid of safe::, as good as possible";
1150 Symbol::delete_package "safe::$_" 2721 Symbol::delete_package "safe::$_"
1151 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2722 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1152 2723
1153 # remove register_script_function callbacks
1154 # TODO
1155
1156 # unload cf.pm "a bit" 2724 warn "unloading cf.pm \"a bit\"";
1157 delete $INC{"cf.pm"}; 2725 delete $INC{"cf.pm"};
2726 delete $INC{"cf/pod.pm"};
1158 2727
1159 # don't, removes xs symbols, too, 2728 # don't, removes xs symbols, too,
1160 # and global variables created in xs 2729 # and global variables created in xs
1161 #Symbol::delete_package __PACKAGE__; 2730 #Symbol::delete_package __PACKAGE__;
1162 2731
1163 # reload cf.pm 2732 warn "unload completed, starting to reload now";
2733
1164 $msg->("reloading cf.pm"); 2734 warn "reloading cf.pm";
1165 require cf; 2735 require cf;
2736 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1166 2737
1167 # load config and database again 2738 warn "loading config and database again";
1168 cf::cfg_load; 2739 cf::cfg_load;
1169 cf::db_load;
1170 2740
1171 # load extensions 2741 warn "loading extensions";
1172 $msg->("load extensions");
1173 cf::load_extensions; 2742 cf::load_extensions;
1174 2743
1175 # reattach attachments to objects 2744 warn "reattaching attachments to objects/players";
1176 $msg->("reattach"); 2745 _global_reattach; # objects, sockets
1177 _global_reattach; 2746 warn "reattaching attachments to maps";
2747 reattach $_ for values %MAP;
2748 warn "reattaching attachments to players";
2749 reattach $_ for values %PLAYER;
2750
2751 warn "leaving sync_job";
2752
2753 1
2754 } or do {
2755 warn $@;
2756 warn "error while reloading, exiting.";
2757 exit 1;
1178 }; 2758 };
1179 $msg->($@) if $@;
1180 2759
1181 $msg->("reloaded"); 2760 warn "reloaded";
1182}; 2761};
1183 2762
1184sub perl_reload() { 2763our $RELOAD_WATCHER; # used only during reload
1185 _perl_reload { 2764
1186 warn $_[0]; 2765sub reload_perl() {
1187 print "$_[0]\n"; 2766 # doing reload synchronously and two reloads happen back-to-back,
2767 # coro crashes during coro_state_free->destroy here.
2768
2769 $RELOAD_WATCHER ||= Event->timer (
2770 reentrant => 0,
2771 after => 0,
2772 data => WF_AUTOCANCEL,
2773 cb => sub {
2774 do_reload_perl;
2775 undef $RELOAD_WATCHER;
2776 },
1188 }; 2777 );
1189} 2778}
1190 2779
1191register "<global>", __PACKAGE__;
1192
1193register_command "perl-reload" => sub { 2780register_command "reload" => sub {
1194 my ($who, $arg) = @_; 2781 my ($who, $arg) = @_;
1195 2782
1196 if ($who->flag (FLAG_WIZ)) { 2783 if ($who->flag (FLAG_WIZ)) {
1197 _perl_reload { 2784 $who->message ("reloading server.");
1198 warn $_[0]; 2785 async { reload_perl };
1199 $who->message ($_[0]);
1200 };
1201 } 2786 }
1202}; 2787};
1203 2788
1204unshift @INC, $LIBDIR; 2789unshift @INC, $LIBDIR;
1205 2790
2791my $bug_warning = 0;
2792
2793our @WAIT_FOR_TICK;
2794our @WAIT_FOR_TICK_BEGIN;
2795
2796sub wait_for_tick {
2797 return unless $TICK_WATCHER->is_active;
2798 return if $Coro::current == $Coro::main;
2799
2800 my $signal = new Coro::Signal;
2801 push @WAIT_FOR_TICK, $signal;
2802 $signal->wait;
2803}
2804
2805sub wait_for_tick_begin {
2806 return unless $TICK_WATCHER->is_active;
2807 return if $Coro::current == $Coro::main;
2808
2809 my $signal = new Coro::Signal;
2810 push @WAIT_FOR_TICK_BEGIN, $signal;
2811 $signal->wait;
2812}
2813
1206$TICK_WATCHER = Event->timer ( 2814$TICK_WATCHER = Event->timer (
2815 reentrant => 0,
2816 parked => 1,
1207 prio => 0, 2817 prio => 0,
1208 at => $NEXT_TICK || 1, 2818 at => $NEXT_TICK || $TICK,
1209 data => WF_AUTOCANCEL, 2819 data => WF_AUTOCANCEL,
1210 cb => sub { 2820 cb => sub {
2821 if ($Coro::current != $Coro::main) {
2822 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2823 unless ++$bug_warning > 10;
2824 return;
2825 }
2826
2827 $NOW = Event::time;
2828
1211 cf::server_tick; # one server iteration 2829 cf::server_tick; # one server iteration
1212 2830
1213 my $NOW = Event::time; 2831 $RUNTIME += $TICK;
1214 $NEXT_TICK += $TICK; 2832 $NEXT_TICK += $TICK;
1215 2833
2834 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2835 $NEXT_RUNTIME_WRITE = $NOW + 10;
2836 Coro::async_pool {
2837 write_runtime
2838 or warn "ERROR: unable to write runtime file: $!";
2839 };
2840 }
2841
2842# my $AFTER = Event::time;
2843# warn $AFTER - $NOW;#d#
2844
1216 # if we are delayed by four ticks or more, skip them all 2845 # if we are delayed by four ticks or more, skip them all
1217 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2846 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1218 2847
1219 $TICK_WATCHER->at ($NEXT_TICK); 2848 $TICK_WATCHER->at ($NEXT_TICK);
1220 $TICK_WATCHER->start; 2849 $TICK_WATCHER->start;
2850
2851 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2852 $sig->send;
2853 }
2854 while (my $sig = shift @WAIT_FOR_TICK) {
2855 $sig->send;
2856 }
2857
2858 _post_tick;
1221 }, 2859 },
1222); 2860);
1223 2861
2862{
2863 BDB::max_poll_time $TICK * 0.1;
2864 $BDB_POLL_WATCHER = Event->io (
2865 reentrant => 0,
2866 fd => BDB::poll_fileno,
2867 poll => 'r',
2868 prio => 0,
2869 data => WF_AUTOCANCEL,
2870 cb => \&BDB::poll_cb,
2871 );
2872 BDB::min_parallel 8;
2873
2874 BDB::set_sync_prepare {
2875 my $status;
2876 my $current = $Coro::current;
2877 (
2878 sub {
2879 $status = $!;
2880 $current->ready; undef $current;
2881 },
2882 sub {
2883 Coro::schedule while defined $current;
2884 $! = $status;
2885 },
2886 )
2887 };
2888
2889 unless ($DB_ENV) {
2890 $DB_ENV = BDB::db_env_create;
2891
2892 cf::sync_job {
2893 eval {
2894 BDB::db_env_open
2895 $DB_ENV,
2896 $BDBDIR,
2897 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2898 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2899 0666;
2900
2901 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2902
2903 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2904 $DB_ENV->set_lk_detect;
2905 };
2906
2907 cf::cleanup "db_env_open(db): $@" if $@;
2908 };
2909 }
2910}
2911
2912{
2913 IO::AIO::min_parallel 8;
2914
2915 undef $Coro::AIO::WATCHER;
1224IO::AIO::max_poll_time $TICK * 0.2; 2916 IO::AIO::max_poll_time $TICK * 0.1;
1225 2917 $AIO_POLL_WATCHER = Event->io (
1226Event->io (fd => IO::AIO::poll_fileno, 2918 reentrant => 0,
1227 poll => 'r',
1228 prio => 5,
1229 data => WF_AUTOCANCEL, 2919 data => WF_AUTOCANCEL,
2920 fd => IO::AIO::poll_fileno,
2921 poll => 'r',
2922 prio => 6,
1230 cb => \&IO::AIO::poll_cb); 2923 cb => \&IO::AIO::poll_cb,
2924 );
2925}
2926
2927# load additional modules
2928use cf::pod;
2929
2930END { cf::emergency_save }
1231 2931
12321 29321
1233 2933

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