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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.92 by root, Thu Dec 21 06:42:28 2006 UTC vs.
Revision 1.291 by root, Tue Jul 3 00:54:44 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
8use Socket;
5use Storable; 9use Storable;
10use Event;
6use Opcode; 11use Opcode;
7use Safe; 12use Safe;
8use Safe::Hole; 13use Safe::Hole;
9 14
10use IO::AIO (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
18use Coro::Event;
19use Coro::Timer;
20use Coro::Signal;
21use Coro::Semaphore;
22use Coro::AIO;
23use Coro::Storable;
24
25use JSON::XS 1.4 ();
26use BDB ();
27use Data::Dumper;
28use Digest::MD5;
29use Fcntl;
11use YAML::Syck (); 30use YAML::Syck ();
31use IO::AIO 2.32 ();
12use Time::HiRes; 32use Time::HiRes;
13use Event; 33use Compress::LZF;
34
35# configure various modules to our taste
36#
37$Storable::canonical = 1; # reduce rsync transfers
38Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
39Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
40
14$Event::Eval = 1; # no idea why this is required, but it is 41$Event::Eval = 1; # no idea why this is required, but it is
15 42
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 43# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 44$YAML::Syck::ImplicitUnicode = 1;
18 45
19use strict; 46$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
20 47
21sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 48sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
22 49
23our %COMMAND = (); 50our %COMMAND = ();
24our %COMMAND_TIME = (); 51our %COMMAND_TIME = ();
52
53our @EXTS = (); # list of extension package names
25our %EXTCMD = (); 54our %EXTCMD = ();
55our %EXTICMD = ();
56our %EXT_CORO = (); # coroutines bound to extensions
57our %EXT_MAP = (); # pluggable maps
26 58
27_init_vars; 59our $RELOAD; # number of reloads so far
28
29our @EVENT; 60our @EVENT;
30our $LIBDIR = datadir . "/ext";
31 61
32our $TICK = MAX_TIME * 1e-6; 62our $CONFDIR = confdir;
63our $DATADIR = datadir;
64our $LIBDIR = "$DATADIR/ext";
65our $PODDIR = "$DATADIR/pod";
66our $MAPDIR = "$DATADIR/" . mapdir;
67our $LOCALDIR = localdir;
68our $TMPDIR = "$LOCALDIR/" . tmpdir;
69our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
70our $PLAYERDIR = "$LOCALDIR/" . playerdir;
71our $RANDOMDIR = "$LOCALDIR/random";
72our $BDBDIR = "$LOCALDIR/db";
73
74our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
33our $TICK_WATCHER; 75our $TICK_WATCHER;
76our $AIO_POLL_WATCHER;
77our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
34our $NEXT_TICK; 78our $NEXT_TICK;
79our $NOW;
80our $USE_FSYNC = 1; # use fsync to write maps - default off
81
82our $BDB_POLL_WATCHER;
83our $DB_ENV;
35 84
36our %CFG; 85our %CFG;
37 86
38our $UPTIME; $UPTIME ||= time; 87our $UPTIME; $UPTIME ||= time;
88our $RUNTIME;
89
90our %PLAYER; # all users
91our %MAP; # all maps
92our $LINK_MAP; # the special {link} map, which is always available
93
94# used to convert map paths into valid unix filenames by replacing / by ∕
95our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
96
97our $LOAD; # a number between 0 (idle) and 1 (too many objects)
98our $LOADAVG; # same thing, but with alpha-smoothing
99our $tick_start; # for load detecting purposes
100
101binmode STDOUT;
102binmode STDERR;
103
104# read virtual server time, if available
105unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
106 open my $fh, "<", "$LOCALDIR/runtime"
107 or die "unable to read runtime file: $!";
108 $RUNTIME = <$fh> + 0.;
109}
110
111mkdir $_
112 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
113
114our $EMERGENCY_POSITION;
115
116sub cf::map::normalise;
39 117
40############################################################################# 118#############################################################################
41 119
42=head2 GLOBAL VARIABLES 120=head2 GLOBAL VARIABLES
43 121
45 123
46=item $cf::UPTIME 124=item $cf::UPTIME
47 125
48The timestamp of the server start (so not actually an uptime). 126The timestamp of the server start (so not actually an uptime).
49 127
50=item $cf::LIBDIR 128=item $cf::RUNTIME
51 129
52The perl library directory, where extensions and cf-specific modules can 130The time this server has run, starts at 0 and is increased by $cf::TICK on
53be found. It will be added to C<@INC> automatically. 131every server tick.
132
133=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
134$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
135$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
136
137Various directories - "/etc", read-only install directory, perl-library
138directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
139unique-items directory, player file directory, random maps directory and
140database environment.
141
142=item $cf::NOW
143
144The time of the last (current) server tick.
54 145
55=item $cf::TICK 146=item $cf::TICK
56 147
57The interval between server ticks, in seconds. 148The interval between server ticks, in seconds.
149
150=item $cf::LOADAVG
151
152The current CPU load on the server (alpha-smoothed), as a value between 0
153(none) and 1 (overloaded), indicating how much time is spent on processing
154objects per tick. Healthy values are < 0.5.
155
156=item $cf::LOAD
157
158The raw value load value from the last tick.
58 159
59=item %cf::CFG 160=item %cf::CFG
60 161
61Configuration for the server, loaded from C</etc/crossfire/config>, or 162Configuration for the server, loaded from C</etc/crossfire/config>, or
62from wherever your confdir points to. 163from wherever your confdir points to.
164
165=item cf::wait_for_tick, cf::wait_for_tick_begin
166
167These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
168returns directly I<after> the tick processing (and consequently, can only wake one process
169per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
63 170
64=back 171=back
65 172
66=cut 173=cut
67 174
68BEGIN { 175BEGIN {
69 *CORE::GLOBAL::warn = sub { 176 *CORE::GLOBAL::warn = sub {
70 my $msg = join "", @_; 177 my $msg = join "", @_;
178
71 $msg .= "\n" 179 $msg .= "\n"
72 unless $msg =~ /\n$/; 180 unless $msg =~ /\n$/;
73 181
74 print STDERR "cfperl: $msg"; 182 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
183
184 utf8::encode $msg;
75 LOG llevError, "cfperl: $msg"; 185 LOG llevError, $msg;
76 }; 186 };
77} 187}
78 188
189@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
190@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
191@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
192@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
193@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
194@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
79@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 195@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
80 196
81# we bless all objects into (empty) derived classes to force a method lookup 197# we bless all objects into (empty) derived classes to force a method lookup
82# within the Safe compartment. 198# within the Safe compartment.
83for my $pkg (qw( 199for my $pkg (qw(
200 cf::global cf::attachable
84 cf::object cf::object::player 201 cf::object cf::object::player
85 cf::client cf::player 202 cf::client cf::player
86 cf::arch cf::living 203 cf::arch cf::living
87 cf::map cf::party cf::region 204 cf::map cf::party cf::region
88)) { 205)) {
92 209
93$Event::DIED = sub { 210$Event::DIED = sub {
94 warn "error in event callback: @_"; 211 warn "error in event callback: @_";
95}; 212};
96 213
97my %ext_pkg; 214#############################################################################
98my @exts;
99my @hook;
100 215
101=head2 UTILITY FUNCTIONS 216=head2 UTILITY FUNCTIONS
102 217
103=over 4 218=over 4
104 219
105=cut 220=item dumpval $ref
106 221
107use JSON::Syck (); # TODO# replace by JSON::PC once working 222=cut
223
224sub dumpval {
225 eval {
226 local $SIG{__DIE__};
227 my $d;
228 if (1) {
229 $d = new Data::Dumper([$_[0]], ["*var"]);
230 $d->Terse(1);
231 $d->Indent(2);
232 $d->Quotekeys(0);
233 $d->Useqq(1);
234 #$d->Bless(...);
235 $d->Seen($_[1]) if @_ > 1;
236 $d = $d->Dump();
237 }
238 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
239 $d
240 } || "[unable to dump $_[0]: '$@']";
241}
108 242
109=item $ref = cf::from_json $json 243=item $ref = cf::from_json $json
110 244
111Converts a JSON string into the corresponding perl data structure. 245Converts a JSON string into the corresponding perl data structure.
112 246
113=cut
114
115sub from_json($) {
116 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
117 JSON::Syck::Load $_[0]
118}
119
120=item $json = cf::to_json $ref 247=item $json = cf::to_json $ref
121 248
122Converts a perl data structure into its JSON representation. 249Converts a perl data structure into its JSON representation.
123 250
124=cut 251=cut
125 252
126sub to_json($) { 253our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
127 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 254
128 JSON::Syck::Dump $_[0] 255sub to_json ($) { $json_coder->encode ($_[0]) }
256sub from_json ($) { $json_coder->decode ($_[0]) }
257
258=item cf::lock_wait $string
259
260Wait until the given lock is available. See cf::lock_acquire.
261
262=item my $lock = cf::lock_acquire $string
263
264Wait until the given lock is available and then acquires it and returns
265a Coro::guard object. If the guard object gets destroyed (goes out of scope,
266for example when the coroutine gets canceled), the lock is automatically
267returned.
268
269Lock names should begin with a unique identifier (for example, cf::map::find
270uses map_find and cf::map::load uses map_load).
271
272=item $locked = cf::lock_active $string
273
274Return true if the lock is currently active, i.e. somebody has locked it.
275
276=cut
277
278our %LOCK;
279
280sub lock_wait($) {
281 my ($key) = @_;
282
283 # wait for lock, if any
284 while ($LOCK{$key}) {
285 push @{ $LOCK{$key} }, $Coro::current;
286 Coro::schedule;
287 }
288}
289
290sub lock_acquire($) {
291 my ($key) = @_;
292
293 # wait, to be sure we are not locked
294 lock_wait $key;
295
296 $LOCK{$key} = [];
297
298 Coro::guard {
299 # wake up all waiters, to be on the safe side
300 $_->ready for @{ delete $LOCK{$key} };
301 }
302}
303
304sub lock_active($) {
305 my ($key) = @_;
306
307 ! ! $LOCK{$key}
308}
309
310sub freeze_mainloop {
311 return unless $TICK_WATCHER->is_active;
312
313 my $guard = Coro::guard {
314 $TICK_WATCHER->start;
315 };
316 $TICK_WATCHER->stop;
317 $guard
318}
319
320=item cf::async { BLOCK }
321
322Currently the same as Coro::async_pool, meaning you cannot use
323C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
324thing you are allowed to do is call C<prio> on it.
325
326=cut
327
328BEGIN { *async = \&Coro::async_pool }
329
330=item cf::sync_job { BLOCK }
331
332The design of Crossfire TRT requires that the main coroutine ($Coro::main)
333is always able to handle events or runnable, as Crossfire TRT is only
334partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
335acceptable.
336
337If it must be done, put the blocking parts into C<sync_job>. This will run
338the given BLOCK in another coroutine while waiting for the result. The
339server will be frozen during this time, so the block should either finish
340fast or be very important.
341
342=cut
343
344sub sync_job(&) {
345 my ($job) = @_;
346
347 if ($Coro::current == $Coro::main) {
348 my $time = Event::time;
349
350 # this is the main coro, too bad, we have to block
351 # till the operation succeeds, freezing the server :/
352
353 # TODO: use suspend/resume instead
354 # (but this is cancel-safe)
355 my $freeze_guard = freeze_mainloop;
356
357 my $busy = 1;
358 my @res;
359
360 (async {
361 @res = eval { $job->() };
362 warn $@ if $@;
363 undef $busy;
364 })->prio (Coro::PRIO_MAX);
365
366 while ($busy) {
367 Coro::cede or Event::one_event;
368 }
369
370 $time = Event::time - $time;
371
372 LOG llevError | logBacktrace, Carp::longmess "long sync job"
373 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
374
375 $tick_start += $time; # do not account sync jobs to server load
376
377 wantarray ? @res : $res[0]
378 } else {
379 # we are in another coroutine, how wonderful, everything just works
380
381 $job->()
382 }
383}
384
385=item $coro = cf::async_ext { BLOCK }
386
387Like async, but this coro is automatically being canceled when the
388extension calling this is being unloaded.
389
390=cut
391
392sub async_ext(&) {
393 my $cb = shift;
394
395 my $coro = &Coro::async ($cb);
396
397 $coro->on_destroy (sub {
398 delete $EXT_CORO{$coro+0};
399 });
400 $EXT_CORO{$coro+0} = $coro;
401
402 $coro
403}
404
405=item fork_call { }, $args
406
407Executes the given code block with the given arguments in a seperate
408process, returning the results. Everything must be serialisable with
409Coro::Storable. May, of course, block. Note that the executed sub may
410never block itself or use any form of Event handling.
411
412=cut
413
414sub fork_call(&@) {
415 my ($cb, @args) = @_;
416
417# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
418# or die "socketpair: $!";
419 pipe my $fh1, my $fh2
420 or die "pipe: $!";
421
422 if (my $pid = fork) {
423 close $fh2;
424
425 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
426 $res = Coro::Storable::thaw $res;
427
428 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
429
430 die $$res unless "ARRAY" eq ref $res;
431
432 return wantarray ? @$res : $res->[-1];
433 } else {
434 reset_signals;
435 local $SIG{__WARN__};
436 local $SIG{__DIE__};
437 eval {
438 close $fh1;
439
440 my @res = eval { $cb->(@args) };
441 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
442 };
443
444 warn $@ if $@;
445 _exit 0;
446 }
447}
448
449=item $value = cf::db_get $family => $key
450
451Returns a single value from the environment database.
452
453=item cf::db_put $family => $key => $value
454
455Stores the given C<$value> in the family. It can currently store binary
456data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
457
458=cut
459
460our $DB;
461
462sub db_init {
463 unless ($DB) {
464 $DB = BDB::db_create $DB_ENV;
465
466 cf::sync_job {
467 eval {
468 $DB->set_flags (BDB::CHKSUM);
469
470 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
471 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
472 cf::cleanup "db_open(db): $!" if $!;
473 };
474 cf::cleanup "db_open(db): $@" if $@;
475 };
476 }
477}
478
479sub db_get($$) {
480 my $key = "$_[0]/$_[1]";
481
482 cf::sync_job {
483 BDB::db_get $DB, undef, $key, my $data;
484
485 $! ? ()
486 : $data
487 }
488}
489
490sub db_put($$$) {
491 BDB::dbreq_pri 4;
492 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
493}
494
495=item cf::cache $id => [$paths...], $processversion => $process
496
497Generic caching function that returns the value of the resource $id,
498caching and regenerating as required.
499
500This function can block.
501
502=cut
503
504sub cache {
505 my ($id, $src, $processversion, $process) = @_;
506
507 my $meta =
508 join "\x00",
509 $processversion,
510 map {
511 aio_stat $_
512 and Carp::croak "$_: $!";
513
514 ($_, (stat _)[7,9])
515 } @$src;
516
517 my $dbmeta = db_get cache => "$id/meta";
518 if ($dbmeta ne $meta) {
519 # changed, we may need to process
520
521 my @data;
522 my $md5;
523
524 for (0 .. $#$src) {
525 0 <= aio_load $src->[$_], $data[$_]
526 or Carp::croak "$src->[$_]: $!";
527 }
528
529 # if processing is expensive, check
530 # checksum first
531 if (1) {
532 $md5 =
533 join "\x00",
534 $processversion,
535 map {
536 Coro::cede;
537 ($src->[$_], Digest::MD5::md5_hex $data[$_])
538 } 0.. $#$src;
539
540
541 my $dbmd5 = db_get cache => "$id/md5";
542 if ($dbmd5 eq $md5) {
543 db_put cache => "$id/meta", $meta;
544
545 return db_get cache => "$id/data";
546 }
547 }
548
549 my $t1 = Time::HiRes::time;
550 my $data = $process->(\@data);
551 my $t2 = Time::HiRes::time;
552
553 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
554
555 db_put cache => "$id/data", $data;
556 db_put cache => "$id/md5" , $md5;
557 db_put cache => "$id/meta", $meta;
558
559 return $data;
560 }
561
562 db_get cache => "$id/data"
563}
564
565=item cf::datalog type => key => value, ...
566
567Log a datalog packet of the given type with the given key-value pairs.
568
569=cut
570
571sub datalog($@) {
572 my ($type, %kv) = @_;
573 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
129} 574}
130 575
131=back 576=back
132 577
133=cut 578=cut
134 579
135############################################################################# 580#############################################################################
136 581
137=head2 EVENTS AND OBJECT ATTACHMENTS 582=head2 ATTACHABLE OBJECTS
583
584Many objects in crossfire are so-called attachable objects. That means you can
585attach callbacks/event handlers (a collection of which is called an "attachment")
586to it. All such attachable objects support the following methods.
587
588In the following description, CLASS can be any of C<global>, C<object>
589C<player>, C<client> or C<map> (i.e. the attachable objects in
590Crossfire TRT).
138 591
139=over 4 592=over 4
140 593
141=item $object->attach ($attachment, key => $value...)
142
143=item $object->detach ($attachment)
144
145Attach/detach a pre-registered attachment to an object.
146
147=item $player->attach ($attachment, key => $value...)
148
149=item $player->detach ($attachment)
150
151Attach/detach a pre-registered attachment to a player.
152
153=item $map->attach ($attachment, key => $value...)
154
155=item $map->detach ($attachment)
156
157Attach/detach a pre-registered attachment to a client.
158
159=item $client->attach ($attachment, key => $value...) 594=item $attachable->attach ($attachment, key => $value...)
160 595
161=item $client->detach ($attachment) 596=item $attachable->detach ($attachment)
162 597
163Attach/detach a pre-registered attachment to a map. 598Attach/detach a pre-registered attachment to a specific object and give it
599the specified key/value pairs as arguments.
164 600
165=item $bool = $object->attached ($name) 601Example, attach a minesweeper attachment to the given object, making it a
60210x10 minesweeper game:
166 603
167=item $bool = $player->attached ($name) 604 $obj->attach (minesweeper => width => 10, height => 10);
168 605
169=item $bool = $client->attached ($name) 606=item $bool = $attachable->attached ($name)
170
171=item $bool = $map->attached ($name)
172 607
173Checks wether the named attachment is currently attached to the object. 608Checks wether the named attachment is currently attached to the object.
174 609
175=item cf::attach_global ... 610=item cf::CLASS->attach ...
176 611
177Attach handlers for global events. 612=item cf::CLASS->detach ...
178 613
179This and all following C<attach_*>-functions expect any number of the 614Define an anonymous attachment and attach it to all objects of the given
180following handler/hook descriptions: 615CLASS. See the next function for an explanation of its arguments.
616
617You can attach to global events by using the C<cf::global> class.
618
619Example, log all player logins:
620
621 cf::player->attach (
622 on_login => sub {
623 my ($pl) = @_;
624 ...
625 },
626 );
627
628Example, attach to the jeweler skill:
629
630 cf::object->attach (
631 type => cf::SKILL,
632 subtype => cf::SK_JEWELER,
633 on_use_skill => sub {
634 my ($sk, $ob, $part, $dir, $msg) = @_;
635 ...
636 },
637 );
638
639=item cf::CLASS::attachment $name, ...
640
641Register an attachment by C<$name> through which attachable objects of the
642given CLASS can refer to this attachment.
643
644Some classes such as crossfire maps and objects can specify attachments
645that are attached at load/instantiate time, thus the need for a name.
646
647These calls expect any number of the following handler/hook descriptions:
181 648
182=over 4 649=over 4
183 650
184=item prio => $number 651=item prio => $number
185 652
187by another C<prio> setting). Lower priority handlers get executed 654by another C<prio> setting). Lower priority handlers get executed
188earlier. The default priority is C<0>, and many built-in handlers are 655earlier. The default priority is C<0>, and many built-in handlers are
189registered at priority C<-1000>, so lower priorities should not be used 656registered at priority C<-1000>, so lower priorities should not be used
190unless you know what you are doing. 657unless you know what you are doing.
191 658
659=item type => $type
660
661(Only for C<< cf::object->attach >> calls), limits the attachment to the
662given type of objects only (the additional parameter C<subtype> can be
663used to further limit to the given subtype).
664
192=item on_I<event> => \&cb 665=item on_I<event> => \&cb
193 666
194Call the given code reference whenever the named event happens (event is 667Call the given code reference whenever the named event happens (event is
195something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 668something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
196handlers are recognised generally depends on the type of object these 669handlers are recognised generally depends on the type of object these
205package and register them. Only handlers for eevents supported by the 678package and register them. Only handlers for eevents supported by the
206object/class are recognised. 679object/class are recognised.
207 680
208=back 681=back
209 682
210=item cf::attach_to_type $object_type, $subtype, ... 683Example, define an attachment called "sockpuppet" that calls the given
684event handler when a monster attacks:
211 685
212Attach handlers for a specific object type (e.g. TRANSPORT) and 686 cf::object::attachment sockpuppet =>
213subtype. If C<$subtype> is zero or undef, matches all objects of the given 687 on_skill_attack => sub {
214type. 688 my ($self, $victim) = @_;
215 689 ...
216=item cf::attach_to_objects ...
217
218Attach handlers to all objects. Do not use this except for debugging or
219very rare events, as handlers are (obviously) called for I<all> objects in
220the game.
221
222=item cf::attach_to_players ...
223
224Attach handlers to all players.
225
226=item cf::attach_to_clients ...
227
228Attach handlers to all players.
229
230=item cf::attach_to_maps ...
231
232Attach handlers to all maps.
233
234=item cf:register_attachment $name, ...
235
236Register an attachment by name through which objects can refer to this
237attachment.
238
239=item cf:register_player_attachment $name, ...
240
241Register an attachment by name through which players can refer to this
242attachment.
243
244=item cf:register_map_attachment $name, ...
245
246Register an attachment by name through which maps can refer to this
247attachment.
248
249=cut
250
251# the following variables are defined in .xs and must not be re-created
252our @CB_GLOBAL = (); # registry for all global events
253our @CB_OBJECT = (); # all objects (should not be used except in emergency)
254our @CB_PLAYER = ();
255our @CB_CLIENT = ();
256our @CB_TYPE = (); # registry for type (cf-object class) based events
257our @CB_MAP = ();
258
259my %attachment;
260
261sub _attach_cb($\%$$$) {
262 my ($registry, $undo, $event, $prio, $cb) = @_;
263
264 use sort 'stable';
265
266 $cb = [$prio, $cb];
267
268 @{$registry->[$event]} = sort
269 { $a->[0] cmp $b->[0] }
270 @{$registry->[$event] || []}, $cb;
271
272 push @{$undo->{cb}}, [$event, $cb];
273}
274
275# attach handles attaching event callbacks
276# the only thing the caller has to do is pass the correct
277# registry (== where the callback attaches to).
278sub _attach(\@$@) {
279 my ($registry, $klass, @arg) = @_;
280
281 my $prio = 0;
282
283 my %undo = (
284 registry => $registry,
285 cb => [],
286 );
287
288 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
289
290 while (@arg) {
291 my $type = shift @arg;
292
293 if ($type eq "prio") {
294 $prio = shift @arg;
295
296 } elsif ($type eq "package") {
297 my $pkg = shift @arg;
298
299 while (my ($name, $id) = each %cb_id) {
300 if (my $cb = $pkg->can ($name)) {
301 _attach_cb $registry, %undo, $id, $prio, $cb;
302 }
303 } 690 }
304
305 } elsif (exists $cb_id{$type}) {
306 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
307
308 } elsif (ref $type) {
309 warn "attaching objects not supported, ignoring.\n";
310
311 } else {
312 shift @arg;
313 warn "attach argument '$type' not supported, ignoring.\n";
314 }
315 }
316
317 \%undo
318}
319
320sub _attach_attachment {
321 my ($obj, $name, %arg) = @_;
322
323 return if exists $obj->{_attachment}{$name};
324
325 my $res;
326
327 if (my $attach = $attachment{$name}) {
328 my $registry = $obj->registry;
329
330 for (@$attach) {
331 my ($klass, @attach) = @$_;
332 $res = _attach @$registry, $klass, @attach;
333 }
334
335 $obj->{$name} = \%arg;
336 } else {
337 warn "object uses attachment '$name' that is not available, postponing.\n";
338 }
339
340 $obj->{_attachment}{$name} = undef;
341
342 $res->{attachment} = $name;
343 $res
344}
345
346*cf::object::attach =
347*cf::player::attach =
348*cf::client::attach =
349*cf::map::attach = sub {
350 my ($obj, $name, %arg) = @_;
351
352 _attach_attachment $obj, $name, %arg;
353};
354
355# all those should be optimised
356*cf::object::detach =
357*cf::player::detach =
358*cf::client::detach =
359*cf::map::detach = sub {
360 my ($obj, $name) = @_;
361
362 delete $obj->{_attachment}{$name};
363 reattach ($obj);
364};
365
366*cf::object::attached =
367*cf::player::attached =
368*cf::client::attached =
369*cf::map::attached = sub {
370 my ($obj, $name) = @_;
371
372 exists $obj->{_attachment}{$name}
373};
374
375sub attach_global {
376 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
377}
378
379sub attach_to_type {
380 my $type = shift;
381 my $subtype = shift;
382
383 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
384}
385
386sub attach_to_objects {
387 _attach @CB_OBJECT, KLASS_OBJECT, @_
388}
389
390sub attach_to_players {
391 _attach @CB_PLAYER, KLASS_PLAYER, @_
392}
393
394sub attach_to_clients {
395 _attach @CB_CLIENT, KLASS_CLIENT, @_
396}
397
398sub attach_to_maps {
399 _attach @CB_MAP, KLASS_MAP, @_
400}
401
402sub register_attachment {
403 my $name = shift;
404
405 $attachment{$name} = [[KLASS_OBJECT, @_]];
406}
407
408sub register_player_attachment {
409 my $name = shift;
410
411 $attachment{$name} = [[KLASS_PLAYER, @_]];
412}
413
414sub register_client_attachment {
415 my $name = shift;
416
417 $attachment{$name} = [[KLASS_CLIENT, @_]];
418}
419
420sub register_map_attachment {
421 my $name = shift;
422
423 $attachment{$name} = [[KLASS_MAP, @_]];
424}
425
426our $override;
427our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
428
429sub override {
430 $override = 1;
431 @invoke_results = ();
432}
433
434sub do_invoke {
435 my $event = shift;
436 my $callbacks = shift;
437
438 @invoke_results = ();
439
440 local $override;
441
442 for (@$callbacks) {
443 eval { &{$_->[1]} };
444
445 if ($@) {
446 warn "$@";
447 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
448 override;
449 }
450
451 return 1 if $override;
452 }
453
454 0 691 }
455}
456 692
457=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 693=item $attachable->valid
458
459=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
460
461=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
462
463=item $bool = $client->invoke (EVENT_CLIENT_XXX, ...)
464
465=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
466
467Generate a global/object/player/map-specific event with the given arguments.
468
469This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
470removed in future versions), and there is no public API to access override
471results (if you must, access C<@cf::invoke_results> directly).
472
473=back
474
475=cut
476
477#############################################################################
478
479=head2 METHODS VALID FOR ALL CORE OBJECTS
480
481=over 4
482
483=item $object->valid, $player->valid, $client->valid, $map->valid
484 694
485Just because you have a perl object does not mean that the corresponding 695Just because you have a perl object does not mean that the corresponding
486C-level object still exists. If you try to access an object that has no 696C-level object still exists. If you try to access an object that has no
487valid C counterpart anymore you get an exception at runtime. This method 697valid C counterpart anymore you get an exception at runtime. This method
488can be used to test for existence of the C object part without causing an 698can be used to test for existence of the C object part without causing an
489exception. 699exception.
490 700
701=cut
702
703# the following variables are defined in .xs and must not be re-created
704our @CB_GLOBAL = (); # registry for all global events
705our @CB_ATTACHABLE = (); # registry for all attachables
706our @CB_OBJECT = (); # all objects (should not be used except in emergency)
707our @CB_PLAYER = ();
708our @CB_CLIENT = ();
709our @CB_TYPE = (); # registry for type (cf-object class) based events
710our @CB_MAP = ();
711
712my %attachment;
713
714sub cf::attachable::thawer_merge {
715 # simply override everything except _meta
716 local $_[0]{_meta};
717 %{$_[0]} = %{$_[1]};
718}
719
720sub _attach_cb($$$$) {
721 my ($registry, $event, $prio, $cb) = @_;
722
723 use sort 'stable';
724
725 $cb = [$prio, $cb];
726
727 @{$registry->[$event]} = sort
728 { $a->[0] cmp $b->[0] }
729 @{$registry->[$event] || []}, $cb;
730}
731
732# hack
733my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
734
735# attach handles attaching event callbacks
736# the only thing the caller has to do is pass the correct
737# registry (== where the callback attaches to).
738sub _attach {
739 my ($registry, $klass, @arg) = @_;
740
741 my $object_type;
742 my $prio = 0;
743 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
744
745 #TODO: get rid of this hack
746 if ($attachable_klass{$klass}) {
747 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
748 }
749
750 while (@arg) {
751 my $type = shift @arg;
752
753 if ($type eq "prio") {
754 $prio = shift @arg;
755
756 } elsif ($type eq "type") {
757 $object_type = shift @arg;
758 $registry = $CB_TYPE[$object_type] ||= [];
759
760 } elsif ($type eq "subtype") {
761 defined $object_type or Carp::croak "subtype specified without type";
762 my $object_subtype = shift @arg;
763 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
764
765 } elsif ($type eq "package") {
766 my $pkg = shift @arg;
767
768 while (my ($name, $id) = each %cb_id) {
769 if (my $cb = $pkg->can ($name)) {
770 _attach_cb $registry, $id, $prio, $cb;
771 }
772 }
773
774 } elsif (exists $cb_id{$type}) {
775 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
776
777 } elsif (ref $type) {
778 warn "attaching objects not supported, ignoring.\n";
779
780 } else {
781 shift @arg;
782 warn "attach argument '$type' not supported, ignoring.\n";
783 }
784 }
785}
786
787sub _object_attach {
788 my ($obj, $name, %arg) = @_;
789
790 return if exists $obj->{_attachment}{$name};
791
792 if (my $attach = $attachment{$name}) {
793 my $registry = $obj->registry;
794
795 for (@$attach) {
796 my ($klass, @attach) = @$_;
797 _attach $registry, $klass, @attach;
798 }
799
800 $obj->{$name} = \%arg;
801 } else {
802 warn "object uses attachment '$name' which is not available, postponing.\n";
803 }
804
805 $obj->{_attachment}{$name} = undef;
806}
807
808sub cf::attachable::attach {
809 if (ref $_[0]) {
810 _object_attach @_;
811 } else {
812 _attach shift->_attach_registry, @_;
813 }
814 _recalc_want;
815};
816
817# all those should be optimised
818sub cf::attachable::detach {
819 my ($obj, $name) = @_;
820
821 if (ref $obj) {
822 delete $obj->{_attachment}{$name};
823 reattach ($obj);
824 } else {
825 Carp::croak "cannot, currently, detach class attachments";
826 }
827 _recalc_want;
828};
829
830sub cf::attachable::attached {
831 my ($obj, $name) = @_;
832
833 exists $obj->{_attachment}{$name}
834}
835
836for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
837 eval "#line " . __LINE__ . " 'cf.pm'
838 sub cf::\L$klass\E::_attach_registry {
839 (\\\@CB_$klass, KLASS_$klass)
840 }
841
842 sub cf::\L$klass\E::attachment {
843 my \$name = shift;
844
845 \$attachment{\$name} = [[KLASS_$klass, \@_]];
846 }
847 ";
848 die if $@;
849}
850
851our $override;
852our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
853
854sub override {
855 $override = 1;
856 @invoke_results = ();
857}
858
859sub do_invoke {
860 my $event = shift;
861 my $callbacks = shift;
862
863 @invoke_results = ();
864
865 local $override;
866
867 for (@$callbacks) {
868 eval { &{$_->[1]} };
869
870 if ($@) {
871 warn "$@";
872 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
873 override;
874 }
875
876 return 1 if $override;
877 }
878
879 0
880}
881
882=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
883
884=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
885
886Generate an object-specific event with the given arguments.
887
888This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
889removed in future versions), and there is no public API to access override
890results (if you must, access C<@cf::invoke_results> directly).
891
491=back 892=back
492 893
493=cut 894=cut
494
495*cf::object::valid =
496*cf::player::valid =
497*cf::client::valid =
498*cf::map::valid = \&cf::_valid;
499 895
500############################################################################# 896#############################################################################
501# object support 897# object support
502 898
503sub instantiate {
504 my ($obj, $data) = @_;
505
506 $data = from_json $data;
507
508 for (@$data) {
509 my ($name, $args) = @$_;
510
511 $obj->attach ($name, %{$args || {} });
512 }
513}
514
515# basically do the same as instantiate, without calling instantiate
516sub reattach { 899sub reattach {
900 # basically do the same as instantiate, without calling instantiate
517 my ($obj) = @_; 901 my ($obj) = @_;
902
903 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
904
518 my $registry = $obj->registry; 905 my $registry = $obj->registry;
519 906
520 @$registry = (); 907 @$registry = ();
521 908
522 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 909 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
523 910
524 for my $name (keys %{ $obj->{_attachment} || {} }) { 911 for my $name (keys %{ $obj->{_attachment} || {} }) {
525 if (my $attach = $attachment{$name}) { 912 if (my $attach = $attachment{$name}) {
526 for (@$attach) { 913 for (@$attach) {
527 my ($klass, @attach) = @$_; 914 my ($klass, @attach) = @$_;
528 _attach @$registry, $klass, @attach; 915 _attach $registry, $klass, @attach;
529 } 916 }
530 } else { 917 } else {
531 warn "object uses attachment '$name' that is not available, postponing.\n"; 918 warn "object uses attachment '$name' that is not available, postponing.\n";
532 } 919 }
533 } 920 }
534} 921}
535 922
536sub object_freezer_save { 923cf::attachable->attach (
537 my ($filename, $rdata, $objs) = @_;
538
539 if (length $$rdata) {
540 warn sprintf "saving %s (%d,%d)\n",
541 $filename, length $$rdata, scalar @$objs;
542
543 if (open my $fh, ">:raw", "$filename~") {
544 chmod SAVE_MODE, $fh;
545 syswrite $fh, $$rdata;
546 close $fh;
547
548 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
549 chmod SAVE_MODE, $fh;
550 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
551 close $fh;
552 rename "$filename.pst~", "$filename.pst";
553 } else {
554 unlink "$filename.pst";
555 }
556
557 rename "$filename~", $filename;
558 } else {
559 warn "FATAL: $filename~: $!\n";
560 }
561 } else {
562 unlink $filename;
563 unlink "$filename.pst";
564 }
565}
566
567sub object_freezer_as_string {
568 my ($rdata, $objs) = @_;
569
570 use Data::Dumper;
571
572 $$rdata . Dumper $objs
573}
574
575sub object_thawer_load {
576 my ($filename) = @_;
577
578 local $/;
579
580 my $av;
581
582 #TODO: use sysread etc.
583 if (open my $data, "<:raw:perlio", $filename) {
584 $data = <$data>;
585 if (open my $pst, "<:raw:perlio", "$filename.pst") {
586 $av = eval { (Storable::thaw <$pst>)->{objs} };
587 }
588 return ($data, $av);
589 }
590
591 ()
592}
593
594attach_to_objects
595 prio => -1000000, 924 prio => -1000000,
925 on_instantiate => sub {
926 my ($obj, $data) = @_;
927
928 $data = from_json $data;
929
930 for (@$data) {
931 my ($name, $args) = @$_;
932
933 $obj->attach ($name, %{$args || {} });
934 }
935 },
936 on_reattach => \&reattach,
596 on_clone => sub { 937 on_clone => sub {
597 my ($src, $dst) = @_; 938 my ($src, $dst) = @_;
598 939
599 @{$dst->registry} = @{$src->registry}; 940 @{$dst->registry} = @{$src->registry};
600 941
601 %$dst = %$src; 942 %$dst = %$src;
602 943
603 %{$dst->{_attachment}} = %{$src->{_attachment}} 944 %{$dst->{_attachment}} = %{$src->{_attachment}}
604 if exists $src->{_attachment}; 945 if exists $src->{_attachment};
605 }, 946 },
606; 947);
948
949sub object_freezer_save {
950 my ($filename, $rdata, $objs) = @_;
951
952 sync_job {
953 if (length $$rdata) {
954 warn sprintf "saving %s (%d,%d)\n",
955 $filename, length $$rdata, scalar @$objs;
956
957 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
958 chmod SAVE_MODE, $fh;
959 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
960 aio_fsync $fh if $cf::USE_FSYNC;
961 close $fh;
962
963 if (@$objs) {
964 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
965 chmod SAVE_MODE, $fh;
966 my $data = Storable::nfreeze { version => 1, objs => $objs };
967 aio_write $fh, 0, (length $data), $data, 0;
968 aio_fsync $fh if $cf::USE_FSYNC;
969 close $fh;
970 aio_rename "$filename.pst~", "$filename.pst";
971 }
972 } else {
973 aio_unlink "$filename.pst";
974 }
975
976 aio_rename "$filename~", $filename;
977 } else {
978 warn "FATAL: $filename~: $!\n";
979 }
980 } else {
981 aio_unlink $filename;
982 aio_unlink "$filename.pst";
983 }
984 }
985}
986
987sub object_freezer_as_string {
988 my ($rdata, $objs) = @_;
989
990 use Data::Dumper;
991
992 $$rdata . Dumper $objs
993}
994
995sub object_thawer_load {
996 my ($filename) = @_;
997
998 my ($data, $av);
999
1000 (aio_load $filename, $data) >= 0
1001 or return;
1002
1003 unless (aio_stat "$filename.pst") {
1004 (aio_load "$filename.pst", $av) >= 0
1005 or return;
1006 $av = eval { (Storable::thaw $av)->{objs} };
1007 }
1008
1009 warn sprintf "loading %s (%d)\n",
1010 $filename, length $data, scalar @{$av || []};
1011 return ($data, $av);
1012}
1013
1014=head2 COMMAND CALLBACKS
1015
1016=over 4
1017
1018=cut
607 1019
608############################################################################# 1020#############################################################################
609# command handling &c 1021# command handling &c
610 1022
611=item cf::register_command $name => \&callback($ob,$args); 1023=item cf::register_command $name => \&callback($ob,$args);
624 push @{ $COMMAND{$name} }, [$caller, $cb]; 1036 push @{ $COMMAND{$name} }, [$caller, $cb];
625} 1037}
626 1038
627=item cf::register_extcmd $name => \&callback($pl,$packet); 1039=item cf::register_extcmd $name => \&callback($pl,$packet);
628 1040
629Register a callbackf ro execution when the client sends an extcmd packet. 1041Register a callback for execution when the client sends an (synchronous)
1042extcmd packet. Ext commands will be processed in the order they are
1043received by the server, like other user commands. The first argument is
1044the logged-in player. Ext commands can only be processed after a player
1045has logged in successfully.
630 1046
631If the callback returns something, it is sent back as if reply was being 1047If the callback returns something, it is sent back as if reply was being
632called. 1048called.
633 1049
1050=item cf::register_exticmd $name => \&callback($ns,$packet);
1051
1052Register a callback for execution when the client sends an (asynchronous)
1053exticmd packet. Exti commands are processed by the server as soon as they
1054are received, i.e. out of order w.r.t. other commands. The first argument
1055is a client socket. Exti commands can be received anytime, even before
1056log-in.
1057
1058If the callback returns something, it is sent back as if reply was being
1059called.
1060
634=cut 1061=cut
635 1062
636sub register_extcmd { 1063sub register_extcmd {
637 my ($name, $cb) = @_; 1064 my ($name, $cb) = @_;
638 1065
639 my $caller = caller;
640 #warn "registering extcmd '$name' to '$caller'";
641
642 $EXTCMD{$name} = [$cb, $caller]; 1066 $EXTCMD{$name} = $cb;
643} 1067}
644 1068
645attach_to_players 1069sub register_exticmd {
1070 my ($name, $cb) = @_;
1071
1072 $EXTICMD{$name} = $cb;
1073}
1074
1075cf::player->attach (
646 on_command => sub { 1076 on_command => sub {
647 my ($pl, $name, $params) = @_; 1077 my ($pl, $name, $params) = @_;
648 1078
649 my $cb = $COMMAND{$name} 1079 my $cb = $COMMAND{$name}
650 or return; 1080 or return;
656 cf::override; 1086 cf::override;
657 }, 1087 },
658 on_extcmd => sub { 1088 on_extcmd => sub {
659 my ($pl, $buf) = @_; 1089 my ($pl, $buf) = @_;
660 1090
661 my $msg = eval { from_json $buf }; 1091 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
662 1092
663 if (ref $msg) { 1093 if (ref $msg) {
664 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1094 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
665 if (my %reply = $cb->[0]->($pl, $msg)) { 1095 if (my %reply = $cb->($pl, $msg)) {
666 $pl->ext_reply ($msg->{msgid}, %reply); 1096 $pl->ext_reply ($msg->{msgid}, %reply);
667 } 1097 }
668 } 1098 }
669 } else { 1099 } else {
670 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1100 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
671 } 1101 }
672 1102
673 cf::override; 1103 cf::override;
674 }, 1104 },
675; 1105);
1106
1107sub load_extensions {
1108 cf::sync_job {
1109 my %todo;
1110
1111 for my $path (<$LIBDIR/*.ext>) {
1112 next unless -r $path;
1113
1114 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1115 my $base = $1;
1116 my $pkg = $1;
1117 $pkg =~ s/[^[:word:]]/_/g;
1118 $pkg = "ext::$pkg";
1119
1120 open my $fh, "<:utf8", $path
1121 or die "$path: $!";
1122
1123 my $source = do { local $/; <$fh> };
1124
1125 my %ext = (
1126 path => $path,
1127 base => $base,
1128 pkg => $pkg,
1129 );
1130
1131 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1132 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1133
1134 $ext{source} =
1135 "package $pkg; use strict; use utf8;\n"
1136 . "#line 1 \"$path\"\n{\n"
1137 . $source
1138 . "\n};\n1";
1139
1140 $todo{$base} = \%ext;
1141 }
1142
1143 my %done;
1144 while (%todo) {
1145 my $progress;
1146
1147 while (my ($k, $v) = each %todo) {
1148 for (split /,\s*/, $v->{meta}{depends}) {
1149 goto skip
1150 unless exists $done{$_};
1151 }
1152
1153 warn "... loading '$k' into '$v->{pkg}'\n";
1154
1155 unless (eval $v->{source}) {
1156 my $msg = $@ ? "$v->{path}: $@\n"
1157 : "$v->{base}: extension inactive.\n";
1158
1159 if (exists $v->{meta}{mandatory}) {
1160 warn $msg;
1161 warn "mandatory extension failed to load, exiting.\n";
1162 exit 1;
1163 }
1164
1165 warn $msg;
1166 }
1167
1168 $done{$k} = delete $todo{$k};
1169 push @EXTS, $v->{pkg};
1170 $progress = 1;
1171 }
1172
1173 skip:
1174 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1175 unless $progress;
1176 }
1177 };
1178}
1179
1180#############################################################################
1181
1182=back
1183
1184=head2 CORE EXTENSIONS
1185
1186Functions and methods that extend core crossfire objects.
1187
1188=cut
1189
1190package cf::player;
1191
1192use Coro::AIO;
1193
1194=head3 cf::player
1195
1196=over 4
1197
1198=item cf::player::find $login
1199
1200Returns the given player object, loading it if necessary (might block).
1201
1202=cut
1203
1204sub playerdir($) {
1205 "$PLAYERDIR/"
1206 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1207}
1208
1209sub path($) {
1210 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1211
1212 (playerdir $login) . "/playerdata"
1213}
1214
1215sub find_active($) {
1216 $cf::PLAYER{$_[0]}
1217 and $cf::PLAYER{$_[0]}->active
1218 and $cf::PLAYER{$_[0]}
1219}
1220
1221sub exists($) {
1222 my ($login) = @_;
1223
1224 $cf::PLAYER{$login}
1225 or cf::sync_job { !aio_stat path $login }
1226}
1227
1228sub find($) {
1229 return $cf::PLAYER{$_[0]} || do {
1230 my $login = $_[0];
1231
1232 my $guard = cf::lock_acquire "user_find:$login";
1233
1234 $cf::PLAYER{$_[0]} || do {
1235 # rename old playerfiles to new ones
1236 #TODO: remove when no longer required
1237 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1238 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1239 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1240 aio_unlink +(playerdir $login) . "/$login.pl";
1241
1242 my $pl = load_pl path $login
1243 or return;
1244 $cf::PLAYER{$login} = $pl
1245 }
1246 }
1247}
1248
1249sub save($) {
1250 my ($pl) = @_;
1251
1252 return if $pl->{deny_save};
1253
1254 my $path = path $pl;
1255 my $guard = cf::lock_acquire "user_save:$path";
1256
1257 return if $pl->{deny_save};
1258
1259 aio_mkdir playerdir $pl, 0770;
1260 $pl->{last_save} = $cf::RUNTIME;
1261
1262 $pl->save_pl ($path);
1263 Coro::cede;
1264}
1265
1266sub new($) {
1267 my ($login) = @_;
1268
1269 my $self = create;
1270
1271 $self->ob->name ($login);
1272 $self->{deny_save} = 1;
1273
1274 $cf::PLAYER{$login} = $self;
1275
1276 $self
1277}
1278
1279=item $pl->quit_character
1280
1281Nukes the player without looking back. If logged in, the connection will
1282be destroyed. May block for a long time.
1283
1284=cut
1285
1286sub quit_character {
1287 my ($pl) = @_;
1288
1289 my $name = $pl->ob->name;
1290
1291 $pl->{deny_save} = 1;
1292 $pl->password ("*"); # this should lock out the player until we nuked the dir
1293
1294 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1295 $pl->deactivate;
1296 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1297 $pl->ns->destroy if $pl->ns;
1298
1299 my $path = playerdir $pl;
1300 my $temp = "$path~$cf::RUNTIME~deleting~";
1301 aio_rename $path, $temp;
1302 delete $cf::PLAYER{$pl->ob->name};
1303 $pl->destroy;
1304
1305 my $prefix = qr<^~\Q$name\E/>;
1306
1307 # nuke player maps
1308 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1309
1310 IO::AIO::aio_rmtree $temp;
1311}
1312
1313=item $pl->kick
1314
1315Kicks a player out of the game. This destroys the connection.
1316
1317=cut
1318
1319sub kick {
1320 my ($pl, $kicker) = @_;
1321
1322 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1323 $pl->killer ("kicked");
1324 $pl->ns->destroy;
1325}
1326
1327=item cf::player::list_logins
1328
1329Returns am arrayref of all valid playernames in the system, can take a
1330while and may block, so not sync_job-capable, ever.
1331
1332=cut
1333
1334sub list_logins {
1335 my $dirs = aio_readdir $PLAYERDIR
1336 or return [];
1337
1338 my @logins;
1339
1340 for my $login (@$dirs) {
1341 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1342 aio_read $fh, 0, 512, my $buf, 0 or next;
1343 $buf !~ /^password -------------$/m or next; # official not-valid tag
1344
1345 utf8::decode $login;
1346 push @logins, $login;
1347 }
1348
1349 \@logins
1350}
1351
1352=item $player->maps
1353
1354Returns an arrayref of map paths that are private for this
1355player. May block.
1356
1357=cut
1358
1359sub maps($) {
1360 my ($pl) = @_;
1361
1362 $pl = ref $pl ? $pl->ob->name : $pl;
1363
1364 my $files = aio_readdir playerdir $pl
1365 or return;
1366
1367 my @paths;
1368
1369 for (@$files) {
1370 utf8::decode $_;
1371 next if /\.(?:pl|pst)$/;
1372 next unless /^$PATH_SEP/o;
1373
1374 push @paths, cf::map::normalise "~$pl/$_";
1375 }
1376
1377 \@paths
1378}
1379
1380=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1381
1382Expand crossfire pod fragments into protocol xml.
1383
1384=cut
1385
1386sub expand_cfpod {
1387 ((my $self), (local $_)) = @_;
1388
1389 # escape & and <
1390 s/&/&amp;/g;
1391 s/(?<![BIUGH])</&lt;/g;
1392
1393 # this is buggy, it needs to properly take care of nested <'s
1394
1395 1 while
1396 # replace B<>, I<>, U<> etc.
1397 s/B<([^\>]*)>/<b>$1<\/b>/
1398 || s/I<([^\>]*)>/<i>$1<\/i>/
1399 || s/U<([^\>]*)>/<u>$1<\/u>/
1400 # replace G<male|female> tags
1401 || s{G<([^>|]*)\|([^>]*)>}{
1402 $self->gender ? $2 : $1
1403 }ge
1404 # replace H<hint text>
1405 || s{H<([^\>]*)>}
1406 {
1407 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1408 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1409 "")
1410 [$self->{hintmode}]
1411 }ge;
1412
1413 # create single paragraphs (very hackish)
1414 s/(?<=\S)\n(?=\w)/ /g;
1415
1416 # compress some whitespace
1417 1 while s/\s*\n\s*\n\s*/\n/;
1418
1419 $_
1420}
1421
1422sub hintmode {
1423 warn "hm<$_[0] $_[1]>\n";#d#
1424 $_[0]{hintmode} = $_[1] if @_ > 1;
1425 $_[0]{hintmode}
1426}
1427
1428=item $player->ext_reply ($msgid, %msg)
1429
1430Sends an ext reply to the player.
1431
1432=cut
1433
1434sub ext_reply($$%) {
1435 my ($self, $id, %msg) = @_;
1436
1437 $msg{msgid} = $id;
1438 $self->send ("ext " . $self->ns->{json_coder}->encode (\%msg));
1439}
1440
1441=item $player->ext_event ($type, %msg)
1442
1443Sends an ext event to the client.
1444
1445=cut
1446
1447sub ext_event($$%) {
1448 my ($self, $type, %msg) = @_;
1449
1450 $self->ns->ext_event ($type, %msg);
1451}
1452
1453=head3 cf::region
1454
1455=over 4
1456
1457=cut
1458
1459package cf::region;
1460
1461=item cf::region::find_by_path $path
1462
1463Tries to decuce the likely region for a map knowing only its path.
1464
1465=cut
1466
1467sub find_by_path($) {
1468 my ($path) = @_;
1469
1470 my ($match, $specificity);
1471
1472 for my $region (list) {
1473 if ($region->match && $path =~ $region->match) {
1474 ($match, $specificity) = ($region, $region->specificity)
1475 if $region->specificity > $specificity;
1476 }
1477 }
1478
1479 $match
1480}
1481
1482=back
1483
1484=head3 cf::map
1485
1486=over 4
1487
1488=cut
1489
1490package cf::map;
1491
1492use Fcntl;
1493use Coro::AIO;
1494
1495use overload
1496 '""' => \&as_string,
1497 fallback => 1;
1498
1499our $MAX_RESET = 3600;
1500our $DEFAULT_RESET = 3000;
1501
1502sub generate_random_map {
1503 my ($self, $rmp) = @_;
1504 # mit "rum" bekleckern, nicht
1505 $self->_create_random_map (
1506 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1507 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1508 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1509 $rmp->{exit_on_final_map},
1510 $rmp->{xsize}, $rmp->{ysize},
1511 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1512 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1513 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1514 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1515 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1516 (cf::region::find $rmp->{region}), $rmp->{custom}
1517 )
1518}
1519
1520=item cf::map->register ($regex, $prio)
1521
1522Register a handler for the map path matching the given regex at the
1523givne priority (higher is better, built-in handlers have priority 0, the
1524default).
1525
1526=cut
676 1527
677sub register { 1528sub register {
1529 my (undef, $regex, $prio) = @_;
1530 my $pkg = caller;
1531
1532 no strict;
1533 push @{"$pkg\::ISA"}, __PACKAGE__;
1534
1535 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1536}
1537
1538# also paths starting with '/'
1539$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1540
1541sub thawer_merge {
678 my ($base, $pkg) = @_; 1542 my ($self, $merge) = @_;
679 1543
680 #TODO 1544 # we have to keep some variables in memory intact
681} 1545 local $self->{path};
1546 local $self->{load_path};
682 1547
683sub load_extension { 1548 $self->SUPER::thawer_merge ($merge);
1549}
1550
1551sub normalise {
684 my ($path) = @_; 1552 my ($path, $base) = @_;
685 1553
686 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1554 $path = "$path"; # make sure its a string
687 my $base = $1;
688 my $pkg = $1;
689 $pkg =~ s/[^[:word:]]/_/g;
690 $pkg = "ext::$pkg";
691 1555
692 warn "loading '$path' into '$pkg'\n"; 1556 $path =~ s/\.map$//;
693 1557
694 open my $fh, "<:utf8", $path 1558 # map plan:
695 or die "$path: $!"; 1559 #
1560 # /! non-realised random map exit (special hack!)
1561 # {... are special paths that are not being touched
1562 # ?xxx/... are special absolute paths
1563 # ?random/... random maps
1564 # /... normal maps
1565 # ~user/... per-player map of a specific user
696 1566
697 my $source = 1567 $path =~ s/$PATH_SEP/\//go;
698 "package $pkg; use strict; use utf8;\n"
699 . "#line 1 \"$path\"\n{\n"
700 . (do { local $/; <$fh> })
701 . "\n};\n1";
702 1568
703 eval $source 1569 # treat it as relative path if it starts with
704 or die $@ ? "$path: $@\n" 1570 # something that looks reasonable
705 : "extension disabled.\n"; 1571 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1572 $base or Carp::carp "normalise called with relative path and no base: '$path'";
706 1573
707 push @exts, $pkg; 1574 $base =~ s{[^/]+/?$}{};
708 $ext_pkg{$base} = $pkg; 1575 $path = "$base/$path";
709
710# no strict 'refs';
711# @{"$pkg\::ISA"} = ext::;
712
713 register $base, $pkg;
714}
715
716sub unload_extension {
717 my ($pkg) = @_;
718
719 warn "removing extension $pkg\n";
720
721 # remove hooks
722 #TODO
723# for my $idx (0 .. $#PLUGIN_EVENT) {
724# delete $hook[$idx]{$pkg};
725# } 1576 }
726 1577
727 # remove commands 1578 for ($path) {
728 for my $name (keys %COMMAND) { 1579 redo if s{//}{/};
729 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} }; 1580 redo if s{/\.?/}{/};
1581 redo if s{/[^/]+/\.\./}{/};
1582 }
730 1583
731 if (@cb) { 1584 $path
732 $COMMAND{$name} = \@cb; 1585}
1586
1587sub new_from_path {
1588 my (undef, $path, $base) = @_;
1589
1590 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1591
1592 $path = normalise $path, $base;
1593
1594 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1595 if ($path =~ $EXT_MAP{$pkg}[1]) {
1596 my $self = bless cf::map::new, $pkg;
1597 $self->{path} = $path; $self->path ($path);
1598 $self->init; # pass $1 etc.
1599 return $self;
1600 }
1601 }
1602
1603 Carp::carp "unable to resolve path '$path' (base '$base').";
1604 ()
1605}
1606
1607sub init {
1608 my ($self) = @_;
1609
1610 $self
1611}
1612
1613sub as_string {
1614 my ($self) = @_;
1615
1616 "$self->{path}"
1617}
1618
1619# the displayed name, this is a one way mapping
1620sub visible_name {
1621 &as_string
1622}
1623
1624# the original (read-only) location
1625sub load_path {
1626 my ($self) = @_;
1627
1628 "$MAPDIR/$self->{path}.map"
1629}
1630
1631# the temporary/swap location
1632sub save_path {
1633 my ($self) = @_;
1634
1635 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1636 "$TMPDIR/$path.map"
1637}
1638
1639# the unique path, undef == no special unique path
1640sub uniq_path {
1641 my ($self) = @_;
1642
1643 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1644 "$UNIQUEDIR/$path"
1645}
1646
1647# and all this just because we cannot iterate over
1648# all maps in C++...
1649sub change_all_map_light {
1650 my ($change) = @_;
1651
1652 $_->change_map_light ($change)
1653 for grep $_->outdoor, values %cf::MAP;
1654}
1655
1656sub decay_objects {
1657 my ($self) = @_;
1658
1659 return if $self->{deny_reset};
1660
1661 $self->do_decay_objects;
1662}
1663
1664sub unlink_save {
1665 my ($self) = @_;
1666
1667 utf8::encode (my $save = $self->save_path);
1668 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1669 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1670}
1671
1672sub load_header_from($) {
1673 my ($self, $path) = @_;
1674
1675 utf8::encode $path;
1676 #aio_open $path, O_RDONLY, 0
1677 # or return;
1678
1679 $self->_load_header ($path)
1680 or return;
1681
1682 $self->{load_path} = $path;
1683
1684 1
1685}
1686
1687sub load_header_orig {
1688 my ($self) = @_;
1689
1690 $self->load_header_from ($self->load_path)
1691}
1692
1693sub load_header_temp {
1694 my ($self) = @_;
1695
1696 $self->load_header_from ($self->save_path)
1697}
1698
1699sub prepare_temp {
1700 my ($self) = @_;
1701
1702 $self->last_access ((delete $self->{last_access})
1703 || $cf::RUNTIME); #d#
1704 # safety
1705 $self->{instantiate_time} = $cf::RUNTIME
1706 if $self->{instantiate_time} > $cf::RUNTIME;
1707}
1708
1709sub prepare_orig {
1710 my ($self) = @_;
1711
1712 $self->{load_original} = 1;
1713 $self->{instantiate_time} = $cf::RUNTIME;
1714 $self->last_access ($cf::RUNTIME);
1715 $self->instantiate;
1716}
1717
1718sub load_header {
1719 my ($self) = @_;
1720
1721 if ($self->load_header_temp) {
1722 $self->prepare_temp;
733 } else { 1723 } else {
734 delete $COMMAND{$name}; 1724 $self->load_header_orig
735 } 1725 or return;
1726 $self->prepare_orig;
1727 }
1728
1729 $self->{deny_reset} = 1
1730 if $self->no_reset;
1731
1732 $self->default_region (cf::region::find_by_path $self->{path})
1733 unless $self->default_region;
1734
736 } 1735 1
1736}
737 1737
738 # remove extcmds 1738sub find;
739 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) { 1739sub find {
740 delete $EXTCMD{$name}; 1740 my ($path, $origin) = @_;
1741
1742 $path = normalise $path, $origin && $origin->path;
1743
1744 cf::lock_wait "map_find:$path";
1745
1746 $cf::MAP{$path} || do {
1747 my $guard = cf::lock_acquire "map_find:$path";
1748 my $map = new_from_path cf::map $path
1749 or return;
1750
1751 $map->{last_save} = $cf::RUNTIME;
1752
1753 $map->load_header
1754 or return;
1755
1756 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1757 # doing this can freeze the server in a sync job, obviously
1758 #$cf::WAIT_FOR_TICK->wait;
1759 $map->reset;
1760 undef $guard;
1761 return find $path;
1762 }
1763
1764 $cf::MAP{$path} = $map
1765 }
1766}
1767
1768sub pre_load { }
1769sub post_load { }
1770
1771sub load {
1772 my ($self) = @_;
1773
1774 local $self->{deny_reset} = 1; # loading can take a long time
1775
1776 my $path = $self->{path};
1777
741 } 1778 {
1779 my $guard = cf::lock_acquire "map_load:$path";
742 1780
743 if (my $cb = $pkg->can ("unload")) { 1781 return if $self->in_memory != cf::MAP_SWAPPED;
744 eval { 1782
745 $cb->($pkg); 1783 $self->in_memory (cf::MAP_LOADING);
1784
1785 $self->alloc;
1786
1787 $self->pre_load;
1788 Coro::cede;
1789
1790 $self->_load_objects ($self->{load_path}, 1)
1791 or return;
1792
1793 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1794 if delete $self->{load_original};
1795
1796 if (my $uniq = $self->uniq_path) {
1797 utf8::encode $uniq;
1798 if (aio_open $uniq, O_RDONLY, 0) {
1799 $self->clear_unique_items;
1800 $self->_load_objects ($uniq, 0);
746 1 1801 }
747 } or warn "$pkg unloaded, but with errors: $@"; 1802 }
748 }
749 1803
750 Symbol::delete_package $pkg; 1804 Coro::cede;
751} 1805 # now do the right thing for maps
1806 $self->link_multipart_objects;
1807 $self->difficulty ($self->estimate_difficulty)
1808 unless $self->difficulty;
1809 Coro::cede;
752 1810
753sub load_extensions { 1811 unless ($self->{deny_activate}) {
754 for my $ext (<$LIBDIR/*.ext>) { 1812 $self->decay_objects;
755 next unless -r $ext; 1813 $self->fix_auto_apply;
756 eval { 1814 $self->update_buttons;
757 load_extension $ext; 1815 Coro::cede;
758 1 1816 $self->set_darkness_map;
759 } or warn "$ext not loaded: $@"; 1817 Coro::cede;
760 } 1818 $self->activate;
761} 1819 }
762 1820
763############################################################################# 1821 $self->in_memory (cf::MAP_IN_MEMORY);
764# load/save/clean perl data associated with a map 1822 }
765 1823
766*cf::mapsupport::on_clean = sub { 1824 $self->post_load;
1825}
1826
1827sub customise_for {
1828 my ($self, $ob) = @_;
1829
1830 return find "~" . $ob->name . "/" . $self->{path}
1831 if $self->per_player;
1832
1833# return find "?party/" . $ob->name . "/" . $self->{path}
1834# if $self->per_party;
1835
1836 $self
1837}
1838
1839# find and load all maps in the 3x3 area around a map
1840sub load_diag {
767 my ($map) = @_; 1841 my ($map) = @_;
768 1842
769 my $path = $map->tmpname; 1843 my @diag; # diagonal neighbours
770 defined $path or return;
771 1844
772 unlink "$path.pst"; 1845 for (0 .. 3) {
773}; 1846 my $neigh = $map->tile_path ($_)
1847 or next;
1848 $neigh = find $neigh, $map
1849 or next;
1850 $neigh->load;
774 1851
775attach_to_maps prio => -10000, package => cf::mapsupport::; 1852 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1853 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1854 }
776 1855
777############################################################################# 1856 for (@diag) {
778# load/save perl data associated with player->ob objects 1857 my $neigh = find @$_
779 1858 or next;
780sub all_objects(@) { 1859 $neigh->load;
781 @_, map all_objects ($_->inv), @_ 1860 }
782} 1861}
783 1862
784# TODO: compatibility cruft, remove when no longer needed 1863sub find_sync {
785attach_to_players 1864 my ($path, $origin) = @_;
786 on_load => sub {
787 my ($pl, $path) = @_;
788 1865
789 for my $o (all_objects $pl->ob) { 1866 cf::sync_job { find $path, $origin }
790 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1867}
791 $o->set_ob_key_value ("_perl_data");
792 1868
793 %$o = %{ Storable::thaw pack "H*", $value }; 1869sub do_load_sync {
1870 my ($map) = @_;
1871
1872 cf::sync_job { $map->load };
1873}
1874
1875our %MAP_PREFETCH;
1876our $MAP_PREFETCHER = undef;
1877
1878sub find_async {
1879 my ($path, $origin) = @_;
1880
1881 $path = normalise $path, $origin && $origin->{path};
1882
1883 if (my $map = $cf::MAP{$path}) {
1884 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1885 }
1886
1887 undef $MAP_PREFETCH{$path};
1888 $MAP_PREFETCHER ||= cf::async {
1889 while (%MAP_PREFETCH) {
1890 for my $path (keys %MAP_PREFETCH) {
1891 my $map = find $path
1892 or next;
1893 $map->load;
1894
1895 delete $MAP_PREFETCH{$path};
794 } 1896 }
795 } 1897 }
1898 undef $MAP_PREFETCHER;
1899 };
1900 $MAP_PREFETCHER->prio (6);
1901
1902 ()
1903}
1904
1905sub save {
1906 my ($self) = @_;
1907
1908 my $lock = cf::lock_acquire "map_data:" . $self->path;
1909
1910 $self->{last_save} = $cf::RUNTIME;
1911
1912 return unless $self->dirty;
1913
1914 my $save = $self->save_path; utf8::encode $save;
1915 my $uniq = $self->uniq_path; utf8::encode $uniq;
1916
1917 $self->{load_path} = $save;
1918
1919 return if $self->{deny_save};
1920
1921 local $self->{last_access} = $self->last_access;#d#
1922
1923 cf::async {
1924 $_->contr->save for $self->players;
1925 };
1926
1927 if ($uniq) {
1928 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1929 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1930 } else {
1931 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
796 }, 1932 }
797; 1933}
798 1934
799############################################################################# 1935sub swap_out {
1936 my ($self) = @_;
800 1937
801=head2 CORE EXTENSIONS 1938 # save first because save cedes
1939 $self->save;
802 1940
803Functions and methods that extend core crossfire objects. 1941 my $lock = cf::lock_acquire "map_data:" . $self->path;
1942
1943 return if $self->players;
1944 return if $self->in_memory != cf::MAP_IN_MEMORY;
1945 return if $self->{deny_save};
1946
1947 $self->clear;
1948 $self->in_memory (cf::MAP_SWAPPED);
1949}
1950
1951sub reset_at {
1952 my ($self) = @_;
1953
1954 # TODO: safety, remove and allow resettable per-player maps
1955 return 1e99 if $self->{deny_reset};
1956
1957 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1958 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1959
1960 $time + $to
1961}
1962
1963sub should_reset {
1964 my ($self) = @_;
1965
1966 $self->reset_at <= $cf::RUNTIME
1967}
1968
1969sub reset {
1970 my ($self) = @_;
1971
1972 my $lock = cf::lock_acquire "map_data:$self->{path}";
1973
1974 return if $self->players;
1975
1976 warn "resetting map ", $self->path;
1977
1978 $self->in_memory (cf::MAP_SWAPPED);
1979
1980 # need to save uniques path
1981 unless ($self->{deny_save}) {
1982 my $uniq = $self->uniq_path; utf8::encode $uniq;
1983
1984 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1985 if $uniq;
1986 }
1987
1988 delete $cf::MAP{$self->path};
1989
1990 $self->clear;
1991
1992 $_->clear_links_to ($self) for values %cf::MAP;
1993
1994 $self->unlink_save;
1995 $self->destroy;
1996}
1997
1998my $nuke_counter = "aaaa";
1999
2000sub nuke {
2001 my ($self) = @_;
2002
2003 delete $cf::MAP{$self->path};
2004
2005 $self->unlink_save;
2006
2007 bless $self, "cf::map";
2008 delete $self->{deny_reset};
2009 $self->{deny_save} = 1;
2010 $self->reset_timeout (1);
2011 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2012
2013 $cf::MAP{$self->path} = $self;
2014
2015 $self->reset; # polite request, might not happen
2016}
2017
2018=item $maps = cf::map::tmp_maps
2019
2020Returns an arrayref with all map paths of currently instantiated and saved
2021maps. May block.
2022
2023=cut
2024
2025sub tmp_maps() {
2026 [
2027 map {
2028 utf8::decode $_;
2029 /\.map$/
2030 ? normalise $_
2031 : ()
2032 } @{ aio_readdir $TMPDIR or [] }
2033 ]
2034}
2035
2036=item $maps = cf::map::random_maps
2037
2038Returns an arrayref with all map paths of currently instantiated and saved
2039random maps. May block.
2040
2041=cut
2042
2043sub random_maps() {
2044 [
2045 map {
2046 utf8::decode $_;
2047 /\.map$/
2048 ? normalise "?random/$_"
2049 : ()
2050 } @{ aio_readdir $RANDOMDIR or [] }
2051 ]
2052}
2053
2054=item cf::map::unique_maps
2055
2056Returns an arrayref of paths of all shared maps that have
2057instantiated unique items. May block.
2058
2059=cut
2060
2061sub unique_maps() {
2062 [
2063 map {
2064 utf8::decode $_;
2065 /\.map$/
2066 ? normalise $_
2067 : ()
2068 } @{ aio_readdir $UNIQUEDIR or [] }
2069 ]
2070}
2071
2072package cf;
2073
2074=back
2075
2076=head3 cf::object
2077
2078=cut
2079
2080package cf::object;
804 2081
805=over 4 2082=over 4
806 2083
807=item cf::player::exists $login 2084=item $ob->inv_recursive
808 2085
809Returns true when the given account exists. 2086Returns the inventory of the object _and_ their inventories, recursively.
810 2087
811=cut 2088=cut
812 2089
813sub cf::player::exists($) { 2090sub inv_recursive_;
814 cf::player::find $_[0] 2091sub inv_recursive_ {
815 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 2092 map { $_, inv_recursive_ $_->inv } @_
816} 2093}
2094
2095sub inv_recursive {
2096 inv_recursive_ inv $_[0]
2097}
2098
2099package cf;
2100
2101=back
2102
2103=head3 cf::object::player
2104
2105=over 4
817 2106
818=item $player_object->reply ($npc, $msg[, $flags]) 2107=item $player_object->reply ($npc, $msg[, $flags])
819 2108
820Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2109Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
821can be C<undef>. Does the right thing when the player is currently in a 2110can be C<undef>. Does the right thing when the player is currently in a
823 2112
824=cut 2113=cut
825 2114
826# rough implementation of a future "reply" method that works 2115# rough implementation of a future "reply" method that works
827# with dialog boxes. 2116# with dialog boxes.
2117#TODO: the first argument must go, split into a $npc->reply_to ( method
828sub cf::object::player::reply($$$;$) { 2118sub cf::object::player::reply($$$;$) {
829 my ($self, $npc, $msg, $flags) = @_; 2119 my ($self, $npc, $msg, $flags) = @_;
830 2120
831 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2121 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
832 2122
833 if ($self->{record_replies}) { 2123 if ($self->{record_replies}) {
834 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2124 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2125
835 } else { 2126 } else {
2127 my $pl = $self->contr;
2128
2129 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2130 my $diag = $pl->{npc_dialog};
2131 $diag->{pl}->ext_reply (
2132 $diag->{id},
2133 msgtype => "reply",
2134 msg => $diag->{pl}->expand_cfpod ($msg),
2135 add_topics => []
2136 );
2137
2138 } else {
836 $msg = $npc->name . " says: $msg" if $npc; 2139 $msg = $npc->name . " says: $msg" if $npc;
837 $self->message ($msg, $flags); 2140 $self->message ($msg, $flags);
2141 }
838 } 2142 }
839}
840
841=item $player->ext_reply ($msgid, $msgtype, %msg)
842
843Sends an ext reply to the player.
844
845=cut
846
847sub cf::player::ext_reply($$$%) {
848 my ($self, $id, %msg) = @_;
849
850 $msg{msgid} = $id;
851
852 $self->send ("ext " . to_json \%msg);
853} 2143}
854 2144
855=item $player_object->may ("access") 2145=item $player_object->may ("access")
856 2146
857Returns wether the given player is authorized to access resource "access" 2147Returns wether the given player is authorized to access resource "access"
866 (ref $cf::CFG{"may_$access"} 2156 (ref $cf::CFG{"may_$access"}
867 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 2157 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
868 : $cf::CFG{"may_$access"}) 2158 : $cf::CFG{"may_$access"})
869} 2159}
870 2160
871=cut 2161=item $player_object->enter_link
872 2162
873############################################################################# 2163Freezes the player and moves him/her to a special map (C<{link}>).
2164
2165The player should be reasonably safe there for short amounts of time. You
2166I<MUST> call C<leave_link> as soon as possible, though.
2167
2168Will never block.
2169
2170=item $player_object->leave_link ($map, $x, $y)
2171
2172Moves the player out of the special C<{link}> map onto the specified
2173map. If the map is not valid (or omitted), the player will be moved back
2174to the location he/she was before the call to C<enter_link>, or, if that
2175fails, to the emergency map position.
2176
2177Might block.
2178
2179=cut
2180
2181sub link_map {
2182 unless ($LINK_MAP) {
2183 $LINK_MAP = cf::map::find "{link}"
2184 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2185 $LINK_MAP->load;
2186 }
2187
2188 $LINK_MAP
2189}
2190
2191sub cf::object::player::enter_link {
2192 my ($self) = @_;
2193
2194 $self->deactivate_recursive;
2195
2196 return if UNIVERSAL::isa $self->map, "ext::map_link";
2197
2198 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2199 if $self->map && $self->map->{path} ne "{link}";
2200
2201 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2202}
2203
2204sub cf::object::player::leave_link {
2205 my ($self, $map, $x, $y) = @_;
2206
2207 return unless $self->contr->active;
2208
2209 my $link_pos = delete $self->{_link_pos};
2210
2211 unless ($map) {
2212 # restore original map position
2213 ($map, $x, $y) = @{ $link_pos || [] };
2214 $map = cf::map::find $map;
2215
2216 unless ($map) {
2217 ($map, $x, $y) = @$EMERGENCY_POSITION;
2218 $map = cf::map::find $map
2219 or die "FATAL: cannot load emergency map\n";
2220 }
2221 }
2222
2223 ($x, $y) = (-1, -1)
2224 unless (defined $x) && (defined $y);
2225
2226 # use -1 or undef as default coordinates, not 0, 0
2227 ($x, $y) = ($map->enter_x, $map->enter_y)
2228 if $x <=0 && $y <= 0;
2229
2230 $map->load;
2231 $map->load_diag;
2232
2233 return unless $self->contr->active;
2234 $self->activate_recursive;
2235
2236 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2237 $self->enter_map ($map, $x, $y);
2238}
2239
2240=item $player_object->goto ($path, $x, $y[, $check->($map)])
2241
2242Moves the player to the given map-path and coordinates by first freezing
2243her, loading and preparing them map, calling the provided $check callback
2244that has to return the map if sucecssful, and then unfreezes the player on
2245the new (success) or old (failed) map position.
2246
2247=cut
2248
2249our $GOTOGEN;
2250
2251sub cf::object::player::goto {
2252 my ($self, $path, $x, $y, $check) = @_;
2253
2254 # do generation counting so two concurrent goto's will be executed in-order
2255 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2256
2257 $self->enter_link;
2258
2259 (async {
2260 my $map = eval {
2261 my $map = cf::map::find $path;
2262
2263 if ($map) {
2264 $map = $map->customise_for ($self);
2265 $map = $check->($map) if $check && $map;
2266 } else {
2267 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2268 }
2269
2270 $map
2271 };
2272
2273 if ($@) {
2274 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2275 LOG llevError | logBacktrace, Carp::longmess $@;
2276 }
2277
2278 if ($gen == $self->{_goto_generation}) {
2279 delete $self->{_goto_generation};
2280 $self->leave_link ($map, $x, $y);
2281 }
2282 })->prio (1);
2283}
2284
2285=item $player_object->enter_exit ($exit_object)
2286
2287=cut
2288
2289sub parse_random_map_params {
2290 my ($spec) = @_;
2291
2292 my $rmp = { # defaults
2293 xsize => (cf::rndm 15, 40),
2294 ysize => (cf::rndm 15, 40),
2295 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2296 #layout => string,
2297 };
2298
2299 for (split /\n/, $spec) {
2300 my ($k, $v) = split /\s+/, $_, 2;
2301
2302 $rmp->{lc $k} = $v if (length $k) && (length $v);
2303 }
2304
2305 $rmp
2306}
2307
2308sub prepare_random_map {
2309 my ($exit) = @_;
2310
2311 my $guard = cf::lock_acquire "exit_prepare:$exit";
2312
2313 # all this does is basically replace the /! path by
2314 # a new random map path (?random/...) with a seed
2315 # that depends on the exit object
2316
2317 my $rmp = parse_random_map_params $exit->msg;
2318
2319 if ($exit->map) {
2320 $rmp->{region} = $exit->region->name;
2321 $rmp->{origin_map} = $exit->map->path;
2322 $rmp->{origin_x} = $exit->x;
2323 $rmp->{origin_y} = $exit->y;
2324 }
2325
2326 $rmp->{random_seed} ||= $exit->random_seed;
2327
2328 my $data = cf::to_json $rmp;
2329 my $md5 = Digest::MD5::md5_hex $data;
2330 my $meta = "$RANDOMDIR/$md5.meta";
2331
2332 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2333 aio_write $fh, 0, (length $data), $data, 0;
2334 undef $fh;
2335 aio_rename "$meta~", $meta;
2336
2337 $exit->slaying ("?random/$md5");
2338 $exit->msg (undef);
2339 }
2340}
2341
2342sub cf::object::player::enter_exit {
2343 my ($self, $exit) = @_;
2344
2345 return unless $self->type == cf::PLAYER;
2346
2347 if ($exit->slaying eq "/!") {
2348 #TODO: this should de-fi-ni-te-ly not be a sync-job
2349 # the problem is that $exit might not survive long enough
2350 # so it needs to be done right now, right here
2351 cf::sync_job { prepare_random_map $exit };
2352 }
2353
2354 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2355 my $hp = $exit->stats->hp;
2356 my $sp = $exit->stats->sp;
2357
2358 $self->enter_link;
2359
2360 (async {
2361 $self->deactivate_recursive; # just to be sure
2362 unless (eval {
2363 $self->goto ($slaying, $hp, $sp);
2364
2365 1;
2366 }) {
2367 $self->message ("Something went wrong deep within the crossfire server. "
2368 . "I'll try to bring you back to the map you were before. "
2369 . "Please report this to the dungeon master!",
2370 cf::NDI_UNIQUE | cf::NDI_RED);
2371
2372 warn "ERROR in enter_exit: $@";
2373 $self->leave_link;
2374 }
2375 })->prio (1);
2376}
2377
2378=head3 cf::client
2379
2380=over 4
2381
2382=item $client->send_drawinfo ($text, $flags)
2383
2384Sends a drawinfo packet to the client. Circumvents output buffering so
2385should not be used under normal circumstances.
2386
2387=cut
2388
2389sub cf::client::send_drawinfo {
2390 my ($self, $text, $flags) = @_;
2391
2392 utf8::encode $text;
2393 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2394}
2395
2396=item $client->send_msg ($color, $type, $msg, [extra...])
2397
2398Send a drawinfo or msg packet to the client, formatting the msg for the
2399client if neccessary. C<$type> should be a string identifying the type of
2400the message, with C<log> being the default. If C<$color> is negative, suppress
2401the message unless the client supports the msg packet.
2402
2403=cut
2404
2405sub cf::client::send_msg {
2406 my ($self, $color, $type, $msg, @extra) = @_;
2407
2408 $msg = $self->pl->expand_cfpod ($msg);
2409
2410 if ($self->can_msg) {
2411 $self->send_packet ("msg " . $self->{json_coder}->encode ([$color, $type, $msg, @extra]));
2412 } else {
2413 # replace some tags by gcfclient-compatible ones
2414 for ($msg) {
2415 1 while
2416 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2417 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2418 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2419 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2420 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2421 }
2422
2423 if ($color >= 0) {
2424 if (0 && $msg =~ /\[/) {
2425 $self->send_packet ("drawextinfo $color 4 0 $msg")
2426 } else {
2427 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2428 $self->send_packet ("drawinfo $color $msg")
2429 }
2430 }
2431 }
2432}
2433
2434=item $client->ext_event ($type, %msg)
2435
2436Sends an ext event to the client.
2437
2438=cut
2439
2440sub cf::client::ext_event($$%) {
2441 my ($self, $type, %msg) = @_;
2442
2443 $msg{msgtype} = "event_$type";
2444 $self->send_packet ("ext " . $self->{json_coder}->encode (\%msg));
2445}
2446
2447=item $success = $client->query ($flags, "text", \&cb)
2448
2449Queues a query to the client, calling the given callback with
2450the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2451C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2452
2453Queries can fail, so check the return code. Or don't, as queries will
2454become reliable at some point in the future.
2455
2456=cut
2457
2458sub cf::client::query {
2459 my ($self, $flags, $text, $cb) = @_;
2460
2461 return unless $self->state == ST_PLAYING
2462 || $self->state == ST_SETUP
2463 || $self->state == ST_CUSTOM;
2464
2465 $self->state (ST_CUSTOM);
2466
2467 utf8::encode $text;
2468 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2469
2470 $self->send_packet ($self->{query_queue}[0][0])
2471 if @{ $self->{query_queue} } == 1;
2472
2473 1
2474}
2475
2476cf::client->attach (
2477 on_connect => sub {
2478 my ($ns) = @_;
2479
2480 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2481 },
2482 on_reply => sub {
2483 my ($ns, $msg) = @_;
2484
2485 # this weird shuffling is so that direct followup queries
2486 # get handled first
2487 my $queue = delete $ns->{query_queue}
2488 or return; # be conservative, not sure how that can happen, but we saw a crash here
2489
2490 (shift @$queue)->[1]->($msg);
2491 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2492
2493 push @{ $ns->{query_queue} }, @$queue;
2494
2495 if (@{ $ns->{query_queue} } == @$queue) {
2496 if (@$queue) {
2497 $ns->send_packet ($ns->{query_queue}[0][0]);
2498 } else {
2499 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2500 }
2501 }
2502 },
2503 on_exticmd => sub {
2504 my ($ns, $buf) = @_;
2505
2506 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2507
2508 if (ref $msg) {
2509 if (my $cb = $EXTICMD{$msg->{msgtype}}) {
2510 if (my %reply = $cb->($ns, $msg)) {
2511 $reply{msgid} = $msg->{msgid};
2512 $ns->send ("ext " . $ns->{json_coder}->encode (\%reply));
2513 }
2514 }
2515 } else {
2516 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2517 }
2518
2519 cf::override;
2520 },
2521);
2522
2523=item $client->async (\&cb)
2524
2525Create a new coroutine, running the specified callback. The coroutine will
2526be automatically cancelled when the client gets destroyed (e.g. on logout,
2527or loss of connection).
2528
2529=cut
2530
2531sub cf::client::async {
2532 my ($self, $cb) = @_;
2533
2534 my $coro = &Coro::async ($cb);
2535
2536 $coro->on_destroy (sub {
2537 delete $self->{_coro}{$coro+0};
2538 });
2539
2540 $self->{_coro}{$coro+0} = $coro;
2541
2542 $coro
2543}
2544
2545cf::client->attach (
2546 on_destroy => sub {
2547 my ($ns) = @_;
2548
2549 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2550 },
2551);
2552
2553=back
2554
874 2555
875=head2 SAFE SCRIPTING 2556=head2 SAFE SCRIPTING
876 2557
877Functions that provide a safe environment to compile and execute 2558Functions that provide a safe environment to compile and execute
878snippets of perl code without them endangering the safety of the server 2559snippets of perl code without them endangering the safety of the server
891 2572
892# here we export the classes and methods available to script code 2573# here we export the classes and methods available to script code
893 2574
894=pod 2575=pod
895 2576
896The following fucntions and emthods are available within a safe environment: 2577The following functions and methods are available within a safe environment:
897 2578
898 cf::object contr pay_amount pay_player map 2579 cf::object contr pay_amount pay_player map
899 cf::object::player player 2580 cf::object::player player
900 cf::player peaceful 2581 cf::player peaceful
901 cf::map trigger 2582 cf::map trigger
982=back 2663=back
983 2664
984=cut 2665=cut
985 2666
986############################################################################# 2667#############################################################################
2668# the server's init and main functions
987 2669
988=head2 EXTENSION DATABASE SUPPORT 2670sub load_facedata($) {
2671 my ($path) = @_;
989 2672
990Crossfire maintains a very simple database for extension use. It can 2673 warn "loading facedata from $path\n";
991currently store anything that can be serialised using Storable, which
992excludes objects.
993 2674
994The parameter C<$family> should best start with the name of the extension 2675 my $facedata;
995using it, it should be unique. 2676 0 < aio_load $path, $facedata
2677 or die "$path: $!";
996 2678
997=over 4 2679 $facedata = Coro::Storable::thaw $facedata;
998 2680
999=item $hashref = cf::db_get $family 2681 $facedata->{version} == 2
2682 or cf::cleanup "$path: version mismatch, cannot proceed.";
1000 2683
1001Return a hashref for use by the extension C<$family>, which can be
1002modified. After modifications, you have to call C<cf::db_dirty> or
1003C<cf::db_sync>.
1004
1005=item $value = cf::db_get $family => $key
1006
1007Returns a single value from the database
1008
1009=item cf::db_put $family => $hashref
1010
1011Stores the given family hashref into the database. Updates are delayed, if
1012you want the data to be synced to disk immediately, use C<cf::db_sync>.
1013
1014=item cf::db_put $family => $key => $value
1015
1016Stores the given C<$value> in the family hash. Updates are delayed, if you
1017want the data to be synced to disk immediately, use C<cf::db_sync>.
1018
1019=item cf::db_dirty
1020
1021Marks the database as dirty, to be updated at a later time.
1022
1023=item cf::db_sync
1024
1025Immediately write the database to disk I<if it is dirty>.
1026
1027=cut
1028
1029our $DB;
1030
1031{
1032 my $path = cf::localdir . "/database.pst";
1033
1034 sub db_load() {
1035 warn "loading database $path\n";#d# remove later
1036 $DB = stat $path ? Storable::retrieve $path : { };
1037 } 2684 {
2685 my $faces = $facedata->{faceinfo};
1038 2686
1039 my $pid; 2687 while (my ($face, $info) = each %$faces) {
1040 2688 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1041 sub db_save() { 2689 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
1042 warn "saving database $path\n";#d# remove later 2690 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
1043 waitpid $pid, 0 if $pid; 2691 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
1044 if (0 == ($pid = fork)) { 2692 Coro::cede;
1045 $DB->{_meta}{version} = 1;
1046 Storable::nstore $DB, "$path~";
1047 rename "$path~", $path;
1048 cf::_exit 0 if defined $pid;
1049 }
1050 }
1051
1052 my $dirty;
1053
1054 sub db_sync() {
1055 db_save if $dirty;
1056 undef $dirty;
1057 }
1058
1059 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1060 db_sync;
1061 });
1062
1063 sub db_dirty() {
1064 $dirty = 1;
1065 $idle->start;
1066 }
1067
1068 sub db_get($;$) {
1069 @_ >= 2
1070 ? $DB->{$_[0]}{$_[1]}
1071 : ($DB->{$_[0]} ||= { })
1072 }
1073
1074 sub db_put($$;$) {
1075 if (@_ >= 3) {
1076 $DB->{$_[0]}{$_[1]} = $_[2];
1077 } else {
1078 $DB->{$_[0]} = $_[1];
1079 }
1080 db_dirty;
1081 }
1082
1083 attach_global
1084 prio => 10000,
1085 on_cleanup => sub {
1086 db_sync;
1087 }, 2693 }
2694
2695 while (my ($face, $info) = each %$faces) {
2696 next unless $info->{smooth};
2697 my $idx = cf::face::find $face
2698 or next;
2699 if (my $smooth = cf::face::find $info->{smooth}) {
2700 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2701 } else {
2702 warn "smooth face '$info->{smooth}' not found for face '$face'";
2703 }
2704 Coro::cede;
2705 }
1088 ; 2706 }
1089}
1090 2707
1091############################################################################# 2708 {
1092# the server's main() 2709 my $anims = $facedata->{animinfo};
2710
2711 while (my ($anim, $info) = each %$anims) {
2712 cf::anim::set $anim, $info->{frames}, $info->{facings};
2713 Coro::cede;
2714 }
2715
2716 cf::anim::invalidate_all; # d'oh
2717 }
2718
2719 1
2720}
2721
2722sub reload_regions {
2723 load_resource_file "$MAPDIR/regions"
2724 or die "unable to load regions file\n";
2725}
2726
2727sub reload_facedata {
2728 load_facedata "$DATADIR/facedata"
2729 or die "unable to load facedata\n";
2730}
2731
2732sub reload_archetypes {
2733 load_resource_file "$DATADIR/archetypes"
2734 or die "unable to load archetypes\n";
2735 #d# NEED to laod twice to resolve forward references
2736 # this really needs to be done in an extra post-pass
2737 # (which needs to be synchronous, so solve it differently)
2738 load_resource_file "$DATADIR/archetypes"
2739 or die "unable to load archetypes\n";
2740}
2741
2742sub reload_treasures {
2743 load_resource_file "$DATADIR/treasures"
2744 or die "unable to load treasurelists\n";
2745}
2746
2747sub reload_resources {
2748 warn "reloading resource files...\n";
2749
2750 reload_regions;
2751 reload_facedata;
2752 #reload_archetypes;#d#
2753 reload_archetypes;
2754 reload_treasures;
2755
2756 warn "finished reloading resource files\n";
2757}
2758
2759sub init {
2760 reload_resources;
2761}
1093 2762
1094sub cfg_load { 2763sub cfg_load {
1095 open my $fh, "<:utf8", cf::confdir . "/config" 2764 open my $fh, "<:utf8", "$CONFDIR/config"
1096 or return; 2765 or return;
1097 2766
1098 local $/; 2767 local $/;
1099 *CFG = YAML::Syck::Load <$fh>; 2768 *CFG = YAML::Syck::Load <$fh>;
2769
2770 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2771
2772 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2773 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2774
2775 if (exists $CFG{mlockall}) {
2776 eval {
2777 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2778 and die "WARNING: m(un)lockall failed: $!\n";
2779 };
2780 warn $@ if $@;
2781 }
1100} 2782}
1101 2783
1102sub main { 2784sub main {
2785 # we must not ever block the main coroutine
2786 local $Coro::idle = sub {
2787 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2788 (async {
2789 Event::one_event;
2790 })->prio (Coro::PRIO_MAX);
2791 };
2792
1103 cfg_load; 2793 cfg_load;
1104 db_load; 2794 db_init;
1105 load_extensions; 2795 load_extensions;
2796
2797 $TICK_WATCHER->start;
1106 Event::loop; 2798 Event::loop;
1107} 2799}
1108 2800
1109############################################################################# 2801#############################################################################
1110# initialisation 2802# initialisation and cleanup
1111 2803
1112sub _perl_reload(&) { 2804# install some emergency cleanup handlers
2805BEGIN {
2806 for my $signal (qw(INT HUP TERM)) {
2807 Event->signal (
2808 reentrant => 0,
2809 data => WF_AUTOCANCEL,
2810 signal => $signal,
2811 prio => 0,
2812 cb => sub {
2813 cf::cleanup "SIG$signal";
2814 },
2815 );
2816 }
2817}
2818
2819sub write_runtime {
2820 my $runtime = "$LOCALDIR/runtime";
2821
2822 # first touch the runtime file to show we are still running:
2823 # the fsync below can take a very very long time.
2824
2825 IO::AIO::aio_utime $runtime, undef, undef;
2826
2827 my $guard = cf::lock_acquire "write_runtime";
2828
2829 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
2830 or return;
2831
2832 my $value = $cf::RUNTIME + 90 + 10;
2833 # 10 is the runtime save interval, for a monotonic clock
2834 # 60 allows for the watchdog to kill the server.
2835
2836 (aio_write $fh, 0, (length $value), $value, 0) <= 0
2837 and return;
2838
2839 # always fsync - this file is important
2840 aio_fsync $fh
2841 and return;
2842
2843 # touch it again to show we are up-to-date
2844 aio_utime $fh, undef, undef;
2845
2846 close $fh
2847 or return;
2848
2849 aio_rename "$runtime~", $runtime
2850 and return;
2851
2852 warn "runtime file written.\n";
2853
2854 1
2855}
2856
2857sub emergency_save() {
2858 my $freeze_guard = cf::freeze_mainloop;
2859
2860 warn "enter emergency perl save\n";
2861
2862 cf::sync_job {
2863 # use a peculiar iteration method to avoid tripping on perl
2864 # refcount bugs in for. also avoids problems with players
2865 # and maps saved/destroyed asynchronously.
2866 warn "begin emergency player save\n";
2867 for my $login (keys %cf::PLAYER) {
2868 my $pl = $cf::PLAYER{$login} or next;
2869 $pl->valid or next;
2870 $pl->save;
2871 }
2872 warn "end emergency player save\n";
2873
2874 warn "begin emergency map save\n";
2875 for my $path (keys %cf::MAP) {
2876 my $map = $cf::MAP{$path} or next;
2877 $map->valid or next;
2878 $map->save;
2879 }
2880 warn "end emergency map save\n";
2881
2882 warn "begin emergency database checkpoint\n";
2883 BDB::db_env_txn_checkpoint $DB_ENV;
2884 warn "end emergency database checkpoint\n";
2885 };
2886
2887 warn "leave emergency perl save\n";
2888}
2889
2890sub post_cleanup {
1113 my ($msg) = @_; 2891 my ($make_core) = @_;
1114 2892
1115 $msg->("reloading..."); 2893 warn Carp::longmess "post_cleanup backtrace"
2894 if $make_core;
2895}
1116 2896
1117 eval { 2897sub do_reload_perl() {
1118 # cancel all watchers 2898 # can/must only be called in main
2899 if ($Coro::current != $Coro::main) {
2900 warn "can only reload from main coroutine";
2901 return;
2902 }
2903
2904 warn "reloading...";
2905
2906 warn "entering sync_job";
2907
2908 cf::sync_job {
2909 cf::write_runtime; # external watchdog should not bark
2910 cf::emergency_save;
2911 cf::write_runtime; # external watchdog should not bark
2912
2913 warn "syncing database to disk";
2914 BDB::db_env_txn_checkpoint $DB_ENV;
2915
2916 # if anything goes wrong in here, we should simply crash as we already saved
2917
2918 warn "cancelling all WF_AUTOCANCEL watchers";
1119 for (Event::all_watchers) { 2919 for (Event::all_watchers) {
1120 $_->cancel if $_->data & WF_AUTOCANCEL; 2920 $_->cancel if $_->data & WF_AUTOCANCEL;
1121 } 2921 }
1122 2922
1123 # unload all extensions 2923 warn "flushing outstanding aio requests";
1124 for (@exts) { 2924 for (;;) {
1125 $msg->("unloading <$_>"); 2925 BDB::flush;
1126 unload_extension $_; 2926 IO::AIO::flush;
2927 Coro::cede;
2928 last unless IO::AIO::nreqs || BDB::nreqs;
2929 warn "iterate...";
2930 }
2931
2932 ++$RELOAD;
2933
2934 warn "cancelling all extension coros";
2935 $_->cancel for values %EXT_CORO;
2936 %EXT_CORO = ();
2937
2938 warn "removing commands";
2939 %COMMAND = ();
2940
2941 warn "removing ext/exti commands";
2942 %EXTCMD = ();
2943 %EXTICMD = ();
2944
2945 warn "unloading/nuking all extensions";
2946 for my $pkg (@EXTS) {
2947 warn "... unloading $pkg";
2948
2949 if (my $cb = $pkg->can ("unload")) {
2950 eval {
2951 $cb->($pkg);
2952 1
2953 } or warn "$pkg unloaded, but with errors: $@";
1127 } 2954 }
1128 2955
2956 warn "... nuking $pkg";
2957 Symbol::delete_package $pkg;
2958 }
2959
1129 # unload all modules loaded from $LIBDIR 2960 warn "unloading all perl modules loaded from $LIBDIR";
1130 while (my ($k, $v) = each %INC) { 2961 while (my ($k, $v) = each %INC) {
1131 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2962 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1132 2963
1133 $msg->("removing <$k>"); 2964 warn "... unloading $k";
1134 delete $INC{$k}; 2965 delete $INC{$k};
1135 2966
1136 $k =~ s/\.pm$//; 2967 $k =~ s/\.pm$//;
1137 $k =~ s/\//::/g; 2968 $k =~ s/\//::/g;
1138 2969
1141 } 2972 }
1142 2973
1143 Symbol::delete_package $k; 2974 Symbol::delete_package $k;
1144 } 2975 }
1145 2976
1146 # sync database to disk
1147 cf::db_sync;
1148
1149 # get rid of safe::, as good as possible 2977 warn "getting rid of safe::, as good as possible";
1150 Symbol::delete_package "safe::$_" 2978 Symbol::delete_package "safe::$_"
1151 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2979 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1152 2980
1153 # remove register_script_function callbacks
1154 # TODO
1155
1156 # unload cf.pm "a bit" 2981 warn "unloading cf.pm \"a bit\"";
1157 delete $INC{"cf.pm"}; 2982 delete $INC{"cf.pm"};
2983 delete $INC{"cf/pod.pm"};
1158 2984
1159 # don't, removes xs symbols, too, 2985 # don't, removes xs symbols, too,
1160 # and global variables created in xs 2986 # and global variables created in xs
1161 #Symbol::delete_package __PACKAGE__; 2987 #Symbol::delete_package __PACKAGE__;
1162 2988
1163 # reload cf.pm 2989 warn "unload completed, starting to reload now";
2990
1164 $msg->("reloading cf.pm"); 2991 warn "reloading cf.pm";
1165 require cf; 2992 require cf;
2993 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1166 2994
1167 # load config and database again 2995 warn "loading config and database again";
1168 cf::cfg_load; 2996 cf::cfg_load;
1169 cf::db_load;
1170 2997
1171 # load extensions 2998 warn "loading extensions";
1172 $msg->("load extensions");
1173 cf::load_extensions; 2999 cf::load_extensions;
1174 3000
1175 # reattach attachments to objects 3001 warn "reattaching attachments to objects/players";
1176 $msg->("reattach"); 3002 _global_reattach; # objects, sockets
1177 _global_reattach; 3003 warn "reattaching attachments to maps";
3004 reattach $_ for values %MAP;
3005 warn "reattaching attachments to players";
3006 reattach $_ for values %PLAYER;
3007
3008 warn "leaving sync_job";
3009
3010 1
3011 } or do {
3012 warn $@;
3013 warn "error while reloading, exiting.";
3014 exit 1;
1178 }; 3015 };
1179 $msg->($@) if $@;
1180 3016
1181 $msg->("reloaded"); 3017 warn "reloaded";
1182}; 3018};
1183 3019
1184sub perl_reload() { 3020our $RELOAD_WATCHER; # used only during reload
1185 _perl_reload { 3021
1186 warn $_[0]; 3022sub reload_perl() {
1187 print "$_[0]\n"; 3023 # doing reload synchronously and two reloads happen back-to-back,
3024 # coro crashes during coro_state_free->destroy here.
3025
3026 $RELOAD_WATCHER ||= Event->timer (
3027 reentrant => 0,
3028 after => 0,
3029 data => WF_AUTOCANCEL,
3030 cb => sub {
3031 do_reload_perl;
3032 undef $RELOAD_WATCHER;
3033 },
1188 }; 3034 );
1189} 3035}
1190 3036
1191register "<global>", __PACKAGE__;
1192
1193register_command "perl-reload" => sub { 3037register_command "reload" => sub {
1194 my ($who, $arg) = @_; 3038 my ($who, $arg) = @_;
1195 3039
1196 if ($who->flag (FLAG_WIZ)) { 3040 if ($who->flag (FLAG_WIZ)) {
1197 _perl_reload { 3041 $who->message ("reloading server.");
1198 warn $_[0]; 3042 async { reload_perl };
1199 $who->message ($_[0]); 3043 }
3044};
3045
3046unshift @INC, $LIBDIR;
3047
3048my $bug_warning = 0;
3049
3050our @WAIT_FOR_TICK;
3051our @WAIT_FOR_TICK_BEGIN;
3052
3053sub wait_for_tick {
3054 return unless $TICK_WATCHER->is_active;
3055 return if $Coro::current == $Coro::main;
3056
3057 my $signal = new Coro::Signal;
3058 push @WAIT_FOR_TICK, $signal;
3059 $signal->wait;
3060}
3061
3062sub wait_for_tick_begin {
3063 return unless $TICK_WATCHER->is_active;
3064 return if $Coro::current == $Coro::main;
3065
3066 my $signal = new Coro::Signal;
3067 push @WAIT_FOR_TICK_BEGIN, $signal;
3068 $signal->wait;
3069}
3070
3071 my $min = 1e6;#d#
3072 my $avg = 10;
3073$TICK_WATCHER = Event->timer (
3074 reentrant => 0,
3075 parked => 1,
3076 prio => 0,
3077 at => $NEXT_TICK || $TICK,
3078 data => WF_AUTOCANCEL,
3079 cb => sub {
3080 if ($Coro::current != $Coro::main) {
3081 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3082 unless ++$bug_warning > 10;
3083 return;
3084 }
3085
3086 $NOW = $tick_start = Event::time;
3087
3088 cf::server_tick; # one server iteration
3089
3090 0 && sync_job {#d#
3091 for(1..10) {
3092 my $t = Event::time;
3093 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3094 or die;
3095
3096 $map->width (50);
3097 $map->height (50);
3098 $map->alloc;
3099 $map->_load_objects ("/tmp/x.map", 1);
3100 my $t = Event::time - $t;
3101
3102 #next unless $t < 0.0013;#d#
3103 if ($t < $min) {
3104 $min = $t;
3105 }
3106 $avg = $avg * 0.99 + $t * 0.01;
3107 }
3108 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3109 exit 0;
3110 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
1200 }; 3111 };
1201 }
1202};
1203 3112
1204unshift @INC, $LIBDIR; 3113 $RUNTIME += $TICK;
1205
1206$TICK_WATCHER = Event->timer (
1207 prio => 0,
1208 at => $NEXT_TICK || 1,
1209 data => WF_AUTOCANCEL,
1210 cb => sub {
1211 cf::server_tick; # one server iteration
1212
1213 my $NOW = Event::time;
1214 $NEXT_TICK += $TICK; 3114 $NEXT_TICK += $TICK;
3115
3116 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3117 $NEXT_RUNTIME_WRITE = $NOW + 10;
3118 Coro::async_pool {
3119 write_runtime
3120 or warn "ERROR: unable to write runtime file: $!";
3121 };
3122 }
3123
3124# my $AFTER = Event::time;
3125# warn $AFTER - $NOW;#d#
3126
3127 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3128 $sig->send;
3129 }
3130 while (my $sig = shift @WAIT_FOR_TICK) {
3131 $sig->send;
3132 }
3133
3134 $NOW = Event::time;
1215 3135
1216 # if we are delayed by four ticks or more, skip them all 3136 # if we are delayed by four ticks or more, skip them all
1217 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 3137 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
1218 3138
1219 $TICK_WATCHER->at ($NEXT_TICK); 3139 $TICK_WATCHER->at ($NEXT_TICK);
1220 $TICK_WATCHER->start; 3140 $TICK_WATCHER->start;
3141
3142 $LOAD = ($NOW - $tick_start) / $TICK;
3143 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3144
3145 _post_tick;
3146
3147
1221 }, 3148 },
1222); 3149);
1223 3150
3151{
3152 BDB::max_poll_time $TICK * 0.1;
3153 $BDB_POLL_WATCHER = Event->io (
3154 reentrant => 0,
3155 fd => BDB::poll_fileno,
3156 poll => 'r',
3157 prio => 0,
3158 data => WF_AUTOCANCEL,
3159 cb => \&BDB::poll_cb,
3160 );
3161 BDB::min_parallel 8;
3162
3163 BDB::set_sync_prepare {
3164 my $status;
3165 my $current = $Coro::current;
3166 (
3167 sub {
3168 $status = $!;
3169 $current->ready; undef $current;
3170 },
3171 sub {
3172 Coro::schedule while defined $current;
3173 $! = $status;
3174 },
3175 )
3176 };
3177
3178 unless ($DB_ENV) {
3179 $DB_ENV = BDB::db_env_create;
3180
3181 cf::sync_job {
3182 eval {
3183 BDB::db_env_open
3184 $DB_ENV,
3185 $BDBDIR,
3186 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3187 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3188 0666;
3189
3190 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3191
3192 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3193 $DB_ENV->set_lk_detect;
3194 };
3195
3196 cf::cleanup "db_env_open(db): $@" if $@;
3197 };
3198 }
3199}
3200
3201{
3202 IO::AIO::min_parallel 8;
3203
3204 undef $Coro::AIO::WATCHER;
1224IO::AIO::max_poll_time $TICK * 0.2; 3205 IO::AIO::max_poll_time $TICK * 0.1;
1225 3206 $AIO_POLL_WATCHER = Event->io (
1226Event->io (fd => IO::AIO::poll_fileno, 3207 reentrant => 0,
1227 poll => 'r',
1228 prio => 5,
1229 data => WF_AUTOCANCEL, 3208 data => WF_AUTOCANCEL,
3209 fd => IO::AIO::poll_fileno,
3210 poll => 'r',
3211 prio => 6,
1230 cb => \&IO::AIO::poll_cb); 3212 cb => \&IO::AIO::poll_cb,
3213 );
3214}
3215
3216my $_log_backtrace;
3217
3218sub _log_backtrace {
3219 my ($msg, @addr) = @_;
3220
3221 $msg =~ s/\n//;
3222
3223 # limit the # of concurrent backtraces
3224 if ($_log_backtrace < 2) {
3225 ++$_log_backtrace;
3226 async {
3227 my @bt = fork_call {
3228 @addr = map { sprintf "%x", $_ } @addr;
3229 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3230 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3231 or die "addr2line: $!";
3232
3233 my @funcs;
3234 my @res = <$fh>;
3235 chomp for @res;
3236 while (@res) {
3237 my ($func, $line) = splice @res, 0, 2, ();
3238 push @funcs, "[$func] $line";
3239 }
3240
3241 @funcs
3242 };
3243
3244 LOG llevInfo, "[ABT] $msg\n";
3245 LOG llevInfo, "[ABT] $_\n" for @bt;
3246 --$_log_backtrace;
3247 };
3248 } else {
3249 LOG llevInfo, "[ABT] $msg\n";
3250 LOG llevInfo, "[ABT] [suppressed]\n";
3251 }
3252}
3253
3254# load additional modules
3255use cf::pod;
3256
3257END { cf::emergency_save }
1231 3258
12321 32591
1233 3260

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