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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.92 by root, Thu Dec 21 06:42:28 2006 UTC vs.
Revision 1.457 by root, Wed Oct 1 05:50:19 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
23
24use 5.10.0;
25use utf8;
26use strict "vars", "subs";
2 27
3use Symbol; 28use Symbol;
4use List::Util; 29use List::Util;
5use Storable; 30use Socket;
31use EV;
6use Opcode; 32use Opcode;
7use Safe; 33use Safe;
8use Safe::Hole; 34use Safe::Hole;
35use Storable ();
9 36
37use Coro ();
38use Coro::State;
39use Coro::Handle;
40use Coro::EV;
41use Coro::AnyEvent;
42use Coro::Timer;
43use Coro::Signal;
44use Coro::Semaphore;
45use Coro::AnyEvent;
46use Coro::AIO;
47use Coro::BDB 1.6;
48use Coro::Storable;
49use Coro::Util ();
50
51use JSON::XS 2.01 ();
52use BDB ();
53use Data::Dumper;
54use Digest::MD5;
55use Fcntl;
56use YAML ();
10use IO::AIO (); 57use IO::AIO ();
11use YAML::Syck ();
12use Time::HiRes; 58use Time::HiRes;
13use Event; 59use Compress::LZF;
14$Event::Eval = 1; # no idea why this is required, but it is 60use Digest::MD5 ();
15 61
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 62AnyEvent::detect;
17$YAML::Syck::ImplicitUnicode = 1;
18 63
19use strict; 64# configure various modules to our taste
65#
66$Storable::canonical = 1; # reduce rsync transfers
67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
68
69$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
70
71# make sure c-lzf reinitialises itself
72Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
73Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
20 74
21sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 75sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
22 76
23our %COMMAND = (); 77our %COMMAND = ();
24our %COMMAND_TIME = (); 78our %COMMAND_TIME = ();
79
80our @EXTS = (); # list of extension package names
25our %EXTCMD = (); 81our %EXTCMD = ();
82our %EXTICMD = ();
83our %EXT_CORO = (); # coroutines bound to extensions
84our %EXT_MAP = (); # pluggable maps
26 85
27_init_vars; 86our $RELOAD; # number of reloads so far, non-zero while in reload
28
29our @EVENT; 87our @EVENT;
30our $LIBDIR = datadir . "/ext";
31 88
32our $TICK = MAX_TIME * 1e-6; 89our $CONFDIR = confdir;
33our $TICK_WATCHER; 90our $DATADIR = datadir;
91our $LIBDIR = "$DATADIR/ext";
92our $PODDIR = "$DATADIR/pod";
93our $MAPDIR = "$DATADIR/" . mapdir;
94our $LOCALDIR = localdir;
95our $TMPDIR = "$LOCALDIR/" . tmpdir;
96our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
97our $PLAYERDIR = "$LOCALDIR/" . playerdir;
98our $RANDOMDIR = "$LOCALDIR/random";
99our $BDBDIR = "$LOCALDIR/db";
100our $PIDFILE = "$LOCALDIR/pid";
101our $RUNTIMEFILE = "$LOCALDIR/runtime";
102
103our %RESOURCE;
104
105our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
106our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
34our $NEXT_TICK; 107our $NEXT_TICK;
108our $USE_FSYNC = 1; # use fsync to write maps - default off
109
110our $BDB_DEADLOCK_WATCHER;
111our $BDB_CHECKPOINT_WATCHER;
112our $BDB_TRICKLE_WATCHER;
113our $DB_ENV;
35 114
36our %CFG; 115our %CFG;
37 116
38our $UPTIME; $UPTIME ||= time; 117our $UPTIME; $UPTIME ||= time;
118our $RUNTIME;
119our $NOW;
120
121our (%PLAYER, %PLAYER_LOADING); # all users
122our (%MAP, %MAP_LOADING ); # all maps
123our $LINK_MAP; # the special {link} map, which is always available
124
125# used to convert map paths into valid unix filenames by replacing / by ∕
126our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
127
128our $LOAD; # a number between 0 (idle) and 1 (too many objects)
129our $LOADAVG; # same thing, but with alpha-smoothing
130our $JITTER; # average jitter
131our $TICK_START; # for load detecting purposes
132
133our @POST_INIT;
134
135our $REATTACH_ON_RELOAD; # ste to true to force object reattach on reload (slow)
136
137binmode STDOUT;
138binmode STDERR;
139
140# read virtual server time, if available
141unless ($RUNTIME || !-e $RUNTIMEFILE) {
142 open my $fh, "<", $RUNTIMEFILE
143 or die "unable to read $RUNTIMEFILE file: $!";
144 $RUNTIME = <$fh> + 0.;
145}
146
147mkdir $_
148 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
149
150our $EMERGENCY_POSITION;
151
152sub cf::map::normalise;
39 153
40############################################################################# 154#############################################################################
41 155
42=head2 GLOBAL VARIABLES 156=head2 GLOBAL VARIABLES
43 157
45 159
46=item $cf::UPTIME 160=item $cf::UPTIME
47 161
48The timestamp of the server start (so not actually an uptime). 162The timestamp of the server start (so not actually an uptime).
49 163
50=item $cf::LIBDIR 164=item $cf::RUNTIME
51 165
52The perl library directory, where extensions and cf-specific modules can 166The time this server has run, starts at 0 and is increased by $cf::TICK on
53be found. It will be added to C<@INC> automatically. 167every server tick.
168
169=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
170$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
171$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
172
173Various directories - "/etc", read-only install directory, perl-library
174directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
175unique-items directory, player file directory, random maps directory and
176database environment.
177
178=item $cf::NOW
179
180The time of the last (current) server tick.
54 181
55=item $cf::TICK 182=item $cf::TICK
56 183
57The interval between server ticks, in seconds. 184The interval between server ticks, in seconds.
58 185
186=item $cf::LOADAVG
187
188The current CPU load on the server (alpha-smoothed), as a value between 0
189(none) and 1 (overloaded), indicating how much time is spent on processing
190objects per tick. Healthy values are < 0.5.
191
192=item $cf::LOAD
193
194The raw value load value from the last tick.
195
59=item %cf::CFG 196=item %cf::CFG
60 197
61Configuration for the server, loaded from C</etc/crossfire/config>, or 198Configuration for the server, loaded from C</etc/deliantra-server/config>, or
62from wherever your confdir points to. 199from wherever your confdir points to.
200
201=item cf::wait_for_tick, cf::wait_for_tick_begin
202
203These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
204returns directly I<after> the tick processing (and consequently, can only wake one process
205per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
206
207=item @cf::INVOKE_RESULTS
208
209This array contains the results of the last C<invoke ()> call. When
210C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
211that call.
63 212
64=back 213=back
65 214
66=cut 215=cut
67 216
68BEGIN { 217BEGIN {
69 *CORE::GLOBAL::warn = sub { 218 *CORE::GLOBAL::warn = sub {
70 my $msg = join "", @_; 219 my $msg = join "", @_;
220
71 $msg .= "\n" 221 $msg .= "\n"
72 unless $msg =~ /\n$/; 222 unless $msg =~ /\n$/;
73 223
74 print STDERR "cfperl: $msg"; 224 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
225
75 LOG llevError, "cfperl: $msg"; 226 LOG llevError, $msg;
76 }; 227 };
77} 228}
78 229
230$Coro::State::DIEHOOK = sub {
231 return unless $^S eq 0; # "eq", not "=="
232
233 if ($Coro::current == $Coro::main) {#d#
234 warn "DIEHOOK called in main context, Coro bug?\n";#d#
235 return;#d#
236 }#d#
237
238 # kill coroutine otherwise
239 warn Carp::longmess $_[0];
240 Coro::terminate
241};
242
243$SIG{__DIE__} = sub { }; #d#?
244
245@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
246@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
247@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
248@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
249@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
250@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
79@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 251@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
80 252
81# we bless all objects into (empty) derived classes to force a method lookup 253# we bless all objects into (empty) derived classes to force a method lookup
82# within the Safe compartment. 254# within the Safe compartment.
83for my $pkg (qw( 255for my $pkg (qw(
256 cf::global cf::attachable
84 cf::object cf::object::player 257 cf::object cf::object::player
85 cf::client cf::player 258 cf::client cf::player
86 cf::arch cf::living 259 cf::arch cf::living
260 cf::map cf::mapspace
87 cf::map cf::party cf::region 261 cf::party cf::region
88)) { 262)) {
89 no strict 'refs';
90 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 263 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
91} 264}
92 265
93$Event::DIED = sub { 266$EV::DIED = sub {
94 warn "error in event callback: @_"; 267 warn "error in event callback: @_";
95}; 268};
96 269
97my %ext_pkg; 270#############################################################################
98my @exts;
99my @hook;
100 271
101=head2 UTILITY FUNCTIONS 272=head2 UTILITY FUNCTIONS
102 273
103=over 4 274=over 4
104 275
105=cut 276=item dumpval $ref
106 277
107use JSON::Syck (); # TODO# replace by JSON::PC once working 278=cut
108 279
280sub dumpval {
281 eval {
282 local $SIG{__DIE__};
283 my $d;
284 if (1) {
285 $d = new Data::Dumper([$_[0]], ["*var"]);
286 $d->Terse(1);
287 $d->Indent(2);
288 $d->Quotekeys(0);
289 $d->Useqq(1);
290 #$d->Bless(...);
291 $d->Seen($_[1]) if @_ > 1;
292 $d = $d->Dump();
293 }
294 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
295 $d
296 } || "[unable to dump $_[0]: '$@']";
297}
298
109=item $ref = cf::from_json $json 299=item $ref = cf::decode_json $json
110 300
111Converts a JSON string into the corresponding perl data structure. 301Converts a JSON string into the corresponding perl data structure.
112 302
113=cut
114
115sub from_json($) {
116 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
117 JSON::Syck::Load $_[0]
118}
119
120=item $json = cf::to_json $ref 303=item $json = cf::encode_json $ref
121 304
122Converts a perl data structure into its JSON representation. 305Converts a perl data structure into its JSON representation.
123 306
124=cut 307=cut
125 308
126sub to_json($) { 309our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
127 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 310
128 JSON::Syck::Dump $_[0] 311sub encode_json($) { $json_coder->encode ($_[0]) }
312sub decode_json($) { $json_coder->decode ($_[0]) }
313
314=item cf::post_init { BLOCK }
315
316Execute the given codeblock, I<after> all extensions have been (re-)loaded,
317but I<before> the server starts ticking again.
318
319The cdoeblock will have a single boolean argument to indicate whether this
320is a reload or not.
321
322=cut
323
324sub post_init(&) {
325 push @POST_INIT, shift;
326}
327
328=item cf::lock_wait $string
329
330Wait until the given lock is available. See cf::lock_acquire.
331
332=item my $lock = cf::lock_acquire $string
333
334Wait until the given lock is available and then acquires it and returns
335a Coro::guard object. If the guard object gets destroyed (goes out of scope,
336for example when the coroutine gets canceled), the lock is automatically
337returned.
338
339Locks are *not* recursive, locking from the same coro twice results in a
340deadlocked coro.
341
342Lock names should begin with a unique identifier (for example, cf::map::find
343uses map_find and cf::map::load uses map_load).
344
345=item $locked = cf::lock_active $string
346
347Return true if the lock is currently active, i.e. somebody has locked it.
348
349=cut
350
351our %LOCK;
352our %LOCKER;#d#
353
354sub lock_wait($) {
355 my ($key) = @_;
356
357 if ($LOCKER{$key} == $Coro::current) {#d#
358 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
359 return;#d#
360 }#d#
361
362 # wait for lock, if any
363 while ($LOCK{$key}) {
364 #local $Coro::current->{desc} = "$Coro::current->{desc} <waiting for lock $key>";
365 push @{ $LOCK{$key} }, $Coro::current;
366 Coro::schedule;
367 }
368}
369
370sub lock_acquire($) {
371 my ($key) = @_;
372
373 # wait, to be sure we are not locked
374 lock_wait $key;
375
376 $LOCK{$key} = [];
377 $LOCKER{$key} = $Coro::current;#d#
378
379 Coro::guard {
380 delete $LOCKER{$key};#d#
381 # wake up all waiters, to be on the safe side
382 $_->ready for @{ delete $LOCK{$key} };
383 }
384}
385
386sub lock_active($) {
387 my ($key) = @_;
388
389 ! ! $LOCK{$key}
390}
391
392sub freeze_mainloop {
393 tick_inhibit_inc;
394
395 Coro::guard \&tick_inhibit_dec;
396}
397
398=item cf::periodic $interval, $cb
399
400Like EV::periodic, but randomly selects a starting point so that the actions
401get spread over timer.
402
403=cut
404
405sub periodic($$) {
406 my ($interval, $cb) = @_;
407
408 my $start = rand List::Util::min 180, $interval;
409
410 EV::periodic $start, $interval, 0, $cb
411}
412
413=item cf::get_slot $time[, $priority[, $name]]
414
415Allocate $time seconds of blocking CPU time at priority C<$priority>:
416This call blocks and returns only when you have at least C<$time> seconds
417of cpu time till the next tick. The slot is only valid till the next cede.
418
419The optional C<$name> can be used to identify the job to run. It might be
420used for statistical purposes and should identify the same time-class.
421
422Useful for short background jobs.
423
424=cut
425
426our @SLOT_QUEUE;
427our $SLOT_QUEUE;
428
429$SLOT_QUEUE->cancel if $SLOT_QUEUE;
430$SLOT_QUEUE = Coro::async {
431 $Coro::current->desc ("timeslot manager");
432
433 my $signal = new Coro::Signal;
434
435 while () {
436 next_job:
437 my $avail = cf::till_tick;
438 if ($avail > 0.01) {
439 for (0 .. $#SLOT_QUEUE) {
440 if ($SLOT_QUEUE[$_][0] < $avail) {
441 my $job = splice @SLOT_QUEUE, $_, 1, ();
442 $job->[2]->send;
443 Coro::cede;
444 goto next_job;
445 }
446 }
447 }
448
449 if (@SLOT_QUEUE) {
450 # we do not use wait_for_tick() as it returns immediately when tick is inactive
451 push @cf::WAIT_FOR_TICK, $signal;
452 $signal->wait;
453 } else {
454 Coro::schedule;
455 }
456 }
457};
458
459sub get_slot($;$$) {
460 return if tick_inhibit || $Coro::current == $Coro::main;
461
462 my ($time, $pri, $name) = @_;
463
464 $time = $TICK * .6 if $time > $TICK * .6;
465 my $sig = new Coro::Signal;
466
467 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
468 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
469 $SLOT_QUEUE->ready;
470 $sig->wait;
471}
472
473=item cf::async { BLOCK }
474
475Currently the same as Coro::async_pool, meaning you cannot use
476C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
477thing you are allowed to do is call C<prio> on it.
478
479=cut
480
481BEGIN { *async = \&Coro::async_pool }
482
483=item cf::sync_job { BLOCK }
484
485The design of Deliantra requires that the main coroutine ($Coro::main)
486is always able to handle events or runnable, as Deliantra is only
487partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
488acceptable.
489
490If it must be done, put the blocking parts into C<sync_job>. This will run
491the given BLOCK in another coroutine while waiting for the result. The
492server will be frozen during this time, so the block should either finish
493fast or be very important.
494
495=cut
496
497sub sync_job(&) {
498 my ($job) = @_;
499
500 if ($Coro::current == $Coro::main) {
501 my $time = EV::time;
502
503 # this is the main coro, too bad, we have to block
504 # till the operation succeeds, freezing the server :/
505
506 LOG llevError, Carp::longmess "sync job";#d#
507
508 my $freeze_guard = freeze_mainloop;
509
510 my $busy = 1;
511 my @res;
512
513 (async {
514 $Coro::current->desc ("sync job coro");
515 @res = eval { $job->() };
516 warn $@ if $@;
517 undef $busy;
518 })->prio (Coro::PRIO_MAX);
519
520 while ($busy) {
521 if (Coro::nready) {
522 Coro::cede_notself;
523 } else {
524 EV::loop EV::LOOP_ONESHOT;
525 }
526 }
527
528 my $time = EV::time - $time;
529
530 $TICK_START += $time; # do not account sync jobs to server load
531
532 wantarray ? @res : $res[0]
533 } else {
534 # we are in another coroutine, how wonderful, everything just works
535
536 $job->()
537 }
538}
539
540=item $coro = cf::async_ext { BLOCK }
541
542Like async, but this coro is automatically being canceled when the
543extension calling this is being unloaded.
544
545=cut
546
547sub async_ext(&) {
548 my $cb = shift;
549
550 my $coro = &Coro::async ($cb);
551
552 $coro->on_destroy (sub {
553 delete $EXT_CORO{$coro+0};
554 });
555 $EXT_CORO{$coro+0} = $coro;
556
557 $coro
558}
559
560=item fork_call { }, $args
561
562Executes the given code block with the given arguments in a seperate
563process, returning the results. Everything must be serialisable with
564Coro::Storable. May, of course, block. Note that the executed sub may
565never block itself or use any form of event handling.
566
567=cut
568
569sub fork_call(&@) {
570 my ($cb, @args) = @_;
571
572 # we seemingly have to make a local copy of the whole thing,
573 # otherwise perl prematurely frees the stuff :/
574 # TODO: investigate and fix (likely this will be rather laborious)
575
576 my @res = Coro::Util::fork_eval {
577 reset_signals;
578 &$cb
579 }, @args;
580
581 wantarray ? @res : $res[-1]
582}
583
584=item $coin = coin_from_name $name
585
586=cut
587
588our %coin_alias = (
589 "silver" => "silvercoin",
590 "silvercoin" => "silvercoin",
591 "silvercoins" => "silvercoin",
592 "gold" => "goldcoin",
593 "goldcoin" => "goldcoin",
594 "goldcoins" => "goldcoin",
595 "platinum" => "platinacoin",
596 "platinumcoin" => "platinacoin",
597 "platinumcoins" => "platinacoin",
598 "platina" => "platinacoin",
599 "platinacoin" => "platinacoin",
600 "platinacoins" => "platinacoin",
601 "royalty" => "royalty",
602 "royalties" => "royalty",
603);
604
605sub coin_from_name($) {
606 $coin_alias{$_[0]}
607 ? cf::arch::find $coin_alias{$_[0]}
608 : undef
609}
610
611=item $value = cf::db_get $family => $key
612
613Returns a single value from the environment database.
614
615=item cf::db_put $family => $key => $value
616
617Stores the given C<$value> in the family. It can currently store binary
618data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
619
620=item $db = cf::db_table "name"
621
622Create and/or open a new database table. The string must not be "db" and must be unique
623within each server.
624
625=cut
626
627sub db_table($) {
628 my ($name) = @_;
629 my $db = BDB::db_create $DB_ENV;
630
631 eval {
632 $db->set_flags (BDB::CHKSUM);
633
634 utf8::encode $name;
635 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
636 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
637 cf::cleanup "db_open(db): $!" if $!;
638 };
639 cf::cleanup "db_open(db): $@" if $@;
640
641 $db
642}
643
644our $DB;
645
646sub db_init {
647 cf::sync_job {
648 $DB ||= db_table "db";
649 };
650}
651
652sub db_get($$) {
653 my $key = "$_[0]/$_[1]";
654
655 cf::sync_job {
656 BDB::db_get $DB, undef, $key, my $data;
657
658 $! ? ()
659 : $data
660 }
661}
662
663sub db_put($$$) {
664 BDB::dbreq_pri 4;
665 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
666}
667
668=item cf::cache $id => [$paths...], $processversion => $process
669
670Generic caching function that returns the value of the resource $id,
671caching and regenerating as required.
672
673This function can block.
674
675=cut
676
677sub cache {
678 my ($id, $src, $processversion, $process) = @_;
679
680 my $meta =
681 join "\x00",
682 $processversion,
683 map {
684 aio_stat $_
685 and Carp::croak "$_: $!";
686
687 ($_, (stat _)[7,9])
688 } @$src;
689
690 my $dbmeta = db_get cache => "$id/meta";
691 if ($dbmeta ne $meta) {
692 # changed, we may need to process
693
694 my @data;
695 my $md5;
696
697 for (0 .. $#$src) {
698 0 <= aio_load $src->[$_], $data[$_]
699 or Carp::croak "$src->[$_]: $!";
700 }
701
702 # if processing is expensive, check
703 # checksum first
704 if (1) {
705 $md5 =
706 join "\x00",
707 $processversion,
708 map {
709 cf::cede_to_tick;
710 ($src->[$_], Digest::MD5::md5_hex $data[$_])
711 } 0.. $#$src;
712
713
714 my $dbmd5 = db_get cache => "$id/md5";
715 if ($dbmd5 eq $md5) {
716 db_put cache => "$id/meta", $meta;
717
718 return db_get cache => "$id/data";
719 }
720 }
721
722 my $t1 = Time::HiRes::time;
723 my $data = $process->(\@data);
724 my $t2 = Time::HiRes::time;
725
726 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
727
728 db_put cache => "$id/data", $data;
729 db_put cache => "$id/md5" , $md5;
730 db_put cache => "$id/meta", $meta;
731
732 return $data;
733 }
734
735 db_get cache => "$id/data"
736}
737
738=item cf::datalog type => key => value, ...
739
740Log a datalog packet of the given type with the given key-value pairs.
741
742=cut
743
744sub datalog($@) {
745 my ($type, %kv) = @_;
746 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
129} 747}
130 748
131=back 749=back
132 750
133=cut 751=cut
134 752
135############################################################################# 753#############################################################################
136 754
137=head2 EVENTS AND OBJECT ATTACHMENTS 755=head2 ATTACHABLE OBJECTS
756
757Many objects in deliantra are so-called attachable objects. That means you can
758attach callbacks/event handlers (a collection of which is called an "attachment")
759to it. All such attachable objects support the following methods.
760
761In the following description, CLASS can be any of C<global>, C<object>
762C<player>, C<client> or C<map> (i.e. the attachable objects in
763Deliantra).
138 764
139=over 4 765=over 4
140 766
141=item $object->attach ($attachment, key => $value...)
142
143=item $object->detach ($attachment)
144
145Attach/detach a pre-registered attachment to an object.
146
147=item $player->attach ($attachment, key => $value...)
148
149=item $player->detach ($attachment)
150
151Attach/detach a pre-registered attachment to a player.
152
153=item $map->attach ($attachment, key => $value...)
154
155=item $map->detach ($attachment)
156
157Attach/detach a pre-registered attachment to a client.
158
159=item $client->attach ($attachment, key => $value...) 767=item $attachable->attach ($attachment, key => $value...)
160 768
161=item $client->detach ($attachment) 769=item $attachable->detach ($attachment)
162 770
163Attach/detach a pre-registered attachment to a map. 771Attach/detach a pre-registered attachment to a specific object and give it
772the specified key/value pairs as arguments.
164 773
165=item $bool = $object->attached ($name) 774Example, attach a minesweeper attachment to the given object, making it a
77510x10 minesweeper game:
166 776
167=item $bool = $player->attached ($name) 777 $obj->attach (minesweeper => width => 10, height => 10);
168 778
169=item $bool = $client->attached ($name) 779=item $bool = $attachable->attached ($name)
170
171=item $bool = $map->attached ($name)
172 780
173Checks wether the named attachment is currently attached to the object. 781Checks wether the named attachment is currently attached to the object.
174 782
175=item cf::attach_global ... 783=item cf::CLASS->attach ...
176 784
177Attach handlers for global events. 785=item cf::CLASS->detach ...
178 786
179This and all following C<attach_*>-functions expect any number of the 787Define an anonymous attachment and attach it to all objects of the given
180following handler/hook descriptions: 788CLASS. See the next function for an explanation of its arguments.
789
790You can attach to global events by using the C<cf::global> class.
791
792Example, log all player logins:
793
794 cf::player->attach (
795 on_login => sub {
796 my ($pl) = @_;
797 ...
798 },
799 );
800
801Example, attach to the jeweler skill:
802
803 cf::object->attach (
804 type => cf::SKILL,
805 subtype => cf::SK_JEWELER,
806 on_use_skill => sub {
807 my ($sk, $ob, $part, $dir, $msg) = @_;
808 ...
809 },
810 );
811
812=item cf::CLASS::attachment $name, ...
813
814Register an attachment by C<$name> through which attachable objects of the
815given CLASS can refer to this attachment.
816
817Some classes such as deliantra maps and objects can specify attachments
818that are attached at load/instantiate time, thus the need for a name.
819
820These calls expect any number of the following handler/hook descriptions:
181 821
182=over 4 822=over 4
183 823
184=item prio => $number 824=item prio => $number
185 825
187by another C<prio> setting). Lower priority handlers get executed 827by another C<prio> setting). Lower priority handlers get executed
188earlier. The default priority is C<0>, and many built-in handlers are 828earlier. The default priority is C<0>, and many built-in handlers are
189registered at priority C<-1000>, so lower priorities should not be used 829registered at priority C<-1000>, so lower priorities should not be used
190unless you know what you are doing. 830unless you know what you are doing.
191 831
832=item type => $type
833
834(Only for C<< cf::object->attach >> calls), limits the attachment to the
835given type of objects only (the additional parameter C<subtype> can be
836used to further limit to the given subtype).
837
192=item on_I<event> => \&cb 838=item on_I<event> => \&cb
193 839
194Call the given code reference whenever the named event happens (event is 840Call the given code reference whenever the named event happens (event is
195something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 841something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
196handlers are recognised generally depends on the type of object these 842handlers are recognised generally depends on the type of object these
205package and register them. Only handlers for eevents supported by the 851package and register them. Only handlers for eevents supported by the
206object/class are recognised. 852object/class are recognised.
207 853
208=back 854=back
209 855
210=item cf::attach_to_type $object_type, $subtype, ... 856Example, define an attachment called "sockpuppet" that calls the given
857event handler when a monster attacks:
211 858
212Attach handlers for a specific object type (e.g. TRANSPORT) and 859 cf::object::attachment sockpuppet =>
213subtype. If C<$subtype> is zero or undef, matches all objects of the given 860 on_skill_attack => sub {
214type. 861 my ($self, $victim) = @_;
215 862 ...
216=item cf::attach_to_objects ...
217
218Attach handlers to all objects. Do not use this except for debugging or
219very rare events, as handlers are (obviously) called for I<all> objects in
220the game.
221
222=item cf::attach_to_players ...
223
224Attach handlers to all players.
225
226=item cf::attach_to_clients ...
227
228Attach handlers to all players.
229
230=item cf::attach_to_maps ...
231
232Attach handlers to all maps.
233
234=item cf:register_attachment $name, ...
235
236Register an attachment by name through which objects can refer to this
237attachment.
238
239=item cf:register_player_attachment $name, ...
240
241Register an attachment by name through which players can refer to this
242attachment.
243
244=item cf:register_map_attachment $name, ...
245
246Register an attachment by name through which maps can refer to this
247attachment.
248
249=cut
250
251# the following variables are defined in .xs and must not be re-created
252our @CB_GLOBAL = (); # registry for all global events
253our @CB_OBJECT = (); # all objects (should not be used except in emergency)
254our @CB_PLAYER = ();
255our @CB_CLIENT = ();
256our @CB_TYPE = (); # registry for type (cf-object class) based events
257our @CB_MAP = ();
258
259my %attachment;
260
261sub _attach_cb($\%$$$) {
262 my ($registry, $undo, $event, $prio, $cb) = @_;
263
264 use sort 'stable';
265
266 $cb = [$prio, $cb];
267
268 @{$registry->[$event]} = sort
269 { $a->[0] cmp $b->[0] }
270 @{$registry->[$event] || []}, $cb;
271
272 push @{$undo->{cb}}, [$event, $cb];
273}
274
275# attach handles attaching event callbacks
276# the only thing the caller has to do is pass the correct
277# registry (== where the callback attaches to).
278sub _attach(\@$@) {
279 my ($registry, $klass, @arg) = @_;
280
281 my $prio = 0;
282
283 my %undo = (
284 registry => $registry,
285 cb => [],
286 );
287
288 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
289
290 while (@arg) {
291 my $type = shift @arg;
292
293 if ($type eq "prio") {
294 $prio = shift @arg;
295
296 } elsif ($type eq "package") {
297 my $pkg = shift @arg;
298
299 while (my ($name, $id) = each %cb_id) {
300 if (my $cb = $pkg->can ($name)) {
301 _attach_cb $registry, %undo, $id, $prio, $cb;
302 }
303 } 863 }
304
305 } elsif (exists $cb_id{$type}) {
306 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
307
308 } elsif (ref $type) {
309 warn "attaching objects not supported, ignoring.\n";
310
311 } else {
312 shift @arg;
313 warn "attach argument '$type' not supported, ignoring.\n";
314 }
315 }
316
317 \%undo
318}
319
320sub _attach_attachment {
321 my ($obj, $name, %arg) = @_;
322
323 return if exists $obj->{_attachment}{$name};
324
325 my $res;
326
327 if (my $attach = $attachment{$name}) {
328 my $registry = $obj->registry;
329
330 for (@$attach) {
331 my ($klass, @attach) = @$_;
332 $res = _attach @$registry, $klass, @attach;
333 }
334
335 $obj->{$name} = \%arg;
336 } else {
337 warn "object uses attachment '$name' that is not available, postponing.\n";
338 }
339
340 $obj->{_attachment}{$name} = undef;
341
342 $res->{attachment} = $name;
343 $res
344}
345
346*cf::object::attach =
347*cf::player::attach =
348*cf::client::attach =
349*cf::map::attach = sub {
350 my ($obj, $name, %arg) = @_;
351
352 _attach_attachment $obj, $name, %arg;
353};
354
355# all those should be optimised
356*cf::object::detach =
357*cf::player::detach =
358*cf::client::detach =
359*cf::map::detach = sub {
360 my ($obj, $name) = @_;
361
362 delete $obj->{_attachment}{$name};
363 reattach ($obj);
364};
365
366*cf::object::attached =
367*cf::player::attached =
368*cf::client::attached =
369*cf::map::attached = sub {
370 my ($obj, $name) = @_;
371
372 exists $obj->{_attachment}{$name}
373};
374
375sub attach_global {
376 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
377}
378
379sub attach_to_type {
380 my $type = shift;
381 my $subtype = shift;
382
383 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
384}
385
386sub attach_to_objects {
387 _attach @CB_OBJECT, KLASS_OBJECT, @_
388}
389
390sub attach_to_players {
391 _attach @CB_PLAYER, KLASS_PLAYER, @_
392}
393
394sub attach_to_clients {
395 _attach @CB_CLIENT, KLASS_CLIENT, @_
396}
397
398sub attach_to_maps {
399 _attach @CB_MAP, KLASS_MAP, @_
400}
401
402sub register_attachment {
403 my $name = shift;
404
405 $attachment{$name} = [[KLASS_OBJECT, @_]];
406}
407
408sub register_player_attachment {
409 my $name = shift;
410
411 $attachment{$name} = [[KLASS_PLAYER, @_]];
412}
413
414sub register_client_attachment {
415 my $name = shift;
416
417 $attachment{$name} = [[KLASS_CLIENT, @_]];
418}
419
420sub register_map_attachment {
421 my $name = shift;
422
423 $attachment{$name} = [[KLASS_MAP, @_]];
424}
425
426our $override;
427our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
428
429sub override {
430 $override = 1;
431 @invoke_results = ();
432}
433
434sub do_invoke {
435 my $event = shift;
436 my $callbacks = shift;
437
438 @invoke_results = ();
439
440 local $override;
441
442 for (@$callbacks) {
443 eval { &{$_->[1]} };
444
445 if ($@) {
446 warn "$@";
447 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
448 override;
449 }
450
451 return 1 if $override;
452 }
453
454 0 864 }
455}
456 865
457=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 866=item $attachable->valid
458
459=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
460
461=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
462
463=item $bool = $client->invoke (EVENT_CLIENT_XXX, ...)
464
465=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
466
467Generate a global/object/player/map-specific event with the given arguments.
468
469This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
470removed in future versions), and there is no public API to access override
471results (if you must, access C<@cf::invoke_results> directly).
472
473=back
474
475=cut
476
477#############################################################################
478
479=head2 METHODS VALID FOR ALL CORE OBJECTS
480
481=over 4
482
483=item $object->valid, $player->valid, $client->valid, $map->valid
484 867
485Just because you have a perl object does not mean that the corresponding 868Just because you have a perl object does not mean that the corresponding
486C-level object still exists. If you try to access an object that has no 869C-level object still exists. If you try to access an object that has no
487valid C counterpart anymore you get an exception at runtime. This method 870valid C counterpart anymore you get an exception at runtime. This method
488can be used to test for existence of the C object part without causing an 871can be used to test for existence of the C object part without causing an
489exception. 872exception.
490 873
874=cut
875
876# the following variables are defined in .xs and must not be re-created
877our @CB_GLOBAL = (); # registry for all global events
878our @CB_ATTACHABLE = (); # registry for all attachables
879our @CB_OBJECT = (); # all objects (should not be used except in emergency)
880our @CB_PLAYER = ();
881our @CB_CLIENT = ();
882our @CB_TYPE = (); # registry for type (cf-object class) based events
883our @CB_MAP = ();
884
885my %attachment;
886
887sub cf::attachable::thawer_merge {
888 # simply override everything except _meta
889 local $_[0]{_meta};
890 %{$_[0]} = %{$_[1]};
891}
892
893sub _attach_cb($$$$) {
894 my ($registry, $event, $prio, $cb) = @_;
895
896 use sort 'stable';
897
898 $cb = [$prio, $cb];
899
900 @{$registry->[$event]} = sort
901 { $a->[0] cmp $b->[0] }
902 @{$registry->[$event] || []}, $cb;
903}
904
905# hack
906my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
907
908# attach handles attaching event callbacks
909# the only thing the caller has to do is pass the correct
910# registry (== where the callback attaches to).
911sub _attach {
912 my ($registry, $klass, @arg) = @_;
913
914 my $object_type;
915 my $prio = 0;
916 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
917
918 #TODO: get rid of this hack
919 if ($attachable_klass{$klass}) {
920 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
921 }
922
923 while (@arg) {
924 my $type = shift @arg;
925
926 if ($type eq "prio") {
927 $prio = shift @arg;
928
929 } elsif ($type eq "type") {
930 $object_type = shift @arg;
931 $registry = $CB_TYPE[$object_type] ||= [];
932
933 } elsif ($type eq "subtype") {
934 defined $object_type or Carp::croak "subtype specified without type";
935 my $object_subtype = shift @arg;
936 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
937
938 } elsif ($type eq "package") {
939 my $pkg = shift @arg;
940
941 while (my ($name, $id) = each %cb_id) {
942 if (my $cb = $pkg->can ($name)) {
943 _attach_cb $registry, $id, $prio, $cb;
944 }
945 }
946
947 } elsif (exists $cb_id{$type}) {
948 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
949
950 } elsif (ref $type) {
951 warn "attaching objects not supported, ignoring.\n";
952
953 } else {
954 shift @arg;
955 warn "attach argument '$type' not supported, ignoring.\n";
956 }
957 }
958}
959
960sub _object_attach {
961 my ($obj, $name, %arg) = @_;
962
963 return if exists $obj->{_attachment}{$name};
964
965 if (my $attach = $attachment{$name}) {
966 my $registry = $obj->registry;
967
968 for (@$attach) {
969 my ($klass, @attach) = @$_;
970 _attach $registry, $klass, @attach;
971 }
972
973 $obj->{$name} = \%arg;
974 } else {
975 warn "object uses attachment '$name' which is not available, postponing.\n";
976 }
977
978 $obj->{_attachment}{$name} = undef;
979}
980
981sub cf::attachable::attach {
982 if (ref $_[0]) {
983 _object_attach @_;
984 } else {
985 _attach shift->_attach_registry, @_;
986 }
987 _recalc_want;
988};
989
990# all those should be optimised
991sub cf::attachable::detach {
992 my ($obj, $name) = @_;
993
994 if (ref $obj) {
995 delete $obj->{_attachment}{$name};
996 reattach ($obj);
997 } else {
998 Carp::croak "cannot, currently, detach class attachments";
999 }
1000 _recalc_want;
1001};
1002
1003sub cf::attachable::attached {
1004 my ($obj, $name) = @_;
1005
1006 exists $obj->{_attachment}{$name}
1007}
1008
1009for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
1010 eval "#line " . __LINE__ . " 'cf.pm'
1011 sub cf::\L$klass\E::_attach_registry {
1012 (\\\@CB_$klass, KLASS_$klass)
1013 }
1014
1015 sub cf::\L$klass\E::attachment {
1016 my \$name = shift;
1017
1018 \$attachment{\$name} = [[KLASS_$klass, \@_]];
1019 }
1020 ";
1021 die if $@;
1022}
1023
1024our $override;
1025our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
1026
1027sub override {
1028 $override = 1;
1029 @INVOKE_RESULTS = (@_);
1030}
1031
1032sub do_invoke {
1033 my $event = shift;
1034 my $callbacks = shift;
1035
1036 @INVOKE_RESULTS = ();
1037
1038 local $override;
1039
1040 for (@$callbacks) {
1041 eval { &{$_->[1]} };
1042
1043 if ($@) {
1044 warn "$@";
1045 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
1046 override;
1047 }
1048
1049 return 1 if $override;
1050 }
1051
1052 0
1053}
1054
1055=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
1056
1057=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
1058
1059Generate an object-specific event with the given arguments.
1060
1061This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
1062removed in future versions), and there is no public API to access override
1063results (if you must, access C<@cf::INVOKE_RESULTS> directly).
1064
491=back 1065=back
492 1066
493=cut 1067=cut
494
495*cf::object::valid =
496*cf::player::valid =
497*cf::client::valid =
498*cf::map::valid = \&cf::_valid;
499 1068
500############################################################################# 1069#############################################################################
501# object support 1070# object support
502 1071
503sub instantiate { 1072sub _object_equal($$);
1073sub _object_equal($$) {
1074 my ($a, $b) = @_;
1075
1076 return 0 unless (ref $a) eq (ref $b);
1077
1078 if ("HASH" eq ref $a) {
1079 my @ka = keys %$a;
1080 my @kb = keys %$b;
1081
1082 return 0 if @ka != @kb;
1083
1084 for (0 .. $#ka) {
1085 return 0 unless $ka[$_] eq $kb[$_];
1086 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1087 }
1088
1089 } elsif ("ARRAY" eq ref $a) {
1090
1091 return 0 if @$a != @$b;
1092
1093 for (0 .. $#$a) {
1094 return 0 unless _object_equal $a->[$_], $b->[$_];
1095 }
1096
1097 } elsif ($a ne $b) {
1098 return 0;
1099 }
1100
1101 1
1102}
1103
1104our $SLOW_MERGES;#d#
1105sub _can_merge {
504 my ($obj, $data) = @_; 1106 my ($ob1, $ob2) = @_;
505 1107
506 $data = from_json $data; 1108 ++$SLOW_MERGES;#d#
507 1109
508 for (@$data) { 1110 # we do the slow way here
509 my ($name, $args) = @$_; 1111 return _object_equal $ob1, $ob2
510
511 $obj->attach ($name, %{$args || {} });
512 }
513} 1112}
514 1113
515# basically do the same as instantiate, without calling instantiate
516sub reattach { 1114sub reattach {
1115 # basically do the same as instantiate, without calling instantiate
517 my ($obj) = @_; 1116 my ($obj) = @_;
1117
1118 # no longer needed after getting rid of delete_package?
1119 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1120
518 my $registry = $obj->registry; 1121 my $registry = $obj->registry;
519 1122
520 @$registry = (); 1123 @$registry = ();
521 1124
522 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 1125 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
523 1126
524 for my $name (keys %{ $obj->{_attachment} || {} }) { 1127 for my $name (keys %{ $obj->{_attachment} || {} }) {
525 if (my $attach = $attachment{$name}) { 1128 if (my $attach = $attachment{$name}) {
526 for (@$attach) { 1129 for (@$attach) {
527 my ($klass, @attach) = @$_; 1130 my ($klass, @attach) = @$_;
528 _attach @$registry, $klass, @attach; 1131 _attach $registry, $klass, @attach;
529 } 1132 }
530 } else { 1133 } else {
531 warn "object uses attachment '$name' that is not available, postponing.\n"; 1134 warn "object uses attachment '$name' that is not available, postponing.\n";
532 } 1135 }
533 } 1136 }
534} 1137}
535 1138
536sub object_freezer_save { 1139cf::attachable->attach (
537 my ($filename, $rdata, $objs) = @_;
538
539 if (length $$rdata) {
540 warn sprintf "saving %s (%d,%d)\n",
541 $filename, length $$rdata, scalar @$objs;
542
543 if (open my $fh, ">:raw", "$filename~") {
544 chmod SAVE_MODE, $fh;
545 syswrite $fh, $$rdata;
546 close $fh;
547
548 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
549 chmod SAVE_MODE, $fh;
550 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
551 close $fh;
552 rename "$filename.pst~", "$filename.pst";
553 } else {
554 unlink "$filename.pst";
555 }
556
557 rename "$filename~", $filename;
558 } else {
559 warn "FATAL: $filename~: $!\n";
560 }
561 } else {
562 unlink $filename;
563 unlink "$filename.pst";
564 }
565}
566
567sub object_freezer_as_string {
568 my ($rdata, $objs) = @_;
569
570 use Data::Dumper;
571
572 $$rdata . Dumper $objs
573}
574
575sub object_thawer_load {
576 my ($filename) = @_;
577
578 local $/;
579
580 my $av;
581
582 #TODO: use sysread etc.
583 if (open my $data, "<:raw:perlio", $filename) {
584 $data = <$data>;
585 if (open my $pst, "<:raw:perlio", "$filename.pst") {
586 $av = eval { (Storable::thaw <$pst>)->{objs} };
587 }
588 return ($data, $av);
589 }
590
591 ()
592}
593
594attach_to_objects
595 prio => -1000000, 1140 prio => -1000000,
1141 on_instantiate => sub {
1142 my ($obj, $data) = @_;
1143
1144 $data = decode_json $data;
1145
1146 for (@$data) {
1147 my ($name, $args) = @$_;
1148
1149 $obj->attach ($name, %{$args || {} });
1150 }
1151 },
1152 on_reattach => \&reattach,
596 on_clone => sub { 1153 on_clone => sub {
597 my ($src, $dst) = @_; 1154 my ($src, $dst) = @_;
598 1155
599 @{$dst->registry} = @{$src->registry}; 1156 @{$dst->registry} = @{$src->registry};
600 1157
601 %$dst = %$src; 1158 %$dst = %$src;
602 1159
603 %{$dst->{_attachment}} = %{$src->{_attachment}} 1160 %{$dst->{_attachment}} = %{$src->{_attachment}}
604 if exists $src->{_attachment}; 1161 if exists $src->{_attachment};
605 }, 1162 },
606; 1163);
1164
1165sub object_freezer_save {
1166 my ($filename, $rdata, $objs) = @_;
1167
1168 sync_job {
1169 if (length $$rdata) {
1170 utf8::decode (my $decname = $filename);
1171 warn sprintf "saving %s (%d,%d)\n",
1172 $decname, length $$rdata, scalar @$objs;
1173
1174 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1175 aio_chmod $fh, SAVE_MODE;
1176 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1177 aio_fsync $fh if $cf::USE_FSYNC;
1178 aio_close $fh;
1179
1180 if (@$objs) {
1181 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1182 aio_chmod $fh, SAVE_MODE;
1183 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1184 aio_write $fh, 0, (length $data), $data, 0;
1185 aio_fsync $fh if $cf::USE_FSYNC;
1186 aio_close $fh;
1187 aio_rename "$filename.pst~", "$filename.pst";
1188 }
1189 } else {
1190 aio_unlink "$filename.pst";
1191 }
1192
1193 aio_rename "$filename~", $filename;
1194
1195 $filename =~ s%/[^/]+$%%;
1196 aio_pathsync $filename if $cf::USE_FSYNC;
1197 } else {
1198 warn "FATAL: $filename~: $!\n";
1199 }
1200 } else {
1201 aio_unlink $filename;
1202 aio_unlink "$filename.pst";
1203 }
1204 };
1205}
1206
1207sub object_freezer_as_string {
1208 my ($rdata, $objs) = @_;
1209
1210 use Data::Dumper;
1211
1212 $$rdata . Dumper $objs
1213}
1214
1215sub object_thawer_load {
1216 my ($filename) = @_;
1217
1218 my ($data, $av);
1219
1220 (aio_load $filename, $data) >= 0
1221 or return;
1222
1223 unless (aio_stat "$filename.pst") {
1224 (aio_load "$filename.pst", $av) >= 0
1225 or return;
1226
1227 my $st = eval { Coro::Storable::thaw $av };
1228 $av = $st->{objs};
1229 }
1230
1231 utf8::decode (my $decname = $filename);
1232 warn sprintf "loading %s (%d,%d)\n",
1233 $decname, length $data, scalar @{$av || []};
1234
1235 ($data, $av)
1236}
1237
1238=head2 COMMAND CALLBACKS
1239
1240=over 4
1241
1242=cut
607 1243
608############################################################################# 1244#############################################################################
609# command handling &c 1245# command handling &c
610 1246
611=item cf::register_command $name => \&callback($ob,$args); 1247=item cf::register_command $name => \&callback($ob,$args);
624 push @{ $COMMAND{$name} }, [$caller, $cb]; 1260 push @{ $COMMAND{$name} }, [$caller, $cb];
625} 1261}
626 1262
627=item cf::register_extcmd $name => \&callback($pl,$packet); 1263=item cf::register_extcmd $name => \&callback($pl,$packet);
628 1264
629Register a callbackf ro execution when the client sends an extcmd packet. 1265Register a callback for execution when the client sends an (synchronous)
1266extcmd packet. Ext commands will be processed in the order they are
1267received by the server, like other user commands. The first argument is
1268the logged-in player. Ext commands can only be processed after a player
1269has logged in successfully.
630 1270
631If the callback returns something, it is sent back as if reply was being 1271If the callback returns something, it is sent back as if reply was being
632called. 1272called.
633 1273
1274=item cf::register_exticmd $name => \&callback($ns,$packet);
1275
1276Register a callback for execution when the client sends an (asynchronous)
1277exticmd packet. Exti commands are processed by the server as soon as they
1278are received, i.e. out of order w.r.t. other commands. The first argument
1279is a client socket. Exti commands can be received anytime, even before
1280log-in.
1281
1282If the callback returns something, it is sent back as if reply was being
1283called.
1284
634=cut 1285=cut
635 1286
636sub register_extcmd { 1287sub register_extcmd {
637 my ($name, $cb) = @_; 1288 my ($name, $cb) = @_;
638 1289
639 my $caller = caller;
640 #warn "registering extcmd '$name' to '$caller'";
641
642 $EXTCMD{$name} = [$cb, $caller]; 1290 $EXTCMD{$name} = $cb;
643} 1291}
644 1292
645attach_to_players 1293sub register_exticmd {
1294 my ($name, $cb) = @_;
1295
1296 $EXTICMD{$name} = $cb;
1297}
1298
1299use File::Glob ();
1300
1301cf::player->attach (
646 on_command => sub { 1302 on_command => sub {
647 my ($pl, $name, $params) = @_; 1303 my ($pl, $name, $params) = @_;
648 1304
649 my $cb = $COMMAND{$name} 1305 my $cb = $COMMAND{$name}
650 or return; 1306 or return;
656 cf::override; 1312 cf::override;
657 }, 1313 },
658 on_extcmd => sub { 1314 on_extcmd => sub {
659 my ($pl, $buf) = @_; 1315 my ($pl, $buf) = @_;
660 1316
661 my $msg = eval { from_json $buf }; 1317 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
662 1318
663 if (ref $msg) { 1319 if (ref $msg) {
1320 my ($type, $reply, @payload) =
1321 "ARRAY" eq ref $msg
1322 ? @$msg
1323 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1324
1325 my @reply;
1326
664 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1327 if (my $cb = $EXTCMD{$type}) {
665 if (my %reply = $cb->[0]->($pl, $msg)) { 1328 @reply = $cb->($pl, @payload);
666 $pl->ext_reply ($msg->{msgid}, %reply); 1329 }
1330
1331 $pl->ext_reply ($reply, @reply)
1332 if $reply;
1333
1334 } else {
1335 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1336 }
1337
1338 cf::override;
1339 },
1340);
1341
1342# "readahead" all extensions
1343sub cache_extensions {
1344 my $grp = IO::AIO::aio_group;
1345
1346 add $grp IO::AIO::aio_readdir $LIBDIR, sub {
1347 for (grep /\.ext$/, @{$_[0]}) {
1348 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1349 }
1350 };
1351
1352 $grp
1353}
1354
1355sub load_extensions {
1356 cf::sync_job {
1357 my %todo;
1358
1359 for my $path (<$LIBDIR/*.ext>) {
1360 next unless -r $path;
1361
1362 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1363 my $base = $1;
1364 my $pkg = $1;
1365 $pkg =~ s/[^[:word:]]/_/g;
1366 $pkg = "ext::$pkg";
1367
1368 open my $fh, "<:utf8", $path
1369 or die "$path: $!";
1370
1371 my $source = do { local $/; <$fh> };
1372
1373 my %ext = (
1374 path => $path,
1375 base => $base,
1376 pkg => $pkg,
1377 );
1378
1379 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1380 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1381
1382 $ext{source} =
1383 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1384 . "#line 1 \"$path\"\n{\n"
1385 . $source
1386 . "\n};\n1";
1387
1388 $todo{$base} = \%ext;
1389 }
1390
1391 my %done;
1392 while (%todo) {
1393 my $progress;
1394
1395 while (my ($k, $v) = each %todo) {
1396 for (split /,\s*/, $v->{meta}{depends}) {
1397 goto skip
1398 unless exists $done{$_};
1399 }
1400
1401 warn "... loading '$k' into '$v->{pkg}'\n";
1402
1403 unless (eval $v->{source}) {
1404 my $msg = $@ ? "$v->{path}: $@\n"
1405 : "$v->{base}: extension inactive.\n";
1406
1407 if (exists $v->{meta}{mandatory}) {
1408 warn $msg;
1409 cf::cleanup "mandatory extension failed to load, exiting.";
1410 }
1411
1412 warn $msg;
1413 }
1414
1415 $done{$k} = delete $todo{$k};
1416 push @EXTS, $v->{pkg};
1417 $progress = 1;
1418 }
1419
1420 skip:
1421 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1422 unless $progress;
1423 }
1424 };
1425}
1426
1427#############################################################################
1428
1429=back
1430
1431=head2 CORE EXTENSIONS
1432
1433Functions and methods that extend core deliantra objects.
1434
1435=cut
1436
1437package cf::player;
1438
1439use Coro::AIO;
1440
1441=head3 cf::player
1442
1443=over 4
1444
1445=item cf::player::num_playing
1446
1447Returns the official number of playing players, as per the Crossfire metaserver rules.
1448
1449=cut
1450
1451sub num_playing {
1452 scalar grep
1453 $_->ob->map
1454 && !$_->hidden
1455 && !$_->ob->flag (cf::FLAG_WIZ),
1456 cf::player::list
1457}
1458
1459=item cf::player::find $login
1460
1461Returns the given player object, loading it if necessary (might block).
1462
1463=cut
1464
1465sub playerdir($) {
1466 "$PLAYERDIR/"
1467 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1468}
1469
1470sub path($) {
1471 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1472
1473 (playerdir $login) . "/playerdata"
1474}
1475
1476sub find_active($) {
1477 $cf::PLAYER{$_[0]}
1478 and $cf::PLAYER{$_[0]}->active
1479 and $cf::PLAYER{$_[0]}
1480}
1481
1482sub exists($) {
1483 my ($login) = @_;
1484
1485 $cf::PLAYER{$login}
1486 or !aio_stat path $login
1487}
1488
1489sub find($) {
1490 return $cf::PLAYER{$_[0]} || do {
1491 my $login = $_[0];
1492
1493 my $guard = cf::lock_acquire "user_find:$login";
1494
1495 $cf::PLAYER{$_[0]} || do {
1496 # rename old playerfiles to new ones
1497 #TODO: remove when no longer required
1498 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1499 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1500 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1501 aio_unlink +(playerdir $login) . "/$login.pl";
1502
1503 my $f = new_from_file cf::object::thawer path $login
1504 or return;
1505
1506 my $pl = cf::player::load_pl $f
1507 or return;
1508
1509 local $cf::PLAYER_LOADING{$login} = $pl;
1510 $f->resolve_delayed_derefs;
1511 $cf::PLAYER{$login} = $pl
1512 }
1513 }
1514}
1515
1516sub save($) {
1517 my ($pl) = @_;
1518
1519 return if $pl->{deny_save};
1520
1521 my $path = path $pl;
1522 my $guard = cf::lock_acquire "user_save:$path";
1523
1524 return if $pl->{deny_save};
1525
1526 aio_mkdir playerdir $pl, 0770;
1527 $pl->{last_save} = $cf::RUNTIME;
1528
1529 cf::get_slot 0.01;
1530
1531 $pl->save_pl ($path);
1532 cf::cede_to_tick;
1533}
1534
1535sub new($) {
1536 my ($login) = @_;
1537
1538 my $self = create;
1539
1540 $self->ob->name ($login);
1541 $self->{deny_save} = 1;
1542
1543 $cf::PLAYER{$login} = $self;
1544
1545 $self
1546}
1547
1548=item $player->send_msg ($channel, $msg, $color, [extra...])
1549
1550=cut
1551
1552sub send_msg {
1553 my $ns = shift->ns
1554 or return;
1555 $ns->send_msg (@_);
1556}
1557
1558=item $pl->quit_character
1559
1560Nukes the player without looking back. If logged in, the connection will
1561be destroyed. May block for a long time.
1562
1563=cut
1564
1565sub quit_character {
1566 my ($pl) = @_;
1567
1568 my $name = $pl->ob->name;
1569
1570 $pl->{deny_save} = 1;
1571 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1572
1573 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1574 $pl->deactivate;
1575 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1576 $pl->ob->check_score;
1577 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1578 $pl->ns->destroy if $pl->ns;
1579
1580 my $path = playerdir $pl;
1581 my $temp = "$path~$cf::RUNTIME~deleting~";
1582 aio_rename $path, $temp;
1583 delete $cf::PLAYER{$pl->ob->name};
1584 $pl->destroy;
1585
1586 my $prefix = qr<^~\Q$name\E/>;
1587
1588 # nuke player maps
1589 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1590
1591 IO::AIO::aio_rmtree $temp;
1592}
1593
1594=item $pl->kick
1595
1596Kicks a player out of the game. This destroys the connection.
1597
1598=cut
1599
1600sub kick {
1601 my ($pl, $kicker) = @_;
1602
1603 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1604 $pl->killer ("kicked");
1605 $pl->ns->destroy;
1606}
1607
1608=item cf::player::list_logins
1609
1610Returns am arrayref of all valid playernames in the system, can take a
1611while and may block, so not sync_job-capable, ever.
1612
1613=cut
1614
1615sub list_logins {
1616 my $dirs = aio_readdir $PLAYERDIR
1617 or return [];
1618
1619 my @logins;
1620
1621 for my $login (@$dirs) {
1622 my $path = path $login;
1623
1624 # a .pst is a dead give-away for a valid player
1625 # if no pst file found, open and chekc for blocked users
1626 if (aio_stat "$path.pst") {
1627 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1628 aio_read $fh, 0, 512, my $buf, 0 or next;
1629 $buf !~ /^password -------------$/m or next; # official not-valid tag
1630 }
1631
1632 utf8::decode $login;
1633 push @logins, $login;
1634 }
1635
1636 \@logins
1637}
1638
1639=item $player->maps
1640
1641Returns an arrayref of map paths that are private for this
1642player. May block.
1643
1644=cut
1645
1646sub maps($) {
1647 my ($pl) = @_;
1648
1649 $pl = ref $pl ? $pl->ob->name : $pl;
1650
1651 my $files = aio_readdir playerdir $pl
1652 or return;
1653
1654 my @paths;
1655
1656 for (@$files) {
1657 utf8::decode $_;
1658 next if /\.(?:pl|pst)$/;
1659 next unless /^$PATH_SEP/o;
1660
1661 push @paths, cf::map::normalise "~$pl/$_";
1662 }
1663
1664 \@paths
1665}
1666
1667=item $protocol_xml = $player->expand_cfpod ($cfpod)
1668
1669Expand deliantra pod fragments into protocol xml.
1670
1671=item $player->ext_reply ($msgid, @msg)
1672
1673Sends an ext reply to the player.
1674
1675=cut
1676
1677sub ext_reply($$@) {
1678 my ($self, $id, @msg) = @_;
1679
1680 $self->ns->ext_reply ($id, @msg)
1681}
1682
1683=item $player->ext_msg ($type, @msg)
1684
1685Sends an ext event to the client.
1686
1687=cut
1688
1689sub ext_msg($$@) {
1690 my ($self, $type, @msg) = @_;
1691
1692 $self->ns->ext_msg ($type, @msg);
1693}
1694
1695=head3 cf::region
1696
1697=over 4
1698
1699=cut
1700
1701package cf::region;
1702
1703=item cf::region::find_by_path $path
1704
1705Tries to decuce the likely region for a map knowing only its path.
1706
1707=cut
1708
1709sub find_by_path($) {
1710 my ($path) = @_;
1711
1712 my ($match, $specificity);
1713
1714 for my $region (list) {
1715 if ($region->{match} && $path =~ $region->{match}) {
1716 ($match, $specificity) = ($region, $region->specificity)
1717 if $region->specificity > $specificity;
1718 }
1719 }
1720
1721 $match
1722}
1723
1724=back
1725
1726=head3 cf::map
1727
1728=over 4
1729
1730=cut
1731
1732package cf::map;
1733
1734use Fcntl;
1735use Coro::AIO;
1736
1737use overload
1738 '""' => \&as_string,
1739 fallback => 1;
1740
1741our $MAX_RESET = 3600;
1742our $DEFAULT_RESET = 3000;
1743
1744sub generate_random_map {
1745 my ($self, $rmp) = @_;
1746
1747 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1748
1749 # mit "rum" bekleckern, nicht
1750 $self->_create_random_map (
1751 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1752 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1753 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1754 $rmp->{exit_on_final_map},
1755 $rmp->{xsize}, $rmp->{ysize},
1756 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1757 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1758 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1759 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1760 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1761 (cf::region::find $rmp->{region}), $rmp->{custom}
1762 )
1763}
1764
1765=item cf::map->register ($regex, $prio)
1766
1767Register a handler for the map path matching the given regex at the
1768givne priority (higher is better, built-in handlers have priority 0, the
1769default).
1770
1771=cut
1772
1773sub register {
1774 my (undef, $regex, $prio) = @_;
1775 my $pkg = caller;
1776
1777 no strict;
1778 push @{"$pkg\::ISA"}, __PACKAGE__;
1779
1780 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1781}
1782
1783# also paths starting with '/'
1784$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1785
1786sub thawer_merge {
1787 my ($self, $merge) = @_;
1788
1789 # we have to keep some variables in memory intact
1790 local $self->{path};
1791 local $self->{load_path};
1792
1793 $self->SUPER::thawer_merge ($merge);
1794}
1795
1796sub normalise {
1797 my ($path, $base) = @_;
1798
1799 $path = "$path"; # make sure its a string
1800
1801 $path =~ s/\.map$//;
1802
1803 # map plan:
1804 #
1805 # /! non-realised random map exit (special hack!)
1806 # {... are special paths that are not being touched
1807 # ?xxx/... are special absolute paths
1808 # ?random/... random maps
1809 # /... normal maps
1810 # ~user/... per-player map of a specific user
1811
1812 $path =~ s/$PATH_SEP/\//go;
1813
1814 # treat it as relative path if it starts with
1815 # something that looks reasonable
1816 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1817 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1818
1819 $base =~ s{[^/]+/?$}{};
1820 $path = "$base/$path";
1821 }
1822
1823 for ($path) {
1824 redo if s{//}{/};
1825 redo if s{/\.?/}{/};
1826 redo if s{/[^/]+/\.\./}{/};
1827 }
1828
1829 $path
1830}
1831
1832sub new_from_path {
1833 my (undef, $path, $base) = @_;
1834
1835 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1836
1837 $path = normalise $path, $base;
1838
1839 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1840 if ($path =~ $EXT_MAP{$pkg}[1]) {
1841 my $self = bless cf::map::new, $pkg;
1842 $self->{path} = $path; $self->path ($path);
1843 $self->init; # pass $1 etc.
1844 return $self;
1845 }
1846 }
1847
1848 Carp::cluck "unable to resolve path '$path' (base '$base').";
1849 ()
1850}
1851
1852sub init {
1853 my ($self) = @_;
1854
1855 $self
1856}
1857
1858sub as_string {
1859 my ($self) = @_;
1860
1861 "$self->{path}"
1862}
1863
1864# the displayed name, this is a one way mapping
1865sub visible_name {
1866 &as_string
1867}
1868
1869# the original (read-only) location
1870sub load_path {
1871 my ($self) = @_;
1872
1873 "$MAPDIR/$self->{path}.map"
1874}
1875
1876# the temporary/swap location
1877sub save_path {
1878 my ($self) = @_;
1879
1880 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1881 "$TMPDIR/$path.map"
1882}
1883
1884# the unique path, undef == no special unique path
1885sub uniq_path {
1886 my ($self) = @_;
1887
1888 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1889 "$UNIQUEDIR/$path"
1890}
1891
1892# and all this just because we cannot iterate over
1893# all maps in C++...
1894sub change_all_map_light {
1895 my ($change) = @_;
1896
1897 $_->change_map_light ($change)
1898 for grep $_->outdoor, values %cf::MAP;
1899}
1900
1901sub decay_objects {
1902 my ($self) = @_;
1903
1904 return if $self->{deny_reset};
1905
1906 $self->do_decay_objects;
1907}
1908
1909sub unlink_save {
1910 my ($self) = @_;
1911
1912 utf8::encode (my $save = $self->save_path);
1913 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1914 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1915}
1916
1917sub load_header_from($) {
1918 my ($self, $path) = @_;
1919
1920 utf8::encode $path;
1921 my $f = new_from_file cf::object::thawer $path
1922 or return;
1923
1924 $self->_load_header ($f)
1925 or return;
1926
1927 local $MAP_LOADING{$self->{path}} = $self;
1928 $f->resolve_delayed_derefs;
1929
1930 $self->{load_path} = $path;
1931
1932 1
1933}
1934
1935sub load_header_orig {
1936 my ($self) = @_;
1937
1938 $self->load_header_from ($self->load_path)
1939}
1940
1941sub load_header_temp {
1942 my ($self) = @_;
1943
1944 $self->load_header_from ($self->save_path)
1945}
1946
1947sub prepare_temp {
1948 my ($self) = @_;
1949
1950 $self->last_access ((delete $self->{last_access})
1951 || $cf::RUNTIME); #d#
1952 # safety
1953 $self->{instantiate_time} = $cf::RUNTIME
1954 if $self->{instantiate_time} > $cf::RUNTIME;
1955}
1956
1957sub prepare_orig {
1958 my ($self) = @_;
1959
1960 $self->{load_original} = 1;
1961 $self->{instantiate_time} = $cf::RUNTIME;
1962 $self->last_access ($cf::RUNTIME);
1963 $self->instantiate;
1964}
1965
1966sub load_header {
1967 my ($self) = @_;
1968
1969 if ($self->load_header_temp) {
1970 $self->prepare_temp;
1971 } else {
1972 $self->load_header_orig
1973 or return;
1974 $self->prepare_orig;
1975 }
1976
1977 $self->{deny_reset} = 1
1978 if $self->no_reset;
1979
1980 $self->default_region (cf::region::find_by_path $self->{path})
1981 unless $self->default_region;
1982
1983 1
1984}
1985
1986sub find;
1987sub find {
1988 my ($path, $origin) = @_;
1989
1990 $path = normalise $path, $origin && $origin->path;
1991
1992 cf::lock_wait "map_data:$path";#d#remove
1993 cf::lock_wait "map_find:$path";
1994
1995 $cf::MAP{$path} || do {
1996 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1997 my $guard2 = cf::lock_acquire "map_find:$path";
1998
1999 my $map = new_from_path cf::map $path
2000 or return;
2001
2002 $map->{last_save} = $cf::RUNTIME;
2003
2004 $map->load_header
2005 or return;
2006
2007 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2008 # doing this can freeze the server in a sync job, obviously
2009 #$cf::WAIT_FOR_TICK->wait;
2010 undef $guard2;
2011 undef $guard1;
2012 $map->reset;
2013 return find $path;
2014 }
2015
2016 $cf::MAP{$path} = $map
2017 }
2018}
2019
2020sub pre_load { }
2021sub post_load { }
2022
2023sub load {
2024 my ($self) = @_;
2025
2026 local $self->{deny_reset} = 1; # loading can take a long time
2027
2028 my $path = $self->{path};
2029
2030 {
2031 my $guard = cf::lock_acquire "map_data:$path";
2032
2033 return unless $self->valid;
2034 return unless $self->in_memory == cf::MAP_SWAPPED;
2035
2036 $self->in_memory (cf::MAP_LOADING);
2037
2038 $self->alloc;
2039
2040 $self->pre_load;
2041 cf::cede_to_tick;
2042
2043 my $f = new_from_file cf::object::thawer $self->{load_path};
2044 $f->skip_block;
2045 $self->_load_objects ($f)
2046 or return;
2047
2048 $self->post_load_original
2049 if delete $self->{load_original};
2050
2051 if (my $uniq = $self->uniq_path) {
2052 utf8::encode $uniq;
2053 unless (aio_stat $uniq) {
2054 if (my $f = new_from_file cf::object::thawer $uniq) {
2055 $self->clear_unique_items;
2056 $self->_load_objects ($f);
2057 $f->resolve_delayed_derefs;
667 } 2058 }
668 } 2059 }
669 } else {
670 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
671 } 2060 }
672 2061
673 cf::override; 2062 $f->resolve_delayed_derefs;
2063
2064 cf::cede_to_tick;
2065 # now do the right thing for maps
2066 $self->link_multipart_objects;
2067 $self->difficulty ($self->estimate_difficulty)
2068 unless $self->difficulty;
2069 cf::cede_to_tick;
2070
2071 unless ($self->{deny_activate}) {
2072 $self->decay_objects;
2073 $self->fix_auto_apply;
2074 $self->update_buttons;
2075 cf::cede_to_tick;
2076 $self->set_darkness_map;
2077 cf::cede_to_tick;
2078 $self->activate;
2079 }
2080
2081 $self->{last_save} = $cf::RUNTIME;
2082 $self->last_access ($cf::RUNTIME);
2083
2084 $self->in_memory (cf::MAP_ACTIVE);
674 }, 2085 }
675;
676 2086
677sub register { 2087 $self->post_load;
2088}
2089
2090sub customise_for {
678 my ($base, $pkg) = @_; 2091 my ($self, $ob) = @_;
679 2092
680 #TODO 2093 return find "~" . $ob->name . "/" . $self->{path}
681} 2094 if $self->per_player;
682 2095
683sub load_extension { 2096# return find "?party/" . $ob->name . "/" . $self->{path}
684 my ($path) = @_; 2097# if $self->per_party;
685 2098
686 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 2099 $self
687 my $base = $1;
688 my $pkg = $1;
689 $pkg =~ s/[^[:word:]]/_/g;
690 $pkg = "ext::$pkg";
691
692 warn "loading '$path' into '$pkg'\n";
693
694 open my $fh, "<:utf8", $path
695 or die "$path: $!";
696
697 my $source =
698 "package $pkg; use strict; use utf8;\n"
699 . "#line 1 \"$path\"\n{\n"
700 . (do { local $/; <$fh> })
701 . "\n};\n1";
702
703 eval $source
704 or die $@ ? "$path: $@\n"
705 : "extension disabled.\n";
706
707 push @exts, $pkg;
708 $ext_pkg{$base} = $pkg;
709
710# no strict 'refs';
711# @{"$pkg\::ISA"} = ext::;
712
713 register $base, $pkg;
714} 2100}
715 2101
716sub unload_extension { 2102# find and load all maps in the 3x3 area around a map
717 my ($pkg) = @_; 2103sub load_neighbours {
718
719 warn "removing extension $pkg\n";
720
721 # remove hooks
722 #TODO
723# for my $idx (0 .. $#PLUGIN_EVENT) {
724# delete $hook[$idx]{$pkg};
725# }
726
727 # remove commands
728 for my $name (keys %COMMAND) {
729 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
730
731 if (@cb) {
732 $COMMAND{$name} = \@cb;
733 } else {
734 delete $COMMAND{$name};
735 }
736 }
737
738 # remove extcmds
739 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
740 delete $EXTCMD{$name};
741 }
742
743 if (my $cb = $pkg->can ("unload")) {
744 eval {
745 $cb->($pkg);
746 1
747 } or warn "$pkg unloaded, but with errors: $@";
748 }
749
750 Symbol::delete_package $pkg;
751}
752
753sub load_extensions {
754 for my $ext (<$LIBDIR/*.ext>) {
755 next unless -r $ext;
756 eval {
757 load_extension $ext;
758 1
759 } or warn "$ext not loaded: $@";
760 }
761}
762
763#############################################################################
764# load/save/clean perl data associated with a map
765
766*cf::mapsupport::on_clean = sub {
767 my ($map) = @_; 2104 my ($map) = @_;
768 2105
769 my $path = $map->tmpname; 2106 my @neigh; # diagonal neighbours
770 defined $path or return;
771 2107
772 unlink "$path.pst"; 2108 for (0 .. 3) {
773}; 2109 my $neigh = $map->tile_path ($_)
2110 or next;
2111 $neigh = find $neigh, $map
2112 or next;
2113 $neigh->load;
774 2114
775attach_to_maps prio => -10000, package => cf::mapsupport::; 2115 push @neigh,
2116 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2117 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2118 }
776 2119
777############################################################################# 2120 for (grep defined $_->[0], @neigh) {
778# load/save perl data associated with player->ob objects 2121 my ($path, $origin) = @$_;
779 2122 my $neigh = find $path, $origin
780sub all_objects(@) { 2123 or next;
781 @_, map all_objects ($_->inv), @_ 2124 $neigh->load;
2125 }
782} 2126}
783 2127
784# TODO: compatibility cruft, remove when no longer needed 2128sub find_sync {
785attach_to_players 2129 my ($path, $origin) = @_;
786 on_load => sub {
787 my ($pl, $path) = @_;
788 2130
789 for my $o (all_objects $pl->ob) { 2131 cf::sync_job { find $path, $origin }
790 if (my $value = $o->get_ob_key_value ("_perl_data")) { 2132}
791 $o->set_ob_key_value ("_perl_data");
792 2133
793 %$o = %{ Storable::thaw pack "H*", $value }; 2134sub do_load_sync {
2135 my ($map) = @_;
2136
2137 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2138 if $Coro::current == $Coro::main;
2139
2140 cf::sync_job { $map->load };
2141}
2142
2143our %MAP_PREFETCH;
2144our $MAP_PREFETCHER = undef;
2145
2146sub find_async {
2147 my ($path, $origin, $load) = @_;
2148
2149 $path = normalise $path, $origin && $origin->{path};
2150
2151 if (my $map = $cf::MAP{$path}) {
2152 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2153 }
2154
2155 $MAP_PREFETCH{$path} |= $load;
2156
2157 $MAP_PREFETCHER ||= cf::async {
2158 $Coro::current->{desc} = "map prefetcher";
2159
2160 while (%MAP_PREFETCH) {
2161 while (my ($k, $v) = each %MAP_PREFETCH) {
2162 if (my $map = find $k) {
2163 $map->load if $v;
2164 }
2165
2166 delete $MAP_PREFETCH{$k};
794 } 2167 }
795 } 2168 }
2169 undef $MAP_PREFETCHER;
2170 };
2171 $MAP_PREFETCHER->prio (6);
2172
2173 ()
2174}
2175
2176sub save {
2177 my ($self) = @_;
2178
2179 my $lock = cf::lock_acquire "map_data:$self->{path}";
2180
2181 $self->{last_save} = $cf::RUNTIME;
2182
2183 return unless $self->dirty;
2184
2185 my $save = $self->save_path; utf8::encode $save;
2186 my $uniq = $self->uniq_path; utf8::encode $uniq;
2187
2188 $self->{load_path} = $save;
2189
2190 return if $self->{deny_save};
2191
2192 local $self->{last_access} = $self->last_access;#d#
2193
2194 cf::async {
2195 $Coro::current->{desc} = "map player save";
2196 $_->contr->save for $self->players;
2197 };
2198
2199 cf::get_slot 0.02;
2200
2201 if ($uniq) {
2202 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2203 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2204 } else {
2205 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
796 }, 2206 }
797; 2207}
798 2208
799############################################################################# 2209sub swap_out {
2210 my ($self) = @_;
800 2211
801=head2 CORE EXTENSIONS 2212 # save first because save cedes
2213 $self->save;
802 2214
803Functions and methods that extend core crossfire objects. 2215 my $lock = cf::lock_acquire "map_data:$self->{path}";
2216
2217 return if $self->players;
2218 return if $self->in_memory != cf::MAP_ACTIVE;
2219 return if $self->{deny_save};
2220
2221 $self->in_memory (cf::MAP_SWAPPED);
2222
2223 $self->deactivate;
2224 $_->clear_links_to ($self) for values %cf::MAP;
2225 $self->clear;
2226}
2227
2228sub reset_at {
2229 my ($self) = @_;
2230
2231 # TODO: safety, remove and allow resettable per-player maps
2232 return 1e99 if $self->{deny_reset};
2233
2234 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2235 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2236
2237 $time + $to
2238}
2239
2240sub should_reset {
2241 my ($self) = @_;
2242
2243 $self->reset_at <= $cf::RUNTIME
2244}
2245
2246sub reset {
2247 my ($self) = @_;
2248
2249 my $lock = cf::lock_acquire "map_data:$self->{path}";
2250
2251 return if $self->players;
2252
2253 warn "resetting map ", $self->path;
2254
2255 $self->in_memory (cf::MAP_SWAPPED);
2256
2257 # need to save uniques path
2258 unless ($self->{deny_save}) {
2259 my $uniq = $self->uniq_path; utf8::encode $uniq;
2260
2261 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2262 if $uniq;
2263 }
2264
2265 delete $cf::MAP{$self->path};
2266
2267 $self->deactivate;
2268 $_->clear_links_to ($self) for values %cf::MAP;
2269 $self->clear;
2270
2271 $self->unlink_save;
2272 $self->destroy;
2273}
2274
2275my $nuke_counter = "aaaa";
2276
2277sub nuke {
2278 my ($self) = @_;
2279
2280 {
2281 my $lock = cf::lock_acquire "map_data:$self->{path}";
2282
2283 delete $cf::MAP{$self->path};
2284
2285 $self->unlink_save;
2286
2287 bless $self, "cf::map";
2288 delete $self->{deny_reset};
2289 $self->{deny_save} = 1;
2290 $self->reset_timeout (1);
2291 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2292
2293 $cf::MAP{$self->path} = $self;
2294 }
2295
2296 $self->reset; # polite request, might not happen
2297}
2298
2299=item $maps = cf::map::tmp_maps
2300
2301Returns an arrayref with all map paths of currently instantiated and saved
2302maps. May block.
2303
2304=cut
2305
2306sub tmp_maps() {
2307 [
2308 map {
2309 utf8::decode $_;
2310 /\.map$/
2311 ? normalise $_
2312 : ()
2313 } @{ aio_readdir $TMPDIR or [] }
2314 ]
2315}
2316
2317=item $maps = cf::map::random_maps
2318
2319Returns an arrayref with all map paths of currently instantiated and saved
2320random maps. May block.
2321
2322=cut
2323
2324sub random_maps() {
2325 [
2326 map {
2327 utf8::decode $_;
2328 /\.map$/
2329 ? normalise "?random/$_"
2330 : ()
2331 } @{ aio_readdir $RANDOMDIR or [] }
2332 ]
2333}
2334
2335=item cf::map::unique_maps
2336
2337Returns an arrayref of paths of all shared maps that have
2338instantiated unique items. May block.
2339
2340=cut
2341
2342sub unique_maps() {
2343 [
2344 map {
2345 utf8::decode $_;
2346 s/\.map$//; # TODO future compatibility hack
2347 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2348 ? ()
2349 : normalise $_
2350 } @{ aio_readdir $UNIQUEDIR or [] }
2351 ]
2352}
2353
2354=back
2355
2356=head3 cf::object
2357
2358=cut
2359
2360package cf::object;
804 2361
805=over 4 2362=over 4
806 2363
807=item cf::player::exists $login 2364=item $ob->inv_recursive
808 2365
809Returns true when the given account exists. 2366Returns the inventory of the object I<and> their inventories, recursively,
2367but I<not> the object itself.
810 2368
811=cut 2369=cut
812 2370
813sub cf::player::exists($) { 2371sub inv_recursive_;
814 cf::player::find $_[0] 2372sub inv_recursive_ {
815 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 2373 map { $_, inv_recursive_ $_->inv } @_
816} 2374}
2375
2376sub inv_recursive {
2377 inv_recursive_ inv $_[0]
2378}
2379
2380=item $ref = $ob->ref
2381
2382Creates and returns a persistent reference to an object that can be stored as a string.
2383
2384=item $ob = cf::object::deref ($refstring)
2385
2386returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2387even if the object actually exists. May block.
2388
2389=cut
2390
2391sub deref {
2392 my ($ref) = @_;
2393
2394 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2395 my ($uuid, $name) = ($1, $2);
2396 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2397 or return;
2398 $pl->ob->uuid eq $uuid
2399 or return;
2400
2401 $pl->ob
2402 } else {
2403 warn "$ref: cannot resolve object reference\n";
2404 undef
2405 }
2406}
2407
2408package cf;
2409
2410=back
2411
2412=head3 cf::object::player
2413
2414=over 4
817 2415
818=item $player_object->reply ($npc, $msg[, $flags]) 2416=item $player_object->reply ($npc, $msg[, $flags])
819 2417
820Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2418Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
821can be C<undef>. Does the right thing when the player is currently in a 2419can be C<undef>. Does the right thing when the player is currently in a
822dialogue with the given NPC character. 2420dialogue with the given NPC character.
823 2421
824=cut 2422=cut
825 2423
2424our $SAY_CHANNEL = {
2425 id => "say",
2426 title => "Map",
2427 reply => "say ",
2428 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2429};
2430
2431our $CHAT_CHANNEL = {
2432 id => "chat",
2433 title => "Chat",
2434 reply => "chat ",
2435 tooltip => "Player chat and shouts, global to the server.",
2436};
2437
826# rough implementation of a future "reply" method that works 2438# rough implementation of a future "reply" method that works
827# with dialog boxes. 2439# with dialog boxes.
2440#TODO: the first argument must go, split into a $npc->reply_to ( method
828sub cf::object::player::reply($$$;$) { 2441sub cf::object::player::reply($$$;$) {
829 my ($self, $npc, $msg, $flags) = @_; 2442 my ($self, $npc, $msg, $flags) = @_;
830 2443
831 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2444 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
832 2445
833 if ($self->{record_replies}) { 2446 if ($self->{record_replies}) {
834 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2447 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2448
835 } else { 2449 } else {
2450 my $pl = $self->contr;
2451
2452 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2453 my $dialog = $pl->{npc_dialog};
2454 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2455
2456 } else {
836 $msg = $npc->name . " says: $msg" if $npc; 2457 $msg = $npc->name . " says: $msg" if $npc;
837 $self->message ($msg, $flags); 2458 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2459 }
838 } 2460 }
839} 2461}
840 2462
841=item $player->ext_reply ($msgid, $msgtype, %msg) 2463=item $object->send_msg ($channel, $msg, $color, [extra...])
842 2464
843Sends an ext reply to the player.
844
845=cut 2465=cut
846 2466
847sub cf::player::ext_reply($$$%) { 2467sub cf::object::send_msg {
848 my ($self, $id, %msg) = @_; 2468 my $pl = shift->contr
849 2469 or return;
850 $msg{msgid} = $id; 2470 $pl->send_msg (@_);
851
852 $self->send ("ext " . to_json \%msg);
853} 2471}
854 2472
855=item $player_object->may ("access") 2473=item $player_object->may ("access")
856 2474
857Returns wether the given player is authorized to access resource "access" 2475Returns wether the given player is authorized to access resource "access"
866 (ref $cf::CFG{"may_$access"} 2484 (ref $cf::CFG{"may_$access"}
867 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 2485 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
868 : $cf::CFG{"may_$access"}) 2486 : $cf::CFG{"may_$access"})
869} 2487}
870 2488
871=cut 2489=item $player_object->enter_link
872 2490
873############################################################################# 2491Freezes the player and moves him/her to a special map (C<{link}>).
2492
2493The player should be reasonably safe there for short amounts of time (e.g.
2494for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2495though, as the palyer cannot control the character while it is on the link
2496map.
2497
2498Will never block.
2499
2500=item $player_object->leave_link ($map, $x, $y)
2501
2502Moves the player out of the special C<{link}> map onto the specified
2503map. If the map is not valid (or omitted), the player will be moved back
2504to the location he/she was before the call to C<enter_link>, or, if that
2505fails, to the emergency map position.
2506
2507Might block.
2508
2509=cut
2510
2511sub link_map {
2512 unless ($LINK_MAP) {
2513 $LINK_MAP = cf::map::find "{link}"
2514 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2515 $LINK_MAP->load;
2516 }
2517
2518 $LINK_MAP
2519}
2520
2521sub cf::object::player::enter_link {
2522 my ($self) = @_;
2523
2524 $self->deactivate_recursive;
2525
2526 return if UNIVERSAL::isa $self->map, "ext::map_link";
2527
2528 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2529 if $self->map && $self->map->{path} ne "{link}";
2530
2531 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2532}
2533
2534sub cf::object::player::leave_link {
2535 my ($self, $map, $x, $y) = @_;
2536
2537 return unless $self->contr->active;
2538
2539 my $link_pos = delete $self->{_link_pos};
2540
2541 unless ($map) {
2542 # restore original map position
2543 ($map, $x, $y) = @{ $link_pos || [] };
2544 $map = cf::map::find $map;
2545
2546 unless ($map) {
2547 ($map, $x, $y) = @$EMERGENCY_POSITION;
2548 $map = cf::map::find $map
2549 or die "FATAL: cannot load emergency map\n";
2550 }
2551 }
2552
2553 ($x, $y) = (-1, -1)
2554 unless (defined $x) && (defined $y);
2555
2556 # use -1 or undef as default coordinates, not 0, 0
2557 ($x, $y) = ($map->enter_x, $map->enter_y)
2558 if $x <=0 && $y <= 0;
2559
2560 $map->load;
2561 $map->load_neighbours;
2562
2563 return unless $self->contr->active;
2564 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2565 $self->activate_recursive;
2566
2567 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2568 $self->enter_map ($map, $x, $y);
2569}
2570
2571=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2572
2573Moves the player to the given map-path and coordinates by first freezing
2574her, loading and preparing them map, calling the provided $check callback
2575that has to return the map if sucecssful, and then unfreezes the player on
2576the new (success) or old (failed) map position. In either case, $done will
2577be called at the end of this process.
2578
2579Note that $check will be called with a potentially non-loaded map, so if
2580it needs a loaded map it has to call C<< ->load >>.
2581
2582=cut
2583
2584our $GOTOGEN;
2585
2586sub cf::object::player::goto {
2587 my ($self, $path, $x, $y, $check, $done) = @_;
2588
2589 # do generation counting so two concurrent goto's will be executed in-order
2590 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2591
2592 $self->enter_link;
2593
2594 (async {
2595 $Coro::current->{desc} = "player::goto $path $x $y";
2596
2597 # *tag paths override both path and x|y
2598 if ($path =~ /^\*(.*)$/) {
2599 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2600 my $ob = $obs[rand @obs];
2601
2602 # see if we actually can go there
2603 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2604 $ob = $obs[rand @obs];
2605 } else {
2606 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2607 }
2608 # else put us there anyways for now #d#
2609
2610 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2611 } else {
2612 ($path, $x, $y) = (undef, undef, undef);
2613 }
2614 }
2615
2616 my $map = eval {
2617 my $map = defined $path ? cf::map::find $path : undef;
2618
2619 if ($map) {
2620 $map = $map->customise_for ($self);
2621 $map = $check->($map) if $check && $map;
2622 } else {
2623 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2624 }
2625
2626 $map
2627 };
2628
2629 if ($@) {
2630 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2631 LOG llevError | logBacktrace, Carp::longmess $@;
2632 }
2633
2634 if ($gen == $self->{_goto_generation}) {
2635 delete $self->{_goto_generation};
2636 $self->leave_link ($map, $x, $y);
2637 }
2638
2639 $done->() if $done;
2640 })->prio (1);
2641}
2642
2643=item $player_object->enter_exit ($exit_object)
2644
2645=cut
2646
2647sub parse_random_map_params {
2648 my ($spec) = @_;
2649
2650 my $rmp = { # defaults
2651 xsize => (cf::rndm 15, 40),
2652 ysize => (cf::rndm 15, 40),
2653 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2654 #layout => string,
2655 };
2656
2657 for (split /\n/, $spec) {
2658 my ($k, $v) = split /\s+/, $_, 2;
2659
2660 $rmp->{lc $k} = $v if (length $k) && (length $v);
2661 }
2662
2663 $rmp
2664}
2665
2666sub prepare_random_map {
2667 my ($exit) = @_;
2668
2669 # all this does is basically replace the /! path by
2670 # a new random map path (?random/...) with a seed
2671 # that depends on the exit object
2672
2673 my $rmp = parse_random_map_params $exit->msg;
2674
2675 if ($exit->map) {
2676 $rmp->{region} = $exit->region->name;
2677 $rmp->{origin_map} = $exit->map->path;
2678 $rmp->{origin_x} = $exit->x;
2679 $rmp->{origin_y} = $exit->y;
2680
2681 $exit->map->touch;
2682 }
2683
2684 $rmp->{random_seed} ||= $exit->random_seed;
2685
2686 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2687 my $md5 = Digest::MD5::md5_hex $data;
2688 my $meta = "$RANDOMDIR/$md5.meta";
2689
2690 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2691 aio_write $fh, 0, (length $data), $data, 0;
2692 undef $fh;
2693 aio_rename "$meta~", $meta;
2694
2695 my $slaying = "?random/$md5";
2696
2697 if ($exit->valid) {
2698 $exit->slaying ("?random/$md5");
2699 $exit->msg (undef);
2700 }
2701 }
2702}
2703
2704sub cf::object::player::enter_exit {
2705 my ($self, $exit) = @_;
2706
2707 return unless $self->type == cf::PLAYER;
2708
2709 $self->enter_link;
2710
2711 (async {
2712 $Coro::current->{desc} = "enter_exit";
2713
2714 unless (eval {
2715 $self->deactivate_recursive; # just to be sure
2716
2717 # random map handling
2718 {
2719 my $guard = cf::lock_acquire "exit_prepare:$exit";
2720
2721 prepare_random_map $exit
2722 if $exit->slaying eq "/!";
2723 }
2724
2725 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2726 my $x = $exit->stats->hp;
2727 my $y = $exit->stats->sp;
2728
2729 $self->goto ($map, $x, $y);
2730
2731 # if exit is damned, update players death & WoR home-position
2732 $self->contr->savebed ($map, $x, $y)
2733 if $exit->flag (cf::FLAG_DAMNED);
2734
2735 1
2736 }) {
2737 $self->message ("Something went wrong deep within the deliantra server. "
2738 . "I'll try to bring you back to the map you were before. "
2739 . "Please report this to the dungeon master!",
2740 cf::NDI_UNIQUE | cf::NDI_RED);
2741
2742 warn "ERROR in enter_exit: $@";
2743 $self->leave_link;
2744 }
2745 })->prio (1);
2746}
2747
2748=head3 cf::client
2749
2750=over 4
2751
2752=item $client->send_drawinfo ($text, $flags)
2753
2754Sends a drawinfo packet to the client. Circumvents output buffering so
2755should not be used under normal circumstances.
2756
2757=cut
2758
2759sub cf::client::send_drawinfo {
2760 my ($self, $text, $flags) = @_;
2761
2762 utf8::encode $text;
2763 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2764}
2765
2766=item $client->send_msg ($channel, $msg, $color, [extra...])
2767
2768Send a drawinfo or msg packet to the client, formatting the msg for the
2769client if neccessary. C<$type> should be a string identifying the type of
2770the message, with C<log> being the default. If C<$color> is negative, suppress
2771the message unless the client supports the msg packet.
2772
2773=cut
2774
2775# non-persistent channels (usually the info channel)
2776our %CHANNEL = (
2777 "c/identify" => {
2778 id => "infobox",
2779 title => "Identify",
2780 reply => undef,
2781 tooltip => "Items recently identified",
2782 },
2783 "c/examine" => {
2784 id => "infobox",
2785 title => "Examine",
2786 reply => undef,
2787 tooltip => "Signs and other items you examined",
2788 },
2789 "c/book" => {
2790 id => "infobox",
2791 title => "Book",
2792 reply => undef,
2793 tooltip => "The contents of a note or book",
2794 },
2795 "c/lookat" => {
2796 id => "infobox",
2797 title => "Look",
2798 reply => undef,
2799 tooltip => "What you saw there",
2800 },
2801 "c/who" => {
2802 id => "infobox",
2803 title => "Players",
2804 reply => undef,
2805 tooltip => "Shows players who are currently online",
2806 },
2807 "c/body" => {
2808 id => "infobox",
2809 title => "Body Parts",
2810 reply => undef,
2811 tooltip => "Shows which body parts you posess and are available",
2812 },
2813 "c/skills" => {
2814 id => "infobox",
2815 title => "Skills",
2816 reply => undef,
2817 tooltip => "Shows your experience per skill and item power",
2818 },
2819 "c/uptime" => {
2820 id => "infobox",
2821 title => "Uptime",
2822 reply => undef,
2823 tooltip => "How long the server has been running since last restart",
2824 },
2825 "c/mapinfo" => {
2826 id => "infobox",
2827 title => "Map Info",
2828 reply => undef,
2829 tooltip => "Information related to the maps",
2830 },
2831 "c/party" => {
2832 id => "party",
2833 title => "Party",
2834 reply => "gsay ",
2835 tooltip => "Messages and chat related to your party",
2836 },
2837);
2838
2839sub cf::client::send_msg {
2840 my ($self, $channel, $msg, $color, @extra) = @_;
2841
2842 $msg = $self->pl->expand_cfpod ($msg)
2843 unless $color & cf::NDI_VERBATIM;
2844
2845 $color &= cf::NDI_CLIENT_MASK; # just in case...
2846
2847 # check predefined channels, for the benefit of C
2848 if ($CHANNEL{$channel}) {
2849 $channel = $CHANNEL{$channel};
2850
2851 $self->ext_msg (channel_info => $channel)
2852 if $self->can_msg;
2853
2854 $channel = $channel->{id};
2855
2856 } elsif (ref $channel) {
2857 # send meta info to client, if not yet sent
2858 unless (exists $self->{channel}{$channel->{id}}) {
2859 $self->{channel}{$channel->{id}} = $channel;
2860 $self->ext_msg (channel_info => $channel)
2861 if $self->can_msg;
2862 }
2863
2864 $channel = $channel->{id};
2865 }
2866
2867 return unless @extra || length $msg;
2868
2869 if ($self->can_msg) {
2870 # default colour, mask it out
2871 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2872 if $color & cf::NDI_DEF;
2873
2874 my $pkt = "msg "
2875 . $self->{json_coder}->encode (
2876 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2877 );
2878
2879 # try lzf for large packets
2880 $pkt = "lzf " . Compress::LZF::compress $pkt
2881 if 1024 <= length $pkt and $self->{can_lzf};
2882
2883 # split very large packets
2884 if (8192 < length $pkt and $self->{can_lzf}) {
2885 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2886 $pkt = "frag";
2887 }
2888
2889 $self->send_packet ($pkt);
2890 } else {
2891 if ($color >= 0) {
2892 # replace some tags by gcfclient-compatible ones
2893 for ($msg) {
2894 1 while
2895 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2896 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2897 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2898 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2899 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2900 }
2901
2902 $color &= cf::NDI_COLOR_MASK;
2903
2904 utf8::encode $msg;
2905
2906 if (0 && $msg =~ /\[/) {
2907 # COMMAND/INFO
2908 $self->send_packet ("drawextinfo $color 10 8 $msg")
2909 } else {
2910 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2911 $self->send_packet ("drawinfo $color $msg")
2912 }
2913 }
2914 }
2915}
2916
2917=item $client->ext_msg ($type, @msg)
2918
2919Sends an ext event to the client.
2920
2921=cut
2922
2923sub cf::client::ext_msg($$@) {
2924 my ($self, $type, @msg) = @_;
2925
2926 if ($self->extcmd == 2) {
2927 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2928 } elsif ($self->extcmd == 1) { # TODO: remove
2929 push @msg, msgtype => "event_$type";
2930 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2931 }
2932}
2933
2934=item $client->ext_reply ($msgid, @msg)
2935
2936Sends an ext reply to the client.
2937
2938=cut
2939
2940sub cf::client::ext_reply($$@) {
2941 my ($self, $id, @msg) = @_;
2942
2943 if ($self->extcmd == 2) {
2944 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2945 } elsif ($self->extcmd == 1) {
2946 #TODO: version 1, remove
2947 unshift @msg, msgtype => "reply", msgid => $id;
2948 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2949 }
2950}
2951
2952=item $success = $client->query ($flags, "text", \&cb)
2953
2954Queues a query to the client, calling the given callback with
2955the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2956C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2957
2958Queries can fail, so check the return code. Or don't, as queries will
2959become reliable at some point in the future.
2960
2961=cut
2962
2963sub cf::client::query {
2964 my ($self, $flags, $text, $cb) = @_;
2965
2966 return unless $self->state == ST_PLAYING
2967 || $self->state == ST_SETUP
2968 || $self->state == ST_CUSTOM;
2969
2970 $self->state (ST_CUSTOM);
2971
2972 utf8::encode $text;
2973 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2974
2975 $self->send_packet ($self->{query_queue}[0][0])
2976 if @{ $self->{query_queue} } == 1;
2977
2978 1
2979}
2980
2981cf::client->attach (
2982 on_connect => sub {
2983 my ($ns) = @_;
2984
2985 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2986 },
2987 on_reply => sub {
2988 my ($ns, $msg) = @_;
2989
2990 # this weird shuffling is so that direct followup queries
2991 # get handled first
2992 my $queue = delete $ns->{query_queue}
2993 or return; # be conservative, not sure how that can happen, but we saw a crash here
2994
2995 (shift @$queue)->[1]->($msg);
2996 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2997
2998 push @{ $ns->{query_queue} }, @$queue;
2999
3000 if (@{ $ns->{query_queue} } == @$queue) {
3001 if (@$queue) {
3002 $ns->send_packet ($ns->{query_queue}[0][0]);
3003 } else {
3004 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
3005 }
3006 }
3007 },
3008 on_exticmd => sub {
3009 my ($ns, $buf) = @_;
3010
3011 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3012
3013 if (ref $msg) {
3014 my ($type, $reply, @payload) =
3015 "ARRAY" eq ref $msg
3016 ? @$msg
3017 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3018
3019 my @reply;
3020
3021 if (my $cb = $EXTICMD{$type}) {
3022 @reply = $cb->($ns, @payload);
3023 }
3024
3025 $ns->ext_reply ($reply, @reply)
3026 if $reply;
3027
3028 } else {
3029 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3030 }
3031
3032 cf::override;
3033 },
3034);
3035
3036=item $client->async (\&cb)
3037
3038Create a new coroutine, running the specified callback. The coroutine will
3039be automatically cancelled when the client gets destroyed (e.g. on logout,
3040or loss of connection).
3041
3042=cut
3043
3044sub cf::client::async {
3045 my ($self, $cb) = @_;
3046
3047 my $coro = &Coro::async ($cb);
3048
3049 $coro->on_destroy (sub {
3050 delete $self->{_coro}{$coro+0};
3051 });
3052
3053 $self->{_coro}{$coro+0} = $coro;
3054
3055 $coro
3056}
3057
3058cf::client->attach (
3059 on_destroy => sub {
3060 my ($ns) = @_;
3061
3062 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3063 },
3064);
3065
3066=back
3067
874 3068
875=head2 SAFE SCRIPTING 3069=head2 SAFE SCRIPTING
876 3070
877Functions that provide a safe environment to compile and execute 3071Functions that provide a safe environment to compile and execute
878snippets of perl code without them endangering the safety of the server 3072snippets of perl code without them endangering the safety of the server
885our $safe = new Safe "safe"; 3079our $safe = new Safe "safe";
886our $safe_hole = new Safe::Hole; 3080our $safe_hole = new Safe::Hole;
887 3081
888$SIG{FPE} = 'IGNORE'; 3082$SIG{FPE} = 'IGNORE';
889 3083
890$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3084$safe->permit_only (Opcode::opset qw(
3085 :base_core :base_mem :base_orig :base_math
3086 grepstart grepwhile mapstart mapwhile
3087 sort time
3088));
891 3089
892# here we export the classes and methods available to script code 3090# here we export the classes and methods available to script code
893 3091
894=pod 3092=pod
895 3093
896The following fucntions and emthods are available within a safe environment: 3094The following functions and methods are available within a safe environment:
897 3095
898 cf::object contr pay_amount pay_player map 3096 cf::object
3097 contr pay_amount pay_player map x y force_find force_add destroy
3098 insert remove name archname title slaying race decrease split
3099
899 cf::object::player player 3100 cf::object::player
900 cf::player peaceful 3101 player
901 cf::map trigger 3102
3103 cf::player
3104 peaceful
3105
3106 cf::map
3107 trigger
902 3108
903=cut 3109=cut
904 3110
905for ( 3111for (
906 ["cf::object" => qw(contr pay_amount pay_player map)], 3112 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3113 insert remove inv nrof name archname title slaying race
3114 decrease split destroy change_exp)],
907 ["cf::object::player" => qw(player)], 3115 ["cf::object::player" => qw(player)],
908 ["cf::player" => qw(peaceful)], 3116 ["cf::player" => qw(peaceful)],
909 ["cf::map" => qw(trigger)], 3117 ["cf::map" => qw(trigger)],
910) { 3118) {
911 no strict 'refs'; 3119 no strict 'refs';
982=back 3190=back
983 3191
984=cut 3192=cut
985 3193
986############################################################################# 3194#############################################################################
3195# the server's init and main functions
987 3196
988=head2 EXTENSION DATABASE SUPPORT 3197sub load_facedata($) {
3198 my ($path) = @_;
989 3199
990Crossfire maintains a very simple database for extension use. It can 3200 # HACK to clear player env face cache, we need some signal framework
991currently store anything that can be serialised using Storable, which 3201 # for this (global event?)
992excludes objects. 3202 %ext::player_env::MUSIC_FACE_CACHE = ();
993 3203
994The parameter C<$family> should best start with the name of the extension 3204 my $enc = JSON::XS->new->utf8->canonical->relaxed;
995using it, it should be unique.
996 3205
997=over 4 3206 warn "loading facedata from $path\n";
998 3207
999=item $hashref = cf::db_get $family 3208 my $facedata;
3209 0 < aio_load $path, $facedata
3210 or die "$path: $!";
1000 3211
1001Return a hashref for use by the extension C<$family>, which can be 3212 $facedata = Coro::Storable::thaw $facedata;
1002modified. After modifications, you have to call C<cf::db_dirty> or
1003C<cf::db_sync>.
1004 3213
1005=item $value = cf::db_get $family => $key 3214 $facedata->{version} == 2
3215 or cf::cleanup "$path: version mismatch, cannot proceed.";
1006 3216
1007Returns a single value from the database 3217 # patch in the exptable
3218 $facedata->{resource}{"res/exp_table"} = {
3219 type => FT_RSRC,
3220 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
3221 };
3222 cf::cede_to_tick;
1008 3223
1009=item cf::db_put $family => $hashref 3224 {
3225 my $faces = $facedata->{faceinfo};
1010 3226
1011Stores the given family hashref into the database. Updates are delayed, if 3227 while (my ($face, $info) = each %$faces) {
1012you want the data to be synced to disk immediately, use C<cf::db_sync>. 3228 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1013 3229
1014=item cf::db_put $family => $key => $value 3230 cf::face::set_visibility $idx, $info->{visibility};
3231 cf::face::set_magicmap $idx, $info->{magicmap};
3232 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3233 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1015 3234
1016Stores the given C<$value> in the family hash. Updates are delayed, if you 3235 cf::cede_to_tick;
1017want the data to be synced to disk immediately, use C<cf::db_sync>. 3236 }
1018 3237
1019=item cf::db_dirty 3238 while (my ($face, $info) = each %$faces) {
3239 next unless $info->{smooth};
1020 3240
1021Marks the database as dirty, to be updated at a later time. 3241 my $idx = cf::face::find $face
3242 or next;
1022 3243
1023=item cf::db_sync 3244 if (my $smooth = cf::face::find $info->{smooth}) {
3245 cf::face::set_smooth $idx, $smooth;
3246 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3247 } else {
3248 warn "smooth face '$info->{smooth}' not found for face '$face'";
3249 }
1024 3250
1025Immediately write the database to disk I<if it is dirty>. 3251 cf::cede_to_tick;
3252 }
3253 }
1026 3254
1027=cut 3255 {
3256 my $anims = $facedata->{animinfo};
1028 3257
1029our $DB; 3258 while (my ($anim, $info) = each %$anims) {
3259 cf::anim::set $anim, $info->{frames}, $info->{facings};
3260 cf::cede_to_tick;
3261 }
3262
3263 cf::anim::invalidate_all; # d'oh
3264 }
3265
3266 {
3267 # TODO: for gcfclient pleasure, we should give resources
3268 # that gcfclient doesn't grok a >10000 face index.
3269 my $res = $facedata->{resource};
3270
3271 while (my ($name, $info) = each %$res) {
3272 if (defined $info->{type}) {
3273 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3274 my $data;
3275
3276 if ($info->{type} & 1) {
3277 # prepend meta info
3278
3279 my $meta = $enc->encode ({
3280 name => $name,
3281 %{ $info->{meta} || {} },
3282 });
3283
3284 $data = pack "(w/a*)*", $meta, $info->{data};
3285 } else {
3286 $data = $info->{data};
3287 }
3288
3289 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3290 cf::face::set_type $idx, $info->{type};
3291 } else {
3292 $RESOURCE{$name} = $info;
3293 }
3294
3295 cf::cede_to_tick;
3296 }
3297 }
3298
3299 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3300
3301 1
3302}
3303
3304cf::global->attach (on_resource_update => sub {
3305 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3306 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3307
3308 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3309 my $sound = $soundconf->{compat}[$_]
3310 or next;
3311
3312 my $face = cf::face::find "sound/$sound->[1]";
3313 cf::sound::set $sound->[0] => $face;
3314 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3315 }
3316
3317 while (my ($k, $v) = each %{$soundconf->{event}}) {
3318 my $face = cf::face::find "sound/$v";
3319 cf::sound::set $k => $face;
3320 }
3321 }
3322});
3323
3324register_exticmd fx_want => sub {
3325 my ($ns, $want) = @_;
3326
3327 while (my ($k, $v) = each %$want) {
3328 $ns->fx_want ($k, $v);
3329 }
3330};
3331
3332sub load_resource_file($) {
3333 my $guard = lock_acquire "load_resource_file";
3334
3335 my $status = load_resource_file_ $_[0];
3336 get_slot 0.1, 100;
3337 cf::arch::commit_load;
3338
3339 $status
3340}
3341
3342sub reload_regions {
3343 # HACK to clear player env face cache, we need some signal framework
3344 # for this (global event?)
3345 %ext::player_env::MUSIC_FACE_CACHE = ();
3346
3347 load_resource_file "$MAPDIR/regions"
3348 or die "unable to load regions file\n";
3349
3350 for (cf::region::list) {
3351 $_->{match} = qr/$_->{match}/
3352 if exists $_->{match};
3353 }
3354}
3355
3356sub reload_facedata {
3357 load_facedata "$DATADIR/facedata"
3358 or die "unable to load facedata\n";
3359}
3360
3361sub reload_archetypes {
3362 load_resource_file "$DATADIR/archetypes"
3363 or die "unable to load archetypes\n";
3364}
3365
3366sub reload_treasures {
3367 load_resource_file "$DATADIR/treasures"
3368 or die "unable to load treasurelists\n";
3369}
3370
3371sub reload_resources {
3372 warn "reloading resource files...\n";
3373
3374 reload_facedata;
3375 reload_archetypes;
3376 reload_regions;
3377 reload_treasures;
3378
3379 warn "finished reloading resource files\n";
3380}
3381
3382sub reload_config {
3383 open my $fh, "<:utf8", "$CONFDIR/config"
3384 or return;
3385
3386 local $/;
3387 *CFG = YAML::Load <$fh>;
3388
3389 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3390
3391 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3392 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3393
3394 if (exists $CFG{mlockall}) {
3395 eval {
3396 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3397 and die "WARNING: m(un)lockall failed: $!\n";
3398 };
3399 warn $@ if $@;
3400 }
3401}
3402
3403sub pidfile() {
3404 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3405 or die "$PIDFILE: $!";
3406 flock $fh, &Fcntl::LOCK_EX
3407 or die "$PIDFILE: flock: $!";
3408 $fh
3409}
3410
3411# make sure only one server instance is running at any one time
3412sub atomic {
3413 my $fh = pidfile;
3414
3415 my $pid = <$fh>;
3416 kill 9, $pid if $pid > 0;
3417
3418 seek $fh, 0, 0;
3419 print $fh $$;
3420}
3421
3422sub main {
3423 cf::init_globals; # initialise logging
3424
3425 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3426 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3427 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3428 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3429
3430 cf::init_experience;
3431 cf::init_anim;
3432 cf::init_attackmess;
3433 cf::init_dynamic;
3434 cf::init_block;
3435
3436 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3437
3438 # we must not ever block the main coroutine
3439 local $Coro::idle = sub {
3440 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3441 (async {
3442 $Coro::current->{desc} = "IDLE BUG HANDLER";
3443 EV::loop EV::LOOP_ONESHOT;
3444 })->prio (Coro::PRIO_MAX);
3445 };
3446
3447 evthread_start IO::AIO::poll_fileno;
3448
3449 cf::sync_job {
3450 reload_resources;
3451 reload_config;
3452 db_init;
3453
3454 cf::load_settings;
3455 cf::load_materials;
3456 cf::init_uuid;
3457 cf::init_signals;
3458 cf::init_commands;
3459 cf::init_skills;
3460
3461 cf::init_beforeplay;
3462
3463 atomic;
3464
3465 load_extensions;
3466
3467 utime time, time, $RUNTIMEFILE;
3468
3469 # no (long-running) fork's whatsoever before this point(!)
3470 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3471
3472 (pop @POST_INIT)->(0) while @POST_INIT;
3473 };
3474
3475 EV::loop;
3476}
3477
3478#############################################################################
3479# initialisation and cleanup
3480
3481# install some emergency cleanup handlers
3482BEGIN {
3483 our %SIGWATCHER = ();
3484 for my $signal (qw(INT HUP TERM)) {
3485 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3486 cf::cleanup "SIG$signal";
3487 };
3488 }
3489}
3490
3491sub write_runtime_sync {
3492 # first touch the runtime file to show we are still running:
3493 # the fsync below can take a very very long time.
3494
3495 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3496
3497 my $guard = cf::lock_acquire "write_runtime";
3498
3499 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3500 or return;
3501
3502 my $value = $cf::RUNTIME + 90 + 10;
3503 # 10 is the runtime save interval, for a monotonic clock
3504 # 60 allows for the watchdog to kill the server.
3505
3506 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3507 and return;
3508
3509 # always fsync - this file is important
3510 aio_fsync $fh
3511 and return;
3512
3513 # touch it again to show we are up-to-date
3514 aio_utime $fh, undef, undef;
3515
3516 close $fh
3517 or return;
3518
3519 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3520 and return;
3521
3522 warn "runtime file written.\n";
3523
3524 1
3525}
3526
3527our $uuid_lock;
3528our $uuid_skip;
3529
3530sub write_uuid_sync($) {
3531 $uuid_skip ||= $_[0];
3532
3533 return if $uuid_lock;
3534 local $uuid_lock = 1;
3535
3536 my $uuid = "$LOCALDIR/uuid";
3537
3538 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3539 or return;
3540
3541 my $value = uuid_seq uuid_cur;
3542
3543 unless ($value) {
3544 warn "cowardly refusing to write zero uuid value!\n";
3545 return;
3546 }
3547
3548 my $value = uuid_str $value + $uuid_skip;
3549 $uuid_skip = 0;
3550
3551 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3552 and return;
3553
3554 # always fsync - this file is important
3555 aio_fsync $fh
3556 and return;
3557
3558 close $fh
3559 or return;
3560
3561 aio_rename "$uuid~", $uuid
3562 and return;
3563
3564 warn "uuid file written ($value).\n";
3565
3566 1
3567
3568}
3569
3570sub write_uuid($$) {
3571 my ($skip, $sync) = @_;
3572
3573 $sync ? write_uuid_sync $skip
3574 : async { write_uuid_sync $skip };
3575}
3576
3577sub emergency_save() {
3578 my $freeze_guard = cf::freeze_mainloop;
3579
3580 warn "emergency_perl_save: enter\n";
3581
3582 cf::sync_job {
3583 # this is a trade-off: we want to be very quick here, so
3584 # save all maps without fsync, and later call a global sync
3585 # (which in turn might be very very slow)
3586 local $USE_FSYNC = 0;
3587
3588 # use a peculiar iteration method to avoid tripping on perl
3589 # refcount bugs in for. also avoids problems with players
3590 # and maps saved/destroyed asynchronously.
3591 warn "emergency_perl_save: begin player save\n";
3592 for my $login (keys %cf::PLAYER) {
3593 my $pl = $cf::PLAYER{$login} or next;
3594 $pl->valid or next;
3595 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3596 $pl->save;
3597 }
3598 warn "emergency_perl_save: end player save\n";
3599
3600 warn "emergency_perl_save: begin map save\n";
3601 for my $path (keys %cf::MAP) {
3602 my $map = $cf::MAP{$path} or next;
3603 $map->valid or next;
3604 $map->save;
3605 }
3606 warn "emergency_perl_save: end map save\n";
3607
3608 warn "emergency_perl_save: begin database checkpoint\n";
3609 BDB::db_env_txn_checkpoint $DB_ENV;
3610 warn "emergency_perl_save: end database checkpoint\n";
3611
3612 warn "emergency_perl_save: begin write uuid\n";
3613 write_uuid_sync 1;
3614 warn "emergency_perl_save: end write uuid\n";
3615 };
3616
3617 warn "emergency_perl_save: starting sync()\n";
3618 IO::AIO::aio_sync sub {
3619 warn "emergency_perl_save: finished sync()\n";
3620 };
3621
3622 warn "emergency_perl_save: leave\n";
3623}
3624
3625sub post_cleanup {
3626 my ($make_core) = @_;
3627
3628 warn Carp::longmess "post_cleanup backtrace"
3629 if $make_core;
3630
3631 my $fh = pidfile;
3632 unlink $PIDFILE if <$fh> == $$;
3633}
3634
3635# a safer delete_package, copied from Symbol
3636sub clear_package($) {
3637 my $pkg = shift;
3638
3639 # expand to full symbol table name if needed
3640 unless ($pkg =~ /^main::.*::$/) {
3641 $pkg = "main$pkg" if $pkg =~ /^::/;
3642 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3643 $pkg .= '::' unless $pkg =~ /::$/;
3644 }
3645
3646 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3647 my $stem_symtab = *{$stem}{HASH};
3648
3649 defined $stem_symtab and exists $stem_symtab->{$leaf}
3650 or return;
3651
3652 # clear all symbols
3653 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3654 for my $name (keys %$leaf_symtab) {
3655 _gv_clear *{"$pkg$name"};
3656# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3657 }
3658 warn "cleared package $pkg\n";#d#
3659}
3660
3661sub do_reload_perl() {
3662 # can/must only be called in main
3663 if ($Coro::current != $Coro::main) {
3664 warn "can only reload from main coroutine";
3665 return;
3666 }
3667
3668 return if $RELOAD++;
3669
3670 my $t1 = EV::time;
3671
3672 while ($RELOAD) {
3673 warn "reloading...";
3674
3675 warn "entering sync_job";
3676
3677 cf::sync_job {
3678 cf::write_runtime_sync; # external watchdog should not bark
3679 cf::emergency_save;
3680 cf::write_runtime_sync; # external watchdog should not bark
3681
3682 warn "syncing database to disk";
3683 BDB::db_env_txn_checkpoint $DB_ENV;
3684
3685 # if anything goes wrong in here, we should simply crash as we already saved
3686
3687 warn "flushing outstanding aio requests";
3688 while (IO::AIO::nreqs || BDB::nreqs) {
3689 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3690 }
3691
3692 warn "cancelling all extension coros";
3693 $_->cancel for values %EXT_CORO;
3694 %EXT_CORO = ();
3695
3696 warn "removing commands";
3697 %COMMAND = ();
3698
3699 warn "removing ext/exti commands";
3700 %EXTCMD = ();
3701 %EXTICMD = ();
3702
3703 warn "unloading/nuking all extensions";
3704 for my $pkg (@EXTS) {
3705 warn "... unloading $pkg";
3706
3707 if (my $cb = $pkg->can ("unload")) {
3708 eval {
3709 $cb->($pkg);
3710 1
3711 } or warn "$pkg unloaded, but with errors: $@";
3712 }
3713
3714 warn "... clearing $pkg";
3715 clear_package $pkg;
3716 }
3717
3718 warn "unloading all perl modules loaded from $LIBDIR";
3719 while (my ($k, $v) = each %INC) {
3720 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3721
3722 warn "... unloading $k";
3723 delete $INC{$k};
3724
3725 $k =~ s/\.pm$//;
3726 $k =~ s/\//::/g;
3727
3728 if (my $cb = $k->can ("unload_module")) {
3729 $cb->();
3730 }
3731
3732 clear_package $k;
3733 }
3734
3735 warn "getting rid of safe::, as good as possible";
3736 clear_package "safe::$_"
3737 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3738
3739 warn "unloading cf.pm \"a bit\"";
3740 delete $INC{"cf.pm"};
3741 delete $INC{"cf/pod.pm"};
3742
3743 # don't, removes xs symbols, too,
3744 # and global variables created in xs
3745 #clear_package __PACKAGE__;
3746
3747 warn "unload completed, starting to reload now";
3748
3749 warn "reloading cf.pm";
3750 require cf;
3751 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3752
3753 warn "loading config and database again";
3754 cf::reload_config;
3755
3756 warn "loading extensions";
3757 cf::load_extensions;
3758
3759 if ($REATTACH_ON_RELOAD) {
3760 warn "reattaching attachments to objects/players";
3761 _global_reattach; # objects, sockets
3762 warn "reattaching attachments to maps";
3763 reattach $_ for values %MAP;
3764 warn "reattaching attachments to players";
3765 reattach $_ for values %PLAYER;
3766 }
3767
3768 warn "running post_init jobs";
3769 (pop @POST_INIT)->(1) while @POST_INIT;
3770
3771 warn "leaving sync_job";
3772
3773 1
3774 } or do {
3775 warn $@;
3776 cf::cleanup "error while reloading, exiting.";
3777 };
3778
3779 warn "reloaded";
3780 --$RELOAD;
3781 }
3782
3783 $t1 = EV::time - $t1;
3784 warn "reload completed in ${t1}s\n";
3785};
3786
3787our $RELOAD_WATCHER; # used only during reload
3788
3789sub reload_perl() {
3790 # doing reload synchronously and two reloads happen back-to-back,
3791 # coro crashes during coro_state_free->destroy here.
3792
3793 $RELOAD_WATCHER ||= cf::async {
3794 Coro::AIO::aio_wait cache_extensions;
3795
3796 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3797 do_reload_perl;
3798 undef $RELOAD_WATCHER;
3799 };
3800 };
3801}
3802
3803register_command "reload" => sub {
3804 my ($who, $arg) = @_;
3805
3806 if ($who->flag (FLAG_WIZ)) {
3807 $who->message ("reloading server.");
3808 async {
3809 $Coro::current->{desc} = "perl_reload";
3810 reload_perl;
3811 };
3812 }
3813};
3814
3815unshift @INC, $LIBDIR;
3816
3817my $bug_warning = 0;
3818
3819our @WAIT_FOR_TICK;
3820our @WAIT_FOR_TICK_BEGIN;
3821
3822sub wait_for_tick {
3823 return if tick_inhibit || $Coro::current == $Coro::main;
3824
3825 my $signal = new Coro::Signal;
3826 push @WAIT_FOR_TICK, $signal;
3827 $signal->wait;
3828}
3829
3830sub wait_for_tick_begin {
3831 return if tick_inhibit || $Coro::current == $Coro::main;
3832
3833 my $signal = new Coro::Signal;
3834 push @WAIT_FOR_TICK_BEGIN, $signal;
3835 $signal->wait;
3836}
3837
3838sub tick {
3839 if ($Coro::current != $Coro::main) {
3840 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3841 unless ++$bug_warning > 10;
3842 return;
3843 }
3844
3845 cf::server_tick; # one server iteration
3846
3847 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3848 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3849 Coro::async_pool {
3850 $Coro::current->{desc} = "runtime saver";
3851 write_runtime_sync
3852 or warn "ERROR: unable to write runtime file: $!";
3853 };
3854 }
3855
3856 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3857 $sig->send;
3858 }
3859 while (my $sig = shift @WAIT_FOR_TICK) {
3860 $sig->send;
3861 }
3862
3863 $LOAD = ($NOW - $TICK_START) / $TICK;
3864 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3865
3866 if (0) {
3867 if ($NEXT_TICK) {
3868 my $jitter = $TICK_START - $NEXT_TICK;
3869 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3870 warn "jitter $JITTER\n";#d#
3871 }
3872 }
3873}
1030 3874
1031{ 3875{
1032 my $path = cf::localdir . "/database.pst"; 3876 # configure BDB
1033 3877
1034 sub db_load() { 3878 BDB::min_parallel 8;
1035 warn "loading database $path\n";#d# remove later 3879 BDB::max_poll_reqs $TICK * 0.1;
1036 $DB = stat $path ? Storable::retrieve $path : { }; 3880 $AnyEvent::BDB::WATCHER->priority (1);
1037 }
1038 3881
1039 my $pid; 3882 unless ($DB_ENV) {
3883 $DB_ENV = BDB::db_env_create;
3884 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3885 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3886 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3887 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3888 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
1040 3889
1041 sub db_save() { 3890 cf::sync_job {
1042 warn "saving database $path\n";#d# remove later
1043 waitpid $pid, 0 if $pid;
1044 if (0 == ($pid = fork)) {
1045 $DB->{_meta}{version} = 1;
1046 Storable::nstore $DB, "$path~";
1047 rename "$path~", $path;
1048 cf::_exit 0 if defined $pid;
1049 }
1050 }
1051
1052 my $dirty;
1053
1054 sub db_sync() {
1055 db_save if $dirty;
1056 undef $dirty;
1057 }
1058
1059 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1060 db_sync;
1061 });
1062
1063 sub db_dirty() {
1064 $dirty = 1;
1065 $idle->start;
1066 }
1067
1068 sub db_get($;$) {
1069 @_ >= 2
1070 ? $DB->{$_[0]}{$_[1]}
1071 : ($DB->{$_[0]} ||= { })
1072 }
1073
1074 sub db_put($$;$) {
1075 if (@_ >= 3) {
1076 $DB->{$_[0]}{$_[1]} = $_[2];
1077 } else { 3891 eval {
1078 $DB->{$_[0]} = $_[1]; 3892 BDB::db_env_open
1079 } 3893 $DB_ENV,
1080 db_dirty; 3894 $BDBDIR,
1081 } 3895 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3896 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3897 0666;
1082 3898
1083 attach_global 3899 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
1084 prio => 10000,
1085 on_cleanup => sub {
1086 db_sync;
1087 },
1088 ;
1089}
1090
1091#############################################################################
1092# the server's main()
1093
1094sub cfg_load {
1095 open my $fh, "<:utf8", cf::confdir . "/config"
1096 or return;
1097
1098 local $/;
1099 *CFG = YAML::Syck::Load <$fh>;
1100}
1101
1102sub main {
1103 cfg_load;
1104 db_load;
1105 load_extensions;
1106 Event::loop;
1107}
1108
1109#############################################################################
1110# initialisation
1111
1112sub _perl_reload(&) {
1113 my ($msg) = @_;
1114
1115 $msg->("reloading...");
1116
1117 eval {
1118 # cancel all watchers
1119 for (Event::all_watchers) {
1120 $_->cancel if $_->data & WF_AUTOCANCEL;
1121 }
1122
1123 # unload all extensions
1124 for (@exts) {
1125 $msg->("unloading <$_>");
1126 unload_extension $_;
1127 }
1128
1129 # unload all modules loaded from $LIBDIR
1130 while (my ($k, $v) = each %INC) {
1131 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1132
1133 $msg->("removing <$k>");
1134 delete $INC{$k};
1135
1136 $k =~ s/\.pm$//;
1137 $k =~ s/\//::/g;
1138
1139 if (my $cb = $k->can ("unload_module")) {
1140 $cb->();
1141 } 3900 };
1142 3901
1143 Symbol::delete_package $k; 3902 cf::cleanup "db_env_open(db): $@" if $@;
1144 } 3903 };
3904 }
1145 3905
1146 # sync database to disk 3906 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
1147 cf::db_sync; 3907 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
1148
1149 # get rid of safe::, as good as possible
1150 Symbol::delete_package "safe::$_"
1151 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
1152
1153 # remove register_script_function callbacks
1154 # TODO
1155
1156 # unload cf.pm "a bit"
1157 delete $INC{"cf.pm"};
1158
1159 # don't, removes xs symbols, too,
1160 # and global variables created in xs
1161 #Symbol::delete_package __PACKAGE__;
1162
1163 # reload cf.pm
1164 $msg->("reloading cf.pm");
1165 require cf;
1166
1167 # load config and database again
1168 cf::cfg_load;
1169 cf::db_load;
1170
1171 # load extensions
1172 $msg->("load extensions");
1173 cf::load_extensions;
1174
1175 # reattach attachments to objects
1176 $msg->("reattach");
1177 _global_reattach;
1178 }; 3908 };
1179 $msg->($@) if $@; 3909 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
1180 3910 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
1181 $msg->("reloaded");
1182};
1183
1184sub perl_reload() {
1185 _perl_reload {
1186 warn $_[0];
1187 print "$_[0]\n";
1188 }; 3911 };
3912 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3913 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3914 };
1189} 3915}
1190 3916
1191register "<global>", __PACKAGE__; 3917{
3918 # configure IO::AIO
1192 3919
1193register_command "perl-reload" => sub { 3920 IO::AIO::min_parallel 8;
3921 IO::AIO::max_poll_time $TICK * 0.1;
3922 undef $AnyEvent::AIO::WATCHER;
3923}
3924
3925my $_log_backtrace;
3926
3927sub _log_backtrace {
1194 my ($who, $arg) = @_; 3928 my ($msg, @addr) = @_;
1195 3929
1196 if ($who->flag (FLAG_WIZ)) { 3930 $msg =~ s/\n//;
1197 _perl_reload { 3931
1198 warn $_[0]; 3932 # limit the # of concurrent backtraces
1199 $who->message ($_[0]); 3933 if ($_log_backtrace < 2) {
3934 ++$_log_backtrace;
3935 my $perl_bt = Carp::longmess $msg;
3936 async {
3937 $Coro::current->{desc} = "abt $msg";
3938
3939 my @bt = fork_call {
3940 @addr = map { sprintf "%x", $_ } @addr;
3941 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3942 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3943 or die "addr2line: $!";
3944
3945 my @funcs;
3946 my @res = <$fh>;
3947 chomp for @res;
3948 while (@res) {
3949 my ($func, $line) = splice @res, 0, 2, ();
3950 push @funcs, "[$func] $line";
3951 }
3952
3953 @funcs
3954 };
3955
3956 LOG llevInfo, "[ABT] $perl_bt\n";
3957 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3958 LOG llevInfo, "[ABT] $_\n" for @bt;
3959 --$_log_backtrace;
1200 }; 3960 };
1201 } 3961 } else {
1202}; 3962 LOG llevInfo, "[ABT] $msg\n";
1203 3963 LOG llevInfo, "[ABT] [suppressed]\n";
1204unshift @INC, $LIBDIR;
1205
1206$TICK_WATCHER = Event->timer (
1207 prio => 0,
1208 at => $NEXT_TICK || 1,
1209 data => WF_AUTOCANCEL,
1210 cb => sub {
1211 cf::server_tick; # one server iteration
1212
1213 my $NOW = Event::time;
1214 $NEXT_TICK += $TICK;
1215
1216 # if we are delayed by four ticks or more, skip them all
1217 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
1218
1219 $TICK_WATCHER->at ($NEXT_TICK);
1220 $TICK_WATCHER->start;
1221 }, 3964 }
1222); 3965}
1223 3966
1224IO::AIO::max_poll_time $TICK * 0.2; 3967# load additional modules
3968use cf::pod;
1225 3969
1226Event->io (fd => IO::AIO::poll_fileno, 3970END { cf::emergency_save }
1227 poll => 'r',
1228 prio => 5,
1229 data => WF_AUTOCANCEL,
1230 cb => \&IO::AIO::poll_cb);
1231 3971
12321 39721
1233 3973

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