ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.92 by root, Thu Dec 21 06:42:28 2006 UTC vs.
Revision 1.505 by root, Sun Jan 31 03:46:20 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
24
25use 5.10.0;
26use utf8;
27use strict qw(vars subs);
2 28
3use Symbol; 29use Symbol;
4use List::Util; 30use List::Util;
5use Storable; 31use Socket;
32use EV;
6use Opcode; 33use Opcode;
7use Safe; 34use Safe;
8use Safe::Hole; 35use Safe::Hole;
36use Storable ();
37use Carp ();
9 38
39use Guard ();
40use Coro ();
41use Coro::State;
42use Coro::Handle;
43use Coro::EV;
44use Coro::AnyEvent;
45use Coro::Timer;
46use Coro::Signal;
47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
50use Coro::AIO;
51use Coro::BDB 1.6;
52use Coro::Storable;
53use Coro::Util ();
54
55use JSON::XS 2.01 ();
56use BDB ();
57use Data::Dumper;
58use Fcntl;
59use YAML::XS ();
10use IO::AIO (); 60use IO::AIO ();
11use YAML::Syck ();
12use Time::HiRes; 61use Time::HiRes;
13use Event; 62use Compress::LZF;
14$Event::Eval = 1; # no idea why this is required, but it is 63use Digest::MD5 ();
15 64
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 65AnyEvent::detect;
17$YAML::Syck::ImplicitUnicode = 1;
18 66
19use strict; 67# configure various modules to our taste
68#
69$Storable::canonical = 1; # reduce rsync transfers
70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
77
78# strictly for debugging
79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
20 80
21sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
22 82
23our %COMMAND = (); 83our %COMMAND = ();
24our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
25our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
26 91
27_init_vars; 92our $RELOAD; # number of reloads so far, non-zero while in reload
28
29our @EVENT; 93our @EVENT;
30our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
31 96
32our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
33our $TICK_WATCHER; 98our $DATADIR = datadir;
99our $LIBDIR = "$DATADIR/ext";
100our $PODDIR = "$DATADIR/pod";
101our $MAPDIR = "$DATADIR/" . mapdir;
102our $LOCALDIR = localdir;
103our $TMPDIR = "$LOCALDIR/" . tmpdir;
104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106our $RANDOMDIR = "$LOCALDIR/random";
107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE;
112
113our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
114our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
34our $NEXT_TICK; 115our $NEXT_TICK;
116our $USE_FSYNC = 1; # use fsync to write maps - default on
117
118our $BDB_DEADLOCK_WATCHER;
119our $BDB_CHECKPOINT_WATCHER;
120our $BDB_TRICKLE_WATCHER;
121our $DB_ENV;
122
123our @EXTRA_MODULES = qw(pod match mapscript);
35 124
36our %CFG; 125our %CFG;
37 126
38our $UPTIME; $UPTIME ||= time; 127our $UPTIME; $UPTIME ||= time;
128our $RUNTIME;
129our $NOW;
130
131our (%PLAYER, %PLAYER_LOADING); # all users
132our (%MAP, %MAP_LOADING ); # all maps
133our $LINK_MAP; # the special {link} map, which is always available
134
135# used to convert map paths into valid unix filenames by replacing / by ∕
136our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
137
138our $LOAD; # a number between 0 (idle) and 1 (too many objects)
139our $LOADAVG; # same thing, but with alpha-smoothing
140our $JITTER; # average jitter
141our $TICK_START; # for load detecting purposes
142
143our @POST_INIT;
144
145our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
146our $REALLY_UNLOOP; # never set to true, please :)
147
148binmode STDOUT;
149binmode STDERR;
150
151# read virtual server time, if available
152unless ($RUNTIME || !-e $RUNTIMEFILE) {
153 open my $fh, "<", $RUNTIMEFILE
154 or die "unable to read $RUNTIMEFILE file: $!";
155 $RUNTIME = <$fh> + 0.;
156}
157
158eval "sub TICK() { $TICK } 1" or die;
159
160mkdir $_
161 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
162
163our $EMERGENCY_POSITION;
164
165sub cf::map::normalise;
39 166
40############################################################################# 167#############################################################################
41 168
169%REFLECT = ();
170for (@REFLECT) {
171 my $reflect = JSON::XS::decode_json $_;
172 $REFLECT{$reflect->{class}} = $reflect;
173}
174
175# this is decidedly evil
176$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
177
178#############################################################################
179
42=head2 GLOBAL VARIABLES 180=head2 GLOBAL VARIABLES
43 181
44=over 4 182=over 4
45 183
46=item $cf::UPTIME 184=item $cf::UPTIME
47 185
48The timestamp of the server start (so not actually an uptime). 186The timestamp of the server start (so not actually an uptime).
49 187
50=item $cf::LIBDIR 188=item $cf::RUNTIME
51 189
52The perl library directory, where extensions and cf-specific modules can 190The time this server has run, starts at 0 and is increased by $cf::TICK on
53be found. It will be added to C<@INC> automatically. 191every server tick.
192
193=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
194$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
195$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
196
197Various directories - "/etc", read-only install directory, perl-library
198directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
199unique-items directory, player file directory, random maps directory and
200database environment.
201
202=item $cf::NOW
203
204The time of the last (current) server tick.
54 205
55=item $cf::TICK 206=item $cf::TICK
56 207
57The interval between server ticks, in seconds. 208The interval between server ticks, in seconds.
58 209
210=item $cf::LOADAVG
211
212The current CPU load on the server (alpha-smoothed), as a value between 0
213(none) and 1 (overloaded), indicating how much time is spent on processing
214objects per tick. Healthy values are < 0.5.
215
216=item $cf::LOAD
217
218The raw value load value from the last tick.
219
59=item %cf::CFG 220=item %cf::CFG
60 221
61Configuration for the server, loaded from C</etc/crossfire/config>, or 222Configuration for the server, loaded from C</etc/deliantra-server/config>, or
62from wherever your confdir points to. 223from wherever your confdir points to.
63 224
225=item cf::wait_for_tick, cf::wait_for_tick_begin
226
227These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
228returns directly I<after> the tick processing (and consequently, can only wake one process
229per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
230
231=item @cf::INVOKE_RESULTS
232
233This array contains the results of the last C<invoke ()> call. When
234C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
235that call.
236
237=item %cf::REFLECT
238
239Contains, for each (C++) class name, a hash reference with information
240about object members (methods, scalars, arrays and flags) and other
241metadata, which is useful for introspection.
242
64=back 243=back
65 244
66=cut 245=cut
67 246
68BEGIN { 247$Coro::State::WARNHOOK = sub {
69 *CORE::GLOBAL::warn = sub {
70 my $msg = join "", @_; 248 my $msg = join "", @_;
249
71 $msg .= "\n" 250 $msg .= "\n"
72 unless $msg =~ /\n$/; 251 unless $msg =~ /\n$/;
73 252
74 print STDERR "cfperl: $msg"; 253 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
254
75 LOG llevError, "cfperl: $msg"; 255 LOG llevError, $msg;
76 }; 256};
77}
78 257
258$Coro::State::DIEHOOK = sub {
259 return unless $^S eq 0; # "eq", not "=="
260
261 warn Carp::longmess $_[0];
262
263 if ($Coro::current == $Coro::main) {#d#
264 warn "DIEHOOK called in main context, Coro bug?\n";#d#
265 return;#d#
266 }#d#
267
268 # kill coroutine otherwise
269 Coro::terminate
270};
271
272@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
273@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
274@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
275@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
276@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
277@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
79@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 278@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
80 279
81# we bless all objects into (empty) derived classes to force a method lookup 280# we bless all objects into (empty) derived classes to force a method lookup
82# within the Safe compartment. 281# within the Safe compartment.
83for my $pkg (qw( 282for my $pkg (qw(
283 cf::global cf::attachable
84 cf::object cf::object::player 284 cf::object cf::object::player
85 cf::client cf::player 285 cf::client cf::player
86 cf::arch cf::living 286 cf::arch cf::living
287 cf::map cf::mapspace
87 cf::map cf::party cf::region 288 cf::party cf::region
88)) { 289)) {
89 no strict 'refs';
90 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 290 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
91} 291}
92 292
93$Event::DIED = sub { 293$EV::DIED = sub {
94 warn "error in event callback: @_"; 294 Carp::cluck "error in event callback: @_";
95}; 295};
96 296
97my %ext_pkg; 297#############################################################################
98my @exts;
99my @hook;
100 298
101=head2 UTILITY FUNCTIONS 299=head2 UTILITY FUNCTIONS
102 300
103=over 4 301=over 4
104 302
105=cut 303=item dumpval $ref
106 304
107use JSON::Syck (); # TODO# replace by JSON::PC once working 305=cut
108 306
307sub dumpval {
308 eval {
309 local $SIG{__DIE__};
310 my $d;
311 if (1) {
312 $d = new Data::Dumper([$_[0]], ["*var"]);
313 $d->Terse(1);
314 $d->Indent(2);
315 $d->Quotekeys(0);
316 $d->Useqq(1);
317 #$d->Bless(...);
318 $d->Seen($_[1]) if @_ > 1;
319 $d = $d->Dump();
320 }
321 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
322 $d
323 } || "[unable to dump $_[0]: '$@']";
324}
325
109=item $ref = cf::from_json $json 326=item $ref = cf::decode_json $json
110 327
111Converts a JSON string into the corresponding perl data structure. 328Converts a JSON string into the corresponding perl data structure.
112 329
113=cut
114
115sub from_json($) {
116 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
117 JSON::Syck::Load $_[0]
118}
119
120=item $json = cf::to_json $ref 330=item $json = cf::encode_json $ref
121 331
122Converts a perl data structure into its JSON representation. 332Converts a perl data structure into its JSON representation.
123 333
124=cut 334=cut
125 335
126sub to_json($) { 336our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
127 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 337
128 JSON::Syck::Dump $_[0] 338sub encode_json($) { $json_coder->encode ($_[0]) }
339sub decode_json($) { $json_coder->decode ($_[0]) }
340
341=item cf::post_init { BLOCK }
342
343Execute the given codeblock, I<after> all extensions have been (re-)loaded,
344but I<before> the server starts ticking again.
345
346The cdoeblock will have a single boolean argument to indicate whether this
347is a reload or not.
348
349=cut
350
351sub post_init(&) {
352 push @POST_INIT, shift;
353}
354
355=item cf::lock_wait $string
356
357Wait until the given lock is available. See cf::lock_acquire.
358
359=item my $lock = cf::lock_acquire $string
360
361Wait until the given lock is available and then acquires it and returns
362a L<Guard> object. If the guard object gets destroyed (goes out of scope,
363for example when the coroutine gets canceled), the lock is automatically
364returned.
365
366Locks are *not* recursive, locking from the same coro twice results in a
367deadlocked coro.
368
369Lock names should begin with a unique identifier (for example, cf::map::find
370uses map_find and cf::map::load uses map_load).
371
372=item $locked = cf::lock_active $string
373
374Return true if the lock is currently active, i.e. somebody has locked it.
375
376=cut
377
378our $LOCKS = new Coro::SemaphoreSet;
379
380sub lock_wait($) {
381 $LOCKS->wait ($_[0]);
382}
383
384sub lock_acquire($) {
385 $LOCKS->guard ($_[0])
386}
387
388sub lock_active($) {
389 $LOCKS->count ($_[0]) < 1
390}
391
392sub freeze_mainloop {
393 tick_inhibit_inc;
394
395 &Guard::guard (\&tick_inhibit_dec);
396}
397
398=item cf::periodic $interval, $cb
399
400Like EV::periodic, but randomly selects a starting point so that the actions
401get spread over timer.
402
403=cut
404
405sub periodic($$) {
406 my ($interval, $cb) = @_;
407
408 my $start = rand List::Util::min 180, $interval;
409
410 EV::periodic $start, $interval, 0, $cb
411}
412
413=item cf::get_slot $time[, $priority[, $name]]
414
415Allocate $time seconds of blocking CPU time at priority C<$priority>:
416This call blocks and returns only when you have at least C<$time> seconds
417of cpu time till the next tick. The slot is only valid till the next cede.
418
419The optional C<$name> can be used to identify the job to run. It might be
420used for statistical purposes and should identify the same time-class.
421
422Useful for short background jobs.
423
424=cut
425
426our @SLOT_QUEUE;
427our $SLOT_QUEUE;
428our $SLOT_DECAY = 0.9;
429
430$SLOT_QUEUE->cancel if $SLOT_QUEUE;
431$SLOT_QUEUE = Coro::async {
432 $Coro::current->desc ("timeslot manager");
433
434 my $signal = new Coro::Signal;
435 my $busy;
436
437 while () {
438 next_job:
439
440 my $avail = cf::till_tick;
441
442 for (0 .. $#SLOT_QUEUE) {
443 if ($SLOT_QUEUE[$_][0] <= $avail) {
444 $busy = 0;
445 my $job = splice @SLOT_QUEUE, $_, 1, ();
446 $job->[2]->send;
447 Coro::cede;
448 goto next_job;
449 } else {
450 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
451 }
452 }
453
454 if (@SLOT_QUEUE) {
455 # we do not use wait_for_tick() as it returns immediately when tick is inactive
456 push @cf::WAIT_FOR_TICK, $signal;
457 $signal->wait;
458 } else {
459 $busy = 0;
460 Coro::schedule;
461 }
462 }
463};
464
465sub get_slot($;$$) {
466 return if tick_inhibit || $Coro::current == $Coro::main;
467
468 my ($time, $pri, $name) = @_;
469
470 $time = clamp $time, 0.01, $TICK * .6;
471
472 my $sig = new Coro::Signal;
473
474 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
475 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
476 $SLOT_QUEUE->ready;
477 $sig->wait;
478}
479
480=item cf::async { BLOCK }
481
482Currently the same as Coro::async_pool, meaning you cannot use
483C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
484thing you are allowed to do is call C<prio> on it.
485
486=cut
487
488BEGIN { *async = \&Coro::async_pool }
489
490=item cf::sync_job { BLOCK }
491
492The design of Deliantra requires that the main coroutine ($Coro::main)
493is always able to handle events or runnable, as Deliantra is only
494partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
495acceptable.
496
497If it must be done, put the blocking parts into C<sync_job>. This will run
498the given BLOCK in another coroutine while waiting for the result. The
499server will be frozen during this time, so the block should either finish
500fast or be very important.
501
502=cut
503
504sub sync_job(&) {
505 my ($job) = @_;
506
507 if ($Coro::current == $Coro::main) {
508 my $time = EV::time;
509
510 # this is the main coro, too bad, we have to block
511 # till the operation succeeds, freezing the server :/
512
513 LOG llevError, Carp::longmess "sync job";#d#
514
515 my $freeze_guard = freeze_mainloop;
516
517 my $busy = 1;
518 my @res;
519
520 (async {
521 $Coro::current->desc ("sync job coro");
522 @res = eval { $job->() };
523 warn $@ if $@;
524 undef $busy;
525 })->prio (Coro::PRIO_MAX);
526
527 while ($busy) {
528 if (Coro::nready) {
529 Coro::cede_notself;
530 } else {
531 EV::loop EV::LOOP_ONESHOT;
532 }
533 }
534
535 my $time = EV::time - $time;
536
537 $TICK_START += $time; # do not account sync jobs to server load
538
539 wantarray ? @res : $res[0]
540 } else {
541 # we are in another coroutine, how wonderful, everything just works
542
543 $job->()
544 }
545}
546
547=item $coro = cf::async_ext { BLOCK }
548
549Like async, but this coro is automatically being canceled when the
550extension calling this is being unloaded.
551
552=cut
553
554sub async_ext(&) {
555 my $cb = shift;
556
557 my $coro = &Coro::async ($cb);
558
559 $coro->on_destroy (sub {
560 delete $EXT_CORO{$coro+0};
561 });
562 $EXT_CORO{$coro+0} = $coro;
563
564 $coro
565}
566
567=item fork_call { }, $args
568
569Executes the given code block with the given arguments in a seperate
570process, returning the results. Everything must be serialisable with
571Coro::Storable. May, of course, block. Note that the executed sub may
572never block itself or use any form of event handling.
573
574=cut
575
576sub fork_call(&@) {
577 my ($cb, @args) = @_;
578
579 # we seemingly have to make a local copy of the whole thing,
580 # otherwise perl prematurely frees the stuff :/
581 # TODO: investigate and fix (likely this will be rather laborious)
582
583 my @res = Coro::Util::fork_eval {
584 reset_signals;
585 &$cb
586 }, @args;
587
588 wantarray ? @res : $res[-1]
589}
590
591=item $coin = coin_from_name $name
592
593=cut
594
595our %coin_alias = (
596 "silver" => "silvercoin",
597 "silvercoin" => "silvercoin",
598 "silvercoins" => "silvercoin",
599 "gold" => "goldcoin",
600 "goldcoin" => "goldcoin",
601 "goldcoins" => "goldcoin",
602 "platinum" => "platinacoin",
603 "platinumcoin" => "platinacoin",
604 "platinumcoins" => "platinacoin",
605 "platina" => "platinacoin",
606 "platinacoin" => "platinacoin",
607 "platinacoins" => "platinacoin",
608 "royalty" => "royalty",
609 "royalties" => "royalty",
610);
611
612sub coin_from_name($) {
613 $coin_alias{$_[0]}
614 ? cf::arch::find $coin_alias{$_[0]}
615 : undef
616}
617
618=item $value = cf::db_get $family => $key
619
620Returns a single value from the environment database.
621
622=item cf::db_put $family => $key => $value
623
624Stores the given C<$value> in the family. It can currently store binary
625data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
626
627=item $db = cf::db_table "name"
628
629Create and/or open a new database table. The string must not be "db" and must be unique
630within each server.
631
632=cut
633
634sub db_table($) {
635 my ($name) = @_;
636 my $db = BDB::db_create $DB_ENV;
637
638 eval {
639 $db->set_flags (BDB::CHKSUM);
640
641 utf8::encode $name;
642 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
643 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
644 cf::cleanup "db_open(db): $!" if $!;
645 };
646 cf::cleanup "db_open(db): $@" if $@;
647
648 $db
649}
650
651our $DB;
652
653sub db_init {
654 cf::sync_job {
655 $DB ||= db_table "db";
656 };
657}
658
659sub db_get($$) {
660 my $key = "$_[0]/$_[1]";
661
662 cf::sync_job {
663 BDB::db_get $DB, undef, $key, my $data;
664
665 $! ? ()
666 : $data
667 }
668}
669
670sub db_put($$$) {
671 BDB::dbreq_pri 4;
672 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
673}
674
675=item cf::cache $id => [$paths...], $processversion => $process
676
677Generic caching function that returns the value of the resource $id,
678caching and regenerating as required.
679
680This function can block.
681
682=cut
683
684sub cache {
685 my ($id, $src, $processversion, $process) = @_;
686
687 my $meta =
688 join "\x00",
689 $processversion,
690 map {
691 aio_stat $_
692 and Carp::croak "$_: $!";
693
694 ($_, (stat _)[7,9])
695 } @$src;
696
697 my $dbmeta = db_get cache => "$id/meta";
698 if ($dbmeta ne $meta) {
699 # changed, we may need to process
700
701 my @data;
702 my $md5;
703
704 for (0 .. $#$src) {
705 0 <= aio_load $src->[$_], $data[$_]
706 or Carp::croak "$src->[$_]: $!";
707 }
708
709 # if processing is expensive, check
710 # checksum first
711 if (1) {
712 $md5 =
713 join "\x00",
714 $processversion,
715 map {
716 cf::cede_to_tick;
717 ($src->[$_], Digest::MD5::md5_hex $data[$_])
718 } 0.. $#$src;
719
720
721 my $dbmd5 = db_get cache => "$id/md5";
722 if ($dbmd5 eq $md5) {
723 db_put cache => "$id/meta", $meta;
724
725 return db_get cache => "$id/data";
726 }
727 }
728
729 my $t1 = Time::HiRes::time;
730 my $data = $process->(\@data);
731 my $t2 = Time::HiRes::time;
732
733 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
734
735 db_put cache => "$id/data", $data;
736 db_put cache => "$id/md5" , $md5;
737 db_put cache => "$id/meta", $meta;
738
739 return $data;
740 }
741
742 db_get cache => "$id/data"
743}
744
745=item cf::datalog type => key => value, ...
746
747Log a datalog packet of the given type with the given key-value pairs.
748
749=cut
750
751sub datalog($@) {
752 my ($type, %kv) = @_;
753 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
129} 754}
130 755
131=back 756=back
132 757
133=cut 758=cut
134 759
135############################################################################# 760#############################################################################
136 761
137=head2 EVENTS AND OBJECT ATTACHMENTS 762=head2 ATTACHABLE OBJECTS
763
764Many objects in deliantra are so-called attachable objects. That means you can
765attach callbacks/event handlers (a collection of which is called an "attachment")
766to it. All such attachable objects support the following methods.
767
768In the following description, CLASS can be any of C<global>, C<object>
769C<player>, C<client> or C<map> (i.e. the attachable objects in
770Deliantra).
138 771
139=over 4 772=over 4
140 773
141=item $object->attach ($attachment, key => $value...)
142
143=item $object->detach ($attachment)
144
145Attach/detach a pre-registered attachment to an object.
146
147=item $player->attach ($attachment, key => $value...)
148
149=item $player->detach ($attachment)
150
151Attach/detach a pre-registered attachment to a player.
152
153=item $map->attach ($attachment, key => $value...)
154
155=item $map->detach ($attachment)
156
157Attach/detach a pre-registered attachment to a client.
158
159=item $client->attach ($attachment, key => $value...) 774=item $attachable->attach ($attachment, key => $value...)
160 775
161=item $client->detach ($attachment) 776=item $attachable->detach ($attachment)
162 777
163Attach/detach a pre-registered attachment to a map. 778Attach/detach a pre-registered attachment to a specific object and give it
779the specified key/value pairs as arguments.
164 780
165=item $bool = $object->attached ($name) 781Example, attach a minesweeper attachment to the given object, making it a
78210x10 minesweeper game:
166 783
167=item $bool = $player->attached ($name) 784 $obj->attach (minesweeper => width => 10, height => 10);
168 785
169=item $bool = $client->attached ($name) 786=item $bool = $attachable->attached ($name)
170
171=item $bool = $map->attached ($name)
172 787
173Checks wether the named attachment is currently attached to the object. 788Checks wether the named attachment is currently attached to the object.
174 789
175=item cf::attach_global ... 790=item cf::CLASS->attach ...
176 791
177Attach handlers for global events. 792=item cf::CLASS->detach ...
178 793
179This and all following C<attach_*>-functions expect any number of the 794Define an anonymous attachment and attach it to all objects of the given
180following handler/hook descriptions: 795CLASS. See the next function for an explanation of its arguments.
796
797You can attach to global events by using the C<cf::global> class.
798
799Example, log all player logins:
800
801 cf::player->attach (
802 on_login => sub {
803 my ($pl) = @_;
804 ...
805 },
806 );
807
808Example, attach to the jeweler skill:
809
810 cf::object->attach (
811 type => cf::SKILL,
812 subtype => cf::SK_JEWELER,
813 on_use_skill => sub {
814 my ($sk, $ob, $part, $dir, $msg) = @_;
815 ...
816 },
817 );
818
819=item cf::CLASS::attachment $name, ...
820
821Register an attachment by C<$name> through which attachable objects of the
822given CLASS can refer to this attachment.
823
824Some classes such as deliantra maps and objects can specify attachments
825that are attached at load/instantiate time, thus the need for a name.
826
827These calls expect any number of the following handler/hook descriptions:
181 828
182=over 4 829=over 4
183 830
184=item prio => $number 831=item prio => $number
185 832
187by another C<prio> setting). Lower priority handlers get executed 834by another C<prio> setting). Lower priority handlers get executed
188earlier. The default priority is C<0>, and many built-in handlers are 835earlier. The default priority is C<0>, and many built-in handlers are
189registered at priority C<-1000>, so lower priorities should not be used 836registered at priority C<-1000>, so lower priorities should not be used
190unless you know what you are doing. 837unless you know what you are doing.
191 838
839=item type => $type
840
841(Only for C<< cf::object->attach >> calls), limits the attachment to the
842given type of objects only (the additional parameter C<subtype> can be
843used to further limit to the given subtype).
844
192=item on_I<event> => \&cb 845=item on_I<event> => \&cb
193 846
194Call the given code reference whenever the named event happens (event is 847Call the given code reference whenever the named event happens (event is
195something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 848something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
196handlers are recognised generally depends on the type of object these 849handlers are recognised generally depends on the type of object these
205package and register them. Only handlers for eevents supported by the 858package and register them. Only handlers for eevents supported by the
206object/class are recognised. 859object/class are recognised.
207 860
208=back 861=back
209 862
210=item cf::attach_to_type $object_type, $subtype, ... 863Example, define an attachment called "sockpuppet" that calls the given
864event handler when a monster attacks:
211 865
212Attach handlers for a specific object type (e.g. TRANSPORT) and 866 cf::object::attachment sockpuppet =>
213subtype. If C<$subtype> is zero or undef, matches all objects of the given 867 on_skill_attack => sub {
214type. 868 my ($self, $victim) = @_;
215 869 ...
216=item cf::attach_to_objects ...
217
218Attach handlers to all objects. Do not use this except for debugging or
219very rare events, as handlers are (obviously) called for I<all> objects in
220the game.
221
222=item cf::attach_to_players ...
223
224Attach handlers to all players.
225
226=item cf::attach_to_clients ...
227
228Attach handlers to all players.
229
230=item cf::attach_to_maps ...
231
232Attach handlers to all maps.
233
234=item cf:register_attachment $name, ...
235
236Register an attachment by name through which objects can refer to this
237attachment.
238
239=item cf:register_player_attachment $name, ...
240
241Register an attachment by name through which players can refer to this
242attachment.
243
244=item cf:register_map_attachment $name, ...
245
246Register an attachment by name through which maps can refer to this
247attachment.
248
249=cut
250
251# the following variables are defined in .xs and must not be re-created
252our @CB_GLOBAL = (); # registry for all global events
253our @CB_OBJECT = (); # all objects (should not be used except in emergency)
254our @CB_PLAYER = ();
255our @CB_CLIENT = ();
256our @CB_TYPE = (); # registry for type (cf-object class) based events
257our @CB_MAP = ();
258
259my %attachment;
260
261sub _attach_cb($\%$$$) {
262 my ($registry, $undo, $event, $prio, $cb) = @_;
263
264 use sort 'stable';
265
266 $cb = [$prio, $cb];
267
268 @{$registry->[$event]} = sort
269 { $a->[0] cmp $b->[0] }
270 @{$registry->[$event] || []}, $cb;
271
272 push @{$undo->{cb}}, [$event, $cb];
273}
274
275# attach handles attaching event callbacks
276# the only thing the caller has to do is pass the correct
277# registry (== where the callback attaches to).
278sub _attach(\@$@) {
279 my ($registry, $klass, @arg) = @_;
280
281 my $prio = 0;
282
283 my %undo = (
284 registry => $registry,
285 cb => [],
286 );
287
288 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
289
290 while (@arg) {
291 my $type = shift @arg;
292
293 if ($type eq "prio") {
294 $prio = shift @arg;
295
296 } elsif ($type eq "package") {
297 my $pkg = shift @arg;
298
299 while (my ($name, $id) = each %cb_id) {
300 if (my $cb = $pkg->can ($name)) {
301 _attach_cb $registry, %undo, $id, $prio, $cb;
302 }
303 } 870 }
304
305 } elsif (exists $cb_id{$type}) {
306 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
307
308 } elsif (ref $type) {
309 warn "attaching objects not supported, ignoring.\n";
310
311 } else {
312 shift @arg;
313 warn "attach argument '$type' not supported, ignoring.\n";
314 }
315 }
316
317 \%undo
318}
319
320sub _attach_attachment {
321 my ($obj, $name, %arg) = @_;
322
323 return if exists $obj->{_attachment}{$name};
324
325 my $res;
326
327 if (my $attach = $attachment{$name}) {
328 my $registry = $obj->registry;
329
330 for (@$attach) {
331 my ($klass, @attach) = @$_;
332 $res = _attach @$registry, $klass, @attach;
333 }
334
335 $obj->{$name} = \%arg;
336 } else {
337 warn "object uses attachment '$name' that is not available, postponing.\n";
338 }
339
340 $obj->{_attachment}{$name} = undef;
341
342 $res->{attachment} = $name;
343 $res
344}
345
346*cf::object::attach =
347*cf::player::attach =
348*cf::client::attach =
349*cf::map::attach = sub {
350 my ($obj, $name, %arg) = @_;
351
352 _attach_attachment $obj, $name, %arg;
353};
354
355# all those should be optimised
356*cf::object::detach =
357*cf::player::detach =
358*cf::client::detach =
359*cf::map::detach = sub {
360 my ($obj, $name) = @_;
361
362 delete $obj->{_attachment}{$name};
363 reattach ($obj);
364};
365
366*cf::object::attached =
367*cf::player::attached =
368*cf::client::attached =
369*cf::map::attached = sub {
370 my ($obj, $name) = @_;
371
372 exists $obj->{_attachment}{$name}
373};
374
375sub attach_global {
376 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
377}
378
379sub attach_to_type {
380 my $type = shift;
381 my $subtype = shift;
382
383 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
384}
385
386sub attach_to_objects {
387 _attach @CB_OBJECT, KLASS_OBJECT, @_
388}
389
390sub attach_to_players {
391 _attach @CB_PLAYER, KLASS_PLAYER, @_
392}
393
394sub attach_to_clients {
395 _attach @CB_CLIENT, KLASS_CLIENT, @_
396}
397
398sub attach_to_maps {
399 _attach @CB_MAP, KLASS_MAP, @_
400}
401
402sub register_attachment {
403 my $name = shift;
404
405 $attachment{$name} = [[KLASS_OBJECT, @_]];
406}
407
408sub register_player_attachment {
409 my $name = shift;
410
411 $attachment{$name} = [[KLASS_PLAYER, @_]];
412}
413
414sub register_client_attachment {
415 my $name = shift;
416
417 $attachment{$name} = [[KLASS_CLIENT, @_]];
418}
419
420sub register_map_attachment {
421 my $name = shift;
422
423 $attachment{$name} = [[KLASS_MAP, @_]];
424}
425
426our $override;
427our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
428
429sub override {
430 $override = 1;
431 @invoke_results = ();
432}
433
434sub do_invoke {
435 my $event = shift;
436 my $callbacks = shift;
437
438 @invoke_results = ();
439
440 local $override;
441
442 for (@$callbacks) {
443 eval { &{$_->[1]} };
444
445 if ($@) {
446 warn "$@";
447 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
448 override;
449 }
450
451 return 1 if $override;
452 }
453
454 0 871 }
455}
456 872
457=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 873=item $attachable->valid
458
459=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
460
461=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
462
463=item $bool = $client->invoke (EVENT_CLIENT_XXX, ...)
464
465=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
466
467Generate a global/object/player/map-specific event with the given arguments.
468
469This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
470removed in future versions), and there is no public API to access override
471results (if you must, access C<@cf::invoke_results> directly).
472
473=back
474
475=cut
476
477#############################################################################
478
479=head2 METHODS VALID FOR ALL CORE OBJECTS
480
481=over 4
482
483=item $object->valid, $player->valid, $client->valid, $map->valid
484 874
485Just because you have a perl object does not mean that the corresponding 875Just because you have a perl object does not mean that the corresponding
486C-level object still exists. If you try to access an object that has no 876C-level object still exists. If you try to access an object that has no
487valid C counterpart anymore you get an exception at runtime. This method 877valid C counterpart anymore you get an exception at runtime. This method
488can be used to test for existence of the C object part without causing an 878can be used to test for existence of the C object part without causing an
489exception. 879exception.
490 880
881=cut
882
883# the following variables are defined in .xs and must not be re-created
884our @CB_GLOBAL = (); # registry for all global events
885our @CB_ATTACHABLE = (); # registry for all attachables
886our @CB_OBJECT = (); # all objects (should not be used except in emergency)
887our @CB_PLAYER = ();
888our @CB_CLIENT = ();
889our @CB_TYPE = (); # registry for type (cf-object class) based events
890our @CB_MAP = ();
891
892my %attachment;
893
894sub cf::attachable::thawer_merge {
895 # simply override everything except _meta
896 local $_[0]{_meta};
897 %{$_[0]} = %{$_[1]};
898}
899
900sub _attach_cb($$$$) {
901 my ($registry, $event, $prio, $cb) = @_;
902
903 use sort 'stable';
904
905 $cb = [$prio, $cb];
906
907 @{$registry->[$event]} = sort
908 { $a->[0] cmp $b->[0] }
909 @{$registry->[$event] || []}, $cb;
910}
911
912# hack
913my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
914
915# attach handles attaching event callbacks
916# the only thing the caller has to do is pass the correct
917# registry (== where the callback attaches to).
918sub _attach {
919 my ($registry, $klass, @arg) = @_;
920
921 my $object_type;
922 my $prio = 0;
923 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
924
925 #TODO: get rid of this hack
926 if ($attachable_klass{$klass}) {
927 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
928 }
929
930 while (@arg) {
931 my $type = shift @arg;
932
933 if ($type eq "prio") {
934 $prio = shift @arg;
935
936 } elsif ($type eq "type") {
937 $object_type = shift @arg;
938 $registry = $CB_TYPE[$object_type] ||= [];
939
940 } elsif ($type eq "subtype") {
941 defined $object_type or Carp::croak "subtype specified without type";
942 my $object_subtype = shift @arg;
943 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
944
945 } elsif ($type eq "package") {
946 my $pkg = shift @arg;
947
948 while (my ($name, $id) = each %cb_id) {
949 if (my $cb = $pkg->can ($name)) {
950 _attach_cb $registry, $id, $prio, $cb;
951 }
952 }
953
954 } elsif (exists $cb_id{$type}) {
955 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
956
957 } elsif (ref $type) {
958 warn "attaching objects not supported, ignoring.\n";
959
960 } else {
961 shift @arg;
962 warn "attach argument '$type' not supported, ignoring.\n";
963 }
964 }
965}
966
967sub _object_attach {
968 my ($obj, $name, %arg) = @_;
969
970 return if exists $obj->{_attachment}{$name};
971
972 if (my $attach = $attachment{$name}) {
973 my $registry = $obj->registry;
974
975 for (@$attach) {
976 my ($klass, @attach) = @$_;
977 _attach $registry, $klass, @attach;
978 }
979
980 $obj->{$name} = \%arg;
981 } else {
982 warn "object uses attachment '$name' which is not available, postponing.\n";
983 }
984
985 $obj->{_attachment}{$name} = undef;
986}
987
988sub cf::attachable::attach {
989 if (ref $_[0]) {
990 _object_attach @_;
991 } else {
992 _attach shift->_attach_registry, @_;
993 }
994 _recalc_want;
995};
996
997# all those should be optimised
998sub cf::attachable::detach {
999 my ($obj, $name) = @_;
1000
1001 if (ref $obj) {
1002 delete $obj->{_attachment}{$name};
1003 reattach ($obj);
1004 } else {
1005 Carp::croak "cannot, currently, detach class attachments";
1006 }
1007 _recalc_want;
1008};
1009
1010sub cf::attachable::attached {
1011 my ($obj, $name) = @_;
1012
1013 exists $obj->{_attachment}{$name}
1014}
1015
1016for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
1017 eval "#line " . __LINE__ . " 'cf.pm'
1018 sub cf::\L$klass\E::_attach_registry {
1019 (\\\@CB_$klass, KLASS_$klass)
1020 }
1021
1022 sub cf::\L$klass\E::attachment {
1023 my \$name = shift;
1024
1025 \$attachment{\$name} = [[KLASS_$klass, \@_]];
1026 }
1027 ";
1028 die if $@;
1029}
1030
1031our $override;
1032our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
1033
1034sub override {
1035 $override = 1;
1036 @INVOKE_RESULTS = (@_);
1037}
1038
1039sub do_invoke {
1040 my $event = shift;
1041 my $callbacks = shift;
1042
1043 @INVOKE_RESULTS = ();
1044
1045 local $override;
1046
1047 for (@$callbacks) {
1048 eval { &{$_->[1]} };
1049
1050 if ($@) {
1051 warn "$@";
1052 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
1053 override;
1054 }
1055
1056 return 1 if $override;
1057 }
1058
1059 0
1060}
1061
1062=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
1063
1064=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
1065
1066Generate an object-specific event with the given arguments.
1067
1068This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
1069removed in future versions), and there is no public API to access override
1070results (if you must, access C<@cf::INVOKE_RESULTS> directly).
1071
491=back 1072=back
492 1073
493=cut 1074=cut
494
495*cf::object::valid =
496*cf::player::valid =
497*cf::client::valid =
498*cf::map::valid = \&cf::_valid;
499 1075
500############################################################################# 1076#############################################################################
501# object support 1077# object support
502 1078
503sub instantiate { 1079sub _object_equal($$);
1080sub _object_equal($$) {
1081 my ($a, $b) = @_;
1082
1083 return 0 unless (ref $a) eq (ref $b);
1084
1085 if ("HASH" eq ref $a) {
1086 my @ka = keys %$a;
1087 my @kb = keys %$b;
1088
1089 return 0 if @ka != @kb;
1090
1091 for (0 .. $#ka) {
1092 return 0 unless $ka[$_] eq $kb[$_];
1093 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1094 }
1095
1096 } elsif ("ARRAY" eq ref $a) {
1097
1098 return 0 if @$a != @$b;
1099
1100 for (0 .. $#$a) {
1101 return 0 unless _object_equal $a->[$_], $b->[$_];
1102 }
1103
1104 } elsif ($a ne $b) {
1105 return 0;
1106 }
1107
1108 1
1109}
1110
1111our $SLOW_MERGES;#d#
1112sub _can_merge {
504 my ($obj, $data) = @_; 1113 my ($ob1, $ob2) = @_;
505 1114
506 $data = from_json $data; 1115 ++$SLOW_MERGES;#d#
507 1116
508 for (@$data) { 1117 # we do the slow way here
509 my ($name, $args) = @$_; 1118 return _object_equal $ob1, $ob2
510
511 $obj->attach ($name, %{$args || {} });
512 }
513} 1119}
514 1120
515# basically do the same as instantiate, without calling instantiate
516sub reattach { 1121sub reattach {
1122 # basically do the same as instantiate, without calling instantiate
517 my ($obj) = @_; 1123 my ($obj) = @_;
1124
1125 # no longer needed after getting rid of delete_package?
1126 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1127
518 my $registry = $obj->registry; 1128 my $registry = $obj->registry;
519 1129
520 @$registry = (); 1130 @$registry = ();
521 1131
522 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 1132 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
523 1133
524 for my $name (keys %{ $obj->{_attachment} || {} }) { 1134 for my $name (keys %{ $obj->{_attachment} || {} }) {
525 if (my $attach = $attachment{$name}) { 1135 if (my $attach = $attachment{$name}) {
526 for (@$attach) { 1136 for (@$attach) {
527 my ($klass, @attach) = @$_; 1137 my ($klass, @attach) = @$_;
528 _attach @$registry, $klass, @attach; 1138 _attach $registry, $klass, @attach;
529 } 1139 }
530 } else { 1140 } else {
531 warn "object uses attachment '$name' that is not available, postponing.\n"; 1141 warn "object uses attachment '$name' that is not available, postponing.\n";
532 } 1142 }
533 } 1143 }
534} 1144}
535 1145
536sub object_freezer_save { 1146cf::attachable->attach (
537 my ($filename, $rdata, $objs) = @_;
538
539 if (length $$rdata) {
540 warn sprintf "saving %s (%d,%d)\n",
541 $filename, length $$rdata, scalar @$objs;
542
543 if (open my $fh, ">:raw", "$filename~") {
544 chmod SAVE_MODE, $fh;
545 syswrite $fh, $$rdata;
546 close $fh;
547
548 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
549 chmod SAVE_MODE, $fh;
550 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
551 close $fh;
552 rename "$filename.pst~", "$filename.pst";
553 } else {
554 unlink "$filename.pst";
555 }
556
557 rename "$filename~", $filename;
558 } else {
559 warn "FATAL: $filename~: $!\n";
560 }
561 } else {
562 unlink $filename;
563 unlink "$filename.pst";
564 }
565}
566
567sub object_freezer_as_string {
568 my ($rdata, $objs) = @_;
569
570 use Data::Dumper;
571
572 $$rdata . Dumper $objs
573}
574
575sub object_thawer_load {
576 my ($filename) = @_;
577
578 local $/;
579
580 my $av;
581
582 #TODO: use sysread etc.
583 if (open my $data, "<:raw:perlio", $filename) {
584 $data = <$data>;
585 if (open my $pst, "<:raw:perlio", "$filename.pst") {
586 $av = eval { (Storable::thaw <$pst>)->{objs} };
587 }
588 return ($data, $av);
589 }
590
591 ()
592}
593
594attach_to_objects
595 prio => -1000000, 1147 prio => -1000000,
1148 on_instantiate => sub {
1149 my ($obj, $data) = @_;
1150
1151 $data = decode_json $data;
1152
1153 for (@$data) {
1154 my ($name, $args) = @$_;
1155
1156 $obj->attach ($name, %{$args || {} });
1157 }
1158 },
1159 on_reattach => \&reattach,
596 on_clone => sub { 1160 on_clone => sub {
597 my ($src, $dst) = @_; 1161 my ($src, $dst) = @_;
598 1162
599 @{$dst->registry} = @{$src->registry}; 1163 @{$dst->registry} = @{$src->registry};
600 1164
601 %$dst = %$src; 1165 %$dst = %$src;
602 1166
603 %{$dst->{_attachment}} = %{$src->{_attachment}} 1167 %{$dst->{_attachment}} = %{$src->{_attachment}}
604 if exists $src->{_attachment}; 1168 if exists $src->{_attachment};
605 }, 1169 },
606; 1170);
1171
1172sub object_freezer_save {
1173 my ($filename, $rdata, $objs) = @_;
1174
1175 sync_job {
1176 if (length $$rdata) {
1177 utf8::decode (my $decname = $filename);
1178 warn sprintf "saving %s (%d,%d)\n",
1179 $decname, length $$rdata, scalar @$objs;
1180
1181 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1182 aio_chmod $fh, SAVE_MODE;
1183 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1184 if ($cf::USE_FSYNC) {
1185 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1186 aio_fsync $fh;
1187 }
1188 aio_close $fh;
1189
1190 if (@$objs) {
1191 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1192 aio_chmod $fh, SAVE_MODE;
1193 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1194 aio_write $fh, 0, (length $data), $data, 0;
1195 if ($cf::USE_FSYNC) {
1196 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1197 aio_fsync $fh;
1198 }
1199 aio_close $fh;
1200 aio_rename "$filename.pst~", "$filename.pst";
1201 }
1202 } else {
1203 aio_unlink "$filename.pst";
1204 }
1205
1206 aio_rename "$filename~", $filename;
1207
1208 $filename =~ s%/[^/]+$%%;
1209 aio_pathsync $filename if $cf::USE_FSYNC;
1210 } else {
1211 warn "unable to save objects: $filename~: $!\n";
1212 }
1213 } else {
1214 aio_unlink $filename;
1215 aio_unlink "$filename.pst";
1216 }
1217 };
1218}
1219
1220sub object_freezer_as_string {
1221 my ($rdata, $objs) = @_;
1222
1223 use Data::Dumper;
1224
1225 $$rdata . Dumper $objs
1226}
1227
1228sub object_thawer_load {
1229 my ($filename) = @_;
1230
1231 my ($data, $av);
1232
1233 (aio_load $filename, $data) >= 0
1234 or return;
1235
1236 unless (aio_stat "$filename.pst") {
1237 (aio_load "$filename.pst", $av) >= 0
1238 or return;
1239
1240 my $st = eval { Coro::Storable::thaw $av };
1241 $av = $st->{objs};
1242 }
1243
1244 utf8::decode (my $decname = $filename);
1245 warn sprintf "loading %s (%d,%d)\n",
1246 $decname, length $data, scalar @{$av || []};
1247
1248 ($data, $av)
1249}
1250
1251=head2 COMMAND CALLBACKS
1252
1253=over 4
1254
1255=cut
607 1256
608############################################################################# 1257#############################################################################
609# command handling &c 1258# command handling &c
610 1259
611=item cf::register_command $name => \&callback($ob,$args); 1260=item cf::register_command $name => \&callback($ob,$args);
624 push @{ $COMMAND{$name} }, [$caller, $cb]; 1273 push @{ $COMMAND{$name} }, [$caller, $cb];
625} 1274}
626 1275
627=item cf::register_extcmd $name => \&callback($pl,$packet); 1276=item cf::register_extcmd $name => \&callback($pl,$packet);
628 1277
629Register a callbackf ro execution when the client sends an extcmd packet. 1278Register a callback for execution when the client sends an (synchronous)
1279extcmd packet. Ext commands will be processed in the order they are
1280received by the server, like other user commands. The first argument is
1281the logged-in player. Ext commands can only be processed after a player
1282has logged in successfully.
630 1283
631If the callback returns something, it is sent back as if reply was being 1284If the callback returns something, it is sent back as if reply was being
632called. 1285called.
633 1286
1287=item cf::register_exticmd $name => \&callback($ns,$packet);
1288
1289Register a callback for execution when the client sends an (asynchronous)
1290exticmd packet. Exti commands are processed by the server as soon as they
1291are received, i.e. out of order w.r.t. other commands. The first argument
1292is a client socket. Exti commands can be received anytime, even before
1293log-in.
1294
1295If the callback returns something, it is sent back as if reply was being
1296called.
1297
634=cut 1298=cut
635 1299
636sub register_extcmd { 1300sub register_extcmd {
637 my ($name, $cb) = @_; 1301 my ($name, $cb) = @_;
638 1302
639 my $caller = caller;
640 #warn "registering extcmd '$name' to '$caller'";
641
642 $EXTCMD{$name} = [$cb, $caller]; 1303 $EXTCMD{$name} = $cb;
643} 1304}
644 1305
645attach_to_players 1306sub register_exticmd {
1307 my ($name, $cb) = @_;
1308
1309 $EXTICMD{$name} = $cb;
1310}
1311
1312use File::Glob ();
1313
1314cf::player->attach (
646 on_command => sub { 1315 on_command => sub {
647 my ($pl, $name, $params) = @_; 1316 my ($pl, $name, $params) = @_;
648 1317
649 my $cb = $COMMAND{$name} 1318 my $cb = $COMMAND{$name}
650 or return; 1319 or return;
656 cf::override; 1325 cf::override;
657 }, 1326 },
658 on_extcmd => sub { 1327 on_extcmd => sub {
659 my ($pl, $buf) = @_; 1328 my ($pl, $buf) = @_;
660 1329
661 my $msg = eval { from_json $buf }; 1330 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
662 1331
663 if (ref $msg) { 1332 if (ref $msg) {
1333 my ($type, $reply, @payload) =
1334 "ARRAY" eq ref $msg
1335 ? @$msg
1336 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1337
1338 my @reply;
1339
664 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1340 if (my $cb = $EXTCMD{$type}) {
665 if (my %reply = $cb->[0]->($pl, $msg)) { 1341 @reply = $cb->($pl, @payload);
666 $pl->ext_reply ($msg->{msgid}, %reply); 1342 }
1343
1344 $pl->ext_reply ($reply, @reply)
1345 if $reply;
1346
1347 } else {
1348 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1349 }
1350
1351 cf::override;
1352 },
1353);
1354
1355# "readahead" all extensions
1356sub cache_extensions {
1357 my $grp = IO::AIO::aio_group;
1358
1359 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1360 for (grep /\.ext$/, @{$_[0]}) {
1361 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1362 }
1363 };
1364
1365 $grp
1366}
1367
1368sub load_extensions {
1369 cf::sync_job {
1370 my %todo;
1371
1372 for my $path (<$LIBDIR/*.ext>) {
1373 next unless -r $path;
1374
1375 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1376 my $base = $1;
1377 my $pkg = $1;
1378 $pkg =~ s/[^[:word:]]/_/g;
1379 $pkg = "ext::$pkg";
1380
1381 open my $fh, "<:utf8", $path
1382 or die "$path: $!";
1383
1384 my $source = do { local $/; <$fh> };
1385
1386 my %ext = (
1387 path => $path,
1388 base => $base,
1389 pkg => $pkg,
1390 );
1391
1392 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1393 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1394
1395 $ext{source} =
1396 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1397 . "#line 1 \"$path\"\n{\n"
1398 . $source
1399 . "\n};\n1";
1400
1401 $todo{$base} = \%ext;
1402 }
1403
1404 my $pass = 0;
1405 my %done;
1406 while (%todo) {
1407 my $progress;
1408
1409 ++$pass;
1410
1411 ext:
1412 while (my ($k, $v) = each %todo) {
1413 for (split /,\s*/, $v->{meta}{depends}) {
1414 next ext
1415 unless exists $done{$_};
1416 }
1417
1418 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1419
1420 my $active = eval $v->{source};
1421
1422 if (length $@) {
1423 warn "$v->{path}: $@\n";
1424
1425 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1426 if exists $v->{meta}{mandatory};
1427 } else {
1428 $done{$k} = delete $todo{$k};
1429 push @EXTS, $v->{pkg};
1430 $progress = 1;
1431
1432 warn "$v->{base}: extension inactive.\n"
1433 unless $active;
667 } 1434 }
668 } 1435 }
669 } else { 1436
670 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1437 unless ($progress) {
1438 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1439
1440 while (my ($k, $v) = each %todo) {
1441 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1442 if exists $v->{meta}{mandatory};
1443 }
671 } 1444 }
1445 }
1446 };
1447}
672 1448
673 cf::override; 1449#############################################################################
1450
1451=back
1452
1453=head2 CORE EXTENSIONS
1454
1455Functions and methods that extend core deliantra objects.
1456
1457=cut
1458
1459package cf::player;
1460
1461use Coro::AIO;
1462
1463=head3 cf::player
1464
1465=over 4
1466
1467=item cf::player::num_playing
1468
1469Returns the official number of playing players, as per the Crossfire metaserver rules.
1470
1471=cut
1472
1473sub num_playing {
1474 scalar grep
1475 $_->ob->map
1476 && !$_->hidden
1477 && !$_->ob->flag (cf::FLAG_WIZ),
1478 cf::player::list
1479}
1480
1481=item cf::player::find $login
1482
1483Returns the given player object, loading it if necessary (might block).
1484
1485=cut
1486
1487sub playerdir($) {
1488 "$PLAYERDIR/"
1489 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1490}
1491
1492sub path($) {
1493 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1494
1495 (playerdir $login) . "/playerdata"
1496}
1497
1498sub find_active($) {
1499 $cf::PLAYER{$_[0]}
1500 and $cf::PLAYER{$_[0]}->active
1501 and $cf::PLAYER{$_[0]}
1502}
1503
1504sub exists($) {
1505 my ($login) = @_;
1506
1507 $cf::PLAYER{$login}
1508 or !aio_stat path $login
1509}
1510
1511sub find($) {
1512 return $cf::PLAYER{$_[0]} || do {
1513 my $login = $_[0];
1514
1515 my $guard = cf::lock_acquire "user_find:$login";
1516
1517 $cf::PLAYER{$_[0]} || do {
1518 # rename old playerfiles to new ones
1519 #TODO: remove when no longer required
1520 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1521 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1522 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1523 aio_unlink +(playerdir $login) . "/$login.pl";
1524
1525 my $f = new_from_file cf::object::thawer path $login
1526 or return;
1527
1528 my $pl = cf::player::load_pl $f
1529 or return;
1530
1531 local $cf::PLAYER_LOADING{$login} = $pl;
1532 $f->resolve_delayed_derefs;
1533 $cf::PLAYER{$login} = $pl
1534 }
674 }, 1535 }
675; 1536}
1537
1538sub save($) {
1539 my ($pl) = @_;
1540
1541 return if $pl->{deny_save};
1542
1543 my $path = path $pl;
1544 my $guard = cf::lock_acquire "user_save:$path";
1545
1546 return if $pl->{deny_save};
1547
1548 aio_mkdir playerdir $pl, 0770;
1549 $pl->{last_save} = $cf::RUNTIME;
1550
1551 cf::get_slot 0.01;
1552
1553 $pl->save_pl ($path);
1554 cf::cede_to_tick;
1555}
1556
1557sub new($) {
1558 my ($login) = @_;
1559
1560 my $self = create;
1561
1562 $self->ob->name ($login);
1563 $self->{deny_save} = 1;
1564
1565 $cf::PLAYER{$login} = $self;
1566
1567 $self
1568}
1569
1570=item $player->send_msg ($channel, $msg, $color, [extra...])
1571
1572=cut
1573
1574sub send_msg {
1575 my $ns = shift->ns
1576 or return;
1577 $ns->send_msg (@_);
1578}
1579
1580=item $pl->quit_character
1581
1582Nukes the player without looking back. If logged in, the connection will
1583be destroyed. May block for a long time.
1584
1585=cut
1586
1587sub quit_character {
1588 my ($pl) = @_;
1589
1590 my $name = $pl->ob->name;
1591
1592 $pl->{deny_save} = 1;
1593 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1594
1595 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1596 $pl->deactivate;
1597 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1598 $pl->ob->check_score;
1599 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1600 $pl->ns->destroy if $pl->ns;
1601
1602 my $path = playerdir $pl;
1603 my $temp = "$path~$cf::RUNTIME~deleting~";
1604 aio_rename $path, $temp;
1605 delete $cf::PLAYER{$pl->ob->name};
1606 $pl->destroy;
1607
1608 my $prefix = qr<^~\Q$name\E/>;
1609
1610 # nuke player maps
1611 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1612
1613 IO::AIO::aio_rmtree $temp;
1614}
1615
1616=item $pl->kick
1617
1618Kicks a player out of the game. This destroys the connection.
1619
1620=cut
1621
1622sub kick {
1623 my ($pl, $kicker) = @_;
1624
1625 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1626 $pl->killer ("kicked");
1627 $pl->ns->destroy;
1628}
1629
1630=item cf::player::list_logins
1631
1632Returns am arrayref of all valid playernames in the system, can take a
1633while and may block, so not sync_job-capable, ever.
1634
1635=cut
1636
1637sub list_logins {
1638 my $dirs = aio_readdir $PLAYERDIR
1639 or return [];
1640
1641 my @logins;
1642
1643 for my $login (@$dirs) {
1644 my $path = path $login;
1645
1646 # a .pst is a dead give-away for a valid player
1647 # if no pst file found, open and chekc for blocked users
1648 if (aio_stat "$path.pst") {
1649 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1650 aio_read $fh, 0, 512, my $buf, 0 or next;
1651 $buf !~ /^password -------------$/m or next; # official not-valid tag
1652 }
1653
1654 utf8::decode $login;
1655 push @logins, $login;
1656 }
1657
1658 \@logins
1659}
1660
1661=item $player->maps
1662
1663Returns an arrayref of map paths that are private for this
1664player. May block.
1665
1666=cut
1667
1668sub maps($) {
1669 my ($pl) = @_;
1670
1671 $pl = ref $pl ? $pl->ob->name : $pl;
1672
1673 my $files = aio_readdir playerdir $pl
1674 or return;
1675
1676 my @paths;
1677
1678 for (@$files) {
1679 utf8::decode $_;
1680 next if /\.(?:pl|pst)$/;
1681 next unless /^$PATH_SEP/o;
1682
1683 push @paths, cf::map::normalise "~$pl/$_";
1684 }
1685
1686 \@paths
1687}
1688
1689=item $protocol_xml = $player->expand_cfpod ($cfpod)
1690
1691Expand deliantra pod fragments into protocol xml.
1692
1693=item $player->ext_reply ($msgid, @msg)
1694
1695Sends an ext reply to the player.
1696
1697=cut
1698
1699sub ext_reply($$@) {
1700 my ($self, $id, @msg) = @_;
1701
1702 $self->ns->ext_reply ($id, @msg)
1703}
1704
1705=item $player->ext_msg ($type, @msg)
1706
1707Sends an ext event to the client.
1708
1709=cut
1710
1711sub ext_msg($$@) {
1712 my ($self, $type, @msg) = @_;
1713
1714 $self->ns->ext_msg ($type, @msg);
1715}
1716
1717=head3 cf::region
1718
1719=over 4
1720
1721=cut
1722
1723package cf::region;
1724
1725=item cf::region::find_by_path $path
1726
1727Tries to decuce the likely region for a map knowing only its path.
1728
1729=cut
1730
1731sub find_by_path($) {
1732 my ($path) = @_;
1733
1734 my ($match, $specificity);
1735
1736 for my $region (list) {
1737 if ($region->{match} && $path =~ $region->{match}) {
1738 ($match, $specificity) = ($region, $region->specificity)
1739 if $region->specificity > $specificity;
1740 }
1741 }
1742
1743 $match
1744}
1745
1746=back
1747
1748=head3 cf::map
1749
1750=over 4
1751
1752=cut
1753
1754package cf::map;
1755
1756use Fcntl;
1757use Coro::AIO;
1758
1759use overload
1760 '""' => \&as_string,
1761 fallback => 1;
1762
1763our $MAX_RESET = 3600;
1764our $DEFAULT_RESET = 3000;
1765
1766sub generate_random_map {
1767 my ($self, $rmp) = @_;
1768
1769 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1770
1771 # mit "rum" bekleckern, nicht
1772 $self->_create_random_map (
1773 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1774 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1775 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1776 $rmp->{exit_on_final_map},
1777 $rmp->{xsize}, $rmp->{ysize},
1778 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1779 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1780 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1781 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1782 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1783 (cf::region::find $rmp->{region}), $rmp->{custom}
1784 )
1785}
1786
1787=item cf::map->register ($regex, $prio)
1788
1789Register a handler for the map path matching the given regex at the
1790givne priority (higher is better, built-in handlers have priority 0, the
1791default).
1792
1793=cut
676 1794
677sub register { 1795sub register {
1796 my (undef, $regex, $prio) = @_;
1797 my $pkg = caller;
1798
1799 no strict;
1800 push @{"$pkg\::ISA"}, __PACKAGE__;
1801
1802 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1803}
1804
1805# also paths starting with '/'
1806$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1807
1808sub thawer_merge {
678 my ($base, $pkg) = @_; 1809 my ($self, $merge) = @_;
679 1810
680 #TODO 1811 # we have to keep some variables in memory intact
681} 1812 local $self->{path};
1813 local $self->{load_path};
682 1814
683sub load_extension { 1815 $self->SUPER::thawer_merge ($merge);
1816}
1817
1818sub normalise {
684 my ($path) = @_; 1819 my ($path, $base) = @_;
685 1820
686 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1821 $path = "$path"; # make sure its a string
687 my $base = $1;
688 my $pkg = $1;
689 $pkg =~ s/[^[:word:]]/_/g;
690 $pkg = "ext::$pkg";
691 1822
692 warn "loading '$path' into '$pkg'\n"; 1823 $path =~ s/\.map$//;
693 1824
694 open my $fh, "<:utf8", $path 1825 # map plan:
695 or die "$path: $!"; 1826 #
1827 # /! non-realised random map exit (special hack!)
1828 # {... are special paths that are not being touched
1829 # ?xxx/... are special absolute paths
1830 # ?random/... random maps
1831 # /... normal maps
1832 # ~user/... per-player map of a specific user
696 1833
697 my $source = 1834 $path =~ s/$PATH_SEP/\//go;
698 "package $pkg; use strict; use utf8;\n"
699 . "#line 1 \"$path\"\n{\n"
700 . (do { local $/; <$fh> })
701 . "\n};\n1";
702 1835
703 eval $source 1836 # treat it as relative path if it starts with
704 or die $@ ? "$path: $@\n" 1837 # something that looks reasonable
705 : "extension disabled.\n"; 1838 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1839 $base or Carp::carp "normalise called with relative path and no base: '$path'";
706 1840
707 push @exts, $pkg; 1841 $base =~ s{[^/]+/?$}{};
708 $ext_pkg{$base} = $pkg; 1842 $path = "$base/$path";
709
710# no strict 'refs';
711# @{"$pkg\::ISA"} = ext::;
712
713 register $base, $pkg;
714}
715
716sub unload_extension {
717 my ($pkg) = @_;
718
719 warn "removing extension $pkg\n";
720
721 # remove hooks
722 #TODO
723# for my $idx (0 .. $#PLUGIN_EVENT) {
724# delete $hook[$idx]{$pkg};
725# } 1843 }
726 1844
727 # remove commands 1845 for ($path) {
728 for my $name (keys %COMMAND) { 1846 redo if s{//}{/};
729 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} }; 1847 redo if s{/\.?/}{/};
1848 redo if s{/[^/]+/\.\./}{/};
1849 }
730 1850
731 if (@cb) { 1851 $path
732 $COMMAND{$name} = \@cb; 1852}
1853
1854sub new_from_path {
1855 my (undef, $path, $base) = @_;
1856
1857 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1858
1859 $path = normalise $path, $base;
1860
1861 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1862 if ($path =~ $EXT_MAP{$pkg}[1]) {
1863 my $self = bless cf::map::new, $pkg;
1864 $self->{path} = $path; $self->path ($path);
1865 $self->init; # pass $1 etc.
1866 return $self;
1867 }
1868 }
1869
1870 Carp::cluck "unable to resolve path '$path' (base '$base').";
1871 ()
1872}
1873
1874sub init {
1875 my ($self) = @_;
1876
1877 $self
1878}
1879
1880sub as_string {
1881 my ($self) = @_;
1882
1883 "$self->{path}"
1884}
1885
1886# the displayed name, this is a one way mapping
1887sub visible_name {
1888 &as_string
1889}
1890
1891# the original (read-only) location
1892sub load_path {
1893 my ($self) = @_;
1894
1895 "$MAPDIR/$self->{path}.map"
1896}
1897
1898# the temporary/swap location
1899sub save_path {
1900 my ($self) = @_;
1901
1902 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1903 "$TMPDIR/$path.map"
1904}
1905
1906# the unique path, undef == no special unique path
1907sub uniq_path {
1908 my ($self) = @_;
1909
1910 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1911 "$UNIQUEDIR/$path"
1912}
1913
1914sub decay_objects {
1915 my ($self) = @_;
1916
1917 return if $self->{deny_reset};
1918
1919 $self->do_decay_objects;
1920}
1921
1922sub unlink_save {
1923 my ($self) = @_;
1924
1925 utf8::encode (my $save = $self->save_path);
1926 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1927 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1928}
1929
1930sub load_header_from($) {
1931 my ($self, $path) = @_;
1932
1933 utf8::encode $path;
1934 my $f = new_from_file cf::object::thawer $path
1935 or return;
1936
1937 $self->_load_header ($f)
1938 or return;
1939
1940 local $MAP_LOADING{$self->{path}} = $self;
1941 $f->resolve_delayed_derefs;
1942
1943 $self->{load_path} = $path;
1944
1945 1
1946}
1947
1948sub load_header_orig {
1949 my ($self) = @_;
1950
1951 $self->load_header_from ($self->load_path)
1952}
1953
1954sub load_header_temp {
1955 my ($self) = @_;
1956
1957 $self->load_header_from ($self->save_path)
1958}
1959
1960sub prepare_temp {
1961 my ($self) = @_;
1962
1963 $self->last_access ((delete $self->{last_access})
1964 || $cf::RUNTIME); #d#
1965 # safety
1966 $self->{instantiate_time} = $cf::RUNTIME
1967 if $self->{instantiate_time} > $cf::RUNTIME;
1968}
1969
1970sub prepare_orig {
1971 my ($self) = @_;
1972
1973 $self->{load_original} = 1;
1974 $self->{instantiate_time} = $cf::RUNTIME;
1975 $self->last_access ($cf::RUNTIME);
1976 $self->instantiate;
1977}
1978
1979sub load_header {
1980 my ($self) = @_;
1981
1982 if ($self->load_header_temp) {
1983 $self->prepare_temp;
733 } else { 1984 } else {
734 delete $COMMAND{$name}; 1985 $self->load_header_orig
735 } 1986 or return;
1987 $self->prepare_orig;
1988 }
1989
1990 $self->{deny_reset} = 1
1991 if $self->no_reset;
1992
1993 $self->default_region (cf::region::find_by_path $self->{path})
1994 unless $self->default_region;
1995
736 } 1996 1
1997}
737 1998
738 # remove extcmds 1999sub find;
739 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) { 2000sub find {
740 delete $EXTCMD{$name}; 2001 my ($path, $origin) = @_;
2002
2003 $path = normalise $path, $origin && $origin->path;
2004
2005 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
2006 my $guard2 = cf::lock_acquire "map_find:$path";
2007
2008 $cf::MAP{$path} || do {
2009 my $map = new_from_path cf::map $path
2010 or return;
2011
2012 $map->{last_save} = $cf::RUNTIME;
2013
2014 $map->load_header
2015 or return;
2016
2017 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2018 # doing this can freeze the server in a sync job, obviously
2019 #$cf::WAIT_FOR_TICK->wait;
2020 undef $guard2;
2021 undef $guard1;
2022 $map->reset;
2023 return find $path;
2024 }
2025
2026 $cf::MAP{$path} = $map
2027 }
2028}
2029
2030sub pre_load { }
2031#sub post_load { } # XS
2032
2033sub load {
2034 my ($self) = @_;
2035
2036 local $self->{deny_reset} = 1; # loading can take a long time
2037
2038 my $path = $self->{path};
2039
741 } 2040 {
2041 my $guard = cf::lock_acquire "map_data:$path";
742 2042
743 if (my $cb = $pkg->can ("unload")) { 2043 return unless $self->valid;
744 eval { 2044 return unless $self->in_memory == cf::MAP_SWAPPED;
745 $cb->($pkg); 2045
2046 $self->in_memory (cf::MAP_LOADING);
2047
2048 $self->alloc;
2049
2050 $self->pre_load;
2051 cf::cede_to_tick;
2052
2053 my $f = new_from_file cf::object::thawer $self->{load_path};
2054 $f->skip_block;
2055 $self->_load_objects ($f)
2056 or return;
2057
2058 $self->post_load_original
2059 if delete $self->{load_original};
2060
2061 if (my $uniq = $self->uniq_path) {
2062 utf8::encode $uniq;
2063 unless (aio_stat $uniq) {
2064 if (my $f = new_from_file cf::object::thawer $uniq) {
2065 $self->clear_unique_items;
2066 $self->_load_objects ($f);
2067 $f->resolve_delayed_derefs;
2068 }
746 1 2069 }
747 } or warn "$pkg unloaded, but with errors: $@"; 2070 }
748 }
749 2071
750 Symbol::delete_package $pkg; 2072 $f->resolve_delayed_derefs;
751}
752 2073
753sub load_extensions { 2074 cf::cede_to_tick;
754 for my $ext (<$LIBDIR/*.ext>) { 2075 # now do the right thing for maps
755 next unless -r $ext; 2076 $self->link_multipart_objects;
756 eval { 2077 $self->difficulty ($self->estimate_difficulty)
757 load_extension $ext; 2078 unless $self->difficulty;
758 1 2079 cf::cede_to_tick;
759 } or warn "$ext not loaded: $@";
760 }
761}
762 2080
763############################################################################# 2081 unless ($self->{deny_activate}) {
764# load/save/clean perl data associated with a map 2082 $self->decay_objects;
2083 $self->fix_auto_apply;
2084 $self->update_buttons;
2085 cf::cede_to_tick;
2086 $self->activate;
2087 }
765 2088
766*cf::mapsupport::on_clean = sub { 2089 $self->{last_save} = $cf::RUNTIME;
2090 $self->last_access ($cf::RUNTIME);
2091
2092 $self->in_memory (cf::MAP_ACTIVE);
2093 }
2094
2095 $self->post_load;
2096}
2097
2098sub customise_for {
2099 my ($self, $ob) = @_;
2100
2101 return find "~" . $ob->name . "/" . $self->{path}
2102 if $self->per_player;
2103
2104# return find "?party/" . $ob->name . "/" . $self->{path}
2105# if $self->per_party;
2106
2107 $self
2108}
2109
2110# find and load all maps in the 3x3 area around a map
2111sub load_neighbours {
767 my ($map) = @_; 2112 my ($map) = @_;
768 2113
769 my $path = $map->tmpname; 2114 my @neigh; # diagonal neighbours
770 defined $path or return;
771 2115
772 unlink "$path.pst"; 2116 for (0 .. 3) {
773}; 2117 my $neigh = $map->tile_path ($_)
2118 or next;
2119 $neigh = find $neigh, $map
2120 or next;
2121 $neigh->load;
774 2122
775attach_to_maps prio => -10000, package => cf::mapsupport::; 2123 push @neigh,
2124 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2125 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2126 }
776 2127
777############################################################################# 2128 for (grep defined $_->[0], @neigh) {
778# load/save perl data associated with player->ob objects 2129 my ($path, $origin) = @$_;
779 2130 my $neigh = find $path, $origin
780sub all_objects(@) { 2131 or next;
781 @_, map all_objects ($_->inv), @_ 2132 $neigh->load;
2133 }
782} 2134}
783 2135
784# TODO: compatibility cruft, remove when no longer needed 2136sub find_sync {
785attach_to_players 2137 my ($path, $origin) = @_;
786 on_load => sub {
787 my ($pl, $path) = @_;
788 2138
789 for my $o (all_objects $pl->ob) { 2139 cf::sync_job { find $path, $origin }
790 if (my $value = $o->get_ob_key_value ("_perl_data")) { 2140}
791 $o->set_ob_key_value ("_perl_data");
792 2141
793 %$o = %{ Storable::thaw pack "H*", $value }; 2142sub do_load_sync {
2143 my ($map) = @_;
2144
2145 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2146 if $Coro::current == $Coro::main;
2147
2148 cf::sync_job { $map->load };
2149}
2150
2151our %MAP_PREFETCH;
2152our $MAP_PREFETCHER = undef;
2153
2154sub find_async {
2155 my ($path, $origin, $load) = @_;
2156
2157 $path = normalise $path, $origin && $origin->{path};
2158
2159 if (my $map = $cf::MAP{$path}) {
2160 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2161 }
2162
2163 $MAP_PREFETCH{$path} |= $load;
2164
2165 $MAP_PREFETCHER ||= cf::async {
2166 $Coro::current->{desc} = "map prefetcher";
2167
2168 while (%MAP_PREFETCH) {
2169 while (my ($k, $v) = each %MAP_PREFETCH) {
2170 if (my $map = find $k) {
2171 $map->load if $v;
2172 }
2173
2174 delete $MAP_PREFETCH{$k};
794 } 2175 }
795 } 2176 }
2177 undef $MAP_PREFETCHER;
2178 };
2179 $MAP_PREFETCHER->prio (6);
2180
2181 ()
2182}
2183
2184sub save {
2185 my ($self) = @_;
2186
2187 my $lock = cf::lock_acquire "map_data:$self->{path}";
2188
2189 $self->{last_save} = $cf::RUNTIME;
2190
2191 return unless $self->dirty;
2192
2193 my $save = $self->save_path; utf8::encode $save;
2194 my $uniq = $self->uniq_path; utf8::encode $uniq;
2195
2196 $self->{load_path} = $save;
2197
2198 return if $self->{deny_save};
2199
2200 local $self->{last_access} = $self->last_access;#d#
2201
2202 cf::async {
2203 $Coro::current->{desc} = "map player save";
2204 $_->contr->save for $self->players;
2205 };
2206
2207 cf::get_slot 0.02;
2208
2209 if ($uniq) {
2210 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2211 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2212 } else {
2213 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
796 }, 2214 }
797; 2215}
798 2216
799############################################################################# 2217sub swap_out {
2218 my ($self) = @_;
800 2219
801=head2 CORE EXTENSIONS 2220 # save first because save cedes
2221 $self->save;
802 2222
803Functions and methods that extend core crossfire objects. 2223 my $lock = cf::lock_acquire "map_data:$self->{path}";
2224
2225 return if $self->players;
2226 return if $self->in_memory != cf::MAP_ACTIVE;
2227 return if $self->{deny_save};
2228
2229 $self->in_memory (cf::MAP_SWAPPED);
2230
2231 $self->deactivate;
2232 $_->clear_links_to ($self) for values %cf::MAP;
2233 $self->clear;
2234}
2235
2236sub reset_at {
2237 my ($self) = @_;
2238
2239 # TODO: safety, remove and allow resettable per-player maps
2240 return 1e99 if $self->{deny_reset};
2241
2242 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2243 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2244
2245 $time + $to
2246}
2247
2248sub should_reset {
2249 my ($self) = @_;
2250
2251 $self->reset_at <= $cf::RUNTIME
2252}
2253
2254sub reset {
2255 my ($self) = @_;
2256
2257 my $lock = cf::lock_acquire "map_data:$self->{path}";
2258
2259 return if $self->players;
2260
2261 warn "resetting map ", $self->path, "\n";
2262
2263 $self->in_memory (cf::MAP_SWAPPED);
2264
2265 # need to save uniques path
2266 unless ($self->{deny_save}) {
2267 my $uniq = $self->uniq_path; utf8::encode $uniq;
2268
2269 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2270 if $uniq;
2271 }
2272
2273 delete $cf::MAP{$self->path};
2274
2275 $self->deactivate;
2276 $_->clear_links_to ($self) for values %cf::MAP;
2277 $self->clear;
2278
2279 $self->unlink_save;
2280 $self->destroy;
2281}
2282
2283my $nuke_counter = "aaaa";
2284
2285sub nuke {
2286 my ($self) = @_;
2287
2288 {
2289 my $lock = cf::lock_acquire "map_data:$self->{path}";
2290
2291 delete $cf::MAP{$self->path};
2292
2293 $self->unlink_save;
2294
2295 bless $self, "cf::map";
2296 delete $self->{deny_reset};
2297 $self->{deny_save} = 1;
2298 $self->reset_timeout (1);
2299 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2300
2301 $cf::MAP{$self->path} = $self;
2302 }
2303
2304 $self->reset; # polite request, might not happen
2305}
2306
2307=item $maps = cf::map::tmp_maps
2308
2309Returns an arrayref with all map paths of currently instantiated and saved
2310maps. May block.
2311
2312=cut
2313
2314sub tmp_maps() {
2315 [
2316 map {
2317 utf8::decode $_;
2318 /\.map$/
2319 ? normalise $_
2320 : ()
2321 } @{ aio_readdir $TMPDIR or [] }
2322 ]
2323}
2324
2325=item $maps = cf::map::random_maps
2326
2327Returns an arrayref with all map paths of currently instantiated and saved
2328random maps. May block.
2329
2330=cut
2331
2332sub random_maps() {
2333 [
2334 map {
2335 utf8::decode $_;
2336 /\.map$/
2337 ? normalise "?random/$_"
2338 : ()
2339 } @{ aio_readdir $RANDOMDIR or [] }
2340 ]
2341}
2342
2343=item cf::map::unique_maps
2344
2345Returns an arrayref of paths of all shared maps that have
2346instantiated unique items. May block.
2347
2348=cut
2349
2350sub unique_maps() {
2351 [
2352 map {
2353 utf8::decode $_;
2354 s/\.map$//; # TODO future compatibility hack
2355 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2356 ? ()
2357 : normalise $_
2358 } @{ aio_readdir $UNIQUEDIR or [] }
2359 ]
2360}
2361
2362=item cf::map::static_maps
2363
2364Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2365file in the shared directory excluding F</styles> and F</editor>). May
2366block.
2367
2368=cut
2369
2370sub static_maps() {
2371 my @dirs = "";
2372 my @maps;
2373
2374 while (@dirs) {
2375 my $dir = shift @dirs;
2376
2377 next if $dir eq "/styles" || $dir eq "/editor";
2378
2379 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2380 or return;
2381
2382 for (@$files) {
2383 s/\.map$// or next;
2384 utf8::decode $_;
2385 push @maps, "$dir/$_";
2386 }
2387
2388 push @dirs, map "$dir/$_", @$dirs;
2389 }
2390
2391 \@maps
2392}
2393
2394=back
2395
2396=head3 cf::object
2397
2398=cut
2399
2400package cf::object;
804 2401
805=over 4 2402=over 4
806 2403
807=item cf::player::exists $login 2404=item $ob->inv_recursive
808 2405
809Returns true when the given account exists. 2406Returns the inventory of the object I<and> their inventories, recursively,
2407but I<not> the object itself.
810 2408
811=cut 2409=cut
812 2410
813sub cf::player::exists($) { 2411sub inv_recursive_;
814 cf::player::find $_[0] 2412sub inv_recursive_ {
815 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 2413 map { $_, inv_recursive_ $_->inv } @_
816} 2414}
2415
2416sub inv_recursive {
2417 inv_recursive_ inv $_[0]
2418}
2419
2420=item $ref = $ob->ref
2421
2422Creates and returns a persistent reference to an object that can be stored as a string.
2423
2424=item $ob = cf::object::deref ($refstring)
2425
2426returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2427even if the object actually exists. May block.
2428
2429=cut
2430
2431sub deref {
2432 my ($ref) = @_;
2433
2434 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2435 my ($uuid, $name) = ($1, $2);
2436 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2437 or return;
2438 $pl->ob->uuid eq $uuid
2439 or return;
2440
2441 $pl->ob
2442 } else {
2443 warn "$ref: cannot resolve object reference\n";
2444 undef
2445 }
2446}
2447
2448package cf;
2449
2450=back
2451
2452=head3 cf::object::player
2453
2454=over 4
817 2455
818=item $player_object->reply ($npc, $msg[, $flags]) 2456=item $player_object->reply ($npc, $msg[, $flags])
819 2457
820Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2458Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
821can be C<undef>. Does the right thing when the player is currently in a 2459can be C<undef>. Does the right thing when the player is currently in a
822dialogue with the given NPC character. 2460dialogue with the given NPC character.
823 2461
824=cut 2462=cut
825 2463
2464our $SAY_CHANNEL = {
2465 id => "say",
2466 title => "Map",
2467 reply => "say ",
2468 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2469};
2470
2471our $CHAT_CHANNEL = {
2472 id => "chat",
2473 title => "Chat",
2474 reply => "chat ",
2475 tooltip => "Player chat and shouts, global to the server.",
2476};
2477
826# rough implementation of a future "reply" method that works 2478# rough implementation of a future "reply" method that works
827# with dialog boxes. 2479# with dialog boxes.
2480#TODO: the first argument must go, split into a $npc->reply_to ( method
828sub cf::object::player::reply($$$;$) { 2481sub cf::object::player::reply($$$;$) {
829 my ($self, $npc, $msg, $flags) = @_; 2482 my ($self, $npc, $msg, $flags) = @_;
830 2483
831 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2484 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
832 2485
833 if ($self->{record_replies}) { 2486 if ($self->{record_replies}) {
834 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2487 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2488
835 } else { 2489 } else {
2490 my $pl = $self->contr;
2491
2492 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2493 my $dialog = $pl->{npc_dialog};
2494 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2495
2496 } else {
836 $msg = $npc->name . " says: $msg" if $npc; 2497 $msg = $npc->name . " says: $msg" if $npc;
837 $self->message ($msg, $flags); 2498 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2499 }
838 } 2500 }
839} 2501}
840 2502
841=item $player->ext_reply ($msgid, $msgtype, %msg) 2503=item $object->send_msg ($channel, $msg, $color, [extra...])
842 2504
843Sends an ext reply to the player.
844
845=cut 2505=cut
846 2506
847sub cf::player::ext_reply($$$%) { 2507sub cf::object::send_msg {
848 my ($self, $id, %msg) = @_; 2508 my $pl = shift->contr
849 2509 or return;
850 $msg{msgid} = $id; 2510 $pl->send_msg (@_);
851
852 $self->send ("ext " . to_json \%msg);
853} 2511}
854 2512
855=item $player_object->may ("access") 2513=item $player_object->may ("access")
856 2514
857Returns wether the given player is authorized to access resource "access" 2515Returns wether the given player is authorized to access resource "access"
866 (ref $cf::CFG{"may_$access"} 2524 (ref $cf::CFG{"may_$access"}
867 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 2525 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
868 : $cf::CFG{"may_$access"}) 2526 : $cf::CFG{"may_$access"})
869} 2527}
870 2528
871=cut 2529=item $player_object->enter_link
872 2530
873############################################################################# 2531Freezes the player and moves him/her to a special map (C<{link}>).
2532
2533The player should be reasonably safe there for short amounts of time (e.g.
2534for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2535though, as the palyer cannot control the character while it is on the link
2536map.
2537
2538Will never block.
2539
2540=item $player_object->leave_link ($map, $x, $y)
2541
2542Moves the player out of the special C<{link}> map onto the specified
2543map. If the map is not valid (or omitted), the player will be moved back
2544to the location he/she was before the call to C<enter_link>, or, if that
2545fails, to the emergency map position.
2546
2547Might block.
2548
2549=cut
2550
2551sub link_map {
2552 unless ($LINK_MAP) {
2553 $LINK_MAP = cf::map::find "{link}"
2554 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2555 $LINK_MAP->load;
2556 }
2557
2558 $LINK_MAP
2559}
2560
2561sub cf::object::player::enter_link {
2562 my ($self) = @_;
2563
2564 $self->deactivate_recursive;
2565
2566 return if UNIVERSAL::isa $self->map, "ext::map_link";
2567
2568 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2569 if $self->map && $self->map->{path} ne "{link}";
2570
2571 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2572}
2573
2574sub cf::object::player::leave_link {
2575 my ($self, $map, $x, $y) = @_;
2576
2577 return unless $self->contr->active;
2578
2579 my $link_pos = delete $self->{_link_pos};
2580
2581 unless ($map) {
2582 # restore original map position
2583 ($map, $x, $y) = @{ $link_pos || [] };
2584 $map = cf::map::find $map;
2585
2586 unless ($map) {
2587 ($map, $x, $y) = @$EMERGENCY_POSITION;
2588 $map = cf::map::find $map
2589 or die "FATAL: cannot load emergency map\n";
2590 }
2591 }
2592
2593 ($x, $y) = (-1, -1)
2594 unless (defined $x) && (defined $y);
2595
2596 # use -1 or undef as default coordinates, not 0, 0
2597 ($x, $y) = ($map->enter_x, $map->enter_y)
2598 if $x <= 0 && $y <= 0;
2599
2600 $map->load;
2601 $map->load_neighbours;
2602
2603 return unless $self->contr->active;
2604
2605 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2606 $self->enter_map ($map, $x, $y);
2607
2608 # only activate afterwards, to support waiting in hooks
2609 $self->activate_recursive;
2610}
2611
2612=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2613
2614Moves the player to the given map-path and coordinates by first freezing
2615her, loading and preparing them map, calling the provided $check callback
2616that has to return the map if sucecssful, and then unfreezes the player on
2617the new (success) or old (failed) map position. In either case, $done will
2618be called at the end of this process.
2619
2620Note that $check will be called with a potentially non-loaded map, so if
2621it needs a loaded map it has to call C<< ->load >>.
2622
2623=cut
2624
2625our $GOTOGEN;
2626
2627sub cf::object::player::goto {
2628 my ($self, $path, $x, $y, $check, $done) = @_;
2629
2630 # do generation counting so two concurrent goto's will be executed in-order
2631 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2632
2633 $self->enter_link;
2634
2635 (async {
2636 $Coro::current->{desc} = "player::goto $path $x $y";
2637
2638 # *tag paths override both path and x|y
2639 if ($path =~ /^\*(.*)$/) {
2640 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2641 my $ob = $obs[rand @obs];
2642
2643 # see if we actually can go there
2644 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2645 $ob = $obs[rand @obs];
2646 } else {
2647 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2648 }
2649 # else put us there anyways for now #d#
2650
2651 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2652 } else {
2653 ($path, $x, $y) = (undef, undef, undef);
2654 }
2655 }
2656
2657 my $map = eval {
2658 my $map = defined $path ? cf::map::find $path : undef;
2659
2660 if ($map) {
2661 $map = $map->customise_for ($self);
2662 $map = $check->($map) if $check && $map;
2663 } else {
2664 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2665 }
2666
2667 $map
2668 };
2669
2670 if ($@) {
2671 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2672 LOG llevError | logBacktrace, Carp::longmess $@;
2673 }
2674
2675 if ($gen == $self->{_goto_generation}) {
2676 delete $self->{_goto_generation};
2677 $self->leave_link ($map, $x, $y);
2678 }
2679
2680 $done->() if $done;
2681 })->prio (1);
2682}
2683
2684=item $player_object->enter_exit ($exit_object)
2685
2686=cut
2687
2688sub parse_random_map_params {
2689 my ($spec) = @_;
2690
2691 my $rmp = { # defaults
2692 xsize => (cf::rndm 15, 40),
2693 ysize => (cf::rndm 15, 40),
2694 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2695 #layout => string,
2696 };
2697
2698 for (split /\n/, $spec) {
2699 my ($k, $v) = split /\s+/, $_, 2;
2700
2701 $rmp->{lc $k} = $v if (length $k) && (length $v);
2702 }
2703
2704 $rmp
2705}
2706
2707sub prepare_random_map {
2708 my ($exit) = @_;
2709
2710 # all this does is basically replace the /! path by
2711 # a new random map path (?random/...) with a seed
2712 # that depends on the exit object
2713
2714 my $rmp = parse_random_map_params $exit->msg;
2715
2716 if ($exit->map) {
2717 $rmp->{region} = $exit->region->name;
2718 $rmp->{origin_map} = $exit->map->path;
2719 $rmp->{origin_x} = $exit->x;
2720 $rmp->{origin_y} = $exit->y;
2721
2722 $exit->map->touch;
2723 }
2724
2725 $rmp->{random_seed} ||= $exit->random_seed;
2726
2727 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2728 my $md5 = Digest::MD5::md5_hex $data;
2729 my $meta = "$RANDOMDIR/$md5.meta";
2730
2731 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2732 aio_write $fh, 0, (length $data), $data, 0;
2733 undef $fh;
2734 aio_rename "$meta~", $meta;
2735
2736 my $slaying = "?random/$md5";
2737
2738 if ($exit->valid) {
2739 $exit->slaying ("?random/$md5");
2740 $exit->msg (undef);
2741 }
2742 }
2743}
2744
2745sub cf::object::player::enter_exit {
2746 my ($self, $exit) = @_;
2747
2748 return unless $self->type == cf::PLAYER;
2749
2750 $self->enter_link;
2751
2752 (async {
2753 $Coro::current->{desc} = "enter_exit";
2754
2755 unless (eval {
2756 $self->deactivate_recursive; # just to be sure
2757
2758 # random map handling
2759 {
2760 my $guard = cf::lock_acquire "exit_prepare:$exit";
2761
2762 prepare_random_map $exit
2763 if $exit->slaying eq "/!";
2764 }
2765
2766 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2767 my $x = $exit->stats->hp;
2768 my $y = $exit->stats->sp;
2769
2770 $self->goto ($map, $x, $y);
2771
2772 # if exit is damned, update players death & WoR home-position
2773 $self->contr->savebed ($map, $x, $y)
2774 if $exit->flag (cf::FLAG_DAMNED);
2775
2776 1
2777 }) {
2778 $self->message ("Something went wrong deep within the deliantra server. "
2779 . "I'll try to bring you back to the map you were before. "
2780 . "Please report this to the dungeon master!",
2781 cf::NDI_UNIQUE | cf::NDI_RED);
2782
2783 warn "ERROR in enter_exit: $@";
2784 $self->leave_link;
2785 }
2786 })->prio (1);
2787}
2788
2789=head3 cf::client
2790
2791=over 4
2792
2793=item $client->send_drawinfo ($text, $flags)
2794
2795Sends a drawinfo packet to the client. Circumvents output buffering so
2796should not be used under normal circumstances.
2797
2798=cut
2799
2800sub cf::client::send_drawinfo {
2801 my ($self, $text, $flags) = @_;
2802
2803 utf8::encode $text;
2804 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2805}
2806
2807=item $client->send_big_packet ($pkt)
2808
2809Like C<send_packet>, but tries to compress large packets, and fragments
2810them as required.
2811
2812=cut
2813
2814our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2815
2816sub cf::client::send_big_packet {
2817 my ($self, $pkt) = @_;
2818
2819 # try lzf for large packets
2820 $pkt = "lzf " . Compress::LZF::compress $pkt
2821 if 1024 <= length $pkt and $self->{can_lzf};
2822
2823 # split very large packets
2824 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2825 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2826 $pkt = "frag";
2827 }
2828
2829 $self->send_packet ($pkt);
2830}
2831
2832=item $client->send_msg ($channel, $msg, $color, [extra...])
2833
2834Send a drawinfo or msg packet to the client, formatting the msg for the
2835client if neccessary. C<$type> should be a string identifying the type of
2836the message, with C<log> being the default. If C<$color> is negative, suppress
2837the message unless the client supports the msg packet.
2838
2839=cut
2840
2841# non-persistent channels (usually the info channel)
2842our %CHANNEL = (
2843 "c/motd" => {
2844 id => "infobox",
2845 title => "MOTD",
2846 reply => undef,
2847 tooltip => "The message of the day",
2848 },
2849 "c/identify" => {
2850 id => "infobox",
2851 title => "Identify",
2852 reply => undef,
2853 tooltip => "Items recently identified",
2854 },
2855 "c/examine" => {
2856 id => "infobox",
2857 title => "Examine",
2858 reply => undef,
2859 tooltip => "Signs and other items you examined",
2860 },
2861 "c/shopinfo" => {
2862 id => "infobox",
2863 title => "Shop Info",
2864 reply => undef,
2865 tooltip => "What your bargaining skill tells you about the shop",
2866 },
2867 "c/book" => {
2868 id => "infobox",
2869 title => "Book",
2870 reply => undef,
2871 tooltip => "The contents of a note or book",
2872 },
2873 "c/lookat" => {
2874 id => "infobox",
2875 title => "Look",
2876 reply => undef,
2877 tooltip => "What you saw there",
2878 },
2879 "c/who" => {
2880 id => "infobox",
2881 title => "Players",
2882 reply => undef,
2883 tooltip => "Shows players who are currently online",
2884 },
2885 "c/body" => {
2886 id => "infobox",
2887 title => "Body Parts",
2888 reply => undef,
2889 tooltip => "Shows which body parts you posess and are available",
2890 },
2891 "c/statistics" => {
2892 id => "infobox",
2893 title => "Statistics",
2894 reply => undef,
2895 tooltip => "Shows your primary statistics",
2896 },
2897 "c/skills" => {
2898 id => "infobox",
2899 title => "Skills",
2900 reply => undef,
2901 tooltip => "Shows your experience per skill and item power",
2902 },
2903 "c/shopitems" => {
2904 id => "infobox",
2905 title => "Shop Items",
2906 reply => undef,
2907 tooltip => "Shows the items currently for sale in this shop",
2908 },
2909 "c/resistances" => {
2910 id => "infobox",
2911 title => "Resistances",
2912 reply => undef,
2913 tooltip => "Shows your resistances",
2914 },
2915 "c/pets" => {
2916 id => "infobox",
2917 title => "Pets",
2918 reply => undef,
2919 tooltip => "Shows information abotu your pets/a specific pet",
2920 },
2921 "c/perceiveself" => {
2922 id => "infobox",
2923 title => "Perceive Self",
2924 reply => undef,
2925 tooltip => "You gained detailed knowledge about yourself",
2926 },
2927 "c/uptime" => {
2928 id => "infobox",
2929 title => "Uptime",
2930 reply => undef,
2931 tooltip => "How long the server has been running since last restart",
2932 },
2933 "c/mapinfo" => {
2934 id => "infobox",
2935 title => "Map Info",
2936 reply => undef,
2937 tooltip => "Information related to the maps",
2938 },
2939 "c/party" => {
2940 id => "party",
2941 title => "Party",
2942 reply => "gsay ",
2943 tooltip => "Messages and chat related to your party",
2944 },
2945 "c/death" => {
2946 id => "death",
2947 title => "Death",
2948 reply => undef,
2949 tooltip => "Reason for and more info about your most recent death",
2950 },
2951 "c/say" => $SAY_CHANNEL,
2952 "c/chat" => $CHAT_CHANNEL,
2953);
2954
2955sub cf::client::send_msg {
2956 my ($self, $channel, $msg, $color, @extra) = @_;
2957
2958 $msg = $self->pl->expand_cfpod ($msg)
2959 unless $color & cf::NDI_VERBATIM;
2960
2961 $color &= cf::NDI_CLIENT_MASK; # just in case...
2962
2963 # check predefined channels, for the benefit of C
2964 if ($CHANNEL{$channel}) {
2965 $channel = $CHANNEL{$channel};
2966
2967 $self->ext_msg (channel_info => $channel);
2968 $channel = $channel->{id};
2969
2970 } elsif (ref $channel) {
2971 # send meta info to client, if not yet sent
2972 unless (exists $self->{channel}{$channel->{id}}) {
2973 $self->{channel}{$channel->{id}} = $channel;
2974 $self->ext_msg (channel_info => $channel);
2975 }
2976
2977 $channel = $channel->{id};
2978 }
2979
2980 return unless @extra || length $msg;
2981
2982 # default colour, mask it out
2983 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2984 if $color & cf::NDI_DEF;
2985
2986 my $pkt = "msg "
2987 . $self->{json_coder}->encode (
2988 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2989 );
2990
2991 $self->send_big_packet ($pkt);
2992}
2993
2994=item $client->ext_msg ($type, @msg)
2995
2996Sends an ext event to the client.
2997
2998=cut
2999
3000sub cf::client::ext_msg($$@) {
3001 my ($self, $type, @msg) = @_;
3002
3003 if ($self->extcmd == 2) {
3004 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3005 } elsif ($self->extcmd == 1) { # TODO: remove
3006 push @msg, msgtype => "event_$type";
3007 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3008 }
3009}
3010
3011=item $client->ext_reply ($msgid, @msg)
3012
3013Sends an ext reply to the client.
3014
3015=cut
3016
3017sub cf::client::ext_reply($$@) {
3018 my ($self, $id, @msg) = @_;
3019
3020 if ($self->extcmd == 2) {
3021 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3022 } elsif ($self->extcmd == 1) {
3023 #TODO: version 1, remove
3024 unshift @msg, msgtype => "reply", msgid => $id;
3025 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3026 }
3027}
3028
3029=item $success = $client->query ($flags, "text", \&cb)
3030
3031Queues a query to the client, calling the given callback with
3032the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
3033C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
3034
3035Queries can fail, so check the return code. Or don't, as queries will
3036become reliable at some point in the future.
3037
3038=cut
3039
3040sub cf::client::query {
3041 my ($self, $flags, $text, $cb) = @_;
3042
3043 return unless $self->state == ST_PLAYING
3044 || $self->state == ST_SETUP
3045 || $self->state == ST_CUSTOM;
3046
3047 $self->state (ST_CUSTOM);
3048
3049 utf8::encode $text;
3050 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
3051
3052 $self->send_packet ($self->{query_queue}[0][0])
3053 if @{ $self->{query_queue} } == 1;
3054
3055 1
3056}
3057
3058cf::client->attach (
3059 on_connect => sub {
3060 my ($ns) = @_;
3061
3062 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3063 },
3064 on_reply => sub {
3065 my ($ns, $msg) = @_;
3066
3067 # this weird shuffling is so that direct followup queries
3068 # get handled first
3069 my $queue = delete $ns->{query_queue}
3070 or return; # be conservative, not sure how that can happen, but we saw a crash here
3071
3072 (shift @$queue)->[1]->($msg);
3073 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
3074
3075 push @{ $ns->{query_queue} }, @$queue;
3076
3077 if (@{ $ns->{query_queue} } == @$queue) {
3078 if (@$queue) {
3079 $ns->send_packet ($ns->{query_queue}[0][0]);
3080 } else {
3081 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
3082 }
3083 }
3084 },
3085 on_exticmd => sub {
3086 my ($ns, $buf) = @_;
3087
3088 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3089
3090 if (ref $msg) {
3091 my ($type, $reply, @payload) =
3092 "ARRAY" eq ref $msg
3093 ? @$msg
3094 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3095
3096 my @reply;
3097
3098 if (my $cb = $EXTICMD{$type}) {
3099 @reply = $cb->($ns, @payload);
3100 }
3101
3102 $ns->ext_reply ($reply, @reply)
3103 if $reply;
3104
3105 } else {
3106 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3107 }
3108
3109 cf::override;
3110 },
3111);
3112
3113=item $client->async (\&cb)
3114
3115Create a new coroutine, running the specified callback. The coroutine will
3116be automatically cancelled when the client gets destroyed (e.g. on logout,
3117or loss of connection).
3118
3119=cut
3120
3121sub cf::client::async {
3122 my ($self, $cb) = @_;
3123
3124 my $coro = &Coro::async ($cb);
3125
3126 $coro->on_destroy (sub {
3127 delete $self->{_coro}{$coro+0};
3128 });
3129
3130 $self->{_coro}{$coro+0} = $coro;
3131
3132 $coro
3133}
3134
3135cf::client->attach (
3136 on_destroy => sub {
3137 my ($ns) = @_;
3138
3139 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3140 },
3141);
3142
3143=back
3144
874 3145
875=head2 SAFE SCRIPTING 3146=head2 SAFE SCRIPTING
876 3147
877Functions that provide a safe environment to compile and execute 3148Functions that provide a safe environment to compile and execute
878snippets of perl code without them endangering the safety of the server 3149snippets of perl code without them endangering the safety of the server
885our $safe = new Safe "safe"; 3156our $safe = new Safe "safe";
886our $safe_hole = new Safe::Hole; 3157our $safe_hole = new Safe::Hole;
887 3158
888$SIG{FPE} = 'IGNORE'; 3159$SIG{FPE} = 'IGNORE';
889 3160
890$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3161$safe->permit_only (Opcode::opset qw(
3162 :base_core :base_mem :base_orig :base_math :base_loop
3163 grepstart grepwhile mapstart mapwhile
3164 sort time
3165));
891 3166
892# here we export the classes and methods available to script code 3167# here we export the classes and methods available to script code
893 3168
894=pod 3169=pod
895 3170
896The following fucntions and emthods are available within a safe environment: 3171The following functions and methods are available within a safe environment:
897 3172
898 cf::object contr pay_amount pay_player map 3173 cf::object
3174 contr pay_amount pay_player map x y force_find force_add destroy
3175 insert remove name archname title slaying race decrease split
3176 value
3177
899 cf::object::player player 3178 cf::object::player
900 cf::player peaceful 3179 player
901 cf::map trigger 3180
3181 cf::player
3182 peaceful
3183
3184 cf::map
3185 trigger
902 3186
903=cut 3187=cut
904 3188
905for ( 3189for (
906 ["cf::object" => qw(contr pay_amount pay_player map)], 3190 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3191 insert remove inv nrof name archname title slaying race
3192 decrease split destroy change_exp value msg lore send_msg)],
907 ["cf::object::player" => qw(player)], 3193 ["cf::object::player" => qw(player)],
908 ["cf::player" => qw(peaceful)], 3194 ["cf::player" => qw(peaceful send_msg)],
909 ["cf::map" => qw(trigger)], 3195 ["cf::map" => qw(trigger)],
910) { 3196) {
911 no strict 'refs'; 3197 no strict 'refs';
912 my ($pkg, @funs) = @$_; 3198 my ($pkg, @funs) = @$_;
913 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3199 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
931 3217
932 my $qcode = $code; 3218 my $qcode = $code;
933 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3219 $qcode =~ s/"/‟/g; # not allowed in #line filenames
934 $qcode =~ s/\n/\\n/g; 3220 $qcode =~ s/\n/\\n/g;
935 3221
3222 %vars = (_dummy => 0) unless %vars;
3223
3224 my @res;
936 local $_; 3225 local $_;
937 local @safe::cf::_safe_eval_args = values %vars;
938 3226
939 my $eval = 3227 my $eval =
940 "do {\n" 3228 "do {\n"
941 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3229 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
942 . "#line 0 \"{$qcode}\"\n" 3230 . "#line 0 \"{$qcode}\"\n"
943 . $code 3231 . $code
944 . "\n}" 3232 . "\n}"
945 ; 3233 ;
946 3234
3235 if ($CFG{safe_eval}) {
947 sub_generation_inc; 3236 sub_generation_inc;
3237 local @safe::cf::_safe_eval_args = values %vars;
948 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3238 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
949 sub_generation_inc; 3239 sub_generation_inc;
3240 } else {
3241 local @cf::_safe_eval_args = values %vars;
3242 @res = wantarray ? eval eval : scalar eval $eval;
3243 }
950 3244
951 if ($@) { 3245 if ($@) {
952 warn "$@"; 3246 warn "$@";
953 warn "while executing safe code '$code'\n"; 3247 warn "while executing safe code '$code'\n";
954 warn "with arguments " . (join " ", %vars) . "\n"; 3248 warn "with arguments " . (join " ", %vars) . "\n";
973=cut 3267=cut
974 3268
975sub register_script_function { 3269sub register_script_function {
976 my ($fun, $cb) = @_; 3270 my ($fun, $cb) = @_;
977 3271
978 no strict 'refs'; 3272 $fun = "safe::$fun" if $CFG{safe_eval};
979 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3273 *$fun = $safe_hole->wrap ($cb);
980} 3274}
981 3275
982=back 3276=back
983 3277
984=cut 3278=cut
985 3279
986############################################################################# 3280#############################################################################
3281# the server's init and main functions
987 3282
988=head2 EXTENSION DATABASE SUPPORT 3283sub load_facedata($) {
3284 my ($path) = @_;
989 3285
990Crossfire maintains a very simple database for extension use. It can 3286 # HACK to clear player env face cache, we need some signal framework
991currently store anything that can be serialised using Storable, which 3287 # for this (global event?)
992excludes objects. 3288 %ext::player_env::MUSIC_FACE_CACHE = ();
993 3289
994The parameter C<$family> should best start with the name of the extension 3290 my $enc = JSON::XS->new->utf8->canonical->relaxed;
995using it, it should be unique.
996 3291
997=over 4 3292 warn "loading facedata from $path\n";
998 3293
999=item $hashref = cf::db_get $family 3294 my $facedata;
3295 0 < aio_load $path, $facedata
3296 or die "$path: $!";
1000 3297
1001Return a hashref for use by the extension C<$family>, which can be 3298 $facedata = Coro::Storable::thaw $facedata;
1002modified. After modifications, you have to call C<cf::db_dirty> or
1003C<cf::db_sync>.
1004 3299
1005=item $value = cf::db_get $family => $key 3300 $facedata->{version} == 2
3301 or cf::cleanup "$path: version mismatch, cannot proceed.";
1006 3302
1007Returns a single value from the database 3303 # patch in the exptable
3304 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3305 $facedata->{resource}{"res/exp_table"} = {
3306 type => FT_RSRC,
3307 data => $exp_table,
3308 hash => (Digest::MD5::md5 $exp_table),
3309 };
3310 cf::cede_to_tick;
1008 3311
1009=item cf::db_put $family => $hashref 3312 {
3313 my $faces = $facedata->{faceinfo};
1010 3314
1011Stores the given family hashref into the database. Updates are delayed, if 3315 while (my ($face, $info) = each %$faces) {
1012you want the data to be synced to disk immediately, use C<cf::db_sync>. 3316 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1013 3317
1014=item cf::db_put $family => $key => $value 3318 cf::face::set_visibility $idx, $info->{visibility};
3319 cf::face::set_magicmap $idx, $info->{magicmap};
3320 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3321 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
1015 3322
1016Stores the given C<$value> in the family hash. Updates are delayed, if you 3323 cf::cede_to_tick;
1017want the data to be synced to disk immediately, use C<cf::db_sync>. 3324 }
1018 3325
1019=item cf::db_dirty 3326 while (my ($face, $info) = each %$faces) {
3327 next unless $info->{smooth};
1020 3328
1021Marks the database as dirty, to be updated at a later time. 3329 my $idx = cf::face::find $face
3330 or next;
1022 3331
1023=item cf::db_sync 3332 if (my $smooth = cf::face::find $info->{smooth}) {
3333 cf::face::set_smooth $idx, $smooth;
3334 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3335 } else {
3336 warn "smooth face '$info->{smooth}' not found for face '$face'";
3337 }
1024 3338
1025Immediately write the database to disk I<if it is dirty>. 3339 cf::cede_to_tick;
3340 }
3341 }
1026 3342
1027=cut 3343 {
3344 my $anims = $facedata->{animinfo};
1028 3345
1029our $DB; 3346 while (my ($anim, $info) = each %$anims) {
3347 cf::anim::set $anim, $info->{frames}, $info->{facings};
3348 cf::cede_to_tick;
3349 }
3350
3351 cf::anim::invalidate_all; # d'oh
3352 }
3353
3354 {
3355 my $res = $facedata->{resource};
3356
3357 while (my ($name, $info) = each %$res) {
3358 if (defined $info->{type}) {
3359 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3360
3361 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3362 cf::face::set_type $idx, $info->{type};
3363 } else {
3364 $RESOURCE{$name} = $info;
3365 }
3366
3367 cf::cede_to_tick;
3368 }
3369 }
3370
3371 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3372
3373 1
3374}
3375
3376cf::global->attach (on_resource_update => sub {
3377 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3378 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3379
3380 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3381 my $sound = $soundconf->{compat}[$_]
3382 or next;
3383
3384 my $face = cf::face::find "sound/$sound->[1]";
3385 cf::sound::set $sound->[0] => $face;
3386 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3387 }
3388
3389 while (my ($k, $v) = each %{$soundconf->{event}}) {
3390 my $face = cf::face::find "sound/$v";
3391 cf::sound::set $k => $face;
3392 }
3393 }
3394});
3395
3396register_exticmd fx_want => sub {
3397 my ($ns, $want) = @_;
3398
3399 while (my ($k, $v) = each %$want) {
3400 $ns->fx_want ($k, $v);
3401 }
3402};
3403
3404sub load_resource_file($) {
3405 my $guard = lock_acquire "load_resource_file";
3406
3407 my $status = load_resource_file_ $_[0];
3408 get_slot 0.1, 100;
3409 cf::arch::commit_load;
3410
3411 $status
3412}
3413
3414sub reload_regions {
3415 # HACK to clear player env face cache, we need some signal framework
3416 # for this (global event?)
3417 %ext::player_env::MUSIC_FACE_CACHE = ();
3418
3419 load_resource_file "$MAPDIR/regions"
3420 or die "unable to load regions file\n";
3421
3422 for (cf::region::list) {
3423 $_->{match} = qr/$_->{match}/
3424 if exists $_->{match};
3425 }
3426}
3427
3428sub reload_facedata {
3429 load_facedata "$DATADIR/facedata"
3430 or die "unable to load facedata\n";
3431}
3432
3433sub reload_archetypes {
3434 load_resource_file "$DATADIR/archetypes"
3435 or die "unable to load archetypes\n";
3436}
3437
3438sub reload_treasures {
3439 load_resource_file "$DATADIR/treasures"
3440 or die "unable to load treasurelists\n";
3441}
3442
3443sub reload_resources {
3444 warn "reloading resource files...\n";
3445
3446 reload_facedata;
3447 reload_archetypes;
3448 reload_regions;
3449 reload_treasures;
3450
3451 warn "finished reloading resource files\n";
3452}
3453
3454sub reload_config {
3455 warn "reloading config file...\n";
3456
3457 open my $fh, "<:utf8", "$CONFDIR/config"
3458 or return;
3459
3460 local $/;
3461 *CFG = YAML::XS::Load scalar <$fh>;
3462
3463 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3464
3465 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3466 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3467
3468 if (exists $CFG{mlockall}) {
3469 eval {
3470 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3471 and die "WARNING: m(un)lockall failed: $!\n";
3472 };
3473 warn $@ if $@;
3474 }
3475
3476 warn "finished reloading resource files\n";
3477}
3478
3479sub pidfile() {
3480 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3481 or die "$PIDFILE: $!";
3482 flock $fh, &Fcntl::LOCK_EX
3483 or die "$PIDFILE: flock: $!";
3484 $fh
3485}
3486
3487# make sure only one server instance is running at any one time
3488sub atomic {
3489 my $fh = pidfile;
3490
3491 my $pid = <$fh>;
3492 kill 9, $pid if $pid > 0;
3493
3494 seek $fh, 0, 0;
3495 print $fh $$;
3496}
3497
3498sub main_loop {
3499 warn "EV::loop starting\n";
3500 if (1) {
3501 EV::loop;
3502 }
3503 warn "EV::loop returned\n";
3504 goto &main_loop unless $REALLY_UNLOOP;
3505}
3506
3507sub main {
3508 cf::init_globals; # initialise logging
3509
3510 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3511 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3512 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3513 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3514
3515 cf::init_experience;
3516 cf::init_anim;
3517 cf::init_attackmess;
3518 cf::init_dynamic;
3519
3520 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3521
3522 # we must not ever block the main coroutine
3523 local $Coro::idle = sub {
3524 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3525 (async {
3526 $Coro::current->{desc} = "IDLE BUG HANDLER";
3527 EV::loop EV::LOOP_ONESHOT;
3528 })->prio (Coro::PRIO_MAX);
3529 };
3530
3531 evthread_start IO::AIO::poll_fileno;
3532
3533 cf::sync_job {
3534 cf::load_settings;
3535 cf::load_materials;
3536
3537 reload_resources;
3538 reload_config;
3539 db_init;
3540
3541 cf::init_uuid;
3542 cf::init_signals;
3543 cf::init_commands;
3544 cf::init_skills;
3545
3546 cf::init_beforeplay;
3547
3548 atomic;
3549
3550 load_extensions;
3551
3552 utime time, time, $RUNTIMEFILE;
3553
3554 # no (long-running) fork's whatsoever before this point(!)
3555 use POSIX ();
3556 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3557
3558 (pop @POST_INIT)->(0) while @POST_INIT;
3559 };
3560
3561 main_loop;
3562}
3563
3564#############################################################################
3565# initialisation and cleanup
3566
3567# install some emergency cleanup handlers
3568BEGIN {
3569 our %SIGWATCHER = ();
3570 for my $signal (qw(INT HUP TERM)) {
3571 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3572 cf::cleanup "SIG$signal";
3573 };
3574 }
3575}
3576
3577sub write_runtime_sync {
3578 # first touch the runtime file to show we are still running:
3579 # the fsync below can take a very very long time.
3580
3581 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3582
3583 my $guard = cf::lock_acquire "write_runtime";
3584
3585 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3586 or return;
3587
3588 my $value = $cf::RUNTIME + 90 + 10;
3589 # 10 is the runtime save interval, for a monotonic clock
3590 # 60 allows for the watchdog to kill the server.
3591
3592 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3593 and return;
3594
3595 # always fsync - this file is important
3596 aio_fsync $fh
3597 and return;
3598
3599 # touch it again to show we are up-to-date
3600 aio_utime $fh, undef, undef;
3601
3602 close $fh
3603 or return;
3604
3605 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3606 and return;
3607
3608 warn "runtime file written.\n";
3609
3610 1
3611}
3612
3613our $uuid_lock;
3614our $uuid_skip;
3615
3616sub write_uuid_sync($) {
3617 $uuid_skip ||= $_[0];
3618
3619 return if $uuid_lock;
3620 local $uuid_lock = 1;
3621
3622 my $uuid = "$LOCALDIR/uuid";
3623
3624 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3625 or return;
3626
3627 my $value = uuid_seq uuid_cur;
3628
3629 unless ($value) {
3630 warn "cowardly refusing to write zero uuid value!\n";
3631 return;
3632 }
3633
3634 my $value = uuid_str $value + $uuid_skip;
3635 $uuid_skip = 0;
3636
3637 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3638 and return;
3639
3640 # always fsync - this file is important
3641 aio_fsync $fh
3642 and return;
3643
3644 close $fh
3645 or return;
3646
3647 aio_rename "$uuid~", $uuid
3648 and return;
3649
3650 warn "uuid file written ($value).\n";
3651
3652 1
3653
3654}
3655
3656sub write_uuid($$) {
3657 my ($skip, $sync) = @_;
3658
3659 $sync ? write_uuid_sync $skip
3660 : async { write_uuid_sync $skip };
3661}
3662
3663sub emergency_save() {
3664 my $freeze_guard = cf::freeze_mainloop;
3665
3666 warn "emergency_perl_save: enter\n";
3667
3668 cf::sync_job {
3669 # this is a trade-off: we want to be very quick here, so
3670 # save all maps without fsync, and later call a global sync
3671 # (which in turn might be very very slow)
3672 local $USE_FSYNC = 0;
3673
3674 # use a peculiar iteration method to avoid tripping on perl
3675 # refcount bugs in for. also avoids problems with players
3676 # and maps saved/destroyed asynchronously.
3677 warn "emergency_perl_save: begin player save\n";
3678 for my $login (keys %cf::PLAYER) {
3679 my $pl = $cf::PLAYER{$login} or next;
3680 $pl->valid or next;
3681 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3682 $pl->save;
3683 }
3684 warn "emergency_perl_save: end player save\n";
3685
3686 warn "emergency_perl_save: begin map save\n";
3687 for my $path (keys %cf::MAP) {
3688 my $map = $cf::MAP{$path} or next;
3689 $map->valid or next;
3690 $map->save;
3691 }
3692 warn "emergency_perl_save: end map save\n";
3693
3694 warn "emergency_perl_save: begin database checkpoint\n";
3695 BDB::db_env_txn_checkpoint $DB_ENV;
3696 warn "emergency_perl_save: end database checkpoint\n";
3697
3698 warn "emergency_perl_save: begin write uuid\n";
3699 write_uuid_sync 1;
3700 warn "emergency_perl_save: end write uuid\n";
3701 };
3702
3703 warn "emergency_perl_save: starting sync()\n";
3704 IO::AIO::aio_sync sub {
3705 warn "emergency_perl_save: finished sync()\n";
3706 };
3707
3708 warn "emergency_perl_save: leave\n";
3709}
3710
3711sub post_cleanup {
3712 my ($make_core) = @_;
3713
3714 warn Carp::longmess "post_cleanup backtrace"
3715 if $make_core;
3716
3717 my $fh = pidfile;
3718 unlink $PIDFILE if <$fh> == $$;
3719}
3720
3721# a safer delete_package, copied from Symbol
3722sub clear_package($) {
3723 my $pkg = shift;
3724
3725 # expand to full symbol table name if needed
3726 unless ($pkg =~ /^main::.*::$/) {
3727 $pkg = "main$pkg" if $pkg =~ /^::/;
3728 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3729 $pkg .= '::' unless $pkg =~ /::$/;
3730 }
3731
3732 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3733 my $stem_symtab = *{$stem}{HASH};
3734
3735 defined $stem_symtab and exists $stem_symtab->{$leaf}
3736 or return;
3737
3738 # clear all symbols
3739 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3740 for my $name (keys %$leaf_symtab) {
3741 _gv_clear *{"$pkg$name"};
3742# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3743 }
3744 warn "cleared package $pkg\n";#d#
3745}
3746
3747sub do_reload_perl() {
3748 # can/must only be called in main
3749 if ($Coro::current != $Coro::main) {
3750 warn "can only reload from main coroutine";
3751 return;
3752 }
3753
3754 return if $RELOAD++;
3755
3756 my $t1 = EV::time;
3757
3758 while ($RELOAD) {
3759 warn "reloading...";
3760
3761 warn "entering sync_job";
3762
3763 cf::sync_job {
3764 cf::write_runtime_sync; # external watchdog should not bark
3765 cf::emergency_save;
3766 cf::write_runtime_sync; # external watchdog should not bark
3767
3768 warn "syncing database to disk";
3769 BDB::db_env_txn_checkpoint $DB_ENV;
3770
3771 # if anything goes wrong in here, we should simply crash as we already saved
3772
3773 warn "flushing outstanding aio requests";
3774 while (IO::AIO::nreqs || BDB::nreqs) {
3775 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3776 }
3777
3778 warn "cancelling all extension coros";
3779 $_->cancel for values %EXT_CORO;
3780 %EXT_CORO = ();
3781
3782 warn "removing commands";
3783 %COMMAND = ();
3784
3785 warn "removing ext/exti commands";
3786 %EXTCMD = ();
3787 %EXTICMD = ();
3788
3789 warn "unloading/nuking all extensions";
3790 for my $pkg (@EXTS) {
3791 warn "... unloading $pkg";
3792
3793 if (my $cb = $pkg->can ("unload")) {
3794 eval {
3795 $cb->($pkg);
3796 1
3797 } or warn "$pkg unloaded, but with errors: $@";
3798 }
3799
3800 warn "... clearing $pkg";
3801 clear_package $pkg;
3802 }
3803
3804 warn "unloading all perl modules loaded from $LIBDIR";
3805 while (my ($k, $v) = each %INC) {
3806 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3807
3808 warn "... unloading $k";
3809 delete $INC{$k};
3810
3811 $k =~ s/\.pm$//;
3812 $k =~ s/\//::/g;
3813
3814 if (my $cb = $k->can ("unload_module")) {
3815 $cb->();
3816 }
3817
3818 clear_package $k;
3819 }
3820
3821 warn "getting rid of safe::, as good as possible";
3822 clear_package "safe::$_"
3823 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3824
3825 warn "unloading cf.pm \"a bit\"";
3826 delete $INC{"cf.pm"};
3827 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3828
3829 # don't, removes xs symbols, too,
3830 # and global variables created in xs
3831 #clear_package __PACKAGE__;
3832
3833 warn "unload completed, starting to reload now";
3834
3835 warn "reloading cf.pm";
3836 require cf;
3837 cf::_connect_to_perl_1;
3838
3839 warn "loading config and database again";
3840 cf::reload_config;
3841
3842 warn "loading extensions";
3843 cf::load_extensions;
3844
3845 if ($REATTACH_ON_RELOAD) {
3846 warn "reattaching attachments to objects/players";
3847 _global_reattach; # objects, sockets
3848 warn "reattaching attachments to maps";
3849 reattach $_ for values %MAP;
3850 warn "reattaching attachments to players";
3851 reattach $_ for values %PLAYER;
3852 }
3853
3854 warn "running post_init jobs";
3855 (pop @POST_INIT)->(1) while @POST_INIT;
3856
3857 warn "leaving sync_job";
3858
3859 1
3860 } or do {
3861 warn $@;
3862 cf::cleanup "error while reloading, exiting.";
3863 };
3864
3865 warn "reloaded";
3866 --$RELOAD;
3867 }
3868
3869 $t1 = EV::time - $t1;
3870 warn "reload completed in ${t1}s\n";
3871};
3872
3873our $RELOAD_WATCHER; # used only during reload
3874
3875sub reload_perl() {
3876 # doing reload synchronously and two reloads happen back-to-back,
3877 # coro crashes during coro_state_free->destroy here.
3878
3879 $RELOAD_WATCHER ||= cf::async {
3880 Coro::AIO::aio_wait cache_extensions;
3881
3882 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3883 do_reload_perl;
3884 undef $RELOAD_WATCHER;
3885 };
3886 };
3887}
3888
3889register_command "reload" => sub {
3890 my ($who, $arg) = @_;
3891
3892 if ($who->flag (FLAG_WIZ)) {
3893 $who->message ("reloading server.");
3894 async {
3895 $Coro::current->{desc} = "perl_reload";
3896 reload_perl;
3897 };
3898 }
3899};
3900
3901unshift @INC, $LIBDIR;
3902
3903my $bug_warning = 0;
3904
3905our @WAIT_FOR_TICK;
3906our @WAIT_FOR_TICK_BEGIN;
3907
3908sub wait_for_tick {
3909 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3910
3911 my $signal = new Coro::Signal;
3912 push @WAIT_FOR_TICK, $signal;
3913 $signal->wait;
3914}
3915
3916sub wait_for_tick_begin {
3917 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3918
3919 my $signal = new Coro::Signal;
3920 push @WAIT_FOR_TICK_BEGIN, $signal;
3921 $signal->wait;
3922}
3923
3924sub tick {
3925 if ($Coro::current != $Coro::main) {
3926 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3927 unless ++$bug_warning > 10;
3928 return;
3929 }
3930
3931 cf::server_tick; # one server iteration
3932
3933 #for(1..3e6){} EV::now_update; $NOW=EV::now; # generate load #d#
3934
3935 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3936 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3937 Coro::async_pool {
3938 $Coro::current->{desc} = "runtime saver";
3939 write_runtime_sync
3940 or warn "ERROR: unable to write runtime file: $!";
3941 };
3942 }
3943
3944 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3945 $sig->send;
3946 }
3947 while (my $sig = shift @WAIT_FOR_TICK) {
3948 $sig->send;
3949 }
3950
3951 $LOAD = ($NOW - $TICK_START) / $TICK;
3952 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3953
3954 if (0) {
3955 if ($NEXT_TICK) {
3956 my $jitter = $TICK_START - $NEXT_TICK;
3957 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3958 warn "jitter $JITTER\n";#d#
3959 }
3960 }
3961}
1030 3962
1031{ 3963{
1032 my $path = cf::localdir . "/database.pst"; 3964 # configure BDB
1033 3965
1034 sub db_load() { 3966 BDB::min_parallel 16;
1035 warn "loading database $path\n";#d# remove later 3967 BDB::max_poll_reqs $TICK * 0.1;
1036 $DB = stat $path ? Storable::retrieve $path : { }; 3968 $AnyEvent::BDB::WATCHER->priority (1);
1037 }
1038 3969
1039 my $pid; 3970 unless ($DB_ENV) {
3971 $DB_ENV = BDB::db_env_create;
3972 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3973 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3974 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3975 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3976 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
1040 3977
1041 sub db_save() { 3978 cf::sync_job {
1042 warn "saving database $path\n";#d# remove later
1043 waitpid $pid, 0 if $pid;
1044 if (0 == ($pid = fork)) {
1045 $DB->{_meta}{version} = 1;
1046 Storable::nstore $DB, "$path~";
1047 rename "$path~", $path;
1048 cf::_exit 0 if defined $pid;
1049 }
1050 }
1051
1052 my $dirty;
1053
1054 sub db_sync() {
1055 db_save if $dirty;
1056 undef $dirty;
1057 }
1058
1059 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1060 db_sync;
1061 });
1062
1063 sub db_dirty() {
1064 $dirty = 1;
1065 $idle->start;
1066 }
1067
1068 sub db_get($;$) {
1069 @_ >= 2
1070 ? $DB->{$_[0]}{$_[1]}
1071 : ($DB->{$_[0]} ||= { })
1072 }
1073
1074 sub db_put($$;$) {
1075 if (@_ >= 3) {
1076 $DB->{$_[0]}{$_[1]} = $_[2];
1077 } else { 3979 eval {
1078 $DB->{$_[0]} = $_[1]; 3980 BDB::db_env_open
1079 } 3981 $DB_ENV,
1080 db_dirty; 3982 $BDBDIR,
1081 } 3983 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3984 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3985 0666;
1082 3986
1083 attach_global 3987 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
1084 prio => 10000,
1085 on_cleanup => sub {
1086 db_sync;
1087 },
1088 ;
1089}
1090
1091#############################################################################
1092# the server's main()
1093
1094sub cfg_load {
1095 open my $fh, "<:utf8", cf::confdir . "/config"
1096 or return;
1097
1098 local $/;
1099 *CFG = YAML::Syck::Load <$fh>;
1100}
1101
1102sub main {
1103 cfg_load;
1104 db_load;
1105 load_extensions;
1106 Event::loop;
1107}
1108
1109#############################################################################
1110# initialisation
1111
1112sub _perl_reload(&) {
1113 my ($msg) = @_;
1114
1115 $msg->("reloading...");
1116
1117 eval {
1118 # cancel all watchers
1119 for (Event::all_watchers) {
1120 $_->cancel if $_->data & WF_AUTOCANCEL;
1121 }
1122
1123 # unload all extensions
1124 for (@exts) {
1125 $msg->("unloading <$_>");
1126 unload_extension $_;
1127 }
1128
1129 # unload all modules loaded from $LIBDIR
1130 while (my ($k, $v) = each %INC) {
1131 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1132
1133 $msg->("removing <$k>");
1134 delete $INC{$k};
1135
1136 $k =~ s/\.pm$//;
1137 $k =~ s/\//::/g;
1138
1139 if (my $cb = $k->can ("unload_module")) {
1140 $cb->();
1141 } 3988 };
1142 3989
1143 Symbol::delete_package $k; 3990 cf::cleanup "db_env_open(db): $@" if $@;
1144 } 3991 };
3992 }
1145 3993
1146 # sync database to disk 3994 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
1147 cf::db_sync; 3995 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
1148
1149 # get rid of safe::, as good as possible
1150 Symbol::delete_package "safe::$_"
1151 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
1152
1153 # remove register_script_function callbacks
1154 # TODO
1155
1156 # unload cf.pm "a bit"
1157 delete $INC{"cf.pm"};
1158
1159 # don't, removes xs symbols, too,
1160 # and global variables created in xs
1161 #Symbol::delete_package __PACKAGE__;
1162
1163 # reload cf.pm
1164 $msg->("reloading cf.pm");
1165 require cf;
1166
1167 # load config and database again
1168 cf::cfg_load;
1169 cf::db_load;
1170
1171 # load extensions
1172 $msg->("load extensions");
1173 cf::load_extensions;
1174
1175 # reattach attachments to objects
1176 $msg->("reattach");
1177 _global_reattach;
1178 }; 3996 };
1179 $msg->($@) if $@; 3997 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
1180 3998 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
1181 $msg->("reloaded");
1182};
1183
1184sub perl_reload() {
1185 _perl_reload {
1186 warn $_[0];
1187 print "$_[0]\n";
1188 }; 3999 };
4000 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4001 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4002 };
1189} 4003}
1190 4004
1191register "<global>", __PACKAGE__; 4005{
4006 # configure IO::AIO
1192 4007
1193register_command "perl-reload" => sub { 4008 IO::AIO::min_parallel 8;
4009 IO::AIO::max_poll_time $TICK * 0.1;
4010 undef $AnyEvent::AIO::WATCHER;
4011}
4012
4013my $_log_backtrace;
4014
4015sub _log_backtrace {
1194 my ($who, $arg) = @_; 4016 my ($msg, @addr) = @_;
1195 4017
1196 if ($who->flag (FLAG_WIZ)) { 4018 $msg =~ s/\n//;
1197 _perl_reload { 4019
1198 warn $_[0]; 4020 # limit the # of concurrent backtraces
1199 $who->message ($_[0]); 4021 if ($_log_backtrace < 2) {
4022 ++$_log_backtrace;
4023 my $perl_bt = Carp::longmess $msg;
4024 async {
4025 $Coro::current->{desc} = "abt $msg";
4026
4027 my @bt = fork_call {
4028 @addr = map { sprintf "%x", $_ } @addr;
4029 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4030 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4031 or die "addr2line: $!";
4032
4033 my @funcs;
4034 my @res = <$fh>;
4035 chomp for @res;
4036 while (@res) {
4037 my ($func, $line) = splice @res, 0, 2, ();
4038 push @funcs, "[$func] $line";
4039 }
4040
4041 @funcs
4042 };
4043
4044 LOG llevInfo, "[ABT] $perl_bt\n";
4045 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4046 LOG llevInfo, "[ABT] $_\n" for @bt;
4047 --$_log_backtrace;
1200 }; 4048 };
1201 } 4049 } else {
1202}; 4050 LOG llevInfo, "[ABT] $msg\n";
1203 4051 LOG llevInfo, "[ABT] [suppressed]\n";
1204unshift @INC, $LIBDIR;
1205
1206$TICK_WATCHER = Event->timer (
1207 prio => 0,
1208 at => $NEXT_TICK || 1,
1209 data => WF_AUTOCANCEL,
1210 cb => sub {
1211 cf::server_tick; # one server iteration
1212
1213 my $NOW = Event::time;
1214 $NEXT_TICK += $TICK;
1215
1216 # if we are delayed by four ticks or more, skip them all
1217 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
1218
1219 $TICK_WATCHER->at ($NEXT_TICK);
1220 $TICK_WATCHER->start;
1221 }, 4052 }
1222); 4053}
1223 4054
1224IO::AIO::max_poll_time $TICK * 0.2; 4055# load additional modules
4056require "cf/$_.pm" for @EXTRA_MODULES;
4057cf::_connect_to_perl_2;
1225 4058
1226Event->io (fd => IO::AIO::poll_fileno, 4059END { cf::emergency_save }
1227 poll => 'r',
1228 prio => 5,
1229 data => WF_AUTOCANCEL,
1230 cb => \&IO::AIO::poll_cb);
1231 4060
12321 40611
1233 4062

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines