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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.93 by root, Thu Dec 21 22:41:35 2006 UTC vs.
Revision 1.102 by root, Wed Dec 27 15:20:54 2006 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro;
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18
10use IO::AIO (); 19use IO::AIO 2.3;
11use YAML::Syck (); 20use YAML::Syck ();
12use Time::HiRes; 21use Time::HiRes;
13use Event; 22
14$Event::Eval = 1; # no idea why this is required, but it is 23use Event; $Event::Eval = 1; # no idea why this is required, but it is
15 24
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 25# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 26$YAML::Syck::ImplicitUnicode = 1;
18 27
19use strict; 28$Coro::main->prio (Coro::PRIO_MIN);
20 29
21sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 30sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
22 31
23our %COMMAND = (); 32our %COMMAND = ();
24our %COMMAND_TIME = (); 33our %COMMAND_TIME = ();
25our %EXTCMD = (); 34our %EXTCMD = ();
26
27_init_vars;
28 35
29our @EVENT; 36our @EVENT;
30our $LIBDIR = datadir . "/ext"; 37our $LIBDIR = datadir . "/ext";
31 38
32our $TICK = MAX_TIME * 1e-6; 39our $TICK = MAX_TIME * 1e-6;
84@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 91@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
85 92
86# we bless all objects into (empty) derived classes to force a method lookup 93# we bless all objects into (empty) derived classes to force a method lookup
87# within the Safe compartment. 94# within the Safe compartment.
88for my $pkg (qw( 95for my $pkg (qw(
89 cf::global 96 cf::global cf::attachable
90 cf::object cf::object::player 97 cf::object cf::object::player
91 cf::client cf::player 98 cf::client cf::player
92 cf::arch cf::living 99 cf::arch cf::living
93 cf::map cf::party cf::region 100 cf::map cf::party cf::region
94)) { 101)) {
140 147
141############################################################################# 148#############################################################################
142 149
143=head2 ATTACHABLE OBJECTS 150=head2 ATTACHABLE OBJECTS
144 151
145You can define and attach attachments to each "attachable" object in 152Many objects in crossfire are so-called attachable objects. That means you can
146crossfire+ (objects, players, clients, maps and the special "global" 153attach callbacks/event handlers (a collection of which is called an "attachment")
154to it. All such attachable objects support the following methods.
155
147class). In the following description, CLASS can be any of C<global>, 156In the following description, CLASS can be any of C<global>, C<object>
148C<object> C<player>, C<client> or C<map>. 157C<player>, C<client> or C<map> (i.e. the attachable objects in
158crossfire+).
149 159
150=over 4 160=over 4
151 161
162=item $attachable->attach ($attachment, key => $value...)
163
164=item $attachable->detach ($attachment)
165
166Attach/detach a pre-registered attachment to a specific object and give it
167the specified key/value pairs as arguments.
168
169Example, attach a minesweeper attachment to the given object, making it a
17010x10 minesweeper game:
171
172 $obj->attach (minesweeper => width => 10, height => 10);
173
174=item $bool = $attachable->attached ($name)
175
176Checks wether the named attachment is currently attached to the object.
177
178=item cf::CLASS->attach ...
179
180=item cf::CLASS->detach ...
181
182Define an anonymous attachment and attach it to all objects of the given
183CLASS. See the next function for an explanation of its arguments.
184
185You can attach to global events by using the C<cf::global> class.
186
187Example, log all player logins:
188
189 cf::player->attach (
190 on_login => sub {
191 my ($pl) = @_;
192 ...
193 },
194 );
195
196Example, attach to the jeweler skill:
197
198 cf::object->attach (
199 type => cf::SKILL,
200 subtype => cf::SK_JEWELER,
201 on_use_skill => sub {
202 my ($sk, $ob, $part, $dir, $msg) = @_;
203 ...
204 },
205 );
206
152=item cf::CLASS::attachment $name, ... 207=item cf::CLASS::attachment $name, ...
153 208
154Register an attachment by name through which attachable objects can refer 209Register an attachment by C<$name> through which attachable objects of the
155to this attachment. 210given CLASS can refer to this attachment.
156 211
157=item $bool = $attachable->attached ($name) 212Some classes such as crossfire maps and objects can specify attachments
213that are attached at load/instantiate time, thus the need for a name.
158 214
159Checks wether the named attachment is currently attached to the object.
160
161=item $attachable->attach ($attachment, key => $value...)
162
163=item $attachable->detach ($attachment)
164
165Attach/detach a pre-registered attachment either to a specific object
166(C<$attachable>) or all objects of the given class (if C<$attachable> is a
167class in a static method call).
168
169You can attach to global events by using the C<cf::global> class.
170
171These method calls expect any number of the following handler/hook 215These calls expect any number of the following handler/hook descriptions:
172descriptions:
173 216
174=over 4 217=over 4
175 218
176=item prio => $number 219=item prio => $number
177 220
203package and register them. Only handlers for eevents supported by the 246package and register them. Only handlers for eevents supported by the
204object/class are recognised. 247object/class are recognised.
205 248
206=back 249=back
207 250
251Example, define an attachment called "sockpuppet" that calls the given
252event handler when a monster attacks:
253
254 cf::object::attachment sockpuppet =>
255 on_skill_attack => sub {
256 my ($self, $victim) = @_;
257 ...
258 }
259 }
260
261=item $attachable->valid
262
263Just because you have a perl object does not mean that the corresponding
264C-level object still exists. If you try to access an object that has no
265valid C counterpart anymore you get an exception at runtime. This method
266can be used to test for existence of the C object part without causing an
267exception.
268
208=cut 269=cut
209 270
210# the following variables are defined in .xs and must not be re-created 271# the following variables are defined in .xs and must not be re-created
211our @CB_GLOBAL = (); # registry for all global events 272our @CB_GLOBAL = (); # registry for all global events
273our @CB_ATTACHABLE = (); # registry for all attachables
212our @CB_OBJECT = (); # all objects (should not be used except in emergency) 274our @CB_OBJECT = (); # all objects (should not be used except in emergency)
213our @CB_PLAYER = (); 275our @CB_PLAYER = ();
214our @CB_CLIENT = (); 276our @CB_CLIENT = ();
215our @CB_TYPE = (); # registry for type (cf-object class) based events 277our @CB_TYPE = (); # registry for type (cf-object class) based events
216our @CB_MAP = (); 278our @CB_MAP = ();
217 279
218my %attachment; 280my %attachment;
219 281
220sub _attach_cb($$$$) { 282sub _attach_cb($$$$) {
221 my ($registry, $event, $prio, $cb) = @_; 283 my ($registry, $event, $prio, $cb) = @_;
226 288
227 @{$registry->[$event]} = sort 289 @{$registry->[$event]} = sort
228 { $a->[0] cmp $b->[0] } 290 { $a->[0] cmp $b->[0] }
229 @{$registry->[$event] || []}, $cb; 291 @{$registry->[$event] || []}, $cb;
230} 292}
293
294# hack
295my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
231 296
232# attach handles attaching event callbacks 297# attach handles attaching event callbacks
233# the only thing the caller has to do is pass the correct 298# the only thing the caller has to do is pass the correct
234# registry (== where the callback attaches to). 299# registry (== where the callback attaches to).
235sub _attach { 300sub _attach {
237 302
238 my $object_type; 303 my $object_type;
239 my $prio = 0; 304 my $prio = 0;
240 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT; 305 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
241 306
307 #TODO: get rid of this hack
308 if ($attachable_klass{$klass}) {
309 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
310 }
311
242 while (@arg) { 312 while (@arg) {
243 my $type = shift @arg; 313 my $type = shift @arg;
244 314
245 if ($type eq "prio") { 315 if ($type eq "prio") {
246 $prio = shift @arg; 316 $prio = shift @arg;
321 my ($obj, $name) = @_; 391 my ($obj, $name) = @_;
322 392
323 exists $obj->{_attachment}{$name} 393 exists $obj->{_attachment}{$name}
324} 394}
325 395
326for my $klass (qw(GLOBAL OBJECT PLAYER CLIENT MAP)) { 396for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
327 eval "#line " . __LINE__ . " 'cf.pm' 397 eval "#line " . __LINE__ . " 'cf.pm'
328 sub cf::\L$klass\E::_attach_registry { 398 sub cf::\L$klass\E::_attach_registry {
329 (\\\@CB_$klass, KLASS_$klass) 399 (\\\@CB_$klass, KLASS_$klass)
330 } 400 }
331 401
367 } 437 }
368 438
369 0 439 0
370} 440}
371 441
372=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 442=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
373 443
374=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
375
376=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
377
378=item $bool = $client->invoke (EVENT_CLIENT_XXX, ...) 444=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
379 445
380=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
381
382Generate a global/object/player/map-specific event with the given arguments. 446Generate an object-specific event with the given arguments.
383 447
384This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be 448This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
385removed in future versions), and there is no public API to access override 449removed in future versions), and there is no public API to access override
386results (if you must, access C<@cf::invoke_results> directly). 450results (if you must, access C<@cf::invoke_results> directly).
387 451
388=back 452=back
389 453
390=cut 454=cut
391 455
392############################################################################# 456#############################################################################
393
394=head2 METHODS VALID FOR ALL ATTACHABLE OBJECTS
395
396Attachable objects includes objects, players, clients and maps.
397
398=over 4
399
400=item $object->valid
401
402Just because you have a perl object does not mean that the corresponding
403C-level object still exists. If you try to access an object that has no
404valid C counterpart anymore you get an exception at runtime. This method
405can be used to test for existence of the C object part without causing an
406exception.
407
408=back
409
410=cut
411
412#############################################################################
413# object support 457# object support
414 458
415sub instantiate {
416 my ($obj, $data) = @_;
417
418 $data = from_json $data;
419
420 for (@$data) {
421 my ($name, $args) = @$_;
422
423 $obj->attach ($name, %{$args || {} });
424 }
425}
426
427# basically do the same as instantiate, without calling instantiate
428sub reattach { 459sub reattach {
460 # basically do the same as instantiate, without calling instantiate
429 my ($obj) = @_; 461 my ($obj) = @_;
462
430 my $registry = $obj->registry; 463 my $registry = $obj->registry;
431 464
432 @$registry = (); 465 @$registry = ();
433 466
434 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 467 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
443 warn "object uses attachment '$name' that is not available, postponing.\n"; 476 warn "object uses attachment '$name' that is not available, postponing.\n";
444 } 477 }
445 } 478 }
446} 479}
447 480
481cf::attachable->attach (
482 prio => -1000000,
483 on_instantiate => sub {
484 my ($obj, $data) = @_;
485
486 $data = from_json $data;
487
488 for (@$data) {
489 my ($name, $args) = @$_;
490
491 $obj->attach ($name, %{$args || {} });
492 }
493 },
494 on_reattach => \&reattach,
495 on_clone => sub {
496 my ($src, $dst) = @_;
497
498 @{$dst->registry} = @{$src->registry};
499
500 %$dst = %$src;
501
502 %{$dst->{_attachment}} = %{$src->{_attachment}}
503 if exists $src->{_attachment};
504 },
505);
506
448sub object_freezer_save { 507sub object_freezer_save {
449 my ($filename, $rdata, $objs) = @_; 508 my ($filename, $rdata, $objs) = @_;
450 509
451 if (length $$rdata) { 510 if (length $$rdata) {
452 warn sprintf "saving %s (%d,%d)\n", 511 warn sprintf "saving %s (%d,%d)\n",
501 } 560 }
502 561
503 () 562 ()
504} 563}
505 564
506cf::object->attach (
507 prio => -1000000,
508 on_clone => sub {
509 my ($src, $dst) = @_;
510
511 @{$dst->registry} = @{$src->registry};
512
513 %$dst = %$src;
514
515 %{$dst->{_attachment}} = %{$src->{_attachment}}
516 if exists $src->{_attachment};
517 },
518);
519
520############################################################################# 565#############################################################################
521# command handling &c 566# command handling &c
522 567
523=item cf::register_command $name => \&callback($ob,$args); 568=item cf::register_command $name => \&callback($ob,$args);
524 569
712 757
713=head2 CORE EXTENSIONS 758=head2 CORE EXTENSIONS
714 759
715Functions and methods that extend core crossfire objects. 760Functions and methods that extend core crossfire objects.
716 761
762=head3 cf::player
763
717=over 4 764=over 4
718 765
719=item cf::player::exists $login 766=item cf::player::exists $login
720 767
721Returns true when the given account exists. 768Returns true when the given account exists.
725sub cf::player::exists($) { 772sub cf::player::exists($) {
726 cf::player::find $_[0] 773 cf::player::find $_[0]
727 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 774 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
728} 775}
729 776
777=item $player->ext_reply ($msgid, $msgtype, %msg)
778
779Sends an ext reply to the player.
780
781=cut
782
783sub cf::player::ext_reply($$$%) {
784 my ($self, $id, %msg) = @_;
785
786 $msg{msgid} = $id;
787
788 $self->send ("ext " . to_json \%msg);
789}
790
791=back
792
793=head3 cf::object::player
794
795=over 4
796
730=item $player_object->reply ($npc, $msg[, $flags]) 797=item $player_object->reply ($npc, $msg[, $flags])
731 798
732Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 799Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
733can be C<undef>. Does the right thing when the player is currently in a 800can be C<undef>. Does the right thing when the player is currently in a
734dialogue with the given NPC character. 801dialogue with the given NPC character.
735 802
736=cut 803=cut
737 804
738# rough implementation of a future "reply" method that works 805# rough implementation of a future "reply" method that works
739# with dialog boxes. 806# with dialog boxes.
807#TODO: the first argument must go, split into a $npc->reply_to ( method
740sub cf::object::player::reply($$$;$) { 808sub cf::object::player::reply($$$;$) {
741 my ($self, $npc, $msg, $flags) = @_; 809 my ($self, $npc, $msg, $flags) = @_;
742 810
743 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 811 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
744 812
748 $msg = $npc->name . " says: $msg" if $npc; 816 $msg = $npc->name . " says: $msg" if $npc;
749 $self->message ($msg, $flags); 817 $self->message ($msg, $flags);
750 } 818 }
751} 819}
752 820
753=item $player->ext_reply ($msgid, $msgtype, %msg)
754
755Sends an ext reply to the player.
756
757=cut
758
759sub cf::player::ext_reply($$$%) {
760 my ($self, $id, %msg) = @_;
761
762 $msg{msgid} = $id;
763
764 $self->send ("ext " . to_json \%msg);
765}
766
767=item $player_object->may ("access") 821=item $player_object->may ("access")
768 822
769Returns wether the given player is authorized to access resource "access" 823Returns wether the given player is authorized to access resource "access"
770(e.g. "command_wizcast"). 824(e.g. "command_wizcast").
771 825
778 (ref $cf::CFG{"may_$access"} 832 (ref $cf::CFG{"may_$access"}
779 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 833 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
780 : $cf::CFG{"may_$access"}) 834 : $cf::CFG{"may_$access"})
781} 835}
782 836
783=cut 837=head3 cf::client
784 838
785############################################################################# 839=over 4
840
841=item $client->send_drawinfo ($text, $flags)
842
843Sends a drawinfo packet to the client. Circumvents output buffering so
844should not be used under normal circumstances.
845
846=cut
847
848sub cf::client::send_drawinfo {
849 my ($self, $text, $flags) = @_;
850
851 utf8::encode $text;
852 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
853}
854
855
856=item $success = $client->query ($flags, "text", \&cb)
857
858Queues a query to the client, calling the given callback with
859the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
860C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
861
862Queries can fail, so check the return code. Or don't, as queries will become
863reliable at some point in the future.
864
865=cut
866
867sub cf::client::query {
868 my ($self, $flags, $text, $cb) = @_;
869
870 return unless $self->state == ST_PLAYING
871 || $self->state == ST_SETUP
872 || $self->state == ST_CUSTOM;
873
874 $self->state (ST_CUSTOM);
875
876 utf8::encode $text;
877 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
878
879 $self->send_packet ($self->{query_queue}[0][0])
880 if @{ $self->{query_queue} } == 1;
881}
882
883cf::client->attach (
884 on_reply => sub {
885 my ($ns, $msg) = @_;
886
887 # this weird shuffling is so that direct followup queries
888 # get handled first
889 my $queue = delete $ns->{query_queue};
890
891 (shift @$queue)->[1]->($msg);
892
893 push @{ $ns->{query_queue} }, @$queue;
894
895 if (@{ $ns->{query_queue} } == @$queue) {
896 if (@$queue) {
897 $ns->send_packet ($ns->{query_queue}[0][0]);
898 } else {
899 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
900 }
901 }
902 },
903);
904
905=item $client->coro (\&cb)
906
907Create a new coroutine, running the specified callback. The coroutine will
908be automatically cancelled when the client gets destroyed (e.g. on logout,
909or loss of connection).
910
911=cut
912
913sub cf::client::coro {
914 my ($self, $cb) = @_;
915
916 my $coro; $coro = async {
917 eval {
918 $cb->();
919 };
920 warn $@ if $@;
921 delete $self->{_coro}{$coro+0};
922 };
923
924 $self->{_coro}{$coro+0} = $coro;
925}
926
927cf::client->attach (
928 on_destroy => sub {
929 my ($ns) = @_;
930
931 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
932 },
933);
934
935=back
936
786 937
787=head2 SAFE SCRIPTING 938=head2 SAFE SCRIPTING
788 939
789Functions that provide a safe environment to compile and execute 940Functions that provide a safe environment to compile and execute
790snippets of perl code without them endangering the safety of the server 941snippets of perl code without them endangering the safety of the server
1073 #Symbol::delete_package __PACKAGE__; 1224 #Symbol::delete_package __PACKAGE__;
1074 1225
1075 # reload cf.pm 1226 # reload cf.pm
1076 $msg->("reloading cf.pm"); 1227 $msg->("reloading cf.pm");
1077 require cf; 1228 require cf;
1229 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1078 1230
1079 # load config and database again 1231 # load config and database again
1080 cf::cfg_load; 1232 cf::cfg_load;
1081 cf::db_load; 1233 cf::db_load;
1082 1234

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