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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.93 by root, Thu Dec 21 22:41:35 2006 UTC vs.
Revision 1.110 by root, Mon Jan 1 11:21:55 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3;
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Digest::MD5;
21use Fcntl;
10use IO::AIO (); 22use IO::AIO 2.31 ();
11use YAML::Syck (); 23use YAML::Syck ();
12use Time::HiRes; 24use Time::HiRes;
13use Event; 25
14$Event::Eval = 1; # no idea why this is required, but it is 26use Event; $Event::Eval = 1; # no idea why this is required, but it is
15 27
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 29$YAML::Syck::ImplicitUnicode = 1;
18 30
19use strict; 31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority
20 32
21sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
22 34
23our %COMMAND = (); 35our %COMMAND = ();
24our %COMMAND_TIME = (); 36our %COMMAND_TIME = ();
25our %EXTCMD = (); 37our %EXTCMD = ();
26 38
27_init_vars;
28
29our @EVENT; 39our @EVENT;
30our $LIBDIR = datadir . "/ext"; 40our $LIBDIR = datadir . "/ext";
31 41
32our $TICK = MAX_TIME * 1e-6; 42our $TICK = MAX_TIME * 1e-6;
33our $TICK_WATCHER; 43our $TICK_WATCHER;
34our $NEXT_TICK; 44our $NEXT_TICK;
45our $NOW;
35 46
36our %CFG; 47our %CFG;
37 48
38our $UPTIME; $UPTIME ||= time; 49our $UPTIME; $UPTIME ||= time;
50our $RUNTIME;
51
52our %MAP; # all maps
53our $LINK_MAP; # the special {link} map
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO;
57
58binmode STDOUT;
59binmode STDERR;
60
61# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime"
64 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.;
66}
67
68mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73
74# a special map that is always available
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
39 78
40############################################################################# 79#############################################################################
41 80
42=head2 GLOBAL VARIABLES 81=head2 GLOBAL VARIABLES
43 82
44=over 4 83=over 4
45 84
46=item $cf::UPTIME 85=item $cf::UPTIME
47 86
48The timestamp of the server start (so not actually an uptime). 87The timestamp of the server start (so not actually an uptime).
88
89=item $cf::RUNTIME
90
91The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick.
49 93
50=item $cf::LIBDIR 94=item $cf::LIBDIR
51 95
52The perl library directory, where extensions and cf-specific modules can 96The perl library directory, where extensions and cf-specific modules can
53be found. It will be added to C<@INC> automatically. 97be found. It will be added to C<@INC> automatically.
98
99=item $cf::NOW
100
101The time of the last (current) server tick.
54 102
55=item $cf::TICK 103=item $cf::TICK
56 104
57The interval between server ticks, in seconds. 105The interval between server ticks, in seconds.
58 106
66=cut 114=cut
67 115
68BEGIN { 116BEGIN {
69 *CORE::GLOBAL::warn = sub { 117 *CORE::GLOBAL::warn = sub {
70 my $msg = join "", @_; 118 my $msg = join "", @_;
119 utf8::encode $msg;
120
71 $msg .= "\n" 121 $msg .= "\n"
72 unless $msg =~ /\n$/; 122 unless $msg =~ /\n$/;
73 123
74 print STDERR "cfperl: $msg";
75 LOG llevError, "cfperl: $msg"; 124 LOG llevError, "cfperl: $msg";
76 }; 125 };
77} 126}
78 127
79@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
84@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
85 134
86# we bless all objects into (empty) derived classes to force a method lookup 135# we bless all objects into (empty) derived classes to force a method lookup
87# within the Safe compartment. 136# within the Safe compartment.
88for my $pkg (qw( 137for my $pkg (qw(
89 cf::global 138 cf::global cf::attachable
90 cf::object cf::object::player 139 cf::object cf::object::player
91 cf::client cf::player 140 cf::client cf::player
92 cf::arch cf::living 141 cf::arch cf::living
93 cf::map cf::party cf::region 142 cf::map cf::party cf::region
94)) { 143)) {
132sub to_json($) { 181sub to_json($) {
133 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
134 JSON::Syck::Dump $_[0] 183 JSON::Syck::Dump $_[0]
135} 184}
136 185
186=item cf::sync_job { BLOCK }
187
188The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly
190reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
191
192If it must be done, put the blocking parts into C<sync_job>. This will run
193the given BLOCK in another coroutine while waiting for the result. The
194server will be frozen during this time, so the block should either finish
195fast or be very important.
196
197=cut
198
199sub sync_job(&) {
200 my ($job) = @_;
201
202 my $busy = 1;
203 my @res;
204
205 my $coro = Coro::async {
206 @res = eval { $job->() };
207 warn $@ if $@;
208 undef $busy;
209 };
210
211 if ($Coro::current == $Coro::main) {
212 # TODO: use suspend/resume instead
213 local $FREEZE = 1;
214 $coro->prio (Coro::PRIO_MAX);
215 while ($busy) {
216 Coro::cede_notself;
217 Event::one_event unless Coro::nready;
218 }
219 } else {
220 $coro->join;
221 }
222
223 wantarray ? @res : $res[0]
224}
225
226=item $coro = cf::coro { BLOCK }
227
228Creates and returns a new coro. This coro is automcatially being canceled
229when the extension calling this is being unloaded.
230
231=cut
232
233sub coro(&) {
234 my $cb = shift;
235
236 my $coro; $coro = async {
237 eval {
238 $cb->();
239 };
240 warn $@ if $@;
241 };
242
243 $coro->on_destroy (sub {
244 delete $EXT_CORO{$coro+0};
245 });
246 $EXT_CORO{$coro+0} = $coro;
247
248 $coro
249}
250
251sub write_runtime {
252 my $runtime = cf::localdir . "/runtime";
253
254 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
255 or return;
256
257 my $value = $cf::RUNTIME;
258 (aio_write $fh, 0, (length $value), $value, 0) <= 0
259 and return;
260
261 aio_fsync $fh
262 and return;
263
264 close $fh
265 or return;
266
267 aio_rename "$runtime~", $runtime
268 and return;
269
270 1
271}
272
137=back 273=back
138 274
139=cut 275=cut
140 276
141############################################################################# 277#############################################################################
142 278
279package cf::path;
280
281sub new {
282 my ($class, $path, $base) = @_;
283
284 $path = $path->as_string if ref $path;
285
286 my $self = bless { }, $class;
287
288 if ($path =~ s{^\?random/}{}) {
289 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
290 $self->{random} = cf::from_json $data;
291 } else {
292 if ($path =~ s{^~([^/]+)?}{}) {
293 $self->{user_rel} = 1;
294
295 if (defined $1) {
296 $self->{user} = $1;
297 } elsif ($base =~ m{^~([^/]+)/}) {
298 $self->{user} = $1;
299 } else {
300 warn "cannot resolve user-relative path without user <$path,$base>\n";
301 }
302 } elsif ($path =~ /^\//) {
303 # already absolute
304 } else {
305 $base =~ s{[^/]+/?$}{};
306 return $class->new ("$base/$path");
307 }
308
309 for ($path) {
310 redo if s{/\.?/}{/};
311 redo if s{/[^/]+/\.\./}{/};
312 }
313 }
314
315 $self->{path} = $path;
316
317 $self
318}
319
320# the name / primary key / in-game path
321sub as_string {
322 my ($self) = @_;
323
324 $self->{user_rel} ? "~$self->{user}$self->{path}"
325 : $self->{random} ? "?random/$self->{path}"
326 : $self->{path}
327}
328
329# the displayed name, this is a one way mapping
330sub visible_name {
331 my ($self) = @_;
332
333# if (my $rmp = $self->{random}) {
334# # todo: be more intelligent about this
335# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
336# } else {
337 $self->as_string
338# }
339}
340
341# escape the /'s in the path
342sub _escaped_path {
343 # ∕ is U+2215
344 (my $path = $_[0]{path}) =~ s/\//∕/g;
345 $path
346}
347
348# the original (read-only) location
349sub load_path {
350 my ($self) = @_;
351
352 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
353}
354
355# the temporary/swap location
356sub save_path {
357 my ($self) = @_;
358
359 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
360 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
361 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
362}
363
364# the unique path, might be eq to save_path
365sub uniq_path {
366 my ($self) = @_;
367
368 $self->{user_rel} || $self->{random}
369 ? undef
370 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
371}
372
373# return random map parameters, or undef
374sub random_map_params {
375 my ($self) = @_;
376
377 $self->{random}
378}
379
380# this is somewhat ugly, but style maps do need special treatment
381sub is_style_map {
382 $_[0]{path} =~ m{^/styles/}
383}
384
385package cf;
386
387#############################################################################
388
143=head2 ATTACHABLE OBJECTS 389=head2 ATTACHABLE OBJECTS
144 390
145You can define and attach attachments to each "attachable" object in 391Many objects in crossfire are so-called attachable objects. That means you can
146crossfire+ (objects, players, clients, maps and the special "global" 392attach callbacks/event handlers (a collection of which is called an "attachment")
393to it. All such attachable objects support the following methods.
394
147class). In the following description, CLASS can be any of C<global>, 395In the following description, CLASS can be any of C<global>, C<object>
148C<object> C<player>, C<client> or C<map>. 396C<player>, C<client> or C<map> (i.e. the attachable objects in
397crossfire+).
149 398
150=over 4 399=over 4
151 400
401=item $attachable->attach ($attachment, key => $value...)
402
403=item $attachable->detach ($attachment)
404
405Attach/detach a pre-registered attachment to a specific object and give it
406the specified key/value pairs as arguments.
407
408Example, attach a minesweeper attachment to the given object, making it a
40910x10 minesweeper game:
410
411 $obj->attach (minesweeper => width => 10, height => 10);
412
413=item $bool = $attachable->attached ($name)
414
415Checks wether the named attachment is currently attached to the object.
416
417=item cf::CLASS->attach ...
418
419=item cf::CLASS->detach ...
420
421Define an anonymous attachment and attach it to all objects of the given
422CLASS. See the next function for an explanation of its arguments.
423
424You can attach to global events by using the C<cf::global> class.
425
426Example, log all player logins:
427
428 cf::player->attach (
429 on_login => sub {
430 my ($pl) = @_;
431 ...
432 },
433 );
434
435Example, attach to the jeweler skill:
436
437 cf::object->attach (
438 type => cf::SKILL,
439 subtype => cf::SK_JEWELER,
440 on_use_skill => sub {
441 my ($sk, $ob, $part, $dir, $msg) = @_;
442 ...
443 },
444 );
445
152=item cf::CLASS::attachment $name, ... 446=item cf::CLASS::attachment $name, ...
153 447
154Register an attachment by name through which attachable objects can refer 448Register an attachment by C<$name> through which attachable objects of the
155to this attachment. 449given CLASS can refer to this attachment.
156 450
157=item $bool = $attachable->attached ($name) 451Some classes such as crossfire maps and objects can specify attachments
452that are attached at load/instantiate time, thus the need for a name.
158 453
159Checks wether the named attachment is currently attached to the object.
160
161=item $attachable->attach ($attachment, key => $value...)
162
163=item $attachable->detach ($attachment)
164
165Attach/detach a pre-registered attachment either to a specific object
166(C<$attachable>) or all objects of the given class (if C<$attachable> is a
167class in a static method call).
168
169You can attach to global events by using the C<cf::global> class.
170
171These method calls expect any number of the following handler/hook 454These calls expect any number of the following handler/hook descriptions:
172descriptions:
173 455
174=over 4 456=over 4
175 457
176=item prio => $number 458=item prio => $number
177 459
203package and register them. Only handlers for eevents supported by the 485package and register them. Only handlers for eevents supported by the
204object/class are recognised. 486object/class are recognised.
205 487
206=back 488=back
207 489
490Example, define an attachment called "sockpuppet" that calls the given
491event handler when a monster attacks:
492
493 cf::object::attachment sockpuppet =>
494 on_skill_attack => sub {
495 my ($self, $victim) = @_;
496 ...
497 }
498 }
499
500=item $attachable->valid
501
502Just because you have a perl object does not mean that the corresponding
503C-level object still exists. If you try to access an object that has no
504valid C counterpart anymore you get an exception at runtime. This method
505can be used to test for existence of the C object part without causing an
506exception.
507
208=cut 508=cut
209 509
210# the following variables are defined in .xs and must not be re-created 510# the following variables are defined in .xs and must not be re-created
211our @CB_GLOBAL = (); # registry for all global events 511our @CB_GLOBAL = (); # registry for all global events
512our @CB_ATTACHABLE = (); # registry for all attachables
212our @CB_OBJECT = (); # all objects (should not be used except in emergency) 513our @CB_OBJECT = (); # all objects (should not be used except in emergency)
213our @CB_PLAYER = (); 514our @CB_PLAYER = ();
214our @CB_CLIENT = (); 515our @CB_CLIENT = ();
215our @CB_TYPE = (); # registry for type (cf-object class) based events 516our @CB_TYPE = (); # registry for type (cf-object class) based events
216our @CB_MAP = (); 517our @CB_MAP = ();
217 518
218my %attachment; 519my %attachment;
219 520
220sub _attach_cb($$$$) { 521sub _attach_cb($$$$) {
221 my ($registry, $event, $prio, $cb) = @_; 522 my ($registry, $event, $prio, $cb) = @_;
226 527
227 @{$registry->[$event]} = sort 528 @{$registry->[$event]} = sort
228 { $a->[0] cmp $b->[0] } 529 { $a->[0] cmp $b->[0] }
229 @{$registry->[$event] || []}, $cb; 530 @{$registry->[$event] || []}, $cb;
230} 531}
532
533# hack
534my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
231 535
232# attach handles attaching event callbacks 536# attach handles attaching event callbacks
233# the only thing the caller has to do is pass the correct 537# the only thing the caller has to do is pass the correct
234# registry (== where the callback attaches to). 538# registry (== where the callback attaches to).
235sub _attach { 539sub _attach {
237 541
238 my $object_type; 542 my $object_type;
239 my $prio = 0; 543 my $prio = 0;
240 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT; 544 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
241 545
546 #TODO: get rid of this hack
547 if ($attachable_klass{$klass}) {
548 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
549 }
550
242 while (@arg) { 551 while (@arg) {
243 my $type = shift @arg; 552 my $type = shift @arg;
244 553
245 if ($type eq "prio") { 554 if ($type eq "prio") {
246 $prio = shift @arg; 555 $prio = shift @arg;
321 my ($obj, $name) = @_; 630 my ($obj, $name) = @_;
322 631
323 exists $obj->{_attachment}{$name} 632 exists $obj->{_attachment}{$name}
324} 633}
325 634
326for my $klass (qw(GLOBAL OBJECT PLAYER CLIENT MAP)) { 635for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
327 eval "#line " . __LINE__ . " 'cf.pm' 636 eval "#line " . __LINE__ . " 'cf.pm'
328 sub cf::\L$klass\E::_attach_registry { 637 sub cf::\L$klass\E::_attach_registry {
329 (\\\@CB_$klass, KLASS_$klass) 638 (\\\@CB_$klass, KLASS_$klass)
330 } 639 }
331 640
367 } 676 }
368 677
369 0 678 0
370} 679}
371 680
372=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 681=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
373 682
374=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
375
376=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
377
378=item $bool = $client->invoke (EVENT_CLIENT_XXX, ...) 683=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
379 684
380=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
381
382Generate a global/object/player/map-specific event with the given arguments. 685Generate an object-specific event with the given arguments.
383 686
384This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be 687This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
385removed in future versions), and there is no public API to access override 688removed in future versions), and there is no public API to access override
386results (if you must, access C<@cf::invoke_results> directly). 689results (if you must, access C<@cf::invoke_results> directly).
387 690
388=back 691=back
389 692
390=cut 693=cut
391 694
392############################################################################# 695#############################################################################
393
394=head2 METHODS VALID FOR ALL ATTACHABLE OBJECTS
395
396Attachable objects includes objects, players, clients and maps.
397
398=over 4
399
400=item $object->valid
401
402Just because you have a perl object does not mean that the corresponding
403C-level object still exists. If you try to access an object that has no
404valid C counterpart anymore you get an exception at runtime. This method
405can be used to test for existence of the C object part without causing an
406exception.
407
408=back
409
410=cut
411
412#############################################################################
413# object support 696# object support
414 697
415sub instantiate {
416 my ($obj, $data) = @_;
417
418 $data = from_json $data;
419
420 for (@$data) {
421 my ($name, $args) = @$_;
422
423 $obj->attach ($name, %{$args || {} });
424 }
425}
426
427# basically do the same as instantiate, without calling instantiate
428sub reattach { 698sub reattach {
699 # basically do the same as instantiate, without calling instantiate
429 my ($obj) = @_; 700 my ($obj) = @_;
701
430 my $registry = $obj->registry; 702 my $registry = $obj->registry;
431 703
432 @$registry = (); 704 @$registry = ();
433 705
434 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 706 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
443 warn "object uses attachment '$name' that is not available, postponing.\n"; 715 warn "object uses attachment '$name' that is not available, postponing.\n";
444 } 716 }
445 } 717 }
446} 718}
447 719
448sub object_freezer_save { 720cf::attachable->attach (
449 my ($filename, $rdata, $objs) = @_;
450
451 if (length $$rdata) {
452 warn sprintf "saving %s (%d,%d)\n",
453 $filename, length $$rdata, scalar @$objs;
454
455 if (open my $fh, ">:raw", "$filename~") {
456 chmod SAVE_MODE, $fh;
457 syswrite $fh, $$rdata;
458 close $fh;
459
460 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
461 chmod SAVE_MODE, $fh;
462 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
463 close $fh;
464 rename "$filename.pst~", "$filename.pst";
465 } else {
466 unlink "$filename.pst";
467 }
468
469 rename "$filename~", $filename;
470 } else {
471 warn "FATAL: $filename~: $!\n";
472 }
473 } else {
474 unlink $filename;
475 unlink "$filename.pst";
476 }
477}
478
479sub object_freezer_as_string {
480 my ($rdata, $objs) = @_;
481
482 use Data::Dumper;
483
484 $$rdata . Dumper $objs
485}
486
487sub object_thawer_load {
488 my ($filename) = @_;
489
490 local $/;
491
492 my $av;
493
494 #TODO: use sysread etc.
495 if (open my $data, "<:raw:perlio", $filename) {
496 $data = <$data>;
497 if (open my $pst, "<:raw:perlio", "$filename.pst") {
498 $av = eval { (Storable::thaw <$pst>)->{objs} };
499 }
500 return ($data, $av);
501 }
502
503 ()
504}
505
506cf::object->attach (
507 prio => -1000000, 721 prio => -1000000,
722 on_instantiate => sub {
723 my ($obj, $data) = @_;
724
725 $data = from_json $data;
726
727 for (@$data) {
728 my ($name, $args) = @$_;
729
730 $obj->attach ($name, %{$args || {} });
731 }
732 },
733 on_reattach => \&reattach,
508 on_clone => sub { 734 on_clone => sub {
509 my ($src, $dst) = @_; 735 my ($src, $dst) = @_;
510 736
511 @{$dst->registry} = @{$src->registry}; 737 @{$dst->registry} = @{$src->registry};
512 738
514 740
515 %{$dst->{_attachment}} = %{$src->{_attachment}} 741 %{$dst->{_attachment}} = %{$src->{_attachment}}
516 if exists $src->{_attachment}; 742 if exists $src->{_attachment};
517 }, 743 },
518); 744);
745
746sub object_freezer_save {
747 my ($filename, $rdata, $objs) = @_;
748
749 sync_job {
750 if (length $$rdata) {
751 warn sprintf "saving %s (%d,%d)\n",
752 $filename, length $$rdata, scalar @$objs;
753
754 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
755 chmod SAVE_MODE, $fh;
756 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
757 aio_fsync $fh;
758 close $fh;
759
760 if (@$objs) {
761 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
762 chmod SAVE_MODE, $fh;
763 my $data = Storable::nfreeze { version => 1, objs => $objs };
764 aio_write $fh, 0, (length $data), $data, 0;
765 aio_fsync $fh;
766 close $fh;
767 aio_rename "$filename.pst~", "$filename.pst";
768 }
769 } else {
770 aio_unlink "$filename.pst";
771 }
772
773 aio_rename "$filename~", $filename;
774 } else {
775 warn "FATAL: $filename~: $!\n";
776 }
777 } else {
778 aio_unlink $filename;
779 aio_unlink "$filename.pst";
780 }
781 }
782}
783
784sub object_freezer_as_string {
785 my ($rdata, $objs) = @_;
786
787 use Data::Dumper;
788
789 $$rdata . Dumper $objs
790}
791
792sub object_thawer_load {
793 my ($filename) = @_;
794
795 my ($data, $av);
796
797 (aio_load $filename, $data) >= 0
798 or return;
799
800 unless (aio_stat "$filename.pst") {
801 (aio_load "$filename.pst", $av) >= 0
802 or return;
803 $av = eval { (Storable::thaw <$av>)->{objs} };
804 }
805
806 return ($data, $av);
807}
519 808
520############################################################################# 809#############################################################################
521# command handling &c 810# command handling &c
522 811
523=item cf::register_command $name => \&callback($ob,$args); 812=item cf::register_command $name => \&callback($ob,$args);
712 1001
713=head2 CORE EXTENSIONS 1002=head2 CORE EXTENSIONS
714 1003
715Functions and methods that extend core crossfire objects. 1004Functions and methods that extend core crossfire objects.
716 1005
1006=head3 cf::player
1007
717=over 4 1008=over 4
718 1009
719=item cf::player::exists $login 1010=item cf::player::exists $login
720 1011
721Returns true when the given account exists. 1012Returns true when the given account exists.
725sub cf::player::exists($) { 1016sub cf::player::exists($) {
726 cf::player::find $_[0] 1017 cf::player::find $_[0]
727 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1018 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
728} 1019}
729 1020
1021=item $player->ext_reply ($msgid, $msgtype, %msg)
1022
1023Sends an ext reply to the player.
1024
1025=cut
1026
1027sub cf::player::ext_reply($$$%) {
1028 my ($self, $id, %msg) = @_;
1029
1030 $msg{msgid} = $id;
1031
1032 $self->send ("ext " . to_json \%msg);
1033}
1034
1035=back
1036
1037
1038=head3 cf::map
1039
1040=over 4
1041
1042=cut
1043
1044package cf::map;
1045
1046use Fcntl;
1047use Coro::AIO;
1048
1049our $MAX_RESET = 7200;
1050our $DEFAULT_RESET = 3600;
1051$MAX_RESET = 10;#d#
1052$DEFAULT_RESET = 10;#d#
1053
1054sub generate_random_map {
1055 my ($path, $rmp) = @_;
1056
1057 # mit "rum" bekleckern, nicht
1058 cf::map::_create_random_map
1059 $path,
1060 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1061 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1062 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1063 $rmp->{exit_on_final_map},
1064 $rmp->{xsize}, $rmp->{ysize},
1065 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1066 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1067 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1068 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1069 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1070 (cf::region::find $rmp->{region})
1071}
1072
1073# and all this just because we cannot iterate over
1074# all maps in C++...
1075sub change_all_map_light {
1076 my ($change) = @_;
1077
1078 $_->change_map_light ($change) for values %cf::MAP;
1079}
1080
1081sub try_load_header($) {
1082 my ($path) = @_;
1083
1084 utf8::encode $path;
1085 aio_open $path, O_RDONLY, 0
1086 or return;
1087
1088 my $map = cf::map::new
1089 or return;
1090
1091 $map->load_header ($path)
1092 or return;
1093
1094 $map->{load_path} = $path;
1095 use Data::Dumper; warn Dumper $map;#d#
1096
1097 $map
1098}
1099
1100sub find_map {
1101 my ($path, $origin) = @_;
1102
1103 #warn "find_map<$path,$origin>\n";#d#
1104
1105 $path = ref $path ? $path : new cf::path $path, $origin && $origin->path;
1106 my $key = $path->as_string;
1107
1108 $cf::MAP{$key} || do {
1109 # do it the slow way
1110 my $map = try_load_header $path->save_path;
1111
1112 if ($map) {
1113 # safety
1114 $map->{instantiate_time} = $cf::RUNTIME
1115 if $map->{instantiate_time} > $cf::RUNTIME;
1116 } else {
1117 if (my $rmp = $path->random_map_params) {
1118 $map = generate_random_map $key, $rmp;
1119 } else {
1120 $map = try_load_header $path->load_path;
1121 }
1122
1123 $map or return;
1124
1125 $map->{instantiate_time} = $cf::RUNTIME;
1126 $map->instantiate;
1127
1128 # per-player maps become, after loading, normal maps
1129 $map->per_player (0) if $path->{user_rel};
1130 }
1131
1132 $map->path ($key);
1133 $map->{path} = $path;
1134 $map->last_access ($cf::RUNTIME);
1135
1136 $map->reset if $map->should_reset;
1137
1138 $cf::MAP{$key} = $map
1139 }
1140}
1141
1142sub load {
1143 my ($self) = @_;
1144
1145 return if $self->in_memory != cf::MAP_SWAPPED;
1146
1147 $self->in_memory (cf::MAP_LOADING);
1148
1149 my $path = $self->{path};
1150
1151 $self->alloc;
1152 $self->load_objects ($self->{load_path}, 1)
1153 or return;
1154
1155 if (my $uniq = $path->uniq_path) {
1156 utf8::encode $uniq;
1157 if (aio_open $uniq, O_RDONLY, 0) {
1158 $self->clear_unique_items;
1159 $self->load_objects ($uniq, 0);
1160 }
1161 }
1162
1163 # now do the right thing for maps
1164 $self->link_multipart_objects;
1165
1166 if ($self->{path}->is_style_map) {
1167 $self->{deny_save} = 1;
1168 $self->{deny_reset} = 1;
1169 } else {
1170 $self->fix_auto_apply;
1171 $self->decay_objects;
1172 $self->update_buttons;
1173 $self->set_darkness_map;
1174 $self->difficulty ($self->estimate_difficulty)
1175 unless $self->difficulty;
1176 $self->activate;
1177 }
1178
1179 $self->in_memory (cf::MAP_IN_MEMORY);
1180}
1181
1182sub load_map_sync {
1183 my ($path, $origin) = @_;
1184
1185 #warn "load_map_sync<$path, $origin>\n";#d#
1186
1187 cf::sync_job {
1188 my $map = cf::map::find_map $path, $origin
1189 or return;
1190 $map->load;
1191 $map
1192 }
1193}
1194
1195sub save {
1196 my ($self) = @_;
1197
1198 my $save = $self->{path}->save_path; utf8::encode $save;
1199 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1200
1201 $self->{last_save} = $cf::RUNTIME;
1202
1203 return unless $self->dirty;
1204
1205 $self->{load_path} = $save;
1206
1207 return if $self->{deny_save};
1208
1209 warn "saving map ", $self->path;
1210
1211 if ($uniq) {
1212 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1213 $self->save_objects ($uniq, cf::IO_UNIQUES);
1214 } else {
1215 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1216 }
1217}
1218
1219sub swap_out {
1220 my ($self) = @_;
1221
1222 return if $self->players;
1223 return if $self->in_memory != cf::MAP_IN_MEMORY;
1224 return if $self->{deny_save};
1225
1226 $self->save;
1227 $self->clear;
1228 $self->in_memory (cf::MAP_SWAPPED);
1229}
1230
1231sub should_reset {
1232 my ($map) = @_;
1233
1234 # TODO: safety, remove and allow resettable per-player maps
1235 return if $map->{path}{user_rel};#d#
1236 return if $map->{deny_reset};
1237 #return unless $map->reset_timeout;
1238
1239 my $time = $map->fixed_resettime ? $map->{instantiate_time} : $map->last_access;
1240
1241 $time + ($map->reset_timeout || $DEFAULT_RESET) < $cf::RUNTIME
1242}
1243
1244sub reset {
1245 my ($self) = @_;
1246
1247 return if $self->players;
1248 return if $self->{path}{user_rel};#d#
1249
1250 warn "resetting map ", $self->path;#d#
1251
1252 utf8::encode (my $save = $self->{path}->save_path);
1253 aioreq_pri 3; IO::AIO::aio_unlink $save;
1254 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1255
1256 $_->clear_links_to ($self) for values %cf::MAP;
1257
1258 $self->clear;
1259 $self->in_memory (cf::MAP_SWAPPED);
1260 utf8::encode ($self->{load_path} = $self->{path}->load_path);
1261}
1262
1263sub customise_for {
1264 my ($map, $ob) = @_;
1265
1266 if ($map->per_player) {
1267 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path};
1268 }
1269
1270 $map
1271}
1272
1273sub emergency_save {
1274 local $cf::FREEZE = 1;
1275
1276 warn "enter emergency map save\n";
1277
1278 cf::sync_job {
1279 warn "begin emergency map save\n";
1280 $_->save for values %cf::MAP;
1281 };
1282
1283 warn "end emergency map save\n";
1284}
1285
1286package cf;
1287
1288=back
1289
1290
1291=head3 cf::object::player
1292
1293=over 4
1294
730=item $player_object->reply ($npc, $msg[, $flags]) 1295=item $player_object->reply ($npc, $msg[, $flags])
731 1296
732Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1297Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
733can be C<undef>. Does the right thing when the player is currently in a 1298can be C<undef>. Does the right thing when the player is currently in a
734dialogue with the given NPC character. 1299dialogue with the given NPC character.
735 1300
736=cut 1301=cut
737 1302
738# rough implementation of a future "reply" method that works 1303# rough implementation of a future "reply" method that works
739# with dialog boxes. 1304# with dialog boxes.
1305#TODO: the first argument must go, split into a $npc->reply_to ( method
740sub cf::object::player::reply($$$;$) { 1306sub cf::object::player::reply($$$;$) {
741 my ($self, $npc, $msg, $flags) = @_; 1307 my ($self, $npc, $msg, $flags) = @_;
742 1308
743 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1309 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
744 1310
748 $msg = $npc->name . " says: $msg" if $npc; 1314 $msg = $npc->name . " says: $msg" if $npc;
749 $self->message ($msg, $flags); 1315 $self->message ($msg, $flags);
750 } 1316 }
751} 1317}
752 1318
753=item $player->ext_reply ($msgid, $msgtype, %msg)
754
755Sends an ext reply to the player.
756
757=cut
758
759sub cf::player::ext_reply($$$%) {
760 my ($self, $id, %msg) = @_;
761
762 $msg{msgid} = $id;
763
764 $self->send ("ext " . to_json \%msg);
765}
766
767=item $player_object->may ("access") 1319=item $player_object->may ("access")
768 1320
769Returns wether the given player is authorized to access resource "access" 1321Returns wether the given player is authorized to access resource "access"
770(e.g. "command_wizcast"). 1322(e.g. "command_wizcast").
771 1323
778 (ref $cf::CFG{"may_$access"} 1330 (ref $cf::CFG{"may_$access"}
779 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1331 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
780 : $cf::CFG{"may_$access"}) 1332 : $cf::CFG{"may_$access"})
781} 1333}
782 1334
783=cut 1335sub cf::object::player::enter_link {
1336 my ($self) = @_;
784 1337
785############################################################################# 1338 return if $self->map == $LINK_MAP;
1339
1340 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y]
1341 if $self->map;
1342
1343 $self->enter_map ($LINK_MAP, 20, 20);
1344 $self->deactivate_recursive;
1345}
1346
1347sub cf::object::player::leave_link {
1348 my ($self, $map, $x, $y) = @_;
1349
1350 my $link_pos = delete $self->{_link_pos};
1351
1352 unless ($map) {
1353 $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1354
1355 # restore original map position
1356 ($map, $x, $y) = @{ $link_pos || [] };
1357 $map = cf::map::find_map $map;
1358
1359 unless ($map) {
1360 ($map, $x, $y) = @$EMERGENCY_POSITION;
1361 $map = cf::map::find_map $map
1362 or die "FATAL: cannot load emergency map\n";
1363 }
1364 }
1365
1366 ($x, $y) = (-1, -1)
1367 unless (defined $x) && (defined $y);
1368
1369 # use -1 or undef as default coordinates, not 0, 0
1370 ($x, $y) = ($map->enter_x, $map->enter_y)
1371 if $x <=0 && $y <= 0;
1372
1373 $map->load;
1374
1375 $self->activate_recursive;
1376 $self->enter_map ($map, $x, $y);
1377}
1378
1379=item $player_object->goto_map ($map, $x, $y)
1380
1381=cut
1382
1383sub cf::object::player::goto_map {
1384 my ($self, $path, $x, $y) = @_;
1385
1386 $self->enter_link;
1387
1388 (Coro::async {
1389 $path = new cf::path $path;
1390
1391 my $map = cf::map::find_map $path->as_string;
1392 $map = $map->customise_for ($self) if $map;
1393
1394 warn "entering ", $map->path, " at ($x, $y)\n"
1395 if $map;
1396
1397 $self->leave_link ($map, $x, $y);
1398 })->prio (1);
1399}
1400
1401=item $player_object->enter_exit ($exit_object)
1402
1403=cut
1404
1405sub parse_random_map_params {
1406 my ($spec) = @_;
1407
1408 my $rmp = { # defaults
1409 xsize => 10,
1410 ysize => 10,
1411 };
1412
1413 for (split /\n/, $spec) {
1414 my ($k, $v) = split /\s+/, $_, 2;
1415
1416 $rmp->{lc $k} = $v if (length $k) && (length $v);
1417 }
1418
1419 $rmp
1420}
1421
1422sub prepare_random_map {
1423 my ($exit) = @_;
1424
1425 # all this does is basically replace the /! path by
1426 # a new random map path (?random/...) with a seed
1427 # that depends on the exit object
1428
1429 my $rmp = parse_random_map_params $exit->msg;
1430
1431 if ($exit->map) {
1432 $rmp->{region} = $exit->map->region_name;
1433 $rmp->{origin_map} = $exit->map->path;
1434 $rmp->{origin_x} = $exit->x;
1435 $rmp->{origin_y} = $exit->y;
1436 }
1437
1438 $rmp->{random_seed} ||= $exit->random_seed;
1439
1440 my $data = cf::to_json $rmp;
1441 my $md5 = Digest::MD5::md5_hex $data;
1442
1443 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1444 aio_write $fh, 0, (length $data), $data, 0;
1445
1446 $exit->slaying ("?random/$md5");
1447 $exit->msg (undef);
1448 }
1449}
1450
1451sub cf::object::player::enter_exit {
1452 my ($self, $exit) = @_;
1453
1454 return unless $self->type == cf::PLAYER;
1455
1456 $self->enter_link;
1457
1458 (Coro::async {
1459 unless (eval {
1460
1461 prepare_random_map $exit
1462 if $exit->slaying eq "/!";
1463
1464 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1465 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1466
1467 1;
1468 }) {
1469 $self->message ("Something went wrong deep within the crossfire server. "
1470 . "I'll try to bring you back to the map you were before. "
1471 . "Please report this to the dungeon master",
1472 cf::NDI_UNIQUE | cf::NDI_RED);
1473
1474 warn "ERROR in enter_exit: $@";
1475 $self->leave_link;
1476 }
1477 })->prio (1);
1478}
1479
1480=head3 cf::client
1481
1482=over 4
1483
1484=item $client->send_drawinfo ($text, $flags)
1485
1486Sends a drawinfo packet to the client. Circumvents output buffering so
1487should not be used under normal circumstances.
1488
1489=cut
1490
1491sub cf::client::send_drawinfo {
1492 my ($self, $text, $flags) = @_;
1493
1494 utf8::encode $text;
1495 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1496}
1497
1498
1499=item $success = $client->query ($flags, "text", \&cb)
1500
1501Queues a query to the client, calling the given callback with
1502the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1503C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1504
1505Queries can fail, so check the return code. Or don't, as queries will become
1506reliable at some point in the future.
1507
1508=cut
1509
1510sub cf::client::query {
1511 my ($self, $flags, $text, $cb) = @_;
1512
1513 return unless $self->state == ST_PLAYING
1514 || $self->state == ST_SETUP
1515 || $self->state == ST_CUSTOM;
1516
1517 $self->state (ST_CUSTOM);
1518
1519 utf8::encode $text;
1520 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1521
1522 $self->send_packet ($self->{query_queue}[0][0])
1523 if @{ $self->{query_queue} } == 1;
1524}
1525
1526cf::client->attach (
1527 on_reply => sub {
1528 my ($ns, $msg) = @_;
1529
1530 # this weird shuffling is so that direct followup queries
1531 # get handled first
1532 my $queue = delete $ns->{query_queue};
1533
1534 (shift @$queue)->[1]->($msg);
1535
1536 push @{ $ns->{query_queue} }, @$queue;
1537
1538 if (@{ $ns->{query_queue} } == @$queue) {
1539 if (@$queue) {
1540 $ns->send_packet ($ns->{query_queue}[0][0]);
1541 } else {
1542 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1543 }
1544 }
1545 },
1546);
1547
1548=item $client->coro (\&cb)
1549
1550Create a new coroutine, running the specified callback. The coroutine will
1551be automatically cancelled when the client gets destroyed (e.g. on logout,
1552or loss of connection).
1553
1554=cut
1555
1556sub cf::client::coro {
1557 my ($self, $cb) = @_;
1558
1559 my $coro; $coro = async {
1560 eval {
1561 $cb->();
1562 };
1563 warn $@ if $@;
1564 };
1565
1566 $coro->on_destroy (sub {
1567 delete $self->{_coro}{$coro+0};
1568 });
1569
1570 $self->{_coro}{$coro+0} = $coro;
1571
1572 $coro
1573}
1574
1575cf::client->attach (
1576 on_destroy => sub {
1577 my ($ns) = @_;
1578
1579 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1580 },
1581);
1582
1583=back
1584
786 1585
787=head2 SAFE SCRIPTING 1586=head2 SAFE SCRIPTING
788 1587
789Functions that provide a safe environment to compile and execute 1588Functions that provide a safe environment to compile and execute
790snippets of perl code without them endangering the safety of the server 1589snippets of perl code without them endangering the safety of the server
1010 local $/; 1809 local $/;
1011 *CFG = YAML::Syck::Load <$fh>; 1810 *CFG = YAML::Syck::Load <$fh>;
1012} 1811}
1013 1812
1014sub main { 1813sub main {
1814 # we must not ever block the main coroutine
1815 local $Coro::idle = sub {
1816 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d#
1817 (Coro::unblock_sub {
1818 Event::one_event;
1819 })->();
1820 };
1821
1015 cfg_load; 1822 cfg_load;
1016 db_load; 1823 db_load;
1017 load_extensions; 1824 load_extensions;
1018 Event::loop; 1825 Event::loop;
1019} 1826}
1020 1827
1021############################################################################# 1828#############################################################################
1022# initialisation 1829# initialisation
1023 1830
1024sub _perl_reload(&) { 1831sub perl_reload() {
1025 my ($msg) = @_; 1832 # can/must only be called in main
1833 if ($Coro::current != $Coro::main) {
1834 warn "can only reload from main coroutine\n";
1835 return;
1836 }
1026 1837
1027 $msg->("reloading..."); 1838 warn "reloading...";
1839
1840 local $FREEZE = 1;
1841 cf::emergency_save;
1028 1842
1029 eval { 1843 eval {
1844 # if anything goes wrong in here, we should simply crash as we already saved
1845
1030 # cancel all watchers 1846 # cancel all watchers
1031 for (Event::all_watchers) { 1847 for (Event::all_watchers) {
1032 $_->cancel if $_->data & WF_AUTOCANCEL; 1848 $_->cancel if $_->data & WF_AUTOCANCEL;
1033 } 1849 }
1034 1850
1851 # cancel all extension coros
1852 $_->cancel for values %EXT_CORO;
1853 %EXT_CORO = ();
1854
1035 # unload all extensions 1855 # unload all extensions
1036 for (@exts) { 1856 for (@exts) {
1037 $msg->("unloading <$_>"); 1857 warn "unloading <$_>";
1038 unload_extension $_; 1858 unload_extension $_;
1039 } 1859 }
1040 1860
1041 # unload all modules loaded from $LIBDIR 1861 # unload all modules loaded from $LIBDIR
1042 while (my ($k, $v) = each %INC) { 1862 while (my ($k, $v) = each %INC) {
1043 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 1863 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1044 1864
1045 $msg->("removing <$k>"); 1865 warn "removing <$k>";
1046 delete $INC{$k}; 1866 delete $INC{$k};
1047 1867
1048 $k =~ s/\.pm$//; 1868 $k =~ s/\.pm$//;
1049 $k =~ s/\//::/g; 1869 $k =~ s/\//::/g;
1050 1870
1055 Symbol::delete_package $k; 1875 Symbol::delete_package $k;
1056 } 1876 }
1057 1877
1058 # sync database to disk 1878 # sync database to disk
1059 cf::db_sync; 1879 cf::db_sync;
1880 IO::AIO::flush;
1060 1881
1061 # get rid of safe::, as good as possible 1882 # get rid of safe::, as good as possible
1062 Symbol::delete_package "safe::$_" 1883 Symbol::delete_package "safe::$_"
1063 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 1884 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1064 1885
1065 # remove register_script_function callbacks 1886 # remove register_script_function callbacks
1066 # TODO 1887 # TODO
1067 1888
1068 # unload cf.pm "a bit" 1889 # unload cf.pm "a bit"
1071 # don't, removes xs symbols, too, 1892 # don't, removes xs symbols, too,
1072 # and global variables created in xs 1893 # and global variables created in xs
1073 #Symbol::delete_package __PACKAGE__; 1894 #Symbol::delete_package __PACKAGE__;
1074 1895
1075 # reload cf.pm 1896 # reload cf.pm
1076 $msg->("reloading cf.pm"); 1897 warn "reloading cf.pm";
1077 require cf; 1898 require cf;
1899 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1078 1900
1079 # load config and database again 1901 # load config and database again
1080 cf::cfg_load; 1902 cf::cfg_load;
1081 cf::db_load; 1903 cf::db_load;
1082 1904
1083 # load extensions 1905 # load extensions
1084 $msg->("load extensions"); 1906 warn "load extensions";
1085 cf::load_extensions; 1907 cf::load_extensions;
1086 1908
1087 # reattach attachments to objects 1909 # reattach attachments to objects
1088 $msg->("reattach"); 1910 warn "reattach";
1089 _global_reattach; 1911 _global_reattach;
1090 }; 1912 };
1091 $msg->($@) if $@;
1092 1913
1093 $msg->("reloaded"); 1914 if ($@) {
1915 warn $@;
1916 warn "error while reloading, exiting.";
1917 exit 1;
1918 }
1919
1920 warn "reloaded successfully";
1094}; 1921};
1095 1922
1096sub perl_reload() { 1923#############################################################################
1097 _perl_reload { 1924
1098 warn $_[0]; 1925unless ($LINK_MAP) {
1099 print "$_[0]\n"; 1926 $LINK_MAP = cf::map::new;
1100 }; 1927
1928 $LINK_MAP->width (41);
1929 $LINK_MAP->height (41);
1930 $LINK_MAP->alloc;
1931 $LINK_MAP->path ("{link}");
1932 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1933 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1934
1935 # dirty hack because... archetypes are not yet loaded
1936 Event->timer (
1937 after => 2,
1938 cb => sub {
1939 $_[0]->w->cancel;
1940
1941 # provide some exits "home"
1942 my $exit = cf::object::new "exit";
1943
1944 $exit->slaying ($EMERGENCY_POSITION->[0]);
1945 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
1946 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
1947
1948 $LINK_MAP->insert ($exit->clone, 19, 19);
1949 $LINK_MAP->insert ($exit->clone, 19, 20);
1950 $LINK_MAP->insert ($exit->clone, 19, 21);
1951 $LINK_MAP->insert ($exit->clone, 20, 19);
1952 $LINK_MAP->insert ($exit->clone, 20, 21);
1953 $LINK_MAP->insert ($exit->clone, 21, 19);
1954 $LINK_MAP->insert ($exit->clone, 21, 20);
1955 $LINK_MAP->insert ($exit->clone, 21, 21);
1956
1957 $exit->destroy;
1958 });
1959
1960 $LINK_MAP->{deny_save} = 1;
1961 $LINK_MAP->{deny_reset} = 1;
1962
1963 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
1101} 1964}
1102 1965
1103register "<global>", __PACKAGE__; 1966register "<global>", __PACKAGE__;
1104 1967
1105register_command "perl-reload" => sub { 1968register_command "perl-reload" => sub {
1106 my ($who, $arg) = @_; 1969 my ($who, $arg) = @_;
1107 1970
1108 if ($who->flag (FLAG_WIZ)) { 1971 if ($who->flag (FLAG_WIZ)) {
1972 $who->message ("start of reload.");
1109 _perl_reload { 1973 perl_reload;
1110 warn $_[0]; 1974 $who->message ("end of reload.");
1111 $who->message ($_[0]);
1112 };
1113 } 1975 }
1114}; 1976};
1115 1977
1116unshift @INC, $LIBDIR; 1978unshift @INC, $LIBDIR;
1117 1979
1118$TICK_WATCHER = Event->timer ( 1980$TICK_WATCHER = Event->timer (
1981 reentrant => 0,
1119 prio => 0, 1982 prio => 0,
1120 at => $NEXT_TICK || 1, 1983 at => $NEXT_TICK || $TICK,
1121 data => WF_AUTOCANCEL, 1984 data => WF_AUTOCANCEL,
1122 cb => sub { 1985 cb => sub {
1986 unless ($FREEZE) {
1123 cf::server_tick; # one server iteration 1987 cf::server_tick; # one server iteration
1988 $RUNTIME += $TICK;
1989 }
1124 1990
1125 my $NOW = Event::time;
1126 $NEXT_TICK += $TICK; 1991 $NEXT_TICK += $TICK;
1127 1992
1128 # if we are delayed by four ticks or more, skip them all 1993 # if we are delayed by four ticks or more, skip them all
1129 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 1994 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1130 1995
1131 $TICK_WATCHER->at ($NEXT_TICK); 1996 $TICK_WATCHER->at ($NEXT_TICK);
1132 $TICK_WATCHER->start; 1997 $TICK_WATCHER->start;
1133 }, 1998 },
1134); 1999);
1135 2000
1136IO::AIO::max_poll_time $TICK * 0.2; 2001IO::AIO::max_poll_time $TICK * 0.2;
1137 2002
2003Event->io (
1138Event->io (fd => IO::AIO::poll_fileno, 2004 fd => IO::AIO::poll_fileno,
1139 poll => 'r', 2005 poll => 'r',
1140 prio => 5, 2006 prio => 5,
1141 data => WF_AUTOCANCEL, 2007 data => WF_AUTOCANCEL,
1142 cb => \&IO::AIO::poll_cb); 2008 cb => \&IO::AIO::poll_cb,
2009);
2010
2011Event->timer (
2012 data => WF_AUTOCANCEL,
2013 after => 0,
2014 interval => 10,
2015 cb => sub {
2016 (Coro::unblock_sub {
2017 write_runtime
2018 or warn "ERROR: unable to write runtime file: $!";
2019 })->();
2020 },
2021);
1143 2022
11441 20231
1145 2024

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