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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.93 by root, Thu Dec 21 22:41:35 2006 UTC vs.
Revision 1.174 by root, Sun Jan 14 19:55:37 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3 ();
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Data::Dumper;
21use Digest::MD5;
22use Fcntl;
10use IO::AIO (); 23use IO::AIO 2.32 ();
11use YAML::Syck (); 24use YAML::Syck ();
12use Time::HiRes; 25use Time::HiRes;
13use Event; 26
14$Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
15 30
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
18 33
19use strict; 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
20
21sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
22 35
23our %COMMAND = (); 36our %COMMAND = ();
24our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
25our %EXTCMD = (); 40our %EXTCMD = ();
26 41our %EXT_CORO = (); # coroutines bound to extensions
27_init_vars; 42our %EXT_MAP = (); # pluggable maps
28 43
29our @EVENT; 44our @EVENT;
30our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
31 46
32our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
33our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
34our $NEXT_TICK; 51our $NEXT_TICK;
52our $NOW;
35 53
36our %CFG; 54our %CFG;
37 55
38our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
57our $RUNTIME;
58
59our %PLAYER; # all users
60our %MAP; # all maps
61our $LINK_MAP; # the special {link} map, which is always available
62our $RANDOM_MAPS = cf::localdir . "/random";
63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
69
70binmode STDOUT;
71binmode STDERR;
72
73# read virtual server time, if available
74unless ($RUNTIME || !-e cf::localdir . "/runtime") {
75 open my $fh, "<", cf::localdir . "/runtime"
76 or die "unable to read runtime file: $!";
77 $RUNTIME = <$fh> + 0.;
78}
79
80mkdir cf::localdir;
81mkdir cf::localdir . "/" . cf::playerdir;
82mkdir cf::localdir . "/" . cf::tmpdir;
83mkdir cf::localdir . "/" . cf::uniquedir;
84mkdir $RANDOM_MAPS;
85
86our $EMERGENCY_POSITION;
39 87
40############################################################################# 88#############################################################################
41 89
42=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
43 91
44=over 4 92=over 4
45 93
46=item $cf::UPTIME 94=item $cf::UPTIME
47 95
48The timestamp of the server start (so not actually an uptime). 96The timestamp of the server start (so not actually an uptime).
97
98=item $cf::RUNTIME
99
100The time this server has run, starts at 0 and is increased by $cf::TICK on
101every server tick.
49 102
50=item $cf::LIBDIR 103=item $cf::LIBDIR
51 104
52The perl library directory, where extensions and cf-specific modules can 105The perl library directory, where extensions and cf-specific modules can
53be found. It will be added to C<@INC> automatically. 106be found. It will be added to C<@INC> automatically.
54 107
108=item $cf::NOW
109
110The time of the last (current) server tick.
111
55=item $cf::TICK 112=item $cf::TICK
56 113
57The interval between server ticks, in seconds. 114The interval between server ticks, in seconds.
58 115
59=item %cf::CFG 116=item %cf::CFG
60 117
61Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
62from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
63 127
64=back 128=back
65 129
66=cut 130=cut
67 131
68BEGIN { 132BEGIN {
69 *CORE::GLOBAL::warn = sub { 133 *CORE::GLOBAL::warn = sub {
70 my $msg = join "", @_; 134 my $msg = join "", @_;
135 utf8::encode $msg;
136
71 $msg .= "\n" 137 $msg .= "\n"
72 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
73 139
74 print STDERR "cfperl: $msg";
75 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
76 }; 141 };
77} 142}
78 143
79@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
80@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
84@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 149@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
85 150
86# we bless all objects into (empty) derived classes to force a method lookup 151# we bless all objects into (empty) derived classes to force a method lookup
87# within the Safe compartment. 152# within the Safe compartment.
88for my $pkg (qw( 153for my $pkg (qw(
89 cf::global 154 cf::global cf::attachable
90 cf::object cf::object::player 155 cf::object cf::object::player
91 cf::client cf::player 156 cf::client cf::player
92 cf::arch cf::living 157 cf::arch cf::living
93 cf::map cf::party cf::region 158 cf::map cf::party cf::region
94)) { 159)) {
98 163
99$Event::DIED = sub { 164$Event::DIED = sub {
100 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
101}; 166};
102 167
103my %ext_pkg;
104my @exts;
105my @hook;
106
107=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
108 169
109=over 4 170=over 4
110 171
172=item dumpval $ref
173
111=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
112 194
113use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
114 196
115=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
116 198
132sub to_json($) { 214sub to_json($) {
133 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 215 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
134 JSON::Syck::Dump $_[0] 216 JSON::Syck::Dump $_[0]
135} 217}
136 218
219=item cf::lock_wait $string
220
221Wait until the given lock is available. See cf::lock_acquire.
222
223=item my $lock = cf::lock_acquire $string
224
225Wait until the given lock is available and then acquires it and returns
226a Coro::guard object. If the guard object gets destroyed (goes out of scope,
227for example when the coroutine gets canceled), the lock is automatically
228returned.
229
230Lock names should begin with a unique identifier (for example, cf::map::find
231uses map_find and cf::map::load uses map_load).
232
233=cut
234
235our %LOCK;
236
237sub lock_wait($) {
238 my ($key) = @_;
239
240 # wait for lock, if any
241 while ($LOCK{$key}) {
242 push @{ $LOCK{$key} }, $Coro::current;
243 Coro::schedule;
244 }
245}
246
247sub lock_acquire($) {
248 my ($key) = @_;
249
250 # wait, to be sure we are not locked
251 lock_wait $key;
252
253 $LOCK{$key} = [];
254
255 Coro::guard {
256 # wake up all waiters, to be on the safe side
257 $_->ready for @{ delete $LOCK{$key} };
258 }
259}
260
261sub freeze_mainloop {
262 return unless $TICK_WATCHER->is_active;
263
264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
269 $TICK_WATCHER->stop;
270 $guard
271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
282
283=item cf::sync_job { BLOCK }
284
285The design of crossfire+ requires that the main coro ($Coro::main) is
286always able to handle events or runnable, as crossfire+ is only partly
287reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
288
289If it must be done, put the blocking parts into C<sync_job>. This will run
290the given BLOCK in another coroutine while waiting for the result. The
291server will be frozen during this time, so the block should either finish
292fast or be very important.
293
294=cut
295
296sub sync_job(&) {
297 my ($job) = @_;
298
299 if ($Coro::current == $Coro::main) {
300 # this is the main coro, too bad, we have to block
301 # till the operation succeeds, freezing the server :/
302
303 # TODO: use suspend/resume instead
304 # (but this is cancel-safe)
305 my $freeze_guard = freeze_mainloop;
306
307 my $busy = 1;
308 my @res;
309
310 (async {
311 @res = eval { $job->() };
312 warn $@ if $@;
313 undef $busy;
314 })->prio (Coro::PRIO_MAX);
315
316 while ($busy) {
317 Coro::cede or Event::one_event;
318 }
319
320 wantarray ? @res : $res[0]
321 } else {
322 # we are in another coroutine, how wonderful, everything just works
323
324 $job->()
325 }
326}
327
328=item $coro = cf::async_ext { BLOCK }
329
330Like async, but this coro is automatically being canceled when the
331extension calling this is being unloaded.
332
333=cut
334
335sub async_ext(&) {
336 my $cb = shift;
337
338 my $coro = &Coro::async ($cb);
339
340 $coro->on_destroy (sub {
341 delete $EXT_CORO{$coro+0};
342 });
343 $EXT_CORO{$coro+0} = $coro;
344
345 $coro
346}
347
348sub write_runtime {
349 my $runtime = cf::localdir . "/runtime";
350
351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
352 or return;
353
354 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
355 (aio_write $fh, 0, (length $value), $value, 0) <= 0
356 and return;
357
358 aio_fsync $fh
359 and return;
360
361 close $fh
362 or return;
363
364 aio_rename "$runtime~", $runtime
365 and return;
366
367 1
368}
369
137=back 370=back
138 371
139=cut 372=cut
140 373
141############################################################################# 374#############################################################################
142 375
143=head2 ATTACHABLE OBJECTS 376=head2 ATTACHABLE OBJECTS
144 377
145You can define and attach attachments to each "attachable" object in 378Many objects in crossfire are so-called attachable objects. That means you can
146crossfire+ (objects, players, clients, maps and the special "global" 379attach callbacks/event handlers (a collection of which is called an "attachment")
380to it. All such attachable objects support the following methods.
381
147class). In the following description, CLASS can be any of C<global>, 382In the following description, CLASS can be any of C<global>, C<object>
148C<object> C<player>, C<client> or C<map>. 383C<player>, C<client> or C<map> (i.e. the attachable objects in
384crossfire+).
149 385
150=over 4 386=over 4
151 387
388=item $attachable->attach ($attachment, key => $value...)
389
390=item $attachable->detach ($attachment)
391
392Attach/detach a pre-registered attachment to a specific object and give it
393the specified key/value pairs as arguments.
394
395Example, attach a minesweeper attachment to the given object, making it a
39610x10 minesweeper game:
397
398 $obj->attach (minesweeper => width => 10, height => 10);
399
400=item $bool = $attachable->attached ($name)
401
402Checks wether the named attachment is currently attached to the object.
403
404=item cf::CLASS->attach ...
405
406=item cf::CLASS->detach ...
407
408Define an anonymous attachment and attach it to all objects of the given
409CLASS. See the next function for an explanation of its arguments.
410
411You can attach to global events by using the C<cf::global> class.
412
413Example, log all player logins:
414
415 cf::player->attach (
416 on_login => sub {
417 my ($pl) = @_;
418 ...
419 },
420 );
421
422Example, attach to the jeweler skill:
423
424 cf::object->attach (
425 type => cf::SKILL,
426 subtype => cf::SK_JEWELER,
427 on_use_skill => sub {
428 my ($sk, $ob, $part, $dir, $msg) = @_;
429 ...
430 },
431 );
432
152=item cf::CLASS::attachment $name, ... 433=item cf::CLASS::attachment $name, ...
153 434
154Register an attachment by name through which attachable objects can refer 435Register an attachment by C<$name> through which attachable objects of the
155to this attachment. 436given CLASS can refer to this attachment.
156 437
157=item $bool = $attachable->attached ($name) 438Some classes such as crossfire maps and objects can specify attachments
439that are attached at load/instantiate time, thus the need for a name.
158 440
159Checks wether the named attachment is currently attached to the object.
160
161=item $attachable->attach ($attachment, key => $value...)
162
163=item $attachable->detach ($attachment)
164
165Attach/detach a pre-registered attachment either to a specific object
166(C<$attachable>) or all objects of the given class (if C<$attachable> is a
167class in a static method call).
168
169You can attach to global events by using the C<cf::global> class.
170
171These method calls expect any number of the following handler/hook 441These calls expect any number of the following handler/hook descriptions:
172descriptions:
173 442
174=over 4 443=over 4
175 444
176=item prio => $number 445=item prio => $number
177 446
203package and register them. Only handlers for eevents supported by the 472package and register them. Only handlers for eevents supported by the
204object/class are recognised. 473object/class are recognised.
205 474
206=back 475=back
207 476
477Example, define an attachment called "sockpuppet" that calls the given
478event handler when a monster attacks:
479
480 cf::object::attachment sockpuppet =>
481 on_skill_attack => sub {
482 my ($self, $victim) = @_;
483 ...
484 }
485 }
486
487=item $attachable->valid
488
489Just because you have a perl object does not mean that the corresponding
490C-level object still exists. If you try to access an object that has no
491valid C counterpart anymore you get an exception at runtime. This method
492can be used to test for existence of the C object part without causing an
493exception.
494
208=cut 495=cut
209 496
210# the following variables are defined in .xs and must not be re-created 497# the following variables are defined in .xs and must not be re-created
211our @CB_GLOBAL = (); # registry for all global events 498our @CB_GLOBAL = (); # registry for all global events
499our @CB_ATTACHABLE = (); # registry for all attachables
212our @CB_OBJECT = (); # all objects (should not be used except in emergency) 500our @CB_OBJECT = (); # all objects (should not be used except in emergency)
213our @CB_PLAYER = (); 501our @CB_PLAYER = ();
214our @CB_CLIENT = (); 502our @CB_CLIENT = ();
215our @CB_TYPE = (); # registry for type (cf-object class) based events 503our @CB_TYPE = (); # registry for type (cf-object class) based events
216our @CB_MAP = (); 504our @CB_MAP = ();
217 505
218my %attachment; 506my %attachment;
507
508sub cf::attachable::thawer_merge {
509 # simply override everything except _meta
510 local $_[0]{_meta};
511 %{$_[0]} = %{$_[1]};
512}
219 513
220sub _attach_cb($$$$) { 514sub _attach_cb($$$$) {
221 my ($registry, $event, $prio, $cb) = @_; 515 my ($registry, $event, $prio, $cb) = @_;
222 516
223 use sort 'stable'; 517 use sort 'stable';
226 520
227 @{$registry->[$event]} = sort 521 @{$registry->[$event]} = sort
228 { $a->[0] cmp $b->[0] } 522 { $a->[0] cmp $b->[0] }
229 @{$registry->[$event] || []}, $cb; 523 @{$registry->[$event] || []}, $cb;
230} 524}
525
526# hack
527my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
231 528
232# attach handles attaching event callbacks 529# attach handles attaching event callbacks
233# the only thing the caller has to do is pass the correct 530# the only thing the caller has to do is pass the correct
234# registry (== where the callback attaches to). 531# registry (== where the callback attaches to).
235sub _attach { 532sub _attach {
237 534
238 my $object_type; 535 my $object_type;
239 my $prio = 0; 536 my $prio = 0;
240 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT; 537 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
241 538
539 #TODO: get rid of this hack
540 if ($attachable_klass{$klass}) {
541 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
542 }
543
242 while (@arg) { 544 while (@arg) {
243 my $type = shift @arg; 545 my $type = shift @arg;
244 546
245 if ($type eq "prio") { 547 if ($type eq "prio") {
246 $prio = shift @arg; 548 $prio = shift @arg;
321 my ($obj, $name) = @_; 623 my ($obj, $name) = @_;
322 624
323 exists $obj->{_attachment}{$name} 625 exists $obj->{_attachment}{$name}
324} 626}
325 627
326for my $klass (qw(GLOBAL OBJECT PLAYER CLIENT MAP)) { 628for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
327 eval "#line " . __LINE__ . " 'cf.pm' 629 eval "#line " . __LINE__ . " 'cf.pm'
328 sub cf::\L$klass\E::_attach_registry { 630 sub cf::\L$klass\E::_attach_registry {
329 (\\\@CB_$klass, KLASS_$klass) 631 (\\\@CB_$klass, KLASS_$klass)
330 } 632 }
331 633
367 } 669 }
368 670
369 0 671 0
370} 672}
371 673
372=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 674=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
373 675
374=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
375
376=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
377
378=item $bool = $client->invoke (EVENT_CLIENT_XXX, ...) 676=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
379 677
380=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
381
382Generate a global/object/player/map-specific event with the given arguments. 678Generate an object-specific event with the given arguments.
383 679
384This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be 680This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
385removed in future versions), and there is no public API to access override 681removed in future versions), and there is no public API to access override
386results (if you must, access C<@cf::invoke_results> directly). 682results (if you must, access C<@cf::invoke_results> directly).
387 683
388=back 684=back
389 685
390=cut 686=cut
391 687
392############################################################################# 688#############################################################################
393
394=head2 METHODS VALID FOR ALL ATTACHABLE OBJECTS
395
396Attachable objects includes objects, players, clients and maps.
397
398=over 4
399
400=item $object->valid
401
402Just because you have a perl object does not mean that the corresponding
403C-level object still exists. If you try to access an object that has no
404valid C counterpart anymore you get an exception at runtime. This method
405can be used to test for existence of the C object part without causing an
406exception.
407
408=back
409
410=cut
411
412#############################################################################
413# object support 689# object support
414 690
415sub instantiate {
416 my ($obj, $data) = @_;
417
418 $data = from_json $data;
419
420 for (@$data) {
421 my ($name, $args) = @$_;
422
423 $obj->attach ($name, %{$args || {} });
424 }
425}
426
427# basically do the same as instantiate, without calling instantiate
428sub reattach { 691sub reattach {
692 # basically do the same as instantiate, without calling instantiate
429 my ($obj) = @_; 693 my ($obj) = @_;
694
695 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
696
430 my $registry = $obj->registry; 697 my $registry = $obj->registry;
431 698
432 @$registry = (); 699 @$registry = ();
433 700
434 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 701 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
443 warn "object uses attachment '$name' that is not available, postponing.\n"; 710 warn "object uses attachment '$name' that is not available, postponing.\n";
444 } 711 }
445 } 712 }
446} 713}
447 714
448sub object_freezer_save { 715cf::attachable->attach (
449 my ($filename, $rdata, $objs) = @_;
450
451 if (length $$rdata) {
452 warn sprintf "saving %s (%d,%d)\n",
453 $filename, length $$rdata, scalar @$objs;
454
455 if (open my $fh, ">:raw", "$filename~") {
456 chmod SAVE_MODE, $fh;
457 syswrite $fh, $$rdata;
458 close $fh;
459
460 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
461 chmod SAVE_MODE, $fh;
462 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
463 close $fh;
464 rename "$filename.pst~", "$filename.pst";
465 } else {
466 unlink "$filename.pst";
467 }
468
469 rename "$filename~", $filename;
470 } else {
471 warn "FATAL: $filename~: $!\n";
472 }
473 } else {
474 unlink $filename;
475 unlink "$filename.pst";
476 }
477}
478
479sub object_freezer_as_string {
480 my ($rdata, $objs) = @_;
481
482 use Data::Dumper;
483
484 $$rdata . Dumper $objs
485}
486
487sub object_thawer_load {
488 my ($filename) = @_;
489
490 local $/;
491
492 my $av;
493
494 #TODO: use sysread etc.
495 if (open my $data, "<:raw:perlio", $filename) {
496 $data = <$data>;
497 if (open my $pst, "<:raw:perlio", "$filename.pst") {
498 $av = eval { (Storable::thaw <$pst>)->{objs} };
499 }
500 return ($data, $av);
501 }
502
503 ()
504}
505
506cf::object->attach (
507 prio => -1000000, 716 prio => -1000000,
717 on_instantiate => sub {
718 my ($obj, $data) = @_;
719
720 $data = from_json $data;
721
722 for (@$data) {
723 my ($name, $args) = @$_;
724
725 $obj->attach ($name, %{$args || {} });
726 }
727 },
728 on_reattach => \&reattach,
508 on_clone => sub { 729 on_clone => sub {
509 my ($src, $dst) = @_; 730 my ($src, $dst) = @_;
510 731
511 @{$dst->registry} = @{$src->registry}; 732 @{$dst->registry} = @{$src->registry};
512 733
515 %{$dst->{_attachment}} = %{$src->{_attachment}} 736 %{$dst->{_attachment}} = %{$src->{_attachment}}
516 if exists $src->{_attachment}; 737 if exists $src->{_attachment};
517 }, 738 },
518); 739);
519 740
741sub object_freezer_save {
742 my ($filename, $rdata, $objs) = @_;
743
744 sync_job {
745 if (length $$rdata) {
746 warn sprintf "saving %s (%d,%d)\n",
747 $filename, length $$rdata, scalar @$objs;
748
749 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
750 chmod SAVE_MODE, $fh;
751 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
752 aio_fsync $fh;
753 close $fh;
754
755 if (@$objs) {
756 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
757 chmod SAVE_MODE, $fh;
758 my $data = Storable::nfreeze { version => 1, objs => $objs };
759 aio_write $fh, 0, (length $data), $data, 0;
760 aio_fsync $fh;
761 close $fh;
762 aio_rename "$filename.pst~", "$filename.pst";
763 }
764 } else {
765 aio_unlink "$filename.pst";
766 }
767
768 aio_rename "$filename~", $filename;
769 } else {
770 warn "FATAL: $filename~: $!\n";
771 }
772 } else {
773 aio_unlink $filename;
774 aio_unlink "$filename.pst";
775 }
776 }
777}
778
779sub object_freezer_as_string {
780 my ($rdata, $objs) = @_;
781
782 use Data::Dumper;
783
784 $$rdata . Dumper $objs
785}
786
787sub object_thawer_load {
788 my ($filename) = @_;
789
790 my ($data, $av);
791
792 (aio_load $filename, $data) >= 0
793 or return;
794
795 unless (aio_stat "$filename.pst") {
796 (aio_load "$filename.pst", $av) >= 0
797 or return;
798 $av = eval { (Storable::thaw $av)->{objs} };
799 }
800
801 warn sprintf "loading %s (%d)\n",
802 $filename, length $data, scalar @{$av || []};#d#
803 return ($data, $av);
804}
805
520############################################################################# 806#############################################################################
521# command handling &c 807# command handling &c
522 808
523=item cf::register_command $name => \&callback($ob,$args); 809=item cf::register_command $name => \&callback($ob,$args);
524 810
546=cut 832=cut
547 833
548sub register_extcmd { 834sub register_extcmd {
549 my ($name, $cb) = @_; 835 my ($name, $cb) = @_;
550 836
551 my $caller = caller;
552 #warn "registering extcmd '$name' to '$caller'";
553
554 $EXTCMD{$name} = [$cb, $caller]; 837 $EXTCMD{$name} = $cb;
555} 838}
556 839
557cf::player->attach ( 840cf::player->attach (
558 on_command => sub { 841 on_command => sub {
559 my ($pl, $name, $params) = @_; 842 my ($pl, $name, $params) = @_;
572 855
573 my $msg = eval { from_json $buf }; 856 my $msg = eval { from_json $buf };
574 857
575 if (ref $msg) { 858 if (ref $msg) {
576 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 859 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
577 if (my %reply = $cb->[0]->($pl, $msg)) { 860 if (my %reply = $cb->($pl, $msg)) {
578 $pl->ext_reply ($msg->{msgid}, %reply); 861 $pl->ext_reply ($msg->{msgid}, %reply);
579 } 862 }
580 } 863 }
581 } else { 864 } else {
582 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 865 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
584 867
585 cf::override; 868 cf::override;
586 }, 869 },
587); 870);
588 871
589sub register {
590 my ($base, $pkg) = @_;
591
592 #TODO
593}
594
595sub load_extension { 872sub load_extension {
596 my ($path) = @_; 873 my ($path) = @_;
597 874
598 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 875 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
599 my $base = $1; 876 my $base = $1;
600 my $pkg = $1; 877 my $pkg = $1;
601 $pkg =~ s/[^[:word:]]/_/g; 878 $pkg =~ s/[^[:word:]]/_/g;
602 $pkg = "ext::$pkg"; 879 $pkg = "ext::$pkg";
603 880
604 warn "loading '$path' into '$pkg'\n"; 881 warn "... loading '$path' into '$pkg'\n";
605 882
606 open my $fh, "<:utf8", $path 883 open my $fh, "<:utf8", $path
607 or die "$path: $!"; 884 or die "$path: $!";
608 885
609 my $source = 886 my $source =
610 "package $pkg; use strict; use utf8;\n" 887 "package $pkg; use strict; use utf8;\n"
611 . "#line 1 \"$path\"\n{\n" 888 . "#line 1 \"$path\"\n{\n"
612 . (do { local $/; <$fh> }) 889 . (do { local $/; <$fh> })
613 . "\n};\n1"; 890 . "\n};\n1";
614 891
615 eval $source 892 unless (eval $source) {
616 or die $@ ? "$path: $@\n" 893 my $msg = $@ ? "$path: $@\n"
617 : "extension disabled.\n"; 894 : "extension disabled.\n";
618 895 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
619 push @exts, $pkg; 896 warn $@;
620 $ext_pkg{$base} = $pkg; 897 warn "mandatory extension failed to load, exiting.\n";
621 898 exit 1;
622# no strict 'refs'; 899 }
623# @{"$pkg\::ISA"} = ext::; 900 die $@;
624
625 register $base, $pkg;
626}
627
628sub unload_extension {
629 my ($pkg) = @_;
630
631 warn "removing extension $pkg\n";
632
633 # remove hooks
634 #TODO
635# for my $idx (0 .. $#PLUGIN_EVENT) {
636# delete $hook[$idx]{$pkg};
637# } 901 }
638 902
639 # remove commands 903 push @EXTS, $pkg;
640 for my $name (keys %COMMAND) {
641 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
642
643 if (@cb) {
644 $COMMAND{$name} = \@cb;
645 } else {
646 delete $COMMAND{$name};
647 }
648 }
649
650 # remove extcmds
651 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
652 delete $EXTCMD{$name};
653 }
654
655 if (my $cb = $pkg->can ("unload")) {
656 eval {
657 $cb->($pkg);
658 1
659 } or warn "$pkg unloaded, but with errors: $@";
660 }
661
662 Symbol::delete_package $pkg;
663} 904}
664 905
665sub load_extensions { 906sub load_extensions {
666 for my $ext (<$LIBDIR/*.ext>) { 907 for my $ext (<$LIBDIR/*.ext>) {
667 next unless -r $ext; 908 next unless -r $ext;
671 } or warn "$ext not loaded: $@"; 912 } or warn "$ext not loaded: $@";
672 } 913 }
673} 914}
674 915
675############################################################################# 916#############################################################################
676# load/save/clean perl data associated with a map
677 917
678*cf::mapsupport::on_clean = sub { 918=head2 CORE EXTENSIONS
919
920Functions and methods that extend core crossfire objects.
921
922=cut
923
924package cf::player;
925
926use Coro::AIO;
927
928=head3 cf::player
929
930=over 4
931
932=item cf::player::find $login
933
934Returns the given player object, loading it if necessary (might block).
935
936=cut
937
938sub playerdir($) {
939 cf::localdir
940 . "/"
941 . cf::playerdir
942 . "/"
943 . (ref $_[0] ? $_[0]->ob->name : $_[0])
944}
945
946sub path($) {
947 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
948
949 (playerdir $login) . "/$login.pl"
950}
951
952sub find_active($) {
953 $cf::PLAYER{$_[0]}
954 and $cf::PLAYER{$_[0]}->active
955 and $cf::PLAYER{$_[0]}
956}
957
958sub exists($) {
959 my ($login) = @_;
960
961 $cf::PLAYER{$login}
962 or cf::sync_job { !aio_stat $login }
963}
964
965sub find($) {
966 return $cf::PLAYER{$_[0]} || do {
967 my $login = $_[0];
968
969 my $guard = cf::lock_acquire "user_find:$login";
970
971 $cf::PLAYER{$_[0]} || do {
972 my $pl = load_pl path $login
973 or return;
974 $cf::PLAYER{$login} = $pl
975 }
976 }
977}
978
979sub save($) {
980 my ($pl) = @_;
981
982 return if $pl->{deny_save};
983
984 my $path = path $pl;
985 my $guard = cf::lock_acquire "user_save:$path";
986
987 return if $pl->{deny_save};
988
989 aio_mkdir playerdir $pl, 0770;
990 $pl->{last_save} = $cf::RUNTIME;
991
992 $pl->save_pl ($path);
993 Coro::cede;
994}
995
996sub new($) {
997 my ($login) = @_;
998
999 my $self = create;
1000
1001 $self->ob->name ($login);
1002 $self->{deny_save} = 1;
1003
1004 $cf::PLAYER{$login} = $self;
1005
1006 $self
1007}
1008
1009=item $pl->quit_character
1010
1011Nukes the player without looking back. If logged in, the connection will
1012be destroyed. May block for a long time.
1013
1014=cut
1015
1016sub quit_character {
1017 my ($pl) = @_;
1018
1019 $pl->{deny_save} = 1;
1020 $pl->password ("*"); # this should lock out the player until we nuked the dir
1021
1022 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1023 $pl->deactivate;
1024 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1025 $pl->ns->destroy if $pl->ns;
1026
1027 my $path = playerdir $pl;
1028 my $temp = "$path~$cf::RUNTIME~deleting~";
1029 aio_rename $path, $temp;
1030 delete $cf::PLAYER{$pl->ob->name};
1031 $pl->destroy;
1032 IO::AIO::aio_rmtree $temp;
1033}
1034
1035=item cf::player::list_logins
1036
1037Returns am arrayref of all valid playernames in the system, can take a
1038while and may block, so not sync_job-capable, ever.
1039
1040=cut
1041
1042sub list_logins {
1043 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1044 or return [];
1045
1046 my @logins;
1047
1048 for my $login (@$dirs) {
1049 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1050 aio_read $fh, 0, 512, my $buf, 0 or next;
1051 $buf !~ /^password -------------$/m or next; # official not-valid tag
1052
1053 utf8::decode $login;
1054 push @logins, $login;
1055 }
1056
1057 \@logins
1058}
1059
1060=item $player->maps
1061
1062Returns an arrayref of map paths that are private for this
1063player. May block.
1064
1065=cut
1066
1067sub maps($) {
1068 my ($pl) = @_;
1069
1070 my $files = aio_readdir playerdir $pl
1071 or return;
1072
1073 my @paths;
1074
1075 for (@$files) {
1076 utf8::decode $_;
1077 next if /\.(?:pl|pst)$/;
1078 next unless /^$PATH_SEP/o;
1079
1080 s/\.map$//;
1081 push @paths, "~" . $pl->ob->name . "/" . $_;
1082 }
1083
1084 \@paths
1085}
1086
1087=item $player->ext_reply ($msgid, $msgtype, %msg)
1088
1089Sends an ext reply to the player.
1090
1091=cut
1092
1093sub ext_reply($$$%) {
1094 my ($self, $id, %msg) = @_;
1095
1096 $msg{msgid} = $id;
1097
1098 $self->send ("ext " . cf::to_json \%msg);
1099}
1100
1101package cf;
1102
1103=back
1104
1105
1106=head3 cf::map
1107
1108=over 4
1109
1110=cut
1111
1112package cf::map;
1113
1114use Fcntl;
1115use Coro::AIO;
1116
1117use overload
1118 '""' => \&as_string,
1119 fallback => 1;
1120
1121our $MAX_RESET = 3600;
1122our $DEFAULT_RESET = 3000;
1123
1124sub generate_random_map {
1125 my ($self, $rmp) = @_;
1126
1127 # mit "rum" bekleckern, nicht
1128 $self->_create_random_map (
1129 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1130 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1131 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1132 $rmp->{exit_on_final_map},
1133 $rmp->{xsize}, $rmp->{ysize},
1134 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1135 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1136 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1137 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1138 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1139 (cf::region::find $rmp->{region}), $rmp->{custom}
1140 )
1141}
1142
1143sub register {
1144 my (undef, $regex) = @_;
1145 my $pkg = caller;
1146
1147 no strict;
1148 push @{"$pkg\::ISA"}, __PACKAGE__;
1149
1150 $EXT_MAP{$pkg} = qr<$regex>;
1151}
1152
1153# also paths starting with '/'
1154$EXT_MAP{"cf::map"} = qr{^(?=/)};
1155
1156sub thawer_merge {
1157 my ($self, $merge) = @_;
1158
1159 # we have to keep some variables in memory intact
1160 local $self->{path};
1161 local $self->{load_path};
1162 local $self->{deny_save};
1163 local $self->{deny_reset};
1164
1165 $self->SUPER::thawer_merge ($merge);
1166}
1167
1168sub normalise {
1169 my ($path, $base) = @_;
1170
1171 # map plan:
1172 #
1173 # /! non-realised random map exit (special hack!)
1174 # {... are special paths that are not being touched
1175 # ?xxx/... are special absolute paths
1176 # ?random/... random maps
1177 # /... normal maps
1178 # ~user/... per-player map of a specific user
1179
1180 $path =~ s/$PATH_SEP/\//go;
1181
1182 # treat it as relative path if it starts with
1183 # something that looks reasonable
1184 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1185 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1186
1187 $base =~ s{[^/]+/?$}{};
1188 $path = "$base/$path";
1189 }
1190
1191 for ($path) {
1192 redo if s{//}{/};
1193 redo if s{/\.?/}{/};
1194 redo if s{/[^/]+/\.\./}{/};
1195 }
1196
1197 $path
1198}
1199
1200sub new_from_path {
1201 my (undef, $path, $base) = @_;
1202
1203 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1204
1205 $path = normalise $path, $base;
1206
1207 for my $pkg (keys %EXT_MAP) {
1208 if ($path =~ $EXT_MAP{$pkg}) {
1209 my $self = bless cf::map::new, $pkg;
1210 $self->{path} = $path; $self->path ($path);
1211 $self->init; # pass $1 etc.
1212 return $self;
1213 }
1214 }
1215
1216 Carp::carp "unable to resolve path '$path'.";
1217 ()
1218}
1219
1220sub init {
1221 my ($self) = @_;
1222
1223 $self
1224}
1225
1226sub as_string {
1227 my ($self) = @_;
1228
1229 "$self->{path}"
1230}
1231
1232# the displayed name, this is a one way mapping
1233sub visible_name {
1234 &as_string
1235}
1236
1237# the original (read-only) location
1238sub load_path {
1239 my ($self) = @_;
1240
1241 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1242}
1243
1244# the temporary/swap location
1245sub save_path {
1246 my ($self) = @_;
1247
1248 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1249 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1250}
1251
1252# the unique path, undef == no special unique path
1253sub uniq_path {
1254 my ($self) = @_;
1255
1256 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1257 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1258}
1259
1260# and all this just because we cannot iterate over
1261# all maps in C++...
1262sub change_all_map_light {
1263 my ($change) = @_;
1264
1265 $_->change_map_light ($change)
1266 for grep $_->outdoor, values %cf::MAP;
1267}
1268
1269sub unlink_save {
1270 my ($self) = @_;
1271
1272 utf8::encode (my $save = $self->save_path);
1273 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1274 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1275}
1276
1277sub load_header_from($) {
1278 my ($self, $path) = @_;
1279
1280 utf8::encode $path;
1281 aio_open $path, O_RDONLY, 0
1282 or return;
1283
1284 $self->_load_header ($path)
1285 or return;
1286
1287 $self->{load_path} = $path;
1288
1289 1
1290}
1291
1292sub load_orig {
1293 my ($self) = @_;
1294
1295 $self->load_header_from ($self->load_path)
1296}
1297
1298sub load_temp {
1299 my ($self) = @_;
1300
1301 $self->load_header_from ($self->save_path)
1302}
1303
1304sub load_header {
1305 my ($self) = @_;
1306
1307 if ($self->load_temp) {
1308 $self->last_access ((delete $self->{last_access})
1309 || $cf::RUNTIME); #d#
1310 # safety
1311 $self->{instantiate_time} = $cf::RUNTIME
1312 if $self->{instantiate_time} > $cf::RUNTIME;
1313 } else {
1314 $self->load_orig
1315 or return;
1316
1317 $self->{load_original} = 1;
1318 $self->{instantiate_time} = $cf::RUNTIME;
1319 $self->last_access ($cf::RUNTIME);
1320 $self->instantiate;
1321 }
1322
1323 1
1324}
1325
1326sub find;
1327sub find {
1328 my ($path, $origin) = @_;
1329
1330 $path = normalise $path, $origin && $origin->path;
1331
1332 cf::lock_wait "map_find:$path";
1333
1334 $cf::MAP{$path} || do {
1335 my $guard = cf::lock_acquire "map_find:$path";
1336 my $map = new_from_path cf::map $path
1337 or return;
1338
1339 $map->{last_save} = $cf::RUNTIME;
1340
1341 $map->load_header
1342 or return;
1343
1344 if ($map->should_reset) {
1345 $cf::WAIT_FOR_TICK->wait;
1346 $map->reset;
1347 undef $guard;
1348 $map = find $path
1349 or return;
1350 }
1351
1352 $cf::MAP{$path} = $map
1353 }
1354}
1355
1356sub load {
1357 my ($self) = @_;
1358
1359 my $path = $self->{path};
1360 my $guard = cf::lock_acquire "map_load:$path";
1361
1362 return if $self->in_memory != cf::MAP_SWAPPED;
1363
1364 $self->in_memory (cf::MAP_LOADING);
1365
1366 $self->alloc;
1367 $self->_load_objects ($self->{load_path}, 1)
1368 or return;
1369
1370 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1371 if delete $self->{load_original};
1372
1373 if (my $uniq = $self->uniq_path) {
1374 utf8::encode $uniq;
1375 if (aio_open $uniq, O_RDONLY, 0) {
1376 $self->clear_unique_items;
1377 $self->_load_objects ($uniq, 0);
1378 }
1379 }
1380
1381 Coro::cede;
1382
1383 # now do the right thing for maps
1384 $self->link_multipart_objects;
1385
1386 unless ($self->{deny_activate}) {
1387 $self->decay_objects;
1388 $self->fix_auto_apply;
1389 $self->update_buttons;
1390 Coro::cede;
1391 $self->set_darkness_map;
1392 $self->difficulty ($self->estimate_difficulty)
1393 unless $self->difficulty;
1394 Coro::cede;
1395 $self->activate;
1396 }
1397
1398 $self->in_memory (cf::MAP_IN_MEMORY);
1399}
1400
1401sub customise_for {
1402 my ($self, $ob) = @_;
1403
1404 return find "~" . $ob->name . "/" . $self->{path}
1405 if $self->per_player;
1406
1407 $self
1408}
1409
1410# find and load all maps in the 3x3 area around a map
1411sub load_diag {
679 my ($map) = @_; 1412 my ($map) = @_;
680 1413
681 my $path = $map->tmpname; 1414 my @diag; # diagonal neighbours
682 defined $path or return;
683 1415
684 unlink "$path.pst"; 1416 for (0 .. 3) {
1417 my $neigh = $map->tile_path ($_)
1418 or next;
1419 $neigh = find $neigh, $map
1420 or next;
1421 $neigh->load;
1422
1423 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1424 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1425 }
1426
1427 for (@diag) {
1428 my $neigh = find @$_
1429 or next;
1430 $neigh->load;
1431 }
1432}
1433
1434sub find_sync {
1435 my ($path, $origin) = @_;
1436
1437 cf::sync_job { find $path, $origin }
1438}
1439
1440sub do_load_sync {
1441 my ($map) = @_;
1442
1443 cf::sync_job { $map->load };
1444}
1445
1446our %MAP_PREFETCH;
1447our $MAP_PREFETCHER = Coro::async {
1448 while () {
1449 for my $path (keys %MAP_PREFETCH) {
1450 my $map = find $path
1451 or next;
1452 $map->load;
1453
1454 delete $MAP_PREFETCH{$path};
1455 }
1456 Coro::schedule;
1457 }
685}; 1458};
686 1459
687cf::map->attach (prio => -10000, package => cf::mapsupport::); 1460sub find_async {
1461 my ($path, $origin) = @_;
688 1462
689############################################################################# 1463 $path = normalise $path, $origin && $origin->{path};
690# load/save perl data associated with player->ob objects
691 1464
692sub all_objects(@) { 1465 if (my $map = $cf::MAP{$path}) {
693 @_, map all_objects ($_->inv), @_ 1466 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
694}
695
696# TODO: compatibility cruft, remove when no longer needed
697cf::player->attach (
698 on_load => sub {
699 my ($pl, $path) = @_;
700
701 for my $o (all_objects $pl->ob) {
702 if (my $value = $o->get_ob_key_value ("_perl_data")) {
703 $o->set_ob_key_value ("_perl_data");
704
705 %$o = %{ Storable::thaw pack "H*", $value };
706 }
707 }
708 }, 1467 }
709);
710 1468
711############################################################################# 1469 $MAP_PREFETCH{$path} = 0;
1470 $MAP_PREFETCHER->ready;
712 1471
713=head2 CORE EXTENSIONS 1472 ()
1473}
714 1474
715Functions and methods that extend core crossfire objects. 1475sub save {
1476 my ($self) = @_;
1477
1478 my $lock = cf::lock_acquire "map_data:" . $self->path;
1479
1480 $self->{last_save} = $cf::RUNTIME;
1481
1482 return unless $self->dirty;
1483
1484 my $save = $self->save_path; utf8::encode $save;
1485 my $uniq = $self->uniq_path; utf8::encode $uniq;
1486
1487 $self->{load_path} = $save;
1488
1489 return if $self->{deny_save};
1490
1491 local $self->{last_access} = $self->last_access;#d#
1492
1493 cf::async {
1494 $_->contr->save for $self->players;
1495 };
1496
1497 if ($uniq) {
1498 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1499 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1500 } else {
1501 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1502 }
1503}
1504
1505sub swap_out {
1506 my ($self) = @_;
1507
1508 # save first because save cedes
1509 $self->save;
1510
1511 my $lock = cf::lock_acquire "map_data:" . $self->path;
1512
1513 return if $self->players;
1514 return if $self->in_memory != cf::MAP_IN_MEMORY;
1515 return if $self->{deny_save};
1516
1517 $self->clear;
1518 $self->in_memory (cf::MAP_SWAPPED);
1519}
1520
1521sub reset_at {
1522 my ($self) = @_;
1523
1524 # TODO: safety, remove and allow resettable per-player maps
1525 return 1e99 if $self->isa ("ext::map_per_player");#d#
1526 return 1e99 if $self->{deny_reset};
1527
1528 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1529 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1530
1531 $time + $to
1532}
1533
1534sub should_reset {
1535 my ($self) = @_;
1536
1537 $self->reset_at <= $cf::RUNTIME
1538}
1539
1540sub reset {
1541 my ($self) = @_;
1542
1543 my $lock = cf::lock_acquire "map_data:$self->{path}";
1544
1545 return if $self->players;
1546 return if $self->isa ("ext::map_per_player");#d#
1547
1548 warn "resetting map ", $self->path;#d#
1549
1550 delete $cf::MAP{$self->path};
1551
1552 $self->in_memory (cf::MAP_SWAPPED);
1553 $self->clear;
1554
1555 $_->clear_links_to ($self) for values %cf::MAP;
1556
1557 $self->unlink_save;
1558 $self->destroy;
1559}
1560
1561my $nuke_counter = "aaaa";
1562
1563sub nuke {
1564 my ($self) = @_;
1565
1566 delete $cf::MAP{$self->path};
1567
1568 $self->unlink_save;
1569
1570 bless $self, "cf::map";
1571 delete $self->{deny_reset};
1572 $self->{deny_save} = 1;
1573 $self->reset_timeout (1);
1574 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1575
1576 $cf::MAP{$self->path} = $self;
1577
1578 $self->reset; # polite request, might not happen
1579}
1580
1581=item cf::map::unique_maps
1582
1583Returns an arrayref of paths of all shared maps that have
1584instantiated unique items. May block.
1585
1586=cut
1587
1588sub unique_maps() {
1589 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1590 or return;
1591
1592 my @paths;
1593
1594 for (@$files) {
1595 utf8::decode $_;
1596 next if /\.pst$/;
1597 next unless /^$PATH_SEP/o;
1598
1599 s/\.map$//;
1600 push @paths, $_;
1601 }
1602
1603 \@paths
1604}
1605
1606package cf;
1607
1608=back
1609
1610=head3 cf::object
1611
1612=cut
1613
1614package cf::object;
716 1615
717=over 4 1616=over 4
718 1617
719=item cf::player::exists $login 1618=item $ob->inv_recursive
720 1619
721Returns true when the given account exists. 1620Returns the inventory of the object _and_ their inventories, recursively.
722 1621
723=cut 1622=cut
724 1623
725sub cf::player::exists($) { 1624sub inv_recursive_;
726 cf::player::find $_[0] 1625sub inv_recursive_ {
727 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1626 map { $_, inv_recursive_ $_->inv } @_
728} 1627}
1628
1629sub inv_recursive {
1630 inv_recursive_ inv $_[0]
1631}
1632
1633package cf;
1634
1635=back
1636
1637=head3 cf::object::player
1638
1639=over 4
729 1640
730=item $player_object->reply ($npc, $msg[, $flags]) 1641=item $player_object->reply ($npc, $msg[, $flags])
731 1642
732Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1643Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
733can be C<undef>. Does the right thing when the player is currently in a 1644can be C<undef>. Does the right thing when the player is currently in a
735 1646
736=cut 1647=cut
737 1648
738# rough implementation of a future "reply" method that works 1649# rough implementation of a future "reply" method that works
739# with dialog boxes. 1650# with dialog boxes.
1651#TODO: the first argument must go, split into a $npc->reply_to ( method
740sub cf::object::player::reply($$$;$) { 1652sub cf::object::player::reply($$$;$) {
741 my ($self, $npc, $msg, $flags) = @_; 1653 my ($self, $npc, $msg, $flags) = @_;
742 1654
743 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1655 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
744 1656
748 $msg = $npc->name . " says: $msg" if $npc; 1660 $msg = $npc->name . " says: $msg" if $npc;
749 $self->message ($msg, $flags); 1661 $self->message ($msg, $flags);
750 } 1662 }
751} 1663}
752 1664
753=item $player->ext_reply ($msgid, $msgtype, %msg)
754
755Sends an ext reply to the player.
756
757=cut
758
759sub cf::player::ext_reply($$$%) {
760 my ($self, $id, %msg) = @_;
761
762 $msg{msgid} = $id;
763
764 $self->send ("ext " . to_json \%msg);
765}
766
767=item $player_object->may ("access") 1665=item $player_object->may ("access")
768 1666
769Returns wether the given player is authorized to access resource "access" 1667Returns wether the given player is authorized to access resource "access"
770(e.g. "command_wizcast"). 1668(e.g. "command_wizcast").
771 1669
778 (ref $cf::CFG{"may_$access"} 1676 (ref $cf::CFG{"may_$access"}
779 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1677 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
780 : $cf::CFG{"may_$access"}) 1678 : $cf::CFG{"may_$access"})
781} 1679}
782 1680
783=cut 1681=item $player_object->enter_link
784 1682
785############################################################################# 1683Freezes the player and moves him/her to a special map (C<{link}>).
1684
1685The player should be reasonably safe there for short amounts of time. You
1686I<MUST> call C<leave_link> as soon as possible, though.
1687
1688Will never block.
1689
1690=item $player_object->leave_link ($map, $x, $y)
1691
1692Moves the player out of the special C<{link}> map onto the specified
1693map. If the map is not valid (or omitted), the player will be moved back
1694to the location he/she was before the call to C<enter_link>, or, if that
1695fails, to the emergency map position.
1696
1697Might block.
1698
1699=cut
1700
1701sub link_map {
1702 unless ($LINK_MAP) {
1703 $LINK_MAP = cf::map::find "{link}"
1704 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1705 $LINK_MAP->load;
1706 }
1707
1708 $LINK_MAP
1709}
1710
1711sub cf::object::player::enter_link {
1712 my ($self) = @_;
1713
1714 $self->deactivate_recursive;
1715
1716 return if UNIVERSAL::isa $self->map, "ext::map_link";
1717
1718 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1719 if $self->map;
1720
1721 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1722}
1723
1724sub cf::object::player::leave_link {
1725 my ($self, $map, $x, $y) = @_;
1726
1727 my $link_pos = delete $self->{_link_pos};
1728
1729 unless ($map) {
1730 # restore original map position
1731 ($map, $x, $y) = @{ $link_pos || [] };
1732 $map = cf::map::find $map;
1733
1734 unless ($map) {
1735 ($map, $x, $y) = @$EMERGENCY_POSITION;
1736 $map = cf::map::find $map
1737 or die "FATAL: cannot load emergency map\n";
1738 }
1739 }
1740
1741 ($x, $y) = (-1, -1)
1742 unless (defined $x) && (defined $y);
1743
1744 # use -1 or undef as default coordinates, not 0, 0
1745 ($x, $y) = ($map->enter_x, $map->enter_y)
1746 if $x <=0 && $y <= 0;
1747
1748 $map->load;
1749 $map->load_diag;
1750
1751 return unless $self->contr->active;
1752 $self->activate_recursive;
1753 $self->enter_map ($map, $x, $y);
1754}
1755
1756cf::player->attach (
1757 on_logout => sub {
1758 my ($pl) = @_;
1759
1760 # abort map switching before logout
1761 if ($pl->ob->{_link_pos}) {
1762 cf::sync_job {
1763 $pl->ob->leave_link
1764 };
1765 }
1766 },
1767 on_login => sub {
1768 my ($pl) = @_;
1769
1770 # try to abort aborted map switching on player login :)
1771 # should happen only on crashes
1772 if ($pl->ob->{_link_pos}) {
1773 $pl->ob->enter_link;
1774 (async {
1775 # we need this sleep as the login has a concurrent enter_exit running
1776 # and this sleep increases chances of the player not ending up in scorn
1777 $pl->ob->reply (undef,
1778 "There was an internal problem at your last logout, "
1779 . "the server will try to bring you to your intended destination in a second.",
1780 cf::NDI_RED);
1781 Coro::Timer::sleep 1;
1782 $pl->ob->leave_link;
1783 })->prio (2);
1784 }
1785 },
1786);
1787
1788=item $player_object->goto ($path, $x, $y)
1789
1790=cut
1791
1792sub cf::object::player::goto {
1793 my ($self, $path, $x, $y) = @_;
1794
1795 $self->enter_link;
1796
1797 (async {
1798 my $map = cf::map::find $path;
1799 $map = $map->customise_for ($self) if $map;
1800
1801# warn "entering ", $map->path, " at ($x, $y)\n"
1802# if $map;
1803
1804 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1805
1806 $self->leave_link ($map, $x, $y);
1807 })->prio (1);
1808}
1809
1810=item $player_object->enter_exit ($exit_object)
1811
1812=cut
1813
1814sub parse_random_map_params {
1815 my ($spec) = @_;
1816
1817 my $rmp = { # defaults
1818 xsize => 10,
1819 ysize => 10,
1820 };
1821
1822 for (split /\n/, $spec) {
1823 my ($k, $v) = split /\s+/, $_, 2;
1824
1825 $rmp->{lc $k} = $v if (length $k) && (length $v);
1826 }
1827
1828 $rmp
1829}
1830
1831sub prepare_random_map {
1832 my ($exit) = @_;
1833
1834 # all this does is basically replace the /! path by
1835 # a new random map path (?random/...) with a seed
1836 # that depends on the exit object
1837
1838 my $rmp = parse_random_map_params $exit->msg;
1839
1840 if ($exit->map) {
1841 $rmp->{region} = $exit->map->region_name;
1842 $rmp->{origin_map} = $exit->map->path;
1843 $rmp->{origin_x} = $exit->x;
1844 $rmp->{origin_y} = $exit->y;
1845 }
1846
1847 $rmp->{random_seed} ||= $exit->random_seed;
1848
1849 my $data = cf::to_json $rmp;
1850 my $md5 = Digest::MD5::md5_hex $data;
1851
1852 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1853 aio_write $fh, 0, (length $data), $data, 0;
1854
1855 $exit->slaying ("?random/$md5");
1856 $exit->msg (undef);
1857 }
1858}
1859
1860sub cf::object::player::enter_exit {
1861 my ($self, $exit) = @_;
1862
1863 return unless $self->type == cf::PLAYER;
1864
1865 $self->enter_link;
1866
1867 (async {
1868 $self->deactivate_recursive; # just to be sure
1869 unless (eval {
1870 prepare_random_map $exit
1871 if $exit->slaying eq "/!";
1872
1873 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1874 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1875
1876 1;
1877 }) {
1878 $self->message ("Something went wrong deep within the crossfire server. "
1879 . "I'll try to bring you back to the map you were before. "
1880 . "Please report this to the dungeon master!",
1881 cf::NDI_UNIQUE | cf::NDI_RED);
1882
1883 warn "ERROR in enter_exit: $@";
1884 $self->leave_link;
1885 }
1886 })->prio (1);
1887}
1888
1889=head3 cf::client
1890
1891=over 4
1892
1893=item $client->send_drawinfo ($text, $flags)
1894
1895Sends a drawinfo packet to the client. Circumvents output buffering so
1896should not be used under normal circumstances.
1897
1898=cut
1899
1900sub cf::client::send_drawinfo {
1901 my ($self, $text, $flags) = @_;
1902
1903 utf8::encode $text;
1904 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1905}
1906
1907
1908=item $success = $client->query ($flags, "text", \&cb)
1909
1910Queues a query to the client, calling the given callback with
1911the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1912C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1913
1914Queries can fail, so check the return code. Or don't, as queries will become
1915reliable at some point in the future.
1916
1917=cut
1918
1919sub cf::client::query {
1920 my ($self, $flags, $text, $cb) = @_;
1921
1922 return unless $self->state == ST_PLAYING
1923 || $self->state == ST_SETUP
1924 || $self->state == ST_CUSTOM;
1925
1926 $self->state (ST_CUSTOM);
1927
1928 utf8::encode $text;
1929 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1930
1931 $self->send_packet ($self->{query_queue}[0][0])
1932 if @{ $self->{query_queue} } == 1;
1933}
1934
1935cf::client->attach (
1936 on_reply => sub {
1937 my ($ns, $msg) = @_;
1938
1939 # this weird shuffling is so that direct followup queries
1940 # get handled first
1941 my $queue = delete $ns->{query_queue}
1942 or return; # be conservative, not sure how that can happen, but we saw a crash here
1943
1944 (shift @$queue)->[1]->($msg);
1945
1946 push @{ $ns->{query_queue} }, @$queue;
1947
1948 if (@{ $ns->{query_queue} } == @$queue) {
1949 if (@$queue) {
1950 $ns->send_packet ($ns->{query_queue}[0][0]);
1951 } else {
1952 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1953 }
1954 }
1955 },
1956);
1957
1958=item $client->async (\&cb)
1959
1960Create a new coroutine, running the specified callback. The coroutine will
1961be automatically cancelled when the client gets destroyed (e.g. on logout,
1962or loss of connection).
1963
1964=cut
1965
1966sub cf::client::async {
1967 my ($self, $cb) = @_;
1968
1969 my $coro = &Coro::async ($cb);
1970
1971 $coro->on_destroy (sub {
1972 delete $self->{_coro}{$coro+0};
1973 });
1974
1975 $self->{_coro}{$coro+0} = $coro;
1976
1977 $coro
1978}
1979
1980cf::client->attach (
1981 on_destroy => sub {
1982 my ($ns) = @_;
1983
1984 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1985 },
1986);
1987
1988=back
1989
786 1990
787=head2 SAFE SCRIPTING 1991=head2 SAFE SCRIPTING
788 1992
789Functions that provide a safe environment to compile and execute 1993Functions that provide a safe environment to compile and execute
790snippets of perl code without them endangering the safety of the server 1994snippets of perl code without them endangering the safety of the server
942 2146
943{ 2147{
944 my $path = cf::localdir . "/database.pst"; 2148 my $path = cf::localdir . "/database.pst";
945 2149
946 sub db_load() { 2150 sub db_load() {
947 warn "loading database $path\n";#d# remove later
948 $DB = stat $path ? Storable::retrieve $path : { }; 2151 $DB = stat $path ? Storable::retrieve $path : { };
949 } 2152 }
950 2153
951 my $pid; 2154 my $pid;
952 2155
953 sub db_save() { 2156 sub db_save() {
954 warn "saving database $path\n";#d# remove later
955 waitpid $pid, 0 if $pid; 2157 waitpid $pid, 0 if $pid;
956 if (0 == ($pid = fork)) { 2158 if (0 == ($pid = fork)) {
957 $DB->{_meta}{version} = 1; 2159 $DB->{_meta}{version} = 1;
958 Storable::nstore $DB, "$path~"; 2160 Storable::nstore $DB, "$path~";
959 rename "$path~", $path; 2161 rename "$path~", $path;
1007 open my $fh, "<:utf8", cf::confdir . "/config" 2209 open my $fh, "<:utf8", cf::confdir . "/config"
1008 or return; 2210 or return;
1009 2211
1010 local $/; 2212 local $/;
1011 *CFG = YAML::Syck::Load <$fh>; 2213 *CFG = YAML::Syck::Load <$fh>;
2214
2215 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2216
2217 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2218 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2219
2220 if (exists $CFG{mlockall}) {
2221 eval {
2222 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2223 and die "WARNING: m(un)lockall failed: $!\n";
2224 };
2225 warn $@ if $@;
2226 }
1012} 2227}
1013 2228
1014sub main { 2229sub main {
2230 # we must not ever block the main coroutine
2231 local $Coro::idle = sub {
2232 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2233 async { Event::one_event };
2234 };
2235
1015 cfg_load; 2236 cfg_load;
1016 db_load; 2237 db_load;
1017 load_extensions; 2238 load_extensions;
1018 Event::loop; 2239 Event::loop;
1019} 2240}
1020 2241
1021############################################################################# 2242#############################################################################
1022# initialisation 2243# initialisation and cleanup
1023 2244
2245# install some emergency cleanup handlers
2246BEGIN {
2247 for my $signal (qw(INT HUP TERM)) {
2248 Event->signal (
2249 data => WF_AUTOCANCEL,
2250 signal => $signal,
2251 cb => sub {
2252 cf::cleanup "SIG$signal";
2253 },
2254 );
2255 }
2256}
2257
2258sub emergency_save() {
2259 my $freeze_guard = cf::freeze_mainloop;
2260
2261 warn "enter emergency perl save\n";
2262
2263 cf::sync_job {
2264 # use a peculiar iteration method to avoid tripping on perl
2265 # refcount bugs in for. also avoids problems with players
2266 # and maps saved/destroyed asynchronously.
2267 warn "begin emergency player save\n";
2268 for my $login (keys %cf::PLAYER) {
2269 my $pl = $cf::PLAYER{$login} or next;
2270 $pl->valid or next;
2271 $pl->save;
2272 }
2273 warn "end emergency player save\n";
2274
2275 warn "begin emergency map save\n";
2276 for my $path (keys %cf::MAP) {
2277 my $map = $cf::MAP{$path} or next;
2278 $map->valid or next;
2279 $map->save;
2280 }
2281 warn "end emergency map save\n";
2282 };
2283
2284 warn "leave emergency perl save\n";
2285}
2286
1024sub _perl_reload(&) { 2287sub reload() {
1025 my ($msg) = @_; 2288 # can/must only be called in main
2289 if ($Coro::current != $Coro::main) {
2290 warn "can only reload from main coroutine\n";
2291 return;
2292 }
1026 2293
1027 $msg->("reloading..."); 2294 warn "reloading...";
2295
2296 warn "freezing server";
2297 my $guard = freeze_mainloop;
2298 cf::emergency_save;
2299
2300 warn "sync database to disk";
2301 cf::db_sync;
2302 IO::AIO::flush;
1028 2303
1029 eval { 2304 eval {
2305 # if anything goes wrong in here, we should simply crash as we already saved
2306
1030 # cancel all watchers 2307 warn "cancel all watchers";
1031 for (Event::all_watchers) { 2308 for (Event::all_watchers) {
1032 $_->cancel if $_->data & WF_AUTOCANCEL; 2309 $_->cancel if $_->data & WF_AUTOCANCEL;
1033 } 2310 }
1034 2311
2312 warn "cancel all extension coros";
2313 $_->cancel for values %EXT_CORO;
2314 %EXT_CORO = ();
2315
2316 warn "remove commands";
2317 %COMMAND = ();
2318
2319 warn "remove ext commands";
2320 %EXTCMD = ();
2321
1035 # unload all extensions 2322 warn "unload/nuke all extensions";
1036 for (@exts) { 2323 for my $pkg (@EXTS) {
1037 $msg->("unloading <$_>"); 2324 warn "... unloading $pkg";
1038 unload_extension $_; 2325
2326 if (my $cb = $pkg->can ("unload")) {
2327 eval {
2328 $cb->($pkg);
2329 1
2330 } or warn "$pkg unloaded, but with errors: $@";
1039 } 2331 }
1040 2332
2333 warn "... nuking $pkg";
2334 Symbol::delete_package $pkg;
2335 }
2336
1041 # unload all modules loaded from $LIBDIR 2337 warn "unload all perl modules loaded from $LIBDIR";
1042 while (my ($k, $v) = each %INC) { 2338 while (my ($k, $v) = each %INC) {
1043 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2339 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1044 2340
1045 $msg->("removing <$k>"); 2341 warn "removing <$k>";
1046 delete $INC{$k}; 2342 delete $INC{$k};
1047 2343
1048 $k =~ s/\.pm$//; 2344 $k =~ s/\.pm$//;
1049 $k =~ s/\//::/g; 2345 $k =~ s/\//::/g;
1050 2346
1053 } 2349 }
1054 2350
1055 Symbol::delete_package $k; 2351 Symbol::delete_package $k;
1056 } 2352 }
1057 2353
1058 # sync database to disk
1059 cf::db_sync;
1060
1061 # get rid of safe::, as good as possible 2354 warn "get rid of safe::, as good as possible";
1062 Symbol::delete_package "safe::$_" 2355 Symbol::delete_package "safe::$_"
1063 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2356 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1064 2357
1065 # remove register_script_function callbacks
1066 # TODO
1067
1068 # unload cf.pm "a bit" 2358 warn "unload cf.pm \"a bit\"";
1069 delete $INC{"cf.pm"}; 2359 delete $INC{"cf.pm"};
1070 2360
1071 # don't, removes xs symbols, too, 2361 # don't, removes xs symbols, too,
1072 # and global variables created in xs 2362 # and global variables created in xs
1073 #Symbol::delete_package __PACKAGE__; 2363 #Symbol::delete_package __PACKAGE__;
1074 2364
1075 # reload cf.pm
1076 $msg->("reloading cf.pm"); 2365 warn "reloading cf.pm";
1077 require cf; 2366 require cf;
2367 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1078 2368
1079 # load config and database again 2369 warn "load config and database again";
1080 cf::cfg_load; 2370 cf::cfg_load;
1081 cf::db_load; 2371 cf::db_load;
1082 2372
1083 # load extensions 2373 warn "load extensions";
1084 $msg->("load extensions");
1085 cf::load_extensions; 2374 cf::load_extensions;
1086 2375
1087 # reattach attachments to objects 2376 warn "reattach attachments to objects/players";
1088 $msg->("reattach");
1089 _global_reattach; 2377 _global_reattach;
2378 warn "reattach attachments to maps";
2379 reattach $_ for values %MAP;
1090 }; 2380 };
1091 $msg->($@) if $@;
1092 2381
1093 $msg->("reloaded"); 2382 if ($@) {
2383 warn $@;
2384 warn "error while reloading, exiting.";
2385 exit 1;
2386 }
2387
2388 warn "reloaded";
1094}; 2389};
1095 2390
1096sub perl_reload() {
1097 _perl_reload {
1098 warn $_[0];
1099 print "$_[0]\n";
1100 };
1101}
1102
1103register "<global>", __PACKAGE__;
1104
1105register_command "perl-reload" => sub { 2391register_command "reload" => sub {
1106 my ($who, $arg) = @_; 2392 my ($who, $arg) = @_;
1107 2393
1108 if ($who->flag (FLAG_WIZ)) { 2394 if ($who->flag (FLAG_WIZ)) {
1109 _perl_reload { 2395 $who->message ("start of reload.");
1110 warn $_[0]; 2396 reload;
1111 $who->message ($_[0]); 2397 $who->message ("end of reload.");
1112 };
1113 } 2398 }
1114}; 2399};
1115 2400
1116unshift @INC, $LIBDIR; 2401unshift @INC, $LIBDIR;
1117 2402
1118$TICK_WATCHER = Event->timer ( 2403$TICK_WATCHER = Event->timer (
2404 reentrant => 0,
1119 prio => 0, 2405 prio => 0,
1120 at => $NEXT_TICK || 1, 2406 at => $NEXT_TICK || $TICK,
1121 data => WF_AUTOCANCEL, 2407 data => WF_AUTOCANCEL,
1122 cb => sub { 2408 cb => sub {
2409 $NOW = Event::time;
2410
1123 cf::server_tick; # one server iteration 2411 cf::server_tick; # one server iteration
1124 2412 $RUNTIME += $TICK;
1125 my $NOW = Event::time;
1126 $NEXT_TICK += $TICK; 2413 $NEXT_TICK += $TICK;
1127 2414
2415 $WAIT_FOR_TICK->broadcast;
2416 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2417
1128 # if we are delayed by four ticks or more, skip them all 2418 # if we are delayed by four ticks or more, skip them all
1129 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2419 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1130 2420
1131 $TICK_WATCHER->at ($NEXT_TICK); 2421 $TICK_WATCHER->at ($NEXT_TICK);
1132 $TICK_WATCHER->start; 2422 $TICK_WATCHER->start;
1133 }, 2423 },
1134); 2424);
1135 2425
1136IO::AIO::max_poll_time $TICK * 0.2; 2426IO::AIO::max_poll_time $TICK * 0.2;
1137 2427
2428$AIO_POLL_WATCHER = Event->io (
1138Event->io (fd => IO::AIO::poll_fileno, 2429 fd => IO::AIO::poll_fileno,
1139 poll => 'r', 2430 poll => 'r',
1140 prio => 5, 2431 prio => 5,
1141 data => WF_AUTOCANCEL, 2432 data => WF_AUTOCANCEL,
1142 cb => \&IO::AIO::poll_cb); 2433 cb => \&IO::AIO::poll_cb,
2434);
2435
2436$WRITE_RUNTIME_WATCHER = Event->timer (
2437 data => WF_AUTOCANCEL,
2438 after => 0,
2439 interval => 10,
2440 cb => sub {
2441 (Coro::unblock_sub {
2442 write_runtime
2443 or warn "ERROR: unable to write runtime file: $!";
2444 })->();
2445 },
2446);
2447
2448END { cf::emergency_save }
1143 2449
11441 24501
1145 2451

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