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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.93 by root, Thu Dec 21 22:41:35 2006 UTC vs.
Revision 1.294 by root, Tue Jul 3 06:00:48 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
8use Socket;
5use Storable; 9use Storable;
10use Event;
6use Opcode; 11use Opcode;
7use Safe; 12use Safe;
8use Safe::Hole; 13use Safe::Hole;
9 14
10use IO::AIO (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
18use Coro::Event;
19use Coro::Timer;
20use Coro::Signal;
21use Coro::Semaphore;
22use Coro::AIO;
23use Coro::Storable;
24
25use JSON::XS 1.4 ();
26use BDB ();
27use Data::Dumper;
28use Digest::MD5;
29use Fcntl;
11use YAML::Syck (); 30use YAML::Syck ();
31use IO::AIO 2.32 ();
12use Time::HiRes; 32use Time::HiRes;
13use Event; 33use Compress::LZF;
34
35# configure various modules to our taste
36#
37$Storable::canonical = 1; # reduce rsync transfers
38Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
39Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
40
14$Event::Eval = 1; # no idea why this is required, but it is 41$Event::Eval = 1; # no idea why this is required, but it is
15 42
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 43# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 44$YAML::Syck::ImplicitUnicode = 1;
18 45
19use strict; 46$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
20 47
21sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 48sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
22 49
23our %COMMAND = (); 50our %COMMAND = ();
24our %COMMAND_TIME = (); 51our %COMMAND_TIME = ();
52
53our @EXTS = (); # list of extension package names
25our %EXTCMD = (); 54our %EXTCMD = ();
55our %EXTICMD = ();
56our %EXT_CORO = (); # coroutines bound to extensions
57our %EXT_MAP = (); # pluggable maps
26 58
27_init_vars; 59our $RELOAD; # number of reloads so far
28
29our @EVENT; 60our @EVENT;
30our $LIBDIR = datadir . "/ext";
31 61
32our $TICK = MAX_TIME * 1e-6; 62our $CONFDIR = confdir;
63our $DATADIR = datadir;
64our $LIBDIR = "$DATADIR/ext";
65our $PODDIR = "$DATADIR/pod";
66our $MAPDIR = "$DATADIR/" . mapdir;
67our $LOCALDIR = localdir;
68our $TMPDIR = "$LOCALDIR/" . tmpdir;
69our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
70our $PLAYERDIR = "$LOCALDIR/" . playerdir;
71our $RANDOMDIR = "$LOCALDIR/random";
72our $BDBDIR = "$LOCALDIR/db";
73
74our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
33our $TICK_WATCHER; 75our $TICK_WATCHER;
76our $AIO_POLL_WATCHER;
77our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
34our $NEXT_TICK; 78our $NEXT_TICK;
79our $NOW;
80our $USE_FSYNC = 1; # use fsync to write maps - default off
81
82our $BDB_POLL_WATCHER;
83our $DB_ENV;
35 84
36our %CFG; 85our %CFG;
37 86
38our $UPTIME; $UPTIME ||= time; 87our $UPTIME; $UPTIME ||= time;
88our $RUNTIME;
89
90our %PLAYER; # all users
91our %MAP; # all maps
92our $LINK_MAP; # the special {link} map, which is always available
93
94# used to convert map paths into valid unix filenames by replacing / by ∕
95our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
96
97our $LOAD; # a number between 0 (idle) and 1 (too many objects)
98our $LOADAVG; # same thing, but with alpha-smoothing
99our $tick_start; # for load detecting purposes
100
101binmode STDOUT;
102binmode STDERR;
103
104# read virtual server time, if available
105unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
106 open my $fh, "<", "$LOCALDIR/runtime"
107 or die "unable to read runtime file: $!";
108 $RUNTIME = <$fh> + 0.;
109}
110
111mkdir $_
112 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
113
114our $EMERGENCY_POSITION;
115
116sub cf::map::normalise;
39 117
40############################################################################# 118#############################################################################
41 119
42=head2 GLOBAL VARIABLES 120=head2 GLOBAL VARIABLES
43 121
45 123
46=item $cf::UPTIME 124=item $cf::UPTIME
47 125
48The timestamp of the server start (so not actually an uptime). 126The timestamp of the server start (so not actually an uptime).
49 127
50=item $cf::LIBDIR 128=item $cf::RUNTIME
51 129
52The perl library directory, where extensions and cf-specific modules can 130The time this server has run, starts at 0 and is increased by $cf::TICK on
53be found. It will be added to C<@INC> automatically. 131every server tick.
132
133=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
134$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
135$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
136
137Various directories - "/etc", read-only install directory, perl-library
138directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
139unique-items directory, player file directory, random maps directory and
140database environment.
141
142=item $cf::NOW
143
144The time of the last (current) server tick.
54 145
55=item $cf::TICK 146=item $cf::TICK
56 147
57The interval between server ticks, in seconds. 148The interval between server ticks, in seconds.
149
150=item $cf::LOADAVG
151
152The current CPU load on the server (alpha-smoothed), as a value between 0
153(none) and 1 (overloaded), indicating how much time is spent on processing
154objects per tick. Healthy values are < 0.5.
155
156=item $cf::LOAD
157
158The raw value load value from the last tick.
58 159
59=item %cf::CFG 160=item %cf::CFG
60 161
61Configuration for the server, loaded from C</etc/crossfire/config>, or 162Configuration for the server, loaded from C</etc/crossfire/config>, or
62from wherever your confdir points to. 163from wherever your confdir points to.
164
165=item cf::wait_for_tick, cf::wait_for_tick_begin
166
167These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
168returns directly I<after> the tick processing (and consequently, can only wake one process
169per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
63 170
64=back 171=back
65 172
66=cut 173=cut
67 174
68BEGIN { 175BEGIN {
69 *CORE::GLOBAL::warn = sub { 176 *CORE::GLOBAL::warn = sub {
70 my $msg = join "", @_; 177 my $msg = join "", @_;
178
71 $msg .= "\n" 179 $msg .= "\n"
72 unless $msg =~ /\n$/; 180 unless $msg =~ /\n$/;
73 181
74 print STDERR "cfperl: $msg"; 182 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
183
184 utf8::encode $msg;
75 LOG llevError, "cfperl: $msg"; 185 LOG llevError, $msg;
76 }; 186 };
77} 187}
78 188
79@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 189@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
80@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 190@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
81@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 191@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
82@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 192@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
83@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 193@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
194@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
84@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 195@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
85 196
86# we bless all objects into (empty) derived classes to force a method lookup 197# we bless all objects into (empty) derived classes to force a method lookup
87# within the Safe compartment. 198# within the Safe compartment.
88for my $pkg (qw( 199for my $pkg (qw(
89 cf::global 200 cf::global cf::attachable
90 cf::object cf::object::player 201 cf::object cf::object::player
91 cf::client cf::player 202 cf::client cf::player
92 cf::arch cf::living 203 cf::arch cf::living
93 cf::map cf::party cf::region 204 cf::map cf::party cf::region
94)) { 205)) {
98 209
99$Event::DIED = sub { 210$Event::DIED = sub {
100 warn "error in event callback: @_"; 211 warn "error in event callback: @_";
101}; 212};
102 213
103my %ext_pkg; 214#############################################################################
104my @exts;
105my @hook;
106 215
107=head2 UTILITY FUNCTIONS 216=head2 UTILITY FUNCTIONS
108 217
109=over 4 218=over 4
110 219
111=cut 220=item dumpval $ref
112 221
113use JSON::Syck (); # TODO# replace by JSON::PC once working 222=cut
223
224sub dumpval {
225 eval {
226 local $SIG{__DIE__};
227 my $d;
228 if (1) {
229 $d = new Data::Dumper([$_[0]], ["*var"]);
230 $d->Terse(1);
231 $d->Indent(2);
232 $d->Quotekeys(0);
233 $d->Useqq(1);
234 #$d->Bless(...);
235 $d->Seen($_[1]) if @_ > 1;
236 $d = $d->Dump();
237 }
238 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
239 $d
240 } || "[unable to dump $_[0]: '$@']";
241}
114 242
115=item $ref = cf::from_json $json 243=item $ref = cf::from_json $json
116 244
117Converts a JSON string into the corresponding perl data structure. 245Converts a JSON string into the corresponding perl data structure.
118 246
119=cut
120
121sub from_json($) {
122 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
123 JSON::Syck::Load $_[0]
124}
125
126=item $json = cf::to_json $ref 247=item $json = cf::to_json $ref
127 248
128Converts a perl data structure into its JSON representation. 249Converts a perl data structure into its JSON representation.
129 250
130=cut 251=cut
131 252
132sub to_json($) { 253our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
133 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 254
134 JSON::Syck::Dump $_[0] 255sub to_json ($) { $json_coder->encode ($_[0]) }
256sub from_json ($) { $json_coder->decode ($_[0]) }
257
258=item cf::lock_wait $string
259
260Wait until the given lock is available. See cf::lock_acquire.
261
262=item my $lock = cf::lock_acquire $string
263
264Wait until the given lock is available and then acquires it and returns
265a Coro::guard object. If the guard object gets destroyed (goes out of scope,
266for example when the coroutine gets canceled), the lock is automatically
267returned.
268
269Lock names should begin with a unique identifier (for example, cf::map::find
270uses map_find and cf::map::load uses map_load).
271
272=item $locked = cf::lock_active $string
273
274Return true if the lock is currently active, i.e. somebody has locked it.
275
276=cut
277
278our %LOCK;
279
280sub lock_wait($) {
281 my ($key) = @_;
282
283 # wait for lock, if any
284 while ($LOCK{$key}) {
285 push @{ $LOCK{$key} }, $Coro::current;
286 Coro::schedule;
287 }
288}
289
290sub lock_acquire($) {
291 my ($key) = @_;
292
293 # wait, to be sure we are not locked
294 lock_wait $key;
295
296 $LOCK{$key} = [];
297
298 Coro::guard {
299 # wake up all waiters, to be on the safe side
300 $_->ready for @{ delete $LOCK{$key} };
301 }
302}
303
304sub lock_active($) {
305 my ($key) = @_;
306
307 ! ! $LOCK{$key}
308}
309
310sub freeze_mainloop {
311 return unless $TICK_WATCHER->is_active;
312
313 my $guard = Coro::guard {
314 $TICK_WATCHER->start;
315 };
316 $TICK_WATCHER->stop;
317 $guard
318}
319
320=item cf::async { BLOCK }
321
322Currently the same as Coro::async_pool, meaning you cannot use
323C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
324thing you are allowed to do is call C<prio> on it.
325
326=cut
327
328BEGIN { *async = \&Coro::async_pool }
329
330=item cf::sync_job { BLOCK }
331
332The design of Crossfire TRT requires that the main coroutine ($Coro::main)
333is always able to handle events or runnable, as Crossfire TRT is only
334partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
335acceptable.
336
337If it must be done, put the blocking parts into C<sync_job>. This will run
338the given BLOCK in another coroutine while waiting for the result. The
339server will be frozen during this time, so the block should either finish
340fast or be very important.
341
342=cut
343
344sub sync_job(&) {
345 my ($job) = @_;
346
347 if ($Coro::current == $Coro::main) {
348 my $time = Event::time;
349
350 # this is the main coro, too bad, we have to block
351 # till the operation succeeds, freezing the server :/
352
353 # TODO: use suspend/resume instead
354 # (but this is cancel-safe)
355 my $freeze_guard = freeze_mainloop;
356
357 my $busy = 1;
358 my @res;
359
360 (async {
361 @res = eval { $job->() };
362 warn $@ if $@;
363 undef $busy;
364 })->prio (Coro::PRIO_MAX);
365
366 while ($busy) {
367 Coro::cede or Event::one_event;
368 }
369
370 $time = Event::time - $time;
371
372 LOG llevError | logBacktrace, Carp::longmess "long sync job"
373 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
374
375 $tick_start += $time; # do not account sync jobs to server load
376
377 wantarray ? @res : $res[0]
378 } else {
379 # we are in another coroutine, how wonderful, everything just works
380
381 $job->()
382 }
383}
384
385=item $coro = cf::async_ext { BLOCK }
386
387Like async, but this coro is automatically being canceled when the
388extension calling this is being unloaded.
389
390=cut
391
392sub async_ext(&) {
393 my $cb = shift;
394
395 my $coro = &Coro::async ($cb);
396
397 $coro->on_destroy (sub {
398 delete $EXT_CORO{$coro+0};
399 });
400 $EXT_CORO{$coro+0} = $coro;
401
402 $coro
403}
404
405=item fork_call { }, $args
406
407Executes the given code block with the given arguments in a seperate
408process, returning the results. Everything must be serialisable with
409Coro::Storable. May, of course, block. Note that the executed sub may
410never block itself or use any form of Event handling.
411
412=cut
413
414sub fork_call(&@) {
415 my ($cb, @args) = @_;
416
417# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
418# or die "socketpair: $!";
419 pipe my $fh1, my $fh2
420 or die "pipe: $!";
421
422 if (my $pid = fork) {
423 close $fh2;
424
425 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
426 $res = Coro::Storable::thaw $res;
427
428 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
429
430 die $$res unless "ARRAY" eq ref $res;
431
432 return wantarray ? @$res : $res->[-1];
433 } else {
434 reset_signals;
435 local $SIG{__WARN__};
436 local $SIG{__DIE__};
437 eval {
438 close $fh1;
439
440 my @res = eval { $cb->(@args) };
441 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
442 };
443
444 warn $@ if $@;
445 _exit 0;
446 }
447}
448
449=item $value = cf::db_get $family => $key
450
451Returns a single value from the environment database.
452
453=item cf::db_put $family => $key => $value
454
455Stores the given C<$value> in the family. It can currently store binary
456data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
457
458=cut
459
460our $DB;
461
462sub db_init {
463 unless ($DB) {
464 $DB = BDB::db_create $DB_ENV;
465
466 cf::sync_job {
467 eval {
468 $DB->set_flags (BDB::CHKSUM);
469
470 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
471 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
472 cf::cleanup "db_open(db): $!" if $!;
473 };
474 cf::cleanup "db_open(db): $@" if $@;
475 };
476 }
477}
478
479sub db_get($$) {
480 my $key = "$_[0]/$_[1]";
481
482 cf::sync_job {
483 BDB::db_get $DB, undef, $key, my $data;
484
485 $! ? ()
486 : $data
487 }
488}
489
490sub db_put($$$) {
491 BDB::dbreq_pri 4;
492 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
493}
494
495=item cf::cache $id => [$paths...], $processversion => $process
496
497Generic caching function that returns the value of the resource $id,
498caching and regenerating as required.
499
500This function can block.
501
502=cut
503
504sub cache {
505 my ($id, $src, $processversion, $process) = @_;
506
507 my $meta =
508 join "\x00",
509 $processversion,
510 map {
511 aio_stat $_
512 and Carp::croak "$_: $!";
513
514 ($_, (stat _)[7,9])
515 } @$src;
516
517 my $dbmeta = db_get cache => "$id/meta";
518 if ($dbmeta ne $meta) {
519 # changed, we may need to process
520
521 my @data;
522 my $md5;
523
524 for (0 .. $#$src) {
525 0 <= aio_load $src->[$_], $data[$_]
526 or Carp::croak "$src->[$_]: $!";
527 }
528
529 # if processing is expensive, check
530 # checksum first
531 if (1) {
532 $md5 =
533 join "\x00",
534 $processversion,
535 map {
536 Coro::cede;
537 ($src->[$_], Digest::MD5::md5_hex $data[$_])
538 } 0.. $#$src;
539
540
541 my $dbmd5 = db_get cache => "$id/md5";
542 if ($dbmd5 eq $md5) {
543 db_put cache => "$id/meta", $meta;
544
545 return db_get cache => "$id/data";
546 }
547 }
548
549 my $t1 = Time::HiRes::time;
550 my $data = $process->(\@data);
551 my $t2 = Time::HiRes::time;
552
553 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
554
555 db_put cache => "$id/data", $data;
556 db_put cache => "$id/md5" , $md5;
557 db_put cache => "$id/meta", $meta;
558
559 return $data;
560 }
561
562 db_get cache => "$id/data"
563}
564
565=item cf::datalog type => key => value, ...
566
567Log a datalog packet of the given type with the given key-value pairs.
568
569=cut
570
571sub datalog($@) {
572 my ($type, %kv) = @_;
573 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
135} 574}
136 575
137=back 576=back
138 577
139=cut 578=cut
140 579
141############################################################################# 580#############################################################################
142 581
143=head2 ATTACHABLE OBJECTS 582=head2 ATTACHABLE OBJECTS
144 583
145You can define and attach attachments to each "attachable" object in 584Many objects in crossfire are so-called attachable objects. That means you can
146crossfire+ (objects, players, clients, maps and the special "global" 585attach callbacks/event handlers (a collection of which is called an "attachment")
586to it. All such attachable objects support the following methods.
587
147class). In the following description, CLASS can be any of C<global>, 588In the following description, CLASS can be any of C<global>, C<object>
148C<object> C<player>, C<client> or C<map>. 589C<player>, C<client> or C<map> (i.e. the attachable objects in
590Crossfire TRT).
149 591
150=over 4 592=over 4
151 593
594=item $attachable->attach ($attachment, key => $value...)
595
596=item $attachable->detach ($attachment)
597
598Attach/detach a pre-registered attachment to a specific object and give it
599the specified key/value pairs as arguments.
600
601Example, attach a minesweeper attachment to the given object, making it a
60210x10 minesweeper game:
603
604 $obj->attach (minesweeper => width => 10, height => 10);
605
606=item $bool = $attachable->attached ($name)
607
608Checks wether the named attachment is currently attached to the object.
609
610=item cf::CLASS->attach ...
611
612=item cf::CLASS->detach ...
613
614Define an anonymous attachment and attach it to all objects of the given
615CLASS. See the next function for an explanation of its arguments.
616
617You can attach to global events by using the C<cf::global> class.
618
619Example, log all player logins:
620
621 cf::player->attach (
622 on_login => sub {
623 my ($pl) = @_;
624 ...
625 },
626 );
627
628Example, attach to the jeweler skill:
629
630 cf::object->attach (
631 type => cf::SKILL,
632 subtype => cf::SK_JEWELER,
633 on_use_skill => sub {
634 my ($sk, $ob, $part, $dir, $msg) = @_;
635 ...
636 },
637 );
638
152=item cf::CLASS::attachment $name, ... 639=item cf::CLASS::attachment $name, ...
153 640
154Register an attachment by name through which attachable objects can refer 641Register an attachment by C<$name> through which attachable objects of the
155to this attachment. 642given CLASS can refer to this attachment.
156 643
157=item $bool = $attachable->attached ($name) 644Some classes such as crossfire maps and objects can specify attachments
645that are attached at load/instantiate time, thus the need for a name.
158 646
159Checks wether the named attachment is currently attached to the object.
160
161=item $attachable->attach ($attachment, key => $value...)
162
163=item $attachable->detach ($attachment)
164
165Attach/detach a pre-registered attachment either to a specific object
166(C<$attachable>) or all objects of the given class (if C<$attachable> is a
167class in a static method call).
168
169You can attach to global events by using the C<cf::global> class.
170
171These method calls expect any number of the following handler/hook 647These calls expect any number of the following handler/hook descriptions:
172descriptions:
173 648
174=over 4 649=over 4
175 650
176=item prio => $number 651=item prio => $number
177 652
203package and register them. Only handlers for eevents supported by the 678package and register them. Only handlers for eevents supported by the
204object/class are recognised. 679object/class are recognised.
205 680
206=back 681=back
207 682
683Example, define an attachment called "sockpuppet" that calls the given
684event handler when a monster attacks:
685
686 cf::object::attachment sockpuppet =>
687 on_skill_attack => sub {
688 my ($self, $victim) = @_;
689 ...
690 }
691 }
692
693=item $attachable->valid
694
695Just because you have a perl object does not mean that the corresponding
696C-level object still exists. If you try to access an object that has no
697valid C counterpart anymore you get an exception at runtime. This method
698can be used to test for existence of the C object part without causing an
699exception.
700
208=cut 701=cut
209 702
210# the following variables are defined in .xs and must not be re-created 703# the following variables are defined in .xs and must not be re-created
211our @CB_GLOBAL = (); # registry for all global events 704our @CB_GLOBAL = (); # registry for all global events
705our @CB_ATTACHABLE = (); # registry for all attachables
212our @CB_OBJECT = (); # all objects (should not be used except in emergency) 706our @CB_OBJECT = (); # all objects (should not be used except in emergency)
213our @CB_PLAYER = (); 707our @CB_PLAYER = ();
214our @CB_CLIENT = (); 708our @CB_CLIENT = ();
215our @CB_TYPE = (); # registry for type (cf-object class) based events 709our @CB_TYPE = (); # registry for type (cf-object class) based events
216our @CB_MAP = (); 710our @CB_MAP = ();
217 711
218my %attachment; 712my %attachment;
713
714sub cf::attachable::thawer_merge {
715 # simply override everything except _meta
716 local $_[0]{_meta};
717 %{$_[0]} = %{$_[1]};
718}
219 719
220sub _attach_cb($$$$) { 720sub _attach_cb($$$$) {
221 my ($registry, $event, $prio, $cb) = @_; 721 my ($registry, $event, $prio, $cb) = @_;
222 722
223 use sort 'stable'; 723 use sort 'stable';
226 726
227 @{$registry->[$event]} = sort 727 @{$registry->[$event]} = sort
228 { $a->[0] cmp $b->[0] } 728 { $a->[0] cmp $b->[0] }
229 @{$registry->[$event] || []}, $cb; 729 @{$registry->[$event] || []}, $cb;
230} 730}
731
732# hack
733my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
231 734
232# attach handles attaching event callbacks 735# attach handles attaching event callbacks
233# the only thing the caller has to do is pass the correct 736# the only thing the caller has to do is pass the correct
234# registry (== where the callback attaches to). 737# registry (== where the callback attaches to).
235sub _attach { 738sub _attach {
237 740
238 my $object_type; 741 my $object_type;
239 my $prio = 0; 742 my $prio = 0;
240 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT; 743 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
241 744
745 #TODO: get rid of this hack
746 if ($attachable_klass{$klass}) {
747 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
748 }
749
242 while (@arg) { 750 while (@arg) {
243 my $type = shift @arg; 751 my $type = shift @arg;
244 752
245 if ($type eq "prio") { 753 if ($type eq "prio") {
246 $prio = shift @arg; 754 $prio = shift @arg;
250 $registry = $CB_TYPE[$object_type] ||= []; 758 $registry = $CB_TYPE[$object_type] ||= [];
251 759
252 } elsif ($type eq "subtype") { 760 } elsif ($type eq "subtype") {
253 defined $object_type or Carp::croak "subtype specified without type"; 761 defined $object_type or Carp::croak "subtype specified without type";
254 my $object_subtype = shift @arg; 762 my $object_subtype = shift @arg;
255 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 763 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
256 764
257 } elsif ($type eq "package") { 765 } elsif ($type eq "package") {
258 my $pkg = shift @arg; 766 my $pkg = shift @arg;
259 767
260 while (my ($name, $id) = each %cb_id) { 768 while (my ($name, $id) = each %cb_id) {
289 _attach $registry, $klass, @attach; 797 _attach $registry, $klass, @attach;
290 } 798 }
291 799
292 $obj->{$name} = \%arg; 800 $obj->{$name} = \%arg;
293 } else { 801 } else {
294 warn "object uses attachment '$name' that is not available, postponing.\n"; 802 warn "object uses attachment '$name' which is not available, postponing.\n";
295 } 803 }
296 804
297 $obj->{_attachment}{$name} = undef; 805 $obj->{_attachment}{$name} = undef;
298} 806}
299 807
301 if (ref $_[0]) { 809 if (ref $_[0]) {
302 _object_attach @_; 810 _object_attach @_;
303 } else { 811 } else {
304 _attach shift->_attach_registry, @_; 812 _attach shift->_attach_registry, @_;
305 } 813 }
814 _recalc_want;
306}; 815};
307 816
308# all those should be optimised 817# all those should be optimised
309sub cf::attachable::detach { 818sub cf::attachable::detach {
310 my ($obj, $name) = @_; 819 my ($obj, $name) = @_;
313 delete $obj->{_attachment}{$name}; 822 delete $obj->{_attachment}{$name};
314 reattach ($obj); 823 reattach ($obj);
315 } else { 824 } else {
316 Carp::croak "cannot, currently, detach class attachments"; 825 Carp::croak "cannot, currently, detach class attachments";
317 } 826 }
827 _recalc_want;
318}; 828};
319 829
320sub cf::attachable::attached { 830sub cf::attachable::attached {
321 my ($obj, $name) = @_; 831 my ($obj, $name) = @_;
322 832
323 exists $obj->{_attachment}{$name} 833 exists $obj->{_attachment}{$name}
324} 834}
325 835
326for my $klass (qw(GLOBAL OBJECT PLAYER CLIENT MAP)) { 836for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
327 eval "#line " . __LINE__ . " 'cf.pm' 837 eval "#line " . __LINE__ . " 'cf.pm'
328 sub cf::\L$klass\E::_attach_registry { 838 sub cf::\L$klass\E::_attach_registry {
329 (\\\@CB_$klass, KLASS_$klass) 839 (\\\@CB_$klass, KLASS_$klass)
330 } 840 }
331 841
367 } 877 }
368 878
369 0 879 0
370} 880}
371 881
372=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 882=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
373 883
374=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
375
376=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
377
378=item $bool = $client->invoke (EVENT_CLIENT_XXX, ...) 884=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
379 885
380=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
381
382Generate a global/object/player/map-specific event with the given arguments. 886Generate an object-specific event with the given arguments.
383 887
384This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be 888This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
385removed in future versions), and there is no public API to access override 889removed in future versions), and there is no public API to access override
386results (if you must, access C<@cf::invoke_results> directly). 890results (if you must, access C<@cf::invoke_results> directly).
387 891
388=back 892=back
389 893
390=cut 894=cut
391 895
392############################################################################# 896#############################################################################
393
394=head2 METHODS VALID FOR ALL ATTACHABLE OBJECTS
395
396Attachable objects includes objects, players, clients and maps.
397
398=over 4
399
400=item $object->valid
401
402Just because you have a perl object does not mean that the corresponding
403C-level object still exists. If you try to access an object that has no
404valid C counterpart anymore you get an exception at runtime. This method
405can be used to test for existence of the C object part without causing an
406exception.
407
408=back
409
410=cut
411
412#############################################################################
413# object support 897# object support
414 898
415sub instantiate {
416 my ($obj, $data) = @_;
417
418 $data = from_json $data;
419
420 for (@$data) {
421 my ($name, $args) = @$_;
422
423 $obj->attach ($name, %{$args || {} });
424 }
425}
426
427# basically do the same as instantiate, without calling instantiate
428sub reattach { 899sub reattach {
900 # basically do the same as instantiate, without calling instantiate
429 my ($obj) = @_; 901 my ($obj) = @_;
902
903 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
904
430 my $registry = $obj->registry; 905 my $registry = $obj->registry;
431 906
432 @$registry = (); 907 @$registry = ();
433 908
434 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 909 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
443 warn "object uses attachment '$name' that is not available, postponing.\n"; 918 warn "object uses attachment '$name' that is not available, postponing.\n";
444 } 919 }
445 } 920 }
446} 921}
447 922
448sub object_freezer_save { 923cf::attachable->attach (
449 my ($filename, $rdata, $objs) = @_;
450
451 if (length $$rdata) {
452 warn sprintf "saving %s (%d,%d)\n",
453 $filename, length $$rdata, scalar @$objs;
454
455 if (open my $fh, ">:raw", "$filename~") {
456 chmod SAVE_MODE, $fh;
457 syswrite $fh, $$rdata;
458 close $fh;
459
460 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
461 chmod SAVE_MODE, $fh;
462 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
463 close $fh;
464 rename "$filename.pst~", "$filename.pst";
465 } else {
466 unlink "$filename.pst";
467 }
468
469 rename "$filename~", $filename;
470 } else {
471 warn "FATAL: $filename~: $!\n";
472 }
473 } else {
474 unlink $filename;
475 unlink "$filename.pst";
476 }
477}
478
479sub object_freezer_as_string {
480 my ($rdata, $objs) = @_;
481
482 use Data::Dumper;
483
484 $$rdata . Dumper $objs
485}
486
487sub object_thawer_load {
488 my ($filename) = @_;
489
490 local $/;
491
492 my $av;
493
494 #TODO: use sysread etc.
495 if (open my $data, "<:raw:perlio", $filename) {
496 $data = <$data>;
497 if (open my $pst, "<:raw:perlio", "$filename.pst") {
498 $av = eval { (Storable::thaw <$pst>)->{objs} };
499 }
500 return ($data, $av);
501 }
502
503 ()
504}
505
506cf::object->attach (
507 prio => -1000000, 924 prio => -1000000,
925 on_instantiate => sub {
926 my ($obj, $data) = @_;
927
928 $data = from_json $data;
929
930 for (@$data) {
931 my ($name, $args) = @$_;
932
933 $obj->attach ($name, %{$args || {} });
934 }
935 },
936 on_reattach => \&reattach,
508 on_clone => sub { 937 on_clone => sub {
509 my ($src, $dst) = @_; 938 my ($src, $dst) = @_;
510 939
511 @{$dst->registry} = @{$src->registry}; 940 @{$dst->registry} = @{$src->registry};
512 941
515 %{$dst->{_attachment}} = %{$src->{_attachment}} 944 %{$dst->{_attachment}} = %{$src->{_attachment}}
516 if exists $src->{_attachment}; 945 if exists $src->{_attachment};
517 }, 946 },
518); 947);
519 948
949sub object_freezer_save {
950 my ($filename, $rdata, $objs) = @_;
951
952 sync_job {
953 if (length $$rdata) {
954 warn sprintf "saving %s (%d,%d)\n",
955 $filename, length $$rdata, scalar @$objs;
956
957 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
958 chmod SAVE_MODE, $fh;
959 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
960 aio_fsync $fh if $cf::USE_FSYNC;
961 close $fh;
962
963 if (@$objs) {
964 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
965 chmod SAVE_MODE, $fh;
966 my $data = Storable::nfreeze { version => 1, objs => $objs };
967 aio_write $fh, 0, (length $data), $data, 0;
968 aio_fsync $fh if $cf::USE_FSYNC;
969 close $fh;
970 aio_rename "$filename.pst~", "$filename.pst";
971 }
972 } else {
973 aio_unlink "$filename.pst";
974 }
975
976 aio_rename "$filename~", $filename;
977 } else {
978 warn "FATAL: $filename~: $!\n";
979 }
980 } else {
981 aio_unlink $filename;
982 aio_unlink "$filename.pst";
983 }
984 }
985}
986
987sub object_freezer_as_string {
988 my ($rdata, $objs) = @_;
989
990 use Data::Dumper;
991
992 $$rdata . Dumper $objs
993}
994
995sub object_thawer_load {
996 my ($filename) = @_;
997
998 my ($data, $av);
999
1000 (aio_load $filename, $data) >= 0
1001 or return;
1002
1003 unless (aio_stat "$filename.pst") {
1004 (aio_load "$filename.pst", $av) >= 0
1005 or return;
1006 $av = eval { (Storable::thaw $av)->{objs} };
1007 }
1008
1009 warn sprintf "loading %s (%d)\n",
1010 $filename, length $data, scalar @{$av || []};
1011 return ($data, $av);
1012}
1013
1014=head2 COMMAND CALLBACKS
1015
1016=over 4
1017
1018=cut
1019
520############################################################################# 1020#############################################################################
521# command handling &c 1021# command handling &c
522 1022
523=item cf::register_command $name => \&callback($ob,$args); 1023=item cf::register_command $name => \&callback($ob,$args);
524 1024
536 push @{ $COMMAND{$name} }, [$caller, $cb]; 1036 push @{ $COMMAND{$name} }, [$caller, $cb];
537} 1037}
538 1038
539=item cf::register_extcmd $name => \&callback($pl,$packet); 1039=item cf::register_extcmd $name => \&callback($pl,$packet);
540 1040
541Register a callbackf ro execution when the client sends an extcmd packet. 1041Register a callback for execution when the client sends an (synchronous)
1042extcmd packet. Ext commands will be processed in the order they are
1043received by the server, like other user commands. The first argument is
1044the logged-in player. Ext commands can only be processed after a player
1045has logged in successfully.
542 1046
543If the callback returns something, it is sent back as if reply was being 1047If the callback returns something, it is sent back as if reply was being
544called. 1048called.
545 1049
1050=item cf::register_exticmd $name => \&callback($ns,$packet);
1051
1052Register a callback for execution when the client sends an (asynchronous)
1053exticmd packet. Exti commands are processed by the server as soon as they
1054are received, i.e. out of order w.r.t. other commands. The first argument
1055is a client socket. Exti commands can be received anytime, even before
1056log-in.
1057
1058If the callback returns something, it is sent back as if reply was being
1059called.
1060
546=cut 1061=cut
547 1062
548sub register_extcmd { 1063sub register_extcmd {
549 my ($name, $cb) = @_; 1064 my ($name, $cb) = @_;
550 1065
551 my $caller = caller;
552 #warn "registering extcmd '$name' to '$caller'";
553
554 $EXTCMD{$name} = [$cb, $caller]; 1066 $EXTCMD{$name} = $cb;
1067}
1068
1069sub register_exticmd {
1070 my ($name, $cb) = @_;
1071
1072 $EXTICMD{$name} = $cb;
555} 1073}
556 1074
557cf::player->attach ( 1075cf::player->attach (
558 on_command => sub { 1076 on_command => sub {
559 my ($pl, $name, $params) = @_; 1077 my ($pl, $name, $params) = @_;
568 cf::override; 1086 cf::override;
569 }, 1087 },
570 on_extcmd => sub { 1088 on_extcmd => sub {
571 my ($pl, $buf) = @_; 1089 my ($pl, $buf) = @_;
572 1090
573 my $msg = eval { from_json $buf }; 1091 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
574 1092
575 if (ref $msg) { 1093 if (ref $msg) {
576 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1094 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
577 if (my %reply = $cb->[0]->($pl, $msg)) { 1095 if (my %reply = $cb->($pl, $msg)) {
578 $pl->ext_reply ($msg->{msgid}, %reply); 1096 $pl->ext_reply ($msg->{msgid}, %reply);
579 } 1097 }
580 } 1098 }
581 } else { 1099 } else {
582 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1100 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
584 1102
585 cf::override; 1103 cf::override;
586 }, 1104 },
587); 1105);
588 1106
1107sub load_extensions {
1108 cf::sync_job {
1109 my %todo;
1110
1111 for my $path (<$LIBDIR/*.ext>) {
1112 next unless -r $path;
1113
1114 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1115 my $base = $1;
1116 my $pkg = $1;
1117 $pkg =~ s/[^[:word:]]/_/g;
1118 $pkg = "ext::$pkg";
1119
1120 open my $fh, "<:utf8", $path
1121 or die "$path: $!";
1122
1123 my $source = do { local $/; <$fh> };
1124
1125 my %ext = (
1126 path => $path,
1127 base => $base,
1128 pkg => $pkg,
1129 );
1130
1131 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1132 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1133
1134 $ext{source} =
1135 "package $pkg; use strict; use utf8;\n"
1136 . "#line 1 \"$path\"\n{\n"
1137 . $source
1138 . "\n};\n1";
1139
1140 $todo{$base} = \%ext;
1141 }
1142
1143 my %done;
1144 while (%todo) {
1145 my $progress;
1146
1147 while (my ($k, $v) = each %todo) {
1148 for (split /,\s*/, $v->{meta}{depends}) {
1149 goto skip
1150 unless exists $done{$_};
1151 }
1152
1153 warn "... loading '$k' into '$v->{pkg}'\n";
1154
1155 unless (eval $v->{source}) {
1156 my $msg = $@ ? "$v->{path}: $@\n"
1157 : "$v->{base}: extension inactive.\n";
1158
1159 if (exists $v->{meta}{mandatory}) {
1160 warn $msg;
1161 warn "mandatory extension failed to load, exiting.\n";
1162 exit 1;
1163 }
1164
1165 warn $msg;
1166 }
1167
1168 $done{$k} = delete $todo{$k};
1169 push @EXTS, $v->{pkg};
1170 $progress = 1;
1171 }
1172
1173 skip:
1174 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1175 unless $progress;
1176 }
1177 };
1178}
1179
1180#############################################################################
1181
1182=back
1183
1184=head2 CORE EXTENSIONS
1185
1186Functions and methods that extend core crossfire objects.
1187
1188=cut
1189
1190package cf::player;
1191
1192use Coro::AIO;
1193
1194=head3 cf::player
1195
1196=over 4
1197
1198=item cf::player::find $login
1199
1200Returns the given player object, loading it if necessary (might block).
1201
1202=cut
1203
1204sub playerdir($) {
1205 "$PLAYERDIR/"
1206 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1207}
1208
1209sub path($) {
1210 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1211
1212 (playerdir $login) . "/playerdata"
1213}
1214
1215sub find_active($) {
1216 $cf::PLAYER{$_[0]}
1217 and $cf::PLAYER{$_[0]}->active
1218 and $cf::PLAYER{$_[0]}
1219}
1220
1221sub exists($) {
1222 my ($login) = @_;
1223
1224 $cf::PLAYER{$login}
1225 or cf::sync_job { !aio_stat path $login }
1226}
1227
1228sub find($) {
1229 return $cf::PLAYER{$_[0]} || do {
1230 my $login = $_[0];
1231
1232 my $guard = cf::lock_acquire "user_find:$login";
1233
1234 $cf::PLAYER{$_[0]} || do {
1235 # rename old playerfiles to new ones
1236 #TODO: remove when no longer required
1237 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1238 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1239 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1240 aio_unlink +(playerdir $login) . "/$login.pl";
1241
1242 my $pl = load_pl path $login
1243 or return;
1244 $cf::PLAYER{$login} = $pl
1245 }
1246 }
1247}
1248
1249sub save($) {
1250 my ($pl) = @_;
1251
1252 return if $pl->{deny_save};
1253
1254 my $path = path $pl;
1255 my $guard = cf::lock_acquire "user_save:$path";
1256
1257 return if $pl->{deny_save};
1258
1259 aio_mkdir playerdir $pl, 0770;
1260 $pl->{last_save} = $cf::RUNTIME;
1261
1262 $pl->save_pl ($path);
1263 Coro::cede;
1264}
1265
1266sub new($) {
1267 my ($login) = @_;
1268
1269 my $self = create;
1270
1271 $self->ob->name ($login);
1272 $self->{deny_save} = 1;
1273
1274 $cf::PLAYER{$login} = $self;
1275
1276 $self
1277}
1278
1279=item $pl->quit_character
1280
1281Nukes the player without looking back. If logged in, the connection will
1282be destroyed. May block for a long time.
1283
1284=cut
1285
1286sub quit_character {
1287 my ($pl) = @_;
1288
1289 my $name = $pl->ob->name;
1290
1291 $pl->{deny_save} = 1;
1292 $pl->password ("*"); # this should lock out the player until we nuked the dir
1293
1294 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1295 $pl->deactivate;
1296 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1297 $pl->ns->destroy if $pl->ns;
1298
1299 my $path = playerdir $pl;
1300 my $temp = "$path~$cf::RUNTIME~deleting~";
1301 aio_rename $path, $temp;
1302 delete $cf::PLAYER{$pl->ob->name};
1303 $pl->destroy;
1304
1305 my $prefix = qr<^~\Q$name\E/>;
1306
1307 # nuke player maps
1308 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1309
1310 IO::AIO::aio_rmtree $temp;
1311}
1312
1313=item $pl->kick
1314
1315Kicks a player out of the game. This destroys the connection.
1316
1317=cut
1318
1319sub kick {
1320 my ($pl, $kicker) = @_;
1321
1322 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1323 $pl->killer ("kicked");
1324 $pl->ns->destroy;
1325}
1326
1327=item cf::player::list_logins
1328
1329Returns am arrayref of all valid playernames in the system, can take a
1330while and may block, so not sync_job-capable, ever.
1331
1332=cut
1333
1334sub list_logins {
1335 my $dirs = aio_readdir $PLAYERDIR
1336 or return [];
1337
1338 my @logins;
1339
1340 for my $login (@$dirs) {
1341 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1342 aio_read $fh, 0, 512, my $buf, 0 or next;
1343 $buf !~ /^password -------------$/m or next; # official not-valid tag
1344
1345 utf8::decode $login;
1346 push @logins, $login;
1347 }
1348
1349 \@logins
1350}
1351
1352=item $player->maps
1353
1354Returns an arrayref of map paths that are private for this
1355player. May block.
1356
1357=cut
1358
1359sub maps($) {
1360 my ($pl) = @_;
1361
1362 $pl = ref $pl ? $pl->ob->name : $pl;
1363
1364 my $files = aio_readdir playerdir $pl
1365 or return;
1366
1367 my @paths;
1368
1369 for (@$files) {
1370 utf8::decode $_;
1371 next if /\.(?:pl|pst)$/;
1372 next unless /^$PATH_SEP/o;
1373
1374 push @paths, cf::map::normalise "~$pl/$_";
1375 }
1376
1377 \@paths
1378}
1379
1380=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1381
1382Expand crossfire pod fragments into protocol xml.
1383
1384=cut
1385
1386sub expand_cfpod {
1387 ((my $self), (local $_)) = @_;
1388
1389 # escape & and <
1390 s/&/&amp;/g;
1391 s/(?<![BIUGH])</&lt;/g;
1392
1393 # this is buggy, it needs to properly take care of nested <'s
1394
1395 1 while
1396 # replace B<>, I<>, U<> etc.
1397 s/B<([^\>]*)>/<b>$1<\/b>/
1398 || s/I<([^\>]*)>/<i>$1<\/i>/
1399 || s/U<([^\>]*)>/<u>$1<\/u>/
1400 # replace G<male|female> tags
1401 || s{G<([^>|]*)\|([^>]*)>}{
1402 $self->gender ? $2 : $1
1403 }ge
1404 # replace H<hint text>
1405 || s{H<([^\>]*)>}
1406 {
1407 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1408 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1409 "")
1410 [$self->{hintmode}]
1411 }ge;
1412
1413 # create single paragraphs (very hackish)
1414 s/(?<=\S)\n(?=\w)/ /g;
1415
1416 # compress some whitespace
1417 1 while s/\s*\n\s*\n\s*/\n/;
1418
1419 s/^\s+//;
1420 s/\s+$//;
1421
1422 $_
1423}
1424
1425sub hintmode {
1426 $_[0]{hintmode} = $_[1] if @_ > 1;
1427 $_[0]{hintmode}
1428}
1429
1430=item $player->ext_reply ($msgid, %msg)
1431
1432Sends an ext reply to the player.
1433
1434=cut
1435
1436sub ext_reply($$%) {
1437 my ($self, $id, %msg) = @_;
1438
1439 $msg{msgid} = $id;
1440 $self->send ("ext " . $self->ns->{json_coder}->encode (\%msg));
1441}
1442
1443=item $player->ext_event ($type, %msg)
1444
1445Sends an ext event to the client.
1446
1447=cut
1448
1449sub ext_event($$%) {
1450 my ($self, $type, %msg) = @_;
1451
1452 $self->ns->ext_event ($type, %msg);
1453}
1454
1455=head3 cf::region
1456
1457=over 4
1458
1459=cut
1460
1461package cf::region;
1462
1463=item cf::region::find_by_path $path
1464
1465Tries to decuce the likely region for a map knowing only its path.
1466
1467=cut
1468
1469sub find_by_path($) {
1470 my ($path) = @_;
1471
1472 my ($match, $specificity);
1473
1474 for my $region (list) {
1475 if ($region->match && $path =~ $region->match) {
1476 ($match, $specificity) = ($region, $region->specificity)
1477 if $region->specificity > $specificity;
1478 }
1479 }
1480
1481 $match
1482}
1483
1484=back
1485
1486=head3 cf::map
1487
1488=over 4
1489
1490=cut
1491
1492package cf::map;
1493
1494use Fcntl;
1495use Coro::AIO;
1496
1497use overload
1498 '""' => \&as_string,
1499 fallback => 1;
1500
1501our $MAX_RESET = 3600;
1502our $DEFAULT_RESET = 3000;
1503
1504sub generate_random_map {
1505 my ($self, $rmp) = @_;
1506 # mit "rum" bekleckern, nicht
1507 $self->_create_random_map (
1508 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1509 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1510 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1511 $rmp->{exit_on_final_map},
1512 $rmp->{xsize}, $rmp->{ysize},
1513 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1514 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1515 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1516 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1517 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1518 (cf::region::find $rmp->{region}), $rmp->{custom}
1519 )
1520}
1521
1522=item cf::map->register ($regex, $prio)
1523
1524Register a handler for the map path matching the given regex at the
1525givne priority (higher is better, built-in handlers have priority 0, the
1526default).
1527
1528=cut
1529
589sub register { 1530sub register {
1531 my (undef, $regex, $prio) = @_;
1532 my $pkg = caller;
1533
1534 no strict;
1535 push @{"$pkg\::ISA"}, __PACKAGE__;
1536
1537 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1538}
1539
1540# also paths starting with '/'
1541$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1542
1543sub thawer_merge {
590 my ($base, $pkg) = @_; 1544 my ($self, $merge) = @_;
591 1545
592 #TODO 1546 # we have to keep some variables in memory intact
593} 1547 local $self->{path};
1548 local $self->{load_path};
594 1549
595sub load_extension { 1550 $self->SUPER::thawer_merge ($merge);
1551}
1552
1553sub normalise {
596 my ($path) = @_; 1554 my ($path, $base) = @_;
597 1555
598 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1556 $path = "$path"; # make sure its a string
599 my $base = $1;
600 my $pkg = $1;
601 $pkg =~ s/[^[:word:]]/_/g;
602 $pkg = "ext::$pkg";
603 1557
604 warn "loading '$path' into '$pkg'\n"; 1558 $path =~ s/\.map$//;
605 1559
606 open my $fh, "<:utf8", $path 1560 # map plan:
607 or die "$path: $!"; 1561 #
1562 # /! non-realised random map exit (special hack!)
1563 # {... are special paths that are not being touched
1564 # ?xxx/... are special absolute paths
1565 # ?random/... random maps
1566 # /... normal maps
1567 # ~user/... per-player map of a specific user
608 1568
609 my $source = 1569 $path =~ s/$PATH_SEP/\//go;
610 "package $pkg; use strict; use utf8;\n"
611 . "#line 1 \"$path\"\n{\n"
612 . (do { local $/; <$fh> })
613 . "\n};\n1";
614 1570
615 eval $source 1571 # treat it as relative path if it starts with
616 or die $@ ? "$path: $@\n" 1572 # something that looks reasonable
617 : "extension disabled.\n"; 1573 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1574 $base or Carp::carp "normalise called with relative path and no base: '$path'";
618 1575
619 push @exts, $pkg; 1576 $base =~ s{[^/]+/?$}{};
620 $ext_pkg{$base} = $pkg; 1577 $path = "$base/$path";
621
622# no strict 'refs';
623# @{"$pkg\::ISA"} = ext::;
624
625 register $base, $pkg;
626}
627
628sub unload_extension {
629 my ($pkg) = @_;
630
631 warn "removing extension $pkg\n";
632
633 # remove hooks
634 #TODO
635# for my $idx (0 .. $#PLUGIN_EVENT) {
636# delete $hook[$idx]{$pkg};
637# } 1578 }
638 1579
639 # remove commands 1580 for ($path) {
640 for my $name (keys %COMMAND) { 1581 redo if s{//}{/};
641 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} }; 1582 redo if s{/\.?/}{/};
1583 redo if s{/[^/]+/\.\./}{/};
1584 }
642 1585
643 if (@cb) { 1586 $path
644 $COMMAND{$name} = \@cb; 1587}
1588
1589sub new_from_path {
1590 my (undef, $path, $base) = @_;
1591
1592 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1593
1594 $path = normalise $path, $base;
1595
1596 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1597 if ($path =~ $EXT_MAP{$pkg}[1]) {
1598 my $self = bless cf::map::new, $pkg;
1599 $self->{path} = $path; $self->path ($path);
1600 $self->init; # pass $1 etc.
1601 return $self;
1602 }
1603 }
1604
1605 Carp::carp "unable to resolve path '$path' (base '$base').";
1606 ()
1607}
1608
1609sub init {
1610 my ($self) = @_;
1611
1612 $self
1613}
1614
1615sub as_string {
1616 my ($self) = @_;
1617
1618 "$self->{path}"
1619}
1620
1621# the displayed name, this is a one way mapping
1622sub visible_name {
1623 &as_string
1624}
1625
1626# the original (read-only) location
1627sub load_path {
1628 my ($self) = @_;
1629
1630 "$MAPDIR/$self->{path}.map"
1631}
1632
1633# the temporary/swap location
1634sub save_path {
1635 my ($self) = @_;
1636
1637 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1638 "$TMPDIR/$path.map"
1639}
1640
1641# the unique path, undef == no special unique path
1642sub uniq_path {
1643 my ($self) = @_;
1644
1645 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1646 "$UNIQUEDIR/$path"
1647}
1648
1649# and all this just because we cannot iterate over
1650# all maps in C++...
1651sub change_all_map_light {
1652 my ($change) = @_;
1653
1654 $_->change_map_light ($change)
1655 for grep $_->outdoor, values %cf::MAP;
1656}
1657
1658sub decay_objects {
1659 my ($self) = @_;
1660
1661 return if $self->{deny_reset};
1662
1663 $self->do_decay_objects;
1664}
1665
1666sub unlink_save {
1667 my ($self) = @_;
1668
1669 utf8::encode (my $save = $self->save_path);
1670 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1671 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1672}
1673
1674sub load_header_from($) {
1675 my ($self, $path) = @_;
1676
1677 utf8::encode $path;
1678 #aio_open $path, O_RDONLY, 0
1679 # or return;
1680
1681 $self->_load_header ($path)
1682 or return;
1683
1684 $self->{load_path} = $path;
1685
1686 1
1687}
1688
1689sub load_header_orig {
1690 my ($self) = @_;
1691
1692 $self->load_header_from ($self->load_path)
1693}
1694
1695sub load_header_temp {
1696 my ($self) = @_;
1697
1698 $self->load_header_from ($self->save_path)
1699}
1700
1701sub prepare_temp {
1702 my ($self) = @_;
1703
1704 $self->last_access ((delete $self->{last_access})
1705 || $cf::RUNTIME); #d#
1706 # safety
1707 $self->{instantiate_time} = $cf::RUNTIME
1708 if $self->{instantiate_time} > $cf::RUNTIME;
1709}
1710
1711sub prepare_orig {
1712 my ($self) = @_;
1713
1714 $self->{load_original} = 1;
1715 $self->{instantiate_time} = $cf::RUNTIME;
1716 $self->last_access ($cf::RUNTIME);
1717 $self->instantiate;
1718}
1719
1720sub load_header {
1721 my ($self) = @_;
1722
1723 if ($self->load_header_temp) {
1724 $self->prepare_temp;
645 } else { 1725 } else {
646 delete $COMMAND{$name}; 1726 $self->load_header_orig
647 } 1727 or return;
1728 $self->prepare_orig;
1729 }
1730
1731 $self->{deny_reset} = 1
1732 if $self->no_reset;
1733
1734 $self->default_region (cf::region::find_by_path $self->{path})
1735 unless $self->default_region;
1736
648 } 1737 1
1738}
649 1739
650 # remove extcmds 1740sub find;
651 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) { 1741sub find {
652 delete $EXTCMD{$name}; 1742 my ($path, $origin) = @_;
1743
1744 $path = normalise $path, $origin && $origin->path;
1745
1746 cf::lock_wait "map_find:$path";
1747
1748 $cf::MAP{$path} || do {
1749 my $guard = cf::lock_acquire "map_find:$path";
1750 my $map = new_from_path cf::map $path
1751 or return;
1752
1753 $map->{last_save} = $cf::RUNTIME;
1754
1755 $map->load_header
1756 or return;
1757
1758 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1759 # doing this can freeze the server in a sync job, obviously
1760 #$cf::WAIT_FOR_TICK->wait;
1761 $map->reset;
1762 undef $guard;
1763 return find $path;
1764 }
1765
1766 $cf::MAP{$path} = $map
1767 }
1768}
1769
1770sub pre_load { }
1771sub post_load { }
1772
1773sub load {
1774 my ($self) = @_;
1775
1776 local $self->{deny_reset} = 1; # loading can take a long time
1777
1778 my $path = $self->{path};
1779
653 } 1780 {
1781 my $guard = cf::lock_acquire "map_load:$path";
654 1782
655 if (my $cb = $pkg->can ("unload")) { 1783 return if $self->in_memory != cf::MAP_SWAPPED;
656 eval { 1784
657 $cb->($pkg); 1785 $self->in_memory (cf::MAP_LOADING);
1786
1787 $self->alloc;
1788
1789 $self->pre_load;
1790 Coro::cede;
1791
1792 $self->_load_objects ($self->{load_path}, 1)
1793 or return;
1794
1795 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1796 if delete $self->{load_original};
1797
1798 if (my $uniq = $self->uniq_path) {
1799 utf8::encode $uniq;
1800 if (aio_open $uniq, O_RDONLY, 0) {
1801 $self->clear_unique_items;
1802 $self->_load_objects ($uniq, 0);
658 1 1803 }
659 } or warn "$pkg unloaded, but with errors: $@"; 1804 }
660 }
661 1805
662 Symbol::delete_package $pkg; 1806 Coro::cede;
663} 1807 # now do the right thing for maps
1808 $self->link_multipart_objects;
1809 $self->difficulty ($self->estimate_difficulty)
1810 unless $self->difficulty;
1811 Coro::cede;
664 1812
665sub load_extensions { 1813 unless ($self->{deny_activate}) {
666 for my $ext (<$LIBDIR/*.ext>) { 1814 $self->decay_objects;
667 next unless -r $ext; 1815 $self->fix_auto_apply;
668 eval { 1816 $self->update_buttons;
669 load_extension $ext; 1817 Coro::cede;
670 1 1818 $self->set_darkness_map;
671 } or warn "$ext not loaded: $@"; 1819 Coro::cede;
672 } 1820 $self->activate;
673} 1821 }
674 1822
675############################################################################# 1823 $self->in_memory (cf::MAP_IN_MEMORY);
676# load/save/clean perl data associated with a map 1824 }
677 1825
678*cf::mapsupport::on_clean = sub { 1826 $self->post_load;
1827}
1828
1829sub customise_for {
1830 my ($self, $ob) = @_;
1831
1832 return find "~" . $ob->name . "/" . $self->{path}
1833 if $self->per_player;
1834
1835# return find "?party/" . $ob->name . "/" . $self->{path}
1836# if $self->per_party;
1837
1838 $self
1839}
1840
1841# find and load all maps in the 3x3 area around a map
1842sub load_diag {
679 my ($map) = @_; 1843 my ($map) = @_;
680 1844
681 my $path = $map->tmpname; 1845 my @diag; # diagonal neighbours
682 defined $path or return;
683 1846
684 unlink "$path.pst"; 1847 for (0 .. 3) {
685}; 1848 my $neigh = $map->tile_path ($_)
1849 or next;
1850 $neigh = find $neigh, $map
1851 or next;
1852 $neigh->load;
686 1853
687cf::map->attach (prio => -10000, package => cf::mapsupport::); 1854 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1855 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1856 }
688 1857
689############################################################################# 1858 for (@diag) {
690# load/save perl data associated with player->ob objects 1859 my $neigh = find @$_
691 1860 or next;
692sub all_objects(@) { 1861 $neigh->load;
693 @_, map all_objects ($_->inv), @_ 1862 }
694} 1863}
695 1864
696# TODO: compatibility cruft, remove when no longer needed 1865sub find_sync {
697cf::player->attach ( 1866 my ($path, $origin) = @_;
698 on_load => sub {
699 my ($pl, $path) = @_;
700 1867
701 for my $o (all_objects $pl->ob) { 1868 cf::sync_job { find $path, $origin }
702 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1869}
703 $o->set_ob_key_value ("_perl_data");
704 1870
705 %$o = %{ Storable::thaw pack "H*", $value }; 1871sub do_load_sync {
1872 my ($map) = @_;
1873
1874 cf::sync_job { $map->load };
1875}
1876
1877our %MAP_PREFETCH;
1878our $MAP_PREFETCHER = undef;
1879
1880sub find_async {
1881 my ($path, $origin) = @_;
1882
1883 $path = normalise $path, $origin && $origin->{path};
1884
1885 if (my $map = $cf::MAP{$path}) {
1886 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1887 }
1888
1889 undef $MAP_PREFETCH{$path};
1890 $MAP_PREFETCHER ||= cf::async {
1891 while (%MAP_PREFETCH) {
1892 for my $path (keys %MAP_PREFETCH) {
1893 my $map = find $path
1894 or next;
1895 $map->load;
1896
1897 delete $MAP_PREFETCH{$path};
706 } 1898 }
707 } 1899 }
1900 undef $MAP_PREFETCHER;
1901 };
1902 $MAP_PREFETCHER->prio (6);
1903
1904 ()
1905}
1906
1907sub save {
1908 my ($self) = @_;
1909
1910 my $lock = cf::lock_acquire "map_data:" . $self->path;
1911
1912 $self->{last_save} = $cf::RUNTIME;
1913
1914 return unless $self->dirty;
1915
1916 my $save = $self->save_path; utf8::encode $save;
1917 my $uniq = $self->uniq_path; utf8::encode $uniq;
1918
1919 $self->{load_path} = $save;
1920
1921 return if $self->{deny_save};
1922
1923 local $self->{last_access} = $self->last_access;#d#
1924
1925 cf::async {
1926 $_->contr->save for $self->players;
1927 };
1928
1929 if ($uniq) {
1930 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1931 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1932 } else {
1933 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
708 }, 1934 }
709); 1935}
710 1936
711############################################################################# 1937sub swap_out {
1938 my ($self) = @_;
712 1939
713=head2 CORE EXTENSIONS 1940 # save first because save cedes
1941 $self->save;
714 1942
715Functions and methods that extend core crossfire objects. 1943 my $lock = cf::lock_acquire "map_data:" . $self->path;
1944
1945 return if $self->players;
1946 return if $self->in_memory != cf::MAP_IN_MEMORY;
1947 return if $self->{deny_save};
1948
1949 $self->clear;
1950 $self->in_memory (cf::MAP_SWAPPED);
1951}
1952
1953sub reset_at {
1954 my ($self) = @_;
1955
1956 # TODO: safety, remove and allow resettable per-player maps
1957 return 1e99 if $self->{deny_reset};
1958
1959 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1960 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1961
1962 $time + $to
1963}
1964
1965sub should_reset {
1966 my ($self) = @_;
1967
1968 $self->reset_at <= $cf::RUNTIME
1969}
1970
1971sub reset {
1972 my ($self) = @_;
1973
1974 my $lock = cf::lock_acquire "map_data:$self->{path}";
1975
1976 return if $self->players;
1977
1978 warn "resetting map ", $self->path;
1979
1980 $self->in_memory (cf::MAP_SWAPPED);
1981
1982 # need to save uniques path
1983 unless ($self->{deny_save}) {
1984 my $uniq = $self->uniq_path; utf8::encode $uniq;
1985
1986 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1987 if $uniq;
1988 }
1989
1990 delete $cf::MAP{$self->path};
1991
1992 $self->clear;
1993
1994 $_->clear_links_to ($self) for values %cf::MAP;
1995
1996 $self->unlink_save;
1997 $self->destroy;
1998}
1999
2000my $nuke_counter = "aaaa";
2001
2002sub nuke {
2003 my ($self) = @_;
2004
2005 delete $cf::MAP{$self->path};
2006
2007 $self->unlink_save;
2008
2009 bless $self, "cf::map";
2010 delete $self->{deny_reset};
2011 $self->{deny_save} = 1;
2012 $self->reset_timeout (1);
2013 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2014
2015 $cf::MAP{$self->path} = $self;
2016
2017 $self->reset; # polite request, might not happen
2018}
2019
2020=item $maps = cf::map::tmp_maps
2021
2022Returns an arrayref with all map paths of currently instantiated and saved
2023maps. May block.
2024
2025=cut
2026
2027sub tmp_maps() {
2028 [
2029 map {
2030 utf8::decode $_;
2031 /\.map$/
2032 ? normalise $_
2033 : ()
2034 } @{ aio_readdir $TMPDIR or [] }
2035 ]
2036}
2037
2038=item $maps = cf::map::random_maps
2039
2040Returns an arrayref with all map paths of currently instantiated and saved
2041random maps. May block.
2042
2043=cut
2044
2045sub random_maps() {
2046 [
2047 map {
2048 utf8::decode $_;
2049 /\.map$/
2050 ? normalise "?random/$_"
2051 : ()
2052 } @{ aio_readdir $RANDOMDIR or [] }
2053 ]
2054}
2055
2056=item cf::map::unique_maps
2057
2058Returns an arrayref of paths of all shared maps that have
2059instantiated unique items. May block.
2060
2061=cut
2062
2063sub unique_maps() {
2064 [
2065 map {
2066 utf8::decode $_;
2067 /\.map$/
2068 ? normalise $_
2069 : ()
2070 } @{ aio_readdir $UNIQUEDIR or [] }
2071 ]
2072}
2073
2074package cf;
2075
2076=back
2077
2078=head3 cf::object
2079
2080=cut
2081
2082package cf::object;
716 2083
717=over 4 2084=over 4
718 2085
719=item cf::player::exists $login 2086=item $ob->inv_recursive
720 2087
721Returns true when the given account exists. 2088Returns the inventory of the object _and_ their inventories, recursively.
722 2089
723=cut 2090=cut
724 2091
725sub cf::player::exists($) { 2092sub inv_recursive_;
726 cf::player::find $_[0] 2093sub inv_recursive_ {
727 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 2094 map { $_, inv_recursive_ $_->inv } @_
728} 2095}
2096
2097sub inv_recursive {
2098 inv_recursive_ inv $_[0]
2099}
2100
2101package cf;
2102
2103=back
2104
2105=head3 cf::object::player
2106
2107=over 4
729 2108
730=item $player_object->reply ($npc, $msg[, $flags]) 2109=item $player_object->reply ($npc, $msg[, $flags])
731 2110
732Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2111Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
733can be C<undef>. Does the right thing when the player is currently in a 2112can be C<undef>. Does the right thing when the player is currently in a
735 2114
736=cut 2115=cut
737 2116
738# rough implementation of a future "reply" method that works 2117# rough implementation of a future "reply" method that works
739# with dialog boxes. 2118# with dialog boxes.
2119#TODO: the first argument must go, split into a $npc->reply_to ( method
740sub cf::object::player::reply($$$;$) { 2120sub cf::object::player::reply($$$;$) {
741 my ($self, $npc, $msg, $flags) = @_; 2121 my ($self, $npc, $msg, $flags) = @_;
742 2122
743 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2123 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
744 2124
745 if ($self->{record_replies}) { 2125 if ($self->{record_replies}) {
746 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2126 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2127
747 } else { 2128 } else {
2129 my $pl = $self->contr;
2130
2131 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2132 my $diag = $pl->{npc_dialog};
2133 $diag->{pl}->ext_reply (
2134 $diag->{id},
2135 msgtype => "reply",
2136 msg => $diag->{pl}->expand_cfpod ($msg),
2137 add_topics => []
2138 );
2139
2140 } else {
748 $msg = $npc->name . " says: $msg" if $npc; 2141 $msg = $npc->name . " says: $msg" if $npc;
749 $self->message ($msg, $flags); 2142 $self->message ($msg, $flags);
2143 }
750 } 2144 }
751}
752
753=item $player->ext_reply ($msgid, $msgtype, %msg)
754
755Sends an ext reply to the player.
756
757=cut
758
759sub cf::player::ext_reply($$$%) {
760 my ($self, $id, %msg) = @_;
761
762 $msg{msgid} = $id;
763
764 $self->send ("ext " . to_json \%msg);
765} 2145}
766 2146
767=item $player_object->may ("access") 2147=item $player_object->may ("access")
768 2148
769Returns wether the given player is authorized to access resource "access" 2149Returns wether the given player is authorized to access resource "access"
778 (ref $cf::CFG{"may_$access"} 2158 (ref $cf::CFG{"may_$access"}
779 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 2159 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
780 : $cf::CFG{"may_$access"}) 2160 : $cf::CFG{"may_$access"})
781} 2161}
782 2162
783=cut 2163=item $player_object->enter_link
784 2164
785############################################################################# 2165Freezes the player and moves him/her to a special map (C<{link}>).
2166
2167The player should be reasonably safe there for short amounts of time. You
2168I<MUST> call C<leave_link> as soon as possible, though.
2169
2170Will never block.
2171
2172=item $player_object->leave_link ($map, $x, $y)
2173
2174Moves the player out of the special C<{link}> map onto the specified
2175map. If the map is not valid (or omitted), the player will be moved back
2176to the location he/she was before the call to C<enter_link>, or, if that
2177fails, to the emergency map position.
2178
2179Might block.
2180
2181=cut
2182
2183sub link_map {
2184 unless ($LINK_MAP) {
2185 $LINK_MAP = cf::map::find "{link}"
2186 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2187 $LINK_MAP->load;
2188 }
2189
2190 $LINK_MAP
2191}
2192
2193sub cf::object::player::enter_link {
2194 my ($self) = @_;
2195
2196 $self->deactivate_recursive;
2197
2198 return if UNIVERSAL::isa $self->map, "ext::map_link";
2199
2200 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2201 if $self->map && $self->map->{path} ne "{link}";
2202
2203 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2204}
2205
2206sub cf::object::player::leave_link {
2207 my ($self, $map, $x, $y) = @_;
2208
2209 return unless $self->contr->active;
2210
2211 my $link_pos = delete $self->{_link_pos};
2212
2213 unless ($map) {
2214 # restore original map position
2215 ($map, $x, $y) = @{ $link_pos || [] };
2216 $map = cf::map::find $map;
2217
2218 unless ($map) {
2219 ($map, $x, $y) = @$EMERGENCY_POSITION;
2220 $map = cf::map::find $map
2221 or die "FATAL: cannot load emergency map\n";
2222 }
2223 }
2224
2225 ($x, $y) = (-1, -1)
2226 unless (defined $x) && (defined $y);
2227
2228 # use -1 or undef as default coordinates, not 0, 0
2229 ($x, $y) = ($map->enter_x, $map->enter_y)
2230 if $x <=0 && $y <= 0;
2231
2232 $map->load;
2233 $map->load_diag;
2234
2235 return unless $self->contr->active;
2236 $self->activate_recursive;
2237
2238 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2239 $self->enter_map ($map, $x, $y);
2240}
2241
2242=item $player_object->goto ($path, $x, $y[, $check->($map)])
2243
2244Moves the player to the given map-path and coordinates by first freezing
2245her, loading and preparing them map, calling the provided $check callback
2246that has to return the map if sucecssful, and then unfreezes the player on
2247the new (success) or old (failed) map position.
2248
2249=cut
2250
2251our $GOTOGEN;
2252
2253sub cf::object::player::goto {
2254 my ($self, $path, $x, $y, $check) = @_;
2255
2256 # do generation counting so two concurrent goto's will be executed in-order
2257 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2258
2259 $self->enter_link;
2260
2261 (async {
2262 my $map = eval {
2263 my $map = cf::map::find $path;
2264
2265 if ($map) {
2266 $map = $map->customise_for ($self);
2267 $map = $check->($map) if $check && $map;
2268 } else {
2269 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2270 }
2271
2272 $map
2273 };
2274
2275 if ($@) {
2276 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2277 LOG llevError | logBacktrace, Carp::longmess $@;
2278 }
2279
2280 if ($gen == $self->{_goto_generation}) {
2281 delete $self->{_goto_generation};
2282 $self->leave_link ($map, $x, $y);
2283 }
2284 })->prio (1);
2285}
2286
2287=item $player_object->enter_exit ($exit_object)
2288
2289=cut
2290
2291sub parse_random_map_params {
2292 my ($spec) = @_;
2293
2294 my $rmp = { # defaults
2295 xsize => (cf::rndm 15, 40),
2296 ysize => (cf::rndm 15, 40),
2297 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2298 #layout => string,
2299 };
2300
2301 for (split /\n/, $spec) {
2302 my ($k, $v) = split /\s+/, $_, 2;
2303
2304 $rmp->{lc $k} = $v if (length $k) && (length $v);
2305 }
2306
2307 $rmp
2308}
2309
2310sub prepare_random_map {
2311 my ($exit) = @_;
2312
2313 my $guard = cf::lock_acquire "exit_prepare:$exit";
2314
2315 # all this does is basically replace the /! path by
2316 # a new random map path (?random/...) with a seed
2317 # that depends on the exit object
2318
2319 my $rmp = parse_random_map_params $exit->msg;
2320
2321 if ($exit->map) {
2322 $rmp->{region} = $exit->region->name;
2323 $rmp->{origin_map} = $exit->map->path;
2324 $rmp->{origin_x} = $exit->x;
2325 $rmp->{origin_y} = $exit->y;
2326 }
2327
2328 $rmp->{random_seed} ||= $exit->random_seed;
2329
2330 my $data = cf::to_json $rmp;
2331 my $md5 = Digest::MD5::md5_hex $data;
2332 my $meta = "$RANDOMDIR/$md5.meta";
2333
2334 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2335 aio_write $fh, 0, (length $data), $data, 0;
2336 undef $fh;
2337 aio_rename "$meta~", $meta;
2338
2339 $exit->slaying ("?random/$md5");
2340 $exit->msg (undef);
2341 }
2342}
2343
2344sub cf::object::player::enter_exit {
2345 my ($self, $exit) = @_;
2346
2347 return unless $self->type == cf::PLAYER;
2348
2349 if ($exit->slaying eq "/!") {
2350 #TODO: this should de-fi-ni-te-ly not be a sync-job
2351 # the problem is that $exit might not survive long enough
2352 # so it needs to be done right now, right here
2353 cf::sync_job { prepare_random_map $exit };
2354 }
2355
2356 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2357 my $hp = $exit->stats->hp;
2358 my $sp = $exit->stats->sp;
2359
2360 $self->enter_link;
2361
2362 (async {
2363 $self->deactivate_recursive; # just to be sure
2364 unless (eval {
2365 $self->goto ($slaying, $hp, $sp);
2366
2367 1;
2368 }) {
2369 $self->message ("Something went wrong deep within the crossfire server. "
2370 . "I'll try to bring you back to the map you were before. "
2371 . "Please report this to the dungeon master!",
2372 cf::NDI_UNIQUE | cf::NDI_RED);
2373
2374 warn "ERROR in enter_exit: $@";
2375 $self->leave_link;
2376 }
2377 })->prio (1);
2378}
2379
2380=head3 cf::client
2381
2382=over 4
2383
2384=item $client->send_drawinfo ($text, $flags)
2385
2386Sends a drawinfo packet to the client. Circumvents output buffering so
2387should not be used under normal circumstances.
2388
2389=cut
2390
2391sub cf::client::send_drawinfo {
2392 my ($self, $text, $flags) = @_;
2393
2394 utf8::encode $text;
2395 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2396}
2397
2398=item $client->send_msg ($color, $type, $msg, [extra...])
2399
2400Send a drawinfo or msg packet to the client, formatting the msg for the
2401client if neccessary. C<$type> should be a string identifying the type of
2402the message, with C<log> being the default. If C<$color> is negative, suppress
2403the message unless the client supports the msg packet.
2404
2405=cut
2406
2407sub cf::client::send_msg {
2408 my ($self, $color, $type, $msg, @extra) = @_;
2409
2410 $msg = $self->pl->expand_cfpod ($msg);
2411
2412 return unless @extra || length $msg;
2413
2414 if ($self->can_msg) {
2415 $self->send_packet ("msg " . $self->{json_coder}->encode ([$color, $type, $msg, @extra]));
2416 } else {
2417 # replace some tags by gcfclient-compatible ones
2418 for ($msg) {
2419 1 while
2420 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2421 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2422 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2423 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2424 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2425 }
2426
2427 if ($color >= 0) {
2428 if (0 && $msg =~ /\[/) {
2429 $self->send_packet ("drawextinfo $color 4 0 $msg")
2430 } else {
2431 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2432 $self->send_packet ("drawinfo $color $msg")
2433 }
2434 }
2435 }
2436}
2437
2438=item $client->ext_event ($type, %msg)
2439
2440Sends an ext event to the client.
2441
2442=cut
2443
2444sub cf::client::ext_event($$%) {
2445 my ($self, $type, %msg) = @_;
2446
2447 $msg{msgtype} = "event_$type";
2448 $self->send_packet ("ext " . $self->{json_coder}->encode (\%msg));
2449}
2450
2451=item $success = $client->query ($flags, "text", \&cb)
2452
2453Queues a query to the client, calling the given callback with
2454the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2455C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2456
2457Queries can fail, so check the return code. Or don't, as queries will
2458become reliable at some point in the future.
2459
2460=cut
2461
2462sub cf::client::query {
2463 my ($self, $flags, $text, $cb) = @_;
2464
2465 return unless $self->state == ST_PLAYING
2466 || $self->state == ST_SETUP
2467 || $self->state == ST_CUSTOM;
2468
2469 $self->state (ST_CUSTOM);
2470
2471 utf8::encode $text;
2472 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2473
2474 $self->send_packet ($self->{query_queue}[0][0])
2475 if @{ $self->{query_queue} } == 1;
2476
2477 1
2478}
2479
2480cf::client->attach (
2481 on_connect => sub {
2482 my ($ns) = @_;
2483
2484 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2485 },
2486 on_reply => sub {
2487 my ($ns, $msg) = @_;
2488
2489 # this weird shuffling is so that direct followup queries
2490 # get handled first
2491 my $queue = delete $ns->{query_queue}
2492 or return; # be conservative, not sure how that can happen, but we saw a crash here
2493
2494 (shift @$queue)->[1]->($msg);
2495 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2496
2497 push @{ $ns->{query_queue} }, @$queue;
2498
2499 if (@{ $ns->{query_queue} } == @$queue) {
2500 if (@$queue) {
2501 $ns->send_packet ($ns->{query_queue}[0][0]);
2502 } else {
2503 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2504 }
2505 }
2506 },
2507 on_exticmd => sub {
2508 my ($ns, $buf) = @_;
2509
2510 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2511
2512 if (ref $msg) {
2513 if (my $cb = $EXTICMD{$msg->{msgtype}}) {
2514 if (my %reply = $cb->($ns, $msg)) {
2515 $reply{msgid} = $msg->{msgid};
2516 $ns->send ("ext " . $ns->{json_coder}->encode (\%reply));
2517 }
2518 }
2519 } else {
2520 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2521 }
2522
2523 cf::override;
2524 },
2525);
2526
2527=item $client->async (\&cb)
2528
2529Create a new coroutine, running the specified callback. The coroutine will
2530be automatically cancelled when the client gets destroyed (e.g. on logout,
2531or loss of connection).
2532
2533=cut
2534
2535sub cf::client::async {
2536 my ($self, $cb) = @_;
2537
2538 my $coro = &Coro::async ($cb);
2539
2540 $coro->on_destroy (sub {
2541 delete $self->{_coro}{$coro+0};
2542 });
2543
2544 $self->{_coro}{$coro+0} = $coro;
2545
2546 $coro
2547}
2548
2549cf::client->attach (
2550 on_destroy => sub {
2551 my ($ns) = @_;
2552
2553 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2554 },
2555);
2556
2557=back
2558
786 2559
787=head2 SAFE SCRIPTING 2560=head2 SAFE SCRIPTING
788 2561
789Functions that provide a safe environment to compile and execute 2562Functions that provide a safe environment to compile and execute
790snippets of perl code without them endangering the safety of the server 2563snippets of perl code without them endangering the safety of the server
803 2576
804# here we export the classes and methods available to script code 2577# here we export the classes and methods available to script code
805 2578
806=pod 2579=pod
807 2580
808The following fucntions and emthods are available within a safe environment: 2581The following functions and methods are available within a safe environment:
809 2582
810 cf::object contr pay_amount pay_player map 2583 cf::object contr pay_amount pay_player map
811 cf::object::player player 2584 cf::object::player player
812 cf::player peaceful 2585 cf::player peaceful
813 cf::map trigger 2586 cf::map trigger
894=back 2667=back
895 2668
896=cut 2669=cut
897 2670
898############################################################################# 2671#############################################################################
2672# the server's init and main functions
899 2673
900=head2 EXTENSION DATABASE SUPPORT 2674sub load_facedata($) {
2675 my ($path) = @_;
901 2676
902Crossfire maintains a very simple database for extension use. It can 2677 warn "loading facedata from $path\n";
903currently store anything that can be serialised using Storable, which
904excludes objects.
905 2678
906The parameter C<$family> should best start with the name of the extension 2679 my $facedata;
907using it, it should be unique. 2680 0 < aio_load $path, $facedata
2681 or die "$path: $!";
908 2682
909=over 4 2683 $facedata = Coro::Storable::thaw $facedata;
910 2684
911=item $hashref = cf::db_get $family 2685 $facedata->{version} == 2
2686 or cf::cleanup "$path: version mismatch, cannot proceed.";
912 2687
913Return a hashref for use by the extension C<$family>, which can be
914modified. After modifications, you have to call C<cf::db_dirty> or
915C<cf::db_sync>.
916
917=item $value = cf::db_get $family => $key
918
919Returns a single value from the database
920
921=item cf::db_put $family => $hashref
922
923Stores the given family hashref into the database. Updates are delayed, if
924you want the data to be synced to disk immediately, use C<cf::db_sync>.
925
926=item cf::db_put $family => $key => $value
927
928Stores the given C<$value> in the family hash. Updates are delayed, if you
929want the data to be synced to disk immediately, use C<cf::db_sync>.
930
931=item cf::db_dirty
932
933Marks the database as dirty, to be updated at a later time.
934
935=item cf::db_sync
936
937Immediately write the database to disk I<if it is dirty>.
938
939=cut
940
941our $DB;
942
943{
944 my $path = cf::localdir . "/database.pst";
945
946 sub db_load() {
947 warn "loading database $path\n";#d# remove later
948 $DB = stat $path ? Storable::retrieve $path : { };
949 } 2688 {
2689 my $faces = $facedata->{faceinfo};
950 2690
951 my $pid; 2691 while (my ($face, $info) = each %$faces) {
952 2692 my $idx = (cf::face::find $face) || cf::face::alloc $face;
953 sub db_save() { 2693 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
954 warn "saving database $path\n";#d# remove later 2694 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
955 waitpid $pid, 0 if $pid; 2695 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
956 if (0 == ($pid = fork)) { 2696 Coro::cede;
957 $DB->{_meta}{version} = 1;
958 Storable::nstore $DB, "$path~";
959 rename "$path~", $path;
960 cf::_exit 0 if defined $pid;
961 }
962 }
963
964 my $dirty;
965
966 sub db_sync() {
967 db_save if $dirty;
968 undef $dirty;
969 }
970
971 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
972 db_sync;
973 });
974
975 sub db_dirty() {
976 $dirty = 1;
977 $idle->start;
978 }
979
980 sub db_get($;$) {
981 @_ >= 2
982 ? $DB->{$_[0]}{$_[1]}
983 : ($DB->{$_[0]} ||= { })
984 }
985
986 sub db_put($$;$) {
987 if (@_ >= 3) {
988 $DB->{$_[0]}{$_[1]} = $_[2];
989 } else {
990 $DB->{$_[0]} = $_[1];
991 }
992 db_dirty;
993 }
994
995 cf::global->attach (
996 prio => 10000,
997 on_cleanup => sub {
998 db_sync;
999 }, 2697 }
1000 );
1001}
1002 2698
1003############################################################################# 2699 while (my ($face, $info) = each %$faces) {
1004# the server's main() 2700 next unless $info->{smooth};
2701 my $idx = cf::face::find $face
2702 or next;
2703 if (my $smooth = cf::face::find $info->{smooth}) {
2704 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2705 } else {
2706 warn "smooth face '$info->{smooth}' not found for face '$face'";
2707 }
2708 Coro::cede;
2709 }
2710 }
2711
2712 {
2713 my $anims = $facedata->{animinfo};
2714
2715 while (my ($anim, $info) = each %$anims) {
2716 cf::anim::set $anim, $info->{frames}, $info->{facings};
2717 Coro::cede;
2718 }
2719
2720 cf::anim::invalidate_all; # d'oh
2721 }
2722
2723 1
2724}
2725
2726sub reload_regions {
2727 load_resource_file "$MAPDIR/regions"
2728 or die "unable to load regions file\n";
2729}
2730
2731sub reload_facedata {
2732 load_facedata "$DATADIR/facedata"
2733 or die "unable to load facedata\n";
2734}
2735
2736sub reload_archetypes {
2737 load_resource_file "$DATADIR/archetypes"
2738 or die "unable to load archetypes\n";
2739 #d# NEED to laod twice to resolve forward references
2740 # this really needs to be done in an extra post-pass
2741 # (which needs to be synchronous, so solve it differently)
2742 load_resource_file "$DATADIR/archetypes"
2743 or die "unable to load archetypes\n";
2744}
2745
2746sub reload_treasures {
2747 load_resource_file "$DATADIR/treasures"
2748 or die "unable to load treasurelists\n";
2749}
2750
2751sub reload_resources {
2752 warn "reloading resource files...\n";
2753
2754 reload_regions;
2755 reload_facedata;
2756 #reload_archetypes;#d#
2757 reload_archetypes;
2758 reload_treasures;
2759
2760 warn "finished reloading resource files\n";
2761}
2762
2763sub init {
2764 reload_resources;
2765}
1005 2766
1006sub cfg_load { 2767sub cfg_load {
1007 open my $fh, "<:utf8", cf::confdir . "/config" 2768 open my $fh, "<:utf8", "$CONFDIR/config"
1008 or return; 2769 or return;
1009 2770
1010 local $/; 2771 local $/;
1011 *CFG = YAML::Syck::Load <$fh>; 2772 *CFG = YAML::Syck::Load <$fh>;
2773
2774 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2775
2776 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2777 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2778
2779 if (exists $CFG{mlockall}) {
2780 eval {
2781 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2782 and die "WARNING: m(un)lockall failed: $!\n";
2783 };
2784 warn $@ if $@;
2785 }
1012} 2786}
1013 2787
1014sub main { 2788sub main {
2789 # we must not ever block the main coroutine
2790 local $Coro::idle = sub {
2791 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2792 (async {
2793 Event::one_event;
2794 })->prio (Coro::PRIO_MAX);
2795 };
2796
1015 cfg_load; 2797 cfg_load;
1016 db_load; 2798 db_init;
1017 load_extensions; 2799 load_extensions;
2800
2801 $TICK_WATCHER->start;
1018 Event::loop; 2802 Event::loop;
1019} 2803}
1020 2804
1021############################################################################# 2805#############################################################################
1022# initialisation 2806# initialisation and cleanup
1023 2807
1024sub _perl_reload(&) { 2808# install some emergency cleanup handlers
2809BEGIN {
2810 for my $signal (qw(INT HUP TERM)) {
2811 Event->signal (
2812 reentrant => 0,
2813 data => WF_AUTOCANCEL,
2814 signal => $signal,
2815 prio => 0,
2816 cb => sub {
2817 cf::cleanup "SIG$signal";
2818 },
2819 );
2820 }
2821}
2822
2823sub write_runtime {
2824 my $runtime = "$LOCALDIR/runtime";
2825
2826 # first touch the runtime file to show we are still running:
2827 # the fsync below can take a very very long time.
2828
2829 IO::AIO::aio_utime $runtime, undef, undef;
2830
2831 my $guard = cf::lock_acquire "write_runtime";
2832
2833 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
2834 or return;
2835
2836 my $value = $cf::RUNTIME + 90 + 10;
2837 # 10 is the runtime save interval, for a monotonic clock
2838 # 60 allows for the watchdog to kill the server.
2839
2840 (aio_write $fh, 0, (length $value), $value, 0) <= 0
2841 and return;
2842
2843 # always fsync - this file is important
2844 aio_fsync $fh
2845 and return;
2846
2847 # touch it again to show we are up-to-date
2848 aio_utime $fh, undef, undef;
2849
2850 close $fh
2851 or return;
2852
2853 aio_rename "$runtime~", $runtime
2854 and return;
2855
2856 warn "runtime file written.\n";
2857
2858 1
2859}
2860
2861sub emergency_save() {
2862 my $freeze_guard = cf::freeze_mainloop;
2863
2864 warn "enter emergency perl save\n";
2865
2866 cf::sync_job {
2867 # use a peculiar iteration method to avoid tripping on perl
2868 # refcount bugs in for. also avoids problems with players
2869 # and maps saved/destroyed asynchronously.
2870 warn "begin emergency player save\n";
2871 for my $login (keys %cf::PLAYER) {
2872 my $pl = $cf::PLAYER{$login} or next;
2873 $pl->valid or next;
2874 $pl->save;
2875 }
2876 warn "end emergency player save\n";
2877
2878 warn "begin emergency map save\n";
2879 for my $path (keys %cf::MAP) {
2880 my $map = $cf::MAP{$path} or next;
2881 $map->valid or next;
2882 $map->save;
2883 }
2884 warn "end emergency map save\n";
2885
2886 warn "begin emergency database checkpoint\n";
2887 BDB::db_env_txn_checkpoint $DB_ENV;
2888 warn "end emergency database checkpoint\n";
2889 };
2890
2891 warn "leave emergency perl save\n";
2892}
2893
2894sub post_cleanup {
1025 my ($msg) = @_; 2895 my ($make_core) = @_;
1026 2896
1027 $msg->("reloading..."); 2897 warn Carp::longmess "post_cleanup backtrace"
2898 if $make_core;
2899}
1028 2900
1029 eval { 2901sub do_reload_perl() {
1030 # cancel all watchers 2902 # can/must only be called in main
2903 if ($Coro::current != $Coro::main) {
2904 warn "can only reload from main coroutine";
2905 return;
2906 }
2907
2908 warn "reloading...";
2909
2910 warn "entering sync_job";
2911
2912 cf::sync_job {
2913 cf::write_runtime; # external watchdog should not bark
2914 cf::emergency_save;
2915 cf::write_runtime; # external watchdog should not bark
2916
2917 warn "syncing database to disk";
2918 BDB::db_env_txn_checkpoint $DB_ENV;
2919
2920 # if anything goes wrong in here, we should simply crash as we already saved
2921
2922 warn "cancelling all WF_AUTOCANCEL watchers";
1031 for (Event::all_watchers) { 2923 for (Event::all_watchers) {
1032 $_->cancel if $_->data & WF_AUTOCANCEL; 2924 $_->cancel if $_->data & WF_AUTOCANCEL;
1033 } 2925 }
1034 2926
1035 # unload all extensions 2927 warn "flushing outstanding aio requests";
1036 for (@exts) { 2928 for (;;) {
1037 $msg->("unloading <$_>"); 2929 BDB::flush;
1038 unload_extension $_; 2930 IO::AIO::flush;
2931 Coro::cede;
2932 last unless IO::AIO::nreqs || BDB::nreqs;
2933 warn "iterate...";
2934 }
2935
2936 ++$RELOAD;
2937
2938 warn "cancelling all extension coros";
2939 $_->cancel for values %EXT_CORO;
2940 %EXT_CORO = ();
2941
2942 warn "removing commands";
2943 %COMMAND = ();
2944
2945 warn "removing ext/exti commands";
2946 %EXTCMD = ();
2947 %EXTICMD = ();
2948
2949 warn "unloading/nuking all extensions";
2950 for my $pkg (@EXTS) {
2951 warn "... unloading $pkg";
2952
2953 if (my $cb = $pkg->can ("unload")) {
2954 eval {
2955 $cb->($pkg);
2956 1
2957 } or warn "$pkg unloaded, but with errors: $@";
1039 } 2958 }
1040 2959
2960 warn "... nuking $pkg";
2961 Symbol::delete_package $pkg;
2962 }
2963
1041 # unload all modules loaded from $LIBDIR 2964 warn "unloading all perl modules loaded from $LIBDIR";
1042 while (my ($k, $v) = each %INC) { 2965 while (my ($k, $v) = each %INC) {
1043 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2966 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1044 2967
1045 $msg->("removing <$k>"); 2968 warn "... unloading $k";
1046 delete $INC{$k}; 2969 delete $INC{$k};
1047 2970
1048 $k =~ s/\.pm$//; 2971 $k =~ s/\.pm$//;
1049 $k =~ s/\//::/g; 2972 $k =~ s/\//::/g;
1050 2973
1053 } 2976 }
1054 2977
1055 Symbol::delete_package $k; 2978 Symbol::delete_package $k;
1056 } 2979 }
1057 2980
1058 # sync database to disk
1059 cf::db_sync;
1060
1061 # get rid of safe::, as good as possible 2981 warn "getting rid of safe::, as good as possible";
1062 Symbol::delete_package "safe::$_" 2982 Symbol::delete_package "safe::$_"
1063 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2983 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1064 2984
1065 # remove register_script_function callbacks
1066 # TODO
1067
1068 # unload cf.pm "a bit" 2985 warn "unloading cf.pm \"a bit\"";
1069 delete $INC{"cf.pm"}; 2986 delete $INC{"cf.pm"};
2987 delete $INC{"cf/pod.pm"};
1070 2988
1071 # don't, removes xs symbols, too, 2989 # don't, removes xs symbols, too,
1072 # and global variables created in xs 2990 # and global variables created in xs
1073 #Symbol::delete_package __PACKAGE__; 2991 #Symbol::delete_package __PACKAGE__;
1074 2992
1075 # reload cf.pm 2993 warn "unload completed, starting to reload now";
2994
1076 $msg->("reloading cf.pm"); 2995 warn "reloading cf.pm";
1077 require cf; 2996 require cf;
2997 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1078 2998
1079 # load config and database again 2999 warn "loading config and database again";
1080 cf::cfg_load; 3000 cf::cfg_load;
1081 cf::db_load;
1082 3001
1083 # load extensions 3002 warn "loading extensions";
1084 $msg->("load extensions");
1085 cf::load_extensions; 3003 cf::load_extensions;
1086 3004
1087 # reattach attachments to objects 3005 warn "reattaching attachments to objects/players";
1088 $msg->("reattach"); 3006 _global_reattach; # objects, sockets
1089 _global_reattach; 3007 warn "reattaching attachments to maps";
3008 reattach $_ for values %MAP;
3009 warn "reattaching attachments to players";
3010 reattach $_ for values %PLAYER;
3011
3012 warn "leaving sync_job";
3013
3014 1
3015 } or do {
3016 warn $@;
3017 warn "error while reloading, exiting.";
3018 exit 1;
1090 }; 3019 };
1091 $msg->($@) if $@;
1092 3020
1093 $msg->("reloaded"); 3021 warn "reloaded";
1094}; 3022};
1095 3023
1096sub perl_reload() { 3024our $RELOAD_WATCHER; # used only during reload
1097 _perl_reload { 3025
1098 warn $_[0]; 3026sub reload_perl() {
1099 print "$_[0]\n"; 3027 # doing reload synchronously and two reloads happen back-to-back,
3028 # coro crashes during coro_state_free->destroy here.
3029
3030 $RELOAD_WATCHER ||= Event->timer (
3031 reentrant => 0,
3032 after => 0,
3033 data => WF_AUTOCANCEL,
3034 cb => sub {
3035 do_reload_perl;
3036 undef $RELOAD_WATCHER;
3037 },
1100 }; 3038 );
1101} 3039}
1102 3040
1103register "<global>", __PACKAGE__;
1104
1105register_command "perl-reload" => sub { 3041register_command "reload" => sub {
1106 my ($who, $arg) = @_; 3042 my ($who, $arg) = @_;
1107 3043
1108 if ($who->flag (FLAG_WIZ)) { 3044 if ($who->flag (FLAG_WIZ)) {
1109 _perl_reload { 3045 $who->message ("reloading server.");
1110 warn $_[0]; 3046 async { reload_perl };
1111 $who->message ($_[0]); 3047 }
3048};
3049
3050unshift @INC, $LIBDIR;
3051
3052my $bug_warning = 0;
3053
3054our @WAIT_FOR_TICK;
3055our @WAIT_FOR_TICK_BEGIN;
3056
3057sub wait_for_tick {
3058 return unless $TICK_WATCHER->is_active;
3059 return if $Coro::current == $Coro::main;
3060
3061 my $signal = new Coro::Signal;
3062 push @WAIT_FOR_TICK, $signal;
3063 $signal->wait;
3064}
3065
3066sub wait_for_tick_begin {
3067 return unless $TICK_WATCHER->is_active;
3068 return if $Coro::current == $Coro::main;
3069
3070 my $signal = new Coro::Signal;
3071 push @WAIT_FOR_TICK_BEGIN, $signal;
3072 $signal->wait;
3073}
3074
3075 my $min = 1e6;#d#
3076 my $avg = 10;
3077$TICK_WATCHER = Event->timer (
3078 reentrant => 0,
3079 parked => 1,
3080 prio => 0,
3081 at => $NEXT_TICK || $TICK,
3082 data => WF_AUTOCANCEL,
3083 cb => sub {
3084 if ($Coro::current != $Coro::main) {
3085 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3086 unless ++$bug_warning > 10;
3087 return;
3088 }
3089
3090 $NOW = $tick_start = Event::time;
3091
3092 cf::server_tick; # one server iteration
3093
3094 0 && sync_job {#d#
3095 for(1..10) {
3096 my $t = Event::time;
3097 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3098 or die;
3099
3100 $map->width (50);
3101 $map->height (50);
3102 $map->alloc;
3103 $map->_load_objects ("/tmp/x.map", 1);
3104 my $t = Event::time - $t;
3105
3106 #next unless $t < 0.0013;#d#
3107 if ($t < $min) {
3108 $min = $t;
3109 }
3110 $avg = $avg * 0.99 + $t * 0.01;
3111 }
3112 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3113 exit 0;
3114 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
1112 }; 3115 };
1113 }
1114};
1115 3116
1116unshift @INC, $LIBDIR; 3117 $RUNTIME += $TICK;
1117
1118$TICK_WATCHER = Event->timer (
1119 prio => 0,
1120 at => $NEXT_TICK || 1,
1121 data => WF_AUTOCANCEL,
1122 cb => sub {
1123 cf::server_tick; # one server iteration
1124
1125 my $NOW = Event::time;
1126 $NEXT_TICK += $TICK; 3118 $NEXT_TICK += $TICK;
3119
3120 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3121 $NEXT_RUNTIME_WRITE = $NOW + 10;
3122 Coro::async_pool {
3123 write_runtime
3124 or warn "ERROR: unable to write runtime file: $!";
3125 };
3126 }
3127
3128# my $AFTER = Event::time;
3129# warn $AFTER - $NOW;#d#
3130
3131 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3132 $sig->send;
3133 }
3134 while (my $sig = shift @WAIT_FOR_TICK) {
3135 $sig->send;
3136 }
3137
3138 $NOW = Event::time;
1127 3139
1128 # if we are delayed by four ticks or more, skip them all 3140 # if we are delayed by four ticks or more, skip them all
1129 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 3141 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
1130 3142
1131 $TICK_WATCHER->at ($NEXT_TICK); 3143 $TICK_WATCHER->at ($NEXT_TICK);
1132 $TICK_WATCHER->start; 3144 $TICK_WATCHER->start;
3145
3146 $LOAD = ($NOW - $tick_start) / $TICK;
3147 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3148
3149 _post_tick;
3150
3151
1133 }, 3152 },
1134); 3153);
1135 3154
3155{
3156 BDB::max_poll_time $TICK * 0.1;
3157 $BDB_POLL_WATCHER = Event->io (
3158 reentrant => 0,
3159 fd => BDB::poll_fileno,
3160 poll => 'r',
3161 prio => 0,
3162 data => WF_AUTOCANCEL,
3163 cb => \&BDB::poll_cb,
3164 );
3165 BDB::min_parallel 8;
3166
3167 BDB::set_sync_prepare {
3168 my $status;
3169 my $current = $Coro::current;
3170 (
3171 sub {
3172 $status = $!;
3173 $current->ready; undef $current;
3174 },
3175 sub {
3176 Coro::schedule while defined $current;
3177 $! = $status;
3178 },
3179 )
3180 };
3181
3182 unless ($DB_ENV) {
3183 $DB_ENV = BDB::db_env_create;
3184
3185 cf::sync_job {
3186 eval {
3187 BDB::db_env_open
3188 $DB_ENV,
3189 $BDBDIR,
3190 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3191 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3192 0666;
3193
3194 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3195
3196 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3197 $DB_ENV->set_lk_detect;
3198 };
3199
3200 cf::cleanup "db_env_open(db): $@" if $@;
3201 };
3202 }
3203}
3204
3205{
3206 IO::AIO::min_parallel 8;
3207
3208 undef $Coro::AIO::WATCHER;
1136IO::AIO::max_poll_time $TICK * 0.2; 3209 IO::AIO::max_poll_time $TICK * 0.1;
1137 3210 $AIO_POLL_WATCHER = Event->io (
1138Event->io (fd => IO::AIO::poll_fileno, 3211 reentrant => 0,
1139 poll => 'r',
1140 prio => 5,
1141 data => WF_AUTOCANCEL, 3212 data => WF_AUTOCANCEL,
3213 fd => IO::AIO::poll_fileno,
3214 poll => 'r',
3215 prio => 6,
1142 cb => \&IO::AIO::poll_cb); 3216 cb => \&IO::AIO::poll_cb,
3217 );
3218}
3219
3220my $_log_backtrace;
3221
3222sub _log_backtrace {
3223 my ($msg, @addr) = @_;
3224
3225 $msg =~ s/\n//;
3226
3227 # limit the # of concurrent backtraces
3228 if ($_log_backtrace < 2) {
3229 ++$_log_backtrace;
3230 async {
3231 my @bt = fork_call {
3232 @addr = map { sprintf "%x", $_ } @addr;
3233 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3234 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3235 or die "addr2line: $!";
3236
3237 my @funcs;
3238 my @res = <$fh>;
3239 chomp for @res;
3240 while (@res) {
3241 my ($func, $line) = splice @res, 0, 2, ();
3242 push @funcs, "[$func] $line";
3243 }
3244
3245 @funcs
3246 };
3247
3248 LOG llevInfo, "[ABT] $msg\n";
3249 LOG llevInfo, "[ABT] $_\n" for @bt;
3250 --$_log_backtrace;
3251 };
3252 } else {
3253 LOG llevInfo, "[ABT] $msg\n";
3254 LOG llevInfo, "[ABT] [suppressed]\n";
3255 }
3256}
3257
3258# load additional modules
3259use cf::pod;
3260
3261END { cf::emergency_save }
1143 3262
11441 32631
1145 3264

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