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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.93 by root, Thu Dec 21 22:41:35 2006 UTC vs.
Revision 1.415 by root, Thu Apr 10 15:35:16 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
23
24use utf8;
25use strict;
2 26
3use Symbol; 27use Symbol;
4use List::Util; 28use List::Util;
5use Storable; 29use Socket;
30use EV 3.2;
6use Opcode; 31use Opcode;
7use Safe; 32use Safe;
8use Safe::Hole; 33use Safe::Hole;
34use Storable ();
9 35
36use Coro 4.50 ();
37use Coro::State;
38use Coro::Handle;
39use Coro::EV;
40use Coro::Timer;
41use Coro::Signal;
42use Coro::Semaphore;
43use Coro::AIO;
44use Coro::BDB;
45use Coro::Storable;
46use Coro::Util ();
47
48use JSON::XS 2.01 ();
49use BDB ();
50use Data::Dumper;
51use Digest::MD5;
52use Fcntl;
53use YAML ();
10use IO::AIO (); 54use IO::AIO 2.51 ();
11use YAML::Syck ();
12use Time::HiRes; 55use Time::HiRes;
13use Event; 56use Compress::LZF;
14$Event::Eval = 1; # no idea why this is required, but it is 57use Digest::MD5 ();
15 58
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 59# configure various modules to our taste
17$YAML::Syck::ImplicitUnicode = 1; 60#
61$Storable::canonical = 1; # reduce rsync transfers
62Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
63Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
18 64
19use strict; 65$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
20 66
21sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 67sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
22 68
23our %COMMAND = (); 69our %COMMAND = ();
24our %COMMAND_TIME = (); 70our %COMMAND_TIME = ();
71
72our @EXTS = (); # list of extension package names
25our %EXTCMD = (); 73our %EXTCMD = ();
74our %EXTICMD = ();
75our %EXT_CORO = (); # coroutines bound to extensions
76our %EXT_MAP = (); # pluggable maps
26 77
27_init_vars; 78our $RELOAD; # number of reloads so far
28
29our @EVENT; 79our @EVENT;
30our $LIBDIR = datadir . "/ext";
31 80
32our $TICK = MAX_TIME * 1e-6; 81our $CONFDIR = confdir;
82our $DATADIR = datadir;
83our $LIBDIR = "$DATADIR/ext";
84our $PODDIR = "$DATADIR/pod";
85our $MAPDIR = "$DATADIR/" . mapdir;
86our $LOCALDIR = localdir;
87our $TMPDIR = "$LOCALDIR/" . tmpdir;
88our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
89our $PLAYERDIR = "$LOCALDIR/" . playerdir;
90our $RANDOMDIR = "$LOCALDIR/random";
91our $BDBDIR = "$LOCALDIR/db";
92our %RESOURCE;
93
94our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
33our $TICK_WATCHER; 95our $AIO_POLL_WATCHER;
96our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
34our $NEXT_TICK; 97our $NEXT_TICK;
98our $USE_FSYNC = 1; # use fsync to write maps - default off
99
100our $BDB_POLL_WATCHER;
101our $BDB_DEADLOCK_WATCHER;
102our $BDB_CHECKPOINT_WATCHER;
103our $BDB_TRICKLE_WATCHER;
104our $DB_ENV;
35 105
36our %CFG; 106our %CFG;
37 107
38our $UPTIME; $UPTIME ||= time; 108our $UPTIME; $UPTIME ||= time;
109our $RUNTIME;
110our $NOW;
111
112our (%PLAYER, %PLAYER_LOADING); # all users
113our (%MAP, %MAP_LOADING ); # all maps
114our $LINK_MAP; # the special {link} map, which is always available
115
116# used to convert map paths into valid unix filenames by replacing / by ∕
117our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
118
119our $LOAD; # a number between 0 (idle) and 1 (too many objects)
120our $LOADAVG; # same thing, but with alpha-smoothing
121our $JITTER; # average jitter
122our $TICK_START; # for load detecting purposes
123
124binmode STDOUT;
125binmode STDERR;
126
127# read virtual server time, if available
128unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
129 open my $fh, "<", "$LOCALDIR/runtime"
130 or die "unable to read runtime file: $!";
131 $RUNTIME = <$fh> + 0.;
132}
133
134mkdir $_
135 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
136
137our $EMERGENCY_POSITION;
138
139sub cf::map::normalise;
39 140
40############################################################################# 141#############################################################################
41 142
42=head2 GLOBAL VARIABLES 143=head2 GLOBAL VARIABLES
43 144
45 146
46=item $cf::UPTIME 147=item $cf::UPTIME
47 148
48The timestamp of the server start (so not actually an uptime). 149The timestamp of the server start (so not actually an uptime).
49 150
50=item $cf::LIBDIR 151=item $cf::RUNTIME
51 152
52The perl library directory, where extensions and cf-specific modules can 153The time this server has run, starts at 0 and is increased by $cf::TICK on
53be found. It will be added to C<@INC> automatically. 154every server tick.
155
156=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
157$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
158$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
159
160Various directories - "/etc", read-only install directory, perl-library
161directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
162unique-items directory, player file directory, random maps directory and
163database environment.
164
165=item $cf::NOW
166
167The time of the last (current) server tick.
54 168
55=item $cf::TICK 169=item $cf::TICK
56 170
57The interval between server ticks, in seconds. 171The interval between server ticks, in seconds.
58 172
173=item $cf::LOADAVG
174
175The current CPU load on the server (alpha-smoothed), as a value between 0
176(none) and 1 (overloaded), indicating how much time is spent on processing
177objects per tick. Healthy values are < 0.5.
178
179=item $cf::LOAD
180
181The raw value load value from the last tick.
182
59=item %cf::CFG 183=item %cf::CFG
60 184
61Configuration for the server, loaded from C</etc/crossfire/config>, or 185Configuration for the server, loaded from C</etc/deliantra-server/config>, or
62from wherever your confdir points to. 186from wherever your confdir points to.
187
188=item cf::wait_for_tick, cf::wait_for_tick_begin
189
190These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
191returns directly I<after> the tick processing (and consequently, can only wake one process
192per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
193
194=item @cf::INVOKE_RESULTS
195
196This array contains the results of the last C<invoke ()> call. When
197C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
198that call.
63 199
64=back 200=back
65 201
66=cut 202=cut
67 203
68BEGIN { 204BEGIN {
69 *CORE::GLOBAL::warn = sub { 205 *CORE::GLOBAL::warn = sub {
70 my $msg = join "", @_; 206 my $msg = join "", @_;
207
71 $msg .= "\n" 208 $msg .= "\n"
72 unless $msg =~ /\n$/; 209 unless $msg =~ /\n$/;
73 210
74 print STDERR "cfperl: $msg"; 211 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
212
75 LOG llevError, "cfperl: $msg"; 213 LOG llevError, $msg;
76 }; 214 };
77} 215}
216
217$Coro::State::DIEHOOK = sub {
218 return unless $^S eq 0; # "eq", not "=="
219
220 if ($Coro::current == $Coro::main) {#d#
221 warn "DIEHOOK called in main context, Coro bug?\n";#d#
222 return;#d#
223 }#d#
224
225 # kill coroutine otherwise
226 warn Carp::longmess $_[0];
227 Coro::terminate
228};
229
230$SIG{__DIE__} = sub { }; #d#?
78 231
79@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 232@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
80@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 233@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
81@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 234@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
82@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 235@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
83@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 236@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
237@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
84@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 238@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
85 239
86# we bless all objects into (empty) derived classes to force a method lookup 240# we bless all objects into (empty) derived classes to force a method lookup
87# within the Safe compartment. 241# within the Safe compartment.
88for my $pkg (qw( 242for my $pkg (qw(
89 cf::global 243 cf::global cf::attachable
90 cf::object cf::object::player 244 cf::object cf::object::player
91 cf::client cf::player 245 cf::client cf::player
92 cf::arch cf::living 246 cf::arch cf::living
93 cf::map cf::party cf::region 247 cf::map cf::party cf::region
94)) { 248)) {
95 no strict 'refs'; 249 no strict 'refs';
96 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 250 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
97} 251}
98 252
99$Event::DIED = sub { 253$EV::DIED = sub {
100 warn "error in event callback: @_"; 254 warn "error in event callback: @_";
101}; 255};
102 256
103my %ext_pkg; 257#############################################################################
104my @exts;
105my @hook;
106 258
107=head2 UTILITY FUNCTIONS 259=head2 UTILITY FUNCTIONS
108 260
109=over 4 261=over 4
110 262
111=cut 263=item dumpval $ref
112 264
113use JSON::Syck (); # TODO# replace by JSON::PC once working 265=cut
114 266
267sub dumpval {
268 eval {
269 local $SIG{__DIE__};
270 my $d;
271 if (1) {
272 $d = new Data::Dumper([$_[0]], ["*var"]);
273 $d->Terse(1);
274 $d->Indent(2);
275 $d->Quotekeys(0);
276 $d->Useqq(1);
277 #$d->Bless(...);
278 $d->Seen($_[1]) if @_ > 1;
279 $d = $d->Dump();
280 }
281 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
282 $d
283 } || "[unable to dump $_[0]: '$@']";
284}
285
115=item $ref = cf::from_json $json 286=item $ref = cf::decode_json $json
116 287
117Converts a JSON string into the corresponding perl data structure. 288Converts a JSON string into the corresponding perl data structure.
118 289
119=cut
120
121sub from_json($) {
122 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
123 JSON::Syck::Load $_[0]
124}
125
126=item $json = cf::to_json $ref 290=item $json = cf::encode_json $ref
127 291
128Converts a perl data structure into its JSON representation. 292Converts a perl data structure into its JSON representation.
129 293
130=cut 294=cut
131 295
132sub to_json($) { 296our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
133 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 297
134 JSON::Syck::Dump $_[0] 298sub encode_json($) { $json_coder->encode ($_[0]) }
299sub decode_json($) { $json_coder->decode ($_[0]) }
300
301=item cf::lock_wait $string
302
303Wait until the given lock is available. See cf::lock_acquire.
304
305=item my $lock = cf::lock_acquire $string
306
307Wait until the given lock is available and then acquires it and returns
308a Coro::guard object. If the guard object gets destroyed (goes out of scope,
309for example when the coroutine gets canceled), the lock is automatically
310returned.
311
312Locks are *not* recursive, locking from the same coro twice results in a
313deadlocked coro.
314
315Lock names should begin with a unique identifier (for example, cf::map::find
316uses map_find and cf::map::load uses map_load).
317
318=item $locked = cf::lock_active $string
319
320Return true if the lock is currently active, i.e. somebody has locked it.
321
322=cut
323
324our %LOCK;
325our %LOCKER;#d#
326
327sub lock_wait($) {
328 my ($key) = @_;
329
330 if ($LOCKER{$key} == $Coro::current) {#d#
331 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
332 return;#d#
333 }#d#
334
335 # wait for lock, if any
336 while ($LOCK{$key}) {
337 push @{ $LOCK{$key} }, $Coro::current;
338 Coro::schedule;
339 }
340}
341
342sub lock_acquire($) {
343 my ($key) = @_;
344
345 # wait, to be sure we are not locked
346 lock_wait $key;
347
348 $LOCK{$key} = [];
349 $LOCKER{$key} = $Coro::current;#d#
350
351 Coro::guard {
352 delete $LOCKER{$key};#d#
353 # wake up all waiters, to be on the safe side
354 $_->ready for @{ delete $LOCK{$key} };
355 }
356}
357
358sub lock_active($) {
359 my ($key) = @_;
360
361 ! ! $LOCK{$key}
362}
363
364sub freeze_mainloop {
365 tick_inhibit_inc;
366
367 Coro::guard \&tick_inhibit_dec;
368}
369
370=item cf::periodic $interval, $cb
371
372Like EV::periodic, but randomly selects a starting point so that the actions
373get spread over timer.
374
375=cut
376
377sub periodic($$) {
378 my ($interval, $cb) = @_;
379
380 my $start = rand List::Util::min 180, $interval;
381
382 EV::periodic $start, $interval, 0, $cb
383}
384
385=item cf::get_slot $time[, $priority[, $name]]
386
387Allocate $time seconds of blocking CPU time at priority C<$priority>:
388This call blocks and returns only when you have at least C<$time> seconds
389of cpu time till the next tick. The slot is only valid till the next cede.
390
391The optional C<$name> can be used to identify the job to run. It might be
392used for statistical purposes and should identify the same time-class.
393
394Useful for short background jobs.
395
396=cut
397
398our @SLOT_QUEUE;
399our $SLOT_QUEUE;
400
401$SLOT_QUEUE->cancel if $SLOT_QUEUE;
402$SLOT_QUEUE = Coro::async {
403 $Coro::current->desc ("timeslot manager");
404
405 my $signal = new Coro::Signal;
406
407 while () {
408 next_job:
409 my $avail = cf::till_tick;
410 if ($avail > 0.01) {
411 for (0 .. $#SLOT_QUEUE) {
412 if ($SLOT_QUEUE[$_][0] < $avail) {
413 my $job = splice @SLOT_QUEUE, $_, 1, ();
414 $job->[2]->send;
415 Coro::cede;
416 goto next_job;
417 }
418 }
419 }
420
421 if (@SLOT_QUEUE) {
422 # we do not use wait_for_tick() as it returns immediately when tick is inactive
423 push @cf::WAIT_FOR_TICK, $signal;
424 $signal->wait;
425 } else {
426 Coro::schedule;
427 }
428 }
429};
430
431sub get_slot($;$$) {
432 my ($time, $pri, $name) = @_;
433
434 $time = $TICK * .6 if $time > $TICK * .6;
435 my $sig = new Coro::Signal;
436
437 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
438 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
439 $SLOT_QUEUE->ready;
440 $sig->wait;
441}
442
443=item cf::async { BLOCK }
444
445Currently the same as Coro::async_pool, meaning you cannot use
446C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
447thing you are allowed to do is call C<prio> on it.
448
449=cut
450
451BEGIN { *async = \&Coro::async_pool }
452
453=item cf::sync_job { BLOCK }
454
455The design of Deliantra requires that the main coroutine ($Coro::main)
456is always able to handle events or runnable, as Deliantra is only
457partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
458acceptable.
459
460If it must be done, put the blocking parts into C<sync_job>. This will run
461the given BLOCK in another coroutine while waiting for the result. The
462server will be frozen during this time, so the block should either finish
463fast or be very important.
464
465=cut
466
467sub sync_job(&) {
468 my ($job) = @_;
469
470 if ($Coro::current == $Coro::main) {
471 my $time = EV::time;
472
473 # this is the main coro, too bad, we have to block
474 # till the operation succeeds, freezing the server :/
475
476 LOG llevError, Carp::longmess "sync job";#d#
477
478 my $freeze_guard = freeze_mainloop;
479
480 my $busy = 1;
481 my @res;
482
483 (async {
484 $Coro::current->desc ("sync job coro");
485 @res = eval { $job->() };
486 warn $@ if $@;
487 undef $busy;
488 })->prio (Coro::PRIO_MAX);
489
490 while ($busy) {
491 if (Coro::nready) {
492 Coro::cede_notself;
493 } else {
494 EV::loop EV::LOOP_ONESHOT;
495 }
496 }
497
498 my $time = EV::time - $time;
499
500 $TICK_START += $time; # do not account sync jobs to server load
501
502 wantarray ? @res : $res[0]
503 } else {
504 # we are in another coroutine, how wonderful, everything just works
505
506 $job->()
507 }
508}
509
510=item $coro = cf::async_ext { BLOCK }
511
512Like async, but this coro is automatically being canceled when the
513extension calling this is being unloaded.
514
515=cut
516
517sub async_ext(&) {
518 my $cb = shift;
519
520 my $coro = &Coro::async ($cb);
521
522 $coro->on_destroy (sub {
523 delete $EXT_CORO{$coro+0};
524 });
525 $EXT_CORO{$coro+0} = $coro;
526
527 $coro
528}
529
530=item fork_call { }, $args
531
532Executes the given code block with the given arguments in a seperate
533process, returning the results. Everything must be serialisable with
534Coro::Storable. May, of course, block. Note that the executed sub may
535never block itself or use any form of event handling.
536
537=cut
538
539sub fork_call(&@) {
540 my ($cb, @args) = @_;
541
542 # we seemingly have to make a local copy of the whole thing,
543 # otherwise perl prematurely frees the stuff :/
544 # TODO: investigate and fix (likely this will be rather laborious)
545
546 my @res = Coro::Util::fork_eval {
547 reset_signals;
548 &$cb
549 }, @args;
550
551 wantarray ? @res : $res[-1]
552}
553
554=item $coin = coin_from_name $name
555
556=cut
557
558our %coin_alias = (
559 "silver" => "silvercoin",
560 "silvercoin" => "silvercoin",
561 "silvercoins" => "silvercoin",
562 "gold" => "goldcoin",
563 "goldcoin" => "goldcoin",
564 "goldcoins" => "goldcoin",
565 "platinum" => "platinacoin",
566 "platinumcoin" => "platinacoin",
567 "platinumcoins" => "platinacoin",
568 "platina" => "platinacoin",
569 "platinacoin" => "platinacoin",
570 "platinacoins" => "platinacoin",
571 "royalty" => "royalty",
572 "royalties" => "royalty",
573);
574
575sub coin_from_name($) {
576 $coin_alias{$_[0]}
577 ? cf::arch::find $coin_alias{$_[0]}
578 : undef
579}
580
581=item $value = cf::db_get $family => $key
582
583Returns a single value from the environment database.
584
585=item cf::db_put $family => $key => $value
586
587Stores the given C<$value> in the family. It can currently store binary
588data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
589
590=item $db = cf::db_table "name"
591
592Create and/or open a new database table. The string must not be "db" and must be unique
593within each server.
594
595=cut
596
597sub db_table($) {
598 my ($name) = @_;
599 my $db = BDB::db_create $DB_ENV;
600
601 eval {
602 $db->set_flags (BDB::CHKSUM);
603
604 utf8::encode $name;
605 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
606 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
607 cf::cleanup "db_open(db): $!" if $!;
608 };
609 cf::cleanup "db_open(db): $@" if $@;
610
611 $db
612}
613
614our $DB;
615
616sub db_init {
617 cf::sync_job {
618 $DB ||= db_table "db";
619 };
620}
621
622sub db_get($$) {
623 my $key = "$_[0]/$_[1]";
624
625 cf::sync_job {
626 BDB::db_get $DB, undef, $key, my $data;
627
628 $! ? ()
629 : $data
630 }
631}
632
633sub db_put($$$) {
634 BDB::dbreq_pri 4;
635 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
636}
637
638=item cf::cache $id => [$paths...], $processversion => $process
639
640Generic caching function that returns the value of the resource $id,
641caching and regenerating as required.
642
643This function can block.
644
645=cut
646
647sub cache {
648 my ($id, $src, $processversion, $process) = @_;
649
650 my $meta =
651 join "\x00",
652 $processversion,
653 map {
654 aio_stat $_
655 and Carp::croak "$_: $!";
656
657 ($_, (stat _)[7,9])
658 } @$src;
659
660 my $dbmeta = db_get cache => "$id/meta";
661 if ($dbmeta ne $meta) {
662 # changed, we may need to process
663
664 my @data;
665 my $md5;
666
667 for (0 .. $#$src) {
668 0 <= aio_load $src->[$_], $data[$_]
669 or Carp::croak "$src->[$_]: $!";
670 }
671
672 # if processing is expensive, check
673 # checksum first
674 if (1) {
675 $md5 =
676 join "\x00",
677 $processversion,
678 map {
679 cf::cede_to_tick;
680 ($src->[$_], Digest::MD5::md5_hex $data[$_])
681 } 0.. $#$src;
682
683
684 my $dbmd5 = db_get cache => "$id/md5";
685 if ($dbmd5 eq $md5) {
686 db_put cache => "$id/meta", $meta;
687
688 return db_get cache => "$id/data";
689 }
690 }
691
692 my $t1 = Time::HiRes::time;
693 my $data = $process->(\@data);
694 my $t2 = Time::HiRes::time;
695
696 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
697
698 db_put cache => "$id/data", $data;
699 db_put cache => "$id/md5" , $md5;
700 db_put cache => "$id/meta", $meta;
701
702 return $data;
703 }
704
705 db_get cache => "$id/data"
706}
707
708=item cf::datalog type => key => value, ...
709
710Log a datalog packet of the given type with the given key-value pairs.
711
712=cut
713
714sub datalog($@) {
715 my ($type, %kv) = @_;
716 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
135} 717}
136 718
137=back 719=back
138 720
139=cut 721=cut
140 722
141############################################################################# 723#############################################################################
142 724
143=head2 ATTACHABLE OBJECTS 725=head2 ATTACHABLE OBJECTS
144 726
145You can define and attach attachments to each "attachable" object in 727Many objects in crossfire are so-called attachable objects. That means you can
146crossfire+ (objects, players, clients, maps and the special "global" 728attach callbacks/event handlers (a collection of which is called an "attachment")
729to it. All such attachable objects support the following methods.
730
147class). In the following description, CLASS can be any of C<global>, 731In the following description, CLASS can be any of C<global>, C<object>
148C<object> C<player>, C<client> or C<map>. 732C<player>, C<client> or C<map> (i.e. the attachable objects in
733Deliantra).
149 734
150=over 4 735=over 4
151 736
737=item $attachable->attach ($attachment, key => $value...)
738
739=item $attachable->detach ($attachment)
740
741Attach/detach a pre-registered attachment to a specific object and give it
742the specified key/value pairs as arguments.
743
744Example, attach a minesweeper attachment to the given object, making it a
74510x10 minesweeper game:
746
747 $obj->attach (minesweeper => width => 10, height => 10);
748
749=item $bool = $attachable->attached ($name)
750
751Checks wether the named attachment is currently attached to the object.
752
753=item cf::CLASS->attach ...
754
755=item cf::CLASS->detach ...
756
757Define an anonymous attachment and attach it to all objects of the given
758CLASS. See the next function for an explanation of its arguments.
759
760You can attach to global events by using the C<cf::global> class.
761
762Example, log all player logins:
763
764 cf::player->attach (
765 on_login => sub {
766 my ($pl) = @_;
767 ...
768 },
769 );
770
771Example, attach to the jeweler skill:
772
773 cf::object->attach (
774 type => cf::SKILL,
775 subtype => cf::SK_JEWELER,
776 on_use_skill => sub {
777 my ($sk, $ob, $part, $dir, $msg) = @_;
778 ...
779 },
780 );
781
152=item cf::CLASS::attachment $name, ... 782=item cf::CLASS::attachment $name, ...
153 783
154Register an attachment by name through which attachable objects can refer 784Register an attachment by C<$name> through which attachable objects of the
155to this attachment. 785given CLASS can refer to this attachment.
156 786
157=item $bool = $attachable->attached ($name) 787Some classes such as crossfire maps and objects can specify attachments
788that are attached at load/instantiate time, thus the need for a name.
158 789
159Checks wether the named attachment is currently attached to the object.
160
161=item $attachable->attach ($attachment, key => $value...)
162
163=item $attachable->detach ($attachment)
164
165Attach/detach a pre-registered attachment either to a specific object
166(C<$attachable>) or all objects of the given class (if C<$attachable> is a
167class in a static method call).
168
169You can attach to global events by using the C<cf::global> class.
170
171These method calls expect any number of the following handler/hook 790These calls expect any number of the following handler/hook descriptions:
172descriptions:
173 791
174=over 4 792=over 4
175 793
176=item prio => $number 794=item prio => $number
177 795
203package and register them. Only handlers for eevents supported by the 821package and register them. Only handlers for eevents supported by the
204object/class are recognised. 822object/class are recognised.
205 823
206=back 824=back
207 825
826Example, define an attachment called "sockpuppet" that calls the given
827event handler when a monster attacks:
828
829 cf::object::attachment sockpuppet =>
830 on_skill_attack => sub {
831 my ($self, $victim) = @_;
832 ...
833 }
834 }
835
836=item $attachable->valid
837
838Just because you have a perl object does not mean that the corresponding
839C-level object still exists. If you try to access an object that has no
840valid C counterpart anymore you get an exception at runtime. This method
841can be used to test for existence of the C object part without causing an
842exception.
843
208=cut 844=cut
209 845
210# the following variables are defined in .xs and must not be re-created 846# the following variables are defined in .xs and must not be re-created
211our @CB_GLOBAL = (); # registry for all global events 847our @CB_GLOBAL = (); # registry for all global events
848our @CB_ATTACHABLE = (); # registry for all attachables
212our @CB_OBJECT = (); # all objects (should not be used except in emergency) 849our @CB_OBJECT = (); # all objects (should not be used except in emergency)
213our @CB_PLAYER = (); 850our @CB_PLAYER = ();
214our @CB_CLIENT = (); 851our @CB_CLIENT = ();
215our @CB_TYPE = (); # registry for type (cf-object class) based events 852our @CB_TYPE = (); # registry for type (cf-object class) based events
216our @CB_MAP = (); 853our @CB_MAP = ();
217 854
218my %attachment; 855my %attachment;
856
857sub cf::attachable::thawer_merge {
858 # simply override everything except _meta
859 local $_[0]{_meta};
860 %{$_[0]} = %{$_[1]};
861}
219 862
220sub _attach_cb($$$$) { 863sub _attach_cb($$$$) {
221 my ($registry, $event, $prio, $cb) = @_; 864 my ($registry, $event, $prio, $cb) = @_;
222 865
223 use sort 'stable'; 866 use sort 'stable';
226 869
227 @{$registry->[$event]} = sort 870 @{$registry->[$event]} = sort
228 { $a->[0] cmp $b->[0] } 871 { $a->[0] cmp $b->[0] }
229 @{$registry->[$event] || []}, $cb; 872 @{$registry->[$event] || []}, $cb;
230} 873}
874
875# hack
876my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
231 877
232# attach handles attaching event callbacks 878# attach handles attaching event callbacks
233# the only thing the caller has to do is pass the correct 879# the only thing the caller has to do is pass the correct
234# registry (== where the callback attaches to). 880# registry (== where the callback attaches to).
235sub _attach { 881sub _attach {
237 883
238 my $object_type; 884 my $object_type;
239 my $prio = 0; 885 my $prio = 0;
240 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT; 886 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
241 887
888 #TODO: get rid of this hack
889 if ($attachable_klass{$klass}) {
890 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
891 }
892
242 while (@arg) { 893 while (@arg) {
243 my $type = shift @arg; 894 my $type = shift @arg;
244 895
245 if ($type eq "prio") { 896 if ($type eq "prio") {
246 $prio = shift @arg; 897 $prio = shift @arg;
250 $registry = $CB_TYPE[$object_type] ||= []; 901 $registry = $CB_TYPE[$object_type] ||= [];
251 902
252 } elsif ($type eq "subtype") { 903 } elsif ($type eq "subtype") {
253 defined $object_type or Carp::croak "subtype specified without type"; 904 defined $object_type or Carp::croak "subtype specified without type";
254 my $object_subtype = shift @arg; 905 my $object_subtype = shift @arg;
255 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 906 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
256 907
257 } elsif ($type eq "package") { 908 } elsif ($type eq "package") {
258 my $pkg = shift @arg; 909 my $pkg = shift @arg;
259 910
260 while (my ($name, $id) = each %cb_id) { 911 while (my ($name, $id) = each %cb_id) {
289 _attach $registry, $klass, @attach; 940 _attach $registry, $klass, @attach;
290 } 941 }
291 942
292 $obj->{$name} = \%arg; 943 $obj->{$name} = \%arg;
293 } else { 944 } else {
294 warn "object uses attachment '$name' that is not available, postponing.\n"; 945 warn "object uses attachment '$name' which is not available, postponing.\n";
295 } 946 }
296 947
297 $obj->{_attachment}{$name} = undef; 948 $obj->{_attachment}{$name} = undef;
298} 949}
299 950
301 if (ref $_[0]) { 952 if (ref $_[0]) {
302 _object_attach @_; 953 _object_attach @_;
303 } else { 954 } else {
304 _attach shift->_attach_registry, @_; 955 _attach shift->_attach_registry, @_;
305 } 956 }
957 _recalc_want;
306}; 958};
307 959
308# all those should be optimised 960# all those should be optimised
309sub cf::attachable::detach { 961sub cf::attachable::detach {
310 my ($obj, $name) = @_; 962 my ($obj, $name) = @_;
313 delete $obj->{_attachment}{$name}; 965 delete $obj->{_attachment}{$name};
314 reattach ($obj); 966 reattach ($obj);
315 } else { 967 } else {
316 Carp::croak "cannot, currently, detach class attachments"; 968 Carp::croak "cannot, currently, detach class attachments";
317 } 969 }
970 _recalc_want;
318}; 971};
319 972
320sub cf::attachable::attached { 973sub cf::attachable::attached {
321 my ($obj, $name) = @_; 974 my ($obj, $name) = @_;
322 975
323 exists $obj->{_attachment}{$name} 976 exists $obj->{_attachment}{$name}
324} 977}
325 978
326for my $klass (qw(GLOBAL OBJECT PLAYER CLIENT MAP)) { 979for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
327 eval "#line " . __LINE__ . " 'cf.pm' 980 eval "#line " . __LINE__ . " 'cf.pm'
328 sub cf::\L$klass\E::_attach_registry { 981 sub cf::\L$klass\E::_attach_registry {
329 (\\\@CB_$klass, KLASS_$klass) 982 (\\\@CB_$klass, KLASS_$klass)
330 } 983 }
331 984
337 "; 990 ";
338 die if $@; 991 die if $@;
339} 992}
340 993
341our $override; 994our $override;
342our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 995our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
343 996
344sub override { 997sub override {
345 $override = 1; 998 $override = 1;
346 @invoke_results = (); 999 @INVOKE_RESULTS = (@_);
347} 1000}
348 1001
349sub do_invoke { 1002sub do_invoke {
350 my $event = shift; 1003 my $event = shift;
351 my $callbacks = shift; 1004 my $callbacks = shift;
352 1005
353 @invoke_results = (); 1006 @INVOKE_RESULTS = ();
354 1007
355 local $override; 1008 local $override;
356 1009
357 for (@$callbacks) { 1010 for (@$callbacks) {
358 eval { &{$_->[1]} }; 1011 eval { &{$_->[1]} };
367 } 1020 }
368 1021
369 0 1022 0
370} 1023}
371 1024
372=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 1025=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
373 1026
374=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
375
376=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
377
378=item $bool = $client->invoke (EVENT_CLIENT_XXX, ...) 1027=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
379 1028
380=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
381
382Generate a global/object/player/map-specific event with the given arguments. 1029Generate an object-specific event with the given arguments.
383 1030
384This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be 1031This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
385removed in future versions), and there is no public API to access override 1032removed in future versions), and there is no public API to access override
386results (if you must, access C<@cf::invoke_results> directly). 1033results (if you must, access C<@cf::INVOKE_RESULTS> directly).
387
388=back
389
390=cut
391
392#############################################################################
393
394=head2 METHODS VALID FOR ALL ATTACHABLE OBJECTS
395
396Attachable objects includes objects, players, clients and maps.
397
398=over 4
399
400=item $object->valid
401
402Just because you have a perl object does not mean that the corresponding
403C-level object still exists. If you try to access an object that has no
404valid C counterpart anymore you get an exception at runtime. This method
405can be used to test for existence of the C object part without causing an
406exception.
407 1034
408=back 1035=back
409 1036
410=cut 1037=cut
411 1038
412############################################################################# 1039#############################################################################
413# object support 1040# object support
414 1041
415sub instantiate { 1042sub _object_equal($$);
1043sub _object_equal($$) {
1044 my ($a, $b) = @_;
1045
1046 return 0 unless (ref $a) eq (ref $b);
1047
1048 if ("HASH" eq ref $a) {
1049 my @ka = keys %$a;
1050 my @kb = keys %$b;
1051
1052 return 0 if @ka != @kb;
1053
1054 for (0 .. $#ka) {
1055 return 0 unless $ka[$_] eq $kb[$_];
1056 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1057 }
1058
1059 } elsif ("ARRAY" eq ref $a) {
1060
1061 return 0 if @$a != @$b;
1062
1063 for (0 .. $#$a) {
1064 return 0 unless _object_equal $a->[$_], $b->[$_];
1065 }
1066
1067 } elsif ($a ne $b) {
1068 return 0;
1069 }
1070
1071 1
1072}
1073
1074our $SLOW_MERGES;#d#
1075sub _can_merge {
416 my ($obj, $data) = @_; 1076 my ($ob1, $ob2) = @_;
417 1077
418 $data = from_json $data; 1078 ++$SLOW_MERGES;#d#
419 1079
420 for (@$data) { 1080 # we do the slow way here
421 my ($name, $args) = @$_; 1081 return _object_equal $ob1, $ob2
422
423 $obj->attach ($name, %{$args || {} });
424 }
425} 1082}
426 1083
427# basically do the same as instantiate, without calling instantiate
428sub reattach { 1084sub reattach {
1085 # basically do the same as instantiate, without calling instantiate
429 my ($obj) = @_; 1086 my ($obj) = @_;
1087
1088 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1089
430 my $registry = $obj->registry; 1090 my $registry = $obj->registry;
431 1091
432 @$registry = (); 1092 @$registry = ();
433 1093
434 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 1094 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
443 warn "object uses attachment '$name' that is not available, postponing.\n"; 1103 warn "object uses attachment '$name' that is not available, postponing.\n";
444 } 1104 }
445 } 1105 }
446} 1106}
447 1107
448sub object_freezer_save { 1108cf::attachable->attach (
449 my ($filename, $rdata, $objs) = @_;
450
451 if (length $$rdata) {
452 warn sprintf "saving %s (%d,%d)\n",
453 $filename, length $$rdata, scalar @$objs;
454
455 if (open my $fh, ">:raw", "$filename~") {
456 chmod SAVE_MODE, $fh;
457 syswrite $fh, $$rdata;
458 close $fh;
459
460 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
461 chmod SAVE_MODE, $fh;
462 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
463 close $fh;
464 rename "$filename.pst~", "$filename.pst";
465 } else {
466 unlink "$filename.pst";
467 }
468
469 rename "$filename~", $filename;
470 } else {
471 warn "FATAL: $filename~: $!\n";
472 }
473 } else {
474 unlink $filename;
475 unlink "$filename.pst";
476 }
477}
478
479sub object_freezer_as_string {
480 my ($rdata, $objs) = @_;
481
482 use Data::Dumper;
483
484 $$rdata . Dumper $objs
485}
486
487sub object_thawer_load {
488 my ($filename) = @_;
489
490 local $/;
491
492 my $av;
493
494 #TODO: use sysread etc.
495 if (open my $data, "<:raw:perlio", $filename) {
496 $data = <$data>;
497 if (open my $pst, "<:raw:perlio", "$filename.pst") {
498 $av = eval { (Storable::thaw <$pst>)->{objs} };
499 }
500 return ($data, $av);
501 }
502
503 ()
504}
505
506cf::object->attach (
507 prio => -1000000, 1109 prio => -1000000,
1110 on_instantiate => sub {
1111 my ($obj, $data) = @_;
1112
1113 $data = decode_json $data;
1114
1115 for (@$data) {
1116 my ($name, $args) = @$_;
1117
1118 $obj->attach ($name, %{$args || {} });
1119 }
1120 },
1121 on_reattach => \&reattach,
508 on_clone => sub { 1122 on_clone => sub {
509 my ($src, $dst) = @_; 1123 my ($src, $dst) = @_;
510 1124
511 @{$dst->registry} = @{$src->registry}; 1125 @{$dst->registry} = @{$src->registry};
512 1126
515 %{$dst->{_attachment}} = %{$src->{_attachment}} 1129 %{$dst->{_attachment}} = %{$src->{_attachment}}
516 if exists $src->{_attachment}; 1130 if exists $src->{_attachment};
517 }, 1131 },
518); 1132);
519 1133
1134sub object_freezer_save {
1135 my ($filename, $rdata, $objs) = @_;
1136
1137 sync_job {
1138 if (length $$rdata) {
1139 utf8::decode (my $decname = $filename);
1140 warn sprintf "saving %s (%d,%d)\n",
1141 $decname, length $$rdata, scalar @$objs;
1142
1143 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1144 chmod SAVE_MODE, $fh;
1145 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1146 aio_fsync $fh if $cf::USE_FSYNC;
1147 close $fh;
1148
1149 if (@$objs) {
1150 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1151 chmod SAVE_MODE, $fh;
1152 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1153 aio_write $fh, 0, (length $data), $data, 0;
1154 aio_fsync $fh if $cf::USE_FSYNC;
1155 close $fh;
1156 aio_rename "$filename.pst~", "$filename.pst";
1157 }
1158 } else {
1159 aio_unlink "$filename.pst";
1160 }
1161
1162 aio_rename "$filename~", $filename;
1163 } else {
1164 warn "FATAL: $filename~: $!\n";
1165 }
1166 } else {
1167 aio_unlink $filename;
1168 aio_unlink "$filename.pst";
1169 }
1170 };
1171}
1172
1173sub object_freezer_as_string {
1174 my ($rdata, $objs) = @_;
1175
1176 use Data::Dumper;
1177
1178 $$rdata . Dumper $objs
1179}
1180
1181sub object_thawer_load {
1182 my ($filename) = @_;
1183
1184 my ($data, $av);
1185
1186 (aio_load $filename, $data) >= 0
1187 or return;
1188
1189 unless (aio_stat "$filename.pst") {
1190 (aio_load "$filename.pst", $av) >= 0
1191 or return;
1192
1193 my $st = eval { Coro::Storable::thaw $av };
1194 $av = $st->{objs};
1195 }
1196
1197 utf8::decode (my $decname = $filename);
1198 warn sprintf "loading %s (%d,%d)\n",
1199 $decname, length $data, scalar @{$av || []};
1200
1201 ($data, $av)
1202}
1203
1204=head2 COMMAND CALLBACKS
1205
1206=over 4
1207
1208=cut
1209
520############################################################################# 1210#############################################################################
521# command handling &c 1211# command handling &c
522 1212
523=item cf::register_command $name => \&callback($ob,$args); 1213=item cf::register_command $name => \&callback($ob,$args);
524 1214
536 push @{ $COMMAND{$name} }, [$caller, $cb]; 1226 push @{ $COMMAND{$name} }, [$caller, $cb];
537} 1227}
538 1228
539=item cf::register_extcmd $name => \&callback($pl,$packet); 1229=item cf::register_extcmd $name => \&callback($pl,$packet);
540 1230
541Register a callbackf ro execution when the client sends an extcmd packet. 1231Register a callback for execution when the client sends an (synchronous)
1232extcmd packet. Ext commands will be processed in the order they are
1233received by the server, like other user commands. The first argument is
1234the logged-in player. Ext commands can only be processed after a player
1235has logged in successfully.
542 1236
543If the callback returns something, it is sent back as if reply was being 1237If the callback returns something, it is sent back as if reply was being
544called. 1238called.
545 1239
1240=item cf::register_exticmd $name => \&callback($ns,$packet);
1241
1242Register a callback for execution when the client sends an (asynchronous)
1243exticmd packet. Exti commands are processed by the server as soon as they
1244are received, i.e. out of order w.r.t. other commands. The first argument
1245is a client socket. Exti commands can be received anytime, even before
1246log-in.
1247
1248If the callback returns something, it is sent back as if reply was being
1249called.
1250
546=cut 1251=cut
547 1252
548sub register_extcmd { 1253sub register_extcmd {
549 my ($name, $cb) = @_; 1254 my ($name, $cb) = @_;
550 1255
551 my $caller = caller;
552 #warn "registering extcmd '$name' to '$caller'";
553
554 $EXTCMD{$name} = [$cb, $caller]; 1256 $EXTCMD{$name} = $cb;
1257}
1258
1259sub register_exticmd {
1260 my ($name, $cb) = @_;
1261
1262 $EXTICMD{$name} = $cb;
555} 1263}
556 1264
557cf::player->attach ( 1265cf::player->attach (
558 on_command => sub { 1266 on_command => sub {
559 my ($pl, $name, $params) = @_; 1267 my ($pl, $name, $params) = @_;
568 cf::override; 1276 cf::override;
569 }, 1277 },
570 on_extcmd => sub { 1278 on_extcmd => sub {
571 my ($pl, $buf) = @_; 1279 my ($pl, $buf) = @_;
572 1280
573 my $msg = eval { from_json $buf }; 1281 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
574 1282
575 if (ref $msg) { 1283 if (ref $msg) {
1284 my ($type, $reply, @payload) =
1285 "ARRAY" eq ref $msg
1286 ? @$msg
1287 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1288
1289 my @reply;
1290
576 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1291 if (my $cb = $EXTCMD{$type}) {
577 if (my %reply = $cb->[0]->($pl, $msg)) { 1292 @reply = $cb->($pl, @payload);
578 $pl->ext_reply ($msg->{msgid}, %reply);
579 }
580 } 1293 }
1294
1295 $pl->ext_reply ($reply, @reply)
1296 if $reply;
1297
581 } else { 1298 } else {
582 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1299 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
583 } 1300 }
584 1301
585 cf::override; 1302 cf::override;
586 }, 1303 },
587); 1304);
588 1305
1306sub load_extensions {
1307 cf::sync_job {
1308 my %todo;
1309
1310 for my $path (<$LIBDIR/*.ext>) {
1311 next unless -r $path;
1312
1313 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1314 my $base = $1;
1315 my $pkg = $1;
1316 $pkg =~ s/[^[:word:]]/_/g;
1317 $pkg = "ext::$pkg";
1318
1319 open my $fh, "<:utf8", $path
1320 or die "$path: $!";
1321
1322 my $source = do { local $/; <$fh> };
1323
1324 my %ext = (
1325 path => $path,
1326 base => $base,
1327 pkg => $pkg,
1328 );
1329
1330 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1331 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1332
1333 $ext{source} =
1334 "package $pkg; use strict; use utf8;\n"
1335 . "#line 1 \"$path\"\n{\n"
1336 . $source
1337 . "\n};\n1";
1338
1339 $todo{$base} = \%ext;
1340 }
1341
1342 my %done;
1343 while (%todo) {
1344 my $progress;
1345
1346 while (my ($k, $v) = each %todo) {
1347 for (split /,\s*/, $v->{meta}{depends}) {
1348 goto skip
1349 unless exists $done{$_};
1350 }
1351
1352 warn "... loading '$k' into '$v->{pkg}'\n";
1353
1354 unless (eval $v->{source}) {
1355 my $msg = $@ ? "$v->{path}: $@\n"
1356 : "$v->{base}: extension inactive.\n";
1357
1358 if (exists $v->{meta}{mandatory}) {
1359 warn $msg;
1360 cf::cleanup "mandatory extension failed to load, exiting.";
1361 }
1362
1363 warn $msg;
1364 }
1365
1366 $done{$k} = delete $todo{$k};
1367 push @EXTS, $v->{pkg};
1368 $progress = 1;
1369 }
1370
1371 skip:
1372 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1373 unless $progress;
1374 }
1375 };
1376}
1377
1378#############################################################################
1379
1380=back
1381
1382=head2 CORE EXTENSIONS
1383
1384Functions and methods that extend core crossfire objects.
1385
1386=cut
1387
1388package cf::player;
1389
1390use Coro::AIO;
1391
1392=head3 cf::player
1393
1394=over 4
1395
1396=item cf::player::num_playing
1397
1398Returns the official number of playing players, as per the Crossfire metaserver rules.
1399
1400=cut
1401
1402sub num_playing {
1403 scalar grep
1404 $_->ob->map
1405 && !$_->hidden
1406 && !$_->ob->flag (cf::FLAG_WIZ),
1407 cf::player::list
1408}
1409
1410=item cf::player::find $login
1411
1412Returns the given player object, loading it if necessary (might block).
1413
1414=cut
1415
1416sub playerdir($) {
1417 "$PLAYERDIR/"
1418 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1419}
1420
1421sub path($) {
1422 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1423
1424 (playerdir $login) . "/playerdata"
1425}
1426
1427sub find_active($) {
1428 $cf::PLAYER{$_[0]}
1429 and $cf::PLAYER{$_[0]}->active
1430 and $cf::PLAYER{$_[0]}
1431}
1432
1433sub exists($) {
1434 my ($login) = @_;
1435
1436 $cf::PLAYER{$login}
1437 or cf::sync_job { !aio_stat path $login }
1438}
1439
1440sub find($) {
1441 return $cf::PLAYER{$_[0]} || do {
1442 my $login = $_[0];
1443
1444 my $guard = cf::lock_acquire "user_find:$login";
1445
1446 $cf::PLAYER{$_[0]} || do {
1447 # rename old playerfiles to new ones
1448 #TODO: remove when no longer required
1449 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1450 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1451 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1452 aio_unlink +(playerdir $login) . "/$login.pl";
1453
1454 my $f = new_from_file cf::object::thawer path $login
1455 or return;
1456
1457 my $pl = cf::player::load_pl $f
1458 or return;
1459 local $cf::PLAYER_LOADING{$login} = $pl;
1460 $f->resolve_delayed_derefs;
1461 $cf::PLAYER{$login} = $pl
1462 }
1463 }
1464}
1465
1466sub save($) {
1467 my ($pl) = @_;
1468
1469 return if $pl->{deny_save};
1470
1471 my $path = path $pl;
1472 my $guard = cf::lock_acquire "user_save:$path";
1473
1474 return if $pl->{deny_save};
1475
1476 aio_mkdir playerdir $pl, 0770;
1477 $pl->{last_save} = $cf::RUNTIME;
1478
1479 $pl->save_pl ($path);
1480 cf::cede_to_tick;
1481}
1482
1483sub new($) {
1484 my ($login) = @_;
1485
1486 my $self = create;
1487
1488 $self->ob->name ($login);
1489 $self->{deny_save} = 1;
1490
1491 $cf::PLAYER{$login} = $self;
1492
1493 $self
1494}
1495
1496=item $player->send_msg ($channel, $msg, $color, [extra...])
1497
1498=cut
1499
1500sub send_msg {
1501 my $ns = shift->ns
1502 or return;
1503 $ns->send_msg (@_);
1504}
1505
1506=item $pl->quit_character
1507
1508Nukes the player without looking back. If logged in, the connection will
1509be destroyed. May block for a long time.
1510
1511=cut
1512
1513sub quit_character {
1514 my ($pl) = @_;
1515
1516 my $name = $pl->ob->name;
1517
1518 $pl->{deny_save} = 1;
1519 $pl->password ("*"); # this should lock out the player until we nuked the dir
1520
1521 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1522 $pl->deactivate;
1523 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1524 $pl->ns->destroy if $pl->ns;
1525
1526 my $path = playerdir $pl;
1527 my $temp = "$path~$cf::RUNTIME~deleting~";
1528 aio_rename $path, $temp;
1529 delete $cf::PLAYER{$pl->ob->name};
1530 $pl->destroy;
1531
1532 my $prefix = qr<^~\Q$name\E/>;
1533
1534 # nuke player maps
1535 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1536
1537 IO::AIO::aio_rmtree $temp;
1538}
1539
1540=item $pl->kick
1541
1542Kicks a player out of the game. This destroys the connection.
1543
1544=cut
1545
1546sub kick {
1547 my ($pl, $kicker) = @_;
1548
1549 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1550 $pl->killer ("kicked");
1551 $pl->ns->destroy;
1552}
1553
1554=item cf::player::list_logins
1555
1556Returns am arrayref of all valid playernames in the system, can take a
1557while and may block, so not sync_job-capable, ever.
1558
1559=cut
1560
1561sub list_logins {
1562 my $dirs = aio_readdir $PLAYERDIR
1563 or return [];
1564
1565 my @logins;
1566
1567 for my $login (@$dirs) {
1568 my $path = path $login;
1569
1570 # a .pst is a dead give-away for a valid player
1571 unless (-e "$path.pst") {
1572 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1573 aio_read $fh, 0, 512, my $buf, 0 or next;
1574 $buf !~ /^password -------------$/m or next; # official not-valid tag
1575 }
1576
1577 utf8::decode $login;
1578 push @logins, $login;
1579 }
1580
1581 \@logins
1582}
1583
1584=item $player->maps
1585
1586Returns an arrayref of map paths that are private for this
1587player. May block.
1588
1589=cut
1590
1591sub maps($) {
1592 my ($pl) = @_;
1593
1594 $pl = ref $pl ? $pl->ob->name : $pl;
1595
1596 my $files = aio_readdir playerdir $pl
1597 or return;
1598
1599 my @paths;
1600
1601 for (@$files) {
1602 utf8::decode $_;
1603 next if /\.(?:pl|pst)$/;
1604 next unless /^$PATH_SEP/o;
1605
1606 push @paths, cf::map::normalise "~$pl/$_";
1607 }
1608
1609 \@paths
1610}
1611
1612=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1613
1614Expand crossfire pod fragments into protocol xml.
1615
1616=cut
1617
1618use re 'eval';
1619
1620my $group;
1621my $interior; $interior = qr{
1622 # match a pod interior sequence sans C<< >>
1623 (?:
1624 \ (.*?)\ (?{ $group = $^N })
1625 | < (??{$interior}) >
1626 )
1627}x;
1628
1629sub expand_cfpod {
1630 my ($self, $pod) = @_;
1631
1632 my $xml;
1633
1634 while () {
1635 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1636 $group = $1;
1637
1638 $group =~ s/&/&amp;/g;
1639 $group =~ s/</&lt;/g;
1640
1641 $xml .= $group;
1642 } elsif ($pod =~ m%\G
1643 ([BCGHITU])
1644 <
1645 (?:
1646 ([^<>]*) (?{ $group = $^N })
1647 | < $interior >
1648 )
1649 >
1650 %gcsx
1651 ) {
1652 my ($code, $data) = ($1, $group);
1653
1654 if ($code eq "B") {
1655 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1656 } elsif ($code eq "I") {
1657 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1658 } elsif ($code eq "U") {
1659 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1660 } elsif ($code eq "C") {
1661 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1662 } elsif ($code eq "T") {
1663 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1664 } elsif ($code eq "G") {
1665 my ($male, $female) = split /\|/, $data;
1666 $data = $self->gender ? $female : $male;
1667 $xml .= expand_cfpod ($self, $data);
1668 } elsif ($code eq "H") {
1669 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1670 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1671 "")
1672 [$self->{hintmode}];
1673 } else {
1674 $xml .= "error processing '$code($data)' directive";
1675 }
1676 } else {
1677 if ($pod =~ /\G(.+)/) {
1678 warn "parse error while expanding $pod (at $1)";
1679 }
1680 last;
1681 }
1682 }
1683
1684 for ($xml) {
1685 # create single paragraphs (very hackish)
1686 s/(?<=\S)\n(?=\w)/ /g;
1687
1688 # compress some whitespace
1689 s/\s+\n/\n/g; # ws line-ends
1690 s/\n\n+/\n/g; # double lines
1691 s/^\n+//; # beginning lines
1692 s/\n+$//; # ending lines
1693 }
1694
1695 $xml
1696}
1697
1698no re 'eval';
1699
1700sub hintmode {
1701 $_[0]{hintmode} = $_[1] if @_ > 1;
1702 $_[0]{hintmode}
1703}
1704
1705=item $player->ext_reply ($msgid, @msg)
1706
1707Sends an ext reply to the player.
1708
1709=cut
1710
1711sub ext_reply($$@) {
1712 my ($self, $id, @msg) = @_;
1713
1714 $self->ns->ext_reply ($id, @msg)
1715}
1716
1717=item $player->ext_msg ($type, @msg)
1718
1719Sends an ext event to the client.
1720
1721=cut
1722
1723sub ext_msg($$@) {
1724 my ($self, $type, @msg) = @_;
1725
1726 $self->ns->ext_msg ($type, @msg);
1727}
1728
1729=head3 cf::region
1730
1731=over 4
1732
1733=cut
1734
1735package cf::region;
1736
1737=item cf::region::find_by_path $path
1738
1739Tries to decuce the likely region for a map knowing only its path.
1740
1741=cut
1742
1743sub find_by_path($) {
1744 my ($path) = @_;
1745
1746 my ($match, $specificity);
1747
1748 for my $region (list) {
1749 if ($region->{match} && $path =~ $region->{match}) {
1750 ($match, $specificity) = ($region, $region->specificity)
1751 if $region->specificity > $specificity;
1752 }
1753 }
1754
1755 $match
1756}
1757
1758=back
1759
1760=head3 cf::map
1761
1762=over 4
1763
1764=cut
1765
1766package cf::map;
1767
1768use Fcntl;
1769use Coro::AIO;
1770
1771use overload
1772 '""' => \&as_string,
1773 fallback => 1;
1774
1775our $MAX_RESET = 3600;
1776our $DEFAULT_RESET = 3000;
1777
1778sub generate_random_map {
1779 my ($self, $rmp) = @_;
1780 # mit "rum" bekleckern, nicht
1781 $self->_create_random_map (
1782 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1783 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1784 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1785 $rmp->{exit_on_final_map},
1786 $rmp->{xsize}, $rmp->{ysize},
1787 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1788 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1789 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1790 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1791 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1792 (cf::region::find $rmp->{region}), $rmp->{custom}
1793 )
1794}
1795
1796=item cf::map->register ($regex, $prio)
1797
1798Register a handler for the map path matching the given regex at the
1799givne priority (higher is better, built-in handlers have priority 0, the
1800default).
1801
1802=cut
1803
589sub register { 1804sub register {
1805 my (undef, $regex, $prio) = @_;
1806 my $pkg = caller;
1807
1808 no strict;
1809 push @{"$pkg\::ISA"}, __PACKAGE__;
1810
1811 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1812}
1813
1814# also paths starting with '/'
1815$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1816
1817sub thawer_merge {
590 my ($base, $pkg) = @_; 1818 my ($self, $merge) = @_;
591 1819
592 #TODO 1820 # we have to keep some variables in memory intact
593} 1821 local $self->{path};
1822 local $self->{load_path};
594 1823
595sub load_extension { 1824 $self->SUPER::thawer_merge ($merge);
1825}
1826
1827sub normalise {
596 my ($path) = @_; 1828 my ($path, $base) = @_;
597 1829
598 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1830 $path = "$path"; # make sure its a string
599 my $base = $1;
600 my $pkg = $1;
601 $pkg =~ s/[^[:word:]]/_/g;
602 $pkg = "ext::$pkg";
603 1831
604 warn "loading '$path' into '$pkg'\n"; 1832 $path =~ s/\.map$//;
605 1833
606 open my $fh, "<:utf8", $path 1834 # map plan:
607 or die "$path: $!"; 1835 #
1836 # /! non-realised random map exit (special hack!)
1837 # {... are special paths that are not being touched
1838 # ?xxx/... are special absolute paths
1839 # ?random/... random maps
1840 # /... normal maps
1841 # ~user/... per-player map of a specific user
608 1842
609 my $source = 1843 $path =~ s/$PATH_SEP/\//go;
610 "package $pkg; use strict; use utf8;\n"
611 . "#line 1 \"$path\"\n{\n"
612 . (do { local $/; <$fh> })
613 . "\n};\n1";
614 1844
615 eval $source 1845 # treat it as relative path if it starts with
616 or die $@ ? "$path: $@\n" 1846 # something that looks reasonable
617 : "extension disabled.\n"; 1847 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1848 $base or Carp::carp "normalise called with relative path and no base: '$path'";
618 1849
619 push @exts, $pkg; 1850 $base =~ s{[^/]+/?$}{};
620 $ext_pkg{$base} = $pkg; 1851 $path = "$base/$path";
621
622# no strict 'refs';
623# @{"$pkg\::ISA"} = ext::;
624
625 register $base, $pkg;
626}
627
628sub unload_extension {
629 my ($pkg) = @_;
630
631 warn "removing extension $pkg\n";
632
633 # remove hooks
634 #TODO
635# for my $idx (0 .. $#PLUGIN_EVENT) {
636# delete $hook[$idx]{$pkg};
637# } 1852 }
638 1853
639 # remove commands 1854 for ($path) {
640 for my $name (keys %COMMAND) { 1855 redo if s{//}{/};
641 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} }; 1856 redo if s{/\.?/}{/};
1857 redo if s{/[^/]+/\.\./}{/};
1858 }
642 1859
643 if (@cb) { 1860 $path
644 $COMMAND{$name} = \@cb; 1861}
1862
1863sub new_from_path {
1864 my (undef, $path, $base) = @_;
1865
1866 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1867
1868 $path = normalise $path, $base;
1869
1870 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1871 if ($path =~ $EXT_MAP{$pkg}[1]) {
1872 my $self = bless cf::map::new, $pkg;
1873 $self->{path} = $path; $self->path ($path);
1874 $self->init; # pass $1 etc.
1875 return $self;
1876 }
1877 }
1878
1879 Carp::cluck "unable to resolve path '$path' (base '$base').";
1880 ()
1881}
1882
1883sub init {
1884 my ($self) = @_;
1885
1886 $self
1887}
1888
1889sub as_string {
1890 my ($self) = @_;
1891
1892 "$self->{path}"
1893}
1894
1895# the displayed name, this is a one way mapping
1896sub visible_name {
1897 &as_string
1898}
1899
1900# the original (read-only) location
1901sub load_path {
1902 my ($self) = @_;
1903
1904 "$MAPDIR/$self->{path}.map"
1905}
1906
1907# the temporary/swap location
1908sub save_path {
1909 my ($self) = @_;
1910
1911 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1912 "$TMPDIR/$path.map"
1913}
1914
1915# the unique path, undef == no special unique path
1916sub uniq_path {
1917 my ($self) = @_;
1918
1919 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1920 "$UNIQUEDIR/$path"
1921}
1922
1923# and all this just because we cannot iterate over
1924# all maps in C++...
1925sub change_all_map_light {
1926 my ($change) = @_;
1927
1928 $_->change_map_light ($change)
1929 for grep $_->outdoor, values %cf::MAP;
1930}
1931
1932sub decay_objects {
1933 my ($self) = @_;
1934
1935 return if $self->{deny_reset};
1936
1937 $self->do_decay_objects;
1938}
1939
1940sub unlink_save {
1941 my ($self) = @_;
1942
1943 utf8::encode (my $save = $self->save_path);
1944 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1945 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1946}
1947
1948sub load_header_from($) {
1949 my ($self, $path) = @_;
1950
1951 utf8::encode $path;
1952 my $f = new_from_file cf::object::thawer $path
1953 or return;
1954
1955 $self->_load_header ($f)
1956 or return;
1957
1958 local $MAP_LOADING{$self->{path}} = $self;
1959 $f->resolve_delayed_derefs;
1960
1961 $self->{load_path} = $path;
1962
1963 1
1964}
1965
1966sub load_header_orig {
1967 my ($self) = @_;
1968
1969 $self->load_header_from ($self->load_path)
1970}
1971
1972sub load_header_temp {
1973 my ($self) = @_;
1974
1975 $self->load_header_from ($self->save_path)
1976}
1977
1978sub prepare_temp {
1979 my ($self) = @_;
1980
1981 $self->last_access ((delete $self->{last_access})
1982 || $cf::RUNTIME); #d#
1983 # safety
1984 $self->{instantiate_time} = $cf::RUNTIME
1985 if $self->{instantiate_time} > $cf::RUNTIME;
1986}
1987
1988sub prepare_orig {
1989 my ($self) = @_;
1990
1991 $self->{load_original} = 1;
1992 $self->{instantiate_time} = $cf::RUNTIME;
1993 $self->last_access ($cf::RUNTIME);
1994 $self->instantiate;
1995}
1996
1997sub load_header {
1998 my ($self) = @_;
1999
2000 if ($self->load_header_temp) {
2001 $self->prepare_temp;
645 } else { 2002 } else {
646 delete $COMMAND{$name}; 2003 $self->load_header_orig
647 } 2004 or return;
2005 $self->prepare_orig;
2006 }
2007
2008 $self->{deny_reset} = 1
2009 if $self->no_reset;
2010
2011 $self->default_region (cf::region::find_by_path $self->{path})
2012 unless $self->default_region;
2013
648 } 2014 1
2015}
649 2016
650 # remove extcmds 2017sub find;
651 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) { 2018sub find {
652 delete $EXTCMD{$name}; 2019 my ($path, $origin) = @_;
2020
2021 $path = normalise $path, $origin && $origin->path;
2022
2023 cf::lock_wait "map_data:$path";#d#remove
2024 cf::lock_wait "map_find:$path";
2025
2026 $cf::MAP{$path} || do {
2027 my $guard1 = cf::lock_acquire "map_find:$path";
2028 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
2029
2030 my $map = new_from_path cf::map $path
2031 or return;
2032
2033 $map->{last_save} = $cf::RUNTIME;
2034
2035 $map->load_header
2036 or return;
2037
2038 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2039 # doing this can freeze the server in a sync job, obviously
2040 #$cf::WAIT_FOR_TICK->wait;
2041 undef $guard1;
2042 undef $guard2;
2043 $map->reset;
2044 return find $path;
2045 }
2046
2047 $cf::MAP{$path} = $map
2048 }
2049}
2050
2051sub pre_load { }
2052sub post_load { }
2053
2054sub load {
2055 my ($self) = @_;
2056
2057 local $self->{deny_reset} = 1; # loading can take a long time
2058
2059 my $path = $self->{path};
2060
653 } 2061 {
2062 my $guard = cf::lock_acquire "map_data:$path";
654 2063
655 if (my $cb = $pkg->can ("unload")) { 2064 return unless $self->valid;
656 eval { 2065 return unless $self->in_memory == cf::MAP_SWAPPED;
657 $cb->($pkg); 2066
2067 $self->in_memory (cf::MAP_LOADING);
2068
2069 $self->alloc;
2070
2071 $self->pre_load;
2072 cf::cede_to_tick;
2073
2074 my $f = new_from_file cf::object::thawer $self->{load_path};
2075 $f->skip_block;
2076 $self->_load_objects ($f)
2077 or return;
2078
2079 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
2080 if delete $self->{load_original};
2081
2082 if (my $uniq = $self->uniq_path) {
2083 utf8::encode $uniq;
2084 unless (aio_stat $uniq) {
2085 if (my $f = new_from_file cf::object::thawer $uniq) {
2086 $self->clear_unique_items;
2087 $self->_load_objects ($f);
2088 $f->resolve_delayed_derefs;
2089 }
658 1 2090 }
659 } or warn "$pkg unloaded, but with errors: $@"; 2091 }
660 }
661 2092
662 Symbol::delete_package $pkg; 2093 $f->resolve_delayed_derefs;
663}
664 2094
665sub load_extensions { 2095 cf::cede_to_tick;
666 for my $ext (<$LIBDIR/*.ext>) { 2096 # now do the right thing for maps
667 next unless -r $ext; 2097 $self->link_multipart_objects;
668 eval { 2098 $self->difficulty ($self->estimate_difficulty)
669 load_extension $ext; 2099 unless $self->difficulty;
670 1 2100 cf::cede_to_tick;
671 } or warn "$ext not loaded: $@";
672 }
673}
674 2101
675############################################################################# 2102 unless ($self->{deny_activate}) {
676# load/save/clean perl data associated with a map 2103 $self->decay_objects;
2104 $self->fix_auto_apply;
2105 $self->update_buttons;
2106 cf::cede_to_tick;
2107 $self->set_darkness_map;
2108 cf::cede_to_tick;
2109 $self->activate;
2110 }
677 2111
678*cf::mapsupport::on_clean = sub { 2112 $self->{last_save} = $cf::RUNTIME;
2113 $self->last_access ($cf::RUNTIME);
2114
2115 $self->in_memory (cf::MAP_IN_MEMORY);
2116 }
2117
2118 $self->post_load;
2119}
2120
2121sub customise_for {
2122 my ($self, $ob) = @_;
2123
2124 return find "~" . $ob->name . "/" . $self->{path}
2125 if $self->per_player;
2126
2127# return find "?party/" . $ob->name . "/" . $self->{path}
2128# if $self->per_party;
2129
2130 $self
2131}
2132
2133# find and load all maps in the 3x3 area around a map
2134sub load_neighbours {
679 my ($map) = @_; 2135 my ($map) = @_;
680 2136
681 my $path = $map->tmpname; 2137 my @neigh; # diagonal neighbours
682 defined $path or return;
683 2138
684 unlink "$path.pst"; 2139 for (0 .. 3) {
685}; 2140 my $neigh = $map->tile_path ($_)
2141 or next;
2142 $neigh = find $neigh, $map
2143 or next;
2144 $neigh->load;
686 2145
687cf::map->attach (prio => -10000, package => cf::mapsupport::); 2146 push @neigh,
2147 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2148 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2149 }
688 2150
689############################################################################# 2151 for (grep defined $_->[0], @neigh) {
690# load/save perl data associated with player->ob objects 2152 my ($path, $origin) = @$_;
691 2153 my $neigh = find $path, $origin
692sub all_objects(@) { 2154 or next;
693 @_, map all_objects ($_->inv), @_ 2155 $neigh->load;
2156 }
694} 2157}
695 2158
696# TODO: compatibility cruft, remove when no longer needed 2159sub find_sync {
697cf::player->attach ( 2160 my ($path, $origin) = @_;
698 on_load => sub {
699 my ($pl, $path) = @_;
700 2161
701 for my $o (all_objects $pl->ob) { 2162 cf::sync_job { find $path, $origin }
702 if (my $value = $o->get_ob_key_value ("_perl_data")) { 2163}
703 $o->set_ob_key_value ("_perl_data");
704 2164
705 %$o = %{ Storable::thaw pack "H*", $value }; 2165sub do_load_sync {
2166 my ($map) = @_;
2167
2168 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2169 if $Coro::current == $Coro::main;
2170
2171 cf::sync_job { $map->load };
2172}
2173
2174our %MAP_PREFETCH;
2175our $MAP_PREFETCHER = undef;
2176
2177sub find_async {
2178 my ($path, $origin, $load) = @_;
2179
2180 $path = normalise $path, $origin && $origin->{path};
2181
2182 if (my $map = $cf::MAP{$path}) {
2183 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2184 }
2185
2186 $MAP_PREFETCH{$path} |= $load;
2187
2188 $MAP_PREFETCHER ||= cf::async {
2189 $Coro::current->{desc} = "map prefetcher";
2190
2191 while (%MAP_PREFETCH) {
2192 while (my ($k, $v) = each %MAP_PREFETCH) {
2193 if (my $map = find $k) {
2194 $map->load if $v;
2195 }
2196
2197 delete $MAP_PREFETCH{$k};
706 } 2198 }
707 } 2199 }
2200 undef $MAP_PREFETCHER;
2201 };
2202 $MAP_PREFETCHER->prio (6);
2203
2204 ()
2205}
2206
2207sub save {
2208 my ($self) = @_;
2209
2210 my $lock = cf::lock_acquire "map_data:$self->{path}";
2211
2212 $self->{last_save} = $cf::RUNTIME;
2213
2214 return unless $self->dirty;
2215
2216 my $save = $self->save_path; utf8::encode $save;
2217 my $uniq = $self->uniq_path; utf8::encode $uniq;
2218
2219 $self->{load_path} = $save;
2220
2221 return if $self->{deny_save};
2222
2223 local $self->{last_access} = $self->last_access;#d#
2224
2225 cf::async {
2226 $Coro::current->{desc} = "map player save";
2227 $_->contr->save for $self->players;
2228 };
2229
2230 if ($uniq) {
2231 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2232 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2233 } else {
2234 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
708 }, 2235 }
709); 2236}
710 2237
711############################################################################# 2238sub swap_out {
2239 my ($self) = @_;
712 2240
713=head2 CORE EXTENSIONS 2241 # save first because save cedes
2242 $self->save;
714 2243
715Functions and methods that extend core crossfire objects. 2244 my $lock = cf::lock_acquire "map_data:$self->{path}";
2245
2246 return if $self->players;
2247 return if $self->in_memory != cf::MAP_IN_MEMORY;
2248 return if $self->{deny_save};
2249
2250 $self->in_memory (cf::MAP_SWAPPED);
2251
2252 $self->deactivate;
2253 $_->clear_links_to ($self) for values %cf::MAP;
2254 $self->clear;
2255}
2256
2257sub reset_at {
2258 my ($self) = @_;
2259
2260 # TODO: safety, remove and allow resettable per-player maps
2261 return 1e99 if $self->{deny_reset};
2262
2263 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2264 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2265
2266 $time + $to
2267}
2268
2269sub should_reset {
2270 my ($self) = @_;
2271
2272 $self->reset_at <= $cf::RUNTIME
2273}
2274
2275sub reset {
2276 my ($self) = @_;
2277
2278 my $lock = cf::lock_acquire "map_data:$self->{path}";
2279
2280 return if $self->players;
2281
2282 warn "resetting map ", $self->path;
2283
2284 $self->in_memory (cf::MAP_SWAPPED);
2285
2286 # need to save uniques path
2287 unless ($self->{deny_save}) {
2288 my $uniq = $self->uniq_path; utf8::encode $uniq;
2289
2290 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2291 if $uniq;
2292 }
2293
2294 delete $cf::MAP{$self->path};
2295
2296 $self->deactivate;
2297 $_->clear_links_to ($self) for values %cf::MAP;
2298 $self->clear;
2299
2300 $self->unlink_save;
2301 $self->destroy;
2302}
2303
2304my $nuke_counter = "aaaa";
2305
2306sub nuke {
2307 my ($self) = @_;
2308
2309 {
2310 my $lock = cf::lock_acquire "map_data:$self->{path}";
2311
2312 delete $cf::MAP{$self->path};
2313
2314 $self->unlink_save;
2315
2316 bless $self, "cf::map";
2317 delete $self->{deny_reset};
2318 $self->{deny_save} = 1;
2319 $self->reset_timeout (1);
2320 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2321
2322 $cf::MAP{$self->path} = $self;
2323 }
2324
2325 $self->reset; # polite request, might not happen
2326}
2327
2328=item $maps = cf::map::tmp_maps
2329
2330Returns an arrayref with all map paths of currently instantiated and saved
2331maps. May block.
2332
2333=cut
2334
2335sub tmp_maps() {
2336 [
2337 map {
2338 utf8::decode $_;
2339 /\.map$/
2340 ? normalise $_
2341 : ()
2342 } @{ aio_readdir $TMPDIR or [] }
2343 ]
2344}
2345
2346=item $maps = cf::map::random_maps
2347
2348Returns an arrayref with all map paths of currently instantiated and saved
2349random maps. May block.
2350
2351=cut
2352
2353sub random_maps() {
2354 [
2355 map {
2356 utf8::decode $_;
2357 /\.map$/
2358 ? normalise "?random/$_"
2359 : ()
2360 } @{ aio_readdir $RANDOMDIR or [] }
2361 ]
2362}
2363
2364=item cf::map::unique_maps
2365
2366Returns an arrayref of paths of all shared maps that have
2367instantiated unique items. May block.
2368
2369=cut
2370
2371sub unique_maps() {
2372 [
2373 map {
2374 utf8::decode $_;
2375 /\.map$/
2376 ? normalise $_
2377 : ()
2378 } @{ aio_readdir $UNIQUEDIR or [] }
2379 ]
2380}
2381
2382=back
2383
2384=head3 cf::object
2385
2386=cut
2387
2388package cf::object;
716 2389
717=over 4 2390=over 4
718 2391
719=item cf::player::exists $login 2392=item $ob->inv_recursive
720 2393
721Returns true when the given account exists. 2394Returns the inventory of the object _and_ their inventories, recursively.
722 2395
723=cut 2396=cut
724 2397
725sub cf::player::exists($) { 2398sub inv_recursive_;
726 cf::player::find $_[0] 2399sub inv_recursive_ {
727 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 2400 map { $_, inv_recursive_ $_->inv } @_
728} 2401}
2402
2403sub inv_recursive {
2404 inv_recursive_ inv $_[0]
2405}
2406
2407=item $ref = $ob->ref
2408
2409creates and returns a persistent reference to an objetc that can be stored as a string.
2410
2411=item $ob = cf::object::deref ($refstring)
2412
2413returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2414even if the object actually exists. May block.
2415
2416=cut
2417
2418sub deref {
2419 my ($ref) = @_;
2420
2421 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2422 my ($uuid, $name) = ($1, $2);
2423 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2424 or return;
2425 $pl->ob->uuid eq $uuid
2426 or return;
2427
2428 $pl->ob
2429 } else {
2430 warn "$ref: cannot resolve object reference\n";
2431 undef
2432 }
2433}
2434
2435package cf;
2436
2437=back
2438
2439=head3 cf::object::player
2440
2441=over 4
729 2442
730=item $player_object->reply ($npc, $msg[, $flags]) 2443=item $player_object->reply ($npc, $msg[, $flags])
731 2444
732Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2445Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
733can be C<undef>. Does the right thing when the player is currently in a 2446can be C<undef>. Does the right thing when the player is currently in a
735 2448
736=cut 2449=cut
737 2450
738# rough implementation of a future "reply" method that works 2451# rough implementation of a future "reply" method that works
739# with dialog boxes. 2452# with dialog boxes.
2453#TODO: the first argument must go, split into a $npc->reply_to ( method
740sub cf::object::player::reply($$$;$) { 2454sub cf::object::player::reply($$$;$) {
741 my ($self, $npc, $msg, $flags) = @_; 2455 my ($self, $npc, $msg, $flags) = @_;
742 2456
743 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2457 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
744 2458
745 if ($self->{record_replies}) { 2459 if ($self->{record_replies}) {
746 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2460 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2461
747 } else { 2462 } else {
2463 my $pl = $self->contr;
2464
2465 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2466 my $dialog = $pl->{npc_dialog};
2467 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2468
2469 } else {
748 $msg = $npc->name . " says: $msg" if $npc; 2470 $msg = $npc->name . " says: $msg" if $npc;
749 $self->message ($msg, $flags); 2471 $self->message ($msg, $flags);
2472 }
750 } 2473 }
751} 2474}
752 2475
753=item $player->ext_reply ($msgid, $msgtype, %msg) 2476=item $object->send_msg ($channel, $msg, $color, [extra...])
754 2477
755Sends an ext reply to the player.
756
757=cut 2478=cut
758 2479
759sub cf::player::ext_reply($$$%) { 2480sub cf::object::send_msg {
760 my ($self, $id, %msg) = @_; 2481 my $pl = shift->contr
761 2482 or return;
762 $msg{msgid} = $id; 2483 $pl->send_msg (@_);
763
764 $self->send ("ext " . to_json \%msg);
765} 2484}
766 2485
767=item $player_object->may ("access") 2486=item $player_object->may ("access")
768 2487
769Returns wether the given player is authorized to access resource "access" 2488Returns wether the given player is authorized to access resource "access"
778 (ref $cf::CFG{"may_$access"} 2497 (ref $cf::CFG{"may_$access"}
779 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 2498 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
780 : $cf::CFG{"may_$access"}) 2499 : $cf::CFG{"may_$access"})
781} 2500}
782 2501
783=cut 2502=item $player_object->enter_link
784 2503
785############################################################################# 2504Freezes the player and moves him/her to a special map (C<{link}>).
2505
2506The player should be reasonably safe there for short amounts of time. You
2507I<MUST> call C<leave_link> as soon as possible, though.
2508
2509Will never block.
2510
2511=item $player_object->leave_link ($map, $x, $y)
2512
2513Moves the player out of the special C<{link}> map onto the specified
2514map. If the map is not valid (or omitted), the player will be moved back
2515to the location he/she was before the call to C<enter_link>, or, if that
2516fails, to the emergency map position.
2517
2518Might block.
2519
2520=cut
2521
2522sub link_map {
2523 unless ($LINK_MAP) {
2524 $LINK_MAP = cf::map::find "{link}"
2525 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2526 $LINK_MAP->load;
2527 }
2528
2529 $LINK_MAP
2530}
2531
2532sub cf::object::player::enter_link {
2533 my ($self) = @_;
2534
2535 $self->deactivate_recursive;
2536
2537 return if UNIVERSAL::isa $self->map, "ext::map_link";
2538
2539 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2540 if $self->map && $self->map->{path} ne "{link}";
2541
2542 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2543}
2544
2545sub cf::object::player::leave_link {
2546 my ($self, $map, $x, $y) = @_;
2547
2548 return unless $self->contr->active;
2549
2550 my $link_pos = delete $self->{_link_pos};
2551
2552 unless ($map) {
2553 # restore original map position
2554 ($map, $x, $y) = @{ $link_pos || [] };
2555 $map = cf::map::find $map;
2556
2557 unless ($map) {
2558 ($map, $x, $y) = @$EMERGENCY_POSITION;
2559 $map = cf::map::find $map
2560 or die "FATAL: cannot load emergency map\n";
2561 }
2562 }
2563
2564 ($x, $y) = (-1, -1)
2565 unless (defined $x) && (defined $y);
2566
2567 # use -1 or undef as default coordinates, not 0, 0
2568 ($x, $y) = ($map->enter_x, $map->enter_y)
2569 if $x <=0 && $y <= 0;
2570
2571 $map->load;
2572 $map->load_neighbours;
2573
2574 return unless $self->contr->active;
2575 $self->activate_recursive;
2576
2577 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2578 $self->enter_map ($map, $x, $y);
2579}
2580
2581=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2582
2583Moves the player to the given map-path and coordinates by first freezing
2584her, loading and preparing them map, calling the provided $check callback
2585that has to return the map if sucecssful, and then unfreezes the player on
2586the new (success) or old (failed) map position. In either case, $done will
2587be called at the end of this process.
2588
2589=cut
2590
2591our $GOTOGEN;
2592
2593sub cf::object::player::goto {
2594 my ($self, $path, $x, $y, $check, $done) = @_;
2595
2596 # do generation counting so two concurrent goto's will be executed in-order
2597 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2598
2599 $self->enter_link;
2600
2601 (async {
2602 $Coro::current->{desc} = "player::goto $path $x $y";
2603
2604 # *tag paths override both path and x|y
2605 if ($path =~ /^\*(.*)$/) {
2606 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2607 my $ob = $obs[rand @obs];
2608
2609 # see if we actually can go there
2610 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2611 $ob = $obs[rand @obs];
2612 } else {
2613 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2614 }
2615 # else put us there anyways for now #d#
2616
2617 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2618 } else {
2619 ($path, $x, $y) = (undef, undef, undef);
2620 }
2621 }
2622
2623 my $map = eval {
2624 my $map = defined $path ? cf::map::find $path : undef;
2625
2626 if ($map) {
2627 $map = $map->customise_for ($self);
2628 $map = $check->($map) if $check && $map;
2629 } else {
2630 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2631 }
2632
2633 $map
2634 };
2635
2636 if ($@) {
2637 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2638 LOG llevError | logBacktrace, Carp::longmess $@;
2639 }
2640
2641 if ($gen == $self->{_goto_generation}) {
2642 delete $self->{_goto_generation};
2643 $self->leave_link ($map, $x, $y);
2644 }
2645
2646 $done->() if $done;
2647 })->prio (1);
2648}
2649
2650=item $player_object->enter_exit ($exit_object)
2651
2652=cut
2653
2654sub parse_random_map_params {
2655 my ($spec) = @_;
2656
2657 my $rmp = { # defaults
2658 xsize => (cf::rndm 15, 40),
2659 ysize => (cf::rndm 15, 40),
2660 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2661 #layout => string,
2662 };
2663
2664 for (split /\n/, $spec) {
2665 my ($k, $v) = split /\s+/, $_, 2;
2666
2667 $rmp->{lc $k} = $v if (length $k) && (length $v);
2668 }
2669
2670 $rmp
2671}
2672
2673sub prepare_random_map {
2674 my ($exit) = @_;
2675
2676 my $guard = cf::lock_acquire "exit_prepare:$exit";
2677
2678 # all this does is basically replace the /! path by
2679 # a new random map path (?random/...) with a seed
2680 # that depends on the exit object
2681
2682 my $rmp = parse_random_map_params $exit->msg;
2683
2684 if ($exit->map) {
2685 $rmp->{region} = $exit->region->name;
2686 $rmp->{origin_map} = $exit->map->path;
2687 $rmp->{origin_x} = $exit->x;
2688 $rmp->{origin_y} = $exit->y;
2689 }
2690
2691 $rmp->{random_seed} ||= $exit->random_seed;
2692
2693 my $data = cf::encode_json $rmp;
2694 my $md5 = Digest::MD5::md5_hex $data;
2695 my $meta = "$RANDOMDIR/$md5.meta";
2696
2697 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2698 aio_write $fh, 0, (length $data), $data, 0;
2699 undef $fh;
2700 aio_rename "$meta~", $meta;
2701
2702 $exit->slaying ("?random/$md5");
2703 $exit->msg (undef);
2704 }
2705}
2706
2707sub cf::object::player::enter_exit {
2708 my ($self, $exit) = @_;
2709
2710 return unless $self->type == cf::PLAYER;
2711
2712 if ($exit->slaying eq "/!") {
2713 #TODO: this should de-fi-ni-te-ly not be a sync-job
2714 # the problem is that $exit might not survive long enough
2715 # so it needs to be done right now, right here
2716 cf::sync_job { prepare_random_map $exit };
2717 }
2718
2719 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2720 my $hp = $exit->stats->hp;
2721 my $sp = $exit->stats->sp;
2722
2723 $self->enter_link;
2724
2725 # if exit is damned, update players death & WoR home-position
2726 $self->contr->savebed ($slaying, $hp, $sp)
2727 if $exit->flag (FLAG_DAMNED);
2728
2729 (async {
2730 $Coro::current->{desc} = "enter_exit $slaying $hp $sp";
2731
2732 $self->deactivate_recursive; # just to be sure
2733 unless (eval {
2734 $self->goto ($slaying, $hp, $sp);
2735
2736 1;
2737 }) {
2738 $self->message ("Something went wrong deep within the crossfire server. "
2739 . "I'll try to bring you back to the map you were before. "
2740 . "Please report this to the dungeon master!",
2741 cf::NDI_UNIQUE | cf::NDI_RED);
2742
2743 warn "ERROR in enter_exit: $@";
2744 $self->leave_link;
2745 }
2746 })->prio (1);
2747}
2748
2749=head3 cf::client
2750
2751=over 4
2752
2753=item $client->send_drawinfo ($text, $flags)
2754
2755Sends a drawinfo packet to the client. Circumvents output buffering so
2756should not be used under normal circumstances.
2757
2758=cut
2759
2760sub cf::client::send_drawinfo {
2761 my ($self, $text, $flags) = @_;
2762
2763 utf8::encode $text;
2764 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2765}
2766
2767=item $client->send_msg ($channel, $msg, $color, [extra...])
2768
2769Send a drawinfo or msg packet to the client, formatting the msg for the
2770client if neccessary. C<$type> should be a string identifying the type of
2771the message, with C<log> being the default. If C<$color> is negative, suppress
2772the message unless the client supports the msg packet.
2773
2774=cut
2775
2776# non-persistent channels (usually the info channel)
2777our %CHANNEL = (
2778 "c/identify" => {
2779 id => "infobox",
2780 title => "Identify",
2781 reply => undef,
2782 tooltip => "Items recently identified",
2783 },
2784 "c/examine" => {
2785 id => "infobox",
2786 title => "Examine",
2787 reply => undef,
2788 tooltip => "Signs and other items you examined",
2789 },
2790 "c/book" => {
2791 id => "infobox",
2792 title => "Book",
2793 reply => undef,
2794 tooltip => "The contents of a note or book",
2795 },
2796 "c/lookat" => {
2797 id => "infobox",
2798 title => "Look",
2799 reply => undef,
2800 tooltip => "What you saw there",
2801 },
2802 "c/who" => {
2803 id => "infobox",
2804 title => "Players",
2805 reply => undef,
2806 tooltip => "Shows players who are currently online",
2807 },
2808 "c/body" => {
2809 id => "infobox",
2810 title => "Body Parts",
2811 reply => undef,
2812 tooltip => "Shows which body parts you posess and are available",
2813 },
2814 "c/uptime" => {
2815 id => "infobox",
2816 title => "Uptime",
2817 reply => undef,
2818 tooltip => "How long the server has been running since last restart",
2819 },
2820 "c/mapinfo" => {
2821 id => "infobox",
2822 title => "Map Info",
2823 reply => undef,
2824 tooltip => "Information related to the maps",
2825 },
2826);
2827
2828sub cf::client::send_msg {
2829 my ($self, $channel, $msg, $color, @extra) = @_;
2830
2831 $msg = $self->pl->expand_cfpod ($msg);
2832
2833 $color &= cf::NDI_CLIENT_MASK; # just in case...
2834
2835 # check predefined channels, for the benefit of C
2836 if ($CHANNEL{$channel}) {
2837 $channel = $CHANNEL{$channel};
2838
2839 $self->ext_msg (channel_info => $channel)
2840 if $self->can_msg;
2841
2842 $channel = $channel->{id};
2843
2844 } elsif (ref $channel) {
2845 # send meta info to client, if not yet sent
2846 unless (exists $self->{channel}{$channel->{id}}) {
2847 $self->{channel}{$channel->{id}} = $channel;
2848 $self->ext_msg (channel_info => $channel)
2849 if $self->can_msg;
2850 }
2851
2852 $channel = $channel->{id};
2853 }
2854
2855 return unless @extra || length $msg;
2856
2857 if ($self->can_msg) {
2858 # default colour, mask it out
2859 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2860 if $color & cf::NDI_DEF;
2861
2862 $self->send_packet ("msg " . $self->{json_coder}->encode (
2863 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2864 } else {
2865 if ($color >= 0) {
2866 # replace some tags by gcfclient-compatible ones
2867 for ($msg) {
2868 1 while
2869 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2870 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2871 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2872 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2873 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2874 }
2875
2876 $color &= cf::NDI_COLOR_MASK;
2877
2878 utf8::encode $msg;
2879
2880 if (0 && $msg =~ /\[/) {
2881 # COMMAND/INFO
2882 $self->send_packet ("drawextinfo $color 10 8 $msg")
2883 } else {
2884 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2885 $self->send_packet ("drawinfo $color $msg")
2886 }
2887 }
2888 }
2889}
2890
2891=item $client->ext_msg ($type, @msg)
2892
2893Sends an ext event to the client.
2894
2895=cut
2896
2897sub cf::client::ext_msg($$@) {
2898 my ($self, $type, @msg) = @_;
2899
2900 if ($self->extcmd == 2) {
2901 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2902 } elsif ($self->extcmd == 1) { # TODO: remove
2903 push @msg, msgtype => "event_$type";
2904 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2905 }
2906}
2907
2908=item $client->ext_reply ($msgid, @msg)
2909
2910Sends an ext reply to the client.
2911
2912=cut
2913
2914sub cf::client::ext_reply($$@) {
2915 my ($self, $id, @msg) = @_;
2916
2917 if ($self->extcmd == 2) {
2918 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2919 } elsif ($self->extcmd == 1) {
2920 #TODO: version 1, remove
2921 unshift @msg, msgtype => "reply", msgid => $id;
2922 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2923 }
2924}
2925
2926=item $success = $client->query ($flags, "text", \&cb)
2927
2928Queues a query to the client, calling the given callback with
2929the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2930C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2931
2932Queries can fail, so check the return code. Or don't, as queries will
2933become reliable at some point in the future.
2934
2935=cut
2936
2937sub cf::client::query {
2938 my ($self, $flags, $text, $cb) = @_;
2939
2940 return unless $self->state == ST_PLAYING
2941 || $self->state == ST_SETUP
2942 || $self->state == ST_CUSTOM;
2943
2944 $self->state (ST_CUSTOM);
2945
2946 utf8::encode $text;
2947 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2948
2949 $self->send_packet ($self->{query_queue}[0][0])
2950 if @{ $self->{query_queue} } == 1;
2951
2952 1
2953}
2954
2955cf::client->attach (
2956 on_connect => sub {
2957 my ($ns) = @_;
2958
2959 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2960 },
2961 on_reply => sub {
2962 my ($ns, $msg) = @_;
2963
2964 # this weird shuffling is so that direct followup queries
2965 # get handled first
2966 my $queue = delete $ns->{query_queue}
2967 or return; # be conservative, not sure how that can happen, but we saw a crash here
2968
2969 (shift @$queue)->[1]->($msg);
2970 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2971
2972 push @{ $ns->{query_queue} }, @$queue;
2973
2974 if (@{ $ns->{query_queue} } == @$queue) {
2975 if (@$queue) {
2976 $ns->send_packet ($ns->{query_queue}[0][0]);
2977 } else {
2978 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2979 }
2980 }
2981 },
2982 on_exticmd => sub {
2983 my ($ns, $buf) = @_;
2984
2985 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2986
2987 if (ref $msg) {
2988 my ($type, $reply, @payload) =
2989 "ARRAY" eq ref $msg
2990 ? @$msg
2991 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2992
2993 my @reply;
2994
2995 if (my $cb = $EXTICMD{$type}) {
2996 @reply = $cb->($ns, @payload);
2997 }
2998
2999 $ns->ext_reply ($reply, @reply)
3000 if $reply;
3001
3002 } else {
3003 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3004 }
3005
3006 cf::override;
3007 },
3008);
3009
3010=item $client->async (\&cb)
3011
3012Create a new coroutine, running the specified callback. The coroutine will
3013be automatically cancelled when the client gets destroyed (e.g. on logout,
3014or loss of connection).
3015
3016=cut
3017
3018sub cf::client::async {
3019 my ($self, $cb) = @_;
3020
3021 my $coro = &Coro::async ($cb);
3022
3023 $coro->on_destroy (sub {
3024 delete $self->{_coro}{$coro+0};
3025 });
3026
3027 $self->{_coro}{$coro+0} = $coro;
3028
3029 $coro
3030}
3031
3032cf::client->attach (
3033 on_destroy => sub {
3034 my ($ns) = @_;
3035
3036 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3037 },
3038);
3039
3040=back
3041
786 3042
787=head2 SAFE SCRIPTING 3043=head2 SAFE SCRIPTING
788 3044
789Functions that provide a safe environment to compile and execute 3045Functions that provide a safe environment to compile and execute
790snippets of perl code without them endangering the safety of the server 3046snippets of perl code without them endangering the safety of the server
797our $safe = new Safe "safe"; 3053our $safe = new Safe "safe";
798our $safe_hole = new Safe::Hole; 3054our $safe_hole = new Safe::Hole;
799 3055
800$SIG{FPE} = 'IGNORE'; 3056$SIG{FPE} = 'IGNORE';
801 3057
802$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3058$safe->permit_only (Opcode::opset qw(
3059 :base_core :base_mem :base_orig :base_math
3060 grepstart grepwhile mapstart mapwhile
3061 sort time
3062));
803 3063
804# here we export the classes and methods available to script code 3064# here we export the classes and methods available to script code
805 3065
806=pod 3066=pod
807 3067
808The following fucntions and emthods are available within a safe environment: 3068The following functions and methods are available within a safe environment:
809 3069
810 cf::object contr pay_amount pay_player map 3070 cf::object
3071 contr pay_amount pay_player map x y force_find force_add destroy
3072 insert remove name archname title slaying race decrease_ob_nr
3073
811 cf::object::player player 3074 cf::object::player
812 cf::player peaceful 3075 player
813 cf::map trigger 3076
3077 cf::player
3078 peaceful
3079
3080 cf::map
3081 trigger
814 3082
815=cut 3083=cut
816 3084
817for ( 3085for (
818 ["cf::object" => qw(contr pay_amount pay_player map)], 3086 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3087 insert remove inv name archname title slaying race
3088 decrease_ob_nr destroy)],
819 ["cf::object::player" => qw(player)], 3089 ["cf::object::player" => qw(player)],
820 ["cf::player" => qw(peaceful)], 3090 ["cf::player" => qw(peaceful)],
821 ["cf::map" => qw(trigger)], 3091 ["cf::map" => qw(trigger)],
822) { 3092) {
823 no strict 'refs'; 3093 no strict 'refs';
894=back 3164=back
895 3165
896=cut 3166=cut
897 3167
898############################################################################# 3168#############################################################################
3169# the server's init and main functions
899 3170
900=head2 EXTENSION DATABASE SUPPORT 3171sub load_facedata($) {
3172 my ($path) = @_;
901 3173
902Crossfire maintains a very simple database for extension use. It can 3174 # HACK to clear player env face cache, we need some signal framework
903currently store anything that can be serialised using Storable, which 3175 # for this (global event?)
904excludes objects. 3176 %ext::player_env::MUSIC_FACE_CACHE = ();
905 3177
906The parameter C<$family> should best start with the name of the extension 3178 my $enc = JSON::XS->new->utf8->canonical->relaxed;
907using it, it should be unique.
908 3179
909=over 4 3180 warn "loading facedata from $path\n";
910 3181
911=item $hashref = cf::db_get $family 3182 my $facedata;
3183 0 < aio_load $path, $facedata
3184 or die "$path: $!";
912 3185
913Return a hashref for use by the extension C<$family>, which can be 3186 $facedata = Coro::Storable::thaw $facedata;
914modified. After modifications, you have to call C<cf::db_dirty> or
915C<cf::db_sync>.
916 3187
917=item $value = cf::db_get $family => $key 3188 $facedata->{version} == 2
3189 or cf::cleanup "$path: version mismatch, cannot proceed.";
918 3190
919Returns a single value from the database 3191 # patch in the exptable
920 3192 $facedata->{resource}{"res/exp_table"} = {
921=item cf::db_put $family => $hashref 3193 type => FT_RSRC,
922 3194 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
923Stores the given family hashref into the database. Updates are delayed, if
924you want the data to be synced to disk immediately, use C<cf::db_sync>.
925
926=item cf::db_put $family => $key => $value
927
928Stores the given C<$value> in the family hash. Updates are delayed, if you
929want the data to be synced to disk immediately, use C<cf::db_sync>.
930
931=item cf::db_dirty
932
933Marks the database as dirty, to be updated at a later time.
934
935=item cf::db_sync
936
937Immediately write the database to disk I<if it is dirty>.
938
939=cut
940
941our $DB;
942
943{
944 my $path = cf::localdir . "/database.pst";
945
946 sub db_load() {
947 warn "loading database $path\n";#d# remove later
948 $DB = stat $path ? Storable::retrieve $path : { };
949 }
950
951 my $pid;
952
953 sub db_save() {
954 warn "saving database $path\n";#d# remove later
955 waitpid $pid, 0 if $pid;
956 if (0 == ($pid = fork)) {
957 $DB->{_meta}{version} = 1;
958 Storable::nstore $DB, "$path~";
959 rename "$path~", $path;
960 cf::_exit 0 if defined $pid;
961 }
962 }
963
964 my $dirty;
965
966 sub db_sync() {
967 db_save if $dirty;
968 undef $dirty;
969 }
970
971 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
972 db_sync;
973 }); 3195 };
3196 cf::cede_to_tick;
974 3197
975 sub db_dirty() {
976 $dirty = 1;
977 $idle->start;
978 } 3198 {
3199 my $faces = $facedata->{faceinfo};
979 3200
980 sub db_get($;$) { 3201 while (my ($face, $info) = each %$faces) {
981 @_ >= 2 3202 my $idx = (cf::face::find $face) || cf::face::alloc $face;
982 ? $DB->{$_[0]}{$_[1]}
983 : ($DB->{$_[0]} ||= { })
984 }
985 3203
986 sub db_put($$;$) { 3204 cf::face::set_visibility $idx, $info->{visibility};
987 if (@_ >= 3) { 3205 cf::face::set_magicmap $idx, $info->{magicmap};
988 $DB->{$_[0]}{$_[1]} = $_[2]; 3206 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
989 } else { 3207 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
990 $DB->{$_[0]} = $_[1];
991 }
992 db_dirty;
993 }
994 3208
995 cf::global->attach ( 3209 cf::cede_to_tick;
996 prio => 10000,
997 on_cleanup => sub {
998 db_sync;
999 }, 3210 }
3211
3212 while (my ($face, $info) = each %$faces) {
3213 next unless $info->{smooth};
3214
3215 my $idx = cf::face::find $face
3216 or next;
3217
3218 if (my $smooth = cf::face::find $info->{smooth}) {
3219 cf::face::set_smooth $idx, $smooth;
3220 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3221 } else {
3222 warn "smooth face '$info->{smooth}' not found for face '$face'";
3223 }
3224
3225 cf::cede_to_tick;
3226 }
3227 }
3228
3229 {
3230 my $anims = $facedata->{animinfo};
3231
3232 while (my ($anim, $info) = each %$anims) {
3233 cf::anim::set $anim, $info->{frames}, $info->{facings};
3234 cf::cede_to_tick;
3235 }
3236
3237 cf::anim::invalidate_all; # d'oh
3238 }
3239
3240 {
3241 # TODO: for gcfclient pleasure, we should give resources
3242 # that gcfclient doesn't grok a >10000 face index.
3243 my $res = $facedata->{resource};
3244
3245 while (my ($name, $info) = each %$res) {
3246 if (defined $info->{type}) {
3247 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3248 my $data;
3249
3250 if ($info->{type} & 1) {
3251 # prepend meta info
3252
3253 my $meta = $enc->encode ({
3254 name => $name,
3255 %{ $info->{meta} || {} },
3256 });
3257
3258 $data = pack "(w/a*)*", $meta, $info->{data};
3259 } else {
3260 $data = $info->{data};
3261 }
3262
3263 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3264 cf::face::set_type $idx, $info->{type};
3265 } else {
3266 $RESOURCE{$name} = $info;
3267 }
3268
3269 cf::cede_to_tick;
3270 }
3271 }
3272
3273 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3274
3275 1
3276}
3277
3278cf::global->attach (on_resource_update => sub {
3279 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3280 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3281
3282 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3283 my $sound = $soundconf->{compat}[$_]
3284 or next;
3285
3286 my $face = cf::face::find "sound/$sound->[1]";
3287 cf::sound::set $sound->[0] => $face;
3288 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3289 }
3290
3291 while (my ($k, $v) = each %{$soundconf->{event}}) {
3292 my $face = cf::face::find "sound/$v";
3293 cf::sound::set $k => $face;
3294 }
3295 }
3296});
3297
3298register_exticmd fx_want => sub {
3299 my ($ns, $want) = @_;
3300
3301 while (my ($k, $v) = each %$want) {
3302 $ns->fx_want ($k, $v);
3303 }
3304};
3305
3306sub reload_regions {
3307 # HACK to clear player env face cache, we need some signal framework
3308 # for this (global event?)
3309 %ext::player_env::MUSIC_FACE_CACHE = ();
3310
3311 load_resource_file "$MAPDIR/regions"
3312 or die "unable to load regions file\n";
3313
3314 for (cf::region::list) {
3315 $_->{match} = qr/$_->{match}/
3316 if exists $_->{match};
3317 }
3318}
3319
3320sub reload_facedata {
3321 load_facedata "$DATADIR/facedata"
3322 or die "unable to load facedata\n";
3323}
3324
3325sub reload_archetypes {
3326 load_resource_file "$DATADIR/archetypes"
3327 or die "unable to load archetypes\n";
3328 #d# NEED to laod twice to resolve forward references
3329 # this really needs to be done in an extra post-pass
3330 # (which needs to be synchronous, so solve it differently)
3331 load_resource_file "$DATADIR/archetypes"
3332 or die "unable to load archetypes\n";
3333}
3334
3335sub reload_treasures {
3336 load_resource_file "$DATADIR/treasures"
3337 or die "unable to load treasurelists\n";
3338}
3339
3340sub reload_resources {
3341 warn "reloading resource files...\n";
3342
3343 reload_regions;
3344 reload_facedata;
3345 #reload_archetypes;#d#
3346 reload_archetypes;
3347 reload_treasures;
3348
3349 warn "finished reloading resource files\n";
3350}
3351
3352sub init {
3353 reload_resources;
3354}
3355
3356sub reload_config {
3357 open my $fh, "<:utf8", "$CONFDIR/config"
3358 or return;
3359
3360 local $/;
3361 *CFG = YAML::Load <$fh>;
3362
3363 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3364
3365 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3366 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3367
3368 if (exists $CFG{mlockall}) {
3369 eval {
3370 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3371 and die "WARNING: m(un)lockall failed: $!\n";
3372 };
3373 warn $@ if $@;
3374 }
3375}
3376
3377sub main {
3378 # we must not ever block the main coroutine
3379 local $Coro::idle = sub {
3380 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3381 (async {
3382 $Coro::current->{desc} = "IDLE BUG HANDLER";
3383 EV::loop EV::LOOP_ONESHOT;
3384 })->prio (Coro::PRIO_MAX);
1000 ); 3385 };
3386
3387 reload_config;
3388 db_init;
3389 load_extensions;
3390
3391 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3392 evthread_start IO::AIO::poll_fileno;
3393 EV::loop;
1001} 3394}
1002 3395
1003############################################################################# 3396#############################################################################
1004# the server's main() 3397# initialisation and cleanup
1005 3398
1006sub cfg_load { 3399# install some emergency cleanup handlers
1007 open my $fh, "<:utf8", cf::confdir . "/config" 3400BEGIN {
3401 our %SIGWATCHER = ();
3402 for my $signal (qw(INT HUP TERM)) {
3403 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3404 cf::cleanup "SIG$signal";
3405 };
3406 }
3407}
3408
3409sub write_runtime {
3410 my $runtime = "$LOCALDIR/runtime";
3411
3412 # first touch the runtime file to show we are still running:
3413 # the fsync below can take a very very long time.
3414
3415 IO::AIO::aio_utime $runtime, undef, undef;
3416
3417 my $guard = cf::lock_acquire "write_runtime";
3418
3419 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
1008 or return; 3420 or return;
1009 3421
1010 local $/; 3422 my $value = $cf::RUNTIME + 90 + 10;
1011 *CFG = YAML::Syck::Load <$fh>; 3423 # 10 is the runtime save interval, for a monotonic clock
1012} 3424 # 60 allows for the watchdog to kill the server.
1013 3425
1014sub main { 3426 (aio_write $fh, 0, (length $value), $value, 0) <= 0
1015 cfg_load; 3427 and return;
1016 db_load;
1017 load_extensions;
1018 Event::loop;
1019}
1020 3428
1021############################################################################# 3429 # always fsync - this file is important
1022# initialisation 3430 aio_fsync $fh
3431 and return;
1023 3432
1024sub _perl_reload(&) { 3433 # touch it again to show we are up-to-date
3434 aio_utime $fh, undef, undef;
3435
3436 close $fh
3437 or return;
3438
3439 aio_rename "$runtime~", $runtime
3440 and return;
3441
3442 warn "runtime file written.\n";
3443
3444 1
3445}
3446
3447sub emergency_save() {
3448 my $freeze_guard = cf::freeze_mainloop;
3449
3450 warn "enter emergency perl save\n";
3451
3452 cf::sync_job {
3453 # use a peculiar iteration method to avoid tripping on perl
3454 # refcount bugs in for. also avoids problems with players
3455 # and maps saved/destroyed asynchronously.
3456 warn "begin emergency player save\n";
3457 for my $login (keys %cf::PLAYER) {
3458 my $pl = $cf::PLAYER{$login} or next;
3459 $pl->valid or next;
3460 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3461 $pl->save;
3462 }
3463 warn "end emergency player save\n";
3464
3465 warn "begin emergency map save\n";
3466 for my $path (keys %cf::MAP) {
3467 my $map = $cf::MAP{$path} or next;
3468 $map->valid or next;
3469 $map->save;
3470 }
3471 warn "end emergency map save\n";
3472
3473 warn "begin emergency database checkpoint\n";
3474 BDB::db_env_txn_checkpoint $DB_ENV;
3475 warn "end emergency database checkpoint\n";
3476 };
3477
3478 warn "leave emergency perl save\n";
3479}
3480
3481sub post_cleanup {
1025 my ($msg) = @_; 3482 my ($make_core) = @_;
1026 3483
1027 $msg->("reloading..."); 3484 warn Carp::longmess "post_cleanup backtrace"
3485 if $make_core;
3486}
1028 3487
1029 eval { 3488sub do_reload_perl() {
1030 # cancel all watchers 3489 # can/must only be called in main
1031 for (Event::all_watchers) { 3490 if ($Coro::current != $Coro::main) {
1032 $_->cancel if $_->data & WF_AUTOCANCEL; 3491 warn "can only reload from main coroutine";
3492 return;
3493 }
3494
3495 warn "reloading...";
3496
3497 warn "entering sync_job";
3498
3499 cf::sync_job {
3500 cf::write_runtime; # external watchdog should not bark
3501 cf::emergency_save;
3502 cf::write_runtime; # external watchdog should not bark
3503
3504 warn "syncing database to disk";
3505 BDB::db_env_txn_checkpoint $DB_ENV;
3506
3507 # if anything goes wrong in here, we should simply crash as we already saved
3508
3509 warn "flushing outstanding aio requests";
3510 for (;;) {
3511 BDB::flush;
3512 IO::AIO::flush;
3513 Coro::cede_notself;
3514 last unless IO::AIO::nreqs || BDB::nreqs;
3515 warn "iterate...";
3516 }
3517
3518 ++$RELOAD;
3519
3520 warn "cancelling all extension coros";
3521 $_->cancel for values %EXT_CORO;
3522 %EXT_CORO = ();
3523
3524 warn "removing commands";
3525 %COMMAND = ();
3526
3527 warn "removing ext/exti commands";
3528 %EXTCMD = ();
3529 %EXTICMD = ();
3530
3531 warn "unloading/nuking all extensions";
3532 for my $pkg (@EXTS) {
3533 warn "... unloading $pkg";
3534
3535 if (my $cb = $pkg->can ("unload")) {
3536 eval {
3537 $cb->($pkg);
3538 1
3539 } or warn "$pkg unloaded, but with errors: $@";
1033 } 3540 }
1034 3541
1035 # unload all extensions 3542 warn "... nuking $pkg";
1036 for (@exts) { 3543 Symbol::delete_package $pkg;
1037 $msg->("unloading <$_>");
1038 unload_extension $_;
1039 } 3544 }
1040 3545
1041 # unload all modules loaded from $LIBDIR 3546 warn "unloading all perl modules loaded from $LIBDIR";
1042 while (my ($k, $v) = each %INC) { 3547 while (my ($k, $v) = each %INC) {
1043 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3548 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1044 3549
1045 $msg->("removing <$k>"); 3550 warn "... unloading $k";
1046 delete $INC{$k}; 3551 delete $INC{$k};
1047 3552
1048 $k =~ s/\.pm$//; 3553 $k =~ s/\.pm$//;
1049 $k =~ s/\//::/g; 3554 $k =~ s/\//::/g;
1050 3555
1053 } 3558 }
1054 3559
1055 Symbol::delete_package $k; 3560 Symbol::delete_package $k;
1056 } 3561 }
1057 3562
1058 # sync database to disk
1059 cf::db_sync;
1060
1061 # get rid of safe::, as good as possible 3563 warn "getting rid of safe::, as good as possible";
1062 Symbol::delete_package "safe::$_" 3564 Symbol::delete_package "safe::$_"
1063 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 3565 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1064 3566
1065 # remove register_script_function callbacks
1066 # TODO
1067
1068 # unload cf.pm "a bit" 3567 warn "unloading cf.pm \"a bit\"";
1069 delete $INC{"cf.pm"}; 3568 delete $INC{"cf.pm"};
3569 delete $INC{"cf/pod.pm"};
1070 3570
1071 # don't, removes xs symbols, too, 3571 # don't, removes xs symbols, too,
1072 # and global variables created in xs 3572 # and global variables created in xs
1073 #Symbol::delete_package __PACKAGE__; 3573 #Symbol::delete_package __PACKAGE__;
1074 3574
1075 # reload cf.pm 3575 warn "unload completed, starting to reload now";
3576
1076 $msg->("reloading cf.pm"); 3577 warn "reloading cf.pm";
1077 require cf; 3578 require cf;
3579 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1078 3580
1079 # load config and database again 3581 warn "loading config and database again";
1080 cf::cfg_load; 3582 cf::reload_config;
1081 cf::db_load;
1082 3583
1083 # load extensions 3584 warn "loading extensions";
1084 $msg->("load extensions");
1085 cf::load_extensions; 3585 cf::load_extensions;
1086 3586
1087 # reattach attachments to objects 3587 warn "reattaching attachments to objects/players";
1088 $msg->("reattach"); 3588 _global_reattach; # objects, sockets
1089 _global_reattach; 3589 warn "reattaching attachments to maps";
3590 reattach $_ for values %MAP;
3591 warn "reattaching attachments to players";
3592 reattach $_ for values %PLAYER;
3593
3594 warn "leaving sync_job";
3595
3596 1
3597 } or do {
3598 warn $@;
3599 cf::cleanup "error while reloading, exiting.";
1090 }; 3600 };
1091 $msg->($@) if $@;
1092 3601
1093 $msg->("reloaded"); 3602 warn "reloaded";
1094}; 3603};
1095 3604
1096sub perl_reload() { 3605our $RELOAD_WATCHER; # used only during reload
1097 _perl_reload { 3606
1098 warn $_[0]; 3607sub reload_perl() {
1099 print "$_[0]\n"; 3608 # doing reload synchronously and two reloads happen back-to-back,
3609 # coro crashes during coro_state_free->destroy here.
3610
3611 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3612 do_reload_perl;
3613 undef $RELOAD_WATCHER;
1100 }; 3614 };
1101} 3615}
1102 3616
1103register "<global>", __PACKAGE__;
1104
1105register_command "perl-reload" => sub { 3617register_command "reload" => sub {
1106 my ($who, $arg) = @_; 3618 my ($who, $arg) = @_;
1107 3619
1108 if ($who->flag (FLAG_WIZ)) { 3620 if ($who->flag (FLAG_WIZ)) {
1109 _perl_reload { 3621 $who->message ("reloading server.");
1110 warn $_[0]; 3622 async {
1111 $who->message ($_[0]); 3623 $Coro::current->{desc} = "perl_reload";
3624 reload_perl;
1112 }; 3625 };
1113 } 3626 }
1114}; 3627};
1115 3628
1116unshift @INC, $LIBDIR; 3629unshift @INC, $LIBDIR;
1117 3630
1118$TICK_WATCHER = Event->timer ( 3631my $bug_warning = 0;
1119 prio => 0, 3632
1120 at => $NEXT_TICK || 1, 3633our @WAIT_FOR_TICK;
1121 data => WF_AUTOCANCEL, 3634our @WAIT_FOR_TICK_BEGIN;
1122 cb => sub { 3635
3636sub wait_for_tick {
3637 return if tick_inhibit;
3638 return if $Coro::current == $Coro::main;
3639
3640 my $signal = new Coro::Signal;
3641 push @WAIT_FOR_TICK, $signal;
3642 $signal->wait;
3643}
3644
3645sub wait_for_tick_begin {
3646 return if tick_inhibit;
3647 return if $Coro::current == $Coro::main;
3648
3649 my $signal = new Coro::Signal;
3650 push @WAIT_FOR_TICK_BEGIN, $signal;
3651 $signal->wait;
3652}
3653
3654sub tick {
3655 if ($Coro::current != $Coro::main) {
3656 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3657 unless ++$bug_warning > 10;
3658 return;
3659 }
3660
1123 cf::server_tick; # one server iteration 3661 cf::server_tick; # one server iteration
1124 3662
1125 my $NOW = Event::time; 3663 if ($NOW >= $NEXT_RUNTIME_WRITE) {
1126 $NEXT_TICK += $TICK; 3664 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
1127 3665 Coro::async_pool {
1128 # if we are delayed by four ticks or more, skip them all 3666 $Coro::current->{desc} = "runtime saver";
1129 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 3667 write_runtime
1130 3668 or warn "ERROR: unable to write runtime file: $!";
1131 $TICK_WATCHER->at ($NEXT_TICK); 3669 };
1132 $TICK_WATCHER->start;
1133 }, 3670 }
1134);
1135 3671
3672 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3673 $sig->send;
3674 }
3675 while (my $sig = shift @WAIT_FOR_TICK) {
3676 $sig->send;
3677 }
3678
3679 $LOAD = ($NOW - $TICK_START) / $TICK;
3680 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3681
3682 if (0) {
3683 if ($NEXT_TICK) {
3684 my $jitter = $TICK_START - $NEXT_TICK;
3685 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3686 warn "jitter $JITTER\n";#d#
3687 }
3688 }
3689}
3690
3691{
3692 # configure BDB
3693
3694 BDB::min_parallel 8;
3695 BDB::max_poll_reqs $TICK * 0.1;
3696 $Coro::BDB::WATCHER->priority (1);
3697
3698 unless ($DB_ENV) {
3699 $DB_ENV = BDB::db_env_create;
3700 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3701 | BDB::LOG_AUTOREMOVE, 1);
3702 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3703 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3704
3705 cf::sync_job {
3706 eval {
3707 BDB::db_env_open
3708 $DB_ENV,
3709 $BDBDIR,
3710 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3711 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3712 0666;
3713
3714 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3715 };
3716
3717 cf::cleanup "db_env_open(db): $@" if $@;
3718 };
3719 }
3720
3721 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3722 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3723 };
3724 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3725 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3726 };
3727 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3728 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3729 };
3730}
3731
3732{
3733 # configure IO::AIO
3734
3735 IO::AIO::min_parallel 8;
1136IO::AIO::max_poll_time $TICK * 0.2; 3736 IO::AIO::max_poll_time $TICK * 0.1;
3737 $Coro::AIO::WATCHER->priority (1);
3738}
1137 3739
1138Event->io (fd => IO::AIO::poll_fileno, 3740my $_log_backtrace;
1139 poll => 'r', 3741
1140 prio => 5, 3742sub _log_backtrace {
1141 data => WF_AUTOCANCEL, 3743 my ($msg, @addr) = @_;
1142 cb => \&IO::AIO::poll_cb); 3744
3745 $msg =~ s/\n//;
3746
3747 # limit the # of concurrent backtraces
3748 if ($_log_backtrace < 2) {
3749 ++$_log_backtrace;
3750 async {
3751 $Coro::current->{desc} = "abt $msg";
3752
3753 my @bt = fork_call {
3754 @addr = map { sprintf "%x", $_ } @addr;
3755 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3756 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3757 or die "addr2line: $!";
3758
3759 my @funcs;
3760 my @res = <$fh>;
3761 chomp for @res;
3762 while (@res) {
3763 my ($func, $line) = splice @res, 0, 2, ();
3764 push @funcs, "[$func] $line";
3765 }
3766
3767 @funcs
3768 };
3769
3770 LOG llevInfo, "[ABT] $msg\n";
3771 LOG llevInfo, "[ABT] $_\n" for @bt;
3772 --$_log_backtrace;
3773 };
3774 } else {
3775 LOG llevInfo, "[ABT] $msg\n";
3776 LOG llevInfo, "[ABT] [suppressed]\n";
3777 }
3778}
3779
3780# load additional modules
3781use cf::pod;
3782
3783END { cf::emergency_save }
1143 3784
11441 37851
1145 3786

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