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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.94 by root, Thu Dec 21 23:02:54 2006 UTC vs.
Revision 1.131 by root, Thu Jan 4 00:53:54 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3 ();
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Digest::MD5;
21use Fcntl;
10use IO::AIO (); 22use IO::AIO 2.31 ();
11use YAML::Syck (); 23use YAML::Syck ();
12use Time::HiRes; 24use Time::HiRes;
13use Event; 25
14$Event::Eval = 1; # no idea why this is required, but it is 26use Event; $Event::Eval = 1; # no idea why this is required, but it is
15 27
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 29$YAML::Syck::ImplicitUnicode = 1;
18 30
19use strict; 31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority
20 32
21sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
22 34
23our %COMMAND = (); 35our %COMMAND = ();
24our %COMMAND_TIME = (); 36our %COMMAND_TIME = ();
25our %EXTCMD = (); 37our %EXTCMD = ();
26 38
27_init_vars;
28
29our @EVENT; 39our @EVENT;
30our $LIBDIR = datadir . "/ext"; 40our $LIBDIR = datadir . "/ext";
31 41
32our $TICK = MAX_TIME * 1e-6; 42our $TICK = MAX_TIME * 1e-6;
33our $TICK_WATCHER; 43our $TICK_WATCHER;
34our $NEXT_TICK; 44our $NEXT_TICK;
45our $NOW;
35 46
36our %CFG; 47our %CFG;
37 48
38our $UPTIME; $UPTIME ||= time; 49our $UPTIME; $UPTIME ||= time;
50our $RUNTIME;
51
52our %MAP; # all maps
53our $LINK_MAP; # the special {link} map
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO;
57
58binmode STDOUT;
59binmode STDERR;
60
61# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime"
64 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.;
66}
67
68mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION;
39 77
40############################################################################# 78#############################################################################
41 79
42=head2 GLOBAL VARIABLES 80=head2 GLOBAL VARIABLES
43 81
44=over 4 82=over 4
45 83
46=item $cf::UPTIME 84=item $cf::UPTIME
47 85
48The timestamp of the server start (so not actually an uptime). 86The timestamp of the server start (so not actually an uptime).
87
88=item $cf::RUNTIME
89
90The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick.
49 92
50=item $cf::LIBDIR 93=item $cf::LIBDIR
51 94
52The perl library directory, where extensions and cf-specific modules can 95The perl library directory, where extensions and cf-specific modules can
53be found. It will be added to C<@INC> automatically. 96be found. It will be added to C<@INC> automatically.
97
98=item $cf::NOW
99
100The time of the last (current) server tick.
54 101
55=item $cf::TICK 102=item $cf::TICK
56 103
57The interval between server ticks, in seconds. 104The interval between server ticks, in seconds.
58 105
66=cut 113=cut
67 114
68BEGIN { 115BEGIN {
69 *CORE::GLOBAL::warn = sub { 116 *CORE::GLOBAL::warn = sub {
70 my $msg = join "", @_; 117 my $msg = join "", @_;
118 utf8::encode $msg;
119
71 $msg .= "\n" 120 $msg .= "\n"
72 unless $msg =~ /\n$/; 121 unless $msg =~ /\n$/;
73 122
74 print STDERR "cfperl: $msg";
75 LOG llevError, "cfperl: $msg"; 123 LOG llevError, "cfperl: $msg";
76 }; 124 };
77} 125}
78 126
79@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
84@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 132@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
85 133
86# we bless all objects into (empty) derived classes to force a method lookup 134# we bless all objects into (empty) derived classes to force a method lookup
87# within the Safe compartment. 135# within the Safe compartment.
88for my $pkg (qw( 136for my $pkg (qw(
89 cf::global 137 cf::global cf::attachable
90 cf::object cf::object::player 138 cf::object cf::object::player
91 cf::client cf::player 139 cf::client cf::player
92 cf::arch cf::living 140 cf::arch cf::living
93 cf::map cf::party cf::region 141 cf::map cf::party cf::region
94)) { 142)) {
132sub to_json($) { 180sub to_json($) {
133 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
134 JSON::Syck::Dump $_[0] 182 JSON::Syck::Dump $_[0]
135} 183}
136 184
185=item my $guard = cf::guard { BLOCK }
186
187Run the given callback when the guard object gets destroyed (useful for
188coroutine cancellations).
189
190You can call C<< ->cancel >> on the guard object to stop the block from
191being executed.
192
193=cut
194
195sub guard(&) {
196 bless \(my $cb = $_[0]), cf::guard::;
197}
198
199sub cf::guard::cancel {
200 ${$_[0]} = sub { };
201}
202
203sub cf::guard::DESTROY {
204 ${$_[0]}->();
205}
206
207=item cf::lock_wait $string
208
209Wait until the given lock is available. See cf::lock_acquire.
210
211=item my $lock = cf::lock_acquire $string
212
213Wait until the given lock is available and then acquires it and returns
214a guard object. If the guard object gets destroyed (goes out of scope,
215for example when the coroutine gets canceled), the lock is automatically
216returned.
217
218Lock names should begin with a unique identifier (for example, find_map
219uses map_find and load_map uses map_load).
220
221=cut
222
223our %LOCK;
224
225sub lock_wait($) {
226 my ($key) = @_;
227
228 # wait for lock, if any
229 while ($LOCK{$key}) {
230 push @{ $LOCK{$key} }, $Coro::current;
231 Coro::schedule;
232 }
233}
234
235sub lock_acquire($) {
236 my ($key) = @_;
237
238 # wait, to be sure we are not locked
239 lock_wait $key;
240
241 $LOCK{$key} = [];
242
243 cf::guard {
244 # wake up all waiters, to be on the safe side
245 $_->ready for @{ delete $LOCK{$key} };
246 }
247}
248
249=item cf::async { BLOCK }
250
251Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
252error instead of exiting the server in case of a problem.
253
254=cut
255
256sub async(&) {
257 my ($cb) = @_;
258
259 Coro::async {
260 eval { $cb->() };
261 warn $@ if $@;
262 }
263}
264
265=item cf::sync_job { BLOCK }
266
267The design of crossfire+ requires that the main coro ($Coro::main) is
268always able to handle events or runnable, as crossfire+ is only partly
269reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
270
271If it must be done, put the blocking parts into C<sync_job>. This will run
272the given BLOCK in another coroutine while waiting for the result. The
273server will be frozen during this time, so the block should either finish
274fast or be very important.
275
276=cut
277
278sub sync_job(&) {
279 my ($job) = @_;
280
281 if ($Coro::current == $Coro::main) {
282 # this is the main coro, too bad, we have to block
283 # till the operation succeeds, freezing the server :/
284
285 # TODO: use suspend/resume instead
286 # (but this is cancel-safe)
287 local $FREEZE = 1;
288
289 my $busy = 1;
290 my @res;
291
292 (Coro::async {
293 @res = eval { $job->() };
294 warn $@ if $@;
295 undef $busy;
296 })->prio (Coro::PRIO_MAX);
297
298 while ($busy) {
299 Coro::cede_notself;
300 Event::one_event unless Coro::nready;
301 }
302
303 wantarray ? @res : $res[0]
304 } else {
305 # we are in another coroutine, how wonderful, everything just works
306
307 $job->()
308 }
309}
310
311=item $coro = cf::coro { BLOCK }
312
313Creates and returns a new coro. This coro is automcatially being canceled
314when the extension calling this is being unloaded.
315
316=cut
317
318sub coro(&) {
319 my $cb = shift;
320
321 my $coro = &cf::async ($cb);
322
323 $coro->on_destroy (sub {
324 delete $EXT_CORO{$coro+0};
325 });
326 $EXT_CORO{$coro+0} = $coro;
327
328 $coro
329}
330
331sub write_runtime {
332 my $runtime = cf::localdir . "/runtime";
333
334 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
335 or return;
336
337 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
338 (aio_write $fh, 0, (length $value), $value, 0) <= 0
339 and return;
340
341 aio_fsync $fh
342 and return;
343
344 close $fh
345 or return;
346
347 aio_rename "$runtime~", $runtime
348 and return;
349
350 1
351}
352
137=back 353=back
138 354
139=cut 355=cut
356
357#############################################################################
358
359package cf::path;
360
361sub new {
362 my ($class, $path, $base) = @_;
363
364 $path = $path->as_string if ref $path;
365
366 my $self = bless { }, $class;
367
368 # {... are special paths that are not touched
369 # ?xxx/... are special absolute paths
370 # ?random/... random maps
371 # /! non-realised random map exit
372 # /... normal maps
373 # ~/... per-player maps without a specific player (DO NOT USE)
374 # ~user/... per-player map of a specific user
375
376 if ($path =~ /^{/) {
377 # fine as it is
378 } elsif ($path =~ s{^\?random/}{}) {
379 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
380 $self->{random} = cf::from_json $data;
381 } else {
382 if ($path =~ s{^~([^/]+)?}{}) {
383 $self->{user_rel} = 1;
384
385 if (defined $1) {
386 $self->{user} = $1;
387 } elsif ($base =~ m{^~([^/]+)/}) {
388 $self->{user} = $1;
389 } else {
390 warn "cannot resolve user-relative path without user <$path,$base>\n";
391 }
392 } elsif ($path =~ /^\//) {
393 # already absolute
394 } else {
395 $base =~ s{[^/]+/?$}{};
396 return $class->new ("$base/$path");
397 }
398
399 for ($path) {
400 redo if s{/\.?/}{/};
401 redo if s{/[^/]+/\.\./}{/};
402 }
403 }
404
405 $self->{path} = $path;
406
407 $self
408}
409
410# the name / primary key / in-game path
411sub as_string {
412 my ($self) = @_;
413
414 $self->{user_rel} ? "~$self->{user}$self->{path}"
415 : $self->{random} ? "?random/$self->{path}"
416 : $self->{path}
417}
418
419# the displayed name, this is a one way mapping
420sub visible_name {
421 my ($self) = @_;
422
423# if (my $rmp = $self->{random}) {
424# # todo: be more intelligent about this
425# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
426# } else {
427 $self->as_string
428# }
429}
430
431# escape the /'s in the path
432sub _escaped_path {
433 # ∕ is U+2215
434 (my $path = $_[0]{path}) =~ s/\//∕/g;
435 $path
436}
437
438# the original (read-only) location
439sub load_path {
440 my ($self) = @_;
441
442 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
443}
444
445# the temporary/swap location
446sub save_path {
447 my ($self) = @_;
448
449 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
450 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
451 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
452}
453
454# the unique path, might be eq to save_path
455sub uniq_path {
456 my ($self) = @_;
457
458 $self->{user_rel} || $self->{random}
459 ? undef
460 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
461}
462
463# return random map parameters, or undef
464sub random_map_params {
465 my ($self) = @_;
466
467 $self->{random}
468}
469
470# this is somewhat ugly, but style maps do need special treatment
471sub is_style_map {
472 $_[0]{path} =~ m{^/styles/}
473}
474
475package cf;
140 476
141############################################################################# 477#############################################################################
142 478
143=head2 ATTACHABLE OBJECTS 479=head2 ATTACHABLE OBJECTS
144 480
249 my ($self, $victim) = @_; 585 my ($self, $victim) = @_;
250 ... 586 ...
251 } 587 }
252 } 588 }
253 589
590=item $attachable->valid
591
592Just because you have a perl object does not mean that the corresponding
593C-level object still exists. If you try to access an object that has no
594valid C counterpart anymore you get an exception at runtime. This method
595can be used to test for existence of the C object part without causing an
596exception.
597
254=cut 598=cut
255 599
256# the following variables are defined in .xs and must not be re-created 600# the following variables are defined in .xs and must not be re-created
257our @CB_GLOBAL = (); # registry for all global events 601our @CB_GLOBAL = (); # registry for all global events
602our @CB_ATTACHABLE = (); # registry for all attachables
258our @CB_OBJECT = (); # all objects (should not be used except in emergency) 603our @CB_OBJECT = (); # all objects (should not be used except in emergency)
259our @CB_PLAYER = (); 604our @CB_PLAYER = ();
260our @CB_CLIENT = (); 605our @CB_CLIENT = ();
261our @CB_TYPE = (); # registry for type (cf-object class) based events 606our @CB_TYPE = (); # registry for type (cf-object class) based events
262our @CB_MAP = (); 607our @CB_MAP = ();
263 608
264my %attachment; 609my %attachment;
265 610
266sub _attach_cb($$$$) { 611sub _attach_cb($$$$) {
267 my ($registry, $event, $prio, $cb) = @_; 612 my ($registry, $event, $prio, $cb) = @_;
272 617
273 @{$registry->[$event]} = sort 618 @{$registry->[$event]} = sort
274 { $a->[0] cmp $b->[0] } 619 { $a->[0] cmp $b->[0] }
275 @{$registry->[$event] || []}, $cb; 620 @{$registry->[$event] || []}, $cb;
276} 621}
622
623# hack
624my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
277 625
278# attach handles attaching event callbacks 626# attach handles attaching event callbacks
279# the only thing the caller has to do is pass the correct 627# the only thing the caller has to do is pass the correct
280# registry (== where the callback attaches to). 628# registry (== where the callback attaches to).
281sub _attach { 629sub _attach {
283 631
284 my $object_type; 632 my $object_type;
285 my $prio = 0; 633 my $prio = 0;
286 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT; 634 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
287 635
636 #TODO: get rid of this hack
637 if ($attachable_klass{$klass}) {
638 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
639 }
640
288 while (@arg) { 641 while (@arg) {
289 my $type = shift @arg; 642 my $type = shift @arg;
290 643
291 if ($type eq "prio") { 644 if ($type eq "prio") {
292 $prio = shift @arg; 645 $prio = shift @arg;
367 my ($obj, $name) = @_; 720 my ($obj, $name) = @_;
368 721
369 exists $obj->{_attachment}{$name} 722 exists $obj->{_attachment}{$name}
370} 723}
371 724
372for my $klass (qw(GLOBAL OBJECT PLAYER CLIENT MAP)) { 725for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
373 eval "#line " . __LINE__ . " 'cf.pm' 726 eval "#line " . __LINE__ . " 'cf.pm'
374 sub cf::\L$klass\E::_attach_registry { 727 sub cf::\L$klass\E::_attach_registry {
375 (\\\@CB_$klass, KLASS_$klass) 728 (\\\@CB_$klass, KLASS_$klass)
376 } 729 }
377 730
413 } 766 }
414 767
415 0 768 0
416} 769}
417 770
418=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 771=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
419 772
420=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
421
422=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
423
424=item $bool = $client->invoke (EVENT_CLIENT_XXX, ...) 773=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
425 774
426=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
427
428Generate a global/object/player/map-specific event with the given arguments. 775Generate an object-specific event with the given arguments.
429 776
430This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be 777This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
431removed in future versions), and there is no public API to access override 778removed in future versions), and there is no public API to access override
432results (if you must, access C<@cf::invoke_results> directly). 779results (if you must, access C<@cf::invoke_results> directly).
433 780
434=back 781=back
435 782
436=cut 783=cut
437 784
438############################################################################# 785#############################################################################
439
440=head2 METHODS VALID FOR ALL ATTACHABLE OBJECTS
441
442Attachable objects includes objects, players, clients and maps.
443
444=over 4
445
446=item $object->valid
447
448Just because you have a perl object does not mean that the corresponding
449C-level object still exists. If you try to access an object that has no
450valid C counterpart anymore you get an exception at runtime. This method
451can be used to test for existence of the C object part without causing an
452exception.
453
454=back
455
456=cut
457
458#############################################################################
459# object support 786# object support
460 787
461sub instantiate {
462 my ($obj, $data) = @_;
463
464 $data = from_json $data;
465
466 for (@$data) {
467 my ($name, $args) = @$_;
468
469 $obj->attach ($name, %{$args || {} });
470 }
471}
472
473# basically do the same as instantiate, without calling instantiate
474sub reattach { 788sub reattach {
789 # basically do the same as instantiate, without calling instantiate
475 my ($obj) = @_; 790 my ($obj) = @_;
791
476 my $registry = $obj->registry; 792 my $registry = $obj->registry;
477 793
478 @$registry = (); 794 @$registry = ();
479 795
480 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 796 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
489 warn "object uses attachment '$name' that is not available, postponing.\n"; 805 warn "object uses attachment '$name' that is not available, postponing.\n";
490 } 806 }
491 } 807 }
492} 808}
493 809
494sub object_freezer_save { 810cf::attachable->attach (
495 my ($filename, $rdata, $objs) = @_;
496
497 if (length $$rdata) {
498 warn sprintf "saving %s (%d,%d)\n",
499 $filename, length $$rdata, scalar @$objs;
500
501 if (open my $fh, ">:raw", "$filename~") {
502 chmod SAVE_MODE, $fh;
503 syswrite $fh, $$rdata;
504 close $fh;
505
506 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
507 chmod SAVE_MODE, $fh;
508 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
509 close $fh;
510 rename "$filename.pst~", "$filename.pst";
511 } else {
512 unlink "$filename.pst";
513 }
514
515 rename "$filename~", $filename;
516 } else {
517 warn "FATAL: $filename~: $!\n";
518 }
519 } else {
520 unlink $filename;
521 unlink "$filename.pst";
522 }
523}
524
525sub object_freezer_as_string {
526 my ($rdata, $objs) = @_;
527
528 use Data::Dumper;
529
530 $$rdata . Dumper $objs
531}
532
533sub object_thawer_load {
534 my ($filename) = @_;
535
536 local $/;
537
538 my $av;
539
540 #TODO: use sysread etc.
541 if (open my $data, "<:raw:perlio", $filename) {
542 $data = <$data>;
543 if (open my $pst, "<:raw:perlio", "$filename.pst") {
544 $av = eval { (Storable::thaw <$pst>)->{objs} };
545 }
546 return ($data, $av);
547 }
548
549 ()
550}
551
552cf::object->attach (
553 prio => -1000000, 811 prio => -1000000,
812 on_instantiate => sub {
813 my ($obj, $data) = @_;
814
815 $data = from_json $data;
816
817 for (@$data) {
818 my ($name, $args) = @$_;
819
820 $obj->attach ($name, %{$args || {} });
821 }
822 },
823 on_reattach => \&reattach,
554 on_clone => sub { 824 on_clone => sub {
555 my ($src, $dst) = @_; 825 my ($src, $dst) = @_;
556 826
557 @{$dst->registry} = @{$src->registry}; 827 @{$dst->registry} = @{$src->registry};
558 828
560 830
561 %{$dst->{_attachment}} = %{$src->{_attachment}} 831 %{$dst->{_attachment}} = %{$src->{_attachment}}
562 if exists $src->{_attachment}; 832 if exists $src->{_attachment};
563 }, 833 },
564); 834);
835
836sub object_freezer_save {
837 my ($filename, $rdata, $objs) = @_;
838
839 sync_job {
840 if (length $$rdata) {
841 warn sprintf "saving %s (%d,%d)\n",
842 $filename, length $$rdata, scalar @$objs;
843
844 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
845 chmod SAVE_MODE, $fh;
846 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
847 aio_fsync $fh;
848 close $fh;
849
850 if (@$objs) {
851 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
852 chmod SAVE_MODE, $fh;
853 my $data = Storable::nfreeze { version => 1, objs => $objs };
854 aio_write $fh, 0, (length $data), $data, 0;
855 aio_fsync $fh;
856 close $fh;
857 aio_rename "$filename.pst~", "$filename.pst";
858 }
859 } else {
860 aio_unlink "$filename.pst";
861 }
862
863 aio_rename "$filename~", $filename;
864 } else {
865 warn "FATAL: $filename~: $!\n";
866 }
867 } else {
868 aio_unlink $filename;
869 aio_unlink "$filename.pst";
870 }
871 }
872}
873
874sub object_freezer_as_string {
875 my ($rdata, $objs) = @_;
876
877 use Data::Dumper;
878
879 $$rdata . Dumper $objs
880}
881
882sub object_thawer_load {
883 my ($filename) = @_;
884
885 my ($data, $av);
886
887 (aio_load $filename, $data) >= 0
888 or return;
889
890 unless (aio_stat "$filename.pst") {
891 (aio_load "$filename.pst", $av) >= 0
892 or return;
893 $av = eval { (Storable::thaw $av)->{objs} };
894 }
895
896 warn sprintf "loading %s (%d)\n",
897 $filename, length $data, scalar @{$av || []};#d#
898 return ($data, $av);
899}
565 900
566############################################################################# 901#############################################################################
567# command handling &c 902# command handling &c
568 903
569=item cf::register_command $name => \&callback($ob,$args); 904=item cf::register_command $name => \&callback($ob,$args);
758 1093
759=head2 CORE EXTENSIONS 1094=head2 CORE EXTENSIONS
760 1095
761Functions and methods that extend core crossfire objects. 1096Functions and methods that extend core crossfire objects.
762 1097
1098=head3 cf::player
1099
763=over 4 1100=over 4
764 1101
765=item cf::player::exists $login 1102=item cf::player::exists $login
766 1103
767Returns true when the given account exists. 1104Returns true when the given account exists.
771sub cf::player::exists($) { 1108sub cf::player::exists($) {
772 cf::player::find $_[0] 1109 cf::player::find $_[0]
773 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1110 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
774} 1111}
775 1112
1113=item $player->ext_reply ($msgid, $msgtype, %msg)
1114
1115Sends an ext reply to the player.
1116
1117=cut
1118
1119sub cf::player::ext_reply($$$%) {
1120 my ($self, $id, %msg) = @_;
1121
1122 $msg{msgid} = $id;
1123
1124 $self->send ("ext " . to_json \%msg);
1125}
1126
1127=back
1128
1129
1130=head3 cf::map
1131
1132=over 4
1133
1134=cut
1135
1136package cf::map;
1137
1138use Fcntl;
1139use Coro::AIO;
1140
1141our $MAX_RESET = 7200;
1142our $DEFAULT_RESET = 3600;
1143
1144sub generate_random_map {
1145 my ($path, $rmp) = @_;
1146
1147 # mit "rum" bekleckern, nicht
1148 cf::map::_create_random_map
1149 $path,
1150 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1151 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1152 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1153 $rmp->{exit_on_final_map},
1154 $rmp->{xsize}, $rmp->{ysize},
1155 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1156 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1157 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1158 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1159 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1160 (cf::region::find $rmp->{region})
1161}
1162
1163# and all this just because we cannot iterate over
1164# all maps in C++...
1165sub change_all_map_light {
1166 my ($change) = @_;
1167
1168 $_->change_map_light ($change)
1169 for grep $_->outdoor, values %cf::MAP;
1170}
1171
1172sub try_load_header($) {
1173 my ($path) = @_;
1174
1175 utf8::encode $path;
1176 aio_open $path, O_RDONLY, 0
1177 or return;
1178
1179 my $map = cf::map::new
1180 or return;
1181
1182 $map->load_header ($path)
1183 or return;
1184
1185 $map->{load_path} = $path;
1186
1187 $map
1188}
1189
1190sub find_map;
1191sub find_map {
1192 my ($path, $origin) = @_;
1193
1194 #warn "find_map<$path,$origin>\n";#d#
1195
1196 $path = new cf::path $path, $origin && $origin->path;
1197 my $key = $path->as_string;
1198
1199 cf::lock_wait "map_find:$key";
1200
1201 $cf::MAP{$key} || do {
1202 my $guard = cf::lock_acquire "map_find:$key";
1203
1204 # do it the slow way
1205 my $map = try_load_header $path->save_path;
1206
1207 if ($map) {
1208 # safety
1209 $map->{instantiate_time} = $cf::RUNTIME
1210 if $map->{instantiate_time} > $cf::RUNTIME;
1211 } else {
1212 if (my $rmp = $path->random_map_params) {
1213 $map = generate_random_map $key, $rmp;
1214 } else {
1215 $map = try_load_header $path->load_path;
1216 }
1217
1218 $map or return;
1219
1220 $map->{load_original} = 1;
1221 $map->{instantiate_time} = $cf::RUNTIME;
1222 $map->instantiate;
1223
1224 # per-player maps become, after loading, normal maps
1225 $map->per_player (0) if $path->{user_rel};
1226 }
1227
1228 $map->path ($key);
1229 $map->{path} = $path;
1230 $map->{last_save} = $cf::RUNTIME;
1231 $map->last_access ($cf::RUNTIME);
1232
1233 if ($map->should_reset) {
1234 $map->reset;
1235 undef $guard;
1236 $map = find_map $path
1237 or return;
1238 }
1239
1240 $cf::MAP{$key} = $map
1241 }
1242}
1243
1244sub load {
1245 my ($self) = @_;
1246
1247 my $path = $self->{path};
1248 my $guard = cf::lock_acquire "map_load:" . $path->as_string;
1249
1250 return if $self->in_memory != cf::MAP_SWAPPED;
1251
1252 $self->in_memory (cf::MAP_LOADING);
1253
1254 $self->alloc;
1255 $self->load_objects ($self->{load_path}, 1)
1256 or return;
1257
1258 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1259 if delete $self->{load_original};
1260
1261 if (my $uniq = $path->uniq_path) {
1262 utf8::encode $uniq;
1263 if (aio_open $uniq, O_RDONLY, 0) {
1264 $self->clear_unique_items;
1265 $self->load_objects ($uniq, 0);
1266 }
1267 }
1268
1269 # now do the right thing for maps
1270 $self->link_multipart_objects;
1271
1272 if ($self->{path}->is_style_map) {
1273 $self->{deny_save} = 1;
1274 $self->{deny_reset} = 1;
1275 } else {
1276 $self->fix_auto_apply;
1277 $self->decay_objects;
1278 $self->update_buttons;
1279 $self->set_darkness_map;
1280 $self->difficulty ($self->estimate_difficulty)
1281 unless $self->difficulty;
1282 $self->activate;
1283 }
1284
1285 $self->in_memory (cf::MAP_IN_MEMORY);
1286}
1287
1288sub load_map_sync {
1289 my ($path, $origin) = @_;
1290
1291 #warn "load_map_sync<$path, $origin>\n";#d#
1292
1293 cf::sync_job {
1294 my $map = cf::map::find_map $path, $origin
1295 or return;
1296 $map->load;
1297 $map
1298 }
1299}
1300
1301sub save {
1302 my ($self) = @_;
1303
1304 $self->{last_save} = $cf::RUNTIME;
1305
1306 return unless $self->dirty;
1307
1308 my $save = $self->{path}->save_path; utf8::encode $save;
1309 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1310
1311 $self->{load_path} = $save;
1312
1313 return if $self->{deny_save};
1314
1315 if ($uniq) {
1316 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1317 $self->save_objects ($uniq, cf::IO_UNIQUES);
1318 } else {
1319 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1320 }
1321}
1322
1323sub swap_out {
1324 my ($self) = @_;
1325
1326 # save first because save cedes
1327 $self->save;
1328
1329 return if $self->players;
1330 return if $self->in_memory != cf::MAP_IN_MEMORY;
1331 return if $self->{deny_save};
1332
1333 $self->clear;
1334 $self->in_memory (cf::MAP_SWAPPED);
1335}
1336
1337sub reset_at {
1338 my ($self) = @_;
1339
1340 # TODO: safety, remove and allow resettable per-player maps
1341 return 1e99 if $self->{path}{user_rel};
1342 return 1e99 if $self->{deny_reset};
1343
1344 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1345 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1346
1347 $time + $to
1348}
1349
1350sub should_reset {
1351 my ($self) = @_;
1352
1353 $self->reset_at <= $cf::RUNTIME
1354}
1355
1356sub unlink_save {
1357 my ($self) = @_;
1358
1359 utf8::encode (my $save = $self->{path}->save_path);
1360 aioreq_pri 3; IO::AIO::aio_unlink $save;
1361 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1362}
1363
1364sub rename {
1365 my ($self, $new_path) = @_;
1366
1367 $self->unlink_save;
1368
1369 delete $cf::MAP{$self->path};
1370 $self->{path} = new cf::path $new_path;
1371 $self->path ($self->{path}->as_string);
1372 $cf::MAP{$self->path} = $self;
1373
1374 $self->save;
1375}
1376
1377sub reset {
1378 my ($self) = @_;
1379
1380 return if $self->players;
1381 return if $self->{path}{user_rel};#d#
1382
1383 warn "resetting map ", $self->path;#d#
1384
1385 delete $cf::MAP{$self->path};
1386
1387 $_->clear_links_to ($self) for values %cf::MAP;
1388
1389 $self->unlink_save;
1390 $self->destroy;
1391}
1392
1393my $nuke_counter = "aaaa";
1394
1395sub nuke {
1396 my ($self) = @_;
1397
1398 $self->{deny_save} = 1;
1399 $self->reset_timeout (1);
1400 $self->rename ("{nuke}/" . ($nuke_counter++));
1401 $self->reset; # polite request, might not happen
1402}
1403
1404sub customise_for {
1405 my ($map, $ob) = @_;
1406
1407 if ($map->per_player) {
1408 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path};
1409 }
1410
1411 $map
1412}
1413
1414sub emergency_save {
1415 local $cf::FREEZE = 1;
1416
1417 warn "enter emergency map save\n";
1418
1419 cf::sync_job {
1420 warn "begin emergency map save\n";
1421 $_->save for values %cf::MAP;
1422 };
1423
1424 warn "end emergency map save\n";
1425}
1426
1427package cf;
1428
1429=back
1430
1431
1432=head3 cf::object::player
1433
1434=over 4
1435
776=item $player_object->reply ($npc, $msg[, $flags]) 1436=item $player_object->reply ($npc, $msg[, $flags])
777 1437
778Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1438Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
779can be C<undef>. Does the right thing when the player is currently in a 1439can be C<undef>. Does the right thing when the player is currently in a
780dialogue with the given NPC character. 1440dialogue with the given NPC character.
781 1441
782=cut 1442=cut
783 1443
784# rough implementation of a future "reply" method that works 1444# rough implementation of a future "reply" method that works
785# with dialog boxes. 1445# with dialog boxes.
1446#TODO: the first argument must go, split into a $npc->reply_to ( method
786sub cf::object::player::reply($$$;$) { 1447sub cf::object::player::reply($$$;$) {
787 my ($self, $npc, $msg, $flags) = @_; 1448 my ($self, $npc, $msg, $flags) = @_;
788 1449
789 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1450 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
790 1451
794 $msg = $npc->name . " says: $msg" if $npc; 1455 $msg = $npc->name . " says: $msg" if $npc;
795 $self->message ($msg, $flags); 1456 $self->message ($msg, $flags);
796 } 1457 }
797} 1458}
798 1459
799=item $player->ext_reply ($msgid, $msgtype, %msg)
800
801Sends an ext reply to the player.
802
803=cut
804
805sub cf::player::ext_reply($$$%) {
806 my ($self, $id, %msg) = @_;
807
808 $msg{msgid} = $id;
809
810 $self->send ("ext " . to_json \%msg);
811}
812
813=item $player_object->may ("access") 1460=item $player_object->may ("access")
814 1461
815Returns wether the given player is authorized to access resource "access" 1462Returns wether the given player is authorized to access resource "access"
816(e.g. "command_wizcast"). 1463(e.g. "command_wizcast").
817 1464
824 (ref $cf::CFG{"may_$access"} 1471 (ref $cf::CFG{"may_$access"}
825 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1472 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
826 : $cf::CFG{"may_$access"}) 1473 : $cf::CFG{"may_$access"})
827} 1474}
828 1475
829=cut 1476=item $player_object->enter_link
830 1477
831############################################################################# 1478Freezes the player and moves him/her to a special map (C<{link}>).
1479
1480The player should be reaosnably safe there for short amounts of time. You
1481I<MUST> call C<leave_link> as soon as possible, though.
1482
1483=item $player_object->leave_link ($map, $x, $y)
1484
1485Moves the player out of the specila link map onto the given map. If the
1486map is not valid (or omitted), the player will be moved back to the
1487location he/she was before the call to C<enter_link>, or, if that fails,
1488to the emergency map position.
1489
1490Might block.
1491
1492=cut
1493
1494sub cf::object::player::enter_link {
1495 my ($self) = @_;
1496
1497 $self->deactivate_recursive;
1498
1499 return if $self->map == $LINK_MAP;
1500
1501 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1502 if $self->map;
1503
1504 $self->enter_map ($LINK_MAP, 20, 20);
1505}
1506
1507sub cf::object::player::leave_link {
1508 my ($self, $map, $x, $y) = @_;
1509
1510 my $link_pos = delete $self->{_link_pos};
1511
1512 unless ($map) {
1513 # restore original map position
1514 ($map, $x, $y) = @{ $link_pos || [] };
1515 $map = cf::map::find_map $map;
1516
1517 unless ($map) {
1518 ($map, $x, $y) = @$EMERGENCY_POSITION;
1519 $map = cf::map::find_map $map
1520 or die "FATAL: cannot load emergency map\n";
1521 }
1522 }
1523
1524 ($x, $y) = (-1, -1)
1525 unless (defined $x) && (defined $y);
1526
1527 # use -1 or undef as default coordinates, not 0, 0
1528 ($x, $y) = ($map->enter_x, $map->enter_y)
1529 if $x <=0 && $y <= 0;
1530
1531 $map->load;
1532
1533 $self->activate_recursive;
1534 $self->enter_map ($map, $x, $y);
1535}
1536
1537cf::player->attach (
1538 on_logout => sub {
1539 my ($pl) = @_;
1540
1541 # abort map switching before logout
1542 if ($pl->ob->{_link_pos}) {
1543 cf::sync_job {
1544 $pl->ob->leave_link
1545 };
1546 }
1547 },
1548 on_login => sub {
1549 my ($pl) = @_;
1550
1551 # try to abort aborted map switching on player login :)
1552 # should happen only on crashes
1553 if ($pl->ob->{_link_pos}) {
1554 $pl->ob->enter_link;
1555 cf::async {
1556 # we need this sleep as the login has a concurrent enter_exit running
1557 # and this sleep increases chances of the player not ending up in scorn
1558 Coro::Timer::sleep 1;
1559 $pl->ob->leave_link;
1560 };
1561 }
1562 },
1563);
1564
1565=item $player_object->goto_map ($path, $x, $y)
1566
1567=cut
1568
1569sub cf::object::player::goto_map {
1570 my ($self, $path, $x, $y) = @_;
1571
1572 $self->enter_link;
1573
1574 (cf::async {
1575 $path = new cf::path $path;
1576
1577 my $map = cf::map::find_map $path->as_string;
1578 $map = $map->customise_for ($self) if $map;
1579
1580# warn "entering ", $map->path, " at ($x, $y)\n"
1581# if $map;
1582
1583 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1584
1585 $self->leave_link ($map, $x, $y);
1586 })->prio (1);
1587}
1588
1589=item $player_object->enter_exit ($exit_object)
1590
1591=cut
1592
1593sub parse_random_map_params {
1594 my ($spec) = @_;
1595
1596 my $rmp = { # defaults
1597 xsize => 10,
1598 ysize => 10,
1599 };
1600
1601 for (split /\n/, $spec) {
1602 my ($k, $v) = split /\s+/, $_, 2;
1603
1604 $rmp->{lc $k} = $v if (length $k) && (length $v);
1605 }
1606
1607 $rmp
1608}
1609
1610sub prepare_random_map {
1611 my ($exit) = @_;
1612
1613 # all this does is basically replace the /! path by
1614 # a new random map path (?random/...) with a seed
1615 # that depends on the exit object
1616
1617 my $rmp = parse_random_map_params $exit->msg;
1618
1619 if ($exit->map) {
1620 $rmp->{region} = $exit->map->region_name;
1621 $rmp->{origin_map} = $exit->map->path;
1622 $rmp->{origin_x} = $exit->x;
1623 $rmp->{origin_y} = $exit->y;
1624 }
1625
1626 $rmp->{random_seed} ||= $exit->random_seed;
1627
1628 my $data = cf::to_json $rmp;
1629 my $md5 = Digest::MD5::md5_hex $data;
1630
1631 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1632 aio_write $fh, 0, (length $data), $data, 0;
1633
1634 $exit->slaying ("?random/$md5");
1635 $exit->msg (undef);
1636 }
1637}
1638
1639sub cf::object::player::enter_exit {
1640 my ($self, $exit) = @_;
1641
1642 return unless $self->type == cf::PLAYER;
1643
1644 $self->enter_link;
1645
1646 (cf::async {
1647 unless (eval {
1648 prepare_random_map $exit
1649 if $exit->slaying eq "/!";
1650
1651 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1652 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1653
1654 1;
1655 }) {
1656 $self->message ("Something went wrong deep within the crossfire server. "
1657 . "I'll try to bring you back to the map you were before. "
1658 . "Please report this to the dungeon master",
1659 cf::NDI_UNIQUE | cf::NDI_RED);
1660
1661 warn "ERROR in enter_exit: $@";
1662 $self->leave_link;
1663 }
1664 })->prio (1);
1665}
1666
1667=head3 cf::client
1668
1669=over 4
1670
1671=item $client->send_drawinfo ($text, $flags)
1672
1673Sends a drawinfo packet to the client. Circumvents output buffering so
1674should not be used under normal circumstances.
1675
1676=cut
1677
1678sub cf::client::send_drawinfo {
1679 my ($self, $text, $flags) = @_;
1680
1681 utf8::encode $text;
1682 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1683}
1684
1685
1686=item $success = $client->query ($flags, "text", \&cb)
1687
1688Queues a query to the client, calling the given callback with
1689the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1690C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1691
1692Queries can fail, so check the return code. Or don't, as queries will become
1693reliable at some point in the future.
1694
1695=cut
1696
1697sub cf::client::query {
1698 my ($self, $flags, $text, $cb) = @_;
1699
1700 return unless $self->state == ST_PLAYING
1701 || $self->state == ST_SETUP
1702 || $self->state == ST_CUSTOM;
1703
1704 $self->state (ST_CUSTOM);
1705
1706 utf8::encode $text;
1707 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1708
1709 $self->send_packet ($self->{query_queue}[0][0])
1710 if @{ $self->{query_queue} } == 1;
1711}
1712
1713cf::client->attach (
1714 on_reply => sub {
1715 my ($ns, $msg) = @_;
1716
1717 # this weird shuffling is so that direct followup queries
1718 # get handled first
1719 my $queue = delete $ns->{query_queue}
1720 or return; # be conservative, not sure how that can happen, but we saw a crash here
1721
1722 (shift @$queue)->[1]->($msg);
1723
1724 push @{ $ns->{query_queue} }, @$queue;
1725
1726 if (@{ $ns->{query_queue} } == @$queue) {
1727 if (@$queue) {
1728 $ns->send_packet ($ns->{query_queue}[0][0]);
1729 } else {
1730 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1731 }
1732 }
1733 },
1734);
1735
1736=item $client->coro (\&cb)
1737
1738Create a new coroutine, running the specified callback. The coroutine will
1739be automatically cancelled when the client gets destroyed (e.g. on logout,
1740or loss of connection).
1741
1742=cut
1743
1744sub cf::client::coro {
1745 my ($self, $cb) = @_;
1746
1747 my $coro = &cf::async ($cb);
1748
1749 $coro->on_destroy (sub {
1750 delete $self->{_coro}{$coro+0};
1751 });
1752
1753 $self->{_coro}{$coro+0} = $coro;
1754
1755 $coro
1756}
1757
1758cf::client->attach (
1759 on_destroy => sub {
1760 my ($ns) = @_;
1761
1762 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1763 },
1764);
1765
1766=back
1767
832 1768
833=head2 SAFE SCRIPTING 1769=head2 SAFE SCRIPTING
834 1770
835Functions that provide a safe environment to compile and execute 1771Functions that provide a safe environment to compile and execute
836snippets of perl code without them endangering the safety of the server 1772snippets of perl code without them endangering the safety of the server
988 1924
989{ 1925{
990 my $path = cf::localdir . "/database.pst"; 1926 my $path = cf::localdir . "/database.pst";
991 1927
992 sub db_load() { 1928 sub db_load() {
993 warn "loading database $path\n";#d# remove later
994 $DB = stat $path ? Storable::retrieve $path : { }; 1929 $DB = stat $path ? Storable::retrieve $path : { };
995 } 1930 }
996 1931
997 my $pid; 1932 my $pid;
998 1933
999 sub db_save() { 1934 sub db_save() {
1000 warn "saving database $path\n";#d# remove later
1001 waitpid $pid, 0 if $pid; 1935 waitpid $pid, 0 if $pid;
1002 if (0 == ($pid = fork)) { 1936 if (0 == ($pid = fork)) {
1003 $DB->{_meta}{version} = 1; 1937 $DB->{_meta}{version} = 1;
1004 Storable::nstore $DB, "$path~"; 1938 Storable::nstore $DB, "$path~";
1005 rename "$path~", $path; 1939 rename "$path~", $path;
1053 open my $fh, "<:utf8", cf::confdir . "/config" 1987 open my $fh, "<:utf8", cf::confdir . "/config"
1054 or return; 1988 or return;
1055 1989
1056 local $/; 1990 local $/;
1057 *CFG = YAML::Syck::Load <$fh>; 1991 *CFG = YAML::Syck::Load <$fh>;
1992
1993 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1994
1995 if (exists $CFG{mlockall}) {
1996 eval {
1997 $CFG{mlockall} ? &mlockall : &munlockall
1998 and die "WARNING: m(un)lockall failed: $!\n";
1999 };
2000 warn $@ if $@;
2001 }
1058} 2002}
1059 2003
1060sub main { 2004sub main {
2005 # we must not ever block the main coroutine
2006 local $Coro::idle = sub {
2007 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2008 (Coro::unblock_sub {
2009 Event::one_event;
2010 })->();
2011 };
2012
1061 cfg_load; 2013 cfg_load;
1062 db_load; 2014 db_load;
1063 load_extensions; 2015 load_extensions;
1064 Event::loop; 2016 Event::loop;
1065} 2017}
1066 2018
1067############################################################################# 2019#############################################################################
1068# initialisation 2020# initialisation
1069 2021
1070sub _perl_reload(&) { 2022sub reload() {
1071 my ($msg) = @_; 2023 # can/must only be called in main
2024 if ($Coro::current != $Coro::main) {
2025 warn "can only reload from main coroutine\n";
2026 return;
2027 }
1072 2028
1073 $msg->("reloading..."); 2029 warn "reloading...";
2030
2031 local $FREEZE = 1;
2032 cf::emergency_save;
1074 2033
1075 eval { 2034 eval {
2035 # if anything goes wrong in here, we should simply crash as we already saved
2036
1076 # cancel all watchers 2037 # cancel all watchers
1077 for (Event::all_watchers) { 2038 for (Event::all_watchers) {
1078 $_->cancel if $_->data & WF_AUTOCANCEL; 2039 $_->cancel if $_->data & WF_AUTOCANCEL;
1079 } 2040 }
1080 2041
2042 # cancel all extension coros
2043 $_->cancel for values %EXT_CORO;
2044 %EXT_CORO = ();
2045
1081 # unload all extensions 2046 # unload all extensions
1082 for (@exts) { 2047 for (@exts) {
1083 $msg->("unloading <$_>"); 2048 warn "unloading <$_>";
1084 unload_extension $_; 2049 unload_extension $_;
1085 } 2050 }
1086 2051
1087 # unload all modules loaded from $LIBDIR 2052 # unload all modules loaded from $LIBDIR
1088 while (my ($k, $v) = each %INC) { 2053 while (my ($k, $v) = each %INC) {
1089 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2054 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1090 2055
1091 $msg->("removing <$k>"); 2056 warn "removing <$k>";
1092 delete $INC{$k}; 2057 delete $INC{$k};
1093 2058
1094 $k =~ s/\.pm$//; 2059 $k =~ s/\.pm$//;
1095 $k =~ s/\//::/g; 2060 $k =~ s/\//::/g;
1096 2061
1101 Symbol::delete_package $k; 2066 Symbol::delete_package $k;
1102 } 2067 }
1103 2068
1104 # sync database to disk 2069 # sync database to disk
1105 cf::db_sync; 2070 cf::db_sync;
2071 IO::AIO::flush;
1106 2072
1107 # get rid of safe::, as good as possible 2073 # get rid of safe::, as good as possible
1108 Symbol::delete_package "safe::$_" 2074 Symbol::delete_package "safe::$_"
1109 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2075 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1110 2076
1111 # remove register_script_function callbacks 2077 # remove register_script_function callbacks
1112 # TODO 2078 # TODO
1113 2079
1114 # unload cf.pm "a bit" 2080 # unload cf.pm "a bit"
1117 # don't, removes xs symbols, too, 2083 # don't, removes xs symbols, too,
1118 # and global variables created in xs 2084 # and global variables created in xs
1119 #Symbol::delete_package __PACKAGE__; 2085 #Symbol::delete_package __PACKAGE__;
1120 2086
1121 # reload cf.pm 2087 # reload cf.pm
1122 $msg->("reloading cf.pm"); 2088 warn "reloading cf.pm";
1123 require cf; 2089 require cf;
2090 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1124 2091
1125 # load config and database again 2092 # load config and database again
1126 cf::cfg_load; 2093 cf::cfg_load;
1127 cf::db_load; 2094 cf::db_load;
1128 2095
1129 # load extensions 2096 # load extensions
1130 $msg->("load extensions"); 2097 warn "load extensions";
1131 cf::load_extensions; 2098 cf::load_extensions;
1132 2099
1133 # reattach attachments to objects 2100 # reattach attachments to objects
1134 $msg->("reattach"); 2101 warn "reattach";
1135 _global_reattach; 2102 _global_reattach;
1136 }; 2103 };
1137 $msg->($@) if $@;
1138 2104
1139 $msg->("reloaded"); 2105 if ($@) {
2106 warn $@;
2107 warn "error while reloading, exiting.";
2108 exit 1;
2109 }
2110
2111 warn "reloaded successfully";
1140}; 2112};
1141 2113
1142sub perl_reload() { 2114#############################################################################
1143 _perl_reload { 2115
1144 warn $_[0]; 2116unless ($LINK_MAP) {
1145 print "$_[0]\n"; 2117 $LINK_MAP = cf::map::new;
1146 }; 2118
2119 $LINK_MAP->width (41);
2120 $LINK_MAP->height (41);
2121 $LINK_MAP->alloc;
2122 $LINK_MAP->path ("{link}");
2123 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2124 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2125
2126 # dirty hack because... archetypes are not yet loaded
2127 Event->timer (
2128 after => 2,
2129 cb => sub {
2130 $_[0]->w->cancel;
2131
2132 # provide some exits "home"
2133 my $exit = cf::object::new "exit";
2134
2135 $exit->slaying ($EMERGENCY_POSITION->[0]);
2136 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2137 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2138
2139 $LINK_MAP->insert ($exit->clone, 19, 19);
2140 $LINK_MAP->insert ($exit->clone, 19, 20);
2141 $LINK_MAP->insert ($exit->clone, 19, 21);
2142 $LINK_MAP->insert ($exit->clone, 20, 19);
2143 $LINK_MAP->insert ($exit->clone, 20, 21);
2144 $LINK_MAP->insert ($exit->clone, 21, 19);
2145 $LINK_MAP->insert ($exit->clone, 21, 20);
2146 $LINK_MAP->insert ($exit->clone, 21, 21);
2147
2148 $exit->destroy;
2149 });
2150
2151 $LINK_MAP->{deny_save} = 1;
2152 $LINK_MAP->{deny_reset} = 1;
2153
2154 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
1147} 2155}
1148 2156
1149register "<global>", __PACKAGE__; 2157register "<global>", __PACKAGE__;
1150 2158
1151register_command "perl-reload" => sub { 2159register_command "reload" => sub {
1152 my ($who, $arg) = @_; 2160 my ($who, $arg) = @_;
1153 2161
1154 if ($who->flag (FLAG_WIZ)) { 2162 if ($who->flag (FLAG_WIZ)) {
1155 _perl_reload { 2163 $who->message ("start of reload.");
1156 warn $_[0]; 2164 reload;
1157 $who->message ($_[0]); 2165 $who->message ("end of reload.");
1158 };
1159 } 2166 }
1160}; 2167};
1161 2168
1162unshift @INC, $LIBDIR; 2169unshift @INC, $LIBDIR;
1163 2170
1164$TICK_WATCHER = Event->timer ( 2171$TICK_WATCHER = Event->timer (
2172 reentrant => 0,
1165 prio => 0, 2173 prio => 0,
1166 at => $NEXT_TICK || 1, 2174 at => $NEXT_TICK || $TICK,
1167 data => WF_AUTOCANCEL, 2175 data => WF_AUTOCANCEL,
1168 cb => sub { 2176 cb => sub {
2177 unless ($FREEZE) {
1169 cf::server_tick; # one server iteration 2178 cf::server_tick; # one server iteration
2179 $RUNTIME += $TICK;
2180 }
1170 2181
1171 my $NOW = Event::time;
1172 $NEXT_TICK += $TICK; 2182 $NEXT_TICK += $TICK;
1173 2183
1174 # if we are delayed by four ticks or more, skip them all 2184 # if we are delayed by four ticks or more, skip them all
1175 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2185 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1176 2186
1177 $TICK_WATCHER->at ($NEXT_TICK); 2187 $TICK_WATCHER->at ($NEXT_TICK);
1178 $TICK_WATCHER->start; 2188 $TICK_WATCHER->start;
1179 }, 2189 },
1180); 2190);
1181 2191
1182IO::AIO::max_poll_time $TICK * 0.2; 2192IO::AIO::max_poll_time $TICK * 0.2;
1183 2193
2194Event->io (
1184Event->io (fd => IO::AIO::poll_fileno, 2195 fd => IO::AIO::poll_fileno,
1185 poll => 'r', 2196 poll => 'r',
1186 prio => 5, 2197 prio => 5,
1187 data => WF_AUTOCANCEL, 2198 data => WF_AUTOCANCEL,
1188 cb => \&IO::AIO::poll_cb); 2199 cb => \&IO::AIO::poll_cb,
2200);
2201
2202Event->timer (
2203 data => WF_AUTOCANCEL,
2204 after => 0,
2205 interval => 10,
2206 cb => sub {
2207 (Coro::unblock_sub {
2208 write_runtime
2209 or warn "ERROR: unable to write runtime file: $!";
2210 })->();
2211 },
2212);
2213
2214END { cf::emergency_save }
1189 2215
11901 22161
1191 2217

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