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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.94 by root, Thu Dec 21 23:02:54 2006 UTC vs.
Revision 1.189 by root, Sun Jan 21 21:28:27 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.4 ();
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Data::Dumper;
21use Digest::MD5;
22use Fcntl;
10use IO::AIO (); 23use IO::AIO 2.32 ();
11use YAML::Syck (); 24use YAML::Syck ();
12use Time::HiRes; 25use Time::HiRes;
13use Event; 26
14$Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
15 30
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
18 33
19use strict; 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
20
21sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
22 35
23our %COMMAND = (); 36our %COMMAND = ();
24our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
25our %EXTCMD = (); 40our %EXTCMD = ();
26 41our %EXT_CORO = (); # coroutines bound to extensions
27_init_vars; 42our %EXT_MAP = (); # pluggable maps
28 43
29our @EVENT; 44our @EVENT;
30our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
31 46
32our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
33our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
34our $NEXT_TICK; 51our $NEXT_TICK;
52our $NOW;
35 53
36our %CFG; 54our %CFG;
37 55
38our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
57our $RUNTIME;
58
59our %PLAYER; # all users
60our %MAP; # all maps
61our $LINK_MAP; # the special {link} map, which is always available
62our $RANDOM_MAPS = cf::localdir . "/random";
63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
69
70binmode STDOUT;
71binmode STDERR;
72
73# read virtual server time, if available
74unless ($RUNTIME || !-e cf::localdir . "/runtime") {
75 open my $fh, "<", cf::localdir . "/runtime"
76 or die "unable to read runtime file: $!";
77 $RUNTIME = <$fh> + 0.;
78}
79
80mkdir cf::localdir;
81mkdir cf::localdir . "/" . cf::playerdir;
82mkdir cf::localdir . "/" . cf::tmpdir;
83mkdir cf::localdir . "/" . cf::uniquedir;
84mkdir $RANDOM_MAPS;
85
86our $EMERGENCY_POSITION;
39 87
40############################################################################# 88#############################################################################
41 89
42=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
43 91
44=over 4 92=over 4
45 93
46=item $cf::UPTIME 94=item $cf::UPTIME
47 95
48The timestamp of the server start (so not actually an uptime). 96The timestamp of the server start (so not actually an uptime).
97
98=item $cf::RUNTIME
99
100The time this server has run, starts at 0 and is increased by $cf::TICK on
101every server tick.
49 102
50=item $cf::LIBDIR 103=item $cf::LIBDIR
51 104
52The perl library directory, where extensions and cf-specific modules can 105The perl library directory, where extensions and cf-specific modules can
53be found. It will be added to C<@INC> automatically. 106be found. It will be added to C<@INC> automatically.
54 107
108=item $cf::NOW
109
110The time of the last (current) server tick.
111
55=item $cf::TICK 112=item $cf::TICK
56 113
57The interval between server ticks, in seconds. 114The interval between server ticks, in seconds.
58 115
59=item %cf::CFG 116=item %cf::CFG
60 117
61Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
62from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
63 127
64=back 128=back
65 129
66=cut 130=cut
67 131
68BEGIN { 132BEGIN {
69 *CORE::GLOBAL::warn = sub { 133 *CORE::GLOBAL::warn = sub {
70 my $msg = join "", @_; 134 my $msg = join "", @_;
135 utf8::encode $msg;
136
71 $msg .= "\n" 137 $msg .= "\n"
72 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
73 139
74 print STDERR "cfperl: $msg";
75 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
76 }; 141 };
77} 142}
78 143
79@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
80@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
84@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 149@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
85 150
86# we bless all objects into (empty) derived classes to force a method lookup 151# we bless all objects into (empty) derived classes to force a method lookup
87# within the Safe compartment. 152# within the Safe compartment.
88for my $pkg (qw( 153for my $pkg (qw(
89 cf::global 154 cf::global cf::attachable
90 cf::object cf::object::player 155 cf::object cf::object::player
91 cf::client cf::player 156 cf::client cf::player
92 cf::arch cf::living 157 cf::arch cf::living
93 cf::map cf::party cf::region 158 cf::map cf::party cf::region
94)) { 159)) {
98 163
99$Event::DIED = sub { 164$Event::DIED = sub {
100 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
101}; 166};
102 167
103my %ext_pkg;
104my @exts;
105my @hook;
106
107=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
108 169
109=over 4 170=over 4
110 171
172=item dumpval $ref
173
111=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
112 194
113use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
114 196
115=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
116 198
130=cut 212=cut
131 213
132sub to_json($) { 214sub to_json($) {
133 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 215 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
134 JSON::Syck::Dump $_[0] 216 JSON::Syck::Dump $_[0]
217}
218
219=item cf::lock_wait $string
220
221Wait until the given lock is available. See cf::lock_acquire.
222
223=item my $lock = cf::lock_acquire $string
224
225Wait until the given lock is available and then acquires it and returns
226a Coro::guard object. If the guard object gets destroyed (goes out of scope,
227for example when the coroutine gets canceled), the lock is automatically
228returned.
229
230Lock names should begin with a unique identifier (for example, cf::map::find
231uses map_find and cf::map::load uses map_load).
232
233=cut
234
235our %LOCK;
236
237sub lock_wait($) {
238 my ($key) = @_;
239
240 # wait for lock, if any
241 while ($LOCK{$key}) {
242 push @{ $LOCK{$key} }, $Coro::current;
243 Coro::schedule;
244 }
245}
246
247sub lock_acquire($) {
248 my ($key) = @_;
249
250 # wait, to be sure we are not locked
251 lock_wait $key;
252
253 $LOCK{$key} = [];
254
255 Coro::guard {
256 # wake up all waiters, to be on the safe side
257 $_->ready for @{ delete $LOCK{$key} };
258 }
259}
260
261sub freeze_mainloop {
262 return unless $TICK_WATCHER->is_active;
263
264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
269 $TICK_WATCHER->stop;
270 $guard
271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
282
283=item cf::sync_job { BLOCK }
284
285The design of crossfire+ requires that the main coro ($Coro::main) is
286always able to handle events or runnable, as crossfire+ is only partly
287reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
288
289If it must be done, put the blocking parts into C<sync_job>. This will run
290the given BLOCK in another coroutine while waiting for the result. The
291server will be frozen during this time, so the block should either finish
292fast or be very important.
293
294=cut
295
296sub sync_job(&) {
297 my ($job) = @_;
298
299 if ($Coro::current == $Coro::main) {
300 # this is the main coro, too bad, we have to block
301 # till the operation succeeds, freezing the server :/
302
303 # TODO: use suspend/resume instead
304 # (but this is cancel-safe)
305 my $freeze_guard = freeze_mainloop;
306
307 my $busy = 1;
308 my @res;
309
310 (async {
311 @res = eval { $job->() };
312 warn $@ if $@;
313 undef $busy;
314 })->prio (Coro::PRIO_MAX);
315
316 while ($busy) {
317 Coro::cede or Event::one_event;
318 }
319
320 wantarray ? @res : $res[0]
321 } else {
322 # we are in another coroutine, how wonderful, everything just works
323
324 $job->()
325 }
326}
327
328=item $coro = cf::async_ext { BLOCK }
329
330Like async, but this coro is automatically being canceled when the
331extension calling this is being unloaded.
332
333=cut
334
335sub async_ext(&) {
336 my $cb = shift;
337
338 my $coro = &Coro::async ($cb);
339
340 $coro->on_destroy (sub {
341 delete $EXT_CORO{$coro+0};
342 });
343 $EXT_CORO{$coro+0} = $coro;
344
345 $coro
346}
347
348sub write_runtime {
349 my $runtime = cf::localdir . "/runtime";
350
351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
352 or return;
353
354 my $value = $cf::RUNTIME + 90 + 10;
355 # 10 is the runtime save interval, for a monotonic clock
356 # 60 allows for the watchdog to kill the server.
357
358 (aio_write $fh, 0, (length $value), $value, 0) <= 0
359 and return;
360
361 aio_fsync $fh
362 and return;
363
364 close $fh
365 or return;
366
367 aio_rename "$runtime~", $runtime
368 and return;
369
370 1
135} 371}
136 372
137=back 373=back
138 374
139=cut 375=cut
249 my ($self, $victim) = @_; 485 my ($self, $victim) = @_;
250 ... 486 ...
251 } 487 }
252 } 488 }
253 489
490=item $attachable->valid
491
492Just because you have a perl object does not mean that the corresponding
493C-level object still exists. If you try to access an object that has no
494valid C counterpart anymore you get an exception at runtime. This method
495can be used to test for existence of the C object part without causing an
496exception.
497
254=cut 498=cut
255 499
256# the following variables are defined in .xs and must not be re-created 500# the following variables are defined in .xs and must not be re-created
257our @CB_GLOBAL = (); # registry for all global events 501our @CB_GLOBAL = (); # registry for all global events
502our @CB_ATTACHABLE = (); # registry for all attachables
258our @CB_OBJECT = (); # all objects (should not be used except in emergency) 503our @CB_OBJECT = (); # all objects (should not be used except in emergency)
259our @CB_PLAYER = (); 504our @CB_PLAYER = ();
260our @CB_CLIENT = (); 505our @CB_CLIENT = ();
261our @CB_TYPE = (); # registry for type (cf-object class) based events 506our @CB_TYPE = (); # registry for type (cf-object class) based events
262our @CB_MAP = (); 507our @CB_MAP = ();
263 508
264my %attachment; 509my %attachment;
510
511sub cf::attachable::thawer_merge {
512 # simply override everything except _meta
513 local $_[0]{_meta};
514 %{$_[0]} = %{$_[1]};
515}
265 516
266sub _attach_cb($$$$) { 517sub _attach_cb($$$$) {
267 my ($registry, $event, $prio, $cb) = @_; 518 my ($registry, $event, $prio, $cb) = @_;
268 519
269 use sort 'stable'; 520 use sort 'stable';
272 523
273 @{$registry->[$event]} = sort 524 @{$registry->[$event]} = sort
274 { $a->[0] cmp $b->[0] } 525 { $a->[0] cmp $b->[0] }
275 @{$registry->[$event] || []}, $cb; 526 @{$registry->[$event] || []}, $cb;
276} 527}
528
529# hack
530my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
277 531
278# attach handles attaching event callbacks 532# attach handles attaching event callbacks
279# the only thing the caller has to do is pass the correct 533# the only thing the caller has to do is pass the correct
280# registry (== where the callback attaches to). 534# registry (== where the callback attaches to).
281sub _attach { 535sub _attach {
283 537
284 my $object_type; 538 my $object_type;
285 my $prio = 0; 539 my $prio = 0;
286 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT; 540 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
287 541
542 #TODO: get rid of this hack
543 if ($attachable_klass{$klass}) {
544 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
545 }
546
288 while (@arg) { 547 while (@arg) {
289 my $type = shift @arg; 548 my $type = shift @arg;
290 549
291 if ($type eq "prio") { 550 if ($type eq "prio") {
292 $prio = shift @arg; 551 $prio = shift @arg;
367 my ($obj, $name) = @_; 626 my ($obj, $name) = @_;
368 627
369 exists $obj->{_attachment}{$name} 628 exists $obj->{_attachment}{$name}
370} 629}
371 630
372for my $klass (qw(GLOBAL OBJECT PLAYER CLIENT MAP)) { 631for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
373 eval "#line " . __LINE__ . " 'cf.pm' 632 eval "#line " . __LINE__ . " 'cf.pm'
374 sub cf::\L$klass\E::_attach_registry { 633 sub cf::\L$klass\E::_attach_registry {
375 (\\\@CB_$klass, KLASS_$klass) 634 (\\\@CB_$klass, KLASS_$klass)
376 } 635 }
377 636
413 } 672 }
414 673
415 0 674 0
416} 675}
417 676
418=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 677=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
419 678
420=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
421
422=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
423
424=item $bool = $client->invoke (EVENT_CLIENT_XXX, ...) 679=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
425 680
426=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
427
428Generate a global/object/player/map-specific event with the given arguments. 681Generate an object-specific event with the given arguments.
429 682
430This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be 683This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
431removed in future versions), and there is no public API to access override 684removed in future versions), and there is no public API to access override
432results (if you must, access C<@cf::invoke_results> directly). 685results (if you must, access C<@cf::invoke_results> directly).
433 686
434=back 687=back
435 688
436=cut 689=cut
437 690
438############################################################################# 691#############################################################################
439
440=head2 METHODS VALID FOR ALL ATTACHABLE OBJECTS
441
442Attachable objects includes objects, players, clients and maps.
443
444=over 4
445
446=item $object->valid
447
448Just because you have a perl object does not mean that the corresponding
449C-level object still exists. If you try to access an object that has no
450valid C counterpart anymore you get an exception at runtime. This method
451can be used to test for existence of the C object part without causing an
452exception.
453
454=back
455
456=cut
457
458#############################################################################
459# object support 692# object support
460 693
461sub instantiate {
462 my ($obj, $data) = @_;
463
464 $data = from_json $data;
465
466 for (@$data) {
467 my ($name, $args) = @$_;
468
469 $obj->attach ($name, %{$args || {} });
470 }
471}
472
473# basically do the same as instantiate, without calling instantiate
474sub reattach { 694sub reattach {
695 # basically do the same as instantiate, without calling instantiate
475 my ($obj) = @_; 696 my ($obj) = @_;
697
698 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
699
476 my $registry = $obj->registry; 700 my $registry = $obj->registry;
477 701
478 @$registry = (); 702 @$registry = ();
479 703
480 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 704 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
489 warn "object uses attachment '$name' that is not available, postponing.\n"; 713 warn "object uses attachment '$name' that is not available, postponing.\n";
490 } 714 }
491 } 715 }
492} 716}
493 717
494sub object_freezer_save { 718cf::attachable->attach (
495 my ($filename, $rdata, $objs) = @_;
496
497 if (length $$rdata) {
498 warn sprintf "saving %s (%d,%d)\n",
499 $filename, length $$rdata, scalar @$objs;
500
501 if (open my $fh, ">:raw", "$filename~") {
502 chmod SAVE_MODE, $fh;
503 syswrite $fh, $$rdata;
504 close $fh;
505
506 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
507 chmod SAVE_MODE, $fh;
508 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
509 close $fh;
510 rename "$filename.pst~", "$filename.pst";
511 } else {
512 unlink "$filename.pst";
513 }
514
515 rename "$filename~", $filename;
516 } else {
517 warn "FATAL: $filename~: $!\n";
518 }
519 } else {
520 unlink $filename;
521 unlink "$filename.pst";
522 }
523}
524
525sub object_freezer_as_string {
526 my ($rdata, $objs) = @_;
527
528 use Data::Dumper;
529
530 $$rdata . Dumper $objs
531}
532
533sub object_thawer_load {
534 my ($filename) = @_;
535
536 local $/;
537
538 my $av;
539
540 #TODO: use sysread etc.
541 if (open my $data, "<:raw:perlio", $filename) {
542 $data = <$data>;
543 if (open my $pst, "<:raw:perlio", "$filename.pst") {
544 $av = eval { (Storable::thaw <$pst>)->{objs} };
545 }
546 return ($data, $av);
547 }
548
549 ()
550}
551
552cf::object->attach (
553 prio => -1000000, 719 prio => -1000000,
720 on_instantiate => sub {
721 my ($obj, $data) = @_;
722
723 $data = from_json $data;
724
725 for (@$data) {
726 my ($name, $args) = @$_;
727
728 $obj->attach ($name, %{$args || {} });
729 }
730 },
731 on_reattach => \&reattach,
554 on_clone => sub { 732 on_clone => sub {
555 my ($src, $dst) = @_; 733 my ($src, $dst) = @_;
556 734
557 @{$dst->registry} = @{$src->registry}; 735 @{$dst->registry} = @{$src->registry};
558 736
561 %{$dst->{_attachment}} = %{$src->{_attachment}} 739 %{$dst->{_attachment}} = %{$src->{_attachment}}
562 if exists $src->{_attachment}; 740 if exists $src->{_attachment};
563 }, 741 },
564); 742);
565 743
744sub object_freezer_save {
745 my ($filename, $rdata, $objs) = @_;
746
747 sync_job {
748 if (length $$rdata) {
749 warn sprintf "saving %s (%d,%d)\n",
750 $filename, length $$rdata, scalar @$objs;
751
752 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
753 chmod SAVE_MODE, $fh;
754 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
755 aio_fsync $fh;
756 close $fh;
757
758 if (@$objs) {
759 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
760 chmod SAVE_MODE, $fh;
761 my $data = Storable::nfreeze { version => 1, objs => $objs };
762 aio_write $fh, 0, (length $data), $data, 0;
763 aio_fsync $fh;
764 close $fh;
765 aio_rename "$filename.pst~", "$filename.pst";
766 }
767 } else {
768 aio_unlink "$filename.pst";
769 }
770
771 aio_rename "$filename~", $filename;
772 } else {
773 warn "FATAL: $filename~: $!\n";
774 }
775 } else {
776 aio_unlink $filename;
777 aio_unlink "$filename.pst";
778 }
779 }
780}
781
782sub object_freezer_as_string {
783 my ($rdata, $objs) = @_;
784
785 use Data::Dumper;
786
787 $$rdata . Dumper $objs
788}
789
790sub object_thawer_load {
791 my ($filename) = @_;
792
793 my ($data, $av);
794
795 (aio_load $filename, $data) >= 0
796 or return;
797
798 unless (aio_stat "$filename.pst") {
799 (aio_load "$filename.pst", $av) >= 0
800 or return;
801 $av = eval { (Storable::thaw $av)->{objs} };
802 }
803
804 warn sprintf "loading %s (%d)\n",
805 $filename, length $data, scalar @{$av || []};#d#
806 return ($data, $av);
807}
808
566############################################################################# 809#############################################################################
567# command handling &c 810# command handling &c
568 811
569=item cf::register_command $name => \&callback($ob,$args); 812=item cf::register_command $name => \&callback($ob,$args);
570 813
592=cut 835=cut
593 836
594sub register_extcmd { 837sub register_extcmd {
595 my ($name, $cb) = @_; 838 my ($name, $cb) = @_;
596 839
597 my $caller = caller;
598 #warn "registering extcmd '$name' to '$caller'";
599
600 $EXTCMD{$name} = [$cb, $caller]; 840 $EXTCMD{$name} = $cb;
601} 841}
602 842
603cf::player->attach ( 843cf::player->attach (
604 on_command => sub { 844 on_command => sub {
605 my ($pl, $name, $params) = @_; 845 my ($pl, $name, $params) = @_;
618 858
619 my $msg = eval { from_json $buf }; 859 my $msg = eval { from_json $buf };
620 860
621 if (ref $msg) { 861 if (ref $msg) {
622 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 862 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
623 if (my %reply = $cb->[0]->($pl, $msg)) { 863 if (my %reply = $cb->($pl, $msg)) {
624 $pl->ext_reply ($msg->{msgid}, %reply); 864 $pl->ext_reply ($msg->{msgid}, %reply);
625 } 865 }
626 } 866 }
627 } else { 867 } else {
628 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 868 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
630 870
631 cf::override; 871 cf::override;
632 }, 872 },
633); 873);
634 874
635sub register {
636 my ($base, $pkg) = @_;
637
638 #TODO
639}
640
641sub load_extension { 875sub load_extension {
642 my ($path) = @_; 876 my ($path) = @_;
643 877
644 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 878 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
645 my $base = $1; 879 my $base = $1;
646 my $pkg = $1; 880 my $pkg = $1;
647 $pkg =~ s/[^[:word:]]/_/g; 881 $pkg =~ s/[^[:word:]]/_/g;
648 $pkg = "ext::$pkg"; 882 $pkg = "ext::$pkg";
649 883
650 warn "loading '$path' into '$pkg'\n"; 884 warn "... loading '$path' into '$pkg'\n";
651 885
652 open my $fh, "<:utf8", $path 886 open my $fh, "<:utf8", $path
653 or die "$path: $!"; 887 or die "$path: $!";
654 888
655 my $source = 889 my $source =
656 "package $pkg; use strict; use utf8;\n" 890 "package $pkg; use strict; use utf8;\n"
657 . "#line 1 \"$path\"\n{\n" 891 . "#line 1 \"$path\"\n{\n"
658 . (do { local $/; <$fh> }) 892 . (do { local $/; <$fh> })
659 . "\n};\n1"; 893 . "\n};\n1";
660 894
661 eval $source 895 unless (eval $source) {
662 or die $@ ? "$path: $@\n" 896 my $msg = $@ ? "$path: $@\n"
663 : "extension disabled.\n"; 897 : "extension disabled.\n";
664 898 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
665 push @exts, $pkg; 899 warn $@;
666 $ext_pkg{$base} = $pkg; 900 warn "mandatory extension failed to load, exiting.\n";
667 901 exit 1;
668# no strict 'refs'; 902 }
669# @{"$pkg\::ISA"} = ext::; 903 die $@;
670
671 register $base, $pkg;
672}
673
674sub unload_extension {
675 my ($pkg) = @_;
676
677 warn "removing extension $pkg\n";
678
679 # remove hooks
680 #TODO
681# for my $idx (0 .. $#PLUGIN_EVENT) {
682# delete $hook[$idx]{$pkg};
683# } 904 }
684 905
685 # remove commands 906 push @EXTS, $pkg;
686 for my $name (keys %COMMAND) {
687 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
688
689 if (@cb) {
690 $COMMAND{$name} = \@cb;
691 } else {
692 delete $COMMAND{$name};
693 }
694 }
695
696 # remove extcmds
697 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
698 delete $EXTCMD{$name};
699 }
700
701 if (my $cb = $pkg->can ("unload")) {
702 eval {
703 $cb->($pkg);
704 1
705 } or warn "$pkg unloaded, but with errors: $@";
706 }
707
708 Symbol::delete_package $pkg;
709} 907}
710 908
711sub load_extensions { 909sub load_extensions {
712 for my $ext (<$LIBDIR/*.ext>) { 910 for my $ext (<$LIBDIR/*.ext>) {
713 next unless -r $ext; 911 next unless -r $ext;
717 } or warn "$ext not loaded: $@"; 915 } or warn "$ext not loaded: $@";
718 } 916 }
719} 917}
720 918
721############################################################################# 919#############################################################################
722# load/save/clean perl data associated with a map
723 920
724*cf::mapsupport::on_clean = sub { 921=head2 CORE EXTENSIONS
922
923Functions and methods that extend core crossfire objects.
924
925=cut
926
927package cf::player;
928
929use Coro::AIO;
930
931=head3 cf::player
932
933=over 4
934
935=item cf::player::find $login
936
937Returns the given player object, loading it if necessary (might block).
938
939=cut
940
941sub playerdir($) {
942 cf::localdir
943 . "/"
944 . cf::playerdir
945 . "/"
946 . (ref $_[0] ? $_[0]->ob->name : $_[0])
947}
948
949sub path($) {
950 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
951
952 (playerdir $login) . "/$login.pl"
953}
954
955sub find_active($) {
956 $cf::PLAYER{$_[0]}
957 and $cf::PLAYER{$_[0]}->active
958 and $cf::PLAYER{$_[0]}
959}
960
961sub exists($) {
962 my ($login) = @_;
963
964 $cf::PLAYER{$login}
965 or cf::sync_job { !aio_stat path $login }
966}
967
968sub find($) {
969 return $cf::PLAYER{$_[0]} || do {
970 my $login = $_[0];
971
972 my $guard = cf::lock_acquire "user_find:$login";
973
974 $cf::PLAYER{$_[0]} || do {
975 my $pl = load_pl path $login
976 or return;
977 $cf::PLAYER{$login} = $pl
978 }
979 }
980}
981
982sub save($) {
983 my ($pl) = @_;
984
985 return if $pl->{deny_save};
986
987 my $path = path $pl;
988 my $guard = cf::lock_acquire "user_save:$path";
989
990 return if $pl->{deny_save};
991
992 aio_mkdir playerdir $pl, 0770;
993 $pl->{last_save} = $cf::RUNTIME;
994
995 $pl->save_pl ($path);
996 Coro::cede;
997}
998
999sub new($) {
1000 my ($login) = @_;
1001
1002 my $self = create;
1003
1004 $self->ob->name ($login);
1005 $self->{deny_save} = 1;
1006
1007 $cf::PLAYER{$login} = $self;
1008
1009 $self
1010}
1011
1012=item $pl->quit_character
1013
1014Nukes the player without looking back. If logged in, the connection will
1015be destroyed. May block for a long time.
1016
1017=cut
1018
1019sub quit_character {
1020 my ($pl) = @_;
1021
1022 $pl->{deny_save} = 1;
1023 $pl->password ("*"); # this should lock out the player until we nuked the dir
1024
1025 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1026 $pl->deactivate;
1027 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1028 $pl->ns->destroy if $pl->ns;
1029
1030 my $path = playerdir $pl;
1031 my $temp = "$path~$cf::RUNTIME~deleting~";
1032 aio_rename $path, $temp;
1033 delete $cf::PLAYER{$pl->ob->name};
1034 $pl->destroy;
1035 IO::AIO::aio_rmtree $temp;
1036}
1037
1038=item cf::player::list_logins
1039
1040Returns am arrayref of all valid playernames in the system, can take a
1041while and may block, so not sync_job-capable, ever.
1042
1043=cut
1044
1045sub list_logins {
1046 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1047 or return [];
1048
1049 my @logins;
1050
1051 for my $login (@$dirs) {
1052 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1053 aio_read $fh, 0, 512, my $buf, 0 or next;
1054 $buf !~ /^password -------------$/m or next; # official not-valid tag
1055
1056 utf8::decode $login;
1057 push @logins, $login;
1058 }
1059
1060 \@logins
1061}
1062
1063=item $player->maps
1064
1065Returns an arrayref of map paths that are private for this
1066player. May block.
1067
1068=cut
1069
1070sub maps($) {
1071 my ($pl) = @_;
1072
1073 my $files = aio_readdir playerdir $pl
1074 or return;
1075
1076 my @paths;
1077
1078 for (@$files) {
1079 utf8::decode $_;
1080 next if /\.(?:pl|pst)$/;
1081 next unless /^$PATH_SEP/o;
1082
1083 s/\.map$//;
1084 push @paths, "~" . $pl->ob->name . "/" . $_;
1085 }
1086
1087 \@paths
1088}
1089
1090=item $player->ext_reply ($msgid, $msgtype, %msg)
1091
1092Sends an ext reply to the player.
1093
1094=cut
1095
1096sub ext_reply($$$%) {
1097 my ($self, $id, %msg) = @_;
1098
1099 $msg{msgid} = $id;
1100
1101 $self->send ("ext " . cf::to_json \%msg);
1102}
1103
1104package cf;
1105
1106=back
1107
1108
1109=head3 cf::map
1110
1111=over 4
1112
1113=cut
1114
1115package cf::map;
1116
1117use Fcntl;
1118use Coro::AIO;
1119
1120use overload
1121 '""' => \&as_string,
1122 fallback => 1;
1123
1124our $MAX_RESET = 3600;
1125our $DEFAULT_RESET = 3000;
1126
1127sub generate_random_map {
1128 my ($self, $rmp) = @_;
1129 # mit "rum" bekleckern, nicht
1130 $self->_create_random_map (
1131 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1132 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1133 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1134 $rmp->{exit_on_final_map},
1135 $rmp->{xsize}, $rmp->{ysize},
1136 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1137 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1138 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1139 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1140 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1141 (cf::region::find $rmp->{region}), $rmp->{custom}
1142 )
1143}
1144
1145=item cf::map->register ($regex, $prio)
1146
1147Register a handler for the map path matching the given regex at the
1148givne priority (higher is better, built-in handlers have priority 0, the
1149default).
1150
1151=cut
1152
1153sub register {
1154 my (undef, $regex, $prio) = @_;
1155 my $pkg = caller;
1156
1157 no strict;
1158 push @{"$pkg\::ISA"}, __PACKAGE__;
1159
1160 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1161}
1162
1163# also paths starting with '/'
1164$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1165
1166sub thawer_merge {
1167 my ($self, $merge) = @_;
1168
1169 # we have to keep some variables in memory intact
1170 local $self->{path};
1171 local $self->{load_path};
1172 local $self->{deny_save};
1173 local $self->{deny_reset};
1174
1175 $self->SUPER::thawer_merge ($merge);
1176}
1177
1178sub normalise {
1179 my ($path, $base) = @_;
1180
1181 # map plan:
1182 #
1183 # /! non-realised random map exit (special hack!)
1184 # {... are special paths that are not being touched
1185 # ?xxx/... are special absolute paths
1186 # ?random/... random maps
1187 # /... normal maps
1188 # ~user/... per-player map of a specific user
1189
1190 $path =~ s/$PATH_SEP/\//go;
1191
1192 # treat it as relative path if it starts with
1193 # something that looks reasonable
1194 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1195 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1196
1197 $base =~ s{[^/]+/?$}{};
1198 $path = "$base/$path";
1199 }
1200
1201 for ($path) {
1202 redo if s{//}{/};
1203 redo if s{/\.?/}{/};
1204 redo if s{/[^/]+/\.\./}{/};
1205 }
1206
1207 $path
1208}
1209
1210sub new_from_path {
1211 my (undef, $path, $base) = @_;
1212
1213 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1214
1215 $path = normalise $path, $base;
1216
1217 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1218 if ($path =~ $EXT_MAP{$pkg}[1]) {
1219 my $self = bless cf::map::new, $pkg;
1220 $self->{path} = $path; $self->path ($path);
1221 $self->init; # pass $1 etc.
1222 return $self;
1223 }
1224 }
1225
1226 Carp::carp "unable to resolve path '$path'.";
1227 ()
1228}
1229
1230sub init {
1231 my ($self) = @_;
1232
1233 $self
1234}
1235
1236sub as_string {
1237 my ($self) = @_;
1238
1239 "$self->{path}"
1240}
1241
1242# the displayed name, this is a one way mapping
1243sub visible_name {
1244 &as_string
1245}
1246
1247# the original (read-only) location
1248sub load_path {
1249 my ($self) = @_;
1250
1251 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1252}
1253
1254# the temporary/swap location
1255sub save_path {
1256 my ($self) = @_;
1257
1258 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1259 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1260}
1261
1262# the unique path, undef == no special unique path
1263sub uniq_path {
1264 my ($self) = @_;
1265
1266 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1267 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1268}
1269
1270# and all this just because we cannot iterate over
1271# all maps in C++...
1272sub change_all_map_light {
1273 my ($change) = @_;
1274
1275 $_->change_map_light ($change)
1276 for grep $_->outdoor, values %cf::MAP;
1277}
1278
1279sub unlink_save {
1280 my ($self) = @_;
1281
1282 utf8::encode (my $save = $self->save_path);
1283 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1284 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1285}
1286
1287sub load_header_from($) {
1288 my ($self, $path) = @_;
1289
1290 utf8::encode $path;
1291 aio_open $path, O_RDONLY, 0
1292 or return;
1293
1294 $self->_load_header ($path)
1295 or return;
1296
1297 $self->{load_path} = $path;
1298
1299 1
1300}
1301
1302sub load_header_orig {
1303 my ($self) = @_;
1304
1305 $self->load_header_from ($self->load_path)
1306}
1307
1308sub load_header_temp {
1309 my ($self) = @_;
1310
1311 $self->load_header_from ($self->save_path)
1312}
1313
1314sub prepare_temp {
1315 my ($self) = @_;
1316
1317 $self->last_access ((delete $self->{last_access})
1318 || $cf::RUNTIME); #d#
1319 # safety
1320 $self->{instantiate_time} = $cf::RUNTIME
1321 if $self->{instantiate_time} > $cf::RUNTIME;
1322}
1323
1324sub prepare_orig {
1325 my ($self) = @_;
1326
1327 $self->{load_original} = 1;
1328 $self->{instantiate_time} = $cf::RUNTIME;
1329 $self->last_access ($cf::RUNTIME);
1330 $self->instantiate;
1331}
1332
1333sub load_header {
1334 my ($self) = @_;
1335
1336 if ($self->load_header_temp) {
1337 $self->prepare_temp;
1338 } else {
1339 $self->load_header_orig
1340 or return;
1341 $self->prepare_orig;
1342 }
1343
1344 1
1345}
1346
1347sub find;
1348sub find {
1349 my ($path, $origin) = @_;
1350
1351 $path = normalise $path, $origin && $origin->path;
1352
1353 cf::lock_wait "map_find:$path";
1354
1355 $cf::MAP{$path} || do {
1356 my $guard = cf::lock_acquire "map_find:$path";
1357 my $map = new_from_path cf::map $path
1358 or return;
1359
1360 $map->{last_save} = $cf::RUNTIME;
1361
1362 $map->load_header
1363 or return;
1364
1365 if ($map->should_reset) {
1366 # doing this can freeze the server in a sync job, obviously
1367 #$cf::WAIT_FOR_TICK->wait;
1368 $map->reset;
1369 undef $guard;
1370 $map = find $path
1371 or return;
1372 }
1373
1374 $cf::MAP{$path} = $map
1375 }
1376}
1377
1378sub pre_load { }
1379sub post_load { }
1380
1381sub load {
1382 my ($self) = @_;
1383
1384 my $path = $self->{path};
1385 my $guard = cf::lock_acquire "map_load:$path";
1386
1387 return if $self->in_memory != cf::MAP_SWAPPED;
1388
1389 $self->in_memory (cf::MAP_LOADING);
1390
1391 $self->alloc;
1392
1393 $self->pre_load;
1394
1395 $self->_load_objects ($self->{load_path}, 1)
1396 or return;
1397
1398 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1399 if delete $self->{load_original};
1400
1401 if (my $uniq = $self->uniq_path) {
1402 utf8::encode $uniq;
1403 if (aio_open $uniq, O_RDONLY, 0) {
1404 $self->clear_unique_items;
1405 $self->_load_objects ($uniq, 0);
1406 }
1407 }
1408
1409 Coro::cede;
1410
1411 # now do the right thing for maps
1412 $self->link_multipart_objects;
1413
1414 unless ($self->{deny_activate}) {
1415 $self->decay_objects;
1416 $self->fix_auto_apply;
1417 $self->update_buttons;
1418 Coro::cede;
1419 $self->set_darkness_map;
1420 $self->difficulty ($self->estimate_difficulty)
1421 unless $self->difficulty;
1422 Coro::cede;
1423 $self->activate;
1424 }
1425
1426 $self->post_load;
1427
1428 $self->in_memory (cf::MAP_IN_MEMORY);
1429}
1430
1431sub customise_for {
1432 my ($self, $ob) = @_;
1433
1434 return find "~" . $ob->name . "/" . $self->{path}
1435 if $self->per_player;
1436
1437 $self
1438}
1439
1440# find and load all maps in the 3x3 area around a map
1441sub load_diag {
725 my ($map) = @_; 1442 my ($map) = @_;
726 1443
727 my $path = $map->tmpname; 1444 my @diag; # diagonal neighbours
728 defined $path or return;
729 1445
730 unlink "$path.pst"; 1446 for (0 .. 3) {
731}; 1447 my $neigh = $map->tile_path ($_)
1448 or next;
1449 $neigh = find $neigh, $map
1450 or next;
1451 $neigh->load;
732 1452
733cf::map->attach (prio => -10000, package => cf::mapsupport::); 1453 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1454 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1455 }
734 1456
735############################################################################# 1457 for (@diag) {
736# load/save perl data associated with player->ob objects 1458 my $neigh = find @$_
737 1459 or next;
738sub all_objects(@) { 1460 $neigh->load;
739 @_, map all_objects ($_->inv), @_ 1461 }
740} 1462}
741 1463
742# TODO: compatibility cruft, remove when no longer needed 1464sub find_sync {
743cf::player->attach ( 1465 my ($path, $origin) = @_;
744 on_load => sub {
745 my ($pl, $path) = @_;
746 1466
747 for my $o (all_objects $pl->ob) { 1467 cf::sync_job { find $path, $origin }
748 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1468}
749 $o->set_ob_key_value ("_perl_data");
750 1469
751 %$o = %{ Storable::thaw pack "H*", $value }; 1470sub do_load_sync {
1471 my ($map) = @_;
1472
1473 cf::sync_job { $map->load };
1474}
1475
1476our %MAP_PREFETCH;
1477our $MAP_PREFETCHER = undef;
1478
1479sub find_async {
1480 my ($path, $origin) = @_;
1481
1482 $path = normalise $path, $origin && $origin->{path};
1483
1484 if (my $map = $cf::MAP{$path}) {
1485 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1486 }
1487
1488 undef $MAP_PREFETCH{$path};
1489 $MAP_PREFETCHER ||= cf::async {
1490 while (%MAP_PREFETCH) {
1491 for my $path (keys %MAP_PREFETCH) {
1492 my $map = find $path
1493 or next;
1494 $map->load;
1495
1496 delete $MAP_PREFETCH{$path};
752 } 1497 }
753 } 1498 }
1499 undef $MAP_PREFETCHER;
1500 };
1501 $MAP_PREFETCHER->prio (6);
1502
1503 ()
1504}
1505
1506sub save {
1507 my ($self) = @_;
1508
1509 my $lock = cf::lock_acquire "map_data:" . $self->path;
1510
1511 $self->{last_save} = $cf::RUNTIME;
1512
1513 return unless $self->dirty;
1514
1515 my $save = $self->save_path; utf8::encode $save;
1516 my $uniq = $self->uniq_path; utf8::encode $uniq;
1517
1518 $self->{load_path} = $save;
1519
1520 return if $self->{deny_save};
1521
1522 local $self->{last_access} = $self->last_access;#d#
1523
1524 cf::async {
1525 $_->contr->save for $self->players;
1526 };
1527
1528 if ($uniq) {
1529 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1530 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1531 } else {
1532 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
754 }, 1533 }
755); 1534}
756 1535
757############################################################################# 1536sub swap_out {
1537 my ($self) = @_;
758 1538
759=head2 CORE EXTENSIONS 1539 # save first because save cedes
1540 $self->save;
760 1541
761Functions and methods that extend core crossfire objects. 1542 my $lock = cf::lock_acquire "map_data:" . $self->path;
1543
1544 return if $self->players;
1545 return if $self->in_memory != cf::MAP_IN_MEMORY;
1546 return if $self->{deny_save};
1547
1548 $self->clear;
1549 $self->in_memory (cf::MAP_SWAPPED);
1550}
1551
1552sub reset_at {
1553 my ($self) = @_;
1554
1555 # TODO: safety, remove and allow resettable per-player maps
1556 return 1e99 if $self->isa ("ext::map_per_player");#d#
1557 return 1e99 if $self->{deny_reset};
1558
1559 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1560 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1561
1562 $time + $to
1563}
1564
1565sub should_reset {
1566 my ($self) = @_;
1567
1568 $self->reset_at <= $cf::RUNTIME
1569}
1570
1571sub reset {
1572 my ($self) = @_;
1573
1574 my $lock = cf::lock_acquire "map_data:$self->{path}";
1575
1576 return if $self->players;
1577 return if $self->isa ("ext::map_per_player");#d#
1578
1579 warn "resetting map ", $self->path;#d#
1580
1581 delete $cf::MAP{$self->path};
1582
1583 $self->in_memory (cf::MAP_SWAPPED);
1584 $self->clear;
1585
1586 $_->clear_links_to ($self) for values %cf::MAP;
1587
1588 $self->unlink_save;
1589 $self->destroy;
1590}
1591
1592my $nuke_counter = "aaaa";
1593
1594sub nuke {
1595 my ($self) = @_;
1596
1597 delete $cf::MAP{$self->path};
1598
1599 $self->unlink_save;
1600
1601 bless $self, "cf::map";
1602 delete $self->{deny_reset};
1603 $self->{deny_save} = 1;
1604 $self->reset_timeout (1);
1605 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1606
1607 $cf::MAP{$self->path} = $self;
1608
1609 $self->reset; # polite request, might not happen
1610}
1611
1612=item cf::map::unique_maps
1613
1614Returns an arrayref of paths of all shared maps that have
1615instantiated unique items. May block.
1616
1617=cut
1618
1619sub unique_maps() {
1620 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1621 or return;
1622
1623 my @paths;
1624
1625 for (@$files) {
1626 utf8::decode $_;
1627 next if /\.pst$/;
1628 next unless /^$PATH_SEP/o;
1629
1630 s/\.map$//;
1631 push @paths, $_;
1632 }
1633
1634 \@paths
1635}
1636
1637package cf;
1638
1639=back
1640
1641=head3 cf::object
1642
1643=cut
1644
1645package cf::object;
762 1646
763=over 4 1647=over 4
764 1648
765=item cf::player::exists $login 1649=item $ob->inv_recursive
766 1650
767Returns true when the given account exists. 1651Returns the inventory of the object _and_ their inventories, recursively.
768 1652
769=cut 1653=cut
770 1654
771sub cf::player::exists($) { 1655sub inv_recursive_;
772 cf::player::find $_[0] 1656sub inv_recursive_ {
773 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1657 map { $_, inv_recursive_ $_->inv } @_
774} 1658}
1659
1660sub inv_recursive {
1661 inv_recursive_ inv $_[0]
1662}
1663
1664package cf;
1665
1666=back
1667
1668=head3 cf::object::player
1669
1670=over 4
775 1671
776=item $player_object->reply ($npc, $msg[, $flags]) 1672=item $player_object->reply ($npc, $msg[, $flags])
777 1673
778Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1674Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
779can be C<undef>. Does the right thing when the player is currently in a 1675can be C<undef>. Does the right thing when the player is currently in a
781 1677
782=cut 1678=cut
783 1679
784# rough implementation of a future "reply" method that works 1680# rough implementation of a future "reply" method that works
785# with dialog boxes. 1681# with dialog boxes.
1682#TODO: the first argument must go, split into a $npc->reply_to ( method
786sub cf::object::player::reply($$$;$) { 1683sub cf::object::player::reply($$$;$) {
787 my ($self, $npc, $msg, $flags) = @_; 1684 my ($self, $npc, $msg, $flags) = @_;
788 1685
789 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1686 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
790 1687
794 $msg = $npc->name . " says: $msg" if $npc; 1691 $msg = $npc->name . " says: $msg" if $npc;
795 $self->message ($msg, $flags); 1692 $self->message ($msg, $flags);
796 } 1693 }
797} 1694}
798 1695
799=item $player->ext_reply ($msgid, $msgtype, %msg)
800
801Sends an ext reply to the player.
802
803=cut
804
805sub cf::player::ext_reply($$$%) {
806 my ($self, $id, %msg) = @_;
807
808 $msg{msgid} = $id;
809
810 $self->send ("ext " . to_json \%msg);
811}
812
813=item $player_object->may ("access") 1696=item $player_object->may ("access")
814 1697
815Returns wether the given player is authorized to access resource "access" 1698Returns wether the given player is authorized to access resource "access"
816(e.g. "command_wizcast"). 1699(e.g. "command_wizcast").
817 1700
824 (ref $cf::CFG{"may_$access"} 1707 (ref $cf::CFG{"may_$access"}
825 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1708 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
826 : $cf::CFG{"may_$access"}) 1709 : $cf::CFG{"may_$access"})
827} 1710}
828 1711
829=cut 1712=item $player_object->enter_link
830 1713
831############################################################################# 1714Freezes the player and moves him/her to a special map (C<{link}>).
1715
1716The player should be reasonably safe there for short amounts of time. You
1717I<MUST> call C<leave_link> as soon as possible, though.
1718
1719Will never block.
1720
1721=item $player_object->leave_link ($map, $x, $y)
1722
1723Moves the player out of the special C<{link}> map onto the specified
1724map. If the map is not valid (or omitted), the player will be moved back
1725to the location he/she was before the call to C<enter_link>, or, if that
1726fails, to the emergency map position.
1727
1728Might block.
1729
1730=cut
1731
1732sub link_map {
1733 unless ($LINK_MAP) {
1734 $LINK_MAP = cf::map::find "{link}"
1735 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1736 $LINK_MAP->load;
1737 }
1738
1739 $LINK_MAP
1740}
1741
1742sub cf::object::player::enter_link {
1743 my ($self) = @_;
1744
1745 $self->deactivate_recursive;
1746
1747 return if UNIVERSAL::isa $self->map, "ext::map_link";
1748
1749 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1750 if $self->map;
1751
1752 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1753}
1754
1755sub cf::object::player::leave_link {
1756 my ($self, $map, $x, $y) = @_;
1757
1758 my $link_pos = delete $self->{_link_pos};
1759
1760 unless ($map) {
1761 # restore original map position
1762 ($map, $x, $y) = @{ $link_pos || [] };
1763 $map = cf::map::find $map;
1764
1765 unless ($map) {
1766 ($map, $x, $y) = @$EMERGENCY_POSITION;
1767 $map = cf::map::find $map
1768 or die "FATAL: cannot load emergency map\n";
1769 }
1770 }
1771
1772 ($x, $y) = (-1, -1)
1773 unless (defined $x) && (defined $y);
1774
1775 # use -1 or undef as default coordinates, not 0, 0
1776 ($x, $y) = ($map->enter_x, $map->enter_y)
1777 if $x <=0 && $y <= 0;
1778
1779 $map->load;
1780 $map->load_diag;
1781
1782 return unless $self->contr->active;
1783 $self->activate_recursive;
1784 $self->enter_map ($map, $x, $y);
1785}
1786
1787cf::player->attach (
1788 on_logout => sub {
1789 my ($pl) = @_;
1790
1791 # abort map switching before logout
1792 if ($pl->ob->{_link_pos}) {
1793 cf::sync_job {
1794 $pl->ob->leave_link
1795 };
1796 }
1797 },
1798 on_login => sub {
1799 my ($pl) = @_;
1800
1801 # try to abort aborted map switching on player login :)
1802 # should happen only on crashes
1803 if ($pl->ob->{_link_pos}) {
1804 $pl->ob->enter_link;
1805 (async {
1806 # we need this sleep as the login has a concurrent enter_exit running
1807 # and this sleep increases chances of the player not ending up in scorn
1808 $pl->ob->reply (undef,
1809 "There was an internal problem at your last logout, "
1810 . "the server will try to bring you to your intended destination in a second.",
1811 cf::NDI_RED);
1812 Coro::Timer::sleep 1;
1813 $pl->ob->leave_link;
1814 })->prio (2);
1815 }
1816 },
1817);
1818
1819=item $player_object->goto ($path, $x, $y)
1820
1821=cut
1822
1823sub cf::object::player::goto {
1824 my ($self, $path, $x, $y) = @_;
1825
1826 $self->enter_link;
1827
1828 (async {
1829 my $map = cf::map::find $path;
1830 $map = $map->customise_for ($self) if $map;
1831
1832# warn "entering ", $map->path, " at ($x, $y)\n"
1833# if $map;
1834
1835 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1836
1837 $self->leave_link ($map, $x, $y);
1838 })->prio (1);
1839}
1840
1841=item $player_object->enter_exit ($exit_object)
1842
1843=cut
1844
1845sub parse_random_map_params {
1846 my ($spec) = @_;
1847
1848 my $rmp = { # defaults
1849 xsize => (cf::rndm 15, 40),
1850 ysize => (cf::rndm 15, 40),
1851 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1852 #layout => string,
1853 };
1854
1855 for (split /\n/, $spec) {
1856 my ($k, $v) = split /\s+/, $_, 2;
1857
1858 $rmp->{lc $k} = $v if (length $k) && (length $v);
1859 }
1860
1861 $rmp
1862}
1863
1864sub prepare_random_map {
1865 my ($exit) = @_;
1866
1867 my $guard = cf::lock_acquire "exit_prepare:$exit";
1868
1869 # all this does is basically replace the /! path by
1870 # a new random map path (?random/...) with a seed
1871 # that depends on the exit object
1872
1873 my $rmp = parse_random_map_params $exit->msg;
1874
1875 if ($exit->map) {
1876 $rmp->{region} = $exit->map->region_name;
1877 $rmp->{origin_map} = $exit->map->path;
1878 $rmp->{origin_x} = $exit->x;
1879 $rmp->{origin_y} = $exit->y;
1880 }
1881
1882 $rmp->{random_seed} ||= $exit->random_seed;
1883
1884 my $data = cf::to_json $rmp;
1885 my $md5 = Digest::MD5::md5_hex $data;
1886 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1887
1888 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1889 aio_write $fh, 0, (length $data), $data, 0;
1890 undef $fh;
1891 aio_rename "$meta~", $meta;
1892
1893 $exit->slaying ("?random/$md5");
1894 $exit->msg (undef);
1895 }
1896}
1897
1898sub cf::object::player::enter_exit {
1899 my ($self, $exit) = @_;
1900
1901 return unless $self->type == cf::PLAYER;
1902
1903 $self->enter_link;
1904
1905 (async {
1906 $self->deactivate_recursive; # just to be sure
1907 unless (eval {
1908 prepare_random_map $exit
1909 if $exit->slaying eq "/!";
1910
1911 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1912 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1913
1914 1;
1915 }) {
1916 $self->message ("Something went wrong deep within the crossfire server. "
1917 . "I'll try to bring you back to the map you were before. "
1918 . "Please report this to the dungeon master!",
1919 cf::NDI_UNIQUE | cf::NDI_RED);
1920
1921 warn "ERROR in enter_exit: $@";
1922 $self->leave_link;
1923 }
1924 })->prio (1);
1925}
1926
1927=head3 cf::client
1928
1929=over 4
1930
1931=item $client->send_drawinfo ($text, $flags)
1932
1933Sends a drawinfo packet to the client. Circumvents output buffering so
1934should not be used under normal circumstances.
1935
1936=cut
1937
1938sub cf::client::send_drawinfo {
1939 my ($self, $text, $flags) = @_;
1940
1941 utf8::encode $text;
1942 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1943}
1944
1945
1946=item $success = $client->query ($flags, "text", \&cb)
1947
1948Queues a query to the client, calling the given callback with
1949the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1950C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1951
1952Queries can fail, so check the return code. Or don't, as queries will become
1953reliable at some point in the future.
1954
1955=cut
1956
1957sub cf::client::query {
1958 my ($self, $flags, $text, $cb) = @_;
1959
1960 return unless $self->state == ST_PLAYING
1961 || $self->state == ST_SETUP
1962 || $self->state == ST_CUSTOM;
1963
1964 $self->state (ST_CUSTOM);
1965
1966 utf8::encode $text;
1967 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1968
1969 $self->send_packet ($self->{query_queue}[0][0])
1970 if @{ $self->{query_queue} } == 1;
1971}
1972
1973cf::client->attach (
1974 on_reply => sub {
1975 my ($ns, $msg) = @_;
1976
1977 # this weird shuffling is so that direct followup queries
1978 # get handled first
1979 my $queue = delete $ns->{query_queue}
1980 or return; # be conservative, not sure how that can happen, but we saw a crash here
1981
1982 (shift @$queue)->[1]->($msg);
1983
1984 push @{ $ns->{query_queue} }, @$queue;
1985
1986 if (@{ $ns->{query_queue} } == @$queue) {
1987 if (@$queue) {
1988 $ns->send_packet ($ns->{query_queue}[0][0]);
1989 } else {
1990 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1991 }
1992 }
1993 },
1994);
1995
1996=item $client->async (\&cb)
1997
1998Create a new coroutine, running the specified callback. The coroutine will
1999be automatically cancelled when the client gets destroyed (e.g. on logout,
2000or loss of connection).
2001
2002=cut
2003
2004sub cf::client::async {
2005 my ($self, $cb) = @_;
2006
2007 my $coro = &Coro::async ($cb);
2008
2009 $coro->on_destroy (sub {
2010 delete $self->{_coro}{$coro+0};
2011 });
2012
2013 $self->{_coro}{$coro+0} = $coro;
2014
2015 $coro
2016}
2017
2018cf::client->attach (
2019 on_destroy => sub {
2020 my ($ns) = @_;
2021
2022 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2023 },
2024);
2025
2026=back
2027
832 2028
833=head2 SAFE SCRIPTING 2029=head2 SAFE SCRIPTING
834 2030
835Functions that provide a safe environment to compile and execute 2031Functions that provide a safe environment to compile and execute
836snippets of perl code without them endangering the safety of the server 2032snippets of perl code without them endangering the safety of the server
988 2184
989{ 2185{
990 my $path = cf::localdir . "/database.pst"; 2186 my $path = cf::localdir . "/database.pst";
991 2187
992 sub db_load() { 2188 sub db_load() {
993 warn "loading database $path\n";#d# remove later
994 $DB = stat $path ? Storable::retrieve $path : { }; 2189 $DB = stat $path ? Storable::retrieve $path : { };
995 } 2190 }
996 2191
997 my $pid; 2192 my $pid;
998 2193
999 sub db_save() { 2194 sub db_save() {
1000 warn "saving database $path\n";#d# remove later
1001 waitpid $pid, 0 if $pid; 2195 waitpid $pid, 0 if $pid;
1002 if (0 == ($pid = fork)) { 2196 if (0 == ($pid = fork)) {
1003 $DB->{_meta}{version} = 1; 2197 $DB->{_meta}{version} = 1;
1004 Storable::nstore $DB, "$path~"; 2198 Storable::nstore $DB, "$path~";
1005 rename "$path~", $path; 2199 rename "$path~", $path;
1012 sub db_sync() { 2206 sub db_sync() {
1013 db_save if $dirty; 2207 db_save if $dirty;
1014 undef $dirty; 2208 undef $dirty;
1015 } 2209 }
1016 2210
1017 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2211 my $idle = Event->idle (
1018 db_sync; 2212 reentrant => 0,
2213 min => 10,
2214 max => 20,
2215 repeat => 0,
2216 data => WF_AUTOCANCEL,
2217 cb => \&db_sync,
1019 }); 2218 );
1020 2219
1021 sub db_dirty() { 2220 sub db_dirty() {
1022 $dirty = 1; 2221 $dirty = 1;
1023 $idle->start; 2222 $idle->start;
1024 } 2223 }
1053 open my $fh, "<:utf8", cf::confdir . "/config" 2252 open my $fh, "<:utf8", cf::confdir . "/config"
1054 or return; 2253 or return;
1055 2254
1056 local $/; 2255 local $/;
1057 *CFG = YAML::Syck::Load <$fh>; 2256 *CFG = YAML::Syck::Load <$fh>;
2257
2258 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2259
2260 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2261 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2262
2263 if (exists $CFG{mlockall}) {
2264 eval {
2265 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2266 and die "WARNING: m(un)lockall failed: $!\n";
2267 };
2268 warn $@ if $@;
2269 }
1058} 2270}
1059 2271
1060sub main { 2272sub main {
2273 # we must not ever block the main coroutine
2274 local $Coro::idle = sub {
2275 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2276 (async {
2277 Event::one_event;
2278 })->prio (Coro::PRIO_MAX);
2279 };
2280
1061 cfg_load; 2281 cfg_load;
1062 db_load; 2282 db_load;
1063 load_extensions; 2283 load_extensions;
2284
2285 $TICK_WATCHER->start;
1064 Event::loop; 2286 Event::loop;
1065} 2287}
1066 2288
1067############################################################################# 2289#############################################################################
1068# initialisation 2290# initialisation and cleanup
1069 2291
2292# install some emergency cleanup handlers
2293BEGIN {
2294 for my $signal (qw(INT HUP TERM)) {
2295 Event->signal (
2296 reentrant => 0,
2297 data => WF_AUTOCANCEL,
2298 signal => $signal,
2299 cb => sub {
2300 cf::cleanup "SIG$signal";
2301 },
2302 );
2303 }
2304}
2305
2306sub emergency_save() {
2307 my $freeze_guard = cf::freeze_mainloop;
2308
2309 warn "enter emergency perl save\n";
2310
2311 cf::sync_job {
2312 # use a peculiar iteration method to avoid tripping on perl
2313 # refcount bugs in for. also avoids problems with players
2314 # and maps saved/destroyed asynchronously.
2315 warn "begin emergency player save\n";
2316 for my $login (keys %cf::PLAYER) {
2317 my $pl = $cf::PLAYER{$login} or next;
2318 $pl->valid or next;
2319 $pl->save;
2320 }
2321 warn "end emergency player save\n";
2322
2323 warn "begin emergency map save\n";
2324 for my $path (keys %cf::MAP) {
2325 my $map = $cf::MAP{$path} or next;
2326 $map->valid or next;
2327 $map->save;
2328 }
2329 warn "end emergency map save\n";
2330 };
2331
2332 warn "leave emergency perl save\n";
2333}
2334
1070sub _perl_reload(&) { 2335sub reload() {
1071 my ($msg) = @_; 2336 # can/must only be called in main
2337 if ($Coro::current != $Coro::main) {
2338 warn "can only reload from main coroutine";
2339 return;
2340 }
1072 2341
1073 $msg->("reloading..."); 2342 warn "reloading...";
2343
2344 warn "cancelling server ticker";
2345 $TICK_WATCHER->cancel;
2346
2347 cf::emergency_save;
1074 2348
1075 eval { 2349 eval {
1076 # cancel all watchers 2350 # if anything goes wrong in here, we should simply crash as we already saved
2351
2352 warn "syncing database to disk";
2353 cf::db_sync;
2354
2355 warn "cancelling all WF_AUTOCANCEL watchers";
1077 for (Event::all_watchers) { 2356 for (Event::all_watchers) {
1078 $_->cancel if $_->data & WF_AUTOCANCEL; 2357 $_->cancel if $_->data & WF_AUTOCANCEL;
1079 } 2358 }
1080 2359
1081 # unload all extensions 2360 warn "flushing outstanding aio requests";
1082 for (@exts) { 2361 for (;;) {
1083 $msg->("unloading <$_>"); 2362 IO::AIO::flush;
1084 unload_extension $_; 2363 Coro::cede;
2364 last unless IO::AIO::nreqs;
2365 warn "iterate...";
2366 }
2367
2368 warn "cancelling all extension coros";
2369 $_->cancel for values %EXT_CORO;
2370 %EXT_CORO = ();
2371
2372 warn "removing commands";
2373 %COMMAND = ();
2374
2375 warn "removing ext commands";
2376 %EXTCMD = ();
2377
2378 warn "unloading/nuking all extensions";
2379 for my $pkg (@EXTS) {
2380 warn "... unloading $pkg";
2381
2382 if (my $cb = $pkg->can ("unload")) {
2383 eval {
2384 $cb->($pkg);
2385 1
2386 } or warn "$pkg unloaded, but with errors: $@";
1085 } 2387 }
1086 2388
2389 warn "... nuking $pkg";
2390 Symbol::delete_package $pkg;
2391 }
2392
1087 # unload all modules loaded from $LIBDIR 2393 warn "unloading all perl modules loaded from $LIBDIR";
1088 while (my ($k, $v) = each %INC) { 2394 while (my ($k, $v) = each %INC) {
1089 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2395 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1090 2396
1091 $msg->("removing <$k>"); 2397 warn "... unloading $k";
1092 delete $INC{$k}; 2398 delete $INC{$k};
1093 2399
1094 $k =~ s/\.pm$//; 2400 $k =~ s/\.pm$//;
1095 $k =~ s/\//::/g; 2401 $k =~ s/\//::/g;
1096 2402
1099 } 2405 }
1100 2406
1101 Symbol::delete_package $k; 2407 Symbol::delete_package $k;
1102 } 2408 }
1103 2409
1104 # sync database to disk
1105 cf::db_sync;
1106
1107 # get rid of safe::, as good as possible 2410 warn "getting rid of safe::, as good as possible";
1108 Symbol::delete_package "safe::$_" 2411 Symbol::delete_package "safe::$_"
1109 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2412 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1110 2413
1111 # remove register_script_function callbacks
1112 # TODO
1113
1114 # unload cf.pm "a bit" 2414 warn "unloading cf.pm \"a bit\"";
1115 delete $INC{"cf.pm"}; 2415 delete $INC{"cf.pm"};
1116 2416
1117 # don't, removes xs symbols, too, 2417 # don't, removes xs symbols, too,
1118 # and global variables created in xs 2418 # and global variables created in xs
1119 #Symbol::delete_package __PACKAGE__; 2419 #Symbol::delete_package __PACKAGE__;
1120 2420
1121 # reload cf.pm 2421 warn "unload completed, starting to reload now";
2422
1122 $msg->("reloading cf.pm"); 2423 warn "reloading cf.pm";
1123 require cf; 2424 require cf;
2425 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1124 2426
1125 # load config and database again 2427 warn "loading config and database again";
1126 cf::cfg_load; 2428 cf::cfg_load;
1127 cf::db_load; 2429 cf::db_load;
1128 2430
1129 # load extensions 2431 warn "loading extensions";
1130 $msg->("load extensions");
1131 cf::load_extensions; 2432 cf::load_extensions;
1132 2433
1133 # reattach attachments to objects 2434 warn "reattaching attachments to objects/players";
1134 $msg->("reattach");
1135 _global_reattach; 2435 _global_reattach;
2436 warn "reattaching attachments to maps";
2437 reattach $_ for values %MAP;
2438
2439 warn "restarting server ticker";
2440
2441 $TICK_WATCHER->start;
1136 }; 2442 };
1137 $msg->($@) if $@;
1138 2443
1139 $msg->("reloaded"); 2444 if ($@) {
2445 warn $@;
2446 warn "error while reloading, exiting.";
2447 exit 1;
2448 }
2449
2450 warn "reloaded";
1140}; 2451};
1141 2452
1142sub perl_reload() { 2453our $RELOAD_WATCHER; # used only during reload
1143 _perl_reload {
1144 warn $_[0];
1145 print "$_[0]\n";
1146 };
1147}
1148 2454
1149register "<global>", __PACKAGE__;
1150
1151register_command "perl-reload" => sub { 2455register_command "reload" => sub {
1152 my ($who, $arg) = @_; 2456 my ($who, $arg) = @_;
1153 2457
1154 if ($who->flag (FLAG_WIZ)) { 2458 if ($who->flag (FLAG_WIZ)) {
1155 _perl_reload { 2459 $who->message ("reloading server.");
1156 warn $_[0]; 2460
1157 $who->message ($_[0]); 2461 # doing reload synchronously and two reloads happen back-to-back,
2462 # coro crashes during coro_state_free->destroy here.
2463
2464 $RELOAD_WATCHER ||= Event->timer (
2465 reentrant => 0,
2466 after => 0,
2467 data => WF_AUTOCANCEL,
2468 cb => sub {
2469 reload;
2470 undef $RELOAD_WATCHER;
2471 },
1158 }; 2472 );
1159 } 2473 }
1160}; 2474};
1161 2475
1162unshift @INC, $LIBDIR; 2476unshift @INC, $LIBDIR;
1163 2477
2478my $bug_warning = 0;
2479
1164$TICK_WATCHER = Event->timer ( 2480$TICK_WATCHER = Event->timer (
2481 reentrant => 0,
2482 parked => 1,
1165 prio => 0, 2483 prio => 0,
1166 at => $NEXT_TICK || 1, 2484 at => $NEXT_TICK || $TICK,
1167 data => WF_AUTOCANCEL, 2485 data => WF_AUTOCANCEL,
1168 cb => sub { 2486 cb => sub {
2487 if ($Coro::current != $Coro::main) {
2488 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2489 unless ++$bug_warning > 10;
2490 return;
2491 }
2492
2493 $NOW = Event::time;
2494
1169 cf::server_tick; # one server iteration 2495 cf::server_tick; # one server iteration
1170 2496 $RUNTIME += $TICK;
1171 my $NOW = Event::time;
1172 $NEXT_TICK += $TICK; 2497 $NEXT_TICK += $TICK;
1173 2498
2499 $WAIT_FOR_TICK->broadcast;
2500 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2501
1174 # if we are delayed by four ticks or more, skip them all 2502 # if we are delayed by four ticks or more, skip them all
1175 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2503 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1176 2504
1177 $TICK_WATCHER->at ($NEXT_TICK); 2505 $TICK_WATCHER->at ($NEXT_TICK);
1178 $TICK_WATCHER->start; 2506 $TICK_WATCHER->start;
1179 }, 2507 },
1180); 2508);
1181 2509
1182IO::AIO::max_poll_time $TICK * 0.2; 2510IO::AIO::max_poll_time $TICK * 0.2;
1183 2511
2512undef $Coro::AIO::WATCHER;
2513$AIO_POLL_WATCHER = Event->io (
2514 reentrant => 0,
1184Event->io (fd => IO::AIO::poll_fileno, 2515 fd => IO::AIO::poll_fileno,
1185 poll => 'r', 2516 poll => 'r',
1186 prio => 5, 2517 prio => 6,
1187 data => WF_AUTOCANCEL, 2518 data => WF_AUTOCANCEL,
1188 cb => \&IO::AIO::poll_cb); 2519 cb => \&IO::AIO::poll_cb,
2520);
2521
2522$WRITE_RUNTIME_WATCHER = Event->timer (
2523 reentrant => 0,
2524 data => WF_AUTOCANCEL,
2525 after => 1,
2526 interval => 10,
2527 prio => 6, # keep it lowest so it acts like a watchdog
2528 cb => Coro::unblock_sub {
2529 write_runtime
2530 or warn "ERROR: unable to write runtime file: $!";
2531 },
2532);
2533
2534END { cf::emergency_save }
1189 2535
11901 25361
1191 2537

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