… | |
… | |
74 | print STDERR "cfperl: $msg"; |
74 | print STDERR "cfperl: $msg"; |
75 | LOG llevError, "cfperl: $msg"; |
75 | LOG llevError, "cfperl: $msg"; |
76 | }; |
76 | }; |
77 | } |
77 | } |
78 | |
78 | |
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79 | @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; |
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80 | @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; |
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81 | @safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; |
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82 | @safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; |
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83 | @safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; |
79 | @safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; |
84 | @safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; |
80 | |
85 | |
81 | # we bless all objects into (empty) derived classes to force a method lookup |
86 | # we bless all objects into (empty) derived classes to force a method lookup |
82 | # within the Safe compartment. |
87 | # within the Safe compartment. |
83 | for my $pkg (qw( |
88 | for my $pkg (qw( |
|
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89 | cf::global |
84 | cf::object cf::object::player |
90 | cf::object cf::object::player |
85 | cf::client cf::player |
91 | cf::client cf::player |
86 | cf::arch cf::living |
92 | cf::arch cf::living |
87 | cf::map cf::party cf::region |
93 | cf::map cf::party cf::region |
88 | )) { |
94 | )) { |
… | |
… | |
132 | |
138 | |
133 | =cut |
139 | =cut |
134 | |
140 | |
135 | ############################################################################# |
141 | ############################################################################# |
136 | |
142 | |
137 | =head2 EVENTS AND OBJECT ATTACHMENTS |
143 | =head2 ATTACHABLE OBJECTS |
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144 | |
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145 | Many objects in crossfire are so-called attachable objects. That means you can |
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146 | attach callbacks/event handlers (a collection of which is called an "attachment") |
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147 | to it. All such attachable objects support the following methods. |
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148 | |
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149 | In the following description, CLASS can be any of C<global>, C<object> |
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150 | C<player>, C<client> or C<map> (i.e. the attachable objects in |
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151 | crossfire+). |
138 | |
152 | |
139 | =over 4 |
153 | =over 4 |
140 | |
154 | |
141 | =item $object->attach ($attachment, key => $value...) |
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142 | |
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143 | =item $object->detach ($attachment) |
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144 | |
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145 | Attach/detach a pre-registered attachment to an object. |
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146 | |
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147 | =item $player->attach ($attachment, key => $value...) |
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148 | |
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149 | =item $player->detach ($attachment) |
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150 | |
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151 | Attach/detach a pre-registered attachment to a player. |
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152 | |
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153 | =item $map->attach ($attachment, key => $value...) |
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154 | |
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155 | =item $map->detach ($attachment) |
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156 | |
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157 | Attach/detach a pre-registered attachment to a client. |
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158 | |
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159 | =item $client->attach ($attachment, key => $value...) |
155 | =item $attachable->attach ($attachment, key => $value...) |
160 | |
156 | |
161 | =item $client->detach ($attachment) |
157 | =item $attachable->detach ($attachment) |
162 | |
158 | |
163 | Attach/detach a pre-registered attachment to a map. |
159 | Attach/detach a pre-registered attachment to a specific object and give it |
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160 | the specified key/value pairs as arguments. |
164 | |
161 | |
165 | =item $bool = $object->attached ($name) |
162 | Example, attach a minesweeper attachment to the given object, making it a |
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163 | 10x10 minesweeper game: |
166 | |
164 | |
167 | =item $bool = $player->attached ($name) |
165 | $obj->attach (minesweeper => width => 10, height => 10); |
168 | |
166 | |
169 | =item $bool = $client->attached ($name) |
167 | =item $bool = $attachable->attached ($name) |
170 | |
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171 | =item $bool = $map->attached ($name) |
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172 | |
168 | |
173 | Checks wether the named attachment is currently attached to the object. |
169 | Checks wether the named attachment is currently attached to the object. |
174 | |
170 | |
175 | =item cf::attach_global ... |
171 | =item cf::CLASS->attach ... |
176 | |
172 | |
177 | Attach handlers for global events. |
173 | =item cf::CLASS->detach ... |
178 | |
174 | |
179 | This and all following C<attach_*>-functions expect any number of the |
175 | Define an anonymous attachment and attach it to all objects of the given |
180 | following handler/hook descriptions: |
176 | CLASS. See the next function for an explanation of its arguments. |
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177 | |
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178 | You can attach to global events by using the C<cf::global> class. |
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179 | |
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180 | Example, log all player logins: |
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181 | |
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182 | cf::player->attach ( |
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183 | on_login => sub { |
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184 | my ($pl) = @_; |
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185 | ... |
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186 | }, |
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187 | ); |
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188 | |
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189 | Example, attach to the jeweler skill: |
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190 | |
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191 | cf::object->attach ( |
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192 | type => cf::SKILL, |
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193 | subtype => cf::SK_JEWELER, |
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194 | on_use_skill => sub { |
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195 | my ($sk, $ob, $part, $dir, $msg) = @_; |
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196 | ... |
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197 | }, |
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198 | ); |
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199 | |
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200 | =item cf::CLASS::attachment $name, ... |
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201 | |
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202 | Register an attachment by C<$name> through which attachable objects of the |
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203 | given CLASS can refer to this attachment. |
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204 | |
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205 | Some classes such as crossfire maps and objects can specify attachments |
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206 | that are attached at load/instantiate time, thus the need for a name. |
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207 | |
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208 | These calls expect any number of the following handler/hook descriptions: |
181 | |
209 | |
182 | =over 4 |
210 | =over 4 |
183 | |
211 | |
184 | =item prio => $number |
212 | =item prio => $number |
185 | |
213 | |
… | |
… | |
187 | by another C<prio> setting). Lower priority handlers get executed |
215 | by another C<prio> setting). Lower priority handlers get executed |
188 | earlier. The default priority is C<0>, and many built-in handlers are |
216 | earlier. The default priority is C<0>, and many built-in handlers are |
189 | registered at priority C<-1000>, so lower priorities should not be used |
217 | registered at priority C<-1000>, so lower priorities should not be used |
190 | unless you know what you are doing. |
218 | unless you know what you are doing. |
191 | |
219 | |
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220 | =item type => $type |
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221 | |
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222 | (Only for C<< cf::object->attach >> calls), limits the attachment to the |
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223 | given type of objects only (the additional parameter C<subtype> can be |
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224 | used to further limit to the given subtype). |
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225 | |
192 | =item on_I<event> => \&cb |
226 | =item on_I<event> => \&cb |
193 | |
227 | |
194 | Call the given code reference whenever the named event happens (event is |
228 | Call the given code reference whenever the named event happens (event is |
195 | something like C<instantiate>, C<apply>, C<use_skill> and so on, and which |
229 | something like C<instantiate>, C<apply>, C<use_skill> and so on, and which |
196 | handlers are recognised generally depends on the type of object these |
230 | handlers are recognised generally depends on the type of object these |
… | |
… | |
205 | package and register them. Only handlers for eevents supported by the |
239 | package and register them. Only handlers for eevents supported by the |
206 | object/class are recognised. |
240 | object/class are recognised. |
207 | |
241 | |
208 | =back |
242 | =back |
209 | |
243 | |
210 | =item cf::attach_to_type $object_type, $subtype, ... |
244 | Example, define an attachment called "sockpuppet" that calls the given |
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245 | event handler when a monster attacks: |
211 | |
246 | |
212 | Attach handlers for a specific object type (e.g. TRANSPORT) and |
247 | cf::object::attachment sockpuppet => |
213 | subtype. If C<$subtype> is zero or undef, matches all objects of the given |
248 | on_skill_attack => sub { |
214 | type. |
249 | my ($self, $victim) = @_; |
215 | |
250 | ... |
216 | =item cf::attach_to_objects ... |
251 | } |
217 | |
252 | } |
218 | Attach handlers to all objects. Do not use this except for debugging or |
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219 | very rare events, as handlers are (obviously) called for I<all> objects in |
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220 | the game. |
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221 | |
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222 | =item cf::attach_to_players ... |
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223 | |
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224 | Attach handlers to all players. |
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225 | |
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226 | =item cf::attach_to_clients ... |
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227 | |
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228 | Attach handlers to all players. |
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229 | |
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230 | =item cf::attach_to_maps ... |
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231 | |
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232 | Attach handlers to all maps. |
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233 | |
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234 | =item cf:register_attachment $name, ... |
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235 | |
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236 | Register an attachment by name through which objects can refer to this |
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237 | attachment. |
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238 | |
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239 | =item cf:register_player_attachment $name, ... |
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240 | |
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241 | Register an attachment by name through which players can refer to this |
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242 | attachment. |
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243 | |
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244 | =item cf:register_map_attachment $name, ... |
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245 | |
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246 | Register an attachment by name through which maps can refer to this |
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247 | attachment. |
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248 | |
253 | |
249 | =cut |
254 | =cut |
250 | |
255 | |
251 | # the following variables are defined in .xs and must not be re-created |
256 | # the following variables are defined in .xs and must not be re-created |
252 | our @CB_GLOBAL = (); # registry for all global events |
257 | our @CB_GLOBAL = (); # registry for all global events |
… | |
… | |
256 | our @CB_TYPE = (); # registry for type (cf-object class) based events |
261 | our @CB_TYPE = (); # registry for type (cf-object class) based events |
257 | our @CB_MAP = (); |
262 | our @CB_MAP = (); |
258 | |
263 | |
259 | my %attachment; |
264 | my %attachment; |
260 | |
265 | |
261 | sub _attach_cb($\%$$$) { |
266 | sub _attach_cb($$$$) { |
262 | my ($registry, $undo, $event, $prio, $cb) = @_; |
267 | my ($registry, $event, $prio, $cb) = @_; |
263 | |
268 | |
264 | use sort 'stable'; |
269 | use sort 'stable'; |
265 | |
270 | |
266 | $cb = [$prio, $cb]; |
271 | $cb = [$prio, $cb]; |
267 | |
272 | |
268 | @{$registry->[$event]} = sort |
273 | @{$registry->[$event]} = sort |
269 | { $a->[0] cmp $b->[0] } |
274 | { $a->[0] cmp $b->[0] } |
270 | @{$registry->[$event] || []}, $cb; |
275 | @{$registry->[$event] || []}, $cb; |
271 | |
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272 | push @{$undo->{cb}}, [$event, $cb]; |
|
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273 | } |
276 | } |
274 | |
277 | |
275 | # attach handles attaching event callbacks |
278 | # attach handles attaching event callbacks |
276 | # the only thing the caller has to do is pass the correct |
279 | # the only thing the caller has to do is pass the correct |
277 | # registry (== where the callback attaches to). |
280 | # registry (== where the callback attaches to). |
278 | sub _attach(\@$@) { |
281 | sub _attach { |
279 | my ($registry, $klass, @arg) = @_; |
282 | my ($registry, $klass, @arg) = @_; |
280 | |
283 | |
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284 | my $object_type; |
281 | my $prio = 0; |
285 | my $prio = 0; |
282 | |
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283 | my %undo = ( |
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284 | registry => $registry, |
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285 | cb => [], |
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286 | ); |
|
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287 | |
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288 | my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT; |
286 | my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT; |
289 | |
287 | |
290 | while (@arg) { |
288 | while (@arg) { |
291 | my $type = shift @arg; |
289 | my $type = shift @arg; |
292 | |
290 | |
293 | if ($type eq "prio") { |
291 | if ($type eq "prio") { |
294 | $prio = shift @arg; |
292 | $prio = shift @arg; |
295 | |
293 | |
|
|
294 | } elsif ($type eq "type") { |
|
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295 | $object_type = shift @arg; |
|
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296 | $registry = $CB_TYPE[$object_type] ||= []; |
|
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297 | |
|
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298 | } elsif ($type eq "subtype") { |
|
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299 | defined $object_type or Carp::croak "subtype specified without type"; |
|
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300 | my $object_subtype = shift @arg; |
|
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301 | $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; |
|
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302 | |
296 | } elsif ($type eq "package") { |
303 | } elsif ($type eq "package") { |
297 | my $pkg = shift @arg; |
304 | my $pkg = shift @arg; |
298 | |
305 | |
299 | while (my ($name, $id) = each %cb_id) { |
306 | while (my ($name, $id) = each %cb_id) { |
300 | if (my $cb = $pkg->can ($name)) { |
307 | if (my $cb = $pkg->can ($name)) { |
301 | _attach_cb $registry, %undo, $id, $prio, $cb; |
308 | _attach_cb $registry, $id, $prio, $cb; |
302 | } |
309 | } |
303 | } |
310 | } |
304 | |
311 | |
305 | } elsif (exists $cb_id{$type}) { |
312 | } elsif (exists $cb_id{$type}) { |
306 | _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg; |
313 | _attach_cb $registry, $cb_id{$type}, $prio, shift @arg; |
307 | |
314 | |
308 | } elsif (ref $type) { |
315 | } elsif (ref $type) { |
309 | warn "attaching objects not supported, ignoring.\n"; |
316 | warn "attaching objects not supported, ignoring.\n"; |
310 | |
317 | |
311 | } else { |
318 | } else { |
312 | shift @arg; |
319 | shift @arg; |
313 | warn "attach argument '$type' not supported, ignoring.\n"; |
320 | warn "attach argument '$type' not supported, ignoring.\n"; |
314 | } |
321 | } |
315 | } |
322 | } |
316 | |
|
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317 | \%undo |
|
|
318 | } |
323 | } |
319 | |
324 | |
320 | sub _attach_attachment { |
325 | sub _object_attach { |
321 | my ($obj, $name, %arg) = @_; |
326 | my ($obj, $name, %arg) = @_; |
322 | |
327 | |
323 | return if exists $obj->{_attachment}{$name}; |
328 | return if exists $obj->{_attachment}{$name}; |
324 | |
|
|
325 | my $res; |
|
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326 | |
329 | |
327 | if (my $attach = $attachment{$name}) { |
330 | if (my $attach = $attachment{$name}) { |
328 | my $registry = $obj->registry; |
331 | my $registry = $obj->registry; |
329 | |
332 | |
330 | for (@$attach) { |
333 | for (@$attach) { |
331 | my ($klass, @attach) = @$_; |
334 | my ($klass, @attach) = @$_; |
332 | $res = _attach @$registry, $klass, @attach; |
335 | _attach $registry, $klass, @attach; |
333 | } |
336 | } |
334 | |
337 | |
335 | $obj->{$name} = \%arg; |
338 | $obj->{$name} = \%arg; |
336 | } else { |
339 | } else { |
337 | warn "object uses attachment '$name' that is not available, postponing.\n"; |
340 | warn "object uses attachment '$name' that is not available, postponing.\n"; |
338 | } |
341 | } |
339 | |
342 | |
340 | $obj->{_attachment}{$name} = undef; |
343 | $obj->{_attachment}{$name} = undef; |
341 | |
|
|
342 | $res->{attachment} = $name; |
|
|
343 | $res |
|
|
344 | } |
344 | } |
345 | |
345 | |
346 | *cf::object::attach = |
346 | sub cf::attachable::attach { |
347 | *cf::player::attach = |
347 | if (ref $_[0]) { |
348 | *cf::client::attach = |
348 | _object_attach @_; |
349 | *cf::map::attach = sub { |
349 | } else { |
350 | my ($obj, $name, %arg) = @_; |
350 | _attach shift->_attach_registry, @_; |
351 | |
351 | } |
352 | _attach_attachment $obj, $name, %arg; |
|
|
353 | }; |
352 | }; |
354 | |
353 | |
355 | # all those should be optimised |
354 | # all those should be optimised |
356 | *cf::object::detach = |
355 | sub cf::attachable::detach { |
357 | *cf::player::detach = |
|
|
358 | *cf::client::detach = |
|
|
359 | *cf::map::detach = sub { |
|
|
360 | my ($obj, $name) = @_; |
356 | my ($obj, $name) = @_; |
361 | |
357 | |
|
|
358 | if (ref $obj) { |
362 | delete $obj->{_attachment}{$name}; |
359 | delete $obj->{_attachment}{$name}; |
363 | reattach ($obj); |
360 | reattach ($obj); |
|
|
361 | } else { |
|
|
362 | Carp::croak "cannot, currently, detach class attachments"; |
|
|
363 | } |
364 | }; |
364 | }; |
365 | |
365 | |
366 | *cf::object::attached = |
366 | sub cf::attachable::attached { |
367 | *cf::player::attached = |
|
|
368 | *cf::client::attached = |
|
|
369 | *cf::map::attached = sub { |
|
|
370 | my ($obj, $name) = @_; |
367 | my ($obj, $name) = @_; |
371 | |
368 | |
372 | exists $obj->{_attachment}{$name} |
369 | exists $obj->{_attachment}{$name} |
373 | }; |
|
|
374 | |
|
|
375 | sub attach_global { |
|
|
376 | _attach @CB_GLOBAL, KLASS_GLOBAL, @_ |
|
|
377 | } |
370 | } |
378 | |
371 | |
379 | sub attach_to_type { |
372 | for my $klass (qw(GLOBAL OBJECT PLAYER CLIENT MAP)) { |
380 | my $type = shift; |
373 | eval "#line " . __LINE__ . " 'cf.pm' |
381 | my $subtype = shift; |
374 | sub cf::\L$klass\E::_attach_registry { |
|
|
375 | (\\\@CB_$klass, KLASS_$klass) |
|
|
376 | } |
382 | |
377 | |
383 | _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_ |
378 | sub cf::\L$klass\E::attachment { |
384 | } |
|
|
385 | |
|
|
386 | sub attach_to_objects { |
|
|
387 | _attach @CB_OBJECT, KLASS_OBJECT, @_ |
|
|
388 | } |
|
|
389 | |
|
|
390 | sub attach_to_players { |
|
|
391 | _attach @CB_PLAYER, KLASS_PLAYER, @_ |
|
|
392 | } |
|
|
393 | |
|
|
394 | sub attach_to_clients { |
|
|
395 | _attach @CB_CLIENT, KLASS_CLIENT, @_ |
|
|
396 | } |
|
|
397 | |
|
|
398 | sub attach_to_maps { |
|
|
399 | _attach @CB_MAP, KLASS_MAP, @_ |
|
|
400 | } |
|
|
401 | |
|
|
402 | sub register_attachment { |
|
|
403 | my $name = shift; |
379 | my \$name = shift; |
404 | |
380 | |
405 | $attachment{$name} = [[KLASS_OBJECT, @_]]; |
|
|
406 | } |
|
|
407 | |
|
|
408 | sub register_player_attachment { |
|
|
409 | my $name = shift; |
|
|
410 | |
|
|
411 | $attachment{$name} = [[KLASS_PLAYER, @_]]; |
|
|
412 | } |
|
|
413 | |
|
|
414 | sub register_client_attachment { |
|
|
415 | my $name = shift; |
|
|
416 | |
|
|
417 | $attachment{$name} = [[KLASS_CLIENT, @_]]; |
|
|
418 | } |
|
|
419 | |
|
|
420 | sub register_map_attachment { |
|
|
421 | my $name = shift; |
|
|
422 | |
|
|
423 | $attachment{$name} = [[KLASS_MAP, @_]]; |
381 | \$attachment{\$name} = [[KLASS_$klass, \@_]]; |
|
|
382 | } |
|
|
383 | "; |
|
|
384 | die if $@; |
424 | } |
385 | } |
425 | |
386 | |
426 | our $override; |
387 | our $override; |
427 | our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? |
388 | our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? |
428 | |
389 | |
… | |
… | |
474 | |
435 | |
475 | =cut |
436 | =cut |
476 | |
437 | |
477 | ############################################################################# |
438 | ############################################################################# |
478 | |
439 | |
479 | =head2 METHODS VALID FOR ALL CORE OBJECTS |
440 | =head2 METHODS VALID FOR ALL ATTACHABLE OBJECTS |
|
|
441 | |
|
|
442 | Attachable objects includes objects, players, clients and maps. |
480 | |
443 | |
481 | =over 4 |
444 | =over 4 |
482 | |
445 | |
483 | =item $object->valid, $player->valid, $client->valid, $map->valid |
446 | =item $object->valid |
484 | |
447 | |
485 | Just because you have a perl object does not mean that the corresponding |
448 | Just because you have a perl object does not mean that the corresponding |
486 | C-level object still exists. If you try to access an object that has no |
449 | C-level object still exists. If you try to access an object that has no |
487 | valid C counterpart anymore you get an exception at runtime. This method |
450 | valid C counterpart anymore you get an exception at runtime. This method |
488 | can be used to test for existence of the C object part without causing an |
451 | can be used to test for existence of the C object part without causing an |
… | |
… | |
490 | |
453 | |
491 | =back |
454 | =back |
492 | |
455 | |
493 | =cut |
456 | =cut |
494 | |
457 | |
495 | *cf::object::valid = |
|
|
496 | *cf::player::valid = |
|
|
497 | *cf::client::valid = |
|
|
498 | *cf::map::valid = \&cf::_valid; |
|
|
499 | |
|
|
500 | ############################################################################# |
458 | ############################################################################# |
501 | # object support |
459 | # object support |
502 | |
460 | |
503 | sub instantiate { |
461 | sub instantiate { |
504 | my ($obj, $data) = @_; |
462 | my ($obj, $data) = @_; |
… | |
… | |
523 | |
481 | |
524 | for my $name (keys %{ $obj->{_attachment} || {} }) { |
482 | for my $name (keys %{ $obj->{_attachment} || {} }) { |
525 | if (my $attach = $attachment{$name}) { |
483 | if (my $attach = $attachment{$name}) { |
526 | for (@$attach) { |
484 | for (@$attach) { |
527 | my ($klass, @attach) = @$_; |
485 | my ($klass, @attach) = @$_; |
528 | _attach @$registry, $klass, @attach; |
486 | _attach $registry, $klass, @attach; |
529 | } |
487 | } |
530 | } else { |
488 | } else { |
531 | warn "object uses attachment '$name' that is not available, postponing.\n"; |
489 | warn "object uses attachment '$name' that is not available, postponing.\n"; |
532 | } |
490 | } |
533 | } |
491 | } |
… | |
… | |
589 | } |
547 | } |
590 | |
548 | |
591 | () |
549 | () |
592 | } |
550 | } |
593 | |
551 | |
594 | attach_to_objects |
552 | cf::object->attach ( |
595 | prio => -1000000, |
553 | prio => -1000000, |
596 | on_clone => sub { |
554 | on_clone => sub { |
597 | my ($src, $dst) = @_; |
555 | my ($src, $dst) = @_; |
598 | |
556 | |
599 | @{$dst->registry} = @{$src->registry}; |
557 | @{$dst->registry} = @{$src->registry}; |
… | |
… | |
601 | %$dst = %$src; |
559 | %$dst = %$src; |
602 | |
560 | |
603 | %{$dst->{_attachment}} = %{$src->{_attachment}} |
561 | %{$dst->{_attachment}} = %{$src->{_attachment}} |
604 | if exists $src->{_attachment}; |
562 | if exists $src->{_attachment}; |
605 | }, |
563 | }, |
606 | ; |
564 | ); |
607 | |
565 | |
608 | ############################################################################# |
566 | ############################################################################# |
609 | # command handling &c |
567 | # command handling &c |
610 | |
568 | |
611 | =item cf::register_command $name => \&callback($ob,$args); |
569 | =item cf::register_command $name => \&callback($ob,$args); |
… | |
… | |
640 | #warn "registering extcmd '$name' to '$caller'"; |
598 | #warn "registering extcmd '$name' to '$caller'"; |
641 | |
599 | |
642 | $EXTCMD{$name} = [$cb, $caller]; |
600 | $EXTCMD{$name} = [$cb, $caller]; |
643 | } |
601 | } |
644 | |
602 | |
645 | attach_to_players |
603 | cf::player->attach ( |
646 | on_command => sub { |
604 | on_command => sub { |
647 | my ($pl, $name, $params) = @_; |
605 | my ($pl, $name, $params) = @_; |
648 | |
606 | |
649 | my $cb = $COMMAND{$name} |
607 | my $cb = $COMMAND{$name} |
650 | or return; |
608 | or return; |
… | |
… | |
670 | warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; |
628 | warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; |
671 | } |
629 | } |
672 | |
630 | |
673 | cf::override; |
631 | cf::override; |
674 | }, |
632 | }, |
675 | ; |
633 | ); |
676 | |
634 | |
677 | sub register { |
635 | sub register { |
678 | my ($base, $pkg) = @_; |
636 | my ($base, $pkg) = @_; |
679 | |
637 | |
680 | #TODO |
638 | #TODO |
… | |
… | |
770 | defined $path or return; |
728 | defined $path or return; |
771 | |
729 | |
772 | unlink "$path.pst"; |
730 | unlink "$path.pst"; |
773 | }; |
731 | }; |
774 | |
732 | |
775 | attach_to_maps prio => -10000, package => cf::mapsupport::; |
733 | cf::map->attach (prio => -10000, package => cf::mapsupport::); |
776 | |
734 | |
777 | ############################################################################# |
735 | ############################################################################# |
778 | # load/save perl data associated with player->ob objects |
736 | # load/save perl data associated with player->ob objects |
779 | |
737 | |
780 | sub all_objects(@) { |
738 | sub all_objects(@) { |
781 | @_, map all_objects ($_->inv), @_ |
739 | @_, map all_objects ($_->inv), @_ |
782 | } |
740 | } |
783 | |
741 | |
784 | # TODO: compatibility cruft, remove when no longer needed |
742 | # TODO: compatibility cruft, remove when no longer needed |
785 | attach_to_players |
743 | cf::player->attach ( |
786 | on_load => sub { |
744 | on_load => sub { |
787 | my ($pl, $path) = @_; |
745 | my ($pl, $path) = @_; |
788 | |
746 | |
789 | for my $o (all_objects $pl->ob) { |
747 | for my $o (all_objects $pl->ob) { |
790 | if (my $value = $o->get_ob_key_value ("_perl_data")) { |
748 | if (my $value = $o->get_ob_key_value ("_perl_data")) { |
… | |
… | |
792 | |
750 | |
793 | %$o = %{ Storable::thaw pack "H*", $value }; |
751 | %$o = %{ Storable::thaw pack "H*", $value }; |
794 | } |
752 | } |
795 | } |
753 | } |
796 | }, |
754 | }, |
797 | ; |
755 | ); |
798 | |
756 | |
799 | ############################################################################# |
757 | ############################################################################# |
800 | |
758 | |
801 | =head2 CORE EXTENSIONS |
759 | =head2 CORE EXTENSIONS |
802 | |
760 | |
… | |
… | |
1078 | $DB->{$_[0]} = $_[1]; |
1036 | $DB->{$_[0]} = $_[1]; |
1079 | } |
1037 | } |
1080 | db_dirty; |
1038 | db_dirty; |
1081 | } |
1039 | } |
1082 | |
1040 | |
1083 | attach_global |
1041 | cf::global->attach ( |
1084 | prio => 10000, |
1042 | prio => 10000, |
1085 | on_cleanup => sub { |
1043 | on_cleanup => sub { |
1086 | db_sync; |
1044 | db_sync; |
1087 | }, |
1045 | }, |
1088 | ; |
1046 | ); |
1089 | } |
1047 | } |
1090 | |
1048 | |
1091 | ############################################################################# |
1049 | ############################################################################# |
1092 | # the server's main() |
1050 | # the server's main() |
1093 | |
1051 | |