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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.97 by root, Fri Dec 22 06:03:20 2006 UTC vs.
Revision 1.522 by root, Sat Apr 17 02:22:14 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Storable; 31use Socket;
32use EV;
9use Opcode; 33use Opcode;
10use Safe; 34use Safe;
11use Safe::Hole; 35use Safe::Hole;
36use Storable ();
37use Carp ();
12 38
39use Guard ();
13use Coro; 40use Coro ();
41use Coro::State;
42use Coro::Handle;
43use Coro::EV;
14use Coro::Event; 44use Coro::AnyEvent;
15use Coro::Timer; 45use Coro::Timer;
16use Coro::Signal; 46use Coro::Signal;
17use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
50use Coro::AIO;
51use Coro::BDB 1.6;
52use Coro::Storable;
53use Coro::Util ();
18 54
55use JSON::XS 2.01 ();
56use BDB ();
57use Data::Dumper;
58use Fcntl;
59use YAML::XS ();
19use IO::AIO; 60use IO::AIO ();
20use YAML::Syck ();
21use Time::HiRes; 61use Time::HiRes;
62use Compress::LZF;
63use Digest::MD5 ();
22 64
23use Event; $Event::Eval = 1; # no idea why this is required, but it is 65AnyEvent::detect;
24 66
25# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 67# configure various modules to our taste
26$YAML::Syck::ImplicitUnicode = 1; 68#
69$Storable::canonical = 1; # reduce rsync transfers
70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
27 71
28$Coro::main->prio (Coro::PRIO_MIN); 72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
77
78# strictly for debugging
79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
29 80
30sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
31 82
32our %COMMAND = (); 83our %COMMAND = ();
33our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
34our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
35 91
36_init_vars; 92our $RELOAD; # number of reloads so far, non-zero while in reload
37
38our @EVENT; 93our @EVENT;
39our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
40 96
41our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
42our $TICK_WATCHER; 98our $DATADIR = datadir;
99our $LIBDIR = "$DATADIR/ext";
100our $PODDIR = "$DATADIR/pod";
101our $MAPDIR = "$DATADIR/" . mapdir;
102our $LOCALDIR = localdir;
103our $TMPDIR = "$LOCALDIR/" . tmpdir;
104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106our $RANDOMDIR = "$LOCALDIR/random";
107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE;
112
113our $OUTPUT_RATE_MIN = 4000;
114our $OUTPUT_RATE_MAX = 100000;
115
116our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
117our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
43our $NEXT_TICK; 118our $NEXT_TICK;
119our $USE_FSYNC = 1; # use fsync to write maps - default on
120
121our $BDB_DEADLOCK_WATCHER;
122our $BDB_CHECKPOINT_WATCHER;
123our $BDB_TRICKLE_WATCHER;
124our $DB_ENV;
125
126our @EXTRA_MODULES = qw(pod match mapscript);
44 127
45our %CFG; 128our %CFG;
46 129
47our $UPTIME; $UPTIME ||= time; 130our $UPTIME; $UPTIME ||= time;
131our $RUNTIME;
132our $NOW;
133
134our (%PLAYER, %PLAYER_LOADING); # all users
135our (%MAP, %MAP_LOADING ); # all maps
136our $LINK_MAP; # the special {link} map, which is always available
137
138# used to convert map paths into valid unix filenames by replacing / by ∕
139our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
140
141our $LOAD; # a number between 0 (idle) and 1 (too many objects)
142our $LOADAVG; # same thing, but with alpha-smoothing
143our $JITTER; # average jitter
144our $TICK_START; # for load detecting purposes
145
146our @POST_INIT;
147
148our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
149our $REALLY_UNLOOP; # never set to true, please :)
150
151binmode STDOUT;
152binmode STDERR;
153
154# read virtual server time, if available
155unless ($RUNTIME || !-e $RUNTIMEFILE) {
156 open my $fh, "<", $RUNTIMEFILE
157 or die "unable to read $RUNTIMEFILE file: $!";
158 $RUNTIME = <$fh> + 0.;
159}
160
161eval "sub TICK() { $TICK } 1" or die;
162
163mkdir $_
164 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
165
166our $EMERGENCY_POSITION;
167
168sub cf::map::normalise;
169
170sub in_main() {
171 $Coro::current == $Coro::main
172}
48 173
49############################################################################# 174#############################################################################
50 175
176%REFLECT = ();
177for (@REFLECT) {
178 my $reflect = JSON::XS::decode_json $_;
179 $REFLECT{$reflect->{class}} = $reflect;
180}
181
182# this is decidedly evil
183$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
184
185#############################################################################
186
51=head2 GLOBAL VARIABLES 187=head2 GLOBAL VARIABLES
52 188
53=over 4 189=over 4
54 190
55=item $cf::UPTIME 191=item $cf::UPTIME
56 192
57The timestamp of the server start (so not actually an uptime). 193The timestamp of the server start (so not actually an uptime).
58 194
59=item $cf::LIBDIR 195=item $cf::RUNTIME
60 196
61The perl library directory, where extensions and cf-specific modules can 197The time this server has run, starts at 0 and is increased by $cf::TICK on
62be found. It will be added to C<@INC> automatically. 198every server tick.
199
200=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
201$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
202$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
203
204Various directories - "/etc", read-only install directory, perl-library
205directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
206unique-items directory, player file directory, random maps directory and
207database environment.
208
209=item $cf::NOW
210
211The time of the last (current) server tick.
63 212
64=item $cf::TICK 213=item $cf::TICK
65 214
66The interval between server ticks, in seconds. 215The interval between server ticks, in seconds.
67 216
217=item $cf::LOADAVG
218
219The current CPU load on the server (alpha-smoothed), as a value between 0
220(none) and 1 (overloaded), indicating how much time is spent on processing
221objects per tick. Healthy values are < 0.5.
222
223=item $cf::LOAD
224
225The raw value load value from the last tick.
226
68=item %cf::CFG 227=item %cf::CFG
69 228
70Configuration for the server, loaded from C</etc/crossfire/config>, or 229Configuration for the server, loaded from C</etc/deliantra-server/config>, or
71from wherever your confdir points to. 230from wherever your confdir points to.
72 231
232=item cf::wait_for_tick, cf::wait_for_tick_begin
233
234These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
235returns directly I<after> the tick processing (and consequently, can only wake one process
236per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
237
238=item @cf::INVOKE_RESULTS
239
240This array contains the results of the last C<invoke ()> call. When
241C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
242that call.
243
244=item %cf::REFLECT
245
246Contains, for each (C++) class name, a hash reference with information
247about object members (methods, scalars, arrays and flags) and other
248metadata, which is useful for introspection.
249
73=back 250=back
74 251
75=cut 252=cut
76 253
77BEGIN { 254$Coro::State::WARNHOOK = sub {
78 *CORE::GLOBAL::warn = sub {
79 my $msg = join "", @_; 255 my $msg = join "", @_;
256
80 $msg .= "\n" 257 $msg .= "\n"
81 unless $msg =~ /\n$/; 258 unless $msg =~ /\n$/;
82 259
83 print STDERR "cfperl: $msg"; 260 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
261
84 LOG llevError, "cfperl: $msg"; 262 LOG llevError, $msg;
85 }; 263};
86} 264
265$Coro::State::DIEHOOK = sub {
266 return unless $^S eq 0; # "eq", not "=="
267
268 warn Carp::longmess $_[0];
269
270 if (in_main) {#d#
271 warn "DIEHOOK called in main context, Coro bug?\n";#d#
272 return;#d#
273 }#d#
274
275 # kill coroutine otherwise
276 Coro::terminate
277};
87 278
88@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 279@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
89@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 280@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
90@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 281@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
91@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 282@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
92@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 283@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
284@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
93@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 285@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
94 286
95# we bless all objects into (empty) derived classes to force a method lookup 287# we bless all objects into (empty) derived classes to force a method lookup
96# within the Safe compartment. 288# within the Safe compartment.
97for my $pkg (qw( 289for my $pkg (qw(
98 cf::global 290 cf::global cf::attachable
99 cf::object cf::object::player 291 cf::object cf::object::player
100 cf::client cf::player 292 cf::client cf::player
101 cf::arch cf::living 293 cf::arch cf::living
294 cf::map cf::mapspace
102 cf::map cf::party cf::region 295 cf::party cf::region
103)) { 296)) {
104 no strict 'refs';
105 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 297 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
106} 298}
107 299
108$Event::DIED = sub { 300$EV::DIED = sub {
109 warn "error in event callback: @_"; 301 Carp::cluck "error in event callback: @_";
110}; 302};
111 303
112my %ext_pkg; 304#############################################################################
113my @exts;
114my @hook;
115 305
116=head2 UTILITY FUNCTIONS 306=head2 UTILITY FUNCTIONS
117 307
118=over 4 308=over 4
119 309
120=cut 310=item dumpval $ref
121 311
122use JSON::Syck (); # TODO# replace by JSON::PC once working 312=cut
123 313
314sub dumpval {
315 eval {
316 local $SIG{__DIE__};
317 my $d;
318 if (1) {
319 $d = new Data::Dumper([$_[0]], ["*var"]);
320 $d->Terse(1);
321 $d->Indent(2);
322 $d->Quotekeys(0);
323 $d->Useqq(1);
324 #$d->Bless(...);
325 $d->Seen($_[1]) if @_ > 1;
326 $d = $d->Dump();
327 }
328 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
329 $d
330 } || "[unable to dump $_[0]: '$@']";
331}
332
124=item $ref = cf::from_json $json 333=item $ref = cf::decode_json $json
125 334
126Converts a JSON string into the corresponding perl data structure. 335Converts a JSON string into the corresponding perl data structure.
127 336
128=cut
129
130sub from_json($) {
131 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
132 JSON::Syck::Load $_[0]
133}
134
135=item $json = cf::to_json $ref 337=item $json = cf::encode_json $ref
136 338
137Converts a perl data structure into its JSON representation. 339Converts a perl data structure into its JSON representation.
138 340
139=cut 341=cut
140 342
141sub to_json($) { 343our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
142 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 344
143 JSON::Syck::Dump $_[0] 345sub encode_json($) { $json_coder->encode ($_[0]) }
346sub decode_json($) { $json_coder->decode ($_[0]) }
347
348=item cf::post_init { BLOCK }
349
350Execute the given codeblock, I<after> all extensions have been (re-)loaded,
351but I<before> the server starts ticking again.
352
353The cdoeblock will have a single boolean argument to indicate whether this
354is a reload or not.
355
356=cut
357
358sub post_init(&) {
359 push @POST_INIT, shift;
360}
361
362=item cf::lock_wait $string
363
364Wait until the given lock is available. See cf::lock_acquire.
365
366=item my $lock = cf::lock_acquire $string
367
368Wait until the given lock is available and then acquires it and returns
369a L<Guard> object. If the guard object gets destroyed (goes out of scope,
370for example when the coroutine gets canceled), the lock is automatically
371returned.
372
373Locks are *not* recursive, locking from the same coro twice results in a
374deadlocked coro.
375
376Lock names should begin with a unique identifier (for example, cf::map::find
377uses map_find and cf::map::load uses map_load).
378
379=item $locked = cf::lock_active $string
380
381Return true if the lock is currently active, i.e. somebody has locked it.
382
383=cut
384
385our $LOCKS = new Coro::SemaphoreSet;
386
387sub lock_wait($) {
388 $LOCKS->wait ($_[0]);
389}
390
391sub lock_acquire($) {
392 $LOCKS->guard ($_[0])
393}
394
395sub lock_active($) {
396 $LOCKS->count ($_[0]) < 1
397}
398
399sub freeze_mainloop {
400 tick_inhibit_inc;
401
402 &Guard::guard (\&tick_inhibit_dec);
403}
404
405=item cf::periodic $interval, $cb
406
407Like EV::periodic, but randomly selects a starting point so that the actions
408get spread over time.
409
410=cut
411
412sub periodic($$) {
413 my ($interval, $cb) = @_;
414
415 my $start = rand List::Util::min 180, $interval;
416
417 EV::periodic $start, $interval, 0, $cb
418}
419
420=item cf::get_slot $time[, $priority[, $name]]
421
422Allocate $time seconds of blocking CPU time at priority C<$priority>:
423This call blocks and returns only when you have at least C<$time> seconds
424of cpu time till the next tick. The slot is only valid till the next cede.
425
426The optional C<$name> can be used to identify the job to run. It might be
427used for statistical purposes and should identify the same time-class.
428
429Useful for short background jobs.
430
431=cut
432
433our @SLOT_QUEUE;
434our $SLOT_QUEUE;
435our $SLOT_DECAY = 0.9;
436
437$SLOT_QUEUE->cancel if $SLOT_QUEUE;
438$SLOT_QUEUE = Coro::async {
439 $Coro::current->desc ("timeslot manager");
440
441 my $signal = new Coro::Signal;
442 my $busy;
443
444 while () {
445 next_job:
446
447 my $avail = cf::till_tick;
448
449 for (0 .. $#SLOT_QUEUE) {
450 if ($SLOT_QUEUE[$_][0] <= $avail) {
451 $busy = 0;
452 my $job = splice @SLOT_QUEUE, $_, 1, ();
453 $job->[2]->send;
454 Coro::cede;
455 goto next_job;
456 } else {
457 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
458 }
459 }
460
461 if (@SLOT_QUEUE) {
462 # we do not use wait_for_tick() as it returns immediately when tick is inactive
463 push @cf::WAIT_FOR_TICK, $signal;
464 $signal->wait;
465 } else {
466 $busy = 0;
467 Coro::schedule;
468 }
469 }
470};
471
472sub get_slot($;$$) {
473 return if tick_inhibit || $Coro::current == $Coro::main;
474
475 my ($time, $pri, $name) = @_;
476
477 $time = clamp $time, 0.01, $TICK * .6;
478
479 my $sig = new Coro::Signal;
480
481 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
482 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
483 $SLOT_QUEUE->ready;
484 $sig->wait;
485}
486
487=item cf::async { BLOCK }
488
489Currently the same as Coro::async_pool, meaning you cannot use
490C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
491thing you are allowed to do is call C<prio> on it.
492
493=cut
494
495BEGIN { *async = \&Coro::async_pool }
496
497=item cf::sync_job { BLOCK }
498
499The design of Deliantra requires that the main coroutine ($Coro::main)
500is always able to handle events or runnable, as Deliantra is only
501partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
502acceptable.
503
504If it must be done, put the blocking parts into C<sync_job>. This will run
505the given BLOCK in another coroutine while waiting for the result. The
506server will be frozen during this time, so the block should either finish
507fast or be very important.
508
509=cut
510
511sub sync_job(&) {
512 my ($job) = @_;
513
514 if ($Coro::current == $Coro::main) {
515 my $time = AE::time;
516
517 # this is the main coro, too bad, we have to block
518 # till the operation succeeds, freezing the server :/
519
520 LOG llevError, Carp::longmess "sync job";#d#
521
522 my $freeze_guard = freeze_mainloop;
523
524 my $busy = 1;
525 my @res;
526
527 (async {
528 $Coro::current->desc ("sync job coro");
529 @res = eval { $job->() };
530 warn $@ if $@;
531 undef $busy;
532 })->prio (Coro::PRIO_MAX);
533
534 while ($busy) {
535 if (Coro::nready) {
536 Coro::cede_notself;
537 } else {
538 EV::loop EV::LOOP_ONESHOT;
539 }
540 }
541
542 my $time = AE::time - $time;
543
544 $TICK_START += $time; # do not account sync jobs to server load
545
546 wantarray ? @res : $res[0]
547 } else {
548 # we are in another coroutine, how wonderful, everything just works
549
550 $job->()
551 }
552}
553
554=item $coro = cf::async_ext { BLOCK }
555
556Like async, but this coro is automatically being canceled when the
557extension calling this is being unloaded.
558
559=cut
560
561sub async_ext(&) {
562 my $cb = shift;
563
564 my $coro = &Coro::async ($cb);
565
566 $coro->on_destroy (sub {
567 delete $EXT_CORO{$coro+0};
568 });
569 $EXT_CORO{$coro+0} = $coro;
570
571 $coro
572}
573
574=item fork_call { }, $args
575
576Executes the given code block with the given arguments in a seperate
577process, returning the results. Everything must be serialisable with
578Coro::Storable. May, of course, block. Note that the executed sub may
579never block itself or use any form of event handling.
580
581=cut
582
583sub fork_call(&@) {
584 my ($cb, @args) = @_;
585
586 # we seemingly have to make a local copy of the whole thing,
587 # otherwise perl prematurely frees the stuff :/
588 # TODO: investigate and fix (likely this will be rather laborious)
589
590 my @res = Coro::Util::fork_eval {
591 reset_signals;
592 &$cb
593 }, @args;
594
595 wantarray ? @res : $res[-1]
596}
597
598sub objinfo {
599 (
600 "counter value" => cf::object::object_count,
601 "objects created" => cf::object::create_count,
602 "objects destroyed" => cf::object::destroy_count,
603 "freelist size" => cf::object::free_count,
604 "allocated objects" => cf::object::objects_size,
605 "active objects" => cf::object::actives_size,
606 )
607}
608
609=item $coin = coin_from_name $name
610
611=cut
612
613our %coin_alias = (
614 "silver" => "silvercoin",
615 "silvercoin" => "silvercoin",
616 "silvercoins" => "silvercoin",
617 "gold" => "goldcoin",
618 "goldcoin" => "goldcoin",
619 "goldcoins" => "goldcoin",
620 "platinum" => "platinacoin",
621 "platinumcoin" => "platinacoin",
622 "platinumcoins" => "platinacoin",
623 "platina" => "platinacoin",
624 "platinacoin" => "platinacoin",
625 "platinacoins" => "platinacoin",
626 "royalty" => "royalty",
627 "royalties" => "royalty",
628);
629
630sub coin_from_name($) {
631 $coin_alias{$_[0]}
632 ? cf::arch::find $coin_alias{$_[0]}
633 : undef
634}
635
636=item $value = cf::db_get $family => $key
637
638Returns a single value from the environment database.
639
640=item cf::db_put $family => $key => $value
641
642Stores the given C<$value> in the family. It can currently store binary
643data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
644
645=item $db = cf::db_table "name"
646
647Create and/or open a new database table. The string must not be "db" and must be unique
648within each server.
649
650=cut
651
652sub db_table($) {
653 my ($name) = @_;
654 my $db = BDB::db_create $DB_ENV;
655
656 eval {
657 $db->set_flags (BDB::CHKSUM);
658
659 utf8::encode $name;
660 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
661 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
662 cf::cleanup "db_open(db): $!" if $!;
663 };
664 cf::cleanup "db_open(db): $@" if $@;
665
666 $db
667}
668
669our $DB;
670
671sub db_init {
672 cf::sync_job {
673 $DB ||= db_table "db";
674 };
675}
676
677sub db_get($$) {
678 my $key = "$_[0]/$_[1]";
679
680 cf::sync_job {
681 BDB::db_get $DB, undef, $key, my $data;
682
683 $! ? ()
684 : $data
685 }
686}
687
688sub db_put($$$) {
689 BDB::dbreq_pri 4;
690 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
691}
692
693=item cf::cache $id => [$paths...], $processversion => $process
694
695Generic caching function that returns the value of the resource $id,
696caching and regenerating as required.
697
698This function can block.
699
700=cut
701
702sub cache {
703 my ($id, $src, $processversion, $process) = @_;
704
705 my $meta =
706 join "\x00",
707 $processversion,
708 map {
709 aio_stat $_
710 and Carp::croak "$_: $!";
711
712 ($_, (stat _)[7,9])
713 } @$src;
714
715 my $dbmeta = db_get cache => "$id/meta";
716 if ($dbmeta ne $meta) {
717 # changed, we may need to process
718
719 my @data;
720 my $md5;
721
722 for (0 .. $#$src) {
723 0 <= aio_load $src->[$_], $data[$_]
724 or Carp::croak "$src->[$_]: $!";
725 }
726
727 # if processing is expensive, check
728 # checksum first
729 if (1) {
730 $md5 =
731 join "\x00",
732 $processversion,
733 map {
734 cf::cede_to_tick;
735 ($src->[$_], Digest::MD5::md5_hex $data[$_])
736 } 0.. $#$src;
737
738
739 my $dbmd5 = db_get cache => "$id/md5";
740 if ($dbmd5 eq $md5) {
741 db_put cache => "$id/meta", $meta;
742
743 return db_get cache => "$id/data";
744 }
745 }
746
747 my $t1 = Time::HiRes::time;
748 my $data = $process->(\@data);
749 my $t2 = Time::HiRes::time;
750
751 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
752
753 db_put cache => "$id/data", $data;
754 db_put cache => "$id/md5" , $md5;
755 db_put cache => "$id/meta", $meta;
756
757 return $data;
758 }
759
760 db_get cache => "$id/data"
761}
762
763=item cf::datalog type => key => value, ...
764
765Log a datalog packet of the given type with the given key-value pairs.
766
767=cut
768
769sub datalog($@) {
770 my ($type, %kv) = @_;
771 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
144} 772}
145 773
146=back 774=back
147 775
148=cut 776=cut
149 777
150############################################################################# 778#############################################################################
151 779
152=head2 ATTACHABLE OBJECTS 780=head2 ATTACHABLE OBJECTS
153 781
154Many objects in crossfire are so-called attachable objects. That means you can 782Many objects in deliantra are so-called attachable objects. That means you can
155attach callbacks/event handlers (a collection of which is called an "attachment") 783attach callbacks/event handlers (a collection of which is called an "attachment")
156to it. All such attachable objects support the following methods. 784to it. All such attachable objects support the following methods.
157 785
158In the following description, CLASS can be any of C<global>, C<object> 786In the following description, CLASS can be any of C<global>, C<object>
159C<player>, C<client> or C<map> (i.e. the attachable objects in 787C<player>, C<client> or C<map> (i.e. the attachable objects in
160crossfire+). 788Deliantra).
161 789
162=over 4 790=over 4
163 791
164=item $attachable->attach ($attachment, key => $value...) 792=item $attachable->attach ($attachment, key => $value...)
165 793
209=item cf::CLASS::attachment $name, ... 837=item cf::CLASS::attachment $name, ...
210 838
211Register an attachment by C<$name> through which attachable objects of the 839Register an attachment by C<$name> through which attachable objects of the
212given CLASS can refer to this attachment. 840given CLASS can refer to this attachment.
213 841
214Some classes such as crossfire maps and objects can specify attachments 842Some classes such as deliantra maps and objects can specify attachments
215that are attached at load/instantiate time, thus the need for a name. 843that are attached at load/instantiate time, thus the need for a name.
216 844
217These calls expect any number of the following handler/hook descriptions: 845These calls expect any number of the following handler/hook descriptions:
218 846
219=over 4 847=over 4
269exception. 897exception.
270 898
271=cut 899=cut
272 900
273# the following variables are defined in .xs and must not be re-created 901# the following variables are defined in .xs and must not be re-created
274our @CB_GLOBAL = (); # registry for all global events 902our @CB_GLOBAL = (); # registry for all global events
903our @CB_ATTACHABLE = (); # registry for all attachables
275our @CB_OBJECT = (); # all objects (should not be used except in emergency) 904our @CB_OBJECT = (); # all objects (should not be used except in emergency)
276our @CB_PLAYER = (); 905our @CB_PLAYER = ();
277our @CB_CLIENT = (); 906our @CB_CLIENT = ();
278our @CB_TYPE = (); # registry for type (cf-object class) based events 907our @CB_TYPE = (); # registry for type (cf-object class) based events
279our @CB_MAP = (); 908our @CB_MAP = ();
280 909
281my %attachment; 910my %attachment;
911
912sub cf::attachable::thawer_merge {
913 # simply override everything except _meta
914 local $_[0]{_meta};
915 %{$_[0]} = %{$_[1]};
916}
282 917
283sub _attach_cb($$$$) { 918sub _attach_cb($$$$) {
284 my ($registry, $event, $prio, $cb) = @_; 919 my ($registry, $event, $prio, $cb) = @_;
285 920
286 use sort 'stable'; 921 use sort 'stable';
289 924
290 @{$registry->[$event]} = sort 925 @{$registry->[$event]} = sort
291 { $a->[0] cmp $b->[0] } 926 { $a->[0] cmp $b->[0] }
292 @{$registry->[$event] || []}, $cb; 927 @{$registry->[$event] || []}, $cb;
293} 928}
929
930# hack
931my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
294 932
295# attach handles attaching event callbacks 933# attach handles attaching event callbacks
296# the only thing the caller has to do is pass the correct 934# the only thing the caller has to do is pass the correct
297# registry (== where the callback attaches to). 935# registry (== where the callback attaches to).
298sub _attach { 936sub _attach {
300 938
301 my $object_type; 939 my $object_type;
302 my $prio = 0; 940 my $prio = 0;
303 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT; 941 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
304 942
943 #TODO: get rid of this hack
944 if ($attachable_klass{$klass}) {
945 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
946 }
947
305 while (@arg) { 948 while (@arg) {
306 my $type = shift @arg; 949 my $type = shift @arg;
307 950
308 if ($type eq "prio") { 951 if ($type eq "prio") {
309 $prio = shift @arg; 952 $prio = shift @arg;
313 $registry = $CB_TYPE[$object_type] ||= []; 956 $registry = $CB_TYPE[$object_type] ||= [];
314 957
315 } elsif ($type eq "subtype") { 958 } elsif ($type eq "subtype") {
316 defined $object_type or Carp::croak "subtype specified without type"; 959 defined $object_type or Carp::croak "subtype specified without type";
317 my $object_subtype = shift @arg; 960 my $object_subtype = shift @arg;
318 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 961 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
319 962
320 } elsif ($type eq "package") { 963 } elsif ($type eq "package") {
321 my $pkg = shift @arg; 964 my $pkg = shift @arg;
322 965
323 while (my ($name, $id) = each %cb_id) { 966 while (my ($name, $id) = each %cb_id) {
352 _attach $registry, $klass, @attach; 995 _attach $registry, $klass, @attach;
353 } 996 }
354 997
355 $obj->{$name} = \%arg; 998 $obj->{$name} = \%arg;
356 } else { 999 } else {
357 warn "object uses attachment '$name' that is not available, postponing.\n"; 1000 warn "object uses attachment '$name' which is not available, postponing.\n";
358 } 1001 }
359 1002
360 $obj->{_attachment}{$name} = undef; 1003 $obj->{_attachment}{$name} = undef;
361} 1004}
362 1005
364 if (ref $_[0]) { 1007 if (ref $_[0]) {
365 _object_attach @_; 1008 _object_attach @_;
366 } else { 1009 } else {
367 _attach shift->_attach_registry, @_; 1010 _attach shift->_attach_registry, @_;
368 } 1011 }
1012 _recalc_want;
369}; 1013};
370 1014
371# all those should be optimised 1015# all those should be optimised
372sub cf::attachable::detach { 1016sub cf::attachable::detach {
373 my ($obj, $name) = @_; 1017 my ($obj, $name) = @_;
376 delete $obj->{_attachment}{$name}; 1020 delete $obj->{_attachment}{$name};
377 reattach ($obj); 1021 reattach ($obj);
378 } else { 1022 } else {
379 Carp::croak "cannot, currently, detach class attachments"; 1023 Carp::croak "cannot, currently, detach class attachments";
380 } 1024 }
1025 _recalc_want;
381}; 1026};
382 1027
383sub cf::attachable::attached { 1028sub cf::attachable::attached {
384 my ($obj, $name) = @_; 1029 my ($obj, $name) = @_;
385 1030
386 exists $obj->{_attachment}{$name} 1031 exists $obj->{_attachment}{$name}
387} 1032}
388 1033
389for my $klass (qw(GLOBAL OBJECT PLAYER CLIENT MAP)) { 1034for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
390 eval "#line " . __LINE__ . " 'cf.pm' 1035 eval "#line " . __LINE__ . " 'cf.pm'
391 sub cf::\L$klass\E::_attach_registry { 1036 sub cf::\L$klass\E::_attach_registry {
392 (\\\@CB_$klass, KLASS_$klass) 1037 (\\\@CB_$klass, KLASS_$klass)
393 } 1038 }
394 1039
400 "; 1045 ";
401 die if $@; 1046 die if $@;
402} 1047}
403 1048
404our $override; 1049our $override;
405our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1050our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
406 1051
407sub override { 1052sub override {
408 $override = 1; 1053 $override = 1;
409 @invoke_results = (); 1054 @INVOKE_RESULTS = (@_);
410} 1055}
411 1056
412sub do_invoke { 1057sub do_invoke {
413 my $event = shift; 1058 my $event = shift;
414 my $callbacks = shift; 1059 my $callbacks = shift;
415 1060
416 @invoke_results = (); 1061 @INVOKE_RESULTS = ();
417 1062
418 local $override; 1063 local $override;
419 1064
420 for (@$callbacks) { 1065 for (@$callbacks) {
421 eval { &{$_->[1]} }; 1066 eval { &{$_->[1]} };
430 } 1075 }
431 1076
432 0 1077 0
433} 1078}
434 1079
435=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1080=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
436 1081
437=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1082=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
438 1083
439Generate an object-specific event with the given arguments. 1084Generate an object-specific event with the given arguments.
440 1085
441This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1086This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
442removed in future versions), and there is no public API to access override 1087removed in future versions), and there is no public API to access override
443results (if you must, access C<@cf::invoke_results> directly). 1088results (if you must, access C<@cf::INVOKE_RESULTS> directly).
444 1089
445=back 1090=back
446 1091
447=cut 1092=cut
448 1093
449############################################################################# 1094#############################################################################
450# object support 1095# object support
451 1096
452sub instantiate { 1097sub _object_equal($$);
1098sub _object_equal($$) {
1099 my ($a, $b) = @_;
1100
1101 return 0 unless (ref $a) eq (ref $b);
1102
1103 if ("HASH" eq ref $a) {
1104 my @ka = keys %$a;
1105 my @kb = keys %$b;
1106
1107 return 0 if @ka != @kb;
1108
1109 for (0 .. $#ka) {
1110 return 0 unless $ka[$_] eq $kb[$_];
1111 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1112 }
1113
1114 } elsif ("ARRAY" eq ref $a) {
1115
1116 return 0 if @$a != @$b;
1117
1118 for (0 .. $#$a) {
1119 return 0 unless _object_equal $a->[$_], $b->[$_];
1120 }
1121
1122 } elsif ($a ne $b) {
1123 return 0;
1124 }
1125
1126 1
1127}
1128
1129our $SLOW_MERGES;#d#
1130sub _can_merge {
453 my ($obj, $data) = @_; 1131 my ($ob1, $ob2) = @_;
454 1132
455 $data = from_json $data; 1133 ++$SLOW_MERGES;#d#
456 1134
457 for (@$data) { 1135 # we do the slow way here
458 my ($name, $args) = @$_; 1136 return _object_equal $ob1, $ob2
459
460 $obj->attach ($name, %{$args || {} });
461 }
462} 1137}
463 1138
464# basically do the same as instantiate, without calling instantiate
465sub reattach { 1139sub reattach {
1140 # basically do the same as instantiate, without calling instantiate
466 my ($obj) = @_; 1141 my ($obj) = @_;
1142
1143 # no longer needed after getting rid of delete_package?
1144 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1145
467 my $registry = $obj->registry; 1146 my $registry = $obj->registry;
468 1147
469 @$registry = (); 1148 @$registry = ();
470 1149
471 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 1150 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
480 warn "object uses attachment '$name' that is not available, postponing.\n"; 1159 warn "object uses attachment '$name' that is not available, postponing.\n";
481 } 1160 }
482 } 1161 }
483} 1162}
484 1163
485sub object_freezer_save { 1164cf::attachable->attach (
486 my ($filename, $rdata, $objs) = @_;
487
488 if (length $$rdata) {
489 warn sprintf "saving %s (%d,%d)\n",
490 $filename, length $$rdata, scalar @$objs;
491
492 if (open my $fh, ">:raw", "$filename~") {
493 chmod SAVE_MODE, $fh;
494 syswrite $fh, $$rdata;
495 close $fh;
496
497 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
498 chmod SAVE_MODE, $fh;
499 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
500 close $fh;
501 rename "$filename.pst~", "$filename.pst";
502 } else {
503 unlink "$filename.pst";
504 }
505
506 rename "$filename~", $filename;
507 } else {
508 warn "FATAL: $filename~: $!\n";
509 }
510 } else {
511 unlink $filename;
512 unlink "$filename.pst";
513 }
514}
515
516sub object_freezer_as_string {
517 my ($rdata, $objs) = @_;
518
519 use Data::Dumper;
520
521 $$rdata . Dumper $objs
522}
523
524sub object_thawer_load {
525 my ($filename) = @_;
526
527 local $/;
528
529 my $av;
530
531 #TODO: use sysread etc.
532 if (open my $data, "<:raw:perlio", $filename) {
533 $data = <$data>;
534 if (open my $pst, "<:raw:perlio", "$filename.pst") {
535 $av = eval { (Storable::thaw <$pst>)->{objs} };
536 }
537 return ($data, $av);
538 }
539
540 ()
541}
542
543cf::object->attach (
544 prio => -1000000, 1165 prio => -1000000,
1166 on_instantiate => sub {
1167 my ($obj, $data) = @_;
1168
1169 $data = decode_json $data;
1170
1171 for (@$data) {
1172 my ($name, $args) = @$_;
1173
1174 $obj->attach ($name, %{$args || {} });
1175 }
1176 },
1177 on_reattach => \&reattach,
545 on_clone => sub { 1178 on_clone => sub {
546 my ($src, $dst) = @_; 1179 my ($src, $dst) = @_;
547 1180
548 @{$dst->registry} = @{$src->registry}; 1181 @{$dst->registry} = @{$src->registry};
549 1182
552 %{$dst->{_attachment}} = %{$src->{_attachment}} 1185 %{$dst->{_attachment}} = %{$src->{_attachment}}
553 if exists $src->{_attachment}; 1186 if exists $src->{_attachment};
554 }, 1187 },
555); 1188);
556 1189
1190sub object_freezer_save {
1191 my ($filename, $rdata, $objs) = @_;
1192
1193 sync_job {
1194 if (length $$rdata) {
1195 utf8::decode (my $decname = $filename);
1196 warn sprintf "saving %s (%d,%d)\n",
1197 $decname, length $$rdata, scalar @$objs;
1198
1199 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1200 aio_chmod $fh, SAVE_MODE;
1201 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1202 if ($cf::USE_FSYNC) {
1203 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1204 aio_fsync $fh;
1205 }
1206 aio_close $fh;
1207
1208 if (@$objs) {
1209 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1210 aio_chmod $fh, SAVE_MODE;
1211 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1212 aio_write $fh, 0, (length $data), $data, 0;
1213 if ($cf::USE_FSYNC) {
1214 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1215 aio_fsync $fh;
1216 }
1217 aio_close $fh;
1218 aio_rename "$filename.pst~", "$filename.pst";
1219 }
1220 } else {
1221 aio_unlink "$filename.pst";
1222 }
1223
1224 aio_rename "$filename~", $filename;
1225
1226 $filename =~ s%/[^/]+$%%;
1227 aio_pathsync $filename if $cf::USE_FSYNC;
1228 } else {
1229 warn "unable to save objects: $filename~: $!\n";
1230 }
1231 } else {
1232 aio_unlink $filename;
1233 aio_unlink "$filename.pst";
1234 }
1235 };
1236}
1237
1238sub object_freezer_as_string {
1239 my ($rdata, $objs) = @_;
1240
1241 use Data::Dumper;
1242
1243 $$rdata . Dumper $objs
1244}
1245
1246sub object_thawer_load {
1247 my ($filename) = @_;
1248
1249 my ($data, $av);
1250
1251 (aio_load $filename, $data) >= 0
1252 or return;
1253
1254 unless (aio_stat "$filename.pst") {
1255 (aio_load "$filename.pst", $av) >= 0
1256 or return;
1257
1258 my $st = eval { Coro::Storable::thaw $av };
1259 $av = $st->{objs};
1260 }
1261
1262 utf8::decode (my $decname = $filename);
1263 warn sprintf "loading %s (%d,%d)\n",
1264 $decname, length $data, scalar @{$av || []};
1265
1266 ($data, $av)
1267}
1268
1269=head2 COMMAND CALLBACKS
1270
1271=over 4
1272
1273=cut
1274
557############################################################################# 1275#############################################################################
558# command handling &c 1276# command handling &c
559 1277
560=item cf::register_command $name => \&callback($ob,$args); 1278=item cf::register_command $name => \&callback($ob,$args);
561 1279
573 push @{ $COMMAND{$name} }, [$caller, $cb]; 1291 push @{ $COMMAND{$name} }, [$caller, $cb];
574} 1292}
575 1293
576=item cf::register_extcmd $name => \&callback($pl,$packet); 1294=item cf::register_extcmd $name => \&callback($pl,$packet);
577 1295
578Register a callbackf ro execution when the client sends an extcmd packet. 1296Register a callback for execution when the client sends an (synchronous)
1297extcmd packet. Ext commands will be processed in the order they are
1298received by the server, like other user commands. The first argument is
1299the logged-in player. Ext commands can only be processed after a player
1300has logged in successfully.
579 1301
580If the callback returns something, it is sent back as if reply was being 1302If the callback returns something, it is sent back as if reply was being
581called. 1303called.
582 1304
1305=item cf::register_exticmd $name => \&callback($ns,$packet);
1306
1307Register a callback for execution when the client sends an (asynchronous)
1308exticmd packet. Exti commands are processed by the server as soon as they
1309are received, i.e. out of order w.r.t. other commands. The first argument
1310is a client socket. Exti commands can be received anytime, even before
1311log-in.
1312
1313If the callback returns something, it is sent back as if reply was being
1314called.
1315
583=cut 1316=cut
584 1317
585sub register_extcmd { 1318sub register_extcmd {
586 my ($name, $cb) = @_; 1319 my ($name, $cb) = @_;
587 1320
588 my $caller = caller;
589 #warn "registering extcmd '$name' to '$caller'";
590
591 $EXTCMD{$name} = [$cb, $caller]; 1321 $EXTCMD{$name} = $cb;
592} 1322}
1323
1324sub register_exticmd {
1325 my ($name, $cb) = @_;
1326
1327 $EXTICMD{$name} = $cb;
1328}
1329
1330use File::Glob ();
593 1331
594cf::player->attach ( 1332cf::player->attach (
595 on_command => sub { 1333 on_unknown_command => sub {
596 my ($pl, $name, $params) = @_; 1334 my ($pl, $name, $params) = @_;
597 1335
598 my $cb = $COMMAND{$name} 1336 my $cb = $COMMAND{$name}
599 or return; 1337 or return;
600 1338
605 cf::override; 1343 cf::override;
606 }, 1344 },
607 on_extcmd => sub { 1345 on_extcmd => sub {
608 my ($pl, $buf) = @_; 1346 my ($pl, $buf) = @_;
609 1347
610 my $msg = eval { from_json $buf }; 1348 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
611 1349
612 if (ref $msg) { 1350 if (ref $msg) {
1351 my ($type, $reply, @payload) =
1352 "ARRAY" eq ref $msg
1353 ? @$msg
1354 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1355
1356 my @reply;
1357
613 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1358 if (my $cb = $EXTCMD{$type}) {
614 if (my %reply = $cb->[0]->($pl, $msg)) { 1359 @reply = $cb->($pl, @payload);
615 $pl->ext_reply ($msg->{msgid}, %reply);
616 }
617 } 1360 }
1361
1362 $pl->ext_reply ($reply, @reply)
1363 if $reply;
1364
618 } else { 1365 } else {
619 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1366 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
620 } 1367 }
621 1368
622 cf::override; 1369 cf::override;
623 }, 1370 },
624); 1371);
625 1372
626sub register { 1373# "readahead" all extensions
627 my ($base, $pkg) = @_;
628
629 #TODO
630}
631
632sub load_extension { 1374sub cache_extensions {
633 my ($path) = @_; 1375 my $grp = IO::AIO::aio_group;
634 1376
635 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1377 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
636 my $base = $1; 1378 for (grep /\.ext$/, @{$_[0]}) {
637 my $pkg = $1; 1379 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
638 $pkg =~ s/[^[:word:]]/_/g;
639 $pkg = "ext::$pkg";
640
641 warn "loading '$path' into '$pkg'\n";
642
643 open my $fh, "<:utf8", $path
644 or die "$path: $!";
645
646 my $source =
647 "package $pkg; use strict; use utf8;\n"
648 . "#line 1 \"$path\"\n{\n"
649 . (do { local $/; <$fh> })
650 . "\n};\n1";
651
652 eval $source
653 or die $@ ? "$path: $@\n"
654 : "extension disabled.\n";
655
656 push @exts, $pkg;
657 $ext_pkg{$base} = $pkg;
658
659# no strict 'refs';
660# @{"$pkg\::ISA"} = ext::;
661
662 register $base, $pkg;
663}
664
665sub unload_extension {
666 my ($pkg) = @_;
667
668 warn "removing extension $pkg\n";
669
670 # remove hooks
671 #TODO
672# for my $idx (0 .. $#PLUGIN_EVENT) {
673# delete $hook[$idx]{$pkg};
674# }
675
676 # remove commands
677 for my $name (keys %COMMAND) {
678 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
679
680 if (@cb) {
681 $COMMAND{$name} = \@cb;
682 } else {
683 delete $COMMAND{$name};
684 } 1380 }
685 } 1381 };
686 1382
687 # remove extcmds 1383 $grp
688 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
689 delete $EXTCMD{$name};
690 }
691
692 if (my $cb = $pkg->can ("unload")) {
693 eval {
694 $cb->($pkg);
695 1
696 } or warn "$pkg unloaded, but with errors: $@";
697 }
698
699 Symbol::delete_package $pkg;
700} 1384}
701 1385
702sub load_extensions { 1386sub load_extensions {
1387 cf::sync_job {
1388 my %todo;
1389
703 for my $ext (<$LIBDIR/*.ext>) { 1390 for my $path (<$LIBDIR/*.ext>) {
704 next unless -r $ext; 1391 next unless -r $path;
705 eval { 1392
706 load_extension $ext; 1393 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1394 my $base = $1;
1395 my $pkg = $1;
1396 $pkg =~ s/[^[:word:]]/_/g;
1397 $pkg = "ext::$pkg";
1398
1399 open my $fh, "<:utf8", $path
1400 or die "$path: $!";
1401
1402 my $source = do { local $/; <$fh> };
1403
1404 my %ext = (
1405 path => $path,
1406 base => $base,
1407 pkg => $pkg,
1408 );
1409
1410 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1411 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1412
1413 $ext{source} =
1414 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1415 . "#line 1 \"$path\"\n{\n"
1416 . $source
1417 . "\n};\n1";
1418
1419 $todo{$base} = \%ext;
1420 }
1421
1422 my $pass = 0;
1423 my %done;
1424 while (%todo) {
1425 my $progress;
1426
1427 ++$pass;
1428
1429 ext:
1430 while (my ($k, $v) = each %todo) {
1431 for (split /,\s*/, $v->{meta}{depends}) {
1432 next ext
1433 unless exists $done{$_};
1434 }
1435
1436 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1437
1438 my $active = eval $v->{source};
1439
1440 if (length $@) {
1441 warn "$v->{path}: $@\n";
1442
1443 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1444 if exists $v->{meta}{mandatory};
1445
1446 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1447 delete $todo{$k};
1448 } else {
1449 $done{$k} = delete $todo{$k};
1450 push @EXTS, $v->{pkg};
1451 $progress = 1;
1452
1453 warn "$v->{base}: extension inactive.\n"
1454 unless $active;
1455 }
707 1 1456 }
708 } or warn "$ext not loaded: $@"; 1457
1458 unless ($progress) {
1459 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1460
1461 while (my ($k, $v) = each %todo) {
1462 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1463 if exists $v->{meta}{mandatory};
1464 }
1465 }
1466 }
709 } 1467 };
710} 1468}
711 1469
712############################################################################# 1470#############################################################################
713# load/save/clean perl data associated with a map
714 1471
715*cf::mapsupport::on_clean = sub { 1472=back
1473
1474=head2 CORE EXTENSIONS
1475
1476Functions and methods that extend core deliantra objects.
1477
1478=cut
1479
1480package cf::player;
1481
1482use Coro::AIO;
1483
1484=head3 cf::player
1485
1486=over 4
1487
1488=item cf::player::num_playing
1489
1490Returns the official number of playing players, as per the Crossfire metaserver rules.
1491
1492=cut
1493
1494sub num_playing {
1495 scalar grep
1496 $_->ob->map
1497 && !$_->hidden
1498 && !$_->ob->flag (cf::FLAG_WIZ),
1499 cf::player::list
1500}
1501
1502=item cf::player::find $login
1503
1504Returns the given player object, loading it if necessary (might block).
1505
1506=cut
1507
1508sub playerdir($) {
1509 "$PLAYERDIR/"
1510 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1511}
1512
1513sub path($) {
1514 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1515
1516 (playerdir $login) . "/playerdata"
1517}
1518
1519sub find_active($) {
1520 $cf::PLAYER{$_[0]}
1521 and $cf::PLAYER{$_[0]}->active
1522 and $cf::PLAYER{$_[0]}
1523}
1524
1525sub exists($) {
716 my ($map) = @_; 1526 my ($login) = @_;
717 1527
718 my $path = $map->tmpname; 1528 $cf::PLAYER{$login}
719 defined $path or return; 1529 or !aio_stat path $login
720
721 unlink "$path.pst";
722};
723
724cf::map->attach (prio => -10000, package => cf::mapsupport::);
725
726#############################################################################
727# load/save perl data associated with player->ob objects
728
729sub all_objects(@) {
730 @_, map all_objects ($_->inv), @_
731} 1530}
732 1531
733# TODO: compatibility cruft, remove when no longer needed 1532sub find($) {
1533 return $cf::PLAYER{$_[0]} || do {
1534 my $login = $_[0];
1535
1536 my $guard = cf::lock_acquire "user_find:$login";
1537
1538 $cf::PLAYER{$_[0]} || do {
1539 # rename old playerfiles to new ones
1540 #TODO: remove when no longer required
1541 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1542 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1543 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1544 aio_unlink +(playerdir $login) . "/$login.pl";
1545
1546 my $f = new_from_file cf::object::thawer path $login
1547 or return;
1548
1549 my $pl = cf::player::load_pl $f
1550 or return;
1551
1552 local $cf::PLAYER_LOADING{$login} = $pl;
1553 $f->resolve_delayed_derefs;
1554 $cf::PLAYER{$login} = $pl
1555 }
1556 }
1557}
1558
734cf::player->attach ( 1559cf::player->attach (
735 on_load => sub { 1560 on_load => sub {
736 my ($pl, $path) = @_; 1561 my ($pl, $path) = @_;
737 1562
738 for my $o (all_objects $pl->ob) { 1563 # restore slots saved in save, below
739 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1564 my $slots = delete $pl->{_slots};
740 $o->set_ob_key_value ("_perl_data");
741 1565
742 %$o = %{ Storable::thaw pack "H*", $value }; 1566 $pl->ob->current_weapon ($slots->[0]);
743 } 1567 $pl->combat_ob ($slots->[1]);
744 } 1568 $pl->ranged_ob ($slots->[2]);
745 }, 1569 },
746); 1570);
747 1571
748############################################################################# 1572sub save($) {
1573 my ($pl) = @_;
749 1574
750=head2 CORE EXTENSIONS 1575 return if $pl->{deny_save};
751 1576
752Functions and methods that extend core crossfire objects. 1577 my $path = path $pl;
1578 my $guard = cf::lock_acquire "user_save:$path";
753 1579
754=head3 cf::player 1580 return if $pl->{deny_save};
1581
1582 aio_mkdir playerdir $pl, 0770;
1583 $pl->{last_save} = $cf::RUNTIME;
1584
1585 cf::get_slot 0.01;
1586
1587 # save slots, to be restored later
1588 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1589
1590 $pl->save_pl ($path);
1591 cf::cede_to_tick;
1592}
1593
1594sub new($) {
1595 my ($login) = @_;
1596
1597 my $self = create;
1598
1599 $self->ob->name ($login);
1600 $self->{deny_save} = 1;
1601
1602 $cf::PLAYER{$login} = $self;
1603
1604 $self
1605}
1606
1607=item $player->send_msg ($channel, $msg, $color, [extra...])
1608
1609=cut
1610
1611sub send_msg {
1612 my $ns = shift->ns
1613 or return;
1614 $ns->send_msg (@_);
1615}
1616
1617=item $pl->quit_character
1618
1619Nukes the player without looking back. If logged in, the connection will
1620be destroyed. May block for a long time.
1621
1622=cut
1623
1624sub quit_character {
1625 my ($pl) = @_;
1626
1627 my $name = $pl->ob->name;
1628
1629 $pl->{deny_save} = 1;
1630 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1631
1632 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1633 $pl->deactivate;
1634 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1635 $pl->ob->check_score;
1636 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1637 $pl->ns->destroy if $pl->ns;
1638
1639 my $path = playerdir $pl;
1640 my $temp = "$path~$cf::RUNTIME~deleting~";
1641 aio_rename $path, $temp;
1642 delete $cf::PLAYER{$pl->ob->name};
1643 $pl->destroy;
1644
1645 my $prefix = qr<^~\Q$name\E/>;
1646
1647 # nuke player maps
1648 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1649
1650 IO::AIO::aio_rmtree $temp;
1651}
1652
1653=item $pl->kick
1654
1655Kicks a player out of the game. This destroys the connection.
1656
1657=cut
1658
1659sub kick {
1660 my ($pl, $kicker) = @_;
1661
1662 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1663 $pl->killer ("kicked");
1664 $pl->ns->destroy;
1665}
1666
1667=item cf::player::list_logins
1668
1669Returns am arrayref of all valid playernames in the system, can take a
1670while and may block, so not sync_job-capable, ever.
1671
1672=cut
1673
1674sub list_logins {
1675 my $dirs = aio_readdir $PLAYERDIR
1676 or return [];
1677
1678 my @logins;
1679
1680 for my $login (@$dirs) {
1681 my $path = path $login;
1682
1683 # a .pst is a dead give-away for a valid player
1684 # if no pst file found, open and chekc for blocked users
1685 if (aio_stat "$path.pst") {
1686 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1687 aio_read $fh, 0, 512, my $buf, 0 or next;
1688 $buf !~ /^password -------------$/m or next; # official not-valid tag
1689 }
1690
1691 utf8::decode $login;
1692 push @logins, $login;
1693 }
1694
1695 \@logins
1696}
1697
1698=item $player->maps
1699
1700Returns an arrayref of map paths that are private for this
1701player. May block.
1702
1703=cut
1704
1705sub maps($) {
1706 my ($pl) = @_;
1707
1708 $pl = ref $pl ? $pl->ob->name : $pl;
1709
1710 my $files = aio_readdir playerdir $pl
1711 or return;
1712
1713 my @paths;
1714
1715 for (@$files) {
1716 utf8::decode $_;
1717 next if /\.(?:pl|pst)$/;
1718 next unless /^$PATH_SEP/o;
1719
1720 push @paths, cf::map::normalise "~$pl/$_";
1721 }
1722
1723 \@paths
1724}
1725
1726=item $protocol_xml = $player->expand_cfpod ($cfpod)
1727
1728Expand deliantra pod fragments into protocol xml.
1729
1730=item $player->ext_reply ($msgid, @msg)
1731
1732Sends an ext reply to the player.
1733
1734=cut
1735
1736sub ext_reply($$@) {
1737 my ($self, $id, @msg) = @_;
1738
1739 $self->ns->ext_reply ($id, @msg)
1740}
1741
1742=item $player->ext_msg ($type, @msg)
1743
1744Sends an ext event to the client.
1745
1746=cut
1747
1748sub ext_msg($$@) {
1749 my ($self, $type, @msg) = @_;
1750
1751 $self->ns->ext_msg ($type, @msg);
1752}
1753
1754=head3 cf::region
755 1755
756=over 4 1756=over 4
757 1757
758=item cf::player::exists $login
759
760Returns true when the given account exists.
761
762=cut 1758=cut
763 1759
764sub cf::player::exists($) { 1760package cf::region;
765 cf::player::find $_[0]
766 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
767}
768 1761
769=item $player->ext_reply ($msgid, $msgtype, %msg) 1762=item cf::region::find_by_path $path
770 1763
771Sends an ext reply to the player. 1764Tries to decuce the likely region for a map knowing only its path.
772 1765
773=cut 1766=cut
774 1767
775sub cf::player::ext_reply($$$%) { 1768sub find_by_path($) {
1769 my ($path) = @_;
1770
1771 my ($match, $specificity);
1772
1773 for my $region (list) {
1774 if ($region->{match} && $path =~ $region->{match}) {
1775 ($match, $specificity) = ($region, $region->specificity)
1776 if $region->specificity > $specificity;
1777 }
1778 }
1779
1780 $match
1781}
1782
1783=back
1784
1785=head3 cf::map
1786
1787=over 4
1788
1789=cut
1790
1791package cf::map;
1792
1793use Fcntl;
1794use Coro::AIO;
1795
1796use overload
1797 '""' => \&as_string,
1798 fallback => 1;
1799
1800our $MAX_RESET = 3600;
1801our $DEFAULT_RESET = 3000;
1802
1803sub generate_random_map {
1804 my ($self, $rmp) = @_;
1805
1806 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1807
1808 # mit "rum" bekleckern, nicht
1809 $self->_create_random_map (
1810 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1811 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1812 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1813 $rmp->{exit_on_final_map},
1814 $rmp->{xsize}, $rmp->{ysize},
1815 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1816 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1817 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1818 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1819 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1820 (cf::region::find $rmp->{region}), $rmp->{custom}
1821 )
1822}
1823
1824=item cf::map->register ($regex, $prio)
1825
1826Register a handler for the map path matching the given regex at the
1827givne priority (higher is better, built-in handlers have priority 0, the
1828default).
1829
1830=cut
1831
1832sub register {
1833 my (undef, $regex, $prio) = @_;
1834 my $pkg = caller;
1835
1836 no strict;
1837 push @{"$pkg\::ISA"}, __PACKAGE__;
1838
1839 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1840}
1841
1842# also paths starting with '/'
1843$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1844
1845sub thawer_merge {
776 my ($self, $id, %msg) = @_; 1846 my ($self, $merge) = @_;
777 1847
778 $msg{msgid} = $id; 1848 # we have to keep some variables in memory intact
1849 local $self->{path};
1850 local $self->{load_path};
779 1851
780 $self->send ("ext " . to_json \%msg); 1852 $self->SUPER::thawer_merge ($merge);
781} 1853}
1854
1855sub normalise {
1856 my ($path, $base) = @_;
1857
1858 $path = "$path"; # make sure its a string
1859
1860 $path =~ s/\.map$//;
1861
1862 # map plan:
1863 #
1864 # /! non-realised random map exit (special hack!)
1865 # {... are special paths that are not being touched
1866 # ?xxx/... are special absolute paths
1867 # ?random/... random maps
1868 # /... normal maps
1869 # ~user/... per-player map of a specific user
1870
1871 $path =~ s/$PATH_SEP/\//go;
1872
1873 # treat it as relative path if it starts with
1874 # something that looks reasonable
1875 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1876 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1877
1878 $base =~ s{[^/]+/?$}{};
1879 $path = "$base/$path";
1880 }
1881
1882 for ($path) {
1883 redo if s{//}{/};
1884 redo if s{/\.?/}{/};
1885 redo if s{/[^/]+/\.\./}{/};
1886 }
1887
1888 $path
1889}
1890
1891sub new_from_path {
1892 my (undef, $path, $base) = @_;
1893
1894 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1895
1896 $path = normalise $path, $base;
1897
1898 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1899 if ($path =~ $EXT_MAP{$pkg}[1]) {
1900 my $self = bless cf::map::new, $pkg;
1901 $self->{path} = $path; $self->path ($path);
1902 $self->init; # pass $1 etc.
1903 return $self;
1904 }
1905 }
1906
1907 Carp::cluck "unable to resolve path '$path' (base '$base').";
1908 ()
1909}
1910
1911sub init {
1912 my ($self) = @_;
1913
1914 $self
1915}
1916
1917sub as_string {
1918 my ($self) = @_;
1919
1920 "$self->{path}"
1921}
1922
1923# the displayed name, this is a one way mapping
1924sub visible_name {
1925 &as_string
1926}
1927
1928# the original (read-only) location
1929sub load_path {
1930 my ($self) = @_;
1931
1932 "$MAPDIR/$self->{path}.map"
1933}
1934
1935# the temporary/swap location
1936sub save_path {
1937 my ($self) = @_;
1938
1939 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1940 "$TMPDIR/$path.map"
1941}
1942
1943# the unique path, undef == no special unique path
1944sub uniq_path {
1945 my ($self) = @_;
1946
1947 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1948 "$UNIQUEDIR/$path"
1949}
1950
1951sub decay_objects {
1952 my ($self) = @_;
1953
1954 return if $self->{deny_reset};
1955
1956 $self->do_decay_objects;
1957}
1958
1959sub unlink_save {
1960 my ($self) = @_;
1961
1962 utf8::encode (my $save = $self->save_path);
1963 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1964 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1965}
1966
1967sub load_header_from($) {
1968 my ($self, $path) = @_;
1969
1970 utf8::encode $path;
1971 my $f = new_from_file cf::object::thawer $path
1972 or return;
1973
1974 $self->_load_header ($f)
1975 or return;
1976
1977 local $MAP_LOADING{$self->{path}} = $self;
1978 $f->resolve_delayed_derefs;
1979
1980 $self->{load_path} = $path;
1981
1982 1
1983}
1984
1985sub load_header_orig {
1986 my ($self) = @_;
1987
1988 $self->load_header_from ($self->load_path)
1989}
1990
1991sub load_header_temp {
1992 my ($self) = @_;
1993
1994 $self->load_header_from ($self->save_path)
1995}
1996
1997sub prepare_temp {
1998 my ($self) = @_;
1999
2000 $self->last_access ((delete $self->{last_access})
2001 || $cf::RUNTIME); #d#
2002 # safety
2003 $self->{instantiate_time} = $cf::RUNTIME
2004 if $self->{instantiate_time} > $cf::RUNTIME;
2005}
2006
2007sub prepare_orig {
2008 my ($self) = @_;
2009
2010 $self->{load_original} = 1;
2011 $self->{instantiate_time} = $cf::RUNTIME;
2012 $self->last_access ($cf::RUNTIME);
2013 $self->instantiate;
2014}
2015
2016sub load_header {
2017 my ($self) = @_;
2018
2019 if ($self->load_header_temp) {
2020 $self->prepare_temp;
2021 } else {
2022 $self->load_header_orig
2023 or return;
2024 $self->prepare_orig;
2025 }
2026
2027 $self->{deny_reset} = 1
2028 if $self->no_reset;
2029
2030 $self->default_region (cf::region::find_by_path $self->{path})
2031 unless $self->default_region;
2032
2033 1
2034}
2035
2036sub find;
2037sub find {
2038 my ($path, $origin) = @_;
2039
2040 $path = normalise $path, $origin && $origin->path;
2041
2042 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
2043 my $guard2 = cf::lock_acquire "map_find:$path";
2044
2045 $cf::MAP{$path} || do {
2046 my $map = new_from_path cf::map $path
2047 or return;
2048
2049 $map->{last_save} = $cf::RUNTIME;
2050
2051 $map->load_header
2052 or return;
2053
2054 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2055 # doing this can freeze the server in a sync job, obviously
2056 #$cf::WAIT_FOR_TICK->wait;
2057 undef $guard2;
2058 undef $guard1;
2059 $map->reset;
2060 return find $path;
2061 }
2062
2063 $cf::MAP{$path} = $map
2064 }
2065}
2066
2067sub pre_load { }
2068#sub post_load { } # XS
2069
2070sub load {
2071 my ($self) = @_;
2072
2073 local $self->{deny_reset} = 1; # loading can take a long time
2074
2075 my $path = $self->{path};
2076
2077 {
2078 my $guard = cf::lock_acquire "map_data:$path";
2079
2080 return unless $self->valid;
2081 return unless $self->in_memory == cf::MAP_SWAPPED;
2082
2083 $self->in_memory (cf::MAP_LOADING);
2084
2085 $self->alloc;
2086
2087 $self->pre_load;
2088 cf::cede_to_tick;
2089
2090 my $f = new_from_file cf::object::thawer $self->{load_path};
2091 $f->skip_block;
2092 $self->_load_objects ($f)
2093 or return;
2094
2095 $self->post_load_original
2096 if delete $self->{load_original};
2097
2098 if (my $uniq = $self->uniq_path) {
2099 utf8::encode $uniq;
2100 unless (aio_stat $uniq) {
2101 if (my $f = new_from_file cf::object::thawer $uniq) {
2102 $self->clear_unique_items;
2103 $self->_load_objects ($f);
2104 $f->resolve_delayed_derefs;
2105 }
2106 }
2107 }
2108
2109 $f->resolve_delayed_derefs;
2110
2111 cf::cede_to_tick;
2112 # now do the right thing for maps
2113 $self->link_multipart_objects;
2114 $self->difficulty ($self->estimate_difficulty)
2115 unless $self->difficulty;
2116 cf::cede_to_tick;
2117
2118 unless ($self->{deny_activate}) {
2119 $self->decay_objects;
2120 $self->fix_auto_apply;
2121 $self->update_buttons;
2122 cf::cede_to_tick;
2123 $self->activate;
2124 }
2125
2126 $self->{last_save} = $cf::RUNTIME;
2127 $self->last_access ($cf::RUNTIME);
2128
2129 $self->in_memory (cf::MAP_ACTIVE);
2130 }
2131
2132 $self->post_load;
2133}
2134
2135# customize the map for a given player, i.e.
2136# return the _real_ map. used by e.g. per-player
2137# maps to change the path to ~playername/mappath
2138sub customise_for {
2139 my ($self, $ob) = @_;
2140
2141 return find "~" . $ob->name . "/" . $self->{path}
2142 if $self->per_player;
2143
2144# return find "?party/" . $ob->name . "/" . $self->{path}
2145# if $self->per_party;
2146
2147 $self
2148}
2149
2150# find and load all maps in the 3x3 area around a map
2151sub load_neighbours {
2152 my ($map) = @_;
2153
2154 my @neigh; # diagonal neighbours
2155
2156 for (0 .. 3) {
2157 my $neigh = $map->tile_path ($_)
2158 or next;
2159 $neigh = find $neigh, $map
2160 or next;
2161 $neigh->load;
2162
2163 push @neigh,
2164 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2165 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2166 }
2167
2168 for (grep defined $_->[0], @neigh) {
2169 my ($path, $origin) = @$_;
2170 my $neigh = find $path, $origin
2171 or next;
2172 $neigh->load;
2173 }
2174}
2175
2176sub find_sync {
2177 my ($path, $origin) = @_;
2178
2179 cf::sync_job { find $path, $origin }
2180}
2181
2182sub do_load_sync {
2183 my ($map) = @_;
2184
2185 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2186 if $Coro::current == $Coro::main;
2187
2188 cf::sync_job { $map->load };
2189}
2190
2191our %MAP_PREFETCH;
2192our $MAP_PREFETCHER = undef;
2193
2194sub find_async {
2195 my ($path, $origin, $load) = @_;
2196
2197 $path = normalise $path, $origin && $origin->{path};
2198
2199 if (my $map = $cf::MAP{$path}) {
2200 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2201 }
2202
2203 $MAP_PREFETCH{$path} |= $load;
2204
2205 $MAP_PREFETCHER ||= cf::async {
2206 $Coro::current->{desc} = "map prefetcher";
2207
2208 while (%MAP_PREFETCH) {
2209 while (my ($k, $v) = each %MAP_PREFETCH) {
2210 if (my $map = find $k) {
2211 $map->load if $v;
2212 }
2213
2214 delete $MAP_PREFETCH{$k};
2215 }
2216 }
2217 undef $MAP_PREFETCHER;
2218 };
2219 $MAP_PREFETCHER->prio (6);
2220
2221 ()
2222}
2223
2224# common code, used by both ->save and ->swapout
2225sub _save {
2226 my ($self) = @_;
2227
2228 $self->{last_save} = $cf::RUNTIME;
2229
2230 return unless $self->dirty;
2231
2232 my $save = $self->save_path; utf8::encode $save;
2233 my $uniq = $self->uniq_path; utf8::encode $uniq;
2234
2235 $self->{load_path} = $save;
2236
2237 return if $self->{deny_save};
2238
2239 local $self->{last_access} = $self->last_access;#d#
2240
2241 cf::async {
2242 $Coro::current->{desc} = "map player save";
2243 $_->contr->save for $self->players;
2244 };
2245
2246 cf::get_slot 0.02;
2247
2248 if ($uniq) {
2249 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2250 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2251 } else {
2252 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2253 }
2254}
2255
2256sub save {
2257 my ($self) = @_;
2258
2259 my $lock = cf::lock_acquire "map_data:$self->{path}";
2260
2261 $self->_save;
2262}
2263
2264sub swap_out {
2265 my ($self) = @_;
2266
2267 my $lock = cf::lock_acquire "map_data:$self->{path}";
2268
2269 return if $self->in_memory != cf::MAP_ACTIVE;
2270 return if $self->{deny_save};
2271 return if $self->players;
2272
2273 # first deactivate the map and "unlink" it from the core
2274 $self->deactivate;
2275 $_->clear_links_to ($self) for values %cf::MAP;
2276 $self->in_memory (cf::MAP_SWAPPED);
2277
2278 # then atomically save
2279 $self->_save;
2280
2281 # then free the map
2282 $self->clear;
2283}
2284
2285sub reset_at {
2286 my ($self) = @_;
2287
2288 # TODO: safety, remove and allow resettable per-player maps
2289 return 1e99 if $self->{deny_reset};
2290
2291 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2292 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2293
2294 $time + $to
2295}
2296
2297sub should_reset {
2298 my ($self) = @_;
2299
2300 $self->reset_at <= $cf::RUNTIME
2301}
2302
2303sub reset {
2304 my ($self) = @_;
2305
2306 my $lock = cf::lock_acquire "map_data:$self->{path}";
2307
2308 return if $self->players;
2309
2310 warn "resetting map ", $self->path, "\n";
2311
2312 $self->in_memory (cf::MAP_SWAPPED);
2313
2314 # need to save uniques path
2315 unless ($self->{deny_save}) {
2316 my $uniq = $self->uniq_path; utf8::encode $uniq;
2317
2318 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2319 if $uniq;
2320 }
2321
2322 delete $cf::MAP{$self->path};
2323
2324 $self->deactivate;
2325 $_->clear_links_to ($self) for values %cf::MAP;
2326 $self->clear;
2327
2328 $self->unlink_save;
2329 $self->destroy;
2330}
2331
2332my $nuke_counter = "aaaa";
2333
2334sub nuke {
2335 my ($self) = @_;
2336
2337 {
2338 my $lock = cf::lock_acquire "map_data:$self->{path}";
2339
2340 delete $cf::MAP{$self->path};
2341
2342 $self->unlink_save;
2343
2344 bless $self, "cf::map";
2345 delete $self->{deny_reset};
2346 $self->{deny_save} = 1;
2347 $self->reset_timeout (1);
2348 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2349
2350 $cf::MAP{$self->path} = $self;
2351 }
2352
2353 $self->reset; # polite request, might not happen
2354}
2355
2356=item $maps = cf::map::tmp_maps
2357
2358Returns an arrayref with all map paths of currently instantiated and saved
2359maps. May block.
2360
2361=cut
2362
2363sub tmp_maps() {
2364 [
2365 map {
2366 utf8::decode $_;
2367 /\.map$/
2368 ? normalise $_
2369 : ()
2370 } @{ aio_readdir $TMPDIR or [] }
2371 ]
2372}
2373
2374=item $maps = cf::map::random_maps
2375
2376Returns an arrayref with all map paths of currently instantiated and saved
2377random maps. May block.
2378
2379=cut
2380
2381sub random_maps() {
2382 [
2383 map {
2384 utf8::decode $_;
2385 /\.map$/
2386 ? normalise "?random/$_"
2387 : ()
2388 } @{ aio_readdir $RANDOMDIR or [] }
2389 ]
2390}
2391
2392=item cf::map::unique_maps
2393
2394Returns an arrayref of paths of all shared maps that have
2395instantiated unique items. May block.
2396
2397=cut
2398
2399sub unique_maps() {
2400 [
2401 map {
2402 utf8::decode $_;
2403 s/\.map$//; # TODO future compatibility hack
2404 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2405 ? ()
2406 : normalise $_
2407 } @{ aio_readdir $UNIQUEDIR or [] }
2408 ]
2409}
2410
2411=item cf::map::static_maps
2412
2413Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2414file in the shared directory excluding F</styles> and F</editor>). May
2415block.
2416
2417=cut
2418
2419sub static_maps() {
2420 my @dirs = "";
2421 my @maps;
2422
2423 while (@dirs) {
2424 my $dir = shift @dirs;
2425
2426 next if $dir eq "/styles" || $dir eq "/editor";
2427
2428 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2429 or return;
2430
2431 for (@$files) {
2432 s/\.map$// or next;
2433 utf8::decode $_;
2434 push @maps, "$dir/$_";
2435 }
2436
2437 push @dirs, map "$dir/$_", @$dirs;
2438 }
2439
2440 \@maps
2441}
2442
2443=back
2444
2445=head3 cf::object
2446
2447=cut
2448
2449package cf::object;
2450
2451=over 4
2452
2453=item $ob->inv_recursive
2454
2455Returns the inventory of the object I<and> their inventories, recursively,
2456but I<not> the object itself.
2457
2458=cut
2459
2460sub inv_recursive_;
2461sub inv_recursive_ {
2462 map { $_, inv_recursive_ $_->inv } @_
2463}
2464
2465sub inv_recursive {
2466 inv_recursive_ inv $_[0]
2467}
2468
2469=item $ref = $ob->ref
2470
2471Creates and returns a persistent reference to an object that can be stored as a string.
2472
2473=item $ob = cf::object::deref ($refstring)
2474
2475returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2476even if the object actually exists. May block.
2477
2478=cut
2479
2480sub deref {
2481 my ($ref) = @_;
2482
2483 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2484 my ($uuid, $name) = ($1, $2);
2485 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2486 or return;
2487 $pl->ob->uuid eq $uuid
2488 or return;
2489
2490 $pl->ob
2491 } else {
2492 warn "$ref: cannot resolve object reference\n";
2493 undef
2494 }
2495}
2496
2497package cf;
782 2498
783=back 2499=back
784 2500
785=head3 cf::object::player 2501=head3 cf::object::player
786 2502
791Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2507Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
792can be C<undef>. Does the right thing when the player is currently in a 2508can be C<undef>. Does the right thing when the player is currently in a
793dialogue with the given NPC character. 2509dialogue with the given NPC character.
794 2510
795=cut 2511=cut
2512
2513our $SAY_CHANNEL = {
2514 id => "say",
2515 title => "Map",
2516 reply => "say ",
2517 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2518};
2519
2520our $CHAT_CHANNEL = {
2521 id => "chat",
2522 title => "Chat",
2523 reply => "chat ",
2524 tooltip => "Player chat and shouts, global to the server.",
2525};
796 2526
797# rough implementation of a future "reply" method that works 2527# rough implementation of a future "reply" method that works
798# with dialog boxes. 2528# with dialog boxes.
799#TODO: the first argument must go, split into a $npc->reply_to ( method 2529#TODO: the first argument must go, split into a $npc->reply_to ( method
800sub cf::object::player::reply($$$;$) { 2530sub cf::object::player::reply($$$;$) {
802 2532
803 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2533 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
804 2534
805 if ($self->{record_replies}) { 2535 if ($self->{record_replies}) {
806 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2536 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2537
807 } else { 2538 } else {
2539 my $pl = $self->contr;
2540
2541 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2542 my $dialog = $pl->{npc_dialog};
2543 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2544
2545 } else {
808 $msg = $npc->name . " says: $msg" if $npc; 2546 $msg = $npc->name . " says: $msg" if $npc;
809 $self->message ($msg, $flags); 2547 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2548 }
810 } 2549 }
2550}
2551
2552=item $object->send_msg ($channel, $msg, $color, [extra...])
2553
2554=cut
2555
2556sub cf::object::send_msg {
2557 my $pl = shift->contr
2558 or return;
2559 $pl->send_msg (@_);
811} 2560}
812 2561
813=item $player_object->may ("access") 2562=item $player_object->may ("access")
814 2563
815Returns wether the given player is authorized to access resource "access" 2564Returns wether the given player is authorized to access resource "access"
824 (ref $cf::CFG{"may_$access"} 2573 (ref $cf::CFG{"may_$access"}
825 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 2574 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
826 : $cf::CFG{"may_$access"}) 2575 : $cf::CFG{"may_$access"})
827} 2576}
828 2577
2578=item $player_object->enter_link
2579
2580Freezes the player and moves him/her to a special map (C<{link}>).
2581
2582The player should be reasonably safe there for short amounts of time (e.g.
2583for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2584though, as the palyer cannot control the character while it is on the link
2585map.
2586
2587Will never block.
2588
2589=item $player_object->leave_link ($map, $x, $y)
2590
2591Moves the player out of the special C<{link}> map onto the specified
2592map. If the map is not valid (or omitted), the player will be moved back
2593to the location he/she was before the call to C<enter_link>, or, if that
2594fails, to the emergency map position.
2595
2596Might block.
2597
2598=cut
2599
2600sub link_map {
2601 unless ($LINK_MAP) {
2602 $LINK_MAP = cf::map::find "{link}"
2603 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2604 $LINK_MAP->load;
2605 }
2606
2607 $LINK_MAP
2608}
2609
2610sub cf::object::player::enter_link {
2611 my ($self) = @_;
2612
2613 $self->deactivate_recursive;
2614
2615 return if UNIVERSAL::isa $self->map, "ext::map_link";
2616
2617 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2618 if $self->map && $self->map->{path} ne "{link}";
2619
2620 $self->enter_map ($LINK_MAP || link_map, 3, 3);
2621}
2622
2623sub cf::object::player::leave_link {
2624 my ($self, $map, $x, $y) = @_;
2625
2626 return unless $self->contr->active;
2627
2628 my $link_pos = delete $self->{_link_pos};
2629
2630 unless ($map) {
2631 # restore original map position
2632 ($map, $x, $y) = @{ $link_pos || [] };
2633 $map = cf::map::find $map;
2634
2635 unless ($map) {
2636 ($map, $x, $y) = @$EMERGENCY_POSITION;
2637 $map = cf::map::find $map
2638 or die "FATAL: cannot load emergency map\n";
2639 }
2640 }
2641
2642 ($x, $y) = (-1, -1)
2643 unless (defined $x) && (defined $y);
2644
2645 # use -1 or undef as default coordinates, not 0, 0
2646 ($x, $y) = ($map->enter_x, $map->enter_y)
2647 if $x <= 0 && $y <= 0;
2648
2649 $map->load;
2650 $map->load_neighbours;
2651
2652 return unless $self->contr->active;
2653
2654 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2655 $self->enter_map ($map, $x, $y);
2656
2657 # only activate afterwards, to support waiting in hooks
2658 $self->activate_recursive;
2659}
2660
2661=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2662
2663Moves the player to the given map-path and coordinates by first freezing
2664her, loading and preparing them map, calling the provided $check callback
2665that has to return the map if sucecssful, and then unfreezes the player on
2666the new (success) or old (failed) map position. In either case, $done will
2667be called at the end of this process.
2668
2669Note that $check will be called with a potentially non-loaded map, so if
2670it needs a loaded map it has to call C<< ->load >>.
2671
2672=cut
2673
2674our $GOTOGEN;
2675
2676sub cf::object::player::goto {
2677 my ($self, $path, $x, $y, $check, $done) = @_;
2678
2679 # do generation counting so two concurrent goto's will be executed in-order
2680 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2681
2682 $self->enter_link;
2683
2684 (async {
2685 $Coro::current->{desc} = "player::goto $path $x $y";
2686
2687 # *tag paths override both path and x|y
2688 if ($path =~ /^\*(.*)$/) {
2689 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2690 my $ob = $obs[rand @obs];
2691
2692 # see if we actually can go there
2693 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2694 $ob = $obs[rand @obs];
2695 } else {
2696 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2697 }
2698 # else put us there anyways for now #d#
2699
2700 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2701 } else {
2702 ($path, $x, $y) = (undef, undef, undef);
2703 }
2704 }
2705
2706 my $map = eval {
2707 my $map = defined $path ? cf::map::find $path : undef;
2708
2709 if ($map) {
2710 $map = $map->customise_for ($self);
2711 $map = $check->($map) if $check && $map;
2712 } else {
2713 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2714 }
2715
2716 $map
2717 };
2718
2719 if ($@) {
2720 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2721 LOG llevError | logBacktrace, Carp::longmess $@;
2722 }
2723
2724 if ($gen == $self->{_goto_generation}) {
2725 delete $self->{_goto_generation};
2726 $self->leave_link ($map, $x, $y);
2727 }
2728
2729 $done->() if $done;
2730 })->prio (1);
2731}
2732
2733=item $player_object->enter_exit ($exit_object)
2734
2735=cut
2736
2737sub parse_random_map_params {
2738 my ($spec) = @_;
2739
2740 my $rmp = { # defaults
2741 xsize => (cf::rndm 15, 40),
2742 ysize => (cf::rndm 15, 40),
2743 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2744 #layout => string,
2745 };
2746
2747 for (split /\n/, $spec) {
2748 my ($k, $v) = split /\s+/, $_, 2;
2749
2750 $rmp->{lc $k} = $v if (length $k) && (length $v);
2751 }
2752
2753 $rmp
2754}
2755
2756sub prepare_random_map {
2757 my ($exit) = @_;
2758
2759 # all this does is basically replace the /! path by
2760 # a new random map path (?random/...) with a seed
2761 # that depends on the exit object
2762
2763 my $rmp = parse_random_map_params $exit->msg;
2764
2765 if ($exit->map) {
2766 $rmp->{region} = $exit->region->name;
2767 $rmp->{origin_map} = $exit->map->path;
2768 $rmp->{origin_x} = $exit->x;
2769 $rmp->{origin_y} = $exit->y;
2770
2771 $exit->map->touch;
2772 }
2773
2774 $rmp->{random_seed} ||= $exit->random_seed;
2775
2776 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2777 my $md5 = Digest::MD5::md5_hex $data;
2778 my $meta = "$RANDOMDIR/$md5.meta";
2779
2780 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2781 aio_write $fh, 0, (length $data), $data, 0;
2782 undef $fh;
2783 aio_rename "$meta~", $meta;
2784
2785 my $slaying = "?random/$md5";
2786
2787 if ($exit->valid) {
2788 $exit->slaying ("?random/$md5");
2789 $exit->msg (undef);
2790 }
2791 }
2792}
2793
2794sub cf::object::player::enter_exit {
2795 my ($self, $exit) = @_;
2796
2797 return unless $self->type == cf::PLAYER;
2798
2799 $self->enter_link;
2800
2801 (async {
2802 $Coro::current->{desc} = "enter_exit";
2803
2804 unless (eval {
2805 $self->deactivate_recursive; # just to be sure
2806
2807 # random map handling
2808 {
2809 my $guard = cf::lock_acquire "exit_prepare:$exit";
2810
2811 prepare_random_map $exit
2812 if $exit->slaying eq "/!";
2813 }
2814
2815 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2816 my $x = $exit->stats->hp;
2817 my $y = $exit->stats->sp;
2818
2819 $self->goto ($map, $x, $y);
2820
2821 # if exit is damned, update players death & WoR home-position
2822 $self->contr->savebed ($map, $x, $y)
2823 if $exit->flag (cf::FLAG_DAMNED);
2824
2825 1
2826 }) {
2827 $self->message ("Something went wrong deep within the deliantra server. "
2828 . "I'll try to bring you back to the map you were before. "
2829 . "Please report this to the dungeon master!",
2830 cf::NDI_UNIQUE | cf::NDI_RED);
2831
2832 warn "ERROR in enter_exit: $@";
2833 $self->leave_link;
2834 }
2835 })->prio (1);
2836}
2837
829=head3 cf::client 2838=head3 cf::client
830 2839
831=over 4 2840=over 4
832 2841
833=item $client->send_drawinfo ($text, $flags) 2842=item $client->send_drawinfo ($text, $flags)
839 2848
840sub cf::client::send_drawinfo { 2849sub cf::client::send_drawinfo {
841 my ($self, $text, $flags) = @_; 2850 my ($self, $text, $flags) = @_;
842 2851
843 utf8::encode $text; 2852 utf8::encode $text;
844 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2853 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
845} 2854}
846 2855
2856=item $client->send_big_packet ($pkt)
2857
2858Like C<send_packet>, but tries to compress large packets, and fragments
2859them as required.
2860
2861=cut
2862
2863our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2864
2865sub cf::client::send_big_packet {
2866 my ($self, $pkt) = @_;
2867
2868 # try lzf for large packets
2869 $pkt = "lzf " . Compress::LZF::compress $pkt
2870 if 1024 <= length $pkt and $self->{can_lzf};
2871
2872 # split very large packets
2873 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2874 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2875 $pkt = "frag";
2876 }
2877
2878 $self->send_packet ($pkt);
2879}
2880
2881=item $client->send_msg ($channel, $msg, $color, [extra...])
2882
2883Send a drawinfo or msg packet to the client, formatting the msg for the
2884client if neccessary. C<$type> should be a string identifying the type of
2885the message, with C<log> being the default. If C<$color> is negative, suppress
2886the message unless the client supports the msg packet.
2887
2888=cut
2889
2890# non-persistent channels (usually the info channel)
2891our %CHANNEL = (
2892 "c/motd" => {
2893 id => "infobox",
2894 title => "MOTD",
2895 reply => undef,
2896 tooltip => "The message of the day",
2897 },
2898 "c/identify" => {
2899 id => "infobox",
2900 title => "Identify",
2901 reply => undef,
2902 tooltip => "Items recently identified",
2903 },
2904 "c/examine" => {
2905 id => "infobox",
2906 title => "Examine",
2907 reply => undef,
2908 tooltip => "Signs and other items you examined",
2909 },
2910 "c/shopinfo" => {
2911 id => "infobox",
2912 title => "Shop Info",
2913 reply => undef,
2914 tooltip => "What your bargaining skill tells you about the shop",
2915 },
2916 "c/book" => {
2917 id => "infobox",
2918 title => "Book",
2919 reply => undef,
2920 tooltip => "The contents of a note or book",
2921 },
2922 "c/lookat" => {
2923 id => "infobox",
2924 title => "Look",
2925 reply => undef,
2926 tooltip => "What you saw there",
2927 },
2928 "c/who" => {
2929 id => "infobox",
2930 title => "Players",
2931 reply => undef,
2932 tooltip => "Shows players who are currently online",
2933 },
2934 "c/body" => {
2935 id => "infobox",
2936 title => "Body Parts",
2937 reply => undef,
2938 tooltip => "Shows which body parts you posess and are available",
2939 },
2940 "c/statistics" => {
2941 id => "infobox",
2942 title => "Statistics",
2943 reply => undef,
2944 tooltip => "Shows your primary statistics",
2945 },
2946 "c/skills" => {
2947 id => "infobox",
2948 title => "Skills",
2949 reply => undef,
2950 tooltip => "Shows your experience per skill and item power",
2951 },
2952 "c/shopitems" => {
2953 id => "infobox",
2954 title => "Shop Items",
2955 reply => undef,
2956 tooltip => "Shows the items currently for sale in this shop",
2957 },
2958 "c/resistances" => {
2959 id => "infobox",
2960 title => "Resistances",
2961 reply => undef,
2962 tooltip => "Shows your resistances",
2963 },
2964 "c/pets" => {
2965 id => "infobox",
2966 title => "Pets",
2967 reply => undef,
2968 tooltip => "Shows information abotu your pets/a specific pet",
2969 },
2970 "c/perceiveself" => {
2971 id => "infobox",
2972 title => "Perceive Self",
2973 reply => undef,
2974 tooltip => "You gained detailed knowledge about yourself",
2975 },
2976 "c/uptime" => {
2977 id => "infobox",
2978 title => "Uptime",
2979 reply => undef,
2980 tooltip => "How long the server has been running since last restart",
2981 },
2982 "c/mapinfo" => {
2983 id => "infobox",
2984 title => "Map Info",
2985 reply => undef,
2986 tooltip => "Information related to the maps",
2987 },
2988 "c/party" => {
2989 id => "party",
2990 title => "Party",
2991 reply => "gsay ",
2992 tooltip => "Messages and chat related to your party",
2993 },
2994 "c/death" => {
2995 id => "death",
2996 title => "Death",
2997 reply => undef,
2998 tooltip => "Reason for and more info about your most recent death",
2999 },
3000 "c/say" => $SAY_CHANNEL,
3001 "c/chat" => $CHAT_CHANNEL,
3002);
3003
3004sub cf::client::send_msg {
3005 my ($self, $channel, $msg, $color, @extra) = @_;
3006
3007 $msg = $self->pl->expand_cfpod ($msg)
3008 unless $color & cf::NDI_VERBATIM;
3009
3010 $color &= cf::NDI_CLIENT_MASK; # just in case...
3011
3012 # check predefined channels, for the benefit of C
3013 if ($CHANNEL{$channel}) {
3014 $channel = $CHANNEL{$channel};
3015
3016 $self->ext_msg (channel_info => $channel);
3017 $channel = $channel->{id};
3018
3019 } elsif (ref $channel) {
3020 # send meta info to client, if not yet sent
3021 unless (exists $self->{channel}{$channel->{id}}) {
3022 $self->{channel}{$channel->{id}} = $channel;
3023 $self->ext_msg (channel_info => $channel);
3024 }
3025
3026 $channel = $channel->{id};
3027 }
3028
3029 return unless @extra || length $msg;
3030
3031 # default colour, mask it out
3032 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3033 if $color & cf::NDI_DEF;
3034
3035 my $pkt = "msg "
3036 . $self->{json_coder}->encode (
3037 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3038 );
3039
3040 $self->send_big_packet ($pkt);
3041}
3042
3043=item $client->ext_msg ($type, @msg)
3044
3045Sends an ext event to the client.
3046
3047=cut
3048
3049sub cf::client::ext_msg($$@) {
3050 my ($self, $type, @msg) = @_;
3051
3052 if ($self->extcmd == 2) {
3053 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3054 } elsif ($self->extcmd == 1) { # TODO: remove
3055 push @msg, msgtype => "event_$type";
3056 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3057 }
3058}
3059
3060=item $client->ext_reply ($msgid, @msg)
3061
3062Sends an ext reply to the client.
3063
3064=cut
3065
3066sub cf::client::ext_reply($$@) {
3067 my ($self, $id, @msg) = @_;
3068
3069 if ($self->extcmd == 2) {
3070 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3071 } elsif ($self->extcmd == 1) {
3072 #TODO: version 1, remove
3073 unshift @msg, msgtype => "reply", msgid => $id;
3074 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3075 }
3076}
847 3077
848=item $success = $client->query ($flags, "text", \&cb) 3078=item $success = $client->query ($flags, "text", \&cb)
849 3079
850Queues a query to the client, calling the given callback with 3080Queues a query to the client, calling the given callback with
851the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3081the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
852C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3082C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
853 3083
854Queries can fail, so check the return code. Or don't, as queries will become 3084Queries can fail, so check the return code. Or don't, as queries will
855reliable at some point in the future. 3085become reliable at some point in the future.
856 3086
857=cut 3087=cut
858 3088
859sub cf::client::query { 3089sub cf::client::query {
860 my ($self, $flags, $text, $cb) = @_; 3090 my ($self, $flags, $text, $cb) = @_;
868 utf8::encode $text; 3098 utf8::encode $text;
869 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3099 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
870 3100
871 $self->send_packet ($self->{query_queue}[0][0]) 3101 $self->send_packet ($self->{query_queue}[0][0])
872 if @{ $self->{query_queue} } == 1; 3102 if @{ $self->{query_queue} } == 1;
3103
3104 1
873} 3105}
874 3106
875cf::client->attach ( 3107cf::client->attach (
3108 on_connect => sub {
3109 my ($ns) = @_;
3110
3111 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3112 },
876 on_reply => sub { 3113 on_reply => sub {
877 my ($ns, $msg) = @_; 3114 my ($ns, $msg) = @_;
878 3115
879 # this weird shuffling is so that direct followup queries 3116 # this weird shuffling is so that direct followup queries
880 # get handled first 3117 # get handled first
881 my $queue = delete $ns->{query_queue}; 3118 my $queue = delete $ns->{query_queue}
3119 or return; # be conservative, not sure how that can happen, but we saw a crash here
882 3120
883 (shift @$queue)->[1]->($msg); 3121 (shift @$queue)->[1]->($msg);
3122 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
884 3123
885 push @{ $ns->{query_queue} }, @$queue; 3124 push @{ $ns->{query_queue} }, @$queue;
886 3125
887 if (@{ $ns->{query_queue} } == @$queue) { 3126 if (@{ $ns->{query_queue} } == @$queue) {
888 if (@$queue) { 3127 if (@$queue) {
889 $ns->send_packet ($ns->{query_queue}[0][0]); 3128 $ns->send_packet ($ns->{query_queue}[0][0]);
890 } else { 3129 } else {
891 $ns->state (ST_PLAYING); 3130 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
892 } 3131 }
893 } 3132 }
3133 },
3134 on_exticmd => sub {
3135 my ($ns, $buf) = @_;
3136
3137 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3138
3139 if (ref $msg) {
3140 my ($type, $reply, @payload) =
3141 "ARRAY" eq ref $msg
3142 ? @$msg
3143 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3144
3145 my @reply;
3146
3147 if (my $cb = $EXTICMD{$type}) {
3148 @reply = $cb->($ns, @payload);
3149 }
3150
3151 $ns->ext_reply ($reply, @reply)
3152 if $reply;
3153
3154 } else {
3155 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3156 }
3157
3158 cf::override;
894 }, 3159 },
895); 3160);
896 3161
897=item $client->coro (\&cb) 3162=item $client->async (\&cb)
898 3163
899Create a new coroutine, running the specified callback. The coroutine will 3164Create a new coroutine, running the specified callback. The coroutine will
900be automatically cancelled when the client gets destroyed (e.g. on logout, 3165be automatically cancelled when the client gets destroyed (e.g. on logout,
901or loss of connection). 3166or loss of connection).
902 3167
903=cut 3168=cut
904 3169
905sub cf::client::coro { 3170sub cf::client::async {
906 my ($self, $cb) = @_; 3171 my ($self, $cb) = @_;
907 3172
908 my $coro; $coro = async { 3173 my $coro = &Coro::async ($cb);
909 eval { 3174
910 $cb->(); 3175 $coro->on_destroy (sub {
911 };
912 warn $@ if $@;
913 delete $self->{_coro}{$coro+0}; 3176 delete $self->{_coro}{$coro+0};
914 }; 3177 });
915 3178
916 $self->{_coro}{$coro+0} = $coro; 3179 $self->{_coro}{$coro+0} = $coro;
3180
3181 $coro
917} 3182}
918 3183
919cf::client->attach ( 3184cf::client->attach (
920 on_destroy => sub { 3185 on_client_destroy => sub {
921 my ($ns) = @_; 3186 my ($ns) = @_;
922 3187
923 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3188 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
924 }, 3189 },
925); 3190);
940our $safe = new Safe "safe"; 3205our $safe = new Safe "safe";
941our $safe_hole = new Safe::Hole; 3206our $safe_hole = new Safe::Hole;
942 3207
943$SIG{FPE} = 'IGNORE'; 3208$SIG{FPE} = 'IGNORE';
944 3209
945$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3210$safe->permit_only (Opcode::opset qw(
3211 :base_core :base_mem :base_orig :base_math :base_loop
3212 grepstart grepwhile mapstart mapwhile
3213 sort time
3214));
946 3215
947# here we export the classes and methods available to script code 3216# here we export the classes and methods available to script code
948 3217
949=pod 3218=pod
950 3219
951The following fucntions and emthods are available within a safe environment: 3220The following functions and methods are available within a safe environment:
952 3221
953 cf::object contr pay_amount pay_player map 3222 cf::object
3223 contr pay_amount pay_player map x y force_find force_add destroy
3224 insert remove name archname title slaying race decrease split
3225 value
3226
954 cf::object::player player 3227 cf::object::player
955 cf::player peaceful 3228 player
956 cf::map trigger 3229
3230 cf::player
3231 peaceful
3232
3233 cf::map
3234 trigger
957 3235
958=cut 3236=cut
959 3237
960for ( 3238for (
961 ["cf::object" => qw(contr pay_amount pay_player map)], 3239 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3240 insert remove inv nrof name archname title slaying race
3241 decrease split destroy change_exp value msg lore send_msg)],
962 ["cf::object::player" => qw(player)], 3242 ["cf::object::player" => qw(player)],
963 ["cf::player" => qw(peaceful)], 3243 ["cf::player" => qw(peaceful send_msg)],
964 ["cf::map" => qw(trigger)], 3244 ["cf::map" => qw(trigger)],
965) { 3245) {
966 no strict 'refs'; 3246 no strict 'refs';
967 my ($pkg, @funs) = @$_; 3247 my ($pkg, @funs) = @$_;
968 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3248 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
986 3266
987 my $qcode = $code; 3267 my $qcode = $code;
988 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3268 $qcode =~ s/"/‟/g; # not allowed in #line filenames
989 $qcode =~ s/\n/\\n/g; 3269 $qcode =~ s/\n/\\n/g;
990 3270
3271 %vars = (_dummy => 0) unless %vars;
3272
3273 my @res;
991 local $_; 3274 local $_;
992 local @safe::cf::_safe_eval_args = values %vars;
993 3275
994 my $eval = 3276 my $eval =
995 "do {\n" 3277 "do {\n"
996 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3278 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
997 . "#line 0 \"{$qcode}\"\n" 3279 . "#line 0 \"{$qcode}\"\n"
998 . $code 3280 . $code
999 . "\n}" 3281 . "\n}"
1000 ; 3282 ;
1001 3283
3284 if ($CFG{safe_eval}) {
1002 sub_generation_inc; 3285 sub_generation_inc;
3286 local @safe::cf::_safe_eval_args = values %vars;
1003 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3287 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
1004 sub_generation_inc; 3288 sub_generation_inc;
3289 } else {
3290 local @cf::_safe_eval_args = values %vars;
3291 @res = wantarray ? eval eval : scalar eval $eval;
3292 }
1005 3293
1006 if ($@) { 3294 if ($@) {
1007 warn "$@"; 3295 warn "$@";
1008 warn "while executing safe code '$code'\n"; 3296 warn "while executing safe code '$code'\n";
1009 warn "with arguments " . (join " ", %vars) . "\n"; 3297 warn "with arguments " . (join " ", %vars) . "\n";
1028=cut 3316=cut
1029 3317
1030sub register_script_function { 3318sub register_script_function {
1031 my ($fun, $cb) = @_; 3319 my ($fun, $cb) = @_;
1032 3320
1033 no strict 'refs'; 3321 $fun = "safe::$fun" if $CFG{safe_eval};
1034 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3322 *$fun = $safe_hole->wrap ($cb);
1035} 3323}
1036 3324
1037=back 3325=back
1038 3326
1039=cut 3327=cut
1040 3328
1041############################################################################# 3329#############################################################################
3330# the server's init and main functions
1042 3331
1043=head2 EXTENSION DATABASE SUPPORT 3332sub load_facedata($) {
3333 my ($path) = @_;
1044 3334
1045Crossfire maintains a very simple database for extension use. It can 3335 # HACK to clear player env face cache, we need some signal framework
1046currently store anything that can be serialised using Storable, which 3336 # for this (global event?)
1047excludes objects. 3337 %ext::player_env::MUSIC_FACE_CACHE = ();
1048 3338
1049The parameter C<$family> should best start with the name of the extension 3339 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1050using it, it should be unique.
1051 3340
1052=over 4 3341 warn "loading facedata from $path\n";
1053 3342
1054=item $hashref = cf::db_get $family 3343 my $facedata;
3344 0 < aio_load $path, $facedata
3345 or die "$path: $!";
1055 3346
1056Return a hashref for use by the extension C<$family>, which can be 3347 $facedata = Coro::Storable::thaw $facedata;
1057modified. After modifications, you have to call C<cf::db_dirty> or
1058C<cf::db_sync>.
1059 3348
1060=item $value = cf::db_get $family => $key 3349 $facedata->{version} == 2
3350 or cf::cleanup "$path: version mismatch, cannot proceed.";
1061 3351
1062Returns a single value from the database 3352 # patch in the exptable
3353 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3354 $facedata->{resource}{"res/exp_table"} = {
3355 type => FT_RSRC,
3356 data => $exp_table,
3357 hash => (Digest::MD5::md5 $exp_table),
3358 };
3359 cf::cede_to_tick;
1063 3360
1064=item cf::db_put $family => $hashref 3361 {
3362 my $faces = $facedata->{faceinfo};
1065 3363
1066Stores the given family hashref into the database. Updates are delayed, if 3364 while (my ($face, $info) = each %$faces) {
1067you want the data to be synced to disk immediately, use C<cf::db_sync>. 3365 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1068 3366
1069=item cf::db_put $family => $key => $value 3367 cf::face::set_visibility $idx, $info->{visibility};
3368 cf::face::set_magicmap $idx, $info->{magicmap};
3369 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3370 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
1070 3371
1071Stores the given C<$value> in the family hash. Updates are delayed, if you 3372 cf::cede_to_tick;
1072want the data to be synced to disk immediately, use C<cf::db_sync>. 3373 }
1073 3374
1074=item cf::db_dirty 3375 while (my ($face, $info) = each %$faces) {
3376 next unless $info->{smooth};
1075 3377
1076Marks the database as dirty, to be updated at a later time. 3378 my $idx = cf::face::find $face
3379 or next;
1077 3380
1078=item cf::db_sync 3381 if (my $smooth = cf::face::find $info->{smooth}) {
3382 cf::face::set_smooth $idx, $smooth;
3383 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3384 } else {
3385 warn "smooth face '$info->{smooth}' not found for face '$face'";
3386 }
1079 3387
1080Immediately write the database to disk I<if it is dirty>. 3388 cf::cede_to_tick;
3389 }
3390 }
1081 3391
1082=cut 3392 {
3393 my $anims = $facedata->{animinfo};
1083 3394
1084our $DB; 3395 while (my ($anim, $info) = each %$anims) {
3396 cf::anim::set $anim, $info->{frames}, $info->{facings};
3397 cf::cede_to_tick;
3398 }
3399
3400 cf::anim::invalidate_all; # d'oh
3401 }
3402
3403 {
3404 my $res = $facedata->{resource};
3405
3406 while (my ($name, $info) = each %$res) {
3407 if (defined $info->{type}) {
3408 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3409
3410 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3411 cf::face::set_type $idx, $info->{type};
3412 } else {
3413 $RESOURCE{$name} = $info;
3414 }
3415
3416 cf::cede_to_tick;
3417 }
3418 }
3419
3420 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3421
3422 1
3423}
3424
3425cf::global->attach (on_resource_update => sub {
3426 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3427 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3428
3429 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3430 my $sound = $soundconf->{compat}[$_]
3431 or next;
3432
3433 my $face = cf::face::find "sound/$sound->[1]";
3434 cf::sound::set $sound->[0] => $face;
3435 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3436 }
3437
3438 while (my ($k, $v) = each %{$soundconf->{event}}) {
3439 my $face = cf::face::find "sound/$v";
3440 cf::sound::set $k => $face;
3441 }
3442 }
3443});
3444
3445register_exticmd fx_want => sub {
3446 my ($ns, $want) = @_;
3447
3448 while (my ($k, $v) = each %$want) {
3449 $ns->fx_want ($k, $v);
3450 }
3451};
3452
3453sub load_resource_file($) {
3454 my $guard = lock_acquire "load_resource_file";
3455
3456 my $status = load_resource_file_ $_[0];
3457 get_slot 0.1, 100;
3458 cf::arch::commit_load;
3459
3460 $status
3461}
3462
3463sub reload_regions {
3464 # HACK to clear player env face cache, we need some signal framework
3465 # for this (global event?)
3466 %ext::player_env::MUSIC_FACE_CACHE = ();
3467
3468 load_resource_file "$MAPDIR/regions"
3469 or die "unable to load regions file\n";
3470
3471 for (cf::region::list) {
3472 $_->{match} = qr/$_->{match}/
3473 if exists $_->{match};
3474 }
3475}
3476
3477sub reload_facedata {
3478 load_facedata "$DATADIR/facedata"
3479 or die "unable to load facedata\n";
3480}
3481
3482sub reload_archetypes {
3483 load_resource_file "$DATADIR/archetypes"
3484 or die "unable to load archetypes\n";
3485}
3486
3487sub reload_treasures {
3488 load_resource_file "$DATADIR/treasures"
3489 or die "unable to load treasurelists\n";
3490}
3491
3492sub reload_resources {
3493 warn "reloading resource files...\n";
3494
3495 reload_facedata;
3496 reload_archetypes;
3497 reload_regions;
3498 reload_treasures;
3499
3500 warn "finished reloading resource files\n";
3501}
3502
3503sub reload_config {
3504 warn "reloading config file...\n";
3505
3506 open my $fh, "<:utf8", "$CONFDIR/config"
3507 or return;
3508
3509 local $/;
3510 *CFG = YAML::XS::Load scalar <$fh>;
3511
3512 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3513
3514 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3515 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3516
3517 if (exists $CFG{mlockall}) {
3518 eval {
3519 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3520 and die "WARNING: m(un)lockall failed: $!\n";
3521 };
3522 warn $@ if $@;
3523 }
3524
3525 warn "finished reloading resource files\n";
3526}
3527
3528sub pidfile() {
3529 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3530 or die "$PIDFILE: $!";
3531 flock $fh, &Fcntl::LOCK_EX
3532 or die "$PIDFILE: flock: $!";
3533 $fh
3534}
3535
3536# make sure only one server instance is running at any one time
3537sub atomic {
3538 my $fh = pidfile;
3539
3540 my $pid = <$fh>;
3541 kill 9, $pid if $pid > 0;
3542
3543 seek $fh, 0, 0;
3544 print $fh $$;
3545}
3546
3547sub main_loop {
3548 warn "EV::loop starting\n";
3549 if (1) {
3550 EV::loop;
3551 }
3552 warn "EV::loop returned\n";
3553 goto &main_loop unless $REALLY_UNLOOP;
3554}
3555
3556sub main {
3557 cf::init_globals; # initialise logging
3558
3559 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3560 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3561 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3562 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3563
3564 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3565
3566 # we must not ever block the main coroutine
3567 local $Coro::idle = sub {
3568 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3569 (async {
3570 $Coro::current->{desc} = "IDLE BUG HANDLER";
3571 EV::loop EV::LOOP_ONESHOT;
3572 })->prio (Coro::PRIO_MAX);
3573 };
3574
3575 evthread_start IO::AIO::poll_fileno;
3576
3577 cf::sync_job {
3578 cf::init_experience;
3579 cf::init_anim;
3580 cf::init_attackmess;
3581 cf::init_dynamic;
3582
3583 cf::load_settings;
3584 cf::load_materials;
3585
3586 reload_resources;
3587 reload_config;
3588 db_init;
3589
3590 cf::init_uuid;
3591 cf::init_signals;
3592 cf::init_skills;
3593
3594 cf::init_beforeplay;
3595
3596 atomic;
3597
3598 load_extensions;
3599
3600 utime time, time, $RUNTIMEFILE;
3601
3602 # no (long-running) fork's whatsoever before this point(!)
3603 use POSIX ();
3604 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3605
3606 (pop @POST_INIT)->(0) while @POST_INIT;
3607 };
3608
3609 cf::object::thawer::errors_are_fatal 0;
3610 warn "parse errors in files are no longer fatal from this point on.\n";
3611
3612 main_loop;
3613}
3614
3615#############################################################################
3616# initialisation and cleanup
3617
3618# install some emergency cleanup handlers
3619BEGIN {
3620 our %SIGWATCHER = ();
3621 for my $signal (qw(INT HUP TERM)) {
3622 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3623 cf::cleanup "SIG$signal";
3624 };
3625 }
3626}
3627
3628sub write_runtime_sync {
3629 my $t0 = AE::time;
3630
3631 # first touch the runtime file to show we are still running:
3632 # the fsync below can take a very very long time.
3633
3634 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3635
3636 my $guard = cf::lock_acquire "write_runtime";
3637
3638 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3639 or return;
3640
3641 my $value = $cf::RUNTIME + 90 + 10;
3642 # 10 is the runtime save interval, for a monotonic clock
3643 # 60 allows for the watchdog to kill the server.
3644
3645 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3646 and return;
3647
3648 # always fsync - this file is important
3649 aio_fsync $fh
3650 and return;
3651
3652 # touch it again to show we are up-to-date
3653 aio_utime $fh, undef, undef;
3654
3655 close $fh
3656 or return;
3657
3658 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3659 and return;
3660
3661 warn sprintf "runtime file written (%gs).\n", AE::time - $t0;
3662
3663 1
3664}
3665
3666our $uuid_lock;
3667our $uuid_skip;
3668
3669sub write_uuid_sync($) {
3670 $uuid_skip ||= $_[0];
3671
3672 return if $uuid_lock;
3673 local $uuid_lock = 1;
3674
3675 my $uuid = "$LOCALDIR/uuid";
3676
3677 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3678 or return;
3679
3680 my $value = uuid_seq uuid_cur;
3681
3682 unless ($value) {
3683 warn "cowardly refusing to write zero uuid value!\n";
3684 return;
3685 }
3686
3687 my $value = uuid_str $value + $uuid_skip;
3688 $uuid_skip = 0;
3689
3690 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3691 and return;
3692
3693 # always fsync - this file is important
3694 aio_fsync $fh
3695 and return;
3696
3697 close $fh
3698 or return;
3699
3700 aio_rename "$uuid~", $uuid
3701 and return;
3702
3703 warn "uuid file written ($value).\n";
3704
3705 1
3706
3707}
3708
3709sub write_uuid($$) {
3710 my ($skip, $sync) = @_;
3711
3712 $sync ? write_uuid_sync $skip
3713 : async { write_uuid_sync $skip };
3714}
3715
3716sub emergency_save() {
3717 my $freeze_guard = cf::freeze_mainloop;
3718
3719 warn "emergency_perl_save: enter\n";
3720
3721 cf::sync_job {
3722 # this is a trade-off: we want to be very quick here, so
3723 # save all maps without fsync, and later call a global sync
3724 # (which in turn might be very very slow)
3725 local $USE_FSYNC = 0;
3726
3727 # use a peculiar iteration method to avoid tripping on perl
3728 # refcount bugs in for. also avoids problems with players
3729 # and maps saved/destroyed asynchronously.
3730 warn "emergency_perl_save: begin player save\n";
3731 for my $login (keys %cf::PLAYER) {
3732 my $pl = $cf::PLAYER{$login} or next;
3733 $pl->valid or next;
3734 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3735 $pl->save;
3736 }
3737 warn "emergency_perl_save: end player save\n";
3738
3739 warn "emergency_perl_save: begin map save\n";
3740 for my $path (keys %cf::MAP) {
3741 my $map = $cf::MAP{$path} or next;
3742 $map->valid or next;
3743 $map->save;
3744 }
3745 warn "emergency_perl_save: end map save\n";
3746
3747 warn "emergency_perl_save: begin database checkpoint\n";
3748 BDB::db_env_txn_checkpoint $DB_ENV;
3749 warn "emergency_perl_save: end database checkpoint\n";
3750
3751 warn "emergency_perl_save: begin write uuid\n";
3752 write_uuid_sync 1;
3753 warn "emergency_perl_save: end write uuid\n";
3754 };
3755
3756 warn "emergency_perl_save: starting sync()\n";
3757 IO::AIO::aio_sync sub {
3758 warn "emergency_perl_save: finished sync()\n";
3759 };
3760
3761 warn "emergency_perl_save: leave\n";
3762}
3763
3764sub post_cleanup {
3765 my ($make_core) = @_;
3766
3767 warn Carp::longmess "post_cleanup backtrace"
3768 if $make_core;
3769
3770 my $fh = pidfile;
3771 unlink $PIDFILE if <$fh> == $$;
3772}
3773
3774# a safer delete_package, copied from Symbol
3775sub clear_package($) {
3776 my $pkg = shift;
3777
3778 # expand to full symbol table name if needed
3779 unless ($pkg =~ /^main::.*::$/) {
3780 $pkg = "main$pkg" if $pkg =~ /^::/;
3781 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3782 $pkg .= '::' unless $pkg =~ /::$/;
3783 }
3784
3785 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3786 my $stem_symtab = *{$stem}{HASH};
3787
3788 defined $stem_symtab and exists $stem_symtab->{$leaf}
3789 or return;
3790
3791 # clear all symbols
3792 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3793 for my $name (keys %$leaf_symtab) {
3794 _gv_clear *{"$pkg$name"};
3795# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3796 }
3797}
3798
3799sub do_reload_perl() {
3800 # can/must only be called in main
3801 if (in_main) {
3802 warn "can only reload from main coroutine";
3803 return;
3804 }
3805
3806 return if $RELOAD++;
3807
3808 my $t1 = AE::time;
3809
3810 while ($RELOAD) {
3811 warn "reloading...";
3812
3813 warn "entering sync_job";
3814
3815 cf::sync_job {
3816 cf::write_runtime_sync; # external watchdog should not bark
3817 cf::emergency_save;
3818 cf::write_runtime_sync; # external watchdog should not bark
3819
3820 warn "syncing database to disk";
3821 BDB::db_env_txn_checkpoint $DB_ENV;
3822
3823 # if anything goes wrong in here, we should simply crash as we already saved
3824
3825 warn "flushing outstanding aio requests";
3826 while (IO::AIO::nreqs || BDB::nreqs) {
3827 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3828 }
3829
3830 warn "cancelling all extension coros";
3831 $_->cancel for values %EXT_CORO;
3832 %EXT_CORO = ();
3833
3834 warn "removing commands";
3835 %COMMAND = ();
3836
3837 warn "removing ext/exti commands";
3838 %EXTCMD = ();
3839 %EXTICMD = ();
3840
3841 warn "unloading/nuking all extensions";
3842 for my $pkg (@EXTS) {
3843 warn "... unloading $pkg";
3844
3845 if (my $cb = $pkg->can ("unload")) {
3846 eval {
3847 $cb->($pkg);
3848 1
3849 } or warn "$pkg unloaded, but with errors: $@";
3850 }
3851
3852 warn "... clearing $pkg";
3853 clear_package $pkg;
3854 }
3855
3856 warn "unloading all perl modules loaded from $LIBDIR";
3857 while (my ($k, $v) = each %INC) {
3858 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3859
3860 warn "... unloading $k";
3861 delete $INC{$k};
3862
3863 $k =~ s/\.pm$//;
3864 $k =~ s/\//::/g;
3865
3866 if (my $cb = $k->can ("unload_module")) {
3867 $cb->();
3868 }
3869
3870 clear_package $k;
3871 }
3872
3873 warn "getting rid of safe::, as good as possible";
3874 clear_package "safe::$_"
3875 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3876
3877 warn "unloading cf.pm \"a bit\"";
3878 delete $INC{"cf.pm"};
3879 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3880
3881 # don't, removes xs symbols, too,
3882 # and global variables created in xs
3883 #clear_package __PACKAGE__;
3884
3885 warn "unload completed, starting to reload now";
3886
3887 warn "reloading cf.pm";
3888 require cf;
3889 cf::_connect_to_perl_1;
3890
3891 warn "loading config and database again";
3892 cf::reload_config;
3893
3894 warn "loading extensions";
3895 cf::load_extensions;
3896
3897 if ($REATTACH_ON_RELOAD) {
3898 warn "reattaching attachments to objects/players";
3899 _global_reattach; # objects, sockets
3900 warn "reattaching attachments to maps";
3901 reattach $_ for values %MAP;
3902 warn "reattaching attachments to players";
3903 reattach $_ for values %PLAYER;
3904 }
3905
3906 warn "running post_init jobs";
3907 (pop @POST_INIT)->(1) while @POST_INIT;
3908
3909 warn "leaving sync_job";
3910
3911 1
3912 } or do {
3913 warn $@;
3914 cf::cleanup "error while reloading, exiting.";
3915 };
3916
3917 warn "reloaded";
3918 --$RELOAD;
3919 }
3920
3921 $t1 = AE::time - $t1;
3922 warn "reload completed in ${t1}s\n";
3923};
3924
3925our $RELOAD_WATCHER; # used only during reload
3926
3927sub reload_perl() {
3928 # doing reload synchronously and two reloads happen back-to-back,
3929 # coro crashes during coro_state_free->destroy here.
3930
3931 $RELOAD_WATCHER ||= cf::async {
3932 Coro::AIO::aio_wait cache_extensions;
3933
3934 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3935 do_reload_perl;
3936 undef $RELOAD_WATCHER;
3937 };
3938 };
3939}
3940
3941register_command "reload" => sub {
3942 my ($who, $arg) = @_;
3943
3944 if ($who->flag (FLAG_WIZ)) {
3945 $who->message ("reloading server.");
3946 async {
3947 $Coro::current->{desc} = "perl_reload";
3948 reload_perl;
3949 };
3950 }
3951};
3952
3953unshift @INC, $LIBDIR;
3954
3955my $bug_warning = 0;
3956
3957our @WAIT_FOR_TICK;
3958our @WAIT_FOR_TICK_BEGIN;
3959
3960sub wait_for_tick {
3961 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3962
3963 my $signal = new Coro::Signal;
3964 push @WAIT_FOR_TICK, $signal;
3965 $signal->wait;
3966}
3967
3968sub wait_for_tick_begin {
3969 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3970
3971 my $signal = new Coro::Signal;
3972 push @WAIT_FOR_TICK_BEGIN, $signal;
3973 $signal->wait;
3974}
3975
3976sub tick {
3977 if ($Coro::current != $Coro::main) {
3978 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3979 unless ++$bug_warning > 10;
3980 return;
3981 }
3982
3983 cf::server_tick; # one server iteration
3984
3985 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
3986
3987 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3988 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3989 Coro::async_pool {
3990 $Coro::current->{desc} = "runtime saver";
3991 write_runtime_sync
3992 or warn "ERROR: unable to write runtime file: $!";
3993 };
3994 }
3995
3996 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3997 $sig->send;
3998 }
3999 while (my $sig = shift @WAIT_FOR_TICK) {
4000 $sig->send;
4001 }
4002
4003 $LOAD = ($NOW - $TICK_START) / $TICK;
4004 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4005
4006 if (0) {
4007 if ($NEXT_TICK) {
4008 my $jitter = $TICK_START - $NEXT_TICK;
4009 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4010 warn "jitter $JITTER\n";#d#
4011 }
4012 }
4013}
1085 4014
1086{ 4015{
1087 my $path = cf::localdir . "/database.pst"; 4016 # configure BDB
1088 4017
1089 sub db_load() { 4018 BDB::min_parallel 16;
1090 warn "loading database $path\n";#d# remove later 4019 BDB::max_poll_reqs $TICK * 0.1;
1091 $DB = stat $path ? Storable::retrieve $path : { }; 4020 $AnyEvent::BDB::WATCHER->priority (1);
1092 }
1093 4021
1094 my $pid; 4022 unless ($DB_ENV) {
4023 $DB_ENV = BDB::db_env_create;
4024 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4025 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4026 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4027 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4028 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
1095 4029
1096 sub db_save() { 4030 cf::sync_job {
1097 warn "saving database $path\n";#d# remove later
1098 waitpid $pid, 0 if $pid;
1099 if (0 == ($pid = fork)) {
1100 $DB->{_meta}{version} = 1;
1101 Storable::nstore $DB, "$path~";
1102 rename "$path~", $path;
1103 cf::_exit 0 if defined $pid;
1104 }
1105 }
1106
1107 my $dirty;
1108
1109 sub db_sync() {
1110 db_save if $dirty;
1111 undef $dirty;
1112 }
1113
1114 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1115 db_sync;
1116 });
1117
1118 sub db_dirty() {
1119 $dirty = 1;
1120 $idle->start;
1121 }
1122
1123 sub db_get($;$) {
1124 @_ >= 2
1125 ? $DB->{$_[0]}{$_[1]}
1126 : ($DB->{$_[0]} ||= { })
1127 }
1128
1129 sub db_put($$;$) {
1130 if (@_ >= 3) {
1131 $DB->{$_[0]}{$_[1]} = $_[2];
1132 } else { 4031 eval {
1133 $DB->{$_[0]} = $_[1]; 4032 BDB::db_env_open
1134 } 4033 $DB_ENV,
1135 db_dirty; 4034 $BDBDIR,
1136 } 4035 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4036 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4037 0666;
1137 4038
1138 cf::global->attach ( 4039 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
1139 prio => 10000,
1140 on_cleanup => sub {
1141 db_sync;
1142 },
1143 );
1144}
1145
1146#############################################################################
1147# the server's main()
1148
1149sub cfg_load {
1150 open my $fh, "<:utf8", cf::confdir . "/config"
1151 or return;
1152
1153 local $/;
1154 *CFG = YAML::Syck::Load <$fh>;
1155}
1156
1157sub main {
1158 cfg_load;
1159 db_load;
1160 load_extensions;
1161 Event::loop;
1162}
1163
1164#############################################################################
1165# initialisation
1166
1167sub _perl_reload(&) {
1168 my ($msg) = @_;
1169
1170 $msg->("reloading...");
1171
1172 eval {
1173 # cancel all watchers
1174 for (Event::all_watchers) {
1175 $_->cancel if $_->data & WF_AUTOCANCEL;
1176 }
1177
1178 # unload all extensions
1179 for (@exts) {
1180 $msg->("unloading <$_>");
1181 unload_extension $_;
1182 }
1183
1184 # unload all modules loaded from $LIBDIR
1185 while (my ($k, $v) = each %INC) {
1186 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1187
1188 $msg->("removing <$k>");
1189 delete $INC{$k};
1190
1191 $k =~ s/\.pm$//;
1192 $k =~ s/\//::/g;
1193
1194 if (my $cb = $k->can ("unload_module")) {
1195 $cb->();
1196 } 4040 };
1197 4041
1198 Symbol::delete_package $k; 4042 cf::cleanup "db_env_open(db): $@" if $@;
1199 } 4043 };
4044 }
1200 4045
1201 # sync database to disk 4046 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
1202 cf::db_sync; 4047 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
1203
1204 # get rid of safe::, as good as possible
1205 Symbol::delete_package "safe::$_"
1206 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
1207
1208 # remove register_script_function callbacks
1209 # TODO
1210
1211 # unload cf.pm "a bit"
1212 delete $INC{"cf.pm"};
1213
1214 # don't, removes xs symbols, too,
1215 # and global variables created in xs
1216 #Symbol::delete_package __PACKAGE__;
1217
1218 # reload cf.pm
1219 $msg->("reloading cf.pm");
1220 require cf;
1221
1222 # load config and database again
1223 cf::cfg_load;
1224 cf::db_load;
1225
1226 # load extensions
1227 $msg->("load extensions");
1228 cf::load_extensions;
1229
1230 # reattach attachments to objects
1231 $msg->("reattach");
1232 _global_reattach;
1233 }; 4048 };
1234 $msg->($@) if $@; 4049 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
1235 4050 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
1236 $msg->("reloaded");
1237};
1238
1239sub perl_reload() {
1240 _perl_reload {
1241 warn $_[0];
1242 print "$_[0]\n";
1243 }; 4051 };
4052 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4053 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4054 };
1244} 4055}
1245 4056
1246register "<global>", __PACKAGE__; 4057{
4058 # configure IO::AIO
1247 4059
1248register_command "perl-reload" => sub { 4060 IO::AIO::min_parallel 8;
4061 IO::AIO::max_poll_time $TICK * 0.1;
4062 undef $AnyEvent::AIO::WATCHER;
4063}
4064
4065my $_log_backtrace;
4066
4067sub _log_backtrace {
1249 my ($who, $arg) = @_; 4068 my ($msg, @addr) = @_;
1250 4069
1251 if ($who->flag (FLAG_WIZ)) { 4070 $msg =~ s/\n//;
1252 _perl_reload { 4071
1253 warn $_[0]; 4072 # limit the # of concurrent backtraces
1254 $who->message ($_[0]); 4073 if ($_log_backtrace < 2) {
4074 ++$_log_backtrace;
4075 my $perl_bt = Carp::longmess $msg;
4076 async {
4077 $Coro::current->{desc} = "abt $msg";
4078
4079 my @bt = fork_call {
4080 @addr = map { sprintf "%x", $_ } @addr;
4081 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4082 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4083 or die "addr2line: $!";
4084
4085 my @funcs;
4086 my @res = <$fh>;
4087 chomp for @res;
4088 while (@res) {
4089 my ($func, $line) = splice @res, 0, 2, ();
4090 push @funcs, "[$func] $line";
4091 }
4092
4093 @funcs
4094 };
4095
4096 LOG llevInfo, "[ABT] $perl_bt\n";
4097 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4098 LOG llevInfo, "[ABT] $_\n" for @bt;
4099 --$_log_backtrace;
1255 }; 4100 };
1256 } 4101 } else {
1257}; 4102 LOG llevInfo, "[ABT] $msg\n";
1258 4103 LOG llevInfo, "[ABT] [suppressed]\n";
1259unshift @INC, $LIBDIR;
1260
1261$TICK_WATCHER = Event->timer (
1262 prio => 0,
1263 at => $NEXT_TICK || 1,
1264 data => WF_AUTOCANCEL,
1265 cb => sub {
1266 cf::server_tick; # one server iteration
1267
1268 my $NOW = Event::time;
1269 $NEXT_TICK += $TICK;
1270
1271 # if we are delayed by four ticks or more, skip them all
1272 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
1273
1274 $TICK_WATCHER->at ($NEXT_TICK);
1275 $TICK_WATCHER->start;
1276 }, 4104 }
1277); 4105}
1278 4106
1279IO::AIO::max_poll_time $TICK * 0.2; 4107# load additional modules
4108require "cf/$_.pm" for @EXTRA_MODULES;
4109cf::_connect_to_perl_2;
1280 4110
1281Event->io (fd => IO::AIO::poll_fileno, 4111END { cf::emergency_save }
1282 poll => 'r',
1283 prio => 5,
1284 data => WF_AUTOCANCEL,
1285 cb => \&IO::AIO::poll_cb);
1286 4112
12871 41131
1288 4114

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