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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.91 by elmex, Sun Dec 17 22:03:44 2006 UTC vs.
Revision 1.99 by root, Sat Dec 23 05:25:35 2006 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro;
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18
10use IO::AIO (); 19use IO::AIO 2.3;
11use YAML::Syck (); 20use YAML::Syck ();
12use Time::HiRes; 21use Time::HiRes;
13use Event; 22
14$Event::Eval = 1; # no idea why this is required, but it is 23use Event; $Event::Eval = 1; # no idea why this is required, but it is
15 24
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 25# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 26$YAML::Syck::ImplicitUnicode = 1;
18 27
19use strict; 28$Coro::main->prio (Coro::PRIO_MIN);
20 29
21sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 30sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
22 31
23our %COMMAND = (); 32our %COMMAND = ();
24our %COMMAND_TIME = (); 33our %COMMAND_TIME = ();
74 print STDERR "cfperl: $msg"; 83 print STDERR "cfperl: $msg";
75 LOG llevError, "cfperl: $msg"; 84 LOG llevError, "cfperl: $msg";
76 }; 85 };
77} 86}
78 87
88@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
89@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
90@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
91@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
92@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
79@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 93@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
80 94
81# we bless all objects into (empty) derived classes to force a method lookup 95# we bless all objects into (empty) derived classes to force a method lookup
82# within the Safe compartment. 96# within the Safe compartment.
83for my $pkg (qw( 97for my $pkg (qw(
98 cf::global
84 cf::object cf::object::player 99 cf::object cf::object::player
85 cf::client cf::player 100 cf::client cf::player
86 cf::arch cf::living 101 cf::arch cf::living
87 cf::map cf::party cf::region 102 cf::map cf::party cf::region
88)) { 103)) {
132 147
133=cut 148=cut
134 149
135############################################################################# 150#############################################################################
136 151
137=head2 EVENTS AND OBJECT ATTACHMENTS 152=head2 ATTACHABLE OBJECTS
153
154Many objects in crossfire are so-called attachable objects. That means you can
155attach callbacks/event handlers (a collection of which is called an "attachment")
156to it. All such attachable objects support the following methods.
157
158In the following description, CLASS can be any of C<global>, C<object>
159C<player>, C<client> or C<map> (i.e. the attachable objects in
160crossfire+).
138 161
139=over 4 162=over 4
140 163
141=item $object->attach ($attachment, key => $value...)
142
143=item $object->detach ($attachment)
144
145Attach/detach a pre-registered attachment to an object.
146
147=item $player->attach ($attachment, key => $value...)
148
149=item $player->detach ($attachment)
150
151Attach/detach a pre-registered attachment to a player.
152
153=item $map->attach ($attachment, key => $value...) 164=item $attachable->attach ($attachment, key => $value...)
154 165
155=item $map->detach ($attachment) 166=item $attachable->detach ($attachment)
156 167
157Attach/detach a pre-registered attachment to a map. 168Attach/detach a pre-registered attachment to a specific object and give it
169the specified key/value pairs as arguments.
158 170
159=item $bool = $object->attached ($name) 171Example, attach a minesweeper attachment to the given object, making it a
17210x10 minesweeper game:
160 173
161=item $bool = $player->attached ($name) 174 $obj->attach (minesweeper => width => 10, height => 10);
162 175
163=item $bool = $map->attached ($name) 176=item $bool = $attachable->attached ($name)
164 177
165Checks wether the named attachment is currently attached to the object. 178Checks wether the named attachment is currently attached to the object.
166 179
167=item cf::attach_global ... 180=item cf::CLASS->attach ...
168 181
169Attach handlers for global events. 182=item cf::CLASS->detach ...
170 183
171This and all following C<attach_*>-functions expect any number of the 184Define an anonymous attachment and attach it to all objects of the given
172following handler/hook descriptions: 185CLASS. See the next function for an explanation of its arguments.
186
187You can attach to global events by using the C<cf::global> class.
188
189Example, log all player logins:
190
191 cf::player->attach (
192 on_login => sub {
193 my ($pl) = @_;
194 ...
195 },
196 );
197
198Example, attach to the jeweler skill:
199
200 cf::object->attach (
201 type => cf::SKILL,
202 subtype => cf::SK_JEWELER,
203 on_use_skill => sub {
204 my ($sk, $ob, $part, $dir, $msg) = @_;
205 ...
206 },
207 );
208
209=item cf::CLASS::attachment $name, ...
210
211Register an attachment by C<$name> through which attachable objects of the
212given CLASS can refer to this attachment.
213
214Some classes such as crossfire maps and objects can specify attachments
215that are attached at load/instantiate time, thus the need for a name.
216
217These calls expect any number of the following handler/hook descriptions:
173 218
174=over 4 219=over 4
175 220
176=item prio => $number 221=item prio => $number
177 222
179by another C<prio> setting). Lower priority handlers get executed 224by another C<prio> setting). Lower priority handlers get executed
180earlier. The default priority is C<0>, and many built-in handlers are 225earlier. The default priority is C<0>, and many built-in handlers are
181registered at priority C<-1000>, so lower priorities should not be used 226registered at priority C<-1000>, so lower priorities should not be used
182unless you know what you are doing. 227unless you know what you are doing.
183 228
229=item type => $type
230
231(Only for C<< cf::object->attach >> calls), limits the attachment to the
232given type of objects only (the additional parameter C<subtype> can be
233used to further limit to the given subtype).
234
184=item on_I<event> => \&cb 235=item on_I<event> => \&cb
185 236
186Call the given code reference whenever the named event happens (event is 237Call the given code reference whenever the named event happens (event is
187something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 238something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
188handlers are recognised generally depends on the type of object these 239handlers are recognised generally depends on the type of object these
197package and register them. Only handlers for eevents supported by the 248package and register them. Only handlers for eevents supported by the
198object/class are recognised. 249object/class are recognised.
199 250
200=back 251=back
201 252
202=item cf::attach_to_type $object_type, $subtype, ... 253Example, define an attachment called "sockpuppet" that calls the given
254event handler when a monster attacks:
203 255
204Attach handlers for a specific object type (e.g. TRANSPORT) and 256 cf::object::attachment sockpuppet =>
205subtype. If C<$subtype> is zero or undef, matches all objects of the given 257 on_skill_attack => sub {
206type. 258 my ($self, $victim) = @_;
207 259 ...
208=item cf::attach_to_objects ...
209
210Attach handlers to all objects. Do not use this except for debugging or
211very rare events, as handlers are (obviously) called for I<all> objects in
212the game.
213
214=item cf::attach_to_players ...
215
216Attach handlers to all players.
217
218=item cf::attach_to_maps ...
219
220Attach handlers to all maps.
221
222=item cf:register_attachment $name, ...
223
224Register an attachment by name through which objects can refer to this
225attachment.
226
227=item cf:register_player_attachment $name, ...
228
229Register an attachment by name through which players can refer to this
230attachment.
231
232=item cf:register_map_attachment $name, ...
233
234Register an attachment by name through which maps can refer to this
235attachment.
236
237=cut
238
239# the following variables are defined in .xs and must not be re-created
240our @CB_GLOBAL = (); # registry for all global events
241our @CB_OBJECT = (); # all objects (should not be used except in emergency)
242our @CB_PLAYER = ();
243our @CB_TYPE = (); # registry for type (cf-object class) based events
244our @CB_MAP = ();
245
246my %attachment;
247
248sub _attach_cb($\%$$$) {
249 my ($registry, $undo, $event, $prio, $cb) = @_;
250
251 use sort 'stable';
252
253 $cb = [$prio, $cb];
254
255 @{$registry->[$event]} = sort
256 { $a->[0] cmp $b->[0] }
257 @{$registry->[$event] || []}, $cb;
258
259 push @{$undo->{cb}}, [$event, $cb];
260}
261
262# attach handles attaching event callbacks
263# the only thing the caller has to do is pass the correct
264# registry (== where the callback attaches to).
265sub _attach(\@$@) {
266 my ($registry, $klass, @arg) = @_;
267
268 my $prio = 0;
269
270 my %undo = (
271 registry => $registry,
272 cb => [],
273 );
274
275 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
276
277 while (@arg) {
278 my $type = shift @arg;
279
280 if ($type eq "prio") {
281 $prio = shift @arg;
282
283 } elsif ($type eq "package") {
284 my $pkg = shift @arg;
285
286 while (my ($name, $id) = each %cb_id) {
287 if (my $cb = $pkg->can ($name)) {
288 _attach_cb $registry, %undo, $id, $prio, $cb;
289 }
290 } 260 }
291
292 } elsif (exists $cb_id{$type}) {
293 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
294
295 } elsif (ref $type) {
296 warn "attaching objects not supported, ignoring.\n";
297
298 } else {
299 shift @arg;
300 warn "attach argument '$type' not supported, ignoring.\n";
301 }
302 }
303
304 \%undo
305}
306
307sub _attach_attachment {
308 my ($obj, $name, %arg) = @_;
309
310 return if exists $obj->{_attachment}{$name};
311
312 my $res;
313
314 if (my $attach = $attachment{$name}) {
315 my $registry = $obj->registry;
316
317 for (@$attach) {
318 my ($klass, @attach) = @$_;
319 $res = _attach @$registry, $klass, @attach;
320 }
321
322 $obj->{$name} = \%arg;
323 } else {
324 warn "object uses attachment '$name' that is not available, postponing.\n";
325 }
326
327 $obj->{_attachment}{$name} = undef;
328
329 $res->{attachment} = $name;
330 $res
331}
332
333*cf::object::attach =
334*cf::player::attach =
335*cf::map::attach = sub {
336 my ($obj, $name, %arg) = @_;
337
338 _attach_attachment $obj, $name, %arg;
339};
340
341# all those should be optimised
342*cf::object::detach =
343*cf::player::detach =
344*cf::map::detach = sub {
345 my ($obj, $name) = @_;
346
347 delete $obj->{_attachment}{$name};
348 reattach ($obj);
349};
350
351*cf::object::attached =
352*cf::player::attached =
353*cf::map::attached = sub {
354 my ($obj, $name) = @_;
355
356 exists $obj->{_attachment}{$name}
357};
358
359sub attach_global {
360 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
361}
362
363sub attach_to_type {
364 my $type = shift;
365 my $subtype = shift;
366
367 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
368}
369
370sub attach_to_objects {
371 _attach @CB_OBJECT, KLASS_OBJECT, @_
372}
373
374sub attach_to_players {
375 _attach @CB_PLAYER, KLASS_PLAYER, @_
376}
377
378sub attach_to_maps {
379 _attach @CB_MAP, KLASS_MAP, @_
380}
381
382sub register_attachment {
383 my $name = shift;
384
385 $attachment{$name} = [[KLASS_OBJECT, @_]];
386}
387
388sub register_player_attachment {
389 my $name = shift;
390
391 $attachment{$name} = [[KLASS_PLAYER, @_]];
392}
393
394sub register_map_attachment {
395 my $name = shift;
396
397 $attachment{$name} = [[KLASS_MAP, @_]];
398}
399
400our $override;
401our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
402
403sub override {
404 $override = 1;
405 @invoke_results = ();
406}
407
408sub do_invoke {
409 my $event = shift;
410 my $callbacks = shift;
411
412 @invoke_results = ();
413
414 local $override;
415
416 for (@$callbacks) {
417 eval { &{$_->[1]} };
418
419 if ($@) {
420 warn "$@";
421 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
422 override;
423 }
424
425 return 1 if $override;
426 }
427
428 0 261 }
429}
430 262
431=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 263=item $attachable->valid
432
433=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
434
435=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
436
437=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
438
439Generate a global/object/player/map-specific event with the given arguments.
440
441This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
442removed in future versions), and there is no public API to access override
443results (if you must, access C<@cf::invoke_results> directly).
444
445=back
446
447=cut
448
449#############################################################################
450
451=head2 METHODS VALID FOR ALL CORE OBJECTS
452
453=over 4
454
455=item $object->valid, $player->valid, $map->valid
456 264
457Just because you have a perl object does not mean that the corresponding 265Just because you have a perl object does not mean that the corresponding
458C-level object still exists. If you try to access an object that has no 266C-level object still exists. If you try to access an object that has no
459valid C counterpart anymore you get an exception at runtime. This method 267valid C counterpart anymore you get an exception at runtime. This method
460can be used to test for existence of the C object part without causing an 268can be used to test for existence of the C object part without causing an
461exception. 269exception.
462 270
271=cut
272
273# the following variables are defined in .xs and must not be re-created
274our @CB_GLOBAL = (); # registry for all global events
275our @CB_OBJECT = (); # all objects (should not be used except in emergency)
276our @CB_PLAYER = ();
277our @CB_CLIENT = ();
278our @CB_TYPE = (); # registry for type (cf-object class) based events
279our @CB_MAP = ();
280
281my %attachment;
282
283sub _attach_cb($$$$) {
284 my ($registry, $event, $prio, $cb) = @_;
285
286 use sort 'stable';
287
288 $cb = [$prio, $cb];
289
290 @{$registry->[$event]} = sort
291 { $a->[0] cmp $b->[0] }
292 @{$registry->[$event] || []}, $cb;
293}
294
295# attach handles attaching event callbacks
296# the only thing the caller has to do is pass the correct
297# registry (== where the callback attaches to).
298sub _attach {
299 my ($registry, $klass, @arg) = @_;
300
301 my $object_type;
302 my $prio = 0;
303 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
304
305 while (@arg) {
306 my $type = shift @arg;
307
308 if ($type eq "prio") {
309 $prio = shift @arg;
310
311 } elsif ($type eq "type") {
312 $object_type = shift @arg;
313 $registry = $CB_TYPE[$object_type] ||= [];
314
315 } elsif ($type eq "subtype") {
316 defined $object_type or Carp::croak "subtype specified without type";
317 my $object_subtype = shift @arg;
318 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
319
320 } elsif ($type eq "package") {
321 my $pkg = shift @arg;
322
323 while (my ($name, $id) = each %cb_id) {
324 if (my $cb = $pkg->can ($name)) {
325 _attach_cb $registry, $id, $prio, $cb;
326 }
327 }
328
329 } elsif (exists $cb_id{$type}) {
330 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
331
332 } elsif (ref $type) {
333 warn "attaching objects not supported, ignoring.\n";
334
335 } else {
336 shift @arg;
337 warn "attach argument '$type' not supported, ignoring.\n";
338 }
339 }
340}
341
342sub _object_attach {
343 my ($obj, $name, %arg) = @_;
344
345 return if exists $obj->{_attachment}{$name};
346
347 if (my $attach = $attachment{$name}) {
348 my $registry = $obj->registry;
349
350 for (@$attach) {
351 my ($klass, @attach) = @$_;
352 _attach $registry, $klass, @attach;
353 }
354
355 $obj->{$name} = \%arg;
356 } else {
357 warn "object uses attachment '$name' that is not available, postponing.\n";
358 }
359
360 $obj->{_attachment}{$name} = undef;
361}
362
363sub cf::attachable::attach {
364 if (ref $_[0]) {
365 _object_attach @_;
366 } else {
367 _attach shift->_attach_registry, @_;
368 }
369};
370
371# all those should be optimised
372sub cf::attachable::detach {
373 my ($obj, $name) = @_;
374
375 if (ref $obj) {
376 delete $obj->{_attachment}{$name};
377 reattach ($obj);
378 } else {
379 Carp::croak "cannot, currently, detach class attachments";
380 }
381};
382
383sub cf::attachable::attached {
384 my ($obj, $name) = @_;
385
386 exists $obj->{_attachment}{$name}
387}
388
389for my $klass (qw(GLOBAL OBJECT PLAYER CLIENT MAP)) {
390 eval "#line " . __LINE__ . " 'cf.pm'
391 sub cf::\L$klass\E::_attach_registry {
392 (\\\@CB_$klass, KLASS_$klass)
393 }
394
395 sub cf::\L$klass\E::attachment {
396 my \$name = shift;
397
398 \$attachment{\$name} = [[KLASS_$klass, \@_]];
399 }
400 ";
401 die if $@;
402}
403
404our $override;
405our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
406
407sub override {
408 $override = 1;
409 @invoke_results = ();
410}
411
412sub do_invoke {
413 my $event = shift;
414 my $callbacks = shift;
415
416 @invoke_results = ();
417
418 local $override;
419
420 for (@$callbacks) {
421 eval { &{$_->[1]} };
422
423 if ($@) {
424 warn "$@";
425 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
426 override;
427 }
428
429 return 1 if $override;
430 }
431
432 0
433}
434
435=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
436
437=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
438
439Generate an object-specific event with the given arguments.
440
441This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
442removed in future versions), and there is no public API to access override
443results (if you must, access C<@cf::invoke_results> directly).
444
463=back 445=back
464 446
465=cut 447=cut
466
467*cf::object::valid =
468*cf::player::valid =
469*cf::map::valid = \&cf::_valid;
470 448
471############################################################################# 449#############################################################################
472# object support 450# object support
473 451
474sub instantiate { 452sub instantiate {
494 472
495 for my $name (keys %{ $obj->{_attachment} || {} }) { 473 for my $name (keys %{ $obj->{_attachment} || {} }) {
496 if (my $attach = $attachment{$name}) { 474 if (my $attach = $attachment{$name}) {
497 for (@$attach) { 475 for (@$attach) {
498 my ($klass, @attach) = @$_; 476 my ($klass, @attach) = @$_;
499 _attach @$registry, $klass, @attach; 477 _attach $registry, $klass, @attach;
500 } 478 }
501 } else { 479 } else {
502 warn "object uses attachment '$name' that is not available, postponing.\n"; 480 warn "object uses attachment '$name' that is not available, postponing.\n";
503 } 481 }
504 } 482 }
560 } 538 }
561 539
562 () 540 ()
563} 541}
564 542
565attach_to_objects 543cf::object->attach (
566 prio => -1000000, 544 prio => -1000000,
567 on_clone => sub { 545 on_clone => sub {
568 my ($src, $dst) = @_; 546 my ($src, $dst) = @_;
569 547
570 @{$dst->registry} = @{$src->registry}; 548 @{$dst->registry} = @{$src->registry};
572 %$dst = %$src; 550 %$dst = %$src;
573 551
574 %{$dst->{_attachment}} = %{$src->{_attachment}} 552 %{$dst->{_attachment}} = %{$src->{_attachment}}
575 if exists $src->{_attachment}; 553 if exists $src->{_attachment};
576 }, 554 },
577; 555);
578 556
579############################################################################# 557#############################################################################
580# command handling &c 558# command handling &c
581 559
582=item cf::register_command $name => \&callback($ob,$args); 560=item cf::register_command $name => \&callback($ob,$args);
611 #warn "registering extcmd '$name' to '$caller'"; 589 #warn "registering extcmd '$name' to '$caller'";
612 590
613 $EXTCMD{$name} = [$cb, $caller]; 591 $EXTCMD{$name} = [$cb, $caller];
614} 592}
615 593
616attach_to_players 594cf::player->attach (
617 on_command => sub { 595 on_command => sub {
618 my ($pl, $name, $params) = @_; 596 my ($pl, $name, $params) = @_;
619 597
620 my $cb = $COMMAND{$name} 598 my $cb = $COMMAND{$name}
621 or return; 599 or return;
641 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 619 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
642 } 620 }
643 621
644 cf::override; 622 cf::override;
645 }, 623 },
646; 624);
647 625
648sub register { 626sub register {
649 my ($base, $pkg) = @_; 627 my ($base, $pkg) = @_;
650 628
651 #TODO 629 #TODO
741 defined $path or return; 719 defined $path or return;
742 720
743 unlink "$path.pst"; 721 unlink "$path.pst";
744}; 722};
745 723
746attach_to_maps prio => -10000, package => cf::mapsupport::; 724cf::map->attach (prio => -10000, package => cf::mapsupport::);
747 725
748############################################################################# 726#############################################################################
749# load/save perl data associated with player->ob objects 727# load/save perl data associated with player->ob objects
750 728
751sub all_objects(@) { 729sub all_objects(@) {
752 @_, map all_objects ($_->inv), @_ 730 @_, map all_objects ($_->inv), @_
753} 731}
754 732
755# TODO: compatibility cruft, remove when no longer needed 733# TODO: compatibility cruft, remove when no longer needed
756attach_to_players 734cf::player->attach (
757 on_load => sub { 735 on_load => sub {
758 my ($pl, $path) = @_; 736 my ($pl, $path) = @_;
759 737
760 for my $o (all_objects $pl->ob) { 738 for my $o (all_objects $pl->ob) {
761 if (my $value = $o->get_ob_key_value ("_perl_data")) { 739 if (my $value = $o->get_ob_key_value ("_perl_data")) {
763 741
764 %$o = %{ Storable::thaw pack "H*", $value }; 742 %$o = %{ Storable::thaw pack "H*", $value };
765 } 743 }
766 } 744 }
767 }, 745 },
768; 746);
769 747
770############################################################################# 748#############################################################################
771 749
772=head2 CORE EXTENSIONS 750=head2 CORE EXTENSIONS
773 751
774Functions and methods that extend core crossfire objects. 752Functions and methods that extend core crossfire objects.
753
754=head3 cf::player
775 755
776=over 4 756=over 4
777 757
778=item cf::player::exists $login 758=item cf::player::exists $login
779 759
784sub cf::player::exists($) { 764sub cf::player::exists($) {
785 cf::player::find $_[0] 765 cf::player::find $_[0]
786 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 766 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
787} 767}
788 768
769=item $player->ext_reply ($msgid, $msgtype, %msg)
770
771Sends an ext reply to the player.
772
773=cut
774
775sub cf::player::ext_reply($$$%) {
776 my ($self, $id, %msg) = @_;
777
778 $msg{msgid} = $id;
779
780 $self->send ("ext " . to_json \%msg);
781}
782
783=back
784
785=head3 cf::object::player
786
787=over 4
788
789=item $player_object->reply ($npc, $msg[, $flags]) 789=item $player_object->reply ($npc, $msg[, $flags])
790 790
791Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 791Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
792can be C<undef>. Does the right thing when the player is currently in a 792can be C<undef>. Does the right thing when the player is currently in a
793dialogue with the given NPC character. 793dialogue with the given NPC character.
794 794
795=cut 795=cut
796 796
797# rough implementation of a future "reply" method that works 797# rough implementation of a future "reply" method that works
798# with dialog boxes. 798# with dialog boxes.
799#TODO: the first argument must go, split into a $npc->reply_to ( method
799sub cf::object::player::reply($$$;$) { 800sub cf::object::player::reply($$$;$) {
800 my ($self, $npc, $msg, $flags) = @_; 801 my ($self, $npc, $msg, $flags) = @_;
801 802
802 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 803 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
803 804
807 $msg = $npc->name . " says: $msg" if $npc; 808 $msg = $npc->name . " says: $msg" if $npc;
808 $self->message ($msg, $flags); 809 $self->message ($msg, $flags);
809 } 810 }
810} 811}
811 812
812=item $player->ext_reply ($msgid, $msgtype, %msg)
813
814Sends an ext reply to the player.
815
816=cut
817
818sub cf::player::ext_reply($$$%) {
819 my ($self, $id, %msg) = @_;
820
821 $msg{msgid} = $id;
822
823 $self->send ("ext " . to_json \%msg);
824}
825
826=item $player_object->may ("access") 813=item $player_object->may ("access")
827 814
828Returns wether the given player is authorized to access resource "access" 815Returns wether the given player is authorized to access resource "access"
829(e.g. "command_wizcast"). 816(e.g. "command_wizcast").
830 817
837 (ref $cf::CFG{"may_$access"} 824 (ref $cf::CFG{"may_$access"}
838 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 825 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
839 : $cf::CFG{"may_$access"}) 826 : $cf::CFG{"may_$access"})
840} 827}
841 828
842=cut 829=head3 cf::client
843 830
844############################################################################# 831=over 4
832
833=item $client->send_drawinfo ($text, $flags)
834
835Sends a drawinfo packet to the client. Circumvents output buffering so
836should not be used under normal circumstances.
837
838=cut
839
840sub cf::client::send_drawinfo {
841 my ($self, $text, $flags) = @_;
842
843 utf8::encode $text;
844 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
845}
846
847
848=item $success = $client->query ($flags, "text", \&cb)
849
850Queues a query to the client, calling the given callback with
851the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
852C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
853
854Queries can fail, so check the return code. Or don't, as queries will become
855reliable at some point in the future.
856
857=cut
858
859sub cf::client::query {
860 my ($self, $flags, $text, $cb) = @_;
861
862 return unless $self->state == ST_PLAYING
863 || $self->state == ST_SETUP
864 || $self->state == ST_CUSTOM;
865
866 $self->state (ST_CUSTOM);
867
868 utf8::encode $text;
869 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
870
871 $self->send_packet ($self->{query_queue}[0][0])
872 if @{ $self->{query_queue} } == 1;
873}
874
875cf::client->attach (
876 on_reply => sub {
877 my ($ns, $msg) = @_;
878
879 # this weird shuffling is so that direct followup queries
880 # get handled first
881 my $queue = delete $ns->{query_queue};
882
883 (shift @$queue)->[1]->($msg);
884
885 push @{ $ns->{query_queue} }, @$queue;
886
887 if (@{ $ns->{query_queue} } == @$queue) {
888 if (@$queue) {
889 $ns->send_packet ($ns->{query_queue}[0][0]);
890 } else {
891 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
892 }
893 }
894 },
895);
896
897=item $client->coro (\&cb)
898
899Create a new coroutine, running the specified callback. The coroutine will
900be automatically cancelled when the client gets destroyed (e.g. on logout,
901or loss of connection).
902
903=cut
904
905sub cf::client::coro {
906 my ($self, $cb) = @_;
907
908 my $coro; $coro = async {
909 eval {
910 $cb->();
911 };
912 warn $@ if $@;
913 delete $self->{_coro}{$coro+0};
914 };
915
916 $self->{_coro}{$coro+0} = $coro;
917}
918
919cf::client->attach (
920 on_destroy => sub {
921 my ($ns) = @_;
922
923 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
924 },
925);
926
927=back
928
845 929
846=head2 SAFE SCRIPTING 930=head2 SAFE SCRIPTING
847 931
848Functions that provide a safe environment to compile and execute 932Functions that provide a safe environment to compile and execute
849snippets of perl code without them endangering the safety of the server 933snippets of perl code without them endangering the safety of the server
1049 $DB->{$_[0]} = $_[1]; 1133 $DB->{$_[0]} = $_[1];
1050 } 1134 }
1051 db_dirty; 1135 db_dirty;
1052 } 1136 }
1053 1137
1054 attach_global 1138 cf::global->attach (
1055 prio => 10000, 1139 prio => 10000,
1056 on_cleanup => sub { 1140 on_cleanup => sub {
1057 db_sync; 1141 db_sync;
1058 }, 1142 },
1059 ; 1143 );
1060} 1144}
1061 1145
1062############################################################################# 1146#############################################################################
1063# the server's main() 1147# the server's main()
1064 1148

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