ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
Revision: 1.208
Committed: Mon Feb 12 00:27:20 2007 UTC (17 years, 3 months ago) by root
Branch: MAIN
Changes since 1.207: +63 -87 lines
Log Message:
use berkeleydb for cfdb

File Contents

# Content
1 package cf;
2
3 use utf8;
4 use strict;
5
6 use Symbol;
7 use List::Util;
8 use Storable;
9 use Opcode;
10 use Safe;
11 use Safe::Hole;
12
13 use Coro 3.5 ();
14 use Coro::Event;
15 use Coro::Timer;
16 use Coro::Signal;
17 use Coro::Semaphore;
18 use Coro::AIO;
19
20 use BDB ();
21 use Data::Dumper;
22 use Digest::MD5;
23 use Fcntl;
24 use IO::AIO 2.32 ();
25 use YAML::Syck ();
26 use Time::HiRes;
27 use Compress::LZF;
28
29 Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
30
31 use Event; $Event::Eval = 1; # no idea why this is required, but it is
32
33 sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
35 # work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
36 $YAML::Syck::ImplicitUnicode = 1;
37
38 $Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
39
40 our %COMMAND = ();
41 our %COMMAND_TIME = ();
42
43 our @EXTS = (); # list of extension package names
44 our %EXTCMD = ();
45 our %EXT_CORO = (); # coroutines bound to extensions
46 our %EXT_MAP = (); # pluggable maps
47
48 our @EVENT;
49 our $LIBDIR = datadir . "/ext";
50
51 our $TICK = MAX_TIME * 1e-6;
52 our $TICK_WATCHER;
53 our $AIO_POLL_WATCHER;
54 our $WRITE_RUNTIME_WATCHER;
55 our $NEXT_TICK;
56 our $NOW;
57 our $USE_FSYNC = 1; # use fsync to write maps - default off
58
59 our $BDB_POLL_WATCHER;
60 our $DB_ENV;
61
62 our %CFG;
63
64 our $UPTIME; $UPTIME ||= time;
65 our $RUNTIME;
66
67 our %PLAYER; # all users
68 our %MAP; # all maps
69 our $LINK_MAP; # the special {link} map, which is always available
70 our $RANDOM_MAPS = cf::localdir . "/random";
71 our $BDB_ENV_DIR = cf::localdir . "/db";
72
73 our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
74 our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
75
76 # used to convert map paths into valid unix filenames by replacing / by ∕
77 our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
78
79 binmode STDOUT;
80 binmode STDERR;
81
82 # read virtual server time, if available
83 unless ($RUNTIME || !-e cf::localdir . "/runtime") {
84 open my $fh, "<", cf::localdir . "/runtime"
85 or die "unable to read runtime file: $!";
86 $RUNTIME = <$fh> + 0.;
87 }
88
89 mkdir cf::localdir;
90 mkdir cf::localdir . "/" . cf::playerdir;
91 mkdir cf::localdir . "/" . cf::tmpdir;
92 mkdir cf::localdir . "/" . cf::uniquedir;
93 mkdir $RANDOM_MAPS;
94 mkdir $BDB_ENV_DIR;
95
96 our $EMERGENCY_POSITION;
97
98 sub cf::map::normalise;
99
100 #############################################################################
101
102 =head2 GLOBAL VARIABLES
103
104 =over 4
105
106 =item $cf::UPTIME
107
108 The timestamp of the server start (so not actually an uptime).
109
110 =item $cf::RUNTIME
111
112 The time this server has run, starts at 0 and is increased by $cf::TICK on
113 every server tick.
114
115 =item $cf::LIBDIR
116
117 The perl library directory, where extensions and cf-specific modules can
118 be found. It will be added to C<@INC> automatically.
119
120 =item $cf::NOW
121
122 The time of the last (current) server tick.
123
124 =item $cf::TICK
125
126 The interval between server ticks, in seconds.
127
128 =item %cf::CFG
129
130 Configuration for the server, loaded from C</etc/crossfire/config>, or
131 from wherever your confdir points to.
132
133 =item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
134
135 These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
136 or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
137 processing has been done. Call C<< ->wait >> on them to maximise the
138 window of cpu time available, or simply to synchronise to the server tick.
139
140 =back
141
142 =cut
143
144 BEGIN {
145 *CORE::GLOBAL::warn = sub {
146 my $msg = join "", @_;
147 utf8::encode $msg;
148
149 $msg .= "\n"
150 unless $msg =~ /\n$/;
151
152 LOG llevError, $msg;
153 };
154 }
155
156 @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
157 @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
158 @safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
159 @safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
160 @safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
161 @safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
162
163 # we bless all objects into (empty) derived classes to force a method lookup
164 # within the Safe compartment.
165 for my $pkg (qw(
166 cf::global cf::attachable
167 cf::object cf::object::player
168 cf::client cf::player
169 cf::arch cf::living
170 cf::map cf::party cf::region
171 )) {
172 no strict 'refs';
173 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
174 }
175
176 $Event::DIED = sub {
177 warn "error in event callback: @_";
178 };
179
180 =head2 UTILITY FUNCTIONS
181
182 =over 4
183
184 =item dumpval $ref
185
186 =cut
187
188 sub dumpval {
189 eval {
190 local $SIG{__DIE__};
191 my $d;
192 if (1) {
193 $d = new Data::Dumper([$_[0]], ["*var"]);
194 $d->Terse(1);
195 $d->Indent(2);
196 $d->Quotekeys(0);
197 $d->Useqq(1);
198 #$d->Bless(...);
199 $d->Seen($_[1]) if @_ > 1;
200 $d = $d->Dump();
201 }
202 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
203 $d
204 } || "[unable to dump $_[0]: '$@']";
205 }
206
207 use JSON::Syck (); # TODO# replace by JSON::PC once working
208
209 =item $ref = cf::from_json $json
210
211 Converts a JSON string into the corresponding perl data structure.
212
213 =cut
214
215 sub from_json($) {
216 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
217 JSON::Syck::Load $_[0]
218 }
219
220 =item $json = cf::to_json $ref
221
222 Converts a perl data structure into its JSON representation.
223
224 =cut
225
226 sub to_json($) {
227 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
228 JSON::Syck::Dump $_[0]
229 }
230
231 =item cf::lock_wait $string
232
233 Wait until the given lock is available. See cf::lock_acquire.
234
235 =item my $lock = cf::lock_acquire $string
236
237 Wait until the given lock is available and then acquires it and returns
238 a Coro::guard object. If the guard object gets destroyed (goes out of scope,
239 for example when the coroutine gets canceled), the lock is automatically
240 returned.
241
242 Lock names should begin with a unique identifier (for example, cf::map::find
243 uses map_find and cf::map::load uses map_load).
244
245 =cut
246
247 our %LOCK;
248
249 sub lock_wait($) {
250 my ($key) = @_;
251
252 # wait for lock, if any
253 while ($LOCK{$key}) {
254 push @{ $LOCK{$key} }, $Coro::current;
255 Coro::schedule;
256 }
257 }
258
259 sub lock_acquire($) {
260 my ($key) = @_;
261
262 # wait, to be sure we are not locked
263 lock_wait $key;
264
265 $LOCK{$key} = [];
266
267 Coro::guard {
268 # wake up all waiters, to be on the safe side
269 $_->ready for @{ delete $LOCK{$key} };
270 }
271 }
272
273 sub freeze_mainloop {
274 return unless $TICK_WATCHER->is_active;
275
276 my $guard = Coro::guard {
277 $TICK_WATCHER->start;
278 $WRITE_RUNTIME_WATCHER->start;
279 };
280 $WRITE_RUNTIME_WATCHER->stop;
281 $TICK_WATCHER->stop;
282 $guard
283 }
284
285 =item cf::async { BLOCK }
286
287 Currently the same as Coro::async_pool, meaning you cannot use
288 C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
289 thing you are allowed to do is call C<prio> on it.
290
291 =cut
292
293 BEGIN { *async = \&Coro::async_pool }
294
295 =item cf::sync_job { BLOCK }
296
297 The design of crossfire+ requires that the main coro ($Coro::main) is
298 always able to handle events or runnable, as crossfire+ is only partly
299 reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
300
301 If it must be done, put the blocking parts into C<sync_job>. This will run
302 the given BLOCK in another coroutine while waiting for the result. The
303 server will be frozen during this time, so the block should either finish
304 fast or be very important.
305
306 =cut
307
308 sub sync_job(&) {
309 my ($job) = @_;
310
311 if ($Coro::current == $Coro::main) {
312 # this is the main coro, too bad, we have to block
313 # till the operation succeeds, freezing the server :/
314
315 # TODO: use suspend/resume instead
316 # (but this is cancel-safe)
317 my $freeze_guard = freeze_mainloop;
318
319 my $busy = 1;
320 my @res;
321
322 (async {
323 @res = eval { $job->() };
324 warn $@ if $@;
325 undef $busy;
326 })->prio (Coro::PRIO_MAX);
327
328 while ($busy) {
329 Coro::cede or Event::one_event;
330 }
331
332 wantarray ? @res : $res[0]
333 } else {
334 # we are in another coroutine, how wonderful, everything just works
335
336 $job->()
337 }
338 }
339
340 =item $coro = cf::async_ext { BLOCK }
341
342 Like async, but this coro is automatically being canceled when the
343 extension calling this is being unloaded.
344
345 =cut
346
347 sub async_ext(&) {
348 my $cb = shift;
349
350 my $coro = &Coro::async ($cb);
351
352 $coro->on_destroy (sub {
353 delete $EXT_CORO{$coro+0};
354 });
355 $EXT_CORO{$coro+0} = $coro;
356
357 $coro
358 }
359
360 sub write_runtime {
361 my $runtime = cf::localdir . "/runtime";
362
363 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
364 or return;
365
366 my $value = $cf::RUNTIME + 90 + 10;
367 # 10 is the runtime save interval, for a monotonic clock
368 # 60 allows for the watchdog to kill the server.
369
370 (aio_write $fh, 0, (length $value), $value, 0) <= 0
371 and return;
372
373 # always fsync - this file is important
374 aio_fsync $fh
375 and return;
376
377 close $fh
378 or return;
379
380 aio_rename "$runtime~", $runtime
381 and return;
382
383 1
384 }
385
386 =back
387
388 =cut
389
390 #############################################################################
391
392 =head2 ATTACHABLE OBJECTS
393
394 Many objects in crossfire are so-called attachable objects. That means you can
395 attach callbacks/event handlers (a collection of which is called an "attachment")
396 to it. All such attachable objects support the following methods.
397
398 In the following description, CLASS can be any of C<global>, C<object>
399 C<player>, C<client> or C<map> (i.e. the attachable objects in
400 crossfire+).
401
402 =over 4
403
404 =item $attachable->attach ($attachment, key => $value...)
405
406 =item $attachable->detach ($attachment)
407
408 Attach/detach a pre-registered attachment to a specific object and give it
409 the specified key/value pairs as arguments.
410
411 Example, attach a minesweeper attachment to the given object, making it a
412 10x10 minesweeper game:
413
414 $obj->attach (minesweeper => width => 10, height => 10);
415
416 =item $bool = $attachable->attached ($name)
417
418 Checks wether the named attachment is currently attached to the object.
419
420 =item cf::CLASS->attach ...
421
422 =item cf::CLASS->detach ...
423
424 Define an anonymous attachment and attach it to all objects of the given
425 CLASS. See the next function for an explanation of its arguments.
426
427 You can attach to global events by using the C<cf::global> class.
428
429 Example, log all player logins:
430
431 cf::player->attach (
432 on_login => sub {
433 my ($pl) = @_;
434 ...
435 },
436 );
437
438 Example, attach to the jeweler skill:
439
440 cf::object->attach (
441 type => cf::SKILL,
442 subtype => cf::SK_JEWELER,
443 on_use_skill => sub {
444 my ($sk, $ob, $part, $dir, $msg) = @_;
445 ...
446 },
447 );
448
449 =item cf::CLASS::attachment $name, ...
450
451 Register an attachment by C<$name> through which attachable objects of the
452 given CLASS can refer to this attachment.
453
454 Some classes such as crossfire maps and objects can specify attachments
455 that are attached at load/instantiate time, thus the need for a name.
456
457 These calls expect any number of the following handler/hook descriptions:
458
459 =over 4
460
461 =item prio => $number
462
463 Set the priority for all following handlers/hooks (unless overwritten
464 by another C<prio> setting). Lower priority handlers get executed
465 earlier. The default priority is C<0>, and many built-in handlers are
466 registered at priority C<-1000>, so lower priorities should not be used
467 unless you know what you are doing.
468
469 =item type => $type
470
471 (Only for C<< cf::object->attach >> calls), limits the attachment to the
472 given type of objects only (the additional parameter C<subtype> can be
473 used to further limit to the given subtype).
474
475 =item on_I<event> => \&cb
476
477 Call the given code reference whenever the named event happens (event is
478 something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
479 handlers are recognised generally depends on the type of object these
480 handlers attach to).
481
482 See F<include/eventinc.h> for the full list of events supported, and their
483 class.
484
485 =item package => package::
486
487 Look for sub functions of the name C<< on_I<event> >> in the given
488 package and register them. Only handlers for eevents supported by the
489 object/class are recognised.
490
491 =back
492
493 Example, define an attachment called "sockpuppet" that calls the given
494 event handler when a monster attacks:
495
496 cf::object::attachment sockpuppet =>
497 on_skill_attack => sub {
498 my ($self, $victim) = @_;
499 ...
500 }
501 }
502
503 =item $attachable->valid
504
505 Just because you have a perl object does not mean that the corresponding
506 C-level object still exists. If you try to access an object that has no
507 valid C counterpart anymore you get an exception at runtime. This method
508 can be used to test for existence of the C object part without causing an
509 exception.
510
511 =cut
512
513 # the following variables are defined in .xs and must not be re-created
514 our @CB_GLOBAL = (); # registry for all global events
515 our @CB_ATTACHABLE = (); # registry for all attachables
516 our @CB_OBJECT = (); # all objects (should not be used except in emergency)
517 our @CB_PLAYER = ();
518 our @CB_CLIENT = ();
519 our @CB_TYPE = (); # registry for type (cf-object class) based events
520 our @CB_MAP = ();
521
522 my %attachment;
523
524 sub cf::attachable::thawer_merge {
525 # simply override everything except _meta
526 local $_[0]{_meta};
527 %{$_[0]} = %{$_[1]};
528 }
529
530 sub _attach_cb($$$$) {
531 my ($registry, $event, $prio, $cb) = @_;
532
533 use sort 'stable';
534
535 $cb = [$prio, $cb];
536
537 @{$registry->[$event]} = sort
538 { $a->[0] cmp $b->[0] }
539 @{$registry->[$event] || []}, $cb;
540 }
541
542 # hack
543 my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
544
545 # attach handles attaching event callbacks
546 # the only thing the caller has to do is pass the correct
547 # registry (== where the callback attaches to).
548 sub _attach {
549 my ($registry, $klass, @arg) = @_;
550
551 my $object_type;
552 my $prio = 0;
553 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
554
555 #TODO: get rid of this hack
556 if ($attachable_klass{$klass}) {
557 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
558 }
559
560 while (@arg) {
561 my $type = shift @arg;
562
563 if ($type eq "prio") {
564 $prio = shift @arg;
565
566 } elsif ($type eq "type") {
567 $object_type = shift @arg;
568 $registry = $CB_TYPE[$object_type] ||= [];
569
570 } elsif ($type eq "subtype") {
571 defined $object_type or Carp::croak "subtype specified without type";
572 my $object_subtype = shift @arg;
573 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
574
575 } elsif ($type eq "package") {
576 my $pkg = shift @arg;
577
578 while (my ($name, $id) = each %cb_id) {
579 if (my $cb = $pkg->can ($name)) {
580 _attach_cb $registry, $id, $prio, $cb;
581 }
582 }
583
584 } elsif (exists $cb_id{$type}) {
585 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
586
587 } elsif (ref $type) {
588 warn "attaching objects not supported, ignoring.\n";
589
590 } else {
591 shift @arg;
592 warn "attach argument '$type' not supported, ignoring.\n";
593 }
594 }
595 }
596
597 sub _object_attach {
598 my ($obj, $name, %arg) = @_;
599
600 return if exists $obj->{_attachment}{$name};
601
602 if (my $attach = $attachment{$name}) {
603 my $registry = $obj->registry;
604
605 for (@$attach) {
606 my ($klass, @attach) = @$_;
607 _attach $registry, $klass, @attach;
608 }
609
610 $obj->{$name} = \%arg;
611 } else {
612 warn "object uses attachment '$name' that is not available, postponing.\n";
613 }
614
615 $obj->{_attachment}{$name} = undef;
616 }
617
618 sub cf::attachable::attach {
619 if (ref $_[0]) {
620 _object_attach @_;
621 } else {
622 _attach shift->_attach_registry, @_;
623 }
624 };
625
626 # all those should be optimised
627 sub cf::attachable::detach {
628 my ($obj, $name) = @_;
629
630 if (ref $obj) {
631 delete $obj->{_attachment}{$name};
632 reattach ($obj);
633 } else {
634 Carp::croak "cannot, currently, detach class attachments";
635 }
636 };
637
638 sub cf::attachable::attached {
639 my ($obj, $name) = @_;
640
641 exists $obj->{_attachment}{$name}
642 }
643
644 for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
645 eval "#line " . __LINE__ . " 'cf.pm'
646 sub cf::\L$klass\E::_attach_registry {
647 (\\\@CB_$klass, KLASS_$klass)
648 }
649
650 sub cf::\L$klass\E::attachment {
651 my \$name = shift;
652
653 \$attachment{\$name} = [[KLASS_$klass, \@_]];
654 }
655 ";
656 die if $@;
657 }
658
659 our $override;
660 our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
661
662 sub override {
663 $override = 1;
664 @invoke_results = ();
665 }
666
667 sub do_invoke {
668 my $event = shift;
669 my $callbacks = shift;
670
671 @invoke_results = ();
672
673 local $override;
674
675 for (@$callbacks) {
676 eval { &{$_->[1]} };
677
678 if ($@) {
679 warn "$@";
680 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
681 override;
682 }
683
684 return 1 if $override;
685 }
686
687 0
688 }
689
690 =item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
691
692 =item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
693
694 Generate an object-specific event with the given arguments.
695
696 This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
697 removed in future versions), and there is no public API to access override
698 results (if you must, access C<@cf::invoke_results> directly).
699
700 =back
701
702 =cut
703
704 #############################################################################
705 # object support
706
707 sub reattach {
708 # basically do the same as instantiate, without calling instantiate
709 my ($obj) = @_;
710
711 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
712
713 my $registry = $obj->registry;
714
715 @$registry = ();
716
717 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
718
719 for my $name (keys %{ $obj->{_attachment} || {} }) {
720 if (my $attach = $attachment{$name}) {
721 for (@$attach) {
722 my ($klass, @attach) = @$_;
723 _attach $registry, $klass, @attach;
724 }
725 } else {
726 warn "object uses attachment '$name' that is not available, postponing.\n";
727 }
728 }
729 }
730
731 cf::attachable->attach (
732 prio => -1000000,
733 on_instantiate => sub {
734 my ($obj, $data) = @_;
735
736 $data = from_json $data;
737
738 for (@$data) {
739 my ($name, $args) = @$_;
740
741 $obj->attach ($name, %{$args || {} });
742 }
743 },
744 on_reattach => \&reattach,
745 on_clone => sub {
746 my ($src, $dst) = @_;
747
748 @{$dst->registry} = @{$src->registry};
749
750 %$dst = %$src;
751
752 %{$dst->{_attachment}} = %{$src->{_attachment}}
753 if exists $src->{_attachment};
754 },
755 );
756
757 sub object_freezer_save {
758 my ($filename, $rdata, $objs) = @_;
759
760 sync_job {
761 if (length $$rdata) {
762 warn sprintf "saving %s (%d,%d)\n",
763 $filename, length $$rdata, scalar @$objs;
764
765 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
766 chmod SAVE_MODE, $fh;
767 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
768 aio_fsync $fh if $cf::USE_FSYNC;
769 close $fh;
770
771 if (@$objs) {
772 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
773 chmod SAVE_MODE, $fh;
774 my $data = Storable::nfreeze { version => 1, objs => $objs };
775 aio_write $fh, 0, (length $data), $data, 0;
776 aio_fsync $fh if $cf::USE_FSYNC;
777 close $fh;
778 aio_rename "$filename.pst~", "$filename.pst";
779 }
780 } else {
781 aio_unlink "$filename.pst";
782 }
783
784 aio_rename "$filename~", $filename;
785 } else {
786 warn "FATAL: $filename~: $!\n";
787 }
788 } else {
789 aio_unlink $filename;
790 aio_unlink "$filename.pst";
791 }
792
793 #d##TODO# nuke non .map-files if exist
794 if ($filename =~ s/\.map$//) {
795 aio_unlink $filename;
796 aio_unlink "$filename.pst";
797 }
798 }
799 }
800
801 sub object_freezer_as_string {
802 my ($rdata, $objs) = @_;
803
804 use Data::Dumper;
805
806 $$rdata . Dumper $objs
807 }
808
809 sub object_thawer_load {
810 my ($filename) = @_;
811
812 my ($data, $av);
813
814 #d#TODO remove .map if file does not exist
815 aio_stat $filename and $filename =~ s/\.map$//;
816
817 (aio_load $filename, $data) >= 0
818 or return;
819
820 unless (aio_stat "$filename.pst") {
821 (aio_load "$filename.pst", $av) >= 0
822 or return;
823 $av = eval { (Storable::thaw $av)->{objs} };
824 }
825
826 warn sprintf "loading %s (%d)\n",
827 $filename, length $data, scalar @{$av || []};#d#
828 return ($data, $av);
829 }
830
831 #############################################################################
832 # command handling &c
833
834 =item cf::register_command $name => \&callback($ob,$args);
835
836 Register a callback for execution when the client sends the user command
837 $name.
838
839 =cut
840
841 sub register_command {
842 my ($name, $cb) = @_;
843
844 my $caller = caller;
845 #warn "registering command '$name/$time' to '$caller'";
846
847 push @{ $COMMAND{$name} }, [$caller, $cb];
848 }
849
850 =item cf::register_extcmd $name => \&callback($pl,$packet);
851
852 Register a callbackf ro execution when the client sends an extcmd packet.
853
854 If the callback returns something, it is sent back as if reply was being
855 called.
856
857 =cut
858
859 sub register_extcmd {
860 my ($name, $cb) = @_;
861
862 $EXTCMD{$name} = $cb;
863 }
864
865 cf::player->attach (
866 on_command => sub {
867 my ($pl, $name, $params) = @_;
868
869 my $cb = $COMMAND{$name}
870 or return;
871
872 for my $cmd (@$cb) {
873 $cmd->[1]->($pl->ob, $params);
874 }
875
876 cf::override;
877 },
878 on_extcmd => sub {
879 my ($pl, $buf) = @_;
880
881 my $msg = eval { from_json $buf };
882
883 if (ref $msg) {
884 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
885 if (my %reply = $cb->($pl, $msg)) {
886 $pl->ext_reply ($msg->{msgid}, %reply);
887 }
888 }
889 } else {
890 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
891 }
892
893 cf::override;
894 },
895 );
896
897 sub load_extension {
898 my ($path) = @_;
899
900 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
901 my $base = $1;
902 my $pkg = $1;
903 $pkg =~ s/[^[:word:]]/_/g;
904 $pkg = "ext::$pkg";
905
906 warn "... loading '$path' into '$pkg'\n";
907
908 open my $fh, "<:utf8", $path
909 or die "$path: $!";
910
911 my $source =
912 "package $pkg; use strict; use utf8;\n"
913 . "#line 1 \"$path\"\n{\n"
914 . (do { local $/; <$fh> })
915 . "\n};\n1";
916
917 unless (eval $source) {
918 my $msg = $@ ? "$path: $@\n"
919 : "extension disabled.\n";
920 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
921 warn $@;
922 warn "mandatory extension failed to load, exiting.\n";
923 exit 1;
924 }
925 die $@;
926 }
927
928 push @EXTS, $pkg;
929 }
930
931 sub load_extensions {
932 for my $ext (<$LIBDIR/*.ext>) {
933 next unless -r $ext;
934 eval {
935 load_extension $ext;
936 1
937 } or warn "$ext not loaded: $@";
938 }
939 }
940
941 #############################################################################
942
943 =head2 CORE EXTENSIONS
944
945 Functions and methods that extend core crossfire objects.
946
947 =cut
948
949 package cf::player;
950
951 use Coro::AIO;
952
953 =head3 cf::player
954
955 =over 4
956
957 =item cf::player::find $login
958
959 Returns the given player object, loading it if necessary (might block).
960
961 =cut
962
963 sub playerdir($) {
964 cf::localdir
965 . "/"
966 . cf::playerdir
967 . "/"
968 . (ref $_[0] ? $_[0]->ob->name : $_[0])
969 }
970
971 sub path($) {
972 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
973
974 (playerdir $login) . "/$login.pl"
975 }
976
977 sub find_active($) {
978 $cf::PLAYER{$_[0]}
979 and $cf::PLAYER{$_[0]}->active
980 and $cf::PLAYER{$_[0]}
981 }
982
983 sub exists($) {
984 my ($login) = @_;
985
986 $cf::PLAYER{$login}
987 or cf::sync_job { !aio_stat path $login }
988 }
989
990 sub find($) {
991 return $cf::PLAYER{$_[0]} || do {
992 my $login = $_[0];
993
994 my $guard = cf::lock_acquire "user_find:$login";
995
996 $cf::PLAYER{$_[0]} || do {
997 my $pl = load_pl path $login
998 or return;
999 $cf::PLAYER{$login} = $pl
1000 }
1001 }
1002 }
1003
1004 sub save($) {
1005 my ($pl) = @_;
1006
1007 return if $pl->{deny_save};
1008
1009 my $path = path $pl;
1010 my $guard = cf::lock_acquire "user_save:$path";
1011
1012 return if $pl->{deny_save};
1013
1014 aio_mkdir playerdir $pl, 0770;
1015 $pl->{last_save} = $cf::RUNTIME;
1016
1017 $pl->save_pl ($path);
1018 Coro::cede;
1019 }
1020
1021 sub new($) {
1022 my ($login) = @_;
1023
1024 my $self = create;
1025
1026 $self->ob->name ($login);
1027 $self->{deny_save} = 1;
1028
1029 $cf::PLAYER{$login} = $self;
1030
1031 $self
1032 }
1033
1034 =item $pl->quit_character
1035
1036 Nukes the player without looking back. If logged in, the connection will
1037 be destroyed. May block for a long time.
1038
1039 =cut
1040
1041 sub quit_character {
1042 my ($pl) = @_;
1043
1044 $pl->{deny_save} = 1;
1045 $pl->password ("*"); # this should lock out the player until we nuked the dir
1046
1047 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1048 $pl->deactivate;
1049 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1050 $pl->ns->destroy if $pl->ns;
1051
1052 my $path = playerdir $pl;
1053 my $temp = "$path~$cf::RUNTIME~deleting~";
1054 aio_rename $path, $temp;
1055 delete $cf::PLAYER{$pl->ob->name};
1056 $pl->destroy;
1057 IO::AIO::aio_rmtree $temp;
1058 }
1059
1060 =item cf::player::list_logins
1061
1062 Returns am arrayref of all valid playernames in the system, can take a
1063 while and may block, so not sync_job-capable, ever.
1064
1065 =cut
1066
1067 sub list_logins {
1068 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1069 or return [];
1070
1071 my @logins;
1072
1073 for my $login (@$dirs) {
1074 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1075 aio_read $fh, 0, 512, my $buf, 0 or next;
1076 $buf !~ /^password -------------$/m or next; # official not-valid tag
1077
1078 utf8::decode $login;
1079 push @logins, $login;
1080 }
1081
1082 \@logins
1083 }
1084
1085 =item $player->maps
1086
1087 Returns an arrayref of map paths that are private for this
1088 player. May block.
1089
1090 =cut
1091
1092 sub maps($) {
1093 my ($pl) = @_;
1094
1095 $pl = ref $pl ? $pl->ob->name : $pl;
1096
1097 my $files = aio_readdir playerdir $pl
1098 or return;
1099
1100 my @paths;
1101
1102 for (@$files) {
1103 utf8::decode $_;
1104 next if /\.(?:pl|pst)$/;
1105 next unless /^$PATH_SEP/o;
1106
1107 push @paths, cf::map::normalise "~$pl/$_";
1108 }
1109
1110 \@paths
1111 }
1112
1113 =item $player->ext_reply ($msgid, $msgtype, %msg)
1114
1115 Sends an ext reply to the player.
1116
1117 =cut
1118
1119 sub ext_reply($$$%) {
1120 my ($self, $id, %msg) = @_;
1121
1122 $msg{msgid} = $id;
1123
1124 $self->send ("ext " . cf::to_json \%msg);
1125 }
1126
1127 package cf;
1128
1129 =back
1130
1131
1132 =head3 cf::map
1133
1134 =over 4
1135
1136 =cut
1137
1138 package cf::map;
1139
1140 use Fcntl;
1141 use Coro::AIO;
1142
1143 use overload
1144 '""' => \&as_string,
1145 fallback => 1;
1146
1147 our $MAX_RESET = 3600;
1148 our $DEFAULT_RESET = 3000;
1149
1150 sub generate_random_map {
1151 my ($self, $rmp) = @_;
1152 # mit "rum" bekleckern, nicht
1153 $self->_create_random_map (
1154 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1155 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1156 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1157 $rmp->{exit_on_final_map},
1158 $rmp->{xsize}, $rmp->{ysize},
1159 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1160 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1161 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1162 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1163 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1164 (cf::region::find $rmp->{region}), $rmp->{custom}
1165 )
1166 }
1167
1168 =item cf::map->register ($regex, $prio)
1169
1170 Register a handler for the map path matching the given regex at the
1171 givne priority (higher is better, built-in handlers have priority 0, the
1172 default).
1173
1174 =cut
1175
1176 sub register {
1177 my (undef, $regex, $prio) = @_;
1178 my $pkg = caller;
1179
1180 no strict;
1181 push @{"$pkg\::ISA"}, __PACKAGE__;
1182
1183 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1184 }
1185
1186 # also paths starting with '/'
1187 $EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1188
1189 sub thawer_merge {
1190 my ($self, $merge) = @_;
1191
1192 # we have to keep some variables in memory intact
1193 local $self->{path};
1194 local $self->{load_path};
1195 local $self->{deny_save};
1196 local $self->{deny_reset};
1197
1198 $self->SUPER::thawer_merge ($merge);
1199 }
1200
1201 sub normalise {
1202 my ($path, $base) = @_;
1203
1204 $path = "$path"; # make sure its a string
1205
1206 $path =~ s/\.map$//;
1207
1208 # map plan:
1209 #
1210 # /! non-realised random map exit (special hack!)
1211 # {... are special paths that are not being touched
1212 # ?xxx/... are special absolute paths
1213 # ?random/... random maps
1214 # /... normal maps
1215 # ~user/... per-player map of a specific user
1216
1217 $path =~ s/$PATH_SEP/\//go;
1218
1219 # treat it as relative path if it starts with
1220 # something that looks reasonable
1221 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1222 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1223
1224 $base =~ s{[^/]+/?$}{};
1225 $path = "$base/$path";
1226 }
1227
1228 for ($path) {
1229 redo if s{//}{/};
1230 redo if s{/\.?/}{/};
1231 redo if s{/[^/]+/\.\./}{/};
1232 }
1233
1234 $path
1235 }
1236
1237 sub new_from_path {
1238 my (undef, $path, $base) = @_;
1239
1240 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1241
1242 $path = normalise $path, $base;
1243
1244 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1245 if ($path =~ $EXT_MAP{$pkg}[1]) {
1246 my $self = bless cf::map::new, $pkg;
1247 $self->{path} = $path; $self->path ($path);
1248 $self->init; # pass $1 etc.
1249 return $self;
1250 }
1251 }
1252
1253 Carp::carp "unable to resolve path '$path' (base '$base').";
1254 ()
1255 }
1256
1257 sub init {
1258 my ($self) = @_;
1259
1260 $self
1261 }
1262
1263 sub as_string {
1264 my ($self) = @_;
1265
1266 "$self->{path}"
1267 }
1268
1269 # the displayed name, this is a one way mapping
1270 sub visible_name {
1271 &as_string
1272 }
1273
1274 # the original (read-only) location
1275 sub load_path {
1276 my ($self) = @_;
1277
1278 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1279 }
1280
1281 # the temporary/swap location
1282 sub save_path {
1283 my ($self) = @_;
1284
1285 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1286 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1287 }
1288
1289 # the unique path, undef == no special unique path
1290 sub uniq_path {
1291 my ($self) = @_;
1292
1293 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1294 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1295 }
1296
1297 # and all this just because we cannot iterate over
1298 # all maps in C++...
1299 sub change_all_map_light {
1300 my ($change) = @_;
1301
1302 $_->change_map_light ($change)
1303 for grep $_->outdoor, values %cf::MAP;
1304 }
1305
1306 sub unlink_save {
1307 my ($self) = @_;
1308
1309 utf8::encode (my $save = $self->save_path);
1310 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1311 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1312
1313 #d#TODO remove .map and also nuke
1314 $save =~ s/\.map// or return;#d#
1315 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1316 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1317 }
1318
1319 sub load_header_from($) {
1320 my ($self, $path) = @_;
1321
1322 utf8::encode $path;
1323 #aio_open $path, O_RDONLY, 0
1324 # or return;
1325
1326 $self->_load_header ($path)
1327 or return;
1328
1329 $self->{load_path} = $path;
1330
1331 1
1332 }
1333
1334 sub load_header_orig {
1335 my ($self) = @_;
1336
1337 $self->load_header_from ($self->load_path)
1338 }
1339
1340 sub load_header_temp {
1341 my ($self) = @_;
1342
1343 $self->load_header_from ($self->save_path)
1344 }
1345
1346 sub prepare_temp {
1347 my ($self) = @_;
1348
1349 $self->last_access ((delete $self->{last_access})
1350 || $cf::RUNTIME); #d#
1351 # safety
1352 $self->{instantiate_time} = $cf::RUNTIME
1353 if $self->{instantiate_time} > $cf::RUNTIME;
1354 }
1355
1356 sub prepare_orig {
1357 my ($self) = @_;
1358
1359 $self->{load_original} = 1;
1360 $self->{instantiate_time} = $cf::RUNTIME;
1361 $self->last_access ($cf::RUNTIME);
1362 $self->instantiate;
1363 }
1364
1365 sub load_header {
1366 my ($self) = @_;
1367
1368 if ($self->load_header_temp) {
1369 $self->prepare_temp;
1370 } else {
1371 $self->load_header_orig
1372 or return;
1373 $self->prepare_orig;
1374 }
1375
1376 1
1377 }
1378
1379 sub find;
1380 sub find {
1381 my ($path, $origin) = @_;
1382
1383 $path = normalise $path, $origin && $origin->path;
1384
1385 cf::lock_wait "map_find:$path";
1386
1387 $cf::MAP{$path} || do {
1388 my $guard = cf::lock_acquire "map_find:$path";
1389 my $map = new_from_path cf::map $path
1390 or return;
1391
1392 $map->{last_save} = $cf::RUNTIME;
1393
1394 $map->load_header
1395 or return;
1396
1397 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1398 # doing this can freeze the server in a sync job, obviously
1399 #$cf::WAIT_FOR_TICK->wait;
1400 $map->reset;
1401 undef $guard;
1402 return find $path;
1403 }
1404
1405 $cf::MAP{$path} = $map
1406 }
1407 }
1408
1409 sub pre_load { }
1410 sub post_load { }
1411
1412 sub load {
1413 my ($self) = @_;
1414
1415 local $self->{deny_reset} = 1; # loading can take a long time
1416
1417 my $path = $self->{path};
1418 my $guard = cf::lock_acquire "map_load:$path";
1419
1420 return if $self->in_memory != cf::MAP_SWAPPED;
1421
1422 $self->in_memory (cf::MAP_LOADING);
1423
1424 $self->alloc;
1425
1426 $self->pre_load;
1427
1428 $self->_load_objects ($self->{load_path}, 1)
1429 or return;
1430
1431 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1432 if delete $self->{load_original};
1433
1434 if (my $uniq = $self->uniq_path) {
1435 utf8::encode $uniq;
1436 if (aio_open $uniq, O_RDONLY, 0) {
1437 $self->clear_unique_items;
1438 $self->_load_objects ($uniq, 0);
1439 }
1440 }
1441
1442 Coro::cede;
1443
1444 # now do the right thing for maps
1445 $self->link_multipart_objects;
1446
1447 unless ($self->{deny_activate}) {
1448 $self->decay_objects;
1449 $self->fix_auto_apply;
1450 $self->update_buttons;
1451 Coro::cede;
1452 $self->set_darkness_map;
1453 $self->difficulty ($self->estimate_difficulty)
1454 unless $self->difficulty;
1455 Coro::cede;
1456 $self->activate;
1457 }
1458
1459 $self->post_load;
1460
1461 $self->in_memory (cf::MAP_IN_MEMORY);
1462 }
1463
1464 sub customise_for {
1465 my ($self, $ob) = @_;
1466
1467 return find "~" . $ob->name . "/" . $self->{path}
1468 if $self->per_player;
1469
1470 $self
1471 }
1472
1473 # find and load all maps in the 3x3 area around a map
1474 sub load_diag {
1475 my ($map) = @_;
1476
1477 my @diag; # diagonal neighbours
1478
1479 for (0 .. 3) {
1480 my $neigh = $map->tile_path ($_)
1481 or next;
1482 $neigh = find $neigh, $map
1483 or next;
1484 $neigh->load;
1485
1486 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1487 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1488 }
1489
1490 for (@diag) {
1491 my $neigh = find @$_
1492 or next;
1493 $neigh->load;
1494 }
1495 }
1496
1497 sub find_sync {
1498 my ($path, $origin) = @_;
1499
1500 cf::sync_job { find $path, $origin }
1501 }
1502
1503 sub do_load_sync {
1504 my ($map) = @_;
1505
1506 cf::sync_job { $map->load };
1507 }
1508
1509 our %MAP_PREFETCH;
1510 our $MAP_PREFETCHER = undef;
1511
1512 sub find_async {
1513 my ($path, $origin) = @_;
1514
1515 $path = normalise $path, $origin && $origin->{path};
1516
1517 if (my $map = $cf::MAP{$path}) {
1518 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1519 }
1520
1521 undef $MAP_PREFETCH{$path};
1522 $MAP_PREFETCHER ||= cf::async {
1523 while (%MAP_PREFETCH) {
1524 for my $path (keys %MAP_PREFETCH) {
1525 my $map = find $path
1526 or next;
1527 $map->load;
1528
1529 delete $MAP_PREFETCH{$path};
1530 }
1531 }
1532 undef $MAP_PREFETCHER;
1533 };
1534 $MAP_PREFETCHER->prio (6);
1535
1536 ()
1537 }
1538
1539 sub save {
1540 my ($self) = @_;
1541
1542 my $lock = cf::lock_acquire "map_data:" . $self->path;
1543
1544 $self->{last_save} = $cf::RUNTIME;
1545
1546 return unless $self->dirty;
1547
1548 my $save = $self->save_path; utf8::encode $save;
1549 my $uniq = $self->uniq_path; utf8::encode $uniq;
1550
1551 $self->{load_path} = $save;
1552
1553 return if $self->{deny_save};
1554
1555 local $self->{last_access} = $self->last_access;#d#
1556
1557 cf::async {
1558 $_->contr->save for $self->players;
1559 };
1560
1561 if ($uniq) {
1562 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1563 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1564 } else {
1565 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1566 }
1567 }
1568
1569 sub swap_out {
1570 my ($self) = @_;
1571
1572 # save first because save cedes
1573 $self->save;
1574
1575 my $lock = cf::lock_acquire "map_data:" . $self->path;
1576
1577 return if $self->players;
1578 return if $self->in_memory != cf::MAP_IN_MEMORY;
1579 return if $self->{deny_save};
1580
1581 $self->clear;
1582 $self->in_memory (cf::MAP_SWAPPED);
1583 }
1584
1585 sub reset_at {
1586 my ($self) = @_;
1587
1588 # TODO: safety, remove and allow resettable per-player maps
1589 return 1e99 if $self->isa ("ext::map_per_player");#d#
1590 return 1e99 if $self->{deny_reset};
1591
1592 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1593 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1594
1595 $time + $to
1596 }
1597
1598 sub should_reset {
1599 my ($self) = @_;
1600
1601 $self->reset_at <= $cf::RUNTIME
1602 }
1603
1604 sub reset {
1605 my ($self) = @_;
1606
1607 my $lock = cf::lock_acquire "map_data:$self->{path}";
1608
1609 return if $self->players;
1610 return if $self->isa ("ext::map_per_player");#d#
1611
1612 warn "resetting map ", $self->path;#d#
1613
1614 delete $cf::MAP{$self->path};
1615
1616 $self->in_memory (cf::MAP_SWAPPED);
1617 $self->clear;
1618
1619 $_->clear_links_to ($self) for values %cf::MAP;
1620
1621 $self->unlink_save;
1622 $self->destroy;
1623 }
1624
1625 my $nuke_counter = "aaaa";
1626
1627 sub nuke {
1628 my ($self) = @_;
1629
1630 delete $cf::MAP{$self->path};
1631
1632 $self->unlink_save;
1633
1634 bless $self, "cf::map";
1635 delete $self->{deny_reset};
1636 $self->{deny_save} = 1;
1637 $self->reset_timeout (1);
1638 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1639
1640 $cf::MAP{$self->path} = $self;
1641
1642 $self->reset; # polite request, might not happen
1643 }
1644
1645 =item cf::map::unique_maps
1646
1647 Returns an arrayref of paths of all shared maps that have
1648 instantiated unique items. May block.
1649
1650 =cut
1651
1652 sub unique_maps() {
1653 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1654 or return;
1655
1656 my @paths;
1657
1658 for (@$files) {
1659 utf8::decode $_;
1660 next if /\.pst$/;
1661 next unless /^$PATH_SEP/o;
1662
1663 push @paths, cf::map::normalise $_;
1664 }
1665
1666 \@paths
1667 }
1668
1669 package cf;
1670
1671 =back
1672
1673 =head3 cf::object
1674
1675 =cut
1676
1677 package cf::object;
1678
1679 =over 4
1680
1681 =item $ob->inv_recursive
1682
1683 Returns the inventory of the object _and_ their inventories, recursively.
1684
1685 =cut
1686
1687 sub inv_recursive_;
1688 sub inv_recursive_ {
1689 map { $_, inv_recursive_ $_->inv } @_
1690 }
1691
1692 sub inv_recursive {
1693 inv_recursive_ inv $_[0]
1694 }
1695
1696 package cf;
1697
1698 =back
1699
1700 =head3 cf::object::player
1701
1702 =over 4
1703
1704 =item $player_object->reply ($npc, $msg[, $flags])
1705
1706 Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1707 can be C<undef>. Does the right thing when the player is currently in a
1708 dialogue with the given NPC character.
1709
1710 =cut
1711
1712 # rough implementation of a future "reply" method that works
1713 # with dialog boxes.
1714 #TODO: the first argument must go, split into a $npc->reply_to ( method
1715 sub cf::object::player::reply($$$;$) {
1716 my ($self, $npc, $msg, $flags) = @_;
1717
1718 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1719
1720 if ($self->{record_replies}) {
1721 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
1722 } else {
1723 $msg = $npc->name . " says: $msg" if $npc;
1724 $self->message ($msg, $flags);
1725 }
1726 }
1727
1728 =item $player_object->may ("access")
1729
1730 Returns wether the given player is authorized to access resource "access"
1731 (e.g. "command_wizcast").
1732
1733 =cut
1734
1735 sub cf::object::player::may {
1736 my ($self, $access) = @_;
1737
1738 $self->flag (cf::FLAG_WIZ) ||
1739 (ref $cf::CFG{"may_$access"}
1740 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1741 : $cf::CFG{"may_$access"})
1742 }
1743
1744 =item $player_object->enter_link
1745
1746 Freezes the player and moves him/her to a special map (C<{link}>).
1747
1748 The player should be reasonably safe there for short amounts of time. You
1749 I<MUST> call C<leave_link> as soon as possible, though.
1750
1751 Will never block.
1752
1753 =item $player_object->leave_link ($map, $x, $y)
1754
1755 Moves the player out of the special C<{link}> map onto the specified
1756 map. If the map is not valid (or omitted), the player will be moved back
1757 to the location he/she was before the call to C<enter_link>, or, if that
1758 fails, to the emergency map position.
1759
1760 Might block.
1761
1762 =cut
1763
1764 sub link_map {
1765 unless ($LINK_MAP) {
1766 $LINK_MAP = cf::map::find "{link}"
1767 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1768 $LINK_MAP->load;
1769 }
1770
1771 $LINK_MAP
1772 }
1773
1774 sub cf::object::player::enter_link {
1775 my ($self) = @_;
1776
1777 $self->deactivate_recursive;
1778
1779 return if UNIVERSAL::isa $self->map, "ext::map_link";
1780
1781 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1782 if $self->map;
1783
1784 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1785 }
1786
1787 sub cf::object::player::leave_link {
1788 my ($self, $map, $x, $y) = @_;
1789
1790 my $link_pos = delete $self->{_link_pos};
1791
1792 unless ($map) {
1793 # restore original map position
1794 ($map, $x, $y) = @{ $link_pos || [] };
1795 $map = cf::map::find $map;
1796
1797 unless ($map) {
1798 ($map, $x, $y) = @$EMERGENCY_POSITION;
1799 $map = cf::map::find $map
1800 or die "FATAL: cannot load emergency map\n";
1801 }
1802 }
1803
1804 ($x, $y) = (-1, -1)
1805 unless (defined $x) && (defined $y);
1806
1807 # use -1 or undef as default coordinates, not 0, 0
1808 ($x, $y) = ($map->enter_x, $map->enter_y)
1809 if $x <=0 && $y <= 0;
1810
1811 $map->load;
1812 $map->load_diag;
1813
1814 return unless $self->contr->active;
1815 $self->activate_recursive;
1816 $self->enter_map ($map, $x, $y);
1817 }
1818
1819 cf::player->attach (
1820 on_logout => sub {
1821 my ($pl) = @_;
1822
1823 # abort map switching before logout
1824 if ($pl->ob->{_link_pos}) {
1825 cf::sync_job {
1826 $pl->ob->leave_link
1827 };
1828 }
1829 },
1830 on_login => sub {
1831 my ($pl) = @_;
1832
1833 # try to abort aborted map switching on player login :)
1834 # should happen only on crashes
1835 if ($pl->ob->{_link_pos}) {
1836 $pl->ob->enter_link;
1837 (async {
1838 # we need this sleep as the login has a concurrent enter_exit running
1839 # and this sleep increases chances of the player not ending up in scorn
1840 $pl->ob->reply (undef,
1841 "There was an internal problem at your last logout, "
1842 . "the server will try to bring you to your intended destination in a second.",
1843 cf::NDI_RED);
1844 Coro::Timer::sleep 1;
1845 $pl->ob->leave_link;
1846 })->prio (2);
1847 }
1848 },
1849 );
1850
1851 =item $player_object->goto ($path, $x, $y)
1852
1853 =cut
1854
1855 sub cf::object::player::goto {
1856 my ($self, $path, $x, $y) = @_;
1857
1858 $self->enter_link;
1859
1860 (async {
1861 my $map = eval {
1862 my $map = cf::map::find $path;
1863 $map = $map->customise_for ($self) if $map;
1864 $map
1865 } or
1866 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1867
1868 $self->leave_link ($map, $x, $y);
1869 })->prio (1);
1870 }
1871
1872 =item $player_object->enter_exit ($exit_object)
1873
1874 =cut
1875
1876 sub parse_random_map_params {
1877 my ($spec) = @_;
1878
1879 my $rmp = { # defaults
1880 xsize => (cf::rndm 15, 40),
1881 ysize => (cf::rndm 15, 40),
1882 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1883 #layout => string,
1884 };
1885
1886 for (split /\n/, $spec) {
1887 my ($k, $v) = split /\s+/, $_, 2;
1888
1889 $rmp->{lc $k} = $v if (length $k) && (length $v);
1890 }
1891
1892 $rmp
1893 }
1894
1895 sub prepare_random_map {
1896 my ($exit) = @_;
1897
1898 my $guard = cf::lock_acquire "exit_prepare:$exit";
1899
1900 # all this does is basically replace the /! path by
1901 # a new random map path (?random/...) with a seed
1902 # that depends on the exit object
1903
1904 my $rmp = parse_random_map_params $exit->msg;
1905
1906 if ($exit->map) {
1907 $rmp->{region} = $exit->region->name;
1908 $rmp->{origin_map} = $exit->map->path;
1909 $rmp->{origin_x} = $exit->x;
1910 $rmp->{origin_y} = $exit->y;
1911 }
1912
1913 $rmp->{random_seed} ||= $exit->random_seed;
1914
1915 my $data = cf::to_json $rmp;
1916 my $md5 = Digest::MD5::md5_hex $data;
1917 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1918
1919 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1920 aio_write $fh, 0, (length $data), $data, 0;
1921 undef $fh;
1922 aio_rename "$meta~", $meta;
1923
1924 $exit->slaying ("?random/$md5");
1925 $exit->msg (undef);
1926 }
1927 }
1928
1929 sub cf::object::player::enter_exit {
1930 my ($self, $exit) = @_;
1931
1932 return unless $self->type == cf::PLAYER;
1933
1934 if ($exit->slaying eq "/!") {
1935 #TODO: this should de-fi-ni-te-ly not be a sync-job
1936 cf::sync_job { prepare_random_map $exit };
1937 }
1938
1939 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1940 my $hp = $exit->stats->hp;
1941 my $sp = $exit->stats->sp;
1942
1943 $self->enter_link;
1944
1945 (async {
1946 $self->deactivate_recursive; # just to be sure
1947 unless (eval {
1948 $self->goto ($slaying, $hp, $sp);
1949
1950 1;
1951 }) {
1952 $self->message ("Something went wrong deep within the crossfire server. "
1953 . "I'll try to bring you back to the map you were before. "
1954 . "Please report this to the dungeon master!",
1955 cf::NDI_UNIQUE | cf::NDI_RED);
1956
1957 warn "ERROR in enter_exit: $@";
1958 $self->leave_link;
1959 }
1960 })->prio (1);
1961 }
1962
1963 =head3 cf::client
1964
1965 =over 4
1966
1967 =item $client->send_drawinfo ($text, $flags)
1968
1969 Sends a drawinfo packet to the client. Circumvents output buffering so
1970 should not be used under normal circumstances.
1971
1972 =cut
1973
1974 sub cf::client::send_drawinfo {
1975 my ($self, $text, $flags) = @_;
1976
1977 utf8::encode $text;
1978 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1979 }
1980
1981
1982 =item $success = $client->query ($flags, "text", \&cb)
1983
1984 Queues a query to the client, calling the given callback with
1985 the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1986 C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1987
1988 Queries can fail, so check the return code. Or don't, as queries will become
1989 reliable at some point in the future.
1990
1991 =cut
1992
1993 sub cf::client::query {
1994 my ($self, $flags, $text, $cb) = @_;
1995
1996 return unless $self->state == ST_PLAYING
1997 || $self->state == ST_SETUP
1998 || $self->state == ST_CUSTOM;
1999
2000 $self->state (ST_CUSTOM);
2001
2002 utf8::encode $text;
2003 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2004
2005 $self->send_packet ($self->{query_queue}[0][0])
2006 if @{ $self->{query_queue} } == 1;
2007 }
2008
2009 cf::client->attach (
2010 on_reply => sub {
2011 my ($ns, $msg) = @_;
2012
2013 # this weird shuffling is so that direct followup queries
2014 # get handled first
2015 my $queue = delete $ns->{query_queue}
2016 or return; # be conservative, not sure how that can happen, but we saw a crash here
2017
2018 (shift @$queue)->[1]->($msg);
2019 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2020
2021 push @{ $ns->{query_queue} }, @$queue;
2022
2023 if (@{ $ns->{query_queue} } == @$queue) {
2024 if (@$queue) {
2025 $ns->send_packet ($ns->{query_queue}[0][0]);
2026 } else {
2027 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2028 }
2029 }
2030 },
2031 );
2032
2033 =item $client->async (\&cb)
2034
2035 Create a new coroutine, running the specified callback. The coroutine will
2036 be automatically cancelled when the client gets destroyed (e.g. on logout,
2037 or loss of connection).
2038
2039 =cut
2040
2041 sub cf::client::async {
2042 my ($self, $cb) = @_;
2043
2044 my $coro = &Coro::async ($cb);
2045
2046 $coro->on_destroy (sub {
2047 delete $self->{_coro}{$coro+0};
2048 });
2049
2050 $self->{_coro}{$coro+0} = $coro;
2051
2052 $coro
2053 }
2054
2055 cf::client->attach (
2056 on_destroy => sub {
2057 my ($ns) = @_;
2058
2059 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2060 },
2061 );
2062
2063 =back
2064
2065
2066 =head2 SAFE SCRIPTING
2067
2068 Functions that provide a safe environment to compile and execute
2069 snippets of perl code without them endangering the safety of the server
2070 itself. Looping constructs, I/O operators and other built-in functionality
2071 is not available in the safe scripting environment, and the number of
2072 functions and methods that can be called is greatly reduced.
2073
2074 =cut
2075
2076 our $safe = new Safe "safe";
2077 our $safe_hole = new Safe::Hole;
2078
2079 $SIG{FPE} = 'IGNORE';
2080
2081 $safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
2082
2083 # here we export the classes and methods available to script code
2084
2085 =pod
2086
2087 The following fucntions and emthods are available within a safe environment:
2088
2089 cf::object contr pay_amount pay_player map
2090 cf::object::player player
2091 cf::player peaceful
2092 cf::map trigger
2093
2094 =cut
2095
2096 for (
2097 ["cf::object" => qw(contr pay_amount pay_player map)],
2098 ["cf::object::player" => qw(player)],
2099 ["cf::player" => qw(peaceful)],
2100 ["cf::map" => qw(trigger)],
2101 ) {
2102 no strict 'refs';
2103 my ($pkg, @funs) = @$_;
2104 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2105 for @funs;
2106 }
2107
2108 =over 4
2109
2110 =item @retval = safe_eval $code, [var => value, ...]
2111
2112 Compiled and executes the given perl code snippet. additional var/value
2113 pairs result in temporary local (my) scalar variables of the given name
2114 that are available in the code snippet. Example:
2115
2116 my $five = safe_eval '$first + $second', first => 1, second => 4;
2117
2118 =cut
2119
2120 sub safe_eval($;@) {
2121 my ($code, %vars) = @_;
2122
2123 my $qcode = $code;
2124 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2125 $qcode =~ s/\n/\\n/g;
2126
2127 local $_;
2128 local @safe::cf::_safe_eval_args = values %vars;
2129
2130 my $eval =
2131 "do {\n"
2132 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2133 . "#line 0 \"{$qcode}\"\n"
2134 . $code
2135 . "\n}"
2136 ;
2137
2138 sub_generation_inc;
2139 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2140 sub_generation_inc;
2141
2142 if ($@) {
2143 warn "$@";
2144 warn "while executing safe code '$code'\n";
2145 warn "with arguments " . (join " ", %vars) . "\n";
2146 }
2147
2148 wantarray ? @res : $res[0]
2149 }
2150
2151 =item cf::register_script_function $function => $cb
2152
2153 Register a function that can be called from within map/npc scripts. The
2154 function should be reasonably secure and should be put into a package name
2155 like the extension.
2156
2157 Example: register a function that gets called whenever a map script calls
2158 C<rent::overview>, as used by the C<rent> extension.
2159
2160 cf::register_script_function "rent::overview" => sub {
2161 ...
2162 };
2163
2164 =cut
2165
2166 sub register_script_function {
2167 my ($fun, $cb) = @_;
2168
2169 no strict 'refs';
2170 *{"safe::$fun"} = $safe_hole->wrap ($cb);
2171 }
2172
2173 =back
2174
2175 =cut
2176
2177 #############################################################################
2178
2179 =head2 EXTENSION DATABASE SUPPORT
2180
2181 Crossfire maintains a very simple database for extension use. It can
2182 currently store anything that can be serialised using Storable, which
2183 excludes objects.
2184
2185 The parameter C<$family> should best start with the name of the extension
2186 using it, it should be unique.
2187
2188 =over 4
2189
2190 =item $value = cf::db_get $family => $key
2191
2192 Returns a single value from the database.
2193
2194 =item cf::db_put $family => $key => $value
2195
2196 Stores the given C<$value> in the family.
2197
2198 =cut
2199
2200 our $DB;
2201
2202 sub db_load() {
2203 unless ($DB) {
2204 $DB = BDB::db_create $DB_ENV;
2205
2206 cf::sync_job {
2207 eval {
2208 $DB->set_flags (BDB::CHKSUM);
2209
2210 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2211 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2212 cf::cleanup "db_open(db): $!" if $!;
2213 };
2214 cf::cleanup "db_open(db): $@" if $@;
2215 };
2216
2217 my $path = cf::localdir . "/database.pst";
2218 if (stat $path) {
2219 cf::sync_job {
2220 my $pst = Storable::retrieve $path;
2221
2222 cf::db_put (board => data => $pst->{board});
2223 cf::db_put (guildrules => data => $pst->{guildrules});
2224 cf::db_put (rent => balance => $pst->{rent}{balance});
2225 BDB::db_env_txn_checkpoint $DB_ENV;
2226
2227 unlink $path;
2228 };
2229 }
2230 }
2231 }
2232
2233 sub db_get($$) {
2234 my $key = "$_[0]/$_[1]";
2235
2236 cf::sync_job {
2237 BDB::db_get $DB, undef, $key, my $data;
2238
2239 $! ? ()
2240 : Compress::LZF::sthaw $data
2241 }
2242 }
2243
2244 sub db_put($$$) {
2245 BDB::dbreq_pri 4;
2246 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2247 }
2248
2249 #############################################################################
2250 # the server's init and main functions
2251
2252 sub load_resources {
2253 load_regions sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2254 or die "unable to load regions file\n";#d#
2255 }
2256
2257 sub cfg_load {
2258 open my $fh, "<:utf8", cf::confdir . "/config"
2259 or return;
2260
2261 local $/;
2262 *CFG = YAML::Syck::Load <$fh>;
2263
2264 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2265
2266 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2267 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2268
2269 if (exists $CFG{mlockall}) {
2270 eval {
2271 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2272 and die "WARNING: m(un)lockall failed: $!\n";
2273 };
2274 warn $@ if $@;
2275 }
2276 }
2277
2278 sub init {
2279 load_resources;
2280 }
2281
2282 sub main {
2283 # we must not ever block the main coroutine
2284 local $Coro::idle = sub {
2285 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2286 (async {
2287 Event::one_event;
2288 })->prio (Coro::PRIO_MAX);
2289 };
2290
2291 cfg_load;
2292 db_load;
2293 load_extensions;
2294
2295 $TICK_WATCHER->start;
2296 Event::loop;
2297 }
2298
2299 #############################################################################
2300 # initialisation and cleanup
2301
2302 # install some emergency cleanup handlers
2303 BEGIN {
2304 for my $signal (qw(INT HUP TERM)) {
2305 Event->signal (
2306 reentrant => 0,
2307 data => WF_AUTOCANCEL,
2308 signal => $signal,
2309 prio => 0,
2310 cb => sub {
2311 cf::cleanup "SIG$signal";
2312 },
2313 );
2314 }
2315 }
2316
2317 sub emergency_save() {
2318 my $freeze_guard = cf::freeze_mainloop;
2319
2320 warn "enter emergency perl save\n";
2321
2322 cf::sync_job {
2323 # use a peculiar iteration method to avoid tripping on perl
2324 # refcount bugs in for. also avoids problems with players
2325 # and maps saved/destroyed asynchronously.
2326 warn "begin emergency player save\n";
2327 for my $login (keys %cf::PLAYER) {
2328 my $pl = $cf::PLAYER{$login} or next;
2329 $pl->valid or next;
2330 $pl->save;
2331 }
2332 warn "end emergency player save\n";
2333
2334 warn "begin emergency map save\n";
2335 for my $path (keys %cf::MAP) {
2336 my $map = $cf::MAP{$path} or next;
2337 $map->valid or next;
2338 $map->save;
2339 }
2340 warn "end emergency map save\n";
2341
2342 warn "begin emergency database checkpoint\n";
2343 BDB::db_env_txn_checkpoint $DB_ENV;
2344 warn "end emergency database checkpoint\n";
2345 };
2346
2347 warn "leave emergency perl save\n";
2348 }
2349
2350 sub reload() {
2351 # can/must only be called in main
2352 if ($Coro::current != $Coro::main) {
2353 warn "can only reload from main coroutine";
2354 return;
2355 }
2356
2357 warn "reloading...";
2358
2359 warn "cancelling server ticker";
2360 $TICK_WATCHER->cancel;
2361
2362 cf::emergency_save;
2363
2364 eval {
2365 # if anything goes wrong in here, we should simply crash as we already saved
2366
2367 warn "cancelling all WF_AUTOCANCEL watchers";
2368 for (Event::all_watchers) {
2369 $_->cancel if $_->data & WF_AUTOCANCEL;
2370 }
2371
2372 warn "syncing database to disk";
2373 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
2374
2375 warn "flushing outstanding aio requests";
2376 for (;;) {
2377 BDB::flush;
2378 IO::AIO::flush;
2379 Coro::cede;
2380 last unless IO::AIO::nreqs || BDB::nreqs;
2381 warn "iterate...";
2382 }
2383
2384 warn "cancelling all extension coros";
2385 $_->cancel for values %EXT_CORO;
2386 %EXT_CORO = ();
2387
2388 warn "removing commands";
2389 %COMMAND = ();
2390
2391 warn "removing ext commands";
2392 %EXTCMD = ();
2393
2394 warn "unloading/nuking all extensions";
2395 for my $pkg (@EXTS) {
2396 warn "... unloading $pkg";
2397
2398 if (my $cb = $pkg->can ("unload")) {
2399 eval {
2400 $cb->($pkg);
2401 1
2402 } or warn "$pkg unloaded, but with errors: $@";
2403 }
2404
2405 warn "... nuking $pkg";
2406 Symbol::delete_package $pkg;
2407 }
2408
2409 warn "unloading all perl modules loaded from $LIBDIR";
2410 while (my ($k, $v) = each %INC) {
2411 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2412
2413 warn "... unloading $k";
2414 delete $INC{$k};
2415
2416 $k =~ s/\.pm$//;
2417 $k =~ s/\//::/g;
2418
2419 if (my $cb = $k->can ("unload_module")) {
2420 $cb->();
2421 }
2422
2423 Symbol::delete_package $k;
2424 }
2425
2426 warn "getting rid of safe::, as good as possible";
2427 Symbol::delete_package "safe::$_"
2428 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2429
2430 warn "unloading cf.pm \"a bit\"";
2431 delete $INC{"cf.pm"};
2432
2433 # don't, removes xs symbols, too,
2434 # and global variables created in xs
2435 #Symbol::delete_package __PACKAGE__;
2436
2437 warn "unload completed, starting to reload now";
2438
2439 warn "reloading cf.pm";
2440 require cf;
2441 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2442
2443 warn "loading config and database again";
2444 cf::cfg_load;
2445 cf::db_load;
2446
2447 warn "loading extensions";
2448 cf::load_extensions;
2449
2450 warn "reattaching attachments to objects/players";
2451 _global_reattach;
2452 warn "reattaching attachments to maps";
2453 reattach $_ for values %MAP;
2454
2455 warn "loading reloadable resources";
2456 load_resources;
2457
2458 warn "restarting server ticker";
2459
2460 $TICK_WATCHER->start;
2461 };
2462
2463 if ($@) {
2464 warn $@;
2465 warn "error while reloading, exiting.";
2466 exit 1;
2467 }
2468
2469 warn "reloaded";
2470 };
2471
2472 our $RELOAD_WATCHER; # used only during reload
2473
2474 register_command "reload" => sub {
2475 my ($who, $arg) = @_;
2476
2477 if ($who->flag (FLAG_WIZ)) {
2478 $who->message ("reloading server.");
2479
2480 # doing reload synchronously and two reloads happen back-to-back,
2481 # coro crashes during coro_state_free->destroy here.
2482
2483 $RELOAD_WATCHER ||= Event->timer (
2484 reentrant => 0,
2485 after => 0,
2486 data => WF_AUTOCANCEL,
2487 cb => sub {
2488 reload;
2489 undef $RELOAD_WATCHER;
2490 },
2491 );
2492 }
2493 };
2494
2495 unshift @INC, $LIBDIR;
2496
2497 my $bug_warning = 0;
2498
2499 $TICK_WATCHER = Event->timer (
2500 reentrant => 0,
2501 parked => 1,
2502 prio => 0,
2503 at => $NEXT_TICK || $TICK,
2504 data => WF_AUTOCANCEL,
2505 cb => sub {
2506 if ($Coro::current != $Coro::main) {
2507 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2508 unless ++$bug_warning > 10;
2509 return;
2510 }
2511
2512 $NOW = Event::time;
2513
2514 cf::server_tick; # one server iteration
2515 $RUNTIME += $TICK;
2516 $NEXT_TICK += $TICK;
2517
2518 $WAIT_FOR_TICK->broadcast;
2519 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2520
2521 Event::sweep;
2522 Coro::cede_notself;
2523
2524 # my $AFTER = Event::time;
2525 # warn $AFTER - $NOW;#d#
2526
2527 # if we are delayed by four ticks or more, skip them all
2528 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2529
2530 $TICK_WATCHER->at ($NEXT_TICK);
2531 $TICK_WATCHER->start;
2532 },
2533 );
2534
2535 {
2536 BDB::max_poll_time $TICK * 0.1;
2537 $BDB_POLL_WATCHER = Event->io (
2538 reentrant => 0,
2539 fd => BDB::poll_fileno,
2540 poll => 'r',
2541 prio => 0,
2542 data => WF_AUTOCANCEL,
2543 cb => \&BDB::poll_cb,
2544 );
2545 BDB::min_parallel 8;
2546
2547 BDB::set_sync_prepare {
2548 my $status;
2549 my $current = $Coro::current;
2550 (
2551 sub {
2552 $status = $!;
2553 $current->ready; undef $current;
2554 },
2555 sub {
2556 Coro::schedule while defined $current;
2557 $! = $status;
2558 },
2559 )
2560 };
2561
2562 unless ($DB_ENV) {
2563 $DB_ENV = BDB::db_env_create;
2564
2565 cf::sync_job {
2566 eval {
2567 BDB::db_env_open
2568 $DB_ENV,
2569 $BDB_ENV_DIR,
2570 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2571 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2572 0666;
2573
2574 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2575
2576 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2577 $DB_ENV->set_lk_detect;
2578 };
2579
2580 cf::cleanup "db_env_open(db): $@" if $@;
2581 };
2582 }
2583 }
2584
2585 {
2586 IO::AIO::min_parallel 8;
2587
2588 undef $Coro::AIO::WATCHER;
2589 IO::AIO::max_poll_time $TICK * 0.1;
2590 $AIO_POLL_WATCHER = Event->io (
2591 reentrant => 0,
2592 fd => IO::AIO::poll_fileno,
2593 poll => 'r',
2594 prio => 6,
2595 data => WF_AUTOCANCEL,
2596 cb => \&IO::AIO::poll_cb,
2597 );
2598 }
2599
2600 $WRITE_RUNTIME_WATCHER = Event->timer (
2601 reentrant => 0,
2602 data => WF_AUTOCANCEL,
2603 after => 1,
2604 interval => 10,
2605 prio => 6, # keep it lowest so it acts like a watchdog
2606 cb => Coro::unblock_sub {
2607 write_runtime
2608 or warn "ERROR: unable to write runtime file: $!";
2609 },
2610 );
2611
2612 END { cf::emergency_save }
2613
2614 1
2615