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/cvs/deliantra/server/lib/cf.pm
Revision: 1.238
Committed: Sat Apr 14 07:23:00 2007 UTC (17 years, 1 month ago) by root
Branch: MAIN
Changes since 1.237: +31 -2 lines
Log Message:
implement defaulting region by map path match

File Contents

# Content
1 package cf;
2
3 use utf8;
4 use strict;
5
6 use Symbol;
7 use List::Util;
8 use Storable;
9 use Event;
10 use Opcode;
11 use Safe;
12 use Safe::Hole;
13
14 use Coro 3.52 ();
15 use Coro::State;
16 use Coro::Event;
17 use Coro::Timer;
18 use Coro::Signal;
19 use Coro::Semaphore;
20 use Coro::AIO;
21 use Coro::Storable;
22
23 use BDB ();
24 use Data::Dumper;
25 use Digest::MD5;
26 use Fcntl;
27 use YAML::Syck ();
28 use IO::AIO 2.32 ();
29 use Time::HiRes;
30 use Compress::LZF;
31
32 # configure various modules to our taste
33 #
34 $Storable::canonical = 1; # reduce rsync transfers
35 Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
36 Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
37
38 $Event::Eval = 1; # no idea why this is required, but it is
39
40 # work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
41 $YAML::Syck::ImplicitUnicode = 1;
42
43 $Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
44
45 sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
46
47 our %COMMAND = ();
48 our %COMMAND_TIME = ();
49
50 our @EXTS = (); # list of extension package names
51 our %EXTCMD = ();
52 our %EXT_CORO = (); # coroutines bound to extensions
53 our %EXT_MAP = (); # pluggable maps
54
55 our $RELOAD; # number of reloads so far
56 our @EVENT;
57 our $LIBDIR = datadir . "/ext";
58
59 our $TICK = MAX_TIME * 1e-6;
60 our $TICK_WATCHER;
61 our $AIO_POLL_WATCHER;
62 our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
63 our $NEXT_TICK;
64 our $NOW;
65 our $USE_FSYNC = 1; # use fsync to write maps - default off
66
67 our $BDB_POLL_WATCHER;
68 our $DB_ENV;
69
70 our %CFG;
71
72 our $UPTIME; $UPTIME ||= time;
73 our $RUNTIME;
74
75 our %PLAYER; # all users
76 our %MAP; # all maps
77 our $LINK_MAP; # the special {link} map, which is always available
78 our $RANDOM_MAPS = cf::localdir . "/random";
79 our $BDB_ENV_DIR = cf::localdir . "/db";
80
81 our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
82 our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
83
84 # used to convert map paths into valid unix filenames by replacing / by ∕
85 our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
86
87 binmode STDOUT;
88 binmode STDERR;
89
90 # read virtual server time, if available
91 unless ($RUNTIME || !-e cf::localdir . "/runtime") {
92 open my $fh, "<", cf::localdir . "/runtime"
93 or die "unable to read runtime file: $!";
94 $RUNTIME = <$fh> + 0.;
95 }
96
97 mkdir cf::localdir;
98 mkdir cf::localdir . "/" . cf::playerdir;
99 mkdir cf::localdir . "/" . cf::tmpdir;
100 mkdir cf::localdir . "/" . cf::uniquedir;
101 mkdir $RANDOM_MAPS;
102 mkdir $BDB_ENV_DIR;
103
104 our $EMERGENCY_POSITION;
105
106 sub cf::map::normalise;
107
108 #############################################################################
109
110 =head2 GLOBAL VARIABLES
111
112 =over 4
113
114 =item $cf::UPTIME
115
116 The timestamp of the server start (so not actually an uptime).
117
118 =item $cf::RUNTIME
119
120 The time this server has run, starts at 0 and is increased by $cf::TICK on
121 every server tick.
122
123 =item $cf::LIBDIR
124
125 The perl library directory, where extensions and cf-specific modules can
126 be found. It will be added to C<@INC> automatically.
127
128 =item $cf::NOW
129
130 The time of the last (current) server tick.
131
132 =item $cf::TICK
133
134 The interval between server ticks, in seconds.
135
136 =item %cf::CFG
137
138 Configuration for the server, loaded from C</etc/crossfire/config>, or
139 from wherever your confdir points to.
140
141 =item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
142
143 These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
144 or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
145 processing has been done. Call C<< ->wait >> on them to maximise the
146 window of cpu time available, or simply to synchronise to the server tick.
147
148 =back
149
150 =cut
151
152 BEGIN {
153 *CORE::GLOBAL::warn = sub {
154 my $msg = join "", @_;
155 utf8::encode $msg;
156
157 $msg .= "\n"
158 unless $msg =~ /\n$/;
159
160 LOG llevError, $msg;
161 };
162 }
163
164 @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
165 @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
166 @safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
167 @safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
168 @safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
169 @safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
170
171 # we bless all objects into (empty) derived classes to force a method lookup
172 # within the Safe compartment.
173 for my $pkg (qw(
174 cf::global cf::attachable
175 cf::object cf::object::player
176 cf::client cf::player
177 cf::arch cf::living
178 cf::map cf::party cf::region
179 )) {
180 no strict 'refs';
181 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
182 }
183
184 $Event::DIED = sub {
185 warn "error in event callback: @_";
186 };
187
188 =head2 UTILITY FUNCTIONS
189
190 =over 4
191
192 =item dumpval $ref
193
194 =cut
195
196 sub dumpval {
197 eval {
198 local $SIG{__DIE__};
199 my $d;
200 if (1) {
201 $d = new Data::Dumper([$_[0]], ["*var"]);
202 $d->Terse(1);
203 $d->Indent(2);
204 $d->Quotekeys(0);
205 $d->Useqq(1);
206 #$d->Bless(...);
207 $d->Seen($_[1]) if @_ > 1;
208 $d = $d->Dump();
209 }
210 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
211 $d
212 } || "[unable to dump $_[0]: '$@']";
213 }
214
215 use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
216
217 =item $ref = cf::from_json $json
218
219 Converts a JSON string into the corresponding perl data structure.
220
221 =item $json = cf::to_json $ref
222
223 Converts a perl data structure into its JSON representation.
224
225 =item cf::lock_wait $string
226
227 Wait until the given lock is available. See cf::lock_acquire.
228
229 =item my $lock = cf::lock_acquire $string
230
231 Wait until the given lock is available and then acquires it and returns
232 a Coro::guard object. If the guard object gets destroyed (goes out of scope,
233 for example when the coroutine gets canceled), the lock is automatically
234 returned.
235
236 Lock names should begin with a unique identifier (for example, cf::map::find
237 uses map_find and cf::map::load uses map_load).
238
239 =cut
240
241 our %LOCK;
242
243 sub lock_wait($) {
244 my ($key) = @_;
245
246 # wait for lock, if any
247 while ($LOCK{$key}) {
248 push @{ $LOCK{$key} }, $Coro::current;
249 Coro::schedule;
250 }
251 }
252
253 sub lock_acquire($) {
254 my ($key) = @_;
255
256 # wait, to be sure we are not locked
257 lock_wait $key;
258
259 $LOCK{$key} = [];
260
261 Coro::guard {
262 # wake up all waiters, to be on the safe side
263 $_->ready for @{ delete $LOCK{$key} };
264 }
265 }
266
267 sub freeze_mainloop {
268 return unless $TICK_WATCHER->is_active;
269
270 my $guard = Coro::guard {
271 $TICK_WATCHER->start;
272 };
273 $TICK_WATCHER->stop;
274 $guard
275 }
276
277 =item cf::async { BLOCK }
278
279 Currently the same as Coro::async_pool, meaning you cannot use
280 C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
281 thing you are allowed to do is call C<prio> on it.
282
283 =cut
284
285 BEGIN { *async = \&Coro::async_pool }
286
287 =item cf::sync_job { BLOCK }
288
289 The design of crossfire+ requires that the main coro ($Coro::main) is
290 always able to handle events or runnable, as crossfire+ is only partly
291 reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
292
293 If it must be done, put the blocking parts into C<sync_job>. This will run
294 the given BLOCK in another coroutine while waiting for the result. The
295 server will be frozen during this time, so the block should either finish
296 fast or be very important.
297
298 =cut
299
300 sub sync_job(&) {
301 my ($job) = @_;
302
303 if ($Coro::current == $Coro::main) {
304 # this is the main coro, too bad, we have to block
305 # till the operation succeeds, freezing the server :/
306
307 # TODO: use suspend/resume instead
308 # (but this is cancel-safe)
309 my $freeze_guard = freeze_mainloop;
310
311 my $busy = 1;
312 my @res;
313
314 (async {
315 @res = eval { $job->() };
316 warn $@ if $@;
317 undef $busy;
318 })->prio (Coro::PRIO_MAX);
319
320 while ($busy) {
321 Coro::cede or Event::one_event;
322 }
323
324 wantarray ? @res : $res[0]
325 } else {
326 # we are in another coroutine, how wonderful, everything just works
327
328 $job->()
329 }
330 }
331
332 =item $coro = cf::async_ext { BLOCK }
333
334 Like async, but this coro is automatically being canceled when the
335 extension calling this is being unloaded.
336
337 =cut
338
339 sub async_ext(&) {
340 my $cb = shift;
341
342 my $coro = &Coro::async ($cb);
343
344 $coro->on_destroy (sub {
345 delete $EXT_CORO{$coro+0};
346 });
347 $EXT_CORO{$coro+0} = $coro;
348
349 $coro
350 }
351
352 sub write_runtime {
353 my $guard = cf::lock_acquire "write_runtime";
354
355 my $runtime = cf::localdir . "/runtime";
356
357 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
358 or return;
359
360 my $value = $cf::RUNTIME + 90 + 10;
361 # 10 is the runtime save interval, for a monotonic clock
362 # 60 allows for the watchdog to kill the server.
363
364 (aio_write $fh, 0, (length $value), $value, 0) <= 0
365 and return;
366
367 # always fsync - this file is important
368 aio_fsync $fh
369 and return;
370
371 close $fh
372 or return;
373
374 aio_rename "$runtime~", $runtime
375 and return;
376
377 1
378 }
379
380 =item cf::datalog type => key => value, ...
381
382 Log a datalog packet of the given type with the given key-value pairs.
383
384 =cut
385
386 sub datalog($@) {
387 my ($type, %kv) = @_;
388 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
389 }
390
391 =back
392
393 =cut
394
395 #############################################################################
396
397 =head2 ATTACHABLE OBJECTS
398
399 Many objects in crossfire are so-called attachable objects. That means you can
400 attach callbacks/event handlers (a collection of which is called an "attachment")
401 to it. All such attachable objects support the following methods.
402
403 In the following description, CLASS can be any of C<global>, C<object>
404 C<player>, C<client> or C<map> (i.e. the attachable objects in
405 crossfire+).
406
407 =over 4
408
409 =item $attachable->attach ($attachment, key => $value...)
410
411 =item $attachable->detach ($attachment)
412
413 Attach/detach a pre-registered attachment to a specific object and give it
414 the specified key/value pairs as arguments.
415
416 Example, attach a minesweeper attachment to the given object, making it a
417 10x10 minesweeper game:
418
419 $obj->attach (minesweeper => width => 10, height => 10);
420
421 =item $bool = $attachable->attached ($name)
422
423 Checks wether the named attachment is currently attached to the object.
424
425 =item cf::CLASS->attach ...
426
427 =item cf::CLASS->detach ...
428
429 Define an anonymous attachment and attach it to all objects of the given
430 CLASS. See the next function for an explanation of its arguments.
431
432 You can attach to global events by using the C<cf::global> class.
433
434 Example, log all player logins:
435
436 cf::player->attach (
437 on_login => sub {
438 my ($pl) = @_;
439 ...
440 },
441 );
442
443 Example, attach to the jeweler skill:
444
445 cf::object->attach (
446 type => cf::SKILL,
447 subtype => cf::SK_JEWELER,
448 on_use_skill => sub {
449 my ($sk, $ob, $part, $dir, $msg) = @_;
450 ...
451 },
452 );
453
454 =item cf::CLASS::attachment $name, ...
455
456 Register an attachment by C<$name> through which attachable objects of the
457 given CLASS can refer to this attachment.
458
459 Some classes such as crossfire maps and objects can specify attachments
460 that are attached at load/instantiate time, thus the need for a name.
461
462 These calls expect any number of the following handler/hook descriptions:
463
464 =over 4
465
466 =item prio => $number
467
468 Set the priority for all following handlers/hooks (unless overwritten
469 by another C<prio> setting). Lower priority handlers get executed
470 earlier. The default priority is C<0>, and many built-in handlers are
471 registered at priority C<-1000>, so lower priorities should not be used
472 unless you know what you are doing.
473
474 =item type => $type
475
476 (Only for C<< cf::object->attach >> calls), limits the attachment to the
477 given type of objects only (the additional parameter C<subtype> can be
478 used to further limit to the given subtype).
479
480 =item on_I<event> => \&cb
481
482 Call the given code reference whenever the named event happens (event is
483 something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
484 handlers are recognised generally depends on the type of object these
485 handlers attach to).
486
487 See F<include/eventinc.h> for the full list of events supported, and their
488 class.
489
490 =item package => package::
491
492 Look for sub functions of the name C<< on_I<event> >> in the given
493 package and register them. Only handlers for eevents supported by the
494 object/class are recognised.
495
496 =back
497
498 Example, define an attachment called "sockpuppet" that calls the given
499 event handler when a monster attacks:
500
501 cf::object::attachment sockpuppet =>
502 on_skill_attack => sub {
503 my ($self, $victim) = @_;
504 ...
505 }
506 }
507
508 =item $attachable->valid
509
510 Just because you have a perl object does not mean that the corresponding
511 C-level object still exists. If you try to access an object that has no
512 valid C counterpart anymore you get an exception at runtime. This method
513 can be used to test for existence of the C object part without causing an
514 exception.
515
516 =cut
517
518 # the following variables are defined in .xs and must not be re-created
519 our @CB_GLOBAL = (); # registry for all global events
520 our @CB_ATTACHABLE = (); # registry for all attachables
521 our @CB_OBJECT = (); # all objects (should not be used except in emergency)
522 our @CB_PLAYER = ();
523 our @CB_CLIENT = ();
524 our @CB_TYPE = (); # registry for type (cf-object class) based events
525 our @CB_MAP = ();
526
527 my %attachment;
528
529 sub cf::attachable::thawer_merge {
530 # simply override everything except _meta
531 local $_[0]{_meta};
532 %{$_[0]} = %{$_[1]};
533 }
534
535 sub _attach_cb($$$$) {
536 my ($registry, $event, $prio, $cb) = @_;
537
538 use sort 'stable';
539
540 $cb = [$prio, $cb];
541
542 @{$registry->[$event]} = sort
543 { $a->[0] cmp $b->[0] }
544 @{$registry->[$event] || []}, $cb;
545 }
546
547 # hack
548 my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
549
550 # attach handles attaching event callbacks
551 # the only thing the caller has to do is pass the correct
552 # registry (== where the callback attaches to).
553 sub _attach {
554 my ($registry, $klass, @arg) = @_;
555
556 my $object_type;
557 my $prio = 0;
558 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
559
560 #TODO: get rid of this hack
561 if ($attachable_klass{$klass}) {
562 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
563 }
564
565 while (@arg) {
566 my $type = shift @arg;
567
568 if ($type eq "prio") {
569 $prio = shift @arg;
570
571 } elsif ($type eq "type") {
572 $object_type = shift @arg;
573 $registry = $CB_TYPE[$object_type] ||= [];
574
575 } elsif ($type eq "subtype") {
576 defined $object_type or Carp::croak "subtype specified without type";
577 my $object_subtype = shift @arg;
578 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
579
580 } elsif ($type eq "package") {
581 my $pkg = shift @arg;
582
583 while (my ($name, $id) = each %cb_id) {
584 if (my $cb = $pkg->can ($name)) {
585 _attach_cb $registry, $id, $prio, $cb;
586 }
587 }
588
589 } elsif (exists $cb_id{$type}) {
590 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
591
592 } elsif (ref $type) {
593 warn "attaching objects not supported, ignoring.\n";
594
595 } else {
596 shift @arg;
597 warn "attach argument '$type' not supported, ignoring.\n";
598 }
599 }
600 }
601
602 sub _object_attach {
603 my ($obj, $name, %arg) = @_;
604
605 return if exists $obj->{_attachment}{$name};
606
607 if (my $attach = $attachment{$name}) {
608 my $registry = $obj->registry;
609
610 for (@$attach) {
611 my ($klass, @attach) = @$_;
612 _attach $registry, $klass, @attach;
613 }
614
615 $obj->{$name} = \%arg;
616 } else {
617 warn "object uses attachment '$name' that is not available, postponing.\n";
618 }
619
620 $obj->{_attachment}{$name} = undef;
621 }
622
623 sub cf::attachable::attach {
624 if (ref $_[0]) {
625 _object_attach @_;
626 } else {
627 _attach shift->_attach_registry, @_;
628 }
629 };
630
631 # all those should be optimised
632 sub cf::attachable::detach {
633 my ($obj, $name) = @_;
634
635 if (ref $obj) {
636 delete $obj->{_attachment}{$name};
637 reattach ($obj);
638 } else {
639 Carp::croak "cannot, currently, detach class attachments";
640 }
641 };
642
643 sub cf::attachable::attached {
644 my ($obj, $name) = @_;
645
646 exists $obj->{_attachment}{$name}
647 }
648
649 for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
650 eval "#line " . __LINE__ . " 'cf.pm'
651 sub cf::\L$klass\E::_attach_registry {
652 (\\\@CB_$klass, KLASS_$klass)
653 }
654
655 sub cf::\L$klass\E::attachment {
656 my \$name = shift;
657
658 \$attachment{\$name} = [[KLASS_$klass, \@_]];
659 }
660 ";
661 die if $@;
662 }
663
664 our $override;
665 our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
666
667 sub override {
668 $override = 1;
669 @invoke_results = ();
670 }
671
672 sub do_invoke {
673 my $event = shift;
674 my $callbacks = shift;
675
676 @invoke_results = ();
677
678 local $override;
679
680 for (@$callbacks) {
681 eval { &{$_->[1]} };
682
683 if ($@) {
684 warn "$@";
685 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
686 override;
687 }
688
689 return 1 if $override;
690 }
691
692 0
693 }
694
695 =item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
696
697 =item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
698
699 Generate an object-specific event with the given arguments.
700
701 This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
702 removed in future versions), and there is no public API to access override
703 results (if you must, access C<@cf::invoke_results> directly).
704
705 =back
706
707 =cut
708
709 #############################################################################
710 # object support
711
712 sub reattach {
713 # basically do the same as instantiate, without calling instantiate
714 my ($obj) = @_;
715
716 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
717
718 my $registry = $obj->registry;
719
720 @$registry = ();
721
722 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
723
724 for my $name (keys %{ $obj->{_attachment} || {} }) {
725 if (my $attach = $attachment{$name}) {
726 for (@$attach) {
727 my ($klass, @attach) = @$_;
728 _attach $registry, $klass, @attach;
729 }
730 } else {
731 warn "object uses attachment '$name' that is not available, postponing.\n";
732 }
733 }
734 }
735
736 cf::attachable->attach (
737 prio => -1000000,
738 on_instantiate => sub {
739 my ($obj, $data) = @_;
740
741 $data = from_json $data;
742
743 for (@$data) {
744 my ($name, $args) = @$_;
745
746 $obj->attach ($name, %{$args || {} });
747 }
748 },
749 on_reattach => \&reattach,
750 on_clone => sub {
751 my ($src, $dst) = @_;
752
753 @{$dst->registry} = @{$src->registry};
754
755 %$dst = %$src;
756
757 %{$dst->{_attachment}} = %{$src->{_attachment}}
758 if exists $src->{_attachment};
759 },
760 );
761
762 sub object_freezer_save {
763 my ($filename, $rdata, $objs) = @_;
764
765 sync_job {
766 if (length $$rdata) {
767 warn sprintf "saving %s (%d,%d)\n",
768 $filename, length $$rdata, scalar @$objs;
769
770 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
771 chmod SAVE_MODE, $fh;
772 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
773 aio_fsync $fh if $cf::USE_FSYNC;
774 close $fh;
775
776 if (@$objs) {
777 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
778 chmod SAVE_MODE, $fh;
779 my $data = Storable::nfreeze { version => 1, objs => $objs };
780 aio_write $fh, 0, (length $data), $data, 0;
781 aio_fsync $fh if $cf::USE_FSYNC;
782 close $fh;
783 aio_rename "$filename.pst~", "$filename.pst";
784 }
785 } else {
786 aio_unlink "$filename.pst";
787 }
788
789 aio_rename "$filename~", $filename;
790 } else {
791 warn "FATAL: $filename~: $!\n";
792 }
793 } else {
794 aio_unlink $filename;
795 aio_unlink "$filename.pst";
796 }
797 }
798 }
799
800 sub object_freezer_as_string {
801 my ($rdata, $objs) = @_;
802
803 use Data::Dumper;
804
805 $$rdata . Dumper $objs
806 }
807
808 sub object_thawer_load {
809 my ($filename) = @_;
810
811 my ($data, $av);
812
813 (aio_load $filename, $data) >= 0
814 or return;
815
816 unless (aio_stat "$filename.pst") {
817 (aio_load "$filename.pst", $av) >= 0
818 or return;
819 $av = eval { (Storable::thaw $av)->{objs} };
820 }
821
822 warn sprintf "loading %s (%d)\n",
823 $filename, length $data, scalar @{$av || []};#d#
824 return ($data, $av);
825 }
826
827 #############################################################################
828 # command handling &c
829
830 =item cf::register_command $name => \&callback($ob,$args);
831
832 Register a callback for execution when the client sends the user command
833 $name.
834
835 =cut
836
837 sub register_command {
838 my ($name, $cb) = @_;
839
840 my $caller = caller;
841 #warn "registering command '$name/$time' to '$caller'";
842
843 push @{ $COMMAND{$name} }, [$caller, $cb];
844 }
845
846 =item cf::register_extcmd $name => \&callback($pl,$packet);
847
848 Register a callbackf ro execution when the client sends an extcmd packet.
849
850 If the callback returns something, it is sent back as if reply was being
851 called.
852
853 =cut
854
855 sub register_extcmd {
856 my ($name, $cb) = @_;
857
858 $EXTCMD{$name} = $cb;
859 }
860
861 cf::player->attach (
862 on_command => sub {
863 my ($pl, $name, $params) = @_;
864
865 my $cb = $COMMAND{$name}
866 or return;
867
868 for my $cmd (@$cb) {
869 $cmd->[1]->($pl->ob, $params);
870 }
871
872 cf::override;
873 },
874 on_extcmd => sub {
875 my ($pl, $buf) = @_;
876
877 my $msg = eval { from_json $buf };
878
879 if (ref $msg) {
880 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
881 if (my %reply = $cb->($pl, $msg)) {
882 $pl->ext_reply ($msg->{msgid}, %reply);
883 }
884 }
885 } else {
886 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
887 }
888
889 cf::override;
890 },
891 );
892
893 sub load_extension {
894 my ($path) = @_;
895
896 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
897 my $base = $1;
898 my $pkg = $1;
899 $pkg =~ s/[^[:word:]]/_/g;
900 $pkg = "ext::$pkg";
901
902 warn "... loading '$path' into '$pkg'\n";
903
904 open my $fh, "<:utf8", $path
905 or die "$path: $!";
906
907 my $source =
908 "package $pkg; use strict; use utf8;\n"
909 . "#line 1 \"$path\"\n{\n"
910 . (do { local $/; <$fh> })
911 . "\n};\n1";
912
913 unless (eval $source) {
914 my $msg = $@ ? "$path: $@\n"
915 : "extension disabled.\n";
916 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
917 warn $@;
918 warn "mandatory extension failed to load, exiting.\n";
919 exit 1;
920 }
921 die $@;
922 }
923
924 push @EXTS, $pkg;
925 }
926
927 sub load_extensions {
928 for my $ext (<$LIBDIR/*.ext>) {
929 next unless -r $ext;
930 eval {
931 load_extension $ext;
932 1
933 } or warn "$ext not loaded: $@";
934 }
935 }
936
937 #############################################################################
938
939 =head2 CORE EXTENSIONS
940
941 Functions and methods that extend core crossfire objects.
942
943 =cut
944
945 package cf::player;
946
947 use Coro::AIO;
948
949 =head3 cf::player
950
951 =over 4
952
953 =item cf::player::find $login
954
955 Returns the given player object, loading it if necessary (might block).
956
957 =cut
958
959 sub playerdir($) {
960 cf::localdir
961 . "/"
962 . cf::playerdir
963 . "/"
964 . (ref $_[0] ? $_[0]->ob->name : $_[0])
965 }
966
967 sub path($) {
968 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
969
970 (playerdir $login) . "/playerdata"
971 }
972
973 sub find_active($) {
974 $cf::PLAYER{$_[0]}
975 and $cf::PLAYER{$_[0]}->active
976 and $cf::PLAYER{$_[0]}
977 }
978
979 sub exists($) {
980 my ($login) = @_;
981
982 $cf::PLAYER{$login}
983 or cf::sync_job { !aio_stat path $login }
984 }
985
986 sub find($) {
987 return $cf::PLAYER{$_[0]} || do {
988 my $login = $_[0];
989
990 my $guard = cf::lock_acquire "user_find:$login";
991
992 $cf::PLAYER{$_[0]} || do {
993 # rename old playerfiles to new ones
994 #TODO: remove when no longer required
995 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
996 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
997 aio_unlink +(playerdir $login) . "/$login.pl.pst";
998 aio_unlink +(playerdir $login) . "/$login.pl";
999
1000 my $pl = load_pl path $login
1001 or return;
1002 $cf::PLAYER{$login} = $pl
1003 }
1004 }
1005 }
1006
1007 sub save($) {
1008 my ($pl) = @_;
1009
1010 return if $pl->{deny_save};
1011
1012 my $path = path $pl;
1013 my $guard = cf::lock_acquire "user_save:$path";
1014
1015 return if $pl->{deny_save};
1016
1017 aio_mkdir playerdir $pl, 0770;
1018 $pl->{last_save} = $cf::RUNTIME;
1019
1020 $pl->save_pl ($path);
1021 Coro::cede;
1022 }
1023
1024 sub new($) {
1025 my ($login) = @_;
1026
1027 my $self = create;
1028
1029 $self->ob->name ($login);
1030 $self->{deny_save} = 1;
1031
1032 $cf::PLAYER{$login} = $self;
1033
1034 $self
1035 }
1036
1037 =item $pl->quit_character
1038
1039 Nukes the player without looking back. If logged in, the connection will
1040 be destroyed. May block for a long time.
1041
1042 =cut
1043
1044 sub quit_character {
1045 my ($pl) = @_;
1046
1047 my $name = $pl->ob->name;
1048
1049 $pl->{deny_save} = 1;
1050 $pl->password ("*"); # this should lock out the player until we nuked the dir
1051
1052 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1053 $pl->deactivate;
1054 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1055 $pl->ns->destroy if $pl->ns;
1056
1057 my $path = playerdir $pl;
1058 my $temp = "$path~$cf::RUNTIME~deleting~";
1059 aio_rename $path, $temp;
1060 delete $cf::PLAYER{$pl->ob->name};
1061 $pl->destroy;
1062
1063 my $prefix = qr<^~\Q$name\E/>;
1064
1065 # nuke player maps
1066 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1067
1068 IO::AIO::aio_rmtree $temp;
1069 }
1070
1071 =item $pl->kick
1072
1073 Kicks a player out of the game. This destroys the connection.
1074
1075 =cut
1076
1077 sub kick {
1078 my ($pl, $kicker) = @_;
1079
1080 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1081 $pl->killer ("kicked");
1082 $pl->ns->destroy;
1083 }
1084
1085 =item cf::player::list_logins
1086
1087 Returns am arrayref of all valid playernames in the system, can take a
1088 while and may block, so not sync_job-capable, ever.
1089
1090 =cut
1091
1092 sub list_logins {
1093 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1094 or return [];
1095
1096 my @logins;
1097
1098 for my $login (@$dirs) {
1099 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1100 aio_read $fh, 0, 512, my $buf, 0 or next;
1101 $buf !~ /^password -------------$/m or next; # official not-valid tag
1102
1103 utf8::decode $login;
1104 push @logins, $login;
1105 }
1106
1107 \@logins
1108 }
1109
1110 =item $player->maps
1111
1112 Returns an arrayref of map paths that are private for this
1113 player. May block.
1114
1115 =cut
1116
1117 sub maps($) {
1118 my ($pl) = @_;
1119
1120 $pl = ref $pl ? $pl->ob->name : $pl;
1121
1122 my $files = aio_readdir playerdir $pl
1123 or return;
1124
1125 my @paths;
1126
1127 for (@$files) {
1128 utf8::decode $_;
1129 next if /\.(?:pl|pst)$/;
1130 next unless /^$PATH_SEP/o;
1131
1132 push @paths, cf::map::normalise "~$pl/$_";
1133 }
1134
1135 \@paths
1136 }
1137
1138 =item $player->ext_reply ($msgid, %msg)
1139
1140 Sends an ext reply to the player.
1141
1142 =cut
1143
1144 sub ext_reply($$%) {
1145 my ($self, $id, %msg) = @_;
1146
1147 $msg{msgid} = $id;
1148
1149 $self->send ("ext " . cf::to_json \%msg);
1150 }
1151
1152 =item $player->ext_event ($type, %msg)
1153
1154 Sends an ext event to the client.
1155
1156 =cut
1157
1158 sub ext_event($$%) {
1159 my ($self, $type, %msg) = @_;
1160
1161 $self->ns->ext_event ($type, %msg);
1162 }
1163
1164 =head3 cf::region
1165
1166 =over 4
1167
1168 =cut
1169
1170 package cf::region;
1171
1172 =item cf::region::find_by_path $path
1173
1174 Tries to decuce the probable region for a map knowing only its path.
1175
1176 =cut
1177
1178 sub find_by_path($) {
1179 my ($path) = @_;
1180
1181 my ($match, $specificity);
1182
1183 for my $region (list) {
1184 if ($region->match && $path =~ $region->match) {
1185 ($match, $specificity) = ($region, $region->specificity)
1186 if $region->specificity > $specificity;
1187 }
1188 }
1189
1190 $match
1191 }
1192
1193 =back
1194
1195 =head3 cf::map
1196
1197 =over 4
1198
1199 =cut
1200
1201 package cf::map;
1202
1203 use Fcntl;
1204 use Coro::AIO;
1205
1206 use overload
1207 '""' => \&as_string,
1208 fallback => 1;
1209
1210 our $MAX_RESET = 3600;
1211 our $DEFAULT_RESET = 3000;
1212
1213 sub generate_random_map {
1214 my ($self, $rmp) = @_;
1215 # mit "rum" bekleckern, nicht
1216 $self->_create_random_map (
1217 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1218 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1219 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1220 $rmp->{exit_on_final_map},
1221 $rmp->{xsize}, $rmp->{ysize},
1222 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1223 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1224 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1225 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1226 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1227 (cf::region::find $rmp->{region}), $rmp->{custom}
1228 )
1229 }
1230
1231 =item cf::map->register ($regex, $prio)
1232
1233 Register a handler for the map path matching the given regex at the
1234 givne priority (higher is better, built-in handlers have priority 0, the
1235 default).
1236
1237 =cut
1238
1239 sub register {
1240 my (undef, $regex, $prio) = @_;
1241 my $pkg = caller;
1242
1243 no strict;
1244 push @{"$pkg\::ISA"}, __PACKAGE__;
1245
1246 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1247 }
1248
1249 # also paths starting with '/'
1250 $EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1251
1252 sub thawer_merge {
1253 my ($self, $merge) = @_;
1254
1255 # we have to keep some variables in memory intact
1256 local $self->{path};
1257 local $self->{load_path};
1258 local $self->{deny_save};
1259 local $self->{deny_reset};
1260
1261 $self->SUPER::thawer_merge ($merge);
1262 }
1263
1264 sub normalise {
1265 my ($path, $base) = @_;
1266
1267 $path = "$path"; # make sure its a string
1268
1269 $path =~ s/\.map$//;
1270
1271 # map plan:
1272 #
1273 # /! non-realised random map exit (special hack!)
1274 # {... are special paths that are not being touched
1275 # ?xxx/... are special absolute paths
1276 # ?random/... random maps
1277 # /... normal maps
1278 # ~user/... per-player map of a specific user
1279
1280 $path =~ s/$PATH_SEP/\//go;
1281
1282 # treat it as relative path if it starts with
1283 # something that looks reasonable
1284 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1285 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1286
1287 $base =~ s{[^/]+/?$}{};
1288 $path = "$base/$path";
1289 }
1290
1291 for ($path) {
1292 redo if s{//}{/};
1293 redo if s{/\.?/}{/};
1294 redo if s{/[^/]+/\.\./}{/};
1295 }
1296
1297 $path
1298 }
1299
1300 sub new_from_path {
1301 my (undef, $path, $base) = @_;
1302
1303 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1304
1305 $path = normalise $path, $base;
1306
1307 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1308 if ($path =~ $EXT_MAP{$pkg}[1]) {
1309 my $self = bless cf::map::new, $pkg;
1310 $self->{path} = $path; $self->path ($path);
1311 $self->init; # pass $1 etc.
1312 return $self;
1313 }
1314 }
1315
1316 Carp::carp "unable to resolve path '$path' (base '$base').";
1317 ()
1318 }
1319
1320 sub init {
1321 my ($self) = @_;
1322
1323 $self
1324 }
1325
1326 sub as_string {
1327 my ($self) = @_;
1328
1329 "$self->{path}"
1330 }
1331
1332 # the displayed name, this is a one way mapping
1333 sub visible_name {
1334 &as_string
1335 }
1336
1337 # the original (read-only) location
1338 sub load_path {
1339 my ($self) = @_;
1340
1341 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1342 }
1343
1344 # the temporary/swap location
1345 sub save_path {
1346 my ($self) = @_;
1347
1348 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1349 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1350 }
1351
1352 # the unique path, undef == no special unique path
1353 sub uniq_path {
1354 my ($self) = @_;
1355
1356 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1357 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1358 }
1359
1360 # and all this just because we cannot iterate over
1361 # all maps in C++...
1362 sub change_all_map_light {
1363 my ($change) = @_;
1364
1365 $_->change_map_light ($change)
1366 for grep $_->outdoor, values %cf::MAP;
1367 }
1368
1369 sub unlink_save {
1370 my ($self) = @_;
1371
1372 utf8::encode (my $save = $self->save_path);
1373 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1374 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1375 }
1376
1377 sub load_header_from($) {
1378 my ($self, $path) = @_;
1379
1380 utf8::encode $path;
1381 #aio_open $path, O_RDONLY, 0
1382 # or return;
1383
1384 $self->_load_header ($path)
1385 or return;
1386
1387 $self->{load_path} = $path;
1388
1389 1
1390 }
1391
1392 sub load_header_orig {
1393 my ($self) = @_;
1394
1395 $self->load_header_from ($self->load_path)
1396 }
1397
1398 sub load_header_temp {
1399 my ($self) = @_;
1400
1401 $self->load_header_from ($self->save_path)
1402 }
1403
1404 sub prepare_temp {
1405 my ($self) = @_;
1406
1407 $self->last_access ((delete $self->{last_access})
1408 || $cf::RUNTIME); #d#
1409 # safety
1410 $self->{instantiate_time} = $cf::RUNTIME
1411 if $self->{instantiate_time} > $cf::RUNTIME;
1412 }
1413
1414 sub prepare_orig {
1415 my ($self) = @_;
1416
1417 $self->{load_original} = 1;
1418 $self->{instantiate_time} = $cf::RUNTIME;
1419 $self->last_access ($cf::RUNTIME);
1420 $self->instantiate;
1421 }
1422
1423 sub load_header {
1424 my ($self) = @_;
1425
1426 if ($self->load_header_temp) {
1427 $self->prepare_temp;
1428 } else {
1429 $self->load_header_orig
1430 or return;
1431 $self->prepare_orig;
1432 }
1433
1434 $self->default_region (cf::region::find_by_path $self->{path})
1435 unless $self->default_region;
1436
1437 1
1438 }
1439
1440 sub find;
1441 sub find {
1442 my ($path, $origin) = @_;
1443
1444 $path = normalise $path, $origin && $origin->path;
1445
1446 cf::lock_wait "map_find:$path";
1447
1448 $cf::MAP{$path} || do {
1449 my $guard = cf::lock_acquire "map_find:$path";
1450 my $map = new_from_path cf::map $path
1451 or return;
1452
1453 $map->{last_save} = $cf::RUNTIME;
1454
1455 $map->load_header
1456 or return;
1457
1458 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1459 # doing this can freeze the server in a sync job, obviously
1460 #$cf::WAIT_FOR_TICK->wait;
1461 $map->reset;
1462 undef $guard;
1463 return find $path;
1464 }
1465
1466 $cf::MAP{$path} = $map
1467 }
1468 }
1469
1470 sub pre_load { }
1471 sub post_load { }
1472
1473 sub load {
1474 my ($self) = @_;
1475
1476 local $self->{deny_reset} = 1; # loading can take a long time
1477
1478 my $path = $self->{path};
1479 my $guard = cf::lock_acquire "map_load:$path";
1480
1481 return if $self->in_memory != cf::MAP_SWAPPED;
1482
1483 $self->in_memory (cf::MAP_LOADING);
1484
1485 $self->alloc;
1486
1487 $self->pre_load;
1488
1489 $self->_load_objects ($self->{load_path}, 1)
1490 or return;
1491
1492 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1493 if delete $self->{load_original};
1494
1495 if (my $uniq = $self->uniq_path) {
1496 utf8::encode $uniq;
1497 if (aio_open $uniq, O_RDONLY, 0) {
1498 $self->clear_unique_items;
1499 $self->_load_objects ($uniq, 0);
1500 }
1501 }
1502
1503 Coro::cede;
1504
1505 # now do the right thing for maps
1506 $self->link_multipart_objects;
1507
1508 unless ($self->{deny_activate}) {
1509 $self->decay_objects;
1510 $self->fix_auto_apply;
1511 $self->update_buttons;
1512 Coro::cede;
1513 $self->set_darkness_map;
1514 $self->difficulty ($self->estimate_difficulty)
1515 unless $self->difficulty;
1516 Coro::cede;
1517 $self->activate;
1518 }
1519
1520 $self->post_load;
1521
1522 $self->in_memory (cf::MAP_IN_MEMORY);
1523 }
1524
1525 sub customise_for {
1526 my ($self, $ob) = @_;
1527
1528 return find "~" . $ob->name . "/" . $self->{path}
1529 if $self->per_player;
1530
1531 $self
1532 }
1533
1534 # find and load all maps in the 3x3 area around a map
1535 sub load_diag {
1536 my ($map) = @_;
1537
1538 my @diag; # diagonal neighbours
1539
1540 for (0 .. 3) {
1541 my $neigh = $map->tile_path ($_)
1542 or next;
1543 $neigh = find $neigh, $map
1544 or next;
1545 $neigh->load;
1546
1547 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1548 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1549 }
1550
1551 for (@diag) {
1552 my $neigh = find @$_
1553 or next;
1554 $neigh->load;
1555 }
1556 }
1557
1558 sub find_sync {
1559 my ($path, $origin) = @_;
1560
1561 cf::sync_job { find $path, $origin }
1562 }
1563
1564 sub do_load_sync {
1565 my ($map) = @_;
1566
1567 cf::sync_job { $map->load };
1568 }
1569
1570 our %MAP_PREFETCH;
1571 our $MAP_PREFETCHER = undef;
1572
1573 sub find_async {
1574 my ($path, $origin) = @_;
1575
1576 $path = normalise $path, $origin && $origin->{path};
1577
1578 if (my $map = $cf::MAP{$path}) {
1579 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1580 }
1581
1582 undef $MAP_PREFETCH{$path};
1583 $MAP_PREFETCHER ||= cf::async {
1584 while (%MAP_PREFETCH) {
1585 for my $path (keys %MAP_PREFETCH) {
1586 my $map = find $path
1587 or next;
1588 $map->load;
1589
1590 delete $MAP_PREFETCH{$path};
1591 }
1592 }
1593 undef $MAP_PREFETCHER;
1594 };
1595 $MAP_PREFETCHER->prio (6);
1596
1597 ()
1598 }
1599
1600 sub save {
1601 my ($self) = @_;
1602
1603 my $lock = cf::lock_acquire "map_data:" . $self->path;
1604
1605 $self->{last_save} = $cf::RUNTIME;
1606
1607 return unless $self->dirty;
1608
1609 my $save = $self->save_path; utf8::encode $save;
1610 my $uniq = $self->uniq_path; utf8::encode $uniq;
1611
1612 $self->{load_path} = $save;
1613
1614 return if $self->{deny_save};
1615
1616 local $self->{last_access} = $self->last_access;#d#
1617
1618 cf::async {
1619 $_->contr->save for $self->players;
1620 };
1621
1622 if ($uniq) {
1623 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1624 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1625 } else {
1626 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1627 }
1628 }
1629
1630 sub swap_out {
1631 my ($self) = @_;
1632
1633 # save first because save cedes
1634 $self->save;
1635
1636 my $lock = cf::lock_acquire "map_data:" . $self->path;
1637
1638 return if $self->players;
1639 return if $self->in_memory != cf::MAP_IN_MEMORY;
1640 return if $self->{deny_save};
1641
1642 $self->clear;
1643 $self->in_memory (cf::MAP_SWAPPED);
1644 }
1645
1646 sub reset_at {
1647 my ($self) = @_;
1648
1649 # TODO: safety, remove and allow resettable per-player maps
1650 return 1e99 if $self->isa ("ext::map_per_player");#d#
1651 return 1e99 if $self->{deny_reset};
1652
1653 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1654 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1655
1656 $time + $to
1657 }
1658
1659 sub should_reset {
1660 my ($self) = @_;
1661
1662 $self->reset_at <= $cf::RUNTIME
1663 }
1664
1665 sub reset {
1666 my ($self) = @_;
1667
1668 my $lock = cf::lock_acquire "map_data:$self->{path}";
1669
1670 return if $self->players;
1671 return if $self->isa ("ext::map_per_player");#d#
1672
1673 warn "resetting map ", $self->path;#d#
1674
1675 $self->in_memory (cf::MAP_SWAPPED);
1676
1677 # need to save uniques path
1678 unless ($self->{deny_save}) {
1679 my $uniq = $self->uniq_path; utf8::encode $uniq;
1680
1681 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1682 if $uniq;
1683 }
1684
1685 delete $cf::MAP{$self->path};
1686
1687 $self->clear;
1688
1689 $_->clear_links_to ($self) for values %cf::MAP;
1690
1691 $self->unlink_save;
1692 $self->destroy;
1693 }
1694
1695 my $nuke_counter = "aaaa";
1696
1697 sub nuke {
1698 my ($self) = @_;
1699
1700 delete $cf::MAP{$self->path};
1701
1702 $self->unlink_save;
1703
1704 bless $self, "cf::map";
1705 delete $self->{deny_reset};
1706 $self->{deny_save} = 1;
1707 $self->reset_timeout (1);
1708 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1709
1710 $cf::MAP{$self->path} = $self;
1711
1712 $self->reset; # polite request, might not happen
1713 }
1714
1715 =item cf::map::unique_maps
1716
1717 Returns an arrayref of paths of all shared maps that have
1718 instantiated unique items. May block.
1719
1720 =cut
1721
1722 sub unique_maps() {
1723 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1724 or return;
1725
1726 my @paths;
1727
1728 for (@$files) {
1729 utf8::decode $_;
1730 next if /\.pst$/;
1731 next unless /^$PATH_SEP/o;
1732
1733 push @paths, cf::map::normalise $_;
1734 }
1735
1736 \@paths
1737 }
1738
1739 package cf;
1740
1741 =back
1742
1743 =head3 cf::object
1744
1745 =cut
1746
1747 package cf::object;
1748
1749 =over 4
1750
1751 =item $ob->inv_recursive
1752
1753 Returns the inventory of the object _and_ their inventories, recursively.
1754
1755 =cut
1756
1757 sub inv_recursive_;
1758 sub inv_recursive_ {
1759 map { $_, inv_recursive_ $_->inv } @_
1760 }
1761
1762 sub inv_recursive {
1763 inv_recursive_ inv $_[0]
1764 }
1765
1766 package cf;
1767
1768 =back
1769
1770 =head3 cf::object::player
1771
1772 =over 4
1773
1774 =item $player_object->reply ($npc, $msg[, $flags])
1775
1776 Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1777 can be C<undef>. Does the right thing when the player is currently in a
1778 dialogue with the given NPC character.
1779
1780 =cut
1781
1782 # rough implementation of a future "reply" method that works
1783 # with dialog boxes.
1784 #TODO: the first argument must go, split into a $npc->reply_to ( method
1785 sub cf::object::player::reply($$$;$) {
1786 my ($self, $npc, $msg, $flags) = @_;
1787
1788 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1789
1790 if ($self->{record_replies}) {
1791 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
1792 } else {
1793 $msg = $npc->name . " says: $msg" if $npc;
1794 $self->message ($msg, $flags);
1795 }
1796 }
1797
1798 =item $player_object->may ("access")
1799
1800 Returns wether the given player is authorized to access resource "access"
1801 (e.g. "command_wizcast").
1802
1803 =cut
1804
1805 sub cf::object::player::may {
1806 my ($self, $access) = @_;
1807
1808 $self->flag (cf::FLAG_WIZ) ||
1809 (ref $cf::CFG{"may_$access"}
1810 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1811 : $cf::CFG{"may_$access"})
1812 }
1813
1814 =item $player_object->enter_link
1815
1816 Freezes the player and moves him/her to a special map (C<{link}>).
1817
1818 The player should be reasonably safe there for short amounts of time. You
1819 I<MUST> call C<leave_link> as soon as possible, though.
1820
1821 Will never block.
1822
1823 =item $player_object->leave_link ($map, $x, $y)
1824
1825 Moves the player out of the special C<{link}> map onto the specified
1826 map. If the map is not valid (or omitted), the player will be moved back
1827 to the location he/she was before the call to C<enter_link>, or, if that
1828 fails, to the emergency map position.
1829
1830 Might block.
1831
1832 =cut
1833
1834 sub link_map {
1835 unless ($LINK_MAP) {
1836 $LINK_MAP = cf::map::find "{link}"
1837 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1838 $LINK_MAP->load;
1839 }
1840
1841 $LINK_MAP
1842 }
1843
1844 sub cf::object::player::enter_link {
1845 my ($self) = @_;
1846
1847 $self->deactivate_recursive;
1848
1849 return if UNIVERSAL::isa $self->map, "ext::map_link";
1850
1851 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1852 if $self->map;
1853
1854 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1855 }
1856
1857 sub cf::object::player::leave_link {
1858 my ($self, $map, $x, $y) = @_;
1859
1860 my $link_pos = delete $self->{_link_pos};
1861
1862 unless ($map) {
1863 # restore original map position
1864 ($map, $x, $y) = @{ $link_pos || [] };
1865 $map = cf::map::find $map;
1866
1867 unless ($map) {
1868 ($map, $x, $y) = @$EMERGENCY_POSITION;
1869 $map = cf::map::find $map
1870 or die "FATAL: cannot load emergency map\n";
1871 }
1872 }
1873
1874 ($x, $y) = (-1, -1)
1875 unless (defined $x) && (defined $y);
1876
1877 # use -1 or undef as default coordinates, not 0, 0
1878 ($x, $y) = ($map->enter_x, $map->enter_y)
1879 if $x <=0 && $y <= 0;
1880
1881 $map->load;
1882 $map->load_diag;
1883
1884 return unless $self->contr->active;
1885 $self->activate_recursive;
1886
1887 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1888 $self->enter_map ($map, $x, $y);
1889 }
1890
1891 cf::player->attach (
1892 on_logout => sub {
1893 my ($pl) = @_;
1894
1895 # abort map switching before logout
1896 if ($pl->ob->{_link_pos}) {
1897 cf::sync_job {
1898 $pl->ob->leave_link
1899 };
1900 }
1901 },
1902 on_login => sub {
1903 my ($pl) = @_;
1904
1905 # try to abort aborted map switching on player login :)
1906 # should happen only on crashes
1907 if ($pl->ob->{_link_pos}) {
1908 $pl->ob->enter_link;
1909 (async {
1910 $pl->ob->reply (undef,
1911 "There was an internal problem at your last logout, "
1912 . "the server will try to bring you to your intended destination in a second.",
1913 cf::NDI_RED);
1914 # we need this sleep as the login has a concurrent enter_exit running
1915 # and this sleep increases chances of the player not ending up in scorn
1916 Coro::Timer::sleep 1;
1917 $pl->ob->leave_link;
1918 })->prio (2);
1919 }
1920 },
1921 );
1922
1923 =item $player_object->goto ($path, $x, $y)
1924
1925 =cut
1926
1927 sub cf::object::player::goto {
1928 my ($self, $path, $x, $y) = @_;
1929
1930 $self->enter_link;
1931
1932 (async {
1933 my $map = eval {
1934 my $map = cf::map::find $path;
1935 $map = $map->customise_for ($self) if $map;
1936 $map
1937 } or
1938 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1939
1940 $self->leave_link ($map, $x, $y);
1941 })->prio (1);
1942 }
1943
1944 =item $player_object->enter_exit ($exit_object)
1945
1946 =cut
1947
1948 sub parse_random_map_params {
1949 my ($spec) = @_;
1950
1951 my $rmp = { # defaults
1952 xsize => (cf::rndm 15, 40),
1953 ysize => (cf::rndm 15, 40),
1954 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1955 #layout => string,
1956 };
1957
1958 for (split /\n/, $spec) {
1959 my ($k, $v) = split /\s+/, $_, 2;
1960
1961 $rmp->{lc $k} = $v if (length $k) && (length $v);
1962 }
1963
1964 $rmp
1965 }
1966
1967 sub prepare_random_map {
1968 my ($exit) = @_;
1969
1970 my $guard = cf::lock_acquire "exit_prepare:$exit";
1971
1972 # all this does is basically replace the /! path by
1973 # a new random map path (?random/...) with a seed
1974 # that depends on the exit object
1975
1976 my $rmp = parse_random_map_params $exit->msg;
1977
1978 if ($exit->map) {
1979 $rmp->{region} = $exit->region->name;
1980 $rmp->{origin_map} = $exit->map->path;
1981 $rmp->{origin_x} = $exit->x;
1982 $rmp->{origin_y} = $exit->y;
1983 }
1984
1985 $rmp->{random_seed} ||= $exit->random_seed;
1986
1987 my $data = cf::to_json $rmp;
1988 my $md5 = Digest::MD5::md5_hex $data;
1989 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1990
1991 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1992 aio_write $fh, 0, (length $data), $data, 0;
1993 undef $fh;
1994 aio_rename "$meta~", $meta;
1995
1996 $exit->slaying ("?random/$md5");
1997 $exit->msg (undef);
1998 }
1999 }
2000
2001 sub cf::object::player::enter_exit {
2002 my ($self, $exit) = @_;
2003
2004 return unless $self->type == cf::PLAYER;
2005
2006 if ($exit->slaying eq "/!") {
2007 #TODO: this should de-fi-ni-te-ly not be a sync-job
2008 # the problem is that $exit might not survive long enough
2009 # so it needs to be done right now, right here
2010 cf::sync_job { prepare_random_map $exit };
2011 }
2012
2013 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2014 my $hp = $exit->stats->hp;
2015 my $sp = $exit->stats->sp;
2016
2017 $self->enter_link;
2018
2019 (async {
2020 $self->deactivate_recursive; # just to be sure
2021 unless (eval {
2022 $self->goto ($slaying, $hp, $sp);
2023
2024 1;
2025 }) {
2026 $self->message ("Something went wrong deep within the crossfire server. "
2027 . "I'll try to bring you back to the map you were before. "
2028 . "Please report this to the dungeon master!",
2029 cf::NDI_UNIQUE | cf::NDI_RED);
2030
2031 warn "ERROR in enter_exit: $@";
2032 $self->leave_link;
2033 }
2034 })->prio (1);
2035 }
2036
2037 =head3 cf::client
2038
2039 =over 4
2040
2041 =item $client->send_drawinfo ($text, $flags)
2042
2043 Sends a drawinfo packet to the client. Circumvents output buffering so
2044 should not be used under normal circumstances.
2045
2046 =cut
2047
2048 sub cf::client::send_drawinfo {
2049 my ($self, $text, $flags) = @_;
2050
2051 utf8::encode $text;
2052 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2053 }
2054
2055 =item $client->ext_event ($type, %msg)
2056
2057 Sends an exti event to the client.
2058
2059 =cut
2060
2061 sub cf::client::ext_event($$%) {
2062 my ($self, $type, %msg) = @_;
2063
2064 $msg{msgtype} = "event_$type";
2065 $self->send_packet ("ext " . cf::to_json \%msg);
2066 }
2067
2068 =item $success = $client->query ($flags, "text", \&cb)
2069
2070 Queues a query to the client, calling the given callback with
2071 the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2072 C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2073
2074 Queries can fail, so check the return code. Or don't, as queries will become
2075 reliable at some point in the future.
2076
2077 =cut
2078
2079 sub cf::client::query {
2080 my ($self, $flags, $text, $cb) = @_;
2081
2082 return unless $self->state == ST_PLAYING
2083 || $self->state == ST_SETUP
2084 || $self->state == ST_CUSTOM;
2085
2086 $self->state (ST_CUSTOM);
2087
2088 utf8::encode $text;
2089 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2090
2091 $self->send_packet ($self->{query_queue}[0][0])
2092 if @{ $self->{query_queue} } == 1;
2093 }
2094
2095 cf::client->attach (
2096 on_reply => sub {
2097 my ($ns, $msg) = @_;
2098
2099 # this weird shuffling is so that direct followup queries
2100 # get handled first
2101 my $queue = delete $ns->{query_queue}
2102 or return; # be conservative, not sure how that can happen, but we saw a crash here
2103
2104 (shift @$queue)->[1]->($msg);
2105 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2106
2107 push @{ $ns->{query_queue} }, @$queue;
2108
2109 if (@{ $ns->{query_queue} } == @$queue) {
2110 if (@$queue) {
2111 $ns->send_packet ($ns->{query_queue}[0][0]);
2112 } else {
2113 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2114 }
2115 }
2116 },
2117 );
2118
2119 =item $client->async (\&cb)
2120
2121 Create a new coroutine, running the specified callback. The coroutine will
2122 be automatically cancelled when the client gets destroyed (e.g. on logout,
2123 or loss of connection).
2124
2125 =cut
2126
2127 sub cf::client::async {
2128 my ($self, $cb) = @_;
2129
2130 my $coro = &Coro::async ($cb);
2131
2132 $coro->on_destroy (sub {
2133 delete $self->{_coro}{$coro+0};
2134 });
2135
2136 $self->{_coro}{$coro+0} = $coro;
2137
2138 $coro
2139 }
2140
2141 cf::client->attach (
2142 on_destroy => sub {
2143 my ($ns) = @_;
2144
2145 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2146 },
2147 );
2148
2149 =back
2150
2151
2152 =head2 SAFE SCRIPTING
2153
2154 Functions that provide a safe environment to compile and execute
2155 snippets of perl code without them endangering the safety of the server
2156 itself. Looping constructs, I/O operators and other built-in functionality
2157 is not available in the safe scripting environment, and the number of
2158 functions and methods that can be called is greatly reduced.
2159
2160 =cut
2161
2162 our $safe = new Safe "safe";
2163 our $safe_hole = new Safe::Hole;
2164
2165 $SIG{FPE} = 'IGNORE';
2166
2167 $safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
2168
2169 # here we export the classes and methods available to script code
2170
2171 =pod
2172
2173 The following functions and methods are available within a safe environment:
2174
2175 cf::object contr pay_amount pay_player map
2176 cf::object::player player
2177 cf::player peaceful
2178 cf::map trigger
2179
2180 =cut
2181
2182 for (
2183 ["cf::object" => qw(contr pay_amount pay_player map)],
2184 ["cf::object::player" => qw(player)],
2185 ["cf::player" => qw(peaceful)],
2186 ["cf::map" => qw(trigger)],
2187 ) {
2188 no strict 'refs';
2189 my ($pkg, @funs) = @$_;
2190 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2191 for @funs;
2192 }
2193
2194 =over 4
2195
2196 =item @retval = safe_eval $code, [var => value, ...]
2197
2198 Compiled and executes the given perl code snippet. additional var/value
2199 pairs result in temporary local (my) scalar variables of the given name
2200 that are available in the code snippet. Example:
2201
2202 my $five = safe_eval '$first + $second', first => 1, second => 4;
2203
2204 =cut
2205
2206 sub safe_eval($;@) {
2207 my ($code, %vars) = @_;
2208
2209 my $qcode = $code;
2210 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2211 $qcode =~ s/\n/\\n/g;
2212
2213 local $_;
2214 local @safe::cf::_safe_eval_args = values %vars;
2215
2216 my $eval =
2217 "do {\n"
2218 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2219 . "#line 0 \"{$qcode}\"\n"
2220 . $code
2221 . "\n}"
2222 ;
2223
2224 sub_generation_inc;
2225 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2226 sub_generation_inc;
2227
2228 if ($@) {
2229 warn "$@";
2230 warn "while executing safe code '$code'\n";
2231 warn "with arguments " . (join " ", %vars) . "\n";
2232 }
2233
2234 wantarray ? @res : $res[0]
2235 }
2236
2237 =item cf::register_script_function $function => $cb
2238
2239 Register a function that can be called from within map/npc scripts. The
2240 function should be reasonably secure and should be put into a package name
2241 like the extension.
2242
2243 Example: register a function that gets called whenever a map script calls
2244 C<rent::overview>, as used by the C<rent> extension.
2245
2246 cf::register_script_function "rent::overview" => sub {
2247 ...
2248 };
2249
2250 =cut
2251
2252 sub register_script_function {
2253 my ($fun, $cb) = @_;
2254
2255 no strict 'refs';
2256 *{"safe::$fun"} = $safe_hole->wrap ($cb);
2257 }
2258
2259 =back
2260
2261 =cut
2262
2263 #############################################################################
2264
2265 =head2 EXTENSION DATABASE SUPPORT
2266
2267 Crossfire maintains a very simple database for extension use. It can
2268 currently store anything that can be serialised using Storable, which
2269 excludes objects.
2270
2271 The parameter C<$family> should best start with the name of the extension
2272 using it, it should be unique.
2273
2274 =over 4
2275
2276 =item $value = cf::db_get $family => $key
2277
2278 Returns a single value from the database.
2279
2280 =item cf::db_put $family => $key => $value
2281
2282 Stores the given C<$value> in the family.
2283
2284 =cut
2285
2286 our $DB;
2287
2288 sub db_init {
2289 unless ($DB) {
2290 $DB = BDB::db_create $DB_ENV;
2291
2292 cf::sync_job {
2293 eval {
2294 $DB->set_flags (BDB::CHKSUM);
2295
2296 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2297 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2298 cf::cleanup "db_open(db): $!" if $!;
2299 };
2300 cf::cleanup "db_open(db): $@" if $@;
2301 };
2302
2303 my $path = cf::localdir . "/database.pst";
2304 if (stat $path) {
2305 cf::sync_job {
2306 my $pst = Storable::retrieve $path;
2307
2308 cf::db_put (board => data => $pst->{board});
2309 cf::db_put (guildrules => data => $pst->{guildrules});
2310 cf::db_put (rent => balance => $pst->{rent}{balance});
2311 BDB::db_env_txn_checkpoint $DB_ENV;
2312
2313 unlink $path;
2314 };
2315 }
2316 }
2317 }
2318
2319 sub db_get($$) {
2320 my $key = "$_[0]/$_[1]";
2321
2322 cf::sync_job {
2323 BDB::db_get $DB, undef, $key, my $data;
2324
2325 $! ? ()
2326 : Compress::LZF::sthaw $data
2327 }
2328 }
2329
2330 sub db_put($$$) {
2331 BDB::dbreq_pri 4;
2332 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2333 }
2334
2335 #############################################################################
2336 # the server's init and main functions
2337
2338 sub load_facedata {
2339 my $path = sprintf "%s/facedata", cf::datadir;
2340
2341 warn "loading facedata from $path\n";
2342
2343 my $facedata;
2344 0 < aio_load $path, $facedata
2345 or die "$path: $!";
2346
2347 $facedata = Coro::Storable::thaw $facedata;
2348
2349 $facedata->{version} == 2
2350 or cf::cleanup "$path: version mismatch, cannot proceed.";
2351
2352 {
2353 my $faces = $facedata->{faceinfo};
2354
2355 while (my ($face, $info) = each %$faces) {
2356 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2357 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2358 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2359 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2360 Coro::cede;
2361 }
2362
2363 while (my ($face, $info) = each %$faces) {
2364 next unless $info->{smooth};
2365 my $idx = cf::face::find $face
2366 or next;
2367 if (my $smooth = cf::face::find $info->{smooth}) {
2368 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2369 } else {
2370 warn "smooth face '$info->{smooth}' not found for face '$face'";
2371 }
2372 Coro::cede;
2373 }
2374 }
2375
2376 {
2377 my $anims = $facedata->{animinfo};
2378
2379 while (my ($anim, $info) = each %$anims) {
2380 cf::anim::set $anim, $info->{frames}, $info->{facings};
2381 Coro::cede;
2382 }
2383
2384 cf::anim::invalidate_all; # d'oh
2385 }
2386
2387 1
2388 }
2389
2390 sub reload_resources {
2391 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2392 or die "unable to load regions file\n";#d#
2393 load_facedata
2394 or die "unable to load facedata\n";#d#
2395 }
2396
2397 sub init {
2398 reload_resources;
2399 }
2400
2401 sub cfg_load {
2402 open my $fh, "<:utf8", cf::confdir . "/config"
2403 or return;
2404
2405 local $/;
2406 *CFG = YAML::Syck::Load <$fh>;
2407
2408 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2409
2410 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2411 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2412
2413 if (exists $CFG{mlockall}) {
2414 eval {
2415 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2416 and die "WARNING: m(un)lockall failed: $!\n";
2417 };
2418 warn $@ if $@;
2419 }
2420 }
2421
2422 sub main {
2423 # we must not ever block the main coroutine
2424 local $Coro::idle = sub {
2425 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2426 (async {
2427 Event::one_event;
2428 })->prio (Coro::PRIO_MAX);
2429 };
2430
2431 cfg_load;
2432 db_init;
2433 load_extensions;
2434
2435 $TICK_WATCHER->start;
2436 Event::loop;
2437 }
2438
2439 #############################################################################
2440 # initialisation and cleanup
2441
2442 # install some emergency cleanup handlers
2443 BEGIN {
2444 for my $signal (qw(INT HUP TERM)) {
2445 Event->signal (
2446 reentrant => 0,
2447 data => WF_AUTOCANCEL,
2448 signal => $signal,
2449 prio => 0,
2450 cb => sub {
2451 cf::cleanup "SIG$signal";
2452 },
2453 );
2454 }
2455 }
2456
2457 sub emergency_save() {
2458 my $freeze_guard = cf::freeze_mainloop;
2459
2460 warn "enter emergency perl save\n";
2461
2462 cf::sync_job {
2463 # use a peculiar iteration method to avoid tripping on perl
2464 # refcount bugs in for. also avoids problems with players
2465 # and maps saved/destroyed asynchronously.
2466 warn "begin emergency player save\n";
2467 for my $login (keys %cf::PLAYER) {
2468 my $pl = $cf::PLAYER{$login} or next;
2469 $pl->valid or next;
2470 $pl->save;
2471 }
2472 warn "end emergency player save\n";
2473
2474 warn "begin emergency map save\n";
2475 for my $path (keys %cf::MAP) {
2476 my $map = $cf::MAP{$path} or next;
2477 $map->valid or next;
2478 $map->save;
2479 }
2480 warn "end emergency map save\n";
2481
2482 warn "begin emergency database checkpoint\n";
2483 BDB::db_env_txn_checkpoint $DB_ENV;
2484 warn "end emergency database checkpoint\n";
2485 };
2486
2487 warn "leave emergency perl save\n";
2488 }
2489
2490 sub post_cleanup {
2491 my ($make_core) = @_;
2492
2493 warn Carp::longmess "post_cleanup backtrace"
2494 if $make_core;
2495 }
2496
2497 sub reload() {
2498 # can/must only be called in main
2499 if ($Coro::current != $Coro::main) {
2500 warn "can only reload from main coroutine";
2501 return;
2502 }
2503
2504 warn "reloading...";
2505
2506 warn "entering sync_job";
2507
2508 cf::sync_job {
2509 cf::write_runtime; # external watchdog should not bark
2510 cf::emergency_save;
2511 cf::write_runtime; # external watchdog should not bark
2512
2513 warn "syncing database to disk";
2514 BDB::db_env_txn_checkpoint $DB_ENV;
2515
2516 # if anything goes wrong in here, we should simply crash as we already saved
2517
2518 warn "cancelling all WF_AUTOCANCEL watchers";
2519 for (Event::all_watchers) {
2520 $_->cancel if $_->data & WF_AUTOCANCEL;
2521 }
2522
2523 warn "flushing outstanding aio requests";
2524 for (;;) {
2525 BDB::flush;
2526 IO::AIO::flush;
2527 Coro::cede;
2528 last unless IO::AIO::nreqs || BDB::nreqs;
2529 warn "iterate...";
2530 }
2531
2532 ++$RELOAD;
2533
2534 warn "cancelling all extension coros";
2535 $_->cancel for values %EXT_CORO;
2536 %EXT_CORO = ();
2537
2538 warn "removing commands";
2539 %COMMAND = ();
2540
2541 warn "removing ext commands";
2542 %EXTCMD = ();
2543
2544 warn "unloading/nuking all extensions";
2545 for my $pkg (@EXTS) {
2546 warn "... unloading $pkg";
2547
2548 if (my $cb = $pkg->can ("unload")) {
2549 eval {
2550 $cb->($pkg);
2551 1
2552 } or warn "$pkg unloaded, but with errors: $@";
2553 }
2554
2555 warn "... nuking $pkg";
2556 Symbol::delete_package $pkg;
2557 }
2558
2559 warn "unloading all perl modules loaded from $LIBDIR";
2560 while (my ($k, $v) = each %INC) {
2561 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2562
2563 warn "... unloading $k";
2564 delete $INC{$k};
2565
2566 $k =~ s/\.pm$//;
2567 $k =~ s/\//::/g;
2568
2569 if (my $cb = $k->can ("unload_module")) {
2570 $cb->();
2571 }
2572
2573 Symbol::delete_package $k;
2574 }
2575
2576 warn "getting rid of safe::, as good as possible";
2577 Symbol::delete_package "safe::$_"
2578 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2579
2580 warn "unloading cf.pm \"a bit\"";
2581 delete $INC{"cf.pm"};
2582
2583 # don't, removes xs symbols, too,
2584 # and global variables created in xs
2585 #Symbol::delete_package __PACKAGE__;
2586
2587 warn "unload completed, starting to reload now";
2588
2589 warn "reloading cf.pm";
2590 require cf;
2591 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2592
2593 warn "loading config and database again";
2594 cf::cfg_load;
2595
2596 warn "loading extensions";
2597 cf::load_extensions;
2598
2599 warn "reattaching attachments to objects/players";
2600 _global_reattach; # objects, sockets
2601 warn "reattaching attachments to maps";
2602 reattach $_ for values %MAP;
2603 warn "reattaching attachments to players";
2604 reattach $_ for values %PLAYER;
2605
2606 warn "loading reloadable resources";
2607 reload_resources;
2608
2609 warn "leaving sync_job";
2610
2611 1
2612 } or do {
2613 warn $@;
2614 warn "error while reloading, exiting.";
2615 exit 1;
2616 };
2617
2618 warn "reloaded";
2619 };
2620
2621 our $RELOAD_WATCHER; # used only during reload
2622
2623 register_command "reload" => sub {
2624 my ($who, $arg) = @_;
2625
2626 if ($who->flag (FLAG_WIZ)) {
2627 $who->message ("reloading server.");
2628
2629 # doing reload synchronously and two reloads happen back-to-back,
2630 # coro crashes during coro_state_free->destroy here.
2631
2632 $RELOAD_WATCHER ||= Event->timer (
2633 reentrant => 0,
2634 after => 0,
2635 data => WF_AUTOCANCEL,
2636 cb => sub {
2637 reload;
2638 undef $RELOAD_WATCHER;
2639 },
2640 );
2641 }
2642 };
2643
2644 unshift @INC, $LIBDIR;
2645
2646 my $bug_warning = 0;
2647
2648 $TICK_WATCHER = Event->timer (
2649 reentrant => 0,
2650 parked => 1,
2651 prio => 0,
2652 at => $NEXT_TICK || $TICK,
2653 data => WF_AUTOCANCEL,
2654 cb => sub {
2655 if ($Coro::current != $Coro::main) {
2656 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2657 unless ++$bug_warning > 10;
2658 return;
2659 }
2660
2661 $NOW = Event::time;
2662
2663 cf::server_tick; # one server iteration
2664 $RUNTIME += $TICK;
2665 $NEXT_TICK += $TICK;
2666
2667 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2668 $NEXT_RUNTIME_WRITE = $NOW + 10;
2669 Coro::async_pool {
2670 write_runtime
2671 or warn "ERROR: unable to write runtime file: $!";
2672 };
2673 }
2674
2675 $WAIT_FOR_TICK->broadcast;
2676 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2677
2678 # my $AFTER = Event::time;
2679 # warn $AFTER - $NOW;#d#
2680
2681 # if we are delayed by four ticks or more, skip them all
2682 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2683
2684 $TICK_WATCHER->at ($NEXT_TICK);
2685 $TICK_WATCHER->start;
2686 },
2687 );
2688
2689 {
2690 BDB::max_poll_time $TICK * 0.1;
2691 $BDB_POLL_WATCHER = Event->io (
2692 reentrant => 0,
2693 fd => BDB::poll_fileno,
2694 poll => 'r',
2695 prio => 0,
2696 data => WF_AUTOCANCEL,
2697 cb => \&BDB::poll_cb,
2698 );
2699 BDB::min_parallel 8;
2700
2701 BDB::set_sync_prepare {
2702 my $status;
2703 my $current = $Coro::current;
2704 (
2705 sub {
2706 $status = $!;
2707 $current->ready; undef $current;
2708 },
2709 sub {
2710 Coro::schedule while defined $current;
2711 $! = $status;
2712 },
2713 )
2714 };
2715
2716 unless ($DB_ENV) {
2717 $DB_ENV = BDB::db_env_create;
2718
2719 cf::sync_job {
2720 eval {
2721 BDB::db_env_open
2722 $DB_ENV,
2723 $BDB_ENV_DIR,
2724 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2725 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2726 0666;
2727
2728 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2729
2730 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2731 $DB_ENV->set_lk_detect;
2732 };
2733
2734 cf::cleanup "db_env_open(db): $@" if $@;
2735 };
2736 }
2737 }
2738
2739 {
2740 IO::AIO::min_parallel 8;
2741
2742 undef $Coro::AIO::WATCHER;
2743 IO::AIO::max_poll_time $TICK * 0.1;
2744 $AIO_POLL_WATCHER = Event->io (
2745 reentrant => 0,
2746 data => WF_AUTOCANCEL,
2747 fd => IO::AIO::poll_fileno,
2748 poll => 'r',
2749 prio => 6,
2750 cb => \&IO::AIO::poll_cb,
2751 );
2752 }
2753
2754 END { cf::emergency_save }
2755
2756 1
2757