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/cvs/deliantra/server/lib/cf.pm
Revision: 1.287
Committed: Mon Jun 25 05:43:45 2007 UTC (16 years, 11 months ago) by root
Branch: MAIN
Changes since 1.286: +57 -8 lines
Log Message:
first round of implementing server-side widgets. the framework is there, but hasn't been used for anything realistic yet, so likely not yet fully usable

File Contents

# Content
1 package cf;
2
3 use utf8;
4 use strict;
5
6 use Symbol;
7 use List::Util;
8 use Socket;
9 use Storable;
10 use Event;
11 use Opcode;
12 use Safe;
13 use Safe::Hole;
14
15 use Coro 3.61 ();
16 use Coro::State;
17 use Coro::Handle;
18 use Coro::Event;
19 use Coro::Timer;
20 use Coro::Signal;
21 use Coro::Semaphore;
22 use Coro::AIO;
23 use Coro::Storable;
24
25 use BDB ();
26 use Data::Dumper;
27 use Digest::MD5;
28 use Fcntl;
29 use YAML::Syck ();
30 use IO::AIO 2.32 ();
31 use Time::HiRes;
32 use Compress::LZF;
33
34 # configure various modules to our taste
35 #
36 $Storable::canonical = 1; # reduce rsync transfers
37 Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38 Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
40 $Event::Eval = 1; # no idea why this is required, but it is
41
42 # work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
43 $YAML::Syck::ImplicitUnicode = 1;
44
45 $Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
46
47 sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
48
49 our %COMMAND = ();
50 our %COMMAND_TIME = ();
51
52 our @EXTS = (); # list of extension package names
53 our %EXTCMD = ();
54 our %EXTICMD = ();
55 our %EXT_CORO = (); # coroutines bound to extensions
56 our %EXT_MAP = (); # pluggable maps
57
58 our $RELOAD; # number of reloads so far
59 our @EVENT;
60
61 our $CONFDIR = confdir;
62 our $DATADIR = datadir;
63 our $LIBDIR = "$DATADIR/ext";
64 our $PODDIR = "$DATADIR/pod";
65 our $MAPDIR = "$DATADIR/" . mapdir;
66 our $LOCALDIR = localdir;
67 our $TMPDIR = "$LOCALDIR/" . tmpdir;
68 our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
69 our $PLAYERDIR = "$LOCALDIR/" . playerdir;
70 our $RANDOMDIR = "$LOCALDIR/random";
71 our $BDBDIR = "$LOCALDIR/db";
72
73 our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
74 our $TICK_WATCHER;
75 our $AIO_POLL_WATCHER;
76 our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
77 our $NEXT_TICK;
78 our $NOW;
79 our $USE_FSYNC = 1; # use fsync to write maps - default off
80
81 our $BDB_POLL_WATCHER;
82 our $DB_ENV;
83
84 our %CFG;
85
86 our $UPTIME; $UPTIME ||= time;
87 our $RUNTIME;
88
89 our %PLAYER; # all users
90 our %MAP; # all maps
91 our $LINK_MAP; # the special {link} map, which is always available
92
93 # used to convert map paths into valid unix filenames by replacing / by ∕
94 our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
95
96 our $LOAD; # a number between 0 (idle) and 1 (too many objects)
97 our $LOADAVG; # same thing, but with alpha-smoothing
98 our $tick_start; # for load detecting purposes
99
100 binmode STDOUT;
101 binmode STDERR;
102
103 # read virtual server time, if available
104 unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
105 open my $fh, "<", "$LOCALDIR/runtime"
106 or die "unable to read runtime file: $!";
107 $RUNTIME = <$fh> + 0.;
108 }
109
110 mkdir $_
111 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
112
113 our $EMERGENCY_POSITION;
114
115 sub cf::map::normalise;
116
117 #############################################################################
118
119 =head2 GLOBAL VARIABLES
120
121 =over 4
122
123 =item $cf::UPTIME
124
125 The timestamp of the server start (so not actually an uptime).
126
127 =item $cf::RUNTIME
128
129 The time this server has run, starts at 0 and is increased by $cf::TICK on
130 every server tick.
131
132 =item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
133 $cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
134 $cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
135
136 Various directories - "/etc", read-only install directory, perl-library
137 directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
138 unique-items directory, player file directory, random maps directory and
139 database environment.
140
141 =item $cf::NOW
142
143 The time of the last (current) server tick.
144
145 =item $cf::TICK
146
147 The interval between server ticks, in seconds.
148
149 =item $cf::LOADAVG
150
151 The current CPU load on the server (alpha-smoothed), as a value between 0
152 (none) and 1 (overloaded), indicating how much time is spent on processing
153 objects per tick. Healthy values are < 0.5.
154
155 =item $cf::LOAD
156
157 The raw value load value from the last tick.
158
159 =item %cf::CFG
160
161 Configuration for the server, loaded from C</etc/crossfire/config>, or
162 from wherever your confdir points to.
163
164 =item cf::wait_for_tick, cf::wait_for_tick_begin
165
166 These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
167 returns directly I<after> the tick processing (and consequently, can only wake one process
168 per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
169
170 =back
171
172 =cut
173
174 BEGIN {
175 *CORE::GLOBAL::warn = sub {
176 my $msg = join "", @_;
177
178 $msg .= "\n"
179 unless $msg =~ /\n$/;
180
181 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
182
183 utf8::encode $msg;
184 LOG llevError, $msg;
185 };
186 }
187
188 @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
189 @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
190 @safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
191 @safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
192 @safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
193 @safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
194 @safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
195
196 # we bless all objects into (empty) derived classes to force a method lookup
197 # within the Safe compartment.
198 for my $pkg (qw(
199 cf::global cf::attachable
200 cf::object cf::object::player
201 cf::client cf::player
202 cf::arch cf::living
203 cf::map cf::party cf::region
204 )) {
205 no strict 'refs';
206 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
207 }
208
209 $Event::DIED = sub {
210 warn "error in event callback: @_";
211 };
212
213 #############################################################################
214
215 =head2 UTILITY FUNCTIONS
216
217 =over 4
218
219 =item dumpval $ref
220
221 =cut
222
223 sub dumpval {
224 eval {
225 local $SIG{__DIE__};
226 my $d;
227 if (1) {
228 $d = new Data::Dumper([$_[0]], ["*var"]);
229 $d->Terse(1);
230 $d->Indent(2);
231 $d->Quotekeys(0);
232 $d->Useqq(1);
233 #$d->Bless(...);
234 $d->Seen($_[1]) if @_ > 1;
235 $d = $d->Dump();
236 }
237 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
238 $d
239 } || "[unable to dump $_[0]: '$@']";
240 }
241
242 use JSON::XS ();
243
244 =item $ref = cf::from_json $json
245
246 Converts a JSON string into the corresponding perl data structure.
247
248 =item $json = cf::to_json $ref
249
250 Converts a perl data structure into its JSON representation.
251
252 =cut
253
254 our $json_coder = JSON::XS->new->convert_blessed->utf8;
255
256 sub to_json ($) { $json_coder->encode ($_[0]) }
257 sub from_json ($) { $json_coder->decode ($_[0]) }
258
259 =item cf::lock_wait $string
260
261 Wait until the given lock is available. See cf::lock_acquire.
262
263 =item my $lock = cf::lock_acquire $string
264
265 Wait until the given lock is available and then acquires it and returns
266 a Coro::guard object. If the guard object gets destroyed (goes out of scope,
267 for example when the coroutine gets canceled), the lock is automatically
268 returned.
269
270 Lock names should begin with a unique identifier (for example, cf::map::find
271 uses map_find and cf::map::load uses map_load).
272
273 =item $locked = cf::lock_active $string
274
275 Return true if the lock is currently active, i.e. somebody has locked it.
276
277 =cut
278
279 our %LOCK;
280
281 sub lock_wait($) {
282 my ($key) = @_;
283
284 # wait for lock, if any
285 while ($LOCK{$key}) {
286 push @{ $LOCK{$key} }, $Coro::current;
287 Coro::schedule;
288 }
289 }
290
291 sub lock_acquire($) {
292 my ($key) = @_;
293
294 # wait, to be sure we are not locked
295 lock_wait $key;
296
297 $LOCK{$key} = [];
298
299 Coro::guard {
300 # wake up all waiters, to be on the safe side
301 $_->ready for @{ delete $LOCK{$key} };
302 }
303 }
304
305 sub lock_active($) {
306 my ($key) = @_;
307
308 ! ! $LOCK{$key}
309 }
310
311 sub freeze_mainloop {
312 return unless $TICK_WATCHER->is_active;
313
314 my $guard = Coro::guard {
315 $TICK_WATCHER->start;
316 };
317 $TICK_WATCHER->stop;
318 $guard
319 }
320
321 =item cf::async { BLOCK }
322
323 Currently the same as Coro::async_pool, meaning you cannot use
324 C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
325 thing you are allowed to do is call C<prio> on it.
326
327 =cut
328
329 BEGIN { *async = \&Coro::async_pool }
330
331 =item cf::sync_job { BLOCK }
332
333 The design of Crossfire TRT requires that the main coroutine ($Coro::main)
334 is always able to handle events or runnable, as Crossfire TRT is only
335 partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
336 acceptable.
337
338 If it must be done, put the blocking parts into C<sync_job>. This will run
339 the given BLOCK in another coroutine while waiting for the result. The
340 server will be frozen during this time, so the block should either finish
341 fast or be very important.
342
343 =cut
344
345 sub sync_job(&) {
346 my ($job) = @_;
347
348 if ($Coro::current == $Coro::main) {
349 my $time = Event::time;
350
351 # this is the main coro, too bad, we have to block
352 # till the operation succeeds, freezing the server :/
353
354 # TODO: use suspend/resume instead
355 # (but this is cancel-safe)
356 my $freeze_guard = freeze_mainloop;
357
358 my $busy = 1;
359 my @res;
360
361 (async {
362 @res = eval { $job->() };
363 warn $@ if $@;
364 undef $busy;
365 })->prio (Coro::PRIO_MAX);
366
367 while ($busy) {
368 Coro::cede or Event::one_event;
369 }
370
371 $time = Event::time - $time;
372
373 LOG llevError | logBacktrace, Carp::longmess "long sync job"
374 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
375
376 $tick_start += $time; # do not account sync jobs to server load
377
378 wantarray ? @res : $res[0]
379 } else {
380 # we are in another coroutine, how wonderful, everything just works
381
382 $job->()
383 }
384 }
385
386 =item $coro = cf::async_ext { BLOCK }
387
388 Like async, but this coro is automatically being canceled when the
389 extension calling this is being unloaded.
390
391 =cut
392
393 sub async_ext(&) {
394 my $cb = shift;
395
396 my $coro = &Coro::async ($cb);
397
398 $coro->on_destroy (sub {
399 delete $EXT_CORO{$coro+0};
400 });
401 $EXT_CORO{$coro+0} = $coro;
402
403 $coro
404 }
405
406 =item fork_call { }, $args
407
408 Executes the given code block with the given arguments in a seperate
409 process, returning the results. Everything must be serialisable with
410 Coro::Storable. May, of course, block. Note that the executed sub may
411 never block itself or use any form of Event handling.
412
413 =cut
414
415 sub fork_call(&@) {
416 my ($cb, @args) = @_;
417
418 # socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
419 # or die "socketpair: $!";
420 pipe my $fh1, my $fh2
421 or die "pipe: $!";
422
423 if (my $pid = fork) {
424 close $fh2;
425
426 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
427 $res = Coro::Storable::thaw $res;
428
429 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
430
431 die $$res unless "ARRAY" eq ref $res;
432
433 return wantarray ? @$res : $res->[-1];
434 } else {
435 reset_signals;
436 local $SIG{__WARN__};
437 local $SIG{__DIE__};
438 eval {
439 close $fh1;
440
441 my @res = eval { $cb->(@args) };
442 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
443 };
444
445 warn $@ if $@;
446 _exit 0;
447 }
448 }
449
450 =item $value = cf::db_get $family => $key
451
452 Returns a single value from the environment database.
453
454 =item cf::db_put $family => $key => $value
455
456 Stores the given C<$value> in the family. It can currently store binary
457 data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
458
459 =cut
460
461 our $DB;
462
463 sub db_init {
464 unless ($DB) {
465 $DB = BDB::db_create $DB_ENV;
466
467 cf::sync_job {
468 eval {
469 $DB->set_flags (BDB::CHKSUM);
470
471 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
472 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
473 cf::cleanup "db_open(db): $!" if $!;
474 };
475 cf::cleanup "db_open(db): $@" if $@;
476 };
477 }
478 }
479
480 sub db_get($$) {
481 my $key = "$_[0]/$_[1]";
482
483 cf::sync_job {
484 BDB::db_get $DB, undef, $key, my $data;
485
486 $! ? ()
487 : $data
488 }
489 }
490
491 sub db_put($$$) {
492 BDB::dbreq_pri 4;
493 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
494 }
495
496 =item cf::cache $id => [$paths...], $processversion => $process
497
498 Generic caching function that returns the value of the resource $id,
499 caching and regenerating as required.
500
501 This function can block.
502
503 =cut
504
505 sub cache {
506 my ($id, $src, $processversion, $process) = @_;
507
508 my $meta =
509 join "\x00",
510 $processversion,
511 map {
512 aio_stat $_
513 and Carp::croak "$_: $!";
514
515 ($_, (stat _)[7,9])
516 } @$src;
517
518 my $dbmeta = db_get cache => "$id/meta";
519 if ($dbmeta ne $meta) {
520 # changed, we may need to process
521
522 my @data;
523 my $md5;
524
525 for (0 .. $#$src) {
526 0 <= aio_load $src->[$_], $data[$_]
527 or Carp::croak "$src->[$_]: $!";
528 }
529
530 # if processing is expensive, check
531 # checksum first
532 if (1) {
533 $md5 =
534 join "\x00",
535 $processversion,
536 map {
537 Coro::cede;
538 ($src->[$_], Digest::MD5::md5_hex $data[$_])
539 } 0.. $#$src;
540
541
542 my $dbmd5 = db_get cache => "$id/md5";
543 if ($dbmd5 eq $md5) {
544 db_put cache => "$id/meta", $meta;
545
546 return db_get cache => "$id/data";
547 }
548 }
549
550 my $t1 = Time::HiRes::time;
551 my $data = $process->(\@data);
552 my $t2 = Time::HiRes::time;
553
554 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
555
556 db_put cache => "$id/data", $data;
557 db_put cache => "$id/md5" , $md5;
558 db_put cache => "$id/meta", $meta;
559
560 return $data;
561 }
562
563 db_get cache => "$id/data"
564 }
565
566 =item cf::datalog type => key => value, ...
567
568 Log a datalog packet of the given type with the given key-value pairs.
569
570 =cut
571
572 sub datalog($@) {
573 my ($type, %kv) = @_;
574 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
575 }
576
577 =back
578
579 =cut
580
581 #############################################################################
582
583 =head2 ATTACHABLE OBJECTS
584
585 Many objects in crossfire are so-called attachable objects. That means you can
586 attach callbacks/event handlers (a collection of which is called an "attachment")
587 to it. All such attachable objects support the following methods.
588
589 In the following description, CLASS can be any of C<global>, C<object>
590 C<player>, C<client> or C<map> (i.e. the attachable objects in
591 Crossfire TRT).
592
593 =over 4
594
595 =item $attachable->attach ($attachment, key => $value...)
596
597 =item $attachable->detach ($attachment)
598
599 Attach/detach a pre-registered attachment to a specific object and give it
600 the specified key/value pairs as arguments.
601
602 Example, attach a minesweeper attachment to the given object, making it a
603 10x10 minesweeper game:
604
605 $obj->attach (minesweeper => width => 10, height => 10);
606
607 =item $bool = $attachable->attached ($name)
608
609 Checks wether the named attachment is currently attached to the object.
610
611 =item cf::CLASS->attach ...
612
613 =item cf::CLASS->detach ...
614
615 Define an anonymous attachment and attach it to all objects of the given
616 CLASS. See the next function for an explanation of its arguments.
617
618 You can attach to global events by using the C<cf::global> class.
619
620 Example, log all player logins:
621
622 cf::player->attach (
623 on_login => sub {
624 my ($pl) = @_;
625 ...
626 },
627 );
628
629 Example, attach to the jeweler skill:
630
631 cf::object->attach (
632 type => cf::SKILL,
633 subtype => cf::SK_JEWELER,
634 on_use_skill => sub {
635 my ($sk, $ob, $part, $dir, $msg) = @_;
636 ...
637 },
638 );
639
640 =item cf::CLASS::attachment $name, ...
641
642 Register an attachment by C<$name> through which attachable objects of the
643 given CLASS can refer to this attachment.
644
645 Some classes such as crossfire maps and objects can specify attachments
646 that are attached at load/instantiate time, thus the need for a name.
647
648 These calls expect any number of the following handler/hook descriptions:
649
650 =over 4
651
652 =item prio => $number
653
654 Set the priority for all following handlers/hooks (unless overwritten
655 by another C<prio> setting). Lower priority handlers get executed
656 earlier. The default priority is C<0>, and many built-in handlers are
657 registered at priority C<-1000>, so lower priorities should not be used
658 unless you know what you are doing.
659
660 =item type => $type
661
662 (Only for C<< cf::object->attach >> calls), limits the attachment to the
663 given type of objects only (the additional parameter C<subtype> can be
664 used to further limit to the given subtype).
665
666 =item on_I<event> => \&cb
667
668 Call the given code reference whenever the named event happens (event is
669 something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
670 handlers are recognised generally depends on the type of object these
671 handlers attach to).
672
673 See F<include/eventinc.h> for the full list of events supported, and their
674 class.
675
676 =item package => package::
677
678 Look for sub functions of the name C<< on_I<event> >> in the given
679 package and register them. Only handlers for eevents supported by the
680 object/class are recognised.
681
682 =back
683
684 Example, define an attachment called "sockpuppet" that calls the given
685 event handler when a monster attacks:
686
687 cf::object::attachment sockpuppet =>
688 on_skill_attack => sub {
689 my ($self, $victim) = @_;
690 ...
691 }
692 }
693
694 =item $attachable->valid
695
696 Just because you have a perl object does not mean that the corresponding
697 C-level object still exists. If you try to access an object that has no
698 valid C counterpart anymore you get an exception at runtime. This method
699 can be used to test for existence of the C object part without causing an
700 exception.
701
702 =cut
703
704 # the following variables are defined in .xs and must not be re-created
705 our @CB_GLOBAL = (); # registry for all global events
706 our @CB_ATTACHABLE = (); # registry for all attachables
707 our @CB_OBJECT = (); # all objects (should not be used except in emergency)
708 our @CB_PLAYER = ();
709 our @CB_CLIENT = ();
710 our @CB_TYPE = (); # registry for type (cf-object class) based events
711 our @CB_MAP = ();
712
713 my %attachment;
714
715 sub cf::attachable::thawer_merge {
716 # simply override everything except _meta
717 local $_[0]{_meta};
718 %{$_[0]} = %{$_[1]};
719 }
720
721 sub _attach_cb($$$$) {
722 my ($registry, $event, $prio, $cb) = @_;
723
724 use sort 'stable';
725
726 $cb = [$prio, $cb];
727
728 @{$registry->[$event]} = sort
729 { $a->[0] cmp $b->[0] }
730 @{$registry->[$event] || []}, $cb;
731 }
732
733 # hack
734 my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
735
736 # attach handles attaching event callbacks
737 # the only thing the caller has to do is pass the correct
738 # registry (== where the callback attaches to).
739 sub _attach {
740 my ($registry, $klass, @arg) = @_;
741
742 my $object_type;
743 my $prio = 0;
744 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
745
746 #TODO: get rid of this hack
747 if ($attachable_klass{$klass}) {
748 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
749 }
750
751 while (@arg) {
752 my $type = shift @arg;
753
754 if ($type eq "prio") {
755 $prio = shift @arg;
756
757 } elsif ($type eq "type") {
758 $object_type = shift @arg;
759 $registry = $CB_TYPE[$object_type] ||= [];
760
761 } elsif ($type eq "subtype") {
762 defined $object_type or Carp::croak "subtype specified without type";
763 my $object_subtype = shift @arg;
764 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
765
766 } elsif ($type eq "package") {
767 my $pkg = shift @arg;
768
769 while (my ($name, $id) = each %cb_id) {
770 if (my $cb = $pkg->can ($name)) {
771 _attach_cb $registry, $id, $prio, $cb;
772 }
773 }
774
775 } elsif (exists $cb_id{$type}) {
776 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
777
778 } elsif (ref $type) {
779 warn "attaching objects not supported, ignoring.\n";
780
781 } else {
782 shift @arg;
783 warn "attach argument '$type' not supported, ignoring.\n";
784 }
785 }
786 }
787
788 sub _object_attach {
789 my ($obj, $name, %arg) = @_;
790
791 return if exists $obj->{_attachment}{$name};
792
793 if (my $attach = $attachment{$name}) {
794 my $registry = $obj->registry;
795
796 for (@$attach) {
797 my ($klass, @attach) = @$_;
798 _attach $registry, $klass, @attach;
799 }
800
801 $obj->{$name} = \%arg;
802 } else {
803 warn "object uses attachment '$name' which is not available, postponing.\n";
804 }
805
806 $obj->{_attachment}{$name} = undef;
807 }
808
809 sub cf::attachable::attach {
810 if (ref $_[0]) {
811 _object_attach @_;
812 } else {
813 _attach shift->_attach_registry, @_;
814 }
815 _recalc_want;
816 };
817
818 # all those should be optimised
819 sub cf::attachable::detach {
820 my ($obj, $name) = @_;
821
822 if (ref $obj) {
823 delete $obj->{_attachment}{$name};
824 reattach ($obj);
825 } else {
826 Carp::croak "cannot, currently, detach class attachments";
827 }
828 _recalc_want;
829 };
830
831 sub cf::attachable::attached {
832 my ($obj, $name) = @_;
833
834 exists $obj->{_attachment}{$name}
835 }
836
837 for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
838 eval "#line " . __LINE__ . " 'cf.pm'
839 sub cf::\L$klass\E::_attach_registry {
840 (\\\@CB_$klass, KLASS_$klass)
841 }
842
843 sub cf::\L$klass\E::attachment {
844 my \$name = shift;
845
846 \$attachment{\$name} = [[KLASS_$klass, \@_]];
847 }
848 ";
849 die if $@;
850 }
851
852 our $override;
853 our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
854
855 sub override {
856 $override = 1;
857 @invoke_results = ();
858 }
859
860 sub do_invoke {
861 my $event = shift;
862 my $callbacks = shift;
863
864 @invoke_results = ();
865
866 local $override;
867
868 for (@$callbacks) {
869 eval { &{$_->[1]} };
870
871 if ($@) {
872 warn "$@";
873 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
874 override;
875 }
876
877 return 1 if $override;
878 }
879
880 0
881 }
882
883 =item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
884
885 =item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
886
887 Generate an object-specific event with the given arguments.
888
889 This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
890 removed in future versions), and there is no public API to access override
891 results (if you must, access C<@cf::invoke_results> directly).
892
893 =back
894
895 =cut
896
897 #############################################################################
898 # object support
899
900 sub reattach {
901 # basically do the same as instantiate, without calling instantiate
902 my ($obj) = @_;
903
904 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
905
906 my $registry = $obj->registry;
907
908 @$registry = ();
909
910 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
911
912 for my $name (keys %{ $obj->{_attachment} || {} }) {
913 if (my $attach = $attachment{$name}) {
914 for (@$attach) {
915 my ($klass, @attach) = @$_;
916 _attach $registry, $klass, @attach;
917 }
918 } else {
919 warn "object uses attachment '$name' that is not available, postponing.\n";
920 }
921 }
922 }
923
924 cf::attachable->attach (
925 prio => -1000000,
926 on_instantiate => sub {
927 my ($obj, $data) = @_;
928
929 $data = from_json $data;
930
931 for (@$data) {
932 my ($name, $args) = @$_;
933
934 $obj->attach ($name, %{$args || {} });
935 }
936 },
937 on_reattach => \&reattach,
938 on_clone => sub {
939 my ($src, $dst) = @_;
940
941 @{$dst->registry} = @{$src->registry};
942
943 %$dst = %$src;
944
945 %{$dst->{_attachment}} = %{$src->{_attachment}}
946 if exists $src->{_attachment};
947 },
948 );
949
950 sub object_freezer_save {
951 my ($filename, $rdata, $objs) = @_;
952
953 sync_job {
954 if (length $$rdata) {
955 warn sprintf "saving %s (%d,%d)\n",
956 $filename, length $$rdata, scalar @$objs;
957
958 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
959 chmod SAVE_MODE, $fh;
960 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
961 aio_fsync $fh if $cf::USE_FSYNC;
962 close $fh;
963
964 if (@$objs) {
965 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
966 chmod SAVE_MODE, $fh;
967 my $data = Storable::nfreeze { version => 1, objs => $objs };
968 aio_write $fh, 0, (length $data), $data, 0;
969 aio_fsync $fh if $cf::USE_FSYNC;
970 close $fh;
971 aio_rename "$filename.pst~", "$filename.pst";
972 }
973 } else {
974 aio_unlink "$filename.pst";
975 }
976
977 aio_rename "$filename~", $filename;
978 } else {
979 warn "FATAL: $filename~: $!\n";
980 }
981 } else {
982 aio_unlink $filename;
983 aio_unlink "$filename.pst";
984 }
985 }
986 }
987
988 sub object_freezer_as_string {
989 my ($rdata, $objs) = @_;
990
991 use Data::Dumper;
992
993 $$rdata . Dumper $objs
994 }
995
996 sub object_thawer_load {
997 my ($filename) = @_;
998
999 my ($data, $av);
1000
1001 (aio_load $filename, $data) >= 0
1002 or return;
1003
1004 unless (aio_stat "$filename.pst") {
1005 (aio_load "$filename.pst", $av) >= 0
1006 or return;
1007 $av = eval { (Storable::thaw $av)->{objs} };
1008 }
1009
1010 warn sprintf "loading %s (%d)\n",
1011 $filename, length $data, scalar @{$av || []};
1012 return ($data, $av);
1013 }
1014
1015 =head2 COMMAND CALLBACKS
1016
1017 =over 4
1018
1019 =cut
1020
1021 #############################################################################
1022 # command handling &c
1023
1024 =item cf::register_command $name => \&callback($ob,$args);
1025
1026 Register a callback for execution when the client sends the user command
1027 $name.
1028
1029 =cut
1030
1031 sub register_command {
1032 my ($name, $cb) = @_;
1033
1034 my $caller = caller;
1035 #warn "registering command '$name/$time' to '$caller'";
1036
1037 push @{ $COMMAND{$name} }, [$caller, $cb];
1038 }
1039
1040 =item cf::register_extcmd $name => \&callback($pl,$packet);
1041
1042 Register a callback for execution when the client sends an (synchronous)
1043 extcmd packet. Ext commands will be processed in the order they are
1044 received by the server, like other user commands. The first argument is
1045 the logged-in player. Ext commands can only be processed after a player
1046 has logged in successfully.
1047
1048 If the callback returns something, it is sent back as if reply was being
1049 called.
1050
1051 =item cf::register_exticmd $name => \&callback($ns,$packet);
1052
1053 Register a callback for execution when the client sends an (asynchronous)
1054 exticmd packet. Exti commands are processed by the server as soon as they
1055 are received, i.e. out of order w.r.t. other commands. The first argument
1056 is a client socket. Exti commands can be received anytime, even before
1057 log-in.
1058
1059 If the callback returns something, it is sent back as if reply was being
1060 called.
1061
1062 =cut
1063
1064 sub register_extcmd {
1065 my ($name, $cb) = @_;
1066
1067 $EXTCMD{$name} = $cb;
1068 }
1069
1070 sub register_exticmd {
1071 my ($name, $cb) = @_;
1072
1073 $EXTICMD{$name} = $cb;
1074 }
1075
1076 cf::player->attach (
1077 on_command => sub {
1078 my ($pl, $name, $params) = @_;
1079
1080 my $cb = $COMMAND{$name}
1081 or return;
1082
1083 for my $cmd (@$cb) {
1084 $cmd->[1]->($pl->ob, $params);
1085 }
1086
1087 cf::override;
1088 },
1089 on_extcmd => sub {
1090 my ($pl, $buf) = @_;
1091
1092 my $msg = eval { from_json $buf };
1093
1094 if (ref $msg) {
1095 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
1096 if (my %reply = $cb->($pl, $msg)) {
1097 $pl->ext_reply ($msg->{msgid}, %reply);
1098 }
1099 }
1100 } else {
1101 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1102 }
1103
1104 cf::override;
1105 },
1106 );
1107
1108 sub load_extensions {
1109 cf::sync_job {
1110 my %todo;
1111
1112 for my $path (<$LIBDIR/*.ext>) {
1113 next unless -r $path;
1114
1115 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1116 my $base = $1;
1117 my $pkg = $1;
1118 $pkg =~ s/[^[:word:]]/_/g;
1119 $pkg = "ext::$pkg";
1120
1121 open my $fh, "<:utf8", $path
1122 or die "$path: $!";
1123
1124 my $source = do { local $/; <$fh> };
1125
1126 my %ext = (
1127 path => $path,
1128 base => $base,
1129 pkg => $pkg,
1130 );
1131
1132 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1133 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1134
1135 $ext{source} =
1136 "package $pkg; use strict; use utf8;\n"
1137 . "#line 1 \"$path\"\n{\n"
1138 . $source
1139 . "\n};\n1";
1140
1141 $todo{$base} = \%ext;
1142 }
1143
1144 my %done;
1145 while (%todo) {
1146 my $progress;
1147
1148 while (my ($k, $v) = each %todo) {
1149 for (split /,\s*/, $v->{meta}{depends}) {
1150 goto skip
1151 unless exists $done{$_};
1152 }
1153
1154 warn "... loading '$k' into '$v->{pkg}'\n";
1155
1156 unless (eval $v->{source}) {
1157 my $msg = $@ ? "$v->{path}: $@\n"
1158 : "$v->{base}: extension inactive.\n";
1159
1160 if (exists $v->{meta}{mandatory}) {
1161 warn $msg;
1162 warn "mandatory extension failed to load, exiting.\n";
1163 exit 1;
1164 }
1165
1166 warn $msg;
1167 }
1168
1169 $done{$k} = delete $todo{$k};
1170 push @EXTS, $v->{pkg};
1171 $progress = 1;
1172 }
1173
1174 skip:
1175 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1176 unless $progress;
1177 }
1178 };
1179 }
1180
1181 #############################################################################
1182
1183 =back
1184
1185 =head2 CORE EXTENSIONS
1186
1187 Functions and methods that extend core crossfire objects.
1188
1189 =cut
1190
1191 package cf::player;
1192
1193 use Coro::AIO;
1194
1195 =head3 cf::player
1196
1197 =over 4
1198
1199 =item cf::player::find $login
1200
1201 Returns the given player object, loading it if necessary (might block).
1202
1203 =cut
1204
1205 sub playerdir($) {
1206 "$PLAYERDIR/"
1207 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1208 }
1209
1210 sub path($) {
1211 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1212
1213 (playerdir $login) . "/playerdata"
1214 }
1215
1216 sub find_active($) {
1217 $cf::PLAYER{$_[0]}
1218 and $cf::PLAYER{$_[0]}->active
1219 and $cf::PLAYER{$_[0]}
1220 }
1221
1222 sub exists($) {
1223 my ($login) = @_;
1224
1225 $cf::PLAYER{$login}
1226 or cf::sync_job { !aio_stat path $login }
1227 }
1228
1229 sub find($) {
1230 return $cf::PLAYER{$_[0]} || do {
1231 my $login = $_[0];
1232
1233 my $guard = cf::lock_acquire "user_find:$login";
1234
1235 $cf::PLAYER{$_[0]} || do {
1236 # rename old playerfiles to new ones
1237 #TODO: remove when no longer required
1238 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1239 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1240 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1241 aio_unlink +(playerdir $login) . "/$login.pl";
1242
1243 my $pl = load_pl path $login
1244 or return;
1245 $cf::PLAYER{$login} = $pl
1246 }
1247 }
1248 }
1249
1250 sub save($) {
1251 my ($pl) = @_;
1252
1253 return if $pl->{deny_save};
1254
1255 my $path = path $pl;
1256 my $guard = cf::lock_acquire "user_save:$path";
1257
1258 return if $pl->{deny_save};
1259
1260 aio_mkdir playerdir $pl, 0770;
1261 $pl->{last_save} = $cf::RUNTIME;
1262
1263 $pl->save_pl ($path);
1264 Coro::cede;
1265 }
1266
1267 sub new($) {
1268 my ($login) = @_;
1269
1270 my $self = create;
1271
1272 $self->ob->name ($login);
1273 $self->{deny_save} = 1;
1274
1275 $cf::PLAYER{$login} = $self;
1276
1277 $self
1278 }
1279
1280 =item $pl->quit_character
1281
1282 Nukes the player without looking back. If logged in, the connection will
1283 be destroyed. May block for a long time.
1284
1285 =cut
1286
1287 sub quit_character {
1288 my ($pl) = @_;
1289
1290 my $name = $pl->ob->name;
1291
1292 $pl->{deny_save} = 1;
1293 $pl->password ("*"); # this should lock out the player until we nuked the dir
1294
1295 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1296 $pl->deactivate;
1297 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1298 $pl->ns->destroy if $pl->ns;
1299
1300 my $path = playerdir $pl;
1301 my $temp = "$path~$cf::RUNTIME~deleting~";
1302 aio_rename $path, $temp;
1303 delete $cf::PLAYER{$pl->ob->name};
1304 $pl->destroy;
1305
1306 my $prefix = qr<^~\Q$name\E/>;
1307
1308 # nuke player maps
1309 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1310
1311 IO::AIO::aio_rmtree $temp;
1312 }
1313
1314 =item $pl->kick
1315
1316 Kicks a player out of the game. This destroys the connection.
1317
1318 =cut
1319
1320 sub kick {
1321 my ($pl, $kicker) = @_;
1322
1323 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1324 $pl->killer ("kicked");
1325 $pl->ns->destroy;
1326 }
1327
1328 =item cf::player::list_logins
1329
1330 Returns am arrayref of all valid playernames in the system, can take a
1331 while and may block, so not sync_job-capable, ever.
1332
1333 =cut
1334
1335 sub list_logins {
1336 my $dirs = aio_readdir $PLAYERDIR
1337 or return [];
1338
1339 my @logins;
1340
1341 for my $login (@$dirs) {
1342 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1343 aio_read $fh, 0, 512, my $buf, 0 or next;
1344 $buf !~ /^password -------------$/m or next; # official not-valid tag
1345
1346 utf8::decode $login;
1347 push @logins, $login;
1348 }
1349
1350 \@logins
1351 }
1352
1353 =item $player->maps
1354
1355 Returns an arrayref of map paths that are private for this
1356 player. May block.
1357
1358 =cut
1359
1360 sub maps($) {
1361 my ($pl) = @_;
1362
1363 $pl = ref $pl ? $pl->ob->name : $pl;
1364
1365 my $files = aio_readdir playerdir $pl
1366 or return;
1367
1368 my @paths;
1369
1370 for (@$files) {
1371 utf8::decode $_;
1372 next if /\.(?:pl|pst)$/;
1373 next unless /^$PATH_SEP/o;
1374
1375 push @paths, cf::map::normalise "~$pl/$_";
1376 }
1377
1378 \@paths
1379 }
1380
1381 =item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1382
1383 Expand crossfire pod fragments into protocol xml.
1384
1385 =cut
1386
1387 sub expand_cfpod {
1388 ((my $self), (local $_)) = @_;
1389
1390 # escape & and <
1391 s/&/&amp;/g;
1392 s/(?<![BIUGH])</&lt;/g;
1393
1394 # this is buggy, it needs to properly take care of nested <'s
1395
1396 1 while
1397 # replace B<>, I<>, U<> etc.
1398 s/B<([^\>]*)>/<b>$1<\/b>/
1399 || s/I<([^\>]*)>/<i>$1<\/i>/
1400 || s/U<([^\>]*)>/<u>$1<\/u>/
1401 # replace G<male|female> tags
1402 || s{G<([^>|]*)\|([^>]*)>}{
1403 $self->gender ? $2 : $1
1404 }ge
1405 # replace H<hint text>
1406 || s/H<([^\>]*)>/<fg name="lightblue">[$1]<\/fg>/g;
1407
1408 # create single paragraphs (very hackish)
1409 s/(?<=\S)\n(?=\w)/ /g;
1410
1411 $_
1412 }
1413
1414 =item $player->ext_reply ($msgid, %msg)
1415
1416 Sends an ext reply to the player.
1417
1418 =cut
1419
1420 sub ext_reply($$%) {
1421 my ($self, $id, %msg) = @_;
1422
1423 $msg{msgid} = $id;
1424 $self->send ("ext " . cf::to_json \%msg);
1425 }
1426
1427 =item $player->ext_event ($type, %msg)
1428
1429 Sends an ext event to the client.
1430
1431 =cut
1432
1433 sub ext_event($$%) {
1434 my ($self, $type, %msg) = @_;
1435
1436 $self->ns->ext_event ($type, %msg);
1437 }
1438
1439 =head3 cf::region
1440
1441 =over 4
1442
1443 =cut
1444
1445 package cf::region;
1446
1447 =item cf::region::find_by_path $path
1448
1449 Tries to decuce the likely region for a map knowing only its path.
1450
1451 =cut
1452
1453 sub find_by_path($) {
1454 my ($path) = @_;
1455
1456 my ($match, $specificity);
1457
1458 for my $region (list) {
1459 if ($region->match && $path =~ $region->match) {
1460 ($match, $specificity) = ($region, $region->specificity)
1461 if $region->specificity > $specificity;
1462 }
1463 }
1464
1465 $match
1466 }
1467
1468 =back
1469
1470 =head3 cf::map
1471
1472 =over 4
1473
1474 =cut
1475
1476 package cf::map;
1477
1478 use Fcntl;
1479 use Coro::AIO;
1480
1481 use overload
1482 '""' => \&as_string,
1483 fallback => 1;
1484
1485 our $MAX_RESET = 3600;
1486 our $DEFAULT_RESET = 3000;
1487
1488 sub generate_random_map {
1489 my ($self, $rmp) = @_;
1490 # mit "rum" bekleckern, nicht
1491 $self->_create_random_map (
1492 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1493 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1494 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1495 $rmp->{exit_on_final_map},
1496 $rmp->{xsize}, $rmp->{ysize},
1497 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1498 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1499 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1500 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1501 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1502 (cf::region::find $rmp->{region}), $rmp->{custom}
1503 )
1504 }
1505
1506 =item cf::map->register ($regex, $prio)
1507
1508 Register a handler for the map path matching the given regex at the
1509 givne priority (higher is better, built-in handlers have priority 0, the
1510 default).
1511
1512 =cut
1513
1514 sub register {
1515 my (undef, $regex, $prio) = @_;
1516 my $pkg = caller;
1517
1518 no strict;
1519 push @{"$pkg\::ISA"}, __PACKAGE__;
1520
1521 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1522 }
1523
1524 # also paths starting with '/'
1525 $EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1526
1527 sub thawer_merge {
1528 my ($self, $merge) = @_;
1529
1530 # we have to keep some variables in memory intact
1531 local $self->{path};
1532 local $self->{load_path};
1533
1534 $self->SUPER::thawer_merge ($merge);
1535 }
1536
1537 sub normalise {
1538 my ($path, $base) = @_;
1539
1540 $path = "$path"; # make sure its a string
1541
1542 $path =~ s/\.map$//;
1543
1544 # map plan:
1545 #
1546 # /! non-realised random map exit (special hack!)
1547 # {... are special paths that are not being touched
1548 # ?xxx/... are special absolute paths
1549 # ?random/... random maps
1550 # /... normal maps
1551 # ~user/... per-player map of a specific user
1552
1553 $path =~ s/$PATH_SEP/\//go;
1554
1555 # treat it as relative path if it starts with
1556 # something that looks reasonable
1557 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1558 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1559
1560 $base =~ s{[^/]+/?$}{};
1561 $path = "$base/$path";
1562 }
1563
1564 for ($path) {
1565 redo if s{//}{/};
1566 redo if s{/\.?/}{/};
1567 redo if s{/[^/]+/\.\./}{/};
1568 }
1569
1570 $path
1571 }
1572
1573 sub new_from_path {
1574 my (undef, $path, $base) = @_;
1575
1576 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1577
1578 $path = normalise $path, $base;
1579
1580 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1581 if ($path =~ $EXT_MAP{$pkg}[1]) {
1582 my $self = bless cf::map::new, $pkg;
1583 $self->{path} = $path; $self->path ($path);
1584 $self->init; # pass $1 etc.
1585 return $self;
1586 }
1587 }
1588
1589 Carp::carp "unable to resolve path '$path' (base '$base').";
1590 ()
1591 }
1592
1593 sub init {
1594 my ($self) = @_;
1595
1596 $self
1597 }
1598
1599 sub as_string {
1600 my ($self) = @_;
1601
1602 "$self->{path}"
1603 }
1604
1605 # the displayed name, this is a one way mapping
1606 sub visible_name {
1607 &as_string
1608 }
1609
1610 # the original (read-only) location
1611 sub load_path {
1612 my ($self) = @_;
1613
1614 "$MAPDIR/$self->{path}.map"
1615 }
1616
1617 # the temporary/swap location
1618 sub save_path {
1619 my ($self) = @_;
1620
1621 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1622 "$TMPDIR/$path.map"
1623 }
1624
1625 # the unique path, undef == no special unique path
1626 sub uniq_path {
1627 my ($self) = @_;
1628
1629 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1630 "$UNIQUEDIR/$path"
1631 }
1632
1633 # and all this just because we cannot iterate over
1634 # all maps in C++...
1635 sub change_all_map_light {
1636 my ($change) = @_;
1637
1638 $_->change_map_light ($change)
1639 for grep $_->outdoor, values %cf::MAP;
1640 }
1641
1642 sub decay_objects {
1643 my ($self) = @_;
1644
1645 return if $self->{deny_reset};
1646
1647 $self->do_decay_objects;
1648 }
1649
1650 sub unlink_save {
1651 my ($self) = @_;
1652
1653 utf8::encode (my $save = $self->save_path);
1654 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1655 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1656 }
1657
1658 sub load_header_from($) {
1659 my ($self, $path) = @_;
1660
1661 utf8::encode $path;
1662 #aio_open $path, O_RDONLY, 0
1663 # or return;
1664
1665 $self->_load_header ($path)
1666 or return;
1667
1668 $self->{load_path} = $path;
1669
1670 1
1671 }
1672
1673 sub load_header_orig {
1674 my ($self) = @_;
1675
1676 $self->load_header_from ($self->load_path)
1677 }
1678
1679 sub load_header_temp {
1680 my ($self) = @_;
1681
1682 $self->load_header_from ($self->save_path)
1683 }
1684
1685 sub prepare_temp {
1686 my ($self) = @_;
1687
1688 $self->last_access ((delete $self->{last_access})
1689 || $cf::RUNTIME); #d#
1690 # safety
1691 $self->{instantiate_time} = $cf::RUNTIME
1692 if $self->{instantiate_time} > $cf::RUNTIME;
1693 }
1694
1695 sub prepare_orig {
1696 my ($self) = @_;
1697
1698 $self->{load_original} = 1;
1699 $self->{instantiate_time} = $cf::RUNTIME;
1700 $self->last_access ($cf::RUNTIME);
1701 $self->instantiate;
1702 }
1703
1704 sub load_header {
1705 my ($self) = @_;
1706
1707 if ($self->load_header_temp) {
1708 $self->prepare_temp;
1709 } else {
1710 $self->load_header_orig
1711 or return;
1712 $self->prepare_orig;
1713 }
1714
1715 $self->{deny_reset} = 1
1716 if $self->no_reset;
1717
1718 $self->default_region (cf::region::find_by_path $self->{path})
1719 unless $self->default_region;
1720
1721 1
1722 }
1723
1724 sub find;
1725 sub find {
1726 my ($path, $origin) = @_;
1727
1728 $path = normalise $path, $origin && $origin->path;
1729
1730 cf::lock_wait "map_find:$path";
1731
1732 $cf::MAP{$path} || do {
1733 my $guard = cf::lock_acquire "map_find:$path";
1734 my $map = new_from_path cf::map $path
1735 or return;
1736
1737 $map->{last_save} = $cf::RUNTIME;
1738
1739 $map->load_header
1740 or return;
1741
1742 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1743 # doing this can freeze the server in a sync job, obviously
1744 #$cf::WAIT_FOR_TICK->wait;
1745 $map->reset;
1746 undef $guard;
1747 return find $path;
1748 }
1749
1750 $cf::MAP{$path} = $map
1751 }
1752 }
1753
1754 sub pre_load { }
1755 sub post_load { }
1756
1757 sub load {
1758 my ($self) = @_;
1759
1760 local $self->{deny_reset} = 1; # loading can take a long time
1761
1762 my $path = $self->{path};
1763
1764 {
1765 my $guard = cf::lock_acquire "map_load:$path";
1766
1767 return if $self->in_memory != cf::MAP_SWAPPED;
1768
1769 $self->in_memory (cf::MAP_LOADING);
1770
1771 $self->alloc;
1772
1773 $self->pre_load;
1774 Coro::cede;
1775
1776 $self->_load_objects ($self->{load_path}, 1)
1777 or return;
1778
1779 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1780 if delete $self->{load_original};
1781
1782 if (my $uniq = $self->uniq_path) {
1783 utf8::encode $uniq;
1784 if (aio_open $uniq, O_RDONLY, 0) {
1785 $self->clear_unique_items;
1786 $self->_load_objects ($uniq, 0);
1787 }
1788 }
1789
1790 Coro::cede;
1791 # now do the right thing for maps
1792 $self->link_multipart_objects;
1793 $self->difficulty ($self->estimate_difficulty)
1794 unless $self->difficulty;
1795 Coro::cede;
1796
1797 unless ($self->{deny_activate}) {
1798 $self->decay_objects;
1799 $self->fix_auto_apply;
1800 $self->update_buttons;
1801 Coro::cede;
1802 $self->set_darkness_map;
1803 Coro::cede;
1804 $self->activate;
1805 }
1806
1807 $self->in_memory (cf::MAP_IN_MEMORY);
1808 }
1809
1810 $self->post_load;
1811 }
1812
1813 sub customise_for {
1814 my ($self, $ob) = @_;
1815
1816 return find "~" . $ob->name . "/" . $self->{path}
1817 if $self->per_player;
1818
1819 # return find "?party/" . $ob->name . "/" . $self->{path}
1820 # if $self->per_party;
1821
1822 $self
1823 }
1824
1825 # find and load all maps in the 3x3 area around a map
1826 sub load_diag {
1827 my ($map) = @_;
1828
1829 my @diag; # diagonal neighbours
1830
1831 for (0 .. 3) {
1832 my $neigh = $map->tile_path ($_)
1833 or next;
1834 $neigh = find $neigh, $map
1835 or next;
1836 $neigh->load;
1837
1838 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1839 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1840 }
1841
1842 for (@diag) {
1843 my $neigh = find @$_
1844 or next;
1845 $neigh->load;
1846 }
1847 }
1848
1849 sub find_sync {
1850 my ($path, $origin) = @_;
1851
1852 cf::sync_job { find $path, $origin }
1853 }
1854
1855 sub do_load_sync {
1856 my ($map) = @_;
1857
1858 cf::sync_job { $map->load };
1859 }
1860
1861 our %MAP_PREFETCH;
1862 our $MAP_PREFETCHER = undef;
1863
1864 sub find_async {
1865 my ($path, $origin) = @_;
1866
1867 $path = normalise $path, $origin && $origin->{path};
1868
1869 if (my $map = $cf::MAP{$path}) {
1870 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1871 }
1872
1873 undef $MAP_PREFETCH{$path};
1874 $MAP_PREFETCHER ||= cf::async {
1875 while (%MAP_PREFETCH) {
1876 for my $path (keys %MAP_PREFETCH) {
1877 my $map = find $path
1878 or next;
1879 $map->load;
1880
1881 delete $MAP_PREFETCH{$path};
1882 }
1883 }
1884 undef $MAP_PREFETCHER;
1885 };
1886 $MAP_PREFETCHER->prio (6);
1887
1888 ()
1889 }
1890
1891 sub save {
1892 my ($self) = @_;
1893
1894 my $lock = cf::lock_acquire "map_data:" . $self->path;
1895
1896 $self->{last_save} = $cf::RUNTIME;
1897
1898 return unless $self->dirty;
1899
1900 my $save = $self->save_path; utf8::encode $save;
1901 my $uniq = $self->uniq_path; utf8::encode $uniq;
1902
1903 $self->{load_path} = $save;
1904
1905 return if $self->{deny_save};
1906
1907 local $self->{last_access} = $self->last_access;#d#
1908
1909 cf::async {
1910 $_->contr->save for $self->players;
1911 };
1912
1913 if ($uniq) {
1914 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1915 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1916 } else {
1917 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1918 }
1919 }
1920
1921 sub swap_out {
1922 my ($self) = @_;
1923
1924 # save first because save cedes
1925 $self->save;
1926
1927 my $lock = cf::lock_acquire "map_data:" . $self->path;
1928
1929 return if $self->players;
1930 return if $self->in_memory != cf::MAP_IN_MEMORY;
1931 return if $self->{deny_save};
1932
1933 $self->clear;
1934 $self->in_memory (cf::MAP_SWAPPED);
1935 }
1936
1937 sub reset_at {
1938 my ($self) = @_;
1939
1940 # TODO: safety, remove and allow resettable per-player maps
1941 return 1e99 if $self->{deny_reset};
1942
1943 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1944 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1945
1946 $time + $to
1947 }
1948
1949 sub should_reset {
1950 my ($self) = @_;
1951
1952 $self->reset_at <= $cf::RUNTIME
1953 }
1954
1955 sub reset {
1956 my ($self) = @_;
1957
1958 my $lock = cf::lock_acquire "map_data:$self->{path}";
1959
1960 return if $self->players;
1961
1962 warn "resetting map ", $self->path;
1963
1964 $self->in_memory (cf::MAP_SWAPPED);
1965
1966 # need to save uniques path
1967 unless ($self->{deny_save}) {
1968 my $uniq = $self->uniq_path; utf8::encode $uniq;
1969
1970 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1971 if $uniq;
1972 }
1973
1974 delete $cf::MAP{$self->path};
1975
1976 $self->clear;
1977
1978 $_->clear_links_to ($self) for values %cf::MAP;
1979
1980 $self->unlink_save;
1981 $self->destroy;
1982 }
1983
1984 my $nuke_counter = "aaaa";
1985
1986 sub nuke {
1987 my ($self) = @_;
1988
1989 delete $cf::MAP{$self->path};
1990
1991 $self->unlink_save;
1992
1993 bless $self, "cf::map";
1994 delete $self->{deny_reset};
1995 $self->{deny_save} = 1;
1996 $self->reset_timeout (1);
1997 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1998
1999 $cf::MAP{$self->path} = $self;
2000
2001 $self->reset; # polite request, might not happen
2002 }
2003
2004 =item $maps = cf::map::tmp_maps
2005
2006 Returns an arrayref with all map paths of currently instantiated and saved
2007 maps. May block.
2008
2009 =cut
2010
2011 sub tmp_maps() {
2012 [
2013 map {
2014 utf8::decode $_;
2015 /\.map$/
2016 ? normalise $_
2017 : ()
2018 } @{ aio_readdir $TMPDIR or [] }
2019 ]
2020 }
2021
2022 =item $maps = cf::map::random_maps
2023
2024 Returns an arrayref with all map paths of currently instantiated and saved
2025 random maps. May block.
2026
2027 =cut
2028
2029 sub random_maps() {
2030 [
2031 map {
2032 utf8::decode $_;
2033 /\.map$/
2034 ? normalise "?random/$_"
2035 : ()
2036 } @{ aio_readdir $RANDOMDIR or [] }
2037 ]
2038 }
2039
2040 =item cf::map::unique_maps
2041
2042 Returns an arrayref of paths of all shared maps that have
2043 instantiated unique items. May block.
2044
2045 =cut
2046
2047 sub unique_maps() {
2048 [
2049 map {
2050 utf8::decode $_;
2051 /\.map$/
2052 ? normalise $_
2053 : ()
2054 } @{ aio_readdir $UNIQUEDIR or [] }
2055 ]
2056 }
2057
2058 package cf;
2059
2060 =back
2061
2062 =head3 cf::object
2063
2064 =cut
2065
2066 package cf::object;
2067
2068 =over 4
2069
2070 =item $ob->inv_recursive
2071
2072 Returns the inventory of the object _and_ their inventories, recursively.
2073
2074 =cut
2075
2076 sub inv_recursive_;
2077 sub inv_recursive_ {
2078 map { $_, inv_recursive_ $_->inv } @_
2079 }
2080
2081 sub inv_recursive {
2082 inv_recursive_ inv $_[0]
2083 }
2084
2085 package cf;
2086
2087 =back
2088
2089 =head3 cf::object::player
2090
2091 =over 4
2092
2093 =item $player_object->reply ($npc, $msg[, $flags])
2094
2095 Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2096 can be C<undef>. Does the right thing when the player is currently in a
2097 dialogue with the given NPC character.
2098
2099 =cut
2100
2101 # rough implementation of a future "reply" method that works
2102 # with dialog boxes.
2103 #TODO: the first argument must go, split into a $npc->reply_to ( method
2104 sub cf::object::player::reply($$$;$) {
2105 my ($self, $npc, $msg, $flags) = @_;
2106
2107 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
2108
2109 if ($self->{record_replies}) {
2110 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2111
2112 } else {
2113 my $pl = $self->contr;
2114
2115 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2116 my $diag = $pl->{npc_dialog};
2117 $diag->{pl}->ext_reply (
2118 $diag->{id},
2119 msgtype => "reply",
2120 msg => $diag->{pl}->expand_cfpod ($msg),
2121 add_topics => []
2122 );
2123
2124 } else {
2125 $msg = $npc->name . " says: $msg" if $npc;
2126 $self->message ($msg, $flags);
2127 }
2128 }
2129 }
2130
2131 =item $player_object->may ("access")
2132
2133 Returns wether the given player is authorized to access resource "access"
2134 (e.g. "command_wizcast").
2135
2136 =cut
2137
2138 sub cf::object::player::may {
2139 my ($self, $access) = @_;
2140
2141 $self->flag (cf::FLAG_WIZ) ||
2142 (ref $cf::CFG{"may_$access"}
2143 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2144 : $cf::CFG{"may_$access"})
2145 }
2146
2147 =item $player_object->enter_link
2148
2149 Freezes the player and moves him/her to a special map (C<{link}>).
2150
2151 The player should be reasonably safe there for short amounts of time. You
2152 I<MUST> call C<leave_link> as soon as possible, though.
2153
2154 Will never block.
2155
2156 =item $player_object->leave_link ($map, $x, $y)
2157
2158 Moves the player out of the special C<{link}> map onto the specified
2159 map. If the map is not valid (or omitted), the player will be moved back
2160 to the location he/she was before the call to C<enter_link>, or, if that
2161 fails, to the emergency map position.
2162
2163 Might block.
2164
2165 =cut
2166
2167 sub link_map {
2168 unless ($LINK_MAP) {
2169 $LINK_MAP = cf::map::find "{link}"
2170 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2171 $LINK_MAP->load;
2172 }
2173
2174 $LINK_MAP
2175 }
2176
2177 sub cf::object::player::enter_link {
2178 my ($self) = @_;
2179
2180 $self->deactivate_recursive;
2181
2182 return if UNIVERSAL::isa $self->map, "ext::map_link";
2183
2184 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2185 if $self->map && $self->map->{path} ne "{link}";
2186
2187 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2188 }
2189
2190 sub cf::object::player::leave_link {
2191 my ($self, $map, $x, $y) = @_;
2192
2193 return unless $self->contr->active;
2194
2195 my $link_pos = delete $self->{_link_pos};
2196
2197 unless ($map) {
2198 # restore original map position
2199 ($map, $x, $y) = @{ $link_pos || [] };
2200 $map = cf::map::find $map;
2201
2202 unless ($map) {
2203 ($map, $x, $y) = @$EMERGENCY_POSITION;
2204 $map = cf::map::find $map
2205 or die "FATAL: cannot load emergency map\n";
2206 }
2207 }
2208
2209 ($x, $y) = (-1, -1)
2210 unless (defined $x) && (defined $y);
2211
2212 # use -1 or undef as default coordinates, not 0, 0
2213 ($x, $y) = ($map->enter_x, $map->enter_y)
2214 if $x <=0 && $y <= 0;
2215
2216 $map->load;
2217 $map->load_diag;
2218
2219 return unless $self->contr->active;
2220 $self->activate_recursive;
2221
2222 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2223 $self->enter_map ($map, $x, $y);
2224 }
2225
2226 =item $player_object->goto ($path, $x, $y[, $check->($map)])
2227
2228 Moves the player to the given map-path and coordinates by first freezing
2229 her, loading and preparing them map, calling the provided $check callback
2230 that has to return the map if sucecssful, and then unfreezes the player on
2231 the new (success) or old (failed) map position.
2232
2233 =cut
2234
2235 our $GOTOGEN;
2236
2237 sub cf::object::player::goto {
2238 my ($self, $path, $x, $y, $check) = @_;
2239
2240 # do generation counting so two concurrent goto's will be executed in-order
2241 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2242
2243 $self->enter_link;
2244
2245 (async {
2246 my $map = eval {
2247 my $map = cf::map::find $path;
2248
2249 if ($map) {
2250 $map = $map->customise_for ($self);
2251 $map = $check->($map) if $check && $map;
2252 } else {
2253 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2254 }
2255
2256 $map
2257 };
2258
2259 if ($@) {
2260 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2261 LOG llevError | logBacktrace, Carp::longmess $@;
2262 }
2263
2264 if ($gen == $self->{_goto_generation}) {
2265 delete $self->{_goto_generation};
2266 $self->leave_link ($map, $x, $y);
2267 }
2268 })->prio (1);
2269 }
2270
2271 =item $player_object->enter_exit ($exit_object)
2272
2273 =cut
2274
2275 sub parse_random_map_params {
2276 my ($spec) = @_;
2277
2278 my $rmp = { # defaults
2279 xsize => (cf::rndm 15, 40),
2280 ysize => (cf::rndm 15, 40),
2281 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2282 #layout => string,
2283 };
2284
2285 for (split /\n/, $spec) {
2286 my ($k, $v) = split /\s+/, $_, 2;
2287
2288 $rmp->{lc $k} = $v if (length $k) && (length $v);
2289 }
2290
2291 $rmp
2292 }
2293
2294 sub prepare_random_map {
2295 my ($exit) = @_;
2296
2297 my $guard = cf::lock_acquire "exit_prepare:$exit";
2298
2299 # all this does is basically replace the /! path by
2300 # a new random map path (?random/...) with a seed
2301 # that depends on the exit object
2302
2303 my $rmp = parse_random_map_params $exit->msg;
2304
2305 if ($exit->map) {
2306 $rmp->{region} = $exit->region->name;
2307 $rmp->{origin_map} = $exit->map->path;
2308 $rmp->{origin_x} = $exit->x;
2309 $rmp->{origin_y} = $exit->y;
2310 }
2311
2312 $rmp->{random_seed} ||= $exit->random_seed;
2313
2314 my $data = cf::to_json $rmp;
2315 my $md5 = Digest::MD5::md5_hex $data;
2316 my $meta = "$RANDOMDIR/$md5.meta";
2317
2318 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2319 aio_write $fh, 0, (length $data), $data, 0;
2320 undef $fh;
2321 aio_rename "$meta~", $meta;
2322
2323 $exit->slaying ("?random/$md5");
2324 $exit->msg (undef);
2325 }
2326 }
2327
2328 sub cf::object::player::enter_exit {
2329 my ($self, $exit) = @_;
2330
2331 return unless $self->type == cf::PLAYER;
2332
2333 if ($exit->slaying eq "/!") {
2334 #TODO: this should de-fi-ni-te-ly not be a sync-job
2335 # the problem is that $exit might not survive long enough
2336 # so it needs to be done right now, right here
2337 cf::sync_job { prepare_random_map $exit };
2338 }
2339
2340 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2341 my $hp = $exit->stats->hp;
2342 my $sp = $exit->stats->sp;
2343
2344 $self->enter_link;
2345
2346 (async {
2347 $self->deactivate_recursive; # just to be sure
2348 unless (eval {
2349 $self->goto ($slaying, $hp, $sp);
2350
2351 1;
2352 }) {
2353 $self->message ("Something went wrong deep within the crossfire server. "
2354 . "I'll try to bring you back to the map you were before. "
2355 . "Please report this to the dungeon master!",
2356 cf::NDI_UNIQUE | cf::NDI_RED);
2357
2358 warn "ERROR in enter_exit: $@";
2359 $self->leave_link;
2360 }
2361 })->prio (1);
2362 }
2363
2364 =head3 cf::client
2365
2366 =over 4
2367
2368 =item $client->send_drawinfo ($text, $flags)
2369
2370 Sends a drawinfo packet to the client. Circumvents output buffering so
2371 should not be used under normal circumstances.
2372
2373 =cut
2374
2375 sub cf::client::send_drawinfo {
2376 my ($self, $text, $flags) = @_;
2377
2378 utf8::encode $text;
2379 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2380 }
2381
2382 =item $client->send_msg ($color, $type, $msg, [extra...])
2383
2384 Send a drawinfo or msg packet to the client, formatting the msg for the
2385 client if neccessary. C<$type> should be a string identifying the type of
2386 the message, with C<log> being the default. If C<$color> is negative, suppress
2387 the message unless the client supports the msg packet.
2388
2389 =cut
2390
2391 sub cf::client::send_msg {
2392 my ($self, $color, $type, $msg, @extra) = @_;
2393
2394 $msg = $self->pl->expand_cfpod ($msg);
2395
2396 if ($self->can_msg) {
2397 $self->send_packet ("msg " . cf::to_json [$color, $type, $msg, @extra]);
2398 } else {
2399 # replace some tags by gcfclient-compatible ones
2400 for ($msg) {
2401 1 while
2402 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2403 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2404 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2405 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2406 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2407 }
2408
2409 if ($color >= 0) {
2410 if (0 && $msg =~ /\[/) {
2411 $self->send_packet ("drawextinfo $color 4 0 $msg")
2412 } else {
2413 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2414 $self->send_packet ("drawinfo $color $msg")
2415 }
2416 }
2417 }
2418 }
2419
2420 =item $client->ext_event ($type, %msg)
2421
2422 Sends an ext event to the client.
2423
2424 =cut
2425
2426 sub cf::client::ext_event($$%) {
2427 my ($self, $type, %msg) = @_;
2428
2429 $msg{msgtype} = "event_$type";
2430 $self->send_packet ("ext " . cf::to_json \%msg);
2431 }
2432
2433 =item $success = $client->query ($flags, "text", \&cb)
2434
2435 Queues a query to the client, calling the given callback with
2436 the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2437 C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2438
2439 Queries can fail, so check the return code. Or don't, as queries will
2440 become reliable at some point in the future.
2441
2442 =cut
2443
2444 sub cf::client::query {
2445 my ($self, $flags, $text, $cb) = @_;
2446
2447 return unless $self->state == ST_PLAYING
2448 || $self->state == ST_SETUP
2449 || $self->state == ST_CUSTOM;
2450
2451 $self->state (ST_CUSTOM);
2452
2453 utf8::encode $text;
2454 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2455
2456 $self->send_packet ($self->{query_queue}[0][0])
2457 if @{ $self->{query_queue} } == 1;
2458
2459 1
2460 }
2461
2462 cf::client->attach (
2463 on_reply => sub {
2464 my ($ns, $msg) = @_;
2465
2466 # this weird shuffling is so that direct followup queries
2467 # get handled first
2468 my $queue = delete $ns->{query_queue}
2469 or return; # be conservative, not sure how that can happen, but we saw a crash here
2470
2471 (shift @$queue)->[1]->($msg);
2472 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2473
2474 push @{ $ns->{query_queue} }, @$queue;
2475
2476 if (@{ $ns->{query_queue} } == @$queue) {
2477 if (@$queue) {
2478 $ns->send_packet ($ns->{query_queue}[0][0]);
2479 } else {
2480 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2481 }
2482 }
2483 },
2484 on_exticmd => sub {
2485 my ($ns, $buf) = @_;
2486
2487 my $msg = eval { from_json $buf };
2488
2489 if (ref $msg) {
2490 if (my $cb = $EXTICMD{$msg->{msgtype}}) {
2491 if (my %reply = $cb->($ns, $msg)) {
2492 $reply{msgid} = $msg->{msgid};
2493 $ns->send ("ext " . cf::to_json \%reply);
2494 }
2495 }
2496 } else {
2497 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2498 }
2499
2500 cf::override;
2501 },
2502 );
2503
2504 =item $client->async (\&cb)
2505
2506 Create a new coroutine, running the specified callback. The coroutine will
2507 be automatically cancelled when the client gets destroyed (e.g. on logout,
2508 or loss of connection).
2509
2510 =cut
2511
2512 sub cf::client::async {
2513 my ($self, $cb) = @_;
2514
2515 my $coro = &Coro::async ($cb);
2516
2517 $coro->on_destroy (sub {
2518 delete $self->{_coro}{$coro+0};
2519 });
2520
2521 $self->{_coro}{$coro+0} = $coro;
2522
2523 $coro
2524 }
2525
2526 cf::client->attach (
2527 on_destroy => sub {
2528 my ($ns) = @_;
2529
2530 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2531 },
2532 );
2533
2534 =back
2535
2536
2537 =head2 SAFE SCRIPTING
2538
2539 Functions that provide a safe environment to compile and execute
2540 snippets of perl code without them endangering the safety of the server
2541 itself. Looping constructs, I/O operators and other built-in functionality
2542 is not available in the safe scripting environment, and the number of
2543 functions and methods that can be called is greatly reduced.
2544
2545 =cut
2546
2547 our $safe = new Safe "safe";
2548 our $safe_hole = new Safe::Hole;
2549
2550 $SIG{FPE} = 'IGNORE';
2551
2552 $safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
2553
2554 # here we export the classes and methods available to script code
2555
2556 =pod
2557
2558 The following functions and methods are available within a safe environment:
2559
2560 cf::object contr pay_amount pay_player map
2561 cf::object::player player
2562 cf::player peaceful
2563 cf::map trigger
2564
2565 =cut
2566
2567 for (
2568 ["cf::object" => qw(contr pay_amount pay_player map)],
2569 ["cf::object::player" => qw(player)],
2570 ["cf::player" => qw(peaceful)],
2571 ["cf::map" => qw(trigger)],
2572 ) {
2573 no strict 'refs';
2574 my ($pkg, @funs) = @$_;
2575 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2576 for @funs;
2577 }
2578
2579 =over 4
2580
2581 =item @retval = safe_eval $code, [var => value, ...]
2582
2583 Compiled and executes the given perl code snippet. additional var/value
2584 pairs result in temporary local (my) scalar variables of the given name
2585 that are available in the code snippet. Example:
2586
2587 my $five = safe_eval '$first + $second', first => 1, second => 4;
2588
2589 =cut
2590
2591 sub safe_eval($;@) {
2592 my ($code, %vars) = @_;
2593
2594 my $qcode = $code;
2595 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2596 $qcode =~ s/\n/\\n/g;
2597
2598 local $_;
2599 local @safe::cf::_safe_eval_args = values %vars;
2600
2601 my $eval =
2602 "do {\n"
2603 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2604 . "#line 0 \"{$qcode}\"\n"
2605 . $code
2606 . "\n}"
2607 ;
2608
2609 sub_generation_inc;
2610 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2611 sub_generation_inc;
2612
2613 if ($@) {
2614 warn "$@";
2615 warn "while executing safe code '$code'\n";
2616 warn "with arguments " . (join " ", %vars) . "\n";
2617 }
2618
2619 wantarray ? @res : $res[0]
2620 }
2621
2622 =item cf::register_script_function $function => $cb
2623
2624 Register a function that can be called from within map/npc scripts. The
2625 function should be reasonably secure and should be put into a package name
2626 like the extension.
2627
2628 Example: register a function that gets called whenever a map script calls
2629 C<rent::overview>, as used by the C<rent> extension.
2630
2631 cf::register_script_function "rent::overview" => sub {
2632 ...
2633 };
2634
2635 =cut
2636
2637 sub register_script_function {
2638 my ($fun, $cb) = @_;
2639
2640 no strict 'refs';
2641 *{"safe::$fun"} = $safe_hole->wrap ($cb);
2642 }
2643
2644 =back
2645
2646 =cut
2647
2648 #############################################################################
2649 # the server's init and main functions
2650
2651 sub load_facedata($) {
2652 my ($path) = @_;
2653
2654 warn "loading facedata from $path\n";
2655
2656 my $facedata;
2657 0 < aio_load $path, $facedata
2658 or die "$path: $!";
2659
2660 $facedata = Coro::Storable::thaw $facedata;
2661
2662 $facedata->{version} == 2
2663 or cf::cleanup "$path: version mismatch, cannot proceed.";
2664
2665 {
2666 my $faces = $facedata->{faceinfo};
2667
2668 while (my ($face, $info) = each %$faces) {
2669 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2670 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2671 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2672 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2673 Coro::cede;
2674 }
2675
2676 while (my ($face, $info) = each %$faces) {
2677 next unless $info->{smooth};
2678 my $idx = cf::face::find $face
2679 or next;
2680 if (my $smooth = cf::face::find $info->{smooth}) {
2681 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2682 } else {
2683 warn "smooth face '$info->{smooth}' not found for face '$face'";
2684 }
2685 Coro::cede;
2686 }
2687 }
2688
2689 {
2690 my $anims = $facedata->{animinfo};
2691
2692 while (my ($anim, $info) = each %$anims) {
2693 cf::anim::set $anim, $info->{frames}, $info->{facings};
2694 Coro::cede;
2695 }
2696
2697 cf::anim::invalidate_all; # d'oh
2698 }
2699
2700 1
2701 }
2702
2703 sub reload_regions {
2704 load_resource_file "$MAPDIR/regions"
2705 or die "unable to load regions file\n";
2706 }
2707
2708 sub reload_facedata {
2709 load_facedata "$DATADIR/facedata"
2710 or die "unable to load facedata\n";
2711 }
2712
2713 sub reload_archetypes {
2714 load_resource_file "$DATADIR/archetypes"
2715 or die "unable to load archetypes\n";
2716 }
2717
2718 sub reload_treasures {
2719 load_resource_file "$DATADIR/treasures"
2720 or die "unable to load treasurelists\n";
2721 }
2722
2723 sub reload_resources {
2724 warn "reloading resource files...\n";
2725
2726 reload_regions;
2727 reload_facedata;
2728 #reload_archetypes;#d#
2729 reload_archetypes;
2730 reload_treasures;
2731
2732 warn "finished reloading resource files\n";
2733 }
2734
2735 sub init {
2736 reload_resources;
2737 }
2738
2739 sub cfg_load {
2740 open my $fh, "<:utf8", "$CONFDIR/config"
2741 or return;
2742
2743 local $/;
2744 *CFG = YAML::Syck::Load <$fh>;
2745
2746 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2747
2748 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2749 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2750
2751 if (exists $CFG{mlockall}) {
2752 eval {
2753 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2754 and die "WARNING: m(un)lockall failed: $!\n";
2755 };
2756 warn $@ if $@;
2757 }
2758 }
2759
2760 sub main {
2761 # we must not ever block the main coroutine
2762 local $Coro::idle = sub {
2763 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2764 (async {
2765 Event::one_event;
2766 })->prio (Coro::PRIO_MAX);
2767 };
2768
2769 cfg_load;
2770 db_init;
2771 load_extensions;
2772
2773 $TICK_WATCHER->start;
2774 Event::loop;
2775 }
2776
2777 #############################################################################
2778 # initialisation and cleanup
2779
2780 # install some emergency cleanup handlers
2781 BEGIN {
2782 for my $signal (qw(INT HUP TERM)) {
2783 Event->signal (
2784 reentrant => 0,
2785 data => WF_AUTOCANCEL,
2786 signal => $signal,
2787 prio => 0,
2788 cb => sub {
2789 cf::cleanup "SIG$signal";
2790 },
2791 );
2792 }
2793 }
2794
2795 sub write_runtime {
2796 my $runtime = "$LOCALDIR/runtime";
2797
2798 # first touch the runtime file to show we are still running:
2799 # the fsync below can take a very very long time.
2800
2801 IO::AIO::aio_utime $runtime, undef, undef;
2802
2803 my $guard = cf::lock_acquire "write_runtime";
2804
2805 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
2806 or return;
2807
2808 my $value = $cf::RUNTIME + 90 + 10;
2809 # 10 is the runtime save interval, for a monotonic clock
2810 # 60 allows for the watchdog to kill the server.
2811
2812 (aio_write $fh, 0, (length $value), $value, 0) <= 0
2813 and return;
2814
2815 # always fsync - this file is important
2816 aio_fsync $fh
2817 and return;
2818
2819 # touch it again to show we are up-to-date
2820 aio_utime $fh, undef, undef;
2821
2822 close $fh
2823 or return;
2824
2825 aio_rename "$runtime~", $runtime
2826 and return;
2827
2828 warn "runtime file written.\n";
2829
2830 1
2831 }
2832
2833 sub emergency_save() {
2834 my $freeze_guard = cf::freeze_mainloop;
2835
2836 warn "enter emergency perl save\n";
2837
2838 cf::sync_job {
2839 # use a peculiar iteration method to avoid tripping on perl
2840 # refcount bugs in for. also avoids problems with players
2841 # and maps saved/destroyed asynchronously.
2842 warn "begin emergency player save\n";
2843 for my $login (keys %cf::PLAYER) {
2844 my $pl = $cf::PLAYER{$login} or next;
2845 $pl->valid or next;
2846 $pl->save;
2847 }
2848 warn "end emergency player save\n";
2849
2850 warn "begin emergency map save\n";
2851 for my $path (keys %cf::MAP) {
2852 my $map = $cf::MAP{$path} or next;
2853 $map->valid or next;
2854 $map->save;
2855 }
2856 warn "end emergency map save\n";
2857
2858 warn "begin emergency database checkpoint\n";
2859 BDB::db_env_txn_checkpoint $DB_ENV;
2860 warn "end emergency database checkpoint\n";
2861 };
2862
2863 warn "leave emergency perl save\n";
2864 }
2865
2866 sub post_cleanup {
2867 my ($make_core) = @_;
2868
2869 warn Carp::longmess "post_cleanup backtrace"
2870 if $make_core;
2871 }
2872
2873 sub do_reload_perl() {
2874 # can/must only be called in main
2875 if ($Coro::current != $Coro::main) {
2876 warn "can only reload from main coroutine";
2877 return;
2878 }
2879
2880 warn "reloading...";
2881
2882 warn "entering sync_job";
2883
2884 cf::sync_job {
2885 cf::write_runtime; # external watchdog should not bark
2886 cf::emergency_save;
2887 cf::write_runtime; # external watchdog should not bark
2888
2889 warn "syncing database to disk";
2890 BDB::db_env_txn_checkpoint $DB_ENV;
2891
2892 # if anything goes wrong in here, we should simply crash as we already saved
2893
2894 warn "cancelling all WF_AUTOCANCEL watchers";
2895 for (Event::all_watchers) {
2896 $_->cancel if $_->data & WF_AUTOCANCEL;
2897 }
2898
2899 warn "flushing outstanding aio requests";
2900 for (;;) {
2901 BDB::flush;
2902 IO::AIO::flush;
2903 Coro::cede;
2904 last unless IO::AIO::nreqs || BDB::nreqs;
2905 warn "iterate...";
2906 }
2907
2908 ++$RELOAD;
2909
2910 warn "cancelling all extension coros";
2911 $_->cancel for values %EXT_CORO;
2912 %EXT_CORO = ();
2913
2914 warn "removing commands";
2915 %COMMAND = ();
2916
2917 warn "removing ext/exti commands";
2918 %EXTCMD = ();
2919 %EXTICMD = ();
2920
2921 warn "unloading/nuking all extensions";
2922 for my $pkg (@EXTS) {
2923 warn "... unloading $pkg";
2924
2925 if (my $cb = $pkg->can ("unload")) {
2926 eval {
2927 $cb->($pkg);
2928 1
2929 } or warn "$pkg unloaded, but with errors: $@";
2930 }
2931
2932 warn "... nuking $pkg";
2933 Symbol::delete_package $pkg;
2934 }
2935
2936 warn "unloading all perl modules loaded from $LIBDIR";
2937 while (my ($k, $v) = each %INC) {
2938 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2939
2940 warn "... unloading $k";
2941 delete $INC{$k};
2942
2943 $k =~ s/\.pm$//;
2944 $k =~ s/\//::/g;
2945
2946 if (my $cb = $k->can ("unload_module")) {
2947 $cb->();
2948 }
2949
2950 Symbol::delete_package $k;
2951 }
2952
2953 warn "getting rid of safe::, as good as possible";
2954 Symbol::delete_package "safe::$_"
2955 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2956
2957 warn "unloading cf.pm \"a bit\"";
2958 delete $INC{"cf.pm"};
2959 delete $INC{"cf/pod.pm"};
2960
2961 # don't, removes xs symbols, too,
2962 # and global variables created in xs
2963 #Symbol::delete_package __PACKAGE__;
2964
2965 warn "unload completed, starting to reload now";
2966
2967 warn "reloading cf.pm";
2968 require cf;
2969 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2970
2971 warn "loading config and database again";
2972 cf::cfg_load;
2973
2974 warn "loading extensions";
2975 cf::load_extensions;
2976
2977 warn "reattaching attachments to objects/players";
2978 _global_reattach; # objects, sockets
2979 warn "reattaching attachments to maps";
2980 reattach $_ for values %MAP;
2981 warn "reattaching attachments to players";
2982 reattach $_ for values %PLAYER;
2983
2984 warn "leaving sync_job";
2985
2986 1
2987 } or do {
2988 warn $@;
2989 warn "error while reloading, exiting.";
2990 exit 1;
2991 };
2992
2993 warn "reloaded";
2994 };
2995
2996 our $RELOAD_WATCHER; # used only during reload
2997
2998 sub reload_perl() {
2999 # doing reload synchronously and two reloads happen back-to-back,
3000 # coro crashes during coro_state_free->destroy here.
3001
3002 $RELOAD_WATCHER ||= Event->timer (
3003 reentrant => 0,
3004 after => 0,
3005 data => WF_AUTOCANCEL,
3006 cb => sub {
3007 do_reload_perl;
3008 undef $RELOAD_WATCHER;
3009 },
3010 );
3011 }
3012
3013 register_command "reload" => sub {
3014 my ($who, $arg) = @_;
3015
3016 if ($who->flag (FLAG_WIZ)) {
3017 $who->message ("reloading server.");
3018 async { reload_perl };
3019 }
3020 };
3021
3022 unshift @INC, $LIBDIR;
3023
3024 my $bug_warning = 0;
3025
3026 our @WAIT_FOR_TICK;
3027 our @WAIT_FOR_TICK_BEGIN;
3028
3029 sub wait_for_tick {
3030 return unless $TICK_WATCHER->is_active;
3031 return if $Coro::current == $Coro::main;
3032
3033 my $signal = new Coro::Signal;
3034 push @WAIT_FOR_TICK, $signal;
3035 $signal->wait;
3036 }
3037
3038 sub wait_for_tick_begin {
3039 return unless $TICK_WATCHER->is_active;
3040 return if $Coro::current == $Coro::main;
3041
3042 my $signal = new Coro::Signal;
3043 push @WAIT_FOR_TICK_BEGIN, $signal;
3044 $signal->wait;
3045 }
3046
3047 my $min = 1e6;#d#
3048 my $avg = 10;
3049 $TICK_WATCHER = Event->timer (
3050 reentrant => 0,
3051 parked => 1,
3052 prio => 0,
3053 at => $NEXT_TICK || $TICK,
3054 data => WF_AUTOCANCEL,
3055 cb => sub {
3056 if ($Coro::current != $Coro::main) {
3057 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3058 unless ++$bug_warning > 10;
3059 return;
3060 }
3061
3062 $NOW = $tick_start = Event::time;
3063
3064 cf::server_tick; # one server iteration
3065
3066 0 && sync_job {#d#
3067 for(1..10) {
3068 my $t = Event::time;
3069 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3070 or die;
3071
3072 $map->width (50);
3073 $map->height (50);
3074 $map->alloc;
3075 $map->_load_objects ("/tmp/x.map", 1);
3076 my $t = Event::time - $t;
3077
3078 #next unless $t < 0.0013;#d#
3079 if ($t < $min) {
3080 $min = $t;
3081 }
3082 $avg = $avg * 0.99 + $t * 0.01;
3083 }
3084 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3085 exit 0;
3086 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3087 };
3088
3089 $RUNTIME += $TICK;
3090 $NEXT_TICK += $TICK;
3091
3092 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3093 $NEXT_RUNTIME_WRITE = $NOW + 10;
3094 Coro::async_pool {
3095 write_runtime
3096 or warn "ERROR: unable to write runtime file: $!";
3097 };
3098 }
3099
3100 # my $AFTER = Event::time;
3101 # warn $AFTER - $NOW;#d#
3102
3103 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3104 $sig->send;
3105 }
3106 while (my $sig = shift @WAIT_FOR_TICK) {
3107 $sig->send;
3108 }
3109
3110 $NOW = Event::time;
3111
3112 # if we are delayed by four ticks or more, skip them all
3113 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3114
3115 $TICK_WATCHER->at ($NEXT_TICK);
3116 $TICK_WATCHER->start;
3117
3118 $LOAD = ($NOW - $tick_start) / $TICK;
3119 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3120
3121 _post_tick;
3122
3123
3124 },
3125 );
3126
3127 {
3128 BDB::max_poll_time $TICK * 0.1;
3129 $BDB_POLL_WATCHER = Event->io (
3130 reentrant => 0,
3131 fd => BDB::poll_fileno,
3132 poll => 'r',
3133 prio => 0,
3134 data => WF_AUTOCANCEL,
3135 cb => \&BDB::poll_cb,
3136 );
3137 BDB::min_parallel 8;
3138
3139 BDB::set_sync_prepare {
3140 my $status;
3141 my $current = $Coro::current;
3142 (
3143 sub {
3144 $status = $!;
3145 $current->ready; undef $current;
3146 },
3147 sub {
3148 Coro::schedule while defined $current;
3149 $! = $status;
3150 },
3151 )
3152 };
3153
3154 unless ($DB_ENV) {
3155 $DB_ENV = BDB::db_env_create;
3156
3157 cf::sync_job {
3158 eval {
3159 BDB::db_env_open
3160 $DB_ENV,
3161 $BDBDIR,
3162 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3163 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3164 0666;
3165
3166 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3167
3168 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3169 $DB_ENV->set_lk_detect;
3170 };
3171
3172 cf::cleanup "db_env_open(db): $@" if $@;
3173 };
3174 }
3175 }
3176
3177 {
3178 IO::AIO::min_parallel 8;
3179
3180 undef $Coro::AIO::WATCHER;
3181 IO::AIO::max_poll_time $TICK * 0.1;
3182 $AIO_POLL_WATCHER = Event->io (
3183 reentrant => 0,
3184 data => WF_AUTOCANCEL,
3185 fd => IO::AIO::poll_fileno,
3186 poll => 'r',
3187 prio => 6,
3188 cb => \&IO::AIO::poll_cb,
3189 );
3190 }
3191
3192 my $_log_backtrace;
3193
3194 sub _log_backtrace {
3195 my ($msg, @addr) = @_;
3196
3197 $msg =~ s/\n//;
3198
3199 # limit the # of concurrent backtraces
3200 if ($_log_backtrace < 2) {
3201 ++$_log_backtrace;
3202 async {
3203 my @bt = fork_call {
3204 @addr = map { sprintf "%x", $_ } @addr;
3205 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3206 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3207 or die "addr2line: $!";
3208
3209 my @funcs;
3210 my @res = <$fh>;
3211 chomp for @res;
3212 while (@res) {
3213 my ($func, $line) = splice @res, 0, 2, ();
3214 push @funcs, "[$func] $line";
3215 }
3216
3217 @funcs
3218 };
3219
3220 LOG llevInfo, "[ABT] $msg\n";
3221 LOG llevInfo, "[ABT] $_\n" for @bt;
3222 --$_log_backtrace;
3223 };
3224 } else {
3225 LOG llevInfo, "[ABT] $msg\n";
3226 LOG llevInfo, "[ABT] [suppressed]\n";
3227 }
3228 }
3229
3230 # load additional modules
3231 use cf::pod;
3232
3233 END { cf::emergency_save }
3234
3235 1
3236