ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
Revision: 1.291
Committed: Tue Jul 3 00:54:44 2007 UTC (16 years, 11 months ago) by root
Branch: MAIN
Changes since 1.290: +16 -1 lines
Log Message:
implement hint modes and the hintmode command

File Contents

# Content
1 package cf;
2
3 use utf8;
4 use strict;
5
6 use Symbol;
7 use List::Util;
8 use Socket;
9 use Storable;
10 use Event;
11 use Opcode;
12 use Safe;
13 use Safe::Hole;
14
15 use Coro 3.61 ();
16 use Coro::State;
17 use Coro::Handle;
18 use Coro::Event;
19 use Coro::Timer;
20 use Coro::Signal;
21 use Coro::Semaphore;
22 use Coro::AIO;
23 use Coro::Storable;
24
25 use JSON::XS 1.4 ();
26 use BDB ();
27 use Data::Dumper;
28 use Digest::MD5;
29 use Fcntl;
30 use YAML::Syck ();
31 use IO::AIO 2.32 ();
32 use Time::HiRes;
33 use Compress::LZF;
34
35 # configure various modules to our taste
36 #
37 $Storable::canonical = 1; # reduce rsync transfers
38 Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
39 Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
40
41 $Event::Eval = 1; # no idea why this is required, but it is
42
43 # work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
44 $YAML::Syck::ImplicitUnicode = 1;
45
46 $Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
47
48 sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
49
50 our %COMMAND = ();
51 our %COMMAND_TIME = ();
52
53 our @EXTS = (); # list of extension package names
54 our %EXTCMD = ();
55 our %EXTICMD = ();
56 our %EXT_CORO = (); # coroutines bound to extensions
57 our %EXT_MAP = (); # pluggable maps
58
59 our $RELOAD; # number of reloads so far
60 our @EVENT;
61
62 our $CONFDIR = confdir;
63 our $DATADIR = datadir;
64 our $LIBDIR = "$DATADIR/ext";
65 our $PODDIR = "$DATADIR/pod";
66 our $MAPDIR = "$DATADIR/" . mapdir;
67 our $LOCALDIR = localdir;
68 our $TMPDIR = "$LOCALDIR/" . tmpdir;
69 our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
70 our $PLAYERDIR = "$LOCALDIR/" . playerdir;
71 our $RANDOMDIR = "$LOCALDIR/random";
72 our $BDBDIR = "$LOCALDIR/db";
73
74 our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
75 our $TICK_WATCHER;
76 our $AIO_POLL_WATCHER;
77 our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
78 our $NEXT_TICK;
79 our $NOW;
80 our $USE_FSYNC = 1; # use fsync to write maps - default off
81
82 our $BDB_POLL_WATCHER;
83 our $DB_ENV;
84
85 our %CFG;
86
87 our $UPTIME; $UPTIME ||= time;
88 our $RUNTIME;
89
90 our %PLAYER; # all users
91 our %MAP; # all maps
92 our $LINK_MAP; # the special {link} map, which is always available
93
94 # used to convert map paths into valid unix filenames by replacing / by ∕
95 our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
96
97 our $LOAD; # a number between 0 (idle) and 1 (too many objects)
98 our $LOADAVG; # same thing, but with alpha-smoothing
99 our $tick_start; # for load detecting purposes
100
101 binmode STDOUT;
102 binmode STDERR;
103
104 # read virtual server time, if available
105 unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
106 open my $fh, "<", "$LOCALDIR/runtime"
107 or die "unable to read runtime file: $!";
108 $RUNTIME = <$fh> + 0.;
109 }
110
111 mkdir $_
112 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
113
114 our $EMERGENCY_POSITION;
115
116 sub cf::map::normalise;
117
118 #############################################################################
119
120 =head2 GLOBAL VARIABLES
121
122 =over 4
123
124 =item $cf::UPTIME
125
126 The timestamp of the server start (so not actually an uptime).
127
128 =item $cf::RUNTIME
129
130 The time this server has run, starts at 0 and is increased by $cf::TICK on
131 every server tick.
132
133 =item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
134 $cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
135 $cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
136
137 Various directories - "/etc", read-only install directory, perl-library
138 directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
139 unique-items directory, player file directory, random maps directory and
140 database environment.
141
142 =item $cf::NOW
143
144 The time of the last (current) server tick.
145
146 =item $cf::TICK
147
148 The interval between server ticks, in seconds.
149
150 =item $cf::LOADAVG
151
152 The current CPU load on the server (alpha-smoothed), as a value between 0
153 (none) and 1 (overloaded), indicating how much time is spent on processing
154 objects per tick. Healthy values are < 0.5.
155
156 =item $cf::LOAD
157
158 The raw value load value from the last tick.
159
160 =item %cf::CFG
161
162 Configuration for the server, loaded from C</etc/crossfire/config>, or
163 from wherever your confdir points to.
164
165 =item cf::wait_for_tick, cf::wait_for_tick_begin
166
167 These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
168 returns directly I<after> the tick processing (and consequently, can only wake one process
169 per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
170
171 =back
172
173 =cut
174
175 BEGIN {
176 *CORE::GLOBAL::warn = sub {
177 my $msg = join "", @_;
178
179 $msg .= "\n"
180 unless $msg =~ /\n$/;
181
182 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
183
184 utf8::encode $msg;
185 LOG llevError, $msg;
186 };
187 }
188
189 @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
190 @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
191 @safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
192 @safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
193 @safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
194 @safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
195 @safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
196
197 # we bless all objects into (empty) derived classes to force a method lookup
198 # within the Safe compartment.
199 for my $pkg (qw(
200 cf::global cf::attachable
201 cf::object cf::object::player
202 cf::client cf::player
203 cf::arch cf::living
204 cf::map cf::party cf::region
205 )) {
206 no strict 'refs';
207 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
208 }
209
210 $Event::DIED = sub {
211 warn "error in event callback: @_";
212 };
213
214 #############################################################################
215
216 =head2 UTILITY FUNCTIONS
217
218 =over 4
219
220 =item dumpval $ref
221
222 =cut
223
224 sub dumpval {
225 eval {
226 local $SIG{__DIE__};
227 my $d;
228 if (1) {
229 $d = new Data::Dumper([$_[0]], ["*var"]);
230 $d->Terse(1);
231 $d->Indent(2);
232 $d->Quotekeys(0);
233 $d->Useqq(1);
234 #$d->Bless(...);
235 $d->Seen($_[1]) if @_ > 1;
236 $d = $d->Dump();
237 }
238 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
239 $d
240 } || "[unable to dump $_[0]: '$@']";
241 }
242
243 =item $ref = cf::from_json $json
244
245 Converts a JSON string into the corresponding perl data structure.
246
247 =item $json = cf::to_json $ref
248
249 Converts a perl data structure into its JSON representation.
250
251 =cut
252
253 our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
254
255 sub to_json ($) { $json_coder->encode ($_[0]) }
256 sub from_json ($) { $json_coder->decode ($_[0]) }
257
258 =item cf::lock_wait $string
259
260 Wait until the given lock is available. See cf::lock_acquire.
261
262 =item my $lock = cf::lock_acquire $string
263
264 Wait until the given lock is available and then acquires it and returns
265 a Coro::guard object. If the guard object gets destroyed (goes out of scope,
266 for example when the coroutine gets canceled), the lock is automatically
267 returned.
268
269 Lock names should begin with a unique identifier (for example, cf::map::find
270 uses map_find and cf::map::load uses map_load).
271
272 =item $locked = cf::lock_active $string
273
274 Return true if the lock is currently active, i.e. somebody has locked it.
275
276 =cut
277
278 our %LOCK;
279
280 sub lock_wait($) {
281 my ($key) = @_;
282
283 # wait for lock, if any
284 while ($LOCK{$key}) {
285 push @{ $LOCK{$key} }, $Coro::current;
286 Coro::schedule;
287 }
288 }
289
290 sub lock_acquire($) {
291 my ($key) = @_;
292
293 # wait, to be sure we are not locked
294 lock_wait $key;
295
296 $LOCK{$key} = [];
297
298 Coro::guard {
299 # wake up all waiters, to be on the safe side
300 $_->ready for @{ delete $LOCK{$key} };
301 }
302 }
303
304 sub lock_active($) {
305 my ($key) = @_;
306
307 ! ! $LOCK{$key}
308 }
309
310 sub freeze_mainloop {
311 return unless $TICK_WATCHER->is_active;
312
313 my $guard = Coro::guard {
314 $TICK_WATCHER->start;
315 };
316 $TICK_WATCHER->stop;
317 $guard
318 }
319
320 =item cf::async { BLOCK }
321
322 Currently the same as Coro::async_pool, meaning you cannot use
323 C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
324 thing you are allowed to do is call C<prio> on it.
325
326 =cut
327
328 BEGIN { *async = \&Coro::async_pool }
329
330 =item cf::sync_job { BLOCK }
331
332 The design of Crossfire TRT requires that the main coroutine ($Coro::main)
333 is always able to handle events or runnable, as Crossfire TRT is only
334 partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
335 acceptable.
336
337 If it must be done, put the blocking parts into C<sync_job>. This will run
338 the given BLOCK in another coroutine while waiting for the result. The
339 server will be frozen during this time, so the block should either finish
340 fast or be very important.
341
342 =cut
343
344 sub sync_job(&) {
345 my ($job) = @_;
346
347 if ($Coro::current == $Coro::main) {
348 my $time = Event::time;
349
350 # this is the main coro, too bad, we have to block
351 # till the operation succeeds, freezing the server :/
352
353 # TODO: use suspend/resume instead
354 # (but this is cancel-safe)
355 my $freeze_guard = freeze_mainloop;
356
357 my $busy = 1;
358 my @res;
359
360 (async {
361 @res = eval { $job->() };
362 warn $@ if $@;
363 undef $busy;
364 })->prio (Coro::PRIO_MAX);
365
366 while ($busy) {
367 Coro::cede or Event::one_event;
368 }
369
370 $time = Event::time - $time;
371
372 LOG llevError | logBacktrace, Carp::longmess "long sync job"
373 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
374
375 $tick_start += $time; # do not account sync jobs to server load
376
377 wantarray ? @res : $res[0]
378 } else {
379 # we are in another coroutine, how wonderful, everything just works
380
381 $job->()
382 }
383 }
384
385 =item $coro = cf::async_ext { BLOCK }
386
387 Like async, but this coro is automatically being canceled when the
388 extension calling this is being unloaded.
389
390 =cut
391
392 sub async_ext(&) {
393 my $cb = shift;
394
395 my $coro = &Coro::async ($cb);
396
397 $coro->on_destroy (sub {
398 delete $EXT_CORO{$coro+0};
399 });
400 $EXT_CORO{$coro+0} = $coro;
401
402 $coro
403 }
404
405 =item fork_call { }, $args
406
407 Executes the given code block with the given arguments in a seperate
408 process, returning the results. Everything must be serialisable with
409 Coro::Storable. May, of course, block. Note that the executed sub may
410 never block itself or use any form of Event handling.
411
412 =cut
413
414 sub fork_call(&@) {
415 my ($cb, @args) = @_;
416
417 # socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
418 # or die "socketpair: $!";
419 pipe my $fh1, my $fh2
420 or die "pipe: $!";
421
422 if (my $pid = fork) {
423 close $fh2;
424
425 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
426 $res = Coro::Storable::thaw $res;
427
428 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
429
430 die $$res unless "ARRAY" eq ref $res;
431
432 return wantarray ? @$res : $res->[-1];
433 } else {
434 reset_signals;
435 local $SIG{__WARN__};
436 local $SIG{__DIE__};
437 eval {
438 close $fh1;
439
440 my @res = eval { $cb->(@args) };
441 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
442 };
443
444 warn $@ if $@;
445 _exit 0;
446 }
447 }
448
449 =item $value = cf::db_get $family => $key
450
451 Returns a single value from the environment database.
452
453 =item cf::db_put $family => $key => $value
454
455 Stores the given C<$value> in the family. It can currently store binary
456 data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
457
458 =cut
459
460 our $DB;
461
462 sub db_init {
463 unless ($DB) {
464 $DB = BDB::db_create $DB_ENV;
465
466 cf::sync_job {
467 eval {
468 $DB->set_flags (BDB::CHKSUM);
469
470 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
471 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
472 cf::cleanup "db_open(db): $!" if $!;
473 };
474 cf::cleanup "db_open(db): $@" if $@;
475 };
476 }
477 }
478
479 sub db_get($$) {
480 my $key = "$_[0]/$_[1]";
481
482 cf::sync_job {
483 BDB::db_get $DB, undef, $key, my $data;
484
485 $! ? ()
486 : $data
487 }
488 }
489
490 sub db_put($$$) {
491 BDB::dbreq_pri 4;
492 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
493 }
494
495 =item cf::cache $id => [$paths...], $processversion => $process
496
497 Generic caching function that returns the value of the resource $id,
498 caching and regenerating as required.
499
500 This function can block.
501
502 =cut
503
504 sub cache {
505 my ($id, $src, $processversion, $process) = @_;
506
507 my $meta =
508 join "\x00",
509 $processversion,
510 map {
511 aio_stat $_
512 and Carp::croak "$_: $!";
513
514 ($_, (stat _)[7,9])
515 } @$src;
516
517 my $dbmeta = db_get cache => "$id/meta";
518 if ($dbmeta ne $meta) {
519 # changed, we may need to process
520
521 my @data;
522 my $md5;
523
524 for (0 .. $#$src) {
525 0 <= aio_load $src->[$_], $data[$_]
526 or Carp::croak "$src->[$_]: $!";
527 }
528
529 # if processing is expensive, check
530 # checksum first
531 if (1) {
532 $md5 =
533 join "\x00",
534 $processversion,
535 map {
536 Coro::cede;
537 ($src->[$_], Digest::MD5::md5_hex $data[$_])
538 } 0.. $#$src;
539
540
541 my $dbmd5 = db_get cache => "$id/md5";
542 if ($dbmd5 eq $md5) {
543 db_put cache => "$id/meta", $meta;
544
545 return db_get cache => "$id/data";
546 }
547 }
548
549 my $t1 = Time::HiRes::time;
550 my $data = $process->(\@data);
551 my $t2 = Time::HiRes::time;
552
553 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
554
555 db_put cache => "$id/data", $data;
556 db_put cache => "$id/md5" , $md5;
557 db_put cache => "$id/meta", $meta;
558
559 return $data;
560 }
561
562 db_get cache => "$id/data"
563 }
564
565 =item cf::datalog type => key => value, ...
566
567 Log a datalog packet of the given type with the given key-value pairs.
568
569 =cut
570
571 sub datalog($@) {
572 my ($type, %kv) = @_;
573 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
574 }
575
576 =back
577
578 =cut
579
580 #############################################################################
581
582 =head2 ATTACHABLE OBJECTS
583
584 Many objects in crossfire are so-called attachable objects. That means you can
585 attach callbacks/event handlers (a collection of which is called an "attachment")
586 to it. All such attachable objects support the following methods.
587
588 In the following description, CLASS can be any of C<global>, C<object>
589 C<player>, C<client> or C<map> (i.e. the attachable objects in
590 Crossfire TRT).
591
592 =over 4
593
594 =item $attachable->attach ($attachment, key => $value...)
595
596 =item $attachable->detach ($attachment)
597
598 Attach/detach a pre-registered attachment to a specific object and give it
599 the specified key/value pairs as arguments.
600
601 Example, attach a minesweeper attachment to the given object, making it a
602 10x10 minesweeper game:
603
604 $obj->attach (minesweeper => width => 10, height => 10);
605
606 =item $bool = $attachable->attached ($name)
607
608 Checks wether the named attachment is currently attached to the object.
609
610 =item cf::CLASS->attach ...
611
612 =item cf::CLASS->detach ...
613
614 Define an anonymous attachment and attach it to all objects of the given
615 CLASS. See the next function for an explanation of its arguments.
616
617 You can attach to global events by using the C<cf::global> class.
618
619 Example, log all player logins:
620
621 cf::player->attach (
622 on_login => sub {
623 my ($pl) = @_;
624 ...
625 },
626 );
627
628 Example, attach to the jeweler skill:
629
630 cf::object->attach (
631 type => cf::SKILL,
632 subtype => cf::SK_JEWELER,
633 on_use_skill => sub {
634 my ($sk, $ob, $part, $dir, $msg) = @_;
635 ...
636 },
637 );
638
639 =item cf::CLASS::attachment $name, ...
640
641 Register an attachment by C<$name> through which attachable objects of the
642 given CLASS can refer to this attachment.
643
644 Some classes such as crossfire maps and objects can specify attachments
645 that are attached at load/instantiate time, thus the need for a name.
646
647 These calls expect any number of the following handler/hook descriptions:
648
649 =over 4
650
651 =item prio => $number
652
653 Set the priority for all following handlers/hooks (unless overwritten
654 by another C<prio> setting). Lower priority handlers get executed
655 earlier. The default priority is C<0>, and many built-in handlers are
656 registered at priority C<-1000>, so lower priorities should not be used
657 unless you know what you are doing.
658
659 =item type => $type
660
661 (Only for C<< cf::object->attach >> calls), limits the attachment to the
662 given type of objects only (the additional parameter C<subtype> can be
663 used to further limit to the given subtype).
664
665 =item on_I<event> => \&cb
666
667 Call the given code reference whenever the named event happens (event is
668 something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
669 handlers are recognised generally depends on the type of object these
670 handlers attach to).
671
672 See F<include/eventinc.h> for the full list of events supported, and their
673 class.
674
675 =item package => package::
676
677 Look for sub functions of the name C<< on_I<event> >> in the given
678 package and register them. Only handlers for eevents supported by the
679 object/class are recognised.
680
681 =back
682
683 Example, define an attachment called "sockpuppet" that calls the given
684 event handler when a monster attacks:
685
686 cf::object::attachment sockpuppet =>
687 on_skill_attack => sub {
688 my ($self, $victim) = @_;
689 ...
690 }
691 }
692
693 =item $attachable->valid
694
695 Just because you have a perl object does not mean that the corresponding
696 C-level object still exists. If you try to access an object that has no
697 valid C counterpart anymore you get an exception at runtime. This method
698 can be used to test for existence of the C object part without causing an
699 exception.
700
701 =cut
702
703 # the following variables are defined in .xs and must not be re-created
704 our @CB_GLOBAL = (); # registry for all global events
705 our @CB_ATTACHABLE = (); # registry for all attachables
706 our @CB_OBJECT = (); # all objects (should not be used except in emergency)
707 our @CB_PLAYER = ();
708 our @CB_CLIENT = ();
709 our @CB_TYPE = (); # registry for type (cf-object class) based events
710 our @CB_MAP = ();
711
712 my %attachment;
713
714 sub cf::attachable::thawer_merge {
715 # simply override everything except _meta
716 local $_[0]{_meta};
717 %{$_[0]} = %{$_[1]};
718 }
719
720 sub _attach_cb($$$$) {
721 my ($registry, $event, $prio, $cb) = @_;
722
723 use sort 'stable';
724
725 $cb = [$prio, $cb];
726
727 @{$registry->[$event]} = sort
728 { $a->[0] cmp $b->[0] }
729 @{$registry->[$event] || []}, $cb;
730 }
731
732 # hack
733 my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
734
735 # attach handles attaching event callbacks
736 # the only thing the caller has to do is pass the correct
737 # registry (== where the callback attaches to).
738 sub _attach {
739 my ($registry, $klass, @arg) = @_;
740
741 my $object_type;
742 my $prio = 0;
743 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
744
745 #TODO: get rid of this hack
746 if ($attachable_klass{$klass}) {
747 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
748 }
749
750 while (@arg) {
751 my $type = shift @arg;
752
753 if ($type eq "prio") {
754 $prio = shift @arg;
755
756 } elsif ($type eq "type") {
757 $object_type = shift @arg;
758 $registry = $CB_TYPE[$object_type] ||= [];
759
760 } elsif ($type eq "subtype") {
761 defined $object_type or Carp::croak "subtype specified without type";
762 my $object_subtype = shift @arg;
763 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
764
765 } elsif ($type eq "package") {
766 my $pkg = shift @arg;
767
768 while (my ($name, $id) = each %cb_id) {
769 if (my $cb = $pkg->can ($name)) {
770 _attach_cb $registry, $id, $prio, $cb;
771 }
772 }
773
774 } elsif (exists $cb_id{$type}) {
775 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
776
777 } elsif (ref $type) {
778 warn "attaching objects not supported, ignoring.\n";
779
780 } else {
781 shift @arg;
782 warn "attach argument '$type' not supported, ignoring.\n";
783 }
784 }
785 }
786
787 sub _object_attach {
788 my ($obj, $name, %arg) = @_;
789
790 return if exists $obj->{_attachment}{$name};
791
792 if (my $attach = $attachment{$name}) {
793 my $registry = $obj->registry;
794
795 for (@$attach) {
796 my ($klass, @attach) = @$_;
797 _attach $registry, $klass, @attach;
798 }
799
800 $obj->{$name} = \%arg;
801 } else {
802 warn "object uses attachment '$name' which is not available, postponing.\n";
803 }
804
805 $obj->{_attachment}{$name} = undef;
806 }
807
808 sub cf::attachable::attach {
809 if (ref $_[0]) {
810 _object_attach @_;
811 } else {
812 _attach shift->_attach_registry, @_;
813 }
814 _recalc_want;
815 };
816
817 # all those should be optimised
818 sub cf::attachable::detach {
819 my ($obj, $name) = @_;
820
821 if (ref $obj) {
822 delete $obj->{_attachment}{$name};
823 reattach ($obj);
824 } else {
825 Carp::croak "cannot, currently, detach class attachments";
826 }
827 _recalc_want;
828 };
829
830 sub cf::attachable::attached {
831 my ($obj, $name) = @_;
832
833 exists $obj->{_attachment}{$name}
834 }
835
836 for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
837 eval "#line " . __LINE__ . " 'cf.pm'
838 sub cf::\L$klass\E::_attach_registry {
839 (\\\@CB_$klass, KLASS_$klass)
840 }
841
842 sub cf::\L$klass\E::attachment {
843 my \$name = shift;
844
845 \$attachment{\$name} = [[KLASS_$klass, \@_]];
846 }
847 ";
848 die if $@;
849 }
850
851 our $override;
852 our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
853
854 sub override {
855 $override = 1;
856 @invoke_results = ();
857 }
858
859 sub do_invoke {
860 my $event = shift;
861 my $callbacks = shift;
862
863 @invoke_results = ();
864
865 local $override;
866
867 for (@$callbacks) {
868 eval { &{$_->[1]} };
869
870 if ($@) {
871 warn "$@";
872 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
873 override;
874 }
875
876 return 1 if $override;
877 }
878
879 0
880 }
881
882 =item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
883
884 =item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
885
886 Generate an object-specific event with the given arguments.
887
888 This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
889 removed in future versions), and there is no public API to access override
890 results (if you must, access C<@cf::invoke_results> directly).
891
892 =back
893
894 =cut
895
896 #############################################################################
897 # object support
898
899 sub reattach {
900 # basically do the same as instantiate, without calling instantiate
901 my ($obj) = @_;
902
903 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
904
905 my $registry = $obj->registry;
906
907 @$registry = ();
908
909 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
910
911 for my $name (keys %{ $obj->{_attachment} || {} }) {
912 if (my $attach = $attachment{$name}) {
913 for (@$attach) {
914 my ($klass, @attach) = @$_;
915 _attach $registry, $klass, @attach;
916 }
917 } else {
918 warn "object uses attachment '$name' that is not available, postponing.\n";
919 }
920 }
921 }
922
923 cf::attachable->attach (
924 prio => -1000000,
925 on_instantiate => sub {
926 my ($obj, $data) = @_;
927
928 $data = from_json $data;
929
930 for (@$data) {
931 my ($name, $args) = @$_;
932
933 $obj->attach ($name, %{$args || {} });
934 }
935 },
936 on_reattach => \&reattach,
937 on_clone => sub {
938 my ($src, $dst) = @_;
939
940 @{$dst->registry} = @{$src->registry};
941
942 %$dst = %$src;
943
944 %{$dst->{_attachment}} = %{$src->{_attachment}}
945 if exists $src->{_attachment};
946 },
947 );
948
949 sub object_freezer_save {
950 my ($filename, $rdata, $objs) = @_;
951
952 sync_job {
953 if (length $$rdata) {
954 warn sprintf "saving %s (%d,%d)\n",
955 $filename, length $$rdata, scalar @$objs;
956
957 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
958 chmod SAVE_MODE, $fh;
959 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
960 aio_fsync $fh if $cf::USE_FSYNC;
961 close $fh;
962
963 if (@$objs) {
964 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
965 chmod SAVE_MODE, $fh;
966 my $data = Storable::nfreeze { version => 1, objs => $objs };
967 aio_write $fh, 0, (length $data), $data, 0;
968 aio_fsync $fh if $cf::USE_FSYNC;
969 close $fh;
970 aio_rename "$filename.pst~", "$filename.pst";
971 }
972 } else {
973 aio_unlink "$filename.pst";
974 }
975
976 aio_rename "$filename~", $filename;
977 } else {
978 warn "FATAL: $filename~: $!\n";
979 }
980 } else {
981 aio_unlink $filename;
982 aio_unlink "$filename.pst";
983 }
984 }
985 }
986
987 sub object_freezer_as_string {
988 my ($rdata, $objs) = @_;
989
990 use Data::Dumper;
991
992 $$rdata . Dumper $objs
993 }
994
995 sub object_thawer_load {
996 my ($filename) = @_;
997
998 my ($data, $av);
999
1000 (aio_load $filename, $data) >= 0
1001 or return;
1002
1003 unless (aio_stat "$filename.pst") {
1004 (aio_load "$filename.pst", $av) >= 0
1005 or return;
1006 $av = eval { (Storable::thaw $av)->{objs} };
1007 }
1008
1009 warn sprintf "loading %s (%d)\n",
1010 $filename, length $data, scalar @{$av || []};
1011 return ($data, $av);
1012 }
1013
1014 =head2 COMMAND CALLBACKS
1015
1016 =over 4
1017
1018 =cut
1019
1020 #############################################################################
1021 # command handling &c
1022
1023 =item cf::register_command $name => \&callback($ob,$args);
1024
1025 Register a callback for execution when the client sends the user command
1026 $name.
1027
1028 =cut
1029
1030 sub register_command {
1031 my ($name, $cb) = @_;
1032
1033 my $caller = caller;
1034 #warn "registering command '$name/$time' to '$caller'";
1035
1036 push @{ $COMMAND{$name} }, [$caller, $cb];
1037 }
1038
1039 =item cf::register_extcmd $name => \&callback($pl,$packet);
1040
1041 Register a callback for execution when the client sends an (synchronous)
1042 extcmd packet. Ext commands will be processed in the order they are
1043 received by the server, like other user commands. The first argument is
1044 the logged-in player. Ext commands can only be processed after a player
1045 has logged in successfully.
1046
1047 If the callback returns something, it is sent back as if reply was being
1048 called.
1049
1050 =item cf::register_exticmd $name => \&callback($ns,$packet);
1051
1052 Register a callback for execution when the client sends an (asynchronous)
1053 exticmd packet. Exti commands are processed by the server as soon as they
1054 are received, i.e. out of order w.r.t. other commands. The first argument
1055 is a client socket. Exti commands can be received anytime, even before
1056 log-in.
1057
1058 If the callback returns something, it is sent back as if reply was being
1059 called.
1060
1061 =cut
1062
1063 sub register_extcmd {
1064 my ($name, $cb) = @_;
1065
1066 $EXTCMD{$name} = $cb;
1067 }
1068
1069 sub register_exticmd {
1070 my ($name, $cb) = @_;
1071
1072 $EXTICMD{$name} = $cb;
1073 }
1074
1075 cf::player->attach (
1076 on_command => sub {
1077 my ($pl, $name, $params) = @_;
1078
1079 my $cb = $COMMAND{$name}
1080 or return;
1081
1082 for my $cmd (@$cb) {
1083 $cmd->[1]->($pl->ob, $params);
1084 }
1085
1086 cf::override;
1087 },
1088 on_extcmd => sub {
1089 my ($pl, $buf) = @_;
1090
1091 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
1092
1093 if (ref $msg) {
1094 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
1095 if (my %reply = $cb->($pl, $msg)) {
1096 $pl->ext_reply ($msg->{msgid}, %reply);
1097 }
1098 }
1099 } else {
1100 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1101 }
1102
1103 cf::override;
1104 },
1105 );
1106
1107 sub load_extensions {
1108 cf::sync_job {
1109 my %todo;
1110
1111 for my $path (<$LIBDIR/*.ext>) {
1112 next unless -r $path;
1113
1114 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1115 my $base = $1;
1116 my $pkg = $1;
1117 $pkg =~ s/[^[:word:]]/_/g;
1118 $pkg = "ext::$pkg";
1119
1120 open my $fh, "<:utf8", $path
1121 or die "$path: $!";
1122
1123 my $source = do { local $/; <$fh> };
1124
1125 my %ext = (
1126 path => $path,
1127 base => $base,
1128 pkg => $pkg,
1129 );
1130
1131 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1132 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1133
1134 $ext{source} =
1135 "package $pkg; use strict; use utf8;\n"
1136 . "#line 1 \"$path\"\n{\n"
1137 . $source
1138 . "\n};\n1";
1139
1140 $todo{$base} = \%ext;
1141 }
1142
1143 my %done;
1144 while (%todo) {
1145 my $progress;
1146
1147 while (my ($k, $v) = each %todo) {
1148 for (split /,\s*/, $v->{meta}{depends}) {
1149 goto skip
1150 unless exists $done{$_};
1151 }
1152
1153 warn "... loading '$k' into '$v->{pkg}'\n";
1154
1155 unless (eval $v->{source}) {
1156 my $msg = $@ ? "$v->{path}: $@\n"
1157 : "$v->{base}: extension inactive.\n";
1158
1159 if (exists $v->{meta}{mandatory}) {
1160 warn $msg;
1161 warn "mandatory extension failed to load, exiting.\n";
1162 exit 1;
1163 }
1164
1165 warn $msg;
1166 }
1167
1168 $done{$k} = delete $todo{$k};
1169 push @EXTS, $v->{pkg};
1170 $progress = 1;
1171 }
1172
1173 skip:
1174 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1175 unless $progress;
1176 }
1177 };
1178 }
1179
1180 #############################################################################
1181
1182 =back
1183
1184 =head2 CORE EXTENSIONS
1185
1186 Functions and methods that extend core crossfire objects.
1187
1188 =cut
1189
1190 package cf::player;
1191
1192 use Coro::AIO;
1193
1194 =head3 cf::player
1195
1196 =over 4
1197
1198 =item cf::player::find $login
1199
1200 Returns the given player object, loading it if necessary (might block).
1201
1202 =cut
1203
1204 sub playerdir($) {
1205 "$PLAYERDIR/"
1206 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1207 }
1208
1209 sub path($) {
1210 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1211
1212 (playerdir $login) . "/playerdata"
1213 }
1214
1215 sub find_active($) {
1216 $cf::PLAYER{$_[0]}
1217 and $cf::PLAYER{$_[0]}->active
1218 and $cf::PLAYER{$_[0]}
1219 }
1220
1221 sub exists($) {
1222 my ($login) = @_;
1223
1224 $cf::PLAYER{$login}
1225 or cf::sync_job { !aio_stat path $login }
1226 }
1227
1228 sub find($) {
1229 return $cf::PLAYER{$_[0]} || do {
1230 my $login = $_[0];
1231
1232 my $guard = cf::lock_acquire "user_find:$login";
1233
1234 $cf::PLAYER{$_[0]} || do {
1235 # rename old playerfiles to new ones
1236 #TODO: remove when no longer required
1237 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1238 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1239 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1240 aio_unlink +(playerdir $login) . "/$login.pl";
1241
1242 my $pl = load_pl path $login
1243 or return;
1244 $cf::PLAYER{$login} = $pl
1245 }
1246 }
1247 }
1248
1249 sub save($) {
1250 my ($pl) = @_;
1251
1252 return if $pl->{deny_save};
1253
1254 my $path = path $pl;
1255 my $guard = cf::lock_acquire "user_save:$path";
1256
1257 return if $pl->{deny_save};
1258
1259 aio_mkdir playerdir $pl, 0770;
1260 $pl->{last_save} = $cf::RUNTIME;
1261
1262 $pl->save_pl ($path);
1263 Coro::cede;
1264 }
1265
1266 sub new($) {
1267 my ($login) = @_;
1268
1269 my $self = create;
1270
1271 $self->ob->name ($login);
1272 $self->{deny_save} = 1;
1273
1274 $cf::PLAYER{$login} = $self;
1275
1276 $self
1277 }
1278
1279 =item $pl->quit_character
1280
1281 Nukes the player without looking back. If logged in, the connection will
1282 be destroyed. May block for a long time.
1283
1284 =cut
1285
1286 sub quit_character {
1287 my ($pl) = @_;
1288
1289 my $name = $pl->ob->name;
1290
1291 $pl->{deny_save} = 1;
1292 $pl->password ("*"); # this should lock out the player until we nuked the dir
1293
1294 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1295 $pl->deactivate;
1296 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1297 $pl->ns->destroy if $pl->ns;
1298
1299 my $path = playerdir $pl;
1300 my $temp = "$path~$cf::RUNTIME~deleting~";
1301 aio_rename $path, $temp;
1302 delete $cf::PLAYER{$pl->ob->name};
1303 $pl->destroy;
1304
1305 my $prefix = qr<^~\Q$name\E/>;
1306
1307 # nuke player maps
1308 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1309
1310 IO::AIO::aio_rmtree $temp;
1311 }
1312
1313 =item $pl->kick
1314
1315 Kicks a player out of the game. This destroys the connection.
1316
1317 =cut
1318
1319 sub kick {
1320 my ($pl, $kicker) = @_;
1321
1322 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1323 $pl->killer ("kicked");
1324 $pl->ns->destroy;
1325 }
1326
1327 =item cf::player::list_logins
1328
1329 Returns am arrayref of all valid playernames in the system, can take a
1330 while and may block, so not sync_job-capable, ever.
1331
1332 =cut
1333
1334 sub list_logins {
1335 my $dirs = aio_readdir $PLAYERDIR
1336 or return [];
1337
1338 my @logins;
1339
1340 for my $login (@$dirs) {
1341 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1342 aio_read $fh, 0, 512, my $buf, 0 or next;
1343 $buf !~ /^password -------------$/m or next; # official not-valid tag
1344
1345 utf8::decode $login;
1346 push @logins, $login;
1347 }
1348
1349 \@logins
1350 }
1351
1352 =item $player->maps
1353
1354 Returns an arrayref of map paths that are private for this
1355 player. May block.
1356
1357 =cut
1358
1359 sub maps($) {
1360 my ($pl) = @_;
1361
1362 $pl = ref $pl ? $pl->ob->name : $pl;
1363
1364 my $files = aio_readdir playerdir $pl
1365 or return;
1366
1367 my @paths;
1368
1369 for (@$files) {
1370 utf8::decode $_;
1371 next if /\.(?:pl|pst)$/;
1372 next unless /^$PATH_SEP/o;
1373
1374 push @paths, cf::map::normalise "~$pl/$_";
1375 }
1376
1377 \@paths
1378 }
1379
1380 =item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1381
1382 Expand crossfire pod fragments into protocol xml.
1383
1384 =cut
1385
1386 sub expand_cfpod {
1387 ((my $self), (local $_)) = @_;
1388
1389 # escape & and <
1390 s/&/&amp;/g;
1391 s/(?<![BIUGH])</&lt;/g;
1392
1393 # this is buggy, it needs to properly take care of nested <'s
1394
1395 1 while
1396 # replace B<>, I<>, U<> etc.
1397 s/B<([^\>]*)>/<b>$1<\/b>/
1398 || s/I<([^\>]*)>/<i>$1<\/i>/
1399 || s/U<([^\>]*)>/<u>$1<\/u>/
1400 # replace G<male|female> tags
1401 || s{G<([^>|]*)\|([^>]*)>}{
1402 $self->gender ? $2 : $1
1403 }ge
1404 # replace H<hint text>
1405 || s{H<([^\>]*)>}
1406 {
1407 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1408 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1409 "")
1410 [$self->{hintmode}]
1411 }ge;
1412
1413 # create single paragraphs (very hackish)
1414 s/(?<=\S)\n(?=\w)/ /g;
1415
1416 # compress some whitespace
1417 1 while s/\s*\n\s*\n\s*/\n/;
1418
1419 $_
1420 }
1421
1422 sub hintmode {
1423 warn "hm<$_[0] $_[1]>\n";#d#
1424 $_[0]{hintmode} = $_[1] if @_ > 1;
1425 $_[0]{hintmode}
1426 }
1427
1428 =item $player->ext_reply ($msgid, %msg)
1429
1430 Sends an ext reply to the player.
1431
1432 =cut
1433
1434 sub ext_reply($$%) {
1435 my ($self, $id, %msg) = @_;
1436
1437 $msg{msgid} = $id;
1438 $self->send ("ext " . $self->ns->{json_coder}->encode (\%msg));
1439 }
1440
1441 =item $player->ext_event ($type, %msg)
1442
1443 Sends an ext event to the client.
1444
1445 =cut
1446
1447 sub ext_event($$%) {
1448 my ($self, $type, %msg) = @_;
1449
1450 $self->ns->ext_event ($type, %msg);
1451 }
1452
1453 =head3 cf::region
1454
1455 =over 4
1456
1457 =cut
1458
1459 package cf::region;
1460
1461 =item cf::region::find_by_path $path
1462
1463 Tries to decuce the likely region for a map knowing only its path.
1464
1465 =cut
1466
1467 sub find_by_path($) {
1468 my ($path) = @_;
1469
1470 my ($match, $specificity);
1471
1472 for my $region (list) {
1473 if ($region->match && $path =~ $region->match) {
1474 ($match, $specificity) = ($region, $region->specificity)
1475 if $region->specificity > $specificity;
1476 }
1477 }
1478
1479 $match
1480 }
1481
1482 =back
1483
1484 =head3 cf::map
1485
1486 =over 4
1487
1488 =cut
1489
1490 package cf::map;
1491
1492 use Fcntl;
1493 use Coro::AIO;
1494
1495 use overload
1496 '""' => \&as_string,
1497 fallback => 1;
1498
1499 our $MAX_RESET = 3600;
1500 our $DEFAULT_RESET = 3000;
1501
1502 sub generate_random_map {
1503 my ($self, $rmp) = @_;
1504 # mit "rum" bekleckern, nicht
1505 $self->_create_random_map (
1506 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1507 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1508 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1509 $rmp->{exit_on_final_map},
1510 $rmp->{xsize}, $rmp->{ysize},
1511 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1512 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1513 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1514 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1515 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1516 (cf::region::find $rmp->{region}), $rmp->{custom}
1517 )
1518 }
1519
1520 =item cf::map->register ($regex, $prio)
1521
1522 Register a handler for the map path matching the given regex at the
1523 givne priority (higher is better, built-in handlers have priority 0, the
1524 default).
1525
1526 =cut
1527
1528 sub register {
1529 my (undef, $regex, $prio) = @_;
1530 my $pkg = caller;
1531
1532 no strict;
1533 push @{"$pkg\::ISA"}, __PACKAGE__;
1534
1535 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1536 }
1537
1538 # also paths starting with '/'
1539 $EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1540
1541 sub thawer_merge {
1542 my ($self, $merge) = @_;
1543
1544 # we have to keep some variables in memory intact
1545 local $self->{path};
1546 local $self->{load_path};
1547
1548 $self->SUPER::thawer_merge ($merge);
1549 }
1550
1551 sub normalise {
1552 my ($path, $base) = @_;
1553
1554 $path = "$path"; # make sure its a string
1555
1556 $path =~ s/\.map$//;
1557
1558 # map plan:
1559 #
1560 # /! non-realised random map exit (special hack!)
1561 # {... are special paths that are not being touched
1562 # ?xxx/... are special absolute paths
1563 # ?random/... random maps
1564 # /... normal maps
1565 # ~user/... per-player map of a specific user
1566
1567 $path =~ s/$PATH_SEP/\//go;
1568
1569 # treat it as relative path if it starts with
1570 # something that looks reasonable
1571 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1572 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1573
1574 $base =~ s{[^/]+/?$}{};
1575 $path = "$base/$path";
1576 }
1577
1578 for ($path) {
1579 redo if s{//}{/};
1580 redo if s{/\.?/}{/};
1581 redo if s{/[^/]+/\.\./}{/};
1582 }
1583
1584 $path
1585 }
1586
1587 sub new_from_path {
1588 my (undef, $path, $base) = @_;
1589
1590 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1591
1592 $path = normalise $path, $base;
1593
1594 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1595 if ($path =~ $EXT_MAP{$pkg}[1]) {
1596 my $self = bless cf::map::new, $pkg;
1597 $self->{path} = $path; $self->path ($path);
1598 $self->init; # pass $1 etc.
1599 return $self;
1600 }
1601 }
1602
1603 Carp::carp "unable to resolve path '$path' (base '$base').";
1604 ()
1605 }
1606
1607 sub init {
1608 my ($self) = @_;
1609
1610 $self
1611 }
1612
1613 sub as_string {
1614 my ($self) = @_;
1615
1616 "$self->{path}"
1617 }
1618
1619 # the displayed name, this is a one way mapping
1620 sub visible_name {
1621 &as_string
1622 }
1623
1624 # the original (read-only) location
1625 sub load_path {
1626 my ($self) = @_;
1627
1628 "$MAPDIR/$self->{path}.map"
1629 }
1630
1631 # the temporary/swap location
1632 sub save_path {
1633 my ($self) = @_;
1634
1635 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1636 "$TMPDIR/$path.map"
1637 }
1638
1639 # the unique path, undef == no special unique path
1640 sub uniq_path {
1641 my ($self) = @_;
1642
1643 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1644 "$UNIQUEDIR/$path"
1645 }
1646
1647 # and all this just because we cannot iterate over
1648 # all maps in C++...
1649 sub change_all_map_light {
1650 my ($change) = @_;
1651
1652 $_->change_map_light ($change)
1653 for grep $_->outdoor, values %cf::MAP;
1654 }
1655
1656 sub decay_objects {
1657 my ($self) = @_;
1658
1659 return if $self->{deny_reset};
1660
1661 $self->do_decay_objects;
1662 }
1663
1664 sub unlink_save {
1665 my ($self) = @_;
1666
1667 utf8::encode (my $save = $self->save_path);
1668 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1669 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1670 }
1671
1672 sub load_header_from($) {
1673 my ($self, $path) = @_;
1674
1675 utf8::encode $path;
1676 #aio_open $path, O_RDONLY, 0
1677 # or return;
1678
1679 $self->_load_header ($path)
1680 or return;
1681
1682 $self->{load_path} = $path;
1683
1684 1
1685 }
1686
1687 sub load_header_orig {
1688 my ($self) = @_;
1689
1690 $self->load_header_from ($self->load_path)
1691 }
1692
1693 sub load_header_temp {
1694 my ($self) = @_;
1695
1696 $self->load_header_from ($self->save_path)
1697 }
1698
1699 sub prepare_temp {
1700 my ($self) = @_;
1701
1702 $self->last_access ((delete $self->{last_access})
1703 || $cf::RUNTIME); #d#
1704 # safety
1705 $self->{instantiate_time} = $cf::RUNTIME
1706 if $self->{instantiate_time} > $cf::RUNTIME;
1707 }
1708
1709 sub prepare_orig {
1710 my ($self) = @_;
1711
1712 $self->{load_original} = 1;
1713 $self->{instantiate_time} = $cf::RUNTIME;
1714 $self->last_access ($cf::RUNTIME);
1715 $self->instantiate;
1716 }
1717
1718 sub load_header {
1719 my ($self) = @_;
1720
1721 if ($self->load_header_temp) {
1722 $self->prepare_temp;
1723 } else {
1724 $self->load_header_orig
1725 or return;
1726 $self->prepare_orig;
1727 }
1728
1729 $self->{deny_reset} = 1
1730 if $self->no_reset;
1731
1732 $self->default_region (cf::region::find_by_path $self->{path})
1733 unless $self->default_region;
1734
1735 1
1736 }
1737
1738 sub find;
1739 sub find {
1740 my ($path, $origin) = @_;
1741
1742 $path = normalise $path, $origin && $origin->path;
1743
1744 cf::lock_wait "map_find:$path";
1745
1746 $cf::MAP{$path} || do {
1747 my $guard = cf::lock_acquire "map_find:$path";
1748 my $map = new_from_path cf::map $path
1749 or return;
1750
1751 $map->{last_save} = $cf::RUNTIME;
1752
1753 $map->load_header
1754 or return;
1755
1756 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1757 # doing this can freeze the server in a sync job, obviously
1758 #$cf::WAIT_FOR_TICK->wait;
1759 $map->reset;
1760 undef $guard;
1761 return find $path;
1762 }
1763
1764 $cf::MAP{$path} = $map
1765 }
1766 }
1767
1768 sub pre_load { }
1769 sub post_load { }
1770
1771 sub load {
1772 my ($self) = @_;
1773
1774 local $self->{deny_reset} = 1; # loading can take a long time
1775
1776 my $path = $self->{path};
1777
1778 {
1779 my $guard = cf::lock_acquire "map_load:$path";
1780
1781 return if $self->in_memory != cf::MAP_SWAPPED;
1782
1783 $self->in_memory (cf::MAP_LOADING);
1784
1785 $self->alloc;
1786
1787 $self->pre_load;
1788 Coro::cede;
1789
1790 $self->_load_objects ($self->{load_path}, 1)
1791 or return;
1792
1793 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1794 if delete $self->{load_original};
1795
1796 if (my $uniq = $self->uniq_path) {
1797 utf8::encode $uniq;
1798 if (aio_open $uniq, O_RDONLY, 0) {
1799 $self->clear_unique_items;
1800 $self->_load_objects ($uniq, 0);
1801 }
1802 }
1803
1804 Coro::cede;
1805 # now do the right thing for maps
1806 $self->link_multipart_objects;
1807 $self->difficulty ($self->estimate_difficulty)
1808 unless $self->difficulty;
1809 Coro::cede;
1810
1811 unless ($self->{deny_activate}) {
1812 $self->decay_objects;
1813 $self->fix_auto_apply;
1814 $self->update_buttons;
1815 Coro::cede;
1816 $self->set_darkness_map;
1817 Coro::cede;
1818 $self->activate;
1819 }
1820
1821 $self->in_memory (cf::MAP_IN_MEMORY);
1822 }
1823
1824 $self->post_load;
1825 }
1826
1827 sub customise_for {
1828 my ($self, $ob) = @_;
1829
1830 return find "~" . $ob->name . "/" . $self->{path}
1831 if $self->per_player;
1832
1833 # return find "?party/" . $ob->name . "/" . $self->{path}
1834 # if $self->per_party;
1835
1836 $self
1837 }
1838
1839 # find and load all maps in the 3x3 area around a map
1840 sub load_diag {
1841 my ($map) = @_;
1842
1843 my @diag; # diagonal neighbours
1844
1845 for (0 .. 3) {
1846 my $neigh = $map->tile_path ($_)
1847 or next;
1848 $neigh = find $neigh, $map
1849 or next;
1850 $neigh->load;
1851
1852 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1853 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1854 }
1855
1856 for (@diag) {
1857 my $neigh = find @$_
1858 or next;
1859 $neigh->load;
1860 }
1861 }
1862
1863 sub find_sync {
1864 my ($path, $origin) = @_;
1865
1866 cf::sync_job { find $path, $origin }
1867 }
1868
1869 sub do_load_sync {
1870 my ($map) = @_;
1871
1872 cf::sync_job { $map->load };
1873 }
1874
1875 our %MAP_PREFETCH;
1876 our $MAP_PREFETCHER = undef;
1877
1878 sub find_async {
1879 my ($path, $origin) = @_;
1880
1881 $path = normalise $path, $origin && $origin->{path};
1882
1883 if (my $map = $cf::MAP{$path}) {
1884 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1885 }
1886
1887 undef $MAP_PREFETCH{$path};
1888 $MAP_PREFETCHER ||= cf::async {
1889 while (%MAP_PREFETCH) {
1890 for my $path (keys %MAP_PREFETCH) {
1891 my $map = find $path
1892 or next;
1893 $map->load;
1894
1895 delete $MAP_PREFETCH{$path};
1896 }
1897 }
1898 undef $MAP_PREFETCHER;
1899 };
1900 $MAP_PREFETCHER->prio (6);
1901
1902 ()
1903 }
1904
1905 sub save {
1906 my ($self) = @_;
1907
1908 my $lock = cf::lock_acquire "map_data:" . $self->path;
1909
1910 $self->{last_save} = $cf::RUNTIME;
1911
1912 return unless $self->dirty;
1913
1914 my $save = $self->save_path; utf8::encode $save;
1915 my $uniq = $self->uniq_path; utf8::encode $uniq;
1916
1917 $self->{load_path} = $save;
1918
1919 return if $self->{deny_save};
1920
1921 local $self->{last_access} = $self->last_access;#d#
1922
1923 cf::async {
1924 $_->contr->save for $self->players;
1925 };
1926
1927 if ($uniq) {
1928 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1929 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1930 } else {
1931 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1932 }
1933 }
1934
1935 sub swap_out {
1936 my ($self) = @_;
1937
1938 # save first because save cedes
1939 $self->save;
1940
1941 my $lock = cf::lock_acquire "map_data:" . $self->path;
1942
1943 return if $self->players;
1944 return if $self->in_memory != cf::MAP_IN_MEMORY;
1945 return if $self->{deny_save};
1946
1947 $self->clear;
1948 $self->in_memory (cf::MAP_SWAPPED);
1949 }
1950
1951 sub reset_at {
1952 my ($self) = @_;
1953
1954 # TODO: safety, remove and allow resettable per-player maps
1955 return 1e99 if $self->{deny_reset};
1956
1957 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1958 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1959
1960 $time + $to
1961 }
1962
1963 sub should_reset {
1964 my ($self) = @_;
1965
1966 $self->reset_at <= $cf::RUNTIME
1967 }
1968
1969 sub reset {
1970 my ($self) = @_;
1971
1972 my $lock = cf::lock_acquire "map_data:$self->{path}";
1973
1974 return if $self->players;
1975
1976 warn "resetting map ", $self->path;
1977
1978 $self->in_memory (cf::MAP_SWAPPED);
1979
1980 # need to save uniques path
1981 unless ($self->{deny_save}) {
1982 my $uniq = $self->uniq_path; utf8::encode $uniq;
1983
1984 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1985 if $uniq;
1986 }
1987
1988 delete $cf::MAP{$self->path};
1989
1990 $self->clear;
1991
1992 $_->clear_links_to ($self) for values %cf::MAP;
1993
1994 $self->unlink_save;
1995 $self->destroy;
1996 }
1997
1998 my $nuke_counter = "aaaa";
1999
2000 sub nuke {
2001 my ($self) = @_;
2002
2003 delete $cf::MAP{$self->path};
2004
2005 $self->unlink_save;
2006
2007 bless $self, "cf::map";
2008 delete $self->{deny_reset};
2009 $self->{deny_save} = 1;
2010 $self->reset_timeout (1);
2011 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2012
2013 $cf::MAP{$self->path} = $self;
2014
2015 $self->reset; # polite request, might not happen
2016 }
2017
2018 =item $maps = cf::map::tmp_maps
2019
2020 Returns an arrayref with all map paths of currently instantiated and saved
2021 maps. May block.
2022
2023 =cut
2024
2025 sub tmp_maps() {
2026 [
2027 map {
2028 utf8::decode $_;
2029 /\.map$/
2030 ? normalise $_
2031 : ()
2032 } @{ aio_readdir $TMPDIR or [] }
2033 ]
2034 }
2035
2036 =item $maps = cf::map::random_maps
2037
2038 Returns an arrayref with all map paths of currently instantiated and saved
2039 random maps. May block.
2040
2041 =cut
2042
2043 sub random_maps() {
2044 [
2045 map {
2046 utf8::decode $_;
2047 /\.map$/
2048 ? normalise "?random/$_"
2049 : ()
2050 } @{ aio_readdir $RANDOMDIR or [] }
2051 ]
2052 }
2053
2054 =item cf::map::unique_maps
2055
2056 Returns an arrayref of paths of all shared maps that have
2057 instantiated unique items. May block.
2058
2059 =cut
2060
2061 sub unique_maps() {
2062 [
2063 map {
2064 utf8::decode $_;
2065 /\.map$/
2066 ? normalise $_
2067 : ()
2068 } @{ aio_readdir $UNIQUEDIR or [] }
2069 ]
2070 }
2071
2072 package cf;
2073
2074 =back
2075
2076 =head3 cf::object
2077
2078 =cut
2079
2080 package cf::object;
2081
2082 =over 4
2083
2084 =item $ob->inv_recursive
2085
2086 Returns the inventory of the object _and_ their inventories, recursively.
2087
2088 =cut
2089
2090 sub inv_recursive_;
2091 sub inv_recursive_ {
2092 map { $_, inv_recursive_ $_->inv } @_
2093 }
2094
2095 sub inv_recursive {
2096 inv_recursive_ inv $_[0]
2097 }
2098
2099 package cf;
2100
2101 =back
2102
2103 =head3 cf::object::player
2104
2105 =over 4
2106
2107 =item $player_object->reply ($npc, $msg[, $flags])
2108
2109 Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2110 can be C<undef>. Does the right thing when the player is currently in a
2111 dialogue with the given NPC character.
2112
2113 =cut
2114
2115 # rough implementation of a future "reply" method that works
2116 # with dialog boxes.
2117 #TODO: the first argument must go, split into a $npc->reply_to ( method
2118 sub cf::object::player::reply($$$;$) {
2119 my ($self, $npc, $msg, $flags) = @_;
2120
2121 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
2122
2123 if ($self->{record_replies}) {
2124 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2125
2126 } else {
2127 my $pl = $self->contr;
2128
2129 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2130 my $diag = $pl->{npc_dialog};
2131 $diag->{pl}->ext_reply (
2132 $diag->{id},
2133 msgtype => "reply",
2134 msg => $diag->{pl}->expand_cfpod ($msg),
2135 add_topics => []
2136 );
2137
2138 } else {
2139 $msg = $npc->name . " says: $msg" if $npc;
2140 $self->message ($msg, $flags);
2141 }
2142 }
2143 }
2144
2145 =item $player_object->may ("access")
2146
2147 Returns wether the given player is authorized to access resource "access"
2148 (e.g. "command_wizcast").
2149
2150 =cut
2151
2152 sub cf::object::player::may {
2153 my ($self, $access) = @_;
2154
2155 $self->flag (cf::FLAG_WIZ) ||
2156 (ref $cf::CFG{"may_$access"}
2157 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2158 : $cf::CFG{"may_$access"})
2159 }
2160
2161 =item $player_object->enter_link
2162
2163 Freezes the player and moves him/her to a special map (C<{link}>).
2164
2165 The player should be reasonably safe there for short amounts of time. You
2166 I<MUST> call C<leave_link> as soon as possible, though.
2167
2168 Will never block.
2169
2170 =item $player_object->leave_link ($map, $x, $y)
2171
2172 Moves the player out of the special C<{link}> map onto the specified
2173 map. If the map is not valid (or omitted), the player will be moved back
2174 to the location he/she was before the call to C<enter_link>, or, if that
2175 fails, to the emergency map position.
2176
2177 Might block.
2178
2179 =cut
2180
2181 sub link_map {
2182 unless ($LINK_MAP) {
2183 $LINK_MAP = cf::map::find "{link}"
2184 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2185 $LINK_MAP->load;
2186 }
2187
2188 $LINK_MAP
2189 }
2190
2191 sub cf::object::player::enter_link {
2192 my ($self) = @_;
2193
2194 $self->deactivate_recursive;
2195
2196 return if UNIVERSAL::isa $self->map, "ext::map_link";
2197
2198 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2199 if $self->map && $self->map->{path} ne "{link}";
2200
2201 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2202 }
2203
2204 sub cf::object::player::leave_link {
2205 my ($self, $map, $x, $y) = @_;
2206
2207 return unless $self->contr->active;
2208
2209 my $link_pos = delete $self->{_link_pos};
2210
2211 unless ($map) {
2212 # restore original map position
2213 ($map, $x, $y) = @{ $link_pos || [] };
2214 $map = cf::map::find $map;
2215
2216 unless ($map) {
2217 ($map, $x, $y) = @$EMERGENCY_POSITION;
2218 $map = cf::map::find $map
2219 or die "FATAL: cannot load emergency map\n";
2220 }
2221 }
2222
2223 ($x, $y) = (-1, -1)
2224 unless (defined $x) && (defined $y);
2225
2226 # use -1 or undef as default coordinates, not 0, 0
2227 ($x, $y) = ($map->enter_x, $map->enter_y)
2228 if $x <=0 && $y <= 0;
2229
2230 $map->load;
2231 $map->load_diag;
2232
2233 return unless $self->contr->active;
2234 $self->activate_recursive;
2235
2236 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2237 $self->enter_map ($map, $x, $y);
2238 }
2239
2240 =item $player_object->goto ($path, $x, $y[, $check->($map)])
2241
2242 Moves the player to the given map-path and coordinates by first freezing
2243 her, loading and preparing them map, calling the provided $check callback
2244 that has to return the map if sucecssful, and then unfreezes the player on
2245 the new (success) or old (failed) map position.
2246
2247 =cut
2248
2249 our $GOTOGEN;
2250
2251 sub cf::object::player::goto {
2252 my ($self, $path, $x, $y, $check) = @_;
2253
2254 # do generation counting so two concurrent goto's will be executed in-order
2255 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2256
2257 $self->enter_link;
2258
2259 (async {
2260 my $map = eval {
2261 my $map = cf::map::find $path;
2262
2263 if ($map) {
2264 $map = $map->customise_for ($self);
2265 $map = $check->($map) if $check && $map;
2266 } else {
2267 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2268 }
2269
2270 $map
2271 };
2272
2273 if ($@) {
2274 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2275 LOG llevError | logBacktrace, Carp::longmess $@;
2276 }
2277
2278 if ($gen == $self->{_goto_generation}) {
2279 delete $self->{_goto_generation};
2280 $self->leave_link ($map, $x, $y);
2281 }
2282 })->prio (1);
2283 }
2284
2285 =item $player_object->enter_exit ($exit_object)
2286
2287 =cut
2288
2289 sub parse_random_map_params {
2290 my ($spec) = @_;
2291
2292 my $rmp = { # defaults
2293 xsize => (cf::rndm 15, 40),
2294 ysize => (cf::rndm 15, 40),
2295 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2296 #layout => string,
2297 };
2298
2299 for (split /\n/, $spec) {
2300 my ($k, $v) = split /\s+/, $_, 2;
2301
2302 $rmp->{lc $k} = $v if (length $k) && (length $v);
2303 }
2304
2305 $rmp
2306 }
2307
2308 sub prepare_random_map {
2309 my ($exit) = @_;
2310
2311 my $guard = cf::lock_acquire "exit_prepare:$exit";
2312
2313 # all this does is basically replace the /! path by
2314 # a new random map path (?random/...) with a seed
2315 # that depends on the exit object
2316
2317 my $rmp = parse_random_map_params $exit->msg;
2318
2319 if ($exit->map) {
2320 $rmp->{region} = $exit->region->name;
2321 $rmp->{origin_map} = $exit->map->path;
2322 $rmp->{origin_x} = $exit->x;
2323 $rmp->{origin_y} = $exit->y;
2324 }
2325
2326 $rmp->{random_seed} ||= $exit->random_seed;
2327
2328 my $data = cf::to_json $rmp;
2329 my $md5 = Digest::MD5::md5_hex $data;
2330 my $meta = "$RANDOMDIR/$md5.meta";
2331
2332 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2333 aio_write $fh, 0, (length $data), $data, 0;
2334 undef $fh;
2335 aio_rename "$meta~", $meta;
2336
2337 $exit->slaying ("?random/$md5");
2338 $exit->msg (undef);
2339 }
2340 }
2341
2342 sub cf::object::player::enter_exit {
2343 my ($self, $exit) = @_;
2344
2345 return unless $self->type == cf::PLAYER;
2346
2347 if ($exit->slaying eq "/!") {
2348 #TODO: this should de-fi-ni-te-ly not be a sync-job
2349 # the problem is that $exit might not survive long enough
2350 # so it needs to be done right now, right here
2351 cf::sync_job { prepare_random_map $exit };
2352 }
2353
2354 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2355 my $hp = $exit->stats->hp;
2356 my $sp = $exit->stats->sp;
2357
2358 $self->enter_link;
2359
2360 (async {
2361 $self->deactivate_recursive; # just to be sure
2362 unless (eval {
2363 $self->goto ($slaying, $hp, $sp);
2364
2365 1;
2366 }) {
2367 $self->message ("Something went wrong deep within the crossfire server. "
2368 . "I'll try to bring you back to the map you were before. "
2369 . "Please report this to the dungeon master!",
2370 cf::NDI_UNIQUE | cf::NDI_RED);
2371
2372 warn "ERROR in enter_exit: $@";
2373 $self->leave_link;
2374 }
2375 })->prio (1);
2376 }
2377
2378 =head3 cf::client
2379
2380 =over 4
2381
2382 =item $client->send_drawinfo ($text, $flags)
2383
2384 Sends a drawinfo packet to the client. Circumvents output buffering so
2385 should not be used under normal circumstances.
2386
2387 =cut
2388
2389 sub cf::client::send_drawinfo {
2390 my ($self, $text, $flags) = @_;
2391
2392 utf8::encode $text;
2393 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2394 }
2395
2396 =item $client->send_msg ($color, $type, $msg, [extra...])
2397
2398 Send a drawinfo or msg packet to the client, formatting the msg for the
2399 client if neccessary. C<$type> should be a string identifying the type of
2400 the message, with C<log> being the default. If C<$color> is negative, suppress
2401 the message unless the client supports the msg packet.
2402
2403 =cut
2404
2405 sub cf::client::send_msg {
2406 my ($self, $color, $type, $msg, @extra) = @_;
2407
2408 $msg = $self->pl->expand_cfpod ($msg);
2409
2410 if ($self->can_msg) {
2411 $self->send_packet ("msg " . $self->{json_coder}->encode ([$color, $type, $msg, @extra]));
2412 } else {
2413 # replace some tags by gcfclient-compatible ones
2414 for ($msg) {
2415 1 while
2416 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2417 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2418 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2419 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2420 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2421 }
2422
2423 if ($color >= 0) {
2424 if (0 && $msg =~ /\[/) {
2425 $self->send_packet ("drawextinfo $color 4 0 $msg")
2426 } else {
2427 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2428 $self->send_packet ("drawinfo $color $msg")
2429 }
2430 }
2431 }
2432 }
2433
2434 =item $client->ext_event ($type, %msg)
2435
2436 Sends an ext event to the client.
2437
2438 =cut
2439
2440 sub cf::client::ext_event($$%) {
2441 my ($self, $type, %msg) = @_;
2442
2443 $msg{msgtype} = "event_$type";
2444 $self->send_packet ("ext " . $self->{json_coder}->encode (\%msg));
2445 }
2446
2447 =item $success = $client->query ($flags, "text", \&cb)
2448
2449 Queues a query to the client, calling the given callback with
2450 the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2451 C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2452
2453 Queries can fail, so check the return code. Or don't, as queries will
2454 become reliable at some point in the future.
2455
2456 =cut
2457
2458 sub cf::client::query {
2459 my ($self, $flags, $text, $cb) = @_;
2460
2461 return unless $self->state == ST_PLAYING
2462 || $self->state == ST_SETUP
2463 || $self->state == ST_CUSTOM;
2464
2465 $self->state (ST_CUSTOM);
2466
2467 utf8::encode $text;
2468 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2469
2470 $self->send_packet ($self->{query_queue}[0][0])
2471 if @{ $self->{query_queue} } == 1;
2472
2473 1
2474 }
2475
2476 cf::client->attach (
2477 on_connect => sub {
2478 my ($ns) = @_;
2479
2480 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2481 },
2482 on_reply => sub {
2483 my ($ns, $msg) = @_;
2484
2485 # this weird shuffling is so that direct followup queries
2486 # get handled first
2487 my $queue = delete $ns->{query_queue}
2488 or return; # be conservative, not sure how that can happen, but we saw a crash here
2489
2490 (shift @$queue)->[1]->($msg);
2491 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2492
2493 push @{ $ns->{query_queue} }, @$queue;
2494
2495 if (@{ $ns->{query_queue} } == @$queue) {
2496 if (@$queue) {
2497 $ns->send_packet ($ns->{query_queue}[0][0]);
2498 } else {
2499 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2500 }
2501 }
2502 },
2503 on_exticmd => sub {
2504 my ($ns, $buf) = @_;
2505
2506 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2507
2508 if (ref $msg) {
2509 if (my $cb = $EXTICMD{$msg->{msgtype}}) {
2510 if (my %reply = $cb->($ns, $msg)) {
2511 $reply{msgid} = $msg->{msgid};
2512 $ns->send ("ext " . $ns->{json_coder}->encode (\%reply));
2513 }
2514 }
2515 } else {
2516 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2517 }
2518
2519 cf::override;
2520 },
2521 );
2522
2523 =item $client->async (\&cb)
2524
2525 Create a new coroutine, running the specified callback. The coroutine will
2526 be automatically cancelled when the client gets destroyed (e.g. on logout,
2527 or loss of connection).
2528
2529 =cut
2530
2531 sub cf::client::async {
2532 my ($self, $cb) = @_;
2533
2534 my $coro = &Coro::async ($cb);
2535
2536 $coro->on_destroy (sub {
2537 delete $self->{_coro}{$coro+0};
2538 });
2539
2540 $self->{_coro}{$coro+0} = $coro;
2541
2542 $coro
2543 }
2544
2545 cf::client->attach (
2546 on_destroy => sub {
2547 my ($ns) = @_;
2548
2549 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2550 },
2551 );
2552
2553 =back
2554
2555
2556 =head2 SAFE SCRIPTING
2557
2558 Functions that provide a safe environment to compile and execute
2559 snippets of perl code without them endangering the safety of the server
2560 itself. Looping constructs, I/O operators and other built-in functionality
2561 is not available in the safe scripting environment, and the number of
2562 functions and methods that can be called is greatly reduced.
2563
2564 =cut
2565
2566 our $safe = new Safe "safe";
2567 our $safe_hole = new Safe::Hole;
2568
2569 $SIG{FPE} = 'IGNORE';
2570
2571 $safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
2572
2573 # here we export the classes and methods available to script code
2574
2575 =pod
2576
2577 The following functions and methods are available within a safe environment:
2578
2579 cf::object contr pay_amount pay_player map
2580 cf::object::player player
2581 cf::player peaceful
2582 cf::map trigger
2583
2584 =cut
2585
2586 for (
2587 ["cf::object" => qw(contr pay_amount pay_player map)],
2588 ["cf::object::player" => qw(player)],
2589 ["cf::player" => qw(peaceful)],
2590 ["cf::map" => qw(trigger)],
2591 ) {
2592 no strict 'refs';
2593 my ($pkg, @funs) = @$_;
2594 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2595 for @funs;
2596 }
2597
2598 =over 4
2599
2600 =item @retval = safe_eval $code, [var => value, ...]
2601
2602 Compiled and executes the given perl code snippet. additional var/value
2603 pairs result in temporary local (my) scalar variables of the given name
2604 that are available in the code snippet. Example:
2605
2606 my $five = safe_eval '$first + $second', first => 1, second => 4;
2607
2608 =cut
2609
2610 sub safe_eval($;@) {
2611 my ($code, %vars) = @_;
2612
2613 my $qcode = $code;
2614 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2615 $qcode =~ s/\n/\\n/g;
2616
2617 local $_;
2618 local @safe::cf::_safe_eval_args = values %vars;
2619
2620 my $eval =
2621 "do {\n"
2622 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2623 . "#line 0 \"{$qcode}\"\n"
2624 . $code
2625 . "\n}"
2626 ;
2627
2628 sub_generation_inc;
2629 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2630 sub_generation_inc;
2631
2632 if ($@) {
2633 warn "$@";
2634 warn "while executing safe code '$code'\n";
2635 warn "with arguments " . (join " ", %vars) . "\n";
2636 }
2637
2638 wantarray ? @res : $res[0]
2639 }
2640
2641 =item cf::register_script_function $function => $cb
2642
2643 Register a function that can be called from within map/npc scripts. The
2644 function should be reasonably secure and should be put into a package name
2645 like the extension.
2646
2647 Example: register a function that gets called whenever a map script calls
2648 C<rent::overview>, as used by the C<rent> extension.
2649
2650 cf::register_script_function "rent::overview" => sub {
2651 ...
2652 };
2653
2654 =cut
2655
2656 sub register_script_function {
2657 my ($fun, $cb) = @_;
2658
2659 no strict 'refs';
2660 *{"safe::$fun"} = $safe_hole->wrap ($cb);
2661 }
2662
2663 =back
2664
2665 =cut
2666
2667 #############################################################################
2668 # the server's init and main functions
2669
2670 sub load_facedata($) {
2671 my ($path) = @_;
2672
2673 warn "loading facedata from $path\n";
2674
2675 my $facedata;
2676 0 < aio_load $path, $facedata
2677 or die "$path: $!";
2678
2679 $facedata = Coro::Storable::thaw $facedata;
2680
2681 $facedata->{version} == 2
2682 or cf::cleanup "$path: version mismatch, cannot proceed.";
2683
2684 {
2685 my $faces = $facedata->{faceinfo};
2686
2687 while (my ($face, $info) = each %$faces) {
2688 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2689 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2690 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2691 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2692 Coro::cede;
2693 }
2694
2695 while (my ($face, $info) = each %$faces) {
2696 next unless $info->{smooth};
2697 my $idx = cf::face::find $face
2698 or next;
2699 if (my $smooth = cf::face::find $info->{smooth}) {
2700 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2701 } else {
2702 warn "smooth face '$info->{smooth}' not found for face '$face'";
2703 }
2704 Coro::cede;
2705 }
2706 }
2707
2708 {
2709 my $anims = $facedata->{animinfo};
2710
2711 while (my ($anim, $info) = each %$anims) {
2712 cf::anim::set $anim, $info->{frames}, $info->{facings};
2713 Coro::cede;
2714 }
2715
2716 cf::anim::invalidate_all; # d'oh
2717 }
2718
2719 1
2720 }
2721
2722 sub reload_regions {
2723 load_resource_file "$MAPDIR/regions"
2724 or die "unable to load regions file\n";
2725 }
2726
2727 sub reload_facedata {
2728 load_facedata "$DATADIR/facedata"
2729 or die "unable to load facedata\n";
2730 }
2731
2732 sub reload_archetypes {
2733 load_resource_file "$DATADIR/archetypes"
2734 or die "unable to load archetypes\n";
2735 #d# NEED to laod twice to resolve forward references
2736 # this really needs to be done in an extra post-pass
2737 # (which needs to be synchronous, so solve it differently)
2738 load_resource_file "$DATADIR/archetypes"
2739 or die "unable to load archetypes\n";
2740 }
2741
2742 sub reload_treasures {
2743 load_resource_file "$DATADIR/treasures"
2744 or die "unable to load treasurelists\n";
2745 }
2746
2747 sub reload_resources {
2748 warn "reloading resource files...\n";
2749
2750 reload_regions;
2751 reload_facedata;
2752 #reload_archetypes;#d#
2753 reload_archetypes;
2754 reload_treasures;
2755
2756 warn "finished reloading resource files\n";
2757 }
2758
2759 sub init {
2760 reload_resources;
2761 }
2762
2763 sub cfg_load {
2764 open my $fh, "<:utf8", "$CONFDIR/config"
2765 or return;
2766
2767 local $/;
2768 *CFG = YAML::Syck::Load <$fh>;
2769
2770 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2771
2772 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2773 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2774
2775 if (exists $CFG{mlockall}) {
2776 eval {
2777 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2778 and die "WARNING: m(un)lockall failed: $!\n";
2779 };
2780 warn $@ if $@;
2781 }
2782 }
2783
2784 sub main {
2785 # we must not ever block the main coroutine
2786 local $Coro::idle = sub {
2787 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2788 (async {
2789 Event::one_event;
2790 })->prio (Coro::PRIO_MAX);
2791 };
2792
2793 cfg_load;
2794 db_init;
2795 load_extensions;
2796
2797 $TICK_WATCHER->start;
2798 Event::loop;
2799 }
2800
2801 #############################################################################
2802 # initialisation and cleanup
2803
2804 # install some emergency cleanup handlers
2805 BEGIN {
2806 for my $signal (qw(INT HUP TERM)) {
2807 Event->signal (
2808 reentrant => 0,
2809 data => WF_AUTOCANCEL,
2810 signal => $signal,
2811 prio => 0,
2812 cb => sub {
2813 cf::cleanup "SIG$signal";
2814 },
2815 );
2816 }
2817 }
2818
2819 sub write_runtime {
2820 my $runtime = "$LOCALDIR/runtime";
2821
2822 # first touch the runtime file to show we are still running:
2823 # the fsync below can take a very very long time.
2824
2825 IO::AIO::aio_utime $runtime, undef, undef;
2826
2827 my $guard = cf::lock_acquire "write_runtime";
2828
2829 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
2830 or return;
2831
2832 my $value = $cf::RUNTIME + 90 + 10;
2833 # 10 is the runtime save interval, for a monotonic clock
2834 # 60 allows for the watchdog to kill the server.
2835
2836 (aio_write $fh, 0, (length $value), $value, 0) <= 0
2837 and return;
2838
2839 # always fsync - this file is important
2840 aio_fsync $fh
2841 and return;
2842
2843 # touch it again to show we are up-to-date
2844 aio_utime $fh, undef, undef;
2845
2846 close $fh
2847 or return;
2848
2849 aio_rename "$runtime~", $runtime
2850 and return;
2851
2852 warn "runtime file written.\n";
2853
2854 1
2855 }
2856
2857 sub emergency_save() {
2858 my $freeze_guard = cf::freeze_mainloop;
2859
2860 warn "enter emergency perl save\n";
2861
2862 cf::sync_job {
2863 # use a peculiar iteration method to avoid tripping on perl
2864 # refcount bugs in for. also avoids problems with players
2865 # and maps saved/destroyed asynchronously.
2866 warn "begin emergency player save\n";
2867 for my $login (keys %cf::PLAYER) {
2868 my $pl = $cf::PLAYER{$login} or next;
2869 $pl->valid or next;
2870 $pl->save;
2871 }
2872 warn "end emergency player save\n";
2873
2874 warn "begin emergency map save\n";
2875 for my $path (keys %cf::MAP) {
2876 my $map = $cf::MAP{$path} or next;
2877 $map->valid or next;
2878 $map->save;
2879 }
2880 warn "end emergency map save\n";
2881
2882 warn "begin emergency database checkpoint\n";
2883 BDB::db_env_txn_checkpoint $DB_ENV;
2884 warn "end emergency database checkpoint\n";
2885 };
2886
2887 warn "leave emergency perl save\n";
2888 }
2889
2890 sub post_cleanup {
2891 my ($make_core) = @_;
2892
2893 warn Carp::longmess "post_cleanup backtrace"
2894 if $make_core;
2895 }
2896
2897 sub do_reload_perl() {
2898 # can/must only be called in main
2899 if ($Coro::current != $Coro::main) {
2900 warn "can only reload from main coroutine";
2901 return;
2902 }
2903
2904 warn "reloading...";
2905
2906 warn "entering sync_job";
2907
2908 cf::sync_job {
2909 cf::write_runtime; # external watchdog should not bark
2910 cf::emergency_save;
2911 cf::write_runtime; # external watchdog should not bark
2912
2913 warn "syncing database to disk";
2914 BDB::db_env_txn_checkpoint $DB_ENV;
2915
2916 # if anything goes wrong in here, we should simply crash as we already saved
2917
2918 warn "cancelling all WF_AUTOCANCEL watchers";
2919 for (Event::all_watchers) {
2920 $_->cancel if $_->data & WF_AUTOCANCEL;
2921 }
2922
2923 warn "flushing outstanding aio requests";
2924 for (;;) {
2925 BDB::flush;
2926 IO::AIO::flush;
2927 Coro::cede;
2928 last unless IO::AIO::nreqs || BDB::nreqs;
2929 warn "iterate...";
2930 }
2931
2932 ++$RELOAD;
2933
2934 warn "cancelling all extension coros";
2935 $_->cancel for values %EXT_CORO;
2936 %EXT_CORO = ();
2937
2938 warn "removing commands";
2939 %COMMAND = ();
2940
2941 warn "removing ext/exti commands";
2942 %EXTCMD = ();
2943 %EXTICMD = ();
2944
2945 warn "unloading/nuking all extensions";
2946 for my $pkg (@EXTS) {
2947 warn "... unloading $pkg";
2948
2949 if (my $cb = $pkg->can ("unload")) {
2950 eval {
2951 $cb->($pkg);
2952 1
2953 } or warn "$pkg unloaded, but with errors: $@";
2954 }
2955
2956 warn "... nuking $pkg";
2957 Symbol::delete_package $pkg;
2958 }
2959
2960 warn "unloading all perl modules loaded from $LIBDIR";
2961 while (my ($k, $v) = each %INC) {
2962 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2963
2964 warn "... unloading $k";
2965 delete $INC{$k};
2966
2967 $k =~ s/\.pm$//;
2968 $k =~ s/\//::/g;
2969
2970 if (my $cb = $k->can ("unload_module")) {
2971 $cb->();
2972 }
2973
2974 Symbol::delete_package $k;
2975 }
2976
2977 warn "getting rid of safe::, as good as possible";
2978 Symbol::delete_package "safe::$_"
2979 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2980
2981 warn "unloading cf.pm \"a bit\"";
2982 delete $INC{"cf.pm"};
2983 delete $INC{"cf/pod.pm"};
2984
2985 # don't, removes xs symbols, too,
2986 # and global variables created in xs
2987 #Symbol::delete_package __PACKAGE__;
2988
2989 warn "unload completed, starting to reload now";
2990
2991 warn "reloading cf.pm";
2992 require cf;
2993 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2994
2995 warn "loading config and database again";
2996 cf::cfg_load;
2997
2998 warn "loading extensions";
2999 cf::load_extensions;
3000
3001 warn "reattaching attachments to objects/players";
3002 _global_reattach; # objects, sockets
3003 warn "reattaching attachments to maps";
3004 reattach $_ for values %MAP;
3005 warn "reattaching attachments to players";
3006 reattach $_ for values %PLAYER;
3007
3008 warn "leaving sync_job";
3009
3010 1
3011 } or do {
3012 warn $@;
3013 warn "error while reloading, exiting.";
3014 exit 1;
3015 };
3016
3017 warn "reloaded";
3018 };
3019
3020 our $RELOAD_WATCHER; # used only during reload
3021
3022 sub reload_perl() {
3023 # doing reload synchronously and two reloads happen back-to-back,
3024 # coro crashes during coro_state_free->destroy here.
3025
3026 $RELOAD_WATCHER ||= Event->timer (
3027 reentrant => 0,
3028 after => 0,
3029 data => WF_AUTOCANCEL,
3030 cb => sub {
3031 do_reload_perl;
3032 undef $RELOAD_WATCHER;
3033 },
3034 );
3035 }
3036
3037 register_command "reload" => sub {
3038 my ($who, $arg) = @_;
3039
3040 if ($who->flag (FLAG_WIZ)) {
3041 $who->message ("reloading server.");
3042 async { reload_perl };
3043 }
3044 };
3045
3046 unshift @INC, $LIBDIR;
3047
3048 my $bug_warning = 0;
3049
3050 our @WAIT_FOR_TICK;
3051 our @WAIT_FOR_TICK_BEGIN;
3052
3053 sub wait_for_tick {
3054 return unless $TICK_WATCHER->is_active;
3055 return if $Coro::current == $Coro::main;
3056
3057 my $signal = new Coro::Signal;
3058 push @WAIT_FOR_TICK, $signal;
3059 $signal->wait;
3060 }
3061
3062 sub wait_for_tick_begin {
3063 return unless $TICK_WATCHER->is_active;
3064 return if $Coro::current == $Coro::main;
3065
3066 my $signal = new Coro::Signal;
3067 push @WAIT_FOR_TICK_BEGIN, $signal;
3068 $signal->wait;
3069 }
3070
3071 my $min = 1e6;#d#
3072 my $avg = 10;
3073 $TICK_WATCHER = Event->timer (
3074 reentrant => 0,
3075 parked => 1,
3076 prio => 0,
3077 at => $NEXT_TICK || $TICK,
3078 data => WF_AUTOCANCEL,
3079 cb => sub {
3080 if ($Coro::current != $Coro::main) {
3081 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3082 unless ++$bug_warning > 10;
3083 return;
3084 }
3085
3086 $NOW = $tick_start = Event::time;
3087
3088 cf::server_tick; # one server iteration
3089
3090 0 && sync_job {#d#
3091 for(1..10) {
3092 my $t = Event::time;
3093 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3094 or die;
3095
3096 $map->width (50);
3097 $map->height (50);
3098 $map->alloc;
3099 $map->_load_objects ("/tmp/x.map", 1);
3100 my $t = Event::time - $t;
3101
3102 #next unless $t < 0.0013;#d#
3103 if ($t < $min) {
3104 $min = $t;
3105 }
3106 $avg = $avg * 0.99 + $t * 0.01;
3107 }
3108 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3109 exit 0;
3110 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3111 };
3112
3113 $RUNTIME += $TICK;
3114 $NEXT_TICK += $TICK;
3115
3116 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3117 $NEXT_RUNTIME_WRITE = $NOW + 10;
3118 Coro::async_pool {
3119 write_runtime
3120 or warn "ERROR: unable to write runtime file: $!";
3121 };
3122 }
3123
3124 # my $AFTER = Event::time;
3125 # warn $AFTER - $NOW;#d#
3126
3127 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3128 $sig->send;
3129 }
3130 while (my $sig = shift @WAIT_FOR_TICK) {
3131 $sig->send;
3132 }
3133
3134 $NOW = Event::time;
3135
3136 # if we are delayed by four ticks or more, skip them all
3137 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3138
3139 $TICK_WATCHER->at ($NEXT_TICK);
3140 $TICK_WATCHER->start;
3141
3142 $LOAD = ($NOW - $tick_start) / $TICK;
3143 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3144
3145 _post_tick;
3146
3147
3148 },
3149 );
3150
3151 {
3152 BDB::max_poll_time $TICK * 0.1;
3153 $BDB_POLL_WATCHER = Event->io (
3154 reentrant => 0,
3155 fd => BDB::poll_fileno,
3156 poll => 'r',
3157 prio => 0,
3158 data => WF_AUTOCANCEL,
3159 cb => \&BDB::poll_cb,
3160 );
3161 BDB::min_parallel 8;
3162
3163 BDB::set_sync_prepare {
3164 my $status;
3165 my $current = $Coro::current;
3166 (
3167 sub {
3168 $status = $!;
3169 $current->ready; undef $current;
3170 },
3171 sub {
3172 Coro::schedule while defined $current;
3173 $! = $status;
3174 },
3175 )
3176 };
3177
3178 unless ($DB_ENV) {
3179 $DB_ENV = BDB::db_env_create;
3180
3181 cf::sync_job {
3182 eval {
3183 BDB::db_env_open
3184 $DB_ENV,
3185 $BDBDIR,
3186 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3187 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3188 0666;
3189
3190 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3191
3192 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3193 $DB_ENV->set_lk_detect;
3194 };
3195
3196 cf::cleanup "db_env_open(db): $@" if $@;
3197 };
3198 }
3199 }
3200
3201 {
3202 IO::AIO::min_parallel 8;
3203
3204 undef $Coro::AIO::WATCHER;
3205 IO::AIO::max_poll_time $TICK * 0.1;
3206 $AIO_POLL_WATCHER = Event->io (
3207 reentrant => 0,
3208 data => WF_AUTOCANCEL,
3209 fd => IO::AIO::poll_fileno,
3210 poll => 'r',
3211 prio => 6,
3212 cb => \&IO::AIO::poll_cb,
3213 );
3214 }
3215
3216 my $_log_backtrace;
3217
3218 sub _log_backtrace {
3219 my ($msg, @addr) = @_;
3220
3221 $msg =~ s/\n//;
3222
3223 # limit the # of concurrent backtraces
3224 if ($_log_backtrace < 2) {
3225 ++$_log_backtrace;
3226 async {
3227 my @bt = fork_call {
3228 @addr = map { sprintf "%x", $_ } @addr;
3229 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3230 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3231 or die "addr2line: $!";
3232
3233 my @funcs;
3234 my @res = <$fh>;
3235 chomp for @res;
3236 while (@res) {
3237 my ($func, $line) = splice @res, 0, 2, ();
3238 push @funcs, "[$func] $line";
3239 }
3240
3241 @funcs
3242 };
3243
3244 LOG llevInfo, "[ABT] $msg\n";
3245 LOG llevInfo, "[ABT] $_\n" for @bt;
3246 --$_log_backtrace;
3247 };
3248 } else {
3249 LOG llevInfo, "[ABT] $msg\n";
3250 LOG llevInfo, "[ABT] [suppressed]\n";
3251 }
3252 }
3253
3254 # load additional modules
3255 use cf::pod;
3256
3257 END { cf::emergency_save }
3258
3259 1
3260