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Revision: 1.298
Committed: Sun Jul 8 14:50:07 2007 UTC (16 years, 11 months ago) by root
Branch: MAIN
Changes since 1.297: +15 -2 lines
Log Message:
temporary hack

File Contents

# Content
1 package cf;
2
3 use utf8;
4 use strict;
5
6 use Symbol;
7 use List::Util;
8 use Socket;
9 use Storable;
10 use Event;
11 use Opcode;
12 use Safe;
13 use Safe::Hole;
14
15 use Coro 3.61 ();
16 use Coro::State;
17 use Coro::Handle;
18 use Coro::Event;
19 use Coro::Timer;
20 use Coro::Signal;
21 use Coro::Semaphore;
22 use Coro::AIO;
23 use Coro::Storable;
24
25 use JSON::XS 1.4 ();
26 use BDB ();
27 use Data::Dumper;
28 use Digest::MD5;
29 use Fcntl;
30 use YAML::Syck ();
31 use IO::AIO 2.32 ();
32 use Time::HiRes;
33 use Compress::LZF;
34
35 # configure various modules to our taste
36 #
37 $Storable::canonical = 1; # reduce rsync transfers
38 Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
39 Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
40
41 $Event::Eval = 1; # no idea why this is required, but it is
42
43 # work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
44 $YAML::Syck::ImplicitUnicode = 1;
45
46 $Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
47
48 sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
49
50 our %COMMAND = ();
51 our %COMMAND_TIME = ();
52
53 our @EXTS = (); # list of extension package names
54 our %EXTCMD = ();
55 our %EXTICMD = ();
56 our %EXT_CORO = (); # coroutines bound to extensions
57 our %EXT_MAP = (); # pluggable maps
58
59 our $RELOAD; # number of reloads so far
60 our @EVENT;
61
62 our $CONFDIR = confdir;
63 our $DATADIR = datadir;
64 our $LIBDIR = "$DATADIR/ext";
65 our $PODDIR = "$DATADIR/pod";
66 our $MAPDIR = "$DATADIR/" . mapdir;
67 our $LOCALDIR = localdir;
68 our $TMPDIR = "$LOCALDIR/" . tmpdir;
69 our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
70 our $PLAYERDIR = "$LOCALDIR/" . playerdir;
71 our $RANDOMDIR = "$LOCALDIR/random";
72 our $BDBDIR = "$LOCALDIR/db";
73
74 our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
75 our $TICK_WATCHER;
76 our $AIO_POLL_WATCHER;
77 our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
78 our $NEXT_TICK;
79 our $NOW;
80 our $USE_FSYNC = 1; # use fsync to write maps - default off
81
82 our $BDB_POLL_WATCHER;
83 our $DB_ENV;
84
85 our %CFG;
86
87 our $UPTIME; $UPTIME ||= time;
88 our $RUNTIME;
89
90 our %PLAYER; # all users
91 our %MAP; # all maps
92 our $LINK_MAP; # the special {link} map, which is always available
93
94 # used to convert map paths into valid unix filenames by replacing / by ∕
95 our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
96
97 our $LOAD; # a number between 0 (idle) and 1 (too many objects)
98 our $LOADAVG; # same thing, but with alpha-smoothing
99 our $tick_start; # for load detecting purposes
100
101 binmode STDOUT;
102 binmode STDERR;
103
104 # read virtual server time, if available
105 unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
106 open my $fh, "<", "$LOCALDIR/runtime"
107 or die "unable to read runtime file: $!";
108 $RUNTIME = <$fh> + 0.;
109 }
110
111 mkdir $_
112 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
113
114 our $EMERGENCY_POSITION;
115
116 sub cf::map::normalise;
117
118 #############################################################################
119
120 =head2 GLOBAL VARIABLES
121
122 =over 4
123
124 =item $cf::UPTIME
125
126 The timestamp of the server start (so not actually an uptime).
127
128 =item $cf::RUNTIME
129
130 The time this server has run, starts at 0 and is increased by $cf::TICK on
131 every server tick.
132
133 =item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
134 $cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
135 $cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
136
137 Various directories - "/etc", read-only install directory, perl-library
138 directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
139 unique-items directory, player file directory, random maps directory and
140 database environment.
141
142 =item $cf::NOW
143
144 The time of the last (current) server tick.
145
146 =item $cf::TICK
147
148 The interval between server ticks, in seconds.
149
150 =item $cf::LOADAVG
151
152 The current CPU load on the server (alpha-smoothed), as a value between 0
153 (none) and 1 (overloaded), indicating how much time is spent on processing
154 objects per tick. Healthy values are < 0.5.
155
156 =item $cf::LOAD
157
158 The raw value load value from the last tick.
159
160 =item %cf::CFG
161
162 Configuration for the server, loaded from C</etc/crossfire/config>, or
163 from wherever your confdir points to.
164
165 =item cf::wait_for_tick, cf::wait_for_tick_begin
166
167 These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
168 returns directly I<after> the tick processing (and consequently, can only wake one process
169 per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
170
171 =back
172
173 =cut
174
175 BEGIN {
176 *CORE::GLOBAL::warn = sub {
177 my $msg = join "", @_;
178
179 $msg .= "\n"
180 unless $msg =~ /\n$/;
181
182 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
183
184 utf8::encode $msg;
185 LOG llevError, $msg;
186 };
187 }
188
189 @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
190 @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
191 @safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
192 @safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
193 @safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
194 @safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
195 @safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
196
197 # we bless all objects into (empty) derived classes to force a method lookup
198 # within the Safe compartment.
199 for my $pkg (qw(
200 cf::global cf::attachable
201 cf::object cf::object::player
202 cf::client cf::player
203 cf::arch cf::living
204 cf::map cf::party cf::region
205 )) {
206 no strict 'refs';
207 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
208 }
209
210 $Event::DIED = sub {
211 warn "error in event callback: @_";
212 };
213
214 #############################################################################
215
216 =head2 UTILITY FUNCTIONS
217
218 =over 4
219
220 =item dumpval $ref
221
222 =cut
223
224 sub dumpval {
225 eval {
226 local $SIG{__DIE__};
227 my $d;
228 if (1) {
229 $d = new Data::Dumper([$_[0]], ["*var"]);
230 $d->Terse(1);
231 $d->Indent(2);
232 $d->Quotekeys(0);
233 $d->Useqq(1);
234 #$d->Bless(...);
235 $d->Seen($_[1]) if @_ > 1;
236 $d = $d->Dump();
237 }
238 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
239 $d
240 } || "[unable to dump $_[0]: '$@']";
241 }
242
243 =item $ref = cf::from_json $json
244
245 Converts a JSON string into the corresponding perl data structure.
246
247 =item $json = cf::to_json $ref
248
249 Converts a perl data structure into its JSON representation.
250
251 =cut
252
253 our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
254
255 sub to_json ($) { $json_coder->encode ($_[0]) }
256 sub from_json ($) { $json_coder->decode ($_[0]) }
257
258 =item cf::lock_wait $string
259
260 Wait until the given lock is available. See cf::lock_acquire.
261
262 =item my $lock = cf::lock_acquire $string
263
264 Wait until the given lock is available and then acquires it and returns
265 a Coro::guard object. If the guard object gets destroyed (goes out of scope,
266 for example when the coroutine gets canceled), the lock is automatically
267 returned.
268
269 Lock names should begin with a unique identifier (for example, cf::map::find
270 uses map_find and cf::map::load uses map_load).
271
272 =item $locked = cf::lock_active $string
273
274 Return true if the lock is currently active, i.e. somebody has locked it.
275
276 =cut
277
278 our %LOCK;
279
280 sub lock_wait($) {
281 my ($key) = @_;
282
283 # wait for lock, if any
284 while ($LOCK{$key}) {
285 push @{ $LOCK{$key} }, $Coro::current;
286 Coro::schedule;
287 }
288 }
289
290 sub lock_acquire($) {
291 my ($key) = @_;
292
293 # wait, to be sure we are not locked
294 lock_wait $key;
295
296 $LOCK{$key} = [];
297
298 Coro::guard {
299 # wake up all waiters, to be on the safe side
300 $_->ready for @{ delete $LOCK{$key} };
301 }
302 }
303
304 sub lock_active($) {
305 my ($key) = @_;
306
307 ! ! $LOCK{$key}
308 }
309
310 sub freeze_mainloop {
311 return unless $TICK_WATCHER->is_active;
312
313 my $guard = Coro::guard {
314 $TICK_WATCHER->start;
315 };
316 $TICK_WATCHER->stop;
317 $guard
318 }
319
320 =item cf::async { BLOCK }
321
322 Currently the same as Coro::async_pool, meaning you cannot use
323 C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
324 thing you are allowed to do is call C<prio> on it.
325
326 =cut
327
328 BEGIN { *async = \&Coro::async_pool }
329
330 =item cf::sync_job { BLOCK }
331
332 The design of Crossfire TRT requires that the main coroutine ($Coro::main)
333 is always able to handle events or runnable, as Crossfire TRT is only
334 partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
335 acceptable.
336
337 If it must be done, put the blocking parts into C<sync_job>. This will run
338 the given BLOCK in another coroutine while waiting for the result. The
339 server will be frozen during this time, so the block should either finish
340 fast or be very important.
341
342 =cut
343
344 sub sync_job(&) {
345 my ($job) = @_;
346
347 if ($Coro::current == $Coro::main) {
348 my $time = Event::time;
349
350 # this is the main coro, too bad, we have to block
351 # till the operation succeeds, freezing the server :/
352
353 # TODO: use suspend/resume instead
354 # (but this is cancel-safe)
355 my $freeze_guard = freeze_mainloop;
356
357 my $busy = 1;
358 my @res;
359
360 (async {
361 @res = eval { $job->() };
362 warn $@ if $@;
363 undef $busy;
364 })->prio (Coro::PRIO_MAX);
365
366 while ($busy) {
367 Coro::cede or Event::one_event;
368 }
369
370 $time = Event::time - $time;
371
372 LOG llevError | logBacktrace, Carp::longmess "long sync job"
373 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
374
375 $tick_start += $time; # do not account sync jobs to server load
376
377 wantarray ? @res : $res[0]
378 } else {
379 # we are in another coroutine, how wonderful, everything just works
380
381 $job->()
382 }
383 }
384
385 =item $coro = cf::async_ext { BLOCK }
386
387 Like async, but this coro is automatically being canceled when the
388 extension calling this is being unloaded.
389
390 =cut
391
392 sub async_ext(&) {
393 my $cb = shift;
394
395 my $coro = &Coro::async ($cb);
396
397 $coro->on_destroy (sub {
398 delete $EXT_CORO{$coro+0};
399 });
400 $EXT_CORO{$coro+0} = $coro;
401
402 $coro
403 }
404
405 =item fork_call { }, $args
406
407 Executes the given code block with the given arguments in a seperate
408 process, returning the results. Everything must be serialisable with
409 Coro::Storable. May, of course, block. Note that the executed sub may
410 never block itself or use any form of Event handling.
411
412 =cut
413
414 sub fork_call(&@) {
415 my ($cb, @args) = @_;
416
417 # socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
418 # or die "socketpair: $!";
419 pipe my $fh1, my $fh2
420 or die "pipe: $!";
421
422 if (my $pid = fork) {
423 close $fh2;
424
425 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
426 warn "pst<$res>" unless $res =~ /^pst/;
427 $res = Coro::Storable::thaw $res;
428
429 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
430
431 Carp::confess $$res unless "ARRAY" eq ref $res;
432
433 return wantarray ? @$res : $res->[-1];
434 } else {
435 reset_signals;
436 local $SIG{__WARN__};
437 local $SIG{__DIE__};
438 local $Coro::idle;
439 $Coro::current->prio (Coro::PRIO_MAX);
440 eval {
441 close $fh1;
442
443 my @res = eval { $cb->(@args) };
444
445 open my $fh, ">", \my $buf
446 or die "fork_call: cannot open fh-to-buf in child : $!";
447 Storable::store_fd +($@ ? \"$@" : \@res), $fh;
448 close $fh;
449
450 warn "writing ", length $buf;
451 my $x;
452 (length $buf) == ($x = syswrite $fh2, $buf)
453 or warn "error writing ".(length $buf)." != $x\n";
454 close $fh2;
455 };
456
457 warn $@ if $@;
458 _exit 0;
459 }
460 }
461
462 =item $value = cf::db_get $family => $key
463
464 Returns a single value from the environment database.
465
466 =item cf::db_put $family => $key => $value
467
468 Stores the given C<$value> in the family. It can currently store binary
469 data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
470
471 =cut
472
473 our $DB;
474
475 sub db_init {
476 unless ($DB) {
477 $DB = BDB::db_create $DB_ENV;
478
479 cf::sync_job {
480 eval {
481 $DB->set_flags (BDB::CHKSUM);
482
483 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
484 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
485 cf::cleanup "db_open(db): $!" if $!;
486 };
487 cf::cleanup "db_open(db): $@" if $@;
488 };
489 }
490 }
491
492 sub db_get($$) {
493 my $key = "$_[0]/$_[1]";
494
495 cf::sync_job {
496 BDB::db_get $DB, undef, $key, my $data;
497
498 $! ? ()
499 : $data
500 }
501 }
502
503 sub db_put($$$) {
504 BDB::dbreq_pri 4;
505 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
506 }
507
508 =item cf::cache $id => [$paths...], $processversion => $process
509
510 Generic caching function that returns the value of the resource $id,
511 caching and regenerating as required.
512
513 This function can block.
514
515 =cut
516
517 sub cache {
518 my ($id, $src, $processversion, $process) = @_;
519
520 my $meta =
521 join "\x00",
522 $processversion,
523 map {
524 aio_stat $_
525 and Carp::croak "$_: $!";
526
527 ($_, (stat _)[7,9])
528 } @$src;
529
530 my $dbmeta = db_get cache => "$id/meta";
531 if ($dbmeta ne $meta) {
532 # changed, we may need to process
533
534 my @data;
535 my $md5;
536
537 for (0 .. $#$src) {
538 0 <= aio_load $src->[$_], $data[$_]
539 or Carp::croak "$src->[$_]: $!";
540 }
541
542 # if processing is expensive, check
543 # checksum first
544 if (1) {
545 $md5 =
546 join "\x00",
547 $processversion,
548 map {
549 Coro::cede;
550 ($src->[$_], Digest::MD5::md5_hex $data[$_])
551 } 0.. $#$src;
552
553
554 my $dbmd5 = db_get cache => "$id/md5";
555 if ($dbmd5 eq $md5) {
556 db_put cache => "$id/meta", $meta;
557
558 return db_get cache => "$id/data";
559 }
560 }
561
562 my $t1 = Time::HiRes::time;
563 my $data = $process->(\@data);
564 my $t2 = Time::HiRes::time;
565
566 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
567
568 db_put cache => "$id/data", $data;
569 db_put cache => "$id/md5" , $md5;
570 db_put cache => "$id/meta", $meta;
571
572 return $data;
573 }
574
575 db_get cache => "$id/data"
576 }
577
578 =item cf::datalog type => key => value, ...
579
580 Log a datalog packet of the given type with the given key-value pairs.
581
582 =cut
583
584 sub datalog($@) {
585 my ($type, %kv) = @_;
586 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
587 }
588
589 =back
590
591 =cut
592
593 #############################################################################
594
595 =head2 ATTACHABLE OBJECTS
596
597 Many objects in crossfire are so-called attachable objects. That means you can
598 attach callbacks/event handlers (a collection of which is called an "attachment")
599 to it. All such attachable objects support the following methods.
600
601 In the following description, CLASS can be any of C<global>, C<object>
602 C<player>, C<client> or C<map> (i.e. the attachable objects in
603 Crossfire TRT).
604
605 =over 4
606
607 =item $attachable->attach ($attachment, key => $value...)
608
609 =item $attachable->detach ($attachment)
610
611 Attach/detach a pre-registered attachment to a specific object and give it
612 the specified key/value pairs as arguments.
613
614 Example, attach a minesweeper attachment to the given object, making it a
615 10x10 minesweeper game:
616
617 $obj->attach (minesweeper => width => 10, height => 10);
618
619 =item $bool = $attachable->attached ($name)
620
621 Checks wether the named attachment is currently attached to the object.
622
623 =item cf::CLASS->attach ...
624
625 =item cf::CLASS->detach ...
626
627 Define an anonymous attachment and attach it to all objects of the given
628 CLASS. See the next function for an explanation of its arguments.
629
630 You can attach to global events by using the C<cf::global> class.
631
632 Example, log all player logins:
633
634 cf::player->attach (
635 on_login => sub {
636 my ($pl) = @_;
637 ...
638 },
639 );
640
641 Example, attach to the jeweler skill:
642
643 cf::object->attach (
644 type => cf::SKILL,
645 subtype => cf::SK_JEWELER,
646 on_use_skill => sub {
647 my ($sk, $ob, $part, $dir, $msg) = @_;
648 ...
649 },
650 );
651
652 =item cf::CLASS::attachment $name, ...
653
654 Register an attachment by C<$name> through which attachable objects of the
655 given CLASS can refer to this attachment.
656
657 Some classes such as crossfire maps and objects can specify attachments
658 that are attached at load/instantiate time, thus the need for a name.
659
660 These calls expect any number of the following handler/hook descriptions:
661
662 =over 4
663
664 =item prio => $number
665
666 Set the priority for all following handlers/hooks (unless overwritten
667 by another C<prio> setting). Lower priority handlers get executed
668 earlier. The default priority is C<0>, and many built-in handlers are
669 registered at priority C<-1000>, so lower priorities should not be used
670 unless you know what you are doing.
671
672 =item type => $type
673
674 (Only for C<< cf::object->attach >> calls), limits the attachment to the
675 given type of objects only (the additional parameter C<subtype> can be
676 used to further limit to the given subtype).
677
678 =item on_I<event> => \&cb
679
680 Call the given code reference whenever the named event happens (event is
681 something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
682 handlers are recognised generally depends on the type of object these
683 handlers attach to).
684
685 See F<include/eventinc.h> for the full list of events supported, and their
686 class.
687
688 =item package => package::
689
690 Look for sub functions of the name C<< on_I<event> >> in the given
691 package and register them. Only handlers for eevents supported by the
692 object/class are recognised.
693
694 =back
695
696 Example, define an attachment called "sockpuppet" that calls the given
697 event handler when a monster attacks:
698
699 cf::object::attachment sockpuppet =>
700 on_skill_attack => sub {
701 my ($self, $victim) = @_;
702 ...
703 }
704 }
705
706 =item $attachable->valid
707
708 Just because you have a perl object does not mean that the corresponding
709 C-level object still exists. If you try to access an object that has no
710 valid C counterpart anymore you get an exception at runtime. This method
711 can be used to test for existence of the C object part without causing an
712 exception.
713
714 =cut
715
716 # the following variables are defined in .xs and must not be re-created
717 our @CB_GLOBAL = (); # registry for all global events
718 our @CB_ATTACHABLE = (); # registry for all attachables
719 our @CB_OBJECT = (); # all objects (should not be used except in emergency)
720 our @CB_PLAYER = ();
721 our @CB_CLIENT = ();
722 our @CB_TYPE = (); # registry for type (cf-object class) based events
723 our @CB_MAP = ();
724
725 my %attachment;
726
727 sub cf::attachable::thawer_merge {
728 # simply override everything except _meta
729 local $_[0]{_meta};
730 %{$_[0]} = %{$_[1]};
731 }
732
733 sub _attach_cb($$$$) {
734 my ($registry, $event, $prio, $cb) = @_;
735
736 use sort 'stable';
737
738 $cb = [$prio, $cb];
739
740 @{$registry->[$event]} = sort
741 { $a->[0] cmp $b->[0] }
742 @{$registry->[$event] || []}, $cb;
743 }
744
745 # hack
746 my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
747
748 # attach handles attaching event callbacks
749 # the only thing the caller has to do is pass the correct
750 # registry (== where the callback attaches to).
751 sub _attach {
752 my ($registry, $klass, @arg) = @_;
753
754 my $object_type;
755 my $prio = 0;
756 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
757
758 #TODO: get rid of this hack
759 if ($attachable_klass{$klass}) {
760 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
761 }
762
763 while (@arg) {
764 my $type = shift @arg;
765
766 if ($type eq "prio") {
767 $prio = shift @arg;
768
769 } elsif ($type eq "type") {
770 $object_type = shift @arg;
771 $registry = $CB_TYPE[$object_type] ||= [];
772
773 } elsif ($type eq "subtype") {
774 defined $object_type or Carp::croak "subtype specified without type";
775 my $object_subtype = shift @arg;
776 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
777
778 } elsif ($type eq "package") {
779 my $pkg = shift @arg;
780
781 while (my ($name, $id) = each %cb_id) {
782 if (my $cb = $pkg->can ($name)) {
783 _attach_cb $registry, $id, $prio, $cb;
784 }
785 }
786
787 } elsif (exists $cb_id{$type}) {
788 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
789
790 } elsif (ref $type) {
791 warn "attaching objects not supported, ignoring.\n";
792
793 } else {
794 shift @arg;
795 warn "attach argument '$type' not supported, ignoring.\n";
796 }
797 }
798 }
799
800 sub _object_attach {
801 my ($obj, $name, %arg) = @_;
802
803 return if exists $obj->{_attachment}{$name};
804
805 if (my $attach = $attachment{$name}) {
806 my $registry = $obj->registry;
807
808 for (@$attach) {
809 my ($klass, @attach) = @$_;
810 _attach $registry, $klass, @attach;
811 }
812
813 $obj->{$name} = \%arg;
814 } else {
815 warn "object uses attachment '$name' which is not available, postponing.\n";
816 }
817
818 $obj->{_attachment}{$name} = undef;
819 }
820
821 sub cf::attachable::attach {
822 if (ref $_[0]) {
823 _object_attach @_;
824 } else {
825 _attach shift->_attach_registry, @_;
826 }
827 _recalc_want;
828 };
829
830 # all those should be optimised
831 sub cf::attachable::detach {
832 my ($obj, $name) = @_;
833
834 if (ref $obj) {
835 delete $obj->{_attachment}{$name};
836 reattach ($obj);
837 } else {
838 Carp::croak "cannot, currently, detach class attachments";
839 }
840 _recalc_want;
841 };
842
843 sub cf::attachable::attached {
844 my ($obj, $name) = @_;
845
846 exists $obj->{_attachment}{$name}
847 }
848
849 for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
850 eval "#line " . __LINE__ . " 'cf.pm'
851 sub cf::\L$klass\E::_attach_registry {
852 (\\\@CB_$klass, KLASS_$klass)
853 }
854
855 sub cf::\L$klass\E::attachment {
856 my \$name = shift;
857
858 \$attachment{\$name} = [[KLASS_$klass, \@_]];
859 }
860 ";
861 die if $@;
862 }
863
864 our $override;
865 our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
866
867 sub override {
868 $override = 1;
869 @invoke_results = ();
870 }
871
872 sub do_invoke {
873 my $event = shift;
874 my $callbacks = shift;
875
876 @invoke_results = ();
877
878 local $override;
879
880 for (@$callbacks) {
881 eval { &{$_->[1]} };
882
883 if ($@) {
884 warn "$@";
885 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
886 override;
887 }
888
889 return 1 if $override;
890 }
891
892 0
893 }
894
895 =item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
896
897 =item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
898
899 Generate an object-specific event with the given arguments.
900
901 This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
902 removed in future versions), and there is no public API to access override
903 results (if you must, access C<@cf::invoke_results> directly).
904
905 =back
906
907 =cut
908
909 #############################################################################
910 # object support
911
912 sub reattach {
913 # basically do the same as instantiate, without calling instantiate
914 my ($obj) = @_;
915
916 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
917
918 my $registry = $obj->registry;
919
920 @$registry = ();
921
922 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
923
924 for my $name (keys %{ $obj->{_attachment} || {} }) {
925 if (my $attach = $attachment{$name}) {
926 for (@$attach) {
927 my ($klass, @attach) = @$_;
928 _attach $registry, $klass, @attach;
929 }
930 } else {
931 warn "object uses attachment '$name' that is not available, postponing.\n";
932 }
933 }
934 }
935
936 cf::attachable->attach (
937 prio => -1000000,
938 on_instantiate => sub {
939 my ($obj, $data) = @_;
940
941 $data = from_json $data;
942
943 for (@$data) {
944 my ($name, $args) = @$_;
945
946 $obj->attach ($name, %{$args || {} });
947 }
948 },
949 on_reattach => \&reattach,
950 on_clone => sub {
951 my ($src, $dst) = @_;
952
953 @{$dst->registry} = @{$src->registry};
954
955 %$dst = %$src;
956
957 %{$dst->{_attachment}} = %{$src->{_attachment}}
958 if exists $src->{_attachment};
959 },
960 );
961
962 sub object_freezer_save {
963 my ($filename, $rdata, $objs) = @_;
964
965 sync_job {
966 if (length $$rdata) {
967 warn sprintf "saving %s (%d,%d)\n",
968 $filename, length $$rdata, scalar @$objs;
969
970 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
971 chmod SAVE_MODE, $fh;
972 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
973 aio_fsync $fh if $cf::USE_FSYNC;
974 close $fh;
975
976 if (@$objs) {
977 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
978 chmod SAVE_MODE, $fh;
979 my $data = Storable::nfreeze { version => 1, objs => $objs };
980 aio_write $fh, 0, (length $data), $data, 0;
981 aio_fsync $fh if $cf::USE_FSYNC;
982 close $fh;
983 aio_rename "$filename.pst~", "$filename.pst";
984 }
985 } else {
986 aio_unlink "$filename.pst";
987 }
988
989 aio_rename "$filename~", $filename;
990 } else {
991 warn "FATAL: $filename~: $!\n";
992 }
993 } else {
994 aio_unlink $filename;
995 aio_unlink "$filename.pst";
996 }
997 }
998 }
999
1000 sub object_freezer_as_string {
1001 my ($rdata, $objs) = @_;
1002
1003 use Data::Dumper;
1004
1005 $$rdata . Dumper $objs
1006 }
1007
1008 sub object_thawer_load {
1009 my ($filename) = @_;
1010
1011 my ($data, $av);
1012
1013 (aio_load $filename, $data) >= 0
1014 or return;
1015
1016 unless (aio_stat "$filename.pst") {
1017 (aio_load "$filename.pst", $av) >= 0
1018 or return;
1019 $av = eval { (Storable::thaw $av)->{objs} };
1020 }
1021
1022 warn sprintf "loading %s (%d)\n",
1023 $filename, length $data, scalar @{$av || []};
1024 return ($data, $av);
1025 }
1026
1027 =head2 COMMAND CALLBACKS
1028
1029 =over 4
1030
1031 =cut
1032
1033 #############################################################################
1034 # command handling &c
1035
1036 =item cf::register_command $name => \&callback($ob,$args);
1037
1038 Register a callback for execution when the client sends the user command
1039 $name.
1040
1041 =cut
1042
1043 sub register_command {
1044 my ($name, $cb) = @_;
1045
1046 my $caller = caller;
1047 #warn "registering command '$name/$time' to '$caller'";
1048
1049 push @{ $COMMAND{$name} }, [$caller, $cb];
1050 }
1051
1052 =item cf::register_extcmd $name => \&callback($pl,$packet);
1053
1054 Register a callback for execution when the client sends an (synchronous)
1055 extcmd packet. Ext commands will be processed in the order they are
1056 received by the server, like other user commands. The first argument is
1057 the logged-in player. Ext commands can only be processed after a player
1058 has logged in successfully.
1059
1060 If the callback returns something, it is sent back as if reply was being
1061 called.
1062
1063 =item cf::register_exticmd $name => \&callback($ns,$packet);
1064
1065 Register a callback for execution when the client sends an (asynchronous)
1066 exticmd packet. Exti commands are processed by the server as soon as they
1067 are received, i.e. out of order w.r.t. other commands. The first argument
1068 is a client socket. Exti commands can be received anytime, even before
1069 log-in.
1070
1071 If the callback returns something, it is sent back as if reply was being
1072 called.
1073
1074 =cut
1075
1076 sub register_extcmd {
1077 my ($name, $cb) = @_;
1078
1079 $EXTCMD{$name} = $cb;
1080 }
1081
1082 sub register_exticmd {
1083 my ($name, $cb) = @_;
1084
1085 $EXTICMD{$name} = $cb;
1086 }
1087
1088 cf::player->attach (
1089 on_command => sub {
1090 my ($pl, $name, $params) = @_;
1091
1092 my $cb = $COMMAND{$name}
1093 or return;
1094
1095 for my $cmd (@$cb) {
1096 $cmd->[1]->($pl->ob, $params);
1097 }
1098
1099 cf::override;
1100 },
1101 on_extcmd => sub {
1102 my ($pl, $buf) = @_;
1103
1104 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
1105
1106 if (ref $msg) {
1107 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
1108 if (my %reply = $cb->($pl, $msg)) {
1109 $pl->ext_reply ($msg->{msgid}, %reply);
1110 }
1111 }
1112 } else {
1113 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1114 }
1115
1116 cf::override;
1117 },
1118 );
1119
1120 sub load_extensions {
1121 cf::sync_job {
1122 my %todo;
1123
1124 for my $path (<$LIBDIR/*.ext>) {
1125 next unless -r $path;
1126
1127 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1128 my $base = $1;
1129 my $pkg = $1;
1130 $pkg =~ s/[^[:word:]]/_/g;
1131 $pkg = "ext::$pkg";
1132
1133 open my $fh, "<:utf8", $path
1134 or die "$path: $!";
1135
1136 my $source = do { local $/; <$fh> };
1137
1138 my %ext = (
1139 path => $path,
1140 base => $base,
1141 pkg => $pkg,
1142 );
1143
1144 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1145 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1146
1147 $ext{source} =
1148 "package $pkg; use strict; use utf8;\n"
1149 . "#line 1 \"$path\"\n{\n"
1150 . $source
1151 . "\n};\n1";
1152
1153 $todo{$base} = \%ext;
1154 }
1155
1156 my %done;
1157 while (%todo) {
1158 my $progress;
1159
1160 while (my ($k, $v) = each %todo) {
1161 for (split /,\s*/, $v->{meta}{depends}) {
1162 goto skip
1163 unless exists $done{$_};
1164 }
1165
1166 warn "... loading '$k' into '$v->{pkg}'\n";
1167
1168 unless (eval $v->{source}) {
1169 my $msg = $@ ? "$v->{path}: $@\n"
1170 : "$v->{base}: extension inactive.\n";
1171
1172 if (exists $v->{meta}{mandatory}) {
1173 warn $msg;
1174 warn "mandatory extension failed to load, exiting.\n";
1175 exit 1;
1176 }
1177
1178 warn $msg;
1179 }
1180
1181 $done{$k} = delete $todo{$k};
1182 push @EXTS, $v->{pkg};
1183 $progress = 1;
1184 }
1185
1186 skip:
1187 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1188 unless $progress;
1189 }
1190 };
1191 }
1192
1193 #############################################################################
1194
1195 =back
1196
1197 =head2 CORE EXTENSIONS
1198
1199 Functions and methods that extend core crossfire objects.
1200
1201 =cut
1202
1203 package cf::player;
1204
1205 use Coro::AIO;
1206
1207 =head3 cf::player
1208
1209 =over 4
1210
1211 =item cf::player::find $login
1212
1213 Returns the given player object, loading it if necessary (might block).
1214
1215 =cut
1216
1217 sub playerdir($) {
1218 "$PLAYERDIR/"
1219 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1220 }
1221
1222 sub path($) {
1223 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1224
1225 (playerdir $login) . "/playerdata"
1226 }
1227
1228 sub find_active($) {
1229 $cf::PLAYER{$_[0]}
1230 and $cf::PLAYER{$_[0]}->active
1231 and $cf::PLAYER{$_[0]}
1232 }
1233
1234 sub exists($) {
1235 my ($login) = @_;
1236
1237 $cf::PLAYER{$login}
1238 or cf::sync_job { !aio_stat path $login }
1239 }
1240
1241 sub find($) {
1242 return $cf::PLAYER{$_[0]} || do {
1243 my $login = $_[0];
1244
1245 my $guard = cf::lock_acquire "user_find:$login";
1246
1247 $cf::PLAYER{$_[0]} || do {
1248 # rename old playerfiles to new ones
1249 #TODO: remove when no longer required
1250 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1251 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1252 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1253 aio_unlink +(playerdir $login) . "/$login.pl";
1254
1255 my $pl = load_pl path $login
1256 or return;
1257 $cf::PLAYER{$login} = $pl
1258 }
1259 }
1260 }
1261
1262 sub save($) {
1263 my ($pl) = @_;
1264
1265 return if $pl->{deny_save};
1266
1267 my $path = path $pl;
1268 my $guard = cf::lock_acquire "user_save:$path";
1269
1270 return if $pl->{deny_save};
1271
1272 aio_mkdir playerdir $pl, 0770;
1273 $pl->{last_save} = $cf::RUNTIME;
1274
1275 $pl->save_pl ($path);
1276 Coro::cede;
1277 }
1278
1279 sub new($) {
1280 my ($login) = @_;
1281
1282 my $self = create;
1283
1284 $self->ob->name ($login);
1285 $self->{deny_save} = 1;
1286
1287 $cf::PLAYER{$login} = $self;
1288
1289 $self
1290 }
1291
1292 =item $pl->quit_character
1293
1294 Nukes the player without looking back. If logged in, the connection will
1295 be destroyed. May block for a long time.
1296
1297 =cut
1298
1299 sub quit_character {
1300 my ($pl) = @_;
1301
1302 my $name = $pl->ob->name;
1303
1304 $pl->{deny_save} = 1;
1305 $pl->password ("*"); # this should lock out the player until we nuked the dir
1306
1307 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1308 $pl->deactivate;
1309 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1310 $pl->ns->destroy if $pl->ns;
1311
1312 my $path = playerdir $pl;
1313 my $temp = "$path~$cf::RUNTIME~deleting~";
1314 aio_rename $path, $temp;
1315 delete $cf::PLAYER{$pl->ob->name};
1316 $pl->destroy;
1317
1318 my $prefix = qr<^~\Q$name\E/>;
1319
1320 # nuke player maps
1321 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1322
1323 IO::AIO::aio_rmtree $temp;
1324 }
1325
1326 =item $pl->kick
1327
1328 Kicks a player out of the game. This destroys the connection.
1329
1330 =cut
1331
1332 sub kick {
1333 my ($pl, $kicker) = @_;
1334
1335 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1336 $pl->killer ("kicked");
1337 $pl->ns->destroy;
1338 }
1339
1340 =item cf::player::list_logins
1341
1342 Returns am arrayref of all valid playernames in the system, can take a
1343 while and may block, so not sync_job-capable, ever.
1344
1345 =cut
1346
1347 sub list_logins {
1348 my $dirs = aio_readdir $PLAYERDIR
1349 or return [];
1350
1351 my @logins;
1352
1353 for my $login (@$dirs) {
1354 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1355 aio_read $fh, 0, 512, my $buf, 0 or next;
1356 $buf !~ /^password -------------$/m or next; # official not-valid tag
1357
1358 utf8::decode $login;
1359 push @logins, $login;
1360 }
1361
1362 \@logins
1363 }
1364
1365 =item $player->maps
1366
1367 Returns an arrayref of map paths that are private for this
1368 player. May block.
1369
1370 =cut
1371
1372 sub maps($) {
1373 my ($pl) = @_;
1374
1375 $pl = ref $pl ? $pl->ob->name : $pl;
1376
1377 my $files = aio_readdir playerdir $pl
1378 or return;
1379
1380 my @paths;
1381
1382 for (@$files) {
1383 utf8::decode $_;
1384 next if /\.(?:pl|pst)$/;
1385 next unless /^$PATH_SEP/o;
1386
1387 push @paths, cf::map::normalise "~$pl/$_";
1388 }
1389
1390 \@paths
1391 }
1392
1393 =item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1394
1395 Expand crossfire pod fragments into protocol xml.
1396
1397 =cut
1398
1399 sub expand_cfpod {
1400 ((my $self), (local $_)) = @_;
1401
1402 # escape & and <
1403 s/&/&amp;/g;
1404 s/(?<![BIUGH])</&lt;/g;
1405
1406 # this is buggy, it needs to properly take care of nested <'s
1407
1408 1 while
1409 # replace B<>, I<>, U<> etc.
1410 s/B<([^\>]*)>/<b>$1<\/b>/
1411 || s/I<([^\>]*)>/<i>$1<\/i>/
1412 || s/U<([^\>]*)>/<u>$1<\/u>/
1413 # replace G<male|female> tags
1414 || s{G<([^>|]*)\|([^>]*)>}{
1415 $self->gender ? $2 : $1
1416 }ge
1417 # replace H<hint text>
1418 || s{H<([^\>]*)>}
1419 {
1420 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1421 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1422 "")
1423 [$self->{hintmode}]
1424 }ge;
1425
1426 # create single paragraphs (very hackish)
1427 s/(?<=\S)\n(?=\w)/ /g;
1428
1429 # compress some whitespace
1430 s/\s+\n/\n/g; # ws line-ends
1431 s/\n\n+/\n/g; # double lines
1432 s/^\n+//; # beginning lines
1433 s/\n+$//; # ending lines
1434
1435 $_
1436 }
1437
1438 sub hintmode {
1439 $_[0]{hintmode} = $_[1] if @_ > 1;
1440 $_[0]{hintmode}
1441 }
1442
1443 =item $player->ext_reply ($msgid, %msg)
1444
1445 Sends an ext reply to the player.
1446
1447 =cut
1448
1449 sub ext_reply($$%) {
1450 my ($self, $id, %msg) = @_;
1451
1452 $msg{msgid} = $id;
1453 $self->send ("ext " . $self->ns->{json_coder}->encode (\%msg));
1454 }
1455
1456 =item $player->ext_event ($type, %msg)
1457
1458 Sends an ext event to the client.
1459
1460 =cut
1461
1462 sub ext_event($$%) {
1463 my ($self, $type, %msg) = @_;
1464
1465 $self->ns->ext_event ($type, %msg);
1466 }
1467
1468 =head3 cf::region
1469
1470 =over 4
1471
1472 =cut
1473
1474 package cf::region;
1475
1476 =item cf::region::find_by_path $path
1477
1478 Tries to decuce the likely region for a map knowing only its path.
1479
1480 =cut
1481
1482 sub find_by_path($) {
1483 my ($path) = @_;
1484
1485 my ($match, $specificity);
1486
1487 for my $region (list) {
1488 if ($region->match && $path =~ $region->match) {
1489 ($match, $specificity) = ($region, $region->specificity)
1490 if $region->specificity > $specificity;
1491 }
1492 }
1493
1494 $match
1495 }
1496
1497 =back
1498
1499 =head3 cf::map
1500
1501 =over 4
1502
1503 =cut
1504
1505 package cf::map;
1506
1507 use Fcntl;
1508 use Coro::AIO;
1509
1510 use overload
1511 '""' => \&as_string,
1512 fallback => 1;
1513
1514 our $MAX_RESET = 3600;
1515 our $DEFAULT_RESET = 3000;
1516
1517 sub generate_random_map {
1518 my ($self, $rmp) = @_;
1519 # mit "rum" bekleckern, nicht
1520 $self->_create_random_map (
1521 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1522 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1523 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1524 $rmp->{exit_on_final_map},
1525 $rmp->{xsize}, $rmp->{ysize},
1526 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1527 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1528 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1529 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1530 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1531 (cf::region::find $rmp->{region}), $rmp->{custom}
1532 )
1533 }
1534
1535 =item cf::map->register ($regex, $prio)
1536
1537 Register a handler for the map path matching the given regex at the
1538 givne priority (higher is better, built-in handlers have priority 0, the
1539 default).
1540
1541 =cut
1542
1543 sub register {
1544 my (undef, $regex, $prio) = @_;
1545 my $pkg = caller;
1546
1547 no strict;
1548 push @{"$pkg\::ISA"}, __PACKAGE__;
1549
1550 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1551 }
1552
1553 # also paths starting with '/'
1554 $EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1555
1556 sub thawer_merge {
1557 my ($self, $merge) = @_;
1558
1559 # we have to keep some variables in memory intact
1560 local $self->{path};
1561 local $self->{load_path};
1562
1563 $self->SUPER::thawer_merge ($merge);
1564 }
1565
1566 sub normalise {
1567 my ($path, $base) = @_;
1568
1569 $path = "$path"; # make sure its a string
1570
1571 $path =~ s/\.map$//;
1572
1573 # map plan:
1574 #
1575 # /! non-realised random map exit (special hack!)
1576 # {... are special paths that are not being touched
1577 # ?xxx/... are special absolute paths
1578 # ?random/... random maps
1579 # /... normal maps
1580 # ~user/... per-player map of a specific user
1581
1582 $path =~ s/$PATH_SEP/\//go;
1583
1584 # treat it as relative path if it starts with
1585 # something that looks reasonable
1586 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1587 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1588
1589 $base =~ s{[^/]+/?$}{};
1590 $path = "$base/$path";
1591 }
1592
1593 for ($path) {
1594 redo if s{//}{/};
1595 redo if s{/\.?/}{/};
1596 redo if s{/[^/]+/\.\./}{/};
1597 }
1598
1599 $path
1600 }
1601
1602 sub new_from_path {
1603 my (undef, $path, $base) = @_;
1604
1605 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1606
1607 $path = normalise $path, $base;
1608
1609 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1610 if ($path =~ $EXT_MAP{$pkg}[1]) {
1611 my $self = bless cf::map::new, $pkg;
1612 $self->{path} = $path; $self->path ($path);
1613 $self->init; # pass $1 etc.
1614 return $self;
1615 }
1616 }
1617
1618 Carp::carp "unable to resolve path '$path' (base '$base').";
1619 ()
1620 }
1621
1622 sub init {
1623 my ($self) = @_;
1624
1625 $self
1626 }
1627
1628 sub as_string {
1629 my ($self) = @_;
1630
1631 "$self->{path}"
1632 }
1633
1634 # the displayed name, this is a one way mapping
1635 sub visible_name {
1636 &as_string
1637 }
1638
1639 # the original (read-only) location
1640 sub load_path {
1641 my ($self) = @_;
1642
1643 "$MAPDIR/$self->{path}.map"
1644 }
1645
1646 # the temporary/swap location
1647 sub save_path {
1648 my ($self) = @_;
1649
1650 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1651 "$TMPDIR/$path.map"
1652 }
1653
1654 # the unique path, undef == no special unique path
1655 sub uniq_path {
1656 my ($self) = @_;
1657
1658 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1659 "$UNIQUEDIR/$path"
1660 }
1661
1662 # and all this just because we cannot iterate over
1663 # all maps in C++...
1664 sub change_all_map_light {
1665 my ($change) = @_;
1666
1667 $_->change_map_light ($change)
1668 for grep $_->outdoor, values %cf::MAP;
1669 }
1670
1671 sub decay_objects {
1672 my ($self) = @_;
1673
1674 return if $self->{deny_reset};
1675
1676 $self->do_decay_objects;
1677 }
1678
1679 sub unlink_save {
1680 my ($self) = @_;
1681
1682 utf8::encode (my $save = $self->save_path);
1683 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1684 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1685 }
1686
1687 sub load_header_from($) {
1688 my ($self, $path) = @_;
1689
1690 utf8::encode $path;
1691 #aio_open $path, O_RDONLY, 0
1692 # or return;
1693
1694 $self->_load_header ($path)
1695 or return;
1696
1697 $self->{load_path} = $path;
1698
1699 1
1700 }
1701
1702 sub load_header_orig {
1703 my ($self) = @_;
1704
1705 $self->load_header_from ($self->load_path)
1706 }
1707
1708 sub load_header_temp {
1709 my ($self) = @_;
1710
1711 $self->load_header_from ($self->save_path)
1712 }
1713
1714 sub prepare_temp {
1715 my ($self) = @_;
1716
1717 $self->last_access ((delete $self->{last_access})
1718 || $cf::RUNTIME); #d#
1719 # safety
1720 $self->{instantiate_time} = $cf::RUNTIME
1721 if $self->{instantiate_time} > $cf::RUNTIME;
1722 }
1723
1724 sub prepare_orig {
1725 my ($self) = @_;
1726
1727 $self->{load_original} = 1;
1728 $self->{instantiate_time} = $cf::RUNTIME;
1729 $self->last_access ($cf::RUNTIME);
1730 $self->instantiate;
1731 }
1732
1733 sub load_header {
1734 my ($self) = @_;
1735
1736 if ($self->load_header_temp) {
1737 $self->prepare_temp;
1738 } else {
1739 $self->load_header_orig
1740 or return;
1741 $self->prepare_orig;
1742 }
1743
1744 $self->{deny_reset} = 1
1745 if $self->no_reset;
1746
1747 $self->default_region (cf::region::find_by_path $self->{path})
1748 unless $self->default_region;
1749
1750 1
1751 }
1752
1753 sub find;
1754 sub find {
1755 my ($path, $origin) = @_;
1756
1757 $path = normalise $path, $origin && $origin->path;
1758
1759 cf::lock_wait "map_find:$path";
1760
1761 $cf::MAP{$path} || do {
1762 my $guard = cf::lock_acquire "map_find:$path";
1763 my $map = new_from_path cf::map $path
1764 or return;
1765
1766 $map->{last_save} = $cf::RUNTIME;
1767
1768 $map->load_header
1769 or return;
1770
1771 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1772 # doing this can freeze the server in a sync job, obviously
1773 #$cf::WAIT_FOR_TICK->wait;
1774 $map->reset;
1775 undef $guard;
1776 return find $path;
1777 }
1778
1779 $cf::MAP{$path} = $map
1780 }
1781 }
1782
1783 sub pre_load { }
1784 sub post_load { }
1785
1786 sub load {
1787 my ($self) = @_;
1788
1789 local $self->{deny_reset} = 1; # loading can take a long time
1790
1791 my $path = $self->{path};
1792
1793 {
1794 my $guard = cf::lock_acquire "map_load:$path";
1795
1796 return if $self->in_memory != cf::MAP_SWAPPED;
1797
1798 $self->in_memory (cf::MAP_LOADING);
1799
1800 $self->alloc;
1801
1802 $self->pre_load;
1803 Coro::cede;
1804
1805 $self->_load_objects ($self->{load_path}, 1)
1806 or return;
1807
1808 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1809 if delete $self->{load_original};
1810
1811 if (my $uniq = $self->uniq_path) {
1812 utf8::encode $uniq;
1813 if (aio_open $uniq, O_RDONLY, 0) {
1814 $self->clear_unique_items;
1815 $self->_load_objects ($uniq, 0);
1816 }
1817 }
1818
1819 Coro::cede;
1820 # now do the right thing for maps
1821 $self->link_multipart_objects;
1822 $self->difficulty ($self->estimate_difficulty)
1823 unless $self->difficulty;
1824 Coro::cede;
1825
1826 unless ($self->{deny_activate}) {
1827 $self->decay_objects;
1828 $self->fix_auto_apply;
1829 $self->update_buttons;
1830 Coro::cede;
1831 $self->set_darkness_map;
1832 Coro::cede;
1833 $self->activate;
1834 }
1835
1836 $self->in_memory (cf::MAP_IN_MEMORY);
1837 }
1838
1839 $self->post_load;
1840 }
1841
1842 sub customise_for {
1843 my ($self, $ob) = @_;
1844
1845 return find "~" . $ob->name . "/" . $self->{path}
1846 if $self->per_player;
1847
1848 # return find "?party/" . $ob->name . "/" . $self->{path}
1849 # if $self->per_party;
1850
1851 $self
1852 }
1853
1854 # find and load all maps in the 3x3 area around a map
1855 sub load_diag {
1856 my ($map) = @_;
1857
1858 my @diag; # diagonal neighbours
1859
1860 for (0 .. 3) {
1861 my $neigh = $map->tile_path ($_)
1862 or next;
1863 $neigh = find $neigh, $map
1864 or next;
1865 $neigh->load;
1866
1867 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1868 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1869 }
1870
1871 for (@diag) {
1872 my $neigh = find @$_
1873 or next;
1874 $neigh->load;
1875 }
1876 }
1877
1878 sub find_sync {
1879 my ($path, $origin) = @_;
1880
1881 cf::sync_job { find $path, $origin }
1882 }
1883
1884 sub do_load_sync {
1885 my ($map) = @_;
1886
1887 cf::sync_job { $map->load };
1888 }
1889
1890 our %MAP_PREFETCH;
1891 our $MAP_PREFETCHER = undef;
1892
1893 sub find_async {
1894 my ($path, $origin) = @_;
1895
1896 $path = normalise $path, $origin && $origin->{path};
1897
1898 if (my $map = $cf::MAP{$path}) {
1899 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1900 }
1901
1902 undef $MAP_PREFETCH{$path};
1903 $MAP_PREFETCHER ||= cf::async {
1904 while (%MAP_PREFETCH) {
1905 for my $path (keys %MAP_PREFETCH) {
1906 my $map = find $path
1907 or next;
1908 $map->load;
1909
1910 delete $MAP_PREFETCH{$path};
1911 }
1912 }
1913 undef $MAP_PREFETCHER;
1914 };
1915 $MAP_PREFETCHER->prio (6);
1916
1917 ()
1918 }
1919
1920 sub save {
1921 my ($self) = @_;
1922
1923 my $lock = cf::lock_acquire "map_data:" . $self->path;
1924
1925 $self->{last_save} = $cf::RUNTIME;
1926
1927 return unless $self->dirty;
1928
1929 my $save = $self->save_path; utf8::encode $save;
1930 my $uniq = $self->uniq_path; utf8::encode $uniq;
1931
1932 $self->{load_path} = $save;
1933
1934 return if $self->{deny_save};
1935
1936 local $self->{last_access} = $self->last_access;#d#
1937
1938 cf::async {
1939 $_->contr->save for $self->players;
1940 };
1941
1942 if ($uniq) {
1943 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1944 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1945 } else {
1946 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1947 }
1948 }
1949
1950 sub swap_out {
1951 my ($self) = @_;
1952
1953 # save first because save cedes
1954 $self->save;
1955
1956 my $lock = cf::lock_acquire "map_data:" . $self->path;
1957
1958 return if $self->players;
1959 return if $self->in_memory != cf::MAP_IN_MEMORY;
1960 return if $self->{deny_save};
1961
1962 $self->clear;
1963 $self->in_memory (cf::MAP_SWAPPED);
1964 }
1965
1966 sub reset_at {
1967 my ($self) = @_;
1968
1969 # TODO: safety, remove and allow resettable per-player maps
1970 return 1e99 if $self->{deny_reset};
1971
1972 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1973 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1974
1975 $time + $to
1976 }
1977
1978 sub should_reset {
1979 my ($self) = @_;
1980
1981 $self->reset_at <= $cf::RUNTIME
1982 }
1983
1984 sub reset {
1985 my ($self) = @_;
1986
1987 my $lock = cf::lock_acquire "map_data:$self->{path}";
1988
1989 return if $self->players;
1990
1991 warn "resetting map ", $self->path;
1992
1993 $self->in_memory (cf::MAP_SWAPPED);
1994
1995 # need to save uniques path
1996 unless ($self->{deny_save}) {
1997 my $uniq = $self->uniq_path; utf8::encode $uniq;
1998
1999 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2000 if $uniq;
2001 }
2002
2003 delete $cf::MAP{$self->path};
2004
2005 $self->clear;
2006
2007 $_->clear_links_to ($self) for values %cf::MAP;
2008
2009 $self->unlink_save;
2010 $self->destroy;
2011 }
2012
2013 my $nuke_counter = "aaaa";
2014
2015 sub nuke {
2016 my ($self) = @_;
2017
2018 delete $cf::MAP{$self->path};
2019
2020 $self->unlink_save;
2021
2022 bless $self, "cf::map";
2023 delete $self->{deny_reset};
2024 $self->{deny_save} = 1;
2025 $self->reset_timeout (1);
2026 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2027
2028 $cf::MAP{$self->path} = $self;
2029
2030 $self->reset; # polite request, might not happen
2031 }
2032
2033 =item $maps = cf::map::tmp_maps
2034
2035 Returns an arrayref with all map paths of currently instantiated and saved
2036 maps. May block.
2037
2038 =cut
2039
2040 sub tmp_maps() {
2041 [
2042 map {
2043 utf8::decode $_;
2044 /\.map$/
2045 ? normalise $_
2046 : ()
2047 } @{ aio_readdir $TMPDIR or [] }
2048 ]
2049 }
2050
2051 =item $maps = cf::map::random_maps
2052
2053 Returns an arrayref with all map paths of currently instantiated and saved
2054 random maps. May block.
2055
2056 =cut
2057
2058 sub random_maps() {
2059 [
2060 map {
2061 utf8::decode $_;
2062 /\.map$/
2063 ? normalise "?random/$_"
2064 : ()
2065 } @{ aio_readdir $RANDOMDIR or [] }
2066 ]
2067 }
2068
2069 =item cf::map::unique_maps
2070
2071 Returns an arrayref of paths of all shared maps that have
2072 instantiated unique items. May block.
2073
2074 =cut
2075
2076 sub unique_maps() {
2077 [
2078 map {
2079 utf8::decode $_;
2080 /\.map$/
2081 ? normalise $_
2082 : ()
2083 } @{ aio_readdir $UNIQUEDIR or [] }
2084 ]
2085 }
2086
2087 package cf;
2088
2089 =back
2090
2091 =head3 cf::object
2092
2093 =cut
2094
2095 package cf::object;
2096
2097 =over 4
2098
2099 =item $ob->inv_recursive
2100
2101 Returns the inventory of the object _and_ their inventories, recursively.
2102
2103 =cut
2104
2105 sub inv_recursive_;
2106 sub inv_recursive_ {
2107 map { $_, inv_recursive_ $_->inv } @_
2108 }
2109
2110 sub inv_recursive {
2111 inv_recursive_ inv $_[0]
2112 }
2113
2114 package cf;
2115
2116 =back
2117
2118 =head3 cf::object::player
2119
2120 =over 4
2121
2122 =item $player_object->reply ($npc, $msg[, $flags])
2123
2124 Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2125 can be C<undef>. Does the right thing when the player is currently in a
2126 dialogue with the given NPC character.
2127
2128 =cut
2129
2130 # rough implementation of a future "reply" method that works
2131 # with dialog boxes.
2132 #TODO: the first argument must go, split into a $npc->reply_to ( method
2133 sub cf::object::player::reply($$$;$) {
2134 my ($self, $npc, $msg, $flags) = @_;
2135
2136 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
2137
2138 if ($self->{record_replies}) {
2139 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2140
2141 } else {
2142 my $pl = $self->contr;
2143
2144 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2145 my $diag = $pl->{npc_dialog};
2146 $diag->{pl}->ext_reply (
2147 $diag->{id},
2148 msgtype => "reply",
2149 msg => $diag->{pl}->expand_cfpod ($msg),
2150 add_topics => []
2151 );
2152
2153 } else {
2154 $msg = $npc->name . " says: $msg" if $npc;
2155 $self->message ($msg, $flags);
2156 }
2157 }
2158 }
2159
2160 =item $player_object->may ("access")
2161
2162 Returns wether the given player is authorized to access resource "access"
2163 (e.g. "command_wizcast").
2164
2165 =cut
2166
2167 sub cf::object::player::may {
2168 my ($self, $access) = @_;
2169
2170 $self->flag (cf::FLAG_WIZ) ||
2171 (ref $cf::CFG{"may_$access"}
2172 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2173 : $cf::CFG{"may_$access"})
2174 }
2175
2176 =item $player_object->enter_link
2177
2178 Freezes the player and moves him/her to a special map (C<{link}>).
2179
2180 The player should be reasonably safe there for short amounts of time. You
2181 I<MUST> call C<leave_link> as soon as possible, though.
2182
2183 Will never block.
2184
2185 =item $player_object->leave_link ($map, $x, $y)
2186
2187 Moves the player out of the special C<{link}> map onto the specified
2188 map. If the map is not valid (or omitted), the player will be moved back
2189 to the location he/she was before the call to C<enter_link>, or, if that
2190 fails, to the emergency map position.
2191
2192 Might block.
2193
2194 =cut
2195
2196 sub link_map {
2197 unless ($LINK_MAP) {
2198 $LINK_MAP = cf::map::find "{link}"
2199 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2200 $LINK_MAP->load;
2201 }
2202
2203 $LINK_MAP
2204 }
2205
2206 sub cf::object::player::enter_link {
2207 my ($self) = @_;
2208
2209 $self->deactivate_recursive;
2210
2211 return if UNIVERSAL::isa $self->map, "ext::map_link";
2212
2213 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2214 if $self->map && $self->map->{path} ne "{link}";
2215
2216 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2217 }
2218
2219 sub cf::object::player::leave_link {
2220 my ($self, $map, $x, $y) = @_;
2221
2222 return unless $self->contr->active;
2223
2224 my $link_pos = delete $self->{_link_pos};
2225
2226 unless ($map) {
2227 # restore original map position
2228 ($map, $x, $y) = @{ $link_pos || [] };
2229 $map = cf::map::find $map;
2230
2231 unless ($map) {
2232 ($map, $x, $y) = @$EMERGENCY_POSITION;
2233 $map = cf::map::find $map
2234 or die "FATAL: cannot load emergency map\n";
2235 }
2236 }
2237
2238 ($x, $y) = (-1, -1)
2239 unless (defined $x) && (defined $y);
2240
2241 # use -1 or undef as default coordinates, not 0, 0
2242 ($x, $y) = ($map->enter_x, $map->enter_y)
2243 if $x <=0 && $y <= 0;
2244
2245 $map->load;
2246 $map->load_diag;
2247
2248 return unless $self->contr->active;
2249 $self->activate_recursive;
2250
2251 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2252 $self->enter_map ($map, $x, $y);
2253 }
2254
2255 =item $player_object->goto ($path, $x, $y[, $check->($map)])
2256
2257 Moves the player to the given map-path and coordinates by first freezing
2258 her, loading and preparing them map, calling the provided $check callback
2259 that has to return the map if sucecssful, and then unfreezes the player on
2260 the new (success) or old (failed) map position.
2261
2262 =cut
2263
2264 our $GOTOGEN;
2265
2266 sub cf::object::player::goto {
2267 my ($self, $path, $x, $y, $check) = @_;
2268
2269 # do generation counting so two concurrent goto's will be executed in-order
2270 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2271
2272 $self->enter_link;
2273
2274 (async {
2275 my $map = eval {
2276 my $map = cf::map::find $path;
2277
2278 if ($map) {
2279 $map = $map->customise_for ($self);
2280 $map = $check->($map) if $check && $map;
2281 } else {
2282 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2283 }
2284
2285 $map
2286 };
2287
2288 if ($@) {
2289 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2290 LOG llevError | logBacktrace, Carp::longmess $@;
2291 }
2292
2293 if ($gen == $self->{_goto_generation}) {
2294 delete $self->{_goto_generation};
2295 $self->leave_link ($map, $x, $y);
2296 }
2297 })->prio (1);
2298 }
2299
2300 =item $player_object->enter_exit ($exit_object)
2301
2302 =cut
2303
2304 sub parse_random_map_params {
2305 my ($spec) = @_;
2306
2307 my $rmp = { # defaults
2308 xsize => (cf::rndm 15, 40),
2309 ysize => (cf::rndm 15, 40),
2310 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2311 #layout => string,
2312 };
2313
2314 for (split /\n/, $spec) {
2315 my ($k, $v) = split /\s+/, $_, 2;
2316
2317 $rmp->{lc $k} = $v if (length $k) && (length $v);
2318 }
2319
2320 $rmp
2321 }
2322
2323 sub prepare_random_map {
2324 my ($exit) = @_;
2325
2326 my $guard = cf::lock_acquire "exit_prepare:$exit";
2327
2328 # all this does is basically replace the /! path by
2329 # a new random map path (?random/...) with a seed
2330 # that depends on the exit object
2331
2332 my $rmp = parse_random_map_params $exit->msg;
2333
2334 if ($exit->map) {
2335 $rmp->{region} = $exit->region->name;
2336 $rmp->{origin_map} = $exit->map->path;
2337 $rmp->{origin_x} = $exit->x;
2338 $rmp->{origin_y} = $exit->y;
2339 }
2340
2341 $rmp->{random_seed} ||= $exit->random_seed;
2342
2343 my $data = cf::to_json $rmp;
2344 my $md5 = Digest::MD5::md5_hex $data;
2345 my $meta = "$RANDOMDIR/$md5.meta";
2346
2347 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2348 aio_write $fh, 0, (length $data), $data, 0;
2349 undef $fh;
2350 aio_rename "$meta~", $meta;
2351
2352 $exit->slaying ("?random/$md5");
2353 $exit->msg (undef);
2354 }
2355 }
2356
2357 sub cf::object::player::enter_exit {
2358 my ($self, $exit) = @_;
2359
2360 return unless $self->type == cf::PLAYER;
2361
2362 if ($exit->slaying eq "/!") {
2363 #TODO: this should de-fi-ni-te-ly not be a sync-job
2364 # the problem is that $exit might not survive long enough
2365 # so it needs to be done right now, right here
2366 cf::sync_job { prepare_random_map $exit };
2367 }
2368
2369 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2370 my $hp = $exit->stats->hp;
2371 my $sp = $exit->stats->sp;
2372
2373 $self->enter_link;
2374
2375 # if exit is damned, update players death & WoR home-position
2376 $self->contr->savebed ($slaying, $hp, $sp)
2377 if $exit->flag (FLAG_DAMNED);
2378
2379 (async {
2380 $self->deactivate_recursive; # just to be sure
2381 unless (eval {
2382 $self->goto ($slaying, $hp, $sp);
2383
2384 1;
2385 }) {
2386 $self->message ("Something went wrong deep within the crossfire server. "
2387 . "I'll try to bring you back to the map you were before. "
2388 . "Please report this to the dungeon master!",
2389 cf::NDI_UNIQUE | cf::NDI_RED);
2390
2391 warn "ERROR in enter_exit: $@";
2392 $self->leave_link;
2393 }
2394 })->prio (1);
2395 }
2396
2397 =head3 cf::client
2398
2399 =over 4
2400
2401 =item $client->send_drawinfo ($text, $flags)
2402
2403 Sends a drawinfo packet to the client. Circumvents output buffering so
2404 should not be used under normal circumstances.
2405
2406 =cut
2407
2408 sub cf::client::send_drawinfo {
2409 my ($self, $text, $flags) = @_;
2410
2411 utf8::encode $text;
2412 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2413 }
2414
2415 =item $client->send_msg ($color, $type, $msg, [extra...])
2416
2417 Send a drawinfo or msg packet to the client, formatting the msg for the
2418 client if neccessary. C<$type> should be a string identifying the type of
2419 the message, with C<log> being the default. If C<$color> is negative, suppress
2420 the message unless the client supports the msg packet.
2421
2422 =cut
2423
2424 sub cf::client::send_msg {
2425 my ($self, $color, $type, $msg, @extra) = @_;
2426
2427 $msg = $self->pl->expand_cfpod ($msg);
2428
2429 return unless @extra || length $msg;
2430
2431 if ($self->can_msg) {
2432 $self->send_packet ("msg " . $self->{json_coder}->encode ([$color, $type, $msg, @extra]));
2433 } else {
2434 # replace some tags by gcfclient-compatible ones
2435 for ($msg) {
2436 1 while
2437 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2438 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2439 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2440 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2441 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2442 }
2443
2444 if ($color >= 0) {
2445 if (0 && $msg =~ /\[/) {
2446 $self->send_packet ("drawextinfo $color 4 0 $msg")
2447 } else {
2448 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2449 $self->send_packet ("drawinfo $color $msg")
2450 }
2451 }
2452 }
2453 }
2454
2455 =item $client->ext_event ($type, %msg)
2456
2457 Sends an ext event to the client.
2458
2459 =cut
2460
2461 sub cf::client::ext_event($$%) {
2462 my ($self, $type, %msg) = @_;
2463
2464 $msg{msgtype} = "event_$type";
2465 $self->send_packet ("ext " . $self->{json_coder}->encode (\%msg));
2466 }
2467
2468 =item $success = $client->query ($flags, "text", \&cb)
2469
2470 Queues a query to the client, calling the given callback with
2471 the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2472 C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2473
2474 Queries can fail, so check the return code. Or don't, as queries will
2475 become reliable at some point in the future.
2476
2477 =cut
2478
2479 sub cf::client::query {
2480 my ($self, $flags, $text, $cb) = @_;
2481
2482 return unless $self->state == ST_PLAYING
2483 || $self->state == ST_SETUP
2484 || $self->state == ST_CUSTOM;
2485
2486 $self->state (ST_CUSTOM);
2487
2488 utf8::encode $text;
2489 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2490
2491 $self->send_packet ($self->{query_queue}[0][0])
2492 if @{ $self->{query_queue} } == 1;
2493
2494 1
2495 }
2496
2497 cf::client->attach (
2498 on_connect => sub {
2499 my ($ns) = @_;
2500
2501 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2502 },
2503 on_reply => sub {
2504 my ($ns, $msg) = @_;
2505
2506 # this weird shuffling is so that direct followup queries
2507 # get handled first
2508 my $queue = delete $ns->{query_queue}
2509 or return; # be conservative, not sure how that can happen, but we saw a crash here
2510
2511 (shift @$queue)->[1]->($msg);
2512 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2513
2514 push @{ $ns->{query_queue} }, @$queue;
2515
2516 if (@{ $ns->{query_queue} } == @$queue) {
2517 if (@$queue) {
2518 $ns->send_packet ($ns->{query_queue}[0][0]);
2519 } else {
2520 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2521 }
2522 }
2523 },
2524 on_exticmd => sub {
2525 my ($ns, $buf) = @_;
2526
2527 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2528
2529 if (ref $msg) {
2530 if (my $cb = $EXTICMD{$msg->{msgtype}}) {
2531 if (my %reply = $cb->($ns, $msg)) {
2532 $reply{msgid} = $msg->{msgid};
2533 $ns->send ("ext " . $ns->{json_coder}->encode (\%reply));
2534 }
2535 }
2536 } else {
2537 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2538 }
2539
2540 cf::override;
2541 },
2542 );
2543
2544 =item $client->async (\&cb)
2545
2546 Create a new coroutine, running the specified callback. The coroutine will
2547 be automatically cancelled when the client gets destroyed (e.g. on logout,
2548 or loss of connection).
2549
2550 =cut
2551
2552 sub cf::client::async {
2553 my ($self, $cb) = @_;
2554
2555 my $coro = &Coro::async ($cb);
2556
2557 $coro->on_destroy (sub {
2558 delete $self->{_coro}{$coro+0};
2559 });
2560
2561 $self->{_coro}{$coro+0} = $coro;
2562
2563 $coro
2564 }
2565
2566 cf::client->attach (
2567 on_destroy => sub {
2568 my ($ns) = @_;
2569
2570 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2571 },
2572 );
2573
2574 =back
2575
2576
2577 =head2 SAFE SCRIPTING
2578
2579 Functions that provide a safe environment to compile and execute
2580 snippets of perl code without them endangering the safety of the server
2581 itself. Looping constructs, I/O operators and other built-in functionality
2582 is not available in the safe scripting environment, and the number of
2583 functions and methods that can be called is greatly reduced.
2584
2585 =cut
2586
2587 our $safe = new Safe "safe";
2588 our $safe_hole = new Safe::Hole;
2589
2590 $SIG{FPE} = 'IGNORE';
2591
2592 $safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
2593
2594 # here we export the classes and methods available to script code
2595
2596 =pod
2597
2598 The following functions and methods are available within a safe environment:
2599
2600 cf::object
2601 contr pay_amount pay_player map x y force_find force_add
2602 insert remove
2603
2604 cf::object::player
2605 player
2606
2607 cf::player
2608 peaceful
2609
2610 cf::map
2611 trigger
2612
2613 =cut
2614
2615 for (
2616 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2617 insert remove)],
2618 ["cf::object::player" => qw(player)],
2619 ["cf::player" => qw(peaceful)],
2620 ["cf::map" => qw(trigger)],
2621 ) {
2622 no strict 'refs';
2623 my ($pkg, @funs) = @$_;
2624 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2625 for @funs;
2626 }
2627
2628 =over 4
2629
2630 =item @retval = safe_eval $code, [var => value, ...]
2631
2632 Compiled and executes the given perl code snippet. additional var/value
2633 pairs result in temporary local (my) scalar variables of the given name
2634 that are available in the code snippet. Example:
2635
2636 my $five = safe_eval '$first + $second', first => 1, second => 4;
2637
2638 =cut
2639
2640 sub safe_eval($;@) {
2641 my ($code, %vars) = @_;
2642
2643 my $qcode = $code;
2644 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2645 $qcode =~ s/\n/\\n/g;
2646
2647 local $_;
2648 local @safe::cf::_safe_eval_args = values %vars;
2649
2650 my $eval =
2651 "do {\n"
2652 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2653 . "#line 0 \"{$qcode}\"\n"
2654 . $code
2655 . "\n}"
2656 ;
2657
2658 sub_generation_inc;
2659 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2660 sub_generation_inc;
2661
2662 if ($@) {
2663 warn "$@";
2664 warn "while executing safe code '$code'\n";
2665 warn "with arguments " . (join " ", %vars) . "\n";
2666 }
2667
2668 wantarray ? @res : $res[0]
2669 }
2670
2671 =item cf::register_script_function $function => $cb
2672
2673 Register a function that can be called from within map/npc scripts. The
2674 function should be reasonably secure and should be put into a package name
2675 like the extension.
2676
2677 Example: register a function that gets called whenever a map script calls
2678 C<rent::overview>, as used by the C<rent> extension.
2679
2680 cf::register_script_function "rent::overview" => sub {
2681 ...
2682 };
2683
2684 =cut
2685
2686 sub register_script_function {
2687 my ($fun, $cb) = @_;
2688
2689 no strict 'refs';
2690 *{"safe::$fun"} = $safe_hole->wrap ($cb);
2691 }
2692
2693 =back
2694
2695 =cut
2696
2697 #############################################################################
2698 # the server's init and main functions
2699
2700 sub load_facedata($) {
2701 my ($path) = @_;
2702
2703 warn "loading facedata from $path\n";
2704
2705 my $facedata;
2706 0 < aio_load $path, $facedata
2707 or die "$path: $!";
2708
2709 $facedata = Coro::Storable::thaw $facedata;
2710
2711 $facedata->{version} == 2
2712 or cf::cleanup "$path: version mismatch, cannot proceed.";
2713
2714 {
2715 my $faces = $facedata->{faceinfo};
2716
2717 while (my ($face, $info) = each %$faces) {
2718 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2719 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2720 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2721 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2722 Coro::cede;
2723 }
2724
2725 while (my ($face, $info) = each %$faces) {
2726 next unless $info->{smooth};
2727 my $idx = cf::face::find $face
2728 or next;
2729 if (my $smooth = cf::face::find $info->{smooth}) {
2730 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2731 } else {
2732 warn "smooth face '$info->{smooth}' not found for face '$face'";
2733 }
2734 Coro::cede;
2735 }
2736 }
2737
2738 {
2739 my $anims = $facedata->{animinfo};
2740
2741 while (my ($anim, $info) = each %$anims) {
2742 cf::anim::set $anim, $info->{frames}, $info->{facings};
2743 Coro::cede;
2744 }
2745
2746 cf::anim::invalidate_all; # d'oh
2747 }
2748
2749 1
2750 }
2751
2752 sub reload_regions {
2753 load_resource_file "$MAPDIR/regions"
2754 or die "unable to load regions file\n";
2755 }
2756
2757 sub reload_facedata {
2758 load_facedata "$DATADIR/facedata"
2759 or die "unable to load facedata\n";
2760 }
2761
2762 sub reload_archetypes {
2763 load_resource_file "$DATADIR/archetypes"
2764 or die "unable to load archetypes\n";
2765 #d# NEED to laod twice to resolve forward references
2766 # this really needs to be done in an extra post-pass
2767 # (which needs to be synchronous, so solve it differently)
2768 load_resource_file "$DATADIR/archetypes"
2769 or die "unable to load archetypes\n";
2770 }
2771
2772 sub reload_treasures {
2773 load_resource_file "$DATADIR/treasures"
2774 or die "unable to load treasurelists\n";
2775 }
2776
2777 sub reload_resources {
2778 warn "reloading resource files...\n";
2779
2780 reload_regions;
2781 reload_facedata;
2782 #reload_archetypes;#d#
2783 reload_archetypes;
2784 reload_treasures;
2785
2786 warn "finished reloading resource files\n";
2787 }
2788
2789 sub init {
2790 reload_resources;
2791 }
2792
2793 sub cfg_load {
2794 open my $fh, "<:utf8", "$CONFDIR/config"
2795 or return;
2796
2797 local $/;
2798 *CFG = YAML::Syck::Load <$fh>;
2799
2800 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2801
2802 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2803 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2804
2805 if (exists $CFG{mlockall}) {
2806 eval {
2807 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2808 and die "WARNING: m(un)lockall failed: $!\n";
2809 };
2810 warn $@ if $@;
2811 }
2812 }
2813
2814 sub main {
2815 # we must not ever block the main coroutine
2816 local $Coro::idle = sub {
2817 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2818 (async {
2819 Event::one_event;
2820 })->prio (Coro::PRIO_MAX);
2821 };
2822
2823 cfg_load;
2824 db_init;
2825 load_extensions;
2826
2827 $TICK_WATCHER->start;
2828 Event::loop;
2829 }
2830
2831 #############################################################################
2832 # initialisation and cleanup
2833
2834 # install some emergency cleanup handlers
2835 BEGIN {
2836 for my $signal (qw(INT HUP TERM)) {
2837 Event->signal (
2838 reentrant => 0,
2839 data => WF_AUTOCANCEL,
2840 signal => $signal,
2841 prio => 0,
2842 cb => sub {
2843 cf::cleanup "SIG$signal";
2844 },
2845 );
2846 }
2847 }
2848
2849 sub write_runtime {
2850 my $runtime = "$LOCALDIR/runtime";
2851
2852 # first touch the runtime file to show we are still running:
2853 # the fsync below can take a very very long time.
2854
2855 IO::AIO::aio_utime $runtime, undef, undef;
2856
2857 my $guard = cf::lock_acquire "write_runtime";
2858
2859 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
2860 or return;
2861
2862 my $value = $cf::RUNTIME + 90 + 10;
2863 # 10 is the runtime save interval, for a monotonic clock
2864 # 60 allows for the watchdog to kill the server.
2865
2866 (aio_write $fh, 0, (length $value), $value, 0) <= 0
2867 and return;
2868
2869 # always fsync - this file is important
2870 aio_fsync $fh
2871 and return;
2872
2873 # touch it again to show we are up-to-date
2874 aio_utime $fh, undef, undef;
2875
2876 close $fh
2877 or return;
2878
2879 aio_rename "$runtime~", $runtime
2880 and return;
2881
2882 warn "runtime file written.\n";
2883
2884 1
2885 }
2886
2887 sub emergency_save() {
2888 my $freeze_guard = cf::freeze_mainloop;
2889
2890 warn "enter emergency perl save\n";
2891
2892 cf::sync_job {
2893 # use a peculiar iteration method to avoid tripping on perl
2894 # refcount bugs in for. also avoids problems with players
2895 # and maps saved/destroyed asynchronously.
2896 warn "begin emergency player save\n";
2897 for my $login (keys %cf::PLAYER) {
2898 my $pl = $cf::PLAYER{$login} or next;
2899 $pl->valid or next;
2900 $pl->save;
2901 }
2902 warn "end emergency player save\n";
2903
2904 warn "begin emergency map save\n";
2905 for my $path (keys %cf::MAP) {
2906 my $map = $cf::MAP{$path} or next;
2907 $map->valid or next;
2908 $map->save;
2909 }
2910 warn "end emergency map save\n";
2911
2912 warn "begin emergency database checkpoint\n";
2913 BDB::db_env_txn_checkpoint $DB_ENV;
2914 warn "end emergency database checkpoint\n";
2915 };
2916
2917 warn "leave emergency perl save\n";
2918 }
2919
2920 sub post_cleanup {
2921 my ($make_core) = @_;
2922
2923 warn Carp::longmess "post_cleanup backtrace"
2924 if $make_core;
2925 }
2926
2927 sub do_reload_perl() {
2928 # can/must only be called in main
2929 if ($Coro::current != $Coro::main) {
2930 warn "can only reload from main coroutine";
2931 return;
2932 }
2933
2934 warn "reloading...";
2935
2936 warn "entering sync_job";
2937
2938 cf::sync_job {
2939 cf::write_runtime; # external watchdog should not bark
2940 cf::emergency_save;
2941 cf::write_runtime; # external watchdog should not bark
2942
2943 warn "syncing database to disk";
2944 BDB::db_env_txn_checkpoint $DB_ENV;
2945
2946 # if anything goes wrong in here, we should simply crash as we already saved
2947
2948 warn "cancelling all WF_AUTOCANCEL watchers";
2949 for (Event::all_watchers) {
2950 $_->cancel if $_->data & WF_AUTOCANCEL;
2951 }
2952
2953 warn "flushing outstanding aio requests";
2954 for (;;) {
2955 BDB::flush;
2956 IO::AIO::flush;
2957 Coro::cede;
2958 last unless IO::AIO::nreqs || BDB::nreqs;
2959 warn "iterate...";
2960 }
2961
2962 ++$RELOAD;
2963
2964 warn "cancelling all extension coros";
2965 $_->cancel for values %EXT_CORO;
2966 %EXT_CORO = ();
2967
2968 warn "removing commands";
2969 %COMMAND = ();
2970
2971 warn "removing ext/exti commands";
2972 %EXTCMD = ();
2973 %EXTICMD = ();
2974
2975 warn "unloading/nuking all extensions";
2976 for my $pkg (@EXTS) {
2977 warn "... unloading $pkg";
2978
2979 if (my $cb = $pkg->can ("unload")) {
2980 eval {
2981 $cb->($pkg);
2982 1
2983 } or warn "$pkg unloaded, but with errors: $@";
2984 }
2985
2986 warn "... nuking $pkg";
2987 Symbol::delete_package $pkg;
2988 }
2989
2990 warn "unloading all perl modules loaded from $LIBDIR";
2991 while (my ($k, $v) = each %INC) {
2992 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2993
2994 warn "... unloading $k";
2995 delete $INC{$k};
2996
2997 $k =~ s/\.pm$//;
2998 $k =~ s/\//::/g;
2999
3000 if (my $cb = $k->can ("unload_module")) {
3001 $cb->();
3002 }
3003
3004 Symbol::delete_package $k;
3005 }
3006
3007 warn "getting rid of safe::, as good as possible";
3008 Symbol::delete_package "safe::$_"
3009 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3010
3011 warn "unloading cf.pm \"a bit\"";
3012 delete $INC{"cf.pm"};
3013 delete $INC{"cf/pod.pm"};
3014
3015 # don't, removes xs symbols, too,
3016 # and global variables created in xs
3017 #Symbol::delete_package __PACKAGE__;
3018
3019 warn "unload completed, starting to reload now";
3020
3021 warn "reloading cf.pm";
3022 require cf;
3023 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3024
3025 warn "loading config and database again";
3026 cf::cfg_load;
3027
3028 warn "loading extensions";
3029 cf::load_extensions;
3030
3031 warn "reattaching attachments to objects/players";
3032 _global_reattach; # objects, sockets
3033 warn "reattaching attachments to maps";
3034 reattach $_ for values %MAP;
3035 warn "reattaching attachments to players";
3036 reattach $_ for values %PLAYER;
3037
3038 warn "leaving sync_job";
3039
3040 1
3041 } or do {
3042 warn $@;
3043 warn "error while reloading, exiting.";
3044 exit 1;
3045 };
3046
3047 warn "reloaded";
3048 };
3049
3050 our $RELOAD_WATCHER; # used only during reload
3051
3052 sub reload_perl() {
3053 # doing reload synchronously and two reloads happen back-to-back,
3054 # coro crashes during coro_state_free->destroy here.
3055
3056 $RELOAD_WATCHER ||= Event->timer (
3057 reentrant => 0,
3058 after => 0,
3059 data => WF_AUTOCANCEL,
3060 cb => sub {
3061 do_reload_perl;
3062 undef $RELOAD_WATCHER;
3063 },
3064 );
3065 }
3066
3067 register_command "reload" => sub {
3068 my ($who, $arg) = @_;
3069
3070 if ($who->flag (FLAG_WIZ)) {
3071 $who->message ("reloading server.");
3072 async { reload_perl };
3073 }
3074 };
3075
3076 unshift @INC, $LIBDIR;
3077
3078 my $bug_warning = 0;
3079
3080 our @WAIT_FOR_TICK;
3081 our @WAIT_FOR_TICK_BEGIN;
3082
3083 sub wait_for_tick {
3084 return unless $TICK_WATCHER->is_active;
3085 return if $Coro::current == $Coro::main;
3086
3087 my $signal = new Coro::Signal;
3088 push @WAIT_FOR_TICK, $signal;
3089 $signal->wait;
3090 }
3091
3092 sub wait_for_tick_begin {
3093 return unless $TICK_WATCHER->is_active;
3094 return if $Coro::current == $Coro::main;
3095
3096 my $signal = new Coro::Signal;
3097 push @WAIT_FOR_TICK_BEGIN, $signal;
3098 $signal->wait;
3099 }
3100
3101 my $min = 1e6;#d#
3102 my $avg = 10;
3103 $TICK_WATCHER = Event->timer (
3104 reentrant => 0,
3105 parked => 1,
3106 prio => 0,
3107 at => $NEXT_TICK || $TICK,
3108 data => WF_AUTOCANCEL,
3109 cb => sub {
3110 if ($Coro::current != $Coro::main) {
3111 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3112 unless ++$bug_warning > 10;
3113 return;
3114 }
3115
3116 $NOW = $tick_start = Event::time;
3117
3118 cf::server_tick; # one server iteration
3119
3120 0 && sync_job {#d#
3121 for(1..10) {
3122 my $t = Event::time;
3123 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3124 or die;
3125
3126 $map->width (50);
3127 $map->height (50);
3128 $map->alloc;
3129 $map->_load_objects ("/tmp/x.map", 1);
3130 my $t = Event::time - $t;
3131
3132 #next unless $t < 0.0013;#d#
3133 if ($t < $min) {
3134 $min = $t;
3135 }
3136 $avg = $avg * 0.99 + $t * 0.01;
3137 }
3138 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3139 exit 0;
3140 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3141 };
3142
3143 $RUNTIME += $TICK;
3144 $NEXT_TICK += $TICK;
3145
3146 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3147 $NEXT_RUNTIME_WRITE = $NOW + 10;
3148 Coro::async_pool {
3149 write_runtime
3150 or warn "ERROR: unable to write runtime file: $!";
3151 };
3152 }
3153
3154 # my $AFTER = Event::time;
3155 # warn $AFTER - $NOW;#d#
3156
3157 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3158 $sig->send;
3159 }
3160 while (my $sig = shift @WAIT_FOR_TICK) {
3161 $sig->send;
3162 }
3163
3164 $NOW = Event::time;
3165
3166 # if we are delayed by four ticks or more, skip them all
3167 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3168
3169 $TICK_WATCHER->at ($NEXT_TICK);
3170 $TICK_WATCHER->start;
3171
3172 $LOAD = ($NOW - $tick_start) / $TICK;
3173 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3174
3175 _post_tick;
3176
3177
3178 },
3179 );
3180
3181 {
3182 BDB::max_poll_time $TICK * 0.1;
3183 $BDB_POLL_WATCHER = Event->io (
3184 reentrant => 0,
3185 fd => BDB::poll_fileno,
3186 poll => 'r',
3187 prio => 0,
3188 data => WF_AUTOCANCEL,
3189 cb => \&BDB::poll_cb,
3190 );
3191 BDB::min_parallel 8;
3192
3193 BDB::set_sync_prepare {
3194 my $status;
3195 my $current = $Coro::current;
3196 (
3197 sub {
3198 $status = $!;
3199 $current->ready; undef $current;
3200 },
3201 sub {
3202 Coro::schedule while defined $current;
3203 $! = $status;
3204 },
3205 )
3206 };
3207
3208 unless ($DB_ENV) {
3209 $DB_ENV = BDB::db_env_create;
3210
3211 cf::sync_job {
3212 eval {
3213 BDB::db_env_open
3214 $DB_ENV,
3215 $BDBDIR,
3216 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3217 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3218 0666;
3219
3220 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3221
3222 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3223 $DB_ENV->set_lk_detect;
3224 };
3225
3226 cf::cleanup "db_env_open(db): $@" if $@;
3227 };
3228 }
3229 }
3230
3231 {
3232 IO::AIO::min_parallel 8;
3233
3234 undef $Coro::AIO::WATCHER;
3235 IO::AIO::max_poll_time $TICK * 0.1;
3236 $AIO_POLL_WATCHER = Event->io (
3237 reentrant => 0,
3238 data => WF_AUTOCANCEL,
3239 fd => IO::AIO::poll_fileno,
3240 poll => 'r',
3241 prio => 6,
3242 cb => \&IO::AIO::poll_cb,
3243 );
3244 }
3245
3246 my $_log_backtrace;
3247
3248 sub _log_backtrace {
3249 my ($msg, @addr) = @_;
3250
3251 $msg =~ s/\n//;
3252
3253 # limit the # of concurrent backtraces
3254 if ($_log_backtrace < 2) {
3255 ++$_log_backtrace;
3256 async {
3257 my @bt = fork_call {
3258 @addr = map { sprintf "%x", $_ } @addr;
3259 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3260 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3261 or die "addr2line: $!";
3262
3263 my @funcs;
3264 my @res = <$fh>;
3265 chomp for @res;
3266 while (@res) {
3267 my ($func, $line) = splice @res, 0, 2, ();
3268 push @funcs, "[$func] $line";
3269 }
3270
3271 @funcs
3272 };
3273
3274 LOG llevInfo, "[ABT] $msg\n";
3275 LOG llevInfo, "[ABT] $_\n" for @bt;
3276 --$_log_backtrace;
3277 };
3278 } else {
3279 LOG llevInfo, "[ABT] $msg\n";
3280 LOG llevInfo, "[ABT] [suppressed]\n";
3281 }
3282 }
3283
3284 # load additional modules
3285 use cf::pod;
3286
3287 END { cf::emergency_save }
3288
3289 1
3290