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/cvs/deliantra/server/lib/cf.pm
Revision: 1.300
Committed: Tue Jul 10 06:44:29 2007 UTC (16 years, 10 months ago) by root
Branch: MAIN
Changes since 1.299: +1 -0 lines
Log Message:
aggressively add hints to apply.C

File Contents

# Content
1 package cf;
2
3 use utf8;
4 use strict;
5
6 use Symbol;
7 use List::Util;
8 use Socket;
9 use Storable;
10 use Event;
11 use Opcode;
12 use Safe;
13 use Safe::Hole;
14
15 use Coro 3.61 ();
16 use Coro::State;
17 use Coro::Handle;
18 use Coro::Event;
19 use Coro::Timer;
20 use Coro::Signal;
21 use Coro::Semaphore;
22 use Coro::AIO;
23 use Coro::Storable;
24
25 use JSON::XS 1.4 ();
26 use BDB ();
27 use Data::Dumper;
28 use Digest::MD5;
29 use Fcntl;
30 use YAML::Syck ();
31 use IO::AIO 2.32 ();
32 use Time::HiRes;
33 use Compress::LZF;
34
35 # configure various modules to our taste
36 #
37 $Storable::canonical = 1; # reduce rsync transfers
38 Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
39 Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
40
41 $Event::Eval = 1; # no idea why this is required, but it is
42
43 # work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
44 $YAML::Syck::ImplicitUnicode = 1;
45
46 $Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
47
48 sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
49
50 our %COMMAND = ();
51 our %COMMAND_TIME = ();
52
53 our @EXTS = (); # list of extension package names
54 our %EXTCMD = ();
55 our %EXTICMD = ();
56 our %EXT_CORO = (); # coroutines bound to extensions
57 our %EXT_MAP = (); # pluggable maps
58
59 our $RELOAD; # number of reloads so far
60 our @EVENT;
61
62 our $CONFDIR = confdir;
63 our $DATADIR = datadir;
64 our $LIBDIR = "$DATADIR/ext";
65 our $PODDIR = "$DATADIR/pod";
66 our $MAPDIR = "$DATADIR/" . mapdir;
67 our $LOCALDIR = localdir;
68 our $TMPDIR = "$LOCALDIR/" . tmpdir;
69 our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
70 our $PLAYERDIR = "$LOCALDIR/" . playerdir;
71 our $RANDOMDIR = "$LOCALDIR/random";
72 our $BDBDIR = "$LOCALDIR/db";
73
74 our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
75 our $TICK_WATCHER;
76 our $AIO_POLL_WATCHER;
77 our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
78 our $NEXT_TICK;
79 our $NOW;
80 our $USE_FSYNC = 1; # use fsync to write maps - default off
81
82 our $BDB_POLL_WATCHER;
83 our $DB_ENV;
84
85 our %CFG;
86
87 our $UPTIME; $UPTIME ||= time;
88 our $RUNTIME;
89
90 our %PLAYER; # all users
91 our %MAP; # all maps
92 our $LINK_MAP; # the special {link} map, which is always available
93
94 # used to convert map paths into valid unix filenames by replacing / by ∕
95 our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
96
97 our $LOAD; # a number between 0 (idle) and 1 (too many objects)
98 our $LOADAVG; # same thing, but with alpha-smoothing
99 our $tick_start; # for load detecting purposes
100
101 binmode STDOUT;
102 binmode STDERR;
103
104 # read virtual server time, if available
105 unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
106 open my $fh, "<", "$LOCALDIR/runtime"
107 or die "unable to read runtime file: $!";
108 $RUNTIME = <$fh> + 0.;
109 }
110
111 mkdir $_
112 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
113
114 our $EMERGENCY_POSITION;
115
116 sub cf::map::normalise;
117
118 #############################################################################
119
120 =head2 GLOBAL VARIABLES
121
122 =over 4
123
124 =item $cf::UPTIME
125
126 The timestamp of the server start (so not actually an uptime).
127
128 =item $cf::RUNTIME
129
130 The time this server has run, starts at 0 and is increased by $cf::TICK on
131 every server tick.
132
133 =item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
134 $cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
135 $cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
136
137 Various directories - "/etc", read-only install directory, perl-library
138 directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
139 unique-items directory, player file directory, random maps directory and
140 database environment.
141
142 =item $cf::NOW
143
144 The time of the last (current) server tick.
145
146 =item $cf::TICK
147
148 The interval between server ticks, in seconds.
149
150 =item $cf::LOADAVG
151
152 The current CPU load on the server (alpha-smoothed), as a value between 0
153 (none) and 1 (overloaded), indicating how much time is spent on processing
154 objects per tick. Healthy values are < 0.5.
155
156 =item $cf::LOAD
157
158 The raw value load value from the last tick.
159
160 =item %cf::CFG
161
162 Configuration for the server, loaded from C</etc/crossfire/config>, or
163 from wherever your confdir points to.
164
165 =item cf::wait_for_tick, cf::wait_for_tick_begin
166
167 These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
168 returns directly I<after> the tick processing (and consequently, can only wake one process
169 per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
170
171 =back
172
173 =cut
174
175 BEGIN {
176 *CORE::GLOBAL::warn = sub {
177 my $msg = join "", @_;
178
179 $msg .= "\n"
180 unless $msg =~ /\n$/;
181
182 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
183
184 utf8::encode $msg;
185 LOG llevError, $msg;
186 };
187 }
188
189 @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
190 @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
191 @safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
192 @safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
193 @safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
194 @safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
195 @safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
196
197 # we bless all objects into (empty) derived classes to force a method lookup
198 # within the Safe compartment.
199 for my $pkg (qw(
200 cf::global cf::attachable
201 cf::object cf::object::player
202 cf::client cf::player
203 cf::arch cf::living
204 cf::map cf::party cf::region
205 )) {
206 no strict 'refs';
207 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
208 }
209
210 $Event::DIED = sub {
211 warn "error in event callback: @_";
212 };
213
214 #############################################################################
215
216 =head2 UTILITY FUNCTIONS
217
218 =over 4
219
220 =item dumpval $ref
221
222 =cut
223
224 sub dumpval {
225 eval {
226 local $SIG{__DIE__};
227 my $d;
228 if (1) {
229 $d = new Data::Dumper([$_[0]], ["*var"]);
230 $d->Terse(1);
231 $d->Indent(2);
232 $d->Quotekeys(0);
233 $d->Useqq(1);
234 #$d->Bless(...);
235 $d->Seen($_[1]) if @_ > 1;
236 $d = $d->Dump();
237 }
238 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
239 $d
240 } || "[unable to dump $_[0]: '$@']";
241 }
242
243 =item $ref = cf::from_json $json
244
245 Converts a JSON string into the corresponding perl data structure.
246
247 =item $json = cf::to_json $ref
248
249 Converts a perl data structure into its JSON representation.
250
251 =cut
252
253 our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
254
255 sub to_json ($) { $json_coder->encode ($_[0]) }
256 sub from_json ($) { $json_coder->decode ($_[0]) }
257
258 =item cf::lock_wait $string
259
260 Wait until the given lock is available. See cf::lock_acquire.
261
262 =item my $lock = cf::lock_acquire $string
263
264 Wait until the given lock is available and then acquires it and returns
265 a Coro::guard object. If the guard object gets destroyed (goes out of scope,
266 for example when the coroutine gets canceled), the lock is automatically
267 returned.
268
269 Lock names should begin with a unique identifier (for example, cf::map::find
270 uses map_find and cf::map::load uses map_load).
271
272 =item $locked = cf::lock_active $string
273
274 Return true if the lock is currently active, i.e. somebody has locked it.
275
276 =cut
277
278 our %LOCK;
279
280 sub lock_wait($) {
281 my ($key) = @_;
282
283 # wait for lock, if any
284 while ($LOCK{$key}) {
285 push @{ $LOCK{$key} }, $Coro::current;
286 Coro::schedule;
287 }
288 }
289
290 sub lock_acquire($) {
291 my ($key) = @_;
292
293 # wait, to be sure we are not locked
294 lock_wait $key;
295
296 $LOCK{$key} = [];
297
298 Coro::guard {
299 # wake up all waiters, to be on the safe side
300 $_->ready for @{ delete $LOCK{$key} };
301 }
302 }
303
304 sub lock_active($) {
305 my ($key) = @_;
306
307 ! ! $LOCK{$key}
308 }
309
310 sub freeze_mainloop {
311 return unless $TICK_WATCHER->is_active;
312
313 my $guard = Coro::guard {
314 $TICK_WATCHER->start;
315 };
316 $TICK_WATCHER->stop;
317 $guard
318 }
319
320 =item cf::async { BLOCK }
321
322 Currently the same as Coro::async_pool, meaning you cannot use
323 C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
324 thing you are allowed to do is call C<prio> on it.
325
326 =cut
327
328 BEGIN { *async = \&Coro::async_pool }
329
330 =item cf::sync_job { BLOCK }
331
332 The design of Crossfire TRT requires that the main coroutine ($Coro::main)
333 is always able to handle events or runnable, as Crossfire TRT is only
334 partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
335 acceptable.
336
337 If it must be done, put the blocking parts into C<sync_job>. This will run
338 the given BLOCK in another coroutine while waiting for the result. The
339 server will be frozen during this time, so the block should either finish
340 fast or be very important.
341
342 =cut
343
344 sub sync_job(&) {
345 my ($job) = @_;
346
347 if ($Coro::current == $Coro::main) {
348 my $time = Event::time;
349
350 # this is the main coro, too bad, we have to block
351 # till the operation succeeds, freezing the server :/
352
353 # TODO: use suspend/resume instead
354 # (but this is cancel-safe)
355 my $freeze_guard = freeze_mainloop;
356
357 my $busy = 1;
358 my @res;
359
360 (async {
361 @res = eval { $job->() };
362 warn $@ if $@;
363 undef $busy;
364 })->prio (Coro::PRIO_MAX);
365
366 while ($busy) {
367 Coro::cede or Event::one_event;
368 }
369
370 $time = Event::time - $time;
371
372 LOG llevError | logBacktrace, Carp::longmess "long sync job"
373 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
374
375 $tick_start += $time; # do not account sync jobs to server load
376
377 wantarray ? @res : $res[0]
378 } else {
379 # we are in another coroutine, how wonderful, everything just works
380
381 $job->()
382 }
383 }
384
385 =item $coro = cf::async_ext { BLOCK }
386
387 Like async, but this coro is automatically being canceled when the
388 extension calling this is being unloaded.
389
390 =cut
391
392 sub async_ext(&) {
393 my $cb = shift;
394
395 my $coro = &Coro::async ($cb);
396
397 $coro->on_destroy (sub {
398 delete $EXT_CORO{$coro+0};
399 });
400 $EXT_CORO{$coro+0} = $coro;
401
402 $coro
403 }
404
405 =item fork_call { }, $args
406
407 Executes the given code block with the given arguments in a seperate
408 process, returning the results. Everything must be serialisable with
409 Coro::Storable. May, of course, block. Note that the executed sub may
410 never block itself or use any form of Event handling.
411
412 =cut
413
414 sub _store_scalar {
415 open my $fh, ">", \my $buf
416 or die "fork_call: cannot open fh-to-buf in child : $!";
417 Storable::store_fd $_[0], $fh;
418 close $fh;
419
420 $buf
421 }
422
423 sub fork_call(&@) {
424 my ($cb, @args) = @_;
425
426 # socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
427 # or die "socketpair: $!";
428 pipe my $fh1, my $fh2
429 or die "pipe: $!";
430
431 if (my $pid = fork) {
432 close $fh2;
433
434 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
435 warn "pst<$res>" unless $res =~ /^pst/;
436 $res = Coro::Storable::thaw $res;
437
438 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
439
440 Carp::confess $$res unless "ARRAY" eq ref $res;
441
442 return wantarray ? @$res : $res->[-1];
443 } else {
444 reset_signals;
445 local $SIG{__WARN__};
446 local $SIG{__DIE__};
447 # just in case, this hack effectively disables event
448 # in the child. cleaner and slower would be canceling all watchers,
449 # but this works for the time being.
450 local $Coro::idle;
451 $Coro::current->prio (Coro::PRIO_MAX);
452
453 eval {
454 close $fh1;
455
456 my @res = eval { $cb->(@args) };
457
458 syswrite $fh2, _store_scalar $@ ? \"$@" : \@res;
459 close $fh2;
460 };
461
462 warn $@ if $@;
463 _exit 0;
464 }
465 }
466
467 =item $value = cf::db_get $family => $key
468
469 Returns a single value from the environment database.
470
471 =item cf::db_put $family => $key => $value
472
473 Stores the given C<$value> in the family. It can currently store binary
474 data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
475
476 =cut
477
478 our $DB;
479
480 sub db_init {
481 unless ($DB) {
482 $DB = BDB::db_create $DB_ENV;
483
484 cf::sync_job {
485 eval {
486 $DB->set_flags (BDB::CHKSUM);
487
488 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
489 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
490 cf::cleanup "db_open(db): $!" if $!;
491 };
492 cf::cleanup "db_open(db): $@" if $@;
493 };
494 }
495 }
496
497 sub db_get($$) {
498 my $key = "$_[0]/$_[1]";
499
500 cf::sync_job {
501 BDB::db_get $DB, undef, $key, my $data;
502
503 $! ? ()
504 : $data
505 }
506 }
507
508 sub db_put($$$) {
509 BDB::dbreq_pri 4;
510 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
511 }
512
513 =item cf::cache $id => [$paths...], $processversion => $process
514
515 Generic caching function that returns the value of the resource $id,
516 caching and regenerating as required.
517
518 This function can block.
519
520 =cut
521
522 sub cache {
523 my ($id, $src, $processversion, $process) = @_;
524
525 my $meta =
526 join "\x00",
527 $processversion,
528 map {
529 aio_stat $_
530 and Carp::croak "$_: $!";
531
532 ($_, (stat _)[7,9])
533 } @$src;
534
535 my $dbmeta = db_get cache => "$id/meta";
536 if ($dbmeta ne $meta) {
537 # changed, we may need to process
538
539 my @data;
540 my $md5;
541
542 for (0 .. $#$src) {
543 0 <= aio_load $src->[$_], $data[$_]
544 or Carp::croak "$src->[$_]: $!";
545 }
546
547 # if processing is expensive, check
548 # checksum first
549 if (1) {
550 $md5 =
551 join "\x00",
552 $processversion,
553 map {
554 Coro::cede;
555 ($src->[$_], Digest::MD5::md5_hex $data[$_])
556 } 0.. $#$src;
557
558
559 my $dbmd5 = db_get cache => "$id/md5";
560 if ($dbmd5 eq $md5) {
561 db_put cache => "$id/meta", $meta;
562
563 return db_get cache => "$id/data";
564 }
565 }
566
567 my $t1 = Time::HiRes::time;
568 my $data = $process->(\@data);
569 my $t2 = Time::HiRes::time;
570
571 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
572
573 db_put cache => "$id/data", $data;
574 db_put cache => "$id/md5" , $md5;
575 db_put cache => "$id/meta", $meta;
576
577 return $data;
578 }
579
580 db_get cache => "$id/data"
581 }
582
583 =item cf::datalog type => key => value, ...
584
585 Log a datalog packet of the given type with the given key-value pairs.
586
587 =cut
588
589 sub datalog($@) {
590 my ($type, %kv) = @_;
591 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
592 }
593
594 =back
595
596 =cut
597
598 #############################################################################
599
600 =head2 ATTACHABLE OBJECTS
601
602 Many objects in crossfire are so-called attachable objects. That means you can
603 attach callbacks/event handlers (a collection of which is called an "attachment")
604 to it. All such attachable objects support the following methods.
605
606 In the following description, CLASS can be any of C<global>, C<object>
607 C<player>, C<client> or C<map> (i.e. the attachable objects in
608 Crossfire TRT).
609
610 =over 4
611
612 =item $attachable->attach ($attachment, key => $value...)
613
614 =item $attachable->detach ($attachment)
615
616 Attach/detach a pre-registered attachment to a specific object and give it
617 the specified key/value pairs as arguments.
618
619 Example, attach a minesweeper attachment to the given object, making it a
620 10x10 minesweeper game:
621
622 $obj->attach (minesweeper => width => 10, height => 10);
623
624 =item $bool = $attachable->attached ($name)
625
626 Checks wether the named attachment is currently attached to the object.
627
628 =item cf::CLASS->attach ...
629
630 =item cf::CLASS->detach ...
631
632 Define an anonymous attachment and attach it to all objects of the given
633 CLASS. See the next function for an explanation of its arguments.
634
635 You can attach to global events by using the C<cf::global> class.
636
637 Example, log all player logins:
638
639 cf::player->attach (
640 on_login => sub {
641 my ($pl) = @_;
642 ...
643 },
644 );
645
646 Example, attach to the jeweler skill:
647
648 cf::object->attach (
649 type => cf::SKILL,
650 subtype => cf::SK_JEWELER,
651 on_use_skill => sub {
652 my ($sk, $ob, $part, $dir, $msg) = @_;
653 ...
654 },
655 );
656
657 =item cf::CLASS::attachment $name, ...
658
659 Register an attachment by C<$name> through which attachable objects of the
660 given CLASS can refer to this attachment.
661
662 Some classes such as crossfire maps and objects can specify attachments
663 that are attached at load/instantiate time, thus the need for a name.
664
665 These calls expect any number of the following handler/hook descriptions:
666
667 =over 4
668
669 =item prio => $number
670
671 Set the priority for all following handlers/hooks (unless overwritten
672 by another C<prio> setting). Lower priority handlers get executed
673 earlier. The default priority is C<0>, and many built-in handlers are
674 registered at priority C<-1000>, so lower priorities should not be used
675 unless you know what you are doing.
676
677 =item type => $type
678
679 (Only for C<< cf::object->attach >> calls), limits the attachment to the
680 given type of objects only (the additional parameter C<subtype> can be
681 used to further limit to the given subtype).
682
683 =item on_I<event> => \&cb
684
685 Call the given code reference whenever the named event happens (event is
686 something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
687 handlers are recognised generally depends on the type of object these
688 handlers attach to).
689
690 See F<include/eventinc.h> for the full list of events supported, and their
691 class.
692
693 =item package => package::
694
695 Look for sub functions of the name C<< on_I<event> >> in the given
696 package and register them. Only handlers for eevents supported by the
697 object/class are recognised.
698
699 =back
700
701 Example, define an attachment called "sockpuppet" that calls the given
702 event handler when a monster attacks:
703
704 cf::object::attachment sockpuppet =>
705 on_skill_attack => sub {
706 my ($self, $victim) = @_;
707 ...
708 }
709 }
710
711 =item $attachable->valid
712
713 Just because you have a perl object does not mean that the corresponding
714 C-level object still exists. If you try to access an object that has no
715 valid C counterpart anymore you get an exception at runtime. This method
716 can be used to test for existence of the C object part without causing an
717 exception.
718
719 =cut
720
721 # the following variables are defined in .xs and must not be re-created
722 our @CB_GLOBAL = (); # registry for all global events
723 our @CB_ATTACHABLE = (); # registry for all attachables
724 our @CB_OBJECT = (); # all objects (should not be used except in emergency)
725 our @CB_PLAYER = ();
726 our @CB_CLIENT = ();
727 our @CB_TYPE = (); # registry for type (cf-object class) based events
728 our @CB_MAP = ();
729
730 my %attachment;
731
732 sub cf::attachable::thawer_merge {
733 # simply override everything except _meta
734 local $_[0]{_meta};
735 %{$_[0]} = %{$_[1]};
736 }
737
738 sub _attach_cb($$$$) {
739 my ($registry, $event, $prio, $cb) = @_;
740
741 use sort 'stable';
742
743 $cb = [$prio, $cb];
744
745 @{$registry->[$event]} = sort
746 { $a->[0] cmp $b->[0] }
747 @{$registry->[$event] || []}, $cb;
748 }
749
750 # hack
751 my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
752
753 # attach handles attaching event callbacks
754 # the only thing the caller has to do is pass the correct
755 # registry (== where the callback attaches to).
756 sub _attach {
757 my ($registry, $klass, @arg) = @_;
758
759 my $object_type;
760 my $prio = 0;
761 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
762
763 #TODO: get rid of this hack
764 if ($attachable_klass{$klass}) {
765 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
766 }
767
768 while (@arg) {
769 my $type = shift @arg;
770
771 if ($type eq "prio") {
772 $prio = shift @arg;
773
774 } elsif ($type eq "type") {
775 $object_type = shift @arg;
776 $registry = $CB_TYPE[$object_type] ||= [];
777
778 } elsif ($type eq "subtype") {
779 defined $object_type or Carp::croak "subtype specified without type";
780 my $object_subtype = shift @arg;
781 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
782
783 } elsif ($type eq "package") {
784 my $pkg = shift @arg;
785
786 while (my ($name, $id) = each %cb_id) {
787 if (my $cb = $pkg->can ($name)) {
788 _attach_cb $registry, $id, $prio, $cb;
789 }
790 }
791
792 } elsif (exists $cb_id{$type}) {
793 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
794
795 } elsif (ref $type) {
796 warn "attaching objects not supported, ignoring.\n";
797
798 } else {
799 shift @arg;
800 warn "attach argument '$type' not supported, ignoring.\n";
801 }
802 }
803 }
804
805 sub _object_attach {
806 my ($obj, $name, %arg) = @_;
807
808 return if exists $obj->{_attachment}{$name};
809
810 if (my $attach = $attachment{$name}) {
811 my $registry = $obj->registry;
812
813 for (@$attach) {
814 my ($klass, @attach) = @$_;
815 _attach $registry, $klass, @attach;
816 }
817
818 $obj->{$name} = \%arg;
819 } else {
820 warn "object uses attachment '$name' which is not available, postponing.\n";
821 }
822
823 $obj->{_attachment}{$name} = undef;
824 }
825
826 sub cf::attachable::attach {
827 if (ref $_[0]) {
828 _object_attach @_;
829 } else {
830 _attach shift->_attach_registry, @_;
831 }
832 _recalc_want;
833 };
834
835 # all those should be optimised
836 sub cf::attachable::detach {
837 my ($obj, $name) = @_;
838
839 if (ref $obj) {
840 delete $obj->{_attachment}{$name};
841 reattach ($obj);
842 } else {
843 Carp::croak "cannot, currently, detach class attachments";
844 }
845 _recalc_want;
846 };
847
848 sub cf::attachable::attached {
849 my ($obj, $name) = @_;
850
851 exists $obj->{_attachment}{$name}
852 }
853
854 for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
855 eval "#line " . __LINE__ . " 'cf.pm'
856 sub cf::\L$klass\E::_attach_registry {
857 (\\\@CB_$klass, KLASS_$klass)
858 }
859
860 sub cf::\L$klass\E::attachment {
861 my \$name = shift;
862
863 \$attachment{\$name} = [[KLASS_$klass, \@_]];
864 }
865 ";
866 die if $@;
867 }
868
869 our $override;
870 our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
871
872 sub override {
873 $override = 1;
874 @invoke_results = ();
875 }
876
877 sub do_invoke {
878 my $event = shift;
879 my $callbacks = shift;
880
881 @invoke_results = ();
882
883 local $override;
884
885 for (@$callbacks) {
886 eval { &{$_->[1]} };
887
888 if ($@) {
889 warn "$@";
890 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
891 override;
892 }
893
894 return 1 if $override;
895 }
896
897 0
898 }
899
900 =item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
901
902 =item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
903
904 Generate an object-specific event with the given arguments.
905
906 This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
907 removed in future versions), and there is no public API to access override
908 results (if you must, access C<@cf::invoke_results> directly).
909
910 =back
911
912 =cut
913
914 #############################################################################
915 # object support
916
917 sub reattach {
918 # basically do the same as instantiate, without calling instantiate
919 my ($obj) = @_;
920
921 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
922
923 my $registry = $obj->registry;
924
925 @$registry = ();
926
927 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
928
929 for my $name (keys %{ $obj->{_attachment} || {} }) {
930 if (my $attach = $attachment{$name}) {
931 for (@$attach) {
932 my ($klass, @attach) = @$_;
933 _attach $registry, $klass, @attach;
934 }
935 } else {
936 warn "object uses attachment '$name' that is not available, postponing.\n";
937 }
938 }
939 }
940
941 cf::attachable->attach (
942 prio => -1000000,
943 on_instantiate => sub {
944 my ($obj, $data) = @_;
945
946 $data = from_json $data;
947
948 for (@$data) {
949 my ($name, $args) = @$_;
950
951 $obj->attach ($name, %{$args || {} });
952 }
953 },
954 on_reattach => \&reattach,
955 on_clone => sub {
956 my ($src, $dst) = @_;
957
958 @{$dst->registry} = @{$src->registry};
959
960 %$dst = %$src;
961
962 %{$dst->{_attachment}} = %{$src->{_attachment}}
963 if exists $src->{_attachment};
964 },
965 );
966
967 sub object_freezer_save {
968 my ($filename, $rdata, $objs) = @_;
969
970 sync_job {
971 if (length $$rdata) {
972 warn sprintf "saving %s (%d,%d)\n",
973 $filename, length $$rdata, scalar @$objs;
974
975 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
976 chmod SAVE_MODE, $fh;
977 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
978 aio_fsync $fh if $cf::USE_FSYNC;
979 close $fh;
980
981 if (@$objs) {
982 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
983 chmod SAVE_MODE, $fh;
984 my $data = Storable::nfreeze { version => 1, objs => $objs };
985 aio_write $fh, 0, (length $data), $data, 0;
986 aio_fsync $fh if $cf::USE_FSYNC;
987 close $fh;
988 aio_rename "$filename.pst~", "$filename.pst";
989 }
990 } else {
991 aio_unlink "$filename.pst";
992 }
993
994 aio_rename "$filename~", $filename;
995 } else {
996 warn "FATAL: $filename~: $!\n";
997 }
998 } else {
999 aio_unlink $filename;
1000 aio_unlink "$filename.pst";
1001 }
1002 }
1003 }
1004
1005 sub object_freezer_as_string {
1006 my ($rdata, $objs) = @_;
1007
1008 use Data::Dumper;
1009
1010 $$rdata . Dumper $objs
1011 }
1012
1013 sub object_thawer_load {
1014 my ($filename) = @_;
1015
1016 my ($data, $av);
1017
1018 (aio_load $filename, $data) >= 0
1019 or return;
1020
1021 unless (aio_stat "$filename.pst") {
1022 (aio_load "$filename.pst", $av) >= 0
1023 or return;
1024 $av = eval { (Storable::thaw $av)->{objs} };
1025 }
1026
1027 warn sprintf "loading %s (%d)\n",
1028 $filename, length $data, scalar @{$av || []};
1029 return ($data, $av);
1030 }
1031
1032 =head2 COMMAND CALLBACKS
1033
1034 =over 4
1035
1036 =cut
1037
1038 #############################################################################
1039 # command handling &c
1040
1041 =item cf::register_command $name => \&callback($ob,$args);
1042
1043 Register a callback for execution when the client sends the user command
1044 $name.
1045
1046 =cut
1047
1048 sub register_command {
1049 my ($name, $cb) = @_;
1050
1051 my $caller = caller;
1052 #warn "registering command '$name/$time' to '$caller'";
1053
1054 push @{ $COMMAND{$name} }, [$caller, $cb];
1055 }
1056
1057 =item cf::register_extcmd $name => \&callback($pl,$packet);
1058
1059 Register a callback for execution when the client sends an (synchronous)
1060 extcmd packet. Ext commands will be processed in the order they are
1061 received by the server, like other user commands. The first argument is
1062 the logged-in player. Ext commands can only be processed after a player
1063 has logged in successfully.
1064
1065 If the callback returns something, it is sent back as if reply was being
1066 called.
1067
1068 =item cf::register_exticmd $name => \&callback($ns,$packet);
1069
1070 Register a callback for execution when the client sends an (asynchronous)
1071 exticmd packet. Exti commands are processed by the server as soon as they
1072 are received, i.e. out of order w.r.t. other commands. The first argument
1073 is a client socket. Exti commands can be received anytime, even before
1074 log-in.
1075
1076 If the callback returns something, it is sent back as if reply was being
1077 called.
1078
1079 =cut
1080
1081 sub register_extcmd {
1082 my ($name, $cb) = @_;
1083
1084 $EXTCMD{$name} = $cb;
1085 }
1086
1087 sub register_exticmd {
1088 my ($name, $cb) = @_;
1089
1090 $EXTICMD{$name} = $cb;
1091 }
1092
1093 cf::player->attach (
1094 on_command => sub {
1095 my ($pl, $name, $params) = @_;
1096
1097 my $cb = $COMMAND{$name}
1098 or return;
1099
1100 for my $cmd (@$cb) {
1101 $cmd->[1]->($pl->ob, $params);
1102 }
1103
1104 cf::override;
1105 },
1106 on_extcmd => sub {
1107 my ($pl, $buf) = @_;
1108
1109 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
1110
1111 if (ref $msg) {
1112 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
1113 if (my %reply = $cb->($pl, $msg)) {
1114 $pl->ext_reply ($msg->{msgid}, %reply);
1115 }
1116 }
1117 } else {
1118 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1119 }
1120
1121 cf::override;
1122 },
1123 );
1124
1125 sub load_extensions {
1126 cf::sync_job {
1127 my %todo;
1128
1129 for my $path (<$LIBDIR/*.ext>) {
1130 next unless -r $path;
1131
1132 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1133 my $base = $1;
1134 my $pkg = $1;
1135 $pkg =~ s/[^[:word:]]/_/g;
1136 $pkg = "ext::$pkg";
1137
1138 open my $fh, "<:utf8", $path
1139 or die "$path: $!";
1140
1141 my $source = do { local $/; <$fh> };
1142
1143 my %ext = (
1144 path => $path,
1145 base => $base,
1146 pkg => $pkg,
1147 );
1148
1149 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1150 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1151
1152 $ext{source} =
1153 "package $pkg; use strict; use utf8;\n"
1154 . "#line 1 \"$path\"\n{\n"
1155 . $source
1156 . "\n};\n1";
1157
1158 $todo{$base} = \%ext;
1159 }
1160
1161 my %done;
1162 while (%todo) {
1163 my $progress;
1164
1165 while (my ($k, $v) = each %todo) {
1166 for (split /,\s*/, $v->{meta}{depends}) {
1167 goto skip
1168 unless exists $done{$_};
1169 }
1170
1171 warn "... loading '$k' into '$v->{pkg}'\n";
1172
1173 unless (eval $v->{source}) {
1174 my $msg = $@ ? "$v->{path}: $@\n"
1175 : "$v->{base}: extension inactive.\n";
1176
1177 if (exists $v->{meta}{mandatory}) {
1178 warn $msg;
1179 warn "mandatory extension failed to load, exiting.\n";
1180 exit 1;
1181 }
1182
1183 warn $msg;
1184 }
1185
1186 $done{$k} = delete $todo{$k};
1187 push @EXTS, $v->{pkg};
1188 $progress = 1;
1189 }
1190
1191 skip:
1192 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1193 unless $progress;
1194 }
1195 };
1196 }
1197
1198 #############################################################################
1199
1200 =back
1201
1202 =head2 CORE EXTENSIONS
1203
1204 Functions and methods that extend core crossfire objects.
1205
1206 =cut
1207
1208 package cf::player;
1209
1210 use Coro::AIO;
1211
1212 =head3 cf::player
1213
1214 =over 4
1215
1216 =item cf::player::find $login
1217
1218 Returns the given player object, loading it if necessary (might block).
1219
1220 =cut
1221
1222 sub playerdir($) {
1223 "$PLAYERDIR/"
1224 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1225 }
1226
1227 sub path($) {
1228 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1229
1230 (playerdir $login) . "/playerdata"
1231 }
1232
1233 sub find_active($) {
1234 $cf::PLAYER{$_[0]}
1235 and $cf::PLAYER{$_[0]}->active
1236 and $cf::PLAYER{$_[0]}
1237 }
1238
1239 sub exists($) {
1240 my ($login) = @_;
1241
1242 $cf::PLAYER{$login}
1243 or cf::sync_job { !aio_stat path $login }
1244 }
1245
1246 sub find($) {
1247 return $cf::PLAYER{$_[0]} || do {
1248 my $login = $_[0];
1249
1250 my $guard = cf::lock_acquire "user_find:$login";
1251
1252 $cf::PLAYER{$_[0]} || do {
1253 # rename old playerfiles to new ones
1254 #TODO: remove when no longer required
1255 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1256 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1257 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1258 aio_unlink +(playerdir $login) . "/$login.pl";
1259
1260 my $pl = load_pl path $login
1261 or return;
1262 $cf::PLAYER{$login} = $pl
1263 }
1264 }
1265 }
1266
1267 sub save($) {
1268 my ($pl) = @_;
1269
1270 return if $pl->{deny_save};
1271
1272 my $path = path $pl;
1273 my $guard = cf::lock_acquire "user_save:$path";
1274
1275 return if $pl->{deny_save};
1276
1277 aio_mkdir playerdir $pl, 0770;
1278 $pl->{last_save} = $cf::RUNTIME;
1279
1280 $pl->save_pl ($path);
1281 Coro::cede;
1282 }
1283
1284 sub new($) {
1285 my ($login) = @_;
1286
1287 my $self = create;
1288
1289 $self->ob->name ($login);
1290 $self->{deny_save} = 1;
1291
1292 $cf::PLAYER{$login} = $self;
1293
1294 $self
1295 }
1296
1297 =item $pl->quit_character
1298
1299 Nukes the player without looking back. If logged in, the connection will
1300 be destroyed. May block for a long time.
1301
1302 =cut
1303
1304 sub quit_character {
1305 my ($pl) = @_;
1306
1307 my $name = $pl->ob->name;
1308
1309 $pl->{deny_save} = 1;
1310 $pl->password ("*"); # this should lock out the player until we nuked the dir
1311
1312 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1313 $pl->deactivate;
1314 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1315 $pl->ns->destroy if $pl->ns;
1316
1317 my $path = playerdir $pl;
1318 my $temp = "$path~$cf::RUNTIME~deleting~";
1319 aio_rename $path, $temp;
1320 delete $cf::PLAYER{$pl->ob->name};
1321 $pl->destroy;
1322
1323 my $prefix = qr<^~\Q$name\E/>;
1324
1325 # nuke player maps
1326 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1327
1328 IO::AIO::aio_rmtree $temp;
1329 }
1330
1331 =item $pl->kick
1332
1333 Kicks a player out of the game. This destroys the connection.
1334
1335 =cut
1336
1337 sub kick {
1338 my ($pl, $kicker) = @_;
1339
1340 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1341 $pl->killer ("kicked");
1342 $pl->ns->destroy;
1343 }
1344
1345 =item cf::player::list_logins
1346
1347 Returns am arrayref of all valid playernames in the system, can take a
1348 while and may block, so not sync_job-capable, ever.
1349
1350 =cut
1351
1352 sub list_logins {
1353 my $dirs = aio_readdir $PLAYERDIR
1354 or return [];
1355
1356 my @logins;
1357
1358 for my $login (@$dirs) {
1359 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1360 aio_read $fh, 0, 512, my $buf, 0 or next;
1361 $buf !~ /^password -------------$/m or next; # official not-valid tag
1362
1363 utf8::decode $login;
1364 push @logins, $login;
1365 }
1366
1367 \@logins
1368 }
1369
1370 =item $player->maps
1371
1372 Returns an arrayref of map paths that are private for this
1373 player. May block.
1374
1375 =cut
1376
1377 sub maps($) {
1378 my ($pl) = @_;
1379
1380 $pl = ref $pl ? $pl->ob->name : $pl;
1381
1382 my $files = aio_readdir playerdir $pl
1383 or return;
1384
1385 my @paths;
1386
1387 for (@$files) {
1388 utf8::decode $_;
1389 next if /\.(?:pl|pst)$/;
1390 next unless /^$PATH_SEP/o;
1391
1392 push @paths, cf::map::normalise "~$pl/$_";
1393 }
1394
1395 \@paths
1396 }
1397
1398 =item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1399
1400 Expand crossfire pod fragments into protocol xml.
1401
1402 =cut
1403
1404 sub expand_cfpod {
1405 ((my $self), (local $_)) = @_;
1406
1407 # escape & and <
1408 s/&/&amp;/g;
1409 s/(?<![BIUGH])</&lt;/g;
1410
1411 # this is buggy, it needs to properly take care of nested <'s
1412
1413 1 while
1414 # replace B<>, I<>, U<> etc.
1415 s/B<([^\>]*)>/<b>$1<\/b>/
1416 || s/I<([^\>]*)>/<i>$1<\/i>/
1417 || s/U<([^\>]*)>/<u>$1<\/u>/
1418 # replace G<male|female> tags
1419 || s{G<([^>|]*)\|([^>]*)>}{
1420 $self->gender ? $2 : $1
1421 }ge
1422 # replace H<hint text>
1423 || s{H<([^\>]*)>}
1424 {
1425 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1426 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1427 "")
1428 [$self->{hintmode}]
1429 }ge;
1430
1431 # create single paragraphs (very hackish)
1432 s/(?<=\S)\n(?=\w)/ /g;
1433
1434 # compress some whitespace
1435 s/\s+\n/\n/g; # ws line-ends
1436 s/\n\n+/\n/g; # double lines
1437 s/^\n+//; # beginning lines
1438 s/\n+$//; # ending lines
1439
1440 warn $_;#d#
1441 $_
1442 }
1443
1444 sub hintmode {
1445 $_[0]{hintmode} = $_[1] if @_ > 1;
1446 $_[0]{hintmode}
1447 }
1448
1449 =item $player->ext_reply ($msgid, %msg)
1450
1451 Sends an ext reply to the player.
1452
1453 =cut
1454
1455 sub ext_reply($$%) {
1456 my ($self, $id, %msg) = @_;
1457
1458 $msg{msgid} = $id;
1459 $self->send ("ext " . $self->ns->{json_coder}->encode (\%msg));
1460 }
1461
1462 =item $player->ext_event ($type, %msg)
1463
1464 Sends an ext event to the client.
1465
1466 =cut
1467
1468 sub ext_event($$%) {
1469 my ($self, $type, %msg) = @_;
1470
1471 $self->ns->ext_event ($type, %msg);
1472 }
1473
1474 =head3 cf::region
1475
1476 =over 4
1477
1478 =cut
1479
1480 package cf::region;
1481
1482 =item cf::region::find_by_path $path
1483
1484 Tries to decuce the likely region for a map knowing only its path.
1485
1486 =cut
1487
1488 sub find_by_path($) {
1489 my ($path) = @_;
1490
1491 my ($match, $specificity);
1492
1493 for my $region (list) {
1494 if ($region->match && $path =~ $region->match) {
1495 ($match, $specificity) = ($region, $region->specificity)
1496 if $region->specificity > $specificity;
1497 }
1498 }
1499
1500 $match
1501 }
1502
1503 =back
1504
1505 =head3 cf::map
1506
1507 =over 4
1508
1509 =cut
1510
1511 package cf::map;
1512
1513 use Fcntl;
1514 use Coro::AIO;
1515
1516 use overload
1517 '""' => \&as_string,
1518 fallback => 1;
1519
1520 our $MAX_RESET = 3600;
1521 our $DEFAULT_RESET = 3000;
1522
1523 sub generate_random_map {
1524 my ($self, $rmp) = @_;
1525 # mit "rum" bekleckern, nicht
1526 $self->_create_random_map (
1527 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1528 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1529 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1530 $rmp->{exit_on_final_map},
1531 $rmp->{xsize}, $rmp->{ysize},
1532 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1533 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1534 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1535 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1536 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1537 (cf::region::find $rmp->{region}), $rmp->{custom}
1538 )
1539 }
1540
1541 =item cf::map->register ($regex, $prio)
1542
1543 Register a handler for the map path matching the given regex at the
1544 givne priority (higher is better, built-in handlers have priority 0, the
1545 default).
1546
1547 =cut
1548
1549 sub register {
1550 my (undef, $regex, $prio) = @_;
1551 my $pkg = caller;
1552
1553 no strict;
1554 push @{"$pkg\::ISA"}, __PACKAGE__;
1555
1556 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1557 }
1558
1559 # also paths starting with '/'
1560 $EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1561
1562 sub thawer_merge {
1563 my ($self, $merge) = @_;
1564
1565 # we have to keep some variables in memory intact
1566 local $self->{path};
1567 local $self->{load_path};
1568
1569 $self->SUPER::thawer_merge ($merge);
1570 }
1571
1572 sub normalise {
1573 my ($path, $base) = @_;
1574
1575 $path = "$path"; # make sure its a string
1576
1577 $path =~ s/\.map$//;
1578
1579 # map plan:
1580 #
1581 # /! non-realised random map exit (special hack!)
1582 # {... are special paths that are not being touched
1583 # ?xxx/... are special absolute paths
1584 # ?random/... random maps
1585 # /... normal maps
1586 # ~user/... per-player map of a specific user
1587
1588 $path =~ s/$PATH_SEP/\//go;
1589
1590 # treat it as relative path if it starts with
1591 # something that looks reasonable
1592 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1593 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1594
1595 $base =~ s{[^/]+/?$}{};
1596 $path = "$base/$path";
1597 }
1598
1599 for ($path) {
1600 redo if s{//}{/};
1601 redo if s{/\.?/}{/};
1602 redo if s{/[^/]+/\.\./}{/};
1603 }
1604
1605 $path
1606 }
1607
1608 sub new_from_path {
1609 my (undef, $path, $base) = @_;
1610
1611 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1612
1613 $path = normalise $path, $base;
1614
1615 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1616 if ($path =~ $EXT_MAP{$pkg}[1]) {
1617 my $self = bless cf::map::new, $pkg;
1618 $self->{path} = $path; $self->path ($path);
1619 $self->init; # pass $1 etc.
1620 return $self;
1621 }
1622 }
1623
1624 Carp::carp "unable to resolve path '$path' (base '$base').";
1625 ()
1626 }
1627
1628 sub init {
1629 my ($self) = @_;
1630
1631 $self
1632 }
1633
1634 sub as_string {
1635 my ($self) = @_;
1636
1637 "$self->{path}"
1638 }
1639
1640 # the displayed name, this is a one way mapping
1641 sub visible_name {
1642 &as_string
1643 }
1644
1645 # the original (read-only) location
1646 sub load_path {
1647 my ($self) = @_;
1648
1649 "$MAPDIR/$self->{path}.map"
1650 }
1651
1652 # the temporary/swap location
1653 sub save_path {
1654 my ($self) = @_;
1655
1656 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1657 "$TMPDIR/$path.map"
1658 }
1659
1660 # the unique path, undef == no special unique path
1661 sub uniq_path {
1662 my ($self) = @_;
1663
1664 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1665 "$UNIQUEDIR/$path"
1666 }
1667
1668 # and all this just because we cannot iterate over
1669 # all maps in C++...
1670 sub change_all_map_light {
1671 my ($change) = @_;
1672
1673 $_->change_map_light ($change)
1674 for grep $_->outdoor, values %cf::MAP;
1675 }
1676
1677 sub decay_objects {
1678 my ($self) = @_;
1679
1680 return if $self->{deny_reset};
1681
1682 $self->do_decay_objects;
1683 }
1684
1685 sub unlink_save {
1686 my ($self) = @_;
1687
1688 utf8::encode (my $save = $self->save_path);
1689 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1690 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1691 }
1692
1693 sub load_header_from($) {
1694 my ($self, $path) = @_;
1695
1696 utf8::encode $path;
1697 #aio_open $path, O_RDONLY, 0
1698 # or return;
1699
1700 $self->_load_header ($path)
1701 or return;
1702
1703 $self->{load_path} = $path;
1704
1705 1
1706 }
1707
1708 sub load_header_orig {
1709 my ($self) = @_;
1710
1711 $self->load_header_from ($self->load_path)
1712 }
1713
1714 sub load_header_temp {
1715 my ($self) = @_;
1716
1717 $self->load_header_from ($self->save_path)
1718 }
1719
1720 sub prepare_temp {
1721 my ($self) = @_;
1722
1723 $self->last_access ((delete $self->{last_access})
1724 || $cf::RUNTIME); #d#
1725 # safety
1726 $self->{instantiate_time} = $cf::RUNTIME
1727 if $self->{instantiate_time} > $cf::RUNTIME;
1728 }
1729
1730 sub prepare_orig {
1731 my ($self) = @_;
1732
1733 $self->{load_original} = 1;
1734 $self->{instantiate_time} = $cf::RUNTIME;
1735 $self->last_access ($cf::RUNTIME);
1736 $self->instantiate;
1737 }
1738
1739 sub load_header {
1740 my ($self) = @_;
1741
1742 if ($self->load_header_temp) {
1743 $self->prepare_temp;
1744 } else {
1745 $self->load_header_orig
1746 or return;
1747 $self->prepare_orig;
1748 }
1749
1750 $self->{deny_reset} = 1
1751 if $self->no_reset;
1752
1753 $self->default_region (cf::region::find_by_path $self->{path})
1754 unless $self->default_region;
1755
1756 1
1757 }
1758
1759 sub find;
1760 sub find {
1761 my ($path, $origin) = @_;
1762
1763 $path = normalise $path, $origin && $origin->path;
1764
1765 cf::lock_wait "map_find:$path";
1766
1767 $cf::MAP{$path} || do {
1768 my $guard = cf::lock_acquire "map_find:$path";
1769 my $map = new_from_path cf::map $path
1770 or return;
1771
1772 $map->{last_save} = $cf::RUNTIME;
1773
1774 $map->load_header
1775 or return;
1776
1777 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1778 # doing this can freeze the server in a sync job, obviously
1779 #$cf::WAIT_FOR_TICK->wait;
1780 $map->reset;
1781 undef $guard;
1782 return find $path;
1783 }
1784
1785 $cf::MAP{$path} = $map
1786 }
1787 }
1788
1789 sub pre_load { }
1790 sub post_load { }
1791
1792 sub load {
1793 my ($self) = @_;
1794
1795 local $self->{deny_reset} = 1; # loading can take a long time
1796
1797 my $path = $self->{path};
1798
1799 {
1800 my $guard = cf::lock_acquire "map_load:$path";
1801
1802 return if $self->in_memory != cf::MAP_SWAPPED;
1803
1804 $self->in_memory (cf::MAP_LOADING);
1805
1806 $self->alloc;
1807
1808 $self->pre_load;
1809 Coro::cede;
1810
1811 $self->_load_objects ($self->{load_path}, 1)
1812 or return;
1813
1814 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1815 if delete $self->{load_original};
1816
1817 if (my $uniq = $self->uniq_path) {
1818 utf8::encode $uniq;
1819 if (aio_open $uniq, O_RDONLY, 0) {
1820 $self->clear_unique_items;
1821 $self->_load_objects ($uniq, 0);
1822 }
1823 }
1824
1825 Coro::cede;
1826 # now do the right thing for maps
1827 $self->link_multipart_objects;
1828 $self->difficulty ($self->estimate_difficulty)
1829 unless $self->difficulty;
1830 Coro::cede;
1831
1832 unless ($self->{deny_activate}) {
1833 $self->decay_objects;
1834 $self->fix_auto_apply;
1835 $self->update_buttons;
1836 Coro::cede;
1837 $self->set_darkness_map;
1838 Coro::cede;
1839 $self->activate;
1840 }
1841
1842 $self->in_memory (cf::MAP_IN_MEMORY);
1843 }
1844
1845 $self->post_load;
1846 }
1847
1848 sub customise_for {
1849 my ($self, $ob) = @_;
1850
1851 return find "~" . $ob->name . "/" . $self->{path}
1852 if $self->per_player;
1853
1854 # return find "?party/" . $ob->name . "/" . $self->{path}
1855 # if $self->per_party;
1856
1857 $self
1858 }
1859
1860 # find and load all maps in the 3x3 area around a map
1861 sub load_diag {
1862 my ($map) = @_;
1863
1864 my @diag; # diagonal neighbours
1865
1866 for (0 .. 3) {
1867 my $neigh = $map->tile_path ($_)
1868 or next;
1869 $neigh = find $neigh, $map
1870 or next;
1871 $neigh->load;
1872
1873 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1874 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1875 }
1876
1877 for (@diag) {
1878 my $neigh = find @$_
1879 or next;
1880 $neigh->load;
1881 }
1882 }
1883
1884 sub find_sync {
1885 my ($path, $origin) = @_;
1886
1887 cf::sync_job { find $path, $origin }
1888 }
1889
1890 sub do_load_sync {
1891 my ($map) = @_;
1892
1893 cf::sync_job { $map->load };
1894 }
1895
1896 our %MAP_PREFETCH;
1897 our $MAP_PREFETCHER = undef;
1898
1899 sub find_async {
1900 my ($path, $origin) = @_;
1901
1902 $path = normalise $path, $origin && $origin->{path};
1903
1904 if (my $map = $cf::MAP{$path}) {
1905 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1906 }
1907
1908 undef $MAP_PREFETCH{$path};
1909 $MAP_PREFETCHER ||= cf::async {
1910 while (%MAP_PREFETCH) {
1911 for my $path (keys %MAP_PREFETCH) {
1912 my $map = find $path
1913 or next;
1914 $map->load;
1915
1916 delete $MAP_PREFETCH{$path};
1917 }
1918 }
1919 undef $MAP_PREFETCHER;
1920 };
1921 $MAP_PREFETCHER->prio (6);
1922
1923 ()
1924 }
1925
1926 sub save {
1927 my ($self) = @_;
1928
1929 my $lock = cf::lock_acquire "map_data:" . $self->path;
1930
1931 $self->{last_save} = $cf::RUNTIME;
1932
1933 return unless $self->dirty;
1934
1935 my $save = $self->save_path; utf8::encode $save;
1936 my $uniq = $self->uniq_path; utf8::encode $uniq;
1937
1938 $self->{load_path} = $save;
1939
1940 return if $self->{deny_save};
1941
1942 local $self->{last_access} = $self->last_access;#d#
1943
1944 cf::async {
1945 $_->contr->save for $self->players;
1946 };
1947
1948 if ($uniq) {
1949 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1950 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1951 } else {
1952 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1953 }
1954 }
1955
1956 sub swap_out {
1957 my ($self) = @_;
1958
1959 # save first because save cedes
1960 $self->save;
1961
1962 my $lock = cf::lock_acquire "map_data:" . $self->path;
1963
1964 return if $self->players;
1965 return if $self->in_memory != cf::MAP_IN_MEMORY;
1966 return if $self->{deny_save};
1967
1968 $self->clear;
1969 $self->in_memory (cf::MAP_SWAPPED);
1970 }
1971
1972 sub reset_at {
1973 my ($self) = @_;
1974
1975 # TODO: safety, remove and allow resettable per-player maps
1976 return 1e99 if $self->{deny_reset};
1977
1978 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1979 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1980
1981 $time + $to
1982 }
1983
1984 sub should_reset {
1985 my ($self) = @_;
1986
1987 $self->reset_at <= $cf::RUNTIME
1988 }
1989
1990 sub reset {
1991 my ($self) = @_;
1992
1993 my $lock = cf::lock_acquire "map_data:$self->{path}";
1994
1995 return if $self->players;
1996
1997 warn "resetting map ", $self->path;
1998
1999 $self->in_memory (cf::MAP_SWAPPED);
2000
2001 # need to save uniques path
2002 unless ($self->{deny_save}) {
2003 my $uniq = $self->uniq_path; utf8::encode $uniq;
2004
2005 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2006 if $uniq;
2007 }
2008
2009 delete $cf::MAP{$self->path};
2010
2011 $self->clear;
2012
2013 $_->clear_links_to ($self) for values %cf::MAP;
2014
2015 $self->unlink_save;
2016 $self->destroy;
2017 }
2018
2019 my $nuke_counter = "aaaa";
2020
2021 sub nuke {
2022 my ($self) = @_;
2023
2024 delete $cf::MAP{$self->path};
2025
2026 $self->unlink_save;
2027
2028 bless $self, "cf::map";
2029 delete $self->{deny_reset};
2030 $self->{deny_save} = 1;
2031 $self->reset_timeout (1);
2032 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2033
2034 $cf::MAP{$self->path} = $self;
2035
2036 $self->reset; # polite request, might not happen
2037 }
2038
2039 =item $maps = cf::map::tmp_maps
2040
2041 Returns an arrayref with all map paths of currently instantiated and saved
2042 maps. May block.
2043
2044 =cut
2045
2046 sub tmp_maps() {
2047 [
2048 map {
2049 utf8::decode $_;
2050 /\.map$/
2051 ? normalise $_
2052 : ()
2053 } @{ aio_readdir $TMPDIR or [] }
2054 ]
2055 }
2056
2057 =item $maps = cf::map::random_maps
2058
2059 Returns an arrayref with all map paths of currently instantiated and saved
2060 random maps. May block.
2061
2062 =cut
2063
2064 sub random_maps() {
2065 [
2066 map {
2067 utf8::decode $_;
2068 /\.map$/
2069 ? normalise "?random/$_"
2070 : ()
2071 } @{ aio_readdir $RANDOMDIR or [] }
2072 ]
2073 }
2074
2075 =item cf::map::unique_maps
2076
2077 Returns an arrayref of paths of all shared maps that have
2078 instantiated unique items. May block.
2079
2080 =cut
2081
2082 sub unique_maps() {
2083 [
2084 map {
2085 utf8::decode $_;
2086 /\.map$/
2087 ? normalise $_
2088 : ()
2089 } @{ aio_readdir $UNIQUEDIR or [] }
2090 ]
2091 }
2092
2093 package cf;
2094
2095 =back
2096
2097 =head3 cf::object
2098
2099 =cut
2100
2101 package cf::object;
2102
2103 =over 4
2104
2105 =item $ob->inv_recursive
2106
2107 Returns the inventory of the object _and_ their inventories, recursively.
2108
2109 =cut
2110
2111 sub inv_recursive_;
2112 sub inv_recursive_ {
2113 map { $_, inv_recursive_ $_->inv } @_
2114 }
2115
2116 sub inv_recursive {
2117 inv_recursive_ inv $_[0]
2118 }
2119
2120 package cf;
2121
2122 =back
2123
2124 =head3 cf::object::player
2125
2126 =over 4
2127
2128 =item $player_object->reply ($npc, $msg[, $flags])
2129
2130 Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2131 can be C<undef>. Does the right thing when the player is currently in a
2132 dialogue with the given NPC character.
2133
2134 =cut
2135
2136 # rough implementation of a future "reply" method that works
2137 # with dialog boxes.
2138 #TODO: the first argument must go, split into a $npc->reply_to ( method
2139 sub cf::object::player::reply($$$;$) {
2140 my ($self, $npc, $msg, $flags) = @_;
2141
2142 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
2143
2144 if ($self->{record_replies}) {
2145 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2146
2147 } else {
2148 my $pl = $self->contr;
2149
2150 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2151 my $diag = $pl->{npc_dialog};
2152 $diag->{pl}->ext_reply (
2153 $diag->{id},
2154 msgtype => "reply",
2155 msg => $diag->{pl}->expand_cfpod ($msg),
2156 add_topics => []
2157 );
2158
2159 } else {
2160 $msg = $npc->name . " says: $msg" if $npc;
2161 $self->message ($msg, $flags);
2162 }
2163 }
2164 }
2165
2166 =item $player_object->may ("access")
2167
2168 Returns wether the given player is authorized to access resource "access"
2169 (e.g. "command_wizcast").
2170
2171 =cut
2172
2173 sub cf::object::player::may {
2174 my ($self, $access) = @_;
2175
2176 $self->flag (cf::FLAG_WIZ) ||
2177 (ref $cf::CFG{"may_$access"}
2178 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2179 : $cf::CFG{"may_$access"})
2180 }
2181
2182 =item $player_object->enter_link
2183
2184 Freezes the player and moves him/her to a special map (C<{link}>).
2185
2186 The player should be reasonably safe there for short amounts of time. You
2187 I<MUST> call C<leave_link> as soon as possible, though.
2188
2189 Will never block.
2190
2191 =item $player_object->leave_link ($map, $x, $y)
2192
2193 Moves the player out of the special C<{link}> map onto the specified
2194 map. If the map is not valid (or omitted), the player will be moved back
2195 to the location he/she was before the call to C<enter_link>, or, if that
2196 fails, to the emergency map position.
2197
2198 Might block.
2199
2200 =cut
2201
2202 sub link_map {
2203 unless ($LINK_MAP) {
2204 $LINK_MAP = cf::map::find "{link}"
2205 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2206 $LINK_MAP->load;
2207 }
2208
2209 $LINK_MAP
2210 }
2211
2212 sub cf::object::player::enter_link {
2213 my ($self) = @_;
2214
2215 $self->deactivate_recursive;
2216
2217 return if UNIVERSAL::isa $self->map, "ext::map_link";
2218
2219 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2220 if $self->map && $self->map->{path} ne "{link}";
2221
2222 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2223 }
2224
2225 sub cf::object::player::leave_link {
2226 my ($self, $map, $x, $y) = @_;
2227
2228 return unless $self->contr->active;
2229
2230 my $link_pos = delete $self->{_link_pos};
2231
2232 unless ($map) {
2233 # restore original map position
2234 ($map, $x, $y) = @{ $link_pos || [] };
2235 $map = cf::map::find $map;
2236
2237 unless ($map) {
2238 ($map, $x, $y) = @$EMERGENCY_POSITION;
2239 $map = cf::map::find $map
2240 or die "FATAL: cannot load emergency map\n";
2241 }
2242 }
2243
2244 ($x, $y) = (-1, -1)
2245 unless (defined $x) && (defined $y);
2246
2247 # use -1 or undef as default coordinates, not 0, 0
2248 ($x, $y) = ($map->enter_x, $map->enter_y)
2249 if $x <=0 && $y <= 0;
2250
2251 $map->load;
2252 $map->load_diag;
2253
2254 return unless $self->contr->active;
2255 $self->activate_recursive;
2256
2257 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2258 $self->enter_map ($map, $x, $y);
2259 }
2260
2261 =item $player_object->goto ($path, $x, $y[, $check->($map)])
2262
2263 Moves the player to the given map-path and coordinates by first freezing
2264 her, loading and preparing them map, calling the provided $check callback
2265 that has to return the map if sucecssful, and then unfreezes the player on
2266 the new (success) or old (failed) map position.
2267
2268 =cut
2269
2270 our $GOTOGEN;
2271
2272 sub cf::object::player::goto {
2273 my ($self, $path, $x, $y, $check) = @_;
2274
2275 # do generation counting so two concurrent goto's will be executed in-order
2276 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2277
2278 $self->enter_link;
2279
2280 (async {
2281 my $map = eval {
2282 my $map = cf::map::find $path;
2283
2284 if ($map) {
2285 $map = $map->customise_for ($self);
2286 $map = $check->($map) if $check && $map;
2287 } else {
2288 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2289 }
2290
2291 $map
2292 };
2293
2294 if ($@) {
2295 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2296 LOG llevError | logBacktrace, Carp::longmess $@;
2297 }
2298
2299 if ($gen == $self->{_goto_generation}) {
2300 delete $self->{_goto_generation};
2301 $self->leave_link ($map, $x, $y);
2302 }
2303 })->prio (1);
2304 }
2305
2306 =item $player_object->enter_exit ($exit_object)
2307
2308 =cut
2309
2310 sub parse_random_map_params {
2311 my ($spec) = @_;
2312
2313 my $rmp = { # defaults
2314 xsize => (cf::rndm 15, 40),
2315 ysize => (cf::rndm 15, 40),
2316 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2317 #layout => string,
2318 };
2319
2320 for (split /\n/, $spec) {
2321 my ($k, $v) = split /\s+/, $_, 2;
2322
2323 $rmp->{lc $k} = $v if (length $k) && (length $v);
2324 }
2325
2326 $rmp
2327 }
2328
2329 sub prepare_random_map {
2330 my ($exit) = @_;
2331
2332 my $guard = cf::lock_acquire "exit_prepare:$exit";
2333
2334 # all this does is basically replace the /! path by
2335 # a new random map path (?random/...) with a seed
2336 # that depends on the exit object
2337
2338 my $rmp = parse_random_map_params $exit->msg;
2339
2340 if ($exit->map) {
2341 $rmp->{region} = $exit->region->name;
2342 $rmp->{origin_map} = $exit->map->path;
2343 $rmp->{origin_x} = $exit->x;
2344 $rmp->{origin_y} = $exit->y;
2345 }
2346
2347 $rmp->{random_seed} ||= $exit->random_seed;
2348
2349 my $data = cf::to_json $rmp;
2350 my $md5 = Digest::MD5::md5_hex $data;
2351 my $meta = "$RANDOMDIR/$md5.meta";
2352
2353 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2354 aio_write $fh, 0, (length $data), $data, 0;
2355 undef $fh;
2356 aio_rename "$meta~", $meta;
2357
2358 $exit->slaying ("?random/$md5");
2359 $exit->msg (undef);
2360 }
2361 }
2362
2363 sub cf::object::player::enter_exit {
2364 my ($self, $exit) = @_;
2365
2366 return unless $self->type == cf::PLAYER;
2367
2368 if ($exit->slaying eq "/!") {
2369 #TODO: this should de-fi-ni-te-ly not be a sync-job
2370 # the problem is that $exit might not survive long enough
2371 # so it needs to be done right now, right here
2372 cf::sync_job { prepare_random_map $exit };
2373 }
2374
2375 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2376 my $hp = $exit->stats->hp;
2377 my $sp = $exit->stats->sp;
2378
2379 $self->enter_link;
2380
2381 # if exit is damned, update players death & WoR home-position
2382 $self->contr->savebed ($slaying, $hp, $sp)
2383 if $exit->flag (FLAG_DAMNED);
2384
2385 (async {
2386 $self->deactivate_recursive; # just to be sure
2387 unless (eval {
2388 $self->goto ($slaying, $hp, $sp);
2389
2390 1;
2391 }) {
2392 $self->message ("Something went wrong deep within the crossfire server. "
2393 . "I'll try to bring you back to the map you were before. "
2394 . "Please report this to the dungeon master!",
2395 cf::NDI_UNIQUE | cf::NDI_RED);
2396
2397 warn "ERROR in enter_exit: $@";
2398 $self->leave_link;
2399 }
2400 })->prio (1);
2401 }
2402
2403 =head3 cf::client
2404
2405 =over 4
2406
2407 =item $client->send_drawinfo ($text, $flags)
2408
2409 Sends a drawinfo packet to the client. Circumvents output buffering so
2410 should not be used under normal circumstances.
2411
2412 =cut
2413
2414 sub cf::client::send_drawinfo {
2415 my ($self, $text, $flags) = @_;
2416
2417 utf8::encode $text;
2418 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2419 }
2420
2421 =item $client->send_msg ($color, $type, $msg, [extra...])
2422
2423 Send a drawinfo or msg packet to the client, formatting the msg for the
2424 client if neccessary. C<$type> should be a string identifying the type of
2425 the message, with C<log> being the default. If C<$color> is negative, suppress
2426 the message unless the client supports the msg packet.
2427
2428 =cut
2429
2430 sub cf::client::send_msg {
2431 my ($self, $color, $type, $msg, @extra) = @_;
2432
2433 $msg = $self->pl->expand_cfpod ($msg);
2434
2435 return unless @extra || length $msg;
2436
2437 if ($self->can_msg) {
2438 $self->send_packet ("msg " . $self->{json_coder}->encode ([$color, $type, $msg, @extra]));
2439 } else {
2440 # replace some tags by gcfclient-compatible ones
2441 for ($msg) {
2442 1 while
2443 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2444 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2445 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2446 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2447 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2448 }
2449
2450 if ($color >= 0) {
2451 if (0 && $msg =~ /\[/) {
2452 $self->send_packet ("drawextinfo $color 4 0 $msg")
2453 } else {
2454 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2455 $self->send_packet ("drawinfo $color $msg")
2456 }
2457 }
2458 }
2459 }
2460
2461 =item $client->ext_event ($type, %msg)
2462
2463 Sends an ext event to the client.
2464
2465 =cut
2466
2467 sub cf::client::ext_event($$%) {
2468 my ($self, $type, %msg) = @_;
2469
2470 $msg{msgtype} = "event_$type";
2471 $self->send_packet ("ext " . $self->{json_coder}->encode (\%msg));
2472 }
2473
2474 =item $success = $client->query ($flags, "text", \&cb)
2475
2476 Queues a query to the client, calling the given callback with
2477 the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2478 C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2479
2480 Queries can fail, so check the return code. Or don't, as queries will
2481 become reliable at some point in the future.
2482
2483 =cut
2484
2485 sub cf::client::query {
2486 my ($self, $flags, $text, $cb) = @_;
2487
2488 return unless $self->state == ST_PLAYING
2489 || $self->state == ST_SETUP
2490 || $self->state == ST_CUSTOM;
2491
2492 $self->state (ST_CUSTOM);
2493
2494 utf8::encode $text;
2495 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2496
2497 $self->send_packet ($self->{query_queue}[0][0])
2498 if @{ $self->{query_queue} } == 1;
2499
2500 1
2501 }
2502
2503 cf::client->attach (
2504 on_connect => sub {
2505 my ($ns) = @_;
2506
2507 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2508 },
2509 on_reply => sub {
2510 my ($ns, $msg) = @_;
2511
2512 # this weird shuffling is so that direct followup queries
2513 # get handled first
2514 my $queue = delete $ns->{query_queue}
2515 or return; # be conservative, not sure how that can happen, but we saw a crash here
2516
2517 (shift @$queue)->[1]->($msg);
2518 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2519
2520 push @{ $ns->{query_queue} }, @$queue;
2521
2522 if (@{ $ns->{query_queue} } == @$queue) {
2523 if (@$queue) {
2524 $ns->send_packet ($ns->{query_queue}[0][0]);
2525 } else {
2526 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2527 }
2528 }
2529 },
2530 on_exticmd => sub {
2531 my ($ns, $buf) = @_;
2532
2533 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2534
2535 if (ref $msg) {
2536 if (my $cb = $EXTICMD{$msg->{msgtype}}) {
2537 if (my %reply = $cb->($ns, $msg)) {
2538 $reply{msgid} = $msg->{msgid};
2539 $ns->send ("ext " . $ns->{json_coder}->encode (\%reply));
2540 }
2541 }
2542 } else {
2543 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2544 }
2545
2546 cf::override;
2547 },
2548 );
2549
2550 =item $client->async (\&cb)
2551
2552 Create a new coroutine, running the specified callback. The coroutine will
2553 be automatically cancelled when the client gets destroyed (e.g. on logout,
2554 or loss of connection).
2555
2556 =cut
2557
2558 sub cf::client::async {
2559 my ($self, $cb) = @_;
2560
2561 my $coro = &Coro::async ($cb);
2562
2563 $coro->on_destroy (sub {
2564 delete $self->{_coro}{$coro+0};
2565 });
2566
2567 $self->{_coro}{$coro+0} = $coro;
2568
2569 $coro
2570 }
2571
2572 cf::client->attach (
2573 on_destroy => sub {
2574 my ($ns) = @_;
2575
2576 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2577 },
2578 );
2579
2580 =back
2581
2582
2583 =head2 SAFE SCRIPTING
2584
2585 Functions that provide a safe environment to compile and execute
2586 snippets of perl code without them endangering the safety of the server
2587 itself. Looping constructs, I/O operators and other built-in functionality
2588 is not available in the safe scripting environment, and the number of
2589 functions and methods that can be called is greatly reduced.
2590
2591 =cut
2592
2593 our $safe = new Safe "safe";
2594 our $safe_hole = new Safe::Hole;
2595
2596 $SIG{FPE} = 'IGNORE';
2597
2598 $safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
2599
2600 # here we export the classes and methods available to script code
2601
2602 =pod
2603
2604 The following functions and methods are available within a safe environment:
2605
2606 cf::object
2607 contr pay_amount pay_player map x y force_find force_add
2608 insert remove
2609
2610 cf::object::player
2611 player
2612
2613 cf::player
2614 peaceful
2615
2616 cf::map
2617 trigger
2618
2619 =cut
2620
2621 for (
2622 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2623 insert remove)],
2624 ["cf::object::player" => qw(player)],
2625 ["cf::player" => qw(peaceful)],
2626 ["cf::map" => qw(trigger)],
2627 ) {
2628 no strict 'refs';
2629 my ($pkg, @funs) = @$_;
2630 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2631 for @funs;
2632 }
2633
2634 =over 4
2635
2636 =item @retval = safe_eval $code, [var => value, ...]
2637
2638 Compiled and executes the given perl code snippet. additional var/value
2639 pairs result in temporary local (my) scalar variables of the given name
2640 that are available in the code snippet. Example:
2641
2642 my $five = safe_eval '$first + $second', first => 1, second => 4;
2643
2644 =cut
2645
2646 sub safe_eval($;@) {
2647 my ($code, %vars) = @_;
2648
2649 my $qcode = $code;
2650 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2651 $qcode =~ s/\n/\\n/g;
2652
2653 local $_;
2654 local @safe::cf::_safe_eval_args = values %vars;
2655
2656 my $eval =
2657 "do {\n"
2658 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2659 . "#line 0 \"{$qcode}\"\n"
2660 . $code
2661 . "\n}"
2662 ;
2663
2664 sub_generation_inc;
2665 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2666 sub_generation_inc;
2667
2668 if ($@) {
2669 warn "$@";
2670 warn "while executing safe code '$code'\n";
2671 warn "with arguments " . (join " ", %vars) . "\n";
2672 }
2673
2674 wantarray ? @res : $res[0]
2675 }
2676
2677 =item cf::register_script_function $function => $cb
2678
2679 Register a function that can be called from within map/npc scripts. The
2680 function should be reasonably secure and should be put into a package name
2681 like the extension.
2682
2683 Example: register a function that gets called whenever a map script calls
2684 C<rent::overview>, as used by the C<rent> extension.
2685
2686 cf::register_script_function "rent::overview" => sub {
2687 ...
2688 };
2689
2690 =cut
2691
2692 sub register_script_function {
2693 my ($fun, $cb) = @_;
2694
2695 no strict 'refs';
2696 *{"safe::$fun"} = $safe_hole->wrap ($cb);
2697 }
2698
2699 =back
2700
2701 =cut
2702
2703 #############################################################################
2704 # the server's init and main functions
2705
2706 sub load_facedata($) {
2707 my ($path) = @_;
2708
2709 warn "loading facedata from $path\n";
2710
2711 my $facedata;
2712 0 < aio_load $path, $facedata
2713 or die "$path: $!";
2714
2715 $facedata = Coro::Storable::thaw $facedata;
2716
2717 $facedata->{version} == 2
2718 or cf::cleanup "$path: version mismatch, cannot proceed.";
2719
2720 {
2721 my $faces = $facedata->{faceinfo};
2722
2723 while (my ($face, $info) = each %$faces) {
2724 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2725 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2726 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2727 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2728 Coro::cede;
2729 }
2730
2731 while (my ($face, $info) = each %$faces) {
2732 next unless $info->{smooth};
2733 my $idx = cf::face::find $face
2734 or next;
2735 if (my $smooth = cf::face::find $info->{smooth}) {
2736 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2737 } else {
2738 warn "smooth face '$info->{smooth}' not found for face '$face'";
2739 }
2740 Coro::cede;
2741 }
2742 }
2743
2744 {
2745 my $anims = $facedata->{animinfo};
2746
2747 while (my ($anim, $info) = each %$anims) {
2748 cf::anim::set $anim, $info->{frames}, $info->{facings};
2749 Coro::cede;
2750 }
2751
2752 cf::anim::invalidate_all; # d'oh
2753 }
2754
2755 1
2756 }
2757
2758 sub reload_regions {
2759 load_resource_file "$MAPDIR/regions"
2760 or die "unable to load regions file\n";
2761 }
2762
2763 sub reload_facedata {
2764 load_facedata "$DATADIR/facedata"
2765 or die "unable to load facedata\n";
2766 }
2767
2768 sub reload_archetypes {
2769 load_resource_file "$DATADIR/archetypes"
2770 or die "unable to load archetypes\n";
2771 #d# NEED to laod twice to resolve forward references
2772 # this really needs to be done in an extra post-pass
2773 # (which needs to be synchronous, so solve it differently)
2774 load_resource_file "$DATADIR/archetypes"
2775 or die "unable to load archetypes\n";
2776 }
2777
2778 sub reload_treasures {
2779 load_resource_file "$DATADIR/treasures"
2780 or die "unable to load treasurelists\n";
2781 }
2782
2783 sub reload_resources {
2784 warn "reloading resource files...\n";
2785
2786 reload_regions;
2787 reload_facedata;
2788 #reload_archetypes;#d#
2789 reload_archetypes;
2790 reload_treasures;
2791
2792 warn "finished reloading resource files\n";
2793 }
2794
2795 sub init {
2796 reload_resources;
2797 }
2798
2799 sub cfg_load {
2800 open my $fh, "<:utf8", "$CONFDIR/config"
2801 or return;
2802
2803 local $/;
2804 *CFG = YAML::Syck::Load <$fh>;
2805
2806 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2807
2808 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2809 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2810
2811 if (exists $CFG{mlockall}) {
2812 eval {
2813 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2814 and die "WARNING: m(un)lockall failed: $!\n";
2815 };
2816 warn $@ if $@;
2817 }
2818 }
2819
2820 sub main {
2821 # we must not ever block the main coroutine
2822 local $Coro::idle = sub {
2823 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2824 (async {
2825 Event::one_event;
2826 })->prio (Coro::PRIO_MAX);
2827 };
2828
2829 cfg_load;
2830 db_init;
2831 load_extensions;
2832
2833 $TICK_WATCHER->start;
2834 Event::loop;
2835 }
2836
2837 #############################################################################
2838 # initialisation and cleanup
2839
2840 # install some emergency cleanup handlers
2841 BEGIN {
2842 for my $signal (qw(INT HUP TERM)) {
2843 Event->signal (
2844 reentrant => 0,
2845 data => WF_AUTOCANCEL,
2846 signal => $signal,
2847 prio => 0,
2848 cb => sub {
2849 cf::cleanup "SIG$signal";
2850 },
2851 );
2852 }
2853 }
2854
2855 sub write_runtime {
2856 my $runtime = "$LOCALDIR/runtime";
2857
2858 # first touch the runtime file to show we are still running:
2859 # the fsync below can take a very very long time.
2860
2861 IO::AIO::aio_utime $runtime, undef, undef;
2862
2863 my $guard = cf::lock_acquire "write_runtime";
2864
2865 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
2866 or return;
2867
2868 my $value = $cf::RUNTIME + 90 + 10;
2869 # 10 is the runtime save interval, for a monotonic clock
2870 # 60 allows for the watchdog to kill the server.
2871
2872 (aio_write $fh, 0, (length $value), $value, 0) <= 0
2873 and return;
2874
2875 # always fsync - this file is important
2876 aio_fsync $fh
2877 and return;
2878
2879 # touch it again to show we are up-to-date
2880 aio_utime $fh, undef, undef;
2881
2882 close $fh
2883 or return;
2884
2885 aio_rename "$runtime~", $runtime
2886 and return;
2887
2888 warn "runtime file written.\n";
2889
2890 1
2891 }
2892
2893 sub emergency_save() {
2894 my $freeze_guard = cf::freeze_mainloop;
2895
2896 warn "enter emergency perl save\n";
2897
2898 cf::sync_job {
2899 # use a peculiar iteration method to avoid tripping on perl
2900 # refcount bugs in for. also avoids problems with players
2901 # and maps saved/destroyed asynchronously.
2902 warn "begin emergency player save\n";
2903 for my $login (keys %cf::PLAYER) {
2904 my $pl = $cf::PLAYER{$login} or next;
2905 $pl->valid or next;
2906 $pl->save;
2907 }
2908 warn "end emergency player save\n";
2909
2910 warn "begin emergency map save\n";
2911 for my $path (keys %cf::MAP) {
2912 my $map = $cf::MAP{$path} or next;
2913 $map->valid or next;
2914 $map->save;
2915 }
2916 warn "end emergency map save\n";
2917
2918 warn "begin emergency database checkpoint\n";
2919 BDB::db_env_txn_checkpoint $DB_ENV;
2920 warn "end emergency database checkpoint\n";
2921 };
2922
2923 warn "leave emergency perl save\n";
2924 }
2925
2926 sub post_cleanup {
2927 my ($make_core) = @_;
2928
2929 warn Carp::longmess "post_cleanup backtrace"
2930 if $make_core;
2931 }
2932
2933 sub do_reload_perl() {
2934 # can/must only be called in main
2935 if ($Coro::current != $Coro::main) {
2936 warn "can only reload from main coroutine";
2937 return;
2938 }
2939
2940 warn "reloading...";
2941
2942 warn "entering sync_job";
2943
2944 cf::sync_job {
2945 cf::write_runtime; # external watchdog should not bark
2946 cf::emergency_save;
2947 cf::write_runtime; # external watchdog should not bark
2948
2949 warn "syncing database to disk";
2950 BDB::db_env_txn_checkpoint $DB_ENV;
2951
2952 # if anything goes wrong in here, we should simply crash as we already saved
2953
2954 warn "cancelling all WF_AUTOCANCEL watchers";
2955 for (Event::all_watchers) {
2956 $_->cancel if $_->data & WF_AUTOCANCEL;
2957 }
2958
2959 warn "flushing outstanding aio requests";
2960 for (;;) {
2961 BDB::flush;
2962 IO::AIO::flush;
2963 Coro::cede;
2964 last unless IO::AIO::nreqs || BDB::nreqs;
2965 warn "iterate...";
2966 }
2967
2968 ++$RELOAD;
2969
2970 warn "cancelling all extension coros";
2971 $_->cancel for values %EXT_CORO;
2972 %EXT_CORO = ();
2973
2974 warn "removing commands";
2975 %COMMAND = ();
2976
2977 warn "removing ext/exti commands";
2978 %EXTCMD = ();
2979 %EXTICMD = ();
2980
2981 warn "unloading/nuking all extensions";
2982 for my $pkg (@EXTS) {
2983 warn "... unloading $pkg";
2984
2985 if (my $cb = $pkg->can ("unload")) {
2986 eval {
2987 $cb->($pkg);
2988 1
2989 } or warn "$pkg unloaded, but with errors: $@";
2990 }
2991
2992 warn "... nuking $pkg";
2993 Symbol::delete_package $pkg;
2994 }
2995
2996 warn "unloading all perl modules loaded from $LIBDIR";
2997 while (my ($k, $v) = each %INC) {
2998 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2999
3000 warn "... unloading $k";
3001 delete $INC{$k};
3002
3003 $k =~ s/\.pm$//;
3004 $k =~ s/\//::/g;
3005
3006 if (my $cb = $k->can ("unload_module")) {
3007 $cb->();
3008 }
3009
3010 Symbol::delete_package $k;
3011 }
3012
3013 warn "getting rid of safe::, as good as possible";
3014 Symbol::delete_package "safe::$_"
3015 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3016
3017 warn "unloading cf.pm \"a bit\"";
3018 delete $INC{"cf.pm"};
3019 delete $INC{"cf/pod.pm"};
3020
3021 # don't, removes xs symbols, too,
3022 # and global variables created in xs
3023 #Symbol::delete_package __PACKAGE__;
3024
3025 warn "unload completed, starting to reload now";
3026
3027 warn "reloading cf.pm";
3028 require cf;
3029 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3030
3031 warn "loading config and database again";
3032 cf::cfg_load;
3033
3034 warn "loading extensions";
3035 cf::load_extensions;
3036
3037 warn "reattaching attachments to objects/players";
3038 _global_reattach; # objects, sockets
3039 warn "reattaching attachments to maps";
3040 reattach $_ for values %MAP;
3041 warn "reattaching attachments to players";
3042 reattach $_ for values %PLAYER;
3043
3044 warn "leaving sync_job";
3045
3046 1
3047 } or do {
3048 warn $@;
3049 warn "error while reloading, exiting.";
3050 exit 1;
3051 };
3052
3053 warn "reloaded";
3054 };
3055
3056 our $RELOAD_WATCHER; # used only during reload
3057
3058 sub reload_perl() {
3059 # doing reload synchronously and two reloads happen back-to-back,
3060 # coro crashes during coro_state_free->destroy here.
3061
3062 $RELOAD_WATCHER ||= Event->timer (
3063 reentrant => 0,
3064 after => 0,
3065 data => WF_AUTOCANCEL,
3066 cb => sub {
3067 do_reload_perl;
3068 undef $RELOAD_WATCHER;
3069 },
3070 );
3071 }
3072
3073 register_command "reload" => sub {
3074 my ($who, $arg) = @_;
3075
3076 if ($who->flag (FLAG_WIZ)) {
3077 $who->message ("reloading server.");
3078 async { reload_perl };
3079 }
3080 };
3081
3082 unshift @INC, $LIBDIR;
3083
3084 my $bug_warning = 0;
3085
3086 our @WAIT_FOR_TICK;
3087 our @WAIT_FOR_TICK_BEGIN;
3088
3089 sub wait_for_tick {
3090 return unless $TICK_WATCHER->is_active;
3091 return if $Coro::current == $Coro::main;
3092
3093 my $signal = new Coro::Signal;
3094 push @WAIT_FOR_TICK, $signal;
3095 $signal->wait;
3096 }
3097
3098 sub wait_for_tick_begin {
3099 return unless $TICK_WATCHER->is_active;
3100 return if $Coro::current == $Coro::main;
3101
3102 my $signal = new Coro::Signal;
3103 push @WAIT_FOR_TICK_BEGIN, $signal;
3104 $signal->wait;
3105 }
3106
3107 my $min = 1e6;#d#
3108 my $avg = 10;
3109 $TICK_WATCHER = Event->timer (
3110 reentrant => 0,
3111 parked => 1,
3112 prio => 0,
3113 at => $NEXT_TICK || $TICK,
3114 data => WF_AUTOCANCEL,
3115 cb => sub {
3116 if ($Coro::current != $Coro::main) {
3117 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3118 unless ++$bug_warning > 10;
3119 return;
3120 }
3121
3122 $NOW = $tick_start = Event::time;
3123
3124 cf::server_tick; # one server iteration
3125
3126 0 && sync_job {#d#
3127 for(1..10) {
3128 my $t = Event::time;
3129 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3130 or die;
3131
3132 $map->width (50);
3133 $map->height (50);
3134 $map->alloc;
3135 $map->_load_objects ("/tmp/x.map", 1);
3136 my $t = Event::time - $t;
3137
3138 #next unless $t < 0.0013;#d#
3139 if ($t < $min) {
3140 $min = $t;
3141 }
3142 $avg = $avg * 0.99 + $t * 0.01;
3143 }
3144 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3145 exit 0;
3146 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3147 };
3148
3149 $RUNTIME += $TICK;
3150 $NEXT_TICK += $TICK;
3151
3152 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3153 $NEXT_RUNTIME_WRITE = $NOW + 10;
3154 Coro::async_pool {
3155 write_runtime
3156 or warn "ERROR: unable to write runtime file: $!";
3157 };
3158 }
3159
3160 # my $AFTER = Event::time;
3161 # warn $AFTER - $NOW;#d#
3162
3163 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3164 $sig->send;
3165 }
3166 while (my $sig = shift @WAIT_FOR_TICK) {
3167 $sig->send;
3168 }
3169
3170 $NOW = Event::time;
3171
3172 # if we are delayed by four ticks or more, skip them all
3173 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3174
3175 $TICK_WATCHER->at ($NEXT_TICK);
3176 $TICK_WATCHER->start;
3177
3178 $LOAD = ($NOW - $tick_start) / $TICK;
3179 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3180
3181 _post_tick;
3182
3183
3184 },
3185 );
3186
3187 {
3188 BDB::max_poll_time $TICK * 0.1;
3189 $BDB_POLL_WATCHER = Event->io (
3190 reentrant => 0,
3191 fd => BDB::poll_fileno,
3192 poll => 'r',
3193 prio => 0,
3194 data => WF_AUTOCANCEL,
3195 cb => \&BDB::poll_cb,
3196 );
3197 BDB::min_parallel 8;
3198
3199 BDB::set_sync_prepare {
3200 my $status;
3201 my $current = $Coro::current;
3202 (
3203 sub {
3204 $status = $!;
3205 $current->ready; undef $current;
3206 },
3207 sub {
3208 Coro::schedule while defined $current;
3209 $! = $status;
3210 },
3211 )
3212 };
3213
3214 unless ($DB_ENV) {
3215 $DB_ENV = BDB::db_env_create;
3216
3217 cf::sync_job {
3218 eval {
3219 BDB::db_env_open
3220 $DB_ENV,
3221 $BDBDIR,
3222 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3223 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3224 0666;
3225
3226 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3227
3228 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3229 $DB_ENV->set_lk_detect;
3230 };
3231
3232 cf::cleanup "db_env_open(db): $@" if $@;
3233 };
3234 }
3235 }
3236
3237 {
3238 IO::AIO::min_parallel 8;
3239
3240 undef $Coro::AIO::WATCHER;
3241 IO::AIO::max_poll_time $TICK * 0.1;
3242 $AIO_POLL_WATCHER = Event->io (
3243 reentrant => 0,
3244 data => WF_AUTOCANCEL,
3245 fd => IO::AIO::poll_fileno,
3246 poll => 'r',
3247 prio => 6,
3248 cb => \&IO::AIO::poll_cb,
3249 );
3250 }
3251
3252 my $_log_backtrace;
3253
3254 sub _log_backtrace {
3255 my ($msg, @addr) = @_;
3256
3257 $msg =~ s/\n//;
3258
3259 # limit the # of concurrent backtraces
3260 if ($_log_backtrace < 2) {
3261 ++$_log_backtrace;
3262 async {
3263 my @bt = fork_call {
3264 @addr = map { sprintf "%x", $_ } @addr;
3265 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3266 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3267 or die "addr2line: $!";
3268
3269 my @funcs;
3270 my @res = <$fh>;
3271 chomp for @res;
3272 while (@res) {
3273 my ($func, $line) = splice @res, 0, 2, ();
3274 push @funcs, "[$func] $line";
3275 }
3276
3277 @funcs
3278 };
3279
3280 LOG llevInfo, "[ABT] $msg\n";
3281 LOG llevInfo, "[ABT] $_\n" for @bt;
3282 --$_log_backtrace;
3283 };
3284 } else {
3285 LOG llevInfo, "[ABT] $msg\n";
3286 LOG llevInfo, "[ABT] [suppressed]\n";
3287 }
3288 }
3289
3290 # load additional modules
3291 use cf::pod;
3292
3293 END { cf::emergency_save }
3294
3295 1
3296