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Revision: 1.301
Committed: Tue Jul 10 07:01:51 2007 UTC (16 years, 10 months ago) by root
Branch: MAIN
Changes since 1.300: +0 -1 lines
Log Message:
doh

File Contents

# Content
1 package cf;
2
3 use utf8;
4 use strict;
5
6 use Symbol;
7 use List::Util;
8 use Socket;
9 use Storable;
10 use Event;
11 use Opcode;
12 use Safe;
13 use Safe::Hole;
14
15 use Coro 3.61 ();
16 use Coro::State;
17 use Coro::Handle;
18 use Coro::Event;
19 use Coro::Timer;
20 use Coro::Signal;
21 use Coro::Semaphore;
22 use Coro::AIO;
23 use Coro::Storable;
24
25 use JSON::XS 1.4 ();
26 use BDB ();
27 use Data::Dumper;
28 use Digest::MD5;
29 use Fcntl;
30 use YAML::Syck ();
31 use IO::AIO 2.32 ();
32 use Time::HiRes;
33 use Compress::LZF;
34
35 # configure various modules to our taste
36 #
37 $Storable::canonical = 1; # reduce rsync transfers
38 Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
39 Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
40
41 $Event::Eval = 1; # no idea why this is required, but it is
42
43 # work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
44 $YAML::Syck::ImplicitUnicode = 1;
45
46 $Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
47
48 sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
49
50 our %COMMAND = ();
51 our %COMMAND_TIME = ();
52
53 our @EXTS = (); # list of extension package names
54 our %EXTCMD = ();
55 our %EXTICMD = ();
56 our %EXT_CORO = (); # coroutines bound to extensions
57 our %EXT_MAP = (); # pluggable maps
58
59 our $RELOAD; # number of reloads so far
60 our @EVENT;
61
62 our $CONFDIR = confdir;
63 our $DATADIR = datadir;
64 our $LIBDIR = "$DATADIR/ext";
65 our $PODDIR = "$DATADIR/pod";
66 our $MAPDIR = "$DATADIR/" . mapdir;
67 our $LOCALDIR = localdir;
68 our $TMPDIR = "$LOCALDIR/" . tmpdir;
69 our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
70 our $PLAYERDIR = "$LOCALDIR/" . playerdir;
71 our $RANDOMDIR = "$LOCALDIR/random";
72 our $BDBDIR = "$LOCALDIR/db";
73
74 our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
75 our $TICK_WATCHER;
76 our $AIO_POLL_WATCHER;
77 our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
78 our $NEXT_TICK;
79 our $NOW;
80 our $USE_FSYNC = 1; # use fsync to write maps - default off
81
82 our $BDB_POLL_WATCHER;
83 our $DB_ENV;
84
85 our %CFG;
86
87 our $UPTIME; $UPTIME ||= time;
88 our $RUNTIME;
89
90 our %PLAYER; # all users
91 our %MAP; # all maps
92 our $LINK_MAP; # the special {link} map, which is always available
93
94 # used to convert map paths into valid unix filenames by replacing / by ∕
95 our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
96
97 our $LOAD; # a number between 0 (idle) and 1 (too many objects)
98 our $LOADAVG; # same thing, but with alpha-smoothing
99 our $tick_start; # for load detecting purposes
100
101 binmode STDOUT;
102 binmode STDERR;
103
104 # read virtual server time, if available
105 unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
106 open my $fh, "<", "$LOCALDIR/runtime"
107 or die "unable to read runtime file: $!";
108 $RUNTIME = <$fh> + 0.;
109 }
110
111 mkdir $_
112 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
113
114 our $EMERGENCY_POSITION;
115
116 sub cf::map::normalise;
117
118 #############################################################################
119
120 =head2 GLOBAL VARIABLES
121
122 =over 4
123
124 =item $cf::UPTIME
125
126 The timestamp of the server start (so not actually an uptime).
127
128 =item $cf::RUNTIME
129
130 The time this server has run, starts at 0 and is increased by $cf::TICK on
131 every server tick.
132
133 =item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
134 $cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
135 $cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
136
137 Various directories - "/etc", read-only install directory, perl-library
138 directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
139 unique-items directory, player file directory, random maps directory and
140 database environment.
141
142 =item $cf::NOW
143
144 The time of the last (current) server tick.
145
146 =item $cf::TICK
147
148 The interval between server ticks, in seconds.
149
150 =item $cf::LOADAVG
151
152 The current CPU load on the server (alpha-smoothed), as a value between 0
153 (none) and 1 (overloaded), indicating how much time is spent on processing
154 objects per tick. Healthy values are < 0.5.
155
156 =item $cf::LOAD
157
158 The raw value load value from the last tick.
159
160 =item %cf::CFG
161
162 Configuration for the server, loaded from C</etc/crossfire/config>, or
163 from wherever your confdir points to.
164
165 =item cf::wait_for_tick, cf::wait_for_tick_begin
166
167 These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
168 returns directly I<after> the tick processing (and consequently, can only wake one process
169 per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
170
171 =back
172
173 =cut
174
175 BEGIN {
176 *CORE::GLOBAL::warn = sub {
177 my $msg = join "", @_;
178
179 $msg .= "\n"
180 unless $msg =~ /\n$/;
181
182 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
183
184 utf8::encode $msg;
185 LOG llevError, $msg;
186 };
187 }
188
189 @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
190 @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
191 @safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
192 @safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
193 @safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
194 @safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
195 @safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
196
197 # we bless all objects into (empty) derived classes to force a method lookup
198 # within the Safe compartment.
199 for my $pkg (qw(
200 cf::global cf::attachable
201 cf::object cf::object::player
202 cf::client cf::player
203 cf::arch cf::living
204 cf::map cf::party cf::region
205 )) {
206 no strict 'refs';
207 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
208 }
209
210 $Event::DIED = sub {
211 warn "error in event callback: @_";
212 };
213
214 #############################################################################
215
216 =head2 UTILITY FUNCTIONS
217
218 =over 4
219
220 =item dumpval $ref
221
222 =cut
223
224 sub dumpval {
225 eval {
226 local $SIG{__DIE__};
227 my $d;
228 if (1) {
229 $d = new Data::Dumper([$_[0]], ["*var"]);
230 $d->Terse(1);
231 $d->Indent(2);
232 $d->Quotekeys(0);
233 $d->Useqq(1);
234 #$d->Bless(...);
235 $d->Seen($_[1]) if @_ > 1;
236 $d = $d->Dump();
237 }
238 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
239 $d
240 } || "[unable to dump $_[0]: '$@']";
241 }
242
243 =item $ref = cf::from_json $json
244
245 Converts a JSON string into the corresponding perl data structure.
246
247 =item $json = cf::to_json $ref
248
249 Converts a perl data structure into its JSON representation.
250
251 =cut
252
253 our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
254
255 sub to_json ($) { $json_coder->encode ($_[0]) }
256 sub from_json ($) { $json_coder->decode ($_[0]) }
257
258 =item cf::lock_wait $string
259
260 Wait until the given lock is available. See cf::lock_acquire.
261
262 =item my $lock = cf::lock_acquire $string
263
264 Wait until the given lock is available and then acquires it and returns
265 a Coro::guard object. If the guard object gets destroyed (goes out of scope,
266 for example when the coroutine gets canceled), the lock is automatically
267 returned.
268
269 Lock names should begin with a unique identifier (for example, cf::map::find
270 uses map_find and cf::map::load uses map_load).
271
272 =item $locked = cf::lock_active $string
273
274 Return true if the lock is currently active, i.e. somebody has locked it.
275
276 =cut
277
278 our %LOCK;
279
280 sub lock_wait($) {
281 my ($key) = @_;
282
283 # wait for lock, if any
284 while ($LOCK{$key}) {
285 push @{ $LOCK{$key} }, $Coro::current;
286 Coro::schedule;
287 }
288 }
289
290 sub lock_acquire($) {
291 my ($key) = @_;
292
293 # wait, to be sure we are not locked
294 lock_wait $key;
295
296 $LOCK{$key} = [];
297
298 Coro::guard {
299 # wake up all waiters, to be on the safe side
300 $_->ready for @{ delete $LOCK{$key} };
301 }
302 }
303
304 sub lock_active($) {
305 my ($key) = @_;
306
307 ! ! $LOCK{$key}
308 }
309
310 sub freeze_mainloop {
311 return unless $TICK_WATCHER->is_active;
312
313 my $guard = Coro::guard {
314 $TICK_WATCHER->start;
315 };
316 $TICK_WATCHER->stop;
317 $guard
318 }
319
320 =item cf::async { BLOCK }
321
322 Currently the same as Coro::async_pool, meaning you cannot use
323 C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
324 thing you are allowed to do is call C<prio> on it.
325
326 =cut
327
328 BEGIN { *async = \&Coro::async_pool }
329
330 =item cf::sync_job { BLOCK }
331
332 The design of Crossfire TRT requires that the main coroutine ($Coro::main)
333 is always able to handle events or runnable, as Crossfire TRT is only
334 partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
335 acceptable.
336
337 If it must be done, put the blocking parts into C<sync_job>. This will run
338 the given BLOCK in another coroutine while waiting for the result. The
339 server will be frozen during this time, so the block should either finish
340 fast or be very important.
341
342 =cut
343
344 sub sync_job(&) {
345 my ($job) = @_;
346
347 if ($Coro::current == $Coro::main) {
348 my $time = Event::time;
349
350 # this is the main coro, too bad, we have to block
351 # till the operation succeeds, freezing the server :/
352
353 # TODO: use suspend/resume instead
354 # (but this is cancel-safe)
355 my $freeze_guard = freeze_mainloop;
356
357 my $busy = 1;
358 my @res;
359
360 (async {
361 @res = eval { $job->() };
362 warn $@ if $@;
363 undef $busy;
364 })->prio (Coro::PRIO_MAX);
365
366 while ($busy) {
367 Coro::cede or Event::one_event;
368 }
369
370 $time = Event::time - $time;
371
372 LOG llevError | logBacktrace, Carp::longmess "long sync job"
373 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
374
375 $tick_start += $time; # do not account sync jobs to server load
376
377 wantarray ? @res : $res[0]
378 } else {
379 # we are in another coroutine, how wonderful, everything just works
380
381 $job->()
382 }
383 }
384
385 =item $coro = cf::async_ext { BLOCK }
386
387 Like async, but this coro is automatically being canceled when the
388 extension calling this is being unloaded.
389
390 =cut
391
392 sub async_ext(&) {
393 my $cb = shift;
394
395 my $coro = &Coro::async ($cb);
396
397 $coro->on_destroy (sub {
398 delete $EXT_CORO{$coro+0};
399 });
400 $EXT_CORO{$coro+0} = $coro;
401
402 $coro
403 }
404
405 =item fork_call { }, $args
406
407 Executes the given code block with the given arguments in a seperate
408 process, returning the results. Everything must be serialisable with
409 Coro::Storable. May, of course, block. Note that the executed sub may
410 never block itself or use any form of Event handling.
411
412 =cut
413
414 sub _store_scalar {
415 open my $fh, ">", \my $buf
416 or die "fork_call: cannot open fh-to-buf in child : $!";
417 Storable::store_fd $_[0], $fh;
418 close $fh;
419
420 $buf
421 }
422
423 sub fork_call(&@) {
424 my ($cb, @args) = @_;
425
426 # socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
427 # or die "socketpair: $!";
428 pipe my $fh1, my $fh2
429 or die "pipe: $!";
430
431 if (my $pid = fork) {
432 close $fh2;
433
434 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
435 warn "pst<$res>" unless $res =~ /^pst/;
436 $res = Coro::Storable::thaw $res;
437
438 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
439
440 Carp::confess $$res unless "ARRAY" eq ref $res;
441
442 return wantarray ? @$res : $res->[-1];
443 } else {
444 reset_signals;
445 local $SIG{__WARN__};
446 local $SIG{__DIE__};
447 # just in case, this hack effectively disables event
448 # in the child. cleaner and slower would be canceling all watchers,
449 # but this works for the time being.
450 local $Coro::idle;
451 $Coro::current->prio (Coro::PRIO_MAX);
452
453 eval {
454 close $fh1;
455
456 my @res = eval { $cb->(@args) };
457
458 syswrite $fh2, _store_scalar $@ ? \"$@" : \@res;
459 close $fh2;
460 };
461
462 warn $@ if $@;
463 _exit 0;
464 }
465 }
466
467 =item $value = cf::db_get $family => $key
468
469 Returns a single value from the environment database.
470
471 =item cf::db_put $family => $key => $value
472
473 Stores the given C<$value> in the family. It can currently store binary
474 data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
475
476 =cut
477
478 our $DB;
479
480 sub db_init {
481 unless ($DB) {
482 $DB = BDB::db_create $DB_ENV;
483
484 cf::sync_job {
485 eval {
486 $DB->set_flags (BDB::CHKSUM);
487
488 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
489 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
490 cf::cleanup "db_open(db): $!" if $!;
491 };
492 cf::cleanup "db_open(db): $@" if $@;
493 };
494 }
495 }
496
497 sub db_get($$) {
498 my $key = "$_[0]/$_[1]";
499
500 cf::sync_job {
501 BDB::db_get $DB, undef, $key, my $data;
502
503 $! ? ()
504 : $data
505 }
506 }
507
508 sub db_put($$$) {
509 BDB::dbreq_pri 4;
510 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
511 }
512
513 =item cf::cache $id => [$paths...], $processversion => $process
514
515 Generic caching function that returns the value of the resource $id,
516 caching and regenerating as required.
517
518 This function can block.
519
520 =cut
521
522 sub cache {
523 my ($id, $src, $processversion, $process) = @_;
524
525 my $meta =
526 join "\x00",
527 $processversion,
528 map {
529 aio_stat $_
530 and Carp::croak "$_: $!";
531
532 ($_, (stat _)[7,9])
533 } @$src;
534
535 my $dbmeta = db_get cache => "$id/meta";
536 if ($dbmeta ne $meta) {
537 # changed, we may need to process
538
539 my @data;
540 my $md5;
541
542 for (0 .. $#$src) {
543 0 <= aio_load $src->[$_], $data[$_]
544 or Carp::croak "$src->[$_]: $!";
545 }
546
547 # if processing is expensive, check
548 # checksum first
549 if (1) {
550 $md5 =
551 join "\x00",
552 $processversion,
553 map {
554 Coro::cede;
555 ($src->[$_], Digest::MD5::md5_hex $data[$_])
556 } 0.. $#$src;
557
558
559 my $dbmd5 = db_get cache => "$id/md5";
560 if ($dbmd5 eq $md5) {
561 db_put cache => "$id/meta", $meta;
562
563 return db_get cache => "$id/data";
564 }
565 }
566
567 my $t1 = Time::HiRes::time;
568 my $data = $process->(\@data);
569 my $t2 = Time::HiRes::time;
570
571 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
572
573 db_put cache => "$id/data", $data;
574 db_put cache => "$id/md5" , $md5;
575 db_put cache => "$id/meta", $meta;
576
577 return $data;
578 }
579
580 db_get cache => "$id/data"
581 }
582
583 =item cf::datalog type => key => value, ...
584
585 Log a datalog packet of the given type with the given key-value pairs.
586
587 =cut
588
589 sub datalog($@) {
590 my ($type, %kv) = @_;
591 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
592 }
593
594 =back
595
596 =cut
597
598 #############################################################################
599
600 =head2 ATTACHABLE OBJECTS
601
602 Many objects in crossfire are so-called attachable objects. That means you can
603 attach callbacks/event handlers (a collection of which is called an "attachment")
604 to it. All such attachable objects support the following methods.
605
606 In the following description, CLASS can be any of C<global>, C<object>
607 C<player>, C<client> or C<map> (i.e. the attachable objects in
608 Crossfire TRT).
609
610 =over 4
611
612 =item $attachable->attach ($attachment, key => $value...)
613
614 =item $attachable->detach ($attachment)
615
616 Attach/detach a pre-registered attachment to a specific object and give it
617 the specified key/value pairs as arguments.
618
619 Example, attach a minesweeper attachment to the given object, making it a
620 10x10 minesweeper game:
621
622 $obj->attach (minesweeper => width => 10, height => 10);
623
624 =item $bool = $attachable->attached ($name)
625
626 Checks wether the named attachment is currently attached to the object.
627
628 =item cf::CLASS->attach ...
629
630 =item cf::CLASS->detach ...
631
632 Define an anonymous attachment and attach it to all objects of the given
633 CLASS. See the next function for an explanation of its arguments.
634
635 You can attach to global events by using the C<cf::global> class.
636
637 Example, log all player logins:
638
639 cf::player->attach (
640 on_login => sub {
641 my ($pl) = @_;
642 ...
643 },
644 );
645
646 Example, attach to the jeweler skill:
647
648 cf::object->attach (
649 type => cf::SKILL,
650 subtype => cf::SK_JEWELER,
651 on_use_skill => sub {
652 my ($sk, $ob, $part, $dir, $msg) = @_;
653 ...
654 },
655 );
656
657 =item cf::CLASS::attachment $name, ...
658
659 Register an attachment by C<$name> through which attachable objects of the
660 given CLASS can refer to this attachment.
661
662 Some classes such as crossfire maps and objects can specify attachments
663 that are attached at load/instantiate time, thus the need for a name.
664
665 These calls expect any number of the following handler/hook descriptions:
666
667 =over 4
668
669 =item prio => $number
670
671 Set the priority for all following handlers/hooks (unless overwritten
672 by another C<prio> setting). Lower priority handlers get executed
673 earlier. The default priority is C<0>, and many built-in handlers are
674 registered at priority C<-1000>, so lower priorities should not be used
675 unless you know what you are doing.
676
677 =item type => $type
678
679 (Only for C<< cf::object->attach >> calls), limits the attachment to the
680 given type of objects only (the additional parameter C<subtype> can be
681 used to further limit to the given subtype).
682
683 =item on_I<event> => \&cb
684
685 Call the given code reference whenever the named event happens (event is
686 something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
687 handlers are recognised generally depends on the type of object these
688 handlers attach to).
689
690 See F<include/eventinc.h> for the full list of events supported, and their
691 class.
692
693 =item package => package::
694
695 Look for sub functions of the name C<< on_I<event> >> in the given
696 package and register them. Only handlers for eevents supported by the
697 object/class are recognised.
698
699 =back
700
701 Example, define an attachment called "sockpuppet" that calls the given
702 event handler when a monster attacks:
703
704 cf::object::attachment sockpuppet =>
705 on_skill_attack => sub {
706 my ($self, $victim) = @_;
707 ...
708 }
709 }
710
711 =item $attachable->valid
712
713 Just because you have a perl object does not mean that the corresponding
714 C-level object still exists. If you try to access an object that has no
715 valid C counterpart anymore you get an exception at runtime. This method
716 can be used to test for existence of the C object part without causing an
717 exception.
718
719 =cut
720
721 # the following variables are defined in .xs and must not be re-created
722 our @CB_GLOBAL = (); # registry for all global events
723 our @CB_ATTACHABLE = (); # registry for all attachables
724 our @CB_OBJECT = (); # all objects (should not be used except in emergency)
725 our @CB_PLAYER = ();
726 our @CB_CLIENT = ();
727 our @CB_TYPE = (); # registry for type (cf-object class) based events
728 our @CB_MAP = ();
729
730 my %attachment;
731
732 sub cf::attachable::thawer_merge {
733 # simply override everything except _meta
734 local $_[0]{_meta};
735 %{$_[0]} = %{$_[1]};
736 }
737
738 sub _attach_cb($$$$) {
739 my ($registry, $event, $prio, $cb) = @_;
740
741 use sort 'stable';
742
743 $cb = [$prio, $cb];
744
745 @{$registry->[$event]} = sort
746 { $a->[0] cmp $b->[0] }
747 @{$registry->[$event] || []}, $cb;
748 }
749
750 # hack
751 my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
752
753 # attach handles attaching event callbacks
754 # the only thing the caller has to do is pass the correct
755 # registry (== where the callback attaches to).
756 sub _attach {
757 my ($registry, $klass, @arg) = @_;
758
759 my $object_type;
760 my $prio = 0;
761 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
762
763 #TODO: get rid of this hack
764 if ($attachable_klass{$klass}) {
765 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
766 }
767
768 while (@arg) {
769 my $type = shift @arg;
770
771 if ($type eq "prio") {
772 $prio = shift @arg;
773
774 } elsif ($type eq "type") {
775 $object_type = shift @arg;
776 $registry = $CB_TYPE[$object_type] ||= [];
777
778 } elsif ($type eq "subtype") {
779 defined $object_type or Carp::croak "subtype specified without type";
780 my $object_subtype = shift @arg;
781 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
782
783 } elsif ($type eq "package") {
784 my $pkg = shift @arg;
785
786 while (my ($name, $id) = each %cb_id) {
787 if (my $cb = $pkg->can ($name)) {
788 _attach_cb $registry, $id, $prio, $cb;
789 }
790 }
791
792 } elsif (exists $cb_id{$type}) {
793 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
794
795 } elsif (ref $type) {
796 warn "attaching objects not supported, ignoring.\n";
797
798 } else {
799 shift @arg;
800 warn "attach argument '$type' not supported, ignoring.\n";
801 }
802 }
803 }
804
805 sub _object_attach {
806 my ($obj, $name, %arg) = @_;
807
808 return if exists $obj->{_attachment}{$name};
809
810 if (my $attach = $attachment{$name}) {
811 my $registry = $obj->registry;
812
813 for (@$attach) {
814 my ($klass, @attach) = @$_;
815 _attach $registry, $klass, @attach;
816 }
817
818 $obj->{$name} = \%arg;
819 } else {
820 warn "object uses attachment '$name' which is not available, postponing.\n";
821 }
822
823 $obj->{_attachment}{$name} = undef;
824 }
825
826 sub cf::attachable::attach {
827 if (ref $_[0]) {
828 _object_attach @_;
829 } else {
830 _attach shift->_attach_registry, @_;
831 }
832 _recalc_want;
833 };
834
835 # all those should be optimised
836 sub cf::attachable::detach {
837 my ($obj, $name) = @_;
838
839 if (ref $obj) {
840 delete $obj->{_attachment}{$name};
841 reattach ($obj);
842 } else {
843 Carp::croak "cannot, currently, detach class attachments";
844 }
845 _recalc_want;
846 };
847
848 sub cf::attachable::attached {
849 my ($obj, $name) = @_;
850
851 exists $obj->{_attachment}{$name}
852 }
853
854 for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
855 eval "#line " . __LINE__ . " 'cf.pm'
856 sub cf::\L$klass\E::_attach_registry {
857 (\\\@CB_$klass, KLASS_$klass)
858 }
859
860 sub cf::\L$klass\E::attachment {
861 my \$name = shift;
862
863 \$attachment{\$name} = [[KLASS_$klass, \@_]];
864 }
865 ";
866 die if $@;
867 }
868
869 our $override;
870 our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
871
872 sub override {
873 $override = 1;
874 @invoke_results = ();
875 }
876
877 sub do_invoke {
878 my $event = shift;
879 my $callbacks = shift;
880
881 @invoke_results = ();
882
883 local $override;
884
885 for (@$callbacks) {
886 eval { &{$_->[1]} };
887
888 if ($@) {
889 warn "$@";
890 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
891 override;
892 }
893
894 return 1 if $override;
895 }
896
897 0
898 }
899
900 =item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
901
902 =item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
903
904 Generate an object-specific event with the given arguments.
905
906 This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
907 removed in future versions), and there is no public API to access override
908 results (if you must, access C<@cf::invoke_results> directly).
909
910 =back
911
912 =cut
913
914 #############################################################################
915 # object support
916
917 sub reattach {
918 # basically do the same as instantiate, without calling instantiate
919 my ($obj) = @_;
920
921 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
922
923 my $registry = $obj->registry;
924
925 @$registry = ();
926
927 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
928
929 for my $name (keys %{ $obj->{_attachment} || {} }) {
930 if (my $attach = $attachment{$name}) {
931 for (@$attach) {
932 my ($klass, @attach) = @$_;
933 _attach $registry, $klass, @attach;
934 }
935 } else {
936 warn "object uses attachment '$name' that is not available, postponing.\n";
937 }
938 }
939 }
940
941 cf::attachable->attach (
942 prio => -1000000,
943 on_instantiate => sub {
944 my ($obj, $data) = @_;
945
946 $data = from_json $data;
947
948 for (@$data) {
949 my ($name, $args) = @$_;
950
951 $obj->attach ($name, %{$args || {} });
952 }
953 },
954 on_reattach => \&reattach,
955 on_clone => sub {
956 my ($src, $dst) = @_;
957
958 @{$dst->registry} = @{$src->registry};
959
960 %$dst = %$src;
961
962 %{$dst->{_attachment}} = %{$src->{_attachment}}
963 if exists $src->{_attachment};
964 },
965 );
966
967 sub object_freezer_save {
968 my ($filename, $rdata, $objs) = @_;
969
970 sync_job {
971 if (length $$rdata) {
972 warn sprintf "saving %s (%d,%d)\n",
973 $filename, length $$rdata, scalar @$objs;
974
975 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
976 chmod SAVE_MODE, $fh;
977 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
978 aio_fsync $fh if $cf::USE_FSYNC;
979 close $fh;
980
981 if (@$objs) {
982 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
983 chmod SAVE_MODE, $fh;
984 my $data = Storable::nfreeze { version => 1, objs => $objs };
985 aio_write $fh, 0, (length $data), $data, 0;
986 aio_fsync $fh if $cf::USE_FSYNC;
987 close $fh;
988 aio_rename "$filename.pst~", "$filename.pst";
989 }
990 } else {
991 aio_unlink "$filename.pst";
992 }
993
994 aio_rename "$filename~", $filename;
995 } else {
996 warn "FATAL: $filename~: $!\n";
997 }
998 } else {
999 aio_unlink $filename;
1000 aio_unlink "$filename.pst";
1001 }
1002 }
1003 }
1004
1005 sub object_freezer_as_string {
1006 my ($rdata, $objs) = @_;
1007
1008 use Data::Dumper;
1009
1010 $$rdata . Dumper $objs
1011 }
1012
1013 sub object_thawer_load {
1014 my ($filename) = @_;
1015
1016 my ($data, $av);
1017
1018 (aio_load $filename, $data) >= 0
1019 or return;
1020
1021 unless (aio_stat "$filename.pst") {
1022 (aio_load "$filename.pst", $av) >= 0
1023 or return;
1024 $av = eval { (Storable::thaw $av)->{objs} };
1025 }
1026
1027 warn sprintf "loading %s (%d)\n",
1028 $filename, length $data, scalar @{$av || []};
1029 return ($data, $av);
1030 }
1031
1032 =head2 COMMAND CALLBACKS
1033
1034 =over 4
1035
1036 =cut
1037
1038 #############################################################################
1039 # command handling &c
1040
1041 =item cf::register_command $name => \&callback($ob,$args);
1042
1043 Register a callback for execution when the client sends the user command
1044 $name.
1045
1046 =cut
1047
1048 sub register_command {
1049 my ($name, $cb) = @_;
1050
1051 my $caller = caller;
1052 #warn "registering command '$name/$time' to '$caller'";
1053
1054 push @{ $COMMAND{$name} }, [$caller, $cb];
1055 }
1056
1057 =item cf::register_extcmd $name => \&callback($pl,$packet);
1058
1059 Register a callback for execution when the client sends an (synchronous)
1060 extcmd packet. Ext commands will be processed in the order they are
1061 received by the server, like other user commands. The first argument is
1062 the logged-in player. Ext commands can only be processed after a player
1063 has logged in successfully.
1064
1065 If the callback returns something, it is sent back as if reply was being
1066 called.
1067
1068 =item cf::register_exticmd $name => \&callback($ns,$packet);
1069
1070 Register a callback for execution when the client sends an (asynchronous)
1071 exticmd packet. Exti commands are processed by the server as soon as they
1072 are received, i.e. out of order w.r.t. other commands. The first argument
1073 is a client socket. Exti commands can be received anytime, even before
1074 log-in.
1075
1076 If the callback returns something, it is sent back as if reply was being
1077 called.
1078
1079 =cut
1080
1081 sub register_extcmd {
1082 my ($name, $cb) = @_;
1083
1084 $EXTCMD{$name} = $cb;
1085 }
1086
1087 sub register_exticmd {
1088 my ($name, $cb) = @_;
1089
1090 $EXTICMD{$name} = $cb;
1091 }
1092
1093 cf::player->attach (
1094 on_command => sub {
1095 my ($pl, $name, $params) = @_;
1096
1097 my $cb = $COMMAND{$name}
1098 or return;
1099
1100 for my $cmd (@$cb) {
1101 $cmd->[1]->($pl->ob, $params);
1102 }
1103
1104 cf::override;
1105 },
1106 on_extcmd => sub {
1107 my ($pl, $buf) = @_;
1108
1109 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
1110
1111 if (ref $msg) {
1112 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
1113 if (my %reply = $cb->($pl, $msg)) {
1114 $pl->ext_reply ($msg->{msgid}, %reply);
1115 }
1116 }
1117 } else {
1118 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1119 }
1120
1121 cf::override;
1122 },
1123 );
1124
1125 sub load_extensions {
1126 cf::sync_job {
1127 my %todo;
1128
1129 for my $path (<$LIBDIR/*.ext>) {
1130 next unless -r $path;
1131
1132 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1133 my $base = $1;
1134 my $pkg = $1;
1135 $pkg =~ s/[^[:word:]]/_/g;
1136 $pkg = "ext::$pkg";
1137
1138 open my $fh, "<:utf8", $path
1139 or die "$path: $!";
1140
1141 my $source = do { local $/; <$fh> };
1142
1143 my %ext = (
1144 path => $path,
1145 base => $base,
1146 pkg => $pkg,
1147 );
1148
1149 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1150 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1151
1152 $ext{source} =
1153 "package $pkg; use strict; use utf8;\n"
1154 . "#line 1 \"$path\"\n{\n"
1155 . $source
1156 . "\n};\n1";
1157
1158 $todo{$base} = \%ext;
1159 }
1160
1161 my %done;
1162 while (%todo) {
1163 my $progress;
1164
1165 while (my ($k, $v) = each %todo) {
1166 for (split /,\s*/, $v->{meta}{depends}) {
1167 goto skip
1168 unless exists $done{$_};
1169 }
1170
1171 warn "... loading '$k' into '$v->{pkg}'\n";
1172
1173 unless (eval $v->{source}) {
1174 my $msg = $@ ? "$v->{path}: $@\n"
1175 : "$v->{base}: extension inactive.\n";
1176
1177 if (exists $v->{meta}{mandatory}) {
1178 warn $msg;
1179 warn "mandatory extension failed to load, exiting.\n";
1180 exit 1;
1181 }
1182
1183 warn $msg;
1184 }
1185
1186 $done{$k} = delete $todo{$k};
1187 push @EXTS, $v->{pkg};
1188 $progress = 1;
1189 }
1190
1191 skip:
1192 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1193 unless $progress;
1194 }
1195 };
1196 }
1197
1198 #############################################################################
1199
1200 =back
1201
1202 =head2 CORE EXTENSIONS
1203
1204 Functions and methods that extend core crossfire objects.
1205
1206 =cut
1207
1208 package cf::player;
1209
1210 use Coro::AIO;
1211
1212 =head3 cf::player
1213
1214 =over 4
1215
1216 =item cf::player::find $login
1217
1218 Returns the given player object, loading it if necessary (might block).
1219
1220 =cut
1221
1222 sub playerdir($) {
1223 "$PLAYERDIR/"
1224 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1225 }
1226
1227 sub path($) {
1228 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1229
1230 (playerdir $login) . "/playerdata"
1231 }
1232
1233 sub find_active($) {
1234 $cf::PLAYER{$_[0]}
1235 and $cf::PLAYER{$_[0]}->active
1236 and $cf::PLAYER{$_[0]}
1237 }
1238
1239 sub exists($) {
1240 my ($login) = @_;
1241
1242 $cf::PLAYER{$login}
1243 or cf::sync_job { !aio_stat path $login }
1244 }
1245
1246 sub find($) {
1247 return $cf::PLAYER{$_[0]} || do {
1248 my $login = $_[0];
1249
1250 my $guard = cf::lock_acquire "user_find:$login";
1251
1252 $cf::PLAYER{$_[0]} || do {
1253 # rename old playerfiles to new ones
1254 #TODO: remove when no longer required
1255 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1256 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1257 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1258 aio_unlink +(playerdir $login) . "/$login.pl";
1259
1260 my $pl = load_pl path $login
1261 or return;
1262 $cf::PLAYER{$login} = $pl
1263 }
1264 }
1265 }
1266
1267 sub save($) {
1268 my ($pl) = @_;
1269
1270 return if $pl->{deny_save};
1271
1272 my $path = path $pl;
1273 my $guard = cf::lock_acquire "user_save:$path";
1274
1275 return if $pl->{deny_save};
1276
1277 aio_mkdir playerdir $pl, 0770;
1278 $pl->{last_save} = $cf::RUNTIME;
1279
1280 $pl->save_pl ($path);
1281 Coro::cede;
1282 }
1283
1284 sub new($) {
1285 my ($login) = @_;
1286
1287 my $self = create;
1288
1289 $self->ob->name ($login);
1290 $self->{deny_save} = 1;
1291
1292 $cf::PLAYER{$login} = $self;
1293
1294 $self
1295 }
1296
1297 =item $pl->quit_character
1298
1299 Nukes the player without looking back. If logged in, the connection will
1300 be destroyed. May block for a long time.
1301
1302 =cut
1303
1304 sub quit_character {
1305 my ($pl) = @_;
1306
1307 my $name = $pl->ob->name;
1308
1309 $pl->{deny_save} = 1;
1310 $pl->password ("*"); # this should lock out the player until we nuked the dir
1311
1312 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1313 $pl->deactivate;
1314 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1315 $pl->ns->destroy if $pl->ns;
1316
1317 my $path = playerdir $pl;
1318 my $temp = "$path~$cf::RUNTIME~deleting~";
1319 aio_rename $path, $temp;
1320 delete $cf::PLAYER{$pl->ob->name};
1321 $pl->destroy;
1322
1323 my $prefix = qr<^~\Q$name\E/>;
1324
1325 # nuke player maps
1326 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1327
1328 IO::AIO::aio_rmtree $temp;
1329 }
1330
1331 =item $pl->kick
1332
1333 Kicks a player out of the game. This destroys the connection.
1334
1335 =cut
1336
1337 sub kick {
1338 my ($pl, $kicker) = @_;
1339
1340 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1341 $pl->killer ("kicked");
1342 $pl->ns->destroy;
1343 }
1344
1345 =item cf::player::list_logins
1346
1347 Returns am arrayref of all valid playernames in the system, can take a
1348 while and may block, so not sync_job-capable, ever.
1349
1350 =cut
1351
1352 sub list_logins {
1353 my $dirs = aio_readdir $PLAYERDIR
1354 or return [];
1355
1356 my @logins;
1357
1358 for my $login (@$dirs) {
1359 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1360 aio_read $fh, 0, 512, my $buf, 0 or next;
1361 $buf !~ /^password -------------$/m or next; # official not-valid tag
1362
1363 utf8::decode $login;
1364 push @logins, $login;
1365 }
1366
1367 \@logins
1368 }
1369
1370 =item $player->maps
1371
1372 Returns an arrayref of map paths that are private for this
1373 player. May block.
1374
1375 =cut
1376
1377 sub maps($) {
1378 my ($pl) = @_;
1379
1380 $pl = ref $pl ? $pl->ob->name : $pl;
1381
1382 my $files = aio_readdir playerdir $pl
1383 or return;
1384
1385 my @paths;
1386
1387 for (@$files) {
1388 utf8::decode $_;
1389 next if /\.(?:pl|pst)$/;
1390 next unless /^$PATH_SEP/o;
1391
1392 push @paths, cf::map::normalise "~$pl/$_";
1393 }
1394
1395 \@paths
1396 }
1397
1398 =item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1399
1400 Expand crossfire pod fragments into protocol xml.
1401
1402 =cut
1403
1404 sub expand_cfpod {
1405 ((my $self), (local $_)) = @_;
1406
1407 # escape & and <
1408 s/&/&amp;/g;
1409 s/(?<![BIUGH])</&lt;/g;
1410
1411 # this is buggy, it needs to properly take care of nested <'s
1412
1413 1 while
1414 # replace B<>, I<>, U<> etc.
1415 s/B<([^\>]*)>/<b>$1<\/b>/
1416 || s/I<([^\>]*)>/<i>$1<\/i>/
1417 || s/U<([^\>]*)>/<u>$1<\/u>/
1418 # replace G<male|female> tags
1419 || s{G<([^>|]*)\|([^>]*)>}{
1420 $self->gender ? $2 : $1
1421 }ge
1422 # replace H<hint text>
1423 || s{H<([^\>]*)>}
1424 {
1425 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1426 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1427 "")
1428 [$self->{hintmode}]
1429 }ge;
1430
1431 # create single paragraphs (very hackish)
1432 s/(?<=\S)\n(?=\w)/ /g;
1433
1434 # compress some whitespace
1435 s/\s+\n/\n/g; # ws line-ends
1436 s/\n\n+/\n/g; # double lines
1437 s/^\n+//; # beginning lines
1438 s/\n+$//; # ending lines
1439
1440 $_
1441 }
1442
1443 sub hintmode {
1444 $_[0]{hintmode} = $_[1] if @_ > 1;
1445 $_[0]{hintmode}
1446 }
1447
1448 =item $player->ext_reply ($msgid, %msg)
1449
1450 Sends an ext reply to the player.
1451
1452 =cut
1453
1454 sub ext_reply($$%) {
1455 my ($self, $id, %msg) = @_;
1456
1457 $msg{msgid} = $id;
1458 $self->send ("ext " . $self->ns->{json_coder}->encode (\%msg));
1459 }
1460
1461 =item $player->ext_event ($type, %msg)
1462
1463 Sends an ext event to the client.
1464
1465 =cut
1466
1467 sub ext_event($$%) {
1468 my ($self, $type, %msg) = @_;
1469
1470 $self->ns->ext_event ($type, %msg);
1471 }
1472
1473 =head3 cf::region
1474
1475 =over 4
1476
1477 =cut
1478
1479 package cf::region;
1480
1481 =item cf::region::find_by_path $path
1482
1483 Tries to decuce the likely region for a map knowing only its path.
1484
1485 =cut
1486
1487 sub find_by_path($) {
1488 my ($path) = @_;
1489
1490 my ($match, $specificity);
1491
1492 for my $region (list) {
1493 if ($region->match && $path =~ $region->match) {
1494 ($match, $specificity) = ($region, $region->specificity)
1495 if $region->specificity > $specificity;
1496 }
1497 }
1498
1499 $match
1500 }
1501
1502 =back
1503
1504 =head3 cf::map
1505
1506 =over 4
1507
1508 =cut
1509
1510 package cf::map;
1511
1512 use Fcntl;
1513 use Coro::AIO;
1514
1515 use overload
1516 '""' => \&as_string,
1517 fallback => 1;
1518
1519 our $MAX_RESET = 3600;
1520 our $DEFAULT_RESET = 3000;
1521
1522 sub generate_random_map {
1523 my ($self, $rmp) = @_;
1524 # mit "rum" bekleckern, nicht
1525 $self->_create_random_map (
1526 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1527 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1528 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1529 $rmp->{exit_on_final_map},
1530 $rmp->{xsize}, $rmp->{ysize},
1531 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1532 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1533 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1534 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1535 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1536 (cf::region::find $rmp->{region}), $rmp->{custom}
1537 )
1538 }
1539
1540 =item cf::map->register ($regex, $prio)
1541
1542 Register a handler for the map path matching the given regex at the
1543 givne priority (higher is better, built-in handlers have priority 0, the
1544 default).
1545
1546 =cut
1547
1548 sub register {
1549 my (undef, $regex, $prio) = @_;
1550 my $pkg = caller;
1551
1552 no strict;
1553 push @{"$pkg\::ISA"}, __PACKAGE__;
1554
1555 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1556 }
1557
1558 # also paths starting with '/'
1559 $EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1560
1561 sub thawer_merge {
1562 my ($self, $merge) = @_;
1563
1564 # we have to keep some variables in memory intact
1565 local $self->{path};
1566 local $self->{load_path};
1567
1568 $self->SUPER::thawer_merge ($merge);
1569 }
1570
1571 sub normalise {
1572 my ($path, $base) = @_;
1573
1574 $path = "$path"; # make sure its a string
1575
1576 $path =~ s/\.map$//;
1577
1578 # map plan:
1579 #
1580 # /! non-realised random map exit (special hack!)
1581 # {... are special paths that are not being touched
1582 # ?xxx/... are special absolute paths
1583 # ?random/... random maps
1584 # /... normal maps
1585 # ~user/... per-player map of a specific user
1586
1587 $path =~ s/$PATH_SEP/\//go;
1588
1589 # treat it as relative path if it starts with
1590 # something that looks reasonable
1591 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1592 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1593
1594 $base =~ s{[^/]+/?$}{};
1595 $path = "$base/$path";
1596 }
1597
1598 for ($path) {
1599 redo if s{//}{/};
1600 redo if s{/\.?/}{/};
1601 redo if s{/[^/]+/\.\./}{/};
1602 }
1603
1604 $path
1605 }
1606
1607 sub new_from_path {
1608 my (undef, $path, $base) = @_;
1609
1610 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1611
1612 $path = normalise $path, $base;
1613
1614 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1615 if ($path =~ $EXT_MAP{$pkg}[1]) {
1616 my $self = bless cf::map::new, $pkg;
1617 $self->{path} = $path; $self->path ($path);
1618 $self->init; # pass $1 etc.
1619 return $self;
1620 }
1621 }
1622
1623 Carp::carp "unable to resolve path '$path' (base '$base').";
1624 ()
1625 }
1626
1627 sub init {
1628 my ($self) = @_;
1629
1630 $self
1631 }
1632
1633 sub as_string {
1634 my ($self) = @_;
1635
1636 "$self->{path}"
1637 }
1638
1639 # the displayed name, this is a one way mapping
1640 sub visible_name {
1641 &as_string
1642 }
1643
1644 # the original (read-only) location
1645 sub load_path {
1646 my ($self) = @_;
1647
1648 "$MAPDIR/$self->{path}.map"
1649 }
1650
1651 # the temporary/swap location
1652 sub save_path {
1653 my ($self) = @_;
1654
1655 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1656 "$TMPDIR/$path.map"
1657 }
1658
1659 # the unique path, undef == no special unique path
1660 sub uniq_path {
1661 my ($self) = @_;
1662
1663 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1664 "$UNIQUEDIR/$path"
1665 }
1666
1667 # and all this just because we cannot iterate over
1668 # all maps in C++...
1669 sub change_all_map_light {
1670 my ($change) = @_;
1671
1672 $_->change_map_light ($change)
1673 for grep $_->outdoor, values %cf::MAP;
1674 }
1675
1676 sub decay_objects {
1677 my ($self) = @_;
1678
1679 return if $self->{deny_reset};
1680
1681 $self->do_decay_objects;
1682 }
1683
1684 sub unlink_save {
1685 my ($self) = @_;
1686
1687 utf8::encode (my $save = $self->save_path);
1688 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1689 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1690 }
1691
1692 sub load_header_from($) {
1693 my ($self, $path) = @_;
1694
1695 utf8::encode $path;
1696 #aio_open $path, O_RDONLY, 0
1697 # or return;
1698
1699 $self->_load_header ($path)
1700 or return;
1701
1702 $self->{load_path} = $path;
1703
1704 1
1705 }
1706
1707 sub load_header_orig {
1708 my ($self) = @_;
1709
1710 $self->load_header_from ($self->load_path)
1711 }
1712
1713 sub load_header_temp {
1714 my ($self) = @_;
1715
1716 $self->load_header_from ($self->save_path)
1717 }
1718
1719 sub prepare_temp {
1720 my ($self) = @_;
1721
1722 $self->last_access ((delete $self->{last_access})
1723 || $cf::RUNTIME); #d#
1724 # safety
1725 $self->{instantiate_time} = $cf::RUNTIME
1726 if $self->{instantiate_time} > $cf::RUNTIME;
1727 }
1728
1729 sub prepare_orig {
1730 my ($self) = @_;
1731
1732 $self->{load_original} = 1;
1733 $self->{instantiate_time} = $cf::RUNTIME;
1734 $self->last_access ($cf::RUNTIME);
1735 $self->instantiate;
1736 }
1737
1738 sub load_header {
1739 my ($self) = @_;
1740
1741 if ($self->load_header_temp) {
1742 $self->prepare_temp;
1743 } else {
1744 $self->load_header_orig
1745 or return;
1746 $self->prepare_orig;
1747 }
1748
1749 $self->{deny_reset} = 1
1750 if $self->no_reset;
1751
1752 $self->default_region (cf::region::find_by_path $self->{path})
1753 unless $self->default_region;
1754
1755 1
1756 }
1757
1758 sub find;
1759 sub find {
1760 my ($path, $origin) = @_;
1761
1762 $path = normalise $path, $origin && $origin->path;
1763
1764 cf::lock_wait "map_find:$path";
1765
1766 $cf::MAP{$path} || do {
1767 my $guard = cf::lock_acquire "map_find:$path";
1768 my $map = new_from_path cf::map $path
1769 or return;
1770
1771 $map->{last_save} = $cf::RUNTIME;
1772
1773 $map->load_header
1774 or return;
1775
1776 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1777 # doing this can freeze the server in a sync job, obviously
1778 #$cf::WAIT_FOR_TICK->wait;
1779 $map->reset;
1780 undef $guard;
1781 return find $path;
1782 }
1783
1784 $cf::MAP{$path} = $map
1785 }
1786 }
1787
1788 sub pre_load { }
1789 sub post_load { }
1790
1791 sub load {
1792 my ($self) = @_;
1793
1794 local $self->{deny_reset} = 1; # loading can take a long time
1795
1796 my $path = $self->{path};
1797
1798 {
1799 my $guard = cf::lock_acquire "map_load:$path";
1800
1801 return if $self->in_memory != cf::MAP_SWAPPED;
1802
1803 $self->in_memory (cf::MAP_LOADING);
1804
1805 $self->alloc;
1806
1807 $self->pre_load;
1808 Coro::cede;
1809
1810 $self->_load_objects ($self->{load_path}, 1)
1811 or return;
1812
1813 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1814 if delete $self->{load_original};
1815
1816 if (my $uniq = $self->uniq_path) {
1817 utf8::encode $uniq;
1818 if (aio_open $uniq, O_RDONLY, 0) {
1819 $self->clear_unique_items;
1820 $self->_load_objects ($uniq, 0);
1821 }
1822 }
1823
1824 Coro::cede;
1825 # now do the right thing for maps
1826 $self->link_multipart_objects;
1827 $self->difficulty ($self->estimate_difficulty)
1828 unless $self->difficulty;
1829 Coro::cede;
1830
1831 unless ($self->{deny_activate}) {
1832 $self->decay_objects;
1833 $self->fix_auto_apply;
1834 $self->update_buttons;
1835 Coro::cede;
1836 $self->set_darkness_map;
1837 Coro::cede;
1838 $self->activate;
1839 }
1840
1841 $self->in_memory (cf::MAP_IN_MEMORY);
1842 }
1843
1844 $self->post_load;
1845 }
1846
1847 sub customise_for {
1848 my ($self, $ob) = @_;
1849
1850 return find "~" . $ob->name . "/" . $self->{path}
1851 if $self->per_player;
1852
1853 # return find "?party/" . $ob->name . "/" . $self->{path}
1854 # if $self->per_party;
1855
1856 $self
1857 }
1858
1859 # find and load all maps in the 3x3 area around a map
1860 sub load_diag {
1861 my ($map) = @_;
1862
1863 my @diag; # diagonal neighbours
1864
1865 for (0 .. 3) {
1866 my $neigh = $map->tile_path ($_)
1867 or next;
1868 $neigh = find $neigh, $map
1869 or next;
1870 $neigh->load;
1871
1872 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1873 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1874 }
1875
1876 for (@diag) {
1877 my $neigh = find @$_
1878 or next;
1879 $neigh->load;
1880 }
1881 }
1882
1883 sub find_sync {
1884 my ($path, $origin) = @_;
1885
1886 cf::sync_job { find $path, $origin }
1887 }
1888
1889 sub do_load_sync {
1890 my ($map) = @_;
1891
1892 cf::sync_job { $map->load };
1893 }
1894
1895 our %MAP_PREFETCH;
1896 our $MAP_PREFETCHER = undef;
1897
1898 sub find_async {
1899 my ($path, $origin) = @_;
1900
1901 $path = normalise $path, $origin && $origin->{path};
1902
1903 if (my $map = $cf::MAP{$path}) {
1904 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1905 }
1906
1907 undef $MAP_PREFETCH{$path};
1908 $MAP_PREFETCHER ||= cf::async {
1909 while (%MAP_PREFETCH) {
1910 for my $path (keys %MAP_PREFETCH) {
1911 my $map = find $path
1912 or next;
1913 $map->load;
1914
1915 delete $MAP_PREFETCH{$path};
1916 }
1917 }
1918 undef $MAP_PREFETCHER;
1919 };
1920 $MAP_PREFETCHER->prio (6);
1921
1922 ()
1923 }
1924
1925 sub save {
1926 my ($self) = @_;
1927
1928 my $lock = cf::lock_acquire "map_data:" . $self->path;
1929
1930 $self->{last_save} = $cf::RUNTIME;
1931
1932 return unless $self->dirty;
1933
1934 my $save = $self->save_path; utf8::encode $save;
1935 my $uniq = $self->uniq_path; utf8::encode $uniq;
1936
1937 $self->{load_path} = $save;
1938
1939 return if $self->{deny_save};
1940
1941 local $self->{last_access} = $self->last_access;#d#
1942
1943 cf::async {
1944 $_->contr->save for $self->players;
1945 };
1946
1947 if ($uniq) {
1948 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1949 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1950 } else {
1951 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1952 }
1953 }
1954
1955 sub swap_out {
1956 my ($self) = @_;
1957
1958 # save first because save cedes
1959 $self->save;
1960
1961 my $lock = cf::lock_acquire "map_data:" . $self->path;
1962
1963 return if $self->players;
1964 return if $self->in_memory != cf::MAP_IN_MEMORY;
1965 return if $self->{deny_save};
1966
1967 $self->clear;
1968 $self->in_memory (cf::MAP_SWAPPED);
1969 }
1970
1971 sub reset_at {
1972 my ($self) = @_;
1973
1974 # TODO: safety, remove and allow resettable per-player maps
1975 return 1e99 if $self->{deny_reset};
1976
1977 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1978 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1979
1980 $time + $to
1981 }
1982
1983 sub should_reset {
1984 my ($self) = @_;
1985
1986 $self->reset_at <= $cf::RUNTIME
1987 }
1988
1989 sub reset {
1990 my ($self) = @_;
1991
1992 my $lock = cf::lock_acquire "map_data:$self->{path}";
1993
1994 return if $self->players;
1995
1996 warn "resetting map ", $self->path;
1997
1998 $self->in_memory (cf::MAP_SWAPPED);
1999
2000 # need to save uniques path
2001 unless ($self->{deny_save}) {
2002 my $uniq = $self->uniq_path; utf8::encode $uniq;
2003
2004 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2005 if $uniq;
2006 }
2007
2008 delete $cf::MAP{$self->path};
2009
2010 $self->clear;
2011
2012 $_->clear_links_to ($self) for values %cf::MAP;
2013
2014 $self->unlink_save;
2015 $self->destroy;
2016 }
2017
2018 my $nuke_counter = "aaaa";
2019
2020 sub nuke {
2021 my ($self) = @_;
2022
2023 delete $cf::MAP{$self->path};
2024
2025 $self->unlink_save;
2026
2027 bless $self, "cf::map";
2028 delete $self->{deny_reset};
2029 $self->{deny_save} = 1;
2030 $self->reset_timeout (1);
2031 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2032
2033 $cf::MAP{$self->path} = $self;
2034
2035 $self->reset; # polite request, might not happen
2036 }
2037
2038 =item $maps = cf::map::tmp_maps
2039
2040 Returns an arrayref with all map paths of currently instantiated and saved
2041 maps. May block.
2042
2043 =cut
2044
2045 sub tmp_maps() {
2046 [
2047 map {
2048 utf8::decode $_;
2049 /\.map$/
2050 ? normalise $_
2051 : ()
2052 } @{ aio_readdir $TMPDIR or [] }
2053 ]
2054 }
2055
2056 =item $maps = cf::map::random_maps
2057
2058 Returns an arrayref with all map paths of currently instantiated and saved
2059 random maps. May block.
2060
2061 =cut
2062
2063 sub random_maps() {
2064 [
2065 map {
2066 utf8::decode $_;
2067 /\.map$/
2068 ? normalise "?random/$_"
2069 : ()
2070 } @{ aio_readdir $RANDOMDIR or [] }
2071 ]
2072 }
2073
2074 =item cf::map::unique_maps
2075
2076 Returns an arrayref of paths of all shared maps that have
2077 instantiated unique items. May block.
2078
2079 =cut
2080
2081 sub unique_maps() {
2082 [
2083 map {
2084 utf8::decode $_;
2085 /\.map$/
2086 ? normalise $_
2087 : ()
2088 } @{ aio_readdir $UNIQUEDIR or [] }
2089 ]
2090 }
2091
2092 package cf;
2093
2094 =back
2095
2096 =head3 cf::object
2097
2098 =cut
2099
2100 package cf::object;
2101
2102 =over 4
2103
2104 =item $ob->inv_recursive
2105
2106 Returns the inventory of the object _and_ their inventories, recursively.
2107
2108 =cut
2109
2110 sub inv_recursive_;
2111 sub inv_recursive_ {
2112 map { $_, inv_recursive_ $_->inv } @_
2113 }
2114
2115 sub inv_recursive {
2116 inv_recursive_ inv $_[0]
2117 }
2118
2119 package cf;
2120
2121 =back
2122
2123 =head3 cf::object::player
2124
2125 =over 4
2126
2127 =item $player_object->reply ($npc, $msg[, $flags])
2128
2129 Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2130 can be C<undef>. Does the right thing when the player is currently in a
2131 dialogue with the given NPC character.
2132
2133 =cut
2134
2135 # rough implementation of a future "reply" method that works
2136 # with dialog boxes.
2137 #TODO: the first argument must go, split into a $npc->reply_to ( method
2138 sub cf::object::player::reply($$$;$) {
2139 my ($self, $npc, $msg, $flags) = @_;
2140
2141 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
2142
2143 if ($self->{record_replies}) {
2144 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2145
2146 } else {
2147 my $pl = $self->contr;
2148
2149 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2150 my $diag = $pl->{npc_dialog};
2151 $diag->{pl}->ext_reply (
2152 $diag->{id},
2153 msgtype => "reply",
2154 msg => $diag->{pl}->expand_cfpod ($msg),
2155 add_topics => []
2156 );
2157
2158 } else {
2159 $msg = $npc->name . " says: $msg" if $npc;
2160 $self->message ($msg, $flags);
2161 }
2162 }
2163 }
2164
2165 =item $player_object->may ("access")
2166
2167 Returns wether the given player is authorized to access resource "access"
2168 (e.g. "command_wizcast").
2169
2170 =cut
2171
2172 sub cf::object::player::may {
2173 my ($self, $access) = @_;
2174
2175 $self->flag (cf::FLAG_WIZ) ||
2176 (ref $cf::CFG{"may_$access"}
2177 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2178 : $cf::CFG{"may_$access"})
2179 }
2180
2181 =item $player_object->enter_link
2182
2183 Freezes the player and moves him/her to a special map (C<{link}>).
2184
2185 The player should be reasonably safe there for short amounts of time. You
2186 I<MUST> call C<leave_link> as soon as possible, though.
2187
2188 Will never block.
2189
2190 =item $player_object->leave_link ($map, $x, $y)
2191
2192 Moves the player out of the special C<{link}> map onto the specified
2193 map. If the map is not valid (or omitted), the player will be moved back
2194 to the location he/she was before the call to C<enter_link>, or, if that
2195 fails, to the emergency map position.
2196
2197 Might block.
2198
2199 =cut
2200
2201 sub link_map {
2202 unless ($LINK_MAP) {
2203 $LINK_MAP = cf::map::find "{link}"
2204 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2205 $LINK_MAP->load;
2206 }
2207
2208 $LINK_MAP
2209 }
2210
2211 sub cf::object::player::enter_link {
2212 my ($self) = @_;
2213
2214 $self->deactivate_recursive;
2215
2216 return if UNIVERSAL::isa $self->map, "ext::map_link";
2217
2218 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2219 if $self->map && $self->map->{path} ne "{link}";
2220
2221 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2222 }
2223
2224 sub cf::object::player::leave_link {
2225 my ($self, $map, $x, $y) = @_;
2226
2227 return unless $self->contr->active;
2228
2229 my $link_pos = delete $self->{_link_pos};
2230
2231 unless ($map) {
2232 # restore original map position
2233 ($map, $x, $y) = @{ $link_pos || [] };
2234 $map = cf::map::find $map;
2235
2236 unless ($map) {
2237 ($map, $x, $y) = @$EMERGENCY_POSITION;
2238 $map = cf::map::find $map
2239 or die "FATAL: cannot load emergency map\n";
2240 }
2241 }
2242
2243 ($x, $y) = (-1, -1)
2244 unless (defined $x) && (defined $y);
2245
2246 # use -1 or undef as default coordinates, not 0, 0
2247 ($x, $y) = ($map->enter_x, $map->enter_y)
2248 if $x <=0 && $y <= 0;
2249
2250 $map->load;
2251 $map->load_diag;
2252
2253 return unless $self->contr->active;
2254 $self->activate_recursive;
2255
2256 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2257 $self->enter_map ($map, $x, $y);
2258 }
2259
2260 =item $player_object->goto ($path, $x, $y[, $check->($map)])
2261
2262 Moves the player to the given map-path and coordinates by first freezing
2263 her, loading and preparing them map, calling the provided $check callback
2264 that has to return the map if sucecssful, and then unfreezes the player on
2265 the new (success) or old (failed) map position.
2266
2267 =cut
2268
2269 our $GOTOGEN;
2270
2271 sub cf::object::player::goto {
2272 my ($self, $path, $x, $y, $check) = @_;
2273
2274 # do generation counting so two concurrent goto's will be executed in-order
2275 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2276
2277 $self->enter_link;
2278
2279 (async {
2280 my $map = eval {
2281 my $map = cf::map::find $path;
2282
2283 if ($map) {
2284 $map = $map->customise_for ($self);
2285 $map = $check->($map) if $check && $map;
2286 } else {
2287 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2288 }
2289
2290 $map
2291 };
2292
2293 if ($@) {
2294 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2295 LOG llevError | logBacktrace, Carp::longmess $@;
2296 }
2297
2298 if ($gen == $self->{_goto_generation}) {
2299 delete $self->{_goto_generation};
2300 $self->leave_link ($map, $x, $y);
2301 }
2302 })->prio (1);
2303 }
2304
2305 =item $player_object->enter_exit ($exit_object)
2306
2307 =cut
2308
2309 sub parse_random_map_params {
2310 my ($spec) = @_;
2311
2312 my $rmp = { # defaults
2313 xsize => (cf::rndm 15, 40),
2314 ysize => (cf::rndm 15, 40),
2315 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2316 #layout => string,
2317 };
2318
2319 for (split /\n/, $spec) {
2320 my ($k, $v) = split /\s+/, $_, 2;
2321
2322 $rmp->{lc $k} = $v if (length $k) && (length $v);
2323 }
2324
2325 $rmp
2326 }
2327
2328 sub prepare_random_map {
2329 my ($exit) = @_;
2330
2331 my $guard = cf::lock_acquire "exit_prepare:$exit";
2332
2333 # all this does is basically replace the /! path by
2334 # a new random map path (?random/...) with a seed
2335 # that depends on the exit object
2336
2337 my $rmp = parse_random_map_params $exit->msg;
2338
2339 if ($exit->map) {
2340 $rmp->{region} = $exit->region->name;
2341 $rmp->{origin_map} = $exit->map->path;
2342 $rmp->{origin_x} = $exit->x;
2343 $rmp->{origin_y} = $exit->y;
2344 }
2345
2346 $rmp->{random_seed} ||= $exit->random_seed;
2347
2348 my $data = cf::to_json $rmp;
2349 my $md5 = Digest::MD5::md5_hex $data;
2350 my $meta = "$RANDOMDIR/$md5.meta";
2351
2352 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2353 aio_write $fh, 0, (length $data), $data, 0;
2354 undef $fh;
2355 aio_rename "$meta~", $meta;
2356
2357 $exit->slaying ("?random/$md5");
2358 $exit->msg (undef);
2359 }
2360 }
2361
2362 sub cf::object::player::enter_exit {
2363 my ($self, $exit) = @_;
2364
2365 return unless $self->type == cf::PLAYER;
2366
2367 if ($exit->slaying eq "/!") {
2368 #TODO: this should de-fi-ni-te-ly not be a sync-job
2369 # the problem is that $exit might not survive long enough
2370 # so it needs to be done right now, right here
2371 cf::sync_job { prepare_random_map $exit };
2372 }
2373
2374 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2375 my $hp = $exit->stats->hp;
2376 my $sp = $exit->stats->sp;
2377
2378 $self->enter_link;
2379
2380 # if exit is damned, update players death & WoR home-position
2381 $self->contr->savebed ($slaying, $hp, $sp)
2382 if $exit->flag (FLAG_DAMNED);
2383
2384 (async {
2385 $self->deactivate_recursive; # just to be sure
2386 unless (eval {
2387 $self->goto ($slaying, $hp, $sp);
2388
2389 1;
2390 }) {
2391 $self->message ("Something went wrong deep within the crossfire server. "
2392 . "I'll try to bring you back to the map you were before. "
2393 . "Please report this to the dungeon master!",
2394 cf::NDI_UNIQUE | cf::NDI_RED);
2395
2396 warn "ERROR in enter_exit: $@";
2397 $self->leave_link;
2398 }
2399 })->prio (1);
2400 }
2401
2402 =head3 cf::client
2403
2404 =over 4
2405
2406 =item $client->send_drawinfo ($text, $flags)
2407
2408 Sends a drawinfo packet to the client. Circumvents output buffering so
2409 should not be used under normal circumstances.
2410
2411 =cut
2412
2413 sub cf::client::send_drawinfo {
2414 my ($self, $text, $flags) = @_;
2415
2416 utf8::encode $text;
2417 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2418 }
2419
2420 =item $client->send_msg ($color, $type, $msg, [extra...])
2421
2422 Send a drawinfo or msg packet to the client, formatting the msg for the
2423 client if neccessary. C<$type> should be a string identifying the type of
2424 the message, with C<log> being the default. If C<$color> is negative, suppress
2425 the message unless the client supports the msg packet.
2426
2427 =cut
2428
2429 sub cf::client::send_msg {
2430 my ($self, $color, $type, $msg, @extra) = @_;
2431
2432 $msg = $self->pl->expand_cfpod ($msg);
2433
2434 return unless @extra || length $msg;
2435
2436 if ($self->can_msg) {
2437 $self->send_packet ("msg " . $self->{json_coder}->encode ([$color, $type, $msg, @extra]));
2438 } else {
2439 # replace some tags by gcfclient-compatible ones
2440 for ($msg) {
2441 1 while
2442 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2443 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2444 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2445 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2446 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2447 }
2448
2449 if ($color >= 0) {
2450 if (0 && $msg =~ /\[/) {
2451 $self->send_packet ("drawextinfo $color 4 0 $msg")
2452 } else {
2453 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2454 $self->send_packet ("drawinfo $color $msg")
2455 }
2456 }
2457 }
2458 }
2459
2460 =item $client->ext_event ($type, %msg)
2461
2462 Sends an ext event to the client.
2463
2464 =cut
2465
2466 sub cf::client::ext_event($$%) {
2467 my ($self, $type, %msg) = @_;
2468
2469 $msg{msgtype} = "event_$type";
2470 $self->send_packet ("ext " . $self->{json_coder}->encode (\%msg));
2471 }
2472
2473 =item $success = $client->query ($flags, "text", \&cb)
2474
2475 Queues a query to the client, calling the given callback with
2476 the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2477 C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2478
2479 Queries can fail, so check the return code. Or don't, as queries will
2480 become reliable at some point in the future.
2481
2482 =cut
2483
2484 sub cf::client::query {
2485 my ($self, $flags, $text, $cb) = @_;
2486
2487 return unless $self->state == ST_PLAYING
2488 || $self->state == ST_SETUP
2489 || $self->state == ST_CUSTOM;
2490
2491 $self->state (ST_CUSTOM);
2492
2493 utf8::encode $text;
2494 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2495
2496 $self->send_packet ($self->{query_queue}[0][0])
2497 if @{ $self->{query_queue} } == 1;
2498
2499 1
2500 }
2501
2502 cf::client->attach (
2503 on_connect => sub {
2504 my ($ns) = @_;
2505
2506 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2507 },
2508 on_reply => sub {
2509 my ($ns, $msg) = @_;
2510
2511 # this weird shuffling is so that direct followup queries
2512 # get handled first
2513 my $queue = delete $ns->{query_queue}
2514 or return; # be conservative, not sure how that can happen, but we saw a crash here
2515
2516 (shift @$queue)->[1]->($msg);
2517 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2518
2519 push @{ $ns->{query_queue} }, @$queue;
2520
2521 if (@{ $ns->{query_queue} } == @$queue) {
2522 if (@$queue) {
2523 $ns->send_packet ($ns->{query_queue}[0][0]);
2524 } else {
2525 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2526 }
2527 }
2528 },
2529 on_exticmd => sub {
2530 my ($ns, $buf) = @_;
2531
2532 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2533
2534 if (ref $msg) {
2535 if (my $cb = $EXTICMD{$msg->{msgtype}}) {
2536 if (my %reply = $cb->($ns, $msg)) {
2537 $reply{msgid} = $msg->{msgid};
2538 $ns->send ("ext " . $ns->{json_coder}->encode (\%reply));
2539 }
2540 }
2541 } else {
2542 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2543 }
2544
2545 cf::override;
2546 },
2547 );
2548
2549 =item $client->async (\&cb)
2550
2551 Create a new coroutine, running the specified callback. The coroutine will
2552 be automatically cancelled when the client gets destroyed (e.g. on logout,
2553 or loss of connection).
2554
2555 =cut
2556
2557 sub cf::client::async {
2558 my ($self, $cb) = @_;
2559
2560 my $coro = &Coro::async ($cb);
2561
2562 $coro->on_destroy (sub {
2563 delete $self->{_coro}{$coro+0};
2564 });
2565
2566 $self->{_coro}{$coro+0} = $coro;
2567
2568 $coro
2569 }
2570
2571 cf::client->attach (
2572 on_destroy => sub {
2573 my ($ns) = @_;
2574
2575 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2576 },
2577 );
2578
2579 =back
2580
2581
2582 =head2 SAFE SCRIPTING
2583
2584 Functions that provide a safe environment to compile and execute
2585 snippets of perl code without them endangering the safety of the server
2586 itself. Looping constructs, I/O operators and other built-in functionality
2587 is not available in the safe scripting environment, and the number of
2588 functions and methods that can be called is greatly reduced.
2589
2590 =cut
2591
2592 our $safe = new Safe "safe";
2593 our $safe_hole = new Safe::Hole;
2594
2595 $SIG{FPE} = 'IGNORE';
2596
2597 $safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
2598
2599 # here we export the classes and methods available to script code
2600
2601 =pod
2602
2603 The following functions and methods are available within a safe environment:
2604
2605 cf::object
2606 contr pay_amount pay_player map x y force_find force_add
2607 insert remove
2608
2609 cf::object::player
2610 player
2611
2612 cf::player
2613 peaceful
2614
2615 cf::map
2616 trigger
2617
2618 =cut
2619
2620 for (
2621 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2622 insert remove)],
2623 ["cf::object::player" => qw(player)],
2624 ["cf::player" => qw(peaceful)],
2625 ["cf::map" => qw(trigger)],
2626 ) {
2627 no strict 'refs';
2628 my ($pkg, @funs) = @$_;
2629 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2630 for @funs;
2631 }
2632
2633 =over 4
2634
2635 =item @retval = safe_eval $code, [var => value, ...]
2636
2637 Compiled and executes the given perl code snippet. additional var/value
2638 pairs result in temporary local (my) scalar variables of the given name
2639 that are available in the code snippet. Example:
2640
2641 my $five = safe_eval '$first + $second', first => 1, second => 4;
2642
2643 =cut
2644
2645 sub safe_eval($;@) {
2646 my ($code, %vars) = @_;
2647
2648 my $qcode = $code;
2649 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2650 $qcode =~ s/\n/\\n/g;
2651
2652 local $_;
2653 local @safe::cf::_safe_eval_args = values %vars;
2654
2655 my $eval =
2656 "do {\n"
2657 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2658 . "#line 0 \"{$qcode}\"\n"
2659 . $code
2660 . "\n}"
2661 ;
2662
2663 sub_generation_inc;
2664 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2665 sub_generation_inc;
2666
2667 if ($@) {
2668 warn "$@";
2669 warn "while executing safe code '$code'\n";
2670 warn "with arguments " . (join " ", %vars) . "\n";
2671 }
2672
2673 wantarray ? @res : $res[0]
2674 }
2675
2676 =item cf::register_script_function $function => $cb
2677
2678 Register a function that can be called from within map/npc scripts. The
2679 function should be reasonably secure and should be put into a package name
2680 like the extension.
2681
2682 Example: register a function that gets called whenever a map script calls
2683 C<rent::overview>, as used by the C<rent> extension.
2684
2685 cf::register_script_function "rent::overview" => sub {
2686 ...
2687 };
2688
2689 =cut
2690
2691 sub register_script_function {
2692 my ($fun, $cb) = @_;
2693
2694 no strict 'refs';
2695 *{"safe::$fun"} = $safe_hole->wrap ($cb);
2696 }
2697
2698 =back
2699
2700 =cut
2701
2702 #############################################################################
2703 # the server's init and main functions
2704
2705 sub load_facedata($) {
2706 my ($path) = @_;
2707
2708 warn "loading facedata from $path\n";
2709
2710 my $facedata;
2711 0 < aio_load $path, $facedata
2712 or die "$path: $!";
2713
2714 $facedata = Coro::Storable::thaw $facedata;
2715
2716 $facedata->{version} == 2
2717 or cf::cleanup "$path: version mismatch, cannot proceed.";
2718
2719 {
2720 my $faces = $facedata->{faceinfo};
2721
2722 while (my ($face, $info) = each %$faces) {
2723 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2724 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2725 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2726 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2727 Coro::cede;
2728 }
2729
2730 while (my ($face, $info) = each %$faces) {
2731 next unless $info->{smooth};
2732 my $idx = cf::face::find $face
2733 or next;
2734 if (my $smooth = cf::face::find $info->{smooth}) {
2735 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2736 } else {
2737 warn "smooth face '$info->{smooth}' not found for face '$face'";
2738 }
2739 Coro::cede;
2740 }
2741 }
2742
2743 {
2744 my $anims = $facedata->{animinfo};
2745
2746 while (my ($anim, $info) = each %$anims) {
2747 cf::anim::set $anim, $info->{frames}, $info->{facings};
2748 Coro::cede;
2749 }
2750
2751 cf::anim::invalidate_all; # d'oh
2752 }
2753
2754 1
2755 }
2756
2757 sub reload_regions {
2758 load_resource_file "$MAPDIR/regions"
2759 or die "unable to load regions file\n";
2760 }
2761
2762 sub reload_facedata {
2763 load_facedata "$DATADIR/facedata"
2764 or die "unable to load facedata\n";
2765 }
2766
2767 sub reload_archetypes {
2768 load_resource_file "$DATADIR/archetypes"
2769 or die "unable to load archetypes\n";
2770 #d# NEED to laod twice to resolve forward references
2771 # this really needs to be done in an extra post-pass
2772 # (which needs to be synchronous, so solve it differently)
2773 load_resource_file "$DATADIR/archetypes"
2774 or die "unable to load archetypes\n";
2775 }
2776
2777 sub reload_treasures {
2778 load_resource_file "$DATADIR/treasures"
2779 or die "unable to load treasurelists\n";
2780 }
2781
2782 sub reload_resources {
2783 warn "reloading resource files...\n";
2784
2785 reload_regions;
2786 reload_facedata;
2787 #reload_archetypes;#d#
2788 reload_archetypes;
2789 reload_treasures;
2790
2791 warn "finished reloading resource files\n";
2792 }
2793
2794 sub init {
2795 reload_resources;
2796 }
2797
2798 sub cfg_load {
2799 open my $fh, "<:utf8", "$CONFDIR/config"
2800 or return;
2801
2802 local $/;
2803 *CFG = YAML::Syck::Load <$fh>;
2804
2805 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2806
2807 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2808 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2809
2810 if (exists $CFG{mlockall}) {
2811 eval {
2812 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2813 and die "WARNING: m(un)lockall failed: $!\n";
2814 };
2815 warn $@ if $@;
2816 }
2817 }
2818
2819 sub main {
2820 # we must not ever block the main coroutine
2821 local $Coro::idle = sub {
2822 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2823 (async {
2824 Event::one_event;
2825 })->prio (Coro::PRIO_MAX);
2826 };
2827
2828 cfg_load;
2829 db_init;
2830 load_extensions;
2831
2832 $TICK_WATCHER->start;
2833 Event::loop;
2834 }
2835
2836 #############################################################################
2837 # initialisation and cleanup
2838
2839 # install some emergency cleanup handlers
2840 BEGIN {
2841 for my $signal (qw(INT HUP TERM)) {
2842 Event->signal (
2843 reentrant => 0,
2844 data => WF_AUTOCANCEL,
2845 signal => $signal,
2846 prio => 0,
2847 cb => sub {
2848 cf::cleanup "SIG$signal";
2849 },
2850 );
2851 }
2852 }
2853
2854 sub write_runtime {
2855 my $runtime = "$LOCALDIR/runtime";
2856
2857 # first touch the runtime file to show we are still running:
2858 # the fsync below can take a very very long time.
2859
2860 IO::AIO::aio_utime $runtime, undef, undef;
2861
2862 my $guard = cf::lock_acquire "write_runtime";
2863
2864 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
2865 or return;
2866
2867 my $value = $cf::RUNTIME + 90 + 10;
2868 # 10 is the runtime save interval, for a monotonic clock
2869 # 60 allows for the watchdog to kill the server.
2870
2871 (aio_write $fh, 0, (length $value), $value, 0) <= 0
2872 and return;
2873
2874 # always fsync - this file is important
2875 aio_fsync $fh
2876 and return;
2877
2878 # touch it again to show we are up-to-date
2879 aio_utime $fh, undef, undef;
2880
2881 close $fh
2882 or return;
2883
2884 aio_rename "$runtime~", $runtime
2885 and return;
2886
2887 warn "runtime file written.\n";
2888
2889 1
2890 }
2891
2892 sub emergency_save() {
2893 my $freeze_guard = cf::freeze_mainloop;
2894
2895 warn "enter emergency perl save\n";
2896
2897 cf::sync_job {
2898 # use a peculiar iteration method to avoid tripping on perl
2899 # refcount bugs in for. also avoids problems with players
2900 # and maps saved/destroyed asynchronously.
2901 warn "begin emergency player save\n";
2902 for my $login (keys %cf::PLAYER) {
2903 my $pl = $cf::PLAYER{$login} or next;
2904 $pl->valid or next;
2905 $pl->save;
2906 }
2907 warn "end emergency player save\n";
2908
2909 warn "begin emergency map save\n";
2910 for my $path (keys %cf::MAP) {
2911 my $map = $cf::MAP{$path} or next;
2912 $map->valid or next;
2913 $map->save;
2914 }
2915 warn "end emergency map save\n";
2916
2917 warn "begin emergency database checkpoint\n";
2918 BDB::db_env_txn_checkpoint $DB_ENV;
2919 warn "end emergency database checkpoint\n";
2920 };
2921
2922 warn "leave emergency perl save\n";
2923 }
2924
2925 sub post_cleanup {
2926 my ($make_core) = @_;
2927
2928 warn Carp::longmess "post_cleanup backtrace"
2929 if $make_core;
2930 }
2931
2932 sub do_reload_perl() {
2933 # can/must only be called in main
2934 if ($Coro::current != $Coro::main) {
2935 warn "can only reload from main coroutine";
2936 return;
2937 }
2938
2939 warn "reloading...";
2940
2941 warn "entering sync_job";
2942
2943 cf::sync_job {
2944 cf::write_runtime; # external watchdog should not bark
2945 cf::emergency_save;
2946 cf::write_runtime; # external watchdog should not bark
2947
2948 warn "syncing database to disk";
2949 BDB::db_env_txn_checkpoint $DB_ENV;
2950
2951 # if anything goes wrong in here, we should simply crash as we already saved
2952
2953 warn "cancelling all WF_AUTOCANCEL watchers";
2954 for (Event::all_watchers) {
2955 $_->cancel if $_->data & WF_AUTOCANCEL;
2956 }
2957
2958 warn "flushing outstanding aio requests";
2959 for (;;) {
2960 BDB::flush;
2961 IO::AIO::flush;
2962 Coro::cede;
2963 last unless IO::AIO::nreqs || BDB::nreqs;
2964 warn "iterate...";
2965 }
2966
2967 ++$RELOAD;
2968
2969 warn "cancelling all extension coros";
2970 $_->cancel for values %EXT_CORO;
2971 %EXT_CORO = ();
2972
2973 warn "removing commands";
2974 %COMMAND = ();
2975
2976 warn "removing ext/exti commands";
2977 %EXTCMD = ();
2978 %EXTICMD = ();
2979
2980 warn "unloading/nuking all extensions";
2981 for my $pkg (@EXTS) {
2982 warn "... unloading $pkg";
2983
2984 if (my $cb = $pkg->can ("unload")) {
2985 eval {
2986 $cb->($pkg);
2987 1
2988 } or warn "$pkg unloaded, but with errors: $@";
2989 }
2990
2991 warn "... nuking $pkg";
2992 Symbol::delete_package $pkg;
2993 }
2994
2995 warn "unloading all perl modules loaded from $LIBDIR";
2996 while (my ($k, $v) = each %INC) {
2997 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2998
2999 warn "... unloading $k";
3000 delete $INC{$k};
3001
3002 $k =~ s/\.pm$//;
3003 $k =~ s/\//::/g;
3004
3005 if (my $cb = $k->can ("unload_module")) {
3006 $cb->();
3007 }
3008
3009 Symbol::delete_package $k;
3010 }
3011
3012 warn "getting rid of safe::, as good as possible";
3013 Symbol::delete_package "safe::$_"
3014 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3015
3016 warn "unloading cf.pm \"a bit\"";
3017 delete $INC{"cf.pm"};
3018 delete $INC{"cf/pod.pm"};
3019
3020 # don't, removes xs symbols, too,
3021 # and global variables created in xs
3022 #Symbol::delete_package __PACKAGE__;
3023
3024 warn "unload completed, starting to reload now";
3025
3026 warn "reloading cf.pm";
3027 require cf;
3028 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3029
3030 warn "loading config and database again";
3031 cf::cfg_load;
3032
3033 warn "loading extensions";
3034 cf::load_extensions;
3035
3036 warn "reattaching attachments to objects/players";
3037 _global_reattach; # objects, sockets
3038 warn "reattaching attachments to maps";
3039 reattach $_ for values %MAP;
3040 warn "reattaching attachments to players";
3041 reattach $_ for values %PLAYER;
3042
3043 warn "leaving sync_job";
3044
3045 1
3046 } or do {
3047 warn $@;
3048 warn "error while reloading, exiting.";
3049 exit 1;
3050 };
3051
3052 warn "reloaded";
3053 };
3054
3055 our $RELOAD_WATCHER; # used only during reload
3056
3057 sub reload_perl() {
3058 # doing reload synchronously and two reloads happen back-to-back,
3059 # coro crashes during coro_state_free->destroy here.
3060
3061 $RELOAD_WATCHER ||= Event->timer (
3062 reentrant => 0,
3063 after => 0,
3064 data => WF_AUTOCANCEL,
3065 cb => sub {
3066 do_reload_perl;
3067 undef $RELOAD_WATCHER;
3068 },
3069 );
3070 }
3071
3072 register_command "reload" => sub {
3073 my ($who, $arg) = @_;
3074
3075 if ($who->flag (FLAG_WIZ)) {
3076 $who->message ("reloading server.");
3077 async { reload_perl };
3078 }
3079 };
3080
3081 unshift @INC, $LIBDIR;
3082
3083 my $bug_warning = 0;
3084
3085 our @WAIT_FOR_TICK;
3086 our @WAIT_FOR_TICK_BEGIN;
3087
3088 sub wait_for_tick {
3089 return unless $TICK_WATCHER->is_active;
3090 return if $Coro::current == $Coro::main;
3091
3092 my $signal = new Coro::Signal;
3093 push @WAIT_FOR_TICK, $signal;
3094 $signal->wait;
3095 }
3096
3097 sub wait_for_tick_begin {
3098 return unless $TICK_WATCHER->is_active;
3099 return if $Coro::current == $Coro::main;
3100
3101 my $signal = new Coro::Signal;
3102 push @WAIT_FOR_TICK_BEGIN, $signal;
3103 $signal->wait;
3104 }
3105
3106 my $min = 1e6;#d#
3107 my $avg = 10;
3108 $TICK_WATCHER = Event->timer (
3109 reentrant => 0,
3110 parked => 1,
3111 prio => 0,
3112 at => $NEXT_TICK || $TICK,
3113 data => WF_AUTOCANCEL,
3114 cb => sub {
3115 if ($Coro::current != $Coro::main) {
3116 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3117 unless ++$bug_warning > 10;
3118 return;
3119 }
3120
3121 $NOW = $tick_start = Event::time;
3122
3123 cf::server_tick; # one server iteration
3124
3125 0 && sync_job {#d#
3126 for(1..10) {
3127 my $t = Event::time;
3128 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3129 or die;
3130
3131 $map->width (50);
3132 $map->height (50);
3133 $map->alloc;
3134 $map->_load_objects ("/tmp/x.map", 1);
3135 my $t = Event::time - $t;
3136
3137 #next unless $t < 0.0013;#d#
3138 if ($t < $min) {
3139 $min = $t;
3140 }
3141 $avg = $avg * 0.99 + $t * 0.01;
3142 }
3143 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3144 exit 0;
3145 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3146 };
3147
3148 $RUNTIME += $TICK;
3149 $NEXT_TICK += $TICK;
3150
3151 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3152 $NEXT_RUNTIME_WRITE = $NOW + 10;
3153 Coro::async_pool {
3154 write_runtime
3155 or warn "ERROR: unable to write runtime file: $!";
3156 };
3157 }
3158
3159 # my $AFTER = Event::time;
3160 # warn $AFTER - $NOW;#d#
3161
3162 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3163 $sig->send;
3164 }
3165 while (my $sig = shift @WAIT_FOR_TICK) {
3166 $sig->send;
3167 }
3168
3169 $NOW = Event::time;
3170
3171 # if we are delayed by four ticks or more, skip them all
3172 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3173
3174 $TICK_WATCHER->at ($NEXT_TICK);
3175 $TICK_WATCHER->start;
3176
3177 $LOAD = ($NOW - $tick_start) / $TICK;
3178 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3179
3180 _post_tick;
3181
3182
3183 },
3184 );
3185
3186 {
3187 BDB::max_poll_time $TICK * 0.1;
3188 $BDB_POLL_WATCHER = Event->io (
3189 reentrant => 0,
3190 fd => BDB::poll_fileno,
3191 poll => 'r',
3192 prio => 0,
3193 data => WF_AUTOCANCEL,
3194 cb => \&BDB::poll_cb,
3195 );
3196 BDB::min_parallel 8;
3197
3198 BDB::set_sync_prepare {
3199 my $status;
3200 my $current = $Coro::current;
3201 (
3202 sub {
3203 $status = $!;
3204 $current->ready; undef $current;
3205 },
3206 sub {
3207 Coro::schedule while defined $current;
3208 $! = $status;
3209 },
3210 )
3211 };
3212
3213 unless ($DB_ENV) {
3214 $DB_ENV = BDB::db_env_create;
3215
3216 cf::sync_job {
3217 eval {
3218 BDB::db_env_open
3219 $DB_ENV,
3220 $BDBDIR,
3221 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3222 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3223 0666;
3224
3225 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3226
3227 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3228 $DB_ENV->set_lk_detect;
3229 };
3230
3231 cf::cleanup "db_env_open(db): $@" if $@;
3232 };
3233 }
3234 }
3235
3236 {
3237 IO::AIO::min_parallel 8;
3238
3239 undef $Coro::AIO::WATCHER;
3240 IO::AIO::max_poll_time $TICK * 0.1;
3241 $AIO_POLL_WATCHER = Event->io (
3242 reentrant => 0,
3243 data => WF_AUTOCANCEL,
3244 fd => IO::AIO::poll_fileno,
3245 poll => 'r',
3246 prio => 6,
3247 cb => \&IO::AIO::poll_cb,
3248 );
3249 }
3250
3251 my $_log_backtrace;
3252
3253 sub _log_backtrace {
3254 my ($msg, @addr) = @_;
3255
3256 $msg =~ s/\n//;
3257
3258 # limit the # of concurrent backtraces
3259 if ($_log_backtrace < 2) {
3260 ++$_log_backtrace;
3261 async {
3262 my @bt = fork_call {
3263 @addr = map { sprintf "%x", $_ } @addr;
3264 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3265 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3266 or die "addr2line: $!";
3267
3268 my @funcs;
3269 my @res = <$fh>;
3270 chomp for @res;
3271 while (@res) {
3272 my ($func, $line) = splice @res, 0, 2, ();
3273 push @funcs, "[$func] $line";
3274 }
3275
3276 @funcs
3277 };
3278
3279 LOG llevInfo, "[ABT] $msg\n";
3280 LOG llevInfo, "[ABT] $_\n" for @bt;
3281 --$_log_backtrace;
3282 };
3283 } else {
3284 LOG llevInfo, "[ABT] $msg\n";
3285 LOG llevInfo, "[ABT] [suppressed]\n";
3286 }
3287 }
3288
3289 # load additional modules
3290 use cf::pod;
3291
3292 END { cf::emergency_save }
3293
3294 1
3295