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Revision: 1.303
Committed: Wed Jul 11 15:57:31 2007 UTC (16 years, 10 months ago) by root
Branch: MAIN
Changes since 1.302: +1 -4 lines
Log Message:
rudimentary resource support, create new region_change event and new ext/player-env.ext

File Contents

# Content
1 package cf;
2
3 use utf8;
4 use strict;
5
6 use Symbol;
7 use List::Util;
8 use Socket;
9 use Storable;
10 use Event;
11 use Opcode;
12 use Safe;
13 use Safe::Hole;
14
15 use Coro 3.61 ();
16 use Coro::State;
17 use Coro::Handle;
18 use Coro::Event;
19 use Coro::Timer;
20 use Coro::Signal;
21 use Coro::Semaphore;
22 use Coro::AIO;
23 use Coro::Storable;
24
25 use JSON::XS 1.4 ();
26 use BDB ();
27 use Data::Dumper;
28 use Digest::MD5;
29 use Fcntl;
30 use YAML::Syck ();
31 use IO::AIO 2.32 ();
32 use Time::HiRes;
33 use Compress::LZF;
34 use Digest::MD5 ();
35
36 # configure various modules to our taste
37 #
38 $Storable::canonical = 1; # reduce rsync transfers
39 Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
40 Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
41
42 $Event::Eval = 1; # no idea why this is required, but it is
43
44 # work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
45 $YAML::Syck::ImplicitUnicode = 1;
46
47 $Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
48
49 sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
50
51 our %COMMAND = ();
52 our %COMMAND_TIME = ();
53
54 our @EXTS = (); # list of extension package names
55 our %EXTCMD = ();
56 our %EXTICMD = ();
57 our %EXT_CORO = (); # coroutines bound to extensions
58 our %EXT_MAP = (); # pluggable maps
59
60 our $RELOAD; # number of reloads so far
61 our @EVENT;
62
63 our $CONFDIR = confdir;
64 our $DATADIR = datadir;
65 our $LIBDIR = "$DATADIR/ext";
66 our $PODDIR = "$DATADIR/pod";
67 our $MAPDIR = "$DATADIR/" . mapdir;
68 our $LOCALDIR = localdir;
69 our $TMPDIR = "$LOCALDIR/" . tmpdir;
70 our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
71 our $PLAYERDIR = "$LOCALDIR/" . playerdir;
72 our $RANDOMDIR = "$LOCALDIR/random";
73 our $BDBDIR = "$LOCALDIR/db";
74
75 our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
76 our $TICK_WATCHER;
77 our $AIO_POLL_WATCHER;
78 our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
79 our $NEXT_TICK;
80 our $NOW;
81 our $USE_FSYNC = 1; # use fsync to write maps - default off
82
83 our $BDB_POLL_WATCHER;
84 our $DB_ENV;
85
86 our %CFG;
87
88 our $UPTIME; $UPTIME ||= time;
89 our $RUNTIME;
90
91 our %PLAYER; # all users
92 our %MAP; # all maps
93 our $LINK_MAP; # the special {link} map, which is always available
94
95 # used to convert map paths into valid unix filenames by replacing / by ∕
96 our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
97
98 our $LOAD; # a number between 0 (idle) and 1 (too many objects)
99 our $LOADAVG; # same thing, but with alpha-smoothing
100 our $tick_start; # for load detecting purposes
101
102 binmode STDOUT;
103 binmode STDERR;
104
105 # read virtual server time, if available
106 unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
107 open my $fh, "<", "$LOCALDIR/runtime"
108 or die "unable to read runtime file: $!";
109 $RUNTIME = <$fh> + 0.;
110 }
111
112 mkdir $_
113 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
114
115 our $EMERGENCY_POSITION;
116
117 sub cf::map::normalise;
118
119 #############################################################################
120
121 =head2 GLOBAL VARIABLES
122
123 =over 4
124
125 =item $cf::UPTIME
126
127 The timestamp of the server start (so not actually an uptime).
128
129 =item $cf::RUNTIME
130
131 The time this server has run, starts at 0 and is increased by $cf::TICK on
132 every server tick.
133
134 =item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
135 $cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
136 $cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
137
138 Various directories - "/etc", read-only install directory, perl-library
139 directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
140 unique-items directory, player file directory, random maps directory and
141 database environment.
142
143 =item $cf::NOW
144
145 The time of the last (current) server tick.
146
147 =item $cf::TICK
148
149 The interval between server ticks, in seconds.
150
151 =item $cf::LOADAVG
152
153 The current CPU load on the server (alpha-smoothed), as a value between 0
154 (none) and 1 (overloaded), indicating how much time is spent on processing
155 objects per tick. Healthy values are < 0.5.
156
157 =item $cf::LOAD
158
159 The raw value load value from the last tick.
160
161 =item %cf::CFG
162
163 Configuration for the server, loaded from C</etc/crossfire/config>, or
164 from wherever your confdir points to.
165
166 =item cf::wait_for_tick, cf::wait_for_tick_begin
167
168 These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
169 returns directly I<after> the tick processing (and consequently, can only wake one process
170 per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
171
172 =back
173
174 =cut
175
176 BEGIN {
177 *CORE::GLOBAL::warn = sub {
178 my $msg = join "", @_;
179
180 $msg .= "\n"
181 unless $msg =~ /\n$/;
182
183 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
184
185 utf8::encode $msg;
186 LOG llevError, $msg;
187 };
188 }
189
190 @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
191 @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
192 @safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
193 @safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
194 @safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
195 @safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
196 @safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
197
198 # we bless all objects into (empty) derived classes to force a method lookup
199 # within the Safe compartment.
200 for my $pkg (qw(
201 cf::global cf::attachable
202 cf::object cf::object::player
203 cf::client cf::player
204 cf::arch cf::living
205 cf::map cf::party cf::region
206 )) {
207 no strict 'refs';
208 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
209 }
210
211 $Event::DIED = sub {
212 warn "error in event callback: @_";
213 };
214
215 #############################################################################
216
217 =head2 UTILITY FUNCTIONS
218
219 =over 4
220
221 =item dumpval $ref
222
223 =cut
224
225 sub dumpval {
226 eval {
227 local $SIG{__DIE__};
228 my $d;
229 if (1) {
230 $d = new Data::Dumper([$_[0]], ["*var"]);
231 $d->Terse(1);
232 $d->Indent(2);
233 $d->Quotekeys(0);
234 $d->Useqq(1);
235 #$d->Bless(...);
236 $d->Seen($_[1]) if @_ > 1;
237 $d = $d->Dump();
238 }
239 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
240 $d
241 } || "[unable to dump $_[0]: '$@']";
242 }
243
244 =item $ref = cf::from_json $json
245
246 Converts a JSON string into the corresponding perl data structure.
247
248 =item $json = cf::to_json $ref
249
250 Converts a perl data structure into its JSON representation.
251
252 =cut
253
254 our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
255
256 sub to_json ($) { $json_coder->encode ($_[0]) }
257 sub from_json ($) { $json_coder->decode ($_[0]) }
258
259 =item cf::lock_wait $string
260
261 Wait until the given lock is available. See cf::lock_acquire.
262
263 =item my $lock = cf::lock_acquire $string
264
265 Wait until the given lock is available and then acquires it and returns
266 a Coro::guard object. If the guard object gets destroyed (goes out of scope,
267 for example when the coroutine gets canceled), the lock is automatically
268 returned.
269
270 Lock names should begin with a unique identifier (for example, cf::map::find
271 uses map_find and cf::map::load uses map_load).
272
273 =item $locked = cf::lock_active $string
274
275 Return true if the lock is currently active, i.e. somebody has locked it.
276
277 =cut
278
279 our %LOCK;
280
281 sub lock_wait($) {
282 my ($key) = @_;
283
284 # wait for lock, if any
285 while ($LOCK{$key}) {
286 push @{ $LOCK{$key} }, $Coro::current;
287 Coro::schedule;
288 }
289 }
290
291 sub lock_acquire($) {
292 my ($key) = @_;
293
294 # wait, to be sure we are not locked
295 lock_wait $key;
296
297 $LOCK{$key} = [];
298
299 Coro::guard {
300 # wake up all waiters, to be on the safe side
301 $_->ready for @{ delete $LOCK{$key} };
302 }
303 }
304
305 sub lock_active($) {
306 my ($key) = @_;
307
308 ! ! $LOCK{$key}
309 }
310
311 sub freeze_mainloop {
312 return unless $TICK_WATCHER->is_active;
313
314 my $guard = Coro::guard {
315 $TICK_WATCHER->start;
316 };
317 $TICK_WATCHER->stop;
318 $guard
319 }
320
321 =item cf::async { BLOCK }
322
323 Currently the same as Coro::async_pool, meaning you cannot use
324 C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
325 thing you are allowed to do is call C<prio> on it.
326
327 =cut
328
329 BEGIN { *async = \&Coro::async_pool }
330
331 =item cf::sync_job { BLOCK }
332
333 The design of Crossfire TRT requires that the main coroutine ($Coro::main)
334 is always able to handle events or runnable, as Crossfire TRT is only
335 partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
336 acceptable.
337
338 If it must be done, put the blocking parts into C<sync_job>. This will run
339 the given BLOCK in another coroutine while waiting for the result. The
340 server will be frozen during this time, so the block should either finish
341 fast or be very important.
342
343 =cut
344
345 sub sync_job(&) {
346 my ($job) = @_;
347
348 if ($Coro::current == $Coro::main) {
349 my $time = Event::time;
350
351 # this is the main coro, too bad, we have to block
352 # till the operation succeeds, freezing the server :/
353
354 # TODO: use suspend/resume instead
355 # (but this is cancel-safe)
356 my $freeze_guard = freeze_mainloop;
357
358 my $busy = 1;
359 my @res;
360
361 (async {
362 @res = eval { $job->() };
363 warn $@ if $@;
364 undef $busy;
365 })->prio (Coro::PRIO_MAX);
366
367 while ($busy) {
368 Coro::cede or Event::one_event;
369 }
370
371 $time = Event::time - $time;
372
373 LOG llevError | logBacktrace, Carp::longmess "long sync job"
374 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
375
376 $tick_start += $time; # do not account sync jobs to server load
377
378 wantarray ? @res : $res[0]
379 } else {
380 # we are in another coroutine, how wonderful, everything just works
381
382 $job->()
383 }
384 }
385
386 =item $coro = cf::async_ext { BLOCK }
387
388 Like async, but this coro is automatically being canceled when the
389 extension calling this is being unloaded.
390
391 =cut
392
393 sub async_ext(&) {
394 my $cb = shift;
395
396 my $coro = &Coro::async ($cb);
397
398 $coro->on_destroy (sub {
399 delete $EXT_CORO{$coro+0};
400 });
401 $EXT_CORO{$coro+0} = $coro;
402
403 $coro
404 }
405
406 =item fork_call { }, $args
407
408 Executes the given code block with the given arguments in a seperate
409 process, returning the results. Everything must be serialisable with
410 Coro::Storable. May, of course, block. Note that the executed sub may
411 never block itself or use any form of Event handling.
412
413 =cut
414
415 sub _store_scalar {
416 open my $fh, ">", \my $buf
417 or die "fork_call: cannot open fh-to-buf in child : $!";
418 Storable::store_fd $_[0], $fh;
419 close $fh;
420
421 $buf
422 }
423
424 sub fork_call(&@) {
425 my ($cb, @args) = @_;
426
427 # socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
428 # or die "socketpair: $!";
429 pipe my $fh1, my $fh2
430 or die "pipe: $!";
431
432 if (my $pid = fork) {
433 close $fh2;
434
435 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
436 warn "pst<$res>" unless $res =~ /^pst/;
437 $res = Coro::Storable::thaw $res;
438
439 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
440
441 Carp::confess $$res unless "ARRAY" eq ref $res;
442
443 return wantarray ? @$res : $res->[-1];
444 } else {
445 reset_signals;
446 local $SIG{__WARN__};
447 local $SIG{__DIE__};
448 # just in case, this hack effectively disables event
449 # in the child. cleaner and slower would be canceling all watchers,
450 # but this works for the time being.
451 local $Coro::idle;
452 $Coro::current->prio (Coro::PRIO_MAX);
453
454 eval {
455 close $fh1;
456
457 my @res = eval { $cb->(@args) };
458
459 syswrite $fh2, _store_scalar $@ ? \"$@" : \@res;
460 close $fh2;
461 };
462
463 warn $@ if $@;
464 _exit 0;
465 }
466 }
467
468 =item $value = cf::db_get $family => $key
469
470 Returns a single value from the environment database.
471
472 =item cf::db_put $family => $key => $value
473
474 Stores the given C<$value> in the family. It can currently store binary
475 data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
476
477 =cut
478
479 our $DB;
480
481 sub db_init {
482 unless ($DB) {
483 $DB = BDB::db_create $DB_ENV;
484
485 cf::sync_job {
486 eval {
487 $DB->set_flags (BDB::CHKSUM);
488
489 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
490 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
491 cf::cleanup "db_open(db): $!" if $!;
492 };
493 cf::cleanup "db_open(db): $@" if $@;
494 };
495 }
496 }
497
498 sub db_get($$) {
499 my $key = "$_[0]/$_[1]";
500
501 cf::sync_job {
502 BDB::db_get $DB, undef, $key, my $data;
503
504 $! ? ()
505 : $data
506 }
507 }
508
509 sub db_put($$$) {
510 BDB::dbreq_pri 4;
511 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
512 }
513
514 =item cf::cache $id => [$paths...], $processversion => $process
515
516 Generic caching function that returns the value of the resource $id,
517 caching and regenerating as required.
518
519 This function can block.
520
521 =cut
522
523 sub cache {
524 my ($id, $src, $processversion, $process) = @_;
525
526 my $meta =
527 join "\x00",
528 $processversion,
529 map {
530 aio_stat $_
531 and Carp::croak "$_: $!";
532
533 ($_, (stat _)[7,9])
534 } @$src;
535
536 my $dbmeta = db_get cache => "$id/meta";
537 if ($dbmeta ne $meta) {
538 # changed, we may need to process
539
540 my @data;
541 my $md5;
542
543 for (0 .. $#$src) {
544 0 <= aio_load $src->[$_], $data[$_]
545 or Carp::croak "$src->[$_]: $!";
546 }
547
548 # if processing is expensive, check
549 # checksum first
550 if (1) {
551 $md5 =
552 join "\x00",
553 $processversion,
554 map {
555 Coro::cede;
556 ($src->[$_], Digest::MD5::md5_hex $data[$_])
557 } 0.. $#$src;
558
559
560 my $dbmd5 = db_get cache => "$id/md5";
561 if ($dbmd5 eq $md5) {
562 db_put cache => "$id/meta", $meta;
563
564 return db_get cache => "$id/data";
565 }
566 }
567
568 my $t1 = Time::HiRes::time;
569 my $data = $process->(\@data);
570 my $t2 = Time::HiRes::time;
571
572 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
573
574 db_put cache => "$id/data", $data;
575 db_put cache => "$id/md5" , $md5;
576 db_put cache => "$id/meta", $meta;
577
578 return $data;
579 }
580
581 db_get cache => "$id/data"
582 }
583
584 =item cf::datalog type => key => value, ...
585
586 Log a datalog packet of the given type with the given key-value pairs.
587
588 =cut
589
590 sub datalog($@) {
591 my ($type, %kv) = @_;
592 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
593 }
594
595 =back
596
597 =cut
598
599 #############################################################################
600
601 =head2 ATTACHABLE OBJECTS
602
603 Many objects in crossfire are so-called attachable objects. That means you can
604 attach callbacks/event handlers (a collection of which is called an "attachment")
605 to it. All such attachable objects support the following methods.
606
607 In the following description, CLASS can be any of C<global>, C<object>
608 C<player>, C<client> or C<map> (i.e. the attachable objects in
609 Crossfire TRT).
610
611 =over 4
612
613 =item $attachable->attach ($attachment, key => $value...)
614
615 =item $attachable->detach ($attachment)
616
617 Attach/detach a pre-registered attachment to a specific object and give it
618 the specified key/value pairs as arguments.
619
620 Example, attach a minesweeper attachment to the given object, making it a
621 10x10 minesweeper game:
622
623 $obj->attach (minesweeper => width => 10, height => 10);
624
625 =item $bool = $attachable->attached ($name)
626
627 Checks wether the named attachment is currently attached to the object.
628
629 =item cf::CLASS->attach ...
630
631 =item cf::CLASS->detach ...
632
633 Define an anonymous attachment and attach it to all objects of the given
634 CLASS. See the next function for an explanation of its arguments.
635
636 You can attach to global events by using the C<cf::global> class.
637
638 Example, log all player logins:
639
640 cf::player->attach (
641 on_login => sub {
642 my ($pl) = @_;
643 ...
644 },
645 );
646
647 Example, attach to the jeweler skill:
648
649 cf::object->attach (
650 type => cf::SKILL,
651 subtype => cf::SK_JEWELER,
652 on_use_skill => sub {
653 my ($sk, $ob, $part, $dir, $msg) = @_;
654 ...
655 },
656 );
657
658 =item cf::CLASS::attachment $name, ...
659
660 Register an attachment by C<$name> through which attachable objects of the
661 given CLASS can refer to this attachment.
662
663 Some classes such as crossfire maps and objects can specify attachments
664 that are attached at load/instantiate time, thus the need for a name.
665
666 These calls expect any number of the following handler/hook descriptions:
667
668 =over 4
669
670 =item prio => $number
671
672 Set the priority for all following handlers/hooks (unless overwritten
673 by another C<prio> setting). Lower priority handlers get executed
674 earlier. The default priority is C<0>, and many built-in handlers are
675 registered at priority C<-1000>, so lower priorities should not be used
676 unless you know what you are doing.
677
678 =item type => $type
679
680 (Only for C<< cf::object->attach >> calls), limits the attachment to the
681 given type of objects only (the additional parameter C<subtype> can be
682 used to further limit to the given subtype).
683
684 =item on_I<event> => \&cb
685
686 Call the given code reference whenever the named event happens (event is
687 something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
688 handlers are recognised generally depends on the type of object these
689 handlers attach to).
690
691 See F<include/eventinc.h> for the full list of events supported, and their
692 class.
693
694 =item package => package::
695
696 Look for sub functions of the name C<< on_I<event> >> in the given
697 package and register them. Only handlers for eevents supported by the
698 object/class are recognised.
699
700 =back
701
702 Example, define an attachment called "sockpuppet" that calls the given
703 event handler when a monster attacks:
704
705 cf::object::attachment sockpuppet =>
706 on_skill_attack => sub {
707 my ($self, $victim) = @_;
708 ...
709 }
710 }
711
712 =item $attachable->valid
713
714 Just because you have a perl object does not mean that the corresponding
715 C-level object still exists. If you try to access an object that has no
716 valid C counterpart anymore you get an exception at runtime. This method
717 can be used to test for existence of the C object part without causing an
718 exception.
719
720 =cut
721
722 # the following variables are defined in .xs and must not be re-created
723 our @CB_GLOBAL = (); # registry for all global events
724 our @CB_ATTACHABLE = (); # registry for all attachables
725 our @CB_OBJECT = (); # all objects (should not be used except in emergency)
726 our @CB_PLAYER = ();
727 our @CB_CLIENT = ();
728 our @CB_TYPE = (); # registry for type (cf-object class) based events
729 our @CB_MAP = ();
730
731 my %attachment;
732
733 sub cf::attachable::thawer_merge {
734 # simply override everything except _meta
735 local $_[0]{_meta};
736 %{$_[0]} = %{$_[1]};
737 }
738
739 sub _attach_cb($$$$) {
740 my ($registry, $event, $prio, $cb) = @_;
741
742 use sort 'stable';
743
744 $cb = [$prio, $cb];
745
746 @{$registry->[$event]} = sort
747 { $a->[0] cmp $b->[0] }
748 @{$registry->[$event] || []}, $cb;
749 }
750
751 # hack
752 my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
753
754 # attach handles attaching event callbacks
755 # the only thing the caller has to do is pass the correct
756 # registry (== where the callback attaches to).
757 sub _attach {
758 my ($registry, $klass, @arg) = @_;
759
760 my $object_type;
761 my $prio = 0;
762 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
763
764 #TODO: get rid of this hack
765 if ($attachable_klass{$klass}) {
766 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
767 }
768
769 while (@arg) {
770 my $type = shift @arg;
771
772 if ($type eq "prio") {
773 $prio = shift @arg;
774
775 } elsif ($type eq "type") {
776 $object_type = shift @arg;
777 $registry = $CB_TYPE[$object_type] ||= [];
778
779 } elsif ($type eq "subtype") {
780 defined $object_type or Carp::croak "subtype specified without type";
781 my $object_subtype = shift @arg;
782 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
783
784 } elsif ($type eq "package") {
785 my $pkg = shift @arg;
786
787 while (my ($name, $id) = each %cb_id) {
788 if (my $cb = $pkg->can ($name)) {
789 _attach_cb $registry, $id, $prio, $cb;
790 }
791 }
792
793 } elsif (exists $cb_id{$type}) {
794 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
795
796 } elsif (ref $type) {
797 warn "attaching objects not supported, ignoring.\n";
798
799 } else {
800 shift @arg;
801 warn "attach argument '$type' not supported, ignoring.\n";
802 }
803 }
804 }
805
806 sub _object_attach {
807 my ($obj, $name, %arg) = @_;
808
809 return if exists $obj->{_attachment}{$name};
810
811 if (my $attach = $attachment{$name}) {
812 my $registry = $obj->registry;
813
814 for (@$attach) {
815 my ($klass, @attach) = @$_;
816 _attach $registry, $klass, @attach;
817 }
818
819 $obj->{$name} = \%arg;
820 } else {
821 warn "object uses attachment '$name' which is not available, postponing.\n";
822 }
823
824 $obj->{_attachment}{$name} = undef;
825 }
826
827 sub cf::attachable::attach {
828 if (ref $_[0]) {
829 _object_attach @_;
830 } else {
831 _attach shift->_attach_registry, @_;
832 }
833 _recalc_want;
834 };
835
836 # all those should be optimised
837 sub cf::attachable::detach {
838 my ($obj, $name) = @_;
839
840 if (ref $obj) {
841 delete $obj->{_attachment}{$name};
842 reattach ($obj);
843 } else {
844 Carp::croak "cannot, currently, detach class attachments";
845 }
846 _recalc_want;
847 };
848
849 sub cf::attachable::attached {
850 my ($obj, $name) = @_;
851
852 exists $obj->{_attachment}{$name}
853 }
854
855 for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
856 eval "#line " . __LINE__ . " 'cf.pm'
857 sub cf::\L$klass\E::_attach_registry {
858 (\\\@CB_$klass, KLASS_$klass)
859 }
860
861 sub cf::\L$klass\E::attachment {
862 my \$name = shift;
863
864 \$attachment{\$name} = [[KLASS_$klass, \@_]];
865 }
866 ";
867 die if $@;
868 }
869
870 our $override;
871 our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
872
873 sub override {
874 $override = 1;
875 @invoke_results = ();
876 }
877
878 sub do_invoke {
879 my $event = shift;
880 my $callbacks = shift;
881
882 @invoke_results = ();
883
884 local $override;
885
886 for (@$callbacks) {
887 eval { &{$_->[1]} };
888
889 if ($@) {
890 warn "$@";
891 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
892 override;
893 }
894
895 return 1 if $override;
896 }
897
898 0
899 }
900
901 =item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
902
903 =item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
904
905 Generate an object-specific event with the given arguments.
906
907 This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
908 removed in future versions), and there is no public API to access override
909 results (if you must, access C<@cf::invoke_results> directly).
910
911 =back
912
913 =cut
914
915 #############################################################################
916 # object support
917
918 sub reattach {
919 # basically do the same as instantiate, without calling instantiate
920 my ($obj) = @_;
921
922 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
923
924 my $registry = $obj->registry;
925
926 @$registry = ();
927
928 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
929
930 for my $name (keys %{ $obj->{_attachment} || {} }) {
931 if (my $attach = $attachment{$name}) {
932 for (@$attach) {
933 my ($klass, @attach) = @$_;
934 _attach $registry, $klass, @attach;
935 }
936 } else {
937 warn "object uses attachment '$name' that is not available, postponing.\n";
938 }
939 }
940 }
941
942 cf::attachable->attach (
943 prio => -1000000,
944 on_instantiate => sub {
945 my ($obj, $data) = @_;
946
947 $data = from_json $data;
948
949 for (@$data) {
950 my ($name, $args) = @$_;
951
952 $obj->attach ($name, %{$args || {} });
953 }
954 },
955 on_reattach => \&reattach,
956 on_clone => sub {
957 my ($src, $dst) = @_;
958
959 @{$dst->registry} = @{$src->registry};
960
961 %$dst = %$src;
962
963 %{$dst->{_attachment}} = %{$src->{_attachment}}
964 if exists $src->{_attachment};
965 },
966 );
967
968 sub object_freezer_save {
969 my ($filename, $rdata, $objs) = @_;
970
971 sync_job {
972 if (length $$rdata) {
973 warn sprintf "saving %s (%d,%d)\n",
974 $filename, length $$rdata, scalar @$objs;
975
976 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
977 chmod SAVE_MODE, $fh;
978 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
979 aio_fsync $fh if $cf::USE_FSYNC;
980 close $fh;
981
982 if (@$objs) {
983 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
984 chmod SAVE_MODE, $fh;
985 my $data = Storable::nfreeze { version => 1, objs => $objs };
986 aio_write $fh, 0, (length $data), $data, 0;
987 aio_fsync $fh if $cf::USE_FSYNC;
988 close $fh;
989 aio_rename "$filename.pst~", "$filename.pst";
990 }
991 } else {
992 aio_unlink "$filename.pst";
993 }
994
995 aio_rename "$filename~", $filename;
996 } else {
997 warn "FATAL: $filename~: $!\n";
998 }
999 } else {
1000 aio_unlink $filename;
1001 aio_unlink "$filename.pst";
1002 }
1003 }
1004 }
1005
1006 sub object_freezer_as_string {
1007 my ($rdata, $objs) = @_;
1008
1009 use Data::Dumper;
1010
1011 $$rdata . Dumper $objs
1012 }
1013
1014 sub object_thawer_load {
1015 my ($filename) = @_;
1016
1017 my ($data, $av);
1018
1019 (aio_load $filename, $data) >= 0
1020 or return;
1021
1022 unless (aio_stat "$filename.pst") {
1023 (aio_load "$filename.pst", $av) >= 0
1024 or return;
1025 $av = eval { (Storable::thaw $av)->{objs} };
1026 }
1027
1028 warn sprintf "loading %s (%d)\n",
1029 $filename, length $data, scalar @{$av || []};
1030 return ($data, $av);
1031 }
1032
1033 =head2 COMMAND CALLBACKS
1034
1035 =over 4
1036
1037 =cut
1038
1039 #############################################################################
1040 # command handling &c
1041
1042 =item cf::register_command $name => \&callback($ob,$args);
1043
1044 Register a callback for execution when the client sends the user command
1045 $name.
1046
1047 =cut
1048
1049 sub register_command {
1050 my ($name, $cb) = @_;
1051
1052 my $caller = caller;
1053 #warn "registering command '$name/$time' to '$caller'";
1054
1055 push @{ $COMMAND{$name} }, [$caller, $cb];
1056 }
1057
1058 =item cf::register_extcmd $name => \&callback($pl,$packet);
1059
1060 Register a callback for execution when the client sends an (synchronous)
1061 extcmd packet. Ext commands will be processed in the order they are
1062 received by the server, like other user commands. The first argument is
1063 the logged-in player. Ext commands can only be processed after a player
1064 has logged in successfully.
1065
1066 If the callback returns something, it is sent back as if reply was being
1067 called.
1068
1069 =item cf::register_exticmd $name => \&callback($ns,$packet);
1070
1071 Register a callback for execution when the client sends an (asynchronous)
1072 exticmd packet. Exti commands are processed by the server as soon as they
1073 are received, i.e. out of order w.r.t. other commands. The first argument
1074 is a client socket. Exti commands can be received anytime, even before
1075 log-in.
1076
1077 If the callback returns something, it is sent back as if reply was being
1078 called.
1079
1080 =cut
1081
1082 sub register_extcmd {
1083 my ($name, $cb) = @_;
1084
1085 $EXTCMD{$name} = $cb;
1086 }
1087
1088 sub register_exticmd {
1089 my ($name, $cb) = @_;
1090
1091 $EXTICMD{$name} = $cb;
1092 }
1093
1094 cf::player->attach (
1095 on_command => sub {
1096 my ($pl, $name, $params) = @_;
1097
1098 my $cb = $COMMAND{$name}
1099 or return;
1100
1101 for my $cmd (@$cb) {
1102 $cmd->[1]->($pl->ob, $params);
1103 }
1104
1105 cf::override;
1106 },
1107 on_extcmd => sub {
1108 my ($pl, $buf) = @_;
1109
1110 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
1111
1112 if (ref $msg) {
1113 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
1114 if (my %reply = $cb->($pl, $msg)) {
1115 $pl->ext_reply ($msg->{msgid}, %reply);
1116 }
1117 }
1118 } else {
1119 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1120 }
1121
1122 cf::override;
1123 },
1124 );
1125
1126 sub load_extensions {
1127 cf::sync_job {
1128 my %todo;
1129
1130 for my $path (<$LIBDIR/*.ext>) {
1131 next unless -r $path;
1132
1133 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1134 my $base = $1;
1135 my $pkg = $1;
1136 $pkg =~ s/[^[:word:]]/_/g;
1137 $pkg = "ext::$pkg";
1138
1139 open my $fh, "<:utf8", $path
1140 or die "$path: $!";
1141
1142 my $source = do { local $/; <$fh> };
1143
1144 my %ext = (
1145 path => $path,
1146 base => $base,
1147 pkg => $pkg,
1148 );
1149
1150 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1151 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1152
1153 $ext{source} =
1154 "package $pkg; use strict; use utf8;\n"
1155 . "#line 1 \"$path\"\n{\n"
1156 . $source
1157 . "\n};\n1";
1158
1159 $todo{$base} = \%ext;
1160 }
1161
1162 my %done;
1163 while (%todo) {
1164 my $progress;
1165
1166 while (my ($k, $v) = each %todo) {
1167 for (split /,\s*/, $v->{meta}{depends}) {
1168 goto skip
1169 unless exists $done{$_};
1170 }
1171
1172 warn "... loading '$k' into '$v->{pkg}'\n";
1173
1174 unless (eval $v->{source}) {
1175 my $msg = $@ ? "$v->{path}: $@\n"
1176 : "$v->{base}: extension inactive.\n";
1177
1178 if (exists $v->{meta}{mandatory}) {
1179 warn $msg;
1180 warn "mandatory extension failed to load, exiting.\n";
1181 exit 1;
1182 }
1183
1184 warn $msg;
1185 }
1186
1187 $done{$k} = delete $todo{$k};
1188 push @EXTS, $v->{pkg};
1189 $progress = 1;
1190 }
1191
1192 skip:
1193 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1194 unless $progress;
1195 }
1196 };
1197 }
1198
1199 #############################################################################
1200
1201 =back
1202
1203 =head2 CORE EXTENSIONS
1204
1205 Functions and methods that extend core crossfire objects.
1206
1207 =cut
1208
1209 package cf::player;
1210
1211 use Coro::AIO;
1212
1213 =head3 cf::player
1214
1215 =over 4
1216
1217 =item cf::player::find $login
1218
1219 Returns the given player object, loading it if necessary (might block).
1220
1221 =cut
1222
1223 sub playerdir($) {
1224 "$PLAYERDIR/"
1225 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1226 }
1227
1228 sub path($) {
1229 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1230
1231 (playerdir $login) . "/playerdata"
1232 }
1233
1234 sub find_active($) {
1235 $cf::PLAYER{$_[0]}
1236 and $cf::PLAYER{$_[0]}->active
1237 and $cf::PLAYER{$_[0]}
1238 }
1239
1240 sub exists($) {
1241 my ($login) = @_;
1242
1243 $cf::PLAYER{$login}
1244 or cf::sync_job { !aio_stat path $login }
1245 }
1246
1247 sub find($) {
1248 return $cf::PLAYER{$_[0]} || do {
1249 my $login = $_[0];
1250
1251 my $guard = cf::lock_acquire "user_find:$login";
1252
1253 $cf::PLAYER{$_[0]} || do {
1254 # rename old playerfiles to new ones
1255 #TODO: remove when no longer required
1256 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1257 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1258 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1259 aio_unlink +(playerdir $login) . "/$login.pl";
1260
1261 my $pl = load_pl path $login
1262 or return;
1263 $cf::PLAYER{$login} = $pl
1264 }
1265 }
1266 }
1267
1268 sub save($) {
1269 my ($pl) = @_;
1270
1271 return if $pl->{deny_save};
1272
1273 my $path = path $pl;
1274 my $guard = cf::lock_acquire "user_save:$path";
1275
1276 return if $pl->{deny_save};
1277
1278 aio_mkdir playerdir $pl, 0770;
1279 $pl->{last_save} = $cf::RUNTIME;
1280
1281 $pl->save_pl ($path);
1282 Coro::cede;
1283 }
1284
1285 sub new($) {
1286 my ($login) = @_;
1287
1288 my $self = create;
1289
1290 $self->ob->name ($login);
1291 $self->{deny_save} = 1;
1292
1293 $cf::PLAYER{$login} = $self;
1294
1295 $self
1296 }
1297
1298 =item $pl->quit_character
1299
1300 Nukes the player without looking back. If logged in, the connection will
1301 be destroyed. May block for a long time.
1302
1303 =cut
1304
1305 sub quit_character {
1306 my ($pl) = @_;
1307
1308 my $name = $pl->ob->name;
1309
1310 $pl->{deny_save} = 1;
1311 $pl->password ("*"); # this should lock out the player until we nuked the dir
1312
1313 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1314 $pl->deactivate;
1315 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1316 $pl->ns->destroy if $pl->ns;
1317
1318 my $path = playerdir $pl;
1319 my $temp = "$path~$cf::RUNTIME~deleting~";
1320 aio_rename $path, $temp;
1321 delete $cf::PLAYER{$pl->ob->name};
1322 $pl->destroy;
1323
1324 my $prefix = qr<^~\Q$name\E/>;
1325
1326 # nuke player maps
1327 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1328
1329 IO::AIO::aio_rmtree $temp;
1330 }
1331
1332 =item $pl->kick
1333
1334 Kicks a player out of the game. This destroys the connection.
1335
1336 =cut
1337
1338 sub kick {
1339 my ($pl, $kicker) = @_;
1340
1341 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1342 $pl->killer ("kicked");
1343 $pl->ns->destroy;
1344 }
1345
1346 =item cf::player::list_logins
1347
1348 Returns am arrayref of all valid playernames in the system, can take a
1349 while and may block, so not sync_job-capable, ever.
1350
1351 =cut
1352
1353 sub list_logins {
1354 my $dirs = aio_readdir $PLAYERDIR
1355 or return [];
1356
1357 my @logins;
1358
1359 for my $login (@$dirs) {
1360 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1361 aio_read $fh, 0, 512, my $buf, 0 or next;
1362 $buf !~ /^password -------------$/m or next; # official not-valid tag
1363
1364 utf8::decode $login;
1365 push @logins, $login;
1366 }
1367
1368 \@logins
1369 }
1370
1371 =item $player->maps
1372
1373 Returns an arrayref of map paths that are private for this
1374 player. May block.
1375
1376 =cut
1377
1378 sub maps($) {
1379 my ($pl) = @_;
1380
1381 $pl = ref $pl ? $pl->ob->name : $pl;
1382
1383 my $files = aio_readdir playerdir $pl
1384 or return;
1385
1386 my @paths;
1387
1388 for (@$files) {
1389 utf8::decode $_;
1390 next if /\.(?:pl|pst)$/;
1391 next unless /^$PATH_SEP/o;
1392
1393 push @paths, cf::map::normalise "~$pl/$_";
1394 }
1395
1396 \@paths
1397 }
1398
1399 =item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1400
1401 Expand crossfire pod fragments into protocol xml.
1402
1403 =cut
1404
1405 sub expand_cfpod {
1406 ((my $self), (local $_)) = @_;
1407
1408 # escape & and <
1409 s/&/&amp;/g;
1410 s/(?<![BIUGH])</&lt;/g;
1411
1412 # this is buggy, it needs to properly take care of nested <'s
1413
1414 1 while
1415 # replace B<>, I<>, U<> etc.
1416 s/B<([^\>]*)>/<b>$1<\/b>/
1417 || s/I<([^\>]*)>/<i>$1<\/i>/
1418 || s/U<([^\>]*)>/<u>$1<\/u>/
1419 # replace G<male|female> tags
1420 || s{G<([^>|]*)\|([^>]*)>}{
1421 $self->gender ? $2 : $1
1422 }ge
1423 # replace H<hint text>
1424 || s{H<([^\>]*)>}
1425 {
1426 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1427 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1428 "")
1429 [$self->{hintmode}]
1430 }ge;
1431
1432 # create single paragraphs (very hackish)
1433 s/(?<=\S)\n(?=\w)/ /g;
1434
1435 # compress some whitespace
1436 s/\s+\n/\n/g; # ws line-ends
1437 s/\n\n+/\n/g; # double lines
1438 s/^\n+//; # beginning lines
1439 s/\n+$//; # ending lines
1440
1441 $_
1442 }
1443
1444 sub hintmode {
1445 $_[0]{hintmode} = $_[1] if @_ > 1;
1446 $_[0]{hintmode}
1447 }
1448
1449 =item $player->ext_reply ($msgid, %msg)
1450
1451 Sends an ext reply to the player.
1452
1453 =cut
1454
1455 sub ext_reply($$%) {
1456 my ($self, $id, %msg) = @_;
1457
1458 $msg{msgid} = $id;
1459 $self->send ("ext " . $self->ns->{json_coder}->encode (\%msg));
1460 }
1461
1462 =item $player->ext_event ($type, %msg)
1463
1464 Sends an ext event to the client.
1465
1466 =cut
1467
1468 sub ext_event($$%) {
1469 my ($self, $type, %msg) = @_;
1470
1471 $self->ns->ext_event ($type, %msg);
1472 }
1473
1474 =head3 cf::region
1475
1476 =over 4
1477
1478 =cut
1479
1480 package cf::region;
1481
1482 =item cf::region::find_by_path $path
1483
1484 Tries to decuce the likely region for a map knowing only its path.
1485
1486 =cut
1487
1488 sub find_by_path($) {
1489 my ($path) = @_;
1490
1491 my ($match, $specificity);
1492
1493 for my $region (list) {
1494 if ($region->match && $path =~ $region->match) {
1495 ($match, $specificity) = ($region, $region->specificity)
1496 if $region->specificity > $specificity;
1497 }
1498 }
1499
1500 $match
1501 }
1502
1503 =back
1504
1505 =head3 cf::map
1506
1507 =over 4
1508
1509 =cut
1510
1511 package cf::map;
1512
1513 use Fcntl;
1514 use Coro::AIO;
1515
1516 use overload
1517 '""' => \&as_string,
1518 fallback => 1;
1519
1520 our $MAX_RESET = 3600;
1521 our $DEFAULT_RESET = 3000;
1522
1523 sub generate_random_map {
1524 my ($self, $rmp) = @_;
1525 # mit "rum" bekleckern, nicht
1526 $self->_create_random_map (
1527 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1528 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1529 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1530 $rmp->{exit_on_final_map},
1531 $rmp->{xsize}, $rmp->{ysize},
1532 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1533 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1534 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1535 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1536 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1537 (cf::region::find $rmp->{region}), $rmp->{custom}
1538 )
1539 }
1540
1541 =item cf::map->register ($regex, $prio)
1542
1543 Register a handler for the map path matching the given regex at the
1544 givne priority (higher is better, built-in handlers have priority 0, the
1545 default).
1546
1547 =cut
1548
1549 sub register {
1550 my (undef, $regex, $prio) = @_;
1551 my $pkg = caller;
1552
1553 no strict;
1554 push @{"$pkg\::ISA"}, __PACKAGE__;
1555
1556 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1557 }
1558
1559 # also paths starting with '/'
1560 $EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1561
1562 sub thawer_merge {
1563 my ($self, $merge) = @_;
1564
1565 # we have to keep some variables in memory intact
1566 local $self->{path};
1567 local $self->{load_path};
1568
1569 $self->SUPER::thawer_merge ($merge);
1570 }
1571
1572 sub normalise {
1573 my ($path, $base) = @_;
1574
1575 $path = "$path"; # make sure its a string
1576
1577 $path =~ s/\.map$//;
1578
1579 # map plan:
1580 #
1581 # /! non-realised random map exit (special hack!)
1582 # {... are special paths that are not being touched
1583 # ?xxx/... are special absolute paths
1584 # ?random/... random maps
1585 # /... normal maps
1586 # ~user/... per-player map of a specific user
1587
1588 $path =~ s/$PATH_SEP/\//go;
1589
1590 # treat it as relative path if it starts with
1591 # something that looks reasonable
1592 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1593 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1594
1595 $base =~ s{[^/]+/?$}{};
1596 $path = "$base/$path";
1597 }
1598
1599 for ($path) {
1600 redo if s{//}{/};
1601 redo if s{/\.?/}{/};
1602 redo if s{/[^/]+/\.\./}{/};
1603 }
1604
1605 $path
1606 }
1607
1608 sub new_from_path {
1609 my (undef, $path, $base) = @_;
1610
1611 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1612
1613 $path = normalise $path, $base;
1614
1615 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1616 if ($path =~ $EXT_MAP{$pkg}[1]) {
1617 my $self = bless cf::map::new, $pkg;
1618 $self->{path} = $path; $self->path ($path);
1619 $self->init; # pass $1 etc.
1620 return $self;
1621 }
1622 }
1623
1624 Carp::carp "unable to resolve path '$path' (base '$base').";
1625 ()
1626 }
1627
1628 sub init {
1629 my ($self) = @_;
1630
1631 $self
1632 }
1633
1634 sub as_string {
1635 my ($self) = @_;
1636
1637 "$self->{path}"
1638 }
1639
1640 # the displayed name, this is a one way mapping
1641 sub visible_name {
1642 &as_string
1643 }
1644
1645 # the original (read-only) location
1646 sub load_path {
1647 my ($self) = @_;
1648
1649 "$MAPDIR/$self->{path}.map"
1650 }
1651
1652 # the temporary/swap location
1653 sub save_path {
1654 my ($self) = @_;
1655
1656 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1657 "$TMPDIR/$path.map"
1658 }
1659
1660 # the unique path, undef == no special unique path
1661 sub uniq_path {
1662 my ($self) = @_;
1663
1664 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1665 "$UNIQUEDIR/$path"
1666 }
1667
1668 # and all this just because we cannot iterate over
1669 # all maps in C++...
1670 sub change_all_map_light {
1671 my ($change) = @_;
1672
1673 $_->change_map_light ($change)
1674 for grep $_->outdoor, values %cf::MAP;
1675 }
1676
1677 sub decay_objects {
1678 my ($self) = @_;
1679
1680 return if $self->{deny_reset};
1681
1682 $self->do_decay_objects;
1683 }
1684
1685 sub unlink_save {
1686 my ($self) = @_;
1687
1688 utf8::encode (my $save = $self->save_path);
1689 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1690 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1691 }
1692
1693 sub load_header_from($) {
1694 my ($self, $path) = @_;
1695
1696 utf8::encode $path;
1697 #aio_open $path, O_RDONLY, 0
1698 # or return;
1699
1700 $self->_load_header ($path)
1701 or return;
1702
1703 $self->{load_path} = $path;
1704
1705 1
1706 }
1707
1708 sub load_header_orig {
1709 my ($self) = @_;
1710
1711 $self->load_header_from ($self->load_path)
1712 }
1713
1714 sub load_header_temp {
1715 my ($self) = @_;
1716
1717 $self->load_header_from ($self->save_path)
1718 }
1719
1720 sub prepare_temp {
1721 my ($self) = @_;
1722
1723 $self->last_access ((delete $self->{last_access})
1724 || $cf::RUNTIME); #d#
1725 # safety
1726 $self->{instantiate_time} = $cf::RUNTIME
1727 if $self->{instantiate_time} > $cf::RUNTIME;
1728 }
1729
1730 sub prepare_orig {
1731 my ($self) = @_;
1732
1733 $self->{load_original} = 1;
1734 $self->{instantiate_time} = $cf::RUNTIME;
1735 $self->last_access ($cf::RUNTIME);
1736 $self->instantiate;
1737 }
1738
1739 sub load_header {
1740 my ($self) = @_;
1741
1742 if ($self->load_header_temp) {
1743 $self->prepare_temp;
1744 } else {
1745 $self->load_header_orig
1746 or return;
1747 $self->prepare_orig;
1748 }
1749
1750 $self->{deny_reset} = 1
1751 if $self->no_reset;
1752
1753 $self->default_region (cf::region::find_by_path $self->{path})
1754 unless $self->default_region;
1755
1756 1
1757 }
1758
1759 sub find;
1760 sub find {
1761 my ($path, $origin) = @_;
1762
1763 $path = normalise $path, $origin && $origin->path;
1764
1765 cf::lock_wait "map_find:$path";
1766
1767 $cf::MAP{$path} || do {
1768 my $guard = cf::lock_acquire "map_find:$path";
1769 my $map = new_from_path cf::map $path
1770 or return;
1771
1772 $map->{last_save} = $cf::RUNTIME;
1773
1774 $map->load_header
1775 or return;
1776
1777 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1778 # doing this can freeze the server in a sync job, obviously
1779 #$cf::WAIT_FOR_TICK->wait;
1780 $map->reset;
1781 undef $guard;
1782 return find $path;
1783 }
1784
1785 $cf::MAP{$path} = $map
1786 }
1787 }
1788
1789 sub pre_load { }
1790 sub post_load { }
1791
1792 sub load {
1793 my ($self) = @_;
1794
1795 local $self->{deny_reset} = 1; # loading can take a long time
1796
1797 my $path = $self->{path};
1798
1799 {
1800 my $guard = cf::lock_acquire "map_load:$path";
1801
1802 return if $self->in_memory != cf::MAP_SWAPPED;
1803
1804 $self->in_memory (cf::MAP_LOADING);
1805
1806 $self->alloc;
1807
1808 $self->pre_load;
1809 Coro::cede;
1810
1811 $self->_load_objects ($self->{load_path}, 1)
1812 or return;
1813
1814 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1815 if delete $self->{load_original};
1816
1817 if (my $uniq = $self->uniq_path) {
1818 utf8::encode $uniq;
1819 if (aio_open $uniq, O_RDONLY, 0) {
1820 $self->clear_unique_items;
1821 $self->_load_objects ($uniq, 0);
1822 }
1823 }
1824
1825 Coro::cede;
1826 # now do the right thing for maps
1827 $self->link_multipart_objects;
1828 $self->difficulty ($self->estimate_difficulty)
1829 unless $self->difficulty;
1830 Coro::cede;
1831
1832 unless ($self->{deny_activate}) {
1833 $self->decay_objects;
1834 $self->fix_auto_apply;
1835 $self->update_buttons;
1836 Coro::cede;
1837 $self->set_darkness_map;
1838 Coro::cede;
1839 $self->activate;
1840 }
1841
1842 $self->in_memory (cf::MAP_IN_MEMORY);
1843 }
1844
1845 $self->post_load;
1846 }
1847
1848 sub customise_for {
1849 my ($self, $ob) = @_;
1850
1851 return find "~" . $ob->name . "/" . $self->{path}
1852 if $self->per_player;
1853
1854 # return find "?party/" . $ob->name . "/" . $self->{path}
1855 # if $self->per_party;
1856
1857 $self
1858 }
1859
1860 # find and load all maps in the 3x3 area around a map
1861 sub load_diag {
1862 my ($map) = @_;
1863
1864 my @diag; # diagonal neighbours
1865
1866 for (0 .. 3) {
1867 my $neigh = $map->tile_path ($_)
1868 or next;
1869 $neigh = find $neigh, $map
1870 or next;
1871 $neigh->load;
1872
1873 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1874 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1875 }
1876
1877 for (@diag) {
1878 my $neigh = find @$_
1879 or next;
1880 $neigh->load;
1881 }
1882 }
1883
1884 sub find_sync {
1885 my ($path, $origin) = @_;
1886
1887 cf::sync_job { find $path, $origin }
1888 }
1889
1890 sub do_load_sync {
1891 my ($map) = @_;
1892
1893 cf::sync_job { $map->load };
1894 }
1895
1896 our %MAP_PREFETCH;
1897 our $MAP_PREFETCHER = undef;
1898
1899 sub find_async {
1900 my ($path, $origin) = @_;
1901
1902 $path = normalise $path, $origin && $origin->{path};
1903
1904 if (my $map = $cf::MAP{$path}) {
1905 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1906 }
1907
1908 undef $MAP_PREFETCH{$path};
1909 $MAP_PREFETCHER ||= cf::async {
1910 while (%MAP_PREFETCH) {
1911 for my $path (keys %MAP_PREFETCH) {
1912 my $map = find $path
1913 or next;
1914 $map->load;
1915
1916 delete $MAP_PREFETCH{$path};
1917 }
1918 }
1919 undef $MAP_PREFETCHER;
1920 };
1921 $MAP_PREFETCHER->prio (6);
1922
1923 ()
1924 }
1925
1926 sub save {
1927 my ($self) = @_;
1928
1929 my $lock = cf::lock_acquire "map_data:" . $self->path;
1930
1931 $self->{last_save} = $cf::RUNTIME;
1932
1933 return unless $self->dirty;
1934
1935 my $save = $self->save_path; utf8::encode $save;
1936 my $uniq = $self->uniq_path; utf8::encode $uniq;
1937
1938 $self->{load_path} = $save;
1939
1940 return if $self->{deny_save};
1941
1942 local $self->{last_access} = $self->last_access;#d#
1943
1944 cf::async {
1945 $_->contr->save for $self->players;
1946 };
1947
1948 if ($uniq) {
1949 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1950 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1951 } else {
1952 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1953 }
1954 }
1955
1956 sub swap_out {
1957 my ($self) = @_;
1958
1959 # save first because save cedes
1960 $self->save;
1961
1962 my $lock = cf::lock_acquire "map_data:" . $self->path;
1963
1964 return if $self->players;
1965 return if $self->in_memory != cf::MAP_IN_MEMORY;
1966 return if $self->{deny_save};
1967
1968 $self->clear;
1969 $self->in_memory (cf::MAP_SWAPPED);
1970 }
1971
1972 sub reset_at {
1973 my ($self) = @_;
1974
1975 # TODO: safety, remove and allow resettable per-player maps
1976 return 1e99 if $self->{deny_reset};
1977
1978 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1979 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1980
1981 $time + $to
1982 }
1983
1984 sub should_reset {
1985 my ($self) = @_;
1986
1987 $self->reset_at <= $cf::RUNTIME
1988 }
1989
1990 sub reset {
1991 my ($self) = @_;
1992
1993 my $lock = cf::lock_acquire "map_data:$self->{path}";
1994
1995 return if $self->players;
1996
1997 warn "resetting map ", $self->path;
1998
1999 $self->in_memory (cf::MAP_SWAPPED);
2000
2001 # need to save uniques path
2002 unless ($self->{deny_save}) {
2003 my $uniq = $self->uniq_path; utf8::encode $uniq;
2004
2005 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2006 if $uniq;
2007 }
2008
2009 delete $cf::MAP{$self->path};
2010
2011 $self->clear;
2012
2013 $_->clear_links_to ($self) for values %cf::MAP;
2014
2015 $self->unlink_save;
2016 $self->destroy;
2017 }
2018
2019 my $nuke_counter = "aaaa";
2020
2021 sub nuke {
2022 my ($self) = @_;
2023
2024 delete $cf::MAP{$self->path};
2025
2026 $self->unlink_save;
2027
2028 bless $self, "cf::map";
2029 delete $self->{deny_reset};
2030 $self->{deny_save} = 1;
2031 $self->reset_timeout (1);
2032 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2033
2034 $cf::MAP{$self->path} = $self;
2035
2036 $self->reset; # polite request, might not happen
2037 }
2038
2039 =item $maps = cf::map::tmp_maps
2040
2041 Returns an arrayref with all map paths of currently instantiated and saved
2042 maps. May block.
2043
2044 =cut
2045
2046 sub tmp_maps() {
2047 [
2048 map {
2049 utf8::decode $_;
2050 /\.map$/
2051 ? normalise $_
2052 : ()
2053 } @{ aio_readdir $TMPDIR or [] }
2054 ]
2055 }
2056
2057 =item $maps = cf::map::random_maps
2058
2059 Returns an arrayref with all map paths of currently instantiated and saved
2060 random maps. May block.
2061
2062 =cut
2063
2064 sub random_maps() {
2065 [
2066 map {
2067 utf8::decode $_;
2068 /\.map$/
2069 ? normalise "?random/$_"
2070 : ()
2071 } @{ aio_readdir $RANDOMDIR or [] }
2072 ]
2073 }
2074
2075 =item cf::map::unique_maps
2076
2077 Returns an arrayref of paths of all shared maps that have
2078 instantiated unique items. May block.
2079
2080 =cut
2081
2082 sub unique_maps() {
2083 [
2084 map {
2085 utf8::decode $_;
2086 /\.map$/
2087 ? normalise $_
2088 : ()
2089 } @{ aio_readdir $UNIQUEDIR or [] }
2090 ]
2091 }
2092
2093 package cf;
2094
2095 =back
2096
2097 =head3 cf::object
2098
2099 =cut
2100
2101 package cf::object;
2102
2103 =over 4
2104
2105 =item $ob->inv_recursive
2106
2107 Returns the inventory of the object _and_ their inventories, recursively.
2108
2109 =cut
2110
2111 sub inv_recursive_;
2112 sub inv_recursive_ {
2113 map { $_, inv_recursive_ $_->inv } @_
2114 }
2115
2116 sub inv_recursive {
2117 inv_recursive_ inv $_[0]
2118 }
2119
2120 package cf;
2121
2122 =back
2123
2124 =head3 cf::object::player
2125
2126 =over 4
2127
2128 =item $player_object->reply ($npc, $msg[, $flags])
2129
2130 Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2131 can be C<undef>. Does the right thing when the player is currently in a
2132 dialogue with the given NPC character.
2133
2134 =cut
2135
2136 # rough implementation of a future "reply" method that works
2137 # with dialog boxes.
2138 #TODO: the first argument must go, split into a $npc->reply_to ( method
2139 sub cf::object::player::reply($$$;$) {
2140 my ($self, $npc, $msg, $flags) = @_;
2141
2142 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
2143
2144 if ($self->{record_replies}) {
2145 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2146
2147 } else {
2148 my $pl = $self->contr;
2149
2150 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2151 my $diag = $pl->{npc_dialog};
2152 $diag->{pl}->ext_reply (
2153 $diag->{id},
2154 msgtype => "reply",
2155 msg => $diag->{pl}->expand_cfpod ($msg),
2156 add_topics => []
2157 );
2158
2159 } else {
2160 $msg = $npc->name . " says: $msg" if $npc;
2161 $self->message ($msg, $flags);
2162 }
2163 }
2164 }
2165
2166 =item $player_object->may ("access")
2167
2168 Returns wether the given player is authorized to access resource "access"
2169 (e.g. "command_wizcast").
2170
2171 =cut
2172
2173 sub cf::object::player::may {
2174 my ($self, $access) = @_;
2175
2176 $self->flag (cf::FLAG_WIZ) ||
2177 (ref $cf::CFG{"may_$access"}
2178 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2179 : $cf::CFG{"may_$access"})
2180 }
2181
2182 =item $player_object->enter_link
2183
2184 Freezes the player and moves him/her to a special map (C<{link}>).
2185
2186 The player should be reasonably safe there for short amounts of time. You
2187 I<MUST> call C<leave_link> as soon as possible, though.
2188
2189 Will never block.
2190
2191 =item $player_object->leave_link ($map, $x, $y)
2192
2193 Moves the player out of the special C<{link}> map onto the specified
2194 map. If the map is not valid (or omitted), the player will be moved back
2195 to the location he/she was before the call to C<enter_link>, or, if that
2196 fails, to the emergency map position.
2197
2198 Might block.
2199
2200 =cut
2201
2202 sub link_map {
2203 unless ($LINK_MAP) {
2204 $LINK_MAP = cf::map::find "{link}"
2205 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2206 $LINK_MAP->load;
2207 }
2208
2209 $LINK_MAP
2210 }
2211
2212 sub cf::object::player::enter_link {
2213 my ($self) = @_;
2214
2215 $self->deactivate_recursive;
2216
2217 return if UNIVERSAL::isa $self->map, "ext::map_link";
2218
2219 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2220 if $self->map && $self->map->{path} ne "{link}";
2221
2222 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2223 }
2224
2225 sub cf::object::player::leave_link {
2226 my ($self, $map, $x, $y) = @_;
2227
2228 return unless $self->contr->active;
2229
2230 my $link_pos = delete $self->{_link_pos};
2231
2232 unless ($map) {
2233 # restore original map position
2234 ($map, $x, $y) = @{ $link_pos || [] };
2235 $map = cf::map::find $map;
2236
2237 unless ($map) {
2238 ($map, $x, $y) = @$EMERGENCY_POSITION;
2239 $map = cf::map::find $map
2240 or die "FATAL: cannot load emergency map\n";
2241 }
2242 }
2243
2244 ($x, $y) = (-1, -1)
2245 unless (defined $x) && (defined $y);
2246
2247 # use -1 or undef as default coordinates, not 0, 0
2248 ($x, $y) = ($map->enter_x, $map->enter_y)
2249 if $x <=0 && $y <= 0;
2250
2251 $map->load;
2252 $map->load_diag;
2253
2254 return unless $self->contr->active;
2255 $self->activate_recursive;
2256
2257 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2258 $self->enter_map ($map, $x, $y);
2259 }
2260
2261 =item $player_object->goto ($path, $x, $y[, $check->($map)])
2262
2263 Moves the player to the given map-path and coordinates by first freezing
2264 her, loading and preparing them map, calling the provided $check callback
2265 that has to return the map if sucecssful, and then unfreezes the player on
2266 the new (success) or old (failed) map position.
2267
2268 =cut
2269
2270 our $GOTOGEN;
2271
2272 sub cf::object::player::goto {
2273 my ($self, $path, $x, $y, $check) = @_;
2274
2275 # do generation counting so two concurrent goto's will be executed in-order
2276 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2277
2278 $self->enter_link;
2279
2280 (async {
2281 my $map = eval {
2282 my $map = cf::map::find $path;
2283
2284 if ($map) {
2285 $map = $map->customise_for ($self);
2286 $map = $check->($map) if $check && $map;
2287 } else {
2288 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2289 }
2290
2291 $map
2292 };
2293
2294 if ($@) {
2295 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2296 LOG llevError | logBacktrace, Carp::longmess $@;
2297 }
2298
2299 if ($gen == $self->{_goto_generation}) {
2300 delete $self->{_goto_generation};
2301 $self->leave_link ($map, $x, $y);
2302 }
2303 })->prio (1);
2304 }
2305
2306 =item $player_object->enter_exit ($exit_object)
2307
2308 =cut
2309
2310 sub parse_random_map_params {
2311 my ($spec) = @_;
2312
2313 my $rmp = { # defaults
2314 xsize => (cf::rndm 15, 40),
2315 ysize => (cf::rndm 15, 40),
2316 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2317 #layout => string,
2318 };
2319
2320 for (split /\n/, $spec) {
2321 my ($k, $v) = split /\s+/, $_, 2;
2322
2323 $rmp->{lc $k} = $v if (length $k) && (length $v);
2324 }
2325
2326 $rmp
2327 }
2328
2329 sub prepare_random_map {
2330 my ($exit) = @_;
2331
2332 my $guard = cf::lock_acquire "exit_prepare:$exit";
2333
2334 # all this does is basically replace the /! path by
2335 # a new random map path (?random/...) with a seed
2336 # that depends on the exit object
2337
2338 my $rmp = parse_random_map_params $exit->msg;
2339
2340 if ($exit->map) {
2341 $rmp->{region} = $exit->region->name;
2342 $rmp->{origin_map} = $exit->map->path;
2343 $rmp->{origin_x} = $exit->x;
2344 $rmp->{origin_y} = $exit->y;
2345 }
2346
2347 $rmp->{random_seed} ||= $exit->random_seed;
2348
2349 my $data = cf::to_json $rmp;
2350 my $md5 = Digest::MD5::md5_hex $data;
2351 my $meta = "$RANDOMDIR/$md5.meta";
2352
2353 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2354 aio_write $fh, 0, (length $data), $data, 0;
2355 undef $fh;
2356 aio_rename "$meta~", $meta;
2357
2358 $exit->slaying ("?random/$md5");
2359 $exit->msg (undef);
2360 }
2361 }
2362
2363 sub cf::object::player::enter_exit {
2364 my ($self, $exit) = @_;
2365
2366 return unless $self->type == cf::PLAYER;
2367
2368 if ($exit->slaying eq "/!") {
2369 #TODO: this should de-fi-ni-te-ly not be a sync-job
2370 # the problem is that $exit might not survive long enough
2371 # so it needs to be done right now, right here
2372 cf::sync_job { prepare_random_map $exit };
2373 }
2374
2375 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2376 my $hp = $exit->stats->hp;
2377 my $sp = $exit->stats->sp;
2378
2379 $self->enter_link;
2380
2381 # if exit is damned, update players death & WoR home-position
2382 $self->contr->savebed ($slaying, $hp, $sp)
2383 if $exit->flag (FLAG_DAMNED);
2384
2385 (async {
2386 $self->deactivate_recursive; # just to be sure
2387 unless (eval {
2388 $self->goto ($slaying, $hp, $sp);
2389
2390 1;
2391 }) {
2392 $self->message ("Something went wrong deep within the crossfire server. "
2393 . "I'll try to bring you back to the map you were before. "
2394 . "Please report this to the dungeon master!",
2395 cf::NDI_UNIQUE | cf::NDI_RED);
2396
2397 warn "ERROR in enter_exit: $@";
2398 $self->leave_link;
2399 }
2400 })->prio (1);
2401 }
2402
2403 =head3 cf::client
2404
2405 =over 4
2406
2407 =item $client->send_drawinfo ($text, $flags)
2408
2409 Sends a drawinfo packet to the client. Circumvents output buffering so
2410 should not be used under normal circumstances.
2411
2412 =cut
2413
2414 sub cf::client::send_drawinfo {
2415 my ($self, $text, $flags) = @_;
2416
2417 utf8::encode $text;
2418 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2419 }
2420
2421 =item $client->send_msg ($color, $type, $msg, [extra...])
2422
2423 Send a drawinfo or msg packet to the client, formatting the msg for the
2424 client if neccessary. C<$type> should be a string identifying the type of
2425 the message, with C<log> being the default. If C<$color> is negative, suppress
2426 the message unless the client supports the msg packet.
2427
2428 =cut
2429
2430 sub cf::client::send_msg {
2431 my ($self, $color, $type, $msg, @extra) = @_;
2432
2433 $msg = $self->pl->expand_cfpod ($msg);
2434
2435 return unless @extra || length $msg;
2436
2437 if ($self->can_msg) {
2438 $self->send_packet ("msg " . $self->{json_coder}->encode ([$color, $type, $msg, @extra]));
2439 } else {
2440 # replace some tags by gcfclient-compatible ones
2441 for ($msg) {
2442 1 while
2443 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2444 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2445 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2446 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2447 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2448 }
2449
2450 if ($color >= 0) {
2451 if (0 && $msg =~ /\[/) {
2452 $self->send_packet ("drawextinfo $color 4 0 $msg")
2453 } else {
2454 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2455 $self->send_packet ("drawinfo $color $msg")
2456 }
2457 }
2458 }
2459 }
2460
2461 =item $client->ext_event ($type, %msg)
2462
2463 Sends an ext event to the client.
2464
2465 =cut
2466
2467 sub cf::client::ext_event($$%) {
2468 my ($self, $type, %msg) = @_;
2469
2470 $msg{msgtype} = "event_$type";
2471 $self->send_packet ("ext " . $self->{json_coder}->encode (\%msg));
2472 }
2473
2474 =item $success = $client->query ($flags, "text", \&cb)
2475
2476 Queues a query to the client, calling the given callback with
2477 the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2478 C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2479
2480 Queries can fail, so check the return code. Or don't, as queries will
2481 become reliable at some point in the future.
2482
2483 =cut
2484
2485 sub cf::client::query {
2486 my ($self, $flags, $text, $cb) = @_;
2487
2488 return unless $self->state == ST_PLAYING
2489 || $self->state == ST_SETUP
2490 || $self->state == ST_CUSTOM;
2491
2492 $self->state (ST_CUSTOM);
2493
2494 utf8::encode $text;
2495 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2496
2497 $self->send_packet ($self->{query_queue}[0][0])
2498 if @{ $self->{query_queue} } == 1;
2499
2500 1
2501 }
2502
2503 cf::client->attach (
2504 on_connect => sub {
2505 my ($ns) = @_;
2506
2507 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2508 },
2509 on_reply => sub {
2510 my ($ns, $msg) = @_;
2511
2512 # this weird shuffling is so that direct followup queries
2513 # get handled first
2514 my $queue = delete $ns->{query_queue}
2515 or return; # be conservative, not sure how that can happen, but we saw a crash here
2516
2517 (shift @$queue)->[1]->($msg);
2518 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2519
2520 push @{ $ns->{query_queue} }, @$queue;
2521
2522 if (@{ $ns->{query_queue} } == @$queue) {
2523 if (@$queue) {
2524 $ns->send_packet ($ns->{query_queue}[0][0]);
2525 } else {
2526 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2527 }
2528 }
2529 },
2530 on_exticmd => sub {
2531 my ($ns, $buf) = @_;
2532
2533 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2534
2535 if (ref $msg) {
2536 if (my $cb = $EXTICMD{$msg->{msgtype}}) {
2537 if (my %reply = $cb->($ns, $msg)) {
2538 $reply{msgid} = $msg->{msgid};
2539 $ns->send ("ext " . $ns->{json_coder}->encode (\%reply));
2540 }
2541 }
2542 } else {
2543 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2544 }
2545
2546 cf::override;
2547 },
2548 );
2549
2550 =item $client->async (\&cb)
2551
2552 Create a new coroutine, running the specified callback. The coroutine will
2553 be automatically cancelled when the client gets destroyed (e.g. on logout,
2554 or loss of connection).
2555
2556 =cut
2557
2558 sub cf::client::async {
2559 my ($self, $cb) = @_;
2560
2561 my $coro = &Coro::async ($cb);
2562
2563 $coro->on_destroy (sub {
2564 delete $self->{_coro}{$coro+0};
2565 });
2566
2567 $self->{_coro}{$coro+0} = $coro;
2568
2569 $coro
2570 }
2571
2572 cf::client->attach (
2573 on_destroy => sub {
2574 my ($ns) = @_;
2575
2576 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2577 },
2578 );
2579
2580 =back
2581
2582
2583 =head2 SAFE SCRIPTING
2584
2585 Functions that provide a safe environment to compile and execute
2586 snippets of perl code without them endangering the safety of the server
2587 itself. Looping constructs, I/O operators and other built-in functionality
2588 is not available in the safe scripting environment, and the number of
2589 functions and methods that can be called is greatly reduced.
2590
2591 =cut
2592
2593 our $safe = new Safe "safe";
2594 our $safe_hole = new Safe::Hole;
2595
2596 $SIG{FPE} = 'IGNORE';
2597
2598 $safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
2599
2600 # here we export the classes and methods available to script code
2601
2602 =pod
2603
2604 The following functions and methods are available within a safe environment:
2605
2606 cf::object
2607 contr pay_amount pay_player map x y force_find force_add
2608 insert remove
2609
2610 cf::object::player
2611 player
2612
2613 cf::player
2614 peaceful
2615
2616 cf::map
2617 trigger
2618
2619 =cut
2620
2621 for (
2622 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2623 insert remove)],
2624 ["cf::object::player" => qw(player)],
2625 ["cf::player" => qw(peaceful)],
2626 ["cf::map" => qw(trigger)],
2627 ) {
2628 no strict 'refs';
2629 my ($pkg, @funs) = @$_;
2630 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2631 for @funs;
2632 }
2633
2634 =over 4
2635
2636 =item @retval = safe_eval $code, [var => value, ...]
2637
2638 Compiled and executes the given perl code snippet. additional var/value
2639 pairs result in temporary local (my) scalar variables of the given name
2640 that are available in the code snippet. Example:
2641
2642 my $five = safe_eval '$first + $second', first => 1, second => 4;
2643
2644 =cut
2645
2646 sub safe_eval($;@) {
2647 my ($code, %vars) = @_;
2648
2649 my $qcode = $code;
2650 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2651 $qcode =~ s/\n/\\n/g;
2652
2653 local $_;
2654 local @safe::cf::_safe_eval_args = values %vars;
2655
2656 my $eval =
2657 "do {\n"
2658 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2659 . "#line 0 \"{$qcode}\"\n"
2660 . $code
2661 . "\n}"
2662 ;
2663
2664 sub_generation_inc;
2665 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2666 sub_generation_inc;
2667
2668 if ($@) {
2669 warn "$@";
2670 warn "while executing safe code '$code'\n";
2671 warn "with arguments " . (join " ", %vars) . "\n";
2672 }
2673
2674 wantarray ? @res : $res[0]
2675 }
2676
2677 =item cf::register_script_function $function => $cb
2678
2679 Register a function that can be called from within map/npc scripts. The
2680 function should be reasonably secure and should be put into a package name
2681 like the extension.
2682
2683 Example: register a function that gets called whenever a map script calls
2684 C<rent::overview>, as used by the C<rent> extension.
2685
2686 cf::register_script_function "rent::overview" => sub {
2687 ...
2688 };
2689
2690 =cut
2691
2692 sub register_script_function {
2693 my ($fun, $cb) = @_;
2694
2695 no strict 'refs';
2696 *{"safe::$fun"} = $safe_hole->wrap ($cb);
2697 }
2698
2699 =back
2700
2701 =cut
2702
2703 #############################################################################
2704 # the server's init and main functions
2705
2706 sub load_facedata($) {
2707 my ($path) = @_;
2708
2709 warn "loading facedata from $path\n";
2710
2711 my $facedata;
2712 0 < aio_load $path, $facedata
2713 or die "$path: $!";
2714
2715 $facedata = Coro::Storable::thaw $facedata;
2716
2717 $facedata->{version} == 2
2718 or cf::cleanup "$path: version mismatch, cannot proceed.";
2719
2720 {
2721 my $faces = $facedata->{faceinfo};
2722
2723 while (my ($face, $info) = each %$faces) {
2724 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2725 cf::face::set_visibility $idx, $info->{visibility};
2726 cf::face::set_magicmap $idx, $info->{magicmap};
2727 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2728 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2729
2730 cf::cede_to_tick;
2731 }
2732
2733 while (my ($face, $info) = each %$faces) {
2734 next unless $info->{smooth};
2735 my $idx = cf::face::find $face
2736 or next;
2737 if (my $smooth = cf::face::find $info->{smooth}) {
2738 cf::face::set_smooth $idx, $smooth;
2739 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2740 } else {
2741 warn "smooth face '$info->{smooth}' not found for face '$face'";
2742 }
2743
2744 cf::cede_to_tick;
2745 }
2746 }
2747
2748 {
2749 my $anims = $facedata->{animinfo};
2750
2751 while (my ($anim, $info) = each %$anims) {
2752 cf::anim::set $anim, $info->{frames}, $info->{facings};
2753 cf::cede_to_tick;
2754 }
2755
2756 cf::anim::invalidate_all; # d'oh
2757 }
2758
2759 {
2760 # TODO: for gcfclient pleasure, we should give resources
2761 # that gcfclient doesn't grok a >10000 face index.
2762 my $res = $facedata->{resource};
2763 my $enc = JSON::XS->new->utf8->canonical;
2764
2765 while (my ($name, $info) = each %$res) {
2766 my $meta = $enc->encode ({
2767 name => $name,
2768 type => $info->{type},
2769 copyright => $info->{copyright}, #TODO#
2770 });
2771 my $data = pack "(w/a*)*", $meta, $info->{data};
2772 my $chk = Digest::MD5::md5 "$info->{chksum},$meta"; # mangle data checksum and metadata
2773
2774 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2775 cf::face::set_type $idx, 1;
2776 cf::face::set_data $idx, 0, $data, $chk;
2777
2778 cf::cede_to_tick;
2779 }
2780 }
2781
2782 1
2783 }
2784
2785 sub reload_regions {
2786 load_resource_file "$MAPDIR/regions"
2787 or die "unable to load regions file\n";
2788 }
2789
2790 sub reload_facedata {
2791 load_facedata "$DATADIR/facedata"
2792 or die "unable to load facedata\n";
2793 }
2794
2795 sub reload_archetypes {
2796 load_resource_file "$DATADIR/archetypes"
2797 or die "unable to load archetypes\n";
2798 #d# NEED to laod twice to resolve forward references
2799 # this really needs to be done in an extra post-pass
2800 # (which needs to be synchronous, so solve it differently)
2801 load_resource_file "$DATADIR/archetypes"
2802 or die "unable to load archetypes\n";
2803 }
2804
2805 sub reload_treasures {
2806 load_resource_file "$DATADIR/treasures"
2807 or die "unable to load treasurelists\n";
2808 }
2809
2810 sub reload_resources {
2811 warn "reloading resource files...\n";
2812
2813 reload_regions;
2814 reload_facedata;
2815 #reload_archetypes;#d#
2816 reload_archetypes;
2817 reload_treasures;
2818
2819 warn "finished reloading resource files\n";
2820 }
2821
2822 sub init {
2823 reload_resources;
2824 }
2825
2826 sub cfg_load {
2827 open my $fh, "<:utf8", "$CONFDIR/config"
2828 or return;
2829
2830 local $/;
2831 *CFG = YAML::Syck::Load <$fh>;
2832
2833 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2834
2835 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2836 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2837
2838 if (exists $CFG{mlockall}) {
2839 eval {
2840 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2841 and die "WARNING: m(un)lockall failed: $!\n";
2842 };
2843 warn $@ if $@;
2844 }
2845 }
2846
2847 sub main {
2848 # we must not ever block the main coroutine
2849 local $Coro::idle = sub {
2850 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2851 (async {
2852 Event::one_event;
2853 })->prio (Coro::PRIO_MAX);
2854 };
2855
2856 cfg_load;
2857 db_init;
2858 load_extensions;
2859
2860 $TICK_WATCHER->start;
2861 Event::loop;
2862 }
2863
2864 #############################################################################
2865 # initialisation and cleanup
2866
2867 # install some emergency cleanup handlers
2868 BEGIN {
2869 for my $signal (qw(INT HUP TERM)) {
2870 Event->signal (
2871 reentrant => 0,
2872 data => WF_AUTOCANCEL,
2873 signal => $signal,
2874 prio => 0,
2875 cb => sub {
2876 cf::cleanup "SIG$signal";
2877 },
2878 );
2879 }
2880 }
2881
2882 sub write_runtime {
2883 my $runtime = "$LOCALDIR/runtime";
2884
2885 # first touch the runtime file to show we are still running:
2886 # the fsync below can take a very very long time.
2887
2888 IO::AIO::aio_utime $runtime, undef, undef;
2889
2890 my $guard = cf::lock_acquire "write_runtime";
2891
2892 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
2893 or return;
2894
2895 my $value = $cf::RUNTIME + 90 + 10;
2896 # 10 is the runtime save interval, for a monotonic clock
2897 # 60 allows for the watchdog to kill the server.
2898
2899 (aio_write $fh, 0, (length $value), $value, 0) <= 0
2900 and return;
2901
2902 # always fsync - this file is important
2903 aio_fsync $fh
2904 and return;
2905
2906 # touch it again to show we are up-to-date
2907 aio_utime $fh, undef, undef;
2908
2909 close $fh
2910 or return;
2911
2912 aio_rename "$runtime~", $runtime
2913 and return;
2914
2915 warn "runtime file written.\n";
2916
2917 1
2918 }
2919
2920 sub emergency_save() {
2921 my $freeze_guard = cf::freeze_mainloop;
2922
2923 warn "enter emergency perl save\n";
2924
2925 cf::sync_job {
2926 # use a peculiar iteration method to avoid tripping on perl
2927 # refcount bugs in for. also avoids problems with players
2928 # and maps saved/destroyed asynchronously.
2929 warn "begin emergency player save\n";
2930 for my $login (keys %cf::PLAYER) {
2931 my $pl = $cf::PLAYER{$login} or next;
2932 $pl->valid or next;
2933 $pl->save;
2934 }
2935 warn "end emergency player save\n";
2936
2937 warn "begin emergency map save\n";
2938 for my $path (keys %cf::MAP) {
2939 my $map = $cf::MAP{$path} or next;
2940 $map->valid or next;
2941 $map->save;
2942 }
2943 warn "end emergency map save\n";
2944
2945 warn "begin emergency database checkpoint\n";
2946 BDB::db_env_txn_checkpoint $DB_ENV;
2947 warn "end emergency database checkpoint\n";
2948 };
2949
2950 warn "leave emergency perl save\n";
2951 }
2952
2953 sub post_cleanup {
2954 my ($make_core) = @_;
2955
2956 warn Carp::longmess "post_cleanup backtrace"
2957 if $make_core;
2958 }
2959
2960 sub do_reload_perl() {
2961 # can/must only be called in main
2962 if ($Coro::current != $Coro::main) {
2963 warn "can only reload from main coroutine";
2964 return;
2965 }
2966
2967 warn "reloading...";
2968
2969 warn "entering sync_job";
2970
2971 cf::sync_job {
2972 cf::write_runtime; # external watchdog should not bark
2973 cf::emergency_save;
2974 cf::write_runtime; # external watchdog should not bark
2975
2976 warn "syncing database to disk";
2977 BDB::db_env_txn_checkpoint $DB_ENV;
2978
2979 # if anything goes wrong in here, we should simply crash as we already saved
2980
2981 warn "cancelling all WF_AUTOCANCEL watchers";
2982 for (Event::all_watchers) {
2983 $_->cancel if $_->data & WF_AUTOCANCEL;
2984 }
2985
2986 warn "flushing outstanding aio requests";
2987 for (;;) {
2988 BDB::flush;
2989 IO::AIO::flush;
2990 Coro::cede;
2991 last unless IO::AIO::nreqs || BDB::nreqs;
2992 warn "iterate...";
2993 }
2994
2995 ++$RELOAD;
2996
2997 warn "cancelling all extension coros";
2998 $_->cancel for values %EXT_CORO;
2999 %EXT_CORO = ();
3000
3001 warn "removing commands";
3002 %COMMAND = ();
3003
3004 warn "removing ext/exti commands";
3005 %EXTCMD = ();
3006 %EXTICMD = ();
3007
3008 warn "unloading/nuking all extensions";
3009 for my $pkg (@EXTS) {
3010 warn "... unloading $pkg";
3011
3012 if (my $cb = $pkg->can ("unload")) {
3013 eval {
3014 $cb->($pkg);
3015 1
3016 } or warn "$pkg unloaded, but with errors: $@";
3017 }
3018
3019 warn "... nuking $pkg";
3020 Symbol::delete_package $pkg;
3021 }
3022
3023 warn "unloading all perl modules loaded from $LIBDIR";
3024 while (my ($k, $v) = each %INC) {
3025 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3026
3027 warn "... unloading $k";
3028 delete $INC{$k};
3029
3030 $k =~ s/\.pm$//;
3031 $k =~ s/\//::/g;
3032
3033 if (my $cb = $k->can ("unload_module")) {
3034 $cb->();
3035 }
3036
3037 Symbol::delete_package $k;
3038 }
3039
3040 warn "getting rid of safe::, as good as possible";
3041 Symbol::delete_package "safe::$_"
3042 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3043
3044 warn "unloading cf.pm \"a bit\"";
3045 delete $INC{"cf.pm"};
3046 delete $INC{"cf/pod.pm"};
3047
3048 # don't, removes xs symbols, too,
3049 # and global variables created in xs
3050 #Symbol::delete_package __PACKAGE__;
3051
3052 warn "unload completed, starting to reload now";
3053
3054 warn "reloading cf.pm";
3055 require cf;
3056 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3057
3058 warn "loading config and database again";
3059 cf::cfg_load;
3060
3061 warn "loading extensions";
3062 cf::load_extensions;
3063
3064 warn "reattaching attachments to objects/players";
3065 _global_reattach; # objects, sockets
3066 warn "reattaching attachments to maps";
3067 reattach $_ for values %MAP;
3068 warn "reattaching attachments to players";
3069 reattach $_ for values %PLAYER;
3070
3071 warn "leaving sync_job";
3072
3073 1
3074 } or do {
3075 warn $@;
3076 warn "error while reloading, exiting.";
3077 exit 1;
3078 };
3079
3080 warn "reloaded";
3081 };
3082
3083 our $RELOAD_WATCHER; # used only during reload
3084
3085 sub reload_perl() {
3086 # doing reload synchronously and two reloads happen back-to-back,
3087 # coro crashes during coro_state_free->destroy here.
3088
3089 $RELOAD_WATCHER ||= Event->timer (
3090 reentrant => 0,
3091 after => 0,
3092 data => WF_AUTOCANCEL,
3093 cb => sub {
3094 do_reload_perl;
3095 undef $RELOAD_WATCHER;
3096 },
3097 );
3098 }
3099
3100 register_command "reload" => sub {
3101 my ($who, $arg) = @_;
3102
3103 if ($who->flag (FLAG_WIZ)) {
3104 $who->message ("reloading server.");
3105 async { reload_perl };
3106 }
3107 };
3108
3109 unshift @INC, $LIBDIR;
3110
3111 my $bug_warning = 0;
3112
3113 our @WAIT_FOR_TICK;
3114 our @WAIT_FOR_TICK_BEGIN;
3115
3116 sub wait_for_tick {
3117 return unless $TICK_WATCHER->is_active;
3118 return if $Coro::current == $Coro::main;
3119
3120 my $signal = new Coro::Signal;
3121 push @WAIT_FOR_TICK, $signal;
3122 $signal->wait;
3123 }
3124
3125 sub wait_for_tick_begin {
3126 return unless $TICK_WATCHER->is_active;
3127 return if $Coro::current == $Coro::main;
3128
3129 my $signal = new Coro::Signal;
3130 push @WAIT_FOR_TICK_BEGIN, $signal;
3131 $signal->wait;
3132 }
3133
3134 my $min = 1e6;#d#
3135 my $avg = 10;
3136 $TICK_WATCHER = Event->timer (
3137 reentrant => 0,
3138 parked => 1,
3139 prio => 0,
3140 at => $NEXT_TICK || $TICK,
3141 data => WF_AUTOCANCEL,
3142 cb => sub {
3143 if ($Coro::current != $Coro::main) {
3144 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3145 unless ++$bug_warning > 10;
3146 return;
3147 }
3148
3149 $NOW = $tick_start = Event::time;
3150
3151 cf::server_tick; # one server iteration
3152
3153 0 && sync_job {#d#
3154 for(1..10) {
3155 my $t = Event::time;
3156 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3157 or die;
3158
3159 $map->width (50);
3160 $map->height (50);
3161 $map->alloc;
3162 $map->_load_objects ("/tmp/x.map", 1);
3163 my $t = Event::time - $t;
3164
3165 #next unless $t < 0.0013;#d#
3166 if ($t < $min) {
3167 $min = $t;
3168 }
3169 $avg = $avg * 0.99 + $t * 0.01;
3170 }
3171 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3172 exit 0;
3173 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3174 };
3175
3176 $RUNTIME += $TICK;
3177 $NEXT_TICK += $TICK;
3178
3179 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3180 $NEXT_RUNTIME_WRITE = $NOW + 10;
3181 Coro::async_pool {
3182 write_runtime
3183 or warn "ERROR: unable to write runtime file: $!";
3184 };
3185 }
3186
3187 # my $AFTER = Event::time;
3188 # warn $AFTER - $NOW;#d#
3189
3190 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3191 $sig->send;
3192 }
3193 while (my $sig = shift @WAIT_FOR_TICK) {
3194 $sig->send;
3195 }
3196
3197 $NOW = Event::time;
3198
3199 # if we are delayed by four ticks or more, skip them all
3200 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3201
3202 $TICK_WATCHER->at ($NEXT_TICK);
3203 $TICK_WATCHER->start;
3204
3205 $LOAD = ($NOW - $tick_start) / $TICK;
3206 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3207
3208 _post_tick;
3209
3210
3211 },
3212 );
3213
3214 {
3215 BDB::max_poll_time $TICK * 0.1;
3216 $BDB_POLL_WATCHER = Event->io (
3217 reentrant => 0,
3218 fd => BDB::poll_fileno,
3219 poll => 'r',
3220 prio => 0,
3221 data => WF_AUTOCANCEL,
3222 cb => \&BDB::poll_cb,
3223 );
3224 BDB::min_parallel 8;
3225
3226 BDB::set_sync_prepare {
3227 my $status;
3228 my $current = $Coro::current;
3229 (
3230 sub {
3231 $status = $!;
3232 $current->ready; undef $current;
3233 },
3234 sub {
3235 Coro::schedule while defined $current;
3236 $! = $status;
3237 },
3238 )
3239 };
3240
3241 unless ($DB_ENV) {
3242 $DB_ENV = BDB::db_env_create;
3243
3244 cf::sync_job {
3245 eval {
3246 BDB::db_env_open
3247 $DB_ENV,
3248 $BDBDIR,
3249 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3250 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3251 0666;
3252
3253 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3254
3255 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3256 $DB_ENV->set_lk_detect;
3257 };
3258
3259 cf::cleanup "db_env_open(db): $@" if $@;
3260 };
3261 }
3262 }
3263
3264 {
3265 IO::AIO::min_parallel 8;
3266
3267 undef $Coro::AIO::WATCHER;
3268 IO::AIO::max_poll_time $TICK * 0.1;
3269 $AIO_POLL_WATCHER = Event->io (
3270 reentrant => 0,
3271 data => WF_AUTOCANCEL,
3272 fd => IO::AIO::poll_fileno,
3273 poll => 'r',
3274 prio => 6,
3275 cb => \&IO::AIO::poll_cb,
3276 );
3277 }
3278
3279 my $_log_backtrace;
3280
3281 sub _log_backtrace {
3282 my ($msg, @addr) = @_;
3283
3284 $msg =~ s/\n//;
3285
3286 # limit the # of concurrent backtraces
3287 if ($_log_backtrace < 2) {
3288 ++$_log_backtrace;
3289 async {
3290 my @bt = fork_call {
3291 @addr = map { sprintf "%x", $_ } @addr;
3292 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3293 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3294 or die "addr2line: $!";
3295
3296 my @funcs;
3297 my @res = <$fh>;
3298 chomp for @res;
3299 while (@res) {
3300 my ($func, $line) = splice @res, 0, 2, ();
3301 push @funcs, "[$func] $line";
3302 }
3303
3304 @funcs
3305 };
3306
3307 LOG llevInfo, "[ABT] $msg\n";
3308 LOG llevInfo, "[ABT] $_\n" for @bt;
3309 --$_log_backtrace;
3310 };
3311 } else {
3312 LOG llevInfo, "[ABT] $msg\n";
3313 LOG llevInfo, "[ABT] [suppressed]\n";
3314 }
3315 }
3316
3317 # load additional modules
3318 use cf::pod;
3319
3320 END { cf::emergency_save }
3321
3322 1
3323