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Revision: 1.310
Committed: Mon Jul 16 15:43:49 2007 UTC (16 years, 10 months ago) by elmex
Branch: MAIN
Changes since 1.309: +10 -4 lines
Log Message:
renamed invoke_results

File Contents

# Content
1 package cf;
2
3 use utf8;
4 use strict;
5
6 use Symbol;
7 use List::Util;
8 use Socket;
9 use Storable;
10 use Event;
11 use Opcode;
12 use Safe;
13 use Safe::Hole;
14
15 use Coro 3.61 ();
16 use Coro::State;
17 use Coro::Handle;
18 use Coro::Event;
19 use Coro::Timer;
20 use Coro::Signal;
21 use Coro::Semaphore;
22 use Coro::AIO;
23 use Coro::Storable;
24
25 use JSON::XS 1.4 ();
26 use BDB ();
27 use Data::Dumper;
28 use Digest::MD5;
29 use Fcntl;
30 use YAML::Syck ();
31 use IO::AIO 2.32 ();
32 use Time::HiRes;
33 use Compress::LZF;
34 use Digest::MD5 ();
35
36 # configure various modules to our taste
37 #
38 $Storable::canonical = 1; # reduce rsync transfers
39 Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
40 Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
41
42 $Event::Eval = 1; # no idea why this is required, but it is
43
44 # work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
45 $YAML::Syck::ImplicitUnicode = 1;
46
47 $Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
48
49 sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
50
51 our %COMMAND = ();
52 our %COMMAND_TIME = ();
53
54 our @EXTS = (); # list of extension package names
55 our %EXTCMD = ();
56 our %EXTICMD = ();
57 our %EXT_CORO = (); # coroutines bound to extensions
58 our %EXT_MAP = (); # pluggable maps
59
60 our $RELOAD; # number of reloads so far
61 our @EVENT;
62
63 our $CONFDIR = confdir;
64 our $DATADIR = datadir;
65 our $LIBDIR = "$DATADIR/ext";
66 our $PODDIR = "$DATADIR/pod";
67 our $MAPDIR = "$DATADIR/" . mapdir;
68 our $LOCALDIR = localdir;
69 our $TMPDIR = "$LOCALDIR/" . tmpdir;
70 our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
71 our $PLAYERDIR = "$LOCALDIR/" . playerdir;
72 our $RANDOMDIR = "$LOCALDIR/random";
73 our $BDBDIR = "$LOCALDIR/db";
74
75 our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
76 our $TICK_WATCHER;
77 our $AIO_POLL_WATCHER;
78 our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
79 our $NEXT_TICK;
80 our $NOW;
81 our $USE_FSYNC = 1; # use fsync to write maps - default off
82
83 our $BDB_POLL_WATCHER;
84 our $DB_ENV;
85
86 our %CFG;
87
88 our $UPTIME; $UPTIME ||= time;
89 our $RUNTIME;
90
91 our %PLAYER; # all users
92 our %MAP; # all maps
93 our $LINK_MAP; # the special {link} map, which is always available
94
95 # used to convert map paths into valid unix filenames by replacing / by ∕
96 our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
97
98 our $LOAD; # a number between 0 (idle) and 1 (too many objects)
99 our $LOADAVG; # same thing, but with alpha-smoothing
100 our $tick_start; # for load detecting purposes
101
102 binmode STDOUT;
103 binmode STDERR;
104
105 # read virtual server time, if available
106 unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
107 open my $fh, "<", "$LOCALDIR/runtime"
108 or die "unable to read runtime file: $!";
109 $RUNTIME = <$fh> + 0.;
110 }
111
112 mkdir $_
113 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
114
115 our $EMERGENCY_POSITION;
116
117 sub cf::map::normalise;
118
119 #############################################################################
120
121 =head2 GLOBAL VARIABLES
122
123 =over 4
124
125 =item $cf::UPTIME
126
127 The timestamp of the server start (so not actually an uptime).
128
129 =item $cf::RUNTIME
130
131 The time this server has run, starts at 0 and is increased by $cf::TICK on
132 every server tick.
133
134 =item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
135 $cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
136 $cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
137
138 Various directories - "/etc", read-only install directory, perl-library
139 directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
140 unique-items directory, player file directory, random maps directory and
141 database environment.
142
143 =item $cf::NOW
144
145 The time of the last (current) server tick.
146
147 =item $cf::TICK
148
149 The interval between server ticks, in seconds.
150
151 =item $cf::LOADAVG
152
153 The current CPU load on the server (alpha-smoothed), as a value between 0
154 (none) and 1 (overloaded), indicating how much time is spent on processing
155 objects per tick. Healthy values are < 0.5.
156
157 =item $cf::LOAD
158
159 The raw value load value from the last tick.
160
161 =item %cf::CFG
162
163 Configuration for the server, loaded from C</etc/crossfire/config>, or
164 from wherever your confdir points to.
165
166 =item cf::wait_for_tick, cf::wait_for_tick_begin
167
168 These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
169 returns directly I<after> the tick processing (and consequently, can only wake one process
170 per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
171
172 =item @cf::INVOKE_RESULTS
173
174 This array contains the results of the last C<invoke ()> call. When
175 C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
176 that call.
177
178 =back
179
180 =cut
181
182 BEGIN {
183 *CORE::GLOBAL::warn = sub {
184 my $msg = join "", @_;
185
186 $msg .= "\n"
187 unless $msg =~ /\n$/;
188
189 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
190
191 utf8::encode $msg;
192 LOG llevError, $msg;
193 };
194 }
195
196 @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
197 @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
198 @safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
199 @safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
200 @safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
201 @safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
202 @safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
203
204 # we bless all objects into (empty) derived classes to force a method lookup
205 # within the Safe compartment.
206 for my $pkg (qw(
207 cf::global cf::attachable
208 cf::object cf::object::player
209 cf::client cf::player
210 cf::arch cf::living
211 cf::map cf::party cf::region
212 )) {
213 no strict 'refs';
214 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
215 }
216
217 $Event::DIED = sub {
218 warn "error in event callback: @_";
219 };
220
221 #############################################################################
222
223 =head2 UTILITY FUNCTIONS
224
225 =over 4
226
227 =item dumpval $ref
228
229 =cut
230
231 sub dumpval {
232 eval {
233 local $SIG{__DIE__};
234 my $d;
235 if (1) {
236 $d = new Data::Dumper([$_[0]], ["*var"]);
237 $d->Terse(1);
238 $d->Indent(2);
239 $d->Quotekeys(0);
240 $d->Useqq(1);
241 #$d->Bless(...);
242 $d->Seen($_[1]) if @_ > 1;
243 $d = $d->Dump();
244 }
245 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
246 $d
247 } || "[unable to dump $_[0]: '$@']";
248 }
249
250 =item $ref = cf::from_json $json
251
252 Converts a JSON string into the corresponding perl data structure.
253
254 =item $json = cf::to_json $ref
255
256 Converts a perl data structure into its JSON representation.
257
258 =cut
259
260 our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
261
262 sub to_json ($) { $json_coder->encode ($_[0]) }
263 sub from_json ($) { $json_coder->decode ($_[0]) }
264
265 =item cf::lock_wait $string
266
267 Wait until the given lock is available. See cf::lock_acquire.
268
269 =item my $lock = cf::lock_acquire $string
270
271 Wait until the given lock is available and then acquires it and returns
272 a Coro::guard object. If the guard object gets destroyed (goes out of scope,
273 for example when the coroutine gets canceled), the lock is automatically
274 returned.
275
276 Lock names should begin with a unique identifier (for example, cf::map::find
277 uses map_find and cf::map::load uses map_load).
278
279 =item $locked = cf::lock_active $string
280
281 Return true if the lock is currently active, i.e. somebody has locked it.
282
283 =cut
284
285 our %LOCK;
286
287 sub lock_wait($) {
288 my ($key) = @_;
289
290 # wait for lock, if any
291 while ($LOCK{$key}) {
292 push @{ $LOCK{$key} }, $Coro::current;
293 Coro::schedule;
294 }
295 }
296
297 sub lock_acquire($) {
298 my ($key) = @_;
299
300 # wait, to be sure we are not locked
301 lock_wait $key;
302
303 $LOCK{$key} = [];
304
305 Coro::guard {
306 # wake up all waiters, to be on the safe side
307 $_->ready for @{ delete $LOCK{$key} };
308 }
309 }
310
311 sub lock_active($) {
312 my ($key) = @_;
313
314 ! ! $LOCK{$key}
315 }
316
317 sub freeze_mainloop {
318 return unless $TICK_WATCHER->is_active;
319
320 my $guard = Coro::guard {
321 $TICK_WATCHER->start;
322 };
323 $TICK_WATCHER->stop;
324 $guard
325 }
326
327 =item cf::async { BLOCK }
328
329 Currently the same as Coro::async_pool, meaning you cannot use
330 C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
331 thing you are allowed to do is call C<prio> on it.
332
333 =cut
334
335 BEGIN { *async = \&Coro::async_pool }
336
337 =item cf::sync_job { BLOCK }
338
339 The design of Crossfire TRT requires that the main coroutine ($Coro::main)
340 is always able to handle events or runnable, as Crossfire TRT is only
341 partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
342 acceptable.
343
344 If it must be done, put the blocking parts into C<sync_job>. This will run
345 the given BLOCK in another coroutine while waiting for the result. The
346 server will be frozen during this time, so the block should either finish
347 fast or be very important.
348
349 =cut
350
351 sub sync_job(&) {
352 my ($job) = @_;
353
354 if ($Coro::current == $Coro::main) {
355 my $time = Event::time;
356
357 # this is the main coro, too bad, we have to block
358 # till the operation succeeds, freezing the server :/
359
360 # TODO: use suspend/resume instead
361 # (but this is cancel-safe)
362 my $freeze_guard = freeze_mainloop;
363
364 my $busy = 1;
365 my @res;
366
367 (async {
368 @res = eval { $job->() };
369 warn $@ if $@;
370 undef $busy;
371 })->prio (Coro::PRIO_MAX);
372
373 while ($busy) {
374 Coro::cede or Event::one_event;
375 }
376
377 $time = Event::time - $time;
378
379 LOG llevError | logBacktrace, Carp::longmess "long sync job"
380 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
381
382 $tick_start += $time; # do not account sync jobs to server load
383
384 wantarray ? @res : $res[0]
385 } else {
386 # we are in another coroutine, how wonderful, everything just works
387
388 $job->()
389 }
390 }
391
392 =item $coro = cf::async_ext { BLOCK }
393
394 Like async, but this coro is automatically being canceled when the
395 extension calling this is being unloaded.
396
397 =cut
398
399 sub async_ext(&) {
400 my $cb = shift;
401
402 my $coro = &Coro::async ($cb);
403
404 $coro->on_destroy (sub {
405 delete $EXT_CORO{$coro+0};
406 });
407 $EXT_CORO{$coro+0} = $coro;
408
409 $coro
410 }
411
412 =item fork_call { }, $args
413
414 Executes the given code block with the given arguments in a seperate
415 process, returning the results. Everything must be serialisable with
416 Coro::Storable. May, of course, block. Note that the executed sub may
417 never block itself or use any form of Event handling.
418
419 =cut
420
421 sub _store_scalar {
422 open my $fh, ">", \my $buf
423 or die "fork_call: cannot open fh-to-buf in child : $!";
424 Storable::store_fd $_[0], $fh;
425 close $fh;
426
427 $buf
428 }
429
430 sub fork_call(&@) {
431 my ($cb, @args) = @_;
432
433 # socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
434 # or die "socketpair: $!";
435 pipe my $fh1, my $fh2
436 or die "pipe: $!";
437
438 if (my $pid = fork) {
439 close $fh2;
440
441 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
442 warn "pst<$res>" unless $res =~ /^pst/;
443 $res = Coro::Storable::thaw $res;
444
445 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
446
447 Carp::confess $$res unless "ARRAY" eq ref $res;
448
449 return wantarray ? @$res : $res->[-1];
450 } else {
451 reset_signals;
452 local $SIG{__WARN__};
453 local $SIG{__DIE__};
454 # just in case, this hack effectively disables event
455 # in the child. cleaner and slower would be canceling all watchers,
456 # but this works for the time being.
457 local $Coro::idle;
458 $Coro::current->prio (Coro::PRIO_MAX);
459
460 eval {
461 close $fh1;
462
463 my @res = eval { $cb->(@args) };
464
465 syswrite $fh2, _store_scalar $@ ? \"$@" : \@res;
466 close $fh2;
467 };
468
469 warn $@ if $@;
470 _exit 0;
471 }
472 }
473
474 =item $value = cf::db_get $family => $key
475
476 Returns a single value from the environment database.
477
478 =item cf::db_put $family => $key => $value
479
480 Stores the given C<$value> in the family. It can currently store binary
481 data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
482
483 =cut
484
485 our $DB;
486
487 sub db_init {
488 unless ($DB) {
489 $DB = BDB::db_create $DB_ENV;
490
491 cf::sync_job {
492 eval {
493 $DB->set_flags (BDB::CHKSUM);
494
495 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
496 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
497 cf::cleanup "db_open(db): $!" if $!;
498 };
499 cf::cleanup "db_open(db): $@" if $@;
500 };
501 }
502 }
503
504 sub db_get($$) {
505 my $key = "$_[0]/$_[1]";
506
507 cf::sync_job {
508 BDB::db_get $DB, undef, $key, my $data;
509
510 $! ? ()
511 : $data
512 }
513 }
514
515 sub db_put($$$) {
516 BDB::dbreq_pri 4;
517 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
518 }
519
520 =item cf::cache $id => [$paths...], $processversion => $process
521
522 Generic caching function that returns the value of the resource $id,
523 caching and regenerating as required.
524
525 This function can block.
526
527 =cut
528
529 sub cache {
530 my ($id, $src, $processversion, $process) = @_;
531
532 my $meta =
533 join "\x00",
534 $processversion,
535 map {
536 aio_stat $_
537 and Carp::croak "$_: $!";
538
539 ($_, (stat _)[7,9])
540 } @$src;
541
542 my $dbmeta = db_get cache => "$id/meta";
543 if ($dbmeta ne $meta) {
544 # changed, we may need to process
545
546 my @data;
547 my $md5;
548
549 for (0 .. $#$src) {
550 0 <= aio_load $src->[$_], $data[$_]
551 or Carp::croak "$src->[$_]: $!";
552 }
553
554 # if processing is expensive, check
555 # checksum first
556 if (1) {
557 $md5 =
558 join "\x00",
559 $processversion,
560 map {
561 Coro::cede;
562 ($src->[$_], Digest::MD5::md5_hex $data[$_])
563 } 0.. $#$src;
564
565
566 my $dbmd5 = db_get cache => "$id/md5";
567 if ($dbmd5 eq $md5) {
568 db_put cache => "$id/meta", $meta;
569
570 return db_get cache => "$id/data";
571 }
572 }
573
574 my $t1 = Time::HiRes::time;
575 my $data = $process->(\@data);
576 my $t2 = Time::HiRes::time;
577
578 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
579
580 db_put cache => "$id/data", $data;
581 db_put cache => "$id/md5" , $md5;
582 db_put cache => "$id/meta", $meta;
583
584 return $data;
585 }
586
587 db_get cache => "$id/data"
588 }
589
590 =item cf::datalog type => key => value, ...
591
592 Log a datalog packet of the given type with the given key-value pairs.
593
594 =cut
595
596 sub datalog($@) {
597 my ($type, %kv) = @_;
598 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
599 }
600
601 =back
602
603 =cut
604
605 #############################################################################
606
607 =head2 ATTACHABLE OBJECTS
608
609 Many objects in crossfire are so-called attachable objects. That means you can
610 attach callbacks/event handlers (a collection of which is called an "attachment")
611 to it. All such attachable objects support the following methods.
612
613 In the following description, CLASS can be any of C<global>, C<object>
614 C<player>, C<client> or C<map> (i.e. the attachable objects in
615 Crossfire TRT).
616
617 =over 4
618
619 =item $attachable->attach ($attachment, key => $value...)
620
621 =item $attachable->detach ($attachment)
622
623 Attach/detach a pre-registered attachment to a specific object and give it
624 the specified key/value pairs as arguments.
625
626 Example, attach a minesweeper attachment to the given object, making it a
627 10x10 minesweeper game:
628
629 $obj->attach (minesweeper => width => 10, height => 10);
630
631 =item $bool = $attachable->attached ($name)
632
633 Checks wether the named attachment is currently attached to the object.
634
635 =item cf::CLASS->attach ...
636
637 =item cf::CLASS->detach ...
638
639 Define an anonymous attachment and attach it to all objects of the given
640 CLASS. See the next function for an explanation of its arguments.
641
642 You can attach to global events by using the C<cf::global> class.
643
644 Example, log all player logins:
645
646 cf::player->attach (
647 on_login => sub {
648 my ($pl) = @_;
649 ...
650 },
651 );
652
653 Example, attach to the jeweler skill:
654
655 cf::object->attach (
656 type => cf::SKILL,
657 subtype => cf::SK_JEWELER,
658 on_use_skill => sub {
659 my ($sk, $ob, $part, $dir, $msg) = @_;
660 ...
661 },
662 );
663
664 =item cf::CLASS::attachment $name, ...
665
666 Register an attachment by C<$name> through which attachable objects of the
667 given CLASS can refer to this attachment.
668
669 Some classes such as crossfire maps and objects can specify attachments
670 that are attached at load/instantiate time, thus the need for a name.
671
672 These calls expect any number of the following handler/hook descriptions:
673
674 =over 4
675
676 =item prio => $number
677
678 Set the priority for all following handlers/hooks (unless overwritten
679 by another C<prio> setting). Lower priority handlers get executed
680 earlier. The default priority is C<0>, and many built-in handlers are
681 registered at priority C<-1000>, so lower priorities should not be used
682 unless you know what you are doing.
683
684 =item type => $type
685
686 (Only for C<< cf::object->attach >> calls), limits the attachment to the
687 given type of objects only (the additional parameter C<subtype> can be
688 used to further limit to the given subtype).
689
690 =item on_I<event> => \&cb
691
692 Call the given code reference whenever the named event happens (event is
693 something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
694 handlers are recognised generally depends on the type of object these
695 handlers attach to).
696
697 See F<include/eventinc.h> for the full list of events supported, and their
698 class.
699
700 =item package => package::
701
702 Look for sub functions of the name C<< on_I<event> >> in the given
703 package and register them. Only handlers for eevents supported by the
704 object/class are recognised.
705
706 =back
707
708 Example, define an attachment called "sockpuppet" that calls the given
709 event handler when a monster attacks:
710
711 cf::object::attachment sockpuppet =>
712 on_skill_attack => sub {
713 my ($self, $victim) = @_;
714 ...
715 }
716 }
717
718 =item $attachable->valid
719
720 Just because you have a perl object does not mean that the corresponding
721 C-level object still exists. If you try to access an object that has no
722 valid C counterpart anymore you get an exception at runtime. This method
723 can be used to test for existence of the C object part without causing an
724 exception.
725
726 =cut
727
728 # the following variables are defined in .xs and must not be re-created
729 our @CB_GLOBAL = (); # registry for all global events
730 our @CB_ATTACHABLE = (); # registry for all attachables
731 our @CB_OBJECT = (); # all objects (should not be used except in emergency)
732 our @CB_PLAYER = ();
733 our @CB_CLIENT = ();
734 our @CB_TYPE = (); # registry for type (cf-object class) based events
735 our @CB_MAP = ();
736
737 my %attachment;
738
739 sub cf::attachable::thawer_merge {
740 # simply override everything except _meta
741 local $_[0]{_meta};
742 %{$_[0]} = %{$_[1]};
743 }
744
745 sub _attach_cb($$$$) {
746 my ($registry, $event, $prio, $cb) = @_;
747
748 use sort 'stable';
749
750 $cb = [$prio, $cb];
751
752 @{$registry->[$event]} = sort
753 { $a->[0] cmp $b->[0] }
754 @{$registry->[$event] || []}, $cb;
755 }
756
757 # hack
758 my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
759
760 # attach handles attaching event callbacks
761 # the only thing the caller has to do is pass the correct
762 # registry (== where the callback attaches to).
763 sub _attach {
764 my ($registry, $klass, @arg) = @_;
765
766 my $object_type;
767 my $prio = 0;
768 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
769
770 #TODO: get rid of this hack
771 if ($attachable_klass{$klass}) {
772 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
773 }
774
775 while (@arg) {
776 my $type = shift @arg;
777
778 if ($type eq "prio") {
779 $prio = shift @arg;
780
781 } elsif ($type eq "type") {
782 $object_type = shift @arg;
783 $registry = $CB_TYPE[$object_type] ||= [];
784
785 } elsif ($type eq "subtype") {
786 defined $object_type or Carp::croak "subtype specified without type";
787 my $object_subtype = shift @arg;
788 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
789
790 } elsif ($type eq "package") {
791 my $pkg = shift @arg;
792
793 while (my ($name, $id) = each %cb_id) {
794 if (my $cb = $pkg->can ($name)) {
795 _attach_cb $registry, $id, $prio, $cb;
796 }
797 }
798
799 } elsif (exists $cb_id{$type}) {
800 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
801
802 } elsif (ref $type) {
803 warn "attaching objects not supported, ignoring.\n";
804
805 } else {
806 shift @arg;
807 warn "attach argument '$type' not supported, ignoring.\n";
808 }
809 }
810 }
811
812 sub _object_attach {
813 my ($obj, $name, %arg) = @_;
814
815 return if exists $obj->{_attachment}{$name};
816
817 if (my $attach = $attachment{$name}) {
818 my $registry = $obj->registry;
819
820 for (@$attach) {
821 my ($klass, @attach) = @$_;
822 _attach $registry, $klass, @attach;
823 }
824
825 $obj->{$name} = \%arg;
826 } else {
827 warn "object uses attachment '$name' which is not available, postponing.\n";
828 }
829
830 $obj->{_attachment}{$name} = undef;
831 }
832
833 sub cf::attachable::attach {
834 if (ref $_[0]) {
835 _object_attach @_;
836 } else {
837 _attach shift->_attach_registry, @_;
838 }
839 _recalc_want;
840 };
841
842 # all those should be optimised
843 sub cf::attachable::detach {
844 my ($obj, $name) = @_;
845
846 if (ref $obj) {
847 delete $obj->{_attachment}{$name};
848 reattach ($obj);
849 } else {
850 Carp::croak "cannot, currently, detach class attachments";
851 }
852 _recalc_want;
853 };
854
855 sub cf::attachable::attached {
856 my ($obj, $name) = @_;
857
858 exists $obj->{_attachment}{$name}
859 }
860
861 for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
862 eval "#line " . __LINE__ . " 'cf.pm'
863 sub cf::\L$klass\E::_attach_registry {
864 (\\\@CB_$klass, KLASS_$klass)
865 }
866
867 sub cf::\L$klass\E::attachment {
868 my \$name = shift;
869
870 \$attachment{\$name} = [[KLASS_$klass, \@_]];
871 }
872 ";
873 die if $@;
874 }
875
876 our $override;
877 our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
878
879 sub override {
880 $override = 1;
881 @INVOKE_RESULTS = (@_);
882 }
883
884 sub do_invoke {
885 my $event = shift;
886 my $callbacks = shift;
887
888 @INVOKE_RESULTS = ();
889
890 local $override;
891
892 for (@$callbacks) {
893 eval { &{$_->[1]} };
894
895 if ($@) {
896 warn "$@";
897 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
898 override;
899 }
900
901 return 1 if $override;
902 }
903
904 0
905 }
906
907 =item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
908
909 =item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
910
911 Generate an object-specific event with the given arguments.
912
913 This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
914 removed in future versions), and there is no public API to access override
915 results (if you must, access C<@cf::INVOKE_RESULTS> directly).
916
917 =back
918
919 =cut
920
921 #############################################################################
922 # object support
923
924 sub reattach {
925 # basically do the same as instantiate, without calling instantiate
926 my ($obj) = @_;
927
928 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
929
930 my $registry = $obj->registry;
931
932 @$registry = ();
933
934 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
935
936 for my $name (keys %{ $obj->{_attachment} || {} }) {
937 if (my $attach = $attachment{$name}) {
938 for (@$attach) {
939 my ($klass, @attach) = @$_;
940 _attach $registry, $klass, @attach;
941 }
942 } else {
943 warn "object uses attachment '$name' that is not available, postponing.\n";
944 }
945 }
946 }
947
948 cf::attachable->attach (
949 prio => -1000000,
950 on_instantiate => sub {
951 my ($obj, $data) = @_;
952
953 $data = from_json $data;
954
955 for (@$data) {
956 my ($name, $args) = @$_;
957
958 $obj->attach ($name, %{$args || {} });
959 }
960 },
961 on_reattach => \&reattach,
962 on_clone => sub {
963 my ($src, $dst) = @_;
964
965 @{$dst->registry} = @{$src->registry};
966
967 %$dst = %$src;
968
969 %{$dst->{_attachment}} = %{$src->{_attachment}}
970 if exists $src->{_attachment};
971 },
972 );
973
974 sub object_freezer_save {
975 my ($filename, $rdata, $objs) = @_;
976
977 sync_job {
978 if (length $$rdata) {
979 warn sprintf "saving %s (%d,%d)\n",
980 $filename, length $$rdata, scalar @$objs;
981
982 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
983 chmod SAVE_MODE, $fh;
984 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
985 aio_fsync $fh if $cf::USE_FSYNC;
986 close $fh;
987
988 if (@$objs) {
989 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
990 chmod SAVE_MODE, $fh;
991 my $data = Storable::nfreeze { version => 1, objs => $objs };
992 aio_write $fh, 0, (length $data), $data, 0;
993 aio_fsync $fh if $cf::USE_FSYNC;
994 close $fh;
995 aio_rename "$filename.pst~", "$filename.pst";
996 }
997 } else {
998 aio_unlink "$filename.pst";
999 }
1000
1001 aio_rename "$filename~", $filename;
1002 } else {
1003 warn "FATAL: $filename~: $!\n";
1004 }
1005 } else {
1006 aio_unlink $filename;
1007 aio_unlink "$filename.pst";
1008 }
1009 }
1010 }
1011
1012 sub object_freezer_as_string {
1013 my ($rdata, $objs) = @_;
1014
1015 use Data::Dumper;
1016
1017 $$rdata . Dumper $objs
1018 }
1019
1020 sub object_thawer_load {
1021 my ($filename) = @_;
1022
1023 my ($data, $av);
1024
1025 (aio_load $filename, $data) >= 0
1026 or return;
1027
1028 unless (aio_stat "$filename.pst") {
1029 (aio_load "$filename.pst", $av) >= 0
1030 or return;
1031 $av = eval { (Storable::thaw $av)->{objs} };
1032 }
1033
1034 warn sprintf "loading %s (%d)\n",
1035 $filename, length $data, scalar @{$av || []};
1036 return ($data, $av);
1037 }
1038
1039 =head2 COMMAND CALLBACKS
1040
1041 =over 4
1042
1043 =cut
1044
1045 #############################################################################
1046 # command handling &c
1047
1048 =item cf::register_command $name => \&callback($ob,$args);
1049
1050 Register a callback for execution when the client sends the user command
1051 $name.
1052
1053 =cut
1054
1055 sub register_command {
1056 my ($name, $cb) = @_;
1057
1058 my $caller = caller;
1059 #warn "registering command '$name/$time' to '$caller'";
1060
1061 push @{ $COMMAND{$name} }, [$caller, $cb];
1062 }
1063
1064 =item cf::register_extcmd $name => \&callback($pl,$packet);
1065
1066 Register a callback for execution when the client sends an (synchronous)
1067 extcmd packet. Ext commands will be processed in the order they are
1068 received by the server, like other user commands. The first argument is
1069 the logged-in player. Ext commands can only be processed after a player
1070 has logged in successfully.
1071
1072 If the callback returns something, it is sent back as if reply was being
1073 called.
1074
1075 =item cf::register_exticmd $name => \&callback($ns,$packet);
1076
1077 Register a callback for execution when the client sends an (asynchronous)
1078 exticmd packet. Exti commands are processed by the server as soon as they
1079 are received, i.e. out of order w.r.t. other commands. The first argument
1080 is a client socket. Exti commands can be received anytime, even before
1081 log-in.
1082
1083 If the callback returns something, it is sent back as if reply was being
1084 called.
1085
1086 =cut
1087
1088 sub register_extcmd {
1089 my ($name, $cb) = @_;
1090
1091 $EXTCMD{$name} = $cb;
1092 }
1093
1094 sub register_exticmd {
1095 my ($name, $cb) = @_;
1096
1097 $EXTICMD{$name} = $cb;
1098 }
1099
1100 cf::player->attach (
1101 on_command => sub {
1102 my ($pl, $name, $params) = @_;
1103
1104 my $cb = $COMMAND{$name}
1105 or return;
1106
1107 for my $cmd (@$cb) {
1108 $cmd->[1]->($pl->ob, $params);
1109 }
1110
1111 cf::override;
1112 },
1113 on_extcmd => sub {
1114 my ($pl, $buf) = @_;
1115
1116 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
1117
1118 if (ref $msg) {
1119 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
1120 if (my %reply = $cb->($pl, $msg)) {
1121 $pl->ext_reply ($msg->{msgid}, %reply);
1122 }
1123 }
1124 } else {
1125 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1126 }
1127
1128 cf::override;
1129 },
1130 );
1131
1132 sub load_extensions {
1133 cf::sync_job {
1134 my %todo;
1135
1136 for my $path (<$LIBDIR/*.ext>) {
1137 next unless -r $path;
1138
1139 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1140 my $base = $1;
1141 my $pkg = $1;
1142 $pkg =~ s/[^[:word:]]/_/g;
1143 $pkg = "ext::$pkg";
1144
1145 open my $fh, "<:utf8", $path
1146 or die "$path: $!";
1147
1148 my $source = do { local $/; <$fh> };
1149
1150 my %ext = (
1151 path => $path,
1152 base => $base,
1153 pkg => $pkg,
1154 );
1155
1156 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1157 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1158
1159 $ext{source} =
1160 "package $pkg; use strict; use utf8;\n"
1161 . "#line 1 \"$path\"\n{\n"
1162 . $source
1163 . "\n};\n1";
1164
1165 $todo{$base} = \%ext;
1166 }
1167
1168 my %done;
1169 while (%todo) {
1170 my $progress;
1171
1172 while (my ($k, $v) = each %todo) {
1173 for (split /,\s*/, $v->{meta}{depends}) {
1174 goto skip
1175 unless exists $done{$_};
1176 }
1177
1178 warn "... loading '$k' into '$v->{pkg}'\n";
1179
1180 unless (eval $v->{source}) {
1181 my $msg = $@ ? "$v->{path}: $@\n"
1182 : "$v->{base}: extension inactive.\n";
1183
1184 if (exists $v->{meta}{mandatory}) {
1185 warn $msg;
1186 warn "mandatory extension failed to load, exiting.\n";
1187 exit 1;
1188 }
1189
1190 warn $msg;
1191 }
1192
1193 $done{$k} = delete $todo{$k};
1194 push @EXTS, $v->{pkg};
1195 $progress = 1;
1196 }
1197
1198 skip:
1199 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1200 unless $progress;
1201 }
1202 };
1203 }
1204
1205 #############################################################################
1206
1207 =back
1208
1209 =head2 CORE EXTENSIONS
1210
1211 Functions and methods that extend core crossfire objects.
1212
1213 =cut
1214
1215 package cf::player;
1216
1217 use Coro::AIO;
1218
1219 =head3 cf::player
1220
1221 =over 4
1222
1223 =item cf::player::find $login
1224
1225 Returns the given player object, loading it if necessary (might block).
1226
1227 =cut
1228
1229 sub playerdir($) {
1230 "$PLAYERDIR/"
1231 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1232 }
1233
1234 sub path($) {
1235 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1236
1237 (playerdir $login) . "/playerdata"
1238 }
1239
1240 sub find_active($) {
1241 $cf::PLAYER{$_[0]}
1242 and $cf::PLAYER{$_[0]}->active
1243 and $cf::PLAYER{$_[0]}
1244 }
1245
1246 sub exists($) {
1247 my ($login) = @_;
1248
1249 $cf::PLAYER{$login}
1250 or cf::sync_job { !aio_stat path $login }
1251 }
1252
1253 sub find($) {
1254 return $cf::PLAYER{$_[0]} || do {
1255 my $login = $_[0];
1256
1257 my $guard = cf::lock_acquire "user_find:$login";
1258
1259 $cf::PLAYER{$_[0]} || do {
1260 # rename old playerfiles to new ones
1261 #TODO: remove when no longer required
1262 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1263 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1264 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1265 aio_unlink +(playerdir $login) . "/$login.pl";
1266
1267 my $pl = load_pl path $login
1268 or return;
1269 $cf::PLAYER{$login} = $pl
1270 }
1271 }
1272 }
1273
1274 sub save($) {
1275 my ($pl) = @_;
1276
1277 return if $pl->{deny_save};
1278
1279 my $path = path $pl;
1280 my $guard = cf::lock_acquire "user_save:$path";
1281
1282 return if $pl->{deny_save};
1283
1284 aio_mkdir playerdir $pl, 0770;
1285 $pl->{last_save} = $cf::RUNTIME;
1286
1287 $pl->save_pl ($path);
1288 Coro::cede;
1289 }
1290
1291 sub new($) {
1292 my ($login) = @_;
1293
1294 my $self = create;
1295
1296 $self->ob->name ($login);
1297 $self->{deny_save} = 1;
1298
1299 $cf::PLAYER{$login} = $self;
1300
1301 $self
1302 }
1303
1304 =item $pl->quit_character
1305
1306 Nukes the player without looking back. If logged in, the connection will
1307 be destroyed. May block for a long time.
1308
1309 =cut
1310
1311 sub quit_character {
1312 my ($pl) = @_;
1313
1314 my $name = $pl->ob->name;
1315
1316 $pl->{deny_save} = 1;
1317 $pl->password ("*"); # this should lock out the player until we nuked the dir
1318
1319 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1320 $pl->deactivate;
1321 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1322 $pl->ns->destroy if $pl->ns;
1323
1324 my $path = playerdir $pl;
1325 my $temp = "$path~$cf::RUNTIME~deleting~";
1326 aio_rename $path, $temp;
1327 delete $cf::PLAYER{$pl->ob->name};
1328 $pl->destroy;
1329
1330 my $prefix = qr<^~\Q$name\E/>;
1331
1332 # nuke player maps
1333 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1334
1335 IO::AIO::aio_rmtree $temp;
1336 }
1337
1338 =item $pl->kick
1339
1340 Kicks a player out of the game. This destroys the connection.
1341
1342 =cut
1343
1344 sub kick {
1345 my ($pl, $kicker) = @_;
1346
1347 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1348 $pl->killer ("kicked");
1349 $pl->ns->destroy;
1350 }
1351
1352 =item cf::player::list_logins
1353
1354 Returns am arrayref of all valid playernames in the system, can take a
1355 while and may block, so not sync_job-capable, ever.
1356
1357 =cut
1358
1359 sub list_logins {
1360 my $dirs = aio_readdir $PLAYERDIR
1361 or return [];
1362
1363 my @logins;
1364
1365 for my $login (@$dirs) {
1366 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1367 aio_read $fh, 0, 512, my $buf, 0 or next;
1368 $buf !~ /^password -------------$/m or next; # official not-valid tag
1369
1370 utf8::decode $login;
1371 push @logins, $login;
1372 }
1373
1374 \@logins
1375 }
1376
1377 =item $player->maps
1378
1379 Returns an arrayref of map paths that are private for this
1380 player. May block.
1381
1382 =cut
1383
1384 sub maps($) {
1385 my ($pl) = @_;
1386
1387 $pl = ref $pl ? $pl->ob->name : $pl;
1388
1389 my $files = aio_readdir playerdir $pl
1390 or return;
1391
1392 my @paths;
1393
1394 for (@$files) {
1395 utf8::decode $_;
1396 next if /\.(?:pl|pst)$/;
1397 next unless /^$PATH_SEP/o;
1398
1399 push @paths, cf::map::normalise "~$pl/$_";
1400 }
1401
1402 \@paths
1403 }
1404
1405 =item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1406
1407 Expand crossfire pod fragments into protocol xml.
1408
1409 =cut
1410
1411 sub expand_cfpod {
1412 ((my $self), (local $_)) = @_;
1413
1414 # escape & and <
1415 s/&/&amp;/g;
1416 s/(?<![BIUGH])</&lt;/g;
1417
1418 # this is buggy, it needs to properly take care of nested <'s
1419
1420 1 while
1421 # replace B<>, I<>, U<> etc.
1422 s/B<([^\>]*)>/<b>$1<\/b>/
1423 || s/I<([^\>]*)>/<i>$1<\/i>/
1424 || s/U<([^\>]*)>/<u>$1<\/u>/
1425 # replace G<male|female> tags
1426 || s{G<([^>|]*)\|([^>]*)>}{
1427 $self->gender ? $2 : $1
1428 }ge
1429 # replace H<hint text>
1430 || s{H<([^\>]*)>}
1431 {
1432 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1433 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1434 "")
1435 [$self->{hintmode}]
1436 }ge;
1437
1438 # create single paragraphs (very hackish)
1439 s/(?<=\S)\n(?=\w)/ /g;
1440
1441 # compress some whitespace
1442 s/\s+\n/\n/g; # ws line-ends
1443 s/\n\n+/\n/g; # double lines
1444 s/^\n+//; # beginning lines
1445 s/\n+$//; # ending lines
1446
1447 $_
1448 }
1449
1450 sub hintmode {
1451 $_[0]{hintmode} = $_[1] if @_ > 1;
1452 $_[0]{hintmode}
1453 }
1454
1455 =item $player->ext_reply ($msgid, %msg)
1456
1457 Sends an ext reply to the player.
1458
1459 =cut
1460
1461 sub ext_reply($$%) {
1462 my ($self, $id, %msg) = @_;
1463
1464 $msg{msgid} = $id;
1465 $self->send ("ext " . $self->ns->{json_coder}->encode (\%msg));
1466 }
1467
1468 =item $player->ext_event ($type, %msg)
1469
1470 Sends an ext event to the client.
1471
1472 =cut
1473
1474 sub ext_event($$%) {
1475 my ($self, $type, %msg) = @_;
1476
1477 $self->ns->ext_event ($type, %msg);
1478 }
1479
1480 =head3 cf::region
1481
1482 =over 4
1483
1484 =cut
1485
1486 package cf::region;
1487
1488 =item cf::region::find_by_path $path
1489
1490 Tries to decuce the likely region for a map knowing only its path.
1491
1492 =cut
1493
1494 sub find_by_path($) {
1495 my ($path) = @_;
1496
1497 my ($match, $specificity);
1498
1499 for my $region (list) {
1500 if ($region->{match} && $path =~ $region->{match}) {
1501 ($match, $specificity) = ($region, $region->specificity)
1502 if $region->specificity > $specificity;
1503 }
1504 }
1505
1506 $match
1507 }
1508
1509 =back
1510
1511 =head3 cf::map
1512
1513 =over 4
1514
1515 =cut
1516
1517 package cf::map;
1518
1519 use Fcntl;
1520 use Coro::AIO;
1521
1522 use overload
1523 '""' => \&as_string,
1524 fallback => 1;
1525
1526 our $MAX_RESET = 3600;
1527 our $DEFAULT_RESET = 3000;
1528
1529 sub generate_random_map {
1530 my ($self, $rmp) = @_;
1531 # mit "rum" bekleckern, nicht
1532 $self->_create_random_map (
1533 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1534 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1535 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1536 $rmp->{exit_on_final_map},
1537 $rmp->{xsize}, $rmp->{ysize},
1538 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1539 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1540 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1541 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1542 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1543 (cf::region::find $rmp->{region}), $rmp->{custom}
1544 )
1545 }
1546
1547 =item cf::map->register ($regex, $prio)
1548
1549 Register a handler for the map path matching the given regex at the
1550 givne priority (higher is better, built-in handlers have priority 0, the
1551 default).
1552
1553 =cut
1554
1555 sub register {
1556 my (undef, $regex, $prio) = @_;
1557 my $pkg = caller;
1558
1559 no strict;
1560 push @{"$pkg\::ISA"}, __PACKAGE__;
1561
1562 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1563 }
1564
1565 # also paths starting with '/'
1566 $EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1567
1568 sub thawer_merge {
1569 my ($self, $merge) = @_;
1570
1571 # we have to keep some variables in memory intact
1572 local $self->{path};
1573 local $self->{load_path};
1574
1575 $self->SUPER::thawer_merge ($merge);
1576 }
1577
1578 sub normalise {
1579 my ($path, $base) = @_;
1580
1581 $path = "$path"; # make sure its a string
1582
1583 $path =~ s/\.map$//;
1584
1585 # map plan:
1586 #
1587 # /! non-realised random map exit (special hack!)
1588 # {... are special paths that are not being touched
1589 # ?xxx/... are special absolute paths
1590 # ?random/... random maps
1591 # /... normal maps
1592 # ~user/... per-player map of a specific user
1593
1594 $path =~ s/$PATH_SEP/\//go;
1595
1596 # treat it as relative path if it starts with
1597 # something that looks reasonable
1598 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1599 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1600
1601 $base =~ s{[^/]+/?$}{};
1602 $path = "$base/$path";
1603 }
1604
1605 for ($path) {
1606 redo if s{//}{/};
1607 redo if s{/\.?/}{/};
1608 redo if s{/[^/]+/\.\./}{/};
1609 }
1610
1611 $path
1612 }
1613
1614 sub new_from_path {
1615 my (undef, $path, $base) = @_;
1616
1617 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1618
1619 $path = normalise $path, $base;
1620
1621 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1622 if ($path =~ $EXT_MAP{$pkg}[1]) {
1623 my $self = bless cf::map::new, $pkg;
1624 $self->{path} = $path; $self->path ($path);
1625 $self->init; # pass $1 etc.
1626 return $self;
1627 }
1628 }
1629
1630 Carp::cluck "unable to resolve path '$path' (base '$base').";
1631 ()
1632 }
1633
1634 sub init {
1635 my ($self) = @_;
1636
1637 $self
1638 }
1639
1640 sub as_string {
1641 my ($self) = @_;
1642
1643 "$self->{path}"
1644 }
1645
1646 # the displayed name, this is a one way mapping
1647 sub visible_name {
1648 &as_string
1649 }
1650
1651 # the original (read-only) location
1652 sub load_path {
1653 my ($self) = @_;
1654
1655 "$MAPDIR/$self->{path}.map"
1656 }
1657
1658 # the temporary/swap location
1659 sub save_path {
1660 my ($self) = @_;
1661
1662 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1663 "$TMPDIR/$path.map"
1664 }
1665
1666 # the unique path, undef == no special unique path
1667 sub uniq_path {
1668 my ($self) = @_;
1669
1670 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1671 "$UNIQUEDIR/$path"
1672 }
1673
1674 # and all this just because we cannot iterate over
1675 # all maps in C++...
1676 sub change_all_map_light {
1677 my ($change) = @_;
1678
1679 $_->change_map_light ($change)
1680 for grep $_->outdoor, values %cf::MAP;
1681 }
1682
1683 sub decay_objects {
1684 my ($self) = @_;
1685
1686 return if $self->{deny_reset};
1687
1688 $self->do_decay_objects;
1689 }
1690
1691 sub unlink_save {
1692 my ($self) = @_;
1693
1694 utf8::encode (my $save = $self->save_path);
1695 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1696 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1697 }
1698
1699 sub load_header_from($) {
1700 my ($self, $path) = @_;
1701
1702 utf8::encode $path;
1703 #aio_open $path, O_RDONLY, 0
1704 # or return;
1705
1706 $self->_load_header ($path)
1707 or return;
1708
1709 $self->{load_path} = $path;
1710
1711 1
1712 }
1713
1714 sub load_header_orig {
1715 my ($self) = @_;
1716
1717 $self->load_header_from ($self->load_path)
1718 }
1719
1720 sub load_header_temp {
1721 my ($self) = @_;
1722
1723 $self->load_header_from ($self->save_path)
1724 }
1725
1726 sub prepare_temp {
1727 my ($self) = @_;
1728
1729 $self->last_access ((delete $self->{last_access})
1730 || $cf::RUNTIME); #d#
1731 # safety
1732 $self->{instantiate_time} = $cf::RUNTIME
1733 if $self->{instantiate_time} > $cf::RUNTIME;
1734 }
1735
1736 sub prepare_orig {
1737 my ($self) = @_;
1738
1739 $self->{load_original} = 1;
1740 $self->{instantiate_time} = $cf::RUNTIME;
1741 $self->last_access ($cf::RUNTIME);
1742 $self->instantiate;
1743 }
1744
1745 sub load_header {
1746 my ($self) = @_;
1747
1748 if ($self->load_header_temp) {
1749 $self->prepare_temp;
1750 } else {
1751 $self->load_header_orig
1752 or return;
1753 $self->prepare_orig;
1754 }
1755
1756 $self->{deny_reset} = 1
1757 if $self->no_reset;
1758
1759 $self->default_region (cf::region::find_by_path $self->{path})
1760 unless $self->default_region;
1761
1762 1
1763 }
1764
1765 sub find;
1766 sub find {
1767 my ($path, $origin) = @_;
1768
1769 $path = normalise $path, $origin && $origin->path;
1770
1771 cf::lock_wait "map_find:$path";
1772
1773 $cf::MAP{$path} || do {
1774 my $guard = cf::lock_acquire "map_find:$path";
1775 my $map = new_from_path cf::map $path
1776 or return;
1777
1778 $map->{last_save} = $cf::RUNTIME;
1779
1780 $map->load_header
1781 or return;
1782
1783 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1784 # doing this can freeze the server in a sync job, obviously
1785 #$cf::WAIT_FOR_TICK->wait;
1786 $map->reset;
1787 undef $guard;
1788 return find $path;
1789 }
1790
1791 $cf::MAP{$path} = $map
1792 }
1793 }
1794
1795 sub pre_load { }
1796 sub post_load { }
1797
1798 sub load {
1799 my ($self) = @_;
1800
1801 local $self->{deny_reset} = 1; # loading can take a long time
1802
1803 my $path = $self->{path};
1804
1805 {
1806 my $guard = cf::lock_acquire "map_load:$path";
1807
1808 return if $self->in_memory != cf::MAP_SWAPPED;
1809
1810 $self->in_memory (cf::MAP_LOADING);
1811
1812 $self->alloc;
1813
1814 $self->pre_load;
1815 Coro::cede;
1816
1817 $self->_load_objects ($self->{load_path}, 1)
1818 or return;
1819
1820 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1821 if delete $self->{load_original};
1822
1823 if (my $uniq = $self->uniq_path) {
1824 utf8::encode $uniq;
1825 if (aio_open $uniq, O_RDONLY, 0) {
1826 $self->clear_unique_items;
1827 $self->_load_objects ($uniq, 0);
1828 }
1829 }
1830
1831 Coro::cede;
1832 # now do the right thing for maps
1833 $self->link_multipart_objects;
1834 $self->difficulty ($self->estimate_difficulty)
1835 unless $self->difficulty;
1836 Coro::cede;
1837
1838 unless ($self->{deny_activate}) {
1839 $self->decay_objects;
1840 $self->fix_auto_apply;
1841 $self->update_buttons;
1842 Coro::cede;
1843 $self->set_darkness_map;
1844 Coro::cede;
1845 $self->activate;
1846 }
1847
1848 $self->in_memory (cf::MAP_IN_MEMORY);
1849 }
1850
1851 $self->post_load;
1852 }
1853
1854 sub customise_for {
1855 my ($self, $ob) = @_;
1856
1857 return find "~" . $ob->name . "/" . $self->{path}
1858 if $self->per_player;
1859
1860 # return find "?party/" . $ob->name . "/" . $self->{path}
1861 # if $self->per_party;
1862
1863 $self
1864 }
1865
1866 # find and load all maps in the 3x3 area around a map
1867 sub load_diag {
1868 my ($map) = @_;
1869
1870 my @diag; # diagonal neighbours
1871
1872 for (0 .. 3) {
1873 my $neigh = $map->tile_path ($_)
1874 or next;
1875 $neigh = find $neigh, $map
1876 or next;
1877 $neigh->load;
1878
1879 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1880 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1881 }
1882
1883 for (@diag) {
1884 my $neigh = find @$_
1885 or next;
1886 $neigh->load;
1887 }
1888 }
1889
1890 sub find_sync {
1891 my ($path, $origin) = @_;
1892
1893 cf::sync_job { find $path, $origin }
1894 }
1895
1896 sub do_load_sync {
1897 my ($map) = @_;
1898
1899 cf::sync_job { $map->load };
1900 }
1901
1902 our %MAP_PREFETCH;
1903 our $MAP_PREFETCHER = undef;
1904
1905 sub find_async {
1906 my ($path, $origin) = @_;
1907
1908 $path = normalise $path, $origin && $origin->{path};
1909
1910 if (my $map = $cf::MAP{$path}) {
1911 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1912 }
1913
1914 undef $MAP_PREFETCH{$path};
1915 $MAP_PREFETCHER ||= cf::async {
1916 while (%MAP_PREFETCH) {
1917 for my $path (keys %MAP_PREFETCH) {
1918 if (my $map = find $path) {
1919 $map->load;
1920 }
1921
1922 delete $MAP_PREFETCH{$path};
1923 }
1924 }
1925 undef $MAP_PREFETCHER;
1926 };
1927 $MAP_PREFETCHER->prio (6);
1928
1929 ()
1930 }
1931
1932 sub save {
1933 my ($self) = @_;
1934
1935 my $lock = cf::lock_acquire "map_data:" . $self->path;
1936
1937 $self->{last_save} = $cf::RUNTIME;
1938
1939 return unless $self->dirty;
1940
1941 my $save = $self->save_path; utf8::encode $save;
1942 my $uniq = $self->uniq_path; utf8::encode $uniq;
1943
1944 $self->{load_path} = $save;
1945
1946 return if $self->{deny_save};
1947
1948 local $self->{last_access} = $self->last_access;#d#
1949
1950 cf::async {
1951 $_->contr->save for $self->players;
1952 };
1953
1954 if ($uniq) {
1955 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1956 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1957 } else {
1958 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1959 }
1960 }
1961
1962 sub swap_out {
1963 my ($self) = @_;
1964
1965 # save first because save cedes
1966 $self->save;
1967
1968 my $lock = cf::lock_acquire "map_data:" . $self->path;
1969
1970 return if $self->players;
1971 return if $self->in_memory != cf::MAP_IN_MEMORY;
1972 return if $self->{deny_save};
1973
1974 $self->clear;
1975 $self->in_memory (cf::MAP_SWAPPED);
1976 }
1977
1978 sub reset_at {
1979 my ($self) = @_;
1980
1981 # TODO: safety, remove and allow resettable per-player maps
1982 return 1e99 if $self->{deny_reset};
1983
1984 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1985 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1986
1987 $time + $to
1988 }
1989
1990 sub should_reset {
1991 my ($self) = @_;
1992
1993 $self->reset_at <= $cf::RUNTIME
1994 }
1995
1996 sub reset {
1997 my ($self) = @_;
1998
1999 my $lock = cf::lock_acquire "map_data:$self->{path}";
2000
2001 return if $self->players;
2002
2003 warn "resetting map ", $self->path;
2004
2005 $self->in_memory (cf::MAP_SWAPPED);
2006
2007 # need to save uniques path
2008 unless ($self->{deny_save}) {
2009 my $uniq = $self->uniq_path; utf8::encode $uniq;
2010
2011 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2012 if $uniq;
2013 }
2014
2015 delete $cf::MAP{$self->path};
2016
2017 $self->clear;
2018
2019 $_->clear_links_to ($self) for values %cf::MAP;
2020
2021 $self->unlink_save;
2022 $self->destroy;
2023 }
2024
2025 my $nuke_counter = "aaaa";
2026
2027 sub nuke {
2028 my ($self) = @_;
2029
2030 delete $cf::MAP{$self->path};
2031
2032 $self->unlink_save;
2033
2034 bless $self, "cf::map";
2035 delete $self->{deny_reset};
2036 $self->{deny_save} = 1;
2037 $self->reset_timeout (1);
2038 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2039
2040 $cf::MAP{$self->path} = $self;
2041
2042 $self->reset; # polite request, might not happen
2043 }
2044
2045 =item $maps = cf::map::tmp_maps
2046
2047 Returns an arrayref with all map paths of currently instantiated and saved
2048 maps. May block.
2049
2050 =cut
2051
2052 sub tmp_maps() {
2053 [
2054 map {
2055 utf8::decode $_;
2056 /\.map$/
2057 ? normalise $_
2058 : ()
2059 } @{ aio_readdir $TMPDIR or [] }
2060 ]
2061 }
2062
2063 =item $maps = cf::map::random_maps
2064
2065 Returns an arrayref with all map paths of currently instantiated and saved
2066 random maps. May block.
2067
2068 =cut
2069
2070 sub random_maps() {
2071 [
2072 map {
2073 utf8::decode $_;
2074 /\.map$/
2075 ? normalise "?random/$_"
2076 : ()
2077 } @{ aio_readdir $RANDOMDIR or [] }
2078 ]
2079 }
2080
2081 =item cf::map::unique_maps
2082
2083 Returns an arrayref of paths of all shared maps that have
2084 instantiated unique items. May block.
2085
2086 =cut
2087
2088 sub unique_maps() {
2089 [
2090 map {
2091 utf8::decode $_;
2092 /\.map$/
2093 ? normalise $_
2094 : ()
2095 } @{ aio_readdir $UNIQUEDIR or [] }
2096 ]
2097 }
2098
2099 package cf;
2100
2101 =back
2102
2103 =head3 cf::object
2104
2105 =cut
2106
2107 package cf::object;
2108
2109 =over 4
2110
2111 =item $ob->inv_recursive
2112
2113 Returns the inventory of the object _and_ their inventories, recursively.
2114
2115 =cut
2116
2117 sub inv_recursive_;
2118 sub inv_recursive_ {
2119 map { $_, inv_recursive_ $_->inv } @_
2120 }
2121
2122 sub inv_recursive {
2123 inv_recursive_ inv $_[0]
2124 }
2125
2126 package cf;
2127
2128 =back
2129
2130 =head3 cf::object::player
2131
2132 =over 4
2133
2134 =item $player_object->reply ($npc, $msg[, $flags])
2135
2136 Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2137 can be C<undef>. Does the right thing when the player is currently in a
2138 dialogue with the given NPC character.
2139
2140 =cut
2141
2142 # rough implementation of a future "reply" method that works
2143 # with dialog boxes.
2144 #TODO: the first argument must go, split into a $npc->reply_to ( method
2145 sub cf::object::player::reply($$$;$) {
2146 my ($self, $npc, $msg, $flags) = @_;
2147
2148 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
2149
2150 if ($self->{record_replies}) {
2151 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2152
2153 } else {
2154 my $pl = $self->contr;
2155
2156 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2157 my $diag = $pl->{npc_dialog};
2158 $diag->{pl}->ext_reply (
2159 $diag->{id},
2160 msgtype => "reply",
2161 msg => $diag->{pl}->expand_cfpod ($msg),
2162 add_topics => []
2163 );
2164
2165 } else {
2166 $msg = $npc->name . " says: $msg" if $npc;
2167 $self->message ($msg, $flags);
2168 }
2169 }
2170 }
2171
2172 =item $player_object->may ("access")
2173
2174 Returns wether the given player is authorized to access resource "access"
2175 (e.g. "command_wizcast").
2176
2177 =cut
2178
2179 sub cf::object::player::may {
2180 my ($self, $access) = @_;
2181
2182 $self->flag (cf::FLAG_WIZ) ||
2183 (ref $cf::CFG{"may_$access"}
2184 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2185 : $cf::CFG{"may_$access"})
2186 }
2187
2188 =item $player_object->enter_link
2189
2190 Freezes the player and moves him/her to a special map (C<{link}>).
2191
2192 The player should be reasonably safe there for short amounts of time. You
2193 I<MUST> call C<leave_link> as soon as possible, though.
2194
2195 Will never block.
2196
2197 =item $player_object->leave_link ($map, $x, $y)
2198
2199 Moves the player out of the special C<{link}> map onto the specified
2200 map. If the map is not valid (or omitted), the player will be moved back
2201 to the location he/she was before the call to C<enter_link>, or, if that
2202 fails, to the emergency map position.
2203
2204 Might block.
2205
2206 =cut
2207
2208 sub link_map {
2209 unless ($LINK_MAP) {
2210 $LINK_MAP = cf::map::find "{link}"
2211 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2212 $LINK_MAP->load;
2213 }
2214
2215 $LINK_MAP
2216 }
2217
2218 sub cf::object::player::enter_link {
2219 my ($self) = @_;
2220
2221 $self->deactivate_recursive;
2222
2223 return if UNIVERSAL::isa $self->map, "ext::map_link";
2224
2225 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2226 if $self->map && $self->map->{path} ne "{link}";
2227
2228 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2229 }
2230
2231 sub cf::object::player::leave_link {
2232 my ($self, $map, $x, $y) = @_;
2233
2234 return unless $self->contr->active;
2235
2236 my $link_pos = delete $self->{_link_pos};
2237
2238 unless ($map) {
2239 # restore original map position
2240 ($map, $x, $y) = @{ $link_pos || [] };
2241 $map = cf::map::find $map;
2242
2243 unless ($map) {
2244 ($map, $x, $y) = @$EMERGENCY_POSITION;
2245 $map = cf::map::find $map
2246 or die "FATAL: cannot load emergency map\n";
2247 }
2248 }
2249
2250 ($x, $y) = (-1, -1)
2251 unless (defined $x) && (defined $y);
2252
2253 # use -1 or undef as default coordinates, not 0, 0
2254 ($x, $y) = ($map->enter_x, $map->enter_y)
2255 if $x <=0 && $y <= 0;
2256
2257 $map->load;
2258 $map->load_diag;
2259
2260 return unless $self->contr->active;
2261 $self->activate_recursive;
2262
2263 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2264 $self->enter_map ($map, $x, $y);
2265 }
2266
2267 =item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2268
2269 Moves the player to the given map-path and coordinates by first freezing
2270 her, loading and preparing them map, calling the provided $check callback
2271 that has to return the map if sucecssful, and then unfreezes the player on
2272 the new (success) or old (failed) map position. In either case, $done will
2273 be called at the end of this process.
2274
2275 =cut
2276
2277 our $GOTOGEN;
2278
2279 sub cf::object::player::goto {
2280 my ($self, $path, $x, $y, $check, $done) = @_;
2281
2282 # do generation counting so two concurrent goto's will be executed in-order
2283 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2284
2285 $self->enter_link;
2286
2287 (async {
2288 my $map = eval {
2289 my $map = cf::map::find $path;
2290
2291 if ($map) {
2292 $map = $map->customise_for ($self);
2293 $map = $check->($map) if $check && $map;
2294 } else {
2295 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2296 }
2297
2298 $map
2299 };
2300
2301 if ($@) {
2302 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2303 LOG llevError | logBacktrace, Carp::longmess $@;
2304 }
2305
2306 if ($gen == $self->{_goto_generation}) {
2307 delete $self->{_goto_generation};
2308 $self->leave_link ($map, $x, $y);
2309 }
2310
2311 $done->() if $done;
2312 })->prio (1);
2313 }
2314
2315 =item $player_object->enter_exit ($exit_object)
2316
2317 =cut
2318
2319 sub parse_random_map_params {
2320 my ($spec) = @_;
2321
2322 my $rmp = { # defaults
2323 xsize => (cf::rndm 15, 40),
2324 ysize => (cf::rndm 15, 40),
2325 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2326 #layout => string,
2327 };
2328
2329 for (split /\n/, $spec) {
2330 my ($k, $v) = split /\s+/, $_, 2;
2331
2332 $rmp->{lc $k} = $v if (length $k) && (length $v);
2333 }
2334
2335 $rmp
2336 }
2337
2338 sub prepare_random_map {
2339 my ($exit) = @_;
2340
2341 my $guard = cf::lock_acquire "exit_prepare:$exit";
2342
2343 # all this does is basically replace the /! path by
2344 # a new random map path (?random/...) with a seed
2345 # that depends on the exit object
2346
2347 my $rmp = parse_random_map_params $exit->msg;
2348
2349 if ($exit->map) {
2350 $rmp->{region} = $exit->region->name;
2351 $rmp->{origin_map} = $exit->map->path;
2352 $rmp->{origin_x} = $exit->x;
2353 $rmp->{origin_y} = $exit->y;
2354 }
2355
2356 $rmp->{random_seed} ||= $exit->random_seed;
2357
2358 my $data = cf::to_json $rmp;
2359 my $md5 = Digest::MD5::md5_hex $data;
2360 my $meta = "$RANDOMDIR/$md5.meta";
2361
2362 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2363 aio_write $fh, 0, (length $data), $data, 0;
2364 undef $fh;
2365 aio_rename "$meta~", $meta;
2366
2367 $exit->slaying ("?random/$md5");
2368 $exit->msg (undef);
2369 }
2370 }
2371
2372 sub cf::object::player::enter_exit {
2373 my ($self, $exit) = @_;
2374
2375 return unless $self->type == cf::PLAYER;
2376
2377 if ($exit->slaying eq "/!") {
2378 #TODO: this should de-fi-ni-te-ly not be a sync-job
2379 # the problem is that $exit might not survive long enough
2380 # so it needs to be done right now, right here
2381 cf::sync_job { prepare_random_map $exit };
2382 }
2383
2384 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2385 my $hp = $exit->stats->hp;
2386 my $sp = $exit->stats->sp;
2387
2388 $self->enter_link;
2389
2390 # if exit is damned, update players death & WoR home-position
2391 $self->contr->savebed ($slaying, $hp, $sp)
2392 if $exit->flag (FLAG_DAMNED);
2393
2394 (async {
2395 $self->deactivate_recursive; # just to be sure
2396 unless (eval {
2397 $self->goto ($slaying, $hp, $sp);
2398
2399 1;
2400 }) {
2401 $self->message ("Something went wrong deep within the crossfire server. "
2402 . "I'll try to bring you back to the map you were before. "
2403 . "Please report this to the dungeon master!",
2404 cf::NDI_UNIQUE | cf::NDI_RED);
2405
2406 warn "ERROR in enter_exit: $@";
2407 $self->leave_link;
2408 }
2409 })->prio (1);
2410 }
2411
2412 =head3 cf::client
2413
2414 =over 4
2415
2416 =item $client->send_drawinfo ($text, $flags)
2417
2418 Sends a drawinfo packet to the client. Circumvents output buffering so
2419 should not be used under normal circumstances.
2420
2421 =cut
2422
2423 sub cf::client::send_drawinfo {
2424 my ($self, $text, $flags) = @_;
2425
2426 utf8::encode $text;
2427 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2428 }
2429
2430 =item $client->send_msg ($color, $type, $msg, [extra...])
2431
2432 Send a drawinfo or msg packet to the client, formatting the msg for the
2433 client if neccessary. C<$type> should be a string identifying the type of
2434 the message, with C<log> being the default. If C<$color> is negative, suppress
2435 the message unless the client supports the msg packet.
2436
2437 =cut
2438
2439 sub cf::client::send_msg {
2440 my ($self, $color, $type, $msg, @extra) = @_;
2441
2442 $msg = $self->pl->expand_cfpod ($msg);
2443
2444 return unless @extra || length $msg;
2445
2446 if ($self->can_msg) {
2447 $self->send_packet ("msg " . $self->{json_coder}->encode ([$color, $type, $msg, @extra]));
2448 } else {
2449 # replace some tags by gcfclient-compatible ones
2450 for ($msg) {
2451 1 while
2452 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2453 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2454 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2455 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2456 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2457 }
2458
2459 if ($color >= 0) {
2460 if (0 && $msg =~ /\[/) {
2461 $self->send_packet ("drawextinfo $color 4 0 $msg")
2462 } else {
2463 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2464 $self->send_packet ("drawinfo $color $msg")
2465 }
2466 }
2467 }
2468 }
2469
2470 =item $client->ext_event ($type, %msg)
2471
2472 Sends an ext event to the client.
2473
2474 =cut
2475
2476 sub cf::client::ext_event($$%) {
2477 my ($self, $type, %msg) = @_;
2478
2479 return unless $self->extcmd;
2480
2481 $msg{msgtype} = "event_$type";
2482 $self->send_packet ("ext " . $self->{json_coder}->encode (\%msg));
2483 }
2484
2485 =item $success = $client->query ($flags, "text", \&cb)
2486
2487 Queues a query to the client, calling the given callback with
2488 the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2489 C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2490
2491 Queries can fail, so check the return code. Or don't, as queries will
2492 become reliable at some point in the future.
2493
2494 =cut
2495
2496 sub cf::client::query {
2497 my ($self, $flags, $text, $cb) = @_;
2498
2499 return unless $self->state == ST_PLAYING
2500 || $self->state == ST_SETUP
2501 || $self->state == ST_CUSTOM;
2502
2503 $self->state (ST_CUSTOM);
2504
2505 utf8::encode $text;
2506 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2507
2508 $self->send_packet ($self->{query_queue}[0][0])
2509 if @{ $self->{query_queue} } == 1;
2510
2511 1
2512 }
2513
2514 cf::client->attach (
2515 on_connect => sub {
2516 my ($ns) = @_;
2517
2518 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2519 },
2520 on_reply => sub {
2521 my ($ns, $msg) = @_;
2522
2523 # this weird shuffling is so that direct followup queries
2524 # get handled first
2525 my $queue = delete $ns->{query_queue}
2526 or return; # be conservative, not sure how that can happen, but we saw a crash here
2527
2528 (shift @$queue)->[1]->($msg);
2529 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2530
2531 push @{ $ns->{query_queue} }, @$queue;
2532
2533 if (@{ $ns->{query_queue} } == @$queue) {
2534 if (@$queue) {
2535 $ns->send_packet ($ns->{query_queue}[0][0]);
2536 } else {
2537 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2538 }
2539 }
2540 },
2541 on_exticmd => sub {
2542 my ($ns, $buf) = @_;
2543
2544 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2545
2546 if (ref $msg) {
2547 if (my $cb = $EXTICMD{$msg->{msgtype}}) {
2548 if (my %reply = $cb->($ns, $msg)) {
2549 $reply{msgid} = $msg->{msgid};
2550 $ns->send ("ext " . $ns->{json_coder}->encode (\%reply));
2551 }
2552 }
2553 } else {
2554 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2555 }
2556
2557 cf::override;
2558 },
2559 );
2560
2561 =item $client->async (\&cb)
2562
2563 Create a new coroutine, running the specified callback. The coroutine will
2564 be automatically cancelled when the client gets destroyed (e.g. on logout,
2565 or loss of connection).
2566
2567 =cut
2568
2569 sub cf::client::async {
2570 my ($self, $cb) = @_;
2571
2572 my $coro = &Coro::async ($cb);
2573
2574 $coro->on_destroy (sub {
2575 delete $self->{_coro}{$coro+0};
2576 });
2577
2578 $self->{_coro}{$coro+0} = $coro;
2579
2580 $coro
2581 }
2582
2583 cf::client->attach (
2584 on_destroy => sub {
2585 my ($ns) = @_;
2586
2587 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2588 },
2589 );
2590
2591 =back
2592
2593
2594 =head2 SAFE SCRIPTING
2595
2596 Functions that provide a safe environment to compile and execute
2597 snippets of perl code without them endangering the safety of the server
2598 itself. Looping constructs, I/O operators and other built-in functionality
2599 is not available in the safe scripting environment, and the number of
2600 functions and methods that can be called is greatly reduced.
2601
2602 =cut
2603
2604 our $safe = new Safe "safe";
2605 our $safe_hole = new Safe::Hole;
2606
2607 $SIG{FPE} = 'IGNORE';
2608
2609 $safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
2610
2611 # here we export the classes and methods available to script code
2612
2613 =pod
2614
2615 The following functions and methods are available within a safe environment:
2616
2617 cf::object
2618 contr pay_amount pay_player map x y force_find force_add
2619 insert remove
2620
2621 cf::object::player
2622 player
2623
2624 cf::player
2625 peaceful
2626
2627 cf::map
2628 trigger
2629
2630 =cut
2631
2632 for (
2633 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2634 insert remove)],
2635 ["cf::object::player" => qw(player)],
2636 ["cf::player" => qw(peaceful)],
2637 ["cf::map" => qw(trigger)],
2638 ) {
2639 no strict 'refs';
2640 my ($pkg, @funs) = @$_;
2641 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2642 for @funs;
2643 }
2644
2645 =over 4
2646
2647 =item @retval = safe_eval $code, [var => value, ...]
2648
2649 Compiled and executes the given perl code snippet. additional var/value
2650 pairs result in temporary local (my) scalar variables of the given name
2651 that are available in the code snippet. Example:
2652
2653 my $five = safe_eval '$first + $second', first => 1, second => 4;
2654
2655 =cut
2656
2657 sub safe_eval($;@) {
2658 my ($code, %vars) = @_;
2659
2660 my $qcode = $code;
2661 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2662 $qcode =~ s/\n/\\n/g;
2663
2664 local $_;
2665 local @safe::cf::_safe_eval_args = values %vars;
2666
2667 my $eval =
2668 "do {\n"
2669 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2670 . "#line 0 \"{$qcode}\"\n"
2671 . $code
2672 . "\n}"
2673 ;
2674
2675 sub_generation_inc;
2676 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2677 sub_generation_inc;
2678
2679 if ($@) {
2680 warn "$@";
2681 warn "while executing safe code '$code'\n";
2682 warn "with arguments " . (join " ", %vars) . "\n";
2683 }
2684
2685 wantarray ? @res : $res[0]
2686 }
2687
2688 =item cf::register_script_function $function => $cb
2689
2690 Register a function that can be called from within map/npc scripts. The
2691 function should be reasonably secure and should be put into a package name
2692 like the extension.
2693
2694 Example: register a function that gets called whenever a map script calls
2695 C<rent::overview>, as used by the C<rent> extension.
2696
2697 cf::register_script_function "rent::overview" => sub {
2698 ...
2699 };
2700
2701 =cut
2702
2703 sub register_script_function {
2704 my ($fun, $cb) = @_;
2705
2706 no strict 'refs';
2707 *{"safe::$fun"} = $safe_hole->wrap ($cb);
2708 }
2709
2710 =back
2711
2712 =cut
2713
2714 #############################################################################
2715 # the server's init and main functions
2716
2717 sub load_facedata($) {
2718 my ($path) = @_;
2719
2720 warn "loading facedata from $path\n";
2721
2722 my $facedata;
2723 0 < aio_load $path, $facedata
2724 or die "$path: $!";
2725
2726 $facedata = Coro::Storable::thaw $facedata;
2727
2728 $facedata->{version} == 2
2729 or cf::cleanup "$path: version mismatch, cannot proceed.";
2730
2731 {
2732 my $faces = $facedata->{faceinfo};
2733
2734 while (my ($face, $info) = each %$faces) {
2735 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2736 cf::face::set_visibility $idx, $info->{visibility};
2737 cf::face::set_magicmap $idx, $info->{magicmap};
2738 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2739 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2740
2741 cf::cede_to_tick;
2742 }
2743
2744 while (my ($face, $info) = each %$faces) {
2745 next unless $info->{smooth};
2746 my $idx = cf::face::find $face
2747 or next;
2748 if (my $smooth = cf::face::find $info->{smooth}) {
2749 cf::face::set_smooth $idx, $smooth;
2750 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2751 } else {
2752 warn "smooth face '$info->{smooth}' not found for face '$face'";
2753 }
2754
2755 cf::cede_to_tick;
2756 }
2757 }
2758
2759 {
2760 my $anims = $facedata->{animinfo};
2761
2762 while (my ($anim, $info) = each %$anims) {
2763 cf::anim::set $anim, $info->{frames}, $info->{facings};
2764 cf::cede_to_tick;
2765 }
2766
2767 cf::anim::invalidate_all; # d'oh
2768 }
2769
2770 {
2771 # TODO: for gcfclient pleasure, we should give resources
2772 # that gcfclient doesn't grok a >10000 face index.
2773 my $res = $facedata->{resource};
2774 my $enc = JSON::XS->new->utf8->canonical;
2775
2776 while (my ($name, $info) = each %$res) {
2777 my $meta = $enc->encode ({
2778 name => $name,
2779 type => $info->{type},
2780 copyright => $info->{copyright}, #TODO#
2781 });
2782
2783 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2784
2785 if ($name =~ /\.jpg$/) {
2786 cf::face::set_data $idx, 0, $info->{data}, $info->{chksum};#d# temp hack
2787 cf::face::set_data $idx, 1, $info->{data}, $info->{chksum};#d# temp hack
2788 } else {
2789 my $data = pack "(w/a*)*", $meta, $info->{data};
2790 my $chk = Digest::MD5::md5 "$info->{chksum},$meta"; # mangle data checksum and metadata
2791
2792 cf::face::set_type $idx, 1;
2793 cf::face::set_data $idx, 0, $data, $chk;
2794 }
2795
2796 cf::cede_to_tick;
2797 }
2798 }
2799
2800 1
2801 }
2802
2803 sub reload_regions {
2804 load_resource_file "$MAPDIR/regions"
2805 or die "unable to load regions file\n";
2806
2807 for (cf::region::list) {
2808 $_->{match} = qr/$_->{match}/
2809 if exists $_->{match};
2810 }
2811 }
2812
2813 sub reload_facedata {
2814 load_facedata "$DATADIR/facedata"
2815 or die "unable to load facedata\n";
2816 }
2817
2818 sub reload_archetypes {
2819 load_resource_file "$DATADIR/archetypes"
2820 or die "unable to load archetypes\n";
2821 #d# NEED to laod twice to resolve forward references
2822 # this really needs to be done in an extra post-pass
2823 # (which needs to be synchronous, so solve it differently)
2824 load_resource_file "$DATADIR/archetypes"
2825 or die "unable to load archetypes\n";
2826 }
2827
2828 sub reload_treasures {
2829 load_resource_file "$DATADIR/treasures"
2830 or die "unable to load treasurelists\n";
2831 }
2832
2833 sub reload_resources {
2834 warn "reloading resource files...\n";
2835
2836 reload_regions;
2837 reload_facedata;
2838 #reload_archetypes;#d#
2839 reload_archetypes;
2840 reload_treasures;
2841
2842 warn "finished reloading resource files\n";
2843 }
2844
2845 sub init {
2846 reload_resources;
2847 }
2848
2849 sub cfg_load {
2850 open my $fh, "<:utf8", "$CONFDIR/config"
2851 or return;
2852
2853 local $/;
2854 *CFG = YAML::Syck::Load <$fh>;
2855
2856 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2857
2858 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2859 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2860
2861 if (exists $CFG{mlockall}) {
2862 eval {
2863 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2864 and die "WARNING: m(un)lockall failed: $!\n";
2865 };
2866 warn $@ if $@;
2867 }
2868 }
2869
2870 sub main {
2871 # we must not ever block the main coroutine
2872 local $Coro::idle = sub {
2873 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2874 (async {
2875 Event::one_event;
2876 })->prio (Coro::PRIO_MAX);
2877 };
2878
2879 cfg_load;
2880 db_init;
2881 load_extensions;
2882
2883 $TICK_WATCHER->start;
2884 Event::loop;
2885 }
2886
2887 #############################################################################
2888 # initialisation and cleanup
2889
2890 # install some emergency cleanup handlers
2891 BEGIN {
2892 for my $signal (qw(INT HUP TERM)) {
2893 Event->signal (
2894 reentrant => 0,
2895 data => WF_AUTOCANCEL,
2896 signal => $signal,
2897 prio => 0,
2898 cb => sub {
2899 cf::cleanup "SIG$signal";
2900 },
2901 );
2902 }
2903 }
2904
2905 sub write_runtime {
2906 my $runtime = "$LOCALDIR/runtime";
2907
2908 # first touch the runtime file to show we are still running:
2909 # the fsync below can take a very very long time.
2910
2911 IO::AIO::aio_utime $runtime, undef, undef;
2912
2913 my $guard = cf::lock_acquire "write_runtime";
2914
2915 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
2916 or return;
2917
2918 my $value = $cf::RUNTIME + 90 + 10;
2919 # 10 is the runtime save interval, for a monotonic clock
2920 # 60 allows for the watchdog to kill the server.
2921
2922 (aio_write $fh, 0, (length $value), $value, 0) <= 0
2923 and return;
2924
2925 # always fsync - this file is important
2926 aio_fsync $fh
2927 and return;
2928
2929 # touch it again to show we are up-to-date
2930 aio_utime $fh, undef, undef;
2931
2932 close $fh
2933 or return;
2934
2935 aio_rename "$runtime~", $runtime
2936 and return;
2937
2938 warn "runtime file written.\n";
2939
2940 1
2941 }
2942
2943 sub emergency_save() {
2944 my $freeze_guard = cf::freeze_mainloop;
2945
2946 warn "enter emergency perl save\n";
2947
2948 cf::sync_job {
2949 # use a peculiar iteration method to avoid tripping on perl
2950 # refcount bugs in for. also avoids problems with players
2951 # and maps saved/destroyed asynchronously.
2952 warn "begin emergency player save\n";
2953 for my $login (keys %cf::PLAYER) {
2954 my $pl = $cf::PLAYER{$login} or next;
2955 $pl->valid or next;
2956 $pl->save;
2957 }
2958 warn "end emergency player save\n";
2959
2960 warn "begin emergency map save\n";
2961 for my $path (keys %cf::MAP) {
2962 my $map = $cf::MAP{$path} or next;
2963 $map->valid or next;
2964 $map->save;
2965 }
2966 warn "end emergency map save\n";
2967
2968 warn "begin emergency database checkpoint\n";
2969 BDB::db_env_txn_checkpoint $DB_ENV;
2970 warn "end emergency database checkpoint\n";
2971 };
2972
2973 warn "leave emergency perl save\n";
2974 }
2975
2976 sub post_cleanup {
2977 my ($make_core) = @_;
2978
2979 warn Carp::longmess "post_cleanup backtrace"
2980 if $make_core;
2981 }
2982
2983 sub do_reload_perl() {
2984 # can/must only be called in main
2985 if ($Coro::current != $Coro::main) {
2986 warn "can only reload from main coroutine";
2987 return;
2988 }
2989
2990 warn "reloading...";
2991
2992 warn "entering sync_job";
2993
2994 cf::sync_job {
2995 cf::write_runtime; # external watchdog should not bark
2996 cf::emergency_save;
2997 cf::write_runtime; # external watchdog should not bark
2998
2999 warn "syncing database to disk";
3000 BDB::db_env_txn_checkpoint $DB_ENV;
3001
3002 # if anything goes wrong in here, we should simply crash as we already saved
3003
3004 warn "cancelling all WF_AUTOCANCEL watchers";
3005 for (Event::all_watchers) {
3006 $_->cancel if $_->data & WF_AUTOCANCEL;
3007 }
3008
3009 warn "flushing outstanding aio requests";
3010 for (;;) {
3011 BDB::flush;
3012 IO::AIO::flush;
3013 Coro::cede;
3014 last unless IO::AIO::nreqs || BDB::nreqs;
3015 warn "iterate...";
3016 }
3017
3018 ++$RELOAD;
3019
3020 warn "cancelling all extension coros";
3021 $_->cancel for values %EXT_CORO;
3022 %EXT_CORO = ();
3023
3024 warn "removing commands";
3025 %COMMAND = ();
3026
3027 warn "removing ext/exti commands";
3028 %EXTCMD = ();
3029 %EXTICMD = ();
3030
3031 warn "unloading/nuking all extensions";
3032 for my $pkg (@EXTS) {
3033 warn "... unloading $pkg";
3034
3035 if (my $cb = $pkg->can ("unload")) {
3036 eval {
3037 $cb->($pkg);
3038 1
3039 } or warn "$pkg unloaded, but with errors: $@";
3040 }
3041
3042 warn "... nuking $pkg";
3043 Symbol::delete_package $pkg;
3044 }
3045
3046 warn "unloading all perl modules loaded from $LIBDIR";
3047 while (my ($k, $v) = each %INC) {
3048 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3049
3050 warn "... unloading $k";
3051 delete $INC{$k};
3052
3053 $k =~ s/\.pm$//;
3054 $k =~ s/\//::/g;
3055
3056 if (my $cb = $k->can ("unload_module")) {
3057 $cb->();
3058 }
3059
3060 Symbol::delete_package $k;
3061 }
3062
3063 warn "getting rid of safe::, as good as possible";
3064 Symbol::delete_package "safe::$_"
3065 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3066
3067 warn "unloading cf.pm \"a bit\"";
3068 delete $INC{"cf.pm"};
3069 delete $INC{"cf/pod.pm"};
3070
3071 # don't, removes xs symbols, too,
3072 # and global variables created in xs
3073 #Symbol::delete_package __PACKAGE__;
3074
3075 warn "unload completed, starting to reload now";
3076
3077 warn "reloading cf.pm";
3078 require cf;
3079 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3080
3081 warn "loading config and database again";
3082 cf::cfg_load;
3083
3084 warn "loading extensions";
3085 cf::load_extensions;
3086
3087 warn "reattaching attachments to objects/players";
3088 _global_reattach; # objects, sockets
3089 warn "reattaching attachments to maps";
3090 reattach $_ for values %MAP;
3091 warn "reattaching attachments to players";
3092 reattach $_ for values %PLAYER;
3093
3094 warn "leaving sync_job";
3095
3096 1
3097 } or do {
3098 warn $@;
3099 warn "error while reloading, exiting.";
3100 exit 1;
3101 };
3102
3103 warn "reloaded";
3104 };
3105
3106 our $RELOAD_WATCHER; # used only during reload
3107
3108 sub reload_perl() {
3109 # doing reload synchronously and two reloads happen back-to-back,
3110 # coro crashes during coro_state_free->destroy here.
3111
3112 $RELOAD_WATCHER ||= Event->timer (
3113 reentrant => 0,
3114 after => 0,
3115 data => WF_AUTOCANCEL,
3116 cb => sub {
3117 do_reload_perl;
3118 undef $RELOAD_WATCHER;
3119 },
3120 );
3121 }
3122
3123 register_command "reload" => sub {
3124 my ($who, $arg) = @_;
3125
3126 if ($who->flag (FLAG_WIZ)) {
3127 $who->message ("reloading server.");
3128 async { reload_perl };
3129 }
3130 };
3131
3132 unshift @INC, $LIBDIR;
3133
3134 my $bug_warning = 0;
3135
3136 our @WAIT_FOR_TICK;
3137 our @WAIT_FOR_TICK_BEGIN;
3138
3139 sub wait_for_tick {
3140 return unless $TICK_WATCHER->is_active;
3141 return if $Coro::current == $Coro::main;
3142
3143 my $signal = new Coro::Signal;
3144 push @WAIT_FOR_TICK, $signal;
3145 $signal->wait;
3146 }
3147
3148 sub wait_for_tick_begin {
3149 return unless $TICK_WATCHER->is_active;
3150 return if $Coro::current == $Coro::main;
3151
3152 my $signal = new Coro::Signal;
3153 push @WAIT_FOR_TICK_BEGIN, $signal;
3154 $signal->wait;
3155 }
3156
3157 my $min = 1e6;#d#
3158 my $avg = 10;
3159 $TICK_WATCHER = Event->timer (
3160 reentrant => 0,
3161 parked => 1,
3162 prio => 0,
3163 at => $NEXT_TICK || $TICK,
3164 data => WF_AUTOCANCEL,
3165 cb => sub {
3166 if ($Coro::current != $Coro::main) {
3167 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3168 unless ++$bug_warning > 10;
3169 return;
3170 }
3171
3172 $NOW = $tick_start = Event::time;
3173
3174 cf::server_tick; # one server iteration
3175
3176 0 && sync_job {#d#
3177 for(1..10) {
3178 my $t = Event::time;
3179 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3180 or die;
3181
3182 $map->width (50);
3183 $map->height (50);
3184 $map->alloc;
3185 $map->_load_objects ("/tmp/x.map", 1);
3186 my $t = Event::time - $t;
3187
3188 #next unless $t < 0.0013;#d#
3189 if ($t < $min) {
3190 $min = $t;
3191 }
3192 $avg = $avg * 0.99 + $t * 0.01;
3193 }
3194 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3195 exit 0;
3196 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3197 };
3198
3199 $RUNTIME += $TICK;
3200 $NEXT_TICK += $TICK;
3201
3202 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3203 $NEXT_RUNTIME_WRITE = $NOW + 10;
3204 Coro::async_pool {
3205 write_runtime
3206 or warn "ERROR: unable to write runtime file: $!";
3207 };
3208 }
3209
3210 # my $AFTER = Event::time;
3211 # warn $AFTER - $NOW;#d#
3212
3213 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3214 $sig->send;
3215 }
3216 while (my $sig = shift @WAIT_FOR_TICK) {
3217 $sig->send;
3218 }
3219
3220 $NOW = Event::time;
3221
3222 # if we are delayed by four ticks or more, skip them all
3223 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3224
3225 $TICK_WATCHER->at ($NEXT_TICK);
3226 $TICK_WATCHER->start;
3227
3228 $LOAD = ($NOW - $tick_start) / $TICK;
3229 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3230
3231 _post_tick;
3232
3233
3234 },
3235 );
3236
3237 {
3238 BDB::max_poll_time $TICK * 0.1;
3239 $BDB_POLL_WATCHER = Event->io (
3240 reentrant => 0,
3241 fd => BDB::poll_fileno,
3242 poll => 'r',
3243 prio => 0,
3244 data => WF_AUTOCANCEL,
3245 cb => \&BDB::poll_cb,
3246 );
3247 BDB::min_parallel 8;
3248
3249 BDB::set_sync_prepare {
3250 my $status;
3251 my $current = $Coro::current;
3252 (
3253 sub {
3254 $status = $!;
3255 $current->ready; undef $current;
3256 },
3257 sub {
3258 Coro::schedule while defined $current;
3259 $! = $status;
3260 },
3261 )
3262 };
3263
3264 unless ($DB_ENV) {
3265 $DB_ENV = BDB::db_env_create;
3266
3267 cf::sync_job {
3268 eval {
3269 BDB::db_env_open
3270 $DB_ENV,
3271 $BDBDIR,
3272 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3273 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3274 0666;
3275
3276 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3277
3278 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3279 $DB_ENV->set_lk_detect;
3280 };
3281
3282 cf::cleanup "db_env_open(db): $@" if $@;
3283 };
3284 }
3285 }
3286
3287 {
3288 IO::AIO::min_parallel 8;
3289
3290 undef $Coro::AIO::WATCHER;
3291 IO::AIO::max_poll_time $TICK * 0.1;
3292 $AIO_POLL_WATCHER = Event->io (
3293 reentrant => 0,
3294 data => WF_AUTOCANCEL,
3295 fd => IO::AIO::poll_fileno,
3296 poll => 'r',
3297 prio => 6,
3298 cb => \&IO::AIO::poll_cb,
3299 );
3300 }
3301
3302 my $_log_backtrace;
3303
3304 sub _log_backtrace {
3305 my ($msg, @addr) = @_;
3306
3307 $msg =~ s/\n//;
3308
3309 # limit the # of concurrent backtraces
3310 if ($_log_backtrace < 2) {
3311 ++$_log_backtrace;
3312 async {
3313 my @bt = fork_call {
3314 @addr = map { sprintf "%x", $_ } @addr;
3315 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3316 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3317 or die "addr2line: $!";
3318
3319 my @funcs;
3320 my @res = <$fh>;
3321 chomp for @res;
3322 while (@res) {
3323 my ($func, $line) = splice @res, 0, 2, ();
3324 push @funcs, "[$func] $line";
3325 }
3326
3327 @funcs
3328 };
3329
3330 LOG llevInfo, "[ABT] $msg\n";
3331 LOG llevInfo, "[ABT] $_\n" for @bt;
3332 --$_log_backtrace;
3333 };
3334 } else {
3335 LOG llevInfo, "[ABT] $msg\n";
3336 LOG llevInfo, "[ABT] [suppressed]\n";
3337 }
3338 }
3339
3340 # load additional modules
3341 use cf::pod;
3342
3343 END { cf::emergency_save }
3344
3345 1
3346