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Revision: 1.311
Committed: Fri Jul 20 16:11:10 2007 UTC (16 years, 10 months ago) by root
Branch: MAIN
Changes since 1.310: +15 -3 lines
Log Message:
preliminary chat channel implementation

File Contents

# Content
1 package cf;
2
3 use utf8;
4 use strict;
5
6 use Symbol;
7 use List::Util;
8 use Socket;
9 use Storable;
10 use Event;
11 use Opcode;
12 use Safe;
13 use Safe::Hole;
14
15 use Coro 3.61 ();
16 use Coro::State;
17 use Coro::Handle;
18 use Coro::Event;
19 use Coro::Timer;
20 use Coro::Signal;
21 use Coro::Semaphore;
22 use Coro::AIO;
23 use Coro::Storable;
24
25 use JSON::XS 1.4 ();
26 use BDB ();
27 use Data::Dumper;
28 use Digest::MD5;
29 use Fcntl;
30 use YAML::Syck ();
31 use IO::AIO 2.32 ();
32 use Time::HiRes;
33 use Compress::LZF;
34 use Digest::MD5 ();
35
36 # configure various modules to our taste
37 #
38 $Storable::canonical = 1; # reduce rsync transfers
39 Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
40 Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
41
42 $Event::Eval = 1; # no idea why this is required, but it is
43
44 # work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
45 $YAML::Syck::ImplicitUnicode = 1;
46
47 $Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
48
49 sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
50
51 our %COMMAND = ();
52 our %COMMAND_TIME = ();
53
54 our @EXTS = (); # list of extension package names
55 our %EXTCMD = ();
56 our %EXTICMD = ();
57 our %EXT_CORO = (); # coroutines bound to extensions
58 our %EXT_MAP = (); # pluggable maps
59
60 our $RELOAD; # number of reloads so far
61 our @EVENT;
62
63 our $CONFDIR = confdir;
64 our $DATADIR = datadir;
65 our $LIBDIR = "$DATADIR/ext";
66 our $PODDIR = "$DATADIR/pod";
67 our $MAPDIR = "$DATADIR/" . mapdir;
68 our $LOCALDIR = localdir;
69 our $TMPDIR = "$LOCALDIR/" . tmpdir;
70 our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
71 our $PLAYERDIR = "$LOCALDIR/" . playerdir;
72 our $RANDOMDIR = "$LOCALDIR/random";
73 our $BDBDIR = "$LOCALDIR/db";
74
75 our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
76 our $TICK_WATCHER;
77 our $AIO_POLL_WATCHER;
78 our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
79 our $NEXT_TICK;
80 our $NOW;
81 our $USE_FSYNC = 1; # use fsync to write maps - default off
82
83 our $BDB_POLL_WATCHER;
84 our $DB_ENV;
85
86 our %CFG;
87
88 our $UPTIME; $UPTIME ||= time;
89 our $RUNTIME;
90
91 our %PLAYER; # all users
92 our %MAP; # all maps
93 our $LINK_MAP; # the special {link} map, which is always available
94
95 # used to convert map paths into valid unix filenames by replacing / by ∕
96 our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
97
98 our $LOAD; # a number between 0 (idle) and 1 (too many objects)
99 our $LOADAVG; # same thing, but with alpha-smoothing
100 our $tick_start; # for load detecting purposes
101
102 binmode STDOUT;
103 binmode STDERR;
104
105 # read virtual server time, if available
106 unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
107 open my $fh, "<", "$LOCALDIR/runtime"
108 or die "unable to read runtime file: $!";
109 $RUNTIME = <$fh> + 0.;
110 }
111
112 mkdir $_
113 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
114
115 our $EMERGENCY_POSITION;
116
117 sub cf::map::normalise;
118
119 #############################################################################
120
121 =head2 GLOBAL VARIABLES
122
123 =over 4
124
125 =item $cf::UPTIME
126
127 The timestamp of the server start (so not actually an uptime).
128
129 =item $cf::RUNTIME
130
131 The time this server has run, starts at 0 and is increased by $cf::TICK on
132 every server tick.
133
134 =item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
135 $cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
136 $cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
137
138 Various directories - "/etc", read-only install directory, perl-library
139 directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
140 unique-items directory, player file directory, random maps directory and
141 database environment.
142
143 =item $cf::NOW
144
145 The time of the last (current) server tick.
146
147 =item $cf::TICK
148
149 The interval between server ticks, in seconds.
150
151 =item $cf::LOADAVG
152
153 The current CPU load on the server (alpha-smoothed), as a value between 0
154 (none) and 1 (overloaded), indicating how much time is spent on processing
155 objects per tick. Healthy values are < 0.5.
156
157 =item $cf::LOAD
158
159 The raw value load value from the last tick.
160
161 =item %cf::CFG
162
163 Configuration for the server, loaded from C</etc/crossfire/config>, or
164 from wherever your confdir points to.
165
166 =item cf::wait_for_tick, cf::wait_for_tick_begin
167
168 These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
169 returns directly I<after> the tick processing (and consequently, can only wake one process
170 per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
171
172 =item @cf::INVOKE_RESULTS
173
174 This array contains the results of the last C<invoke ()> call. When
175 C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
176 that call.
177
178 =back
179
180 =cut
181
182 BEGIN {
183 *CORE::GLOBAL::warn = sub {
184 my $msg = join "", @_;
185
186 $msg .= "\n"
187 unless $msg =~ /\n$/;
188
189 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
190
191 utf8::encode $msg;
192 LOG llevError, $msg;
193 };
194 }
195
196 @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
197 @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
198 @safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
199 @safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
200 @safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
201 @safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
202 @safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
203
204 # we bless all objects into (empty) derived classes to force a method lookup
205 # within the Safe compartment.
206 for my $pkg (qw(
207 cf::global cf::attachable
208 cf::object cf::object::player
209 cf::client cf::player
210 cf::arch cf::living
211 cf::map cf::party cf::region
212 )) {
213 no strict 'refs';
214 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
215 }
216
217 $Event::DIED = sub {
218 warn "error in event callback: @_";
219 };
220
221 #############################################################################
222
223 =head2 UTILITY FUNCTIONS
224
225 =over 4
226
227 =item dumpval $ref
228
229 =cut
230
231 sub dumpval {
232 eval {
233 local $SIG{__DIE__};
234 my $d;
235 if (1) {
236 $d = new Data::Dumper([$_[0]], ["*var"]);
237 $d->Terse(1);
238 $d->Indent(2);
239 $d->Quotekeys(0);
240 $d->Useqq(1);
241 #$d->Bless(...);
242 $d->Seen($_[1]) if @_ > 1;
243 $d = $d->Dump();
244 }
245 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
246 $d
247 } || "[unable to dump $_[0]: '$@']";
248 }
249
250 =item $ref = cf::from_json $json
251
252 Converts a JSON string into the corresponding perl data structure.
253
254 =item $json = cf::to_json $ref
255
256 Converts a perl data structure into its JSON representation.
257
258 =cut
259
260 our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
261
262 sub to_json ($) { $json_coder->encode ($_[0]) }
263 sub from_json ($) { $json_coder->decode ($_[0]) }
264
265 =item cf::lock_wait $string
266
267 Wait until the given lock is available. See cf::lock_acquire.
268
269 =item my $lock = cf::lock_acquire $string
270
271 Wait until the given lock is available and then acquires it and returns
272 a Coro::guard object. If the guard object gets destroyed (goes out of scope,
273 for example when the coroutine gets canceled), the lock is automatically
274 returned.
275
276 Lock names should begin with a unique identifier (for example, cf::map::find
277 uses map_find and cf::map::load uses map_load).
278
279 =item $locked = cf::lock_active $string
280
281 Return true if the lock is currently active, i.e. somebody has locked it.
282
283 =cut
284
285 our %LOCK;
286
287 sub lock_wait($) {
288 my ($key) = @_;
289
290 # wait for lock, if any
291 while ($LOCK{$key}) {
292 push @{ $LOCK{$key} }, $Coro::current;
293 Coro::schedule;
294 }
295 }
296
297 sub lock_acquire($) {
298 my ($key) = @_;
299
300 # wait, to be sure we are not locked
301 lock_wait $key;
302
303 $LOCK{$key} = [];
304
305 Coro::guard {
306 # wake up all waiters, to be on the safe side
307 $_->ready for @{ delete $LOCK{$key} };
308 }
309 }
310
311 sub lock_active($) {
312 my ($key) = @_;
313
314 ! ! $LOCK{$key}
315 }
316
317 sub freeze_mainloop {
318 return unless $TICK_WATCHER->is_active;
319
320 my $guard = Coro::guard {
321 $TICK_WATCHER->start;
322 };
323 $TICK_WATCHER->stop;
324 $guard
325 }
326
327 =item cf::async { BLOCK }
328
329 Currently the same as Coro::async_pool, meaning you cannot use
330 C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
331 thing you are allowed to do is call C<prio> on it.
332
333 =cut
334
335 BEGIN { *async = \&Coro::async_pool }
336
337 =item cf::sync_job { BLOCK }
338
339 The design of Crossfire TRT requires that the main coroutine ($Coro::main)
340 is always able to handle events or runnable, as Crossfire TRT is only
341 partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
342 acceptable.
343
344 If it must be done, put the blocking parts into C<sync_job>. This will run
345 the given BLOCK in another coroutine while waiting for the result. The
346 server will be frozen during this time, so the block should either finish
347 fast or be very important.
348
349 =cut
350
351 sub sync_job(&) {
352 my ($job) = @_;
353
354 if ($Coro::current == $Coro::main) {
355 my $time = Event::time;
356
357 # this is the main coro, too bad, we have to block
358 # till the operation succeeds, freezing the server :/
359
360 # TODO: use suspend/resume instead
361 # (but this is cancel-safe)
362 my $freeze_guard = freeze_mainloop;
363
364 my $busy = 1;
365 my @res;
366
367 (async {
368 @res = eval { $job->() };
369 warn $@ if $@;
370 undef $busy;
371 })->prio (Coro::PRIO_MAX);
372
373 while ($busy) {
374 Coro::cede or Event::one_event;
375 }
376
377 $time = Event::time - $time;
378
379 LOG llevError | logBacktrace, Carp::longmess "long sync job"
380 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
381
382 $tick_start += $time; # do not account sync jobs to server load
383
384 wantarray ? @res : $res[0]
385 } else {
386 # we are in another coroutine, how wonderful, everything just works
387
388 $job->()
389 }
390 }
391
392 =item $coro = cf::async_ext { BLOCK }
393
394 Like async, but this coro is automatically being canceled when the
395 extension calling this is being unloaded.
396
397 =cut
398
399 sub async_ext(&) {
400 my $cb = shift;
401
402 my $coro = &Coro::async ($cb);
403
404 $coro->on_destroy (sub {
405 delete $EXT_CORO{$coro+0};
406 });
407 $EXT_CORO{$coro+0} = $coro;
408
409 $coro
410 }
411
412 =item fork_call { }, $args
413
414 Executes the given code block with the given arguments in a seperate
415 process, returning the results. Everything must be serialisable with
416 Coro::Storable. May, of course, block. Note that the executed sub may
417 never block itself or use any form of Event handling.
418
419 =cut
420
421 sub _store_scalar {
422 open my $fh, ">", \my $buf
423 or die "fork_call: cannot open fh-to-buf in child : $!";
424 Storable::store_fd $_[0], $fh;
425 close $fh;
426
427 $buf
428 }
429
430 sub fork_call(&@) {
431 my ($cb, @args) = @_;
432
433 # socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
434 # or die "socketpair: $!";
435 pipe my $fh1, my $fh2
436 or die "pipe: $!";
437
438 if (my $pid = fork) {
439 close $fh2;
440
441 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
442 warn "pst<$res>" unless $res =~ /^pst/;
443 $res = Coro::Storable::thaw $res;
444
445 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
446
447 Carp::confess $$res unless "ARRAY" eq ref $res;
448
449 return wantarray ? @$res : $res->[-1];
450 } else {
451 reset_signals;
452 local $SIG{__WARN__};
453 local $SIG{__DIE__};
454 # just in case, this hack effectively disables event
455 # in the child. cleaner and slower would be canceling all watchers,
456 # but this works for the time being.
457 local $Coro::idle;
458 $Coro::current->prio (Coro::PRIO_MAX);
459
460 eval {
461 close $fh1;
462
463 my @res = eval { $cb->(@args) };
464
465 syswrite $fh2, _store_scalar $@ ? \"$@" : \@res;
466 close $fh2;
467 };
468
469 warn $@ if $@;
470 _exit 0;
471 }
472 }
473
474 =item $value = cf::db_get $family => $key
475
476 Returns a single value from the environment database.
477
478 =item cf::db_put $family => $key => $value
479
480 Stores the given C<$value> in the family. It can currently store binary
481 data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
482
483 =cut
484
485 our $DB;
486
487 sub db_init {
488 unless ($DB) {
489 $DB = BDB::db_create $DB_ENV;
490
491 cf::sync_job {
492 eval {
493 $DB->set_flags (BDB::CHKSUM);
494
495 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
496 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
497 cf::cleanup "db_open(db): $!" if $!;
498 };
499 cf::cleanup "db_open(db): $@" if $@;
500 };
501 }
502 }
503
504 sub db_get($$) {
505 my $key = "$_[0]/$_[1]";
506
507 cf::sync_job {
508 BDB::db_get $DB, undef, $key, my $data;
509
510 $! ? ()
511 : $data
512 }
513 }
514
515 sub db_put($$$) {
516 BDB::dbreq_pri 4;
517 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
518 }
519
520 =item cf::cache $id => [$paths...], $processversion => $process
521
522 Generic caching function that returns the value of the resource $id,
523 caching and regenerating as required.
524
525 This function can block.
526
527 =cut
528
529 sub cache {
530 my ($id, $src, $processversion, $process) = @_;
531
532 my $meta =
533 join "\x00",
534 $processversion,
535 map {
536 aio_stat $_
537 and Carp::croak "$_: $!";
538
539 ($_, (stat _)[7,9])
540 } @$src;
541
542 my $dbmeta = db_get cache => "$id/meta";
543 if ($dbmeta ne $meta) {
544 # changed, we may need to process
545
546 my @data;
547 my $md5;
548
549 for (0 .. $#$src) {
550 0 <= aio_load $src->[$_], $data[$_]
551 or Carp::croak "$src->[$_]: $!";
552 }
553
554 # if processing is expensive, check
555 # checksum first
556 if (1) {
557 $md5 =
558 join "\x00",
559 $processversion,
560 map {
561 Coro::cede;
562 ($src->[$_], Digest::MD5::md5_hex $data[$_])
563 } 0.. $#$src;
564
565
566 my $dbmd5 = db_get cache => "$id/md5";
567 if ($dbmd5 eq $md5) {
568 db_put cache => "$id/meta", $meta;
569
570 return db_get cache => "$id/data";
571 }
572 }
573
574 my $t1 = Time::HiRes::time;
575 my $data = $process->(\@data);
576 my $t2 = Time::HiRes::time;
577
578 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
579
580 db_put cache => "$id/data", $data;
581 db_put cache => "$id/md5" , $md5;
582 db_put cache => "$id/meta", $meta;
583
584 return $data;
585 }
586
587 db_get cache => "$id/data"
588 }
589
590 =item cf::datalog type => key => value, ...
591
592 Log a datalog packet of the given type with the given key-value pairs.
593
594 =cut
595
596 sub datalog($@) {
597 my ($type, %kv) = @_;
598 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
599 }
600
601 =back
602
603 =cut
604
605 #############################################################################
606
607 =head2 ATTACHABLE OBJECTS
608
609 Many objects in crossfire are so-called attachable objects. That means you can
610 attach callbacks/event handlers (a collection of which is called an "attachment")
611 to it. All such attachable objects support the following methods.
612
613 In the following description, CLASS can be any of C<global>, C<object>
614 C<player>, C<client> or C<map> (i.e. the attachable objects in
615 Crossfire TRT).
616
617 =over 4
618
619 =item $attachable->attach ($attachment, key => $value...)
620
621 =item $attachable->detach ($attachment)
622
623 Attach/detach a pre-registered attachment to a specific object and give it
624 the specified key/value pairs as arguments.
625
626 Example, attach a minesweeper attachment to the given object, making it a
627 10x10 minesweeper game:
628
629 $obj->attach (minesweeper => width => 10, height => 10);
630
631 =item $bool = $attachable->attached ($name)
632
633 Checks wether the named attachment is currently attached to the object.
634
635 =item cf::CLASS->attach ...
636
637 =item cf::CLASS->detach ...
638
639 Define an anonymous attachment and attach it to all objects of the given
640 CLASS. See the next function for an explanation of its arguments.
641
642 You can attach to global events by using the C<cf::global> class.
643
644 Example, log all player logins:
645
646 cf::player->attach (
647 on_login => sub {
648 my ($pl) = @_;
649 ...
650 },
651 );
652
653 Example, attach to the jeweler skill:
654
655 cf::object->attach (
656 type => cf::SKILL,
657 subtype => cf::SK_JEWELER,
658 on_use_skill => sub {
659 my ($sk, $ob, $part, $dir, $msg) = @_;
660 ...
661 },
662 );
663
664 =item cf::CLASS::attachment $name, ...
665
666 Register an attachment by C<$name> through which attachable objects of the
667 given CLASS can refer to this attachment.
668
669 Some classes such as crossfire maps and objects can specify attachments
670 that are attached at load/instantiate time, thus the need for a name.
671
672 These calls expect any number of the following handler/hook descriptions:
673
674 =over 4
675
676 =item prio => $number
677
678 Set the priority for all following handlers/hooks (unless overwritten
679 by another C<prio> setting). Lower priority handlers get executed
680 earlier. The default priority is C<0>, and many built-in handlers are
681 registered at priority C<-1000>, so lower priorities should not be used
682 unless you know what you are doing.
683
684 =item type => $type
685
686 (Only for C<< cf::object->attach >> calls), limits the attachment to the
687 given type of objects only (the additional parameter C<subtype> can be
688 used to further limit to the given subtype).
689
690 =item on_I<event> => \&cb
691
692 Call the given code reference whenever the named event happens (event is
693 something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
694 handlers are recognised generally depends on the type of object these
695 handlers attach to).
696
697 See F<include/eventinc.h> for the full list of events supported, and their
698 class.
699
700 =item package => package::
701
702 Look for sub functions of the name C<< on_I<event> >> in the given
703 package and register them. Only handlers for eevents supported by the
704 object/class are recognised.
705
706 =back
707
708 Example, define an attachment called "sockpuppet" that calls the given
709 event handler when a monster attacks:
710
711 cf::object::attachment sockpuppet =>
712 on_skill_attack => sub {
713 my ($self, $victim) = @_;
714 ...
715 }
716 }
717
718 =item $attachable->valid
719
720 Just because you have a perl object does not mean that the corresponding
721 C-level object still exists. If you try to access an object that has no
722 valid C counterpart anymore you get an exception at runtime. This method
723 can be used to test for existence of the C object part without causing an
724 exception.
725
726 =cut
727
728 # the following variables are defined in .xs and must not be re-created
729 our @CB_GLOBAL = (); # registry for all global events
730 our @CB_ATTACHABLE = (); # registry for all attachables
731 our @CB_OBJECT = (); # all objects (should not be used except in emergency)
732 our @CB_PLAYER = ();
733 our @CB_CLIENT = ();
734 our @CB_TYPE = (); # registry for type (cf-object class) based events
735 our @CB_MAP = ();
736
737 my %attachment;
738
739 sub cf::attachable::thawer_merge {
740 # simply override everything except _meta
741 local $_[0]{_meta};
742 %{$_[0]} = %{$_[1]};
743 }
744
745 sub _attach_cb($$$$) {
746 my ($registry, $event, $prio, $cb) = @_;
747
748 use sort 'stable';
749
750 $cb = [$prio, $cb];
751
752 @{$registry->[$event]} = sort
753 { $a->[0] cmp $b->[0] }
754 @{$registry->[$event] || []}, $cb;
755 }
756
757 # hack
758 my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
759
760 # attach handles attaching event callbacks
761 # the only thing the caller has to do is pass the correct
762 # registry (== where the callback attaches to).
763 sub _attach {
764 my ($registry, $klass, @arg) = @_;
765
766 my $object_type;
767 my $prio = 0;
768 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
769
770 #TODO: get rid of this hack
771 if ($attachable_klass{$klass}) {
772 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
773 }
774
775 while (@arg) {
776 my $type = shift @arg;
777
778 if ($type eq "prio") {
779 $prio = shift @arg;
780
781 } elsif ($type eq "type") {
782 $object_type = shift @arg;
783 $registry = $CB_TYPE[$object_type] ||= [];
784
785 } elsif ($type eq "subtype") {
786 defined $object_type or Carp::croak "subtype specified without type";
787 my $object_subtype = shift @arg;
788 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
789
790 } elsif ($type eq "package") {
791 my $pkg = shift @arg;
792
793 while (my ($name, $id) = each %cb_id) {
794 if (my $cb = $pkg->can ($name)) {
795 _attach_cb $registry, $id, $prio, $cb;
796 }
797 }
798
799 } elsif (exists $cb_id{$type}) {
800 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
801
802 } elsif (ref $type) {
803 warn "attaching objects not supported, ignoring.\n";
804
805 } else {
806 shift @arg;
807 warn "attach argument '$type' not supported, ignoring.\n";
808 }
809 }
810 }
811
812 sub _object_attach {
813 my ($obj, $name, %arg) = @_;
814
815 return if exists $obj->{_attachment}{$name};
816
817 if (my $attach = $attachment{$name}) {
818 my $registry = $obj->registry;
819
820 for (@$attach) {
821 my ($klass, @attach) = @$_;
822 _attach $registry, $klass, @attach;
823 }
824
825 $obj->{$name} = \%arg;
826 } else {
827 warn "object uses attachment '$name' which is not available, postponing.\n";
828 }
829
830 $obj->{_attachment}{$name} = undef;
831 }
832
833 sub cf::attachable::attach {
834 if (ref $_[0]) {
835 _object_attach @_;
836 } else {
837 _attach shift->_attach_registry, @_;
838 }
839 _recalc_want;
840 };
841
842 # all those should be optimised
843 sub cf::attachable::detach {
844 my ($obj, $name) = @_;
845
846 if (ref $obj) {
847 delete $obj->{_attachment}{$name};
848 reattach ($obj);
849 } else {
850 Carp::croak "cannot, currently, detach class attachments";
851 }
852 _recalc_want;
853 };
854
855 sub cf::attachable::attached {
856 my ($obj, $name) = @_;
857
858 exists $obj->{_attachment}{$name}
859 }
860
861 for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
862 eval "#line " . __LINE__ . " 'cf.pm'
863 sub cf::\L$klass\E::_attach_registry {
864 (\\\@CB_$klass, KLASS_$klass)
865 }
866
867 sub cf::\L$klass\E::attachment {
868 my \$name = shift;
869
870 \$attachment{\$name} = [[KLASS_$klass, \@_]];
871 }
872 ";
873 die if $@;
874 }
875
876 our $override;
877 our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
878
879 sub override {
880 $override = 1;
881 @INVOKE_RESULTS = (@_);
882 }
883
884 sub do_invoke {
885 my $event = shift;
886 my $callbacks = shift;
887
888 @INVOKE_RESULTS = ();
889
890 local $override;
891
892 for (@$callbacks) {
893 eval { &{$_->[1]} };
894
895 if ($@) {
896 warn "$@";
897 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
898 override;
899 }
900
901 return 1 if $override;
902 }
903
904 0
905 }
906
907 =item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
908
909 =item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
910
911 Generate an object-specific event with the given arguments.
912
913 This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
914 removed in future versions), and there is no public API to access override
915 results (if you must, access C<@cf::INVOKE_RESULTS> directly).
916
917 =back
918
919 =cut
920
921 #############################################################################
922 # object support
923
924 sub reattach {
925 # basically do the same as instantiate, without calling instantiate
926 my ($obj) = @_;
927
928 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
929
930 my $registry = $obj->registry;
931
932 @$registry = ();
933
934 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
935
936 for my $name (keys %{ $obj->{_attachment} || {} }) {
937 if (my $attach = $attachment{$name}) {
938 for (@$attach) {
939 my ($klass, @attach) = @$_;
940 _attach $registry, $klass, @attach;
941 }
942 } else {
943 warn "object uses attachment '$name' that is not available, postponing.\n";
944 }
945 }
946 }
947
948 cf::attachable->attach (
949 prio => -1000000,
950 on_instantiate => sub {
951 my ($obj, $data) = @_;
952
953 $data = from_json $data;
954
955 for (@$data) {
956 my ($name, $args) = @$_;
957
958 $obj->attach ($name, %{$args || {} });
959 }
960 },
961 on_reattach => \&reattach,
962 on_clone => sub {
963 my ($src, $dst) = @_;
964
965 @{$dst->registry} = @{$src->registry};
966
967 %$dst = %$src;
968
969 %{$dst->{_attachment}} = %{$src->{_attachment}}
970 if exists $src->{_attachment};
971 },
972 );
973
974 sub object_freezer_save {
975 my ($filename, $rdata, $objs) = @_;
976
977 sync_job {
978 if (length $$rdata) {
979 warn sprintf "saving %s (%d,%d)\n",
980 $filename, length $$rdata, scalar @$objs;
981
982 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
983 chmod SAVE_MODE, $fh;
984 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
985 aio_fsync $fh if $cf::USE_FSYNC;
986 close $fh;
987
988 if (@$objs) {
989 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
990 chmod SAVE_MODE, $fh;
991 my $data = Storable::nfreeze { version => 1, objs => $objs };
992 aio_write $fh, 0, (length $data), $data, 0;
993 aio_fsync $fh if $cf::USE_FSYNC;
994 close $fh;
995 aio_rename "$filename.pst~", "$filename.pst";
996 }
997 } else {
998 aio_unlink "$filename.pst";
999 }
1000
1001 aio_rename "$filename~", $filename;
1002 } else {
1003 warn "FATAL: $filename~: $!\n";
1004 }
1005 } else {
1006 aio_unlink $filename;
1007 aio_unlink "$filename.pst";
1008 }
1009 }
1010 }
1011
1012 sub object_freezer_as_string {
1013 my ($rdata, $objs) = @_;
1014
1015 use Data::Dumper;
1016
1017 $$rdata . Dumper $objs
1018 }
1019
1020 sub object_thawer_load {
1021 my ($filename) = @_;
1022
1023 my ($data, $av);
1024
1025 (aio_load $filename, $data) >= 0
1026 or return;
1027
1028 unless (aio_stat "$filename.pst") {
1029 (aio_load "$filename.pst", $av) >= 0
1030 or return;
1031 $av = eval { (Storable::thaw $av)->{objs} };
1032 }
1033
1034 warn sprintf "loading %s (%d)\n",
1035 $filename, length $data, scalar @{$av || []};
1036 return ($data, $av);
1037 }
1038
1039 =head2 COMMAND CALLBACKS
1040
1041 =over 4
1042
1043 =cut
1044
1045 #############################################################################
1046 # command handling &c
1047
1048 =item cf::register_command $name => \&callback($ob,$args);
1049
1050 Register a callback for execution when the client sends the user command
1051 $name.
1052
1053 =cut
1054
1055 sub register_command {
1056 my ($name, $cb) = @_;
1057
1058 my $caller = caller;
1059 #warn "registering command '$name/$time' to '$caller'";
1060
1061 push @{ $COMMAND{$name} }, [$caller, $cb];
1062 }
1063
1064 =item cf::register_extcmd $name => \&callback($pl,$packet);
1065
1066 Register a callback for execution when the client sends an (synchronous)
1067 extcmd packet. Ext commands will be processed in the order they are
1068 received by the server, like other user commands. The first argument is
1069 the logged-in player. Ext commands can only be processed after a player
1070 has logged in successfully.
1071
1072 If the callback returns something, it is sent back as if reply was being
1073 called.
1074
1075 =item cf::register_exticmd $name => \&callback($ns,$packet);
1076
1077 Register a callback for execution when the client sends an (asynchronous)
1078 exticmd packet. Exti commands are processed by the server as soon as they
1079 are received, i.e. out of order w.r.t. other commands. The first argument
1080 is a client socket. Exti commands can be received anytime, even before
1081 log-in.
1082
1083 If the callback returns something, it is sent back as if reply was being
1084 called.
1085
1086 =cut
1087
1088 sub register_extcmd {
1089 my ($name, $cb) = @_;
1090
1091 $EXTCMD{$name} = $cb;
1092 }
1093
1094 sub register_exticmd {
1095 my ($name, $cb) = @_;
1096
1097 $EXTICMD{$name} = $cb;
1098 }
1099
1100 cf::player->attach (
1101 on_command => sub {
1102 my ($pl, $name, $params) = @_;
1103
1104 my $cb = $COMMAND{$name}
1105 or return;
1106
1107 for my $cmd (@$cb) {
1108 $cmd->[1]->($pl->ob, $params);
1109 }
1110
1111 cf::override;
1112 },
1113 on_extcmd => sub {
1114 my ($pl, $buf) = @_;
1115
1116 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
1117
1118 if (ref $msg) {
1119 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
1120 if (my %reply = $cb->($pl, $msg)) {
1121 $pl->ext_reply ($msg->{msgid}, %reply);
1122 }
1123 }
1124 } else {
1125 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1126 }
1127
1128 cf::override;
1129 },
1130 );
1131
1132 sub load_extensions {
1133 cf::sync_job {
1134 my %todo;
1135
1136 for my $path (<$LIBDIR/*.ext>) {
1137 next unless -r $path;
1138
1139 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1140 my $base = $1;
1141 my $pkg = $1;
1142 $pkg =~ s/[^[:word:]]/_/g;
1143 $pkg = "ext::$pkg";
1144
1145 open my $fh, "<:utf8", $path
1146 or die "$path: $!";
1147
1148 my $source = do { local $/; <$fh> };
1149
1150 my %ext = (
1151 path => $path,
1152 base => $base,
1153 pkg => $pkg,
1154 );
1155
1156 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1157 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1158
1159 $ext{source} =
1160 "package $pkg; use strict; use utf8;\n"
1161 . "#line 1 \"$path\"\n{\n"
1162 . $source
1163 . "\n};\n1";
1164
1165 $todo{$base} = \%ext;
1166 }
1167
1168 my %done;
1169 while (%todo) {
1170 my $progress;
1171
1172 while (my ($k, $v) = each %todo) {
1173 for (split /,\s*/, $v->{meta}{depends}) {
1174 goto skip
1175 unless exists $done{$_};
1176 }
1177
1178 warn "... loading '$k' into '$v->{pkg}'\n";
1179
1180 unless (eval $v->{source}) {
1181 my $msg = $@ ? "$v->{path}: $@\n"
1182 : "$v->{base}: extension inactive.\n";
1183
1184 if (exists $v->{meta}{mandatory}) {
1185 warn $msg;
1186 warn "mandatory extension failed to load, exiting.\n";
1187 exit 1;
1188 }
1189
1190 warn $msg;
1191 }
1192
1193 $done{$k} = delete $todo{$k};
1194 push @EXTS, $v->{pkg};
1195 $progress = 1;
1196 }
1197
1198 skip:
1199 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1200 unless $progress;
1201 }
1202 };
1203 }
1204
1205 #############################################################################
1206
1207 =back
1208
1209 =head2 CORE EXTENSIONS
1210
1211 Functions and methods that extend core crossfire objects.
1212
1213 =cut
1214
1215 package cf::player;
1216
1217 use Coro::AIO;
1218
1219 =head3 cf::player
1220
1221 =over 4
1222
1223 =item cf::player::find $login
1224
1225 Returns the given player object, loading it if necessary (might block).
1226
1227 =cut
1228
1229 sub playerdir($) {
1230 "$PLAYERDIR/"
1231 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1232 }
1233
1234 sub path($) {
1235 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1236
1237 (playerdir $login) . "/playerdata"
1238 }
1239
1240 sub find_active($) {
1241 $cf::PLAYER{$_[0]}
1242 and $cf::PLAYER{$_[0]}->active
1243 and $cf::PLAYER{$_[0]}
1244 }
1245
1246 sub exists($) {
1247 my ($login) = @_;
1248
1249 $cf::PLAYER{$login}
1250 or cf::sync_job { !aio_stat path $login }
1251 }
1252
1253 sub find($) {
1254 return $cf::PLAYER{$_[0]} || do {
1255 my $login = $_[0];
1256
1257 my $guard = cf::lock_acquire "user_find:$login";
1258
1259 $cf::PLAYER{$_[0]} || do {
1260 # rename old playerfiles to new ones
1261 #TODO: remove when no longer required
1262 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1263 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1264 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1265 aio_unlink +(playerdir $login) . "/$login.pl";
1266
1267 my $pl = load_pl path $login
1268 or return;
1269 $cf::PLAYER{$login} = $pl
1270 }
1271 }
1272 }
1273
1274 sub save($) {
1275 my ($pl) = @_;
1276
1277 return if $pl->{deny_save};
1278
1279 my $path = path $pl;
1280 my $guard = cf::lock_acquire "user_save:$path";
1281
1282 return if $pl->{deny_save};
1283
1284 aio_mkdir playerdir $pl, 0770;
1285 $pl->{last_save} = $cf::RUNTIME;
1286
1287 $pl->save_pl ($path);
1288 Coro::cede;
1289 }
1290
1291 sub new($) {
1292 my ($login) = @_;
1293
1294 my $self = create;
1295
1296 $self->ob->name ($login);
1297 $self->{deny_save} = 1;
1298
1299 $cf::PLAYER{$login} = $self;
1300
1301 $self
1302 }
1303
1304 =item $pl->quit_character
1305
1306 Nukes the player without looking back. If logged in, the connection will
1307 be destroyed. May block for a long time.
1308
1309 =cut
1310
1311 sub quit_character {
1312 my ($pl) = @_;
1313
1314 my $name = $pl->ob->name;
1315
1316 $pl->{deny_save} = 1;
1317 $pl->password ("*"); # this should lock out the player until we nuked the dir
1318
1319 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1320 $pl->deactivate;
1321 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1322 $pl->ns->destroy if $pl->ns;
1323
1324 my $path = playerdir $pl;
1325 my $temp = "$path~$cf::RUNTIME~deleting~";
1326 aio_rename $path, $temp;
1327 delete $cf::PLAYER{$pl->ob->name};
1328 $pl->destroy;
1329
1330 my $prefix = qr<^~\Q$name\E/>;
1331
1332 # nuke player maps
1333 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1334
1335 IO::AIO::aio_rmtree $temp;
1336 }
1337
1338 =item $pl->kick
1339
1340 Kicks a player out of the game. This destroys the connection.
1341
1342 =cut
1343
1344 sub kick {
1345 my ($pl, $kicker) = @_;
1346
1347 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1348 $pl->killer ("kicked");
1349 $pl->ns->destroy;
1350 }
1351
1352 =item cf::player::list_logins
1353
1354 Returns am arrayref of all valid playernames in the system, can take a
1355 while and may block, so not sync_job-capable, ever.
1356
1357 =cut
1358
1359 sub list_logins {
1360 my $dirs = aio_readdir $PLAYERDIR
1361 or return [];
1362
1363 my @logins;
1364
1365 for my $login (@$dirs) {
1366 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1367 aio_read $fh, 0, 512, my $buf, 0 or next;
1368 $buf !~ /^password -------------$/m or next; # official not-valid tag
1369
1370 utf8::decode $login;
1371 push @logins, $login;
1372 }
1373
1374 \@logins
1375 }
1376
1377 =item $player->maps
1378
1379 Returns an arrayref of map paths that are private for this
1380 player. May block.
1381
1382 =cut
1383
1384 sub maps($) {
1385 my ($pl) = @_;
1386
1387 $pl = ref $pl ? $pl->ob->name : $pl;
1388
1389 my $files = aio_readdir playerdir $pl
1390 or return;
1391
1392 my @paths;
1393
1394 for (@$files) {
1395 utf8::decode $_;
1396 next if /\.(?:pl|pst)$/;
1397 next unless /^$PATH_SEP/o;
1398
1399 push @paths, cf::map::normalise "~$pl/$_";
1400 }
1401
1402 \@paths
1403 }
1404
1405 =item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1406
1407 Expand crossfire pod fragments into protocol xml.
1408
1409 =cut
1410
1411 sub expand_cfpod {
1412 ((my $self), (local $_)) = @_;
1413
1414 # escape & and <
1415 s/&/&amp;/g;
1416 s/(?<![BIUGH])</&lt;/g;
1417
1418 # this is buggy, it needs to properly take care of nested <'s
1419
1420 1 while
1421 # replace B<>, I<>, U<> etc.
1422 s/B<([^\>]*)>/<b>$1<\/b>/
1423 || s/I<([^\>]*)>/<i>$1<\/i>/
1424 || s/U<([^\>]*)>/<u>$1<\/u>/
1425 # replace G<male|female> tags
1426 || s{G<([^>|]*)\|([^>]*)>}{
1427 $self->gender ? $2 : $1
1428 }ge
1429 # replace H<hint text>
1430 || s{H<([^\>]*)>}
1431 {
1432 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1433 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1434 "")
1435 [$self->{hintmode}]
1436 }ge;
1437
1438 # create single paragraphs (very hackish)
1439 s/(?<=\S)\n(?=\w)/ /g;
1440
1441 # compress some whitespace
1442 s/\s+\n/\n/g; # ws line-ends
1443 s/\n\n+/\n/g; # double lines
1444 s/^\n+//; # beginning lines
1445 s/\n+$//; # ending lines
1446
1447 $_
1448 }
1449
1450 sub hintmode {
1451 $_[0]{hintmode} = $_[1] if @_ > 1;
1452 $_[0]{hintmode}
1453 }
1454
1455 =item $player->ext_reply ($msgid, %msg)
1456
1457 Sends an ext reply to the player.
1458
1459 =cut
1460
1461 sub ext_reply($$%) {
1462 my ($self, $id, %msg) = @_;
1463
1464 $msg{msgid} = $id;
1465 $self->send ("ext " . $self->ns->{json_coder}->encode (\%msg));
1466 }
1467
1468 =item $player->ext_event ($type, %msg)
1469
1470 Sends an ext event to the client.
1471
1472 =cut
1473
1474 sub ext_event($$%) {
1475 my ($self, $type, %msg) = @_;
1476
1477 $self->ns->ext_event ($type, %msg);
1478 }
1479
1480 =head3 cf::region
1481
1482 =over 4
1483
1484 =cut
1485
1486 package cf::region;
1487
1488 =item cf::region::find_by_path $path
1489
1490 Tries to decuce the likely region for a map knowing only its path.
1491
1492 =cut
1493
1494 sub find_by_path($) {
1495 my ($path) = @_;
1496
1497 my ($match, $specificity);
1498
1499 for my $region (list) {
1500 if ($region->{match} && $path =~ $region->{match}) {
1501 ($match, $specificity) = ($region, $region->specificity)
1502 if $region->specificity > $specificity;
1503 }
1504 }
1505
1506 $match
1507 }
1508
1509 =back
1510
1511 =head3 cf::map
1512
1513 =over 4
1514
1515 =cut
1516
1517 package cf::map;
1518
1519 use Fcntl;
1520 use Coro::AIO;
1521
1522 use overload
1523 '""' => \&as_string,
1524 fallback => 1;
1525
1526 our $MAX_RESET = 3600;
1527 our $DEFAULT_RESET = 3000;
1528
1529 sub generate_random_map {
1530 my ($self, $rmp) = @_;
1531 # mit "rum" bekleckern, nicht
1532 $self->_create_random_map (
1533 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1534 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1535 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1536 $rmp->{exit_on_final_map},
1537 $rmp->{xsize}, $rmp->{ysize},
1538 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1539 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1540 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1541 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1542 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1543 (cf::region::find $rmp->{region}), $rmp->{custom}
1544 )
1545 }
1546
1547 =item cf::map->register ($regex, $prio)
1548
1549 Register a handler for the map path matching the given regex at the
1550 givne priority (higher is better, built-in handlers have priority 0, the
1551 default).
1552
1553 =cut
1554
1555 sub register {
1556 my (undef, $regex, $prio) = @_;
1557 my $pkg = caller;
1558
1559 no strict;
1560 push @{"$pkg\::ISA"}, __PACKAGE__;
1561
1562 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1563 }
1564
1565 # also paths starting with '/'
1566 $EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1567
1568 sub thawer_merge {
1569 my ($self, $merge) = @_;
1570
1571 # we have to keep some variables in memory intact
1572 local $self->{path};
1573 local $self->{load_path};
1574
1575 $self->SUPER::thawer_merge ($merge);
1576 }
1577
1578 sub normalise {
1579 my ($path, $base) = @_;
1580
1581 $path = "$path"; # make sure its a string
1582
1583 $path =~ s/\.map$//;
1584
1585 # map plan:
1586 #
1587 # /! non-realised random map exit (special hack!)
1588 # {... are special paths that are not being touched
1589 # ?xxx/... are special absolute paths
1590 # ?random/... random maps
1591 # /... normal maps
1592 # ~user/... per-player map of a specific user
1593
1594 $path =~ s/$PATH_SEP/\//go;
1595
1596 # treat it as relative path if it starts with
1597 # something that looks reasonable
1598 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1599 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1600
1601 $base =~ s{[^/]+/?$}{};
1602 $path = "$base/$path";
1603 }
1604
1605 for ($path) {
1606 redo if s{//}{/};
1607 redo if s{/\.?/}{/};
1608 redo if s{/[^/]+/\.\./}{/};
1609 }
1610
1611 $path
1612 }
1613
1614 sub new_from_path {
1615 my (undef, $path, $base) = @_;
1616
1617 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1618
1619 $path = normalise $path, $base;
1620
1621 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1622 if ($path =~ $EXT_MAP{$pkg}[1]) {
1623 my $self = bless cf::map::new, $pkg;
1624 $self->{path} = $path; $self->path ($path);
1625 $self->init; # pass $1 etc.
1626 return $self;
1627 }
1628 }
1629
1630 Carp::cluck "unable to resolve path '$path' (base '$base').";
1631 ()
1632 }
1633
1634 sub init {
1635 my ($self) = @_;
1636
1637 $self
1638 }
1639
1640 sub as_string {
1641 my ($self) = @_;
1642
1643 "$self->{path}"
1644 }
1645
1646 # the displayed name, this is a one way mapping
1647 sub visible_name {
1648 &as_string
1649 }
1650
1651 # the original (read-only) location
1652 sub load_path {
1653 my ($self) = @_;
1654
1655 "$MAPDIR/$self->{path}.map"
1656 }
1657
1658 # the temporary/swap location
1659 sub save_path {
1660 my ($self) = @_;
1661
1662 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1663 "$TMPDIR/$path.map"
1664 }
1665
1666 # the unique path, undef == no special unique path
1667 sub uniq_path {
1668 my ($self) = @_;
1669
1670 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1671 "$UNIQUEDIR/$path"
1672 }
1673
1674 # and all this just because we cannot iterate over
1675 # all maps in C++...
1676 sub change_all_map_light {
1677 my ($change) = @_;
1678
1679 $_->change_map_light ($change)
1680 for grep $_->outdoor, values %cf::MAP;
1681 }
1682
1683 sub decay_objects {
1684 my ($self) = @_;
1685
1686 return if $self->{deny_reset};
1687
1688 $self->do_decay_objects;
1689 }
1690
1691 sub unlink_save {
1692 my ($self) = @_;
1693
1694 utf8::encode (my $save = $self->save_path);
1695 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1696 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1697 }
1698
1699 sub load_header_from($) {
1700 my ($self, $path) = @_;
1701
1702 utf8::encode $path;
1703 #aio_open $path, O_RDONLY, 0
1704 # or return;
1705
1706 $self->_load_header ($path)
1707 or return;
1708
1709 $self->{load_path} = $path;
1710
1711 1
1712 }
1713
1714 sub load_header_orig {
1715 my ($self) = @_;
1716
1717 $self->load_header_from ($self->load_path)
1718 }
1719
1720 sub load_header_temp {
1721 my ($self) = @_;
1722
1723 $self->load_header_from ($self->save_path)
1724 }
1725
1726 sub prepare_temp {
1727 my ($self) = @_;
1728
1729 $self->last_access ((delete $self->{last_access})
1730 || $cf::RUNTIME); #d#
1731 # safety
1732 $self->{instantiate_time} = $cf::RUNTIME
1733 if $self->{instantiate_time} > $cf::RUNTIME;
1734 }
1735
1736 sub prepare_orig {
1737 my ($self) = @_;
1738
1739 $self->{load_original} = 1;
1740 $self->{instantiate_time} = $cf::RUNTIME;
1741 $self->last_access ($cf::RUNTIME);
1742 $self->instantiate;
1743 }
1744
1745 sub load_header {
1746 my ($self) = @_;
1747
1748 if ($self->load_header_temp) {
1749 $self->prepare_temp;
1750 } else {
1751 $self->load_header_orig
1752 or return;
1753 $self->prepare_orig;
1754 }
1755
1756 $self->{deny_reset} = 1
1757 if $self->no_reset;
1758
1759 $self->default_region (cf::region::find_by_path $self->{path})
1760 unless $self->default_region;
1761
1762 1
1763 }
1764
1765 sub find;
1766 sub find {
1767 my ($path, $origin) = @_;
1768
1769 $path = normalise $path, $origin && $origin->path;
1770
1771 cf::lock_wait "map_find:$path";
1772
1773 $cf::MAP{$path} || do {
1774 my $guard = cf::lock_acquire "map_find:$path";
1775 my $map = new_from_path cf::map $path
1776 or return;
1777
1778 $map->{last_save} = $cf::RUNTIME;
1779
1780 $map->load_header
1781 or return;
1782
1783 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1784 # doing this can freeze the server in a sync job, obviously
1785 #$cf::WAIT_FOR_TICK->wait;
1786 $map->reset;
1787 undef $guard;
1788 return find $path;
1789 }
1790
1791 $cf::MAP{$path} = $map
1792 }
1793 }
1794
1795 sub pre_load { }
1796 sub post_load { }
1797
1798 sub load {
1799 my ($self) = @_;
1800
1801 local $self->{deny_reset} = 1; # loading can take a long time
1802
1803 my $path = $self->{path};
1804
1805 {
1806 my $guard = cf::lock_acquire "map_load:$path";
1807
1808 return if $self->in_memory != cf::MAP_SWAPPED;
1809
1810 $self->in_memory (cf::MAP_LOADING);
1811
1812 $self->alloc;
1813
1814 $self->pre_load;
1815 Coro::cede;
1816
1817 $self->_load_objects ($self->{load_path}, 1)
1818 or return;
1819
1820 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1821 if delete $self->{load_original};
1822
1823 if (my $uniq = $self->uniq_path) {
1824 utf8::encode $uniq;
1825 if (aio_open $uniq, O_RDONLY, 0) {
1826 $self->clear_unique_items;
1827 $self->_load_objects ($uniq, 0);
1828 }
1829 }
1830
1831 Coro::cede;
1832 # now do the right thing for maps
1833 $self->link_multipart_objects;
1834 $self->difficulty ($self->estimate_difficulty)
1835 unless $self->difficulty;
1836 Coro::cede;
1837
1838 unless ($self->{deny_activate}) {
1839 $self->decay_objects;
1840 $self->fix_auto_apply;
1841 $self->update_buttons;
1842 Coro::cede;
1843 $self->set_darkness_map;
1844 Coro::cede;
1845 $self->activate;
1846 }
1847
1848 $self->in_memory (cf::MAP_IN_MEMORY);
1849 }
1850
1851 $self->post_load;
1852 }
1853
1854 sub customise_for {
1855 my ($self, $ob) = @_;
1856
1857 return find "~" . $ob->name . "/" . $self->{path}
1858 if $self->per_player;
1859
1860 # return find "?party/" . $ob->name . "/" . $self->{path}
1861 # if $self->per_party;
1862
1863 $self
1864 }
1865
1866 # find and load all maps in the 3x3 area around a map
1867 sub load_diag {
1868 my ($map) = @_;
1869
1870 my @diag; # diagonal neighbours
1871
1872 for (0 .. 3) {
1873 my $neigh = $map->tile_path ($_)
1874 or next;
1875 $neigh = find $neigh, $map
1876 or next;
1877 $neigh->load;
1878
1879 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1880 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1881 }
1882
1883 for (@diag) {
1884 my $neigh = find @$_
1885 or next;
1886 $neigh->load;
1887 }
1888 }
1889
1890 sub find_sync {
1891 my ($path, $origin) = @_;
1892
1893 cf::sync_job { find $path, $origin }
1894 }
1895
1896 sub do_load_sync {
1897 my ($map) = @_;
1898
1899 cf::sync_job { $map->load };
1900 }
1901
1902 our %MAP_PREFETCH;
1903 our $MAP_PREFETCHER = undef;
1904
1905 sub find_async {
1906 my ($path, $origin) = @_;
1907
1908 $path = normalise $path, $origin && $origin->{path};
1909
1910 if (my $map = $cf::MAP{$path}) {
1911 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1912 }
1913
1914 undef $MAP_PREFETCH{$path};
1915 $MAP_PREFETCHER ||= cf::async {
1916 while (%MAP_PREFETCH) {
1917 for my $path (keys %MAP_PREFETCH) {
1918 if (my $map = find $path) {
1919 $map->load;
1920 }
1921
1922 delete $MAP_PREFETCH{$path};
1923 }
1924 }
1925 undef $MAP_PREFETCHER;
1926 };
1927 $MAP_PREFETCHER->prio (6);
1928
1929 ()
1930 }
1931
1932 sub save {
1933 my ($self) = @_;
1934
1935 my $lock = cf::lock_acquire "map_data:" . $self->path;
1936
1937 $self->{last_save} = $cf::RUNTIME;
1938
1939 return unless $self->dirty;
1940
1941 my $save = $self->save_path; utf8::encode $save;
1942 my $uniq = $self->uniq_path; utf8::encode $uniq;
1943
1944 $self->{load_path} = $save;
1945
1946 return if $self->{deny_save};
1947
1948 local $self->{last_access} = $self->last_access;#d#
1949
1950 cf::async {
1951 $_->contr->save for $self->players;
1952 };
1953
1954 if ($uniq) {
1955 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1956 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1957 } else {
1958 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1959 }
1960 }
1961
1962 sub swap_out {
1963 my ($self) = @_;
1964
1965 # save first because save cedes
1966 $self->save;
1967
1968 my $lock = cf::lock_acquire "map_data:" . $self->path;
1969
1970 return if $self->players;
1971 return if $self->in_memory != cf::MAP_IN_MEMORY;
1972 return if $self->{deny_save};
1973
1974 $self->clear;
1975 $self->in_memory (cf::MAP_SWAPPED);
1976 }
1977
1978 sub reset_at {
1979 my ($self) = @_;
1980
1981 # TODO: safety, remove and allow resettable per-player maps
1982 return 1e99 if $self->{deny_reset};
1983
1984 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1985 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1986
1987 $time + $to
1988 }
1989
1990 sub should_reset {
1991 my ($self) = @_;
1992
1993 $self->reset_at <= $cf::RUNTIME
1994 }
1995
1996 sub reset {
1997 my ($self) = @_;
1998
1999 my $lock = cf::lock_acquire "map_data:$self->{path}";
2000
2001 return if $self->players;
2002
2003 warn "resetting map ", $self->path;
2004
2005 $self->in_memory (cf::MAP_SWAPPED);
2006
2007 # need to save uniques path
2008 unless ($self->{deny_save}) {
2009 my $uniq = $self->uniq_path; utf8::encode $uniq;
2010
2011 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2012 if $uniq;
2013 }
2014
2015 delete $cf::MAP{$self->path};
2016
2017 $self->clear;
2018
2019 $_->clear_links_to ($self) for values %cf::MAP;
2020
2021 $self->unlink_save;
2022 $self->destroy;
2023 }
2024
2025 my $nuke_counter = "aaaa";
2026
2027 sub nuke {
2028 my ($self) = @_;
2029
2030 delete $cf::MAP{$self->path};
2031
2032 $self->unlink_save;
2033
2034 bless $self, "cf::map";
2035 delete $self->{deny_reset};
2036 $self->{deny_save} = 1;
2037 $self->reset_timeout (1);
2038 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2039
2040 $cf::MAP{$self->path} = $self;
2041
2042 $self->reset; # polite request, might not happen
2043 }
2044
2045 =item $maps = cf::map::tmp_maps
2046
2047 Returns an arrayref with all map paths of currently instantiated and saved
2048 maps. May block.
2049
2050 =cut
2051
2052 sub tmp_maps() {
2053 [
2054 map {
2055 utf8::decode $_;
2056 /\.map$/
2057 ? normalise $_
2058 : ()
2059 } @{ aio_readdir $TMPDIR or [] }
2060 ]
2061 }
2062
2063 =item $maps = cf::map::random_maps
2064
2065 Returns an arrayref with all map paths of currently instantiated and saved
2066 random maps. May block.
2067
2068 =cut
2069
2070 sub random_maps() {
2071 [
2072 map {
2073 utf8::decode $_;
2074 /\.map$/
2075 ? normalise "?random/$_"
2076 : ()
2077 } @{ aio_readdir $RANDOMDIR or [] }
2078 ]
2079 }
2080
2081 =item cf::map::unique_maps
2082
2083 Returns an arrayref of paths of all shared maps that have
2084 instantiated unique items. May block.
2085
2086 =cut
2087
2088 sub unique_maps() {
2089 [
2090 map {
2091 utf8::decode $_;
2092 /\.map$/
2093 ? normalise $_
2094 : ()
2095 } @{ aio_readdir $UNIQUEDIR or [] }
2096 ]
2097 }
2098
2099 package cf;
2100
2101 =back
2102
2103 =head3 cf::object
2104
2105 =cut
2106
2107 package cf::object;
2108
2109 =over 4
2110
2111 =item $ob->inv_recursive
2112
2113 Returns the inventory of the object _and_ their inventories, recursively.
2114
2115 =cut
2116
2117 sub inv_recursive_;
2118 sub inv_recursive_ {
2119 map { $_, inv_recursive_ $_->inv } @_
2120 }
2121
2122 sub inv_recursive {
2123 inv_recursive_ inv $_[0]
2124 }
2125
2126 package cf;
2127
2128 =back
2129
2130 =head3 cf::object::player
2131
2132 =over 4
2133
2134 =item $player_object->reply ($npc, $msg[, $flags])
2135
2136 Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2137 can be C<undef>. Does the right thing when the player is currently in a
2138 dialogue with the given NPC character.
2139
2140 =cut
2141
2142 # rough implementation of a future "reply" method that works
2143 # with dialog boxes.
2144 #TODO: the first argument must go, split into a $npc->reply_to ( method
2145 sub cf::object::player::reply($$$;$) {
2146 my ($self, $npc, $msg, $flags) = @_;
2147
2148 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
2149
2150 if ($self->{record_replies}) {
2151 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2152
2153 } else {
2154 my $pl = $self->contr;
2155
2156 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2157 my $diag = $pl->{npc_dialog};
2158 $diag->{pl}->ext_reply (
2159 $diag->{id},
2160 msgtype => "reply",
2161 msg => $diag->{pl}->expand_cfpod ($msg),
2162 add_topics => []
2163 );
2164
2165 } else {
2166 $msg = $npc->name . " says: $msg" if $npc;
2167 $self->message ($msg, $flags);
2168 }
2169 }
2170 }
2171
2172 =item $player_object->may ("access")
2173
2174 Returns wether the given player is authorized to access resource "access"
2175 (e.g. "command_wizcast").
2176
2177 =cut
2178
2179 sub cf::object::player::may {
2180 my ($self, $access) = @_;
2181
2182 $self->flag (cf::FLAG_WIZ) ||
2183 (ref $cf::CFG{"may_$access"}
2184 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2185 : $cf::CFG{"may_$access"})
2186 }
2187
2188 =item $player_object->enter_link
2189
2190 Freezes the player and moves him/her to a special map (C<{link}>).
2191
2192 The player should be reasonably safe there for short amounts of time. You
2193 I<MUST> call C<leave_link> as soon as possible, though.
2194
2195 Will never block.
2196
2197 =item $player_object->leave_link ($map, $x, $y)
2198
2199 Moves the player out of the special C<{link}> map onto the specified
2200 map. If the map is not valid (or omitted), the player will be moved back
2201 to the location he/she was before the call to C<enter_link>, or, if that
2202 fails, to the emergency map position.
2203
2204 Might block.
2205
2206 =cut
2207
2208 sub link_map {
2209 unless ($LINK_MAP) {
2210 $LINK_MAP = cf::map::find "{link}"
2211 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2212 $LINK_MAP->load;
2213 }
2214
2215 $LINK_MAP
2216 }
2217
2218 sub cf::object::player::enter_link {
2219 my ($self) = @_;
2220
2221 $self->deactivate_recursive;
2222
2223 return if UNIVERSAL::isa $self->map, "ext::map_link";
2224
2225 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2226 if $self->map && $self->map->{path} ne "{link}";
2227
2228 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2229 }
2230
2231 sub cf::object::player::leave_link {
2232 my ($self, $map, $x, $y) = @_;
2233
2234 return unless $self->contr->active;
2235
2236 my $link_pos = delete $self->{_link_pos};
2237
2238 unless ($map) {
2239 # restore original map position
2240 ($map, $x, $y) = @{ $link_pos || [] };
2241 $map = cf::map::find $map;
2242
2243 unless ($map) {
2244 ($map, $x, $y) = @$EMERGENCY_POSITION;
2245 $map = cf::map::find $map
2246 or die "FATAL: cannot load emergency map\n";
2247 }
2248 }
2249
2250 ($x, $y) = (-1, -1)
2251 unless (defined $x) && (defined $y);
2252
2253 # use -1 or undef as default coordinates, not 0, 0
2254 ($x, $y) = ($map->enter_x, $map->enter_y)
2255 if $x <=0 && $y <= 0;
2256
2257 $map->load;
2258 $map->load_diag;
2259
2260 return unless $self->contr->active;
2261 $self->activate_recursive;
2262
2263 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2264 $self->enter_map ($map, $x, $y);
2265 }
2266
2267 =item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2268
2269 Moves the player to the given map-path and coordinates by first freezing
2270 her, loading and preparing them map, calling the provided $check callback
2271 that has to return the map if sucecssful, and then unfreezes the player on
2272 the new (success) or old (failed) map position. In either case, $done will
2273 be called at the end of this process.
2274
2275 =cut
2276
2277 our $GOTOGEN;
2278
2279 sub cf::object::player::goto {
2280 my ($self, $path, $x, $y, $check, $done) = @_;
2281
2282 # do generation counting so two concurrent goto's will be executed in-order
2283 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2284
2285 $self->enter_link;
2286
2287 (async {
2288 my $map = eval {
2289 my $map = cf::map::find $path;
2290
2291 if ($map) {
2292 $map = $map->customise_for ($self);
2293 $map = $check->($map) if $check && $map;
2294 } else {
2295 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2296 }
2297
2298 $map
2299 };
2300
2301 if ($@) {
2302 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2303 LOG llevError | logBacktrace, Carp::longmess $@;
2304 }
2305
2306 if ($gen == $self->{_goto_generation}) {
2307 delete $self->{_goto_generation};
2308 $self->leave_link ($map, $x, $y);
2309 }
2310
2311 $done->() if $done;
2312 })->prio (1);
2313 }
2314
2315 =item $player_object->enter_exit ($exit_object)
2316
2317 =cut
2318
2319 sub parse_random_map_params {
2320 my ($spec) = @_;
2321
2322 my $rmp = { # defaults
2323 xsize => (cf::rndm 15, 40),
2324 ysize => (cf::rndm 15, 40),
2325 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2326 #layout => string,
2327 };
2328
2329 for (split /\n/, $spec) {
2330 my ($k, $v) = split /\s+/, $_, 2;
2331
2332 $rmp->{lc $k} = $v if (length $k) && (length $v);
2333 }
2334
2335 $rmp
2336 }
2337
2338 sub prepare_random_map {
2339 my ($exit) = @_;
2340
2341 my $guard = cf::lock_acquire "exit_prepare:$exit";
2342
2343 # all this does is basically replace the /! path by
2344 # a new random map path (?random/...) with a seed
2345 # that depends on the exit object
2346
2347 my $rmp = parse_random_map_params $exit->msg;
2348
2349 if ($exit->map) {
2350 $rmp->{region} = $exit->region->name;
2351 $rmp->{origin_map} = $exit->map->path;
2352 $rmp->{origin_x} = $exit->x;
2353 $rmp->{origin_y} = $exit->y;
2354 }
2355
2356 $rmp->{random_seed} ||= $exit->random_seed;
2357
2358 my $data = cf::to_json $rmp;
2359 my $md5 = Digest::MD5::md5_hex $data;
2360 my $meta = "$RANDOMDIR/$md5.meta";
2361
2362 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2363 aio_write $fh, 0, (length $data), $data, 0;
2364 undef $fh;
2365 aio_rename "$meta~", $meta;
2366
2367 $exit->slaying ("?random/$md5");
2368 $exit->msg (undef);
2369 }
2370 }
2371
2372 sub cf::object::player::enter_exit {
2373 my ($self, $exit) = @_;
2374
2375 return unless $self->type == cf::PLAYER;
2376
2377 if ($exit->slaying eq "/!") {
2378 #TODO: this should de-fi-ni-te-ly not be a sync-job
2379 # the problem is that $exit might not survive long enough
2380 # so it needs to be done right now, right here
2381 cf::sync_job { prepare_random_map $exit };
2382 }
2383
2384 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2385 my $hp = $exit->stats->hp;
2386 my $sp = $exit->stats->sp;
2387
2388 $self->enter_link;
2389
2390 # if exit is damned, update players death & WoR home-position
2391 $self->contr->savebed ($slaying, $hp, $sp)
2392 if $exit->flag (FLAG_DAMNED);
2393
2394 (async {
2395 $self->deactivate_recursive; # just to be sure
2396 unless (eval {
2397 $self->goto ($slaying, $hp, $sp);
2398
2399 1;
2400 }) {
2401 $self->message ("Something went wrong deep within the crossfire server. "
2402 . "I'll try to bring you back to the map you were before. "
2403 . "Please report this to the dungeon master!",
2404 cf::NDI_UNIQUE | cf::NDI_RED);
2405
2406 warn "ERROR in enter_exit: $@";
2407 $self->leave_link;
2408 }
2409 })->prio (1);
2410 }
2411
2412 =head3 cf::client
2413
2414 =over 4
2415
2416 =item $client->send_drawinfo ($text, $flags)
2417
2418 Sends a drawinfo packet to the client. Circumvents output buffering so
2419 should not be used under normal circumstances.
2420
2421 =cut
2422
2423 sub cf::client::send_drawinfo {
2424 my ($self, $text, $flags) = @_;
2425
2426 utf8::encode $text;
2427 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2428 }
2429
2430 =item $client->send_msg ($channel, $msg, $color, [extra...])
2431
2432 Send a drawinfo or msg packet to the client, formatting the msg for the
2433 client if neccessary. C<$type> should be a string identifying the type of
2434 the message, with C<log> being the default. If C<$color> is negative, suppress
2435 the message unless the client supports the msg packet.
2436
2437 =cut
2438
2439 sub cf::client::send_msg {
2440 my ($self, $channel, $msg, $color, @extra) = @_;
2441
2442 $msg = $self->pl->expand_cfpod ($msg);
2443
2444 return unless @extra || length $msg;
2445
2446 $color &= ~cf::NDI_UNIQUE; # just in case...
2447
2448 if (ref $channel) {
2449 # send meta info to client, if not yet sent
2450 unless (exists $self->{channel}{$channel->{id}}) {
2451 $self->{channel}{$channel->{id}} = $channel;
2452 $self->ext_event (channel_info => %$channel);
2453 }
2454
2455 $channel = $channel->{id};
2456 }
2457
2458 if ($self->can_msg) {
2459 $self->send_packet ("msg " . $self->{json_coder}->encode ([$color, $channel, $msg, @extra]));
2460 } else {
2461 # replace some tags by gcfclient-compatible ones
2462 for ($msg) {
2463 1 while
2464 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2465 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2466 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2467 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2468 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2469 }
2470
2471 if ($color >= 0) {
2472 if (0 && $msg =~ /\[/) {
2473 $self->send_packet ("drawextinfo $color 4 0 $msg")
2474 } else {
2475 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2476 $self->send_packet ("drawinfo $color $msg")
2477 }
2478 }
2479 }
2480 }
2481
2482 =item $client->ext_event ($type, %msg)
2483
2484 Sends an ext event to the client.
2485
2486 =cut
2487
2488 sub cf::client::ext_event($$%) {
2489 my ($self, $type, %msg) = @_;
2490
2491 return unless $self->extcmd;
2492
2493 $msg{msgtype} = "event_$type";
2494 $self->send_packet ("ext " . $self->{json_coder}->encode (\%msg));
2495 }
2496
2497 =item $success = $client->query ($flags, "text", \&cb)
2498
2499 Queues a query to the client, calling the given callback with
2500 the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2501 C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2502
2503 Queries can fail, so check the return code. Or don't, as queries will
2504 become reliable at some point in the future.
2505
2506 =cut
2507
2508 sub cf::client::query {
2509 my ($self, $flags, $text, $cb) = @_;
2510
2511 return unless $self->state == ST_PLAYING
2512 || $self->state == ST_SETUP
2513 || $self->state == ST_CUSTOM;
2514
2515 $self->state (ST_CUSTOM);
2516
2517 utf8::encode $text;
2518 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2519
2520 $self->send_packet ($self->{query_queue}[0][0])
2521 if @{ $self->{query_queue} } == 1;
2522
2523 1
2524 }
2525
2526 cf::client->attach (
2527 on_connect => sub {
2528 my ($ns) = @_;
2529
2530 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2531 },
2532 on_reply => sub {
2533 my ($ns, $msg) = @_;
2534
2535 # this weird shuffling is so that direct followup queries
2536 # get handled first
2537 my $queue = delete $ns->{query_queue}
2538 or return; # be conservative, not sure how that can happen, but we saw a crash here
2539
2540 (shift @$queue)->[1]->($msg);
2541 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2542
2543 push @{ $ns->{query_queue} }, @$queue;
2544
2545 if (@{ $ns->{query_queue} } == @$queue) {
2546 if (@$queue) {
2547 $ns->send_packet ($ns->{query_queue}[0][0]);
2548 } else {
2549 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2550 }
2551 }
2552 },
2553 on_exticmd => sub {
2554 my ($ns, $buf) = @_;
2555
2556 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2557
2558 if (ref $msg) {
2559 if (my $cb = $EXTICMD{$msg->{msgtype}}) {
2560 if (my %reply = $cb->($ns, $msg)) {
2561 $reply{msgid} = $msg->{msgid};
2562 $ns->send ("ext " . $ns->{json_coder}->encode (\%reply));
2563 }
2564 }
2565 } else {
2566 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2567 }
2568
2569 cf::override;
2570 },
2571 );
2572
2573 =item $client->async (\&cb)
2574
2575 Create a new coroutine, running the specified callback. The coroutine will
2576 be automatically cancelled when the client gets destroyed (e.g. on logout,
2577 or loss of connection).
2578
2579 =cut
2580
2581 sub cf::client::async {
2582 my ($self, $cb) = @_;
2583
2584 my $coro = &Coro::async ($cb);
2585
2586 $coro->on_destroy (sub {
2587 delete $self->{_coro}{$coro+0};
2588 });
2589
2590 $self->{_coro}{$coro+0} = $coro;
2591
2592 $coro
2593 }
2594
2595 cf::client->attach (
2596 on_destroy => sub {
2597 my ($ns) = @_;
2598
2599 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2600 },
2601 );
2602
2603 =back
2604
2605
2606 =head2 SAFE SCRIPTING
2607
2608 Functions that provide a safe environment to compile and execute
2609 snippets of perl code without them endangering the safety of the server
2610 itself. Looping constructs, I/O operators and other built-in functionality
2611 is not available in the safe scripting environment, and the number of
2612 functions and methods that can be called is greatly reduced.
2613
2614 =cut
2615
2616 our $safe = new Safe "safe";
2617 our $safe_hole = new Safe::Hole;
2618
2619 $SIG{FPE} = 'IGNORE';
2620
2621 $safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
2622
2623 # here we export the classes and methods available to script code
2624
2625 =pod
2626
2627 The following functions and methods are available within a safe environment:
2628
2629 cf::object
2630 contr pay_amount pay_player map x y force_find force_add
2631 insert remove
2632
2633 cf::object::player
2634 player
2635
2636 cf::player
2637 peaceful
2638
2639 cf::map
2640 trigger
2641
2642 =cut
2643
2644 for (
2645 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2646 insert remove)],
2647 ["cf::object::player" => qw(player)],
2648 ["cf::player" => qw(peaceful)],
2649 ["cf::map" => qw(trigger)],
2650 ) {
2651 no strict 'refs';
2652 my ($pkg, @funs) = @$_;
2653 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2654 for @funs;
2655 }
2656
2657 =over 4
2658
2659 =item @retval = safe_eval $code, [var => value, ...]
2660
2661 Compiled and executes the given perl code snippet. additional var/value
2662 pairs result in temporary local (my) scalar variables of the given name
2663 that are available in the code snippet. Example:
2664
2665 my $five = safe_eval '$first + $second', first => 1, second => 4;
2666
2667 =cut
2668
2669 sub safe_eval($;@) {
2670 my ($code, %vars) = @_;
2671
2672 my $qcode = $code;
2673 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2674 $qcode =~ s/\n/\\n/g;
2675
2676 local $_;
2677 local @safe::cf::_safe_eval_args = values %vars;
2678
2679 my $eval =
2680 "do {\n"
2681 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2682 . "#line 0 \"{$qcode}\"\n"
2683 . $code
2684 . "\n}"
2685 ;
2686
2687 sub_generation_inc;
2688 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2689 sub_generation_inc;
2690
2691 if ($@) {
2692 warn "$@";
2693 warn "while executing safe code '$code'\n";
2694 warn "with arguments " . (join " ", %vars) . "\n";
2695 }
2696
2697 wantarray ? @res : $res[0]
2698 }
2699
2700 =item cf::register_script_function $function => $cb
2701
2702 Register a function that can be called from within map/npc scripts. The
2703 function should be reasonably secure and should be put into a package name
2704 like the extension.
2705
2706 Example: register a function that gets called whenever a map script calls
2707 C<rent::overview>, as used by the C<rent> extension.
2708
2709 cf::register_script_function "rent::overview" => sub {
2710 ...
2711 };
2712
2713 =cut
2714
2715 sub register_script_function {
2716 my ($fun, $cb) = @_;
2717
2718 no strict 'refs';
2719 *{"safe::$fun"} = $safe_hole->wrap ($cb);
2720 }
2721
2722 =back
2723
2724 =cut
2725
2726 #############################################################################
2727 # the server's init and main functions
2728
2729 sub load_facedata($) {
2730 my ($path) = @_;
2731
2732 warn "loading facedata from $path\n";
2733
2734 my $facedata;
2735 0 < aio_load $path, $facedata
2736 or die "$path: $!";
2737
2738 $facedata = Coro::Storable::thaw $facedata;
2739
2740 $facedata->{version} == 2
2741 or cf::cleanup "$path: version mismatch, cannot proceed.";
2742
2743 {
2744 my $faces = $facedata->{faceinfo};
2745
2746 while (my ($face, $info) = each %$faces) {
2747 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2748 cf::face::set_visibility $idx, $info->{visibility};
2749 cf::face::set_magicmap $idx, $info->{magicmap};
2750 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2751 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2752
2753 cf::cede_to_tick;
2754 }
2755
2756 while (my ($face, $info) = each %$faces) {
2757 next unless $info->{smooth};
2758 my $idx = cf::face::find $face
2759 or next;
2760 if (my $smooth = cf::face::find $info->{smooth}) {
2761 cf::face::set_smooth $idx, $smooth;
2762 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2763 } else {
2764 warn "smooth face '$info->{smooth}' not found for face '$face'";
2765 }
2766
2767 cf::cede_to_tick;
2768 }
2769 }
2770
2771 {
2772 my $anims = $facedata->{animinfo};
2773
2774 while (my ($anim, $info) = each %$anims) {
2775 cf::anim::set $anim, $info->{frames}, $info->{facings};
2776 cf::cede_to_tick;
2777 }
2778
2779 cf::anim::invalidate_all; # d'oh
2780 }
2781
2782 {
2783 # TODO: for gcfclient pleasure, we should give resources
2784 # that gcfclient doesn't grok a >10000 face index.
2785 my $res = $facedata->{resource};
2786 my $enc = JSON::XS->new->utf8->canonical;
2787
2788 while (my ($name, $info) = each %$res) {
2789 my $meta = $enc->encode ({
2790 name => $name,
2791 type => $info->{type},
2792 copyright => $info->{copyright}, #TODO#
2793 });
2794
2795 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2796
2797 if ($name =~ /\.jpg$/) {
2798 cf::face::set_data $idx, 0, $info->{data}, $info->{chksum};#d# temp hack
2799 cf::face::set_data $idx, 1, $info->{data}, $info->{chksum};#d# temp hack
2800 } else {
2801 my $data = pack "(w/a*)*", $meta, $info->{data};
2802 my $chk = Digest::MD5::md5 "$info->{chksum},$meta"; # mangle data checksum and metadata
2803
2804 cf::face::set_type $idx, 1;
2805 cf::face::set_data $idx, 0, $data, $chk;
2806 }
2807
2808 cf::cede_to_tick;
2809 }
2810 }
2811
2812 1
2813 }
2814
2815 sub reload_regions {
2816 load_resource_file "$MAPDIR/regions"
2817 or die "unable to load regions file\n";
2818
2819 for (cf::region::list) {
2820 $_->{match} = qr/$_->{match}/
2821 if exists $_->{match};
2822 }
2823 }
2824
2825 sub reload_facedata {
2826 load_facedata "$DATADIR/facedata"
2827 or die "unable to load facedata\n";
2828 }
2829
2830 sub reload_archetypes {
2831 load_resource_file "$DATADIR/archetypes"
2832 or die "unable to load archetypes\n";
2833 #d# NEED to laod twice to resolve forward references
2834 # this really needs to be done in an extra post-pass
2835 # (which needs to be synchronous, so solve it differently)
2836 load_resource_file "$DATADIR/archetypes"
2837 or die "unable to load archetypes\n";
2838 }
2839
2840 sub reload_treasures {
2841 load_resource_file "$DATADIR/treasures"
2842 or die "unable to load treasurelists\n";
2843 }
2844
2845 sub reload_resources {
2846 warn "reloading resource files...\n";
2847
2848 reload_regions;
2849 reload_facedata;
2850 #reload_archetypes;#d#
2851 reload_archetypes;
2852 reload_treasures;
2853
2854 warn "finished reloading resource files\n";
2855 }
2856
2857 sub init {
2858 reload_resources;
2859 }
2860
2861 sub cfg_load {
2862 open my $fh, "<:utf8", "$CONFDIR/config"
2863 or return;
2864
2865 local $/;
2866 *CFG = YAML::Syck::Load <$fh>;
2867
2868 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2869
2870 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2871 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2872
2873 if (exists $CFG{mlockall}) {
2874 eval {
2875 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2876 and die "WARNING: m(un)lockall failed: $!\n";
2877 };
2878 warn $@ if $@;
2879 }
2880 }
2881
2882 sub main {
2883 # we must not ever block the main coroutine
2884 local $Coro::idle = sub {
2885 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2886 (async {
2887 Event::one_event;
2888 })->prio (Coro::PRIO_MAX);
2889 };
2890
2891 cfg_load;
2892 db_init;
2893 load_extensions;
2894
2895 $TICK_WATCHER->start;
2896 Event::loop;
2897 }
2898
2899 #############################################################################
2900 # initialisation and cleanup
2901
2902 # install some emergency cleanup handlers
2903 BEGIN {
2904 for my $signal (qw(INT HUP TERM)) {
2905 Event->signal (
2906 reentrant => 0,
2907 data => WF_AUTOCANCEL,
2908 signal => $signal,
2909 prio => 0,
2910 cb => sub {
2911 cf::cleanup "SIG$signal";
2912 },
2913 );
2914 }
2915 }
2916
2917 sub write_runtime {
2918 my $runtime = "$LOCALDIR/runtime";
2919
2920 # first touch the runtime file to show we are still running:
2921 # the fsync below can take a very very long time.
2922
2923 IO::AIO::aio_utime $runtime, undef, undef;
2924
2925 my $guard = cf::lock_acquire "write_runtime";
2926
2927 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
2928 or return;
2929
2930 my $value = $cf::RUNTIME + 90 + 10;
2931 # 10 is the runtime save interval, for a monotonic clock
2932 # 60 allows for the watchdog to kill the server.
2933
2934 (aio_write $fh, 0, (length $value), $value, 0) <= 0
2935 and return;
2936
2937 # always fsync - this file is important
2938 aio_fsync $fh
2939 and return;
2940
2941 # touch it again to show we are up-to-date
2942 aio_utime $fh, undef, undef;
2943
2944 close $fh
2945 or return;
2946
2947 aio_rename "$runtime~", $runtime
2948 and return;
2949
2950 warn "runtime file written.\n";
2951
2952 1
2953 }
2954
2955 sub emergency_save() {
2956 my $freeze_guard = cf::freeze_mainloop;
2957
2958 warn "enter emergency perl save\n";
2959
2960 cf::sync_job {
2961 # use a peculiar iteration method to avoid tripping on perl
2962 # refcount bugs in for. also avoids problems with players
2963 # and maps saved/destroyed asynchronously.
2964 warn "begin emergency player save\n";
2965 for my $login (keys %cf::PLAYER) {
2966 my $pl = $cf::PLAYER{$login} or next;
2967 $pl->valid or next;
2968 $pl->save;
2969 }
2970 warn "end emergency player save\n";
2971
2972 warn "begin emergency map save\n";
2973 for my $path (keys %cf::MAP) {
2974 my $map = $cf::MAP{$path} or next;
2975 $map->valid or next;
2976 $map->save;
2977 }
2978 warn "end emergency map save\n";
2979
2980 warn "begin emergency database checkpoint\n";
2981 BDB::db_env_txn_checkpoint $DB_ENV;
2982 warn "end emergency database checkpoint\n";
2983 };
2984
2985 warn "leave emergency perl save\n";
2986 }
2987
2988 sub post_cleanup {
2989 my ($make_core) = @_;
2990
2991 warn Carp::longmess "post_cleanup backtrace"
2992 if $make_core;
2993 }
2994
2995 sub do_reload_perl() {
2996 # can/must only be called in main
2997 if ($Coro::current != $Coro::main) {
2998 warn "can only reload from main coroutine";
2999 return;
3000 }
3001
3002 warn "reloading...";
3003
3004 warn "entering sync_job";
3005
3006 cf::sync_job {
3007 cf::write_runtime; # external watchdog should not bark
3008 cf::emergency_save;
3009 cf::write_runtime; # external watchdog should not bark
3010
3011 warn "syncing database to disk";
3012 BDB::db_env_txn_checkpoint $DB_ENV;
3013
3014 # if anything goes wrong in here, we should simply crash as we already saved
3015
3016 warn "cancelling all WF_AUTOCANCEL watchers";
3017 for (Event::all_watchers) {
3018 $_->cancel if $_->data & WF_AUTOCANCEL;
3019 }
3020
3021 warn "flushing outstanding aio requests";
3022 for (;;) {
3023 BDB::flush;
3024 IO::AIO::flush;
3025 Coro::cede;
3026 last unless IO::AIO::nreqs || BDB::nreqs;
3027 warn "iterate...";
3028 }
3029
3030 ++$RELOAD;
3031
3032 warn "cancelling all extension coros";
3033 $_->cancel for values %EXT_CORO;
3034 %EXT_CORO = ();
3035
3036 warn "removing commands";
3037 %COMMAND = ();
3038
3039 warn "removing ext/exti commands";
3040 %EXTCMD = ();
3041 %EXTICMD = ();
3042
3043 warn "unloading/nuking all extensions";
3044 for my $pkg (@EXTS) {
3045 warn "... unloading $pkg";
3046
3047 if (my $cb = $pkg->can ("unload")) {
3048 eval {
3049 $cb->($pkg);
3050 1
3051 } or warn "$pkg unloaded, but with errors: $@";
3052 }
3053
3054 warn "... nuking $pkg";
3055 Symbol::delete_package $pkg;
3056 }
3057
3058 warn "unloading all perl modules loaded from $LIBDIR";
3059 while (my ($k, $v) = each %INC) {
3060 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3061
3062 warn "... unloading $k";
3063 delete $INC{$k};
3064
3065 $k =~ s/\.pm$//;
3066 $k =~ s/\//::/g;
3067
3068 if (my $cb = $k->can ("unload_module")) {
3069 $cb->();
3070 }
3071
3072 Symbol::delete_package $k;
3073 }
3074
3075 warn "getting rid of safe::, as good as possible";
3076 Symbol::delete_package "safe::$_"
3077 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3078
3079 warn "unloading cf.pm \"a bit\"";
3080 delete $INC{"cf.pm"};
3081 delete $INC{"cf/pod.pm"};
3082
3083 # don't, removes xs symbols, too,
3084 # and global variables created in xs
3085 #Symbol::delete_package __PACKAGE__;
3086
3087 warn "unload completed, starting to reload now";
3088
3089 warn "reloading cf.pm";
3090 require cf;
3091 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3092
3093 warn "loading config and database again";
3094 cf::cfg_load;
3095
3096 warn "loading extensions";
3097 cf::load_extensions;
3098
3099 warn "reattaching attachments to objects/players";
3100 _global_reattach; # objects, sockets
3101 warn "reattaching attachments to maps";
3102 reattach $_ for values %MAP;
3103 warn "reattaching attachments to players";
3104 reattach $_ for values %PLAYER;
3105
3106 warn "leaving sync_job";
3107
3108 1
3109 } or do {
3110 warn $@;
3111 warn "error while reloading, exiting.";
3112 exit 1;
3113 };
3114
3115 warn "reloaded";
3116 };
3117
3118 our $RELOAD_WATCHER; # used only during reload
3119
3120 sub reload_perl() {
3121 # doing reload synchronously and two reloads happen back-to-back,
3122 # coro crashes during coro_state_free->destroy here.
3123
3124 $RELOAD_WATCHER ||= Event->timer (
3125 reentrant => 0,
3126 after => 0,
3127 data => WF_AUTOCANCEL,
3128 cb => sub {
3129 do_reload_perl;
3130 undef $RELOAD_WATCHER;
3131 },
3132 );
3133 }
3134
3135 register_command "reload" => sub {
3136 my ($who, $arg) = @_;
3137
3138 if ($who->flag (FLAG_WIZ)) {
3139 $who->message ("reloading server.");
3140 async { reload_perl };
3141 }
3142 };
3143
3144 unshift @INC, $LIBDIR;
3145
3146 my $bug_warning = 0;
3147
3148 our @WAIT_FOR_TICK;
3149 our @WAIT_FOR_TICK_BEGIN;
3150
3151 sub wait_for_tick {
3152 return unless $TICK_WATCHER->is_active;
3153 return if $Coro::current == $Coro::main;
3154
3155 my $signal = new Coro::Signal;
3156 push @WAIT_FOR_TICK, $signal;
3157 $signal->wait;
3158 }
3159
3160 sub wait_for_tick_begin {
3161 return unless $TICK_WATCHER->is_active;
3162 return if $Coro::current == $Coro::main;
3163
3164 my $signal = new Coro::Signal;
3165 push @WAIT_FOR_TICK_BEGIN, $signal;
3166 $signal->wait;
3167 }
3168
3169 my $min = 1e6;#d#
3170 my $avg = 10;
3171 $TICK_WATCHER = Event->timer (
3172 reentrant => 0,
3173 parked => 1,
3174 prio => 0,
3175 at => $NEXT_TICK || $TICK,
3176 data => WF_AUTOCANCEL,
3177 cb => sub {
3178 if ($Coro::current != $Coro::main) {
3179 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3180 unless ++$bug_warning > 10;
3181 return;
3182 }
3183
3184 $NOW = $tick_start = Event::time;
3185
3186 cf::server_tick; # one server iteration
3187
3188 0 && sync_job {#d#
3189 for(1..10) {
3190 my $t = Event::time;
3191 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3192 or die;
3193
3194 $map->width (50);
3195 $map->height (50);
3196 $map->alloc;
3197 $map->_load_objects ("/tmp/x.map", 1);
3198 my $t = Event::time - $t;
3199
3200 #next unless $t < 0.0013;#d#
3201 if ($t < $min) {
3202 $min = $t;
3203 }
3204 $avg = $avg * 0.99 + $t * 0.01;
3205 }
3206 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3207 exit 0;
3208 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3209 };
3210
3211 $RUNTIME += $TICK;
3212 $NEXT_TICK += $TICK;
3213
3214 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3215 $NEXT_RUNTIME_WRITE = $NOW + 10;
3216 Coro::async_pool {
3217 write_runtime
3218 or warn "ERROR: unable to write runtime file: $!";
3219 };
3220 }
3221
3222 # my $AFTER = Event::time;
3223 # warn $AFTER - $NOW;#d#
3224
3225 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3226 $sig->send;
3227 }
3228 while (my $sig = shift @WAIT_FOR_TICK) {
3229 $sig->send;
3230 }
3231
3232 $NOW = Event::time;
3233
3234 # if we are delayed by four ticks or more, skip them all
3235 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3236
3237 $TICK_WATCHER->at ($NEXT_TICK);
3238 $TICK_WATCHER->start;
3239
3240 $LOAD = ($NOW - $tick_start) / $TICK;
3241 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3242
3243 _post_tick;
3244
3245
3246 },
3247 );
3248
3249 {
3250 BDB::max_poll_time $TICK * 0.1;
3251 $BDB_POLL_WATCHER = Event->io (
3252 reentrant => 0,
3253 fd => BDB::poll_fileno,
3254 poll => 'r',
3255 prio => 0,
3256 data => WF_AUTOCANCEL,
3257 cb => \&BDB::poll_cb,
3258 );
3259 BDB::min_parallel 8;
3260
3261 BDB::set_sync_prepare {
3262 my $status;
3263 my $current = $Coro::current;
3264 (
3265 sub {
3266 $status = $!;
3267 $current->ready; undef $current;
3268 },
3269 sub {
3270 Coro::schedule while defined $current;
3271 $! = $status;
3272 },
3273 )
3274 };
3275
3276 unless ($DB_ENV) {
3277 $DB_ENV = BDB::db_env_create;
3278
3279 cf::sync_job {
3280 eval {
3281 BDB::db_env_open
3282 $DB_ENV,
3283 $BDBDIR,
3284 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3285 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3286 0666;
3287
3288 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3289
3290 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3291 $DB_ENV->set_lk_detect;
3292 };
3293
3294 cf::cleanup "db_env_open(db): $@" if $@;
3295 };
3296 }
3297 }
3298
3299 {
3300 IO::AIO::min_parallel 8;
3301
3302 undef $Coro::AIO::WATCHER;
3303 IO::AIO::max_poll_time $TICK * 0.1;
3304 $AIO_POLL_WATCHER = Event->io (
3305 reentrant => 0,
3306 data => WF_AUTOCANCEL,
3307 fd => IO::AIO::poll_fileno,
3308 poll => 'r',
3309 prio => 6,
3310 cb => \&IO::AIO::poll_cb,
3311 );
3312 }
3313
3314 my $_log_backtrace;
3315
3316 sub _log_backtrace {
3317 my ($msg, @addr) = @_;
3318
3319 $msg =~ s/\n//;
3320
3321 # limit the # of concurrent backtraces
3322 if ($_log_backtrace < 2) {
3323 ++$_log_backtrace;
3324 async {
3325 my @bt = fork_call {
3326 @addr = map { sprintf "%x", $_ } @addr;
3327 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3328 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3329 or die "addr2line: $!";
3330
3331 my @funcs;
3332 my @res = <$fh>;
3333 chomp for @res;
3334 while (@res) {
3335 my ($func, $line) = splice @res, 0, 2, ();
3336 push @funcs, "[$func] $line";
3337 }
3338
3339 @funcs
3340 };
3341
3342 LOG llevInfo, "[ABT] $msg\n";
3343 LOG llevInfo, "[ABT] $_\n" for @bt;
3344 --$_log_backtrace;
3345 };
3346 } else {
3347 LOG llevInfo, "[ABT] $msg\n";
3348 LOG llevInfo, "[ABT] [suppressed]\n";
3349 }
3350 }
3351
3352 # load additional modules
3353 use cf::pod;
3354
3355 END { cf::emergency_save }
3356
3357 1
3358