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/cvs/deliantra/server/lib/cf.pm
Revision: 1.313
Committed: Sun Jul 22 14:17:58 2007 UTC (16 years, 10 months ago) by root
Branch: MAIN
Changes since 1.312: +2 -2 lines
Log Message:
fix crash problem

File Contents

# Content
1 package cf;
2
3 use utf8;
4 use strict;
5
6 use Symbol;
7 use List::Util;
8 use Socket;
9 use Storable;
10 use Event;
11 use Opcode;
12 use Safe;
13 use Safe::Hole;
14
15 use Coro 3.61 ();
16 use Coro::State;
17 use Coro::Handle;
18 use Coro::Event;
19 use Coro::Timer;
20 use Coro::Signal;
21 use Coro::Semaphore;
22 use Coro::AIO;
23 use Coro::Storable;
24
25 use JSON::XS 1.4 ();
26 use BDB ();
27 use Data::Dumper;
28 use Digest::MD5;
29 use Fcntl;
30 use YAML::Syck ();
31 use IO::AIO 2.32 ();
32 use Time::HiRes;
33 use Compress::LZF;
34 use Digest::MD5 ();
35
36 # configure various modules to our taste
37 #
38 $Storable::canonical = 1; # reduce rsync transfers
39 Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
40 Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
41
42 $Event::Eval = 1; # no idea why this is required, but it is
43
44 # work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
45 $YAML::Syck::ImplicitUnicode = 1;
46
47 $Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
48
49 sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
50
51 our %COMMAND = ();
52 our %COMMAND_TIME = ();
53
54 our @EXTS = (); # list of extension package names
55 our %EXTCMD = ();
56 our %EXTICMD = ();
57 our %EXT_CORO = (); # coroutines bound to extensions
58 our %EXT_MAP = (); # pluggable maps
59
60 our $RELOAD; # number of reloads so far
61 our @EVENT;
62
63 our $CONFDIR = confdir;
64 our $DATADIR = datadir;
65 our $LIBDIR = "$DATADIR/ext";
66 our $PODDIR = "$DATADIR/pod";
67 our $MAPDIR = "$DATADIR/" . mapdir;
68 our $LOCALDIR = localdir;
69 our $TMPDIR = "$LOCALDIR/" . tmpdir;
70 our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
71 our $PLAYERDIR = "$LOCALDIR/" . playerdir;
72 our $RANDOMDIR = "$LOCALDIR/random";
73 our $BDBDIR = "$LOCALDIR/db";
74
75 our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
76 our $TICK_WATCHER;
77 our $AIO_POLL_WATCHER;
78 our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
79 our $NEXT_TICK;
80 our $NOW;
81 our $USE_FSYNC = 1; # use fsync to write maps - default off
82
83 our $BDB_POLL_WATCHER;
84 our $DB_ENV;
85
86 our %CFG;
87
88 our $UPTIME; $UPTIME ||= time;
89 our $RUNTIME;
90
91 our %PLAYER; # all users
92 our %MAP; # all maps
93 our $LINK_MAP; # the special {link} map, which is always available
94
95 # used to convert map paths into valid unix filenames by replacing / by ∕
96 our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
97
98 our $LOAD; # a number between 0 (idle) and 1 (too many objects)
99 our $LOADAVG; # same thing, but with alpha-smoothing
100 our $tick_start; # for load detecting purposes
101
102 binmode STDOUT;
103 binmode STDERR;
104
105 # read virtual server time, if available
106 unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
107 open my $fh, "<", "$LOCALDIR/runtime"
108 or die "unable to read runtime file: $!";
109 $RUNTIME = <$fh> + 0.;
110 }
111
112 mkdir $_
113 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
114
115 our $EMERGENCY_POSITION;
116
117 sub cf::map::normalise;
118
119 #############################################################################
120
121 =head2 GLOBAL VARIABLES
122
123 =over 4
124
125 =item $cf::UPTIME
126
127 The timestamp of the server start (so not actually an uptime).
128
129 =item $cf::RUNTIME
130
131 The time this server has run, starts at 0 and is increased by $cf::TICK on
132 every server tick.
133
134 =item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
135 $cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
136 $cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
137
138 Various directories - "/etc", read-only install directory, perl-library
139 directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
140 unique-items directory, player file directory, random maps directory and
141 database environment.
142
143 =item $cf::NOW
144
145 The time of the last (current) server tick.
146
147 =item $cf::TICK
148
149 The interval between server ticks, in seconds.
150
151 =item $cf::LOADAVG
152
153 The current CPU load on the server (alpha-smoothed), as a value between 0
154 (none) and 1 (overloaded), indicating how much time is spent on processing
155 objects per tick. Healthy values are < 0.5.
156
157 =item $cf::LOAD
158
159 The raw value load value from the last tick.
160
161 =item %cf::CFG
162
163 Configuration for the server, loaded from C</etc/crossfire/config>, or
164 from wherever your confdir points to.
165
166 =item cf::wait_for_tick, cf::wait_for_tick_begin
167
168 These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
169 returns directly I<after> the tick processing (and consequently, can only wake one process
170 per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
171
172 =item @cf::INVOKE_RESULTS
173
174 This array contains the results of the last C<invoke ()> call. When
175 C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
176 that call.
177
178 =back
179
180 =cut
181
182 BEGIN {
183 *CORE::GLOBAL::warn = sub {
184 my $msg = join "", @_;
185
186 $msg .= "\n"
187 unless $msg =~ /\n$/;
188
189 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
190
191 utf8::encode $msg;
192 LOG llevError, $msg;
193 };
194 }
195
196 @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
197 @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
198 @safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
199 @safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
200 @safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
201 @safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
202 @safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
203
204 # we bless all objects into (empty) derived classes to force a method lookup
205 # within the Safe compartment.
206 for my $pkg (qw(
207 cf::global cf::attachable
208 cf::object cf::object::player
209 cf::client cf::player
210 cf::arch cf::living
211 cf::map cf::party cf::region
212 )) {
213 no strict 'refs';
214 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
215 }
216
217 $Event::DIED = sub {
218 warn "error in event callback: @_";
219 };
220
221 #############################################################################
222
223 =head2 UTILITY FUNCTIONS
224
225 =over 4
226
227 =item dumpval $ref
228
229 =cut
230
231 sub dumpval {
232 eval {
233 local $SIG{__DIE__};
234 my $d;
235 if (1) {
236 $d = new Data::Dumper([$_[0]], ["*var"]);
237 $d->Terse(1);
238 $d->Indent(2);
239 $d->Quotekeys(0);
240 $d->Useqq(1);
241 #$d->Bless(...);
242 $d->Seen($_[1]) if @_ > 1;
243 $d = $d->Dump();
244 }
245 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
246 $d
247 } || "[unable to dump $_[0]: '$@']";
248 }
249
250 =item $ref = cf::from_json $json
251
252 Converts a JSON string into the corresponding perl data structure.
253
254 =item $json = cf::to_json $ref
255
256 Converts a perl data structure into its JSON representation.
257
258 =cut
259
260 our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
261
262 sub to_json ($) { $json_coder->encode ($_[0]) }
263 sub from_json ($) { $json_coder->decode ($_[0]) }
264
265 =item cf::lock_wait $string
266
267 Wait until the given lock is available. See cf::lock_acquire.
268
269 =item my $lock = cf::lock_acquire $string
270
271 Wait until the given lock is available and then acquires it and returns
272 a Coro::guard object. If the guard object gets destroyed (goes out of scope,
273 for example when the coroutine gets canceled), the lock is automatically
274 returned.
275
276 Lock names should begin with a unique identifier (for example, cf::map::find
277 uses map_find and cf::map::load uses map_load).
278
279 =item $locked = cf::lock_active $string
280
281 Return true if the lock is currently active, i.e. somebody has locked it.
282
283 =cut
284
285 our %LOCK;
286
287 sub lock_wait($) {
288 my ($key) = @_;
289
290 # wait for lock, if any
291 while ($LOCK{$key}) {
292 push @{ $LOCK{$key} }, $Coro::current;
293 Coro::schedule;
294 }
295 }
296
297 sub lock_acquire($) {
298 my ($key) = @_;
299
300 # wait, to be sure we are not locked
301 lock_wait $key;
302
303 $LOCK{$key} = [];
304
305 Coro::guard {
306 # wake up all waiters, to be on the safe side
307 $_->ready for @{ delete $LOCK{$key} };
308 }
309 }
310
311 sub lock_active($) {
312 my ($key) = @_;
313
314 ! ! $LOCK{$key}
315 }
316
317 sub freeze_mainloop {
318 return unless $TICK_WATCHER->is_active;
319
320 my $guard = Coro::guard {
321 $TICK_WATCHER->start;
322 };
323 $TICK_WATCHER->stop;
324 $guard
325 }
326
327 =item cf::async { BLOCK }
328
329 Currently the same as Coro::async_pool, meaning you cannot use
330 C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
331 thing you are allowed to do is call C<prio> on it.
332
333 =cut
334
335 BEGIN { *async = \&Coro::async_pool }
336
337 =item cf::sync_job { BLOCK }
338
339 The design of Crossfire TRT requires that the main coroutine ($Coro::main)
340 is always able to handle events or runnable, as Crossfire TRT is only
341 partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
342 acceptable.
343
344 If it must be done, put the blocking parts into C<sync_job>. This will run
345 the given BLOCK in another coroutine while waiting for the result. The
346 server will be frozen during this time, so the block should either finish
347 fast or be very important.
348
349 =cut
350
351 sub sync_job(&) {
352 my ($job) = @_;
353
354 if ($Coro::current == $Coro::main) {
355 my $time = Event::time;
356
357 # this is the main coro, too bad, we have to block
358 # till the operation succeeds, freezing the server :/
359
360 # TODO: use suspend/resume instead
361 # (but this is cancel-safe)
362 my $freeze_guard = freeze_mainloop;
363
364 my $busy = 1;
365 my @res;
366
367 (async {
368 @res = eval { $job->() };
369 warn $@ if $@;
370 undef $busy;
371 })->prio (Coro::PRIO_MAX);
372
373 while ($busy) {
374 Coro::cede or Event::one_event;
375 }
376
377 $time = Event::time - $time;
378
379 LOG llevError | logBacktrace, Carp::longmess "long sync job"
380 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
381
382 $tick_start += $time; # do not account sync jobs to server load
383
384 wantarray ? @res : $res[0]
385 } else {
386 # we are in another coroutine, how wonderful, everything just works
387
388 $job->()
389 }
390 }
391
392 =item $coro = cf::async_ext { BLOCK }
393
394 Like async, but this coro is automatically being canceled when the
395 extension calling this is being unloaded.
396
397 =cut
398
399 sub async_ext(&) {
400 my $cb = shift;
401
402 my $coro = &Coro::async ($cb);
403
404 $coro->on_destroy (sub {
405 delete $EXT_CORO{$coro+0};
406 });
407 $EXT_CORO{$coro+0} = $coro;
408
409 $coro
410 }
411
412 =item fork_call { }, $args
413
414 Executes the given code block with the given arguments in a seperate
415 process, returning the results. Everything must be serialisable with
416 Coro::Storable. May, of course, block. Note that the executed sub may
417 never block itself or use any form of Event handling.
418
419 =cut
420
421 sub _store_scalar {
422 open my $fh, ">", \my $buf
423 or die "fork_call: cannot open fh-to-buf in child : $!";
424 Storable::store_fd $_[0], $fh;
425 close $fh;
426
427 $buf
428 }
429
430 sub fork_call(&@) {
431 my ($cb, @args) = @_;
432
433 # socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
434 # or die "socketpair: $!";
435 pipe my $fh1, my $fh2
436 or die "pipe: $!";
437
438 if (my $pid = fork) {
439 close $fh2;
440
441 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
442 warn "pst<$res>" unless $res =~ /^pst/;
443 $res = Coro::Storable::thaw $res;
444
445 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
446
447 Carp::confess $$res unless "ARRAY" eq ref $res;
448
449 return wantarray ? @$res : $res->[-1];
450 } else {
451 reset_signals;
452 local $SIG{__WARN__};
453 local $SIG{__DIE__};
454 # just in case, this hack effectively disables event
455 # in the child. cleaner and slower would be canceling all watchers,
456 # but this works for the time being.
457 local $Coro::idle;
458 $Coro::current->prio (Coro::PRIO_MAX);
459
460 eval {
461 close $fh1;
462
463 my @res = eval { $cb->(@args) };
464
465 syswrite $fh2, _store_scalar $@ ? \"$@" : \@res;
466 close $fh2;
467 };
468
469 warn $@ if $@;
470 _exit 0;
471 }
472 }
473
474 =item $value = cf::db_get $family => $key
475
476 Returns a single value from the environment database.
477
478 =item cf::db_put $family => $key => $value
479
480 Stores the given C<$value> in the family. It can currently store binary
481 data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
482
483 =cut
484
485 our $DB;
486
487 sub db_init {
488 unless ($DB) {
489 $DB = BDB::db_create $DB_ENV;
490
491 cf::sync_job {
492 eval {
493 $DB->set_flags (BDB::CHKSUM);
494
495 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
496 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
497 cf::cleanup "db_open(db): $!" if $!;
498 };
499 cf::cleanup "db_open(db): $@" if $@;
500 };
501 }
502 }
503
504 sub db_get($$) {
505 my $key = "$_[0]/$_[1]";
506
507 cf::sync_job {
508 BDB::db_get $DB, undef, $key, my $data;
509
510 $! ? ()
511 : $data
512 }
513 }
514
515 sub db_put($$$) {
516 BDB::dbreq_pri 4;
517 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
518 }
519
520 =item cf::cache $id => [$paths...], $processversion => $process
521
522 Generic caching function that returns the value of the resource $id,
523 caching and regenerating as required.
524
525 This function can block.
526
527 =cut
528
529 sub cache {
530 my ($id, $src, $processversion, $process) = @_;
531
532 my $meta =
533 join "\x00",
534 $processversion,
535 map {
536 aio_stat $_
537 and Carp::croak "$_: $!";
538
539 ($_, (stat _)[7,9])
540 } @$src;
541
542 my $dbmeta = db_get cache => "$id/meta";
543 if ($dbmeta ne $meta) {
544 # changed, we may need to process
545
546 my @data;
547 my $md5;
548
549 for (0 .. $#$src) {
550 0 <= aio_load $src->[$_], $data[$_]
551 or Carp::croak "$src->[$_]: $!";
552 }
553
554 # if processing is expensive, check
555 # checksum first
556 if (1) {
557 $md5 =
558 join "\x00",
559 $processversion,
560 map {
561 Coro::cede;
562 ($src->[$_], Digest::MD5::md5_hex $data[$_])
563 } 0.. $#$src;
564
565
566 my $dbmd5 = db_get cache => "$id/md5";
567 if ($dbmd5 eq $md5) {
568 db_put cache => "$id/meta", $meta;
569
570 return db_get cache => "$id/data";
571 }
572 }
573
574 my $t1 = Time::HiRes::time;
575 my $data = $process->(\@data);
576 my $t2 = Time::HiRes::time;
577
578 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
579
580 db_put cache => "$id/data", $data;
581 db_put cache => "$id/md5" , $md5;
582 db_put cache => "$id/meta", $meta;
583
584 return $data;
585 }
586
587 db_get cache => "$id/data"
588 }
589
590 =item cf::datalog type => key => value, ...
591
592 Log a datalog packet of the given type with the given key-value pairs.
593
594 =cut
595
596 sub datalog($@) {
597 my ($type, %kv) = @_;
598 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
599 }
600
601 =back
602
603 =cut
604
605 #############################################################################
606
607 =head2 ATTACHABLE OBJECTS
608
609 Many objects in crossfire are so-called attachable objects. That means you can
610 attach callbacks/event handlers (a collection of which is called an "attachment")
611 to it. All such attachable objects support the following methods.
612
613 In the following description, CLASS can be any of C<global>, C<object>
614 C<player>, C<client> or C<map> (i.e. the attachable objects in
615 Crossfire TRT).
616
617 =over 4
618
619 =item $attachable->attach ($attachment, key => $value...)
620
621 =item $attachable->detach ($attachment)
622
623 Attach/detach a pre-registered attachment to a specific object and give it
624 the specified key/value pairs as arguments.
625
626 Example, attach a minesweeper attachment to the given object, making it a
627 10x10 minesweeper game:
628
629 $obj->attach (minesweeper => width => 10, height => 10);
630
631 =item $bool = $attachable->attached ($name)
632
633 Checks wether the named attachment is currently attached to the object.
634
635 =item cf::CLASS->attach ...
636
637 =item cf::CLASS->detach ...
638
639 Define an anonymous attachment and attach it to all objects of the given
640 CLASS. See the next function for an explanation of its arguments.
641
642 You can attach to global events by using the C<cf::global> class.
643
644 Example, log all player logins:
645
646 cf::player->attach (
647 on_login => sub {
648 my ($pl) = @_;
649 ...
650 },
651 );
652
653 Example, attach to the jeweler skill:
654
655 cf::object->attach (
656 type => cf::SKILL,
657 subtype => cf::SK_JEWELER,
658 on_use_skill => sub {
659 my ($sk, $ob, $part, $dir, $msg) = @_;
660 ...
661 },
662 );
663
664 =item cf::CLASS::attachment $name, ...
665
666 Register an attachment by C<$name> through which attachable objects of the
667 given CLASS can refer to this attachment.
668
669 Some classes such as crossfire maps and objects can specify attachments
670 that are attached at load/instantiate time, thus the need for a name.
671
672 These calls expect any number of the following handler/hook descriptions:
673
674 =over 4
675
676 =item prio => $number
677
678 Set the priority for all following handlers/hooks (unless overwritten
679 by another C<prio> setting). Lower priority handlers get executed
680 earlier. The default priority is C<0>, and many built-in handlers are
681 registered at priority C<-1000>, so lower priorities should not be used
682 unless you know what you are doing.
683
684 =item type => $type
685
686 (Only for C<< cf::object->attach >> calls), limits the attachment to the
687 given type of objects only (the additional parameter C<subtype> can be
688 used to further limit to the given subtype).
689
690 =item on_I<event> => \&cb
691
692 Call the given code reference whenever the named event happens (event is
693 something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
694 handlers are recognised generally depends on the type of object these
695 handlers attach to).
696
697 See F<include/eventinc.h> for the full list of events supported, and their
698 class.
699
700 =item package => package::
701
702 Look for sub functions of the name C<< on_I<event> >> in the given
703 package and register them. Only handlers for eevents supported by the
704 object/class are recognised.
705
706 =back
707
708 Example, define an attachment called "sockpuppet" that calls the given
709 event handler when a monster attacks:
710
711 cf::object::attachment sockpuppet =>
712 on_skill_attack => sub {
713 my ($self, $victim) = @_;
714 ...
715 }
716 }
717
718 =item $attachable->valid
719
720 Just because you have a perl object does not mean that the corresponding
721 C-level object still exists. If you try to access an object that has no
722 valid C counterpart anymore you get an exception at runtime. This method
723 can be used to test for existence of the C object part without causing an
724 exception.
725
726 =cut
727
728 # the following variables are defined in .xs and must not be re-created
729 our @CB_GLOBAL = (); # registry for all global events
730 our @CB_ATTACHABLE = (); # registry for all attachables
731 our @CB_OBJECT = (); # all objects (should not be used except in emergency)
732 our @CB_PLAYER = ();
733 our @CB_CLIENT = ();
734 our @CB_TYPE = (); # registry for type (cf-object class) based events
735 our @CB_MAP = ();
736
737 my %attachment;
738
739 sub cf::attachable::thawer_merge {
740 # simply override everything except _meta
741 local $_[0]{_meta};
742 %{$_[0]} = %{$_[1]};
743 }
744
745 sub _attach_cb($$$$) {
746 my ($registry, $event, $prio, $cb) = @_;
747
748 use sort 'stable';
749
750 $cb = [$prio, $cb];
751
752 @{$registry->[$event]} = sort
753 { $a->[0] cmp $b->[0] }
754 @{$registry->[$event] || []}, $cb;
755 }
756
757 # hack
758 my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
759
760 # attach handles attaching event callbacks
761 # the only thing the caller has to do is pass the correct
762 # registry (== where the callback attaches to).
763 sub _attach {
764 my ($registry, $klass, @arg) = @_;
765
766 my $object_type;
767 my $prio = 0;
768 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
769
770 #TODO: get rid of this hack
771 if ($attachable_klass{$klass}) {
772 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
773 }
774
775 while (@arg) {
776 my $type = shift @arg;
777
778 if ($type eq "prio") {
779 $prio = shift @arg;
780
781 } elsif ($type eq "type") {
782 $object_type = shift @arg;
783 $registry = $CB_TYPE[$object_type] ||= [];
784
785 } elsif ($type eq "subtype") {
786 defined $object_type or Carp::croak "subtype specified without type";
787 my $object_subtype = shift @arg;
788 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
789
790 } elsif ($type eq "package") {
791 my $pkg = shift @arg;
792
793 while (my ($name, $id) = each %cb_id) {
794 if (my $cb = $pkg->can ($name)) {
795 _attach_cb $registry, $id, $prio, $cb;
796 }
797 }
798
799 } elsif (exists $cb_id{$type}) {
800 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
801
802 } elsif (ref $type) {
803 warn "attaching objects not supported, ignoring.\n";
804
805 } else {
806 shift @arg;
807 warn "attach argument '$type' not supported, ignoring.\n";
808 }
809 }
810 }
811
812 sub _object_attach {
813 my ($obj, $name, %arg) = @_;
814
815 return if exists $obj->{_attachment}{$name};
816
817 if (my $attach = $attachment{$name}) {
818 my $registry = $obj->registry;
819
820 for (@$attach) {
821 my ($klass, @attach) = @$_;
822 _attach $registry, $klass, @attach;
823 }
824
825 $obj->{$name} = \%arg;
826 } else {
827 warn "object uses attachment '$name' which is not available, postponing.\n";
828 }
829
830 $obj->{_attachment}{$name} = undef;
831 }
832
833 sub cf::attachable::attach {
834 if (ref $_[0]) {
835 _object_attach @_;
836 } else {
837 _attach shift->_attach_registry, @_;
838 }
839 _recalc_want;
840 };
841
842 # all those should be optimised
843 sub cf::attachable::detach {
844 my ($obj, $name) = @_;
845
846 if (ref $obj) {
847 delete $obj->{_attachment}{$name};
848 reattach ($obj);
849 } else {
850 Carp::croak "cannot, currently, detach class attachments";
851 }
852 _recalc_want;
853 };
854
855 sub cf::attachable::attached {
856 my ($obj, $name) = @_;
857
858 exists $obj->{_attachment}{$name}
859 }
860
861 for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
862 eval "#line " . __LINE__ . " 'cf.pm'
863 sub cf::\L$klass\E::_attach_registry {
864 (\\\@CB_$klass, KLASS_$klass)
865 }
866
867 sub cf::\L$klass\E::attachment {
868 my \$name = shift;
869
870 \$attachment{\$name} = [[KLASS_$klass, \@_]];
871 }
872 ";
873 die if $@;
874 }
875
876 our $override;
877 our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
878
879 sub override {
880 $override = 1;
881 @INVOKE_RESULTS = (@_);
882 }
883
884 sub do_invoke {
885 my $event = shift;
886 my $callbacks = shift;
887
888 @INVOKE_RESULTS = ();
889
890 local $override;
891
892 for (@$callbacks) {
893 eval { &{$_->[1]} };
894
895 if ($@) {
896 warn "$@";
897 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
898 override;
899 }
900
901 return 1 if $override;
902 }
903
904 0
905 }
906
907 =item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
908
909 =item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
910
911 Generate an object-specific event with the given arguments.
912
913 This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
914 removed in future versions), and there is no public API to access override
915 results (if you must, access C<@cf::INVOKE_RESULTS> directly).
916
917 =back
918
919 =cut
920
921 #############################################################################
922 # object support
923 #
924
925 sub _can_merge {
926 my ($ob1, $ob2) = @_;
927
928 local $Storable::canonical = 1;
929 my $fob1 = Storable::freeze $ob1;
930 my $fob2 = Storable::freeze $ob2;
931
932 $fob1 eq $fob2
933 }
934
935 sub reattach {
936 # basically do the same as instantiate, without calling instantiate
937 my ($obj) = @_;
938
939 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
940
941 my $registry = $obj->registry;
942
943 @$registry = ();
944
945 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
946
947 for my $name (keys %{ $obj->{_attachment} || {} }) {
948 if (my $attach = $attachment{$name}) {
949 for (@$attach) {
950 my ($klass, @attach) = @$_;
951 _attach $registry, $klass, @attach;
952 }
953 } else {
954 warn "object uses attachment '$name' that is not available, postponing.\n";
955 }
956 }
957 }
958
959 cf::attachable->attach (
960 prio => -1000000,
961 on_instantiate => sub {
962 my ($obj, $data) = @_;
963
964 $data = from_json $data;
965
966 for (@$data) {
967 my ($name, $args) = @$_;
968
969 $obj->attach ($name, %{$args || {} });
970 }
971 },
972 on_reattach => \&reattach,
973 on_clone => sub {
974 my ($src, $dst) = @_;
975
976 @{$dst->registry} = @{$src->registry};
977
978 %$dst = %$src;
979
980 %{$dst->{_attachment}} = %{$src->{_attachment}}
981 if exists $src->{_attachment};
982 },
983 );
984
985 sub object_freezer_save {
986 my ($filename, $rdata, $objs) = @_;
987
988 sync_job {
989 if (length $$rdata) {
990 warn sprintf "saving %s (%d,%d)\n",
991 $filename, length $$rdata, scalar @$objs;
992
993 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
994 chmod SAVE_MODE, $fh;
995 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
996 aio_fsync $fh if $cf::USE_FSYNC;
997 close $fh;
998
999 if (@$objs) {
1000 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1001 chmod SAVE_MODE, $fh;
1002 my $data = Storable::nfreeze { version => 1, objs => $objs };
1003 aio_write $fh, 0, (length $data), $data, 0;
1004 aio_fsync $fh if $cf::USE_FSYNC;
1005 close $fh;
1006 aio_rename "$filename.pst~", "$filename.pst";
1007 }
1008 } else {
1009 aio_unlink "$filename.pst";
1010 }
1011
1012 aio_rename "$filename~", $filename;
1013 } else {
1014 warn "FATAL: $filename~: $!\n";
1015 }
1016 } else {
1017 aio_unlink $filename;
1018 aio_unlink "$filename.pst";
1019 }
1020 }
1021 }
1022
1023 sub object_freezer_as_string {
1024 my ($rdata, $objs) = @_;
1025
1026 use Data::Dumper;
1027
1028 $$rdata . Dumper $objs
1029 }
1030
1031 sub object_thawer_load {
1032 my ($filename) = @_;
1033
1034 my ($data, $av);
1035
1036 (aio_load $filename, $data) >= 0
1037 or return;
1038
1039 unless (aio_stat "$filename.pst") {
1040 (aio_load "$filename.pst", $av) >= 0
1041 or return;
1042 $av = eval { (Storable::thaw $av)->{objs} };
1043 }
1044
1045 warn sprintf "loading %s (%d)\n",
1046 $filename, length $data, scalar @{$av || []};
1047 return ($data, $av);
1048 }
1049
1050 =head2 COMMAND CALLBACKS
1051
1052 =over 4
1053
1054 =cut
1055
1056 #############################################################################
1057 # command handling &c
1058
1059 =item cf::register_command $name => \&callback($ob,$args);
1060
1061 Register a callback for execution when the client sends the user command
1062 $name.
1063
1064 =cut
1065
1066 sub register_command {
1067 my ($name, $cb) = @_;
1068
1069 my $caller = caller;
1070 #warn "registering command '$name/$time' to '$caller'";
1071
1072 push @{ $COMMAND{$name} }, [$caller, $cb];
1073 }
1074
1075 =item cf::register_extcmd $name => \&callback($pl,$packet);
1076
1077 Register a callback for execution when the client sends an (synchronous)
1078 extcmd packet. Ext commands will be processed in the order they are
1079 received by the server, like other user commands. The first argument is
1080 the logged-in player. Ext commands can only be processed after a player
1081 has logged in successfully.
1082
1083 If the callback returns something, it is sent back as if reply was being
1084 called.
1085
1086 =item cf::register_exticmd $name => \&callback($ns,$packet);
1087
1088 Register a callback for execution when the client sends an (asynchronous)
1089 exticmd packet. Exti commands are processed by the server as soon as they
1090 are received, i.e. out of order w.r.t. other commands. The first argument
1091 is a client socket. Exti commands can be received anytime, even before
1092 log-in.
1093
1094 If the callback returns something, it is sent back as if reply was being
1095 called.
1096
1097 =cut
1098
1099 sub register_extcmd {
1100 my ($name, $cb) = @_;
1101
1102 $EXTCMD{$name} = $cb;
1103 }
1104
1105 sub register_exticmd {
1106 my ($name, $cb) = @_;
1107
1108 $EXTICMD{$name} = $cb;
1109 }
1110
1111 cf::player->attach (
1112 on_command => sub {
1113 my ($pl, $name, $params) = @_;
1114
1115 my $cb = $COMMAND{$name}
1116 or return;
1117
1118 for my $cmd (@$cb) {
1119 $cmd->[1]->($pl->ob, $params);
1120 }
1121
1122 cf::override;
1123 },
1124 on_extcmd => sub {
1125 my ($pl, $buf) = @_;
1126
1127 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
1128
1129 if (ref $msg) {
1130 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
1131 if (my %reply = $cb->($pl, $msg)) {
1132 $pl->ext_reply ($msg->{msgid}, %reply);
1133 }
1134 }
1135 } else {
1136 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1137 }
1138
1139 cf::override;
1140 },
1141 );
1142
1143 sub load_extensions {
1144 cf::sync_job {
1145 my %todo;
1146
1147 for my $path (<$LIBDIR/*.ext>) {
1148 next unless -r $path;
1149
1150 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1151 my $base = $1;
1152 my $pkg = $1;
1153 $pkg =~ s/[^[:word:]]/_/g;
1154 $pkg = "ext::$pkg";
1155
1156 open my $fh, "<:utf8", $path
1157 or die "$path: $!";
1158
1159 my $source = do { local $/; <$fh> };
1160
1161 my %ext = (
1162 path => $path,
1163 base => $base,
1164 pkg => $pkg,
1165 );
1166
1167 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1168 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1169
1170 $ext{source} =
1171 "package $pkg; use strict; use utf8;\n"
1172 . "#line 1 \"$path\"\n{\n"
1173 . $source
1174 . "\n};\n1";
1175
1176 $todo{$base} = \%ext;
1177 }
1178
1179 my %done;
1180 while (%todo) {
1181 my $progress;
1182
1183 while (my ($k, $v) = each %todo) {
1184 for (split /,\s*/, $v->{meta}{depends}) {
1185 goto skip
1186 unless exists $done{$_};
1187 }
1188
1189 warn "... loading '$k' into '$v->{pkg}'\n";
1190
1191 unless (eval $v->{source}) {
1192 my $msg = $@ ? "$v->{path}: $@\n"
1193 : "$v->{base}: extension inactive.\n";
1194
1195 if (exists $v->{meta}{mandatory}) {
1196 warn $msg;
1197 warn "mandatory extension failed to load, exiting.\n";
1198 exit 1;
1199 }
1200
1201 warn $msg;
1202 }
1203
1204 $done{$k} = delete $todo{$k};
1205 push @EXTS, $v->{pkg};
1206 $progress = 1;
1207 }
1208
1209 skip:
1210 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1211 unless $progress;
1212 }
1213 };
1214 }
1215
1216 #############################################################################
1217
1218 =back
1219
1220 =head2 CORE EXTENSIONS
1221
1222 Functions and methods that extend core crossfire objects.
1223
1224 =cut
1225
1226 package cf::player;
1227
1228 use Coro::AIO;
1229
1230 =head3 cf::player
1231
1232 =over 4
1233
1234 =item cf::player::find $login
1235
1236 Returns the given player object, loading it if necessary (might block).
1237
1238 =cut
1239
1240 sub playerdir($) {
1241 "$PLAYERDIR/"
1242 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1243 }
1244
1245 sub path($) {
1246 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1247
1248 (playerdir $login) . "/playerdata"
1249 }
1250
1251 sub find_active($) {
1252 $cf::PLAYER{$_[0]}
1253 and $cf::PLAYER{$_[0]}->active
1254 and $cf::PLAYER{$_[0]}
1255 }
1256
1257 sub exists($) {
1258 my ($login) = @_;
1259
1260 $cf::PLAYER{$login}
1261 or cf::sync_job { !aio_stat path $login }
1262 }
1263
1264 sub find($) {
1265 return $cf::PLAYER{$_[0]} || do {
1266 my $login = $_[0];
1267
1268 my $guard = cf::lock_acquire "user_find:$login";
1269
1270 $cf::PLAYER{$_[0]} || do {
1271 # rename old playerfiles to new ones
1272 #TODO: remove when no longer required
1273 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1274 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1275 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1276 aio_unlink +(playerdir $login) . "/$login.pl";
1277
1278 my $pl = load_pl path $login
1279 or return;
1280 $cf::PLAYER{$login} = $pl
1281 }
1282 }
1283 }
1284
1285 sub save($) {
1286 my ($pl) = @_;
1287
1288 return if $pl->{deny_save};
1289
1290 my $path = path $pl;
1291 my $guard = cf::lock_acquire "user_save:$path";
1292
1293 return if $pl->{deny_save};
1294
1295 aio_mkdir playerdir $pl, 0770;
1296 $pl->{last_save} = $cf::RUNTIME;
1297
1298 $pl->save_pl ($path);
1299 Coro::cede;
1300 }
1301
1302 sub new($) {
1303 my ($login) = @_;
1304
1305 my $self = create;
1306
1307 $self->ob->name ($login);
1308 $self->{deny_save} = 1;
1309
1310 $cf::PLAYER{$login} = $self;
1311
1312 $self
1313 }
1314
1315 =item $pl->quit_character
1316
1317 Nukes the player without looking back. If logged in, the connection will
1318 be destroyed. May block for a long time.
1319
1320 =cut
1321
1322 sub quit_character {
1323 my ($pl) = @_;
1324
1325 my $name = $pl->ob->name;
1326
1327 $pl->{deny_save} = 1;
1328 $pl->password ("*"); # this should lock out the player until we nuked the dir
1329
1330 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1331 $pl->deactivate;
1332 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1333 $pl->ns->destroy if $pl->ns;
1334
1335 my $path = playerdir $pl;
1336 my $temp = "$path~$cf::RUNTIME~deleting~";
1337 aio_rename $path, $temp;
1338 delete $cf::PLAYER{$pl->ob->name};
1339 $pl->destroy;
1340
1341 my $prefix = qr<^~\Q$name\E/>;
1342
1343 # nuke player maps
1344 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1345
1346 IO::AIO::aio_rmtree $temp;
1347 }
1348
1349 =item $pl->kick
1350
1351 Kicks a player out of the game. This destroys the connection.
1352
1353 =cut
1354
1355 sub kick {
1356 my ($pl, $kicker) = @_;
1357
1358 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1359 $pl->killer ("kicked");
1360 $pl->ns->destroy;
1361 }
1362
1363 =item cf::player::list_logins
1364
1365 Returns am arrayref of all valid playernames in the system, can take a
1366 while and may block, so not sync_job-capable, ever.
1367
1368 =cut
1369
1370 sub list_logins {
1371 my $dirs = aio_readdir $PLAYERDIR
1372 or return [];
1373
1374 my @logins;
1375
1376 for my $login (@$dirs) {
1377 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1378 aio_read $fh, 0, 512, my $buf, 0 or next;
1379 $buf !~ /^password -------------$/m or next; # official not-valid tag
1380
1381 utf8::decode $login;
1382 push @logins, $login;
1383 }
1384
1385 \@logins
1386 }
1387
1388 =item $player->maps
1389
1390 Returns an arrayref of map paths that are private for this
1391 player. May block.
1392
1393 =cut
1394
1395 sub maps($) {
1396 my ($pl) = @_;
1397
1398 $pl = ref $pl ? $pl->ob->name : $pl;
1399
1400 my $files = aio_readdir playerdir $pl
1401 or return;
1402
1403 my @paths;
1404
1405 for (@$files) {
1406 utf8::decode $_;
1407 next if /\.(?:pl|pst)$/;
1408 next unless /^$PATH_SEP/o;
1409
1410 push @paths, cf::map::normalise "~$pl/$_";
1411 }
1412
1413 \@paths
1414 }
1415
1416 =item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1417
1418 Expand crossfire pod fragments into protocol xml.
1419
1420 =cut
1421
1422 sub expand_cfpod {
1423 ((my $self), (local $_)) = @_;
1424
1425 # escape & and <
1426 s/&/&amp;/g;
1427 s/(?<![BIUGH])</&lt;/g;
1428
1429 # this is buggy, it needs to properly take care of nested <'s
1430
1431 1 while
1432 # replace B<>, I<>, U<> etc.
1433 s/B<([^\>]*)>/<b>$1<\/b>/
1434 || s/I<([^\>]*)>/<i>$1<\/i>/
1435 || s/U<([^\>]*)>/<u>$1<\/u>/
1436 # replace G<male|female> tags
1437 || s{G<([^>|]*)\|([^>]*)>}{
1438 $self->gender ? $2 : $1
1439 }ge
1440 # replace H<hint text>
1441 || s{H<([^\>]*)>}
1442 {
1443 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1444 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1445 "")
1446 [$self->{hintmode}]
1447 }ge;
1448
1449 # create single paragraphs (very hackish)
1450 s/(?<=\S)\n(?=\w)/ /g;
1451
1452 # compress some whitespace
1453 s/\s+\n/\n/g; # ws line-ends
1454 s/\n\n+/\n/g; # double lines
1455 s/^\n+//; # beginning lines
1456 s/\n+$//; # ending lines
1457
1458 $_
1459 }
1460
1461 sub hintmode {
1462 $_[0]{hintmode} = $_[1] if @_ > 1;
1463 $_[0]{hintmode}
1464 }
1465
1466 =item $player->ext_reply ($msgid, %msg)
1467
1468 Sends an ext reply to the player.
1469
1470 =cut
1471
1472 sub ext_reply($$%) {
1473 my ($self, $id, %msg) = @_;
1474
1475 $msg{msgid} = $id;
1476 $self->send ("ext " . $self->ns->{json_coder}->encode (\%msg));
1477 }
1478
1479 =item $player->ext_event ($type, %msg)
1480
1481 Sends an ext event to the client.
1482
1483 =cut
1484
1485 sub ext_event($$%) {
1486 my ($self, $type, %msg) = @_;
1487
1488 $self->ns->ext_event ($type, %msg);
1489 }
1490
1491 =head3 cf::region
1492
1493 =over 4
1494
1495 =cut
1496
1497 package cf::region;
1498
1499 =item cf::region::find_by_path $path
1500
1501 Tries to decuce the likely region for a map knowing only its path.
1502
1503 =cut
1504
1505 sub find_by_path($) {
1506 my ($path) = @_;
1507
1508 my ($match, $specificity);
1509
1510 for my $region (list) {
1511 if ($region->{match} && $path =~ $region->{match}) {
1512 ($match, $specificity) = ($region, $region->specificity)
1513 if $region->specificity > $specificity;
1514 }
1515 }
1516
1517 $match
1518 }
1519
1520 =back
1521
1522 =head3 cf::map
1523
1524 =over 4
1525
1526 =cut
1527
1528 package cf::map;
1529
1530 use Fcntl;
1531 use Coro::AIO;
1532
1533 use overload
1534 '""' => \&as_string,
1535 fallback => 1;
1536
1537 our $MAX_RESET = 3600;
1538 our $DEFAULT_RESET = 3000;
1539
1540 sub generate_random_map {
1541 my ($self, $rmp) = @_;
1542 # mit "rum" bekleckern, nicht
1543 $self->_create_random_map (
1544 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1545 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1546 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1547 $rmp->{exit_on_final_map},
1548 $rmp->{xsize}, $rmp->{ysize},
1549 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1550 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1551 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1552 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1553 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1554 (cf::region::find $rmp->{region}), $rmp->{custom}
1555 )
1556 }
1557
1558 =item cf::map->register ($regex, $prio)
1559
1560 Register a handler for the map path matching the given regex at the
1561 givne priority (higher is better, built-in handlers have priority 0, the
1562 default).
1563
1564 =cut
1565
1566 sub register {
1567 my (undef, $regex, $prio) = @_;
1568 my $pkg = caller;
1569
1570 no strict;
1571 push @{"$pkg\::ISA"}, __PACKAGE__;
1572
1573 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1574 }
1575
1576 # also paths starting with '/'
1577 $EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1578
1579 sub thawer_merge {
1580 my ($self, $merge) = @_;
1581
1582 # we have to keep some variables in memory intact
1583 local $self->{path};
1584 local $self->{load_path};
1585
1586 $self->SUPER::thawer_merge ($merge);
1587 }
1588
1589 sub normalise {
1590 my ($path, $base) = @_;
1591
1592 $path = "$path"; # make sure its a string
1593
1594 $path =~ s/\.map$//;
1595
1596 # map plan:
1597 #
1598 # /! non-realised random map exit (special hack!)
1599 # {... are special paths that are not being touched
1600 # ?xxx/... are special absolute paths
1601 # ?random/... random maps
1602 # /... normal maps
1603 # ~user/... per-player map of a specific user
1604
1605 $path =~ s/$PATH_SEP/\//go;
1606
1607 # treat it as relative path if it starts with
1608 # something that looks reasonable
1609 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1610 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1611
1612 $base =~ s{[^/]+/?$}{};
1613 $path = "$base/$path";
1614 }
1615
1616 for ($path) {
1617 redo if s{//}{/};
1618 redo if s{/\.?/}{/};
1619 redo if s{/[^/]+/\.\./}{/};
1620 }
1621
1622 $path
1623 }
1624
1625 sub new_from_path {
1626 my (undef, $path, $base) = @_;
1627
1628 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1629
1630 $path = normalise $path, $base;
1631
1632 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1633 if ($path =~ $EXT_MAP{$pkg}[1]) {
1634 my $self = bless cf::map::new, $pkg;
1635 $self->{path} = $path; $self->path ($path);
1636 $self->init; # pass $1 etc.
1637 return $self;
1638 }
1639 }
1640
1641 Carp::cluck "unable to resolve path '$path' (base '$base').";
1642 ()
1643 }
1644
1645 sub init {
1646 my ($self) = @_;
1647
1648 $self
1649 }
1650
1651 sub as_string {
1652 my ($self) = @_;
1653
1654 "$self->{path}"
1655 }
1656
1657 # the displayed name, this is a one way mapping
1658 sub visible_name {
1659 &as_string
1660 }
1661
1662 # the original (read-only) location
1663 sub load_path {
1664 my ($self) = @_;
1665
1666 "$MAPDIR/$self->{path}.map"
1667 }
1668
1669 # the temporary/swap location
1670 sub save_path {
1671 my ($self) = @_;
1672
1673 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1674 "$TMPDIR/$path.map"
1675 }
1676
1677 # the unique path, undef == no special unique path
1678 sub uniq_path {
1679 my ($self) = @_;
1680
1681 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1682 "$UNIQUEDIR/$path"
1683 }
1684
1685 # and all this just because we cannot iterate over
1686 # all maps in C++...
1687 sub change_all_map_light {
1688 my ($change) = @_;
1689
1690 $_->change_map_light ($change)
1691 for grep $_->outdoor, values %cf::MAP;
1692 }
1693
1694 sub decay_objects {
1695 my ($self) = @_;
1696
1697 return if $self->{deny_reset};
1698
1699 $self->do_decay_objects;
1700 }
1701
1702 sub unlink_save {
1703 my ($self) = @_;
1704
1705 utf8::encode (my $save = $self->save_path);
1706 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1707 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1708 }
1709
1710 sub load_header_from($) {
1711 my ($self, $path) = @_;
1712
1713 utf8::encode $path;
1714 #aio_open $path, O_RDONLY, 0
1715 # or return;
1716
1717 $self->_load_header ($path)
1718 or return;
1719
1720 $self->{load_path} = $path;
1721
1722 1
1723 }
1724
1725 sub load_header_orig {
1726 my ($self) = @_;
1727
1728 $self->load_header_from ($self->load_path)
1729 }
1730
1731 sub load_header_temp {
1732 my ($self) = @_;
1733
1734 $self->load_header_from ($self->save_path)
1735 }
1736
1737 sub prepare_temp {
1738 my ($self) = @_;
1739
1740 $self->last_access ((delete $self->{last_access})
1741 || $cf::RUNTIME); #d#
1742 # safety
1743 $self->{instantiate_time} = $cf::RUNTIME
1744 if $self->{instantiate_time} > $cf::RUNTIME;
1745 }
1746
1747 sub prepare_orig {
1748 my ($self) = @_;
1749
1750 $self->{load_original} = 1;
1751 $self->{instantiate_time} = $cf::RUNTIME;
1752 $self->last_access ($cf::RUNTIME);
1753 $self->instantiate;
1754 }
1755
1756 sub load_header {
1757 my ($self) = @_;
1758
1759 if ($self->load_header_temp) {
1760 $self->prepare_temp;
1761 } else {
1762 $self->load_header_orig
1763 or return;
1764 $self->prepare_orig;
1765 }
1766
1767 $self->{deny_reset} = 1
1768 if $self->no_reset;
1769
1770 $self->default_region (cf::region::find_by_path $self->{path})
1771 unless $self->default_region;
1772
1773 1
1774 }
1775
1776 sub find;
1777 sub find {
1778 my ($path, $origin) = @_;
1779
1780 $path = normalise $path, $origin && $origin->path;
1781
1782 cf::lock_wait "map_find:$path";
1783
1784 $cf::MAP{$path} || do {
1785 my $guard = cf::lock_acquire "map_find:$path";
1786 my $map = new_from_path cf::map $path
1787 or return;
1788
1789 $map->{last_save} = $cf::RUNTIME;
1790
1791 $map->load_header
1792 or return;
1793
1794 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1795 # doing this can freeze the server in a sync job, obviously
1796 #$cf::WAIT_FOR_TICK->wait;
1797 $map->reset;
1798 undef $guard;
1799 return find $path;
1800 }
1801
1802 $cf::MAP{$path} = $map
1803 }
1804 }
1805
1806 sub pre_load { }
1807 sub post_load { }
1808
1809 sub load {
1810 my ($self) = @_;
1811
1812 local $self->{deny_reset} = 1; # loading can take a long time
1813
1814 my $path = $self->{path};
1815
1816 {
1817 my $guard = cf::lock_acquire "map_load:$path";
1818
1819 return if $self->in_memory != cf::MAP_SWAPPED;
1820
1821 $self->in_memory (cf::MAP_LOADING);
1822
1823 $self->alloc;
1824
1825 $self->pre_load;
1826 Coro::cede;
1827
1828 $self->_load_objects ($self->{load_path}, 1)
1829 or return;
1830
1831 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1832 if delete $self->{load_original};
1833
1834 if (my $uniq = $self->uniq_path) {
1835 utf8::encode $uniq;
1836 if (aio_open $uniq, O_RDONLY, 0) {
1837 $self->clear_unique_items;
1838 $self->_load_objects ($uniq, 0);
1839 }
1840 }
1841
1842 Coro::cede;
1843 # now do the right thing for maps
1844 $self->link_multipart_objects;
1845 $self->difficulty ($self->estimate_difficulty)
1846 unless $self->difficulty;
1847 Coro::cede;
1848
1849 unless ($self->{deny_activate}) {
1850 $self->decay_objects;
1851 $self->fix_auto_apply;
1852 $self->update_buttons;
1853 Coro::cede;
1854 $self->set_darkness_map;
1855 Coro::cede;
1856 $self->activate;
1857 }
1858
1859 $self->in_memory (cf::MAP_IN_MEMORY);
1860 }
1861
1862 $self->post_load;
1863 }
1864
1865 sub customise_for {
1866 my ($self, $ob) = @_;
1867
1868 return find "~" . $ob->name . "/" . $self->{path}
1869 if $self->per_player;
1870
1871 # return find "?party/" . $ob->name . "/" . $self->{path}
1872 # if $self->per_party;
1873
1874 $self
1875 }
1876
1877 # find and load all maps in the 3x3 area around a map
1878 sub load_diag {
1879 my ($map) = @_;
1880
1881 my @diag; # diagonal neighbours
1882
1883 for (0 .. 3) {
1884 my $neigh = $map->tile_path ($_)
1885 or next;
1886 $neigh = find $neigh, $map
1887 or next;
1888 $neigh->load;
1889
1890 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1891 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1892 }
1893
1894 for (@diag) {
1895 my $neigh = find @$_
1896 or next;
1897 $neigh->load;
1898 }
1899 }
1900
1901 sub find_sync {
1902 my ($path, $origin) = @_;
1903
1904 cf::sync_job { find $path, $origin }
1905 }
1906
1907 sub do_load_sync {
1908 my ($map) = @_;
1909
1910 cf::sync_job { $map->load };
1911 }
1912
1913 our %MAP_PREFETCH;
1914 our $MAP_PREFETCHER = undef;
1915
1916 sub find_async {
1917 my ($path, $origin) = @_;
1918
1919 $path = normalise $path, $origin && $origin->{path};
1920
1921 if (my $map = $cf::MAP{$path}) {
1922 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1923 }
1924
1925 undef $MAP_PREFETCH{$path};
1926 $MAP_PREFETCHER ||= cf::async {
1927 while (%MAP_PREFETCH) {
1928 for my $path (keys %MAP_PREFETCH) {
1929 if (my $map = find $path) {
1930 $map->load;
1931 }
1932
1933 delete $MAP_PREFETCH{$path};
1934 }
1935 }
1936 undef $MAP_PREFETCHER;
1937 };
1938 $MAP_PREFETCHER->prio (6);
1939
1940 ()
1941 }
1942
1943 sub save {
1944 my ($self) = @_;
1945
1946 my $lock = cf::lock_acquire "map_data:" . $self->path;
1947
1948 $self->{last_save} = $cf::RUNTIME;
1949
1950 return unless $self->dirty;
1951
1952 my $save = $self->save_path; utf8::encode $save;
1953 my $uniq = $self->uniq_path; utf8::encode $uniq;
1954
1955 $self->{load_path} = $save;
1956
1957 return if $self->{deny_save};
1958
1959 local $self->{last_access} = $self->last_access;#d#
1960
1961 cf::async {
1962 $_->contr->save for $self->players;
1963 };
1964
1965 if ($uniq) {
1966 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1967 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1968 } else {
1969 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1970 }
1971 }
1972
1973 sub swap_out {
1974 my ($self) = @_;
1975
1976 # save first because save cedes
1977 $self->save;
1978
1979 my $lock = cf::lock_acquire "map_data:" . $self->path;
1980
1981 return if $self->players;
1982 return if $self->in_memory != cf::MAP_IN_MEMORY;
1983 return if $self->{deny_save};
1984
1985 $self->clear;
1986 $self->in_memory (cf::MAP_SWAPPED);
1987 }
1988
1989 sub reset_at {
1990 my ($self) = @_;
1991
1992 # TODO: safety, remove and allow resettable per-player maps
1993 return 1e99 if $self->{deny_reset};
1994
1995 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1996 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1997
1998 $time + $to
1999 }
2000
2001 sub should_reset {
2002 my ($self) = @_;
2003
2004 $self->reset_at <= $cf::RUNTIME
2005 }
2006
2007 sub reset {
2008 my ($self) = @_;
2009
2010 my $lock = cf::lock_acquire "map_data:$self->{path}";
2011
2012 return if $self->players;
2013
2014 warn "resetting map ", $self->path;
2015
2016 $self->in_memory (cf::MAP_SWAPPED);
2017
2018 # need to save uniques path
2019 unless ($self->{deny_save}) {
2020 my $uniq = $self->uniq_path; utf8::encode $uniq;
2021
2022 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2023 if $uniq;
2024 }
2025
2026 delete $cf::MAP{$self->path};
2027
2028 $self->clear;
2029
2030 $_->clear_links_to ($self) for values %cf::MAP;
2031
2032 $self->unlink_save;
2033 $self->destroy;
2034 }
2035
2036 my $nuke_counter = "aaaa";
2037
2038 sub nuke {
2039 my ($self) = @_;
2040
2041 delete $cf::MAP{$self->path};
2042
2043 $self->unlink_save;
2044
2045 bless $self, "cf::map";
2046 delete $self->{deny_reset};
2047 $self->{deny_save} = 1;
2048 $self->reset_timeout (1);
2049 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2050
2051 $cf::MAP{$self->path} = $self;
2052
2053 $self->reset; # polite request, might not happen
2054 }
2055
2056 =item $maps = cf::map::tmp_maps
2057
2058 Returns an arrayref with all map paths of currently instantiated and saved
2059 maps. May block.
2060
2061 =cut
2062
2063 sub tmp_maps() {
2064 [
2065 map {
2066 utf8::decode $_;
2067 /\.map$/
2068 ? normalise $_
2069 : ()
2070 } @{ aio_readdir $TMPDIR or [] }
2071 ]
2072 }
2073
2074 =item $maps = cf::map::random_maps
2075
2076 Returns an arrayref with all map paths of currently instantiated and saved
2077 random maps. May block.
2078
2079 =cut
2080
2081 sub random_maps() {
2082 [
2083 map {
2084 utf8::decode $_;
2085 /\.map$/
2086 ? normalise "?random/$_"
2087 : ()
2088 } @{ aio_readdir $RANDOMDIR or [] }
2089 ]
2090 }
2091
2092 =item cf::map::unique_maps
2093
2094 Returns an arrayref of paths of all shared maps that have
2095 instantiated unique items. May block.
2096
2097 =cut
2098
2099 sub unique_maps() {
2100 [
2101 map {
2102 utf8::decode $_;
2103 /\.map$/
2104 ? normalise $_
2105 : ()
2106 } @{ aio_readdir $UNIQUEDIR or [] }
2107 ]
2108 }
2109
2110 package cf;
2111
2112 =back
2113
2114 =head3 cf::object
2115
2116 =cut
2117
2118 package cf::object;
2119
2120 =over 4
2121
2122 =item $ob->inv_recursive
2123
2124 Returns the inventory of the object _and_ their inventories, recursively.
2125
2126 =cut
2127
2128 sub inv_recursive_;
2129 sub inv_recursive_ {
2130 map { $_, inv_recursive_ $_->inv } @_
2131 }
2132
2133 sub inv_recursive {
2134 inv_recursive_ inv $_[0]
2135 }
2136
2137 package cf;
2138
2139 =back
2140
2141 =head3 cf::object::player
2142
2143 =over 4
2144
2145 =item $player_object->reply ($npc, $msg[, $flags])
2146
2147 Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2148 can be C<undef>. Does the right thing when the player is currently in a
2149 dialogue with the given NPC character.
2150
2151 =cut
2152
2153 # rough implementation of a future "reply" method that works
2154 # with dialog boxes.
2155 #TODO: the first argument must go, split into a $npc->reply_to ( method
2156 sub cf::object::player::reply($$$;$) {
2157 my ($self, $npc, $msg, $flags) = @_;
2158
2159 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
2160
2161 if ($self->{record_replies}) {
2162 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2163
2164 } else {
2165 my $pl = $self->contr;
2166
2167 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2168 my $diag = $pl->{npc_dialog};
2169 $diag->{pl}->ext_reply (
2170 $diag->{id},
2171 msgtype => "reply",
2172 msg => $diag->{pl}->expand_cfpod ($msg),
2173 add_topics => []
2174 );
2175
2176 } else {
2177 $msg = $npc->name . " says: $msg" if $npc;
2178 $self->message ($msg, $flags);
2179 }
2180 }
2181 }
2182
2183 =item $player_object->may ("access")
2184
2185 Returns wether the given player is authorized to access resource "access"
2186 (e.g. "command_wizcast").
2187
2188 =cut
2189
2190 sub cf::object::player::may {
2191 my ($self, $access) = @_;
2192
2193 $self->flag (cf::FLAG_WIZ) ||
2194 (ref $cf::CFG{"may_$access"}
2195 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2196 : $cf::CFG{"may_$access"})
2197 }
2198
2199 =item $player_object->enter_link
2200
2201 Freezes the player and moves him/her to a special map (C<{link}>).
2202
2203 The player should be reasonably safe there for short amounts of time. You
2204 I<MUST> call C<leave_link> as soon as possible, though.
2205
2206 Will never block.
2207
2208 =item $player_object->leave_link ($map, $x, $y)
2209
2210 Moves the player out of the special C<{link}> map onto the specified
2211 map. If the map is not valid (or omitted), the player will be moved back
2212 to the location he/she was before the call to C<enter_link>, or, if that
2213 fails, to the emergency map position.
2214
2215 Might block.
2216
2217 =cut
2218
2219 sub link_map {
2220 unless ($LINK_MAP) {
2221 $LINK_MAP = cf::map::find "{link}"
2222 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2223 $LINK_MAP->load;
2224 }
2225
2226 $LINK_MAP
2227 }
2228
2229 sub cf::object::player::enter_link {
2230 my ($self) = @_;
2231
2232 $self->deactivate_recursive;
2233
2234 return if UNIVERSAL::isa $self->map, "ext::map_link";
2235
2236 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2237 if $self->map && $self->map->{path} ne "{link}";
2238
2239 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2240 }
2241
2242 sub cf::object::player::leave_link {
2243 my ($self, $map, $x, $y) = @_;
2244
2245 return unless $self->contr->active;
2246
2247 my $link_pos = delete $self->{_link_pos};
2248
2249 unless ($map) {
2250 # restore original map position
2251 ($map, $x, $y) = @{ $link_pos || [] };
2252 $map = cf::map::find $map;
2253
2254 unless ($map) {
2255 ($map, $x, $y) = @$EMERGENCY_POSITION;
2256 $map = cf::map::find $map
2257 or die "FATAL: cannot load emergency map\n";
2258 }
2259 }
2260
2261 ($x, $y) = (-1, -1)
2262 unless (defined $x) && (defined $y);
2263
2264 # use -1 or undef as default coordinates, not 0, 0
2265 ($x, $y) = ($map->enter_x, $map->enter_y)
2266 if $x <=0 && $y <= 0;
2267
2268 $map->load;
2269 $map->load_diag;
2270
2271 return unless $self->contr->active;
2272 $self->activate_recursive;
2273
2274 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2275 $self->enter_map ($map, $x, $y);
2276 }
2277
2278 =item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2279
2280 Moves the player to the given map-path and coordinates by first freezing
2281 her, loading and preparing them map, calling the provided $check callback
2282 that has to return the map if sucecssful, and then unfreezes the player on
2283 the new (success) or old (failed) map position. In either case, $done will
2284 be called at the end of this process.
2285
2286 =cut
2287
2288 our $GOTOGEN;
2289
2290 sub cf::object::player::goto {
2291 my ($self, $path, $x, $y, $check, $done) = @_;
2292
2293 # do generation counting so two concurrent goto's will be executed in-order
2294 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2295
2296 $self->enter_link;
2297
2298 (async {
2299 my $map = eval {
2300 my $map = cf::map::find $path;
2301
2302 if ($map) {
2303 $map = $map->customise_for ($self);
2304 $map = $check->($map) if $check && $map;
2305 } else {
2306 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2307 }
2308
2309 $map
2310 };
2311
2312 if ($@) {
2313 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2314 LOG llevError | logBacktrace, Carp::longmess $@;
2315 }
2316
2317 if ($gen == $self->{_goto_generation}) {
2318 delete $self->{_goto_generation};
2319 $self->leave_link ($map, $x, $y);
2320 }
2321
2322 $done->() if $done;
2323 })->prio (1);
2324 }
2325
2326 =item $player_object->enter_exit ($exit_object)
2327
2328 =cut
2329
2330 sub parse_random_map_params {
2331 my ($spec) = @_;
2332
2333 my $rmp = { # defaults
2334 xsize => (cf::rndm 15, 40),
2335 ysize => (cf::rndm 15, 40),
2336 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2337 #layout => string,
2338 };
2339
2340 for (split /\n/, $spec) {
2341 my ($k, $v) = split /\s+/, $_, 2;
2342
2343 $rmp->{lc $k} = $v if (length $k) && (length $v);
2344 }
2345
2346 $rmp
2347 }
2348
2349 sub prepare_random_map {
2350 my ($exit) = @_;
2351
2352 my $guard = cf::lock_acquire "exit_prepare:$exit";
2353
2354 # all this does is basically replace the /! path by
2355 # a new random map path (?random/...) with a seed
2356 # that depends on the exit object
2357
2358 my $rmp = parse_random_map_params $exit->msg;
2359
2360 if ($exit->map) {
2361 $rmp->{region} = $exit->region->name;
2362 $rmp->{origin_map} = $exit->map->path;
2363 $rmp->{origin_x} = $exit->x;
2364 $rmp->{origin_y} = $exit->y;
2365 }
2366
2367 $rmp->{random_seed} ||= $exit->random_seed;
2368
2369 my $data = cf::to_json $rmp;
2370 my $md5 = Digest::MD5::md5_hex $data;
2371 my $meta = "$RANDOMDIR/$md5.meta";
2372
2373 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2374 aio_write $fh, 0, (length $data), $data, 0;
2375 undef $fh;
2376 aio_rename "$meta~", $meta;
2377
2378 $exit->slaying ("?random/$md5");
2379 $exit->msg (undef);
2380 }
2381 }
2382
2383 sub cf::object::player::enter_exit {
2384 my ($self, $exit) = @_;
2385
2386 return unless $self->type == cf::PLAYER;
2387
2388 if ($exit->slaying eq "/!") {
2389 #TODO: this should de-fi-ni-te-ly not be a sync-job
2390 # the problem is that $exit might not survive long enough
2391 # so it needs to be done right now, right here
2392 cf::sync_job { prepare_random_map $exit };
2393 }
2394
2395 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2396 my $hp = $exit->stats->hp;
2397 my $sp = $exit->stats->sp;
2398
2399 $self->enter_link;
2400
2401 # if exit is damned, update players death & WoR home-position
2402 $self->contr->savebed ($slaying, $hp, $sp)
2403 if $exit->flag (FLAG_DAMNED);
2404
2405 (async {
2406 $self->deactivate_recursive; # just to be sure
2407 unless (eval {
2408 $self->goto ($slaying, $hp, $sp);
2409
2410 1;
2411 }) {
2412 $self->message ("Something went wrong deep within the crossfire server. "
2413 . "I'll try to bring you back to the map you were before. "
2414 . "Please report this to the dungeon master!",
2415 cf::NDI_UNIQUE | cf::NDI_RED);
2416
2417 warn "ERROR in enter_exit: $@";
2418 $self->leave_link;
2419 }
2420 })->prio (1);
2421 }
2422
2423 =head3 cf::client
2424
2425 =over 4
2426
2427 =item $client->send_drawinfo ($text, $flags)
2428
2429 Sends a drawinfo packet to the client. Circumvents output buffering so
2430 should not be used under normal circumstances.
2431
2432 =cut
2433
2434 sub cf::client::send_drawinfo {
2435 my ($self, $text, $flags) = @_;
2436
2437 utf8::encode $text;
2438 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2439 }
2440
2441 =item $client->send_msg ($channel, $msg, $color, [extra...])
2442
2443 Send a drawinfo or msg packet to the client, formatting the msg for the
2444 client if neccessary. C<$type> should be a string identifying the type of
2445 the message, with C<log> being the default. If C<$color> is negative, suppress
2446 the message unless the client supports the msg packet.
2447
2448 =cut
2449
2450 sub cf::client::send_msg {
2451 my ($self, $channel, $msg, $color, @extra) = @_;
2452
2453 $msg = $self->pl->expand_cfpod ($msg);
2454
2455 $color &= ~cf::NDI_UNIQUE; # just in case...
2456
2457 if (ref $channel) {
2458 # send meta info to client, if not yet sent
2459 unless (exists $self->{channel}{$channel->{id}}) {
2460 $self->{channel}{$channel->{id}} = $channel;
2461 $self->ext_event (channel_info => %$channel);
2462 }
2463
2464 $channel = $channel->{id};
2465 }
2466
2467 return unless @extra || length $msg;
2468
2469 if ($self->can_msg) {
2470 $self->send_packet ("msg " . $self->{json_coder}->encode ([$color, $channel, $msg, @extra]));
2471 } else {
2472 # replace some tags by gcfclient-compatible ones
2473 for ($msg) {
2474 1 while
2475 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2476 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2477 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2478 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2479 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2480 }
2481
2482 if ($color >= 0) {
2483 if (0 && $msg =~ /\[/) {
2484 $self->send_packet ("drawextinfo $color 4 0 $msg")
2485 } else {
2486 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2487 $self->send_packet ("drawinfo $color $msg")
2488 }
2489 }
2490 }
2491 }
2492
2493 =item $client->ext_event ($type, %msg)
2494
2495 Sends an ext event to the client.
2496
2497 =cut
2498
2499 sub cf::client::ext_event($$%) {
2500 my ($self, $type, %msg) = @_;
2501
2502 return unless $self->extcmd;
2503
2504 $msg{msgtype} = "event_$type";
2505 $self->send_packet ("ext " . $self->{json_coder}->encode (\%msg));
2506 }
2507
2508 =item $success = $client->query ($flags, "text", \&cb)
2509
2510 Queues a query to the client, calling the given callback with
2511 the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2512 C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2513
2514 Queries can fail, so check the return code. Or don't, as queries will
2515 become reliable at some point in the future.
2516
2517 =cut
2518
2519 sub cf::client::query {
2520 my ($self, $flags, $text, $cb) = @_;
2521
2522 return unless $self->state == ST_PLAYING
2523 || $self->state == ST_SETUP
2524 || $self->state == ST_CUSTOM;
2525
2526 $self->state (ST_CUSTOM);
2527
2528 utf8::encode $text;
2529 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2530
2531 $self->send_packet ($self->{query_queue}[0][0])
2532 if @{ $self->{query_queue} } == 1;
2533
2534 1
2535 }
2536
2537 cf::client->attach (
2538 on_connect => sub {
2539 my ($ns) = @_;
2540
2541 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2542 },
2543 on_reply => sub {
2544 my ($ns, $msg) = @_;
2545
2546 # this weird shuffling is so that direct followup queries
2547 # get handled first
2548 my $queue = delete $ns->{query_queue}
2549 or return; # be conservative, not sure how that can happen, but we saw a crash here
2550
2551 (shift @$queue)->[1]->($msg);
2552 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2553
2554 push @{ $ns->{query_queue} }, @$queue;
2555
2556 if (@{ $ns->{query_queue} } == @$queue) {
2557 if (@$queue) {
2558 $ns->send_packet ($ns->{query_queue}[0][0]);
2559 } else {
2560 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2561 }
2562 }
2563 },
2564 on_exticmd => sub {
2565 my ($ns, $buf) = @_;
2566
2567 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2568
2569 if (ref $msg) {
2570 if (my $cb = $EXTICMD{$msg->{msgtype}}) {
2571 if (my %reply = $cb->($ns, $msg)) {
2572 $reply{msgid} = $msg->{msgid};
2573 $ns->send ("ext " . $ns->{json_coder}->encode (\%reply));
2574 }
2575 }
2576 } else {
2577 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2578 }
2579
2580 cf::override;
2581 },
2582 );
2583
2584 =item $client->async (\&cb)
2585
2586 Create a new coroutine, running the specified callback. The coroutine will
2587 be automatically cancelled when the client gets destroyed (e.g. on logout,
2588 or loss of connection).
2589
2590 =cut
2591
2592 sub cf::client::async {
2593 my ($self, $cb) = @_;
2594
2595 my $coro = &Coro::async ($cb);
2596
2597 $coro->on_destroy (sub {
2598 delete $self->{_coro}{$coro+0};
2599 });
2600
2601 $self->{_coro}{$coro+0} = $coro;
2602
2603 $coro
2604 }
2605
2606 cf::client->attach (
2607 on_destroy => sub {
2608 my ($ns) = @_;
2609
2610 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2611 },
2612 );
2613
2614 =back
2615
2616
2617 =head2 SAFE SCRIPTING
2618
2619 Functions that provide a safe environment to compile and execute
2620 snippets of perl code without them endangering the safety of the server
2621 itself. Looping constructs, I/O operators and other built-in functionality
2622 is not available in the safe scripting environment, and the number of
2623 functions and methods that can be called is greatly reduced.
2624
2625 =cut
2626
2627 our $safe = new Safe "safe";
2628 our $safe_hole = new Safe::Hole;
2629
2630 $SIG{FPE} = 'IGNORE';
2631
2632 $safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
2633
2634 # here we export the classes and methods available to script code
2635
2636 =pod
2637
2638 The following functions and methods are available within a safe environment:
2639
2640 cf::object
2641 contr pay_amount pay_player map x y force_find force_add
2642 insert remove
2643
2644 cf::object::player
2645 player
2646
2647 cf::player
2648 peaceful
2649
2650 cf::map
2651 trigger
2652
2653 =cut
2654
2655 for (
2656 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2657 insert remove)],
2658 ["cf::object::player" => qw(player)],
2659 ["cf::player" => qw(peaceful)],
2660 ["cf::map" => qw(trigger)],
2661 ) {
2662 no strict 'refs';
2663 my ($pkg, @funs) = @$_;
2664 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2665 for @funs;
2666 }
2667
2668 =over 4
2669
2670 =item @retval = safe_eval $code, [var => value, ...]
2671
2672 Compiled and executes the given perl code snippet. additional var/value
2673 pairs result in temporary local (my) scalar variables of the given name
2674 that are available in the code snippet. Example:
2675
2676 my $five = safe_eval '$first + $second', first => 1, second => 4;
2677
2678 =cut
2679
2680 sub safe_eval($;@) {
2681 my ($code, %vars) = @_;
2682
2683 my $qcode = $code;
2684 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2685 $qcode =~ s/\n/\\n/g;
2686
2687 local $_;
2688 local @safe::cf::_safe_eval_args = values %vars;
2689
2690 my $eval =
2691 "do {\n"
2692 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2693 . "#line 0 \"{$qcode}\"\n"
2694 . $code
2695 . "\n}"
2696 ;
2697
2698 sub_generation_inc;
2699 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2700 sub_generation_inc;
2701
2702 if ($@) {
2703 warn "$@";
2704 warn "while executing safe code '$code'\n";
2705 warn "with arguments " . (join " ", %vars) . "\n";
2706 }
2707
2708 wantarray ? @res : $res[0]
2709 }
2710
2711 =item cf::register_script_function $function => $cb
2712
2713 Register a function that can be called from within map/npc scripts. The
2714 function should be reasonably secure and should be put into a package name
2715 like the extension.
2716
2717 Example: register a function that gets called whenever a map script calls
2718 C<rent::overview>, as used by the C<rent> extension.
2719
2720 cf::register_script_function "rent::overview" => sub {
2721 ...
2722 };
2723
2724 =cut
2725
2726 sub register_script_function {
2727 my ($fun, $cb) = @_;
2728
2729 no strict 'refs';
2730 *{"safe::$fun"} = $safe_hole->wrap ($cb);
2731 }
2732
2733 =back
2734
2735 =cut
2736
2737 #############################################################################
2738 # the server's init and main functions
2739
2740 sub load_facedata($) {
2741 my ($path) = @_;
2742
2743 warn "loading facedata from $path\n";
2744
2745 my $facedata;
2746 0 < aio_load $path, $facedata
2747 or die "$path: $!";
2748
2749 $facedata = Coro::Storable::thaw $facedata;
2750
2751 $facedata->{version} == 2
2752 or cf::cleanup "$path: version mismatch, cannot proceed.";
2753
2754 {
2755 my $faces = $facedata->{faceinfo};
2756
2757 while (my ($face, $info) = each %$faces) {
2758 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2759 cf::face::set_visibility $idx, $info->{visibility};
2760 cf::face::set_magicmap $idx, $info->{magicmap};
2761 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2762 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2763
2764 cf::cede_to_tick;
2765 }
2766
2767 while (my ($face, $info) = each %$faces) {
2768 next unless $info->{smooth};
2769 my $idx = cf::face::find $face
2770 or next;
2771 if (my $smooth = cf::face::find $info->{smooth}) {
2772 cf::face::set_smooth $idx, $smooth;
2773 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2774 } else {
2775 warn "smooth face '$info->{smooth}' not found for face '$face'";
2776 }
2777
2778 cf::cede_to_tick;
2779 }
2780 }
2781
2782 {
2783 my $anims = $facedata->{animinfo};
2784
2785 while (my ($anim, $info) = each %$anims) {
2786 cf::anim::set $anim, $info->{frames}, $info->{facings};
2787 cf::cede_to_tick;
2788 }
2789
2790 cf::anim::invalidate_all; # d'oh
2791 }
2792
2793 {
2794 # TODO: for gcfclient pleasure, we should give resources
2795 # that gcfclient doesn't grok a >10000 face index.
2796 my $res = $facedata->{resource};
2797 my $enc = JSON::XS->new->utf8->canonical;
2798
2799 while (my ($name, $info) = each %$res) {
2800 my $meta = $enc->encode ({
2801 name => $name,
2802 type => $info->{type},
2803 copyright => $info->{copyright}, #TODO#
2804 });
2805
2806 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2807
2808 if ($name =~ /\.jpg$/) {
2809 cf::face::set_data $idx, 0, $info->{data}, $info->{chksum};#d# temp hack
2810 cf::face::set_data $idx, 1, $info->{data}, $info->{chksum};#d# temp hack
2811 } else {
2812 my $data = pack "(w/a*)*", $meta, $info->{data};
2813 my $chk = Digest::MD5::md5 "$info->{chksum},$meta"; # mangle data checksum and metadata
2814
2815 cf::face::set_type $idx, 1;
2816 cf::face::set_data $idx, 0, $data, $chk;
2817 }
2818
2819 cf::cede_to_tick;
2820 }
2821 }
2822
2823 1
2824 }
2825
2826 sub reload_regions {
2827 load_resource_file "$MAPDIR/regions"
2828 or die "unable to load regions file\n";
2829
2830 for (cf::region::list) {
2831 $_->{match} = qr/$_->{match}/
2832 if exists $_->{match};
2833 }
2834 }
2835
2836 sub reload_facedata {
2837 load_facedata "$DATADIR/facedata"
2838 or die "unable to load facedata\n";
2839 }
2840
2841 sub reload_archetypes {
2842 load_resource_file "$DATADIR/archetypes"
2843 or die "unable to load archetypes\n";
2844 #d# NEED to laod twice to resolve forward references
2845 # this really needs to be done in an extra post-pass
2846 # (which needs to be synchronous, so solve it differently)
2847 load_resource_file "$DATADIR/archetypes"
2848 or die "unable to load archetypes\n";
2849 }
2850
2851 sub reload_treasures {
2852 load_resource_file "$DATADIR/treasures"
2853 or die "unable to load treasurelists\n";
2854 }
2855
2856 sub reload_resources {
2857 warn "reloading resource files...\n";
2858
2859 reload_regions;
2860 reload_facedata;
2861 #reload_archetypes;#d#
2862 reload_archetypes;
2863 reload_treasures;
2864
2865 warn "finished reloading resource files\n";
2866 }
2867
2868 sub init {
2869 reload_resources;
2870 }
2871
2872 sub cfg_load {
2873 open my $fh, "<:utf8", "$CONFDIR/config"
2874 or return;
2875
2876 local $/;
2877 *CFG = YAML::Syck::Load <$fh>;
2878
2879 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2880
2881 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2882 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2883
2884 if (exists $CFG{mlockall}) {
2885 eval {
2886 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2887 and die "WARNING: m(un)lockall failed: $!\n";
2888 };
2889 warn $@ if $@;
2890 }
2891 }
2892
2893 sub main {
2894 # we must not ever block the main coroutine
2895 local $Coro::idle = sub {
2896 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2897 (async {
2898 Event::one_event;
2899 })->prio (Coro::PRIO_MAX);
2900 };
2901
2902 cfg_load;
2903 db_init;
2904 load_extensions;
2905
2906 $TICK_WATCHER->start;
2907 Event::loop;
2908 }
2909
2910 #############################################################################
2911 # initialisation and cleanup
2912
2913 # install some emergency cleanup handlers
2914 BEGIN {
2915 for my $signal (qw(INT HUP TERM)) {
2916 Event->signal (
2917 reentrant => 0,
2918 data => WF_AUTOCANCEL,
2919 signal => $signal,
2920 prio => 0,
2921 cb => sub {
2922 cf::cleanup "SIG$signal";
2923 },
2924 );
2925 }
2926 }
2927
2928 sub write_runtime {
2929 my $runtime = "$LOCALDIR/runtime";
2930
2931 # first touch the runtime file to show we are still running:
2932 # the fsync below can take a very very long time.
2933
2934 IO::AIO::aio_utime $runtime, undef, undef;
2935
2936 my $guard = cf::lock_acquire "write_runtime";
2937
2938 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
2939 or return;
2940
2941 my $value = $cf::RUNTIME + 90 + 10;
2942 # 10 is the runtime save interval, for a monotonic clock
2943 # 60 allows for the watchdog to kill the server.
2944
2945 (aio_write $fh, 0, (length $value), $value, 0) <= 0
2946 and return;
2947
2948 # always fsync - this file is important
2949 aio_fsync $fh
2950 and return;
2951
2952 # touch it again to show we are up-to-date
2953 aio_utime $fh, undef, undef;
2954
2955 close $fh
2956 or return;
2957
2958 aio_rename "$runtime~", $runtime
2959 and return;
2960
2961 warn "runtime file written.\n";
2962
2963 1
2964 }
2965
2966 sub emergency_save() {
2967 my $freeze_guard = cf::freeze_mainloop;
2968
2969 warn "enter emergency perl save\n";
2970
2971 cf::sync_job {
2972 # use a peculiar iteration method to avoid tripping on perl
2973 # refcount bugs in for. also avoids problems with players
2974 # and maps saved/destroyed asynchronously.
2975 warn "begin emergency player save\n";
2976 for my $login (keys %cf::PLAYER) {
2977 my $pl = $cf::PLAYER{$login} or next;
2978 $pl->valid or next;
2979 $pl->save;
2980 }
2981 warn "end emergency player save\n";
2982
2983 warn "begin emergency map save\n";
2984 for my $path (keys %cf::MAP) {
2985 my $map = $cf::MAP{$path} or next;
2986 $map->valid or next;
2987 $map->save;
2988 }
2989 warn "end emergency map save\n";
2990
2991 warn "begin emergency database checkpoint\n";
2992 BDB::db_env_txn_checkpoint $DB_ENV;
2993 warn "end emergency database checkpoint\n";
2994 };
2995
2996 warn "leave emergency perl save\n";
2997 }
2998
2999 sub post_cleanup {
3000 my ($make_core) = @_;
3001
3002 warn Carp::longmess "post_cleanup backtrace"
3003 if $make_core;
3004 }
3005
3006 sub do_reload_perl() {
3007 # can/must only be called in main
3008 if ($Coro::current != $Coro::main) {
3009 warn "can only reload from main coroutine";
3010 return;
3011 }
3012
3013 warn "reloading...";
3014
3015 warn "entering sync_job";
3016
3017 cf::sync_job {
3018 cf::write_runtime; # external watchdog should not bark
3019 cf::emergency_save;
3020 cf::write_runtime; # external watchdog should not bark
3021
3022 warn "syncing database to disk";
3023 BDB::db_env_txn_checkpoint $DB_ENV;
3024
3025 # if anything goes wrong in here, we should simply crash as we already saved
3026
3027 warn "cancelling all WF_AUTOCANCEL watchers";
3028 for (Event::all_watchers) {
3029 $_->cancel if $_->data & WF_AUTOCANCEL;
3030 }
3031
3032 warn "flushing outstanding aio requests";
3033 for (;;) {
3034 BDB::flush;
3035 IO::AIO::flush;
3036 Coro::cede;
3037 last unless IO::AIO::nreqs || BDB::nreqs;
3038 warn "iterate...";
3039 }
3040
3041 ++$RELOAD;
3042
3043 warn "cancelling all extension coros";
3044 $_->cancel for values %EXT_CORO;
3045 %EXT_CORO = ();
3046
3047 warn "removing commands";
3048 %COMMAND = ();
3049
3050 warn "removing ext/exti commands";
3051 %EXTCMD = ();
3052 %EXTICMD = ();
3053
3054 warn "unloading/nuking all extensions";
3055 for my $pkg (@EXTS) {
3056 warn "... unloading $pkg";
3057
3058 if (my $cb = $pkg->can ("unload")) {
3059 eval {
3060 $cb->($pkg);
3061 1
3062 } or warn "$pkg unloaded, but with errors: $@";
3063 }
3064
3065 warn "... nuking $pkg";
3066 Symbol::delete_package $pkg;
3067 }
3068
3069 warn "unloading all perl modules loaded from $LIBDIR";
3070 while (my ($k, $v) = each %INC) {
3071 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3072
3073 warn "... unloading $k";
3074 delete $INC{$k};
3075
3076 $k =~ s/\.pm$//;
3077 $k =~ s/\//::/g;
3078
3079 if (my $cb = $k->can ("unload_module")) {
3080 $cb->();
3081 }
3082
3083 Symbol::delete_package $k;
3084 }
3085
3086 warn "getting rid of safe::, as good as possible";
3087 Symbol::delete_package "safe::$_"
3088 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3089
3090 warn "unloading cf.pm \"a bit\"";
3091 delete $INC{"cf.pm"};
3092 delete $INC{"cf/pod.pm"};
3093
3094 # don't, removes xs symbols, too,
3095 # and global variables created in xs
3096 #Symbol::delete_package __PACKAGE__;
3097
3098 warn "unload completed, starting to reload now";
3099
3100 warn "reloading cf.pm";
3101 require cf;
3102 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3103
3104 warn "loading config and database again";
3105 cf::cfg_load;
3106
3107 warn "loading extensions";
3108 cf::load_extensions;
3109
3110 warn "reattaching attachments to objects/players";
3111 _global_reattach; # objects, sockets
3112 warn "reattaching attachments to maps";
3113 reattach $_ for values %MAP;
3114 warn "reattaching attachments to players";
3115 reattach $_ for values %PLAYER;
3116
3117 warn "leaving sync_job";
3118
3119 1
3120 } or do {
3121 warn $@;
3122 warn "error while reloading, exiting.";
3123 exit 1;
3124 };
3125
3126 warn "reloaded";
3127 };
3128
3129 our $RELOAD_WATCHER; # used only during reload
3130
3131 sub reload_perl() {
3132 # doing reload synchronously and two reloads happen back-to-back,
3133 # coro crashes during coro_state_free->destroy here.
3134
3135 $RELOAD_WATCHER ||= Event->timer (
3136 reentrant => 0,
3137 after => 0,
3138 data => WF_AUTOCANCEL,
3139 cb => sub {
3140 do_reload_perl;
3141 undef $RELOAD_WATCHER;
3142 },
3143 );
3144 }
3145
3146 register_command "reload" => sub {
3147 my ($who, $arg) = @_;
3148
3149 if ($who->flag (FLAG_WIZ)) {
3150 $who->message ("reloading server.");
3151 async { reload_perl };
3152 }
3153 };
3154
3155 unshift @INC, $LIBDIR;
3156
3157 my $bug_warning = 0;
3158
3159 our @WAIT_FOR_TICK;
3160 our @WAIT_FOR_TICK_BEGIN;
3161
3162 sub wait_for_tick {
3163 return unless $TICK_WATCHER->is_active;
3164 return if $Coro::current == $Coro::main;
3165
3166 my $signal = new Coro::Signal;
3167 push @WAIT_FOR_TICK, $signal;
3168 $signal->wait;
3169 }
3170
3171 sub wait_for_tick_begin {
3172 return unless $TICK_WATCHER->is_active;
3173 return if $Coro::current == $Coro::main;
3174
3175 my $signal = new Coro::Signal;
3176 push @WAIT_FOR_TICK_BEGIN, $signal;
3177 $signal->wait;
3178 }
3179
3180 my $min = 1e6;#d#
3181 my $avg = 10;
3182 $TICK_WATCHER = Event->timer (
3183 reentrant => 0,
3184 parked => 1,
3185 prio => 0,
3186 at => $NEXT_TICK || $TICK,
3187 data => WF_AUTOCANCEL,
3188 cb => sub {
3189 if ($Coro::current != $Coro::main) {
3190 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3191 unless ++$bug_warning > 10;
3192 return;
3193 }
3194
3195 $NOW = $tick_start = Event::time;
3196
3197 cf::server_tick; # one server iteration
3198
3199 0 && sync_job {#d#
3200 for(1..10) {
3201 my $t = Event::time;
3202 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3203 or die;
3204
3205 $map->width (50);
3206 $map->height (50);
3207 $map->alloc;
3208 $map->_load_objects ("/tmp/x.map", 1);
3209 my $t = Event::time - $t;
3210
3211 #next unless $t < 0.0013;#d#
3212 if ($t < $min) {
3213 $min = $t;
3214 }
3215 $avg = $avg * 0.99 + $t * 0.01;
3216 }
3217 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3218 exit 0;
3219 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3220 };
3221
3222 $RUNTIME += $TICK;
3223 $NEXT_TICK += $TICK;
3224
3225 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3226 $NEXT_RUNTIME_WRITE = $NOW + 10;
3227 Coro::async_pool {
3228 write_runtime
3229 or warn "ERROR: unable to write runtime file: $!";
3230 };
3231 }
3232
3233 # my $AFTER = Event::time;
3234 # warn $AFTER - $NOW;#d#
3235
3236 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3237 $sig->send;
3238 }
3239 while (my $sig = shift @WAIT_FOR_TICK) {
3240 $sig->send;
3241 }
3242
3243 $NOW = Event::time;
3244
3245 # if we are delayed by four ticks or more, skip them all
3246 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3247
3248 $TICK_WATCHER->at ($NEXT_TICK);
3249 $TICK_WATCHER->start;
3250
3251 $LOAD = ($NOW - $tick_start) / $TICK;
3252 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3253
3254 _post_tick;
3255
3256
3257 },
3258 );
3259
3260 {
3261 BDB::max_poll_time $TICK * 0.1;
3262 $BDB_POLL_WATCHER = Event->io (
3263 reentrant => 0,
3264 fd => BDB::poll_fileno,
3265 poll => 'r',
3266 prio => 0,
3267 data => WF_AUTOCANCEL,
3268 cb => \&BDB::poll_cb,
3269 );
3270 BDB::min_parallel 8;
3271
3272 BDB::set_sync_prepare {
3273 my $status;
3274 my $current = $Coro::current;
3275 (
3276 sub {
3277 $status = $!;
3278 $current->ready; undef $current;
3279 },
3280 sub {
3281 Coro::schedule while defined $current;
3282 $! = $status;
3283 },
3284 )
3285 };
3286
3287 unless ($DB_ENV) {
3288 $DB_ENV = BDB::db_env_create;
3289
3290 cf::sync_job {
3291 eval {
3292 BDB::db_env_open
3293 $DB_ENV,
3294 $BDBDIR,
3295 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3296 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3297 0666;
3298
3299 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3300
3301 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3302 $DB_ENV->set_lk_detect;
3303 };
3304
3305 cf::cleanup "db_env_open(db): $@" if $@;
3306 };
3307 }
3308 }
3309
3310 {
3311 IO::AIO::min_parallel 8;
3312
3313 undef $Coro::AIO::WATCHER;
3314 IO::AIO::max_poll_time $TICK * 0.1;
3315 $AIO_POLL_WATCHER = Event->io (
3316 reentrant => 0,
3317 data => WF_AUTOCANCEL,
3318 fd => IO::AIO::poll_fileno,
3319 poll => 'r',
3320 prio => 6,
3321 cb => \&IO::AIO::poll_cb,
3322 );
3323 }
3324
3325 my $_log_backtrace;
3326
3327 sub _log_backtrace {
3328 my ($msg, @addr) = @_;
3329
3330 $msg =~ s/\n//;
3331
3332 # limit the # of concurrent backtraces
3333 if ($_log_backtrace < 2) {
3334 ++$_log_backtrace;
3335 async {
3336 my @bt = fork_call {
3337 @addr = map { sprintf "%x", $_ } @addr;
3338 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3339 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3340 or die "addr2line: $!";
3341
3342 my @funcs;
3343 my @res = <$fh>;
3344 chomp for @res;
3345 while (@res) {
3346 my ($func, $line) = splice @res, 0, 2, ();
3347 push @funcs, "[$func] $line";
3348 }
3349
3350 @funcs
3351 };
3352
3353 LOG llevInfo, "[ABT] $msg\n";
3354 LOG llevInfo, "[ABT] $_\n" for @bt;
3355 --$_log_backtrace;
3356 };
3357 } else {
3358 LOG llevInfo, "[ABT] $msg\n";
3359 LOG llevInfo, "[ABT] [suppressed]\n";
3360 }
3361 }
3362
3363 # load additional modules
3364 use cf::pod;
3365
3366 END { cf::emergency_save }
3367
3368 1
3369