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Revision: 1.314
Committed: Mon Jul 23 16:53:15 2007 UTC (16 years, 10 months ago) by root
Branch: MAIN
Changes since 1.313: +50 -0 lines
Log Message:
implement yet another et-cpu-time primitive, this time its called get_slot... might replace most uses of wait_for_tick

File Contents

# Content
1 package cf;
2
3 use utf8;
4 use strict;
5
6 use Symbol;
7 use List::Util;
8 use Socket;
9 use Storable;
10 use Event;
11 use Opcode;
12 use Safe;
13 use Safe::Hole;
14
15 use Coro 3.61 ();
16 use Coro::State;
17 use Coro::Handle;
18 use Coro::Event;
19 use Coro::Timer;
20 use Coro::Signal;
21 use Coro::Semaphore;
22 use Coro::AIO;
23 use Coro::Storable;
24
25 use JSON::XS 1.4 ();
26 use BDB ();
27 use Data::Dumper;
28 use Digest::MD5;
29 use Fcntl;
30 use YAML::Syck ();
31 use IO::AIO 2.32 ();
32 use Time::HiRes;
33 use Compress::LZF;
34 use Digest::MD5 ();
35
36 # configure various modules to our taste
37 #
38 $Storable::canonical = 1; # reduce rsync transfers
39 Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
40 Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
41
42 $Event::Eval = 1; # no idea why this is required, but it is
43
44 # work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
45 $YAML::Syck::ImplicitUnicode = 1;
46
47 $Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
48
49 sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
50
51 our %COMMAND = ();
52 our %COMMAND_TIME = ();
53
54 our @EXTS = (); # list of extension package names
55 our %EXTCMD = ();
56 our %EXTICMD = ();
57 our %EXT_CORO = (); # coroutines bound to extensions
58 our %EXT_MAP = (); # pluggable maps
59
60 our $RELOAD; # number of reloads so far
61 our @EVENT;
62
63 our $CONFDIR = confdir;
64 our $DATADIR = datadir;
65 our $LIBDIR = "$DATADIR/ext";
66 our $PODDIR = "$DATADIR/pod";
67 our $MAPDIR = "$DATADIR/" . mapdir;
68 our $LOCALDIR = localdir;
69 our $TMPDIR = "$LOCALDIR/" . tmpdir;
70 our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
71 our $PLAYERDIR = "$LOCALDIR/" . playerdir;
72 our $RANDOMDIR = "$LOCALDIR/random";
73 our $BDBDIR = "$LOCALDIR/db";
74
75 our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
76 our $TICK_WATCHER;
77 our $AIO_POLL_WATCHER;
78 our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
79 our $NEXT_TICK;
80 our $NOW;
81 our $USE_FSYNC = 1; # use fsync to write maps - default off
82
83 our $BDB_POLL_WATCHER;
84 our $DB_ENV;
85
86 our %CFG;
87
88 our $UPTIME; $UPTIME ||= time;
89 our $RUNTIME;
90
91 our %PLAYER; # all users
92 our %MAP; # all maps
93 our $LINK_MAP; # the special {link} map, which is always available
94
95 # used to convert map paths into valid unix filenames by replacing / by ∕
96 our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
97
98 our $LOAD; # a number between 0 (idle) and 1 (too many objects)
99 our $LOADAVG; # same thing, but with alpha-smoothing
100 our $tick_start; # for load detecting purposes
101
102 binmode STDOUT;
103 binmode STDERR;
104
105 # read virtual server time, if available
106 unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
107 open my $fh, "<", "$LOCALDIR/runtime"
108 or die "unable to read runtime file: $!";
109 $RUNTIME = <$fh> + 0.;
110 }
111
112 mkdir $_
113 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
114
115 our $EMERGENCY_POSITION;
116
117 sub cf::map::normalise;
118
119 #############################################################################
120
121 =head2 GLOBAL VARIABLES
122
123 =over 4
124
125 =item $cf::UPTIME
126
127 The timestamp of the server start (so not actually an uptime).
128
129 =item $cf::RUNTIME
130
131 The time this server has run, starts at 0 and is increased by $cf::TICK on
132 every server tick.
133
134 =item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
135 $cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
136 $cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
137
138 Various directories - "/etc", read-only install directory, perl-library
139 directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
140 unique-items directory, player file directory, random maps directory and
141 database environment.
142
143 =item $cf::NOW
144
145 The time of the last (current) server tick.
146
147 =item $cf::TICK
148
149 The interval between server ticks, in seconds.
150
151 =item $cf::LOADAVG
152
153 The current CPU load on the server (alpha-smoothed), as a value between 0
154 (none) and 1 (overloaded), indicating how much time is spent on processing
155 objects per tick. Healthy values are < 0.5.
156
157 =item $cf::LOAD
158
159 The raw value load value from the last tick.
160
161 =item %cf::CFG
162
163 Configuration for the server, loaded from C</etc/crossfire/config>, or
164 from wherever your confdir points to.
165
166 =item cf::wait_for_tick, cf::wait_for_tick_begin
167
168 These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
169 returns directly I<after> the tick processing (and consequently, can only wake one process
170 per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
171
172 =item @cf::INVOKE_RESULTS
173
174 This array contains the results of the last C<invoke ()> call. When
175 C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
176 that call.
177
178 =back
179
180 =cut
181
182 BEGIN {
183 *CORE::GLOBAL::warn = sub {
184 my $msg = join "", @_;
185
186 $msg .= "\n"
187 unless $msg =~ /\n$/;
188
189 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
190
191 utf8::encode $msg;
192 LOG llevError, $msg;
193 };
194 }
195
196 @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
197 @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
198 @safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
199 @safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
200 @safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
201 @safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
202 @safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
203
204 # we bless all objects into (empty) derived classes to force a method lookup
205 # within the Safe compartment.
206 for my $pkg (qw(
207 cf::global cf::attachable
208 cf::object cf::object::player
209 cf::client cf::player
210 cf::arch cf::living
211 cf::map cf::party cf::region
212 )) {
213 no strict 'refs';
214 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
215 }
216
217 $Event::DIED = sub {
218 warn "error in event callback: @_";
219 };
220
221 #############################################################################
222
223 =head2 UTILITY FUNCTIONS
224
225 =over 4
226
227 =item dumpval $ref
228
229 =cut
230
231 sub dumpval {
232 eval {
233 local $SIG{__DIE__};
234 my $d;
235 if (1) {
236 $d = new Data::Dumper([$_[0]], ["*var"]);
237 $d->Terse(1);
238 $d->Indent(2);
239 $d->Quotekeys(0);
240 $d->Useqq(1);
241 #$d->Bless(...);
242 $d->Seen($_[1]) if @_ > 1;
243 $d = $d->Dump();
244 }
245 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
246 $d
247 } || "[unable to dump $_[0]: '$@']";
248 }
249
250 =item $ref = cf::from_json $json
251
252 Converts a JSON string into the corresponding perl data structure.
253
254 =item $json = cf::to_json $ref
255
256 Converts a perl data structure into its JSON representation.
257
258 =cut
259
260 our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
261
262 sub to_json ($) { $json_coder->encode ($_[0]) }
263 sub from_json ($) { $json_coder->decode ($_[0]) }
264
265 =item cf::lock_wait $string
266
267 Wait until the given lock is available. See cf::lock_acquire.
268
269 =item my $lock = cf::lock_acquire $string
270
271 Wait until the given lock is available and then acquires it and returns
272 a Coro::guard object. If the guard object gets destroyed (goes out of scope,
273 for example when the coroutine gets canceled), the lock is automatically
274 returned.
275
276 Lock names should begin with a unique identifier (for example, cf::map::find
277 uses map_find and cf::map::load uses map_load).
278
279 =item $locked = cf::lock_active $string
280
281 Return true if the lock is currently active, i.e. somebody has locked it.
282
283 =cut
284
285 our %LOCK;
286
287 sub lock_wait($) {
288 my ($key) = @_;
289
290 # wait for lock, if any
291 while ($LOCK{$key}) {
292 push @{ $LOCK{$key} }, $Coro::current;
293 Coro::schedule;
294 }
295 }
296
297 sub lock_acquire($) {
298 my ($key) = @_;
299
300 # wait, to be sure we are not locked
301 lock_wait $key;
302
303 $LOCK{$key} = [];
304
305 Coro::guard {
306 # wake up all waiters, to be on the safe side
307 $_->ready for @{ delete $LOCK{$key} };
308 }
309 }
310
311 sub lock_active($) {
312 my ($key) = @_;
313
314 ! ! $LOCK{$key}
315 }
316
317 sub freeze_mainloop {
318 return unless $TICK_WATCHER->is_active;
319
320 my $guard = Coro::guard {
321 $TICK_WATCHER->start;
322 };
323 $TICK_WATCHER->stop;
324 $guard
325 }
326
327 =item cf::get_slot $time[, $priority]
328
329 Allocate $time seconds of blocking CPU time at priority C<$priority>:
330 This call blocks and returns only when you have at least C<$time> seconds
331 of cpu time till the next tick. The slot is only valid till the next cede.
332
333 Useful for short background jobs.
334
335 =cut
336
337 our @SLOT_QUEUE;
338 our $SLOT_QUEUE;
339
340 $SLOT_QUEUE->cancel if $SLOT_QUEUE;
341 $SLOT_QUEUE = Coro::async {
342 my $signal = new Coro::Signal;
343
344 while () {
345 next_job:
346 my $avail = cf::till_tick;
347 if ($avail > 0.01) {
348 for (0 .. $#SLOT_QUEUE) {
349 if ($SLOT_QUEUE[$_][0] < $avail) {
350 my $job = splice @SLOT_QUEUE, $_, 1, ();
351 $job->[2]->send;
352 Coro::cede;
353 goto next_job;
354 }
355 }
356 }
357
358 if (@SLOT_QUEUE) {
359 # we do not use wait_For_tick() as it returns immediately when tick is inactive
360 push @cf::WAIT_FOR_TICK, $signal;
361 $signal->wait;
362 } else {
363 Coro::schedule;
364 }
365 }
366 };
367
368 sub get_slot($;$) {
369 my ($time, $pri) = @_;
370
371 push @SLOT_QUEUE, [$time, $pri, my $sig = new Coro::Signal];
372 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
373 $SLOT_QUEUE->ready;
374 $sig->wait;
375 }
376
377 =item cf::async { BLOCK }
378
379 Currently the same as Coro::async_pool, meaning you cannot use
380 C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
381 thing you are allowed to do is call C<prio> on it.
382
383 =cut
384
385 BEGIN { *async = \&Coro::async_pool }
386
387 =item cf::sync_job { BLOCK }
388
389 The design of Crossfire TRT requires that the main coroutine ($Coro::main)
390 is always able to handle events or runnable, as Crossfire TRT is only
391 partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
392 acceptable.
393
394 If it must be done, put the blocking parts into C<sync_job>. This will run
395 the given BLOCK in another coroutine while waiting for the result. The
396 server will be frozen during this time, so the block should either finish
397 fast or be very important.
398
399 =cut
400
401 sub sync_job(&) {
402 my ($job) = @_;
403
404 if ($Coro::current == $Coro::main) {
405 my $time = Event::time;
406
407 # this is the main coro, too bad, we have to block
408 # till the operation succeeds, freezing the server :/
409
410 # TODO: use suspend/resume instead
411 # (but this is cancel-safe)
412 my $freeze_guard = freeze_mainloop;
413
414 my $busy = 1;
415 my @res;
416
417 (async {
418 @res = eval { $job->() };
419 warn $@ if $@;
420 undef $busy;
421 })->prio (Coro::PRIO_MAX);
422
423 while ($busy) {
424 Coro::cede or Event::one_event;
425 }
426
427 $time = Event::time - $time;
428
429 LOG llevError | logBacktrace, Carp::longmess "long sync job"
430 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
431
432 $tick_start += $time; # do not account sync jobs to server load
433
434 wantarray ? @res : $res[0]
435 } else {
436 # we are in another coroutine, how wonderful, everything just works
437
438 $job->()
439 }
440 }
441
442 =item $coro = cf::async_ext { BLOCK }
443
444 Like async, but this coro is automatically being canceled when the
445 extension calling this is being unloaded.
446
447 =cut
448
449 sub async_ext(&) {
450 my $cb = shift;
451
452 my $coro = &Coro::async ($cb);
453
454 $coro->on_destroy (sub {
455 delete $EXT_CORO{$coro+0};
456 });
457 $EXT_CORO{$coro+0} = $coro;
458
459 $coro
460 }
461
462 =item fork_call { }, $args
463
464 Executes the given code block with the given arguments in a seperate
465 process, returning the results. Everything must be serialisable with
466 Coro::Storable. May, of course, block. Note that the executed sub may
467 never block itself or use any form of Event handling.
468
469 =cut
470
471 sub _store_scalar {
472 open my $fh, ">", \my $buf
473 or die "fork_call: cannot open fh-to-buf in child : $!";
474 Storable::store_fd $_[0], $fh;
475 close $fh;
476
477 $buf
478 }
479
480 sub fork_call(&@) {
481 my ($cb, @args) = @_;
482
483 # socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
484 # or die "socketpair: $!";
485 pipe my $fh1, my $fh2
486 or die "pipe: $!";
487
488 if (my $pid = fork) {
489 close $fh2;
490
491 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
492 warn "pst<$res>" unless $res =~ /^pst/;
493 $res = Coro::Storable::thaw $res;
494
495 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
496
497 Carp::confess $$res unless "ARRAY" eq ref $res;
498
499 return wantarray ? @$res : $res->[-1];
500 } else {
501 reset_signals;
502 local $SIG{__WARN__};
503 local $SIG{__DIE__};
504 # just in case, this hack effectively disables event
505 # in the child. cleaner and slower would be canceling all watchers,
506 # but this works for the time being.
507 local $Coro::idle;
508 $Coro::current->prio (Coro::PRIO_MAX);
509
510 eval {
511 close $fh1;
512
513 my @res = eval { $cb->(@args) };
514
515 syswrite $fh2, _store_scalar $@ ? \"$@" : \@res;
516 close $fh2;
517 };
518
519 warn $@ if $@;
520 _exit 0;
521 }
522 }
523
524 =item $value = cf::db_get $family => $key
525
526 Returns a single value from the environment database.
527
528 =item cf::db_put $family => $key => $value
529
530 Stores the given C<$value> in the family. It can currently store binary
531 data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
532
533 =cut
534
535 our $DB;
536
537 sub db_init {
538 unless ($DB) {
539 $DB = BDB::db_create $DB_ENV;
540
541 cf::sync_job {
542 eval {
543 $DB->set_flags (BDB::CHKSUM);
544
545 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
546 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
547 cf::cleanup "db_open(db): $!" if $!;
548 };
549 cf::cleanup "db_open(db): $@" if $@;
550 };
551 }
552 }
553
554 sub db_get($$) {
555 my $key = "$_[0]/$_[1]";
556
557 cf::sync_job {
558 BDB::db_get $DB, undef, $key, my $data;
559
560 $! ? ()
561 : $data
562 }
563 }
564
565 sub db_put($$$) {
566 BDB::dbreq_pri 4;
567 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
568 }
569
570 =item cf::cache $id => [$paths...], $processversion => $process
571
572 Generic caching function that returns the value of the resource $id,
573 caching and regenerating as required.
574
575 This function can block.
576
577 =cut
578
579 sub cache {
580 my ($id, $src, $processversion, $process) = @_;
581
582 my $meta =
583 join "\x00",
584 $processversion,
585 map {
586 aio_stat $_
587 and Carp::croak "$_: $!";
588
589 ($_, (stat _)[7,9])
590 } @$src;
591
592 my $dbmeta = db_get cache => "$id/meta";
593 if ($dbmeta ne $meta) {
594 # changed, we may need to process
595
596 my @data;
597 my $md5;
598
599 for (0 .. $#$src) {
600 0 <= aio_load $src->[$_], $data[$_]
601 or Carp::croak "$src->[$_]: $!";
602 }
603
604 # if processing is expensive, check
605 # checksum first
606 if (1) {
607 $md5 =
608 join "\x00",
609 $processversion,
610 map {
611 Coro::cede;
612 ($src->[$_], Digest::MD5::md5_hex $data[$_])
613 } 0.. $#$src;
614
615
616 my $dbmd5 = db_get cache => "$id/md5";
617 if ($dbmd5 eq $md5) {
618 db_put cache => "$id/meta", $meta;
619
620 return db_get cache => "$id/data";
621 }
622 }
623
624 my $t1 = Time::HiRes::time;
625 my $data = $process->(\@data);
626 my $t2 = Time::HiRes::time;
627
628 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
629
630 db_put cache => "$id/data", $data;
631 db_put cache => "$id/md5" , $md5;
632 db_put cache => "$id/meta", $meta;
633
634 return $data;
635 }
636
637 db_get cache => "$id/data"
638 }
639
640 =item cf::datalog type => key => value, ...
641
642 Log a datalog packet of the given type with the given key-value pairs.
643
644 =cut
645
646 sub datalog($@) {
647 my ($type, %kv) = @_;
648 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
649 }
650
651 =back
652
653 =cut
654
655 #############################################################################
656
657 =head2 ATTACHABLE OBJECTS
658
659 Many objects in crossfire are so-called attachable objects. That means you can
660 attach callbacks/event handlers (a collection of which is called an "attachment")
661 to it. All such attachable objects support the following methods.
662
663 In the following description, CLASS can be any of C<global>, C<object>
664 C<player>, C<client> or C<map> (i.e. the attachable objects in
665 Crossfire TRT).
666
667 =over 4
668
669 =item $attachable->attach ($attachment, key => $value...)
670
671 =item $attachable->detach ($attachment)
672
673 Attach/detach a pre-registered attachment to a specific object and give it
674 the specified key/value pairs as arguments.
675
676 Example, attach a minesweeper attachment to the given object, making it a
677 10x10 minesweeper game:
678
679 $obj->attach (minesweeper => width => 10, height => 10);
680
681 =item $bool = $attachable->attached ($name)
682
683 Checks wether the named attachment is currently attached to the object.
684
685 =item cf::CLASS->attach ...
686
687 =item cf::CLASS->detach ...
688
689 Define an anonymous attachment and attach it to all objects of the given
690 CLASS. See the next function for an explanation of its arguments.
691
692 You can attach to global events by using the C<cf::global> class.
693
694 Example, log all player logins:
695
696 cf::player->attach (
697 on_login => sub {
698 my ($pl) = @_;
699 ...
700 },
701 );
702
703 Example, attach to the jeweler skill:
704
705 cf::object->attach (
706 type => cf::SKILL,
707 subtype => cf::SK_JEWELER,
708 on_use_skill => sub {
709 my ($sk, $ob, $part, $dir, $msg) = @_;
710 ...
711 },
712 );
713
714 =item cf::CLASS::attachment $name, ...
715
716 Register an attachment by C<$name> through which attachable objects of the
717 given CLASS can refer to this attachment.
718
719 Some classes such as crossfire maps and objects can specify attachments
720 that are attached at load/instantiate time, thus the need for a name.
721
722 These calls expect any number of the following handler/hook descriptions:
723
724 =over 4
725
726 =item prio => $number
727
728 Set the priority for all following handlers/hooks (unless overwritten
729 by another C<prio> setting). Lower priority handlers get executed
730 earlier. The default priority is C<0>, and many built-in handlers are
731 registered at priority C<-1000>, so lower priorities should not be used
732 unless you know what you are doing.
733
734 =item type => $type
735
736 (Only for C<< cf::object->attach >> calls), limits the attachment to the
737 given type of objects only (the additional parameter C<subtype> can be
738 used to further limit to the given subtype).
739
740 =item on_I<event> => \&cb
741
742 Call the given code reference whenever the named event happens (event is
743 something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
744 handlers are recognised generally depends on the type of object these
745 handlers attach to).
746
747 See F<include/eventinc.h> for the full list of events supported, and their
748 class.
749
750 =item package => package::
751
752 Look for sub functions of the name C<< on_I<event> >> in the given
753 package and register them. Only handlers for eevents supported by the
754 object/class are recognised.
755
756 =back
757
758 Example, define an attachment called "sockpuppet" that calls the given
759 event handler when a monster attacks:
760
761 cf::object::attachment sockpuppet =>
762 on_skill_attack => sub {
763 my ($self, $victim) = @_;
764 ...
765 }
766 }
767
768 =item $attachable->valid
769
770 Just because you have a perl object does not mean that the corresponding
771 C-level object still exists. If you try to access an object that has no
772 valid C counterpart anymore you get an exception at runtime. This method
773 can be used to test for existence of the C object part without causing an
774 exception.
775
776 =cut
777
778 # the following variables are defined in .xs and must not be re-created
779 our @CB_GLOBAL = (); # registry for all global events
780 our @CB_ATTACHABLE = (); # registry for all attachables
781 our @CB_OBJECT = (); # all objects (should not be used except in emergency)
782 our @CB_PLAYER = ();
783 our @CB_CLIENT = ();
784 our @CB_TYPE = (); # registry for type (cf-object class) based events
785 our @CB_MAP = ();
786
787 my %attachment;
788
789 sub cf::attachable::thawer_merge {
790 # simply override everything except _meta
791 local $_[0]{_meta};
792 %{$_[0]} = %{$_[1]};
793 }
794
795 sub _attach_cb($$$$) {
796 my ($registry, $event, $prio, $cb) = @_;
797
798 use sort 'stable';
799
800 $cb = [$prio, $cb];
801
802 @{$registry->[$event]} = sort
803 { $a->[0] cmp $b->[0] }
804 @{$registry->[$event] || []}, $cb;
805 }
806
807 # hack
808 my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
809
810 # attach handles attaching event callbacks
811 # the only thing the caller has to do is pass the correct
812 # registry (== where the callback attaches to).
813 sub _attach {
814 my ($registry, $klass, @arg) = @_;
815
816 my $object_type;
817 my $prio = 0;
818 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
819
820 #TODO: get rid of this hack
821 if ($attachable_klass{$klass}) {
822 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
823 }
824
825 while (@arg) {
826 my $type = shift @arg;
827
828 if ($type eq "prio") {
829 $prio = shift @arg;
830
831 } elsif ($type eq "type") {
832 $object_type = shift @arg;
833 $registry = $CB_TYPE[$object_type] ||= [];
834
835 } elsif ($type eq "subtype") {
836 defined $object_type or Carp::croak "subtype specified without type";
837 my $object_subtype = shift @arg;
838 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
839
840 } elsif ($type eq "package") {
841 my $pkg = shift @arg;
842
843 while (my ($name, $id) = each %cb_id) {
844 if (my $cb = $pkg->can ($name)) {
845 _attach_cb $registry, $id, $prio, $cb;
846 }
847 }
848
849 } elsif (exists $cb_id{$type}) {
850 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
851
852 } elsif (ref $type) {
853 warn "attaching objects not supported, ignoring.\n";
854
855 } else {
856 shift @arg;
857 warn "attach argument '$type' not supported, ignoring.\n";
858 }
859 }
860 }
861
862 sub _object_attach {
863 my ($obj, $name, %arg) = @_;
864
865 return if exists $obj->{_attachment}{$name};
866
867 if (my $attach = $attachment{$name}) {
868 my $registry = $obj->registry;
869
870 for (@$attach) {
871 my ($klass, @attach) = @$_;
872 _attach $registry, $klass, @attach;
873 }
874
875 $obj->{$name} = \%arg;
876 } else {
877 warn "object uses attachment '$name' which is not available, postponing.\n";
878 }
879
880 $obj->{_attachment}{$name} = undef;
881 }
882
883 sub cf::attachable::attach {
884 if (ref $_[0]) {
885 _object_attach @_;
886 } else {
887 _attach shift->_attach_registry, @_;
888 }
889 _recalc_want;
890 };
891
892 # all those should be optimised
893 sub cf::attachable::detach {
894 my ($obj, $name) = @_;
895
896 if (ref $obj) {
897 delete $obj->{_attachment}{$name};
898 reattach ($obj);
899 } else {
900 Carp::croak "cannot, currently, detach class attachments";
901 }
902 _recalc_want;
903 };
904
905 sub cf::attachable::attached {
906 my ($obj, $name) = @_;
907
908 exists $obj->{_attachment}{$name}
909 }
910
911 for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
912 eval "#line " . __LINE__ . " 'cf.pm'
913 sub cf::\L$klass\E::_attach_registry {
914 (\\\@CB_$klass, KLASS_$klass)
915 }
916
917 sub cf::\L$klass\E::attachment {
918 my \$name = shift;
919
920 \$attachment{\$name} = [[KLASS_$klass, \@_]];
921 }
922 ";
923 die if $@;
924 }
925
926 our $override;
927 our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
928
929 sub override {
930 $override = 1;
931 @INVOKE_RESULTS = (@_);
932 }
933
934 sub do_invoke {
935 my $event = shift;
936 my $callbacks = shift;
937
938 @INVOKE_RESULTS = ();
939
940 local $override;
941
942 for (@$callbacks) {
943 eval { &{$_->[1]} };
944
945 if ($@) {
946 warn "$@";
947 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
948 override;
949 }
950
951 return 1 if $override;
952 }
953
954 0
955 }
956
957 =item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
958
959 =item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
960
961 Generate an object-specific event with the given arguments.
962
963 This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
964 removed in future versions), and there is no public API to access override
965 results (if you must, access C<@cf::INVOKE_RESULTS> directly).
966
967 =back
968
969 =cut
970
971 #############################################################################
972 # object support
973 #
974
975 sub _can_merge {
976 my ($ob1, $ob2) = @_;
977
978 local $Storable::canonical = 1;
979 my $fob1 = Storable::freeze $ob1;
980 my $fob2 = Storable::freeze $ob2;
981
982 $fob1 eq $fob2
983 }
984
985 sub reattach {
986 # basically do the same as instantiate, without calling instantiate
987 my ($obj) = @_;
988
989 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
990
991 my $registry = $obj->registry;
992
993 @$registry = ();
994
995 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
996
997 for my $name (keys %{ $obj->{_attachment} || {} }) {
998 if (my $attach = $attachment{$name}) {
999 for (@$attach) {
1000 my ($klass, @attach) = @$_;
1001 _attach $registry, $klass, @attach;
1002 }
1003 } else {
1004 warn "object uses attachment '$name' that is not available, postponing.\n";
1005 }
1006 }
1007 }
1008
1009 cf::attachable->attach (
1010 prio => -1000000,
1011 on_instantiate => sub {
1012 my ($obj, $data) = @_;
1013
1014 $data = from_json $data;
1015
1016 for (@$data) {
1017 my ($name, $args) = @$_;
1018
1019 $obj->attach ($name, %{$args || {} });
1020 }
1021 },
1022 on_reattach => \&reattach,
1023 on_clone => sub {
1024 my ($src, $dst) = @_;
1025
1026 @{$dst->registry} = @{$src->registry};
1027
1028 %$dst = %$src;
1029
1030 %{$dst->{_attachment}} = %{$src->{_attachment}}
1031 if exists $src->{_attachment};
1032 },
1033 );
1034
1035 sub object_freezer_save {
1036 my ($filename, $rdata, $objs) = @_;
1037
1038 sync_job {
1039 if (length $$rdata) {
1040 warn sprintf "saving %s (%d,%d)\n",
1041 $filename, length $$rdata, scalar @$objs;
1042
1043 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1044 chmod SAVE_MODE, $fh;
1045 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1046 aio_fsync $fh if $cf::USE_FSYNC;
1047 close $fh;
1048
1049 if (@$objs) {
1050 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1051 chmod SAVE_MODE, $fh;
1052 my $data = Storable::nfreeze { version => 1, objs => $objs };
1053 aio_write $fh, 0, (length $data), $data, 0;
1054 aio_fsync $fh if $cf::USE_FSYNC;
1055 close $fh;
1056 aio_rename "$filename.pst~", "$filename.pst";
1057 }
1058 } else {
1059 aio_unlink "$filename.pst";
1060 }
1061
1062 aio_rename "$filename~", $filename;
1063 } else {
1064 warn "FATAL: $filename~: $!\n";
1065 }
1066 } else {
1067 aio_unlink $filename;
1068 aio_unlink "$filename.pst";
1069 }
1070 }
1071 }
1072
1073 sub object_freezer_as_string {
1074 my ($rdata, $objs) = @_;
1075
1076 use Data::Dumper;
1077
1078 $$rdata . Dumper $objs
1079 }
1080
1081 sub object_thawer_load {
1082 my ($filename) = @_;
1083
1084 my ($data, $av);
1085
1086 (aio_load $filename, $data) >= 0
1087 or return;
1088
1089 unless (aio_stat "$filename.pst") {
1090 (aio_load "$filename.pst", $av) >= 0
1091 or return;
1092 $av = eval { (Storable::thaw $av)->{objs} };
1093 }
1094
1095 warn sprintf "loading %s (%d)\n",
1096 $filename, length $data, scalar @{$av || []};
1097 return ($data, $av);
1098 }
1099
1100 =head2 COMMAND CALLBACKS
1101
1102 =over 4
1103
1104 =cut
1105
1106 #############################################################################
1107 # command handling &c
1108
1109 =item cf::register_command $name => \&callback($ob,$args);
1110
1111 Register a callback for execution when the client sends the user command
1112 $name.
1113
1114 =cut
1115
1116 sub register_command {
1117 my ($name, $cb) = @_;
1118
1119 my $caller = caller;
1120 #warn "registering command '$name/$time' to '$caller'";
1121
1122 push @{ $COMMAND{$name} }, [$caller, $cb];
1123 }
1124
1125 =item cf::register_extcmd $name => \&callback($pl,$packet);
1126
1127 Register a callback for execution when the client sends an (synchronous)
1128 extcmd packet. Ext commands will be processed in the order they are
1129 received by the server, like other user commands. The first argument is
1130 the logged-in player. Ext commands can only be processed after a player
1131 has logged in successfully.
1132
1133 If the callback returns something, it is sent back as if reply was being
1134 called.
1135
1136 =item cf::register_exticmd $name => \&callback($ns,$packet);
1137
1138 Register a callback for execution when the client sends an (asynchronous)
1139 exticmd packet. Exti commands are processed by the server as soon as they
1140 are received, i.e. out of order w.r.t. other commands. The first argument
1141 is a client socket. Exti commands can be received anytime, even before
1142 log-in.
1143
1144 If the callback returns something, it is sent back as if reply was being
1145 called.
1146
1147 =cut
1148
1149 sub register_extcmd {
1150 my ($name, $cb) = @_;
1151
1152 $EXTCMD{$name} = $cb;
1153 }
1154
1155 sub register_exticmd {
1156 my ($name, $cb) = @_;
1157
1158 $EXTICMD{$name} = $cb;
1159 }
1160
1161 cf::player->attach (
1162 on_command => sub {
1163 my ($pl, $name, $params) = @_;
1164
1165 my $cb = $COMMAND{$name}
1166 or return;
1167
1168 for my $cmd (@$cb) {
1169 $cmd->[1]->($pl->ob, $params);
1170 }
1171
1172 cf::override;
1173 },
1174 on_extcmd => sub {
1175 my ($pl, $buf) = @_;
1176
1177 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
1178
1179 if (ref $msg) {
1180 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
1181 if (my %reply = $cb->($pl, $msg)) {
1182 $pl->ext_reply ($msg->{msgid}, %reply);
1183 }
1184 }
1185 } else {
1186 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1187 }
1188
1189 cf::override;
1190 },
1191 );
1192
1193 sub load_extensions {
1194 cf::sync_job {
1195 my %todo;
1196
1197 for my $path (<$LIBDIR/*.ext>) {
1198 next unless -r $path;
1199
1200 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1201 my $base = $1;
1202 my $pkg = $1;
1203 $pkg =~ s/[^[:word:]]/_/g;
1204 $pkg = "ext::$pkg";
1205
1206 open my $fh, "<:utf8", $path
1207 or die "$path: $!";
1208
1209 my $source = do { local $/; <$fh> };
1210
1211 my %ext = (
1212 path => $path,
1213 base => $base,
1214 pkg => $pkg,
1215 );
1216
1217 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1218 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1219
1220 $ext{source} =
1221 "package $pkg; use strict; use utf8;\n"
1222 . "#line 1 \"$path\"\n{\n"
1223 . $source
1224 . "\n};\n1";
1225
1226 $todo{$base} = \%ext;
1227 }
1228
1229 my %done;
1230 while (%todo) {
1231 my $progress;
1232
1233 while (my ($k, $v) = each %todo) {
1234 for (split /,\s*/, $v->{meta}{depends}) {
1235 goto skip
1236 unless exists $done{$_};
1237 }
1238
1239 warn "... loading '$k' into '$v->{pkg}'\n";
1240
1241 unless (eval $v->{source}) {
1242 my $msg = $@ ? "$v->{path}: $@\n"
1243 : "$v->{base}: extension inactive.\n";
1244
1245 if (exists $v->{meta}{mandatory}) {
1246 warn $msg;
1247 warn "mandatory extension failed to load, exiting.\n";
1248 exit 1;
1249 }
1250
1251 warn $msg;
1252 }
1253
1254 $done{$k} = delete $todo{$k};
1255 push @EXTS, $v->{pkg};
1256 $progress = 1;
1257 }
1258
1259 skip:
1260 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1261 unless $progress;
1262 }
1263 };
1264 }
1265
1266 #############################################################################
1267
1268 =back
1269
1270 =head2 CORE EXTENSIONS
1271
1272 Functions and methods that extend core crossfire objects.
1273
1274 =cut
1275
1276 package cf::player;
1277
1278 use Coro::AIO;
1279
1280 =head3 cf::player
1281
1282 =over 4
1283
1284 =item cf::player::find $login
1285
1286 Returns the given player object, loading it if necessary (might block).
1287
1288 =cut
1289
1290 sub playerdir($) {
1291 "$PLAYERDIR/"
1292 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1293 }
1294
1295 sub path($) {
1296 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1297
1298 (playerdir $login) . "/playerdata"
1299 }
1300
1301 sub find_active($) {
1302 $cf::PLAYER{$_[0]}
1303 and $cf::PLAYER{$_[0]}->active
1304 and $cf::PLAYER{$_[0]}
1305 }
1306
1307 sub exists($) {
1308 my ($login) = @_;
1309
1310 $cf::PLAYER{$login}
1311 or cf::sync_job { !aio_stat path $login }
1312 }
1313
1314 sub find($) {
1315 return $cf::PLAYER{$_[0]} || do {
1316 my $login = $_[0];
1317
1318 my $guard = cf::lock_acquire "user_find:$login";
1319
1320 $cf::PLAYER{$_[0]} || do {
1321 # rename old playerfiles to new ones
1322 #TODO: remove when no longer required
1323 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1324 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1325 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1326 aio_unlink +(playerdir $login) . "/$login.pl";
1327
1328 my $pl = load_pl path $login
1329 or return;
1330 $cf::PLAYER{$login} = $pl
1331 }
1332 }
1333 }
1334
1335 sub save($) {
1336 my ($pl) = @_;
1337
1338 return if $pl->{deny_save};
1339
1340 my $path = path $pl;
1341 my $guard = cf::lock_acquire "user_save:$path";
1342
1343 return if $pl->{deny_save};
1344
1345 aio_mkdir playerdir $pl, 0770;
1346 $pl->{last_save} = $cf::RUNTIME;
1347
1348 $pl->save_pl ($path);
1349 Coro::cede;
1350 }
1351
1352 sub new($) {
1353 my ($login) = @_;
1354
1355 my $self = create;
1356
1357 $self->ob->name ($login);
1358 $self->{deny_save} = 1;
1359
1360 $cf::PLAYER{$login} = $self;
1361
1362 $self
1363 }
1364
1365 =item $pl->quit_character
1366
1367 Nukes the player without looking back. If logged in, the connection will
1368 be destroyed. May block for a long time.
1369
1370 =cut
1371
1372 sub quit_character {
1373 my ($pl) = @_;
1374
1375 my $name = $pl->ob->name;
1376
1377 $pl->{deny_save} = 1;
1378 $pl->password ("*"); # this should lock out the player until we nuked the dir
1379
1380 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1381 $pl->deactivate;
1382 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1383 $pl->ns->destroy if $pl->ns;
1384
1385 my $path = playerdir $pl;
1386 my $temp = "$path~$cf::RUNTIME~deleting~";
1387 aio_rename $path, $temp;
1388 delete $cf::PLAYER{$pl->ob->name};
1389 $pl->destroy;
1390
1391 my $prefix = qr<^~\Q$name\E/>;
1392
1393 # nuke player maps
1394 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1395
1396 IO::AIO::aio_rmtree $temp;
1397 }
1398
1399 =item $pl->kick
1400
1401 Kicks a player out of the game. This destroys the connection.
1402
1403 =cut
1404
1405 sub kick {
1406 my ($pl, $kicker) = @_;
1407
1408 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1409 $pl->killer ("kicked");
1410 $pl->ns->destroy;
1411 }
1412
1413 =item cf::player::list_logins
1414
1415 Returns am arrayref of all valid playernames in the system, can take a
1416 while and may block, so not sync_job-capable, ever.
1417
1418 =cut
1419
1420 sub list_logins {
1421 my $dirs = aio_readdir $PLAYERDIR
1422 or return [];
1423
1424 my @logins;
1425
1426 for my $login (@$dirs) {
1427 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1428 aio_read $fh, 0, 512, my $buf, 0 or next;
1429 $buf !~ /^password -------------$/m or next; # official not-valid tag
1430
1431 utf8::decode $login;
1432 push @logins, $login;
1433 }
1434
1435 \@logins
1436 }
1437
1438 =item $player->maps
1439
1440 Returns an arrayref of map paths that are private for this
1441 player. May block.
1442
1443 =cut
1444
1445 sub maps($) {
1446 my ($pl) = @_;
1447
1448 $pl = ref $pl ? $pl->ob->name : $pl;
1449
1450 my $files = aio_readdir playerdir $pl
1451 or return;
1452
1453 my @paths;
1454
1455 for (@$files) {
1456 utf8::decode $_;
1457 next if /\.(?:pl|pst)$/;
1458 next unless /^$PATH_SEP/o;
1459
1460 push @paths, cf::map::normalise "~$pl/$_";
1461 }
1462
1463 \@paths
1464 }
1465
1466 =item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1467
1468 Expand crossfire pod fragments into protocol xml.
1469
1470 =cut
1471
1472 sub expand_cfpod {
1473 ((my $self), (local $_)) = @_;
1474
1475 # escape & and <
1476 s/&/&amp;/g;
1477 s/(?<![BIUGH])</&lt;/g;
1478
1479 # this is buggy, it needs to properly take care of nested <'s
1480
1481 1 while
1482 # replace B<>, I<>, U<> etc.
1483 s/B<([^\>]*)>/<b>$1<\/b>/
1484 || s/I<([^\>]*)>/<i>$1<\/i>/
1485 || s/U<([^\>]*)>/<u>$1<\/u>/
1486 # replace G<male|female> tags
1487 || s{G<([^>|]*)\|([^>]*)>}{
1488 $self->gender ? $2 : $1
1489 }ge
1490 # replace H<hint text>
1491 || s{H<([^\>]*)>}
1492 {
1493 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1494 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1495 "")
1496 [$self->{hintmode}]
1497 }ge;
1498
1499 # create single paragraphs (very hackish)
1500 s/(?<=\S)\n(?=\w)/ /g;
1501
1502 # compress some whitespace
1503 s/\s+\n/\n/g; # ws line-ends
1504 s/\n\n+/\n/g; # double lines
1505 s/^\n+//; # beginning lines
1506 s/\n+$//; # ending lines
1507
1508 $_
1509 }
1510
1511 sub hintmode {
1512 $_[0]{hintmode} = $_[1] if @_ > 1;
1513 $_[0]{hintmode}
1514 }
1515
1516 =item $player->ext_reply ($msgid, %msg)
1517
1518 Sends an ext reply to the player.
1519
1520 =cut
1521
1522 sub ext_reply($$%) {
1523 my ($self, $id, %msg) = @_;
1524
1525 $msg{msgid} = $id;
1526 $self->send ("ext " . $self->ns->{json_coder}->encode (\%msg));
1527 }
1528
1529 =item $player->ext_event ($type, %msg)
1530
1531 Sends an ext event to the client.
1532
1533 =cut
1534
1535 sub ext_event($$%) {
1536 my ($self, $type, %msg) = @_;
1537
1538 $self->ns->ext_event ($type, %msg);
1539 }
1540
1541 =head3 cf::region
1542
1543 =over 4
1544
1545 =cut
1546
1547 package cf::region;
1548
1549 =item cf::region::find_by_path $path
1550
1551 Tries to decuce the likely region for a map knowing only its path.
1552
1553 =cut
1554
1555 sub find_by_path($) {
1556 my ($path) = @_;
1557
1558 my ($match, $specificity);
1559
1560 for my $region (list) {
1561 if ($region->{match} && $path =~ $region->{match}) {
1562 ($match, $specificity) = ($region, $region->specificity)
1563 if $region->specificity > $specificity;
1564 }
1565 }
1566
1567 $match
1568 }
1569
1570 =back
1571
1572 =head3 cf::map
1573
1574 =over 4
1575
1576 =cut
1577
1578 package cf::map;
1579
1580 use Fcntl;
1581 use Coro::AIO;
1582
1583 use overload
1584 '""' => \&as_string,
1585 fallback => 1;
1586
1587 our $MAX_RESET = 3600;
1588 our $DEFAULT_RESET = 3000;
1589
1590 sub generate_random_map {
1591 my ($self, $rmp) = @_;
1592 # mit "rum" bekleckern, nicht
1593 $self->_create_random_map (
1594 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1595 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1596 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1597 $rmp->{exit_on_final_map},
1598 $rmp->{xsize}, $rmp->{ysize},
1599 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1600 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1601 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1602 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1603 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1604 (cf::region::find $rmp->{region}), $rmp->{custom}
1605 )
1606 }
1607
1608 =item cf::map->register ($regex, $prio)
1609
1610 Register a handler for the map path matching the given regex at the
1611 givne priority (higher is better, built-in handlers have priority 0, the
1612 default).
1613
1614 =cut
1615
1616 sub register {
1617 my (undef, $regex, $prio) = @_;
1618 my $pkg = caller;
1619
1620 no strict;
1621 push @{"$pkg\::ISA"}, __PACKAGE__;
1622
1623 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1624 }
1625
1626 # also paths starting with '/'
1627 $EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1628
1629 sub thawer_merge {
1630 my ($self, $merge) = @_;
1631
1632 # we have to keep some variables in memory intact
1633 local $self->{path};
1634 local $self->{load_path};
1635
1636 $self->SUPER::thawer_merge ($merge);
1637 }
1638
1639 sub normalise {
1640 my ($path, $base) = @_;
1641
1642 $path = "$path"; # make sure its a string
1643
1644 $path =~ s/\.map$//;
1645
1646 # map plan:
1647 #
1648 # /! non-realised random map exit (special hack!)
1649 # {... are special paths that are not being touched
1650 # ?xxx/... are special absolute paths
1651 # ?random/... random maps
1652 # /... normal maps
1653 # ~user/... per-player map of a specific user
1654
1655 $path =~ s/$PATH_SEP/\//go;
1656
1657 # treat it as relative path if it starts with
1658 # something that looks reasonable
1659 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1660 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1661
1662 $base =~ s{[^/]+/?$}{};
1663 $path = "$base/$path";
1664 }
1665
1666 for ($path) {
1667 redo if s{//}{/};
1668 redo if s{/\.?/}{/};
1669 redo if s{/[^/]+/\.\./}{/};
1670 }
1671
1672 $path
1673 }
1674
1675 sub new_from_path {
1676 my (undef, $path, $base) = @_;
1677
1678 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1679
1680 $path = normalise $path, $base;
1681
1682 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1683 if ($path =~ $EXT_MAP{$pkg}[1]) {
1684 my $self = bless cf::map::new, $pkg;
1685 $self->{path} = $path; $self->path ($path);
1686 $self->init; # pass $1 etc.
1687 return $self;
1688 }
1689 }
1690
1691 Carp::cluck "unable to resolve path '$path' (base '$base').";
1692 ()
1693 }
1694
1695 sub init {
1696 my ($self) = @_;
1697
1698 $self
1699 }
1700
1701 sub as_string {
1702 my ($self) = @_;
1703
1704 "$self->{path}"
1705 }
1706
1707 # the displayed name, this is a one way mapping
1708 sub visible_name {
1709 &as_string
1710 }
1711
1712 # the original (read-only) location
1713 sub load_path {
1714 my ($self) = @_;
1715
1716 "$MAPDIR/$self->{path}.map"
1717 }
1718
1719 # the temporary/swap location
1720 sub save_path {
1721 my ($self) = @_;
1722
1723 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1724 "$TMPDIR/$path.map"
1725 }
1726
1727 # the unique path, undef == no special unique path
1728 sub uniq_path {
1729 my ($self) = @_;
1730
1731 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1732 "$UNIQUEDIR/$path"
1733 }
1734
1735 # and all this just because we cannot iterate over
1736 # all maps in C++...
1737 sub change_all_map_light {
1738 my ($change) = @_;
1739
1740 $_->change_map_light ($change)
1741 for grep $_->outdoor, values %cf::MAP;
1742 }
1743
1744 sub decay_objects {
1745 my ($self) = @_;
1746
1747 return if $self->{deny_reset};
1748
1749 $self->do_decay_objects;
1750 }
1751
1752 sub unlink_save {
1753 my ($self) = @_;
1754
1755 utf8::encode (my $save = $self->save_path);
1756 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1757 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1758 }
1759
1760 sub load_header_from($) {
1761 my ($self, $path) = @_;
1762
1763 utf8::encode $path;
1764 #aio_open $path, O_RDONLY, 0
1765 # or return;
1766
1767 $self->_load_header ($path)
1768 or return;
1769
1770 $self->{load_path} = $path;
1771
1772 1
1773 }
1774
1775 sub load_header_orig {
1776 my ($self) = @_;
1777
1778 $self->load_header_from ($self->load_path)
1779 }
1780
1781 sub load_header_temp {
1782 my ($self) = @_;
1783
1784 $self->load_header_from ($self->save_path)
1785 }
1786
1787 sub prepare_temp {
1788 my ($self) = @_;
1789
1790 $self->last_access ((delete $self->{last_access})
1791 || $cf::RUNTIME); #d#
1792 # safety
1793 $self->{instantiate_time} = $cf::RUNTIME
1794 if $self->{instantiate_time} > $cf::RUNTIME;
1795 }
1796
1797 sub prepare_orig {
1798 my ($self) = @_;
1799
1800 $self->{load_original} = 1;
1801 $self->{instantiate_time} = $cf::RUNTIME;
1802 $self->last_access ($cf::RUNTIME);
1803 $self->instantiate;
1804 }
1805
1806 sub load_header {
1807 my ($self) = @_;
1808
1809 if ($self->load_header_temp) {
1810 $self->prepare_temp;
1811 } else {
1812 $self->load_header_orig
1813 or return;
1814 $self->prepare_orig;
1815 }
1816
1817 $self->{deny_reset} = 1
1818 if $self->no_reset;
1819
1820 $self->default_region (cf::region::find_by_path $self->{path})
1821 unless $self->default_region;
1822
1823 1
1824 }
1825
1826 sub find;
1827 sub find {
1828 my ($path, $origin) = @_;
1829
1830 $path = normalise $path, $origin && $origin->path;
1831
1832 cf::lock_wait "map_find:$path";
1833
1834 $cf::MAP{$path} || do {
1835 my $guard = cf::lock_acquire "map_find:$path";
1836 my $map = new_from_path cf::map $path
1837 or return;
1838
1839 $map->{last_save} = $cf::RUNTIME;
1840
1841 $map->load_header
1842 or return;
1843
1844 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1845 # doing this can freeze the server in a sync job, obviously
1846 #$cf::WAIT_FOR_TICK->wait;
1847 $map->reset;
1848 undef $guard;
1849 return find $path;
1850 }
1851
1852 $cf::MAP{$path} = $map
1853 }
1854 }
1855
1856 sub pre_load { }
1857 sub post_load { }
1858
1859 sub load {
1860 my ($self) = @_;
1861
1862 local $self->{deny_reset} = 1; # loading can take a long time
1863
1864 my $path = $self->{path};
1865
1866 {
1867 my $guard = cf::lock_acquire "map_load:$path";
1868
1869 return if $self->in_memory != cf::MAP_SWAPPED;
1870
1871 $self->in_memory (cf::MAP_LOADING);
1872
1873 $self->alloc;
1874
1875 $self->pre_load;
1876 Coro::cede;
1877
1878 $self->_load_objects ($self->{load_path}, 1)
1879 or return;
1880
1881 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1882 if delete $self->{load_original};
1883
1884 if (my $uniq = $self->uniq_path) {
1885 utf8::encode $uniq;
1886 if (aio_open $uniq, O_RDONLY, 0) {
1887 $self->clear_unique_items;
1888 $self->_load_objects ($uniq, 0);
1889 }
1890 }
1891
1892 Coro::cede;
1893 # now do the right thing for maps
1894 $self->link_multipart_objects;
1895 $self->difficulty ($self->estimate_difficulty)
1896 unless $self->difficulty;
1897 Coro::cede;
1898
1899 unless ($self->{deny_activate}) {
1900 $self->decay_objects;
1901 $self->fix_auto_apply;
1902 $self->update_buttons;
1903 Coro::cede;
1904 $self->set_darkness_map;
1905 Coro::cede;
1906 $self->activate;
1907 }
1908
1909 $self->in_memory (cf::MAP_IN_MEMORY);
1910 }
1911
1912 $self->post_load;
1913 }
1914
1915 sub customise_for {
1916 my ($self, $ob) = @_;
1917
1918 return find "~" . $ob->name . "/" . $self->{path}
1919 if $self->per_player;
1920
1921 # return find "?party/" . $ob->name . "/" . $self->{path}
1922 # if $self->per_party;
1923
1924 $self
1925 }
1926
1927 # find and load all maps in the 3x3 area around a map
1928 sub load_diag {
1929 my ($map) = @_;
1930
1931 my @diag; # diagonal neighbours
1932
1933 for (0 .. 3) {
1934 my $neigh = $map->tile_path ($_)
1935 or next;
1936 $neigh = find $neigh, $map
1937 or next;
1938 $neigh->load;
1939
1940 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1941 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1942 }
1943
1944 for (@diag) {
1945 my $neigh = find @$_
1946 or next;
1947 $neigh->load;
1948 }
1949 }
1950
1951 sub find_sync {
1952 my ($path, $origin) = @_;
1953
1954 cf::sync_job { find $path, $origin }
1955 }
1956
1957 sub do_load_sync {
1958 my ($map) = @_;
1959
1960 cf::sync_job { $map->load };
1961 }
1962
1963 our %MAP_PREFETCH;
1964 our $MAP_PREFETCHER = undef;
1965
1966 sub find_async {
1967 my ($path, $origin) = @_;
1968
1969 $path = normalise $path, $origin && $origin->{path};
1970
1971 if (my $map = $cf::MAP{$path}) {
1972 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1973 }
1974
1975 undef $MAP_PREFETCH{$path};
1976 $MAP_PREFETCHER ||= cf::async {
1977 while (%MAP_PREFETCH) {
1978 for my $path (keys %MAP_PREFETCH) {
1979 if (my $map = find $path) {
1980 $map->load;
1981 }
1982
1983 delete $MAP_PREFETCH{$path};
1984 }
1985 }
1986 undef $MAP_PREFETCHER;
1987 };
1988 $MAP_PREFETCHER->prio (6);
1989
1990 ()
1991 }
1992
1993 sub save {
1994 my ($self) = @_;
1995
1996 my $lock = cf::lock_acquire "map_data:" . $self->path;
1997
1998 $self->{last_save} = $cf::RUNTIME;
1999
2000 return unless $self->dirty;
2001
2002 my $save = $self->save_path; utf8::encode $save;
2003 my $uniq = $self->uniq_path; utf8::encode $uniq;
2004
2005 $self->{load_path} = $save;
2006
2007 return if $self->{deny_save};
2008
2009 local $self->{last_access} = $self->last_access;#d#
2010
2011 cf::async {
2012 $_->contr->save for $self->players;
2013 };
2014
2015 if ($uniq) {
2016 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2017 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2018 } else {
2019 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2020 }
2021 }
2022
2023 sub swap_out {
2024 my ($self) = @_;
2025
2026 # save first because save cedes
2027 $self->save;
2028
2029 my $lock = cf::lock_acquire "map_data:" . $self->path;
2030
2031 return if $self->players;
2032 return if $self->in_memory != cf::MAP_IN_MEMORY;
2033 return if $self->{deny_save};
2034
2035 $self->clear;
2036 $self->in_memory (cf::MAP_SWAPPED);
2037 }
2038
2039 sub reset_at {
2040 my ($self) = @_;
2041
2042 # TODO: safety, remove and allow resettable per-player maps
2043 return 1e99 if $self->{deny_reset};
2044
2045 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2046 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2047
2048 $time + $to
2049 }
2050
2051 sub should_reset {
2052 my ($self) = @_;
2053
2054 $self->reset_at <= $cf::RUNTIME
2055 }
2056
2057 sub reset {
2058 my ($self) = @_;
2059
2060 my $lock = cf::lock_acquire "map_data:$self->{path}";
2061
2062 return if $self->players;
2063
2064 warn "resetting map ", $self->path;
2065
2066 $self->in_memory (cf::MAP_SWAPPED);
2067
2068 # need to save uniques path
2069 unless ($self->{deny_save}) {
2070 my $uniq = $self->uniq_path; utf8::encode $uniq;
2071
2072 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2073 if $uniq;
2074 }
2075
2076 delete $cf::MAP{$self->path};
2077
2078 $self->clear;
2079
2080 $_->clear_links_to ($self) for values %cf::MAP;
2081
2082 $self->unlink_save;
2083 $self->destroy;
2084 }
2085
2086 my $nuke_counter = "aaaa";
2087
2088 sub nuke {
2089 my ($self) = @_;
2090
2091 delete $cf::MAP{$self->path};
2092
2093 $self->unlink_save;
2094
2095 bless $self, "cf::map";
2096 delete $self->{deny_reset};
2097 $self->{deny_save} = 1;
2098 $self->reset_timeout (1);
2099 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2100
2101 $cf::MAP{$self->path} = $self;
2102
2103 $self->reset; # polite request, might not happen
2104 }
2105
2106 =item $maps = cf::map::tmp_maps
2107
2108 Returns an arrayref with all map paths of currently instantiated and saved
2109 maps. May block.
2110
2111 =cut
2112
2113 sub tmp_maps() {
2114 [
2115 map {
2116 utf8::decode $_;
2117 /\.map$/
2118 ? normalise $_
2119 : ()
2120 } @{ aio_readdir $TMPDIR or [] }
2121 ]
2122 }
2123
2124 =item $maps = cf::map::random_maps
2125
2126 Returns an arrayref with all map paths of currently instantiated and saved
2127 random maps. May block.
2128
2129 =cut
2130
2131 sub random_maps() {
2132 [
2133 map {
2134 utf8::decode $_;
2135 /\.map$/
2136 ? normalise "?random/$_"
2137 : ()
2138 } @{ aio_readdir $RANDOMDIR or [] }
2139 ]
2140 }
2141
2142 =item cf::map::unique_maps
2143
2144 Returns an arrayref of paths of all shared maps that have
2145 instantiated unique items. May block.
2146
2147 =cut
2148
2149 sub unique_maps() {
2150 [
2151 map {
2152 utf8::decode $_;
2153 /\.map$/
2154 ? normalise $_
2155 : ()
2156 } @{ aio_readdir $UNIQUEDIR or [] }
2157 ]
2158 }
2159
2160 package cf;
2161
2162 =back
2163
2164 =head3 cf::object
2165
2166 =cut
2167
2168 package cf::object;
2169
2170 =over 4
2171
2172 =item $ob->inv_recursive
2173
2174 Returns the inventory of the object _and_ their inventories, recursively.
2175
2176 =cut
2177
2178 sub inv_recursive_;
2179 sub inv_recursive_ {
2180 map { $_, inv_recursive_ $_->inv } @_
2181 }
2182
2183 sub inv_recursive {
2184 inv_recursive_ inv $_[0]
2185 }
2186
2187 package cf;
2188
2189 =back
2190
2191 =head3 cf::object::player
2192
2193 =over 4
2194
2195 =item $player_object->reply ($npc, $msg[, $flags])
2196
2197 Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2198 can be C<undef>. Does the right thing when the player is currently in a
2199 dialogue with the given NPC character.
2200
2201 =cut
2202
2203 # rough implementation of a future "reply" method that works
2204 # with dialog boxes.
2205 #TODO: the first argument must go, split into a $npc->reply_to ( method
2206 sub cf::object::player::reply($$$;$) {
2207 my ($self, $npc, $msg, $flags) = @_;
2208
2209 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
2210
2211 if ($self->{record_replies}) {
2212 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2213
2214 } else {
2215 my $pl = $self->contr;
2216
2217 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2218 my $diag = $pl->{npc_dialog};
2219 $diag->{pl}->ext_reply (
2220 $diag->{id},
2221 msgtype => "reply",
2222 msg => $diag->{pl}->expand_cfpod ($msg),
2223 add_topics => []
2224 );
2225
2226 } else {
2227 $msg = $npc->name . " says: $msg" if $npc;
2228 $self->message ($msg, $flags);
2229 }
2230 }
2231 }
2232
2233 =item $player_object->may ("access")
2234
2235 Returns wether the given player is authorized to access resource "access"
2236 (e.g. "command_wizcast").
2237
2238 =cut
2239
2240 sub cf::object::player::may {
2241 my ($self, $access) = @_;
2242
2243 $self->flag (cf::FLAG_WIZ) ||
2244 (ref $cf::CFG{"may_$access"}
2245 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2246 : $cf::CFG{"may_$access"})
2247 }
2248
2249 =item $player_object->enter_link
2250
2251 Freezes the player and moves him/her to a special map (C<{link}>).
2252
2253 The player should be reasonably safe there for short amounts of time. You
2254 I<MUST> call C<leave_link> as soon as possible, though.
2255
2256 Will never block.
2257
2258 =item $player_object->leave_link ($map, $x, $y)
2259
2260 Moves the player out of the special C<{link}> map onto the specified
2261 map. If the map is not valid (or omitted), the player will be moved back
2262 to the location he/she was before the call to C<enter_link>, or, if that
2263 fails, to the emergency map position.
2264
2265 Might block.
2266
2267 =cut
2268
2269 sub link_map {
2270 unless ($LINK_MAP) {
2271 $LINK_MAP = cf::map::find "{link}"
2272 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2273 $LINK_MAP->load;
2274 }
2275
2276 $LINK_MAP
2277 }
2278
2279 sub cf::object::player::enter_link {
2280 my ($self) = @_;
2281
2282 $self->deactivate_recursive;
2283
2284 return if UNIVERSAL::isa $self->map, "ext::map_link";
2285
2286 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2287 if $self->map && $self->map->{path} ne "{link}";
2288
2289 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2290 }
2291
2292 sub cf::object::player::leave_link {
2293 my ($self, $map, $x, $y) = @_;
2294
2295 return unless $self->contr->active;
2296
2297 my $link_pos = delete $self->{_link_pos};
2298
2299 unless ($map) {
2300 # restore original map position
2301 ($map, $x, $y) = @{ $link_pos || [] };
2302 $map = cf::map::find $map;
2303
2304 unless ($map) {
2305 ($map, $x, $y) = @$EMERGENCY_POSITION;
2306 $map = cf::map::find $map
2307 or die "FATAL: cannot load emergency map\n";
2308 }
2309 }
2310
2311 ($x, $y) = (-1, -1)
2312 unless (defined $x) && (defined $y);
2313
2314 # use -1 or undef as default coordinates, not 0, 0
2315 ($x, $y) = ($map->enter_x, $map->enter_y)
2316 if $x <=0 && $y <= 0;
2317
2318 $map->load;
2319 $map->load_diag;
2320
2321 return unless $self->contr->active;
2322 $self->activate_recursive;
2323
2324 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2325 $self->enter_map ($map, $x, $y);
2326 }
2327
2328 =item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2329
2330 Moves the player to the given map-path and coordinates by first freezing
2331 her, loading and preparing them map, calling the provided $check callback
2332 that has to return the map if sucecssful, and then unfreezes the player on
2333 the new (success) or old (failed) map position. In either case, $done will
2334 be called at the end of this process.
2335
2336 =cut
2337
2338 our $GOTOGEN;
2339
2340 sub cf::object::player::goto {
2341 my ($self, $path, $x, $y, $check, $done) = @_;
2342
2343 # do generation counting so two concurrent goto's will be executed in-order
2344 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2345
2346 $self->enter_link;
2347
2348 (async {
2349 my $map = eval {
2350 my $map = cf::map::find $path;
2351
2352 if ($map) {
2353 $map = $map->customise_for ($self);
2354 $map = $check->($map) if $check && $map;
2355 } else {
2356 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2357 }
2358
2359 $map
2360 };
2361
2362 if ($@) {
2363 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2364 LOG llevError | logBacktrace, Carp::longmess $@;
2365 }
2366
2367 if ($gen == $self->{_goto_generation}) {
2368 delete $self->{_goto_generation};
2369 $self->leave_link ($map, $x, $y);
2370 }
2371
2372 $done->() if $done;
2373 })->prio (1);
2374 }
2375
2376 =item $player_object->enter_exit ($exit_object)
2377
2378 =cut
2379
2380 sub parse_random_map_params {
2381 my ($spec) = @_;
2382
2383 my $rmp = { # defaults
2384 xsize => (cf::rndm 15, 40),
2385 ysize => (cf::rndm 15, 40),
2386 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2387 #layout => string,
2388 };
2389
2390 for (split /\n/, $spec) {
2391 my ($k, $v) = split /\s+/, $_, 2;
2392
2393 $rmp->{lc $k} = $v if (length $k) && (length $v);
2394 }
2395
2396 $rmp
2397 }
2398
2399 sub prepare_random_map {
2400 my ($exit) = @_;
2401
2402 my $guard = cf::lock_acquire "exit_prepare:$exit";
2403
2404 # all this does is basically replace the /! path by
2405 # a new random map path (?random/...) with a seed
2406 # that depends on the exit object
2407
2408 my $rmp = parse_random_map_params $exit->msg;
2409
2410 if ($exit->map) {
2411 $rmp->{region} = $exit->region->name;
2412 $rmp->{origin_map} = $exit->map->path;
2413 $rmp->{origin_x} = $exit->x;
2414 $rmp->{origin_y} = $exit->y;
2415 }
2416
2417 $rmp->{random_seed} ||= $exit->random_seed;
2418
2419 my $data = cf::to_json $rmp;
2420 my $md5 = Digest::MD5::md5_hex $data;
2421 my $meta = "$RANDOMDIR/$md5.meta";
2422
2423 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2424 aio_write $fh, 0, (length $data), $data, 0;
2425 undef $fh;
2426 aio_rename "$meta~", $meta;
2427
2428 $exit->slaying ("?random/$md5");
2429 $exit->msg (undef);
2430 }
2431 }
2432
2433 sub cf::object::player::enter_exit {
2434 my ($self, $exit) = @_;
2435
2436 return unless $self->type == cf::PLAYER;
2437
2438 if ($exit->slaying eq "/!") {
2439 #TODO: this should de-fi-ni-te-ly not be a sync-job
2440 # the problem is that $exit might not survive long enough
2441 # so it needs to be done right now, right here
2442 cf::sync_job { prepare_random_map $exit };
2443 }
2444
2445 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2446 my $hp = $exit->stats->hp;
2447 my $sp = $exit->stats->sp;
2448
2449 $self->enter_link;
2450
2451 # if exit is damned, update players death & WoR home-position
2452 $self->contr->savebed ($slaying, $hp, $sp)
2453 if $exit->flag (FLAG_DAMNED);
2454
2455 (async {
2456 $self->deactivate_recursive; # just to be sure
2457 unless (eval {
2458 $self->goto ($slaying, $hp, $sp);
2459
2460 1;
2461 }) {
2462 $self->message ("Something went wrong deep within the crossfire server. "
2463 . "I'll try to bring you back to the map you were before. "
2464 . "Please report this to the dungeon master!",
2465 cf::NDI_UNIQUE | cf::NDI_RED);
2466
2467 warn "ERROR in enter_exit: $@";
2468 $self->leave_link;
2469 }
2470 })->prio (1);
2471 }
2472
2473 =head3 cf::client
2474
2475 =over 4
2476
2477 =item $client->send_drawinfo ($text, $flags)
2478
2479 Sends a drawinfo packet to the client. Circumvents output buffering so
2480 should not be used under normal circumstances.
2481
2482 =cut
2483
2484 sub cf::client::send_drawinfo {
2485 my ($self, $text, $flags) = @_;
2486
2487 utf8::encode $text;
2488 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2489 }
2490
2491 =item $client->send_msg ($channel, $msg, $color, [extra...])
2492
2493 Send a drawinfo or msg packet to the client, formatting the msg for the
2494 client if neccessary. C<$type> should be a string identifying the type of
2495 the message, with C<log> being the default. If C<$color> is negative, suppress
2496 the message unless the client supports the msg packet.
2497
2498 =cut
2499
2500 sub cf::client::send_msg {
2501 my ($self, $channel, $msg, $color, @extra) = @_;
2502
2503 $msg = $self->pl->expand_cfpod ($msg);
2504
2505 $color &= ~cf::NDI_UNIQUE; # just in case...
2506
2507 if (ref $channel) {
2508 # send meta info to client, if not yet sent
2509 unless (exists $self->{channel}{$channel->{id}}) {
2510 $self->{channel}{$channel->{id}} = $channel;
2511 $self->ext_event (channel_info => %$channel);
2512 }
2513
2514 $channel = $channel->{id};
2515 }
2516
2517 return unless @extra || length $msg;
2518
2519 if ($self->can_msg) {
2520 $self->send_packet ("msg " . $self->{json_coder}->encode ([$color, $channel, $msg, @extra]));
2521 } else {
2522 # replace some tags by gcfclient-compatible ones
2523 for ($msg) {
2524 1 while
2525 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2526 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2527 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2528 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2529 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2530 }
2531
2532 if ($color >= 0) {
2533 if (0 && $msg =~ /\[/) {
2534 $self->send_packet ("drawextinfo $color 4 0 $msg")
2535 } else {
2536 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2537 $self->send_packet ("drawinfo $color $msg")
2538 }
2539 }
2540 }
2541 }
2542
2543 =item $client->ext_event ($type, %msg)
2544
2545 Sends an ext event to the client.
2546
2547 =cut
2548
2549 sub cf::client::ext_event($$%) {
2550 my ($self, $type, %msg) = @_;
2551
2552 return unless $self->extcmd;
2553
2554 $msg{msgtype} = "event_$type";
2555 $self->send_packet ("ext " . $self->{json_coder}->encode (\%msg));
2556 }
2557
2558 =item $success = $client->query ($flags, "text", \&cb)
2559
2560 Queues a query to the client, calling the given callback with
2561 the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2562 C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2563
2564 Queries can fail, so check the return code. Or don't, as queries will
2565 become reliable at some point in the future.
2566
2567 =cut
2568
2569 sub cf::client::query {
2570 my ($self, $flags, $text, $cb) = @_;
2571
2572 return unless $self->state == ST_PLAYING
2573 || $self->state == ST_SETUP
2574 || $self->state == ST_CUSTOM;
2575
2576 $self->state (ST_CUSTOM);
2577
2578 utf8::encode $text;
2579 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2580
2581 $self->send_packet ($self->{query_queue}[0][0])
2582 if @{ $self->{query_queue} } == 1;
2583
2584 1
2585 }
2586
2587 cf::client->attach (
2588 on_connect => sub {
2589 my ($ns) = @_;
2590
2591 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2592 },
2593 on_reply => sub {
2594 my ($ns, $msg) = @_;
2595
2596 # this weird shuffling is so that direct followup queries
2597 # get handled first
2598 my $queue = delete $ns->{query_queue}
2599 or return; # be conservative, not sure how that can happen, but we saw a crash here
2600
2601 (shift @$queue)->[1]->($msg);
2602 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2603
2604 push @{ $ns->{query_queue} }, @$queue;
2605
2606 if (@{ $ns->{query_queue} } == @$queue) {
2607 if (@$queue) {
2608 $ns->send_packet ($ns->{query_queue}[0][0]);
2609 } else {
2610 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2611 }
2612 }
2613 },
2614 on_exticmd => sub {
2615 my ($ns, $buf) = @_;
2616
2617 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2618
2619 if (ref $msg) {
2620 if (my $cb = $EXTICMD{$msg->{msgtype}}) {
2621 if (my %reply = $cb->($ns, $msg)) {
2622 $reply{msgid} = $msg->{msgid};
2623 $ns->send ("ext " . $ns->{json_coder}->encode (\%reply));
2624 }
2625 }
2626 } else {
2627 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2628 }
2629
2630 cf::override;
2631 },
2632 );
2633
2634 =item $client->async (\&cb)
2635
2636 Create a new coroutine, running the specified callback. The coroutine will
2637 be automatically cancelled when the client gets destroyed (e.g. on logout,
2638 or loss of connection).
2639
2640 =cut
2641
2642 sub cf::client::async {
2643 my ($self, $cb) = @_;
2644
2645 my $coro = &Coro::async ($cb);
2646
2647 $coro->on_destroy (sub {
2648 delete $self->{_coro}{$coro+0};
2649 });
2650
2651 $self->{_coro}{$coro+0} = $coro;
2652
2653 $coro
2654 }
2655
2656 cf::client->attach (
2657 on_destroy => sub {
2658 my ($ns) = @_;
2659
2660 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2661 },
2662 );
2663
2664 =back
2665
2666
2667 =head2 SAFE SCRIPTING
2668
2669 Functions that provide a safe environment to compile and execute
2670 snippets of perl code without them endangering the safety of the server
2671 itself. Looping constructs, I/O operators and other built-in functionality
2672 is not available in the safe scripting environment, and the number of
2673 functions and methods that can be called is greatly reduced.
2674
2675 =cut
2676
2677 our $safe = new Safe "safe";
2678 our $safe_hole = new Safe::Hole;
2679
2680 $SIG{FPE} = 'IGNORE';
2681
2682 $safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
2683
2684 # here we export the classes and methods available to script code
2685
2686 =pod
2687
2688 The following functions and methods are available within a safe environment:
2689
2690 cf::object
2691 contr pay_amount pay_player map x y force_find force_add
2692 insert remove
2693
2694 cf::object::player
2695 player
2696
2697 cf::player
2698 peaceful
2699
2700 cf::map
2701 trigger
2702
2703 =cut
2704
2705 for (
2706 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2707 insert remove)],
2708 ["cf::object::player" => qw(player)],
2709 ["cf::player" => qw(peaceful)],
2710 ["cf::map" => qw(trigger)],
2711 ) {
2712 no strict 'refs';
2713 my ($pkg, @funs) = @$_;
2714 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2715 for @funs;
2716 }
2717
2718 =over 4
2719
2720 =item @retval = safe_eval $code, [var => value, ...]
2721
2722 Compiled and executes the given perl code snippet. additional var/value
2723 pairs result in temporary local (my) scalar variables of the given name
2724 that are available in the code snippet. Example:
2725
2726 my $five = safe_eval '$first + $second', first => 1, second => 4;
2727
2728 =cut
2729
2730 sub safe_eval($;@) {
2731 my ($code, %vars) = @_;
2732
2733 my $qcode = $code;
2734 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2735 $qcode =~ s/\n/\\n/g;
2736
2737 local $_;
2738 local @safe::cf::_safe_eval_args = values %vars;
2739
2740 my $eval =
2741 "do {\n"
2742 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2743 . "#line 0 \"{$qcode}\"\n"
2744 . $code
2745 . "\n}"
2746 ;
2747
2748 sub_generation_inc;
2749 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2750 sub_generation_inc;
2751
2752 if ($@) {
2753 warn "$@";
2754 warn "while executing safe code '$code'\n";
2755 warn "with arguments " . (join " ", %vars) . "\n";
2756 }
2757
2758 wantarray ? @res : $res[0]
2759 }
2760
2761 =item cf::register_script_function $function => $cb
2762
2763 Register a function that can be called from within map/npc scripts. The
2764 function should be reasonably secure and should be put into a package name
2765 like the extension.
2766
2767 Example: register a function that gets called whenever a map script calls
2768 C<rent::overview>, as used by the C<rent> extension.
2769
2770 cf::register_script_function "rent::overview" => sub {
2771 ...
2772 };
2773
2774 =cut
2775
2776 sub register_script_function {
2777 my ($fun, $cb) = @_;
2778
2779 no strict 'refs';
2780 *{"safe::$fun"} = $safe_hole->wrap ($cb);
2781 }
2782
2783 =back
2784
2785 =cut
2786
2787 #############################################################################
2788 # the server's init and main functions
2789
2790 sub load_facedata($) {
2791 my ($path) = @_;
2792
2793 warn "loading facedata from $path\n";
2794
2795 my $facedata;
2796 0 < aio_load $path, $facedata
2797 or die "$path: $!";
2798
2799 $facedata = Coro::Storable::thaw $facedata;
2800
2801 $facedata->{version} == 2
2802 or cf::cleanup "$path: version mismatch, cannot proceed.";
2803
2804 {
2805 my $faces = $facedata->{faceinfo};
2806
2807 while (my ($face, $info) = each %$faces) {
2808 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2809 cf::face::set_visibility $idx, $info->{visibility};
2810 cf::face::set_magicmap $idx, $info->{magicmap};
2811 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2812 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2813
2814 cf::cede_to_tick;
2815 }
2816
2817 while (my ($face, $info) = each %$faces) {
2818 next unless $info->{smooth};
2819 my $idx = cf::face::find $face
2820 or next;
2821 if (my $smooth = cf::face::find $info->{smooth}) {
2822 cf::face::set_smooth $idx, $smooth;
2823 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2824 } else {
2825 warn "smooth face '$info->{smooth}' not found for face '$face'";
2826 }
2827
2828 cf::cede_to_tick;
2829 }
2830 }
2831
2832 {
2833 my $anims = $facedata->{animinfo};
2834
2835 while (my ($anim, $info) = each %$anims) {
2836 cf::anim::set $anim, $info->{frames}, $info->{facings};
2837 cf::cede_to_tick;
2838 }
2839
2840 cf::anim::invalidate_all; # d'oh
2841 }
2842
2843 {
2844 # TODO: for gcfclient pleasure, we should give resources
2845 # that gcfclient doesn't grok a >10000 face index.
2846 my $res = $facedata->{resource};
2847 my $enc = JSON::XS->new->utf8->canonical;
2848
2849 while (my ($name, $info) = each %$res) {
2850 my $meta = $enc->encode ({
2851 name => $name,
2852 type => $info->{type},
2853 copyright => $info->{copyright}, #TODO#
2854 });
2855
2856 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2857
2858 if ($name =~ /\.jpg$/) {
2859 cf::face::set_data $idx, 0, $info->{data}, $info->{chksum};#d# temp hack
2860 cf::face::set_data $idx, 1, $info->{data}, $info->{chksum};#d# temp hack
2861 } else {
2862 my $data = pack "(w/a*)*", $meta, $info->{data};
2863 my $chk = Digest::MD5::md5 "$info->{chksum},$meta"; # mangle data checksum and metadata
2864
2865 cf::face::set_type $idx, 1;
2866 cf::face::set_data $idx, 0, $data, $chk;
2867 }
2868
2869 cf::cede_to_tick;
2870 }
2871 }
2872
2873 1
2874 }
2875
2876 sub reload_regions {
2877 load_resource_file "$MAPDIR/regions"
2878 or die "unable to load regions file\n";
2879
2880 for (cf::region::list) {
2881 $_->{match} = qr/$_->{match}/
2882 if exists $_->{match};
2883 }
2884 }
2885
2886 sub reload_facedata {
2887 load_facedata "$DATADIR/facedata"
2888 or die "unable to load facedata\n";
2889 }
2890
2891 sub reload_archetypes {
2892 load_resource_file "$DATADIR/archetypes"
2893 or die "unable to load archetypes\n";
2894 #d# NEED to laod twice to resolve forward references
2895 # this really needs to be done in an extra post-pass
2896 # (which needs to be synchronous, so solve it differently)
2897 load_resource_file "$DATADIR/archetypes"
2898 or die "unable to load archetypes\n";
2899 }
2900
2901 sub reload_treasures {
2902 load_resource_file "$DATADIR/treasures"
2903 or die "unable to load treasurelists\n";
2904 }
2905
2906 sub reload_resources {
2907 warn "reloading resource files...\n";
2908
2909 reload_regions;
2910 reload_facedata;
2911 #reload_archetypes;#d#
2912 reload_archetypes;
2913 reload_treasures;
2914
2915 warn "finished reloading resource files\n";
2916 }
2917
2918 sub init {
2919 reload_resources;
2920 }
2921
2922 sub cfg_load {
2923 open my $fh, "<:utf8", "$CONFDIR/config"
2924 or return;
2925
2926 local $/;
2927 *CFG = YAML::Syck::Load <$fh>;
2928
2929 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2930
2931 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2932 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2933
2934 if (exists $CFG{mlockall}) {
2935 eval {
2936 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2937 and die "WARNING: m(un)lockall failed: $!\n";
2938 };
2939 warn $@ if $@;
2940 }
2941 }
2942
2943 sub main {
2944 # we must not ever block the main coroutine
2945 local $Coro::idle = sub {
2946 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2947 (async {
2948 Event::one_event;
2949 })->prio (Coro::PRIO_MAX);
2950 };
2951
2952 cfg_load;
2953 db_init;
2954 load_extensions;
2955
2956 $TICK_WATCHER->start;
2957 Event::loop;
2958 }
2959
2960 #############################################################################
2961 # initialisation and cleanup
2962
2963 # install some emergency cleanup handlers
2964 BEGIN {
2965 for my $signal (qw(INT HUP TERM)) {
2966 Event->signal (
2967 reentrant => 0,
2968 data => WF_AUTOCANCEL,
2969 signal => $signal,
2970 prio => 0,
2971 cb => sub {
2972 cf::cleanup "SIG$signal";
2973 },
2974 );
2975 }
2976 }
2977
2978 sub write_runtime {
2979 my $runtime = "$LOCALDIR/runtime";
2980
2981 # first touch the runtime file to show we are still running:
2982 # the fsync below can take a very very long time.
2983
2984 IO::AIO::aio_utime $runtime, undef, undef;
2985
2986 my $guard = cf::lock_acquire "write_runtime";
2987
2988 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
2989 or return;
2990
2991 my $value = $cf::RUNTIME + 90 + 10;
2992 # 10 is the runtime save interval, for a monotonic clock
2993 # 60 allows for the watchdog to kill the server.
2994
2995 (aio_write $fh, 0, (length $value), $value, 0) <= 0
2996 and return;
2997
2998 # always fsync - this file is important
2999 aio_fsync $fh
3000 and return;
3001
3002 # touch it again to show we are up-to-date
3003 aio_utime $fh, undef, undef;
3004
3005 close $fh
3006 or return;
3007
3008 aio_rename "$runtime~", $runtime
3009 and return;
3010
3011 warn "runtime file written.\n";
3012
3013 1
3014 }
3015
3016 sub emergency_save() {
3017 my $freeze_guard = cf::freeze_mainloop;
3018
3019 warn "enter emergency perl save\n";
3020
3021 cf::sync_job {
3022 # use a peculiar iteration method to avoid tripping on perl
3023 # refcount bugs in for. also avoids problems with players
3024 # and maps saved/destroyed asynchronously.
3025 warn "begin emergency player save\n";
3026 for my $login (keys %cf::PLAYER) {
3027 my $pl = $cf::PLAYER{$login} or next;
3028 $pl->valid or next;
3029 $pl->save;
3030 }
3031 warn "end emergency player save\n";
3032
3033 warn "begin emergency map save\n";
3034 for my $path (keys %cf::MAP) {
3035 my $map = $cf::MAP{$path} or next;
3036 $map->valid or next;
3037 $map->save;
3038 }
3039 warn "end emergency map save\n";
3040
3041 warn "begin emergency database checkpoint\n";
3042 BDB::db_env_txn_checkpoint $DB_ENV;
3043 warn "end emergency database checkpoint\n";
3044 };
3045
3046 warn "leave emergency perl save\n";
3047 }
3048
3049 sub post_cleanup {
3050 my ($make_core) = @_;
3051
3052 warn Carp::longmess "post_cleanup backtrace"
3053 if $make_core;
3054 }
3055
3056 sub do_reload_perl() {
3057 # can/must only be called in main
3058 if ($Coro::current != $Coro::main) {
3059 warn "can only reload from main coroutine";
3060 return;
3061 }
3062
3063 warn "reloading...";
3064
3065 warn "entering sync_job";
3066
3067 cf::sync_job {
3068 cf::write_runtime; # external watchdog should not bark
3069 cf::emergency_save;
3070 cf::write_runtime; # external watchdog should not bark
3071
3072 warn "syncing database to disk";
3073 BDB::db_env_txn_checkpoint $DB_ENV;
3074
3075 # if anything goes wrong in here, we should simply crash as we already saved
3076
3077 warn "cancelling all WF_AUTOCANCEL watchers";
3078 for (Event::all_watchers) {
3079 $_->cancel if $_->data & WF_AUTOCANCEL;
3080 }
3081
3082 warn "flushing outstanding aio requests";
3083 for (;;) {
3084 BDB::flush;
3085 IO::AIO::flush;
3086 Coro::cede;
3087 last unless IO::AIO::nreqs || BDB::nreqs;
3088 warn "iterate...";
3089 }
3090
3091 ++$RELOAD;
3092
3093 warn "cancelling all extension coros";
3094 $_->cancel for values %EXT_CORO;
3095 %EXT_CORO = ();
3096
3097 warn "removing commands";
3098 %COMMAND = ();
3099
3100 warn "removing ext/exti commands";
3101 %EXTCMD = ();
3102 %EXTICMD = ();
3103
3104 warn "unloading/nuking all extensions";
3105 for my $pkg (@EXTS) {
3106 warn "... unloading $pkg";
3107
3108 if (my $cb = $pkg->can ("unload")) {
3109 eval {
3110 $cb->($pkg);
3111 1
3112 } or warn "$pkg unloaded, but with errors: $@";
3113 }
3114
3115 warn "... nuking $pkg";
3116 Symbol::delete_package $pkg;
3117 }
3118
3119 warn "unloading all perl modules loaded from $LIBDIR";
3120 while (my ($k, $v) = each %INC) {
3121 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3122
3123 warn "... unloading $k";
3124 delete $INC{$k};
3125
3126 $k =~ s/\.pm$//;
3127 $k =~ s/\//::/g;
3128
3129 if (my $cb = $k->can ("unload_module")) {
3130 $cb->();
3131 }
3132
3133 Symbol::delete_package $k;
3134 }
3135
3136 warn "getting rid of safe::, as good as possible";
3137 Symbol::delete_package "safe::$_"
3138 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3139
3140 warn "unloading cf.pm \"a bit\"";
3141 delete $INC{"cf.pm"};
3142 delete $INC{"cf/pod.pm"};
3143
3144 # don't, removes xs symbols, too,
3145 # and global variables created in xs
3146 #Symbol::delete_package __PACKAGE__;
3147
3148 warn "unload completed, starting to reload now";
3149
3150 warn "reloading cf.pm";
3151 require cf;
3152 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3153
3154 warn "loading config and database again";
3155 cf::cfg_load;
3156
3157 warn "loading extensions";
3158 cf::load_extensions;
3159
3160 warn "reattaching attachments to objects/players";
3161 _global_reattach; # objects, sockets
3162 warn "reattaching attachments to maps";
3163 reattach $_ for values %MAP;
3164 warn "reattaching attachments to players";
3165 reattach $_ for values %PLAYER;
3166
3167 warn "leaving sync_job";
3168
3169 1
3170 } or do {
3171 warn $@;
3172 warn "error while reloading, exiting.";
3173 exit 1;
3174 };
3175
3176 warn "reloaded";
3177 };
3178
3179 our $RELOAD_WATCHER; # used only during reload
3180
3181 sub reload_perl() {
3182 # doing reload synchronously and two reloads happen back-to-back,
3183 # coro crashes during coro_state_free->destroy here.
3184
3185 $RELOAD_WATCHER ||= Event->timer (
3186 reentrant => 0,
3187 after => 0,
3188 data => WF_AUTOCANCEL,
3189 cb => sub {
3190 do_reload_perl;
3191 undef $RELOAD_WATCHER;
3192 },
3193 );
3194 }
3195
3196 register_command "reload" => sub {
3197 my ($who, $arg) = @_;
3198
3199 if ($who->flag (FLAG_WIZ)) {
3200 $who->message ("reloading server.");
3201 async { reload_perl };
3202 }
3203 };
3204
3205 unshift @INC, $LIBDIR;
3206
3207 my $bug_warning = 0;
3208
3209 our @WAIT_FOR_TICK;
3210 our @WAIT_FOR_TICK_BEGIN;
3211
3212 sub wait_for_tick {
3213 return unless $TICK_WATCHER->is_active;
3214 return if $Coro::current == $Coro::main;
3215
3216 my $signal = new Coro::Signal;
3217 push @WAIT_FOR_TICK, $signal;
3218 $signal->wait;
3219 }
3220
3221 sub wait_for_tick_begin {
3222 return unless $TICK_WATCHER->is_active;
3223 return if $Coro::current == $Coro::main;
3224
3225 my $signal = new Coro::Signal;
3226 push @WAIT_FOR_TICK_BEGIN, $signal;
3227 $signal->wait;
3228 }
3229
3230 my $min = 1e6;#d#
3231 my $avg = 10;
3232 $TICK_WATCHER = Event->timer (
3233 reentrant => 0,
3234 parked => 1,
3235 prio => 0,
3236 at => $NEXT_TICK || $TICK,
3237 data => WF_AUTOCANCEL,
3238 cb => sub {
3239 if ($Coro::current != $Coro::main) {
3240 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3241 unless ++$bug_warning > 10;
3242 return;
3243 }
3244
3245 $NOW = $tick_start = Event::time;
3246
3247 cf::server_tick; # one server iteration
3248
3249 0 && sync_job {#d#
3250 for(1..10) {
3251 my $t = Event::time;
3252 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3253 or die;
3254
3255 $map->width (50);
3256 $map->height (50);
3257 $map->alloc;
3258 $map->_load_objects ("/tmp/x.map", 1);
3259 my $t = Event::time - $t;
3260
3261 #next unless $t < 0.0013;#d#
3262 if ($t < $min) {
3263 $min = $t;
3264 }
3265 $avg = $avg * 0.99 + $t * 0.01;
3266 }
3267 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3268 exit 0;
3269 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3270 };
3271
3272 $RUNTIME += $TICK;
3273 $NEXT_TICK += $TICK;
3274
3275 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3276 $NEXT_RUNTIME_WRITE = $NOW + 10;
3277 Coro::async_pool {
3278 write_runtime
3279 or warn "ERROR: unable to write runtime file: $!";
3280 };
3281 }
3282
3283 # my $AFTER = Event::time;
3284 # warn $AFTER - $NOW;#d#
3285
3286 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3287 $sig->send;
3288 }
3289 while (my $sig = shift @WAIT_FOR_TICK) {
3290 $sig->send;
3291 }
3292
3293 $NOW = Event::time;
3294
3295 # if we are delayed by four ticks or more, skip them all
3296 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3297
3298 $TICK_WATCHER->at ($NEXT_TICK);
3299 $TICK_WATCHER->start;
3300
3301 $LOAD = ($NOW - $tick_start) / $TICK;
3302 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3303
3304 _post_tick;
3305
3306
3307 },
3308 );
3309
3310 {
3311 BDB::max_poll_time $TICK * 0.1;
3312 $BDB_POLL_WATCHER = Event->io (
3313 reentrant => 0,
3314 fd => BDB::poll_fileno,
3315 poll => 'r',
3316 prio => 0,
3317 data => WF_AUTOCANCEL,
3318 cb => \&BDB::poll_cb,
3319 );
3320 BDB::min_parallel 8;
3321
3322 BDB::set_sync_prepare {
3323 my $status;
3324 my $current = $Coro::current;
3325 (
3326 sub {
3327 $status = $!;
3328 $current->ready; undef $current;
3329 },
3330 sub {
3331 Coro::schedule while defined $current;
3332 $! = $status;
3333 },
3334 )
3335 };
3336
3337 unless ($DB_ENV) {
3338 $DB_ENV = BDB::db_env_create;
3339
3340 cf::sync_job {
3341 eval {
3342 BDB::db_env_open
3343 $DB_ENV,
3344 $BDBDIR,
3345 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3346 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3347 0666;
3348
3349 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3350
3351 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3352 $DB_ENV->set_lk_detect;
3353 };
3354
3355 cf::cleanup "db_env_open(db): $@" if $@;
3356 };
3357 }
3358 }
3359
3360 {
3361 IO::AIO::min_parallel 8;
3362
3363 undef $Coro::AIO::WATCHER;
3364 IO::AIO::max_poll_time $TICK * 0.1;
3365 $AIO_POLL_WATCHER = Event->io (
3366 reentrant => 0,
3367 data => WF_AUTOCANCEL,
3368 fd => IO::AIO::poll_fileno,
3369 poll => 'r',
3370 prio => 6,
3371 cb => \&IO::AIO::poll_cb,
3372 );
3373 }
3374
3375 my $_log_backtrace;
3376
3377 sub _log_backtrace {
3378 my ($msg, @addr) = @_;
3379
3380 $msg =~ s/\n//;
3381
3382 # limit the # of concurrent backtraces
3383 if ($_log_backtrace < 2) {
3384 ++$_log_backtrace;
3385 async {
3386 my @bt = fork_call {
3387 @addr = map { sprintf "%x", $_ } @addr;
3388 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3389 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3390 or die "addr2line: $!";
3391
3392 my @funcs;
3393 my @res = <$fh>;
3394 chomp for @res;
3395 while (@res) {
3396 my ($func, $line) = splice @res, 0, 2, ();
3397 push @funcs, "[$func] $line";
3398 }
3399
3400 @funcs
3401 };
3402
3403 LOG llevInfo, "[ABT] $msg\n";
3404 LOG llevInfo, "[ABT] $_\n" for @bt;
3405 --$_log_backtrace;
3406 };
3407 } else {
3408 LOG llevInfo, "[ABT] $msg\n";
3409 LOG llevInfo, "[ABT] [suppressed]\n";
3410 }
3411 }
3412
3413 # load additional modules
3414 use cf::pod;
3415
3416 END { cf::emergency_save }
3417
3418 1
3419