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Revision: 1.336
Committed: Tue Aug 21 00:31:18 2007 UTC (16 years, 9 months ago) by root
Branch: MAIN
Changes since 1.335: +19 -7 lines
Log Message:
fixed exti handling, implemented generic resource request 'framework'

File Contents

# Content
1 package cf;
2
3 use utf8;
4 use strict;
5
6 use Symbol;
7 use List::Util;
8 use Socket;
9 use Storable;
10 use Event;
11 use Opcode;
12 use Safe;
13 use Safe::Hole;
14
15 use Coro 3.64 ();
16 use Coro::State;
17 use Coro::Handle;
18 use Coro::Event;
19 use Coro::Timer;
20 use Coro::Signal;
21 use Coro::Semaphore;
22 use Coro::AIO;
23 use Coro::Storable;
24 use Coro::Util ();
25
26 use JSON::XS 1.4 ();
27 use BDB ();
28 use Data::Dumper;
29 use Digest::MD5;
30 use Fcntl;
31 use YAML::Syck ();
32 use IO::AIO 2.32 ();
33 use Time::HiRes;
34 use Compress::LZF;
35 use Digest::MD5 ();
36
37 # configure various modules to our taste
38 #
39 $Storable::canonical = 1; # reduce rsync transfers
40 Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41 Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
43 $Event::Eval = 1; # no idea why this is required, but it is
44
45 # work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46 $YAML::Syck::ImplicitUnicode = 1;
47
48 $Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49
50 sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51
52 our %COMMAND = ();
53 our %COMMAND_TIME = ();
54
55 our @EXTS = (); # list of extension package names
56 our %EXTCMD = ();
57 our %EXTICMD = ();
58 our %EXT_CORO = (); # coroutines bound to extensions
59 our %EXT_MAP = (); # pluggable maps
60
61 our $RELOAD; # number of reloads so far
62 our @EVENT;
63
64 our $CONFDIR = confdir;
65 our $DATADIR = datadir;
66 our $LIBDIR = "$DATADIR/ext";
67 our $PODDIR = "$DATADIR/pod";
68 our $MAPDIR = "$DATADIR/" . mapdir;
69 our $LOCALDIR = localdir;
70 our $TMPDIR = "$LOCALDIR/" . tmpdir;
71 our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72 our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73 our $RANDOMDIR = "$LOCALDIR/random";
74 our $BDBDIR = "$LOCALDIR/db";
75
76 our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77 our $TICK_WATCHER;
78 our $AIO_POLL_WATCHER;
79 our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80 our $NEXT_TICK;
81 our $NOW;
82 our $USE_FSYNC = 1; # use fsync to write maps - default off
83
84 our $BDB_POLL_WATCHER;
85 our $DB_ENV;
86
87 our %CFG;
88
89 our $UPTIME; $UPTIME ||= time;
90 our $RUNTIME;
91
92 our %PLAYER; # all users
93 our %MAP; # all maps
94 our $LINK_MAP; # the special {link} map, which is always available
95
96 # used to convert map paths into valid unix filenames by replacing / by ∕
97 our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98
99 our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100 our $LOADAVG; # same thing, but with alpha-smoothing
101 our $tick_start; # for load detecting purposes
102
103 binmode STDOUT;
104 binmode STDERR;
105
106 # read virtual server time, if available
107 unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
108 open my $fh, "<", "$LOCALDIR/runtime"
109 or die "unable to read runtime file: $!";
110 $RUNTIME = <$fh> + 0.;
111 }
112
113 mkdir $_
114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
115
116 our $EMERGENCY_POSITION;
117
118 sub cf::map::normalise;
119
120 #############################################################################
121
122 =head2 GLOBAL VARIABLES
123
124 =over 4
125
126 =item $cf::UPTIME
127
128 The timestamp of the server start (so not actually an uptime).
129
130 =item $cf::RUNTIME
131
132 The time this server has run, starts at 0 and is increased by $cf::TICK on
133 every server tick.
134
135 =item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
136 $cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
137 $cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
138
139 Various directories - "/etc", read-only install directory, perl-library
140 directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
141 unique-items directory, player file directory, random maps directory and
142 database environment.
143
144 =item $cf::NOW
145
146 The time of the last (current) server tick.
147
148 =item $cf::TICK
149
150 The interval between server ticks, in seconds.
151
152 =item $cf::LOADAVG
153
154 The current CPU load on the server (alpha-smoothed), as a value between 0
155 (none) and 1 (overloaded), indicating how much time is spent on processing
156 objects per tick. Healthy values are < 0.5.
157
158 =item $cf::LOAD
159
160 The raw value load value from the last tick.
161
162 =item %cf::CFG
163
164 Configuration for the server, loaded from C</etc/crossfire/config>, or
165 from wherever your confdir points to.
166
167 =item cf::wait_for_tick, cf::wait_for_tick_begin
168
169 These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
170 returns directly I<after> the tick processing (and consequently, can only wake one process
171 per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
172
173 =item @cf::INVOKE_RESULTS
174
175 This array contains the results of the last C<invoke ()> call. When
176 C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
177 that call.
178
179 =back
180
181 =cut
182
183 BEGIN {
184 *CORE::GLOBAL::warn = sub {
185 my $msg = join "", @_;
186
187 $msg .= "\n"
188 unless $msg =~ /\n$/;
189
190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191
192 utf8::encode $msg;
193 LOG llevError, $msg;
194 };
195 }
196
197 @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
198 @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
199 @safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
200 @safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
201 @safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
202 @safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
203 @safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
204
205 # we bless all objects into (empty) derived classes to force a method lookup
206 # within the Safe compartment.
207 for my $pkg (qw(
208 cf::global cf::attachable
209 cf::object cf::object::player
210 cf::client cf::player
211 cf::arch cf::living
212 cf::map cf::party cf::region
213 )) {
214 no strict 'refs';
215 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
216 }
217
218 $Event::DIED = sub {
219 warn "error in event callback: @_";
220 };
221
222 #############################################################################
223
224 =head2 UTILITY FUNCTIONS
225
226 =over 4
227
228 =item dumpval $ref
229
230 =cut
231
232 sub dumpval {
233 eval {
234 local $SIG{__DIE__};
235 my $d;
236 if (1) {
237 $d = new Data::Dumper([$_[0]], ["*var"]);
238 $d->Terse(1);
239 $d->Indent(2);
240 $d->Quotekeys(0);
241 $d->Useqq(1);
242 #$d->Bless(...);
243 $d->Seen($_[1]) if @_ > 1;
244 $d = $d->Dump();
245 }
246 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
247 $d
248 } || "[unable to dump $_[0]: '$@']";
249 }
250
251 =item $ref = cf::from_json $json
252
253 Converts a JSON string into the corresponding perl data structure.
254
255 =item $json = cf::to_json $ref
256
257 Converts a perl data structure into its JSON representation.
258
259 =cut
260
261 our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
262
263 sub to_json ($) { $json_coder->encode ($_[0]) }
264 sub from_json ($) { $json_coder->decode ($_[0]) }
265
266 =item cf::lock_wait $string
267
268 Wait until the given lock is available. See cf::lock_acquire.
269
270 =item my $lock = cf::lock_acquire $string
271
272 Wait until the given lock is available and then acquires it and returns
273 a Coro::guard object. If the guard object gets destroyed (goes out of scope,
274 for example when the coroutine gets canceled), the lock is automatically
275 returned.
276
277 Lock names should begin with a unique identifier (for example, cf::map::find
278 uses map_find and cf::map::load uses map_load).
279
280 =item $locked = cf::lock_active $string
281
282 Return true if the lock is currently active, i.e. somebody has locked it.
283
284 =cut
285
286 our %LOCK;
287
288 sub lock_wait($) {
289 my ($key) = @_;
290
291 # wait for lock, if any
292 while ($LOCK{$key}) {
293 push @{ $LOCK{$key} }, $Coro::current;
294 Coro::schedule;
295 }
296 }
297
298 sub lock_acquire($) {
299 my ($key) = @_;
300
301 # wait, to be sure we are not locked
302 lock_wait $key;
303
304 $LOCK{$key} = [];
305
306 Coro::guard {
307 # wake up all waiters, to be on the safe side
308 $_->ready for @{ delete $LOCK{$key} };
309 }
310 }
311
312 sub lock_active($) {
313 my ($key) = @_;
314
315 ! ! $LOCK{$key}
316 }
317
318 sub freeze_mainloop {
319 return unless $TICK_WATCHER->is_active;
320
321 my $guard = Coro::guard {
322 $TICK_WATCHER->start;
323 };
324 $TICK_WATCHER->stop;
325 $guard
326 }
327
328 =item cf::get_slot $time[, $priority[, $name]]
329
330 Allocate $time seconds of blocking CPU time at priority C<$priority>:
331 This call blocks and returns only when you have at least C<$time> seconds
332 of cpu time till the next tick. The slot is only valid till the next cede.
333
334 The optional C<$name> can be used to identify the job to run. It might be
335 used for statistical purposes and should identify the same time-class.
336
337 Useful for short background jobs.
338
339 =cut
340
341 our @SLOT_QUEUE;
342 our $SLOT_QUEUE;
343
344 $SLOT_QUEUE->cancel if $SLOT_QUEUE;
345 $SLOT_QUEUE = Coro::async {
346 my $signal = new Coro::Signal;
347
348 while () {
349 next_job:
350 my $avail = cf::till_tick;
351 if ($avail > 0.01) {
352 for (0 .. $#SLOT_QUEUE) {
353 if ($SLOT_QUEUE[$_][0] < $avail) {
354 my $job = splice @SLOT_QUEUE, $_, 1, ();
355 $job->[2]->send;
356 Coro::cede;
357 goto next_job;
358 }
359 }
360 }
361
362 if (@SLOT_QUEUE) {
363 # we do not use wait_For_tick() as it returns immediately when tick is inactive
364 push @cf::WAIT_FOR_TICK, $signal;
365 $signal->wait;
366 } else {
367 Coro::schedule;
368 }
369 }
370 };
371
372 sub get_slot($;$$) {
373 my ($time, $pri, $name) = @_;
374
375 $time = $TICK * .6 if $time > $TICK * .6;
376 my $sig = new Coro::Signal;
377
378 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
379 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
380 $SLOT_QUEUE->ready;
381 $sig->wait;
382 }
383
384 =item cf::async { BLOCK }
385
386 Currently the same as Coro::async_pool, meaning you cannot use
387 C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
388 thing you are allowed to do is call C<prio> on it.
389
390 =cut
391
392 BEGIN { *async = \&Coro::async_pool }
393
394 =item cf::sync_job { BLOCK }
395
396 The design of Crossfire TRT requires that the main coroutine ($Coro::main)
397 is always able to handle events or runnable, as Crossfire TRT is only
398 partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
399 acceptable.
400
401 If it must be done, put the blocking parts into C<sync_job>. This will run
402 the given BLOCK in another coroutine while waiting for the result. The
403 server will be frozen during this time, so the block should either finish
404 fast or be very important.
405
406 =cut
407
408 sub sync_job(&) {
409 my ($job) = @_;
410
411 if ($Coro::current == $Coro::main) {
412 my $time = Event::time;
413
414 # this is the main coro, too bad, we have to block
415 # till the operation succeeds, freezing the server :/
416
417 # TODO: use suspend/resume instead
418 # (but this is cancel-safe)
419 my $freeze_guard = freeze_mainloop;
420
421 my $busy = 1;
422 my @res;
423
424 (async {
425 @res = eval { $job->() };
426 warn $@ if $@;
427 undef $busy;
428 })->prio (Coro::PRIO_MAX);
429
430 while ($busy) {
431 Coro::cede or Event::one_event;
432 }
433
434 $time = Event::time - $time;
435
436 LOG llevError | logBacktrace, Carp::longmess "long sync job"
437 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
438
439 $tick_start += $time; # do not account sync jobs to server load
440
441 wantarray ? @res : $res[0]
442 } else {
443 # we are in another coroutine, how wonderful, everything just works
444
445 $job->()
446 }
447 }
448
449 =item $coro = cf::async_ext { BLOCK }
450
451 Like async, but this coro is automatically being canceled when the
452 extension calling this is being unloaded.
453
454 =cut
455
456 sub async_ext(&) {
457 my $cb = shift;
458
459 my $coro = &Coro::async ($cb);
460
461 $coro->on_destroy (sub {
462 delete $EXT_CORO{$coro+0};
463 });
464 $EXT_CORO{$coro+0} = $coro;
465
466 $coro
467 }
468
469 =item fork_call { }, $args
470
471 Executes the given code block with the given arguments in a seperate
472 process, returning the results. Everything must be serialisable with
473 Coro::Storable. May, of course, block. Note that the executed sub may
474 never block itself or use any form of Event handling.
475
476 =cut
477
478 sub fork_call(&@) {
479 my ($cb, @args) = @_;
480
481 # we seemingly have to make a local copy of the whole thing,
482 # otherwise perl prematurely frees the stuff :/
483 # TODO: investigate and fix (liekly this will be rather laborious)
484
485 my @res = Coro::Util::fork_eval {
486 reset_signals;
487 &$cb
488 }, @args;
489
490 wantarray ? @res : $res[-1]
491 }
492
493 =item $value = cf::db_get $family => $key
494
495 Returns a single value from the environment database.
496
497 =item cf::db_put $family => $key => $value
498
499 Stores the given C<$value> in the family. It can currently store binary
500 data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
501
502 =cut
503
504 our $DB;
505
506 sub db_init {
507 unless ($DB) {
508 $DB = BDB::db_create $DB_ENV;
509
510 cf::sync_job {
511 eval {
512 $DB->set_flags (BDB::CHKSUM);
513
514 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
515 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
516 cf::cleanup "db_open(db): $!" if $!;
517 };
518 cf::cleanup "db_open(db): $@" if $@;
519 };
520 }
521 }
522
523 sub db_get($$) {
524 my $key = "$_[0]/$_[1]";
525
526 cf::sync_job {
527 BDB::db_get $DB, undef, $key, my $data;
528
529 $! ? ()
530 : $data
531 }
532 }
533
534 sub db_put($$$) {
535 BDB::dbreq_pri 4;
536 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
537 }
538
539 =item cf::cache $id => [$paths...], $processversion => $process
540
541 Generic caching function that returns the value of the resource $id,
542 caching and regenerating as required.
543
544 This function can block.
545
546 =cut
547
548 sub cache {
549 my ($id, $src, $processversion, $process) = @_;
550
551 my $meta =
552 join "\x00",
553 $processversion,
554 map {
555 aio_stat $_
556 and Carp::croak "$_: $!";
557
558 ($_, (stat _)[7,9])
559 } @$src;
560
561 my $dbmeta = db_get cache => "$id/meta";
562 if ($dbmeta ne $meta) {
563 # changed, we may need to process
564
565 my @data;
566 my $md5;
567
568 for (0 .. $#$src) {
569 0 <= aio_load $src->[$_], $data[$_]
570 or Carp::croak "$src->[$_]: $!";
571 }
572
573 # if processing is expensive, check
574 # checksum first
575 if (1) {
576 $md5 =
577 join "\x00",
578 $processversion,
579 map {
580 Coro::cede;
581 ($src->[$_], Digest::MD5::md5_hex $data[$_])
582 } 0.. $#$src;
583
584
585 my $dbmd5 = db_get cache => "$id/md5";
586 if ($dbmd5 eq $md5) {
587 db_put cache => "$id/meta", $meta;
588
589 return db_get cache => "$id/data";
590 }
591 }
592
593 my $t1 = Time::HiRes::time;
594 my $data = $process->(\@data);
595 my $t2 = Time::HiRes::time;
596
597 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
598
599 db_put cache => "$id/data", $data;
600 db_put cache => "$id/md5" , $md5;
601 db_put cache => "$id/meta", $meta;
602
603 return $data;
604 }
605
606 db_get cache => "$id/data"
607 }
608
609 =item cf::datalog type => key => value, ...
610
611 Log a datalog packet of the given type with the given key-value pairs.
612
613 =cut
614
615 sub datalog($@) {
616 my ($type, %kv) = @_;
617 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
618 }
619
620 =back
621
622 =cut
623
624 #############################################################################
625
626 =head2 ATTACHABLE OBJECTS
627
628 Many objects in crossfire are so-called attachable objects. That means you can
629 attach callbacks/event handlers (a collection of which is called an "attachment")
630 to it. All such attachable objects support the following methods.
631
632 In the following description, CLASS can be any of C<global>, C<object>
633 C<player>, C<client> or C<map> (i.e. the attachable objects in
634 Crossfire TRT).
635
636 =over 4
637
638 =item $attachable->attach ($attachment, key => $value...)
639
640 =item $attachable->detach ($attachment)
641
642 Attach/detach a pre-registered attachment to a specific object and give it
643 the specified key/value pairs as arguments.
644
645 Example, attach a minesweeper attachment to the given object, making it a
646 10x10 minesweeper game:
647
648 $obj->attach (minesweeper => width => 10, height => 10);
649
650 =item $bool = $attachable->attached ($name)
651
652 Checks wether the named attachment is currently attached to the object.
653
654 =item cf::CLASS->attach ...
655
656 =item cf::CLASS->detach ...
657
658 Define an anonymous attachment and attach it to all objects of the given
659 CLASS. See the next function for an explanation of its arguments.
660
661 You can attach to global events by using the C<cf::global> class.
662
663 Example, log all player logins:
664
665 cf::player->attach (
666 on_login => sub {
667 my ($pl) = @_;
668 ...
669 },
670 );
671
672 Example, attach to the jeweler skill:
673
674 cf::object->attach (
675 type => cf::SKILL,
676 subtype => cf::SK_JEWELER,
677 on_use_skill => sub {
678 my ($sk, $ob, $part, $dir, $msg) = @_;
679 ...
680 },
681 );
682
683 =item cf::CLASS::attachment $name, ...
684
685 Register an attachment by C<$name> through which attachable objects of the
686 given CLASS can refer to this attachment.
687
688 Some classes such as crossfire maps and objects can specify attachments
689 that are attached at load/instantiate time, thus the need for a name.
690
691 These calls expect any number of the following handler/hook descriptions:
692
693 =over 4
694
695 =item prio => $number
696
697 Set the priority for all following handlers/hooks (unless overwritten
698 by another C<prio> setting). Lower priority handlers get executed
699 earlier. The default priority is C<0>, and many built-in handlers are
700 registered at priority C<-1000>, so lower priorities should not be used
701 unless you know what you are doing.
702
703 =item type => $type
704
705 (Only for C<< cf::object->attach >> calls), limits the attachment to the
706 given type of objects only (the additional parameter C<subtype> can be
707 used to further limit to the given subtype).
708
709 =item on_I<event> => \&cb
710
711 Call the given code reference whenever the named event happens (event is
712 something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
713 handlers are recognised generally depends on the type of object these
714 handlers attach to).
715
716 See F<include/eventinc.h> for the full list of events supported, and their
717 class.
718
719 =item package => package::
720
721 Look for sub functions of the name C<< on_I<event> >> in the given
722 package and register them. Only handlers for eevents supported by the
723 object/class are recognised.
724
725 =back
726
727 Example, define an attachment called "sockpuppet" that calls the given
728 event handler when a monster attacks:
729
730 cf::object::attachment sockpuppet =>
731 on_skill_attack => sub {
732 my ($self, $victim) = @_;
733 ...
734 }
735 }
736
737 =item $attachable->valid
738
739 Just because you have a perl object does not mean that the corresponding
740 C-level object still exists. If you try to access an object that has no
741 valid C counterpart anymore you get an exception at runtime. This method
742 can be used to test for existence of the C object part without causing an
743 exception.
744
745 =cut
746
747 # the following variables are defined in .xs and must not be re-created
748 our @CB_GLOBAL = (); # registry for all global events
749 our @CB_ATTACHABLE = (); # registry for all attachables
750 our @CB_OBJECT = (); # all objects (should not be used except in emergency)
751 our @CB_PLAYER = ();
752 our @CB_CLIENT = ();
753 our @CB_TYPE = (); # registry for type (cf-object class) based events
754 our @CB_MAP = ();
755
756 my %attachment;
757
758 sub cf::attachable::thawer_merge {
759 # simply override everything except _meta
760 local $_[0]{_meta};
761 %{$_[0]} = %{$_[1]};
762 }
763
764 sub _attach_cb($$$$) {
765 my ($registry, $event, $prio, $cb) = @_;
766
767 use sort 'stable';
768
769 $cb = [$prio, $cb];
770
771 @{$registry->[$event]} = sort
772 { $a->[0] cmp $b->[0] }
773 @{$registry->[$event] || []}, $cb;
774 }
775
776 # hack
777 my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
778
779 # attach handles attaching event callbacks
780 # the only thing the caller has to do is pass the correct
781 # registry (== where the callback attaches to).
782 sub _attach {
783 my ($registry, $klass, @arg) = @_;
784
785 my $object_type;
786 my $prio = 0;
787 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
788
789 #TODO: get rid of this hack
790 if ($attachable_klass{$klass}) {
791 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
792 }
793
794 while (@arg) {
795 my $type = shift @arg;
796
797 if ($type eq "prio") {
798 $prio = shift @arg;
799
800 } elsif ($type eq "type") {
801 $object_type = shift @arg;
802 $registry = $CB_TYPE[$object_type] ||= [];
803
804 } elsif ($type eq "subtype") {
805 defined $object_type or Carp::croak "subtype specified without type";
806 my $object_subtype = shift @arg;
807 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
808
809 } elsif ($type eq "package") {
810 my $pkg = shift @arg;
811
812 while (my ($name, $id) = each %cb_id) {
813 if (my $cb = $pkg->can ($name)) {
814 _attach_cb $registry, $id, $prio, $cb;
815 }
816 }
817
818 } elsif (exists $cb_id{$type}) {
819 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
820
821 } elsif (ref $type) {
822 warn "attaching objects not supported, ignoring.\n";
823
824 } else {
825 shift @arg;
826 warn "attach argument '$type' not supported, ignoring.\n";
827 }
828 }
829 }
830
831 sub _object_attach {
832 my ($obj, $name, %arg) = @_;
833
834 return if exists $obj->{_attachment}{$name};
835
836 if (my $attach = $attachment{$name}) {
837 my $registry = $obj->registry;
838
839 for (@$attach) {
840 my ($klass, @attach) = @$_;
841 _attach $registry, $klass, @attach;
842 }
843
844 $obj->{$name} = \%arg;
845 } else {
846 warn "object uses attachment '$name' which is not available, postponing.\n";
847 }
848
849 $obj->{_attachment}{$name} = undef;
850 }
851
852 sub cf::attachable::attach {
853 if (ref $_[0]) {
854 _object_attach @_;
855 } else {
856 _attach shift->_attach_registry, @_;
857 }
858 _recalc_want;
859 };
860
861 # all those should be optimised
862 sub cf::attachable::detach {
863 my ($obj, $name) = @_;
864
865 if (ref $obj) {
866 delete $obj->{_attachment}{$name};
867 reattach ($obj);
868 } else {
869 Carp::croak "cannot, currently, detach class attachments";
870 }
871 _recalc_want;
872 };
873
874 sub cf::attachable::attached {
875 my ($obj, $name) = @_;
876
877 exists $obj->{_attachment}{$name}
878 }
879
880 for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
881 eval "#line " . __LINE__ . " 'cf.pm'
882 sub cf::\L$klass\E::_attach_registry {
883 (\\\@CB_$klass, KLASS_$klass)
884 }
885
886 sub cf::\L$klass\E::attachment {
887 my \$name = shift;
888
889 \$attachment{\$name} = [[KLASS_$klass, \@_]];
890 }
891 ";
892 die if $@;
893 }
894
895 our $override;
896 our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
897
898 sub override {
899 $override = 1;
900 @INVOKE_RESULTS = (@_);
901 }
902
903 sub do_invoke {
904 my $event = shift;
905 my $callbacks = shift;
906
907 @INVOKE_RESULTS = ();
908
909 local $override;
910
911 for (@$callbacks) {
912 eval { &{$_->[1]} };
913
914 if ($@) {
915 warn "$@";
916 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
917 override;
918 }
919
920 return 1 if $override;
921 }
922
923 0
924 }
925
926 =item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
927
928 =item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
929
930 Generate an object-specific event with the given arguments.
931
932 This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
933 removed in future versions), and there is no public API to access override
934 results (if you must, access C<@cf::INVOKE_RESULTS> directly).
935
936 =back
937
938 =cut
939
940 #############################################################################
941 # object support
942 #
943
944 sub _can_merge {
945 my ($ob1, $ob2) = @_;
946
947 local $Storable::canonical = 1;
948 my $fob1 = Storable::freeze $ob1;
949 my $fob2 = Storable::freeze $ob2;
950
951 $fob1 eq $fob2
952 }
953
954 sub reattach {
955 # basically do the same as instantiate, without calling instantiate
956 my ($obj) = @_;
957
958 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
959
960 my $registry = $obj->registry;
961
962 @$registry = ();
963
964 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
965
966 for my $name (keys %{ $obj->{_attachment} || {} }) {
967 if (my $attach = $attachment{$name}) {
968 for (@$attach) {
969 my ($klass, @attach) = @$_;
970 _attach $registry, $klass, @attach;
971 }
972 } else {
973 warn "object uses attachment '$name' that is not available, postponing.\n";
974 }
975 }
976 }
977
978 cf::attachable->attach (
979 prio => -1000000,
980 on_instantiate => sub {
981 my ($obj, $data) = @_;
982
983 $data = from_json $data;
984
985 for (@$data) {
986 my ($name, $args) = @$_;
987
988 $obj->attach ($name, %{$args || {} });
989 }
990 },
991 on_reattach => \&reattach,
992 on_clone => sub {
993 my ($src, $dst) = @_;
994
995 @{$dst->registry} = @{$src->registry};
996
997 %$dst = %$src;
998
999 %{$dst->{_attachment}} = %{$src->{_attachment}}
1000 if exists $src->{_attachment};
1001 },
1002 );
1003
1004 sub object_freezer_save {
1005 my ($filename, $rdata, $objs) = @_;
1006
1007 sync_job {
1008 if (length $$rdata) {
1009 warn sprintf "saving %s (%d,%d)\n",
1010 $filename, length $$rdata, scalar @$objs;
1011
1012 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1013 chmod SAVE_MODE, $fh;
1014 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1015 aio_fsync $fh if $cf::USE_FSYNC;
1016 close $fh;
1017
1018 if (@$objs) {
1019 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1020 chmod SAVE_MODE, $fh;
1021 my $data = Storable::nfreeze { version => 1, objs => $objs };
1022 aio_write $fh, 0, (length $data), $data, 0;
1023 aio_fsync $fh if $cf::USE_FSYNC;
1024 close $fh;
1025 aio_rename "$filename.pst~", "$filename.pst";
1026 }
1027 } else {
1028 aio_unlink "$filename.pst";
1029 }
1030
1031 aio_rename "$filename~", $filename;
1032 } else {
1033 warn "FATAL: $filename~: $!\n";
1034 }
1035 } else {
1036 aio_unlink $filename;
1037 aio_unlink "$filename.pst";
1038 }
1039 }
1040 }
1041
1042 sub object_freezer_as_string {
1043 my ($rdata, $objs) = @_;
1044
1045 use Data::Dumper;
1046
1047 $$rdata . Dumper $objs
1048 }
1049
1050 sub object_thawer_load {
1051 my ($filename) = @_;
1052
1053 my ($data, $av);
1054
1055 (aio_load $filename, $data) >= 0
1056 or return;
1057
1058 unless (aio_stat "$filename.pst") {
1059 (aio_load "$filename.pst", $av) >= 0
1060 or return;
1061 $av = eval { (Storable::thaw $av)->{objs} };
1062 }
1063
1064 warn sprintf "loading %s (%d)\n",
1065 $filename, length $data, scalar @{$av || []};
1066 return ($data, $av);
1067 }
1068
1069 =head2 COMMAND CALLBACKS
1070
1071 =over 4
1072
1073 =cut
1074
1075 #############################################################################
1076 # command handling &c
1077
1078 =item cf::register_command $name => \&callback($ob,$args);
1079
1080 Register a callback for execution when the client sends the user command
1081 $name.
1082
1083 =cut
1084
1085 sub register_command {
1086 my ($name, $cb) = @_;
1087
1088 my $caller = caller;
1089 #warn "registering command '$name/$time' to '$caller'";
1090
1091 push @{ $COMMAND{$name} }, [$caller, $cb];
1092 }
1093
1094 =item cf::register_extcmd $name => \&callback($pl,$packet);
1095
1096 Register a callback for execution when the client sends an (synchronous)
1097 extcmd packet. Ext commands will be processed in the order they are
1098 received by the server, like other user commands. The first argument is
1099 the logged-in player. Ext commands can only be processed after a player
1100 has logged in successfully.
1101
1102 If the callback returns something, it is sent back as if reply was being
1103 called.
1104
1105 =item cf::register_exticmd $name => \&callback($ns,$packet);
1106
1107 Register a callback for execution when the client sends an (asynchronous)
1108 exticmd packet. Exti commands are processed by the server as soon as they
1109 are received, i.e. out of order w.r.t. other commands. The first argument
1110 is a client socket. Exti commands can be received anytime, even before
1111 log-in.
1112
1113 If the callback returns something, it is sent back as if reply was being
1114 called.
1115
1116 =cut
1117
1118 sub register_extcmd {
1119 my ($name, $cb) = @_;
1120
1121 $EXTCMD{$name} = $cb;
1122 }
1123
1124 sub register_exticmd {
1125 my ($name, $cb) = @_;
1126
1127 $EXTICMD{$name} = $cb;
1128 }
1129
1130 cf::player->attach (
1131 on_command => sub {
1132 my ($pl, $name, $params) = @_;
1133
1134 my $cb = $COMMAND{$name}
1135 or return;
1136
1137 for my $cmd (@$cb) {
1138 $cmd->[1]->($pl->ob, $params);
1139 }
1140
1141 cf::override;
1142 },
1143 on_extcmd => sub {
1144 my ($pl, $buf) = @_;
1145
1146 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
1147
1148 if (ref $msg) {
1149 my ($type, $reply, @payload) =
1150 "ARRAY" eq ref $msg
1151 ? @$msg
1152 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1153
1154 if (my $cb = $EXTCMD{$type}) {
1155 my @reply = $cb->($pl, @payload);
1156
1157 $pl->ext_reply ($reply, @reply)
1158 if $reply;
1159 }
1160 } else {
1161 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1162 }
1163
1164 cf::override;
1165 },
1166 );
1167
1168 sub load_extensions {
1169 cf::sync_job {
1170 my %todo;
1171
1172 for my $path (<$LIBDIR/*.ext>) {
1173 next unless -r $path;
1174
1175 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1176 my $base = $1;
1177 my $pkg = $1;
1178 $pkg =~ s/[^[:word:]]/_/g;
1179 $pkg = "ext::$pkg";
1180
1181 open my $fh, "<:utf8", $path
1182 or die "$path: $!";
1183
1184 my $source = do { local $/; <$fh> };
1185
1186 my %ext = (
1187 path => $path,
1188 base => $base,
1189 pkg => $pkg,
1190 );
1191
1192 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1193 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1194
1195 $ext{source} =
1196 "package $pkg; use strict; use utf8;\n"
1197 . "#line 1 \"$path\"\n{\n"
1198 . $source
1199 . "\n};\n1";
1200
1201 $todo{$base} = \%ext;
1202 }
1203
1204 my %done;
1205 while (%todo) {
1206 my $progress;
1207
1208 while (my ($k, $v) = each %todo) {
1209 for (split /,\s*/, $v->{meta}{depends}) {
1210 goto skip
1211 unless exists $done{$_};
1212 }
1213
1214 warn "... loading '$k' into '$v->{pkg}'\n";
1215
1216 unless (eval $v->{source}) {
1217 my $msg = $@ ? "$v->{path}: $@\n"
1218 : "$v->{base}: extension inactive.\n";
1219
1220 if (exists $v->{meta}{mandatory}) {
1221 warn $msg;
1222 warn "mandatory extension failed to load, exiting.\n";
1223 exit 1;
1224 }
1225
1226 warn $msg;
1227 }
1228
1229 $done{$k} = delete $todo{$k};
1230 push @EXTS, $v->{pkg};
1231 $progress = 1;
1232 }
1233
1234 skip:
1235 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1236 unless $progress;
1237 }
1238 };
1239 }
1240
1241 #############################################################################
1242
1243 =back
1244
1245 =head2 CORE EXTENSIONS
1246
1247 Functions and methods that extend core crossfire objects.
1248
1249 =cut
1250
1251 package cf::player;
1252
1253 use Coro::AIO;
1254
1255 =head3 cf::player
1256
1257 =over 4
1258
1259 =item cf::player::find $login
1260
1261 Returns the given player object, loading it if necessary (might block).
1262
1263 =cut
1264
1265 sub playerdir($) {
1266 "$PLAYERDIR/"
1267 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1268 }
1269
1270 sub path($) {
1271 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1272
1273 (playerdir $login) . "/playerdata"
1274 }
1275
1276 sub find_active($) {
1277 $cf::PLAYER{$_[0]}
1278 and $cf::PLAYER{$_[0]}->active
1279 and $cf::PLAYER{$_[0]}
1280 }
1281
1282 sub exists($) {
1283 my ($login) = @_;
1284
1285 $cf::PLAYER{$login}
1286 or cf::sync_job { !aio_stat path $login }
1287 }
1288
1289 sub find($) {
1290 return $cf::PLAYER{$_[0]} || do {
1291 my $login = $_[0];
1292
1293 my $guard = cf::lock_acquire "user_find:$login";
1294
1295 $cf::PLAYER{$_[0]} || do {
1296 # rename old playerfiles to new ones
1297 #TODO: remove when no longer required
1298 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1299 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1300 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1301 aio_unlink +(playerdir $login) . "/$login.pl";
1302
1303 my $pl = load_pl path $login
1304 or return;
1305 $cf::PLAYER{$login} = $pl
1306 }
1307 }
1308 }
1309
1310 sub save($) {
1311 my ($pl) = @_;
1312
1313 return if $pl->{deny_save};
1314
1315 my $path = path $pl;
1316 my $guard = cf::lock_acquire "user_save:$path";
1317
1318 return if $pl->{deny_save};
1319
1320 aio_mkdir playerdir $pl, 0770;
1321 $pl->{last_save} = $cf::RUNTIME;
1322
1323 $pl->save_pl ($path);
1324 Coro::cede;
1325 }
1326
1327 sub new($) {
1328 my ($login) = @_;
1329
1330 my $self = create;
1331
1332 $self->ob->name ($login);
1333 $self->{deny_save} = 1;
1334
1335 $cf::PLAYER{$login} = $self;
1336
1337 $self
1338 }
1339
1340 =item $player->send_msg ($channel, $msg, $color, [extra...])
1341
1342 =cut
1343
1344 sub send_msg {
1345 my $ns = shift->ns
1346 or return;
1347 $ns->send_msg (@_);
1348 }
1349
1350 =item $pl->quit_character
1351
1352 Nukes the player without looking back. If logged in, the connection will
1353 be destroyed. May block for a long time.
1354
1355 =cut
1356
1357 sub quit_character {
1358 my ($pl) = @_;
1359
1360 my $name = $pl->ob->name;
1361
1362 $pl->{deny_save} = 1;
1363 $pl->password ("*"); # this should lock out the player until we nuked the dir
1364
1365 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1366 $pl->deactivate;
1367 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1368 $pl->ns->destroy if $pl->ns;
1369
1370 my $path = playerdir $pl;
1371 my $temp = "$path~$cf::RUNTIME~deleting~";
1372 aio_rename $path, $temp;
1373 delete $cf::PLAYER{$pl->ob->name};
1374 $pl->destroy;
1375
1376 my $prefix = qr<^~\Q$name\E/>;
1377
1378 # nuke player maps
1379 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1380
1381 IO::AIO::aio_rmtree $temp;
1382 }
1383
1384 =item $pl->kick
1385
1386 Kicks a player out of the game. This destroys the connection.
1387
1388 =cut
1389
1390 sub kick {
1391 my ($pl, $kicker) = @_;
1392
1393 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1394 $pl->killer ("kicked");
1395 $pl->ns->destroy;
1396 }
1397
1398 =item cf::player::list_logins
1399
1400 Returns am arrayref of all valid playernames in the system, can take a
1401 while and may block, so not sync_job-capable, ever.
1402
1403 =cut
1404
1405 sub list_logins {
1406 my $dirs = aio_readdir $PLAYERDIR
1407 or return [];
1408
1409 my @logins;
1410
1411 for my $login (@$dirs) {
1412 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1413 aio_read $fh, 0, 512, my $buf, 0 or next;
1414 $buf !~ /^password -------------$/m or next; # official not-valid tag
1415
1416 utf8::decode $login;
1417 push @logins, $login;
1418 }
1419
1420 \@logins
1421 }
1422
1423 =item $player->maps
1424
1425 Returns an arrayref of map paths that are private for this
1426 player. May block.
1427
1428 =cut
1429
1430 sub maps($) {
1431 my ($pl) = @_;
1432
1433 $pl = ref $pl ? $pl->ob->name : $pl;
1434
1435 my $files = aio_readdir playerdir $pl
1436 or return;
1437
1438 my @paths;
1439
1440 for (@$files) {
1441 utf8::decode $_;
1442 next if /\.(?:pl|pst)$/;
1443 next unless /^$PATH_SEP/o;
1444
1445 push @paths, cf::map::normalise "~$pl/$_";
1446 }
1447
1448 \@paths
1449 }
1450
1451 =item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1452
1453 Expand crossfire pod fragments into protocol xml.
1454
1455 =cut
1456
1457 sub expand_cfpod {
1458 ((my $self), (local $_)) = @_;
1459
1460 # escape & and <
1461 s/&/&amp;/g;
1462 s/(?<![BIUGH])</&lt;/g;
1463
1464 # this is buggy, it needs to properly take care of nested <'s
1465
1466 1 while
1467 # replace B<>, I<>, U<> etc.
1468 s/B<([^\>]*)>/<b>$1<\/b>/
1469 || s/I<([^\>]*)>/<i>$1<\/i>/
1470 || s/U<([^\>]*)>/<u>$1<\/u>/
1471 # replace G<male|female> tags
1472 || s{G<([^>|]*)\|([^>]*)>}{
1473 $self->gender ? $2 : $1
1474 }ge
1475 # replace H<hint text>
1476 || s{H<([^\>]*)>}
1477 {
1478 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1479 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1480 "")
1481 [$self->{hintmode}]
1482 }ge;
1483
1484 # create single paragraphs (very hackish)
1485 s/(?<=\S)\n(?=\w)/ /g;
1486
1487 # compress some whitespace
1488 s/\s+\n/\n/g; # ws line-ends
1489 s/\n\n+/\n/g; # double lines
1490 s/^\n+//; # beginning lines
1491 s/\n+$//; # ending lines
1492
1493 $_
1494 }
1495
1496 sub hintmode {
1497 $_[0]{hintmode} = $_[1] if @_ > 1;
1498 $_[0]{hintmode}
1499 }
1500
1501 =item $player->ext_reply ($msgid, @msg)
1502
1503 Sends an ext reply to the player.
1504
1505 =cut
1506
1507 sub ext_reply($$@) {
1508 my ($self, $id, @msg) = @_;
1509
1510 $self->ns->ext_reply ($id, @msg)
1511 }
1512
1513 =item $player->ext_msg ($type, @msg)
1514
1515 Sends an ext event to the client.
1516
1517 =cut
1518
1519 sub ext_msg($$@) {
1520 my ($self, $type, @msg) = @_;
1521
1522 $self->ns->ext_msg ($type, @msg);
1523 }
1524
1525 =head3 cf::region
1526
1527 =over 4
1528
1529 =cut
1530
1531 package cf::region;
1532
1533 =item cf::region::find_by_path $path
1534
1535 Tries to decuce the likely region for a map knowing only its path.
1536
1537 =cut
1538
1539 sub find_by_path($) {
1540 my ($path) = @_;
1541
1542 my ($match, $specificity);
1543
1544 for my $region (list) {
1545 if ($region->{match} && $path =~ $region->{match}) {
1546 ($match, $specificity) = ($region, $region->specificity)
1547 if $region->specificity > $specificity;
1548 }
1549 }
1550
1551 $match
1552 }
1553
1554 =back
1555
1556 =head3 cf::map
1557
1558 =over 4
1559
1560 =cut
1561
1562 package cf::map;
1563
1564 use Fcntl;
1565 use Coro::AIO;
1566
1567 use overload
1568 '""' => \&as_string,
1569 fallback => 1;
1570
1571 our $MAX_RESET = 3600;
1572 our $DEFAULT_RESET = 3000;
1573
1574 sub generate_random_map {
1575 my ($self, $rmp) = @_;
1576 # mit "rum" bekleckern, nicht
1577 $self->_create_random_map (
1578 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1579 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1580 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1581 $rmp->{exit_on_final_map},
1582 $rmp->{xsize}, $rmp->{ysize},
1583 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1584 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1585 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1586 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1587 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1588 (cf::region::find $rmp->{region}), $rmp->{custom}
1589 )
1590 }
1591
1592 =item cf::map->register ($regex, $prio)
1593
1594 Register a handler for the map path matching the given regex at the
1595 givne priority (higher is better, built-in handlers have priority 0, the
1596 default).
1597
1598 =cut
1599
1600 sub register {
1601 my (undef, $regex, $prio) = @_;
1602 my $pkg = caller;
1603
1604 no strict;
1605 push @{"$pkg\::ISA"}, __PACKAGE__;
1606
1607 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1608 }
1609
1610 # also paths starting with '/'
1611 $EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1612
1613 sub thawer_merge {
1614 my ($self, $merge) = @_;
1615
1616 # we have to keep some variables in memory intact
1617 local $self->{path};
1618 local $self->{load_path};
1619
1620 $self->SUPER::thawer_merge ($merge);
1621 }
1622
1623 sub normalise {
1624 my ($path, $base) = @_;
1625
1626 $path = "$path"; # make sure its a string
1627
1628 $path =~ s/\.map$//;
1629
1630 # map plan:
1631 #
1632 # /! non-realised random map exit (special hack!)
1633 # {... are special paths that are not being touched
1634 # ?xxx/... are special absolute paths
1635 # ?random/... random maps
1636 # /... normal maps
1637 # ~user/... per-player map of a specific user
1638
1639 $path =~ s/$PATH_SEP/\//go;
1640
1641 # treat it as relative path if it starts with
1642 # something that looks reasonable
1643 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1644 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1645
1646 $base =~ s{[^/]+/?$}{};
1647 $path = "$base/$path";
1648 }
1649
1650 for ($path) {
1651 redo if s{//}{/};
1652 redo if s{/\.?/}{/};
1653 redo if s{/[^/]+/\.\./}{/};
1654 }
1655
1656 $path
1657 }
1658
1659 sub new_from_path {
1660 my (undef, $path, $base) = @_;
1661
1662 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1663
1664 $path = normalise $path, $base;
1665
1666 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1667 if ($path =~ $EXT_MAP{$pkg}[1]) {
1668 my $self = bless cf::map::new, $pkg;
1669 $self->{path} = $path; $self->path ($path);
1670 $self->init; # pass $1 etc.
1671 return $self;
1672 }
1673 }
1674
1675 Carp::cluck "unable to resolve path '$path' (base '$base').";
1676 ()
1677 }
1678
1679 sub init {
1680 my ($self) = @_;
1681
1682 $self
1683 }
1684
1685 sub as_string {
1686 my ($self) = @_;
1687
1688 "$self->{path}"
1689 }
1690
1691 # the displayed name, this is a one way mapping
1692 sub visible_name {
1693 &as_string
1694 }
1695
1696 # the original (read-only) location
1697 sub load_path {
1698 my ($self) = @_;
1699
1700 "$MAPDIR/$self->{path}.map"
1701 }
1702
1703 # the temporary/swap location
1704 sub save_path {
1705 my ($self) = @_;
1706
1707 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1708 "$TMPDIR/$path.map"
1709 }
1710
1711 # the unique path, undef == no special unique path
1712 sub uniq_path {
1713 my ($self) = @_;
1714
1715 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1716 "$UNIQUEDIR/$path"
1717 }
1718
1719 # and all this just because we cannot iterate over
1720 # all maps in C++...
1721 sub change_all_map_light {
1722 my ($change) = @_;
1723
1724 $_->change_map_light ($change)
1725 for grep $_->outdoor, values %cf::MAP;
1726 }
1727
1728 sub decay_objects {
1729 my ($self) = @_;
1730
1731 return if $self->{deny_reset};
1732
1733 $self->do_decay_objects;
1734 }
1735
1736 sub unlink_save {
1737 my ($self) = @_;
1738
1739 utf8::encode (my $save = $self->save_path);
1740 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1741 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1742 }
1743
1744 sub load_header_from($) {
1745 my ($self, $path) = @_;
1746
1747 utf8::encode $path;
1748 #aio_open $path, O_RDONLY, 0
1749 # or return;
1750
1751 $self->_load_header ($path)
1752 or return;
1753
1754 $self->{load_path} = $path;
1755
1756 1
1757 }
1758
1759 sub load_header_orig {
1760 my ($self) = @_;
1761
1762 $self->load_header_from ($self->load_path)
1763 }
1764
1765 sub load_header_temp {
1766 my ($self) = @_;
1767
1768 $self->load_header_from ($self->save_path)
1769 }
1770
1771 sub prepare_temp {
1772 my ($self) = @_;
1773
1774 $self->last_access ((delete $self->{last_access})
1775 || $cf::RUNTIME); #d#
1776 # safety
1777 $self->{instantiate_time} = $cf::RUNTIME
1778 if $self->{instantiate_time} > $cf::RUNTIME;
1779 }
1780
1781 sub prepare_orig {
1782 my ($self) = @_;
1783
1784 $self->{load_original} = 1;
1785 $self->{instantiate_time} = $cf::RUNTIME;
1786 $self->last_access ($cf::RUNTIME);
1787 $self->instantiate;
1788 }
1789
1790 sub load_header {
1791 my ($self) = @_;
1792
1793 if ($self->load_header_temp) {
1794 $self->prepare_temp;
1795 } else {
1796 $self->load_header_orig
1797 or return;
1798 $self->prepare_orig;
1799 }
1800
1801 $self->{deny_reset} = 1
1802 if $self->no_reset;
1803
1804 $self->default_region (cf::region::find_by_path $self->{path})
1805 unless $self->default_region;
1806
1807 1
1808 }
1809
1810 sub find;
1811 sub find {
1812 my ($path, $origin) = @_;
1813
1814 $path = normalise $path, $origin && $origin->path;
1815
1816 cf::lock_wait "map_find:$path";
1817
1818 $cf::MAP{$path} || do {
1819 my $guard = cf::lock_acquire "map_find:$path";
1820 my $map = new_from_path cf::map $path
1821 or return;
1822
1823 $map->{last_save} = $cf::RUNTIME;
1824
1825 $map->load_header
1826 or return;
1827
1828 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1829 # doing this can freeze the server in a sync job, obviously
1830 #$cf::WAIT_FOR_TICK->wait;
1831 $map->reset;
1832 undef $guard;
1833 return find $path;
1834 }
1835
1836 $cf::MAP{$path} = $map
1837 }
1838 }
1839
1840 sub pre_load { }
1841 sub post_load { }
1842
1843 sub load {
1844 my ($self) = @_;
1845
1846 local $self->{deny_reset} = 1; # loading can take a long time
1847
1848 my $path = $self->{path};
1849
1850 {
1851 my $guard = cf::lock_acquire "map_load:$path";
1852
1853 return if $self->in_memory != cf::MAP_SWAPPED;
1854
1855 $self->in_memory (cf::MAP_LOADING);
1856
1857 $self->alloc;
1858
1859 $self->pre_load;
1860 Coro::cede;
1861
1862 $self->_load_objects ($self->{load_path}, 1)
1863 or return;
1864
1865 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1866 if delete $self->{load_original};
1867
1868 if (my $uniq = $self->uniq_path) {
1869 utf8::encode $uniq;
1870 if (aio_open $uniq, O_RDONLY, 0) {
1871 $self->clear_unique_items;
1872 $self->_load_objects ($uniq, 0);
1873 }
1874 }
1875
1876 Coro::cede;
1877 # now do the right thing for maps
1878 $self->link_multipart_objects;
1879 $self->difficulty ($self->estimate_difficulty)
1880 unless $self->difficulty;
1881 Coro::cede;
1882
1883 unless ($self->{deny_activate}) {
1884 $self->decay_objects;
1885 $self->fix_auto_apply;
1886 $self->update_buttons;
1887 Coro::cede;
1888 $self->set_darkness_map;
1889 Coro::cede;
1890 $self->activate;
1891 }
1892
1893 $self->{last_save} = $cf::RUNTIME;
1894 $self->last_access ($cf::RUNTIME);
1895
1896 $self->in_memory (cf::MAP_IN_MEMORY);
1897 }
1898
1899 $self->post_load;
1900 }
1901
1902 sub customise_for {
1903 my ($self, $ob) = @_;
1904
1905 return find "~" . $ob->name . "/" . $self->{path}
1906 if $self->per_player;
1907
1908 # return find "?party/" . $ob->name . "/" . $self->{path}
1909 # if $self->per_party;
1910
1911 $self
1912 }
1913
1914 # find and load all maps in the 3x3 area around a map
1915 sub load_neighbours {
1916 my ($map) = @_;
1917
1918 my @neigh; # diagonal neighbours
1919
1920 for (0 .. 3) {
1921 my $neigh = $map->tile_path ($_)
1922 or next;
1923 $neigh = find $neigh, $map
1924 or next;
1925 $neigh->load;
1926
1927 push @neigh,
1928 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1929 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1930 }
1931
1932 for (grep defined $_->[0], @neigh) {
1933 my ($path, $origin) = @$_;
1934 my $neigh = find $path, $origin
1935 or next;
1936 $neigh->load;
1937 }
1938 }
1939
1940 sub find_sync {
1941 my ($path, $origin) = @_;
1942
1943 cf::sync_job { find $path, $origin }
1944 }
1945
1946 sub do_load_sync {
1947 my ($map) = @_;
1948
1949 cf::sync_job { $map->load };
1950 }
1951
1952 our %MAP_PREFETCH;
1953 our $MAP_PREFETCHER = undef;
1954
1955 sub find_async {
1956 my ($path, $origin) = @_;
1957
1958 $path = normalise $path, $origin && $origin->{path};
1959
1960 if (my $map = $cf::MAP{$path}) {
1961 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1962 }
1963
1964 undef $MAP_PREFETCH{$path};
1965 $MAP_PREFETCHER ||= cf::async {
1966 while (%MAP_PREFETCH) {
1967 for my $path (keys %MAP_PREFETCH) {
1968 if (my $map = find $path) {
1969 $map->load;
1970 }
1971
1972 delete $MAP_PREFETCH{$path};
1973 }
1974 }
1975 undef $MAP_PREFETCHER;
1976 };
1977 $MAP_PREFETCHER->prio (6);
1978
1979 ()
1980 }
1981
1982 sub save {
1983 my ($self) = @_;
1984
1985 my $lock = cf::lock_acquire "map_data:" . $self->path;
1986
1987 $self->{last_save} = $cf::RUNTIME;
1988
1989 return unless $self->dirty;
1990
1991 my $save = $self->save_path; utf8::encode $save;
1992 my $uniq = $self->uniq_path; utf8::encode $uniq;
1993
1994 $self->{load_path} = $save;
1995
1996 return if $self->{deny_save};
1997
1998 local $self->{last_access} = $self->last_access;#d#
1999
2000 cf::async {
2001 $_->contr->save for $self->players;
2002 };
2003
2004 if ($uniq) {
2005 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2006 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2007 } else {
2008 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2009 }
2010 }
2011
2012 sub swap_out {
2013 my ($self) = @_;
2014
2015 # save first because save cedes
2016 $self->save;
2017
2018 my $lock = cf::lock_acquire "map_data:" . $self->path;
2019
2020 return if $self->players;
2021 return if $self->in_memory != cf::MAP_IN_MEMORY;
2022 return if $self->{deny_save};
2023
2024 $self->clear;
2025 $self->in_memory (cf::MAP_SWAPPED);
2026 }
2027
2028 sub reset_at {
2029 my ($self) = @_;
2030
2031 # TODO: safety, remove and allow resettable per-player maps
2032 return 1e99 if $self->{deny_reset};
2033
2034 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2035 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2036
2037 $time + $to
2038 }
2039
2040 sub should_reset {
2041 my ($self) = @_;
2042
2043 $self->reset_at <= $cf::RUNTIME
2044 }
2045
2046 sub reset {
2047 my ($self) = @_;
2048
2049 my $lock = cf::lock_acquire "map_data:$self->{path}";
2050
2051 return if $self->players;
2052
2053 warn "resetting map ", $self->path;
2054
2055 $self->in_memory (cf::MAP_SWAPPED);
2056
2057 # need to save uniques path
2058 unless ($self->{deny_save}) {
2059 my $uniq = $self->uniq_path; utf8::encode $uniq;
2060
2061 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2062 if $uniq;
2063 }
2064
2065 delete $cf::MAP{$self->path};
2066
2067 $self->clear;
2068
2069 $_->clear_links_to ($self) for values %cf::MAP;
2070
2071 $self->unlink_save;
2072 $self->destroy;
2073 }
2074
2075 my $nuke_counter = "aaaa";
2076
2077 sub nuke {
2078 my ($self) = @_;
2079
2080 delete $cf::MAP{$self->path};
2081
2082 $self->unlink_save;
2083
2084 bless $self, "cf::map";
2085 delete $self->{deny_reset};
2086 $self->{deny_save} = 1;
2087 $self->reset_timeout (1);
2088 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2089
2090 $cf::MAP{$self->path} = $self;
2091
2092 $self->reset; # polite request, might not happen
2093 }
2094
2095 =item $maps = cf::map::tmp_maps
2096
2097 Returns an arrayref with all map paths of currently instantiated and saved
2098 maps. May block.
2099
2100 =cut
2101
2102 sub tmp_maps() {
2103 [
2104 map {
2105 utf8::decode $_;
2106 /\.map$/
2107 ? normalise $_
2108 : ()
2109 } @{ aio_readdir $TMPDIR or [] }
2110 ]
2111 }
2112
2113 =item $maps = cf::map::random_maps
2114
2115 Returns an arrayref with all map paths of currently instantiated and saved
2116 random maps. May block.
2117
2118 =cut
2119
2120 sub random_maps() {
2121 [
2122 map {
2123 utf8::decode $_;
2124 /\.map$/
2125 ? normalise "?random/$_"
2126 : ()
2127 } @{ aio_readdir $RANDOMDIR or [] }
2128 ]
2129 }
2130
2131 =item cf::map::unique_maps
2132
2133 Returns an arrayref of paths of all shared maps that have
2134 instantiated unique items. May block.
2135
2136 =cut
2137
2138 sub unique_maps() {
2139 [
2140 map {
2141 utf8::decode $_;
2142 /\.map$/
2143 ? normalise $_
2144 : ()
2145 } @{ aio_readdir $UNIQUEDIR or [] }
2146 ]
2147 }
2148
2149 package cf;
2150
2151 =back
2152
2153 =head3 cf::object
2154
2155 =cut
2156
2157 package cf::object;
2158
2159 =over 4
2160
2161 =item $ob->inv_recursive
2162
2163 Returns the inventory of the object _and_ their inventories, recursively.
2164
2165 =cut
2166
2167 sub inv_recursive_;
2168 sub inv_recursive_ {
2169 map { $_, inv_recursive_ $_->inv } @_
2170 }
2171
2172 sub inv_recursive {
2173 inv_recursive_ inv $_[0]
2174 }
2175
2176 package cf;
2177
2178 =back
2179
2180 =head3 cf::object::player
2181
2182 =over 4
2183
2184 =item $player_object->reply ($npc, $msg[, $flags])
2185
2186 Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2187 can be C<undef>. Does the right thing when the player is currently in a
2188 dialogue with the given NPC character.
2189
2190 =cut
2191
2192 # rough implementation of a future "reply" method that works
2193 # with dialog boxes.
2194 #TODO: the first argument must go, split into a $npc->reply_to ( method
2195 sub cf::object::player::reply($$$;$) {
2196 my ($self, $npc, $msg, $flags) = @_;
2197
2198 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
2199
2200 if ($self->{record_replies}) {
2201 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2202
2203 } else {
2204 my $pl = $self->contr;
2205
2206 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2207 my $dialog = $pl->{npc_dialog};
2208 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2209
2210 } else {
2211 $msg = $npc->name . " says: $msg" if $npc;
2212 $self->message ($msg, $flags);
2213 }
2214 }
2215 }
2216
2217 =item $object->send_msg ($channel, $msg, $color, [extra...])
2218
2219 =cut
2220
2221 sub cf::object::send_msg {
2222 my $pl = shift->contr
2223 or return;
2224 $pl->send_msg (@_);
2225 }
2226
2227 =item $player_object->may ("access")
2228
2229 Returns wether the given player is authorized to access resource "access"
2230 (e.g. "command_wizcast").
2231
2232 =cut
2233
2234 sub cf::object::player::may {
2235 my ($self, $access) = @_;
2236
2237 $self->flag (cf::FLAG_WIZ) ||
2238 (ref $cf::CFG{"may_$access"}
2239 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2240 : $cf::CFG{"may_$access"})
2241 }
2242
2243 =item $player_object->enter_link
2244
2245 Freezes the player and moves him/her to a special map (C<{link}>).
2246
2247 The player should be reasonably safe there for short amounts of time. You
2248 I<MUST> call C<leave_link> as soon as possible, though.
2249
2250 Will never block.
2251
2252 =item $player_object->leave_link ($map, $x, $y)
2253
2254 Moves the player out of the special C<{link}> map onto the specified
2255 map. If the map is not valid (or omitted), the player will be moved back
2256 to the location he/she was before the call to C<enter_link>, or, if that
2257 fails, to the emergency map position.
2258
2259 Might block.
2260
2261 =cut
2262
2263 sub link_map {
2264 unless ($LINK_MAP) {
2265 $LINK_MAP = cf::map::find "{link}"
2266 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2267 $LINK_MAP->load;
2268 }
2269
2270 $LINK_MAP
2271 }
2272
2273 sub cf::object::player::enter_link {
2274 my ($self) = @_;
2275
2276 $self->deactivate_recursive;
2277
2278 return if UNIVERSAL::isa $self->map, "ext::map_link";
2279
2280 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2281 if $self->map && $self->map->{path} ne "{link}";
2282
2283 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2284 }
2285
2286 sub cf::object::player::leave_link {
2287 my ($self, $map, $x, $y) = @_;
2288
2289 return unless $self->contr->active;
2290
2291 my $link_pos = delete $self->{_link_pos};
2292
2293 unless ($map) {
2294 # restore original map position
2295 ($map, $x, $y) = @{ $link_pos || [] };
2296 $map = cf::map::find $map;
2297
2298 unless ($map) {
2299 ($map, $x, $y) = @$EMERGENCY_POSITION;
2300 $map = cf::map::find $map
2301 or die "FATAL: cannot load emergency map\n";
2302 }
2303 }
2304
2305 ($x, $y) = (-1, -1)
2306 unless (defined $x) && (defined $y);
2307
2308 # use -1 or undef as default coordinates, not 0, 0
2309 ($x, $y) = ($map->enter_x, $map->enter_y)
2310 if $x <=0 && $y <= 0;
2311
2312 $map->load;
2313 $map->load_neighbours;
2314
2315 return unless $self->contr->active;
2316 $self->activate_recursive;
2317
2318 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2319 $self->enter_map ($map, $x, $y);
2320 }
2321
2322 =item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2323
2324 Moves the player to the given map-path and coordinates by first freezing
2325 her, loading and preparing them map, calling the provided $check callback
2326 that has to return the map if sucecssful, and then unfreezes the player on
2327 the new (success) or old (failed) map position. In either case, $done will
2328 be called at the end of this process.
2329
2330 =cut
2331
2332 our $GOTOGEN;
2333
2334 sub cf::object::player::goto {
2335 my ($self, $path, $x, $y, $check, $done) = @_;
2336
2337 # do generation counting so two concurrent goto's will be executed in-order
2338 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2339
2340 $self->enter_link;
2341
2342 (async {
2343 my $map = eval {
2344 my $map = cf::map::find $path;
2345
2346 if ($map) {
2347 $map = $map->customise_for ($self);
2348 $map = $check->($map) if $check && $map;
2349 } else {
2350 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2351 }
2352
2353 $map
2354 };
2355
2356 if ($@) {
2357 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2358 LOG llevError | logBacktrace, Carp::longmess $@;
2359 }
2360
2361 if ($gen == $self->{_goto_generation}) {
2362 delete $self->{_goto_generation};
2363 $self->leave_link ($map, $x, $y);
2364 }
2365
2366 $done->() if $done;
2367 })->prio (1);
2368 }
2369
2370 =item $player_object->enter_exit ($exit_object)
2371
2372 =cut
2373
2374 sub parse_random_map_params {
2375 my ($spec) = @_;
2376
2377 my $rmp = { # defaults
2378 xsize => (cf::rndm 15, 40),
2379 ysize => (cf::rndm 15, 40),
2380 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2381 #layout => string,
2382 };
2383
2384 for (split /\n/, $spec) {
2385 my ($k, $v) = split /\s+/, $_, 2;
2386
2387 $rmp->{lc $k} = $v if (length $k) && (length $v);
2388 }
2389
2390 $rmp
2391 }
2392
2393 sub prepare_random_map {
2394 my ($exit) = @_;
2395
2396 my $guard = cf::lock_acquire "exit_prepare:$exit";
2397
2398 # all this does is basically replace the /! path by
2399 # a new random map path (?random/...) with a seed
2400 # that depends on the exit object
2401
2402 my $rmp = parse_random_map_params $exit->msg;
2403
2404 if ($exit->map) {
2405 $rmp->{region} = $exit->region->name;
2406 $rmp->{origin_map} = $exit->map->path;
2407 $rmp->{origin_x} = $exit->x;
2408 $rmp->{origin_y} = $exit->y;
2409 }
2410
2411 $rmp->{random_seed} ||= $exit->random_seed;
2412
2413 my $data = cf::to_json $rmp;
2414 my $md5 = Digest::MD5::md5_hex $data;
2415 my $meta = "$RANDOMDIR/$md5.meta";
2416
2417 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2418 aio_write $fh, 0, (length $data), $data, 0;
2419 undef $fh;
2420 aio_rename "$meta~", $meta;
2421
2422 $exit->slaying ("?random/$md5");
2423 $exit->msg (undef);
2424 }
2425 }
2426
2427 sub cf::object::player::enter_exit {
2428 my ($self, $exit) = @_;
2429
2430 return unless $self->type == cf::PLAYER;
2431
2432 if ($exit->slaying eq "/!") {
2433 #TODO: this should de-fi-ni-te-ly not be a sync-job
2434 # the problem is that $exit might not survive long enough
2435 # so it needs to be done right now, right here
2436 cf::sync_job { prepare_random_map $exit };
2437 }
2438
2439 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2440 my $hp = $exit->stats->hp;
2441 my $sp = $exit->stats->sp;
2442
2443 $self->enter_link;
2444
2445 # if exit is damned, update players death & WoR home-position
2446 $self->contr->savebed ($slaying, $hp, $sp)
2447 if $exit->flag (FLAG_DAMNED);
2448
2449 (async {
2450 $self->deactivate_recursive; # just to be sure
2451 unless (eval {
2452 $self->goto ($slaying, $hp, $sp);
2453
2454 1;
2455 }) {
2456 $self->message ("Something went wrong deep within the crossfire server. "
2457 . "I'll try to bring you back to the map you were before. "
2458 . "Please report this to the dungeon master!",
2459 cf::NDI_UNIQUE | cf::NDI_RED);
2460
2461 warn "ERROR in enter_exit: $@";
2462 $self->leave_link;
2463 }
2464 })->prio (1);
2465 }
2466
2467 =head3 cf::client
2468
2469 =over 4
2470
2471 =item $client->send_drawinfo ($text, $flags)
2472
2473 Sends a drawinfo packet to the client. Circumvents output buffering so
2474 should not be used under normal circumstances.
2475
2476 =cut
2477
2478 sub cf::client::send_drawinfo {
2479 my ($self, $text, $flags) = @_;
2480
2481 utf8::encode $text;
2482 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2483 }
2484
2485 =item $client->send_msg ($channel, $msg, $color, [extra...])
2486
2487 Send a drawinfo or msg packet to the client, formatting the msg for the
2488 client if neccessary. C<$type> should be a string identifying the type of
2489 the message, with C<log> being the default. If C<$color> is negative, suppress
2490 the message unless the client supports the msg packet.
2491
2492 =cut
2493
2494 sub cf::client::send_msg {
2495 my ($self, $channel, $msg, $color, @extra) = @_;
2496
2497 $msg = $self->pl->expand_cfpod ($msg);
2498
2499 $color &= cf::NDI_CLIENT_MASK; # just in case...
2500
2501 if (ref $channel) {
2502 # send meta info to client, if not yet sent
2503 unless (exists $self->{channel}{$channel->{id}}) {
2504 $self->{channel}{$channel->{id}} = $channel;
2505 $self->ext_msg (channel_info => $channel);
2506 }
2507
2508 $channel = $channel->{id};
2509 }
2510
2511 return unless @extra || length $msg;
2512
2513 if ($self->can_msg) {
2514 # default colour, mask it out
2515 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2516 if $color & cf::NDI_DEF;
2517
2518 $self->send_packet ("msg " . $self->{json_coder}->encode (
2519 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2520 } else {
2521 if ($color >= 0) {
2522 # replace some tags by gcfclient-compatible ones
2523 for ($msg) {
2524 1 while
2525 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2526 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2527 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2528 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2529 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2530 }
2531
2532 $color &= cf::NDI_COLOR_MASK;
2533
2534 utf8::encode $msg;
2535
2536 if (0 && $msg =~ /\[/) {
2537 # COMMAND/INFO
2538 $self->send_packet ("drawextinfo $color 10 8 $msg")
2539 } else {
2540 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2541 $self->send_packet ("drawinfo $color $msg")
2542 }
2543 }
2544 }
2545 }
2546
2547 =item $client->ext_msg ($type, @msg)
2548
2549 Sends an ext event to the client.
2550
2551 =cut
2552
2553 sub cf::client::ext_msg($$@) {
2554 my ($self, $type, @msg) = @_;
2555
2556 my $extcmd = $self->extcmd;
2557
2558 if ($extcmd == 2) {
2559 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2560 } elsif ($extcmd == 1) { # TODO: remove
2561 push @msg, msgtype => "event_$type";
2562 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2563 }
2564 }
2565
2566 =item $client->ext_reply ($msgid, @msg)
2567
2568 Sends an ext reply to the client.
2569
2570 =cut
2571
2572 sub cf::client::ext_reply($$@) {
2573 my ($self, $id, @msg) = @_;
2574
2575 if ($self->extcmd == 2) {
2576 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2577 } elsif ($self->ns->extcmd == 1) {
2578 #TODO: version 1, remove
2579 unshift @msg, msgtype => "reply", msgid => $id;
2580 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2581 }
2582 }
2583
2584 =item $success = $client->query ($flags, "text", \&cb)
2585
2586 Queues a query to the client, calling the given callback with
2587 the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2588 C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2589
2590 Queries can fail, so check the return code. Or don't, as queries will
2591 become reliable at some point in the future.
2592
2593 =cut
2594
2595 sub cf::client::query {
2596 my ($self, $flags, $text, $cb) = @_;
2597
2598 return unless $self->state == ST_PLAYING
2599 || $self->state == ST_SETUP
2600 || $self->state == ST_CUSTOM;
2601
2602 $self->state (ST_CUSTOM);
2603
2604 utf8::encode $text;
2605 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2606
2607 $self->send_packet ($self->{query_queue}[0][0])
2608 if @{ $self->{query_queue} } == 1;
2609
2610 1
2611 }
2612
2613 cf::client->attach (
2614 on_connect => sub {
2615 my ($ns) = @_;
2616
2617 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2618 },
2619 on_reply => sub {
2620 my ($ns, $msg) = @_;
2621
2622 # this weird shuffling is so that direct followup queries
2623 # get handled first
2624 my $queue = delete $ns->{query_queue}
2625 or return; # be conservative, not sure how that can happen, but we saw a crash here
2626
2627 (shift @$queue)->[1]->($msg);
2628 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2629
2630 push @{ $ns->{query_queue} }, @$queue;
2631
2632 if (@{ $ns->{query_queue} } == @$queue) {
2633 if (@$queue) {
2634 $ns->send_packet ($ns->{query_queue}[0][0]);
2635 } else {
2636 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2637 }
2638 }
2639 },
2640 on_exticmd => sub {
2641 my ($ns, $buf) = @_;
2642
2643 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2644
2645 if (ref $msg) {
2646 my ($type, $reply, @payload) =
2647 "ARRAY" eq ref $msg
2648 ? @$msg
2649 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2650
2651 if (my $cb = $EXTICMD{$type}) {
2652 my @reply = $cb->($ns, @payload);
2653
2654 $ns->ext_reply ($reply, @reply)
2655 if $reply;
2656 }
2657 } else {
2658 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2659 }
2660
2661 cf::override;
2662 },
2663 );
2664
2665 =item $client->async (\&cb)
2666
2667 Create a new coroutine, running the specified callback. The coroutine will
2668 be automatically cancelled when the client gets destroyed (e.g. on logout,
2669 or loss of connection).
2670
2671 =cut
2672
2673 sub cf::client::async {
2674 my ($self, $cb) = @_;
2675
2676 my $coro = &Coro::async ($cb);
2677
2678 $coro->on_destroy (sub {
2679 delete $self->{_coro}{$coro+0};
2680 });
2681
2682 $self->{_coro}{$coro+0} = $coro;
2683
2684 $coro
2685 }
2686
2687 cf::client->attach (
2688 on_destroy => sub {
2689 my ($ns) = @_;
2690
2691 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2692 },
2693 );
2694
2695 =back
2696
2697
2698 =head2 SAFE SCRIPTING
2699
2700 Functions that provide a safe environment to compile and execute
2701 snippets of perl code without them endangering the safety of the server
2702 itself. Looping constructs, I/O operators and other built-in functionality
2703 is not available in the safe scripting environment, and the number of
2704 functions and methods that can be called is greatly reduced.
2705
2706 =cut
2707
2708 our $safe = new Safe "safe";
2709 our $safe_hole = new Safe::Hole;
2710
2711 $SIG{FPE} = 'IGNORE';
2712
2713 $safe->permit_only (Opcode::opset qw(
2714 :base_core :base_mem :base_orig :base_math
2715 grepstart grepwhile mapstart mapwhile
2716 sort time
2717 ));
2718
2719 # here we export the classes and methods available to script code
2720
2721 =pod
2722
2723 The following functions and methods are available within a safe environment:
2724
2725 cf::object
2726 contr pay_amount pay_player map x y force_find force_add
2727 insert remove name archname title slaying race
2728
2729 cf::object::player
2730 player
2731
2732 cf::player
2733 peaceful
2734
2735 cf::map
2736 trigger
2737
2738 =cut
2739
2740 for (
2741 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2742 insert remove inv name archname title slaying race)],
2743 ["cf::object::player" => qw(player)],
2744 ["cf::player" => qw(peaceful)],
2745 ["cf::map" => qw(trigger)],
2746 ) {
2747 no strict 'refs';
2748 my ($pkg, @funs) = @$_;
2749 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2750 for @funs;
2751 }
2752
2753 =over 4
2754
2755 =item @retval = safe_eval $code, [var => value, ...]
2756
2757 Compiled and executes the given perl code snippet. additional var/value
2758 pairs result in temporary local (my) scalar variables of the given name
2759 that are available in the code snippet. Example:
2760
2761 my $five = safe_eval '$first + $second', first => 1, second => 4;
2762
2763 =cut
2764
2765 sub safe_eval($;@) {
2766 my ($code, %vars) = @_;
2767
2768 my $qcode = $code;
2769 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2770 $qcode =~ s/\n/\\n/g;
2771
2772 local $_;
2773 local @safe::cf::_safe_eval_args = values %vars;
2774
2775 my $eval =
2776 "do {\n"
2777 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2778 . "#line 0 \"{$qcode}\"\n"
2779 . $code
2780 . "\n}"
2781 ;
2782
2783 sub_generation_inc;
2784 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2785 sub_generation_inc;
2786
2787 if ($@) {
2788 warn "$@";
2789 warn "while executing safe code '$code'\n";
2790 warn "with arguments " . (join " ", %vars) . "\n";
2791 }
2792
2793 wantarray ? @res : $res[0]
2794 }
2795
2796 =item cf::register_script_function $function => $cb
2797
2798 Register a function that can be called from within map/npc scripts. The
2799 function should be reasonably secure and should be put into a package name
2800 like the extension.
2801
2802 Example: register a function that gets called whenever a map script calls
2803 C<rent::overview>, as used by the C<rent> extension.
2804
2805 cf::register_script_function "rent::overview" => sub {
2806 ...
2807 };
2808
2809 =cut
2810
2811 sub register_script_function {
2812 my ($fun, $cb) = @_;
2813
2814 no strict 'refs';
2815 *{"safe::$fun"} = $safe_hole->wrap ($cb);
2816 }
2817
2818 =back
2819
2820 =cut
2821
2822 #############################################################################
2823 # the server's init and main functions
2824
2825 sub load_facedata($) {
2826 my ($path) = @_;
2827
2828 my $enc = JSON::XS->new->utf8->canonical;
2829
2830 warn "loading facedata from $path\n";
2831
2832 my $facedata;
2833 0 < aio_load $path, $facedata
2834 or die "$path: $!";
2835
2836 $facedata = Coro::Storable::thaw $facedata;
2837
2838 $facedata->{version} == 2
2839 or cf::cleanup "$path: version mismatch, cannot proceed.";
2840
2841 # patch in the exptable
2842 $facedata->{resource}{"res/exp_table"} = {
2843 type => FT_RSRC,
2844 data => $enc->encode ([map cf::level_to_min_exp $_, 0 .. cf::settings->max_level]),
2845 };
2846 cf::cede_to_tick;
2847
2848 {
2849 my $faces = $facedata->{faceinfo};
2850
2851 while (my ($face, $info) = each %$faces) {
2852 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2853 cf::face::set_visibility $idx, $info->{visibility};
2854 cf::face::set_magicmap $idx, $info->{magicmap};
2855 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2856 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2857
2858 cf::cede_to_tick;
2859 }
2860
2861 while (my ($face, $info) = each %$faces) {
2862 next unless $info->{smooth};
2863 my $idx = cf::face::find $face
2864 or next;
2865 if (my $smooth = cf::face::find $info->{smooth}) {
2866 cf::face::set_smooth $idx, $smooth;
2867 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2868 } else {
2869 warn "smooth face '$info->{smooth}' not found for face '$face'";
2870 }
2871
2872 cf::cede_to_tick;
2873 }
2874 }
2875
2876 {
2877 my $anims = $facedata->{animinfo};
2878
2879 while (my ($anim, $info) = each %$anims) {
2880 cf::anim::set $anim, $info->{frames}, $info->{facings};
2881 cf::cede_to_tick;
2882 }
2883
2884 cf::anim::invalidate_all; # d'oh
2885 }
2886
2887 {
2888 # TODO: for gcfclient pleasure, we should give resources
2889 # that gcfclient doesn't grok a >10000 face index.
2890 my $res = $facedata->{resource};
2891
2892 my $soundconf = delete $res->{"res/sound.conf"};
2893
2894 while (my ($name, $info) = each %$res) {
2895 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2896 my $data;
2897
2898 if ($info->{type} & 1) {
2899 # prepend meta info
2900
2901 my $meta = $enc->encode ({
2902 name => $name,
2903 %{ $info->{meta} || {} },
2904 });
2905
2906 $data = pack "(w/a*)*", $meta, $info->{data};
2907 }
2908
2909 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
2910 cf::face::set_type $idx, $info->{type};
2911
2912 cf::cede_to_tick;
2913 }
2914
2915 if ($soundconf) {
2916 $soundconf = $enc->decode (delete $soundconf->{data});
2917
2918 for (0 .. SOUND_CAST_SPELL_0 - 1) {
2919 my $sound = $soundconf->{compat}[$_]
2920 or next;
2921
2922 my $face = cf::face::find "sound/$sound->[1]";
2923 cf::sound::set $sound->[0] => $face;
2924 cf::sound::old_sound_index $_, $face; # gcfclient-compat
2925 }
2926
2927 while (my ($k, $v) = each %{$soundconf->{event}}) {
2928 my $face = cf::face::find "sound/$v";
2929 cf::sound::set $k => $face;
2930 }
2931 }
2932 }
2933
2934 1
2935 }
2936
2937 register_exticmd fx_want => sub {
2938 my ($ns, $want) = @_;
2939
2940 while (my ($k, $v) = each %$want) {
2941 $ns->fx_want ($k, $v);
2942 }
2943 };
2944
2945 sub reload_regions {
2946 load_resource_file "$MAPDIR/regions"
2947 or die "unable to load regions file\n";
2948
2949 for (cf::region::list) {
2950 $_->{match} = qr/$_->{match}/
2951 if exists $_->{match};
2952 }
2953 }
2954
2955 sub reload_facedata {
2956 load_facedata "$DATADIR/facedata"
2957 or die "unable to load facedata\n";
2958 }
2959
2960 sub reload_archetypes {
2961 load_resource_file "$DATADIR/archetypes"
2962 or die "unable to load archetypes\n";
2963 #d# NEED to laod twice to resolve forward references
2964 # this really needs to be done in an extra post-pass
2965 # (which needs to be synchronous, so solve it differently)
2966 load_resource_file "$DATADIR/archetypes"
2967 or die "unable to load archetypes\n";
2968 }
2969
2970 sub reload_treasures {
2971 load_resource_file "$DATADIR/treasures"
2972 or die "unable to load treasurelists\n";
2973 }
2974
2975 sub reload_resources {
2976 warn "reloading resource files...\n";
2977
2978 reload_regions;
2979 reload_facedata;
2980 #reload_archetypes;#d#
2981 reload_archetypes;
2982 reload_treasures;
2983
2984 warn "finished reloading resource files\n";
2985 }
2986
2987 sub init {
2988 reload_resources;
2989 }
2990
2991 sub cfg_load {
2992 open my $fh, "<:utf8", "$CONFDIR/config"
2993 or return;
2994
2995 local $/;
2996 *CFG = YAML::Syck::Load <$fh>;
2997
2998 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2999
3000 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3001 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3002
3003 if (exists $CFG{mlockall}) {
3004 eval {
3005 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3006 and die "WARNING: m(un)lockall failed: $!\n";
3007 };
3008 warn $@ if $@;
3009 }
3010 }
3011
3012 sub main {
3013 # we must not ever block the main coroutine
3014 local $Coro::idle = sub {
3015 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3016 (async {
3017 Event::one_event;
3018 })->prio (Coro::PRIO_MAX);
3019 };
3020
3021 cfg_load;
3022 db_init;
3023 load_extensions;
3024
3025 $TICK_WATCHER->start;
3026 Event::loop;
3027 }
3028
3029 #############################################################################
3030 # initialisation and cleanup
3031
3032 # install some emergency cleanup handlers
3033 BEGIN {
3034 for my $signal (qw(INT HUP TERM)) {
3035 Event->signal (
3036 reentrant => 0,
3037 data => WF_AUTOCANCEL,
3038 signal => $signal,
3039 prio => 0,
3040 cb => sub {
3041 cf::cleanup "SIG$signal";
3042 },
3043 );
3044 }
3045 }
3046
3047 sub write_runtime {
3048 my $runtime = "$LOCALDIR/runtime";
3049
3050 # first touch the runtime file to show we are still running:
3051 # the fsync below can take a very very long time.
3052
3053 IO::AIO::aio_utime $runtime, undef, undef;
3054
3055 my $guard = cf::lock_acquire "write_runtime";
3056
3057 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3058 or return;
3059
3060 my $value = $cf::RUNTIME + 90 + 10;
3061 # 10 is the runtime save interval, for a monotonic clock
3062 # 60 allows for the watchdog to kill the server.
3063
3064 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3065 and return;
3066
3067 # always fsync - this file is important
3068 aio_fsync $fh
3069 and return;
3070
3071 # touch it again to show we are up-to-date
3072 aio_utime $fh, undef, undef;
3073
3074 close $fh
3075 or return;
3076
3077 aio_rename "$runtime~", $runtime
3078 and return;
3079
3080 warn "runtime file written.\n";
3081
3082 1
3083 }
3084
3085 sub emergency_save() {
3086 my $freeze_guard = cf::freeze_mainloop;
3087
3088 warn "enter emergency perl save\n";
3089
3090 cf::sync_job {
3091 # use a peculiar iteration method to avoid tripping on perl
3092 # refcount bugs in for. also avoids problems with players
3093 # and maps saved/destroyed asynchronously.
3094 warn "begin emergency player save\n";
3095 for my $login (keys %cf::PLAYER) {
3096 my $pl = $cf::PLAYER{$login} or next;
3097 $pl->valid or next;
3098 $pl->save;
3099 }
3100 warn "end emergency player save\n";
3101
3102 warn "begin emergency map save\n";
3103 for my $path (keys %cf::MAP) {
3104 my $map = $cf::MAP{$path} or next;
3105 $map->valid or next;
3106 $map->save;
3107 }
3108 warn "end emergency map save\n";
3109
3110 warn "begin emergency database checkpoint\n";
3111 BDB::db_env_txn_checkpoint $DB_ENV;
3112 warn "end emergency database checkpoint\n";
3113 };
3114
3115 warn "leave emergency perl save\n";
3116 }
3117
3118 sub post_cleanup {
3119 my ($make_core) = @_;
3120
3121 warn Carp::longmess "post_cleanup backtrace"
3122 if $make_core;
3123 }
3124
3125 sub do_reload_perl() {
3126 # can/must only be called in main
3127 if ($Coro::current != $Coro::main) {
3128 warn "can only reload from main coroutine";
3129 return;
3130 }
3131
3132 warn "reloading...";
3133
3134 warn "entering sync_job";
3135
3136 cf::sync_job {
3137 cf::write_runtime; # external watchdog should not bark
3138 cf::emergency_save;
3139 cf::write_runtime; # external watchdog should not bark
3140
3141 warn "syncing database to disk";
3142 BDB::db_env_txn_checkpoint $DB_ENV;
3143
3144 # if anything goes wrong in here, we should simply crash as we already saved
3145
3146 warn "cancelling all WF_AUTOCANCEL watchers";
3147 for (Event::all_watchers) {
3148 $_->cancel if $_->data & WF_AUTOCANCEL;
3149 }
3150
3151 warn "flushing outstanding aio requests";
3152 for (;;) {
3153 BDB::flush;
3154 IO::AIO::flush;
3155 Coro::cede;
3156 last unless IO::AIO::nreqs || BDB::nreqs;
3157 warn "iterate...";
3158 }
3159
3160 ++$RELOAD;
3161
3162 warn "cancelling all extension coros";
3163 $_->cancel for values %EXT_CORO;
3164 %EXT_CORO = ();
3165
3166 warn "removing commands";
3167 %COMMAND = ();
3168
3169 warn "removing ext/exti commands";
3170 %EXTCMD = ();
3171 %EXTICMD = ();
3172
3173 warn "unloading/nuking all extensions";
3174 for my $pkg (@EXTS) {
3175 warn "... unloading $pkg";
3176
3177 if (my $cb = $pkg->can ("unload")) {
3178 eval {
3179 $cb->($pkg);
3180 1
3181 } or warn "$pkg unloaded, but with errors: $@";
3182 }
3183
3184 warn "... nuking $pkg";
3185 Symbol::delete_package $pkg;
3186 }
3187
3188 warn "unloading all perl modules loaded from $LIBDIR";
3189 while (my ($k, $v) = each %INC) {
3190 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3191
3192 warn "... unloading $k";
3193 delete $INC{$k};
3194
3195 $k =~ s/\.pm$//;
3196 $k =~ s/\//::/g;
3197
3198 if (my $cb = $k->can ("unload_module")) {
3199 $cb->();
3200 }
3201
3202 Symbol::delete_package $k;
3203 }
3204
3205 warn "getting rid of safe::, as good as possible";
3206 Symbol::delete_package "safe::$_"
3207 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3208
3209 warn "unloading cf.pm \"a bit\"";
3210 delete $INC{"cf.pm"};
3211 delete $INC{"cf/pod.pm"};
3212
3213 # don't, removes xs symbols, too,
3214 # and global variables created in xs
3215 #Symbol::delete_package __PACKAGE__;
3216
3217 warn "unload completed, starting to reload now";
3218
3219 warn "reloading cf.pm";
3220 require cf;
3221 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3222
3223 warn "loading config and database again";
3224 cf::cfg_load;
3225
3226 warn "loading extensions";
3227 cf::load_extensions;
3228
3229 warn "reattaching attachments to objects/players";
3230 _global_reattach; # objects, sockets
3231 warn "reattaching attachments to maps";
3232 reattach $_ for values %MAP;
3233 warn "reattaching attachments to players";
3234 reattach $_ for values %PLAYER;
3235
3236 warn "leaving sync_job";
3237
3238 1
3239 } or do {
3240 warn $@;
3241 warn "error while reloading, exiting.";
3242 exit 1;
3243 };
3244
3245 warn "reloaded";
3246 };
3247
3248 our $RELOAD_WATCHER; # used only during reload
3249
3250 sub reload_perl() {
3251 # doing reload synchronously and two reloads happen back-to-back,
3252 # coro crashes during coro_state_free->destroy here.
3253
3254 $RELOAD_WATCHER ||= Event->timer (
3255 reentrant => 0,
3256 after => 0,
3257 data => WF_AUTOCANCEL,
3258 cb => sub {
3259 do_reload_perl;
3260 undef $RELOAD_WATCHER;
3261 },
3262 );
3263 }
3264
3265 register_command "reload" => sub {
3266 my ($who, $arg) = @_;
3267
3268 if ($who->flag (FLAG_WIZ)) {
3269 $who->message ("reloading server.");
3270 async { reload_perl };
3271 }
3272 };
3273
3274 unshift @INC, $LIBDIR;
3275
3276 my $bug_warning = 0;
3277
3278 our @WAIT_FOR_TICK;
3279 our @WAIT_FOR_TICK_BEGIN;
3280
3281 sub wait_for_tick {
3282 return unless $TICK_WATCHER->is_active;
3283 return if $Coro::current == $Coro::main;
3284
3285 my $signal = new Coro::Signal;
3286 push @WAIT_FOR_TICK, $signal;
3287 $signal->wait;
3288 }
3289
3290 sub wait_for_tick_begin {
3291 return unless $TICK_WATCHER->is_active;
3292 return if $Coro::current == $Coro::main;
3293
3294 my $signal = new Coro::Signal;
3295 push @WAIT_FOR_TICK_BEGIN, $signal;
3296 $signal->wait;
3297 }
3298
3299 my $min = 1e6;#d#
3300 my $avg = 10;
3301 $TICK_WATCHER = Event->timer (
3302 reentrant => 0,
3303 parked => 1,
3304 prio => 0,
3305 at => $NEXT_TICK || $TICK,
3306 data => WF_AUTOCANCEL,
3307 cb => sub {
3308 if ($Coro::current != $Coro::main) {
3309 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3310 unless ++$bug_warning > 10;
3311 return;
3312 }
3313
3314 $NOW = $tick_start = Event::time;
3315
3316 cf::server_tick; # one server iteration
3317
3318 0 && sync_job {#d#
3319 for(1..10) {
3320 my $t = Event::time;
3321 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3322 or die;
3323
3324 $map->width (50);
3325 $map->height (50);
3326 $map->alloc;
3327 $map->_load_objects ("/tmp/x.map", 1);
3328 my $t = Event::time - $t;
3329
3330 #next unless $t < 0.0013;#d#
3331 if ($t < $min) {
3332 $min = $t;
3333 }
3334 $avg = $avg * 0.99 + $t * 0.01;
3335 }
3336 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3337 exit 0;
3338 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3339 };
3340
3341 $RUNTIME += $TICK;
3342 $NEXT_TICK += $TICK;
3343
3344 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3345 $NEXT_RUNTIME_WRITE = $NOW + 10;
3346 Coro::async_pool {
3347 write_runtime
3348 or warn "ERROR: unable to write runtime file: $!";
3349 };
3350 }
3351
3352 # my $AFTER = Event::time;
3353 # warn $AFTER - $NOW;#d#
3354
3355 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3356 $sig->send;
3357 }
3358 while (my $sig = shift @WAIT_FOR_TICK) {
3359 $sig->send;
3360 }
3361
3362 $NOW = Event::time;
3363
3364 # if we are delayed by four ticks or more, skip them all
3365 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3366
3367 $TICK_WATCHER->at ($NEXT_TICK);
3368 $TICK_WATCHER->start;
3369
3370 $LOAD = ($NOW - $tick_start) / $TICK;
3371 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3372
3373 _post_tick;
3374
3375
3376 },
3377 );
3378
3379 {
3380 BDB::max_poll_time $TICK * 0.1;
3381 $BDB_POLL_WATCHER = Event->io (
3382 reentrant => 0,
3383 fd => BDB::poll_fileno,
3384 poll => 'r',
3385 prio => 0,
3386 data => WF_AUTOCANCEL,
3387 cb => \&BDB::poll_cb,
3388 );
3389 BDB::min_parallel 8;
3390
3391 BDB::set_sync_prepare {
3392 my $status;
3393 my $current = $Coro::current;
3394 (
3395 sub {
3396 $status = $!;
3397 $current->ready; undef $current;
3398 },
3399 sub {
3400 Coro::schedule while defined $current;
3401 $! = $status;
3402 },
3403 )
3404 };
3405
3406 unless ($DB_ENV) {
3407 $DB_ENV = BDB::db_env_create;
3408
3409 cf::sync_job {
3410 eval {
3411 BDB::db_env_open
3412 $DB_ENV,
3413 $BDBDIR,
3414 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3415 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3416 0666;
3417
3418 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3419
3420 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3421 $DB_ENV->set_lk_detect;
3422 };
3423
3424 cf::cleanup "db_env_open(db): $@" if $@;
3425 };
3426 }
3427 }
3428
3429 {
3430 IO::AIO::min_parallel 8;
3431
3432 undef $Coro::AIO::WATCHER;
3433 IO::AIO::max_poll_time $TICK * 0.1;
3434 $AIO_POLL_WATCHER = Event->io (
3435 reentrant => 0,
3436 data => WF_AUTOCANCEL,
3437 fd => IO::AIO::poll_fileno,
3438 poll => 'r',
3439 prio => 6,
3440 cb => \&IO::AIO::poll_cb,
3441 );
3442 }
3443
3444 my $_log_backtrace;
3445
3446 sub _log_backtrace {
3447 my ($msg, @addr) = @_;
3448
3449 $msg =~ s/\n//;
3450
3451 # limit the # of concurrent backtraces
3452 if ($_log_backtrace < 2) {
3453 ++$_log_backtrace;
3454 async {
3455 my @bt = fork_call {
3456 @addr = map { sprintf "%x", $_ } @addr;
3457 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3458 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3459 or die "addr2line: $!";
3460
3461 my @funcs;
3462 my @res = <$fh>;
3463 chomp for @res;
3464 while (@res) {
3465 my ($func, $line) = splice @res, 0, 2, ();
3466 push @funcs, "[$func] $line";
3467 }
3468
3469 @funcs
3470 };
3471
3472 LOG llevInfo, "[ABT] $msg\n";
3473 LOG llevInfo, "[ABT] $_\n" for @bt;
3474 --$_log_backtrace;
3475 };
3476 } else {
3477 LOG llevInfo, "[ABT] $msg\n";
3478 LOG llevInfo, "[ABT] [suppressed]\n";
3479 }
3480 }
3481
3482 # load additional modules
3483 use cf::pod;
3484
3485 END { cf::emergency_save }
3486
3487 1
3488