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Revision: 1.338
Committed: Tue Aug 21 01:07:47 2007 UTC (16 years, 9 months ago) by root
Branch: MAIN
Changes since 1.337: +14 -8 lines
Log Message:
always reply, even if unknown

File Contents

# Content
1 package cf;
2
3 use utf8;
4 use strict;
5
6 use Symbol;
7 use List::Util;
8 use Socket;
9 use Storable;
10 use Event;
11 use Opcode;
12 use Safe;
13 use Safe::Hole;
14
15 use Coro 3.64 ();
16 use Coro::State;
17 use Coro::Handle;
18 use Coro::Event;
19 use Coro::Timer;
20 use Coro::Signal;
21 use Coro::Semaphore;
22 use Coro::AIO;
23 use Coro::Storable;
24 use Coro::Util ();
25
26 use JSON::XS 1.4 ();
27 use BDB ();
28 use Data::Dumper;
29 use Digest::MD5;
30 use Fcntl;
31 use YAML::Syck ();
32 use IO::AIO 2.32 ();
33 use Time::HiRes;
34 use Compress::LZF;
35 use Digest::MD5 ();
36
37 # configure various modules to our taste
38 #
39 $Storable::canonical = 1; # reduce rsync transfers
40 Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41 Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
43 $Event::Eval = 1; # no idea why this is required, but it is
44
45 # work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46 $YAML::Syck::ImplicitUnicode = 1;
47
48 $Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49
50 sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51
52 our %COMMAND = ();
53 our %COMMAND_TIME = ();
54
55 our @EXTS = (); # list of extension package names
56 our %EXTCMD = ();
57 our %EXTICMD = ();
58 our %EXT_CORO = (); # coroutines bound to extensions
59 our %EXT_MAP = (); # pluggable maps
60
61 our $RELOAD; # number of reloads so far
62 our @EVENT;
63
64 our $CONFDIR = confdir;
65 our $DATADIR = datadir;
66 our $LIBDIR = "$DATADIR/ext";
67 our $PODDIR = "$DATADIR/pod";
68 our $MAPDIR = "$DATADIR/" . mapdir;
69 our $LOCALDIR = localdir;
70 our $TMPDIR = "$LOCALDIR/" . tmpdir;
71 our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72 our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73 our $RANDOMDIR = "$LOCALDIR/random";
74 our $BDBDIR = "$LOCALDIR/db";
75
76 our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77 our $TICK_WATCHER;
78 our $AIO_POLL_WATCHER;
79 our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80 our $NEXT_TICK;
81 our $NOW;
82 our $USE_FSYNC = 1; # use fsync to write maps - default off
83
84 our $BDB_POLL_WATCHER;
85 our $DB_ENV;
86
87 our %CFG;
88
89 our $UPTIME; $UPTIME ||= time;
90 our $RUNTIME;
91
92 our %PLAYER; # all users
93 our %MAP; # all maps
94 our $LINK_MAP; # the special {link} map, which is always available
95
96 # used to convert map paths into valid unix filenames by replacing / by ∕
97 our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98
99 our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100 our $LOADAVG; # same thing, but with alpha-smoothing
101 our $tick_start; # for load detecting purposes
102
103 binmode STDOUT;
104 binmode STDERR;
105
106 # read virtual server time, if available
107 unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
108 open my $fh, "<", "$LOCALDIR/runtime"
109 or die "unable to read runtime file: $!";
110 $RUNTIME = <$fh> + 0.;
111 }
112
113 mkdir $_
114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
115
116 our $EMERGENCY_POSITION;
117
118 sub cf::map::normalise;
119
120 #############################################################################
121
122 =head2 GLOBAL VARIABLES
123
124 =over 4
125
126 =item $cf::UPTIME
127
128 The timestamp of the server start (so not actually an uptime).
129
130 =item $cf::RUNTIME
131
132 The time this server has run, starts at 0 and is increased by $cf::TICK on
133 every server tick.
134
135 =item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
136 $cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
137 $cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
138
139 Various directories - "/etc", read-only install directory, perl-library
140 directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
141 unique-items directory, player file directory, random maps directory and
142 database environment.
143
144 =item $cf::NOW
145
146 The time of the last (current) server tick.
147
148 =item $cf::TICK
149
150 The interval between server ticks, in seconds.
151
152 =item $cf::LOADAVG
153
154 The current CPU load on the server (alpha-smoothed), as a value between 0
155 (none) and 1 (overloaded), indicating how much time is spent on processing
156 objects per tick. Healthy values are < 0.5.
157
158 =item $cf::LOAD
159
160 The raw value load value from the last tick.
161
162 =item %cf::CFG
163
164 Configuration for the server, loaded from C</etc/crossfire/config>, or
165 from wherever your confdir points to.
166
167 =item cf::wait_for_tick, cf::wait_for_tick_begin
168
169 These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
170 returns directly I<after> the tick processing (and consequently, can only wake one process
171 per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
172
173 =item @cf::INVOKE_RESULTS
174
175 This array contains the results of the last C<invoke ()> call. When
176 C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
177 that call.
178
179 =back
180
181 =cut
182
183 BEGIN {
184 *CORE::GLOBAL::warn = sub {
185 my $msg = join "", @_;
186
187 $msg .= "\n"
188 unless $msg =~ /\n$/;
189
190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191
192 utf8::encode $msg;
193 LOG llevError, $msg;
194 };
195 }
196
197 @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
198 @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
199 @safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
200 @safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
201 @safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
202 @safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
203 @safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
204
205 # we bless all objects into (empty) derived classes to force a method lookup
206 # within the Safe compartment.
207 for my $pkg (qw(
208 cf::global cf::attachable
209 cf::object cf::object::player
210 cf::client cf::player
211 cf::arch cf::living
212 cf::map cf::party cf::region
213 )) {
214 no strict 'refs';
215 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
216 }
217
218 $Event::DIED = sub {
219 warn "error in event callback: @_";
220 };
221
222 #############################################################################
223
224 =head2 UTILITY FUNCTIONS
225
226 =over 4
227
228 =item dumpval $ref
229
230 =cut
231
232 sub dumpval {
233 eval {
234 local $SIG{__DIE__};
235 my $d;
236 if (1) {
237 $d = new Data::Dumper([$_[0]], ["*var"]);
238 $d->Terse(1);
239 $d->Indent(2);
240 $d->Quotekeys(0);
241 $d->Useqq(1);
242 #$d->Bless(...);
243 $d->Seen($_[1]) if @_ > 1;
244 $d = $d->Dump();
245 }
246 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
247 $d
248 } || "[unable to dump $_[0]: '$@']";
249 }
250
251 =item $ref = cf::from_json $json
252
253 Converts a JSON string into the corresponding perl data structure.
254
255 =item $json = cf::to_json $ref
256
257 Converts a perl data structure into its JSON representation.
258
259 =cut
260
261 our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
262
263 sub to_json ($) { $json_coder->encode ($_[0]) }
264 sub from_json ($) { $json_coder->decode ($_[0]) }
265
266 =item cf::lock_wait $string
267
268 Wait until the given lock is available. See cf::lock_acquire.
269
270 =item my $lock = cf::lock_acquire $string
271
272 Wait until the given lock is available and then acquires it and returns
273 a Coro::guard object. If the guard object gets destroyed (goes out of scope,
274 for example when the coroutine gets canceled), the lock is automatically
275 returned.
276
277 Lock names should begin with a unique identifier (for example, cf::map::find
278 uses map_find and cf::map::load uses map_load).
279
280 =item $locked = cf::lock_active $string
281
282 Return true if the lock is currently active, i.e. somebody has locked it.
283
284 =cut
285
286 our %LOCK;
287
288 sub lock_wait($) {
289 my ($key) = @_;
290
291 # wait for lock, if any
292 while ($LOCK{$key}) {
293 push @{ $LOCK{$key} }, $Coro::current;
294 Coro::schedule;
295 }
296 }
297
298 sub lock_acquire($) {
299 my ($key) = @_;
300
301 # wait, to be sure we are not locked
302 lock_wait $key;
303
304 $LOCK{$key} = [];
305
306 Coro::guard {
307 # wake up all waiters, to be on the safe side
308 $_->ready for @{ delete $LOCK{$key} };
309 }
310 }
311
312 sub lock_active($) {
313 my ($key) = @_;
314
315 ! ! $LOCK{$key}
316 }
317
318 sub freeze_mainloop {
319 return unless $TICK_WATCHER->is_active;
320
321 my $guard = Coro::guard {
322 $TICK_WATCHER->start;
323 };
324 $TICK_WATCHER->stop;
325 $guard
326 }
327
328 =item cf::get_slot $time[, $priority[, $name]]
329
330 Allocate $time seconds of blocking CPU time at priority C<$priority>:
331 This call blocks and returns only when you have at least C<$time> seconds
332 of cpu time till the next tick. The slot is only valid till the next cede.
333
334 The optional C<$name> can be used to identify the job to run. It might be
335 used for statistical purposes and should identify the same time-class.
336
337 Useful for short background jobs.
338
339 =cut
340
341 our @SLOT_QUEUE;
342 our $SLOT_QUEUE;
343
344 $SLOT_QUEUE->cancel if $SLOT_QUEUE;
345 $SLOT_QUEUE = Coro::async {
346 my $signal = new Coro::Signal;
347
348 while () {
349 next_job:
350 my $avail = cf::till_tick;
351 if ($avail > 0.01) {
352 for (0 .. $#SLOT_QUEUE) {
353 if ($SLOT_QUEUE[$_][0] < $avail) {
354 my $job = splice @SLOT_QUEUE, $_, 1, ();
355 $job->[2]->send;
356 Coro::cede;
357 goto next_job;
358 }
359 }
360 }
361
362 if (@SLOT_QUEUE) {
363 # we do not use wait_For_tick() as it returns immediately when tick is inactive
364 push @cf::WAIT_FOR_TICK, $signal;
365 $signal->wait;
366 } else {
367 Coro::schedule;
368 }
369 }
370 };
371
372 sub get_slot($;$$) {
373 my ($time, $pri, $name) = @_;
374
375 $time = $TICK * .6 if $time > $TICK * .6;
376 my $sig = new Coro::Signal;
377
378 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
379 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
380 $SLOT_QUEUE->ready;
381 $sig->wait;
382 }
383
384 =item cf::async { BLOCK }
385
386 Currently the same as Coro::async_pool, meaning you cannot use
387 C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
388 thing you are allowed to do is call C<prio> on it.
389
390 =cut
391
392 BEGIN { *async = \&Coro::async_pool }
393
394 =item cf::sync_job { BLOCK }
395
396 The design of Crossfire TRT requires that the main coroutine ($Coro::main)
397 is always able to handle events or runnable, as Crossfire TRT is only
398 partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
399 acceptable.
400
401 If it must be done, put the blocking parts into C<sync_job>. This will run
402 the given BLOCK in another coroutine while waiting for the result. The
403 server will be frozen during this time, so the block should either finish
404 fast or be very important.
405
406 =cut
407
408 sub sync_job(&) {
409 my ($job) = @_;
410
411 if ($Coro::current == $Coro::main) {
412 my $time = Event::time;
413
414 # this is the main coro, too bad, we have to block
415 # till the operation succeeds, freezing the server :/
416
417 # TODO: use suspend/resume instead
418 # (but this is cancel-safe)
419 my $freeze_guard = freeze_mainloop;
420
421 my $busy = 1;
422 my @res;
423
424 (async {
425 @res = eval { $job->() };
426 warn $@ if $@;
427 undef $busy;
428 })->prio (Coro::PRIO_MAX);
429
430 while ($busy) {
431 Coro::cede or Event::one_event;
432 }
433
434 $time = Event::time - $time;
435
436 LOG llevError | logBacktrace, Carp::longmess "long sync job"
437 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
438
439 $tick_start += $time; # do not account sync jobs to server load
440
441 wantarray ? @res : $res[0]
442 } else {
443 # we are in another coroutine, how wonderful, everything just works
444
445 $job->()
446 }
447 }
448
449 =item $coro = cf::async_ext { BLOCK }
450
451 Like async, but this coro is automatically being canceled when the
452 extension calling this is being unloaded.
453
454 =cut
455
456 sub async_ext(&) {
457 my $cb = shift;
458
459 my $coro = &Coro::async ($cb);
460
461 $coro->on_destroy (sub {
462 delete $EXT_CORO{$coro+0};
463 });
464 $EXT_CORO{$coro+0} = $coro;
465
466 $coro
467 }
468
469 =item fork_call { }, $args
470
471 Executes the given code block with the given arguments in a seperate
472 process, returning the results. Everything must be serialisable with
473 Coro::Storable. May, of course, block. Note that the executed sub may
474 never block itself or use any form of Event handling.
475
476 =cut
477
478 sub fork_call(&@) {
479 my ($cb, @args) = @_;
480
481 # we seemingly have to make a local copy of the whole thing,
482 # otherwise perl prematurely frees the stuff :/
483 # TODO: investigate and fix (liekly this will be rather laborious)
484
485 my @res = Coro::Util::fork_eval {
486 reset_signals;
487 &$cb
488 }, @args;
489
490 wantarray ? @res : $res[-1]
491 }
492
493 =item $value = cf::db_get $family => $key
494
495 Returns a single value from the environment database.
496
497 =item cf::db_put $family => $key => $value
498
499 Stores the given C<$value> in the family. It can currently store binary
500 data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
501
502 =cut
503
504 our $DB;
505
506 sub db_init {
507 unless ($DB) {
508 $DB = BDB::db_create $DB_ENV;
509
510 cf::sync_job {
511 eval {
512 $DB->set_flags (BDB::CHKSUM);
513
514 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
515 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
516 cf::cleanup "db_open(db): $!" if $!;
517 };
518 cf::cleanup "db_open(db): $@" if $@;
519 };
520 }
521 }
522
523 sub db_get($$) {
524 my $key = "$_[0]/$_[1]";
525
526 cf::sync_job {
527 BDB::db_get $DB, undef, $key, my $data;
528
529 $! ? ()
530 : $data
531 }
532 }
533
534 sub db_put($$$) {
535 BDB::dbreq_pri 4;
536 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
537 }
538
539 =item cf::cache $id => [$paths...], $processversion => $process
540
541 Generic caching function that returns the value of the resource $id,
542 caching and regenerating as required.
543
544 This function can block.
545
546 =cut
547
548 sub cache {
549 my ($id, $src, $processversion, $process) = @_;
550
551 my $meta =
552 join "\x00",
553 $processversion,
554 map {
555 aio_stat $_
556 and Carp::croak "$_: $!";
557
558 ($_, (stat _)[7,9])
559 } @$src;
560
561 my $dbmeta = db_get cache => "$id/meta";
562 if ($dbmeta ne $meta) {
563 # changed, we may need to process
564
565 my @data;
566 my $md5;
567
568 for (0 .. $#$src) {
569 0 <= aio_load $src->[$_], $data[$_]
570 or Carp::croak "$src->[$_]: $!";
571 }
572
573 # if processing is expensive, check
574 # checksum first
575 if (1) {
576 $md5 =
577 join "\x00",
578 $processversion,
579 map {
580 Coro::cede;
581 ($src->[$_], Digest::MD5::md5_hex $data[$_])
582 } 0.. $#$src;
583
584
585 my $dbmd5 = db_get cache => "$id/md5";
586 if ($dbmd5 eq $md5) {
587 db_put cache => "$id/meta", $meta;
588
589 return db_get cache => "$id/data";
590 }
591 }
592
593 my $t1 = Time::HiRes::time;
594 my $data = $process->(\@data);
595 my $t2 = Time::HiRes::time;
596
597 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
598
599 db_put cache => "$id/data", $data;
600 db_put cache => "$id/md5" , $md5;
601 db_put cache => "$id/meta", $meta;
602
603 return $data;
604 }
605
606 db_get cache => "$id/data"
607 }
608
609 =item cf::datalog type => key => value, ...
610
611 Log a datalog packet of the given type with the given key-value pairs.
612
613 =cut
614
615 sub datalog($@) {
616 my ($type, %kv) = @_;
617 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
618 }
619
620 =back
621
622 =cut
623
624 #############################################################################
625
626 =head2 ATTACHABLE OBJECTS
627
628 Many objects in crossfire are so-called attachable objects. That means you can
629 attach callbacks/event handlers (a collection of which is called an "attachment")
630 to it. All such attachable objects support the following methods.
631
632 In the following description, CLASS can be any of C<global>, C<object>
633 C<player>, C<client> or C<map> (i.e. the attachable objects in
634 Crossfire TRT).
635
636 =over 4
637
638 =item $attachable->attach ($attachment, key => $value...)
639
640 =item $attachable->detach ($attachment)
641
642 Attach/detach a pre-registered attachment to a specific object and give it
643 the specified key/value pairs as arguments.
644
645 Example, attach a minesweeper attachment to the given object, making it a
646 10x10 minesweeper game:
647
648 $obj->attach (minesweeper => width => 10, height => 10);
649
650 =item $bool = $attachable->attached ($name)
651
652 Checks wether the named attachment is currently attached to the object.
653
654 =item cf::CLASS->attach ...
655
656 =item cf::CLASS->detach ...
657
658 Define an anonymous attachment and attach it to all objects of the given
659 CLASS. See the next function for an explanation of its arguments.
660
661 You can attach to global events by using the C<cf::global> class.
662
663 Example, log all player logins:
664
665 cf::player->attach (
666 on_login => sub {
667 my ($pl) = @_;
668 ...
669 },
670 );
671
672 Example, attach to the jeweler skill:
673
674 cf::object->attach (
675 type => cf::SKILL,
676 subtype => cf::SK_JEWELER,
677 on_use_skill => sub {
678 my ($sk, $ob, $part, $dir, $msg) = @_;
679 ...
680 },
681 );
682
683 =item cf::CLASS::attachment $name, ...
684
685 Register an attachment by C<$name> through which attachable objects of the
686 given CLASS can refer to this attachment.
687
688 Some classes such as crossfire maps and objects can specify attachments
689 that are attached at load/instantiate time, thus the need for a name.
690
691 These calls expect any number of the following handler/hook descriptions:
692
693 =over 4
694
695 =item prio => $number
696
697 Set the priority for all following handlers/hooks (unless overwritten
698 by another C<prio> setting). Lower priority handlers get executed
699 earlier. The default priority is C<0>, and many built-in handlers are
700 registered at priority C<-1000>, so lower priorities should not be used
701 unless you know what you are doing.
702
703 =item type => $type
704
705 (Only for C<< cf::object->attach >> calls), limits the attachment to the
706 given type of objects only (the additional parameter C<subtype> can be
707 used to further limit to the given subtype).
708
709 =item on_I<event> => \&cb
710
711 Call the given code reference whenever the named event happens (event is
712 something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
713 handlers are recognised generally depends on the type of object these
714 handlers attach to).
715
716 See F<include/eventinc.h> for the full list of events supported, and their
717 class.
718
719 =item package => package::
720
721 Look for sub functions of the name C<< on_I<event> >> in the given
722 package and register them. Only handlers for eevents supported by the
723 object/class are recognised.
724
725 =back
726
727 Example, define an attachment called "sockpuppet" that calls the given
728 event handler when a monster attacks:
729
730 cf::object::attachment sockpuppet =>
731 on_skill_attack => sub {
732 my ($self, $victim) = @_;
733 ...
734 }
735 }
736
737 =item $attachable->valid
738
739 Just because you have a perl object does not mean that the corresponding
740 C-level object still exists. If you try to access an object that has no
741 valid C counterpart anymore you get an exception at runtime. This method
742 can be used to test for existence of the C object part without causing an
743 exception.
744
745 =cut
746
747 # the following variables are defined in .xs and must not be re-created
748 our @CB_GLOBAL = (); # registry for all global events
749 our @CB_ATTACHABLE = (); # registry for all attachables
750 our @CB_OBJECT = (); # all objects (should not be used except in emergency)
751 our @CB_PLAYER = ();
752 our @CB_CLIENT = ();
753 our @CB_TYPE = (); # registry for type (cf-object class) based events
754 our @CB_MAP = ();
755
756 my %attachment;
757
758 sub cf::attachable::thawer_merge {
759 # simply override everything except _meta
760 local $_[0]{_meta};
761 %{$_[0]} = %{$_[1]};
762 }
763
764 sub _attach_cb($$$$) {
765 my ($registry, $event, $prio, $cb) = @_;
766
767 use sort 'stable';
768
769 $cb = [$prio, $cb];
770
771 @{$registry->[$event]} = sort
772 { $a->[0] cmp $b->[0] }
773 @{$registry->[$event] || []}, $cb;
774 }
775
776 # hack
777 my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
778
779 # attach handles attaching event callbacks
780 # the only thing the caller has to do is pass the correct
781 # registry (== where the callback attaches to).
782 sub _attach {
783 my ($registry, $klass, @arg) = @_;
784
785 my $object_type;
786 my $prio = 0;
787 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
788
789 #TODO: get rid of this hack
790 if ($attachable_klass{$klass}) {
791 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
792 }
793
794 while (@arg) {
795 my $type = shift @arg;
796
797 if ($type eq "prio") {
798 $prio = shift @arg;
799
800 } elsif ($type eq "type") {
801 $object_type = shift @arg;
802 $registry = $CB_TYPE[$object_type] ||= [];
803
804 } elsif ($type eq "subtype") {
805 defined $object_type or Carp::croak "subtype specified without type";
806 my $object_subtype = shift @arg;
807 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
808
809 } elsif ($type eq "package") {
810 my $pkg = shift @arg;
811
812 while (my ($name, $id) = each %cb_id) {
813 if (my $cb = $pkg->can ($name)) {
814 _attach_cb $registry, $id, $prio, $cb;
815 }
816 }
817
818 } elsif (exists $cb_id{$type}) {
819 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
820
821 } elsif (ref $type) {
822 warn "attaching objects not supported, ignoring.\n";
823
824 } else {
825 shift @arg;
826 warn "attach argument '$type' not supported, ignoring.\n";
827 }
828 }
829 }
830
831 sub _object_attach {
832 my ($obj, $name, %arg) = @_;
833
834 return if exists $obj->{_attachment}{$name};
835
836 if (my $attach = $attachment{$name}) {
837 my $registry = $obj->registry;
838
839 for (@$attach) {
840 my ($klass, @attach) = @$_;
841 _attach $registry, $klass, @attach;
842 }
843
844 $obj->{$name} = \%arg;
845 } else {
846 warn "object uses attachment '$name' which is not available, postponing.\n";
847 }
848
849 $obj->{_attachment}{$name} = undef;
850 }
851
852 sub cf::attachable::attach {
853 if (ref $_[0]) {
854 _object_attach @_;
855 } else {
856 _attach shift->_attach_registry, @_;
857 }
858 _recalc_want;
859 };
860
861 # all those should be optimised
862 sub cf::attachable::detach {
863 my ($obj, $name) = @_;
864
865 if (ref $obj) {
866 delete $obj->{_attachment}{$name};
867 reattach ($obj);
868 } else {
869 Carp::croak "cannot, currently, detach class attachments";
870 }
871 _recalc_want;
872 };
873
874 sub cf::attachable::attached {
875 my ($obj, $name) = @_;
876
877 exists $obj->{_attachment}{$name}
878 }
879
880 for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
881 eval "#line " . __LINE__ . " 'cf.pm'
882 sub cf::\L$klass\E::_attach_registry {
883 (\\\@CB_$klass, KLASS_$klass)
884 }
885
886 sub cf::\L$klass\E::attachment {
887 my \$name = shift;
888
889 \$attachment{\$name} = [[KLASS_$klass, \@_]];
890 }
891 ";
892 die if $@;
893 }
894
895 our $override;
896 our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
897
898 sub override {
899 $override = 1;
900 @INVOKE_RESULTS = (@_);
901 }
902
903 sub do_invoke {
904 my $event = shift;
905 my $callbacks = shift;
906
907 @INVOKE_RESULTS = ();
908
909 local $override;
910
911 for (@$callbacks) {
912 eval { &{$_->[1]} };
913
914 if ($@) {
915 warn "$@";
916 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
917 override;
918 }
919
920 return 1 if $override;
921 }
922
923 0
924 }
925
926 =item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
927
928 =item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
929
930 Generate an object-specific event with the given arguments.
931
932 This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
933 removed in future versions), and there is no public API to access override
934 results (if you must, access C<@cf::INVOKE_RESULTS> directly).
935
936 =back
937
938 =cut
939
940 #############################################################################
941 # object support
942 #
943
944 sub _can_merge {
945 my ($ob1, $ob2) = @_;
946
947 local $Storable::canonical = 1;
948 my $fob1 = Storable::freeze $ob1;
949 my $fob2 = Storable::freeze $ob2;
950
951 $fob1 eq $fob2
952 }
953
954 sub reattach {
955 # basically do the same as instantiate, without calling instantiate
956 my ($obj) = @_;
957
958 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
959
960 my $registry = $obj->registry;
961
962 @$registry = ();
963
964 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
965
966 for my $name (keys %{ $obj->{_attachment} || {} }) {
967 if (my $attach = $attachment{$name}) {
968 for (@$attach) {
969 my ($klass, @attach) = @$_;
970 _attach $registry, $klass, @attach;
971 }
972 } else {
973 warn "object uses attachment '$name' that is not available, postponing.\n";
974 }
975 }
976 }
977
978 cf::attachable->attach (
979 prio => -1000000,
980 on_instantiate => sub {
981 my ($obj, $data) = @_;
982
983 $data = from_json $data;
984
985 for (@$data) {
986 my ($name, $args) = @$_;
987
988 $obj->attach ($name, %{$args || {} });
989 }
990 },
991 on_reattach => \&reattach,
992 on_clone => sub {
993 my ($src, $dst) = @_;
994
995 @{$dst->registry} = @{$src->registry};
996
997 %$dst = %$src;
998
999 %{$dst->{_attachment}} = %{$src->{_attachment}}
1000 if exists $src->{_attachment};
1001 },
1002 );
1003
1004 sub object_freezer_save {
1005 my ($filename, $rdata, $objs) = @_;
1006
1007 sync_job {
1008 if (length $$rdata) {
1009 warn sprintf "saving %s (%d,%d)\n",
1010 $filename, length $$rdata, scalar @$objs;
1011
1012 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1013 chmod SAVE_MODE, $fh;
1014 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1015 aio_fsync $fh if $cf::USE_FSYNC;
1016 close $fh;
1017
1018 if (@$objs) {
1019 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1020 chmod SAVE_MODE, $fh;
1021 my $data = Storable::nfreeze { version => 1, objs => $objs };
1022 aio_write $fh, 0, (length $data), $data, 0;
1023 aio_fsync $fh if $cf::USE_FSYNC;
1024 close $fh;
1025 aio_rename "$filename.pst~", "$filename.pst";
1026 }
1027 } else {
1028 aio_unlink "$filename.pst";
1029 }
1030
1031 aio_rename "$filename~", $filename;
1032 } else {
1033 warn "FATAL: $filename~: $!\n";
1034 }
1035 } else {
1036 aio_unlink $filename;
1037 aio_unlink "$filename.pst";
1038 }
1039 }
1040 }
1041
1042 sub object_freezer_as_string {
1043 my ($rdata, $objs) = @_;
1044
1045 use Data::Dumper;
1046
1047 $$rdata . Dumper $objs
1048 }
1049
1050 sub object_thawer_load {
1051 my ($filename) = @_;
1052
1053 my ($data, $av);
1054
1055 (aio_load $filename, $data) >= 0
1056 or return;
1057
1058 unless (aio_stat "$filename.pst") {
1059 (aio_load "$filename.pst", $av) >= 0
1060 or return;
1061 $av = eval { (Storable::thaw $av)->{objs} };
1062 }
1063
1064 warn sprintf "loading %s (%d)\n",
1065 $filename, length $data, scalar @{$av || []};
1066 return ($data, $av);
1067 }
1068
1069 =head2 COMMAND CALLBACKS
1070
1071 =over 4
1072
1073 =cut
1074
1075 #############################################################################
1076 # command handling &c
1077
1078 =item cf::register_command $name => \&callback($ob,$args);
1079
1080 Register a callback for execution when the client sends the user command
1081 $name.
1082
1083 =cut
1084
1085 sub register_command {
1086 my ($name, $cb) = @_;
1087
1088 my $caller = caller;
1089 #warn "registering command '$name/$time' to '$caller'";
1090
1091 push @{ $COMMAND{$name} }, [$caller, $cb];
1092 }
1093
1094 =item cf::register_extcmd $name => \&callback($pl,$packet);
1095
1096 Register a callback for execution when the client sends an (synchronous)
1097 extcmd packet. Ext commands will be processed in the order they are
1098 received by the server, like other user commands. The first argument is
1099 the logged-in player. Ext commands can only be processed after a player
1100 has logged in successfully.
1101
1102 If the callback returns something, it is sent back as if reply was being
1103 called.
1104
1105 =item cf::register_exticmd $name => \&callback($ns,$packet);
1106
1107 Register a callback for execution when the client sends an (asynchronous)
1108 exticmd packet. Exti commands are processed by the server as soon as they
1109 are received, i.e. out of order w.r.t. other commands. The first argument
1110 is a client socket. Exti commands can be received anytime, even before
1111 log-in.
1112
1113 If the callback returns something, it is sent back as if reply was being
1114 called.
1115
1116 =cut
1117
1118 sub register_extcmd {
1119 my ($name, $cb) = @_;
1120
1121 $EXTCMD{$name} = $cb;
1122 }
1123
1124 sub register_exticmd {
1125 my ($name, $cb) = @_;
1126
1127 $EXTICMD{$name} = $cb;
1128 }
1129
1130 cf::player->attach (
1131 on_command => sub {
1132 my ($pl, $name, $params) = @_;
1133
1134 my $cb = $COMMAND{$name}
1135 or return;
1136
1137 for my $cmd (@$cb) {
1138 $cmd->[1]->($pl->ob, $params);
1139 }
1140
1141 cf::override;
1142 },
1143 on_extcmd => sub {
1144 my ($pl, $buf) = @_;
1145
1146 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
1147
1148 if (ref $msg) {
1149 my ($type, $reply, @payload) =
1150 "ARRAY" eq ref $msg
1151 ? @$msg
1152 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1153
1154 my @reply;
1155
1156 if (my $cb = $EXTCMD{$type}) {
1157 @reply = $cb->($pl, @payload);
1158 }
1159
1160 $pl->ext_reply ($reply, @reply)
1161 if $reply;
1162
1163 } else {
1164 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1165 }
1166
1167 cf::override;
1168 },
1169 );
1170
1171 sub load_extensions {
1172 cf::sync_job {
1173 my %todo;
1174
1175 for my $path (<$LIBDIR/*.ext>) {
1176 next unless -r $path;
1177
1178 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1179 my $base = $1;
1180 my $pkg = $1;
1181 $pkg =~ s/[^[:word:]]/_/g;
1182 $pkg = "ext::$pkg";
1183
1184 open my $fh, "<:utf8", $path
1185 or die "$path: $!";
1186
1187 my $source = do { local $/; <$fh> };
1188
1189 my %ext = (
1190 path => $path,
1191 base => $base,
1192 pkg => $pkg,
1193 );
1194
1195 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1196 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1197
1198 $ext{source} =
1199 "package $pkg; use strict; use utf8;\n"
1200 . "#line 1 \"$path\"\n{\n"
1201 . $source
1202 . "\n};\n1";
1203
1204 $todo{$base} = \%ext;
1205 }
1206
1207 my %done;
1208 while (%todo) {
1209 my $progress;
1210
1211 while (my ($k, $v) = each %todo) {
1212 for (split /,\s*/, $v->{meta}{depends}) {
1213 goto skip
1214 unless exists $done{$_};
1215 }
1216
1217 warn "... loading '$k' into '$v->{pkg}'\n";
1218
1219 unless (eval $v->{source}) {
1220 my $msg = $@ ? "$v->{path}: $@\n"
1221 : "$v->{base}: extension inactive.\n";
1222
1223 if (exists $v->{meta}{mandatory}) {
1224 warn $msg;
1225 warn "mandatory extension failed to load, exiting.\n";
1226 exit 1;
1227 }
1228
1229 warn $msg;
1230 }
1231
1232 $done{$k} = delete $todo{$k};
1233 push @EXTS, $v->{pkg};
1234 $progress = 1;
1235 }
1236
1237 skip:
1238 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1239 unless $progress;
1240 }
1241 };
1242 }
1243
1244 #############################################################################
1245
1246 =back
1247
1248 =head2 CORE EXTENSIONS
1249
1250 Functions and methods that extend core crossfire objects.
1251
1252 =cut
1253
1254 package cf::player;
1255
1256 use Coro::AIO;
1257
1258 =head3 cf::player
1259
1260 =over 4
1261
1262 =item cf::player::find $login
1263
1264 Returns the given player object, loading it if necessary (might block).
1265
1266 =cut
1267
1268 sub playerdir($) {
1269 "$PLAYERDIR/"
1270 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1271 }
1272
1273 sub path($) {
1274 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1275
1276 (playerdir $login) . "/playerdata"
1277 }
1278
1279 sub find_active($) {
1280 $cf::PLAYER{$_[0]}
1281 and $cf::PLAYER{$_[0]}->active
1282 and $cf::PLAYER{$_[0]}
1283 }
1284
1285 sub exists($) {
1286 my ($login) = @_;
1287
1288 $cf::PLAYER{$login}
1289 or cf::sync_job { !aio_stat path $login }
1290 }
1291
1292 sub find($) {
1293 return $cf::PLAYER{$_[0]} || do {
1294 my $login = $_[0];
1295
1296 my $guard = cf::lock_acquire "user_find:$login";
1297
1298 $cf::PLAYER{$_[0]} || do {
1299 # rename old playerfiles to new ones
1300 #TODO: remove when no longer required
1301 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1302 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1303 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1304 aio_unlink +(playerdir $login) . "/$login.pl";
1305
1306 my $pl = load_pl path $login
1307 or return;
1308 $cf::PLAYER{$login} = $pl
1309 }
1310 }
1311 }
1312
1313 sub save($) {
1314 my ($pl) = @_;
1315
1316 return if $pl->{deny_save};
1317
1318 my $path = path $pl;
1319 my $guard = cf::lock_acquire "user_save:$path";
1320
1321 return if $pl->{deny_save};
1322
1323 aio_mkdir playerdir $pl, 0770;
1324 $pl->{last_save} = $cf::RUNTIME;
1325
1326 $pl->save_pl ($path);
1327 Coro::cede;
1328 }
1329
1330 sub new($) {
1331 my ($login) = @_;
1332
1333 my $self = create;
1334
1335 $self->ob->name ($login);
1336 $self->{deny_save} = 1;
1337
1338 $cf::PLAYER{$login} = $self;
1339
1340 $self
1341 }
1342
1343 =item $player->send_msg ($channel, $msg, $color, [extra...])
1344
1345 =cut
1346
1347 sub send_msg {
1348 my $ns = shift->ns
1349 or return;
1350 $ns->send_msg (@_);
1351 }
1352
1353 =item $pl->quit_character
1354
1355 Nukes the player without looking back. If logged in, the connection will
1356 be destroyed. May block for a long time.
1357
1358 =cut
1359
1360 sub quit_character {
1361 my ($pl) = @_;
1362
1363 my $name = $pl->ob->name;
1364
1365 $pl->{deny_save} = 1;
1366 $pl->password ("*"); # this should lock out the player until we nuked the dir
1367
1368 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1369 $pl->deactivate;
1370 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1371 $pl->ns->destroy if $pl->ns;
1372
1373 my $path = playerdir $pl;
1374 my $temp = "$path~$cf::RUNTIME~deleting~";
1375 aio_rename $path, $temp;
1376 delete $cf::PLAYER{$pl->ob->name};
1377 $pl->destroy;
1378
1379 my $prefix = qr<^~\Q$name\E/>;
1380
1381 # nuke player maps
1382 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1383
1384 IO::AIO::aio_rmtree $temp;
1385 }
1386
1387 =item $pl->kick
1388
1389 Kicks a player out of the game. This destroys the connection.
1390
1391 =cut
1392
1393 sub kick {
1394 my ($pl, $kicker) = @_;
1395
1396 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1397 $pl->killer ("kicked");
1398 $pl->ns->destroy;
1399 }
1400
1401 =item cf::player::list_logins
1402
1403 Returns am arrayref of all valid playernames in the system, can take a
1404 while and may block, so not sync_job-capable, ever.
1405
1406 =cut
1407
1408 sub list_logins {
1409 my $dirs = aio_readdir $PLAYERDIR
1410 or return [];
1411
1412 my @logins;
1413
1414 for my $login (@$dirs) {
1415 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1416 aio_read $fh, 0, 512, my $buf, 0 or next;
1417 $buf !~ /^password -------------$/m or next; # official not-valid tag
1418
1419 utf8::decode $login;
1420 push @logins, $login;
1421 }
1422
1423 \@logins
1424 }
1425
1426 =item $player->maps
1427
1428 Returns an arrayref of map paths that are private for this
1429 player. May block.
1430
1431 =cut
1432
1433 sub maps($) {
1434 my ($pl) = @_;
1435
1436 $pl = ref $pl ? $pl->ob->name : $pl;
1437
1438 my $files = aio_readdir playerdir $pl
1439 or return;
1440
1441 my @paths;
1442
1443 for (@$files) {
1444 utf8::decode $_;
1445 next if /\.(?:pl|pst)$/;
1446 next unless /^$PATH_SEP/o;
1447
1448 push @paths, cf::map::normalise "~$pl/$_";
1449 }
1450
1451 \@paths
1452 }
1453
1454 =item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1455
1456 Expand crossfire pod fragments into protocol xml.
1457
1458 =cut
1459
1460 sub expand_cfpod {
1461 ((my $self), (local $_)) = @_;
1462
1463 # escape & and <
1464 s/&/&amp;/g;
1465 s/(?<![BIUGH])</&lt;/g;
1466
1467 # this is buggy, it needs to properly take care of nested <'s
1468
1469 1 while
1470 # replace B<>, I<>, U<> etc.
1471 s/B<([^\>]*)>/<b>$1<\/b>/
1472 || s/I<([^\>]*)>/<i>$1<\/i>/
1473 || s/U<([^\>]*)>/<u>$1<\/u>/
1474 # replace G<male|female> tags
1475 || s{G<([^>|]*)\|([^>]*)>}{
1476 $self->gender ? $2 : $1
1477 }ge
1478 # replace H<hint text>
1479 || s{H<([^\>]*)>}
1480 {
1481 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1482 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1483 "")
1484 [$self->{hintmode}]
1485 }ge;
1486
1487 # create single paragraphs (very hackish)
1488 s/(?<=\S)\n(?=\w)/ /g;
1489
1490 # compress some whitespace
1491 s/\s+\n/\n/g; # ws line-ends
1492 s/\n\n+/\n/g; # double lines
1493 s/^\n+//; # beginning lines
1494 s/\n+$//; # ending lines
1495
1496 $_
1497 }
1498
1499 sub hintmode {
1500 $_[0]{hintmode} = $_[1] if @_ > 1;
1501 $_[0]{hintmode}
1502 }
1503
1504 =item $player->ext_reply ($msgid, @msg)
1505
1506 Sends an ext reply to the player.
1507
1508 =cut
1509
1510 sub ext_reply($$@) {
1511 my ($self, $id, @msg) = @_;
1512
1513 $self->ns->ext_reply ($id, @msg)
1514 }
1515
1516 =item $player->ext_msg ($type, @msg)
1517
1518 Sends an ext event to the client.
1519
1520 =cut
1521
1522 sub ext_msg($$@) {
1523 my ($self, $type, @msg) = @_;
1524
1525 $self->ns->ext_msg ($type, @msg);
1526 }
1527
1528 =head3 cf::region
1529
1530 =over 4
1531
1532 =cut
1533
1534 package cf::region;
1535
1536 =item cf::region::find_by_path $path
1537
1538 Tries to decuce the likely region for a map knowing only its path.
1539
1540 =cut
1541
1542 sub find_by_path($) {
1543 my ($path) = @_;
1544
1545 my ($match, $specificity);
1546
1547 for my $region (list) {
1548 if ($region->{match} && $path =~ $region->{match}) {
1549 ($match, $specificity) = ($region, $region->specificity)
1550 if $region->specificity > $specificity;
1551 }
1552 }
1553
1554 $match
1555 }
1556
1557 =back
1558
1559 =head3 cf::map
1560
1561 =over 4
1562
1563 =cut
1564
1565 package cf::map;
1566
1567 use Fcntl;
1568 use Coro::AIO;
1569
1570 use overload
1571 '""' => \&as_string,
1572 fallback => 1;
1573
1574 our $MAX_RESET = 3600;
1575 our $DEFAULT_RESET = 3000;
1576
1577 sub generate_random_map {
1578 my ($self, $rmp) = @_;
1579 # mit "rum" bekleckern, nicht
1580 $self->_create_random_map (
1581 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1582 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1583 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1584 $rmp->{exit_on_final_map},
1585 $rmp->{xsize}, $rmp->{ysize},
1586 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1587 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1588 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1589 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1590 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1591 (cf::region::find $rmp->{region}), $rmp->{custom}
1592 )
1593 }
1594
1595 =item cf::map->register ($regex, $prio)
1596
1597 Register a handler for the map path matching the given regex at the
1598 givne priority (higher is better, built-in handlers have priority 0, the
1599 default).
1600
1601 =cut
1602
1603 sub register {
1604 my (undef, $regex, $prio) = @_;
1605 my $pkg = caller;
1606
1607 no strict;
1608 push @{"$pkg\::ISA"}, __PACKAGE__;
1609
1610 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1611 }
1612
1613 # also paths starting with '/'
1614 $EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1615
1616 sub thawer_merge {
1617 my ($self, $merge) = @_;
1618
1619 # we have to keep some variables in memory intact
1620 local $self->{path};
1621 local $self->{load_path};
1622
1623 $self->SUPER::thawer_merge ($merge);
1624 }
1625
1626 sub normalise {
1627 my ($path, $base) = @_;
1628
1629 $path = "$path"; # make sure its a string
1630
1631 $path =~ s/\.map$//;
1632
1633 # map plan:
1634 #
1635 # /! non-realised random map exit (special hack!)
1636 # {... are special paths that are not being touched
1637 # ?xxx/... are special absolute paths
1638 # ?random/... random maps
1639 # /... normal maps
1640 # ~user/... per-player map of a specific user
1641
1642 $path =~ s/$PATH_SEP/\//go;
1643
1644 # treat it as relative path if it starts with
1645 # something that looks reasonable
1646 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1647 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1648
1649 $base =~ s{[^/]+/?$}{};
1650 $path = "$base/$path";
1651 }
1652
1653 for ($path) {
1654 redo if s{//}{/};
1655 redo if s{/\.?/}{/};
1656 redo if s{/[^/]+/\.\./}{/};
1657 }
1658
1659 $path
1660 }
1661
1662 sub new_from_path {
1663 my (undef, $path, $base) = @_;
1664
1665 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1666
1667 $path = normalise $path, $base;
1668
1669 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1670 if ($path =~ $EXT_MAP{$pkg}[1]) {
1671 my $self = bless cf::map::new, $pkg;
1672 $self->{path} = $path; $self->path ($path);
1673 $self->init; # pass $1 etc.
1674 return $self;
1675 }
1676 }
1677
1678 Carp::cluck "unable to resolve path '$path' (base '$base').";
1679 ()
1680 }
1681
1682 sub init {
1683 my ($self) = @_;
1684
1685 $self
1686 }
1687
1688 sub as_string {
1689 my ($self) = @_;
1690
1691 "$self->{path}"
1692 }
1693
1694 # the displayed name, this is a one way mapping
1695 sub visible_name {
1696 &as_string
1697 }
1698
1699 # the original (read-only) location
1700 sub load_path {
1701 my ($self) = @_;
1702
1703 "$MAPDIR/$self->{path}.map"
1704 }
1705
1706 # the temporary/swap location
1707 sub save_path {
1708 my ($self) = @_;
1709
1710 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1711 "$TMPDIR/$path.map"
1712 }
1713
1714 # the unique path, undef == no special unique path
1715 sub uniq_path {
1716 my ($self) = @_;
1717
1718 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1719 "$UNIQUEDIR/$path"
1720 }
1721
1722 # and all this just because we cannot iterate over
1723 # all maps in C++...
1724 sub change_all_map_light {
1725 my ($change) = @_;
1726
1727 $_->change_map_light ($change)
1728 for grep $_->outdoor, values %cf::MAP;
1729 }
1730
1731 sub decay_objects {
1732 my ($self) = @_;
1733
1734 return if $self->{deny_reset};
1735
1736 $self->do_decay_objects;
1737 }
1738
1739 sub unlink_save {
1740 my ($self) = @_;
1741
1742 utf8::encode (my $save = $self->save_path);
1743 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1744 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1745 }
1746
1747 sub load_header_from($) {
1748 my ($self, $path) = @_;
1749
1750 utf8::encode $path;
1751 #aio_open $path, O_RDONLY, 0
1752 # or return;
1753
1754 $self->_load_header ($path)
1755 or return;
1756
1757 $self->{load_path} = $path;
1758
1759 1
1760 }
1761
1762 sub load_header_orig {
1763 my ($self) = @_;
1764
1765 $self->load_header_from ($self->load_path)
1766 }
1767
1768 sub load_header_temp {
1769 my ($self) = @_;
1770
1771 $self->load_header_from ($self->save_path)
1772 }
1773
1774 sub prepare_temp {
1775 my ($self) = @_;
1776
1777 $self->last_access ((delete $self->{last_access})
1778 || $cf::RUNTIME); #d#
1779 # safety
1780 $self->{instantiate_time} = $cf::RUNTIME
1781 if $self->{instantiate_time} > $cf::RUNTIME;
1782 }
1783
1784 sub prepare_orig {
1785 my ($self) = @_;
1786
1787 $self->{load_original} = 1;
1788 $self->{instantiate_time} = $cf::RUNTIME;
1789 $self->last_access ($cf::RUNTIME);
1790 $self->instantiate;
1791 }
1792
1793 sub load_header {
1794 my ($self) = @_;
1795
1796 if ($self->load_header_temp) {
1797 $self->prepare_temp;
1798 } else {
1799 $self->load_header_orig
1800 or return;
1801 $self->prepare_orig;
1802 }
1803
1804 $self->{deny_reset} = 1
1805 if $self->no_reset;
1806
1807 $self->default_region (cf::region::find_by_path $self->{path})
1808 unless $self->default_region;
1809
1810 1
1811 }
1812
1813 sub find;
1814 sub find {
1815 my ($path, $origin) = @_;
1816
1817 $path = normalise $path, $origin && $origin->path;
1818
1819 cf::lock_wait "map_find:$path";
1820
1821 $cf::MAP{$path} || do {
1822 my $guard = cf::lock_acquire "map_find:$path";
1823 my $map = new_from_path cf::map $path
1824 or return;
1825
1826 $map->{last_save} = $cf::RUNTIME;
1827
1828 $map->load_header
1829 or return;
1830
1831 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1832 # doing this can freeze the server in a sync job, obviously
1833 #$cf::WAIT_FOR_TICK->wait;
1834 $map->reset;
1835 undef $guard;
1836 return find $path;
1837 }
1838
1839 $cf::MAP{$path} = $map
1840 }
1841 }
1842
1843 sub pre_load { }
1844 sub post_load { }
1845
1846 sub load {
1847 my ($self) = @_;
1848
1849 local $self->{deny_reset} = 1; # loading can take a long time
1850
1851 my $path = $self->{path};
1852
1853 {
1854 my $guard = cf::lock_acquire "map_load:$path";
1855
1856 return if $self->in_memory != cf::MAP_SWAPPED;
1857
1858 $self->in_memory (cf::MAP_LOADING);
1859
1860 $self->alloc;
1861
1862 $self->pre_load;
1863 Coro::cede;
1864
1865 $self->_load_objects ($self->{load_path}, 1)
1866 or return;
1867
1868 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1869 if delete $self->{load_original};
1870
1871 if (my $uniq = $self->uniq_path) {
1872 utf8::encode $uniq;
1873 if (aio_open $uniq, O_RDONLY, 0) {
1874 $self->clear_unique_items;
1875 $self->_load_objects ($uniq, 0);
1876 }
1877 }
1878
1879 Coro::cede;
1880 # now do the right thing for maps
1881 $self->link_multipart_objects;
1882 $self->difficulty ($self->estimate_difficulty)
1883 unless $self->difficulty;
1884 Coro::cede;
1885
1886 unless ($self->{deny_activate}) {
1887 $self->decay_objects;
1888 $self->fix_auto_apply;
1889 $self->update_buttons;
1890 Coro::cede;
1891 $self->set_darkness_map;
1892 Coro::cede;
1893 $self->activate;
1894 }
1895
1896 $self->{last_save} = $cf::RUNTIME;
1897 $self->last_access ($cf::RUNTIME);
1898
1899 $self->in_memory (cf::MAP_IN_MEMORY);
1900 }
1901
1902 $self->post_load;
1903 }
1904
1905 sub customise_for {
1906 my ($self, $ob) = @_;
1907
1908 return find "~" . $ob->name . "/" . $self->{path}
1909 if $self->per_player;
1910
1911 # return find "?party/" . $ob->name . "/" . $self->{path}
1912 # if $self->per_party;
1913
1914 $self
1915 }
1916
1917 # find and load all maps in the 3x3 area around a map
1918 sub load_neighbours {
1919 my ($map) = @_;
1920
1921 my @neigh; # diagonal neighbours
1922
1923 for (0 .. 3) {
1924 my $neigh = $map->tile_path ($_)
1925 or next;
1926 $neigh = find $neigh, $map
1927 or next;
1928 $neigh->load;
1929
1930 push @neigh,
1931 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1932 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1933 }
1934
1935 for (grep defined $_->[0], @neigh) {
1936 my ($path, $origin) = @$_;
1937 my $neigh = find $path, $origin
1938 or next;
1939 $neigh->load;
1940 }
1941 }
1942
1943 sub find_sync {
1944 my ($path, $origin) = @_;
1945
1946 cf::sync_job { find $path, $origin }
1947 }
1948
1949 sub do_load_sync {
1950 my ($map) = @_;
1951
1952 cf::sync_job { $map->load };
1953 }
1954
1955 our %MAP_PREFETCH;
1956 our $MAP_PREFETCHER = undef;
1957
1958 sub find_async {
1959 my ($path, $origin) = @_;
1960
1961 $path = normalise $path, $origin && $origin->{path};
1962
1963 if (my $map = $cf::MAP{$path}) {
1964 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1965 }
1966
1967 undef $MAP_PREFETCH{$path};
1968 $MAP_PREFETCHER ||= cf::async {
1969 while (%MAP_PREFETCH) {
1970 for my $path (keys %MAP_PREFETCH) {
1971 if (my $map = find $path) {
1972 $map->load;
1973 }
1974
1975 delete $MAP_PREFETCH{$path};
1976 }
1977 }
1978 undef $MAP_PREFETCHER;
1979 };
1980 $MAP_PREFETCHER->prio (6);
1981
1982 ()
1983 }
1984
1985 sub save {
1986 my ($self) = @_;
1987
1988 my $lock = cf::lock_acquire "map_data:" . $self->path;
1989
1990 $self->{last_save} = $cf::RUNTIME;
1991
1992 return unless $self->dirty;
1993
1994 my $save = $self->save_path; utf8::encode $save;
1995 my $uniq = $self->uniq_path; utf8::encode $uniq;
1996
1997 $self->{load_path} = $save;
1998
1999 return if $self->{deny_save};
2000
2001 local $self->{last_access} = $self->last_access;#d#
2002
2003 cf::async {
2004 $_->contr->save for $self->players;
2005 };
2006
2007 if ($uniq) {
2008 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2009 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2010 } else {
2011 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2012 }
2013 }
2014
2015 sub swap_out {
2016 my ($self) = @_;
2017
2018 # save first because save cedes
2019 $self->save;
2020
2021 my $lock = cf::lock_acquire "map_data:" . $self->path;
2022
2023 return if $self->players;
2024 return if $self->in_memory != cf::MAP_IN_MEMORY;
2025 return if $self->{deny_save};
2026
2027 $self->clear;
2028 $self->in_memory (cf::MAP_SWAPPED);
2029 }
2030
2031 sub reset_at {
2032 my ($self) = @_;
2033
2034 # TODO: safety, remove and allow resettable per-player maps
2035 return 1e99 if $self->{deny_reset};
2036
2037 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2038 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2039
2040 $time + $to
2041 }
2042
2043 sub should_reset {
2044 my ($self) = @_;
2045
2046 $self->reset_at <= $cf::RUNTIME
2047 }
2048
2049 sub reset {
2050 my ($self) = @_;
2051
2052 my $lock = cf::lock_acquire "map_data:$self->{path}";
2053
2054 return if $self->players;
2055
2056 warn "resetting map ", $self->path;
2057
2058 $self->in_memory (cf::MAP_SWAPPED);
2059
2060 # need to save uniques path
2061 unless ($self->{deny_save}) {
2062 my $uniq = $self->uniq_path; utf8::encode $uniq;
2063
2064 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2065 if $uniq;
2066 }
2067
2068 delete $cf::MAP{$self->path};
2069
2070 $self->clear;
2071
2072 $_->clear_links_to ($self) for values %cf::MAP;
2073
2074 $self->unlink_save;
2075 $self->destroy;
2076 }
2077
2078 my $nuke_counter = "aaaa";
2079
2080 sub nuke {
2081 my ($self) = @_;
2082
2083 delete $cf::MAP{$self->path};
2084
2085 $self->unlink_save;
2086
2087 bless $self, "cf::map";
2088 delete $self->{deny_reset};
2089 $self->{deny_save} = 1;
2090 $self->reset_timeout (1);
2091 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2092
2093 $cf::MAP{$self->path} = $self;
2094
2095 $self->reset; # polite request, might not happen
2096 }
2097
2098 =item $maps = cf::map::tmp_maps
2099
2100 Returns an arrayref with all map paths of currently instantiated and saved
2101 maps. May block.
2102
2103 =cut
2104
2105 sub tmp_maps() {
2106 [
2107 map {
2108 utf8::decode $_;
2109 /\.map$/
2110 ? normalise $_
2111 : ()
2112 } @{ aio_readdir $TMPDIR or [] }
2113 ]
2114 }
2115
2116 =item $maps = cf::map::random_maps
2117
2118 Returns an arrayref with all map paths of currently instantiated and saved
2119 random maps. May block.
2120
2121 =cut
2122
2123 sub random_maps() {
2124 [
2125 map {
2126 utf8::decode $_;
2127 /\.map$/
2128 ? normalise "?random/$_"
2129 : ()
2130 } @{ aio_readdir $RANDOMDIR or [] }
2131 ]
2132 }
2133
2134 =item cf::map::unique_maps
2135
2136 Returns an arrayref of paths of all shared maps that have
2137 instantiated unique items. May block.
2138
2139 =cut
2140
2141 sub unique_maps() {
2142 [
2143 map {
2144 utf8::decode $_;
2145 /\.map$/
2146 ? normalise $_
2147 : ()
2148 } @{ aio_readdir $UNIQUEDIR or [] }
2149 ]
2150 }
2151
2152 package cf;
2153
2154 =back
2155
2156 =head3 cf::object
2157
2158 =cut
2159
2160 package cf::object;
2161
2162 =over 4
2163
2164 =item $ob->inv_recursive
2165
2166 Returns the inventory of the object _and_ their inventories, recursively.
2167
2168 =cut
2169
2170 sub inv_recursive_;
2171 sub inv_recursive_ {
2172 map { $_, inv_recursive_ $_->inv } @_
2173 }
2174
2175 sub inv_recursive {
2176 inv_recursive_ inv $_[0]
2177 }
2178
2179 package cf;
2180
2181 =back
2182
2183 =head3 cf::object::player
2184
2185 =over 4
2186
2187 =item $player_object->reply ($npc, $msg[, $flags])
2188
2189 Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2190 can be C<undef>. Does the right thing when the player is currently in a
2191 dialogue with the given NPC character.
2192
2193 =cut
2194
2195 # rough implementation of a future "reply" method that works
2196 # with dialog boxes.
2197 #TODO: the first argument must go, split into a $npc->reply_to ( method
2198 sub cf::object::player::reply($$$;$) {
2199 my ($self, $npc, $msg, $flags) = @_;
2200
2201 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
2202
2203 if ($self->{record_replies}) {
2204 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2205
2206 } else {
2207 my $pl = $self->contr;
2208
2209 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2210 my $dialog = $pl->{npc_dialog};
2211 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2212
2213 } else {
2214 $msg = $npc->name . " says: $msg" if $npc;
2215 $self->message ($msg, $flags);
2216 }
2217 }
2218 }
2219
2220 =item $object->send_msg ($channel, $msg, $color, [extra...])
2221
2222 =cut
2223
2224 sub cf::object::send_msg {
2225 my $pl = shift->contr
2226 or return;
2227 $pl->send_msg (@_);
2228 }
2229
2230 =item $player_object->may ("access")
2231
2232 Returns wether the given player is authorized to access resource "access"
2233 (e.g. "command_wizcast").
2234
2235 =cut
2236
2237 sub cf::object::player::may {
2238 my ($self, $access) = @_;
2239
2240 $self->flag (cf::FLAG_WIZ) ||
2241 (ref $cf::CFG{"may_$access"}
2242 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2243 : $cf::CFG{"may_$access"})
2244 }
2245
2246 =item $player_object->enter_link
2247
2248 Freezes the player and moves him/her to a special map (C<{link}>).
2249
2250 The player should be reasonably safe there for short amounts of time. You
2251 I<MUST> call C<leave_link> as soon as possible, though.
2252
2253 Will never block.
2254
2255 =item $player_object->leave_link ($map, $x, $y)
2256
2257 Moves the player out of the special C<{link}> map onto the specified
2258 map. If the map is not valid (or omitted), the player will be moved back
2259 to the location he/she was before the call to C<enter_link>, or, if that
2260 fails, to the emergency map position.
2261
2262 Might block.
2263
2264 =cut
2265
2266 sub link_map {
2267 unless ($LINK_MAP) {
2268 $LINK_MAP = cf::map::find "{link}"
2269 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2270 $LINK_MAP->load;
2271 }
2272
2273 $LINK_MAP
2274 }
2275
2276 sub cf::object::player::enter_link {
2277 my ($self) = @_;
2278
2279 $self->deactivate_recursive;
2280
2281 return if UNIVERSAL::isa $self->map, "ext::map_link";
2282
2283 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2284 if $self->map && $self->map->{path} ne "{link}";
2285
2286 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2287 }
2288
2289 sub cf::object::player::leave_link {
2290 my ($self, $map, $x, $y) = @_;
2291
2292 return unless $self->contr->active;
2293
2294 my $link_pos = delete $self->{_link_pos};
2295
2296 unless ($map) {
2297 # restore original map position
2298 ($map, $x, $y) = @{ $link_pos || [] };
2299 $map = cf::map::find $map;
2300
2301 unless ($map) {
2302 ($map, $x, $y) = @$EMERGENCY_POSITION;
2303 $map = cf::map::find $map
2304 or die "FATAL: cannot load emergency map\n";
2305 }
2306 }
2307
2308 ($x, $y) = (-1, -1)
2309 unless (defined $x) && (defined $y);
2310
2311 # use -1 or undef as default coordinates, not 0, 0
2312 ($x, $y) = ($map->enter_x, $map->enter_y)
2313 if $x <=0 && $y <= 0;
2314
2315 $map->load;
2316 $map->load_neighbours;
2317
2318 return unless $self->contr->active;
2319 $self->activate_recursive;
2320
2321 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2322 $self->enter_map ($map, $x, $y);
2323 }
2324
2325 =item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2326
2327 Moves the player to the given map-path and coordinates by first freezing
2328 her, loading and preparing them map, calling the provided $check callback
2329 that has to return the map if sucecssful, and then unfreezes the player on
2330 the new (success) or old (failed) map position. In either case, $done will
2331 be called at the end of this process.
2332
2333 =cut
2334
2335 our $GOTOGEN;
2336
2337 sub cf::object::player::goto {
2338 my ($self, $path, $x, $y, $check, $done) = @_;
2339
2340 # do generation counting so two concurrent goto's will be executed in-order
2341 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2342
2343 $self->enter_link;
2344
2345 (async {
2346 my $map = eval {
2347 my $map = cf::map::find $path;
2348
2349 if ($map) {
2350 $map = $map->customise_for ($self);
2351 $map = $check->($map) if $check && $map;
2352 } else {
2353 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2354 }
2355
2356 $map
2357 };
2358
2359 if ($@) {
2360 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2361 LOG llevError | logBacktrace, Carp::longmess $@;
2362 }
2363
2364 if ($gen == $self->{_goto_generation}) {
2365 delete $self->{_goto_generation};
2366 $self->leave_link ($map, $x, $y);
2367 }
2368
2369 $done->() if $done;
2370 })->prio (1);
2371 }
2372
2373 =item $player_object->enter_exit ($exit_object)
2374
2375 =cut
2376
2377 sub parse_random_map_params {
2378 my ($spec) = @_;
2379
2380 my $rmp = { # defaults
2381 xsize => (cf::rndm 15, 40),
2382 ysize => (cf::rndm 15, 40),
2383 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2384 #layout => string,
2385 };
2386
2387 for (split /\n/, $spec) {
2388 my ($k, $v) = split /\s+/, $_, 2;
2389
2390 $rmp->{lc $k} = $v if (length $k) && (length $v);
2391 }
2392
2393 $rmp
2394 }
2395
2396 sub prepare_random_map {
2397 my ($exit) = @_;
2398
2399 my $guard = cf::lock_acquire "exit_prepare:$exit";
2400
2401 # all this does is basically replace the /! path by
2402 # a new random map path (?random/...) with a seed
2403 # that depends on the exit object
2404
2405 my $rmp = parse_random_map_params $exit->msg;
2406
2407 if ($exit->map) {
2408 $rmp->{region} = $exit->region->name;
2409 $rmp->{origin_map} = $exit->map->path;
2410 $rmp->{origin_x} = $exit->x;
2411 $rmp->{origin_y} = $exit->y;
2412 }
2413
2414 $rmp->{random_seed} ||= $exit->random_seed;
2415
2416 my $data = cf::to_json $rmp;
2417 my $md5 = Digest::MD5::md5_hex $data;
2418 my $meta = "$RANDOMDIR/$md5.meta";
2419
2420 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2421 aio_write $fh, 0, (length $data), $data, 0;
2422 undef $fh;
2423 aio_rename "$meta~", $meta;
2424
2425 $exit->slaying ("?random/$md5");
2426 $exit->msg (undef);
2427 }
2428 }
2429
2430 sub cf::object::player::enter_exit {
2431 my ($self, $exit) = @_;
2432
2433 return unless $self->type == cf::PLAYER;
2434
2435 if ($exit->slaying eq "/!") {
2436 #TODO: this should de-fi-ni-te-ly not be a sync-job
2437 # the problem is that $exit might not survive long enough
2438 # so it needs to be done right now, right here
2439 cf::sync_job { prepare_random_map $exit };
2440 }
2441
2442 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2443 my $hp = $exit->stats->hp;
2444 my $sp = $exit->stats->sp;
2445
2446 $self->enter_link;
2447
2448 # if exit is damned, update players death & WoR home-position
2449 $self->contr->savebed ($slaying, $hp, $sp)
2450 if $exit->flag (FLAG_DAMNED);
2451
2452 (async {
2453 $self->deactivate_recursive; # just to be sure
2454 unless (eval {
2455 $self->goto ($slaying, $hp, $sp);
2456
2457 1;
2458 }) {
2459 $self->message ("Something went wrong deep within the crossfire server. "
2460 . "I'll try to bring you back to the map you were before. "
2461 . "Please report this to the dungeon master!",
2462 cf::NDI_UNIQUE | cf::NDI_RED);
2463
2464 warn "ERROR in enter_exit: $@";
2465 $self->leave_link;
2466 }
2467 })->prio (1);
2468 }
2469
2470 =head3 cf::client
2471
2472 =over 4
2473
2474 =item $client->send_drawinfo ($text, $flags)
2475
2476 Sends a drawinfo packet to the client. Circumvents output buffering so
2477 should not be used under normal circumstances.
2478
2479 =cut
2480
2481 sub cf::client::send_drawinfo {
2482 my ($self, $text, $flags) = @_;
2483
2484 utf8::encode $text;
2485 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2486 }
2487
2488 =item $client->send_msg ($channel, $msg, $color, [extra...])
2489
2490 Send a drawinfo or msg packet to the client, formatting the msg for the
2491 client if neccessary. C<$type> should be a string identifying the type of
2492 the message, with C<log> being the default. If C<$color> is negative, suppress
2493 the message unless the client supports the msg packet.
2494
2495 =cut
2496
2497 sub cf::client::send_msg {
2498 my ($self, $channel, $msg, $color, @extra) = @_;
2499
2500 $msg = $self->pl->expand_cfpod ($msg);
2501
2502 $color &= cf::NDI_CLIENT_MASK; # just in case...
2503
2504 if (ref $channel) {
2505 # send meta info to client, if not yet sent
2506 unless (exists $self->{channel}{$channel->{id}}) {
2507 $self->{channel}{$channel->{id}} = $channel;
2508 $self->ext_msg (channel_info => $channel);
2509 }
2510
2511 $channel = $channel->{id};
2512 }
2513
2514 return unless @extra || length $msg;
2515
2516 if ($self->can_msg) {
2517 # default colour, mask it out
2518 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2519 if $color & cf::NDI_DEF;
2520
2521 $self->send_packet ("msg " . $self->{json_coder}->encode (
2522 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2523 } else {
2524 if ($color >= 0) {
2525 # replace some tags by gcfclient-compatible ones
2526 for ($msg) {
2527 1 while
2528 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2529 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2530 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2531 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2532 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2533 }
2534
2535 $color &= cf::NDI_COLOR_MASK;
2536
2537 utf8::encode $msg;
2538
2539 if (0 && $msg =~ /\[/) {
2540 # COMMAND/INFO
2541 $self->send_packet ("drawextinfo $color 10 8 $msg")
2542 } else {
2543 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2544 $self->send_packet ("drawinfo $color $msg")
2545 }
2546 }
2547 }
2548 }
2549
2550 =item $client->ext_msg ($type, @msg)
2551
2552 Sends an ext event to the client.
2553
2554 =cut
2555
2556 sub cf::client::ext_msg($$@) {
2557 my ($self, $type, @msg) = @_;
2558
2559 my $extcmd = $self->extcmd;
2560
2561 if ($extcmd == 2) {
2562 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2563 } elsif ($extcmd == 1) { # TODO: remove
2564 push @msg, msgtype => "event_$type";
2565 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2566 }
2567 }
2568
2569 =item $client->ext_reply ($msgid, @msg)
2570
2571 Sends an ext reply to the client.
2572
2573 =cut
2574
2575 sub cf::client::ext_reply($$@) {
2576 my ($self, $id, @msg) = @_;
2577
2578 if ($self->extcmd == 2) {
2579 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2580 } elsif ($self->ns->extcmd == 1) {
2581 #TODO: version 1, remove
2582 unshift @msg, msgtype => "reply", msgid => $id;
2583 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2584 }
2585 }
2586
2587 =item $success = $client->query ($flags, "text", \&cb)
2588
2589 Queues a query to the client, calling the given callback with
2590 the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2591 C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2592
2593 Queries can fail, so check the return code. Or don't, as queries will
2594 become reliable at some point in the future.
2595
2596 =cut
2597
2598 sub cf::client::query {
2599 my ($self, $flags, $text, $cb) = @_;
2600
2601 return unless $self->state == ST_PLAYING
2602 || $self->state == ST_SETUP
2603 || $self->state == ST_CUSTOM;
2604
2605 $self->state (ST_CUSTOM);
2606
2607 utf8::encode $text;
2608 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2609
2610 $self->send_packet ($self->{query_queue}[0][0])
2611 if @{ $self->{query_queue} } == 1;
2612
2613 1
2614 }
2615
2616 cf::client->attach (
2617 on_connect => sub {
2618 my ($ns) = @_;
2619
2620 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2621 },
2622 on_reply => sub {
2623 my ($ns, $msg) = @_;
2624
2625 # this weird shuffling is so that direct followup queries
2626 # get handled first
2627 my $queue = delete $ns->{query_queue}
2628 or return; # be conservative, not sure how that can happen, but we saw a crash here
2629
2630 (shift @$queue)->[1]->($msg);
2631 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2632
2633 push @{ $ns->{query_queue} }, @$queue;
2634
2635 if (@{ $ns->{query_queue} } == @$queue) {
2636 if (@$queue) {
2637 $ns->send_packet ($ns->{query_queue}[0][0]);
2638 } else {
2639 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2640 }
2641 }
2642 },
2643 on_exticmd => sub {
2644 my ($ns, $buf) = @_;
2645
2646 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2647
2648 if (ref $msg) {
2649 my ($type, $reply, @payload) =
2650 "ARRAY" eq ref $msg
2651 ? @$msg
2652 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2653
2654 my @reply;
2655
2656 if (my $cb = $EXTICMD{$type}) {
2657 @reply = $cb->($ns, @payload);
2658 }
2659
2660 $ns->ext_reply ($reply, @reply)
2661 if $reply;
2662
2663 } else {
2664 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2665 }
2666
2667 cf::override;
2668 },
2669 );
2670
2671 =item $client->async (\&cb)
2672
2673 Create a new coroutine, running the specified callback. The coroutine will
2674 be automatically cancelled when the client gets destroyed (e.g. on logout,
2675 or loss of connection).
2676
2677 =cut
2678
2679 sub cf::client::async {
2680 my ($self, $cb) = @_;
2681
2682 my $coro = &Coro::async ($cb);
2683
2684 $coro->on_destroy (sub {
2685 delete $self->{_coro}{$coro+0};
2686 });
2687
2688 $self->{_coro}{$coro+0} = $coro;
2689
2690 $coro
2691 }
2692
2693 cf::client->attach (
2694 on_destroy => sub {
2695 my ($ns) = @_;
2696
2697 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2698 },
2699 );
2700
2701 =back
2702
2703
2704 =head2 SAFE SCRIPTING
2705
2706 Functions that provide a safe environment to compile and execute
2707 snippets of perl code without them endangering the safety of the server
2708 itself. Looping constructs, I/O operators and other built-in functionality
2709 is not available in the safe scripting environment, and the number of
2710 functions and methods that can be called is greatly reduced.
2711
2712 =cut
2713
2714 our $safe = new Safe "safe";
2715 our $safe_hole = new Safe::Hole;
2716
2717 $SIG{FPE} = 'IGNORE';
2718
2719 $safe->permit_only (Opcode::opset qw(
2720 :base_core :base_mem :base_orig :base_math
2721 grepstart grepwhile mapstart mapwhile
2722 sort time
2723 ));
2724
2725 # here we export the classes and methods available to script code
2726
2727 =pod
2728
2729 The following functions and methods are available within a safe environment:
2730
2731 cf::object
2732 contr pay_amount pay_player map x y force_find force_add
2733 insert remove name archname title slaying race
2734
2735 cf::object::player
2736 player
2737
2738 cf::player
2739 peaceful
2740
2741 cf::map
2742 trigger
2743
2744 =cut
2745
2746 for (
2747 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2748 insert remove inv name archname title slaying race)],
2749 ["cf::object::player" => qw(player)],
2750 ["cf::player" => qw(peaceful)],
2751 ["cf::map" => qw(trigger)],
2752 ) {
2753 no strict 'refs';
2754 my ($pkg, @funs) = @$_;
2755 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2756 for @funs;
2757 }
2758
2759 =over 4
2760
2761 =item @retval = safe_eval $code, [var => value, ...]
2762
2763 Compiled and executes the given perl code snippet. additional var/value
2764 pairs result in temporary local (my) scalar variables of the given name
2765 that are available in the code snippet. Example:
2766
2767 my $five = safe_eval '$first + $second', first => 1, second => 4;
2768
2769 =cut
2770
2771 sub safe_eval($;@) {
2772 my ($code, %vars) = @_;
2773
2774 my $qcode = $code;
2775 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2776 $qcode =~ s/\n/\\n/g;
2777
2778 local $_;
2779 local @safe::cf::_safe_eval_args = values %vars;
2780
2781 my $eval =
2782 "do {\n"
2783 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2784 . "#line 0 \"{$qcode}\"\n"
2785 . $code
2786 . "\n}"
2787 ;
2788
2789 sub_generation_inc;
2790 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2791 sub_generation_inc;
2792
2793 if ($@) {
2794 warn "$@";
2795 warn "while executing safe code '$code'\n";
2796 warn "with arguments " . (join " ", %vars) . "\n";
2797 }
2798
2799 wantarray ? @res : $res[0]
2800 }
2801
2802 =item cf::register_script_function $function => $cb
2803
2804 Register a function that can be called from within map/npc scripts. The
2805 function should be reasonably secure and should be put into a package name
2806 like the extension.
2807
2808 Example: register a function that gets called whenever a map script calls
2809 C<rent::overview>, as used by the C<rent> extension.
2810
2811 cf::register_script_function "rent::overview" => sub {
2812 ...
2813 };
2814
2815 =cut
2816
2817 sub register_script_function {
2818 my ($fun, $cb) = @_;
2819
2820 no strict 'refs';
2821 *{"safe::$fun"} = $safe_hole->wrap ($cb);
2822 }
2823
2824 =back
2825
2826 =cut
2827
2828 #############################################################################
2829 # the server's init and main functions
2830
2831 sub load_facedata($) {
2832 my ($path) = @_;
2833
2834 my $enc = JSON::XS->new->utf8->canonical;
2835
2836 warn "loading facedata from $path\n";
2837
2838 my $facedata;
2839 0 < aio_load $path, $facedata
2840 or die "$path: $!";
2841
2842 $facedata = Coro::Storable::thaw $facedata;
2843
2844 $facedata->{version} == 2
2845 or cf::cleanup "$path: version mismatch, cannot proceed.";
2846
2847 # patch in the exptable
2848 $facedata->{resource}{"res/exp_table"} = {
2849 type => FT_RSRC,
2850 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2851 };
2852 cf::cede_to_tick;
2853
2854 {
2855 my $faces = $facedata->{faceinfo};
2856
2857 while (my ($face, $info) = each %$faces) {
2858 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2859 cf::face::set_visibility $idx, $info->{visibility};
2860 cf::face::set_magicmap $idx, $info->{magicmap};
2861 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2862 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2863
2864 cf::cede_to_tick;
2865 }
2866
2867 while (my ($face, $info) = each %$faces) {
2868 next unless $info->{smooth};
2869 my $idx = cf::face::find $face
2870 or next;
2871 if (my $smooth = cf::face::find $info->{smooth}) {
2872 cf::face::set_smooth $idx, $smooth;
2873 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2874 } else {
2875 warn "smooth face '$info->{smooth}' not found for face '$face'";
2876 }
2877
2878 cf::cede_to_tick;
2879 }
2880 }
2881
2882 {
2883 my $anims = $facedata->{animinfo};
2884
2885 while (my ($anim, $info) = each %$anims) {
2886 cf::anim::set $anim, $info->{frames}, $info->{facings};
2887 cf::cede_to_tick;
2888 }
2889
2890 cf::anim::invalidate_all; # d'oh
2891 }
2892
2893 {
2894 # TODO: for gcfclient pleasure, we should give resources
2895 # that gcfclient doesn't grok a >10000 face index.
2896 my $res = $facedata->{resource};
2897
2898 my $soundconf = delete $res->{"res/sound.conf"};
2899
2900 while (my ($name, $info) = each %$res) {
2901 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2902 my $data;
2903
2904 if ($info->{type} & 1) {
2905 # prepend meta info
2906
2907 my $meta = $enc->encode ({
2908 name => $name,
2909 %{ $info->{meta} || {} },
2910 });
2911
2912 $data = pack "(w/a*)*", $meta, $info->{data};
2913 } else {
2914 $data = $info->{data};
2915 }
2916
2917 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
2918 cf::face::set_type $idx, $info->{type};
2919
2920 cf::cede_to_tick;
2921 }
2922
2923 if ($soundconf) {
2924 $soundconf = $enc->decode (delete $soundconf->{data});
2925
2926 for (0 .. SOUND_CAST_SPELL_0 - 1) {
2927 my $sound = $soundconf->{compat}[$_]
2928 or next;
2929
2930 my $face = cf::face::find "sound/$sound->[1]";
2931 cf::sound::set $sound->[0] => $face;
2932 cf::sound::old_sound_index $_, $face; # gcfclient-compat
2933 }
2934
2935 while (my ($k, $v) = each %{$soundconf->{event}}) {
2936 my $face = cf::face::find "sound/$v";
2937 cf::sound::set $k => $face;
2938 }
2939 }
2940 }
2941
2942 1
2943 }
2944
2945 register_exticmd fx_want => sub {
2946 my ($ns, $want) = @_;
2947
2948 while (my ($k, $v) = each %$want) {
2949 $ns->fx_want ($k, $v);
2950 }
2951 };
2952
2953 sub reload_regions {
2954 load_resource_file "$MAPDIR/regions"
2955 or die "unable to load regions file\n";
2956
2957 for (cf::region::list) {
2958 $_->{match} = qr/$_->{match}/
2959 if exists $_->{match};
2960 }
2961 }
2962
2963 sub reload_facedata {
2964 load_facedata "$DATADIR/facedata"
2965 or die "unable to load facedata\n";
2966 }
2967
2968 sub reload_archetypes {
2969 load_resource_file "$DATADIR/archetypes"
2970 or die "unable to load archetypes\n";
2971 #d# NEED to laod twice to resolve forward references
2972 # this really needs to be done in an extra post-pass
2973 # (which needs to be synchronous, so solve it differently)
2974 load_resource_file "$DATADIR/archetypes"
2975 or die "unable to load archetypes\n";
2976 }
2977
2978 sub reload_treasures {
2979 load_resource_file "$DATADIR/treasures"
2980 or die "unable to load treasurelists\n";
2981 }
2982
2983 sub reload_resources {
2984 warn "reloading resource files...\n";
2985
2986 reload_regions;
2987 reload_facedata;
2988 #reload_archetypes;#d#
2989 reload_archetypes;
2990 reload_treasures;
2991
2992 warn "finished reloading resource files\n";
2993 }
2994
2995 sub init {
2996 reload_resources;
2997 }
2998
2999 sub cfg_load {
3000 open my $fh, "<:utf8", "$CONFDIR/config"
3001 or return;
3002
3003 local $/;
3004 *CFG = YAML::Syck::Load <$fh>;
3005
3006 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3007
3008 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3009 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3010
3011 if (exists $CFG{mlockall}) {
3012 eval {
3013 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3014 and die "WARNING: m(un)lockall failed: $!\n";
3015 };
3016 warn $@ if $@;
3017 }
3018 }
3019
3020 sub main {
3021 # we must not ever block the main coroutine
3022 local $Coro::idle = sub {
3023 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3024 (async {
3025 Event::one_event;
3026 })->prio (Coro::PRIO_MAX);
3027 };
3028
3029 cfg_load;
3030 db_init;
3031 load_extensions;
3032
3033 $TICK_WATCHER->start;
3034 Event::loop;
3035 }
3036
3037 #############################################################################
3038 # initialisation and cleanup
3039
3040 # install some emergency cleanup handlers
3041 BEGIN {
3042 for my $signal (qw(INT HUP TERM)) {
3043 Event->signal (
3044 reentrant => 0,
3045 data => WF_AUTOCANCEL,
3046 signal => $signal,
3047 prio => 0,
3048 cb => sub {
3049 cf::cleanup "SIG$signal";
3050 },
3051 );
3052 }
3053 }
3054
3055 sub write_runtime {
3056 my $runtime = "$LOCALDIR/runtime";
3057
3058 # first touch the runtime file to show we are still running:
3059 # the fsync below can take a very very long time.
3060
3061 IO::AIO::aio_utime $runtime, undef, undef;
3062
3063 my $guard = cf::lock_acquire "write_runtime";
3064
3065 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3066 or return;
3067
3068 my $value = $cf::RUNTIME + 90 + 10;
3069 # 10 is the runtime save interval, for a monotonic clock
3070 # 60 allows for the watchdog to kill the server.
3071
3072 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3073 and return;
3074
3075 # always fsync - this file is important
3076 aio_fsync $fh
3077 and return;
3078
3079 # touch it again to show we are up-to-date
3080 aio_utime $fh, undef, undef;
3081
3082 close $fh
3083 or return;
3084
3085 aio_rename "$runtime~", $runtime
3086 and return;
3087
3088 warn "runtime file written.\n";
3089
3090 1
3091 }
3092
3093 sub emergency_save() {
3094 my $freeze_guard = cf::freeze_mainloop;
3095
3096 warn "enter emergency perl save\n";
3097
3098 cf::sync_job {
3099 # use a peculiar iteration method to avoid tripping on perl
3100 # refcount bugs in for. also avoids problems with players
3101 # and maps saved/destroyed asynchronously.
3102 warn "begin emergency player save\n";
3103 for my $login (keys %cf::PLAYER) {
3104 my $pl = $cf::PLAYER{$login} or next;
3105 $pl->valid or next;
3106 $pl->save;
3107 }
3108 warn "end emergency player save\n";
3109
3110 warn "begin emergency map save\n";
3111 for my $path (keys %cf::MAP) {
3112 my $map = $cf::MAP{$path} or next;
3113 $map->valid or next;
3114 $map->save;
3115 }
3116 warn "end emergency map save\n";
3117
3118 warn "begin emergency database checkpoint\n";
3119 BDB::db_env_txn_checkpoint $DB_ENV;
3120 warn "end emergency database checkpoint\n";
3121 };
3122
3123 warn "leave emergency perl save\n";
3124 }
3125
3126 sub post_cleanup {
3127 my ($make_core) = @_;
3128
3129 warn Carp::longmess "post_cleanup backtrace"
3130 if $make_core;
3131 }
3132
3133 sub do_reload_perl() {
3134 # can/must only be called in main
3135 if ($Coro::current != $Coro::main) {
3136 warn "can only reload from main coroutine";
3137 return;
3138 }
3139
3140 warn "reloading...";
3141
3142 warn "entering sync_job";
3143
3144 cf::sync_job {
3145 cf::write_runtime; # external watchdog should not bark
3146 cf::emergency_save;
3147 cf::write_runtime; # external watchdog should not bark
3148
3149 warn "syncing database to disk";
3150 BDB::db_env_txn_checkpoint $DB_ENV;
3151
3152 # if anything goes wrong in here, we should simply crash as we already saved
3153
3154 warn "cancelling all WF_AUTOCANCEL watchers";
3155 for (Event::all_watchers) {
3156 $_->cancel if $_->data & WF_AUTOCANCEL;
3157 }
3158
3159 warn "flushing outstanding aio requests";
3160 for (;;) {
3161 BDB::flush;
3162 IO::AIO::flush;
3163 Coro::cede;
3164 last unless IO::AIO::nreqs || BDB::nreqs;
3165 warn "iterate...";
3166 }
3167
3168 ++$RELOAD;
3169
3170 warn "cancelling all extension coros";
3171 $_->cancel for values %EXT_CORO;
3172 %EXT_CORO = ();
3173
3174 warn "removing commands";
3175 %COMMAND = ();
3176
3177 warn "removing ext/exti commands";
3178 %EXTCMD = ();
3179 %EXTICMD = ();
3180
3181 warn "unloading/nuking all extensions";
3182 for my $pkg (@EXTS) {
3183 warn "... unloading $pkg";
3184
3185 if (my $cb = $pkg->can ("unload")) {
3186 eval {
3187 $cb->($pkg);
3188 1
3189 } or warn "$pkg unloaded, but with errors: $@";
3190 }
3191
3192 warn "... nuking $pkg";
3193 Symbol::delete_package $pkg;
3194 }
3195
3196 warn "unloading all perl modules loaded from $LIBDIR";
3197 while (my ($k, $v) = each %INC) {
3198 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3199
3200 warn "... unloading $k";
3201 delete $INC{$k};
3202
3203 $k =~ s/\.pm$//;
3204 $k =~ s/\//::/g;
3205
3206 if (my $cb = $k->can ("unload_module")) {
3207 $cb->();
3208 }
3209
3210 Symbol::delete_package $k;
3211 }
3212
3213 warn "getting rid of safe::, as good as possible";
3214 Symbol::delete_package "safe::$_"
3215 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3216
3217 warn "unloading cf.pm \"a bit\"";
3218 delete $INC{"cf.pm"};
3219 delete $INC{"cf/pod.pm"};
3220
3221 # don't, removes xs symbols, too,
3222 # and global variables created in xs
3223 #Symbol::delete_package __PACKAGE__;
3224
3225 warn "unload completed, starting to reload now";
3226
3227 warn "reloading cf.pm";
3228 require cf;
3229 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3230
3231 warn "loading config and database again";
3232 cf::cfg_load;
3233
3234 warn "loading extensions";
3235 cf::load_extensions;
3236
3237 warn "reattaching attachments to objects/players";
3238 _global_reattach; # objects, sockets
3239 warn "reattaching attachments to maps";
3240 reattach $_ for values %MAP;
3241 warn "reattaching attachments to players";
3242 reattach $_ for values %PLAYER;
3243
3244 warn "leaving sync_job";
3245
3246 1
3247 } or do {
3248 warn $@;
3249 warn "error while reloading, exiting.";
3250 exit 1;
3251 };
3252
3253 warn "reloaded";
3254 };
3255
3256 our $RELOAD_WATCHER; # used only during reload
3257
3258 sub reload_perl() {
3259 # doing reload synchronously and two reloads happen back-to-back,
3260 # coro crashes during coro_state_free->destroy here.
3261
3262 $RELOAD_WATCHER ||= Event->timer (
3263 reentrant => 0,
3264 after => 0,
3265 data => WF_AUTOCANCEL,
3266 cb => sub {
3267 do_reload_perl;
3268 undef $RELOAD_WATCHER;
3269 },
3270 );
3271 }
3272
3273 register_command "reload" => sub {
3274 my ($who, $arg) = @_;
3275
3276 if ($who->flag (FLAG_WIZ)) {
3277 $who->message ("reloading server.");
3278 async { reload_perl };
3279 }
3280 };
3281
3282 unshift @INC, $LIBDIR;
3283
3284 my $bug_warning = 0;
3285
3286 our @WAIT_FOR_TICK;
3287 our @WAIT_FOR_TICK_BEGIN;
3288
3289 sub wait_for_tick {
3290 return unless $TICK_WATCHER->is_active;
3291 return if $Coro::current == $Coro::main;
3292
3293 my $signal = new Coro::Signal;
3294 push @WAIT_FOR_TICK, $signal;
3295 $signal->wait;
3296 }
3297
3298 sub wait_for_tick_begin {
3299 return unless $TICK_WATCHER->is_active;
3300 return if $Coro::current == $Coro::main;
3301
3302 my $signal = new Coro::Signal;
3303 push @WAIT_FOR_TICK_BEGIN, $signal;
3304 $signal->wait;
3305 }
3306
3307 my $min = 1e6;#d#
3308 my $avg = 10;
3309 $TICK_WATCHER = Event->timer (
3310 reentrant => 0,
3311 parked => 1,
3312 prio => 0,
3313 at => $NEXT_TICK || $TICK,
3314 data => WF_AUTOCANCEL,
3315 cb => sub {
3316 if ($Coro::current != $Coro::main) {
3317 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3318 unless ++$bug_warning > 10;
3319 return;
3320 }
3321
3322 $NOW = $tick_start = Event::time;
3323
3324 cf::server_tick; # one server iteration
3325
3326 0 && sync_job {#d#
3327 for(1..10) {
3328 my $t = Event::time;
3329 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3330 or die;
3331
3332 $map->width (50);
3333 $map->height (50);
3334 $map->alloc;
3335 $map->_load_objects ("/tmp/x.map", 1);
3336 my $t = Event::time - $t;
3337
3338 #next unless $t < 0.0013;#d#
3339 if ($t < $min) {
3340 $min = $t;
3341 }
3342 $avg = $avg * 0.99 + $t * 0.01;
3343 }
3344 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3345 exit 0;
3346 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3347 };
3348
3349 $RUNTIME += $TICK;
3350 $NEXT_TICK += $TICK;
3351
3352 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3353 $NEXT_RUNTIME_WRITE = $NOW + 10;
3354 Coro::async_pool {
3355 write_runtime
3356 or warn "ERROR: unable to write runtime file: $!";
3357 };
3358 }
3359
3360 # my $AFTER = Event::time;
3361 # warn $AFTER - $NOW;#d#
3362
3363 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3364 $sig->send;
3365 }
3366 while (my $sig = shift @WAIT_FOR_TICK) {
3367 $sig->send;
3368 }
3369
3370 $NOW = Event::time;
3371
3372 # if we are delayed by four ticks or more, skip them all
3373 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3374
3375 $TICK_WATCHER->at ($NEXT_TICK);
3376 $TICK_WATCHER->start;
3377
3378 $LOAD = ($NOW - $tick_start) / $TICK;
3379 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3380
3381 _post_tick;
3382
3383
3384 },
3385 );
3386
3387 {
3388 BDB::max_poll_time $TICK * 0.1;
3389 $BDB_POLL_WATCHER = Event->io (
3390 reentrant => 0,
3391 fd => BDB::poll_fileno,
3392 poll => 'r',
3393 prio => 0,
3394 data => WF_AUTOCANCEL,
3395 cb => \&BDB::poll_cb,
3396 );
3397 BDB::min_parallel 8;
3398
3399 BDB::set_sync_prepare {
3400 my $status;
3401 my $current = $Coro::current;
3402 (
3403 sub {
3404 $status = $!;
3405 $current->ready; undef $current;
3406 },
3407 sub {
3408 Coro::schedule while defined $current;
3409 $! = $status;
3410 },
3411 )
3412 };
3413
3414 unless ($DB_ENV) {
3415 $DB_ENV = BDB::db_env_create;
3416
3417 cf::sync_job {
3418 eval {
3419 BDB::db_env_open
3420 $DB_ENV,
3421 $BDBDIR,
3422 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3423 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3424 0666;
3425
3426 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3427
3428 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3429 $DB_ENV->set_lk_detect;
3430 };
3431
3432 cf::cleanup "db_env_open(db): $@" if $@;
3433 };
3434 }
3435 }
3436
3437 {
3438 IO::AIO::min_parallel 8;
3439
3440 undef $Coro::AIO::WATCHER;
3441 IO::AIO::max_poll_time $TICK * 0.1;
3442 $AIO_POLL_WATCHER = Event->io (
3443 reentrant => 0,
3444 data => WF_AUTOCANCEL,
3445 fd => IO::AIO::poll_fileno,
3446 poll => 'r',
3447 prio => 6,
3448 cb => \&IO::AIO::poll_cb,
3449 );
3450 }
3451
3452 my $_log_backtrace;
3453
3454 sub _log_backtrace {
3455 my ($msg, @addr) = @_;
3456
3457 $msg =~ s/\n//;
3458
3459 # limit the # of concurrent backtraces
3460 if ($_log_backtrace < 2) {
3461 ++$_log_backtrace;
3462 async {
3463 my @bt = fork_call {
3464 @addr = map { sprintf "%x", $_ } @addr;
3465 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3466 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3467 or die "addr2line: $!";
3468
3469 my @funcs;
3470 my @res = <$fh>;
3471 chomp for @res;
3472 while (@res) {
3473 my ($func, $line) = splice @res, 0, 2, ();
3474 push @funcs, "[$func] $line";
3475 }
3476
3477 @funcs
3478 };
3479
3480 LOG llevInfo, "[ABT] $msg\n";
3481 LOG llevInfo, "[ABT] $_\n" for @bt;
3482 --$_log_backtrace;
3483 };
3484 } else {
3485 LOG llevInfo, "[ABT] $msg\n";
3486 LOG llevInfo, "[ABT] [suppressed]\n";
3487 }
3488 }
3489
3490 # load additional modules
3491 use cf::pod;
3492
3493 END { cf::emergency_save }
3494
3495 1
3496