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Revision: 1.350
Committed: Sat Sep 1 08:03:45 2007 UTC (16 years, 8 months ago) by root
Branch: MAIN
Changes since 1.349: +12 -0 lines
Log Message:
first round of infobox and c++-level channels

File Contents

# Content
1 package cf;
2
3 use utf8;
4 use strict;
5
6 use Symbol;
7 use List::Util;
8 use Socket;
9 use Storable;
10 use Event;
11 use Opcode;
12 use Safe;
13 use Safe::Hole;
14
15 use Coro 3.64 ();
16 use Coro::State;
17 use Coro::Handle;
18 use Coro::Event;
19 use Coro::Timer;
20 use Coro::Signal;
21 use Coro::Semaphore;
22 use Coro::AIO;
23 use Coro::Storable;
24 use Coro::Util ();
25
26 use JSON::XS ();
27 use BDB ();
28 use Data::Dumper;
29 use Digest::MD5;
30 use Fcntl;
31 use YAML::Syck ();
32 use IO::AIO 2.32 ();
33 use Time::HiRes;
34 use Compress::LZF;
35 use Digest::MD5 ();
36
37 # configure various modules to our taste
38 #
39 $Storable::canonical = 1; # reduce rsync transfers
40 Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41 Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
43 $Event::Eval = 1; # no idea why this is required, but it is
44
45 # work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46 $YAML::Syck::ImplicitUnicode = 1;
47
48 $Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49
50 sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51
52 our %COMMAND = ();
53 our %COMMAND_TIME = ();
54
55 our @EXTS = (); # list of extension package names
56 our %EXTCMD = ();
57 our %EXTICMD = ();
58 our %EXT_CORO = (); # coroutines bound to extensions
59 our %EXT_MAP = (); # pluggable maps
60
61 our $RELOAD; # number of reloads so far
62 our @EVENT;
63
64 our $CONFDIR = confdir;
65 our $DATADIR = datadir;
66 our $LIBDIR = "$DATADIR/ext";
67 our $PODDIR = "$DATADIR/pod";
68 our $MAPDIR = "$DATADIR/" . mapdir;
69 our $LOCALDIR = localdir;
70 our $TMPDIR = "$LOCALDIR/" . tmpdir;
71 our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72 our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73 our $RANDOMDIR = "$LOCALDIR/random";
74 our $BDBDIR = "$LOCALDIR/db";
75
76 our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77 our $TICK_WATCHER;
78 our $AIO_POLL_WATCHER;
79 our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80 our $NEXT_TICK;
81 our $NOW;
82 our $USE_FSYNC = 1; # use fsync to write maps - default off
83
84 our $BDB_POLL_WATCHER;
85 our $DB_ENV;
86
87 our %CFG;
88
89 our $UPTIME; $UPTIME ||= time;
90 our $RUNTIME;
91
92 our %PLAYER; # all users
93 our %MAP; # all maps
94 our $LINK_MAP; # the special {link} map, which is always available
95
96 # used to convert map paths into valid unix filenames by replacing / by ∕
97 our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98
99 our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100 our $LOADAVG; # same thing, but with alpha-smoothing
101 our $tick_start; # for load detecting purposes
102
103 binmode STDOUT;
104 binmode STDERR;
105
106 # read virtual server time, if available
107 unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
108 open my $fh, "<", "$LOCALDIR/runtime"
109 or die "unable to read runtime file: $!";
110 $RUNTIME = <$fh> + 0.;
111 }
112
113 mkdir $_
114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
115
116 our $EMERGENCY_POSITION;
117
118 sub cf::map::normalise;
119
120 #############################################################################
121
122 =head2 GLOBAL VARIABLES
123
124 =over 4
125
126 =item $cf::UPTIME
127
128 The timestamp of the server start (so not actually an uptime).
129
130 =item $cf::RUNTIME
131
132 The time this server has run, starts at 0 and is increased by $cf::TICK on
133 every server tick.
134
135 =item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
136 $cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
137 $cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
138
139 Various directories - "/etc", read-only install directory, perl-library
140 directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
141 unique-items directory, player file directory, random maps directory and
142 database environment.
143
144 =item $cf::NOW
145
146 The time of the last (current) server tick.
147
148 =item $cf::TICK
149
150 The interval between server ticks, in seconds.
151
152 =item $cf::LOADAVG
153
154 The current CPU load on the server (alpha-smoothed), as a value between 0
155 (none) and 1 (overloaded), indicating how much time is spent on processing
156 objects per tick. Healthy values are < 0.5.
157
158 =item $cf::LOAD
159
160 The raw value load value from the last tick.
161
162 =item %cf::CFG
163
164 Configuration for the server, loaded from C</etc/crossfire/config>, or
165 from wherever your confdir points to.
166
167 =item cf::wait_for_tick, cf::wait_for_tick_begin
168
169 These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
170 returns directly I<after> the tick processing (and consequently, can only wake one process
171 per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
172
173 =item @cf::INVOKE_RESULTS
174
175 This array contains the results of the last C<invoke ()> call. When
176 C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
177 that call.
178
179 =back
180
181 =cut
182
183 BEGIN {
184 *CORE::GLOBAL::warn = sub {
185 my $msg = join "", @_;
186
187 $msg .= "\n"
188 unless $msg =~ /\n$/;
189
190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191
192 utf8::encode $msg;
193 LOG llevError, $msg;
194 };
195 }
196
197 @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
198 @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
199 @safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
200 @safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
201 @safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
202 @safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
203 @safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
204
205 # we bless all objects into (empty) derived classes to force a method lookup
206 # within the Safe compartment.
207 for my $pkg (qw(
208 cf::global cf::attachable
209 cf::object cf::object::player
210 cf::client cf::player
211 cf::arch cf::living
212 cf::map cf::party cf::region
213 )) {
214 no strict 'refs';
215 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
216 }
217
218 $Event::DIED = sub {
219 warn "error in event callback: @_";
220 };
221
222 #############################################################################
223
224 =head2 UTILITY FUNCTIONS
225
226 =over 4
227
228 =item dumpval $ref
229
230 =cut
231
232 sub dumpval {
233 eval {
234 local $SIG{__DIE__};
235 my $d;
236 if (1) {
237 $d = new Data::Dumper([$_[0]], ["*var"]);
238 $d->Terse(1);
239 $d->Indent(2);
240 $d->Quotekeys(0);
241 $d->Useqq(1);
242 #$d->Bless(...);
243 $d->Seen($_[1]) if @_ > 1;
244 $d = $d->Dump();
245 }
246 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
247 $d
248 } || "[unable to dump $_[0]: '$@']";
249 }
250
251 =item $ref = cf::from_json $json
252
253 Converts a JSON string into the corresponding perl data structure.
254
255 =item $json = cf::to_json $ref
256
257 Converts a perl data structure into its JSON representation.
258
259 =cut
260
261 our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
262
263 sub to_json ($) { $json_coder->encode ($_[0]) }
264 sub from_json ($) { $json_coder->decode ($_[0]) }
265
266 =item cf::lock_wait $string
267
268 Wait until the given lock is available. See cf::lock_acquire.
269
270 =item my $lock = cf::lock_acquire $string
271
272 Wait until the given lock is available and then acquires it and returns
273 a Coro::guard object. If the guard object gets destroyed (goes out of scope,
274 for example when the coroutine gets canceled), the lock is automatically
275 returned.
276
277 Locks are *not* recursive, locking from the same coro twice results in a
278 deadlocked coro.
279
280 Lock names should begin with a unique identifier (for example, cf::map::find
281 uses map_find and cf::map::load uses map_load).
282
283 =item $locked = cf::lock_active $string
284
285 Return true if the lock is currently active, i.e. somebody has locked it.
286
287 =cut
288
289 our %LOCK;
290
291 sub lock_wait($) {
292 my ($key) = @_;
293
294 # wait for lock, if any
295 while ($LOCK{$key}) {
296 push @{ $LOCK{$key} }, $Coro::current;
297 Coro::schedule;
298 }
299 }
300
301 sub lock_acquire($) {
302 my ($key) = @_;
303
304 # wait, to be sure we are not locked
305 lock_wait $key;
306
307 $LOCK{$key} = [];
308
309 Coro::guard {
310 # wake up all waiters, to be on the safe side
311 $_->ready for @{ delete $LOCK{$key} };
312 }
313 }
314
315 sub lock_active($) {
316 my ($key) = @_;
317
318 ! ! $LOCK{$key}
319 }
320
321 sub freeze_mainloop {
322 return unless $TICK_WATCHER->is_active;
323
324 my $guard = Coro::guard {
325 $TICK_WATCHER->start;
326 };
327 $TICK_WATCHER->stop;
328 $guard
329 }
330
331 =item cf::get_slot $time[, $priority[, $name]]
332
333 Allocate $time seconds of blocking CPU time at priority C<$priority>:
334 This call blocks and returns only when you have at least C<$time> seconds
335 of cpu time till the next tick. The slot is only valid till the next cede.
336
337 The optional C<$name> can be used to identify the job to run. It might be
338 used for statistical purposes and should identify the same time-class.
339
340 Useful for short background jobs.
341
342 =cut
343
344 our @SLOT_QUEUE;
345 our $SLOT_QUEUE;
346
347 $SLOT_QUEUE->cancel if $SLOT_QUEUE;
348 $SLOT_QUEUE = Coro::async {
349 my $signal = new Coro::Signal;
350
351 while () {
352 next_job:
353 my $avail = cf::till_tick;
354 if ($avail > 0.01) {
355 for (0 .. $#SLOT_QUEUE) {
356 if ($SLOT_QUEUE[$_][0] < $avail) {
357 my $job = splice @SLOT_QUEUE, $_, 1, ();
358 $job->[2]->send;
359 Coro::cede;
360 goto next_job;
361 }
362 }
363 }
364
365 if (@SLOT_QUEUE) {
366 # we do not use wait_For_tick() as it returns immediately when tick is inactive
367 push @cf::WAIT_FOR_TICK, $signal;
368 $signal->wait;
369 } else {
370 Coro::schedule;
371 }
372 }
373 };
374
375 sub get_slot($;$$) {
376 my ($time, $pri, $name) = @_;
377
378 $time = $TICK * .6 if $time > $TICK * .6;
379 my $sig = new Coro::Signal;
380
381 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
382 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
383 $SLOT_QUEUE->ready;
384 $sig->wait;
385 }
386
387 =item cf::async { BLOCK }
388
389 Currently the same as Coro::async_pool, meaning you cannot use
390 C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
391 thing you are allowed to do is call C<prio> on it.
392
393 =cut
394
395 BEGIN { *async = \&Coro::async_pool }
396
397 =item cf::sync_job { BLOCK }
398
399 The design of Crossfire TRT requires that the main coroutine ($Coro::main)
400 is always able to handle events or runnable, as Crossfire TRT is only
401 partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
402 acceptable.
403
404 If it must be done, put the blocking parts into C<sync_job>. This will run
405 the given BLOCK in another coroutine while waiting for the result. The
406 server will be frozen during this time, so the block should either finish
407 fast or be very important.
408
409 =cut
410
411 sub sync_job(&) {
412 my ($job) = @_;
413
414 if ($Coro::current == $Coro::main) {
415 my $time = Event::time;
416
417 # this is the main coro, too bad, we have to block
418 # till the operation succeeds, freezing the server :/
419
420 # TODO: use suspend/resume instead
421 # (but this is cancel-safe)
422 my $freeze_guard = freeze_mainloop;
423
424 my $busy = 1;
425 my @res;
426
427 (async {
428 @res = eval { $job->() };
429 warn $@ if $@;
430 undef $busy;
431 })->prio (Coro::PRIO_MAX);
432
433 while ($busy) {
434 Coro::cede or Event::one_event;
435 }
436
437 $time = Event::time - $time;
438
439 LOG llevError | logBacktrace, Carp::longmess "long sync job"
440 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
441
442 $tick_start += $time; # do not account sync jobs to server load
443
444 wantarray ? @res : $res[0]
445 } else {
446 # we are in another coroutine, how wonderful, everything just works
447
448 $job->()
449 }
450 }
451
452 =item $coro = cf::async_ext { BLOCK }
453
454 Like async, but this coro is automatically being canceled when the
455 extension calling this is being unloaded.
456
457 =cut
458
459 sub async_ext(&) {
460 my $cb = shift;
461
462 my $coro = &Coro::async ($cb);
463
464 $coro->on_destroy (sub {
465 delete $EXT_CORO{$coro+0};
466 });
467 $EXT_CORO{$coro+0} = $coro;
468
469 $coro
470 }
471
472 =item fork_call { }, $args
473
474 Executes the given code block with the given arguments in a seperate
475 process, returning the results. Everything must be serialisable with
476 Coro::Storable. May, of course, block. Note that the executed sub may
477 never block itself or use any form of Event handling.
478
479 =cut
480
481 sub fork_call(&@) {
482 my ($cb, @args) = @_;
483
484 # we seemingly have to make a local copy of the whole thing,
485 # otherwise perl prematurely frees the stuff :/
486 # TODO: investigate and fix (liekly this will be rather laborious)
487
488 my @res = Coro::Util::fork_eval {
489 reset_signals;
490 &$cb
491 }, @args;
492
493 wantarray ? @res : $res[-1]
494 }
495
496 =item $value = cf::db_get $family => $key
497
498 Returns a single value from the environment database.
499
500 =item cf::db_put $family => $key => $value
501
502 Stores the given C<$value> in the family. It can currently store binary
503 data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
504
505 =cut
506
507 our $DB;
508
509 sub db_init {
510 unless ($DB) {
511 $DB = BDB::db_create $DB_ENV;
512
513 cf::sync_job {
514 eval {
515 $DB->set_flags (BDB::CHKSUM);
516
517 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
518 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
519 cf::cleanup "db_open(db): $!" if $!;
520 };
521 cf::cleanup "db_open(db): $@" if $@;
522 };
523 }
524 }
525
526 sub db_get($$) {
527 my $key = "$_[0]/$_[1]";
528
529 cf::sync_job {
530 BDB::db_get $DB, undef, $key, my $data;
531
532 $! ? ()
533 : $data
534 }
535 }
536
537 sub db_put($$$) {
538 BDB::dbreq_pri 4;
539 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
540 }
541
542 =item cf::cache $id => [$paths...], $processversion => $process
543
544 Generic caching function that returns the value of the resource $id,
545 caching and regenerating as required.
546
547 This function can block.
548
549 =cut
550
551 sub cache {
552 my ($id, $src, $processversion, $process) = @_;
553
554 my $meta =
555 join "\x00",
556 $processversion,
557 map {
558 aio_stat $_
559 and Carp::croak "$_: $!";
560
561 ($_, (stat _)[7,9])
562 } @$src;
563
564 my $dbmeta = db_get cache => "$id/meta";
565 if ($dbmeta ne $meta) {
566 # changed, we may need to process
567
568 my @data;
569 my $md5;
570
571 for (0 .. $#$src) {
572 0 <= aio_load $src->[$_], $data[$_]
573 or Carp::croak "$src->[$_]: $!";
574 }
575
576 # if processing is expensive, check
577 # checksum first
578 if (1) {
579 $md5 =
580 join "\x00",
581 $processversion,
582 map {
583 cf::cede_to_tick;
584 ($src->[$_], Digest::MD5::md5_hex $data[$_])
585 } 0.. $#$src;
586
587
588 my $dbmd5 = db_get cache => "$id/md5";
589 if ($dbmd5 eq $md5) {
590 db_put cache => "$id/meta", $meta;
591
592 return db_get cache => "$id/data";
593 }
594 }
595
596 my $t1 = Time::HiRes::time;
597 my $data = $process->(\@data);
598 my $t2 = Time::HiRes::time;
599
600 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
601
602 db_put cache => "$id/data", $data;
603 db_put cache => "$id/md5" , $md5;
604 db_put cache => "$id/meta", $meta;
605
606 return $data;
607 }
608
609 db_get cache => "$id/data"
610 }
611
612 =item cf::datalog type => key => value, ...
613
614 Log a datalog packet of the given type with the given key-value pairs.
615
616 =cut
617
618 sub datalog($@) {
619 my ($type, %kv) = @_;
620 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
621 }
622
623 =back
624
625 =cut
626
627 #############################################################################
628
629 =head2 ATTACHABLE OBJECTS
630
631 Many objects in crossfire are so-called attachable objects. That means you can
632 attach callbacks/event handlers (a collection of which is called an "attachment")
633 to it. All such attachable objects support the following methods.
634
635 In the following description, CLASS can be any of C<global>, C<object>
636 C<player>, C<client> or C<map> (i.e. the attachable objects in
637 Crossfire TRT).
638
639 =over 4
640
641 =item $attachable->attach ($attachment, key => $value...)
642
643 =item $attachable->detach ($attachment)
644
645 Attach/detach a pre-registered attachment to a specific object and give it
646 the specified key/value pairs as arguments.
647
648 Example, attach a minesweeper attachment to the given object, making it a
649 10x10 minesweeper game:
650
651 $obj->attach (minesweeper => width => 10, height => 10);
652
653 =item $bool = $attachable->attached ($name)
654
655 Checks wether the named attachment is currently attached to the object.
656
657 =item cf::CLASS->attach ...
658
659 =item cf::CLASS->detach ...
660
661 Define an anonymous attachment and attach it to all objects of the given
662 CLASS. See the next function for an explanation of its arguments.
663
664 You can attach to global events by using the C<cf::global> class.
665
666 Example, log all player logins:
667
668 cf::player->attach (
669 on_login => sub {
670 my ($pl) = @_;
671 ...
672 },
673 );
674
675 Example, attach to the jeweler skill:
676
677 cf::object->attach (
678 type => cf::SKILL,
679 subtype => cf::SK_JEWELER,
680 on_use_skill => sub {
681 my ($sk, $ob, $part, $dir, $msg) = @_;
682 ...
683 },
684 );
685
686 =item cf::CLASS::attachment $name, ...
687
688 Register an attachment by C<$name> through which attachable objects of the
689 given CLASS can refer to this attachment.
690
691 Some classes such as crossfire maps and objects can specify attachments
692 that are attached at load/instantiate time, thus the need for a name.
693
694 These calls expect any number of the following handler/hook descriptions:
695
696 =over 4
697
698 =item prio => $number
699
700 Set the priority for all following handlers/hooks (unless overwritten
701 by another C<prio> setting). Lower priority handlers get executed
702 earlier. The default priority is C<0>, and many built-in handlers are
703 registered at priority C<-1000>, so lower priorities should not be used
704 unless you know what you are doing.
705
706 =item type => $type
707
708 (Only for C<< cf::object->attach >> calls), limits the attachment to the
709 given type of objects only (the additional parameter C<subtype> can be
710 used to further limit to the given subtype).
711
712 =item on_I<event> => \&cb
713
714 Call the given code reference whenever the named event happens (event is
715 something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
716 handlers are recognised generally depends on the type of object these
717 handlers attach to).
718
719 See F<include/eventinc.h> for the full list of events supported, and their
720 class.
721
722 =item package => package::
723
724 Look for sub functions of the name C<< on_I<event> >> in the given
725 package and register them. Only handlers for eevents supported by the
726 object/class are recognised.
727
728 =back
729
730 Example, define an attachment called "sockpuppet" that calls the given
731 event handler when a monster attacks:
732
733 cf::object::attachment sockpuppet =>
734 on_skill_attack => sub {
735 my ($self, $victim) = @_;
736 ...
737 }
738 }
739
740 =item $attachable->valid
741
742 Just because you have a perl object does not mean that the corresponding
743 C-level object still exists. If you try to access an object that has no
744 valid C counterpart anymore you get an exception at runtime. This method
745 can be used to test for existence of the C object part without causing an
746 exception.
747
748 =cut
749
750 # the following variables are defined in .xs and must not be re-created
751 our @CB_GLOBAL = (); # registry for all global events
752 our @CB_ATTACHABLE = (); # registry for all attachables
753 our @CB_OBJECT = (); # all objects (should not be used except in emergency)
754 our @CB_PLAYER = ();
755 our @CB_CLIENT = ();
756 our @CB_TYPE = (); # registry for type (cf-object class) based events
757 our @CB_MAP = ();
758
759 my %attachment;
760
761 sub cf::attachable::thawer_merge {
762 # simply override everything except _meta
763 local $_[0]{_meta};
764 %{$_[0]} = %{$_[1]};
765 }
766
767 sub _attach_cb($$$$) {
768 my ($registry, $event, $prio, $cb) = @_;
769
770 use sort 'stable';
771
772 $cb = [$prio, $cb];
773
774 @{$registry->[$event]} = sort
775 { $a->[0] cmp $b->[0] }
776 @{$registry->[$event] || []}, $cb;
777 }
778
779 # hack
780 my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
781
782 # attach handles attaching event callbacks
783 # the only thing the caller has to do is pass the correct
784 # registry (== where the callback attaches to).
785 sub _attach {
786 my ($registry, $klass, @arg) = @_;
787
788 my $object_type;
789 my $prio = 0;
790 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
791
792 #TODO: get rid of this hack
793 if ($attachable_klass{$klass}) {
794 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
795 }
796
797 while (@arg) {
798 my $type = shift @arg;
799
800 if ($type eq "prio") {
801 $prio = shift @arg;
802
803 } elsif ($type eq "type") {
804 $object_type = shift @arg;
805 $registry = $CB_TYPE[$object_type] ||= [];
806
807 } elsif ($type eq "subtype") {
808 defined $object_type or Carp::croak "subtype specified without type";
809 my $object_subtype = shift @arg;
810 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
811
812 } elsif ($type eq "package") {
813 my $pkg = shift @arg;
814
815 while (my ($name, $id) = each %cb_id) {
816 if (my $cb = $pkg->can ($name)) {
817 _attach_cb $registry, $id, $prio, $cb;
818 }
819 }
820
821 } elsif (exists $cb_id{$type}) {
822 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
823
824 } elsif (ref $type) {
825 warn "attaching objects not supported, ignoring.\n";
826
827 } else {
828 shift @arg;
829 warn "attach argument '$type' not supported, ignoring.\n";
830 }
831 }
832 }
833
834 sub _object_attach {
835 my ($obj, $name, %arg) = @_;
836
837 return if exists $obj->{_attachment}{$name};
838
839 if (my $attach = $attachment{$name}) {
840 my $registry = $obj->registry;
841
842 for (@$attach) {
843 my ($klass, @attach) = @$_;
844 _attach $registry, $klass, @attach;
845 }
846
847 $obj->{$name} = \%arg;
848 } else {
849 warn "object uses attachment '$name' which is not available, postponing.\n";
850 }
851
852 $obj->{_attachment}{$name} = undef;
853 }
854
855 sub cf::attachable::attach {
856 if (ref $_[0]) {
857 _object_attach @_;
858 } else {
859 _attach shift->_attach_registry, @_;
860 }
861 _recalc_want;
862 };
863
864 # all those should be optimised
865 sub cf::attachable::detach {
866 my ($obj, $name) = @_;
867
868 if (ref $obj) {
869 delete $obj->{_attachment}{$name};
870 reattach ($obj);
871 } else {
872 Carp::croak "cannot, currently, detach class attachments";
873 }
874 _recalc_want;
875 };
876
877 sub cf::attachable::attached {
878 my ($obj, $name) = @_;
879
880 exists $obj->{_attachment}{$name}
881 }
882
883 for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
884 eval "#line " . __LINE__ . " 'cf.pm'
885 sub cf::\L$klass\E::_attach_registry {
886 (\\\@CB_$klass, KLASS_$klass)
887 }
888
889 sub cf::\L$klass\E::attachment {
890 my \$name = shift;
891
892 \$attachment{\$name} = [[KLASS_$klass, \@_]];
893 }
894 ";
895 die if $@;
896 }
897
898 our $override;
899 our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
900
901 sub override {
902 $override = 1;
903 @INVOKE_RESULTS = (@_);
904 }
905
906 sub do_invoke {
907 my $event = shift;
908 my $callbacks = shift;
909
910 @INVOKE_RESULTS = ();
911
912 local $override;
913
914 for (@$callbacks) {
915 eval { &{$_->[1]} };
916
917 if ($@) {
918 warn "$@";
919 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
920 override;
921 }
922
923 return 1 if $override;
924 }
925
926 0
927 }
928
929 =item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
930
931 =item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
932
933 Generate an object-specific event with the given arguments.
934
935 This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
936 removed in future versions), and there is no public API to access override
937 results (if you must, access C<@cf::INVOKE_RESULTS> directly).
938
939 =back
940
941 =cut
942
943 #############################################################################
944 # object support
945 #
946
947 sub _can_merge {
948 my ($ob1, $ob2) = @_;
949
950 local $Storable::canonical = 1;
951 my $fob1 = Storable::freeze $ob1;
952 my $fob2 = Storable::freeze $ob2;
953
954 $fob1 eq $fob2
955 }
956
957 sub reattach {
958 # basically do the same as instantiate, without calling instantiate
959 my ($obj) = @_;
960
961 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
962
963 my $registry = $obj->registry;
964
965 @$registry = ();
966
967 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
968
969 for my $name (keys %{ $obj->{_attachment} || {} }) {
970 if (my $attach = $attachment{$name}) {
971 for (@$attach) {
972 my ($klass, @attach) = @$_;
973 _attach $registry, $klass, @attach;
974 }
975 } else {
976 warn "object uses attachment '$name' that is not available, postponing.\n";
977 }
978 }
979 }
980
981 cf::attachable->attach (
982 prio => -1000000,
983 on_instantiate => sub {
984 my ($obj, $data) = @_;
985
986 $data = from_json $data;
987
988 for (@$data) {
989 my ($name, $args) = @$_;
990
991 $obj->attach ($name, %{$args || {} });
992 }
993 },
994 on_reattach => \&reattach,
995 on_clone => sub {
996 my ($src, $dst) = @_;
997
998 @{$dst->registry} = @{$src->registry};
999
1000 %$dst = %$src;
1001
1002 %{$dst->{_attachment}} = %{$src->{_attachment}}
1003 if exists $src->{_attachment};
1004 },
1005 );
1006
1007 sub object_freezer_save {
1008 my ($filename, $rdata, $objs) = @_;
1009
1010 sync_job {
1011 if (length $$rdata) {
1012 warn sprintf "saving %s (%d,%d)\n",
1013 $filename, length $$rdata, scalar @$objs;
1014
1015 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1016 chmod SAVE_MODE, $fh;
1017 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1018 aio_fsync $fh if $cf::USE_FSYNC;
1019 close $fh;
1020
1021 if (@$objs) {
1022 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1023 chmod SAVE_MODE, $fh;
1024 my $data = Storable::nfreeze { version => 1, objs => $objs };
1025 aio_write $fh, 0, (length $data), $data, 0;
1026 aio_fsync $fh if $cf::USE_FSYNC;
1027 close $fh;
1028 aio_rename "$filename.pst~", "$filename.pst";
1029 }
1030 } else {
1031 aio_unlink "$filename.pst";
1032 }
1033
1034 aio_rename "$filename~", $filename;
1035 } else {
1036 warn "FATAL: $filename~: $!\n";
1037 }
1038 } else {
1039 aio_unlink $filename;
1040 aio_unlink "$filename.pst";
1041 }
1042 }
1043 }
1044
1045 sub object_freezer_as_string {
1046 my ($rdata, $objs) = @_;
1047
1048 use Data::Dumper;
1049
1050 $$rdata . Dumper $objs
1051 }
1052
1053 sub object_thawer_load {
1054 my ($filename) = @_;
1055
1056 my ($data, $av);
1057
1058 (aio_load $filename, $data) >= 0
1059 or return;
1060
1061 unless (aio_stat "$filename.pst") {
1062 (aio_load "$filename.pst", $av) >= 0
1063 or return;
1064 $av = eval { (Storable::thaw $av)->{objs} };
1065 }
1066
1067 warn sprintf "loading %s (%d)\n",
1068 $filename, length $data, scalar @{$av || []};
1069 return ($data, $av);
1070 }
1071
1072 =head2 COMMAND CALLBACKS
1073
1074 =over 4
1075
1076 =cut
1077
1078 #############################################################################
1079 # command handling &c
1080
1081 =item cf::register_command $name => \&callback($ob,$args);
1082
1083 Register a callback for execution when the client sends the user command
1084 $name.
1085
1086 =cut
1087
1088 sub register_command {
1089 my ($name, $cb) = @_;
1090
1091 my $caller = caller;
1092 #warn "registering command '$name/$time' to '$caller'";
1093
1094 push @{ $COMMAND{$name} }, [$caller, $cb];
1095 }
1096
1097 =item cf::register_extcmd $name => \&callback($pl,$packet);
1098
1099 Register a callback for execution when the client sends an (synchronous)
1100 extcmd packet. Ext commands will be processed in the order they are
1101 received by the server, like other user commands. The first argument is
1102 the logged-in player. Ext commands can only be processed after a player
1103 has logged in successfully.
1104
1105 If the callback returns something, it is sent back as if reply was being
1106 called.
1107
1108 =item cf::register_exticmd $name => \&callback($ns,$packet);
1109
1110 Register a callback for execution when the client sends an (asynchronous)
1111 exticmd packet. Exti commands are processed by the server as soon as they
1112 are received, i.e. out of order w.r.t. other commands. The first argument
1113 is a client socket. Exti commands can be received anytime, even before
1114 log-in.
1115
1116 If the callback returns something, it is sent back as if reply was being
1117 called.
1118
1119 =cut
1120
1121 sub register_extcmd {
1122 my ($name, $cb) = @_;
1123
1124 $EXTCMD{$name} = $cb;
1125 }
1126
1127 sub register_exticmd {
1128 my ($name, $cb) = @_;
1129
1130 $EXTICMD{$name} = $cb;
1131 }
1132
1133 cf::player->attach (
1134 on_command => sub {
1135 my ($pl, $name, $params) = @_;
1136
1137 my $cb = $COMMAND{$name}
1138 or return;
1139
1140 for my $cmd (@$cb) {
1141 $cmd->[1]->($pl->ob, $params);
1142 }
1143
1144 cf::override;
1145 },
1146 on_extcmd => sub {
1147 my ($pl, $buf) = @_;
1148
1149 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
1150
1151 if (ref $msg) {
1152 my ($type, $reply, @payload) =
1153 "ARRAY" eq ref $msg
1154 ? @$msg
1155 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1156
1157 my @reply;
1158
1159 if (my $cb = $EXTCMD{$type}) {
1160 @reply = $cb->($pl, @payload);
1161 }
1162
1163 $pl->ext_reply ($reply, @reply)
1164 if $reply;
1165
1166 } else {
1167 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1168 }
1169
1170 cf::override;
1171 },
1172 );
1173
1174 sub load_extensions {
1175 cf::sync_job {
1176 my %todo;
1177
1178 for my $path (<$LIBDIR/*.ext>) {
1179 next unless -r $path;
1180
1181 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1182 my $base = $1;
1183 my $pkg = $1;
1184 $pkg =~ s/[^[:word:]]/_/g;
1185 $pkg = "ext::$pkg";
1186
1187 open my $fh, "<:utf8", $path
1188 or die "$path: $!";
1189
1190 my $source = do { local $/; <$fh> };
1191
1192 my %ext = (
1193 path => $path,
1194 base => $base,
1195 pkg => $pkg,
1196 );
1197
1198 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1199 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1200
1201 $ext{source} =
1202 "package $pkg; use strict; use utf8;\n"
1203 . "#line 1 \"$path\"\n{\n"
1204 . $source
1205 . "\n};\n1";
1206
1207 $todo{$base} = \%ext;
1208 }
1209
1210 my %done;
1211 while (%todo) {
1212 my $progress;
1213
1214 while (my ($k, $v) = each %todo) {
1215 for (split /,\s*/, $v->{meta}{depends}) {
1216 goto skip
1217 unless exists $done{$_};
1218 }
1219
1220 warn "... loading '$k' into '$v->{pkg}'\n";
1221
1222 unless (eval $v->{source}) {
1223 my $msg = $@ ? "$v->{path}: $@\n"
1224 : "$v->{base}: extension inactive.\n";
1225
1226 if (exists $v->{meta}{mandatory}) {
1227 warn $msg;
1228 warn "mandatory extension failed to load, exiting.\n";
1229 exit 1;
1230 }
1231
1232 warn $msg;
1233 }
1234
1235 $done{$k} = delete $todo{$k};
1236 push @EXTS, $v->{pkg};
1237 $progress = 1;
1238 }
1239
1240 skip:
1241 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1242 unless $progress;
1243 }
1244 };
1245 }
1246
1247 #############################################################################
1248
1249 =back
1250
1251 =head2 CORE EXTENSIONS
1252
1253 Functions and methods that extend core crossfire objects.
1254
1255 =cut
1256
1257 package cf::player;
1258
1259 use Coro::AIO;
1260
1261 =head3 cf::player
1262
1263 =over 4
1264
1265 =item cf::player::find $login
1266
1267 Returns the given player object, loading it if necessary (might block).
1268
1269 =cut
1270
1271 sub playerdir($) {
1272 "$PLAYERDIR/"
1273 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1274 }
1275
1276 sub path($) {
1277 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1278
1279 (playerdir $login) . "/playerdata"
1280 }
1281
1282 sub find_active($) {
1283 $cf::PLAYER{$_[0]}
1284 and $cf::PLAYER{$_[0]}->active
1285 and $cf::PLAYER{$_[0]}
1286 }
1287
1288 sub exists($) {
1289 my ($login) = @_;
1290
1291 $cf::PLAYER{$login}
1292 or cf::sync_job { !aio_stat path $login }
1293 }
1294
1295 sub find($) {
1296 return $cf::PLAYER{$_[0]} || do {
1297 my $login = $_[0];
1298
1299 my $guard = cf::lock_acquire "user_find:$login";
1300
1301 $cf::PLAYER{$_[0]} || do {
1302 # rename old playerfiles to new ones
1303 #TODO: remove when no longer required
1304 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1305 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1306 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1307 aio_unlink +(playerdir $login) . "/$login.pl";
1308
1309 my $pl = load_pl path $login
1310 or return;
1311 $cf::PLAYER{$login} = $pl
1312 }
1313 }
1314 }
1315
1316 sub save($) {
1317 my ($pl) = @_;
1318
1319 return if $pl->{deny_save};
1320
1321 my $path = path $pl;
1322 my $guard = cf::lock_acquire "user_save:$path";
1323
1324 return if $pl->{deny_save};
1325
1326 aio_mkdir playerdir $pl, 0770;
1327 $pl->{last_save} = $cf::RUNTIME;
1328
1329 $pl->save_pl ($path);
1330 cf::cede_to_tick;
1331 }
1332
1333 sub new($) {
1334 my ($login) = @_;
1335
1336 my $self = create;
1337
1338 $self->ob->name ($login);
1339 $self->{deny_save} = 1;
1340
1341 $cf::PLAYER{$login} = $self;
1342
1343 $self
1344 }
1345
1346 =item $player->send_msg ($channel, $msg, $color, [extra...])
1347
1348 =cut
1349
1350 sub send_msg {
1351 my $ns = shift->ns
1352 or return;
1353 $ns->send_msg (@_);
1354 }
1355
1356 =item $pl->quit_character
1357
1358 Nukes the player without looking back. If logged in, the connection will
1359 be destroyed. May block for a long time.
1360
1361 =cut
1362
1363 sub quit_character {
1364 my ($pl) = @_;
1365
1366 my $name = $pl->ob->name;
1367
1368 $pl->{deny_save} = 1;
1369 $pl->password ("*"); # this should lock out the player until we nuked the dir
1370
1371 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1372 $pl->deactivate;
1373 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1374 $pl->ns->destroy if $pl->ns;
1375
1376 my $path = playerdir $pl;
1377 my $temp = "$path~$cf::RUNTIME~deleting~";
1378 aio_rename $path, $temp;
1379 delete $cf::PLAYER{$pl->ob->name};
1380 $pl->destroy;
1381
1382 my $prefix = qr<^~\Q$name\E/>;
1383
1384 # nuke player maps
1385 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1386
1387 IO::AIO::aio_rmtree $temp;
1388 }
1389
1390 =item $pl->kick
1391
1392 Kicks a player out of the game. This destroys the connection.
1393
1394 =cut
1395
1396 sub kick {
1397 my ($pl, $kicker) = @_;
1398
1399 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1400 $pl->killer ("kicked");
1401 $pl->ns->destroy;
1402 }
1403
1404 =item cf::player::list_logins
1405
1406 Returns am arrayref of all valid playernames in the system, can take a
1407 while and may block, so not sync_job-capable, ever.
1408
1409 =cut
1410
1411 sub list_logins {
1412 my $dirs = aio_readdir $PLAYERDIR
1413 or return [];
1414
1415 my @logins;
1416
1417 for my $login (@$dirs) {
1418 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1419 aio_read $fh, 0, 512, my $buf, 0 or next;
1420 $buf !~ /^password -------------$/m or next; # official not-valid tag
1421
1422 utf8::decode $login;
1423 push @logins, $login;
1424 }
1425
1426 \@logins
1427 }
1428
1429 =item $player->maps
1430
1431 Returns an arrayref of map paths that are private for this
1432 player. May block.
1433
1434 =cut
1435
1436 sub maps($) {
1437 my ($pl) = @_;
1438
1439 $pl = ref $pl ? $pl->ob->name : $pl;
1440
1441 my $files = aio_readdir playerdir $pl
1442 or return;
1443
1444 my @paths;
1445
1446 for (@$files) {
1447 utf8::decode $_;
1448 next if /\.(?:pl|pst)$/;
1449 next unless /^$PATH_SEP/o;
1450
1451 push @paths, cf::map::normalise "~$pl/$_";
1452 }
1453
1454 \@paths
1455 }
1456
1457 =item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1458
1459 Expand crossfire pod fragments into protocol xml.
1460
1461 =cut
1462
1463 sub expand_cfpod {
1464 ((my $self), (local $_)) = @_;
1465
1466 # escape & and <
1467 s/&/&amp;/g;
1468 s/(?<![BIUGH])</&lt;/g;
1469
1470 # this is buggy, it needs to properly take care of nested <'s
1471
1472 1 while
1473 # replace B<>, I<>, U<> etc.
1474 s/B<([^\>]*)>/<b>$1<\/b>/
1475 || s/I<([^\>]*)>/<i>$1<\/i>/
1476 || s/U<([^\>]*)>/<u>$1<\/u>/
1477 # replace G<male|female> tags
1478 || s{G<([^>|]*)\|([^>]*)>}{
1479 $self->gender ? $2 : $1
1480 }ge
1481 # replace H<hint text>
1482 || s{H<([^\>]*)>}
1483 {
1484 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1485 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1486 "")
1487 [$self->{hintmode}]
1488 }ge;
1489
1490 # create single paragraphs (very hackish)
1491 s/(?<=\S)\n(?=\w)/ /g;
1492
1493 # compress some whitespace
1494 s/\s+\n/\n/g; # ws line-ends
1495 s/\n\n+/\n/g; # double lines
1496 s/^\n+//; # beginning lines
1497 s/\n+$//; # ending lines
1498
1499 $_
1500 }
1501
1502 sub hintmode {
1503 $_[0]{hintmode} = $_[1] if @_ > 1;
1504 $_[0]{hintmode}
1505 }
1506
1507 =item $player->ext_reply ($msgid, @msg)
1508
1509 Sends an ext reply to the player.
1510
1511 =cut
1512
1513 sub ext_reply($$@) {
1514 my ($self, $id, @msg) = @_;
1515
1516 $self->ns->ext_reply ($id, @msg)
1517 }
1518
1519 =item $player->ext_msg ($type, @msg)
1520
1521 Sends an ext event to the client.
1522
1523 =cut
1524
1525 sub ext_msg($$@) {
1526 my ($self, $type, @msg) = @_;
1527
1528 $self->ns->ext_msg ($type, @msg);
1529 }
1530
1531 =head3 cf::region
1532
1533 =over 4
1534
1535 =cut
1536
1537 package cf::region;
1538
1539 =item cf::region::find_by_path $path
1540
1541 Tries to decuce the likely region for a map knowing only its path.
1542
1543 =cut
1544
1545 sub find_by_path($) {
1546 my ($path) = @_;
1547
1548 my ($match, $specificity);
1549
1550 for my $region (list) {
1551 if ($region->{match} && $path =~ $region->{match}) {
1552 ($match, $specificity) = ($region, $region->specificity)
1553 if $region->specificity > $specificity;
1554 }
1555 }
1556
1557 $match
1558 }
1559
1560 =back
1561
1562 =head3 cf::map
1563
1564 =over 4
1565
1566 =cut
1567
1568 package cf::map;
1569
1570 use Fcntl;
1571 use Coro::AIO;
1572
1573 use overload
1574 '""' => \&as_string,
1575 fallback => 1;
1576
1577 our $MAX_RESET = 3600;
1578 our $DEFAULT_RESET = 3000;
1579
1580 sub generate_random_map {
1581 my ($self, $rmp) = @_;
1582 # mit "rum" bekleckern, nicht
1583 $self->_create_random_map (
1584 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1585 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1586 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1587 $rmp->{exit_on_final_map},
1588 $rmp->{xsize}, $rmp->{ysize},
1589 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1590 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1591 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1592 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1593 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1594 (cf::region::find $rmp->{region}), $rmp->{custom}
1595 )
1596 }
1597
1598 =item cf::map->register ($regex, $prio)
1599
1600 Register a handler for the map path matching the given regex at the
1601 givne priority (higher is better, built-in handlers have priority 0, the
1602 default).
1603
1604 =cut
1605
1606 sub register {
1607 my (undef, $regex, $prio) = @_;
1608 my $pkg = caller;
1609
1610 no strict;
1611 push @{"$pkg\::ISA"}, __PACKAGE__;
1612
1613 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1614 }
1615
1616 # also paths starting with '/'
1617 $EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1618
1619 sub thawer_merge {
1620 my ($self, $merge) = @_;
1621
1622 # we have to keep some variables in memory intact
1623 local $self->{path};
1624 local $self->{load_path};
1625
1626 $self->SUPER::thawer_merge ($merge);
1627 }
1628
1629 sub normalise {
1630 my ($path, $base) = @_;
1631
1632 $path = "$path"; # make sure its a string
1633
1634 $path =~ s/\.map$//;
1635
1636 # map plan:
1637 #
1638 # /! non-realised random map exit (special hack!)
1639 # {... are special paths that are not being touched
1640 # ?xxx/... are special absolute paths
1641 # ?random/... random maps
1642 # /... normal maps
1643 # ~user/... per-player map of a specific user
1644
1645 $path =~ s/$PATH_SEP/\//go;
1646
1647 # treat it as relative path if it starts with
1648 # something that looks reasonable
1649 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1650 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1651
1652 $base =~ s{[^/]+/?$}{};
1653 $path = "$base/$path";
1654 }
1655
1656 for ($path) {
1657 redo if s{//}{/};
1658 redo if s{/\.?/}{/};
1659 redo if s{/[^/]+/\.\./}{/};
1660 }
1661
1662 $path
1663 }
1664
1665 sub new_from_path {
1666 my (undef, $path, $base) = @_;
1667
1668 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1669
1670 $path = normalise $path, $base;
1671
1672 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1673 if ($path =~ $EXT_MAP{$pkg}[1]) {
1674 my $self = bless cf::map::new, $pkg;
1675 $self->{path} = $path; $self->path ($path);
1676 $self->init; # pass $1 etc.
1677 return $self;
1678 }
1679 }
1680
1681 Carp::cluck "unable to resolve path '$path' (base '$base').";
1682 ()
1683 }
1684
1685 sub init {
1686 my ($self) = @_;
1687
1688 $self
1689 }
1690
1691 sub as_string {
1692 my ($self) = @_;
1693
1694 "$self->{path}"
1695 }
1696
1697 # the displayed name, this is a one way mapping
1698 sub visible_name {
1699 &as_string
1700 }
1701
1702 # the original (read-only) location
1703 sub load_path {
1704 my ($self) = @_;
1705
1706 "$MAPDIR/$self->{path}.map"
1707 }
1708
1709 # the temporary/swap location
1710 sub save_path {
1711 my ($self) = @_;
1712
1713 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1714 "$TMPDIR/$path.map"
1715 }
1716
1717 # the unique path, undef == no special unique path
1718 sub uniq_path {
1719 my ($self) = @_;
1720
1721 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1722 "$UNIQUEDIR/$path"
1723 }
1724
1725 # and all this just because we cannot iterate over
1726 # all maps in C++...
1727 sub change_all_map_light {
1728 my ($change) = @_;
1729
1730 $_->change_map_light ($change)
1731 for grep $_->outdoor, values %cf::MAP;
1732 }
1733
1734 sub decay_objects {
1735 my ($self) = @_;
1736
1737 return if $self->{deny_reset};
1738
1739 $self->do_decay_objects;
1740 }
1741
1742 sub unlink_save {
1743 my ($self) = @_;
1744
1745 utf8::encode (my $save = $self->save_path);
1746 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1747 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1748 }
1749
1750 sub load_header_from($) {
1751 my ($self, $path) = @_;
1752
1753 utf8::encode $path;
1754 #aio_open $path, O_RDONLY, 0
1755 # or return;
1756
1757 $self->_load_header ($path)
1758 or return;
1759
1760 $self->{load_path} = $path;
1761
1762 1
1763 }
1764
1765 sub load_header_orig {
1766 my ($self) = @_;
1767
1768 $self->load_header_from ($self->load_path)
1769 }
1770
1771 sub load_header_temp {
1772 my ($self) = @_;
1773
1774 $self->load_header_from ($self->save_path)
1775 }
1776
1777 sub prepare_temp {
1778 my ($self) = @_;
1779
1780 $self->last_access ((delete $self->{last_access})
1781 || $cf::RUNTIME); #d#
1782 # safety
1783 $self->{instantiate_time} = $cf::RUNTIME
1784 if $self->{instantiate_time} > $cf::RUNTIME;
1785 }
1786
1787 sub prepare_orig {
1788 my ($self) = @_;
1789
1790 $self->{load_original} = 1;
1791 $self->{instantiate_time} = $cf::RUNTIME;
1792 $self->last_access ($cf::RUNTIME);
1793 $self->instantiate;
1794 }
1795
1796 sub load_header {
1797 my ($self) = @_;
1798
1799 if ($self->load_header_temp) {
1800 $self->prepare_temp;
1801 } else {
1802 $self->load_header_orig
1803 or return;
1804 $self->prepare_orig;
1805 }
1806
1807 $self->{deny_reset} = 1
1808 if $self->no_reset;
1809
1810 $self->default_region (cf::region::find_by_path $self->{path})
1811 unless $self->default_region;
1812
1813 1
1814 }
1815
1816 sub find;
1817 sub find {
1818 my ($path, $origin) = @_;
1819
1820 $path = normalise $path, $origin && $origin->path;
1821
1822 cf::lock_wait "map_find:$path";
1823
1824 $cf::MAP{$path} || do {
1825 my $guard = cf::lock_acquire "map_find:$path";
1826 my $map = new_from_path cf::map $path
1827 or return;
1828
1829 $map->{last_save} = $cf::RUNTIME;
1830
1831 $map->load_header
1832 or return;
1833
1834 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1835 # doing this can freeze the server in a sync job, obviously
1836 #$cf::WAIT_FOR_TICK->wait;
1837 $map->reset;
1838 undef $guard;
1839 return find $path;
1840 }
1841
1842 $cf::MAP{$path} = $map
1843 }
1844 }
1845
1846 sub pre_load { }
1847 sub post_load { }
1848
1849 sub load {
1850 my ($self) = @_;
1851
1852 local $self->{deny_reset} = 1; # loading can take a long time
1853
1854 my $path = $self->{path};
1855
1856 {
1857 my $guard1 = cf::lock_acquire "map_data:$path";
1858 my $guard2 = cf::lock_acquire "map_load:$path";
1859
1860 return if $self->in_memory != cf::MAP_SWAPPED;
1861
1862 $self->in_memory (cf::MAP_LOADING);
1863
1864 $self->alloc;
1865
1866 $self->pre_load;
1867 cf::cede_to_tick;
1868
1869 $self->_load_objects ($self->{load_path}, 1)
1870 or return;
1871
1872 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1873 if delete $self->{load_original};
1874
1875 if (my $uniq = $self->uniq_path) {
1876 utf8::encode $uniq;
1877 if (aio_open $uniq, O_RDONLY, 0) {
1878 $self->clear_unique_items;
1879 $self->_load_objects ($uniq, 0);
1880 }
1881 }
1882
1883 cf::cede_to_tick;
1884 # now do the right thing for maps
1885 $self->link_multipart_objects;
1886 $self->difficulty ($self->estimate_difficulty)
1887 unless $self->difficulty;
1888 cf::cede_to_tick;
1889
1890 unless ($self->{deny_activate}) {
1891 $self->decay_objects;
1892 $self->fix_auto_apply;
1893 $self->update_buttons;
1894 cf::cede_to_tick;
1895 $self->set_darkness_map;
1896 cf::cede_to_tick;
1897 $self->activate;
1898 }
1899
1900 $self->{last_save} = $cf::RUNTIME;
1901 $self->last_access ($cf::RUNTIME);
1902
1903 $self->in_memory (cf::MAP_IN_MEMORY);
1904 }
1905
1906 $self->post_load;
1907 }
1908
1909 sub customise_for {
1910 my ($self, $ob) = @_;
1911
1912 return find "~" . $ob->name . "/" . $self->{path}
1913 if $self->per_player;
1914
1915 # return find "?party/" . $ob->name . "/" . $self->{path}
1916 # if $self->per_party;
1917
1918 $self
1919 }
1920
1921 # find and load all maps in the 3x3 area around a map
1922 sub load_neighbours {
1923 my ($map) = @_;
1924
1925 my @neigh; # diagonal neighbours
1926
1927 for (0 .. 3) {
1928 my $neigh = $map->tile_path ($_)
1929 or next;
1930 $neigh = find $neigh, $map
1931 or next;
1932 $neigh->load;
1933
1934 push @neigh,
1935 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1936 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1937 }
1938
1939 for (grep defined $_->[0], @neigh) {
1940 my ($path, $origin) = @$_;
1941 my $neigh = find $path, $origin
1942 or next;
1943 $neigh->load;
1944 }
1945 }
1946
1947 sub find_sync {
1948 my ($path, $origin) = @_;
1949
1950 cf::sync_job { find $path, $origin }
1951 }
1952
1953 sub do_load_sync {
1954 my ($map) = @_;
1955
1956 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
1957 if $Coro::current == $Coro::main;
1958
1959 cf::sync_job { $map->load };
1960 }
1961
1962 our %MAP_PREFETCH;
1963 our $MAP_PREFETCHER = undef;
1964
1965 sub find_async {
1966 my ($path, $origin, $load) = @_;
1967
1968 $path = normalise $path, $origin && $origin->{path};
1969
1970 if (my $map = $cf::MAP{$path}) {
1971 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
1972 }
1973
1974 $MAP_PREFETCH{$path} |= $load;
1975
1976 $MAP_PREFETCHER ||= cf::async {
1977 while (%MAP_PREFETCH) {
1978 while (my ($k, $v) = each %MAP_PREFETCH) {
1979 if (my $map = find $k) {
1980 $map->load if $v;
1981 }
1982
1983 delete $MAP_PREFETCH{$k};
1984 }
1985 }
1986 undef $MAP_PREFETCHER;
1987 };
1988 $MAP_PREFETCHER->prio (6);
1989
1990 ()
1991 }
1992
1993 sub save {
1994 my ($self) = @_;
1995
1996 my $lock = cf::lock_acquire "map_data:$self->{path}";
1997
1998 $self->{last_save} = $cf::RUNTIME;
1999
2000 return unless $self->dirty;
2001
2002 my $save = $self->save_path; utf8::encode $save;
2003 my $uniq = $self->uniq_path; utf8::encode $uniq;
2004
2005 $self->{load_path} = $save;
2006
2007 return if $self->{deny_save};
2008
2009 local $self->{last_access} = $self->last_access;#d#
2010
2011 cf::async {
2012 $_->contr->save for $self->players;
2013 };
2014
2015 if ($uniq) {
2016 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2017 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2018 } else {
2019 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2020 }
2021 }
2022
2023 sub swap_out {
2024 my ($self) = @_;
2025
2026 # save first because save cedes
2027 $self->save;
2028
2029 my $lock = cf::lock_acquire "map_data:$self->{path}";
2030
2031 return if $self->players;
2032 return if $self->in_memory != cf::MAP_IN_MEMORY;
2033 return if $self->{deny_save};
2034
2035 $self->clear;
2036 $self->in_memory (cf::MAP_SWAPPED);
2037 }
2038
2039 sub reset_at {
2040 my ($self) = @_;
2041
2042 # TODO: safety, remove and allow resettable per-player maps
2043 return 1e99 if $self->{deny_reset};
2044
2045 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2046 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2047
2048 $time + $to
2049 }
2050
2051 sub should_reset {
2052 my ($self) = @_;
2053
2054 $self->reset_at <= $cf::RUNTIME
2055 }
2056
2057 sub reset {
2058 my ($self) = @_;
2059
2060 my $lock = cf::lock_acquire "map_data:$self->{path}";
2061
2062 return if $self->players;
2063
2064 warn "resetting map ", $self->path;
2065
2066 $self->in_memory (cf::MAP_SWAPPED);
2067
2068 # need to save uniques path
2069 unless ($self->{deny_save}) {
2070 my $uniq = $self->uniq_path; utf8::encode $uniq;
2071
2072 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2073 if $uniq;
2074 }
2075
2076 delete $cf::MAP{$self->path};
2077
2078 $self->clear;
2079
2080 $_->clear_links_to ($self) for values %cf::MAP;
2081
2082 $self->unlink_save;
2083 $self->destroy;
2084 }
2085
2086 my $nuke_counter = "aaaa";
2087
2088 sub nuke {
2089 my ($self) = @_;
2090
2091 {
2092 my $lock = cf::lock_acquire "map_data:$self->{path}";
2093
2094 delete $cf::MAP{$self->path};
2095
2096 bless $self, "cf::map";
2097 delete $self->{deny_reset};
2098 $self->{deny_save} = 1;
2099 $self->reset_timeout (1);
2100 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2101
2102 $self->unlink_save;
2103
2104 $cf::MAP{$self->path} = $self;
2105 }
2106
2107 $self->reset; # polite request, might not happen
2108 }
2109
2110 =item $maps = cf::map::tmp_maps
2111
2112 Returns an arrayref with all map paths of currently instantiated and saved
2113 maps. May block.
2114
2115 =cut
2116
2117 sub tmp_maps() {
2118 [
2119 map {
2120 utf8::decode $_;
2121 /\.map$/
2122 ? normalise $_
2123 : ()
2124 } @{ aio_readdir $TMPDIR or [] }
2125 ]
2126 }
2127
2128 =item $maps = cf::map::random_maps
2129
2130 Returns an arrayref with all map paths of currently instantiated and saved
2131 random maps. May block.
2132
2133 =cut
2134
2135 sub random_maps() {
2136 [
2137 map {
2138 utf8::decode $_;
2139 /\.map$/
2140 ? normalise "?random/$_"
2141 : ()
2142 } @{ aio_readdir $RANDOMDIR or [] }
2143 ]
2144 }
2145
2146 =item cf::map::unique_maps
2147
2148 Returns an arrayref of paths of all shared maps that have
2149 instantiated unique items. May block.
2150
2151 =cut
2152
2153 sub unique_maps() {
2154 [
2155 map {
2156 utf8::decode $_;
2157 /\.map$/
2158 ? normalise $_
2159 : ()
2160 } @{ aio_readdir $UNIQUEDIR or [] }
2161 ]
2162 }
2163
2164 package cf;
2165
2166 =back
2167
2168 =head3 cf::object
2169
2170 =cut
2171
2172 package cf::object;
2173
2174 =over 4
2175
2176 =item $ob->inv_recursive
2177
2178 Returns the inventory of the object _and_ their inventories, recursively.
2179
2180 =cut
2181
2182 sub inv_recursive_;
2183 sub inv_recursive_ {
2184 map { $_, inv_recursive_ $_->inv } @_
2185 }
2186
2187 sub inv_recursive {
2188 inv_recursive_ inv $_[0]
2189 }
2190
2191 package cf;
2192
2193 =back
2194
2195 =head3 cf::object::player
2196
2197 =over 4
2198
2199 =item $player_object->reply ($npc, $msg[, $flags])
2200
2201 Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2202 can be C<undef>. Does the right thing when the player is currently in a
2203 dialogue with the given NPC character.
2204
2205 =cut
2206
2207 # rough implementation of a future "reply" method that works
2208 # with dialog boxes.
2209 #TODO: the first argument must go, split into a $npc->reply_to ( method
2210 sub cf::object::player::reply($$$;$) {
2211 my ($self, $npc, $msg, $flags) = @_;
2212
2213 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
2214
2215 if ($self->{record_replies}) {
2216 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2217
2218 } else {
2219 my $pl = $self->contr;
2220
2221 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2222 my $dialog = $pl->{npc_dialog};
2223 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2224
2225 } else {
2226 $msg = $npc->name . " says: $msg" if $npc;
2227 $self->message ($msg, $flags);
2228 }
2229 }
2230 }
2231
2232 =item $object->send_msg ($channel, $msg, $color, [extra...])
2233
2234 =cut
2235
2236 sub cf::object::send_msg {
2237 my $pl = shift->contr
2238 or return;
2239 $pl->send_msg (@_);
2240 }
2241
2242 =item $player_object->may ("access")
2243
2244 Returns wether the given player is authorized to access resource "access"
2245 (e.g. "command_wizcast").
2246
2247 =cut
2248
2249 sub cf::object::player::may {
2250 my ($self, $access) = @_;
2251
2252 $self->flag (cf::FLAG_WIZ) ||
2253 (ref $cf::CFG{"may_$access"}
2254 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2255 : $cf::CFG{"may_$access"})
2256 }
2257
2258 =item $player_object->enter_link
2259
2260 Freezes the player and moves him/her to a special map (C<{link}>).
2261
2262 The player should be reasonably safe there for short amounts of time. You
2263 I<MUST> call C<leave_link> as soon as possible, though.
2264
2265 Will never block.
2266
2267 =item $player_object->leave_link ($map, $x, $y)
2268
2269 Moves the player out of the special C<{link}> map onto the specified
2270 map. If the map is not valid (or omitted), the player will be moved back
2271 to the location he/she was before the call to C<enter_link>, or, if that
2272 fails, to the emergency map position.
2273
2274 Might block.
2275
2276 =cut
2277
2278 sub link_map {
2279 unless ($LINK_MAP) {
2280 $LINK_MAP = cf::map::find "{link}"
2281 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2282 $LINK_MAP->load;
2283 }
2284
2285 $LINK_MAP
2286 }
2287
2288 sub cf::object::player::enter_link {
2289 my ($self) = @_;
2290
2291 $self->deactivate_recursive;
2292
2293 return if UNIVERSAL::isa $self->map, "ext::map_link";
2294
2295 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2296 if $self->map && $self->map->{path} ne "{link}";
2297
2298 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2299 }
2300
2301 sub cf::object::player::leave_link {
2302 my ($self, $map, $x, $y) = @_;
2303
2304 return unless $self->contr->active;
2305
2306 my $link_pos = delete $self->{_link_pos};
2307
2308 unless ($map) {
2309 # restore original map position
2310 ($map, $x, $y) = @{ $link_pos || [] };
2311 $map = cf::map::find $map;
2312
2313 unless ($map) {
2314 ($map, $x, $y) = @$EMERGENCY_POSITION;
2315 $map = cf::map::find $map
2316 or die "FATAL: cannot load emergency map\n";
2317 }
2318 }
2319
2320 ($x, $y) = (-1, -1)
2321 unless (defined $x) && (defined $y);
2322
2323 # use -1 or undef as default coordinates, not 0, 0
2324 ($x, $y) = ($map->enter_x, $map->enter_y)
2325 if $x <=0 && $y <= 0;
2326
2327 $map->load;
2328 $map->load_neighbours;
2329
2330 return unless $self->contr->active;
2331 $self->activate_recursive;
2332
2333 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2334 $self->enter_map ($map, $x, $y);
2335 }
2336
2337 =item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2338
2339 Moves the player to the given map-path and coordinates by first freezing
2340 her, loading and preparing them map, calling the provided $check callback
2341 that has to return the map if sucecssful, and then unfreezes the player on
2342 the new (success) or old (failed) map position. In either case, $done will
2343 be called at the end of this process.
2344
2345 =cut
2346
2347 our $GOTOGEN;
2348
2349 sub cf::object::player::goto {
2350 my ($self, $path, $x, $y, $check, $done) = @_;
2351
2352 # do generation counting so two concurrent goto's will be executed in-order
2353 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2354
2355 $self->enter_link;
2356
2357 (async {
2358 my $map = eval {
2359 my $map = cf::map::find $path;
2360
2361 if ($map) {
2362 $map = $map->customise_for ($self);
2363 $map = $check->($map) if $check && $map;
2364 } else {
2365 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2366 }
2367
2368 $map
2369 };
2370
2371 if ($@) {
2372 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2373 LOG llevError | logBacktrace, Carp::longmess $@;
2374 }
2375
2376 if ($gen == $self->{_goto_generation}) {
2377 delete $self->{_goto_generation};
2378 $self->leave_link ($map, $x, $y);
2379 }
2380
2381 $done->() if $done;
2382 })->prio (1);
2383 }
2384
2385 =item $player_object->enter_exit ($exit_object)
2386
2387 =cut
2388
2389 sub parse_random_map_params {
2390 my ($spec) = @_;
2391
2392 my $rmp = { # defaults
2393 xsize => (cf::rndm 15, 40),
2394 ysize => (cf::rndm 15, 40),
2395 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2396 #layout => string,
2397 };
2398
2399 for (split /\n/, $spec) {
2400 my ($k, $v) = split /\s+/, $_, 2;
2401
2402 $rmp->{lc $k} = $v if (length $k) && (length $v);
2403 }
2404
2405 $rmp
2406 }
2407
2408 sub prepare_random_map {
2409 my ($exit) = @_;
2410
2411 my $guard = cf::lock_acquire "exit_prepare:$exit";
2412
2413 # all this does is basically replace the /! path by
2414 # a new random map path (?random/...) with a seed
2415 # that depends on the exit object
2416
2417 my $rmp = parse_random_map_params $exit->msg;
2418
2419 if ($exit->map) {
2420 $rmp->{region} = $exit->region->name;
2421 $rmp->{origin_map} = $exit->map->path;
2422 $rmp->{origin_x} = $exit->x;
2423 $rmp->{origin_y} = $exit->y;
2424 }
2425
2426 $rmp->{random_seed} ||= $exit->random_seed;
2427
2428 my $data = cf::to_json $rmp;
2429 my $md5 = Digest::MD5::md5_hex $data;
2430 my $meta = "$RANDOMDIR/$md5.meta";
2431
2432 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2433 aio_write $fh, 0, (length $data), $data, 0;
2434 undef $fh;
2435 aio_rename "$meta~", $meta;
2436
2437 $exit->slaying ("?random/$md5");
2438 $exit->msg (undef);
2439 }
2440 }
2441
2442 sub cf::object::player::enter_exit {
2443 my ($self, $exit) = @_;
2444
2445 return unless $self->type == cf::PLAYER;
2446
2447 if ($exit->slaying eq "/!") {
2448 #TODO: this should de-fi-ni-te-ly not be a sync-job
2449 # the problem is that $exit might not survive long enough
2450 # so it needs to be done right now, right here
2451 cf::sync_job { prepare_random_map $exit };
2452 }
2453
2454 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2455 my $hp = $exit->stats->hp;
2456 my $sp = $exit->stats->sp;
2457
2458 $self->enter_link;
2459
2460 # if exit is damned, update players death & WoR home-position
2461 $self->contr->savebed ($slaying, $hp, $sp)
2462 if $exit->flag (FLAG_DAMNED);
2463
2464 (async {
2465 $self->deactivate_recursive; # just to be sure
2466 unless (eval {
2467 $self->goto ($slaying, $hp, $sp);
2468
2469 1;
2470 }) {
2471 $self->message ("Something went wrong deep within the crossfire server. "
2472 . "I'll try to bring you back to the map you were before. "
2473 . "Please report this to the dungeon master!",
2474 cf::NDI_UNIQUE | cf::NDI_RED);
2475
2476 warn "ERROR in enter_exit: $@";
2477 $self->leave_link;
2478 }
2479 })->prio (1);
2480 }
2481
2482 =head3 cf::client
2483
2484 =over 4
2485
2486 =item $client->send_drawinfo ($text, $flags)
2487
2488 Sends a drawinfo packet to the client. Circumvents output buffering so
2489 should not be used under normal circumstances.
2490
2491 =cut
2492
2493 sub cf::client::send_drawinfo {
2494 my ($self, $text, $flags) = @_;
2495
2496 utf8::encode $text;
2497 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2498 }
2499
2500 =item $client->send_msg ($channel, $msg, $color, [extra...])
2501
2502 Send a drawinfo or msg packet to the client, formatting the msg for the
2503 client if neccessary. C<$type> should be a string identifying the type of
2504 the message, with C<log> being the default. If C<$color> is negative, suppress
2505 the message unless the client supports the msg packet.
2506
2507 =cut
2508
2509 our %CHANNEL = (
2510 "c/identify" => {
2511 id => "identify",
2512 title => "Identify",
2513 reply => undef,
2514 tooltip => "Items recently identified",
2515 },
2516 );
2517
2518 sub cf::client::send_msg {
2519 my ($self, $channel, $msg, $color, @extra) = @_;
2520
2521 $msg = $self->pl->expand_cfpod ($msg);
2522
2523 $color &= cf::NDI_CLIENT_MASK; # just in case...
2524
2525 # check predefined channels, for the benefit of C
2526 $channel = $CHANNEL{$channel} if $CHANNEL{$channel};
2527
2528 if (ref $channel) {
2529 # send meta info to client, if not yet sent
2530 unless (exists $self->{channel}{$channel->{id}}) {
2531 $self->{channel}{$channel->{id}} = $channel;
2532 $self->ext_msg (channel_info => $channel);
2533 }
2534
2535 $channel = $channel->{id};
2536 }
2537
2538 return unless @extra || length $msg;
2539
2540 if ($self->can_msg) {
2541 # default colour, mask it out
2542 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2543 if $color & cf::NDI_DEF;
2544
2545 $self->send_packet ("msg " . $self->{json_coder}->encode (
2546 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2547 } else {
2548 if ($color >= 0) {
2549 # replace some tags by gcfclient-compatible ones
2550 for ($msg) {
2551 1 while
2552 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2553 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2554 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2555 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2556 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2557 }
2558
2559 $color &= cf::NDI_COLOR_MASK;
2560
2561 utf8::encode $msg;
2562
2563 if (0 && $msg =~ /\[/) {
2564 # COMMAND/INFO
2565 $self->send_packet ("drawextinfo $color 10 8 $msg")
2566 } else {
2567 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2568 $self->send_packet ("drawinfo $color $msg")
2569 }
2570 }
2571 }
2572 }
2573
2574 =item $client->ext_msg ($type, @msg)
2575
2576 Sends an ext event to the client.
2577
2578 =cut
2579
2580 sub cf::client::ext_msg($$@) {
2581 my ($self, $type, @msg) = @_;
2582
2583 if ($self->extcmd == 2) {
2584 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2585 } elsif ($self->extcmd == 1) { # TODO: remove
2586 push @msg, msgtype => "event_$type";
2587 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2588 }
2589 }
2590
2591 =item $client->ext_reply ($msgid, @msg)
2592
2593 Sends an ext reply to the client.
2594
2595 =cut
2596
2597 sub cf::client::ext_reply($$@) {
2598 my ($self, $id, @msg) = @_;
2599
2600 if ($self->extcmd == 2) {
2601 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2602 } elsif ($self->extcmd == 1) {
2603 #TODO: version 1, remove
2604 unshift @msg, msgtype => "reply", msgid => $id;
2605 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2606 }
2607 }
2608
2609 =item $success = $client->query ($flags, "text", \&cb)
2610
2611 Queues a query to the client, calling the given callback with
2612 the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2613 C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2614
2615 Queries can fail, so check the return code. Or don't, as queries will
2616 become reliable at some point in the future.
2617
2618 =cut
2619
2620 sub cf::client::query {
2621 my ($self, $flags, $text, $cb) = @_;
2622
2623 return unless $self->state == ST_PLAYING
2624 || $self->state == ST_SETUP
2625 || $self->state == ST_CUSTOM;
2626
2627 $self->state (ST_CUSTOM);
2628
2629 utf8::encode $text;
2630 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2631
2632 $self->send_packet ($self->{query_queue}[0][0])
2633 if @{ $self->{query_queue} } == 1;
2634
2635 1
2636 }
2637
2638 cf::client->attach (
2639 on_connect => sub {
2640 my ($ns) = @_;
2641
2642 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2643 },
2644 on_reply => sub {
2645 my ($ns, $msg) = @_;
2646
2647 # this weird shuffling is so that direct followup queries
2648 # get handled first
2649 my $queue = delete $ns->{query_queue}
2650 or return; # be conservative, not sure how that can happen, but we saw a crash here
2651
2652 (shift @$queue)->[1]->($msg);
2653 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2654
2655 push @{ $ns->{query_queue} }, @$queue;
2656
2657 if (@{ $ns->{query_queue} } == @$queue) {
2658 if (@$queue) {
2659 $ns->send_packet ($ns->{query_queue}[0][0]);
2660 } else {
2661 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2662 }
2663 }
2664 },
2665 on_exticmd => sub {
2666 my ($ns, $buf) = @_;
2667
2668 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2669
2670 if (ref $msg) {
2671 my ($type, $reply, @payload) =
2672 "ARRAY" eq ref $msg
2673 ? @$msg
2674 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2675
2676 my @reply;
2677
2678 if (my $cb = $EXTICMD{$type}) {
2679 @reply = $cb->($ns, @payload);
2680 }
2681
2682 $ns->ext_reply ($reply, @reply)
2683 if $reply;
2684
2685 } else {
2686 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2687 }
2688
2689 cf::override;
2690 },
2691 );
2692
2693 =item $client->async (\&cb)
2694
2695 Create a new coroutine, running the specified callback. The coroutine will
2696 be automatically cancelled when the client gets destroyed (e.g. on logout,
2697 or loss of connection).
2698
2699 =cut
2700
2701 sub cf::client::async {
2702 my ($self, $cb) = @_;
2703
2704 my $coro = &Coro::async ($cb);
2705
2706 $coro->on_destroy (sub {
2707 delete $self->{_coro}{$coro+0};
2708 });
2709
2710 $self->{_coro}{$coro+0} = $coro;
2711
2712 $coro
2713 }
2714
2715 cf::client->attach (
2716 on_destroy => sub {
2717 my ($ns) = @_;
2718
2719 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2720 },
2721 );
2722
2723 =back
2724
2725
2726 =head2 SAFE SCRIPTING
2727
2728 Functions that provide a safe environment to compile and execute
2729 snippets of perl code without them endangering the safety of the server
2730 itself. Looping constructs, I/O operators and other built-in functionality
2731 is not available in the safe scripting environment, and the number of
2732 functions and methods that can be called is greatly reduced.
2733
2734 =cut
2735
2736 our $safe = new Safe "safe";
2737 our $safe_hole = new Safe::Hole;
2738
2739 $SIG{FPE} = 'IGNORE';
2740
2741 $safe->permit_only (Opcode::opset qw(
2742 :base_core :base_mem :base_orig :base_math
2743 grepstart grepwhile mapstart mapwhile
2744 sort time
2745 ));
2746
2747 # here we export the classes and methods available to script code
2748
2749 =pod
2750
2751 The following functions and methods are available within a safe environment:
2752
2753 cf::object
2754 contr pay_amount pay_player map x y force_find force_add
2755 insert remove name archname title slaying race decrease_ob_nr
2756
2757 cf::object::player
2758 player
2759
2760 cf::player
2761 peaceful
2762
2763 cf::map
2764 trigger
2765
2766 =cut
2767
2768 for (
2769 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2770 insert remove inv name archname title slaying race
2771 decrease_ob_nr)],
2772 ["cf::object::player" => qw(player)],
2773 ["cf::player" => qw(peaceful)],
2774 ["cf::map" => qw(trigger)],
2775 ) {
2776 no strict 'refs';
2777 my ($pkg, @funs) = @$_;
2778 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2779 for @funs;
2780 }
2781
2782 =over 4
2783
2784 =item @retval = safe_eval $code, [var => value, ...]
2785
2786 Compiled and executes the given perl code snippet. additional var/value
2787 pairs result in temporary local (my) scalar variables of the given name
2788 that are available in the code snippet. Example:
2789
2790 my $five = safe_eval '$first + $second', first => 1, second => 4;
2791
2792 =cut
2793
2794 sub safe_eval($;@) {
2795 my ($code, %vars) = @_;
2796
2797 my $qcode = $code;
2798 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2799 $qcode =~ s/\n/\\n/g;
2800
2801 local $_;
2802 local @safe::cf::_safe_eval_args = values %vars;
2803
2804 my $eval =
2805 "do {\n"
2806 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2807 . "#line 0 \"{$qcode}\"\n"
2808 . $code
2809 . "\n}"
2810 ;
2811
2812 sub_generation_inc;
2813 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2814 sub_generation_inc;
2815
2816 if ($@) {
2817 warn "$@";
2818 warn "while executing safe code '$code'\n";
2819 warn "with arguments " . (join " ", %vars) . "\n";
2820 }
2821
2822 wantarray ? @res : $res[0]
2823 }
2824
2825 =item cf::register_script_function $function => $cb
2826
2827 Register a function that can be called from within map/npc scripts. The
2828 function should be reasonably secure and should be put into a package name
2829 like the extension.
2830
2831 Example: register a function that gets called whenever a map script calls
2832 C<rent::overview>, as used by the C<rent> extension.
2833
2834 cf::register_script_function "rent::overview" => sub {
2835 ...
2836 };
2837
2838 =cut
2839
2840 sub register_script_function {
2841 my ($fun, $cb) = @_;
2842
2843 no strict 'refs';
2844 *{"safe::$fun"} = $safe_hole->wrap ($cb);
2845 }
2846
2847 =back
2848
2849 =cut
2850
2851 #############################################################################
2852 # the server's init and main functions
2853
2854 sub load_facedata($) {
2855 my ($path) = @_;
2856
2857 # HACK to clear player env face cache, we need some signal framework
2858 # for this (global event?)
2859 %ext::player_env::MUSIC_FACE_CACHE = ();
2860
2861 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2862
2863 warn "loading facedata from $path\n";
2864
2865 my $facedata;
2866 0 < aio_load $path, $facedata
2867 or die "$path: $!";
2868
2869 $facedata = Coro::Storable::thaw $facedata;
2870
2871 $facedata->{version} == 2
2872 or cf::cleanup "$path: version mismatch, cannot proceed.";
2873
2874 # patch in the exptable
2875 $facedata->{resource}{"res/exp_table"} = {
2876 type => FT_RSRC,
2877 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2878 };
2879 cf::cede_to_tick;
2880
2881 {
2882 my $faces = $facedata->{faceinfo};
2883
2884 while (my ($face, $info) = each %$faces) {
2885 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2886 cf::face::set_visibility $idx, $info->{visibility};
2887 cf::face::set_magicmap $idx, $info->{magicmap};
2888 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2889 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2890
2891 cf::cede_to_tick;
2892 }
2893
2894 while (my ($face, $info) = each %$faces) {
2895 next unless $info->{smooth};
2896 my $idx = cf::face::find $face
2897 or next;
2898 if (my $smooth = cf::face::find $info->{smooth}) {
2899 cf::face::set_smooth $idx, $smooth;
2900 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2901 } else {
2902 warn "smooth face '$info->{smooth}' not found for face '$face'";
2903 }
2904
2905 cf::cede_to_tick;
2906 }
2907 }
2908
2909 {
2910 my $anims = $facedata->{animinfo};
2911
2912 while (my ($anim, $info) = each %$anims) {
2913 cf::anim::set $anim, $info->{frames}, $info->{facings};
2914 cf::cede_to_tick;
2915 }
2916
2917 cf::anim::invalidate_all; # d'oh
2918 }
2919
2920 {
2921 # TODO: for gcfclient pleasure, we should give resources
2922 # that gcfclient doesn't grok a >10000 face index.
2923 my $res = $facedata->{resource};
2924
2925 my $soundconf = delete $res->{"res/sound.conf"};
2926
2927 while (my ($name, $info) = each %$res) {
2928 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2929 my $data;
2930
2931 if ($info->{type} & 1) {
2932 # prepend meta info
2933
2934 my $meta = $enc->encode ({
2935 name => $name,
2936 %{ $info->{meta} || {} },
2937 });
2938
2939 $data = pack "(w/a*)*", $meta, $info->{data};
2940 } else {
2941 $data = $info->{data};
2942 }
2943
2944 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
2945 cf::face::set_type $idx, $info->{type};
2946
2947 cf::cede_to_tick;
2948 }
2949
2950 if ($soundconf) {
2951 $soundconf = $enc->decode (delete $soundconf->{data});
2952
2953 for (0 .. SOUND_CAST_SPELL_0 - 1) {
2954 my $sound = $soundconf->{compat}[$_]
2955 or next;
2956
2957 my $face = cf::face::find "sound/$sound->[1]";
2958 cf::sound::set $sound->[0] => $face;
2959 cf::sound::old_sound_index $_, $face; # gcfclient-compat
2960 }
2961
2962 while (my ($k, $v) = each %{$soundconf->{event}}) {
2963 my $face = cf::face::find "sound/$v";
2964 cf::sound::set $k => $face;
2965 }
2966 }
2967 }
2968
2969 1
2970 }
2971
2972 register_exticmd fx_want => sub {
2973 my ($ns, $want) = @_;
2974
2975 while (my ($k, $v) = each %$want) {
2976 $ns->fx_want ($k, $v);
2977 }
2978 };
2979
2980 sub reload_regions {
2981 # HACK to clear player env face cache, we need some signal framework
2982 # for this (global event?)
2983 %ext::player_env::MUSIC_FACE_CACHE = ();
2984
2985 load_resource_file "$MAPDIR/regions"
2986 or die "unable to load regions file\n";
2987
2988 for (cf::region::list) {
2989 $_->{match} = qr/$_->{match}/
2990 if exists $_->{match};
2991 }
2992 }
2993
2994 sub reload_facedata {
2995 load_facedata "$DATADIR/facedata"
2996 or die "unable to load facedata\n";
2997 }
2998
2999 sub reload_archetypes {
3000 load_resource_file "$DATADIR/archetypes"
3001 or die "unable to load archetypes\n";
3002 #d# NEED to laod twice to resolve forward references
3003 # this really needs to be done in an extra post-pass
3004 # (which needs to be synchronous, so solve it differently)
3005 load_resource_file "$DATADIR/archetypes"
3006 or die "unable to load archetypes\n";
3007 }
3008
3009 sub reload_treasures {
3010 load_resource_file "$DATADIR/treasures"
3011 or die "unable to load treasurelists\n";
3012 }
3013
3014 sub reload_resources {
3015 warn "reloading resource files...\n";
3016
3017 reload_regions;
3018 reload_facedata;
3019 #reload_archetypes;#d#
3020 reload_archetypes;
3021 reload_treasures;
3022
3023 warn "finished reloading resource files\n";
3024 }
3025
3026 sub init {
3027 reload_resources;
3028 }
3029
3030 sub reload_config {
3031 open my $fh, "<:utf8", "$CONFDIR/config"
3032 or return;
3033
3034 local $/;
3035 *CFG = YAML::Syck::Load <$fh>;
3036
3037 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3038
3039 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3040 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3041
3042 if (exists $CFG{mlockall}) {
3043 eval {
3044 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3045 and die "WARNING: m(un)lockall failed: $!\n";
3046 };
3047 warn $@ if $@;
3048 }
3049 }
3050
3051 sub main {
3052 # we must not ever block the main coroutine
3053 local $Coro::idle = sub {
3054 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3055 (async {
3056 Event::one_event;
3057 })->prio (Coro::PRIO_MAX);
3058 };
3059
3060 reload_config;
3061 db_init;
3062 load_extensions;
3063
3064 $TICK_WATCHER->start;
3065 Event::loop;
3066 }
3067
3068 #############################################################################
3069 # initialisation and cleanup
3070
3071 # install some emergency cleanup handlers
3072 BEGIN {
3073 for my $signal (qw(INT HUP TERM)) {
3074 Event->signal (
3075 reentrant => 0,
3076 data => WF_AUTOCANCEL,
3077 signal => $signal,
3078 prio => 0,
3079 cb => sub {
3080 cf::cleanup "SIG$signal";
3081 },
3082 );
3083 }
3084 }
3085
3086 sub write_runtime {
3087 my $runtime = "$LOCALDIR/runtime";
3088
3089 # first touch the runtime file to show we are still running:
3090 # the fsync below can take a very very long time.
3091
3092 IO::AIO::aio_utime $runtime, undef, undef;
3093
3094 my $guard = cf::lock_acquire "write_runtime";
3095
3096 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3097 or return;
3098
3099 my $value = $cf::RUNTIME + 90 + 10;
3100 # 10 is the runtime save interval, for a monotonic clock
3101 # 60 allows for the watchdog to kill the server.
3102
3103 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3104 and return;
3105
3106 # always fsync - this file is important
3107 aio_fsync $fh
3108 and return;
3109
3110 # touch it again to show we are up-to-date
3111 aio_utime $fh, undef, undef;
3112
3113 close $fh
3114 or return;
3115
3116 aio_rename "$runtime~", $runtime
3117 and return;
3118
3119 warn "runtime file written.\n";
3120
3121 1
3122 }
3123
3124 sub emergency_save() {
3125 my $freeze_guard = cf::freeze_mainloop;
3126
3127 warn "enter emergency perl save\n";
3128
3129 cf::sync_job {
3130 # use a peculiar iteration method to avoid tripping on perl
3131 # refcount bugs in for. also avoids problems with players
3132 # and maps saved/destroyed asynchronously.
3133 warn "begin emergency player save\n";
3134 for my $login (keys %cf::PLAYER) {
3135 my $pl = $cf::PLAYER{$login} or next;
3136 $pl->valid or next;
3137 $pl->save;
3138 }
3139 warn "end emergency player save\n";
3140
3141 warn "begin emergency map save\n";
3142 for my $path (keys %cf::MAP) {
3143 my $map = $cf::MAP{$path} or next;
3144 $map->valid or next;
3145 $map->save;
3146 }
3147 warn "end emergency map save\n";
3148
3149 warn "begin emergency database checkpoint\n";
3150 BDB::db_env_txn_checkpoint $DB_ENV;
3151 warn "end emergency database checkpoint\n";
3152 };
3153
3154 warn "leave emergency perl save\n";
3155 }
3156
3157 sub post_cleanup {
3158 my ($make_core) = @_;
3159
3160 warn Carp::longmess "post_cleanup backtrace"
3161 if $make_core;
3162 }
3163
3164 sub do_reload_perl() {
3165 # can/must only be called in main
3166 if ($Coro::current != $Coro::main) {
3167 warn "can only reload from main coroutine";
3168 return;
3169 }
3170
3171 warn "reloading...";
3172
3173 warn "entering sync_job";
3174
3175 cf::sync_job {
3176 cf::write_runtime; # external watchdog should not bark
3177 cf::emergency_save;
3178 cf::write_runtime; # external watchdog should not bark
3179
3180 warn "syncing database to disk";
3181 BDB::db_env_txn_checkpoint $DB_ENV;
3182
3183 # if anything goes wrong in here, we should simply crash as we already saved
3184
3185 warn "cancelling all WF_AUTOCANCEL watchers";
3186 for (Event::all_watchers) {
3187 $_->cancel if $_->data & WF_AUTOCANCEL;
3188 }
3189
3190 warn "flushing outstanding aio requests";
3191 for (;;) {
3192 BDB::flush;
3193 IO::AIO::flush;
3194 Coro::cede;
3195 last unless IO::AIO::nreqs || BDB::nreqs;
3196 warn "iterate...";
3197 }
3198
3199 ++$RELOAD;
3200
3201 warn "cancelling all extension coros";
3202 $_->cancel for values %EXT_CORO;
3203 %EXT_CORO = ();
3204
3205 warn "removing commands";
3206 %COMMAND = ();
3207
3208 warn "removing ext/exti commands";
3209 %EXTCMD = ();
3210 %EXTICMD = ();
3211
3212 warn "unloading/nuking all extensions";
3213 for my $pkg (@EXTS) {
3214 warn "... unloading $pkg";
3215
3216 if (my $cb = $pkg->can ("unload")) {
3217 eval {
3218 $cb->($pkg);
3219 1
3220 } or warn "$pkg unloaded, but with errors: $@";
3221 }
3222
3223 warn "... nuking $pkg";
3224 Symbol::delete_package $pkg;
3225 }
3226
3227 warn "unloading all perl modules loaded from $LIBDIR";
3228 while (my ($k, $v) = each %INC) {
3229 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3230
3231 warn "... unloading $k";
3232 delete $INC{$k};
3233
3234 $k =~ s/\.pm$//;
3235 $k =~ s/\//::/g;
3236
3237 if (my $cb = $k->can ("unload_module")) {
3238 $cb->();
3239 }
3240
3241 Symbol::delete_package $k;
3242 }
3243
3244 warn "getting rid of safe::, as good as possible";
3245 Symbol::delete_package "safe::$_"
3246 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3247
3248 warn "unloading cf.pm \"a bit\"";
3249 delete $INC{"cf.pm"};
3250 delete $INC{"cf/pod.pm"};
3251
3252 # don't, removes xs symbols, too,
3253 # and global variables created in xs
3254 #Symbol::delete_package __PACKAGE__;
3255
3256 warn "unload completed, starting to reload now";
3257
3258 warn "reloading cf.pm";
3259 require cf;
3260 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3261
3262 warn "loading config and database again";
3263 cf::reload_config;
3264
3265 warn "loading extensions";
3266 cf::load_extensions;
3267
3268 warn "reattaching attachments to objects/players";
3269 _global_reattach; # objects, sockets
3270 warn "reattaching attachments to maps";
3271 reattach $_ for values %MAP;
3272 warn "reattaching attachments to players";
3273 reattach $_ for values %PLAYER;
3274
3275 warn "leaving sync_job";
3276
3277 1
3278 } or do {
3279 warn $@;
3280 warn "error while reloading, exiting.";
3281 exit 1;
3282 };
3283
3284 warn "reloaded";
3285 };
3286
3287 our $RELOAD_WATCHER; # used only during reload
3288
3289 sub reload_perl() {
3290 # doing reload synchronously and two reloads happen back-to-back,
3291 # coro crashes during coro_state_free->destroy here.
3292
3293 $RELOAD_WATCHER ||= Event->timer (
3294 reentrant => 0,
3295 after => 0,
3296 data => WF_AUTOCANCEL,
3297 cb => sub {
3298 do_reload_perl;
3299 undef $RELOAD_WATCHER;
3300 },
3301 );
3302 }
3303
3304 register_command "reload" => sub {
3305 my ($who, $arg) = @_;
3306
3307 if ($who->flag (FLAG_WIZ)) {
3308 $who->message ("reloading server.");
3309 async { reload_perl };
3310 }
3311 };
3312
3313 unshift @INC, $LIBDIR;
3314
3315 my $bug_warning = 0;
3316
3317 our @WAIT_FOR_TICK;
3318 our @WAIT_FOR_TICK_BEGIN;
3319
3320 sub wait_for_tick {
3321 return unless $TICK_WATCHER->is_active;
3322 return if $Coro::current == $Coro::main;
3323
3324 my $signal = new Coro::Signal;
3325 push @WAIT_FOR_TICK, $signal;
3326 $signal->wait;
3327 }
3328
3329 sub wait_for_tick_begin {
3330 return unless $TICK_WATCHER->is_active;
3331 return if $Coro::current == $Coro::main;
3332
3333 my $signal = new Coro::Signal;
3334 push @WAIT_FOR_TICK_BEGIN, $signal;
3335 $signal->wait;
3336 }
3337
3338 my $min = 1e6;#d#
3339 my $avg = 10;
3340 $TICK_WATCHER = Event->timer (
3341 reentrant => 0,
3342 parked => 1,
3343 prio => 0,
3344 at => $NEXT_TICK || $TICK,
3345 data => WF_AUTOCANCEL,
3346 cb => sub {
3347 if ($Coro::current != $Coro::main) {
3348 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3349 unless ++$bug_warning > 10;
3350 return;
3351 }
3352
3353 $NOW = $tick_start = Event::time;
3354
3355 cf::server_tick; # one server iteration
3356
3357 0 && sync_job {#d#
3358 for(1..10) {
3359 my $t = Event::time;
3360 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3361 or die;
3362
3363 $map->width (50);
3364 $map->height (50);
3365 $map->alloc;
3366 $map->_load_objects ("/tmp/x.map", 1);
3367 my $t = Event::time - $t;
3368
3369 #next unless $t < 0.0013;#d#
3370 if ($t < $min) {
3371 $min = $t;
3372 }
3373 $avg = $avg * 0.99 + $t * 0.01;
3374 }
3375 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3376 exit 0;
3377 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3378 };
3379
3380 $RUNTIME += $TICK;
3381 $NEXT_TICK += $TICK;
3382
3383 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3384 $NEXT_RUNTIME_WRITE = $NOW + 10;
3385 Coro::async_pool {
3386 write_runtime
3387 or warn "ERROR: unable to write runtime file: $!";
3388 };
3389 }
3390
3391 # my $AFTER = Event::time;
3392 # warn $AFTER - $NOW;#d#
3393
3394 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3395 $sig->send;
3396 }
3397 while (my $sig = shift @WAIT_FOR_TICK) {
3398 $sig->send;
3399 }
3400
3401 $NOW = Event::time;
3402
3403 # if we are delayed by four ticks or more, skip them all
3404 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3405
3406 $TICK_WATCHER->at ($NEXT_TICK);
3407 $TICK_WATCHER->start;
3408
3409 $LOAD = ($NOW - $tick_start) / $TICK;
3410 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3411
3412 _post_tick;
3413
3414
3415 },
3416 );
3417
3418 {
3419 BDB::max_poll_time $TICK * 0.1;
3420 $BDB_POLL_WATCHER = Event->io (
3421 reentrant => 0,
3422 fd => BDB::poll_fileno,
3423 poll => 'r',
3424 prio => 0,
3425 data => WF_AUTOCANCEL,
3426 cb => \&BDB::poll_cb,
3427 );
3428 BDB::min_parallel 8;
3429
3430 BDB::set_sync_prepare {
3431 my $status;
3432 my $current = $Coro::current;
3433 (
3434 sub {
3435 $status = $!;
3436 $current->ready; undef $current;
3437 },
3438 sub {
3439 Coro::schedule while defined $current;
3440 $! = $status;
3441 },
3442 )
3443 };
3444
3445 unless ($DB_ENV) {
3446 $DB_ENV = BDB::db_env_create;
3447
3448 cf::sync_job {
3449 eval {
3450 BDB::db_env_open
3451 $DB_ENV,
3452 $BDBDIR,
3453 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3454 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3455 0666;
3456
3457 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3458
3459 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3460 $DB_ENV->set_lk_detect;
3461 };
3462
3463 cf::cleanup "db_env_open(db): $@" if $@;
3464 };
3465 }
3466 }
3467
3468 {
3469 IO::AIO::min_parallel 8;
3470
3471 undef $Coro::AIO::WATCHER;
3472 IO::AIO::max_poll_time $TICK * 0.1;
3473 $AIO_POLL_WATCHER = Event->io (
3474 reentrant => 0,
3475 data => WF_AUTOCANCEL,
3476 fd => IO::AIO::poll_fileno,
3477 poll => 'r',
3478 prio => 6,
3479 cb => \&IO::AIO::poll_cb,
3480 );
3481 }
3482
3483 my $_log_backtrace;
3484
3485 sub _log_backtrace {
3486 my ($msg, @addr) = @_;
3487
3488 $msg =~ s/\n//;
3489
3490 # limit the # of concurrent backtraces
3491 if ($_log_backtrace < 2) {
3492 ++$_log_backtrace;
3493 async {
3494 my @bt = fork_call {
3495 @addr = map { sprintf "%x", $_ } @addr;
3496 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3497 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3498 or die "addr2line: $!";
3499
3500 my @funcs;
3501 my @res = <$fh>;
3502 chomp for @res;
3503 while (@res) {
3504 my ($func, $line) = splice @res, 0, 2, ();
3505 push @funcs, "[$func] $line";
3506 }
3507
3508 @funcs
3509 };
3510
3511 LOG llevInfo, "[ABT] $msg\n";
3512 LOG llevInfo, "[ABT] $_\n" for @bt;
3513 --$_log_backtrace;
3514 };
3515 } else {
3516 LOG llevInfo, "[ABT] $msg\n";
3517 LOG llevInfo, "[ABT] [suppressed]\n";
3518 }
3519 }
3520
3521 # load additional modules
3522 use cf::pod;
3523
3524 END { cf::emergency_save }
3525
3526 1
3527