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Revision: 1.357
Committed: Tue Sep 4 08:42:58 2007 UTC (16 years, 8 months ago) by root
Branch: MAIN
Changes since 1.356: +2 -2 lines
Log Message:
- clean up stuff
- get rid of map_load lock
- improve change_object

File Contents

# Content
1 package cf;
2
3 use utf8;
4 use strict;
5
6 use Symbol;
7 use List::Util;
8 use Socket;
9 use Storable;
10 use Event;
11 use Opcode;
12 use Safe;
13 use Safe::Hole;
14
15 use Coro 3.64 ();
16 use Coro::State;
17 use Coro::Handle;
18 use Coro::Event;
19 use Coro::Timer;
20 use Coro::Signal;
21 use Coro::Semaphore;
22 use Coro::AIO;
23 use Coro::Storable;
24 use Coro::Util ();
25
26 use JSON::XS ();
27 use BDB ();
28 use Data::Dumper;
29 use Digest::MD5;
30 use Fcntl;
31 use YAML::Syck ();
32 use IO::AIO 2.32 ();
33 use Time::HiRes;
34 use Compress::LZF;
35 use Digest::MD5 ();
36
37 # configure various modules to our taste
38 #
39 $Storable::canonical = 1; # reduce rsync transfers
40 Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41 Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
43 $Event::Eval = 1; # no idea why this is required, but it is
44
45 # work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46 $YAML::Syck::ImplicitUnicode = 1;
47
48 $Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49
50 sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51
52 our %COMMAND = ();
53 our %COMMAND_TIME = ();
54
55 our @EXTS = (); # list of extension package names
56 our %EXTCMD = ();
57 our %EXTICMD = ();
58 our %EXT_CORO = (); # coroutines bound to extensions
59 our %EXT_MAP = (); # pluggable maps
60
61 our $RELOAD; # number of reloads so far
62 our @EVENT;
63
64 our $CONFDIR = confdir;
65 our $DATADIR = datadir;
66 our $LIBDIR = "$DATADIR/ext";
67 our $PODDIR = "$DATADIR/pod";
68 our $MAPDIR = "$DATADIR/" . mapdir;
69 our $LOCALDIR = localdir;
70 our $TMPDIR = "$LOCALDIR/" . tmpdir;
71 our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72 our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73 our $RANDOMDIR = "$LOCALDIR/random";
74 our $BDBDIR = "$LOCALDIR/db";
75
76 our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77 our $TICK_WATCHER;
78 our $AIO_POLL_WATCHER;
79 our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80 our $NEXT_TICK;
81 our $NOW;
82 our $USE_FSYNC = 1; # use fsync to write maps - default off
83
84 our $BDB_POLL_WATCHER;
85 our $DB_ENV;
86
87 our %CFG;
88
89 our $UPTIME; $UPTIME ||= time;
90 our $RUNTIME;
91
92 our (%PLAYER, %PLAYER_LOADING); # all users
93 our (%MAP, %MAP_LOADING ); # all maps
94 our $LINK_MAP; # the special {link} map, which is always available
95
96 # used to convert map paths into valid unix filenames by replacing / by ∕
97 our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98
99 our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100 our $LOADAVG; # same thing, but with alpha-smoothing
101 our $tick_start; # for load detecting purposes
102
103 binmode STDOUT;
104 binmode STDERR;
105
106 # read virtual server time, if available
107 unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
108 open my $fh, "<", "$LOCALDIR/runtime"
109 or die "unable to read runtime file: $!";
110 $RUNTIME = <$fh> + 0.;
111 }
112
113 mkdir $_
114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
115
116 our $EMERGENCY_POSITION;
117
118 sub cf::map::normalise;
119
120 #############################################################################
121
122 =head2 GLOBAL VARIABLES
123
124 =over 4
125
126 =item $cf::UPTIME
127
128 The timestamp of the server start (so not actually an uptime).
129
130 =item $cf::RUNTIME
131
132 The time this server has run, starts at 0 and is increased by $cf::TICK on
133 every server tick.
134
135 =item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
136 $cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
137 $cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
138
139 Various directories - "/etc", read-only install directory, perl-library
140 directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
141 unique-items directory, player file directory, random maps directory and
142 database environment.
143
144 =item $cf::NOW
145
146 The time of the last (current) server tick.
147
148 =item $cf::TICK
149
150 The interval between server ticks, in seconds.
151
152 =item $cf::LOADAVG
153
154 The current CPU load on the server (alpha-smoothed), as a value between 0
155 (none) and 1 (overloaded), indicating how much time is spent on processing
156 objects per tick. Healthy values are < 0.5.
157
158 =item $cf::LOAD
159
160 The raw value load value from the last tick.
161
162 =item %cf::CFG
163
164 Configuration for the server, loaded from C</etc/crossfire/config>, or
165 from wherever your confdir points to.
166
167 =item cf::wait_for_tick, cf::wait_for_tick_begin
168
169 These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
170 returns directly I<after> the tick processing (and consequently, can only wake one process
171 per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
172
173 =item @cf::INVOKE_RESULTS
174
175 This array contains the results of the last C<invoke ()> call. When
176 C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
177 that call.
178
179 =back
180
181 =cut
182
183 BEGIN {
184 *CORE::GLOBAL::warn = sub {
185 my $msg = join "", @_;
186
187 $msg .= "\n"
188 unless $msg =~ /\n$/;
189
190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191
192 utf8::encode $msg;
193 LOG llevError, $msg;
194 };
195 }
196
197 @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
198 @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
199 @safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
200 @safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
201 @safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
202 @safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
203 @safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
204
205 # we bless all objects into (empty) derived classes to force a method lookup
206 # within the Safe compartment.
207 for my $pkg (qw(
208 cf::global cf::attachable
209 cf::object cf::object::player
210 cf::client cf::player
211 cf::arch cf::living
212 cf::map cf::party cf::region
213 )) {
214 no strict 'refs';
215 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
216 }
217
218 $Event::DIED = sub {
219 warn "error in event callback: @_";
220 };
221
222 #############################################################################
223
224 =head2 UTILITY FUNCTIONS
225
226 =over 4
227
228 =item dumpval $ref
229
230 =cut
231
232 sub dumpval {
233 eval {
234 local $SIG{__DIE__};
235 my $d;
236 if (1) {
237 $d = new Data::Dumper([$_[0]], ["*var"]);
238 $d->Terse(1);
239 $d->Indent(2);
240 $d->Quotekeys(0);
241 $d->Useqq(1);
242 #$d->Bless(...);
243 $d->Seen($_[1]) if @_ > 1;
244 $d = $d->Dump();
245 }
246 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
247 $d
248 } || "[unable to dump $_[0]: '$@']";
249 }
250
251 =item $ref = cf::from_json $json
252
253 Converts a JSON string into the corresponding perl data structure.
254
255 =item $json = cf::to_json $ref
256
257 Converts a perl data structure into its JSON representation.
258
259 =cut
260
261 our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
262
263 sub to_json ($) { $json_coder->encode ($_[0]) }
264 sub from_json ($) { $json_coder->decode ($_[0]) }
265
266 =item cf::lock_wait $string
267
268 Wait until the given lock is available. See cf::lock_acquire.
269
270 =item my $lock = cf::lock_acquire $string
271
272 Wait until the given lock is available and then acquires it and returns
273 a Coro::guard object. If the guard object gets destroyed (goes out of scope,
274 for example when the coroutine gets canceled), the lock is automatically
275 returned.
276
277 Locks are *not* recursive, locking from the same coro twice results in a
278 deadlocked coro.
279
280 Lock names should begin with a unique identifier (for example, cf::map::find
281 uses map_find and cf::map::load uses map_load).
282
283 =item $locked = cf::lock_active $string
284
285 Return true if the lock is currently active, i.e. somebody has locked it.
286
287 =cut
288
289 our %LOCK;
290
291 sub lock_wait($) {
292 my ($key) = @_;
293
294 # wait for lock, if any
295 while ($LOCK{$key}) {
296 push @{ $LOCK{$key} }, $Coro::current;
297 Coro::schedule;
298 }
299 }
300
301 sub lock_acquire($) {
302 my ($key) = @_;
303
304 # wait, to be sure we are not locked
305 lock_wait $key;
306
307 $LOCK{$key} = [];
308
309 Coro::guard {
310 # wake up all waiters, to be on the safe side
311 $_->ready for @{ delete $LOCK{$key} };
312 }
313 }
314
315 sub lock_active($) {
316 my ($key) = @_;
317
318 ! ! $LOCK{$key}
319 }
320
321 sub freeze_mainloop {
322 return unless $TICK_WATCHER->is_active;
323
324 my $guard = Coro::guard {
325 $TICK_WATCHER->start;
326 };
327 $TICK_WATCHER->stop;
328 $guard
329 }
330
331 =item cf::get_slot $time[, $priority[, $name]]
332
333 Allocate $time seconds of blocking CPU time at priority C<$priority>:
334 This call blocks and returns only when you have at least C<$time> seconds
335 of cpu time till the next tick. The slot is only valid till the next cede.
336
337 The optional C<$name> can be used to identify the job to run. It might be
338 used for statistical purposes and should identify the same time-class.
339
340 Useful for short background jobs.
341
342 =cut
343
344 our @SLOT_QUEUE;
345 our $SLOT_QUEUE;
346
347 $SLOT_QUEUE->cancel if $SLOT_QUEUE;
348 $SLOT_QUEUE = Coro::async {
349 my $signal = new Coro::Signal;
350
351 while () {
352 next_job:
353 my $avail = cf::till_tick;
354 if ($avail > 0.01) {
355 for (0 .. $#SLOT_QUEUE) {
356 if ($SLOT_QUEUE[$_][0] < $avail) {
357 my $job = splice @SLOT_QUEUE, $_, 1, ();
358 $job->[2]->send;
359 Coro::cede;
360 goto next_job;
361 }
362 }
363 }
364
365 if (@SLOT_QUEUE) {
366 # we do not use wait_For_tick() as it returns immediately when tick is inactive
367 push @cf::WAIT_FOR_TICK, $signal;
368 $signal->wait;
369 } else {
370 Coro::schedule;
371 }
372 }
373 };
374
375 sub get_slot($;$$) {
376 my ($time, $pri, $name) = @_;
377
378 $time = $TICK * .6 if $time > $TICK * .6;
379 my $sig = new Coro::Signal;
380
381 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
382 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
383 $SLOT_QUEUE->ready;
384 $sig->wait;
385 }
386
387 =item cf::async { BLOCK }
388
389 Currently the same as Coro::async_pool, meaning you cannot use
390 C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
391 thing you are allowed to do is call C<prio> on it.
392
393 =cut
394
395 BEGIN { *async = \&Coro::async_pool }
396
397 =item cf::sync_job { BLOCK }
398
399 The design of Crossfire TRT requires that the main coroutine ($Coro::main)
400 is always able to handle events or runnable, as Crossfire TRT is only
401 partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
402 acceptable.
403
404 If it must be done, put the blocking parts into C<sync_job>. This will run
405 the given BLOCK in another coroutine while waiting for the result. The
406 server will be frozen during this time, so the block should either finish
407 fast or be very important.
408
409 =cut
410
411 sub sync_job(&) {
412 my ($job) = @_;
413
414 if ($Coro::current == $Coro::main) {
415 my $time = Event::time;
416
417 # this is the main coro, too bad, we have to block
418 # till the operation succeeds, freezing the server :/
419
420 # TODO: use suspend/resume instead
421 # (but this is cancel-safe)
422 my $freeze_guard = freeze_mainloop;
423
424 my $busy = 1;
425 my @res;
426
427 (async {
428 @res = eval { $job->() };
429 warn $@ if $@;
430 undef $busy;
431 })->prio (Coro::PRIO_MAX);
432
433 while ($busy) {
434 Coro::cede or Event::one_event;
435 }
436
437 $time = Event::time - $time;
438
439 LOG llevError | logBacktrace, Carp::longmess "long sync job"
440 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
441
442 $tick_start += $time; # do not account sync jobs to server load
443
444 wantarray ? @res : $res[0]
445 } else {
446 # we are in another coroutine, how wonderful, everything just works
447
448 $job->()
449 }
450 }
451
452 =item $coro = cf::async_ext { BLOCK }
453
454 Like async, but this coro is automatically being canceled when the
455 extension calling this is being unloaded.
456
457 =cut
458
459 sub async_ext(&) {
460 my $cb = shift;
461
462 my $coro = &Coro::async ($cb);
463
464 $coro->on_destroy (sub {
465 delete $EXT_CORO{$coro+0};
466 });
467 $EXT_CORO{$coro+0} = $coro;
468
469 $coro
470 }
471
472 =item fork_call { }, $args
473
474 Executes the given code block with the given arguments in a seperate
475 process, returning the results. Everything must be serialisable with
476 Coro::Storable. May, of course, block. Note that the executed sub may
477 never block itself or use any form of Event handling.
478
479 =cut
480
481 sub fork_call(&@) {
482 my ($cb, @args) = @_;
483
484 # we seemingly have to make a local copy of the whole thing,
485 # otherwise perl prematurely frees the stuff :/
486 # TODO: investigate and fix (likely this will be rather laborious)
487
488 my @res = Coro::Util::fork_eval {
489 reset_signals;
490 &$cb
491 }, @args;
492
493 wantarray ? @res : $res[-1]
494 }
495
496 =item $value = cf::db_get $family => $key
497
498 Returns a single value from the environment database.
499
500 =item cf::db_put $family => $key => $value
501
502 Stores the given C<$value> in the family. It can currently store binary
503 data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
504
505 =cut
506
507 our $DB;
508
509 sub db_init {
510 unless ($DB) {
511 $DB = BDB::db_create $DB_ENV;
512
513 cf::sync_job {
514 eval {
515 $DB->set_flags (BDB::CHKSUM);
516
517 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
518 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
519 cf::cleanup "db_open(db): $!" if $!;
520 };
521 cf::cleanup "db_open(db): $@" if $@;
522 };
523 }
524 }
525
526 sub db_get($$) {
527 my $key = "$_[0]/$_[1]";
528
529 cf::sync_job {
530 BDB::db_get $DB, undef, $key, my $data;
531
532 $! ? ()
533 : $data
534 }
535 }
536
537 sub db_put($$$) {
538 BDB::dbreq_pri 4;
539 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
540 }
541
542 =item cf::cache $id => [$paths...], $processversion => $process
543
544 Generic caching function that returns the value of the resource $id,
545 caching and regenerating as required.
546
547 This function can block.
548
549 =cut
550
551 sub cache {
552 my ($id, $src, $processversion, $process) = @_;
553
554 my $meta =
555 join "\x00",
556 $processversion,
557 map {
558 aio_stat $_
559 and Carp::croak "$_: $!";
560
561 ($_, (stat _)[7,9])
562 } @$src;
563
564 my $dbmeta = db_get cache => "$id/meta";
565 if ($dbmeta ne $meta) {
566 # changed, we may need to process
567
568 my @data;
569 my $md5;
570
571 for (0 .. $#$src) {
572 0 <= aio_load $src->[$_], $data[$_]
573 or Carp::croak "$src->[$_]: $!";
574 }
575
576 # if processing is expensive, check
577 # checksum first
578 if (1) {
579 $md5 =
580 join "\x00",
581 $processversion,
582 map {
583 cf::cede_to_tick;
584 ($src->[$_], Digest::MD5::md5_hex $data[$_])
585 } 0.. $#$src;
586
587
588 my $dbmd5 = db_get cache => "$id/md5";
589 if ($dbmd5 eq $md5) {
590 db_put cache => "$id/meta", $meta;
591
592 return db_get cache => "$id/data";
593 }
594 }
595
596 my $t1 = Time::HiRes::time;
597 my $data = $process->(\@data);
598 my $t2 = Time::HiRes::time;
599
600 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
601
602 db_put cache => "$id/data", $data;
603 db_put cache => "$id/md5" , $md5;
604 db_put cache => "$id/meta", $meta;
605
606 return $data;
607 }
608
609 db_get cache => "$id/data"
610 }
611
612 =item cf::datalog type => key => value, ...
613
614 Log a datalog packet of the given type with the given key-value pairs.
615
616 =cut
617
618 sub datalog($@) {
619 my ($type, %kv) = @_;
620 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
621 }
622
623 =back
624
625 =cut
626
627 #############################################################################
628
629 =head2 ATTACHABLE OBJECTS
630
631 Many objects in crossfire are so-called attachable objects. That means you can
632 attach callbacks/event handlers (a collection of which is called an "attachment")
633 to it. All such attachable objects support the following methods.
634
635 In the following description, CLASS can be any of C<global>, C<object>
636 C<player>, C<client> or C<map> (i.e. the attachable objects in
637 Crossfire TRT).
638
639 =over 4
640
641 =item $attachable->attach ($attachment, key => $value...)
642
643 =item $attachable->detach ($attachment)
644
645 Attach/detach a pre-registered attachment to a specific object and give it
646 the specified key/value pairs as arguments.
647
648 Example, attach a minesweeper attachment to the given object, making it a
649 10x10 minesweeper game:
650
651 $obj->attach (minesweeper => width => 10, height => 10);
652
653 =item $bool = $attachable->attached ($name)
654
655 Checks wether the named attachment is currently attached to the object.
656
657 =item cf::CLASS->attach ...
658
659 =item cf::CLASS->detach ...
660
661 Define an anonymous attachment and attach it to all objects of the given
662 CLASS. See the next function for an explanation of its arguments.
663
664 You can attach to global events by using the C<cf::global> class.
665
666 Example, log all player logins:
667
668 cf::player->attach (
669 on_login => sub {
670 my ($pl) = @_;
671 ...
672 },
673 );
674
675 Example, attach to the jeweler skill:
676
677 cf::object->attach (
678 type => cf::SKILL,
679 subtype => cf::SK_JEWELER,
680 on_use_skill => sub {
681 my ($sk, $ob, $part, $dir, $msg) = @_;
682 ...
683 },
684 );
685
686 =item cf::CLASS::attachment $name, ...
687
688 Register an attachment by C<$name> through which attachable objects of the
689 given CLASS can refer to this attachment.
690
691 Some classes such as crossfire maps and objects can specify attachments
692 that are attached at load/instantiate time, thus the need for a name.
693
694 These calls expect any number of the following handler/hook descriptions:
695
696 =over 4
697
698 =item prio => $number
699
700 Set the priority for all following handlers/hooks (unless overwritten
701 by another C<prio> setting). Lower priority handlers get executed
702 earlier. The default priority is C<0>, and many built-in handlers are
703 registered at priority C<-1000>, so lower priorities should not be used
704 unless you know what you are doing.
705
706 =item type => $type
707
708 (Only for C<< cf::object->attach >> calls), limits the attachment to the
709 given type of objects only (the additional parameter C<subtype> can be
710 used to further limit to the given subtype).
711
712 =item on_I<event> => \&cb
713
714 Call the given code reference whenever the named event happens (event is
715 something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
716 handlers are recognised generally depends on the type of object these
717 handlers attach to).
718
719 See F<include/eventinc.h> for the full list of events supported, and their
720 class.
721
722 =item package => package::
723
724 Look for sub functions of the name C<< on_I<event> >> in the given
725 package and register them. Only handlers for eevents supported by the
726 object/class are recognised.
727
728 =back
729
730 Example, define an attachment called "sockpuppet" that calls the given
731 event handler when a monster attacks:
732
733 cf::object::attachment sockpuppet =>
734 on_skill_attack => sub {
735 my ($self, $victim) = @_;
736 ...
737 }
738 }
739
740 =item $attachable->valid
741
742 Just because you have a perl object does not mean that the corresponding
743 C-level object still exists. If you try to access an object that has no
744 valid C counterpart anymore you get an exception at runtime. This method
745 can be used to test for existence of the C object part without causing an
746 exception.
747
748 =cut
749
750 # the following variables are defined in .xs and must not be re-created
751 our @CB_GLOBAL = (); # registry for all global events
752 our @CB_ATTACHABLE = (); # registry for all attachables
753 our @CB_OBJECT = (); # all objects (should not be used except in emergency)
754 our @CB_PLAYER = ();
755 our @CB_CLIENT = ();
756 our @CB_TYPE = (); # registry for type (cf-object class) based events
757 our @CB_MAP = ();
758
759 my %attachment;
760
761 sub cf::attachable::thawer_merge {
762 # simply override everything except _meta
763 local $_[0]{_meta};
764 %{$_[0]} = %{$_[1]};
765 }
766
767 sub _attach_cb($$$$) {
768 my ($registry, $event, $prio, $cb) = @_;
769
770 use sort 'stable';
771
772 $cb = [$prio, $cb];
773
774 @{$registry->[$event]} = sort
775 { $a->[0] cmp $b->[0] }
776 @{$registry->[$event] || []}, $cb;
777 }
778
779 # hack
780 my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
781
782 # attach handles attaching event callbacks
783 # the only thing the caller has to do is pass the correct
784 # registry (== where the callback attaches to).
785 sub _attach {
786 my ($registry, $klass, @arg) = @_;
787
788 my $object_type;
789 my $prio = 0;
790 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
791
792 #TODO: get rid of this hack
793 if ($attachable_klass{$klass}) {
794 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
795 }
796
797 while (@arg) {
798 my $type = shift @arg;
799
800 if ($type eq "prio") {
801 $prio = shift @arg;
802
803 } elsif ($type eq "type") {
804 $object_type = shift @arg;
805 $registry = $CB_TYPE[$object_type] ||= [];
806
807 } elsif ($type eq "subtype") {
808 defined $object_type or Carp::croak "subtype specified without type";
809 my $object_subtype = shift @arg;
810 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
811
812 } elsif ($type eq "package") {
813 my $pkg = shift @arg;
814
815 while (my ($name, $id) = each %cb_id) {
816 if (my $cb = $pkg->can ($name)) {
817 _attach_cb $registry, $id, $prio, $cb;
818 }
819 }
820
821 } elsif (exists $cb_id{$type}) {
822 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
823
824 } elsif (ref $type) {
825 warn "attaching objects not supported, ignoring.\n";
826
827 } else {
828 shift @arg;
829 warn "attach argument '$type' not supported, ignoring.\n";
830 }
831 }
832 }
833
834 sub _object_attach {
835 my ($obj, $name, %arg) = @_;
836
837 return if exists $obj->{_attachment}{$name};
838
839 if (my $attach = $attachment{$name}) {
840 my $registry = $obj->registry;
841
842 for (@$attach) {
843 my ($klass, @attach) = @$_;
844 _attach $registry, $klass, @attach;
845 }
846
847 $obj->{$name} = \%arg;
848 } else {
849 warn "object uses attachment '$name' which is not available, postponing.\n";
850 }
851
852 $obj->{_attachment}{$name} = undef;
853 }
854
855 sub cf::attachable::attach {
856 if (ref $_[0]) {
857 _object_attach @_;
858 } else {
859 _attach shift->_attach_registry, @_;
860 }
861 _recalc_want;
862 };
863
864 # all those should be optimised
865 sub cf::attachable::detach {
866 my ($obj, $name) = @_;
867
868 if (ref $obj) {
869 delete $obj->{_attachment}{$name};
870 reattach ($obj);
871 } else {
872 Carp::croak "cannot, currently, detach class attachments";
873 }
874 _recalc_want;
875 };
876
877 sub cf::attachable::attached {
878 my ($obj, $name) = @_;
879
880 exists $obj->{_attachment}{$name}
881 }
882
883 for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
884 eval "#line " . __LINE__ . " 'cf.pm'
885 sub cf::\L$klass\E::_attach_registry {
886 (\\\@CB_$klass, KLASS_$klass)
887 }
888
889 sub cf::\L$klass\E::attachment {
890 my \$name = shift;
891
892 \$attachment{\$name} = [[KLASS_$klass, \@_]];
893 }
894 ";
895 die if $@;
896 }
897
898 our $override;
899 our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
900
901 sub override {
902 $override = 1;
903 @INVOKE_RESULTS = (@_);
904 }
905
906 sub do_invoke {
907 my $event = shift;
908 my $callbacks = shift;
909
910 @INVOKE_RESULTS = ();
911
912 local $override;
913
914 for (@$callbacks) {
915 eval { &{$_->[1]} };
916
917 if ($@) {
918 warn "$@";
919 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
920 override;
921 }
922
923 return 1 if $override;
924 }
925
926 0
927 }
928
929 =item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
930
931 =item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
932
933 Generate an object-specific event with the given arguments.
934
935 This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
936 removed in future versions), and there is no public API to access override
937 results (if you must, access C<@cf::INVOKE_RESULTS> directly).
938
939 =back
940
941 =cut
942
943 #############################################################################
944 # object support
945 #
946
947 sub _can_merge {
948 my ($ob1, $ob2) = @_;
949
950 local $Storable::canonical = 1;
951 my $fob1 = Storable::freeze $ob1;
952 my $fob2 = Storable::freeze $ob2;
953
954 $fob1 eq $fob2
955 }
956
957 sub reattach {
958 # basically do the same as instantiate, without calling instantiate
959 my ($obj) = @_;
960
961 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
962
963 my $registry = $obj->registry;
964
965 @$registry = ();
966
967 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
968
969 for my $name (keys %{ $obj->{_attachment} || {} }) {
970 if (my $attach = $attachment{$name}) {
971 for (@$attach) {
972 my ($klass, @attach) = @$_;
973 _attach $registry, $klass, @attach;
974 }
975 } else {
976 warn "object uses attachment '$name' that is not available, postponing.\n";
977 }
978 }
979 }
980
981 cf::attachable->attach (
982 prio => -1000000,
983 on_instantiate => sub {
984 my ($obj, $data) = @_;
985
986 $data = from_json $data;
987
988 for (@$data) {
989 my ($name, $args) = @$_;
990
991 $obj->attach ($name, %{$args || {} });
992 }
993 },
994 on_reattach => \&reattach,
995 on_clone => sub {
996 my ($src, $dst) = @_;
997
998 @{$dst->registry} = @{$src->registry};
999
1000 %$dst = %$src;
1001
1002 %{$dst->{_attachment}} = %{$src->{_attachment}}
1003 if exists $src->{_attachment};
1004 },
1005 );
1006
1007 sub object_freezer_save {
1008 my ($filename, $rdata, $objs) = @_;
1009
1010 my $guard = cf::lock_acquire "io";
1011
1012 sync_job {
1013 if (length $$rdata) {
1014 warn sprintf "saving %s (%d,%d)\n",
1015 $filename, length $$rdata, scalar @$objs;
1016
1017 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1018 chmod SAVE_MODE, $fh;
1019 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1020 aio_fsync $fh if $cf::USE_FSYNC;
1021 close $fh;
1022
1023 if (@$objs) {
1024 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1025 chmod SAVE_MODE, $fh;
1026 my $data = Storable::nfreeze { version => 1, objs => $objs };
1027 aio_write $fh, 0, (length $data), $data, 0;
1028 aio_fsync $fh if $cf::USE_FSYNC;
1029 close $fh;
1030 aio_rename "$filename.pst~", "$filename.pst";
1031 }
1032 } else {
1033 aio_unlink "$filename.pst";
1034 }
1035
1036 aio_rename "$filename~", $filename;
1037 } else {
1038 warn "FATAL: $filename~: $!\n";
1039 }
1040 } else {
1041 aio_unlink $filename;
1042 aio_unlink "$filename.pst";
1043 }
1044 };
1045
1046 undef $guard;
1047 }
1048
1049 sub object_freezer_as_string {
1050 my ($rdata, $objs) = @_;
1051
1052 use Data::Dumper;
1053
1054 $$rdata . Dumper $objs
1055 }
1056
1057 sub object_thawer_load {
1058 my ($filename) = @_;
1059
1060 my ($data, $av);
1061
1062 my $guard = cf::lock_acquire "io";
1063
1064 (aio_load $filename, $data) >= 0
1065 or return;
1066
1067 unless (aio_stat "$filename.pst") {
1068 (aio_load "$filename.pst", $av) >= 0
1069 or return;
1070
1071 undef $guard;
1072 $av = eval { (Storable::thaw $av)->{objs} };
1073 }
1074
1075 warn sprintf "loading %s (%d)\n",
1076 $filename, length $data, scalar @{$av || []};
1077
1078 ($data, $av)
1079 }
1080
1081 =head2 COMMAND CALLBACKS
1082
1083 =over 4
1084
1085 =cut
1086
1087 #############################################################################
1088 # command handling &c
1089
1090 =item cf::register_command $name => \&callback($ob,$args);
1091
1092 Register a callback for execution when the client sends the user command
1093 $name.
1094
1095 =cut
1096
1097 sub register_command {
1098 my ($name, $cb) = @_;
1099
1100 my $caller = caller;
1101 #warn "registering command '$name/$time' to '$caller'";
1102
1103 push @{ $COMMAND{$name} }, [$caller, $cb];
1104 }
1105
1106 =item cf::register_extcmd $name => \&callback($pl,$packet);
1107
1108 Register a callback for execution when the client sends an (synchronous)
1109 extcmd packet. Ext commands will be processed in the order they are
1110 received by the server, like other user commands. The first argument is
1111 the logged-in player. Ext commands can only be processed after a player
1112 has logged in successfully.
1113
1114 If the callback returns something, it is sent back as if reply was being
1115 called.
1116
1117 =item cf::register_exticmd $name => \&callback($ns,$packet);
1118
1119 Register a callback for execution when the client sends an (asynchronous)
1120 exticmd packet. Exti commands are processed by the server as soon as they
1121 are received, i.e. out of order w.r.t. other commands. The first argument
1122 is a client socket. Exti commands can be received anytime, even before
1123 log-in.
1124
1125 If the callback returns something, it is sent back as if reply was being
1126 called.
1127
1128 =cut
1129
1130 sub register_extcmd {
1131 my ($name, $cb) = @_;
1132
1133 $EXTCMD{$name} = $cb;
1134 }
1135
1136 sub register_exticmd {
1137 my ($name, $cb) = @_;
1138
1139 $EXTICMD{$name} = $cb;
1140 }
1141
1142 cf::player->attach (
1143 on_command => sub {
1144 my ($pl, $name, $params) = @_;
1145
1146 my $cb = $COMMAND{$name}
1147 or return;
1148
1149 for my $cmd (@$cb) {
1150 $cmd->[1]->($pl->ob, $params);
1151 }
1152
1153 cf::override;
1154 },
1155 on_extcmd => sub {
1156 my ($pl, $buf) = @_;
1157
1158 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
1159
1160 if (ref $msg) {
1161 my ($type, $reply, @payload) =
1162 "ARRAY" eq ref $msg
1163 ? @$msg
1164 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1165
1166 my @reply;
1167
1168 if (my $cb = $EXTCMD{$type}) {
1169 @reply = $cb->($pl, @payload);
1170 }
1171
1172 $pl->ext_reply ($reply, @reply)
1173 if $reply;
1174
1175 } else {
1176 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1177 }
1178
1179 cf::override;
1180 },
1181 );
1182
1183 sub load_extensions {
1184 cf::sync_job {
1185 my %todo;
1186
1187 for my $path (<$LIBDIR/*.ext>) {
1188 next unless -r $path;
1189
1190 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1191 my $base = $1;
1192 my $pkg = $1;
1193 $pkg =~ s/[^[:word:]]/_/g;
1194 $pkg = "ext::$pkg";
1195
1196 open my $fh, "<:utf8", $path
1197 or die "$path: $!";
1198
1199 my $source = do { local $/; <$fh> };
1200
1201 my %ext = (
1202 path => $path,
1203 base => $base,
1204 pkg => $pkg,
1205 );
1206
1207 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1208 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1209
1210 $ext{source} =
1211 "package $pkg; use strict; use utf8;\n"
1212 . "#line 1 \"$path\"\n{\n"
1213 . $source
1214 . "\n};\n1";
1215
1216 $todo{$base} = \%ext;
1217 }
1218
1219 my %done;
1220 while (%todo) {
1221 my $progress;
1222
1223 while (my ($k, $v) = each %todo) {
1224 for (split /,\s*/, $v->{meta}{depends}) {
1225 goto skip
1226 unless exists $done{$_};
1227 }
1228
1229 warn "... loading '$k' into '$v->{pkg}'\n";
1230
1231 unless (eval $v->{source}) {
1232 my $msg = $@ ? "$v->{path}: $@\n"
1233 : "$v->{base}: extension inactive.\n";
1234
1235 if (exists $v->{meta}{mandatory}) {
1236 warn $msg;
1237 warn "mandatory extension failed to load, exiting.\n";
1238 exit 1;
1239 }
1240
1241 warn $msg;
1242 }
1243
1244 $done{$k} = delete $todo{$k};
1245 push @EXTS, $v->{pkg};
1246 $progress = 1;
1247 }
1248
1249 skip:
1250 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1251 unless $progress;
1252 }
1253 };
1254 }
1255
1256 #############################################################################
1257
1258 =back
1259
1260 =head2 CORE EXTENSIONS
1261
1262 Functions and methods that extend core crossfire objects.
1263
1264 =cut
1265
1266 package cf::player;
1267
1268 use Coro::AIO;
1269
1270 =head3 cf::player
1271
1272 =over 4
1273
1274 =item cf::player::find $login
1275
1276 Returns the given player object, loading it if necessary (might block).
1277
1278 =cut
1279
1280 sub playerdir($) {
1281 "$PLAYERDIR/"
1282 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1283 }
1284
1285 sub path($) {
1286 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1287
1288 (playerdir $login) . "/playerdata"
1289 }
1290
1291 sub find_active($) {
1292 $cf::PLAYER{$_[0]}
1293 and $cf::PLAYER{$_[0]}->active
1294 and $cf::PLAYER{$_[0]}
1295 }
1296
1297 sub exists($) {
1298 my ($login) = @_;
1299
1300 $cf::PLAYER{$login}
1301 or cf::sync_job { !aio_stat path $login }
1302 }
1303
1304 sub find($) {
1305 return $cf::PLAYER{$_[0]} || do {
1306 my $login = $_[0];
1307
1308 my $guard = cf::lock_acquire "user_find:$login";
1309
1310 $cf::PLAYER{$_[0]} || do {
1311 # rename old playerfiles to new ones
1312 #TODO: remove when no longer required
1313 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1314 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1315 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1316 aio_unlink +(playerdir $login) . "/$login.pl";
1317
1318 my $f = new_from_file cf::object::thawer path $login
1319 or return;
1320
1321 $f->next;
1322 my $pl = cf::player::load_pl $f
1323 or return;
1324 local $cf::PLAYER_LOADING{$login} = $pl;
1325 $f->resolve_delayed_derefs;
1326 $cf::PLAYER{$login} = $pl
1327 }
1328 }
1329 }
1330
1331 sub save($) {
1332 my ($pl) = @_;
1333
1334 return if $pl->{deny_save};
1335
1336 my $path = path $pl;
1337 my $guard = cf::lock_acquire "user_save:$path";
1338
1339 return if $pl->{deny_save};
1340
1341 aio_mkdir playerdir $pl, 0770;
1342 $pl->{last_save} = $cf::RUNTIME;
1343
1344 $pl->save_pl ($path);
1345 cf::cede_to_tick;
1346 }
1347
1348 sub new($) {
1349 my ($login) = @_;
1350
1351 my $self = create;
1352
1353 $self->ob->name ($login);
1354 $self->{deny_save} = 1;
1355
1356 $cf::PLAYER{$login} = $self;
1357
1358 $self
1359 }
1360
1361 =item $player->send_msg ($channel, $msg, $color, [extra...])
1362
1363 =cut
1364
1365 sub send_msg {
1366 my $ns = shift->ns
1367 or return;
1368 $ns->send_msg (@_);
1369 }
1370
1371 =item $pl->quit_character
1372
1373 Nukes the player without looking back. If logged in, the connection will
1374 be destroyed. May block for a long time.
1375
1376 =cut
1377
1378 sub quit_character {
1379 my ($pl) = @_;
1380
1381 my $name = $pl->ob->name;
1382
1383 $pl->{deny_save} = 1;
1384 $pl->password ("*"); # this should lock out the player until we nuked the dir
1385
1386 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1387 $pl->deactivate;
1388 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1389 $pl->ns->destroy if $pl->ns;
1390
1391 my $path = playerdir $pl;
1392 my $temp = "$path~$cf::RUNTIME~deleting~";
1393 aio_rename $path, $temp;
1394 delete $cf::PLAYER{$pl->ob->name};
1395 $pl->destroy;
1396
1397 my $prefix = qr<^~\Q$name\E/>;
1398
1399 # nuke player maps
1400 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1401
1402 IO::AIO::aio_rmtree $temp;
1403 }
1404
1405 =item $pl->kick
1406
1407 Kicks a player out of the game. This destroys the connection.
1408
1409 =cut
1410
1411 sub kick {
1412 my ($pl, $kicker) = @_;
1413
1414 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1415 $pl->killer ("kicked");
1416 $pl->ns->destroy;
1417 }
1418
1419 =item cf::player::list_logins
1420
1421 Returns am arrayref of all valid playernames in the system, can take a
1422 while and may block, so not sync_job-capable, ever.
1423
1424 =cut
1425
1426 sub list_logins {
1427 my $dirs = aio_readdir $PLAYERDIR
1428 or return [];
1429
1430 my @logins;
1431
1432 for my $login (@$dirs) {
1433 my $path = path $login;
1434
1435 # a .pst is a dead give-away for a valid player
1436 unless (-e "$path.pst") {
1437 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1438 aio_read $fh, 0, 512, my $buf, 0 or next;
1439 $buf !~ /^password -------------$/m or next; # official not-valid tag
1440 }
1441
1442 utf8::decode $login;
1443 push @logins, $login;
1444 }
1445
1446 \@logins
1447 }
1448
1449 =item $player->maps
1450
1451 Returns an arrayref of map paths that are private for this
1452 player. May block.
1453
1454 =cut
1455
1456 sub maps($) {
1457 my ($pl) = @_;
1458
1459 $pl = ref $pl ? $pl->ob->name : $pl;
1460
1461 my $files = aio_readdir playerdir $pl
1462 or return;
1463
1464 my @paths;
1465
1466 for (@$files) {
1467 utf8::decode $_;
1468 next if /\.(?:pl|pst)$/;
1469 next unless /^$PATH_SEP/o;
1470
1471 push @paths, cf::map::normalise "~$pl/$_";
1472 }
1473
1474 \@paths
1475 }
1476
1477 =item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1478
1479 Expand crossfire pod fragments into protocol xml.
1480
1481 =cut
1482
1483 sub expand_cfpod {
1484 ((my $self), (local $_)) = @_;
1485
1486 # escape & and <
1487 s/&/&amp;/g;
1488 s/(?<![BIUGHT])</&lt;/g;
1489
1490 # this is buggy, it needs to properly take care of nested <'s
1491
1492 1 while
1493 # replace B<>, I<>, U<> etc.
1494 s/B<([^\>]*)>/<b>$1<\/b>/
1495 || s/I<([^\>]*)>/<i>$1<\/i>/
1496 || s/U<([^\>]*)>/<u>$1<\/u>/
1497 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1498 # replace G<male|female> tags
1499 || s{G<([^>|]*)\|([^>]*)>}{
1500 $self->gender ? $2 : $1
1501 }ge
1502 # replace H<hint text>
1503 || s{H<([^\>]*)>}
1504 {
1505 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1506 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1507 "")
1508 [$self->{hintmode}]
1509 }ge;
1510
1511 # create single paragraphs (very hackish)
1512 s/(?<=\S)\n(?=\w)/ /g;
1513
1514 # compress some whitespace
1515 s/\s+\n/\n/g; # ws line-ends
1516 s/\n\n+/\n/g; # double lines
1517 s/^\n+//; # beginning lines
1518 s/\n+$//; # ending lines
1519
1520 $_
1521 }
1522
1523 sub hintmode {
1524 $_[0]{hintmode} = $_[1] if @_ > 1;
1525 $_[0]{hintmode}
1526 }
1527
1528 =item $player->ext_reply ($msgid, @msg)
1529
1530 Sends an ext reply to the player.
1531
1532 =cut
1533
1534 sub ext_reply($$@) {
1535 my ($self, $id, @msg) = @_;
1536
1537 $self->ns->ext_reply ($id, @msg)
1538 }
1539
1540 =item $player->ext_msg ($type, @msg)
1541
1542 Sends an ext event to the client.
1543
1544 =cut
1545
1546 sub ext_msg($$@) {
1547 my ($self, $type, @msg) = @_;
1548
1549 $self->ns->ext_msg ($type, @msg);
1550 }
1551
1552 =head3 cf::region
1553
1554 =over 4
1555
1556 =cut
1557
1558 package cf::region;
1559
1560 =item cf::region::find_by_path $path
1561
1562 Tries to decuce the likely region for a map knowing only its path.
1563
1564 =cut
1565
1566 sub find_by_path($) {
1567 my ($path) = @_;
1568
1569 my ($match, $specificity);
1570
1571 for my $region (list) {
1572 if ($region->{match} && $path =~ $region->{match}) {
1573 ($match, $specificity) = ($region, $region->specificity)
1574 if $region->specificity > $specificity;
1575 }
1576 }
1577
1578 $match
1579 }
1580
1581 =back
1582
1583 =head3 cf::map
1584
1585 =over 4
1586
1587 =cut
1588
1589 package cf::map;
1590
1591 use Fcntl;
1592 use Coro::AIO;
1593
1594 use overload
1595 '""' => \&as_string,
1596 fallback => 1;
1597
1598 our $MAX_RESET = 3600;
1599 our $DEFAULT_RESET = 3000;
1600
1601 sub generate_random_map {
1602 my ($self, $rmp) = @_;
1603 # mit "rum" bekleckern, nicht
1604 $self->_create_random_map (
1605 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1606 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1607 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1608 $rmp->{exit_on_final_map},
1609 $rmp->{xsize}, $rmp->{ysize},
1610 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1611 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1612 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1613 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1614 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1615 (cf::region::find $rmp->{region}), $rmp->{custom}
1616 )
1617 }
1618
1619 =item cf::map->register ($regex, $prio)
1620
1621 Register a handler for the map path matching the given regex at the
1622 givne priority (higher is better, built-in handlers have priority 0, the
1623 default).
1624
1625 =cut
1626
1627 sub register {
1628 my (undef, $regex, $prio) = @_;
1629 my $pkg = caller;
1630
1631 no strict;
1632 push @{"$pkg\::ISA"}, __PACKAGE__;
1633
1634 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1635 }
1636
1637 # also paths starting with '/'
1638 $EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1639
1640 sub thawer_merge {
1641 my ($self, $merge) = @_;
1642
1643 # we have to keep some variables in memory intact
1644 local $self->{path};
1645 local $self->{load_path};
1646
1647 $self->SUPER::thawer_merge ($merge);
1648 }
1649
1650 sub normalise {
1651 my ($path, $base) = @_;
1652
1653 $path = "$path"; # make sure its a string
1654
1655 $path =~ s/\.map$//;
1656
1657 # map plan:
1658 #
1659 # /! non-realised random map exit (special hack!)
1660 # {... are special paths that are not being touched
1661 # ?xxx/... are special absolute paths
1662 # ?random/... random maps
1663 # /... normal maps
1664 # ~user/... per-player map of a specific user
1665
1666 $path =~ s/$PATH_SEP/\//go;
1667
1668 # treat it as relative path if it starts with
1669 # something that looks reasonable
1670 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1671 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1672
1673 $base =~ s{[^/]+/?$}{};
1674 $path = "$base/$path";
1675 }
1676
1677 for ($path) {
1678 redo if s{//}{/};
1679 redo if s{/\.?/}{/};
1680 redo if s{/[^/]+/\.\./}{/};
1681 }
1682
1683 $path
1684 }
1685
1686 sub new_from_path {
1687 my (undef, $path, $base) = @_;
1688
1689 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1690
1691 $path = normalise $path, $base;
1692
1693 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1694 if ($path =~ $EXT_MAP{$pkg}[1]) {
1695 my $self = bless cf::map::new, $pkg;
1696 $self->{path} = $path; $self->path ($path);
1697 $self->init; # pass $1 etc.
1698 return $self;
1699 }
1700 }
1701
1702 Carp::cluck "unable to resolve path '$path' (base '$base').";
1703 ()
1704 }
1705
1706 sub init {
1707 my ($self) = @_;
1708
1709 $self
1710 }
1711
1712 sub as_string {
1713 my ($self) = @_;
1714
1715 "$self->{path}"
1716 }
1717
1718 # the displayed name, this is a one way mapping
1719 sub visible_name {
1720 &as_string
1721 }
1722
1723 # the original (read-only) location
1724 sub load_path {
1725 my ($self) = @_;
1726
1727 "$MAPDIR/$self->{path}.map"
1728 }
1729
1730 # the temporary/swap location
1731 sub save_path {
1732 my ($self) = @_;
1733
1734 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1735 "$TMPDIR/$path.map"
1736 }
1737
1738 # the unique path, undef == no special unique path
1739 sub uniq_path {
1740 my ($self) = @_;
1741
1742 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1743 "$UNIQUEDIR/$path"
1744 }
1745
1746 # and all this just because we cannot iterate over
1747 # all maps in C++...
1748 sub change_all_map_light {
1749 my ($change) = @_;
1750
1751 $_->change_map_light ($change)
1752 for grep $_->outdoor, values %cf::MAP;
1753 }
1754
1755 sub decay_objects {
1756 my ($self) = @_;
1757
1758 return if $self->{deny_reset};
1759
1760 $self->do_decay_objects;
1761 }
1762
1763 sub unlink_save {
1764 my ($self) = @_;
1765
1766 utf8::encode (my $save = $self->save_path);
1767 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1768 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1769 }
1770
1771 sub load_header_from($) {
1772 my ($self, $path) = @_;
1773
1774 utf8::encode $path;
1775 my $f = new_from_file cf::object::thawer $path
1776 or return;
1777
1778 $self->_load_header ($f)
1779 or return;
1780
1781 local $MAP_LOADING{$self->{path}} = $self;
1782 $f->resolve_delayed_derefs;
1783
1784 $self->{load_path} = $path;
1785
1786 1
1787 }
1788
1789 sub load_header_orig {
1790 my ($self) = @_;
1791
1792 $self->load_header_from ($self->load_path)
1793 }
1794
1795 sub load_header_temp {
1796 my ($self) = @_;
1797
1798 $self->load_header_from ($self->save_path)
1799 }
1800
1801 sub prepare_temp {
1802 my ($self) = @_;
1803
1804 $self->last_access ((delete $self->{last_access})
1805 || $cf::RUNTIME); #d#
1806 # safety
1807 $self->{instantiate_time} = $cf::RUNTIME
1808 if $self->{instantiate_time} > $cf::RUNTIME;
1809 }
1810
1811 sub prepare_orig {
1812 my ($self) = @_;
1813
1814 $self->{load_original} = 1;
1815 $self->{instantiate_time} = $cf::RUNTIME;
1816 $self->last_access ($cf::RUNTIME);
1817 $self->instantiate;
1818 }
1819
1820 sub load_header {
1821 my ($self) = @_;
1822
1823 if ($self->load_header_temp) {
1824 $self->prepare_temp;
1825 } else {
1826 $self->load_header_orig
1827 or return;
1828 $self->prepare_orig;
1829 }
1830
1831 $self->{deny_reset} = 1
1832 if $self->no_reset;
1833
1834 $self->default_region (cf::region::find_by_path $self->{path})
1835 unless $self->default_region;
1836
1837 1
1838 }
1839
1840 sub find;
1841 sub find {
1842 my ($path, $origin) = @_;
1843
1844 $path = normalise $path, $origin && $origin->path;
1845
1846 cf::lock_wait "map_find:$path";
1847
1848 $cf::MAP{$path} || do {
1849 my $guard = cf::lock_acquire "map_find:$path";
1850 my $map = new_from_path cf::map $path
1851 or return;
1852
1853 $map->{last_save} = $cf::RUNTIME;
1854
1855 $map->load_header
1856 or return;
1857
1858 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1859 # doing this can freeze the server in a sync job, obviously
1860 #$cf::WAIT_FOR_TICK->wait;
1861 $map->reset;
1862 undef $guard;
1863 return find $path;
1864 }
1865
1866 $cf::MAP{$path} = $map
1867 }
1868 }
1869
1870 sub pre_load { }
1871 sub post_load { }
1872
1873 sub load {
1874 my ($self) = @_;
1875
1876 local $self->{deny_reset} = 1; # loading can take a long time
1877
1878 my $path = $self->{path};
1879
1880 {
1881 my $guard = cf::lock_acquire "map_data:$path";
1882
1883 return unless $self->valid;
1884 return if $self->in_memory != cf::MAP_SWAPPED;
1885
1886 $self->in_memory (cf::MAP_LOADING);
1887
1888 $self->alloc;
1889
1890 $self->pre_load;
1891 cf::cede_to_tick;
1892
1893 my $f = new_from_file cf::object::thawer $self->{load_path};
1894 $f->skip_block;
1895 $self->_load_objects ($f)
1896 or return;
1897
1898 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1899 if delete $self->{load_original};
1900
1901 if (my $uniq = $self->uniq_path) {
1902 utf8::encode $uniq;
1903 unless (aio_stat $uniq) {
1904 if (my $f = new_from_file cf::object::thawer $uniq) {
1905 $self->clear_unique_items;
1906 $self->_load_objects ($f);
1907 $f->resolve_delayed_derefs;
1908 }
1909 }
1910 }
1911
1912 $f->resolve_delayed_derefs;
1913
1914 cf::cede_to_tick;
1915 # now do the right thing for maps
1916 $self->link_multipart_objects;
1917 $self->difficulty ($self->estimate_difficulty)
1918 unless $self->difficulty;
1919 cf::cede_to_tick;
1920
1921 unless ($self->{deny_activate}) {
1922 $self->decay_objects;
1923 $self->fix_auto_apply;
1924 $self->update_buttons;
1925 cf::cede_to_tick;
1926 $self->set_darkness_map;
1927 cf::cede_to_tick;
1928 $self->activate;
1929 }
1930
1931 $self->{last_save} = $cf::RUNTIME;
1932 $self->last_access ($cf::RUNTIME);
1933
1934 $self->in_memory (cf::MAP_IN_MEMORY);
1935 }
1936
1937 $self->post_load;
1938 }
1939
1940 sub customise_for {
1941 my ($self, $ob) = @_;
1942
1943 return find "~" . $ob->name . "/" . $self->{path}
1944 if $self->per_player;
1945
1946 # return find "?party/" . $ob->name . "/" . $self->{path}
1947 # if $self->per_party;
1948
1949 $self
1950 }
1951
1952 # find and load all maps in the 3x3 area around a map
1953 sub load_neighbours {
1954 my ($map) = @_;
1955
1956 my @neigh; # diagonal neighbours
1957
1958 for (0 .. 3) {
1959 my $neigh = $map->tile_path ($_)
1960 or next;
1961 $neigh = find $neigh, $map
1962 or next;
1963 $neigh->load;
1964
1965 push @neigh,
1966 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1967 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1968 }
1969
1970 for (grep defined $_->[0], @neigh) {
1971 my ($path, $origin) = @$_;
1972 my $neigh = find $path, $origin
1973 or next;
1974 $neigh->load;
1975 }
1976 }
1977
1978 sub find_sync {
1979 my ($path, $origin) = @_;
1980
1981 cf::sync_job { find $path, $origin }
1982 }
1983
1984 sub do_load_sync {
1985 my ($map) = @_;
1986
1987 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
1988 if $Coro::current == $Coro::main;
1989
1990 cf::sync_job { $map->load };
1991 }
1992
1993 our %MAP_PREFETCH;
1994 our $MAP_PREFETCHER = undef;
1995
1996 sub find_async {
1997 my ($path, $origin, $load) = @_;
1998
1999 $path = normalise $path, $origin && $origin->{path};
2000
2001 if (my $map = $cf::MAP{$path}) {
2002 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2003 }
2004
2005 $MAP_PREFETCH{$path} |= $load;
2006
2007 $MAP_PREFETCHER ||= cf::async {
2008 while (%MAP_PREFETCH) {
2009 while (my ($k, $v) = each %MAP_PREFETCH) {
2010 if (my $map = find $k) {
2011 $map->load if $v;
2012 }
2013
2014 delete $MAP_PREFETCH{$k};
2015 }
2016 }
2017 undef $MAP_PREFETCHER;
2018 };
2019 $MAP_PREFETCHER->prio (6);
2020
2021 ()
2022 }
2023
2024 sub save {
2025 my ($self) = @_;
2026
2027 my $lock = cf::lock_acquire "map_data:$self->{path}";
2028
2029 $self->{last_save} = $cf::RUNTIME;
2030
2031 return unless $self->dirty;
2032
2033 my $save = $self->save_path; utf8::encode $save;
2034 my $uniq = $self->uniq_path; utf8::encode $uniq;
2035
2036 $self->{load_path} = $save;
2037
2038 return if $self->{deny_save};
2039
2040 local $self->{last_access} = $self->last_access;#d#
2041
2042 cf::async {
2043 $_->contr->save for $self->players;
2044 };
2045
2046 if ($uniq) {
2047 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2048 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2049 } else {
2050 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2051 }
2052 }
2053
2054 sub swap_out {
2055 my ($self) = @_;
2056
2057 # save first because save cedes
2058 $self->save;
2059
2060 my $lock = cf::lock_acquire "map_data:$self->{path}";
2061
2062 return if $self->players;
2063 return if $self->in_memory != cf::MAP_IN_MEMORY;
2064 return if $self->{deny_save};
2065
2066 $self->clear;
2067 $self->in_memory (cf::MAP_SWAPPED);
2068 }
2069
2070 sub reset_at {
2071 my ($self) = @_;
2072
2073 # TODO: safety, remove and allow resettable per-player maps
2074 return 1e99 if $self->{deny_reset};
2075
2076 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2077 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2078
2079 $time + $to
2080 }
2081
2082 sub should_reset {
2083 my ($self) = @_;
2084
2085 $self->reset_at <= $cf::RUNTIME
2086 }
2087
2088 sub reset {
2089 my ($self) = @_;
2090
2091 my $lock = cf::lock_acquire "map_data:$self->{path}";
2092
2093 return if $self->players;
2094
2095 warn "resetting map ", $self->path;
2096
2097 $self->in_memory (cf::MAP_SWAPPED);
2098
2099 # need to save uniques path
2100 unless ($self->{deny_save}) {
2101 my $uniq = $self->uniq_path; utf8::encode $uniq;
2102
2103 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2104 if $uniq;
2105 }
2106
2107 delete $cf::MAP{$self->path};
2108
2109 $self->clear;
2110
2111 $_->clear_links_to ($self) for values %cf::MAP;
2112
2113 $self->unlink_save;
2114 $self->destroy;
2115 }
2116
2117 my $nuke_counter = "aaaa";
2118
2119 sub nuke {
2120 my ($self) = @_;
2121
2122 {
2123 my $lock = cf::lock_acquire "map_data:$self->{path}";
2124
2125 delete $cf::MAP{$self->path};
2126
2127 $self->unlink_save;
2128
2129 bless $self, "cf::map";
2130 delete $self->{deny_reset};
2131 $self->{deny_save} = 1;
2132 $self->reset_timeout (1);
2133 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2134
2135 $cf::MAP{$self->path} = $self;
2136 }
2137
2138 $self->reset; # polite request, might not happen
2139 }
2140
2141 =item $maps = cf::map::tmp_maps
2142
2143 Returns an arrayref with all map paths of currently instantiated and saved
2144 maps. May block.
2145
2146 =cut
2147
2148 sub tmp_maps() {
2149 [
2150 map {
2151 utf8::decode $_;
2152 /\.map$/
2153 ? normalise $_
2154 : ()
2155 } @{ aio_readdir $TMPDIR or [] }
2156 ]
2157 }
2158
2159 =item $maps = cf::map::random_maps
2160
2161 Returns an arrayref with all map paths of currently instantiated and saved
2162 random maps. May block.
2163
2164 =cut
2165
2166 sub random_maps() {
2167 [
2168 map {
2169 utf8::decode $_;
2170 /\.map$/
2171 ? normalise "?random/$_"
2172 : ()
2173 } @{ aio_readdir $RANDOMDIR or [] }
2174 ]
2175 }
2176
2177 =item cf::map::unique_maps
2178
2179 Returns an arrayref of paths of all shared maps that have
2180 instantiated unique items. May block.
2181
2182 =cut
2183
2184 sub unique_maps() {
2185 [
2186 map {
2187 utf8::decode $_;
2188 /\.map$/
2189 ? normalise $_
2190 : ()
2191 } @{ aio_readdir $UNIQUEDIR or [] }
2192 ]
2193 }
2194
2195 package cf;
2196
2197 =back
2198
2199 =head3 cf::object
2200
2201 =cut
2202
2203 package cf::object;
2204
2205 =over 4
2206
2207 =item $ob->inv_recursive
2208
2209 Returns the inventory of the object _and_ their inventories, recursively.
2210
2211 =cut
2212
2213 sub inv_recursive_;
2214 sub inv_recursive_ {
2215 map { $_, inv_recursive_ $_->inv } @_
2216 }
2217
2218 sub inv_recursive {
2219 inv_recursive_ inv $_[0]
2220 }
2221
2222 =item $ref = $ob->ref
2223
2224 creates and returns a persistent reference to an objetc that can be stored as a string.
2225
2226 =item $ob = cf::object::deref ($refstring)
2227
2228 returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2229 even if the object actually exists. May block.
2230
2231 =cut
2232
2233 sub deref {
2234 my ($ref) = @_;
2235
2236 # temporary compatibility#TODO#remove
2237 $ref =~ s{^<}{player/<};
2238
2239 if ($ref =~ m{^player\/(<1\.\d+>)/(.*)$}) {
2240 my ($uuid, $name) = ($1, $2);
2241 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2242 or return;
2243 $pl->ob->uuid eq $uuid
2244 or return;
2245
2246 $pl->ob
2247 } else {
2248 warn "$ref: cannot resolve object reference\n";
2249 undef
2250 }
2251 }
2252
2253 package cf;
2254
2255 =back
2256
2257 =head3 cf::object::player
2258
2259 =over 4
2260
2261 =item $player_object->reply ($npc, $msg[, $flags])
2262
2263 Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2264 can be C<undef>. Does the right thing when the player is currently in a
2265 dialogue with the given NPC character.
2266
2267 =cut
2268
2269 # rough implementation of a future "reply" method that works
2270 # with dialog boxes.
2271 #TODO: the first argument must go, split into a $npc->reply_to ( method
2272 sub cf::object::player::reply($$$;$) {
2273 my ($self, $npc, $msg, $flags) = @_;
2274
2275 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
2276
2277 if ($self->{record_replies}) {
2278 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2279
2280 } else {
2281 my $pl = $self->contr;
2282
2283 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2284 my $dialog = $pl->{npc_dialog};
2285 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2286
2287 } else {
2288 $msg = $npc->name . " says: $msg" if $npc;
2289 $self->message ($msg, $flags);
2290 }
2291 }
2292 }
2293
2294 =item $object->send_msg ($channel, $msg, $color, [extra...])
2295
2296 =cut
2297
2298 sub cf::object::send_msg {
2299 my $pl = shift->contr
2300 or return;
2301 $pl->send_msg (@_);
2302 }
2303
2304 =item $player_object->may ("access")
2305
2306 Returns wether the given player is authorized to access resource "access"
2307 (e.g. "command_wizcast").
2308
2309 =cut
2310
2311 sub cf::object::player::may {
2312 my ($self, $access) = @_;
2313
2314 $self->flag (cf::FLAG_WIZ) ||
2315 (ref $cf::CFG{"may_$access"}
2316 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2317 : $cf::CFG{"may_$access"})
2318 }
2319
2320 =item $player_object->enter_link
2321
2322 Freezes the player and moves him/her to a special map (C<{link}>).
2323
2324 The player should be reasonably safe there for short amounts of time. You
2325 I<MUST> call C<leave_link> as soon as possible, though.
2326
2327 Will never block.
2328
2329 =item $player_object->leave_link ($map, $x, $y)
2330
2331 Moves the player out of the special C<{link}> map onto the specified
2332 map. If the map is not valid (or omitted), the player will be moved back
2333 to the location he/she was before the call to C<enter_link>, or, if that
2334 fails, to the emergency map position.
2335
2336 Might block.
2337
2338 =cut
2339
2340 sub link_map {
2341 unless ($LINK_MAP) {
2342 $LINK_MAP = cf::map::find "{link}"
2343 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2344 $LINK_MAP->load;
2345 }
2346
2347 $LINK_MAP
2348 }
2349
2350 sub cf::object::player::enter_link {
2351 my ($self) = @_;
2352
2353 $self->deactivate_recursive;
2354
2355 return if UNIVERSAL::isa $self->map, "ext::map_link";
2356
2357 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2358 if $self->map && $self->map->{path} ne "{link}";
2359
2360 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2361 }
2362
2363 sub cf::object::player::leave_link {
2364 my ($self, $map, $x, $y) = @_;
2365
2366 return unless $self->contr->active;
2367
2368 my $link_pos = delete $self->{_link_pos};
2369
2370 unless ($map) {
2371 # restore original map position
2372 ($map, $x, $y) = @{ $link_pos || [] };
2373 $map = cf::map::find $map;
2374
2375 unless ($map) {
2376 ($map, $x, $y) = @$EMERGENCY_POSITION;
2377 $map = cf::map::find $map
2378 or die "FATAL: cannot load emergency map\n";
2379 }
2380 }
2381
2382 ($x, $y) = (-1, -1)
2383 unless (defined $x) && (defined $y);
2384
2385 # use -1 or undef as default coordinates, not 0, 0
2386 ($x, $y) = ($map->enter_x, $map->enter_y)
2387 if $x <=0 && $y <= 0;
2388
2389 $map->load;
2390 $map->load_neighbours;
2391
2392 return unless $self->contr->active;
2393 $self->activate_recursive;
2394
2395 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2396 $self->enter_map ($map, $x, $y);
2397 }
2398
2399 =item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2400
2401 Moves the player to the given map-path and coordinates by first freezing
2402 her, loading and preparing them map, calling the provided $check callback
2403 that has to return the map if sucecssful, and then unfreezes the player on
2404 the new (success) or old (failed) map position. In either case, $done will
2405 be called at the end of this process.
2406
2407 =cut
2408
2409 our $GOTOGEN;
2410
2411 sub cf::object::player::goto {
2412 my ($self, $path, $x, $y, $check, $done) = @_;
2413
2414 # do generation counting so two concurrent goto's will be executed in-order
2415 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2416
2417 $self->enter_link;
2418
2419 (async {
2420 my $map = eval {
2421 my $map = cf::map::find $path;
2422
2423 if ($map) {
2424 $map = $map->customise_for ($self);
2425 $map = $check->($map) if $check && $map;
2426 } else {
2427 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2428 }
2429
2430 $map
2431 };
2432
2433 if ($@) {
2434 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2435 LOG llevError | logBacktrace, Carp::longmess $@;
2436 }
2437
2438 if ($gen == $self->{_goto_generation}) {
2439 delete $self->{_goto_generation};
2440 $self->leave_link ($map, $x, $y);
2441 }
2442
2443 $done->() if $done;
2444 })->prio (1);
2445 }
2446
2447 =item $player_object->enter_exit ($exit_object)
2448
2449 =cut
2450
2451 sub parse_random_map_params {
2452 my ($spec) = @_;
2453
2454 my $rmp = { # defaults
2455 xsize => (cf::rndm 15, 40),
2456 ysize => (cf::rndm 15, 40),
2457 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2458 #layout => string,
2459 };
2460
2461 for (split /\n/, $spec) {
2462 my ($k, $v) = split /\s+/, $_, 2;
2463
2464 $rmp->{lc $k} = $v if (length $k) && (length $v);
2465 }
2466
2467 $rmp
2468 }
2469
2470 sub prepare_random_map {
2471 my ($exit) = @_;
2472
2473 my $guard = cf::lock_acquire "exit_prepare:$exit";
2474
2475 # all this does is basically replace the /! path by
2476 # a new random map path (?random/...) with a seed
2477 # that depends on the exit object
2478
2479 my $rmp = parse_random_map_params $exit->msg;
2480
2481 if ($exit->map) {
2482 $rmp->{region} = $exit->region->name;
2483 $rmp->{origin_map} = $exit->map->path;
2484 $rmp->{origin_x} = $exit->x;
2485 $rmp->{origin_y} = $exit->y;
2486 }
2487
2488 $rmp->{random_seed} ||= $exit->random_seed;
2489
2490 my $data = cf::to_json $rmp;
2491 my $md5 = Digest::MD5::md5_hex $data;
2492 my $meta = "$RANDOMDIR/$md5.meta";
2493
2494 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2495 aio_write $fh, 0, (length $data), $data, 0;
2496 undef $fh;
2497 aio_rename "$meta~", $meta;
2498
2499 $exit->slaying ("?random/$md5");
2500 $exit->msg (undef);
2501 }
2502 }
2503
2504 sub cf::object::player::enter_exit {
2505 my ($self, $exit) = @_;
2506
2507 return unless $self->type == cf::PLAYER;
2508
2509 if ($exit->slaying eq "/!") {
2510 #TODO: this should de-fi-ni-te-ly not be a sync-job
2511 # the problem is that $exit might not survive long enough
2512 # so it needs to be done right now, right here
2513 cf::sync_job { prepare_random_map $exit };
2514 }
2515
2516 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2517 my $hp = $exit->stats->hp;
2518 my $sp = $exit->stats->sp;
2519
2520 $self->enter_link;
2521
2522 # if exit is damned, update players death & WoR home-position
2523 $self->contr->savebed ($slaying, $hp, $sp)
2524 if $exit->flag (FLAG_DAMNED);
2525
2526 (async {
2527 $self->deactivate_recursive; # just to be sure
2528 unless (eval {
2529 $self->goto ($slaying, $hp, $sp);
2530
2531 1;
2532 }) {
2533 $self->message ("Something went wrong deep within the crossfire server. "
2534 . "I'll try to bring you back to the map you were before. "
2535 . "Please report this to the dungeon master!",
2536 cf::NDI_UNIQUE | cf::NDI_RED);
2537
2538 warn "ERROR in enter_exit: $@";
2539 $self->leave_link;
2540 }
2541 })->prio (1);
2542 }
2543
2544 =head3 cf::client
2545
2546 =over 4
2547
2548 =item $client->send_drawinfo ($text, $flags)
2549
2550 Sends a drawinfo packet to the client. Circumvents output buffering so
2551 should not be used under normal circumstances.
2552
2553 =cut
2554
2555 sub cf::client::send_drawinfo {
2556 my ($self, $text, $flags) = @_;
2557
2558 utf8::encode $text;
2559 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2560 }
2561
2562 =item $client->send_msg ($channel, $msg, $color, [extra...])
2563
2564 Send a drawinfo or msg packet to the client, formatting the msg for the
2565 client if neccessary. C<$type> should be a string identifying the type of
2566 the message, with C<log> being the default. If C<$color> is negative, suppress
2567 the message unless the client supports the msg packet.
2568
2569 =cut
2570
2571 our %CHANNEL = (
2572 "c/identify" => {
2573 id => "identify",
2574 title => "Identify",
2575 reply => undef,
2576 tooltip => "Items recently identified",
2577 },
2578 "c/examine" => {
2579 id => "examine",
2580 title => "Examine",
2581 reply => undef,
2582 tooltip => "Signs and other items you examined",
2583 },
2584 );
2585
2586 sub cf::client::send_msg {
2587 my ($self, $channel, $msg, $color, @extra) = @_;
2588
2589 $msg = $self->pl->expand_cfpod ($msg);
2590
2591 $color &= cf::NDI_CLIENT_MASK; # just in case...
2592
2593 # check predefined channels, for the benefit of C
2594 $channel = $CHANNEL{$channel} if $CHANNEL{$channel};
2595
2596 if (ref $channel) {
2597 # send meta info to client, if not yet sent
2598 unless (exists $self->{channel}{$channel->{id}}) {
2599 $self->{channel}{$channel->{id}} = $channel;
2600 $self->ext_msg (channel_info => $channel)
2601 if $self->can_msg;
2602 }
2603
2604 $channel = $channel->{id};
2605 }
2606
2607 return unless @extra || length $msg;
2608
2609 if ($self->can_msg) {
2610 # default colour, mask it out
2611 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2612 if $color & cf::NDI_DEF;
2613
2614 $self->send_packet ("msg " . $self->{json_coder}->encode (
2615 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2616 } else {
2617 if ($color >= 0) {
2618 # replace some tags by gcfclient-compatible ones
2619 for ($msg) {
2620 1 while
2621 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2622 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2623 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2624 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2625 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2626 }
2627
2628 $color &= cf::NDI_COLOR_MASK;
2629
2630 utf8::encode $msg;
2631
2632 if (0 && $msg =~ /\[/) {
2633 # COMMAND/INFO
2634 $self->send_packet ("drawextinfo $color 10 8 $msg")
2635 } else {
2636 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2637 $self->send_packet ("drawinfo $color $msg")
2638 }
2639 }
2640 }
2641 }
2642
2643 =item $client->ext_msg ($type, @msg)
2644
2645 Sends an ext event to the client.
2646
2647 =cut
2648
2649 sub cf::client::ext_msg($$@) {
2650 my ($self, $type, @msg) = @_;
2651
2652 if ($self->extcmd == 2) {
2653 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2654 } elsif ($self->extcmd == 1) { # TODO: remove
2655 push @msg, msgtype => "event_$type";
2656 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2657 }
2658 }
2659
2660 =item $client->ext_reply ($msgid, @msg)
2661
2662 Sends an ext reply to the client.
2663
2664 =cut
2665
2666 sub cf::client::ext_reply($$@) {
2667 my ($self, $id, @msg) = @_;
2668
2669 if ($self->extcmd == 2) {
2670 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2671 } elsif ($self->extcmd == 1) {
2672 #TODO: version 1, remove
2673 unshift @msg, msgtype => "reply", msgid => $id;
2674 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2675 }
2676 }
2677
2678 =item $success = $client->query ($flags, "text", \&cb)
2679
2680 Queues a query to the client, calling the given callback with
2681 the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2682 C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2683
2684 Queries can fail, so check the return code. Or don't, as queries will
2685 become reliable at some point in the future.
2686
2687 =cut
2688
2689 sub cf::client::query {
2690 my ($self, $flags, $text, $cb) = @_;
2691
2692 return unless $self->state == ST_PLAYING
2693 || $self->state == ST_SETUP
2694 || $self->state == ST_CUSTOM;
2695
2696 $self->state (ST_CUSTOM);
2697
2698 utf8::encode $text;
2699 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2700
2701 $self->send_packet ($self->{query_queue}[0][0])
2702 if @{ $self->{query_queue} } == 1;
2703
2704 1
2705 }
2706
2707 cf::client->attach (
2708 on_connect => sub {
2709 my ($ns) = @_;
2710
2711 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2712 },
2713 on_reply => sub {
2714 my ($ns, $msg) = @_;
2715
2716 # this weird shuffling is so that direct followup queries
2717 # get handled first
2718 my $queue = delete $ns->{query_queue}
2719 or return; # be conservative, not sure how that can happen, but we saw a crash here
2720
2721 (shift @$queue)->[1]->($msg);
2722 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2723
2724 push @{ $ns->{query_queue} }, @$queue;
2725
2726 if (@{ $ns->{query_queue} } == @$queue) {
2727 if (@$queue) {
2728 $ns->send_packet ($ns->{query_queue}[0][0]);
2729 } else {
2730 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2731 }
2732 }
2733 },
2734 on_exticmd => sub {
2735 my ($ns, $buf) = @_;
2736
2737 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2738
2739 if (ref $msg) {
2740 my ($type, $reply, @payload) =
2741 "ARRAY" eq ref $msg
2742 ? @$msg
2743 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2744
2745 my @reply;
2746
2747 if (my $cb = $EXTICMD{$type}) {
2748 @reply = $cb->($ns, @payload);
2749 }
2750
2751 $ns->ext_reply ($reply, @reply)
2752 if $reply;
2753
2754 } else {
2755 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2756 }
2757
2758 cf::override;
2759 },
2760 );
2761
2762 =item $client->async (\&cb)
2763
2764 Create a new coroutine, running the specified callback. The coroutine will
2765 be automatically cancelled when the client gets destroyed (e.g. on logout,
2766 or loss of connection).
2767
2768 =cut
2769
2770 sub cf::client::async {
2771 my ($self, $cb) = @_;
2772
2773 my $coro = &Coro::async ($cb);
2774
2775 $coro->on_destroy (sub {
2776 delete $self->{_coro}{$coro+0};
2777 });
2778
2779 $self->{_coro}{$coro+0} = $coro;
2780
2781 $coro
2782 }
2783
2784 cf::client->attach (
2785 on_destroy => sub {
2786 my ($ns) = @_;
2787
2788 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2789 },
2790 );
2791
2792 =back
2793
2794
2795 =head2 SAFE SCRIPTING
2796
2797 Functions that provide a safe environment to compile and execute
2798 snippets of perl code without them endangering the safety of the server
2799 itself. Looping constructs, I/O operators and other built-in functionality
2800 is not available in the safe scripting environment, and the number of
2801 functions and methods that can be called is greatly reduced.
2802
2803 =cut
2804
2805 our $safe = new Safe "safe";
2806 our $safe_hole = new Safe::Hole;
2807
2808 $SIG{FPE} = 'IGNORE';
2809
2810 $safe->permit_only (Opcode::opset qw(
2811 :base_core :base_mem :base_orig :base_math
2812 grepstart grepwhile mapstart mapwhile
2813 sort time
2814 ));
2815
2816 # here we export the classes and methods available to script code
2817
2818 =pod
2819
2820 The following functions and methods are available within a safe environment:
2821
2822 cf::object
2823 contr pay_amount pay_player map x y force_find force_add
2824 insert remove name archname title slaying race decrease_ob_nr
2825
2826 cf::object::player
2827 player
2828
2829 cf::player
2830 peaceful
2831
2832 cf::map
2833 trigger
2834
2835 =cut
2836
2837 for (
2838 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2839 insert remove inv name archname title slaying race
2840 decrease_ob_nr)],
2841 ["cf::object::player" => qw(player)],
2842 ["cf::player" => qw(peaceful)],
2843 ["cf::map" => qw(trigger)],
2844 ) {
2845 no strict 'refs';
2846 my ($pkg, @funs) = @$_;
2847 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2848 for @funs;
2849 }
2850
2851 =over 4
2852
2853 =item @retval = safe_eval $code, [var => value, ...]
2854
2855 Compiled and executes the given perl code snippet. additional var/value
2856 pairs result in temporary local (my) scalar variables of the given name
2857 that are available in the code snippet. Example:
2858
2859 my $five = safe_eval '$first + $second', first => 1, second => 4;
2860
2861 =cut
2862
2863 sub safe_eval($;@) {
2864 my ($code, %vars) = @_;
2865
2866 my $qcode = $code;
2867 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2868 $qcode =~ s/\n/\\n/g;
2869
2870 local $_;
2871 local @safe::cf::_safe_eval_args = values %vars;
2872
2873 my $eval =
2874 "do {\n"
2875 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2876 . "#line 0 \"{$qcode}\"\n"
2877 . $code
2878 . "\n}"
2879 ;
2880
2881 sub_generation_inc;
2882 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2883 sub_generation_inc;
2884
2885 if ($@) {
2886 warn "$@";
2887 warn "while executing safe code '$code'\n";
2888 warn "with arguments " . (join " ", %vars) . "\n";
2889 }
2890
2891 wantarray ? @res : $res[0]
2892 }
2893
2894 =item cf::register_script_function $function => $cb
2895
2896 Register a function that can be called from within map/npc scripts. The
2897 function should be reasonably secure and should be put into a package name
2898 like the extension.
2899
2900 Example: register a function that gets called whenever a map script calls
2901 C<rent::overview>, as used by the C<rent> extension.
2902
2903 cf::register_script_function "rent::overview" => sub {
2904 ...
2905 };
2906
2907 =cut
2908
2909 sub register_script_function {
2910 my ($fun, $cb) = @_;
2911
2912 no strict 'refs';
2913 *{"safe::$fun"} = $safe_hole->wrap ($cb);
2914 }
2915
2916 =back
2917
2918 =cut
2919
2920 #############################################################################
2921 # the server's init and main functions
2922
2923 sub load_facedata($) {
2924 my ($path) = @_;
2925
2926 # HACK to clear player env face cache, we need some signal framework
2927 # for this (global event?)
2928 %ext::player_env::MUSIC_FACE_CACHE = ();
2929
2930 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2931
2932 warn "loading facedata from $path\n";
2933
2934 my $facedata;
2935 0 < aio_load $path, $facedata
2936 or die "$path: $!";
2937
2938 $facedata = Coro::Storable::thaw $facedata;
2939
2940 $facedata->{version} == 2
2941 or cf::cleanup "$path: version mismatch, cannot proceed.";
2942
2943 # patch in the exptable
2944 $facedata->{resource}{"res/exp_table"} = {
2945 type => FT_RSRC,
2946 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2947 };
2948 cf::cede_to_tick;
2949
2950 {
2951 my $faces = $facedata->{faceinfo};
2952
2953 while (my ($face, $info) = each %$faces) {
2954 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2955 cf::face::set_visibility $idx, $info->{visibility};
2956 cf::face::set_magicmap $idx, $info->{magicmap};
2957 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2958 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2959
2960 cf::cede_to_tick;
2961 }
2962
2963 while (my ($face, $info) = each %$faces) {
2964 next unless $info->{smooth};
2965 my $idx = cf::face::find $face
2966 or next;
2967 if (my $smooth = cf::face::find $info->{smooth}) {
2968 cf::face::set_smooth $idx, $smooth;
2969 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2970 } else {
2971 warn "smooth face '$info->{smooth}' not found for face '$face'";
2972 }
2973
2974 cf::cede_to_tick;
2975 }
2976 }
2977
2978 {
2979 my $anims = $facedata->{animinfo};
2980
2981 while (my ($anim, $info) = each %$anims) {
2982 cf::anim::set $anim, $info->{frames}, $info->{facings};
2983 cf::cede_to_tick;
2984 }
2985
2986 cf::anim::invalidate_all; # d'oh
2987 }
2988
2989 {
2990 # TODO: for gcfclient pleasure, we should give resources
2991 # that gcfclient doesn't grok a >10000 face index.
2992 my $res = $facedata->{resource};
2993
2994 my $soundconf = delete $res->{"res/sound.conf"};
2995
2996 while (my ($name, $info) = each %$res) {
2997 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2998 my $data;
2999
3000 if ($info->{type} & 1) {
3001 # prepend meta info
3002
3003 my $meta = $enc->encode ({
3004 name => $name,
3005 %{ $info->{meta} || {} },
3006 });
3007
3008 $data = pack "(w/a*)*", $meta, $info->{data};
3009 } else {
3010 $data = $info->{data};
3011 }
3012
3013 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3014 cf::face::set_type $idx, $info->{type};
3015
3016 cf::cede_to_tick;
3017 }
3018
3019 if ($soundconf) {
3020 $soundconf = $enc->decode (delete $soundconf->{data});
3021
3022 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3023 my $sound = $soundconf->{compat}[$_]
3024 or next;
3025
3026 my $face = cf::face::find "sound/$sound->[1]";
3027 cf::sound::set $sound->[0] => $face;
3028 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3029 }
3030
3031 while (my ($k, $v) = each %{$soundconf->{event}}) {
3032 my $face = cf::face::find "sound/$v";
3033 cf::sound::set $k => $face;
3034 }
3035 }
3036 }
3037
3038 1
3039 }
3040
3041 register_exticmd fx_want => sub {
3042 my ($ns, $want) = @_;
3043
3044 while (my ($k, $v) = each %$want) {
3045 $ns->fx_want ($k, $v);
3046 }
3047 };
3048
3049 sub reload_regions {
3050 # HACK to clear player env face cache, we need some signal framework
3051 # for this (global event?)
3052 %ext::player_env::MUSIC_FACE_CACHE = ();
3053
3054 load_resource_file "$MAPDIR/regions"
3055 or die "unable to load regions file\n";
3056
3057 for (cf::region::list) {
3058 $_->{match} = qr/$_->{match}/
3059 if exists $_->{match};
3060 }
3061 }
3062
3063 sub reload_facedata {
3064 load_facedata "$DATADIR/facedata"
3065 or die "unable to load facedata\n";
3066 }
3067
3068 sub reload_archetypes {
3069 load_resource_file "$DATADIR/archetypes"
3070 or die "unable to load archetypes\n";
3071 #d# NEED to laod twice to resolve forward references
3072 # this really needs to be done in an extra post-pass
3073 # (which needs to be synchronous, so solve it differently)
3074 load_resource_file "$DATADIR/archetypes"
3075 or die "unable to load archetypes\n";
3076 }
3077
3078 sub reload_treasures {
3079 load_resource_file "$DATADIR/treasures"
3080 or die "unable to load treasurelists\n";
3081 }
3082
3083 sub reload_resources {
3084 warn "reloading resource files...\n";
3085
3086 reload_regions;
3087 reload_facedata;
3088 #reload_archetypes;#d#
3089 reload_archetypes;
3090 reload_treasures;
3091
3092 warn "finished reloading resource files\n";
3093 }
3094
3095 sub init {
3096 reload_resources;
3097 }
3098
3099 sub reload_config {
3100 open my $fh, "<:utf8", "$CONFDIR/config"
3101 or return;
3102
3103 local $/;
3104 *CFG = YAML::Syck::Load <$fh>;
3105
3106 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3107
3108 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3109 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3110
3111 if (exists $CFG{mlockall}) {
3112 eval {
3113 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3114 and die "WARNING: m(un)lockall failed: $!\n";
3115 };
3116 warn $@ if $@;
3117 }
3118 }
3119
3120 sub main {
3121 # we must not ever block the main coroutine
3122 local $Coro::idle = sub {
3123 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3124 (async {
3125 Event::one_event;
3126 })->prio (Coro::PRIO_MAX);
3127 };
3128
3129 reload_config;
3130 db_init;
3131 load_extensions;
3132
3133 $TICK_WATCHER->start;
3134 Event::loop;
3135 }
3136
3137 #############################################################################
3138 # initialisation and cleanup
3139
3140 # install some emergency cleanup handlers
3141 BEGIN {
3142 for my $signal (qw(INT HUP TERM)) {
3143 Event->signal (
3144 reentrant => 0,
3145 data => WF_AUTOCANCEL,
3146 signal => $signal,
3147 prio => 0,
3148 cb => sub {
3149 cf::cleanup "SIG$signal";
3150 },
3151 );
3152 }
3153 }
3154
3155 sub write_runtime {
3156 my $runtime = "$LOCALDIR/runtime";
3157
3158 # first touch the runtime file to show we are still running:
3159 # the fsync below can take a very very long time.
3160
3161 IO::AIO::aio_utime $runtime, undef, undef;
3162
3163 my $guard = cf::lock_acquire "write_runtime";
3164
3165 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3166 or return;
3167
3168 my $value = $cf::RUNTIME + 90 + 10;
3169 # 10 is the runtime save interval, for a monotonic clock
3170 # 60 allows for the watchdog to kill the server.
3171
3172 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3173 and return;
3174
3175 # always fsync - this file is important
3176 aio_fsync $fh
3177 and return;
3178
3179 # touch it again to show we are up-to-date
3180 aio_utime $fh, undef, undef;
3181
3182 close $fh
3183 or return;
3184
3185 aio_rename "$runtime~", $runtime
3186 and return;
3187
3188 warn "runtime file written.\n";
3189
3190 1
3191 }
3192
3193 sub emergency_save() {
3194 my $freeze_guard = cf::freeze_mainloop;
3195
3196 warn "enter emergency perl save\n";
3197
3198 cf::sync_job {
3199 # use a peculiar iteration method to avoid tripping on perl
3200 # refcount bugs in for. also avoids problems with players
3201 # and maps saved/destroyed asynchronously.
3202 warn "begin emergency player save\n";
3203 for my $login (keys %cf::PLAYER) {
3204 my $pl = $cf::PLAYER{$login} or next;
3205 $pl->valid or next;
3206 $pl->save;
3207 }
3208 warn "end emergency player save\n";
3209
3210 warn "begin emergency map save\n";
3211 for my $path (keys %cf::MAP) {
3212 my $map = $cf::MAP{$path} or next;
3213 $map->valid or next;
3214 $map->save;
3215 }
3216 warn "end emergency map save\n";
3217
3218 warn "begin emergency database checkpoint\n";
3219 BDB::db_env_txn_checkpoint $DB_ENV;
3220 warn "end emergency database checkpoint\n";
3221 };
3222
3223 warn "leave emergency perl save\n";
3224 }
3225
3226 sub post_cleanup {
3227 my ($make_core) = @_;
3228
3229 warn Carp::longmess "post_cleanup backtrace"
3230 if $make_core;
3231 }
3232
3233 sub do_reload_perl() {
3234 # can/must only be called in main
3235 if ($Coro::current != $Coro::main) {
3236 warn "can only reload from main coroutine";
3237 return;
3238 }
3239
3240 warn "reloading...";
3241
3242 warn "entering sync_job";
3243
3244 cf::sync_job {
3245 cf::write_runtime; # external watchdog should not bark
3246 cf::emergency_save;
3247 cf::write_runtime; # external watchdog should not bark
3248
3249 warn "syncing database to disk";
3250 BDB::db_env_txn_checkpoint $DB_ENV;
3251
3252 # if anything goes wrong in here, we should simply crash as we already saved
3253
3254 warn "cancelling all WF_AUTOCANCEL watchers";
3255 for (Event::all_watchers) {
3256 $_->cancel if $_->data & WF_AUTOCANCEL;
3257 }
3258
3259 warn "flushing outstanding aio requests";
3260 for (;;) {
3261 BDB::flush;
3262 IO::AIO::flush;
3263 Coro::cede;
3264 last unless IO::AIO::nreqs || BDB::nreqs;
3265 warn "iterate...";
3266 }
3267
3268 ++$RELOAD;
3269
3270 warn "cancelling all extension coros";
3271 $_->cancel for values %EXT_CORO;
3272 %EXT_CORO = ();
3273
3274 warn "removing commands";
3275 %COMMAND = ();
3276
3277 warn "removing ext/exti commands";
3278 %EXTCMD = ();
3279 %EXTICMD = ();
3280
3281 warn "unloading/nuking all extensions";
3282 for my $pkg (@EXTS) {
3283 warn "... unloading $pkg";
3284
3285 if (my $cb = $pkg->can ("unload")) {
3286 eval {
3287 $cb->($pkg);
3288 1
3289 } or warn "$pkg unloaded, but with errors: $@";
3290 }
3291
3292 warn "... nuking $pkg";
3293 Symbol::delete_package $pkg;
3294 }
3295
3296 warn "unloading all perl modules loaded from $LIBDIR";
3297 while (my ($k, $v) = each %INC) {
3298 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3299
3300 warn "... unloading $k";
3301 delete $INC{$k};
3302
3303 $k =~ s/\.pm$//;
3304 $k =~ s/\//::/g;
3305
3306 if (my $cb = $k->can ("unload_module")) {
3307 $cb->();
3308 }
3309
3310 Symbol::delete_package $k;
3311 }
3312
3313 warn "getting rid of safe::, as good as possible";
3314 Symbol::delete_package "safe::$_"
3315 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3316
3317 warn "unloading cf.pm \"a bit\"";
3318 delete $INC{"cf.pm"};
3319 delete $INC{"cf/pod.pm"};
3320
3321 # don't, removes xs symbols, too,
3322 # and global variables created in xs
3323 #Symbol::delete_package __PACKAGE__;
3324
3325 warn "unload completed, starting to reload now";
3326
3327 warn "reloading cf.pm";
3328 require cf;
3329 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3330
3331 warn "loading config and database again";
3332 cf::reload_config;
3333
3334 warn "loading extensions";
3335 cf::load_extensions;
3336
3337 warn "reattaching attachments to objects/players";
3338 _global_reattach; # objects, sockets
3339 warn "reattaching attachments to maps";
3340 reattach $_ for values %MAP;
3341 warn "reattaching attachments to players";
3342 reattach $_ for values %PLAYER;
3343
3344 warn "leaving sync_job";
3345
3346 1
3347 } or do {
3348 warn $@;
3349 warn "error while reloading, exiting.";
3350 exit 1;
3351 };
3352
3353 warn "reloaded";
3354 };
3355
3356 our $RELOAD_WATCHER; # used only during reload
3357
3358 sub reload_perl() {
3359 # doing reload synchronously and two reloads happen back-to-back,
3360 # coro crashes during coro_state_free->destroy here.
3361
3362 $RELOAD_WATCHER ||= Event->timer (
3363 reentrant => 0,
3364 after => 0,
3365 data => WF_AUTOCANCEL,
3366 cb => sub {
3367 do_reload_perl;
3368 undef $RELOAD_WATCHER;
3369 },
3370 );
3371 }
3372
3373 register_command "reload" => sub {
3374 my ($who, $arg) = @_;
3375
3376 if ($who->flag (FLAG_WIZ)) {
3377 $who->message ("reloading server.");
3378 async { reload_perl };
3379 }
3380 };
3381
3382 unshift @INC, $LIBDIR;
3383
3384 my $bug_warning = 0;
3385
3386 our @WAIT_FOR_TICK;
3387 our @WAIT_FOR_TICK_BEGIN;
3388
3389 sub wait_for_tick {
3390 return unless $TICK_WATCHER->is_active;
3391 return if $Coro::current == $Coro::main;
3392
3393 my $signal = new Coro::Signal;
3394 push @WAIT_FOR_TICK, $signal;
3395 $signal->wait;
3396 }
3397
3398 sub wait_for_tick_begin {
3399 return unless $TICK_WATCHER->is_active;
3400 return if $Coro::current == $Coro::main;
3401
3402 my $signal = new Coro::Signal;
3403 push @WAIT_FOR_TICK_BEGIN, $signal;
3404 $signal->wait;
3405 }
3406
3407 my $min = 1e6;#d#
3408 my $avg = 10;
3409 $TICK_WATCHER = Event->timer (
3410 reentrant => 0,
3411 parked => 1,
3412 prio => 0,
3413 at => $NEXT_TICK || $TICK,
3414 data => WF_AUTOCANCEL,
3415 cb => sub {
3416 if ($Coro::current != $Coro::main) {
3417 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3418 unless ++$bug_warning > 10;
3419 return;
3420 }
3421
3422 $NOW = $tick_start = Event::time;
3423
3424 cf::server_tick; # one server iteration
3425
3426 0 && sync_job {#d#
3427 for(1..10) {
3428 my $t = Event::time;
3429 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3430 or die;
3431
3432 $map->width (50);
3433 $map->height (50);
3434 $map->alloc;
3435 $map->_load_objects ("/tmp/x.map", 1); #TODO: does not work
3436 my $t = Event::time - $t;
3437
3438 #next unless $t < 0.0013;#d#
3439 if ($t < $min) {
3440 $min = $t;
3441 }
3442 $avg = $avg * 0.99 + $t * 0.01;
3443 }
3444 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3445 exit 0;
3446 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3447 };
3448
3449 $RUNTIME += $TICK;
3450 $NEXT_TICK += $TICK;
3451
3452 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3453 $NEXT_RUNTIME_WRITE = $NOW + 10;
3454 Coro::async_pool {
3455 write_runtime
3456 or warn "ERROR: unable to write runtime file: $!";
3457 };
3458 }
3459
3460 # my $AFTER = Event::time;
3461 # warn $AFTER - $NOW;#d#
3462
3463 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3464 $sig->send;
3465 }
3466 while (my $sig = shift @WAIT_FOR_TICK) {
3467 $sig->send;
3468 }
3469
3470 $NOW = Event::time;
3471
3472 # if we are delayed by four ticks or more, skip them all
3473 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3474
3475 $TICK_WATCHER->at ($NEXT_TICK);
3476 $TICK_WATCHER->start;
3477
3478 $LOAD = ($NOW - $tick_start) / $TICK;
3479 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3480
3481 _post_tick;
3482
3483
3484 },
3485 );
3486
3487 {
3488 BDB::max_poll_time $TICK * 0.1;
3489 $BDB_POLL_WATCHER = Event->io (
3490 reentrant => 0,
3491 fd => BDB::poll_fileno,
3492 poll => 'r',
3493 prio => 0,
3494 data => WF_AUTOCANCEL,
3495 cb => \&BDB::poll_cb,
3496 );
3497 BDB::min_parallel 8;
3498
3499 BDB::set_sync_prepare {
3500 my $status;
3501 my $current = $Coro::current;
3502 (
3503 sub {
3504 $status = $!;
3505 $current->ready; undef $current;
3506 },
3507 sub {
3508 Coro::schedule while defined $current;
3509 $! = $status;
3510 },
3511 )
3512 };
3513
3514 unless ($DB_ENV) {
3515 $DB_ENV = BDB::db_env_create;
3516
3517 cf::sync_job {
3518 eval {
3519 BDB::db_env_open
3520 $DB_ENV,
3521 $BDBDIR,
3522 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3523 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3524 0666;
3525
3526 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3527
3528 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3529 $DB_ENV->set_lk_detect;
3530 };
3531
3532 cf::cleanup "db_env_open(db): $@" if $@;
3533 };
3534 }
3535 }
3536
3537 {
3538 IO::AIO::min_parallel 8;
3539
3540 undef $Coro::AIO::WATCHER;
3541 IO::AIO::max_poll_time $TICK * 0.1;
3542 $AIO_POLL_WATCHER = Event->io (
3543 reentrant => 0,
3544 data => WF_AUTOCANCEL,
3545 fd => IO::AIO::poll_fileno,
3546 poll => 'r',
3547 prio => 6,
3548 cb => \&IO::AIO::poll_cb,
3549 );
3550 }
3551
3552 my $_log_backtrace;
3553
3554 sub _log_backtrace {
3555 my ($msg, @addr) = @_;
3556
3557 $msg =~ s/\n//;
3558
3559 # limit the # of concurrent backtraces
3560 if ($_log_backtrace < 2) {
3561 ++$_log_backtrace;
3562 async {
3563 my @bt = fork_call {
3564 @addr = map { sprintf "%x", $_ } @addr;
3565 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3566 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3567 or die "addr2line: $!";
3568
3569 my @funcs;
3570 my @res = <$fh>;
3571 chomp for @res;
3572 while (@res) {
3573 my ($func, $line) = splice @res, 0, 2, ();
3574 push @funcs, "[$func] $line";
3575 }
3576
3577 @funcs
3578 };
3579
3580 LOG llevInfo, "[ABT] $msg\n";
3581 LOG llevInfo, "[ABT] $_\n" for @bt;
3582 --$_log_backtrace;
3583 };
3584 } else {
3585 LOG llevInfo, "[ABT] $msg\n";
3586 LOG llevInfo, "[ABT] [suppressed]\n";
3587 }
3588 }
3589
3590 # load additional modules
3591 use cf::pod;
3592
3593 END { cf::emergency_save }
3594
3595 1
3596