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Revision: 1.362
Committed: Mon Sep 10 12:44:06 2007 UTC (16 years, 8 months ago) by root
Branch: MAIN
Changes since 1.361: +5 -4 lines
Log Message:
- implement tag keyword but do not use it yet
- skip_block now skips known types of sub-blocks
- print the decoded filename if possible

File Contents

# Content
1 package cf;
2
3 use utf8;
4 use strict;
5
6 use Symbol;
7 use List::Util;
8 use Socket;
9 use Storable;
10 use Event;
11 use Opcode;
12 use Safe;
13 use Safe::Hole;
14
15 use Coro 3.64 ();
16 use Coro::State;
17 use Coro::Handle;
18 use Coro::Event;
19 use Coro::Timer;
20 use Coro::Signal;
21 use Coro::Semaphore;
22 use Coro::AIO;
23 use Coro::Storable;
24 use Coro::Util ();
25
26 use JSON::XS ();
27 use BDB ();
28 use Data::Dumper;
29 use Digest::MD5;
30 use Fcntl;
31 use YAML::Syck ();
32 use IO::AIO 2.32 ();
33 use Time::HiRes;
34 use Compress::LZF;
35 use Digest::MD5 ();
36
37 # configure various modules to our taste
38 #
39 $Storable::canonical = 1; # reduce rsync transfers
40 Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41 Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
43 $Event::Eval = 1; # no idea why this is required, but it is
44
45 # work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46 $YAML::Syck::ImplicitUnicode = 1;
47
48 $Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49
50 sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51
52 our %COMMAND = ();
53 our %COMMAND_TIME = ();
54
55 our @EXTS = (); # list of extension package names
56 our %EXTCMD = ();
57 our %EXTICMD = ();
58 our %EXT_CORO = (); # coroutines bound to extensions
59 our %EXT_MAP = (); # pluggable maps
60
61 our $RELOAD; # number of reloads so far
62 our @EVENT;
63
64 our $CONFDIR = confdir;
65 our $DATADIR = datadir;
66 our $LIBDIR = "$DATADIR/ext";
67 our $PODDIR = "$DATADIR/pod";
68 our $MAPDIR = "$DATADIR/" . mapdir;
69 our $LOCALDIR = localdir;
70 our $TMPDIR = "$LOCALDIR/" . tmpdir;
71 our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72 our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73 our $RANDOMDIR = "$LOCALDIR/random";
74 our $BDBDIR = "$LOCALDIR/db";
75
76 our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77 our $TICK_WATCHER;
78 our $AIO_POLL_WATCHER;
79 our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80 our $NEXT_TICK;
81 our $NOW;
82 our $USE_FSYNC = 1; # use fsync to write maps - default off
83
84 our $BDB_POLL_WATCHER;
85 our $DB_ENV;
86
87 our %CFG;
88
89 our $UPTIME; $UPTIME ||= time;
90 our $RUNTIME;
91
92 our (%PLAYER, %PLAYER_LOADING); # all users
93 our (%MAP, %MAP_LOADING ); # all maps
94 our $LINK_MAP; # the special {link} map, which is always available
95
96 # used to convert map paths into valid unix filenames by replacing / by ∕
97 our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98
99 our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100 our $LOADAVG; # same thing, but with alpha-smoothing
101 our $tick_start; # for load detecting purposes
102
103 binmode STDOUT;
104 binmode STDERR;
105
106 # read virtual server time, if available
107 unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
108 open my $fh, "<", "$LOCALDIR/runtime"
109 or die "unable to read runtime file: $!";
110 $RUNTIME = <$fh> + 0.;
111 }
112
113 mkdir $_
114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
115
116 our $EMERGENCY_POSITION;
117
118 sub cf::map::normalise;
119
120 #############################################################################
121
122 =head2 GLOBAL VARIABLES
123
124 =over 4
125
126 =item $cf::UPTIME
127
128 The timestamp of the server start (so not actually an uptime).
129
130 =item $cf::RUNTIME
131
132 The time this server has run, starts at 0 and is increased by $cf::TICK on
133 every server tick.
134
135 =item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
136 $cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
137 $cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
138
139 Various directories - "/etc", read-only install directory, perl-library
140 directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
141 unique-items directory, player file directory, random maps directory and
142 database environment.
143
144 =item $cf::NOW
145
146 The time of the last (current) server tick.
147
148 =item $cf::TICK
149
150 The interval between server ticks, in seconds.
151
152 =item $cf::LOADAVG
153
154 The current CPU load on the server (alpha-smoothed), as a value between 0
155 (none) and 1 (overloaded), indicating how much time is spent on processing
156 objects per tick. Healthy values are < 0.5.
157
158 =item $cf::LOAD
159
160 The raw value load value from the last tick.
161
162 =item %cf::CFG
163
164 Configuration for the server, loaded from C</etc/crossfire/config>, or
165 from wherever your confdir points to.
166
167 =item cf::wait_for_tick, cf::wait_for_tick_begin
168
169 These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
170 returns directly I<after> the tick processing (and consequently, can only wake one process
171 per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
172
173 =item @cf::INVOKE_RESULTS
174
175 This array contains the results of the last C<invoke ()> call. When
176 C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
177 that call.
178
179 =back
180
181 =cut
182
183 BEGIN {
184 *CORE::GLOBAL::warn = sub {
185 my $msg = join "", @_;
186
187 $msg .= "\n"
188 unless $msg =~ /\n$/;
189
190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191
192 LOG llevError, $msg;
193 };
194 }
195
196 @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
197 @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
198 @safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
199 @safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
200 @safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
201 @safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
202 @safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
203
204 # we bless all objects into (empty) derived classes to force a method lookup
205 # within the Safe compartment.
206 for my $pkg (qw(
207 cf::global cf::attachable
208 cf::object cf::object::player
209 cf::client cf::player
210 cf::arch cf::living
211 cf::map cf::party cf::region
212 )) {
213 no strict 'refs';
214 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
215 }
216
217 $Event::DIED = sub {
218 warn "error in event callback: @_";
219 };
220
221 #############################################################################
222
223 =head2 UTILITY FUNCTIONS
224
225 =over 4
226
227 =item dumpval $ref
228
229 =cut
230
231 sub dumpval {
232 eval {
233 local $SIG{__DIE__};
234 my $d;
235 if (1) {
236 $d = new Data::Dumper([$_[0]], ["*var"]);
237 $d->Terse(1);
238 $d->Indent(2);
239 $d->Quotekeys(0);
240 $d->Useqq(1);
241 #$d->Bless(...);
242 $d->Seen($_[1]) if @_ > 1;
243 $d = $d->Dump();
244 }
245 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
246 $d
247 } || "[unable to dump $_[0]: '$@']";
248 }
249
250 =item $ref = cf::from_json $json
251
252 Converts a JSON string into the corresponding perl data structure.
253
254 =item $json = cf::to_json $ref
255
256 Converts a perl data structure into its JSON representation.
257
258 =cut
259
260 our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
261
262 sub to_json ($) { $json_coder->encode ($_[0]) }
263 sub from_json ($) { $json_coder->decode ($_[0]) }
264
265 =item cf::lock_wait $string
266
267 Wait until the given lock is available. See cf::lock_acquire.
268
269 =item my $lock = cf::lock_acquire $string
270
271 Wait until the given lock is available and then acquires it and returns
272 a Coro::guard object. If the guard object gets destroyed (goes out of scope,
273 for example when the coroutine gets canceled), the lock is automatically
274 returned.
275
276 Locks are *not* recursive, locking from the same coro twice results in a
277 deadlocked coro.
278
279 Lock names should begin with a unique identifier (for example, cf::map::find
280 uses map_find and cf::map::load uses map_load).
281
282 =item $locked = cf::lock_active $string
283
284 Return true if the lock is currently active, i.e. somebody has locked it.
285
286 =cut
287
288 our %LOCK;
289 our %LOCKER;#d#
290
291 sub lock_wait($) {
292 my ($key) = @_;
293
294 if ($LOCKER{$key} == $Coro::current) {#d#
295 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
296 return;#d#
297 }#d#
298
299 # wait for lock, if any
300 while ($LOCK{$key}) {
301 push @{ $LOCK{$key} }, $Coro::current;
302 Coro::schedule;
303 }
304 }
305
306 sub lock_acquire($) {
307 my ($key) = @_;
308
309 # wait, to be sure we are not locked
310 lock_wait $key;
311
312 $LOCK{$key} = [];
313 $LOCKER{$key} = $Coro::current;#d#
314
315 Coro::guard {
316 delete $LOCKER{$key};#d#
317 # wake up all waiters, to be on the safe side
318 $_->ready for @{ delete $LOCK{$key} };
319 }
320 }
321
322 sub lock_active($) {
323 my ($key) = @_;
324
325 ! ! $LOCK{$key}
326 }
327
328 sub freeze_mainloop {
329 return unless $TICK_WATCHER->is_active;
330
331 my $guard = Coro::guard {
332 $TICK_WATCHER->start;
333 };
334 $TICK_WATCHER->stop;
335 $guard
336 }
337
338 =item cf::get_slot $time[, $priority[, $name]]
339
340 Allocate $time seconds of blocking CPU time at priority C<$priority>:
341 This call blocks and returns only when you have at least C<$time> seconds
342 of cpu time till the next tick. The slot is only valid till the next cede.
343
344 The optional C<$name> can be used to identify the job to run. It might be
345 used for statistical purposes and should identify the same time-class.
346
347 Useful for short background jobs.
348
349 =cut
350
351 our @SLOT_QUEUE;
352 our $SLOT_QUEUE;
353
354 $SLOT_QUEUE->cancel if $SLOT_QUEUE;
355 $SLOT_QUEUE = Coro::async {
356 my $signal = new Coro::Signal;
357
358 while () {
359 next_job:
360 my $avail = cf::till_tick;
361 if ($avail > 0.01) {
362 for (0 .. $#SLOT_QUEUE) {
363 if ($SLOT_QUEUE[$_][0] < $avail) {
364 my $job = splice @SLOT_QUEUE, $_, 1, ();
365 $job->[2]->send;
366 Coro::cede;
367 goto next_job;
368 }
369 }
370 }
371
372 if (@SLOT_QUEUE) {
373 # we do not use wait_For_tick() as it returns immediately when tick is inactive
374 push @cf::WAIT_FOR_TICK, $signal;
375 $signal->wait;
376 } else {
377 Coro::schedule;
378 }
379 }
380 };
381
382 sub get_slot($;$$) {
383 my ($time, $pri, $name) = @_;
384
385 $time = $TICK * .6 if $time > $TICK * .6;
386 my $sig = new Coro::Signal;
387
388 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
389 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
390 $SLOT_QUEUE->ready;
391 $sig->wait;
392 }
393
394 =item cf::async { BLOCK }
395
396 Currently the same as Coro::async_pool, meaning you cannot use
397 C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
398 thing you are allowed to do is call C<prio> on it.
399
400 =cut
401
402 BEGIN { *async = \&Coro::async_pool }
403
404 =item cf::sync_job { BLOCK }
405
406 The design of Crossfire TRT requires that the main coroutine ($Coro::main)
407 is always able to handle events or runnable, as Crossfire TRT is only
408 partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
409 acceptable.
410
411 If it must be done, put the blocking parts into C<sync_job>. This will run
412 the given BLOCK in another coroutine while waiting for the result. The
413 server will be frozen during this time, so the block should either finish
414 fast or be very important.
415
416 =cut
417
418 sub sync_job(&) {
419 my ($job) = @_;
420
421 if ($Coro::current == $Coro::main) {
422 my $time = Event::time;
423
424 # this is the main coro, too bad, we have to block
425 # till the operation succeeds, freezing the server :/
426
427 # TODO: use suspend/resume instead
428 # (but this is cancel-safe)
429 my $freeze_guard = freeze_mainloop;
430
431 my $busy = 1;
432 my @res;
433
434 (async {
435 @res = eval { $job->() };
436 warn $@ if $@;
437 undef $busy;
438 })->prio (Coro::PRIO_MAX);
439
440 while ($busy) {
441 Coro::cede or Event::one_event;
442 }
443
444 $time = Event::time - $time;
445
446 LOG llevError | logBacktrace, Carp::longmess "long sync job"
447 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
448
449 $tick_start += $time; # do not account sync jobs to server load
450
451 wantarray ? @res : $res[0]
452 } else {
453 # we are in another coroutine, how wonderful, everything just works
454
455 $job->()
456 }
457 }
458
459 =item $coro = cf::async_ext { BLOCK }
460
461 Like async, but this coro is automatically being canceled when the
462 extension calling this is being unloaded.
463
464 =cut
465
466 sub async_ext(&) {
467 my $cb = shift;
468
469 my $coro = &Coro::async ($cb);
470
471 $coro->on_destroy (sub {
472 delete $EXT_CORO{$coro+0};
473 });
474 $EXT_CORO{$coro+0} = $coro;
475
476 $coro
477 }
478
479 =item fork_call { }, $args
480
481 Executes the given code block with the given arguments in a seperate
482 process, returning the results. Everything must be serialisable with
483 Coro::Storable. May, of course, block. Note that the executed sub may
484 never block itself or use any form of Event handling.
485
486 =cut
487
488 sub fork_call(&@) {
489 my ($cb, @args) = @_;
490
491 # we seemingly have to make a local copy of the whole thing,
492 # otherwise perl prematurely frees the stuff :/
493 # TODO: investigate and fix (likely this will be rather laborious)
494
495 my @res = Coro::Util::fork_eval {
496 reset_signals;
497 &$cb
498 }, @args;
499
500 wantarray ? @res : $res[-1]
501 }
502
503 =item $value = cf::db_get $family => $key
504
505 Returns a single value from the environment database.
506
507 =item cf::db_put $family => $key => $value
508
509 Stores the given C<$value> in the family. It can currently store binary
510 data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
511
512 =cut
513
514 our $DB;
515
516 sub db_init {
517 unless ($DB) {
518 $DB = BDB::db_create $DB_ENV;
519
520 cf::sync_job {
521 eval {
522 $DB->set_flags (BDB::CHKSUM);
523
524 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
525 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
526 cf::cleanup "db_open(db): $!" if $!;
527 };
528 cf::cleanup "db_open(db): $@" if $@;
529 };
530 }
531 }
532
533 sub db_get($$) {
534 my $key = "$_[0]/$_[1]";
535
536 cf::sync_job {
537 BDB::db_get $DB, undef, $key, my $data;
538
539 $! ? ()
540 : $data
541 }
542 }
543
544 sub db_put($$$) {
545 BDB::dbreq_pri 4;
546 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
547 }
548
549 =item cf::cache $id => [$paths...], $processversion => $process
550
551 Generic caching function that returns the value of the resource $id,
552 caching and regenerating as required.
553
554 This function can block.
555
556 =cut
557
558 sub cache {
559 my ($id, $src, $processversion, $process) = @_;
560
561 my $meta =
562 join "\x00",
563 $processversion,
564 map {
565 aio_stat $_
566 and Carp::croak "$_: $!";
567
568 ($_, (stat _)[7,9])
569 } @$src;
570
571 my $dbmeta = db_get cache => "$id/meta";
572 if ($dbmeta ne $meta) {
573 # changed, we may need to process
574
575 my @data;
576 my $md5;
577
578 for (0 .. $#$src) {
579 0 <= aio_load $src->[$_], $data[$_]
580 or Carp::croak "$src->[$_]: $!";
581 }
582
583 # if processing is expensive, check
584 # checksum first
585 if (1) {
586 $md5 =
587 join "\x00",
588 $processversion,
589 map {
590 cf::cede_to_tick;
591 ($src->[$_], Digest::MD5::md5_hex $data[$_])
592 } 0.. $#$src;
593
594
595 my $dbmd5 = db_get cache => "$id/md5";
596 if ($dbmd5 eq $md5) {
597 db_put cache => "$id/meta", $meta;
598
599 return db_get cache => "$id/data";
600 }
601 }
602
603 my $t1 = Time::HiRes::time;
604 my $data = $process->(\@data);
605 my $t2 = Time::HiRes::time;
606
607 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
608
609 db_put cache => "$id/data", $data;
610 db_put cache => "$id/md5" , $md5;
611 db_put cache => "$id/meta", $meta;
612
613 return $data;
614 }
615
616 db_get cache => "$id/data"
617 }
618
619 =item cf::datalog type => key => value, ...
620
621 Log a datalog packet of the given type with the given key-value pairs.
622
623 =cut
624
625 sub datalog($@) {
626 my ($type, %kv) = @_;
627 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
628 }
629
630 =back
631
632 =cut
633
634 #############################################################################
635
636 =head2 ATTACHABLE OBJECTS
637
638 Many objects in crossfire are so-called attachable objects. That means you can
639 attach callbacks/event handlers (a collection of which is called an "attachment")
640 to it. All such attachable objects support the following methods.
641
642 In the following description, CLASS can be any of C<global>, C<object>
643 C<player>, C<client> or C<map> (i.e. the attachable objects in
644 Crossfire TRT).
645
646 =over 4
647
648 =item $attachable->attach ($attachment, key => $value...)
649
650 =item $attachable->detach ($attachment)
651
652 Attach/detach a pre-registered attachment to a specific object and give it
653 the specified key/value pairs as arguments.
654
655 Example, attach a minesweeper attachment to the given object, making it a
656 10x10 minesweeper game:
657
658 $obj->attach (minesweeper => width => 10, height => 10);
659
660 =item $bool = $attachable->attached ($name)
661
662 Checks wether the named attachment is currently attached to the object.
663
664 =item cf::CLASS->attach ...
665
666 =item cf::CLASS->detach ...
667
668 Define an anonymous attachment and attach it to all objects of the given
669 CLASS. See the next function for an explanation of its arguments.
670
671 You can attach to global events by using the C<cf::global> class.
672
673 Example, log all player logins:
674
675 cf::player->attach (
676 on_login => sub {
677 my ($pl) = @_;
678 ...
679 },
680 );
681
682 Example, attach to the jeweler skill:
683
684 cf::object->attach (
685 type => cf::SKILL,
686 subtype => cf::SK_JEWELER,
687 on_use_skill => sub {
688 my ($sk, $ob, $part, $dir, $msg) = @_;
689 ...
690 },
691 );
692
693 =item cf::CLASS::attachment $name, ...
694
695 Register an attachment by C<$name> through which attachable objects of the
696 given CLASS can refer to this attachment.
697
698 Some classes such as crossfire maps and objects can specify attachments
699 that are attached at load/instantiate time, thus the need for a name.
700
701 These calls expect any number of the following handler/hook descriptions:
702
703 =over 4
704
705 =item prio => $number
706
707 Set the priority for all following handlers/hooks (unless overwritten
708 by another C<prio> setting). Lower priority handlers get executed
709 earlier. The default priority is C<0>, and many built-in handlers are
710 registered at priority C<-1000>, so lower priorities should not be used
711 unless you know what you are doing.
712
713 =item type => $type
714
715 (Only for C<< cf::object->attach >> calls), limits the attachment to the
716 given type of objects only (the additional parameter C<subtype> can be
717 used to further limit to the given subtype).
718
719 =item on_I<event> => \&cb
720
721 Call the given code reference whenever the named event happens (event is
722 something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
723 handlers are recognised generally depends on the type of object these
724 handlers attach to).
725
726 See F<include/eventinc.h> for the full list of events supported, and their
727 class.
728
729 =item package => package::
730
731 Look for sub functions of the name C<< on_I<event> >> in the given
732 package and register them. Only handlers for eevents supported by the
733 object/class are recognised.
734
735 =back
736
737 Example, define an attachment called "sockpuppet" that calls the given
738 event handler when a monster attacks:
739
740 cf::object::attachment sockpuppet =>
741 on_skill_attack => sub {
742 my ($self, $victim) = @_;
743 ...
744 }
745 }
746
747 =item $attachable->valid
748
749 Just because you have a perl object does not mean that the corresponding
750 C-level object still exists. If you try to access an object that has no
751 valid C counterpart anymore you get an exception at runtime. This method
752 can be used to test for existence of the C object part without causing an
753 exception.
754
755 =cut
756
757 # the following variables are defined in .xs and must not be re-created
758 our @CB_GLOBAL = (); # registry for all global events
759 our @CB_ATTACHABLE = (); # registry for all attachables
760 our @CB_OBJECT = (); # all objects (should not be used except in emergency)
761 our @CB_PLAYER = ();
762 our @CB_CLIENT = ();
763 our @CB_TYPE = (); # registry for type (cf-object class) based events
764 our @CB_MAP = ();
765
766 my %attachment;
767
768 sub cf::attachable::thawer_merge {
769 # simply override everything except _meta
770 local $_[0]{_meta};
771 %{$_[0]} = %{$_[1]};
772 }
773
774 sub _attach_cb($$$$) {
775 my ($registry, $event, $prio, $cb) = @_;
776
777 use sort 'stable';
778
779 $cb = [$prio, $cb];
780
781 @{$registry->[$event]} = sort
782 { $a->[0] cmp $b->[0] }
783 @{$registry->[$event] || []}, $cb;
784 }
785
786 # hack
787 my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
788
789 # attach handles attaching event callbacks
790 # the only thing the caller has to do is pass the correct
791 # registry (== where the callback attaches to).
792 sub _attach {
793 my ($registry, $klass, @arg) = @_;
794
795 my $object_type;
796 my $prio = 0;
797 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
798
799 #TODO: get rid of this hack
800 if ($attachable_klass{$klass}) {
801 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
802 }
803
804 while (@arg) {
805 my $type = shift @arg;
806
807 if ($type eq "prio") {
808 $prio = shift @arg;
809
810 } elsif ($type eq "type") {
811 $object_type = shift @arg;
812 $registry = $CB_TYPE[$object_type] ||= [];
813
814 } elsif ($type eq "subtype") {
815 defined $object_type or Carp::croak "subtype specified without type";
816 my $object_subtype = shift @arg;
817 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
818
819 } elsif ($type eq "package") {
820 my $pkg = shift @arg;
821
822 while (my ($name, $id) = each %cb_id) {
823 if (my $cb = $pkg->can ($name)) {
824 _attach_cb $registry, $id, $prio, $cb;
825 }
826 }
827
828 } elsif (exists $cb_id{$type}) {
829 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
830
831 } elsif (ref $type) {
832 warn "attaching objects not supported, ignoring.\n";
833
834 } else {
835 shift @arg;
836 warn "attach argument '$type' not supported, ignoring.\n";
837 }
838 }
839 }
840
841 sub _object_attach {
842 my ($obj, $name, %arg) = @_;
843
844 return if exists $obj->{_attachment}{$name};
845
846 if (my $attach = $attachment{$name}) {
847 my $registry = $obj->registry;
848
849 for (@$attach) {
850 my ($klass, @attach) = @$_;
851 _attach $registry, $klass, @attach;
852 }
853
854 $obj->{$name} = \%arg;
855 } else {
856 warn "object uses attachment '$name' which is not available, postponing.\n";
857 }
858
859 $obj->{_attachment}{$name} = undef;
860 }
861
862 sub cf::attachable::attach {
863 if (ref $_[0]) {
864 _object_attach @_;
865 } else {
866 _attach shift->_attach_registry, @_;
867 }
868 _recalc_want;
869 };
870
871 # all those should be optimised
872 sub cf::attachable::detach {
873 my ($obj, $name) = @_;
874
875 if (ref $obj) {
876 delete $obj->{_attachment}{$name};
877 reattach ($obj);
878 } else {
879 Carp::croak "cannot, currently, detach class attachments";
880 }
881 _recalc_want;
882 };
883
884 sub cf::attachable::attached {
885 my ($obj, $name) = @_;
886
887 exists $obj->{_attachment}{$name}
888 }
889
890 for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
891 eval "#line " . __LINE__ . " 'cf.pm'
892 sub cf::\L$klass\E::_attach_registry {
893 (\\\@CB_$klass, KLASS_$klass)
894 }
895
896 sub cf::\L$klass\E::attachment {
897 my \$name = shift;
898
899 \$attachment{\$name} = [[KLASS_$klass, \@_]];
900 }
901 ";
902 die if $@;
903 }
904
905 our $override;
906 our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
907
908 sub override {
909 $override = 1;
910 @INVOKE_RESULTS = (@_);
911 }
912
913 sub do_invoke {
914 my $event = shift;
915 my $callbacks = shift;
916
917 @INVOKE_RESULTS = ();
918
919 local $override;
920
921 for (@$callbacks) {
922 eval { &{$_->[1]} };
923
924 if ($@) {
925 warn "$@";
926 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
927 override;
928 }
929
930 return 1 if $override;
931 }
932
933 0
934 }
935
936 =item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
937
938 =item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
939
940 Generate an object-specific event with the given arguments.
941
942 This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
943 removed in future versions), and there is no public API to access override
944 results (if you must, access C<@cf::INVOKE_RESULTS> directly).
945
946 =back
947
948 =cut
949
950 #############################################################################
951 # object support
952 #
953
954 sub _can_merge {
955 my ($ob1, $ob2) = @_;
956
957 local $Storable::canonical = 1;
958 my $fob1 = Storable::freeze $ob1;
959 my $fob2 = Storable::freeze $ob2;
960
961 $fob1 eq $fob2
962 }
963
964 sub reattach {
965 # basically do the same as instantiate, without calling instantiate
966 my ($obj) = @_;
967
968 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
969
970 my $registry = $obj->registry;
971
972 @$registry = ();
973
974 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
975
976 for my $name (keys %{ $obj->{_attachment} || {} }) {
977 if (my $attach = $attachment{$name}) {
978 for (@$attach) {
979 my ($klass, @attach) = @$_;
980 _attach $registry, $klass, @attach;
981 }
982 } else {
983 warn "object uses attachment '$name' that is not available, postponing.\n";
984 }
985 }
986 }
987
988 cf::attachable->attach (
989 prio => -1000000,
990 on_instantiate => sub {
991 my ($obj, $data) = @_;
992
993 $data = from_json $data;
994
995 for (@$data) {
996 my ($name, $args) = @$_;
997
998 $obj->attach ($name, %{$args || {} });
999 }
1000 },
1001 on_reattach => \&reattach,
1002 on_clone => sub {
1003 my ($src, $dst) = @_;
1004
1005 @{$dst->registry} = @{$src->registry};
1006
1007 %$dst = %$src;
1008
1009 %{$dst->{_attachment}} = %{$src->{_attachment}}
1010 if exists $src->{_attachment};
1011 },
1012 );
1013
1014 sub object_freezer_save {
1015 my ($filename, $rdata, $objs) = @_;
1016
1017 my $guard = cf::lock_acquire "io";
1018
1019 sync_job {
1020 if (length $$rdata) {
1021 utf8::decode (my $decname = $filename);
1022 warn sprintf "saving %s (%d,%d)\n",
1023 $decname, length $$rdata, scalar @$objs;
1024
1025 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1026 chmod SAVE_MODE, $fh;
1027 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1028 aio_fsync $fh if $cf::USE_FSYNC;
1029 close $fh;
1030
1031 if (@$objs) {
1032 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1033 chmod SAVE_MODE, $fh;
1034 my $data = Storable::nfreeze { version => 1, objs => $objs };
1035 aio_write $fh, 0, (length $data), $data, 0;
1036 aio_fsync $fh if $cf::USE_FSYNC;
1037 close $fh;
1038 aio_rename "$filename.pst~", "$filename.pst";
1039 }
1040 } else {
1041 aio_unlink "$filename.pst";
1042 }
1043
1044 aio_rename "$filename~", $filename;
1045 } else {
1046 warn "FATAL: $filename~: $!\n";
1047 }
1048 } else {
1049 aio_unlink $filename;
1050 aio_unlink "$filename.pst";
1051 }
1052 };
1053
1054 undef $guard;
1055 }
1056
1057 sub object_freezer_as_string {
1058 my ($rdata, $objs) = @_;
1059
1060 use Data::Dumper;
1061
1062 $$rdata . Dumper $objs
1063 }
1064
1065 sub object_thawer_load {
1066 my ($filename) = @_;
1067
1068 my ($data, $av);
1069
1070 my $guard = cf::lock_acquire "io";
1071
1072 (aio_load $filename, $data) >= 0
1073 or return;
1074
1075 unless (aio_stat "$filename.pst") {
1076 (aio_load "$filename.pst", $av) >= 0
1077 or return;
1078
1079 undef $guard;
1080 $av = eval { (Storable::thaw $av)->{objs} };
1081 }
1082
1083 utf8::decode (my $decname = $filename);
1084 warn sprintf "loading %s (%d,%d)\n",
1085 $decname, length $data, scalar @{$av || []};
1086
1087 ($data, $av)
1088 }
1089
1090 =head2 COMMAND CALLBACKS
1091
1092 =over 4
1093
1094 =cut
1095
1096 #############################################################################
1097 # command handling &c
1098
1099 =item cf::register_command $name => \&callback($ob,$args);
1100
1101 Register a callback for execution when the client sends the user command
1102 $name.
1103
1104 =cut
1105
1106 sub register_command {
1107 my ($name, $cb) = @_;
1108
1109 my $caller = caller;
1110 #warn "registering command '$name/$time' to '$caller'";
1111
1112 push @{ $COMMAND{$name} }, [$caller, $cb];
1113 }
1114
1115 =item cf::register_extcmd $name => \&callback($pl,$packet);
1116
1117 Register a callback for execution when the client sends an (synchronous)
1118 extcmd packet. Ext commands will be processed in the order they are
1119 received by the server, like other user commands. The first argument is
1120 the logged-in player. Ext commands can only be processed after a player
1121 has logged in successfully.
1122
1123 If the callback returns something, it is sent back as if reply was being
1124 called.
1125
1126 =item cf::register_exticmd $name => \&callback($ns,$packet);
1127
1128 Register a callback for execution when the client sends an (asynchronous)
1129 exticmd packet. Exti commands are processed by the server as soon as they
1130 are received, i.e. out of order w.r.t. other commands. The first argument
1131 is a client socket. Exti commands can be received anytime, even before
1132 log-in.
1133
1134 If the callback returns something, it is sent back as if reply was being
1135 called.
1136
1137 =cut
1138
1139 sub register_extcmd {
1140 my ($name, $cb) = @_;
1141
1142 $EXTCMD{$name} = $cb;
1143 }
1144
1145 sub register_exticmd {
1146 my ($name, $cb) = @_;
1147
1148 $EXTICMD{$name} = $cb;
1149 }
1150
1151 cf::player->attach (
1152 on_command => sub {
1153 my ($pl, $name, $params) = @_;
1154
1155 my $cb = $COMMAND{$name}
1156 or return;
1157
1158 for my $cmd (@$cb) {
1159 $cmd->[1]->($pl->ob, $params);
1160 }
1161
1162 cf::override;
1163 },
1164 on_extcmd => sub {
1165 my ($pl, $buf) = @_;
1166
1167 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
1168
1169 if (ref $msg) {
1170 my ($type, $reply, @payload) =
1171 "ARRAY" eq ref $msg
1172 ? @$msg
1173 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1174
1175 my @reply;
1176
1177 if (my $cb = $EXTCMD{$type}) {
1178 @reply = $cb->($pl, @payload);
1179 }
1180
1181 $pl->ext_reply ($reply, @reply)
1182 if $reply;
1183
1184 } else {
1185 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1186 }
1187
1188 cf::override;
1189 },
1190 );
1191
1192 sub load_extensions {
1193 cf::sync_job {
1194 my %todo;
1195
1196 for my $path (<$LIBDIR/*.ext>) {
1197 next unless -r $path;
1198
1199 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1200 my $base = $1;
1201 my $pkg = $1;
1202 $pkg =~ s/[^[:word:]]/_/g;
1203 $pkg = "ext::$pkg";
1204
1205 open my $fh, "<:utf8", $path
1206 or die "$path: $!";
1207
1208 my $source = do { local $/; <$fh> };
1209
1210 my %ext = (
1211 path => $path,
1212 base => $base,
1213 pkg => $pkg,
1214 );
1215
1216 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1217 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1218
1219 $ext{source} =
1220 "package $pkg; use strict; use utf8;\n"
1221 . "#line 1 \"$path\"\n{\n"
1222 . $source
1223 . "\n};\n1";
1224
1225 $todo{$base} = \%ext;
1226 }
1227
1228 my %done;
1229 while (%todo) {
1230 my $progress;
1231
1232 while (my ($k, $v) = each %todo) {
1233 for (split /,\s*/, $v->{meta}{depends}) {
1234 goto skip
1235 unless exists $done{$_};
1236 }
1237
1238 warn "... loading '$k' into '$v->{pkg}'\n";
1239
1240 unless (eval $v->{source}) {
1241 my $msg = $@ ? "$v->{path}: $@\n"
1242 : "$v->{base}: extension inactive.\n";
1243
1244 if (exists $v->{meta}{mandatory}) {
1245 warn $msg;
1246 warn "mandatory extension failed to load, exiting.\n";
1247 exit 1;
1248 }
1249
1250 warn $msg;
1251 }
1252
1253 $done{$k} = delete $todo{$k};
1254 push @EXTS, $v->{pkg};
1255 $progress = 1;
1256 }
1257
1258 skip:
1259 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1260 unless $progress;
1261 }
1262 };
1263 }
1264
1265 #############################################################################
1266
1267 =back
1268
1269 =head2 CORE EXTENSIONS
1270
1271 Functions and methods that extend core crossfire objects.
1272
1273 =cut
1274
1275 package cf::player;
1276
1277 use Coro::AIO;
1278
1279 =head3 cf::player
1280
1281 =over 4
1282
1283 =item cf::player::num_playing
1284
1285 Returns the official number of playing players, as per the Crossfire metaserver rules.
1286
1287 =cut
1288
1289 sub num_playing {
1290 scalar grep
1291 $_->ob->map
1292 && !$_->hidden
1293 && !$_->ob->flag (cf::FLAG_WIZ),
1294 cf::player::list
1295 }
1296
1297 =item cf::player::find $login
1298
1299 Returns the given player object, loading it if necessary (might block).
1300
1301 =cut
1302
1303 sub playerdir($) {
1304 "$PLAYERDIR/"
1305 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1306 }
1307
1308 sub path($) {
1309 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1310
1311 (playerdir $login) . "/playerdata"
1312 }
1313
1314 sub find_active($) {
1315 $cf::PLAYER{$_[0]}
1316 and $cf::PLAYER{$_[0]}->active
1317 and $cf::PLAYER{$_[0]}
1318 }
1319
1320 sub exists($) {
1321 my ($login) = @_;
1322
1323 $cf::PLAYER{$login}
1324 or cf::sync_job { !aio_stat path $login }
1325 }
1326
1327 sub find($) {
1328 return $cf::PLAYER{$_[0]} || do {
1329 my $login = $_[0];
1330
1331 my $guard = cf::lock_acquire "user_find:$login";
1332
1333 $cf::PLAYER{$_[0]} || do {
1334 # rename old playerfiles to new ones
1335 #TODO: remove when no longer required
1336 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1337 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1338 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1339 aio_unlink +(playerdir $login) . "/$login.pl";
1340
1341 my $f = new_from_file cf::object::thawer path $login
1342 or return;
1343
1344 $f->next;
1345 my $pl = cf::player::load_pl $f
1346 or return;
1347 local $cf::PLAYER_LOADING{$login} = $pl;
1348 $f->resolve_delayed_derefs;
1349 $cf::PLAYER{$login} = $pl
1350 }
1351 }
1352 }
1353
1354 sub save($) {
1355 my ($pl) = @_;
1356
1357 return if $pl->{deny_save};
1358
1359 my $path = path $pl;
1360 my $guard = cf::lock_acquire "user_save:$path";
1361
1362 return if $pl->{deny_save};
1363
1364 aio_mkdir playerdir $pl, 0770;
1365 $pl->{last_save} = $cf::RUNTIME;
1366
1367 $pl->save_pl ($path);
1368 cf::cede_to_tick;
1369 }
1370
1371 sub new($) {
1372 my ($login) = @_;
1373
1374 my $self = create;
1375
1376 $self->ob->name ($login);
1377 $self->{deny_save} = 1;
1378
1379 $cf::PLAYER{$login} = $self;
1380
1381 $self
1382 }
1383
1384 =item $player->send_msg ($channel, $msg, $color, [extra...])
1385
1386 =cut
1387
1388 sub send_msg {
1389 my $ns = shift->ns
1390 or return;
1391 $ns->send_msg (@_);
1392 }
1393
1394 =item $pl->quit_character
1395
1396 Nukes the player without looking back. If logged in, the connection will
1397 be destroyed. May block for a long time.
1398
1399 =cut
1400
1401 sub quit_character {
1402 my ($pl) = @_;
1403
1404 my $name = $pl->ob->name;
1405
1406 $pl->{deny_save} = 1;
1407 $pl->password ("*"); # this should lock out the player until we nuked the dir
1408
1409 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1410 $pl->deactivate;
1411 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1412 $pl->ns->destroy if $pl->ns;
1413
1414 my $path = playerdir $pl;
1415 my $temp = "$path~$cf::RUNTIME~deleting~";
1416 aio_rename $path, $temp;
1417 delete $cf::PLAYER{$pl->ob->name};
1418 $pl->destroy;
1419
1420 my $prefix = qr<^~\Q$name\E/>;
1421
1422 # nuke player maps
1423 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1424
1425 IO::AIO::aio_rmtree $temp;
1426 }
1427
1428 =item $pl->kick
1429
1430 Kicks a player out of the game. This destroys the connection.
1431
1432 =cut
1433
1434 sub kick {
1435 my ($pl, $kicker) = @_;
1436
1437 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1438 $pl->killer ("kicked");
1439 $pl->ns->destroy;
1440 }
1441
1442 =item cf::player::list_logins
1443
1444 Returns am arrayref of all valid playernames in the system, can take a
1445 while and may block, so not sync_job-capable, ever.
1446
1447 =cut
1448
1449 sub list_logins {
1450 my $dirs = aio_readdir $PLAYERDIR
1451 or return [];
1452
1453 my @logins;
1454
1455 for my $login (@$dirs) {
1456 my $path = path $login;
1457
1458 # a .pst is a dead give-away for a valid player
1459 unless (-e "$path.pst") {
1460 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1461 aio_read $fh, 0, 512, my $buf, 0 or next;
1462 $buf !~ /^password -------------$/m or next; # official not-valid tag
1463 }
1464
1465 utf8::decode $login;
1466 push @logins, $login;
1467 }
1468
1469 \@logins
1470 }
1471
1472 =item $player->maps
1473
1474 Returns an arrayref of map paths that are private for this
1475 player. May block.
1476
1477 =cut
1478
1479 sub maps($) {
1480 my ($pl) = @_;
1481
1482 $pl = ref $pl ? $pl->ob->name : $pl;
1483
1484 my $files = aio_readdir playerdir $pl
1485 or return;
1486
1487 my @paths;
1488
1489 for (@$files) {
1490 utf8::decode $_;
1491 next if /\.(?:pl|pst)$/;
1492 next unless /^$PATH_SEP/o;
1493
1494 push @paths, cf::map::normalise "~$pl/$_";
1495 }
1496
1497 \@paths
1498 }
1499
1500 =item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1501
1502 Expand crossfire pod fragments into protocol xml.
1503
1504 =cut
1505
1506 sub expand_cfpod {
1507 ((my $self), (local $_)) = @_;
1508
1509 # escape & and <
1510 s/&/&amp;/g;
1511 s/(?<![BIUGHT])</&lt;/g;
1512
1513 # this is buggy, it needs to properly take care of nested <'s
1514
1515 1 while
1516 # replace B<>, I<>, U<> etc.
1517 s/B<([^\>]*)>/<b>$1<\/b>/
1518 || s/I<([^\>]*)>/<i>$1<\/i>/
1519 || s/U<([^\>]*)>/<u>$1<\/u>/
1520 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1521 # replace G<male|female> tags
1522 || s{G<([^>|]*)\|([^>]*)>}{
1523 $self->gender ? $2 : $1
1524 }ge
1525 # replace H<hint text>
1526 || s{H<([^\>]*)>}
1527 {
1528 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1529 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1530 "")
1531 [$self->{hintmode}]
1532 }ge;
1533
1534 # create single paragraphs (very hackish)
1535 s/(?<=\S)\n(?=\w)/ /g;
1536
1537 # compress some whitespace
1538 s/\s+\n/\n/g; # ws line-ends
1539 s/\n\n+/\n/g; # double lines
1540 s/^\n+//; # beginning lines
1541 s/\n+$//; # ending lines
1542
1543 $_
1544 }
1545
1546 sub hintmode {
1547 $_[0]{hintmode} = $_[1] if @_ > 1;
1548 $_[0]{hintmode}
1549 }
1550
1551 =item $player->ext_reply ($msgid, @msg)
1552
1553 Sends an ext reply to the player.
1554
1555 =cut
1556
1557 sub ext_reply($$@) {
1558 my ($self, $id, @msg) = @_;
1559
1560 $self->ns->ext_reply ($id, @msg)
1561 }
1562
1563 =item $player->ext_msg ($type, @msg)
1564
1565 Sends an ext event to the client.
1566
1567 =cut
1568
1569 sub ext_msg($$@) {
1570 my ($self, $type, @msg) = @_;
1571
1572 $self->ns->ext_msg ($type, @msg);
1573 }
1574
1575 =head3 cf::region
1576
1577 =over 4
1578
1579 =cut
1580
1581 package cf::region;
1582
1583 =item cf::region::find_by_path $path
1584
1585 Tries to decuce the likely region for a map knowing only its path.
1586
1587 =cut
1588
1589 sub find_by_path($) {
1590 my ($path) = @_;
1591
1592 my ($match, $specificity);
1593
1594 for my $region (list) {
1595 if ($region->{match} && $path =~ $region->{match}) {
1596 ($match, $specificity) = ($region, $region->specificity)
1597 if $region->specificity > $specificity;
1598 }
1599 }
1600
1601 $match
1602 }
1603
1604 =back
1605
1606 =head3 cf::map
1607
1608 =over 4
1609
1610 =cut
1611
1612 package cf::map;
1613
1614 use Fcntl;
1615 use Coro::AIO;
1616
1617 use overload
1618 '""' => \&as_string,
1619 fallback => 1;
1620
1621 our $MAX_RESET = 3600;
1622 our $DEFAULT_RESET = 3000;
1623
1624 sub generate_random_map {
1625 my ($self, $rmp) = @_;
1626 # mit "rum" bekleckern, nicht
1627 $self->_create_random_map (
1628 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1629 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1630 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1631 $rmp->{exit_on_final_map},
1632 $rmp->{xsize}, $rmp->{ysize},
1633 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1634 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1635 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1636 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1637 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1638 (cf::region::find $rmp->{region}), $rmp->{custom}
1639 )
1640 }
1641
1642 =item cf::map->register ($regex, $prio)
1643
1644 Register a handler for the map path matching the given regex at the
1645 givne priority (higher is better, built-in handlers have priority 0, the
1646 default).
1647
1648 =cut
1649
1650 sub register {
1651 my (undef, $regex, $prio) = @_;
1652 my $pkg = caller;
1653
1654 no strict;
1655 push @{"$pkg\::ISA"}, __PACKAGE__;
1656
1657 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1658 }
1659
1660 # also paths starting with '/'
1661 $EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1662
1663 sub thawer_merge {
1664 my ($self, $merge) = @_;
1665
1666 # we have to keep some variables in memory intact
1667 local $self->{path};
1668 local $self->{load_path};
1669
1670 $self->SUPER::thawer_merge ($merge);
1671 }
1672
1673 sub normalise {
1674 my ($path, $base) = @_;
1675
1676 $path = "$path"; # make sure its a string
1677
1678 $path =~ s/\.map$//;
1679
1680 # map plan:
1681 #
1682 # /! non-realised random map exit (special hack!)
1683 # {... are special paths that are not being touched
1684 # ?xxx/... are special absolute paths
1685 # ?random/... random maps
1686 # /... normal maps
1687 # ~user/... per-player map of a specific user
1688
1689 $path =~ s/$PATH_SEP/\//go;
1690
1691 # treat it as relative path if it starts with
1692 # something that looks reasonable
1693 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1694 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1695
1696 $base =~ s{[^/]+/?$}{};
1697 $path = "$base/$path";
1698 }
1699
1700 for ($path) {
1701 redo if s{//}{/};
1702 redo if s{/\.?/}{/};
1703 redo if s{/[^/]+/\.\./}{/};
1704 }
1705
1706 $path
1707 }
1708
1709 sub new_from_path {
1710 my (undef, $path, $base) = @_;
1711
1712 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1713
1714 $path = normalise $path, $base;
1715
1716 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1717 if ($path =~ $EXT_MAP{$pkg}[1]) {
1718 my $self = bless cf::map::new, $pkg;
1719 $self->{path} = $path; $self->path ($path);
1720 $self->init; # pass $1 etc.
1721 return $self;
1722 }
1723 }
1724
1725 Carp::cluck "unable to resolve path '$path' (base '$base').";
1726 ()
1727 }
1728
1729 sub init {
1730 my ($self) = @_;
1731
1732 $self
1733 }
1734
1735 sub as_string {
1736 my ($self) = @_;
1737
1738 "$self->{path}"
1739 }
1740
1741 # the displayed name, this is a one way mapping
1742 sub visible_name {
1743 &as_string
1744 }
1745
1746 # the original (read-only) location
1747 sub load_path {
1748 my ($self) = @_;
1749
1750 "$MAPDIR/$self->{path}.map"
1751 }
1752
1753 # the temporary/swap location
1754 sub save_path {
1755 my ($self) = @_;
1756
1757 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1758 "$TMPDIR/$path.map"
1759 }
1760
1761 # the unique path, undef == no special unique path
1762 sub uniq_path {
1763 my ($self) = @_;
1764
1765 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1766 "$UNIQUEDIR/$path"
1767 }
1768
1769 # and all this just because we cannot iterate over
1770 # all maps in C++...
1771 sub change_all_map_light {
1772 my ($change) = @_;
1773
1774 $_->change_map_light ($change)
1775 for grep $_->outdoor, values %cf::MAP;
1776 }
1777
1778 sub decay_objects {
1779 my ($self) = @_;
1780
1781 return if $self->{deny_reset};
1782
1783 $self->do_decay_objects;
1784 }
1785
1786 sub unlink_save {
1787 my ($self) = @_;
1788
1789 utf8::encode (my $save = $self->save_path);
1790 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1791 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1792 }
1793
1794 sub load_header_from($) {
1795 my ($self, $path) = @_;
1796
1797 utf8::encode $path;
1798 my $f = new_from_file cf::object::thawer $path
1799 or return;
1800
1801 $self->_load_header ($f)
1802 or return;
1803
1804 local $MAP_LOADING{$self->{path}} = $self;
1805 $f->resolve_delayed_derefs;
1806
1807 $self->{load_path} = $path;
1808
1809 1
1810 }
1811
1812 sub load_header_orig {
1813 my ($self) = @_;
1814
1815 $self->load_header_from ($self->load_path)
1816 }
1817
1818 sub load_header_temp {
1819 my ($self) = @_;
1820
1821 $self->load_header_from ($self->save_path)
1822 }
1823
1824 sub prepare_temp {
1825 my ($self) = @_;
1826
1827 $self->last_access ((delete $self->{last_access})
1828 || $cf::RUNTIME); #d#
1829 # safety
1830 $self->{instantiate_time} = $cf::RUNTIME
1831 if $self->{instantiate_time} > $cf::RUNTIME;
1832 }
1833
1834 sub prepare_orig {
1835 my ($self) = @_;
1836
1837 $self->{load_original} = 1;
1838 $self->{instantiate_time} = $cf::RUNTIME;
1839 $self->last_access ($cf::RUNTIME);
1840 $self->instantiate;
1841 }
1842
1843 sub load_header {
1844 my ($self) = @_;
1845
1846 if ($self->load_header_temp) {
1847 $self->prepare_temp;
1848 } else {
1849 $self->load_header_orig
1850 or return;
1851 $self->prepare_orig;
1852 }
1853
1854 $self->{deny_reset} = 1
1855 if $self->no_reset;
1856
1857 $self->default_region (cf::region::find_by_path $self->{path})
1858 unless $self->default_region;
1859
1860 1
1861 }
1862
1863 sub find;
1864 sub find {
1865 my ($path, $origin) = @_;
1866
1867 $path = normalise $path, $origin && $origin->path;
1868
1869 cf::lock_wait "map_data:$path";#d#remove
1870 cf::lock_wait "map_find:$path";
1871
1872 $cf::MAP{$path} || do {
1873 my $guard1 = cf::lock_acquire "map_find:$path";
1874 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1875
1876 my $map = new_from_path cf::map $path
1877 or return;
1878
1879 $map->{last_save} = $cf::RUNTIME;
1880
1881 $map->load_header
1882 or return;
1883
1884 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1885 # doing this can freeze the server in a sync job, obviously
1886 #$cf::WAIT_FOR_TICK->wait;
1887 undef $guard1;
1888 undef $guard2;
1889 $map->reset;
1890 return find $path;
1891 }
1892
1893 $cf::MAP{$path} = $map
1894 }
1895 }
1896
1897 sub pre_load { }
1898 sub post_load { }
1899
1900 sub load {
1901 my ($self) = @_;
1902
1903 local $self->{deny_reset} = 1; # loading can take a long time
1904
1905 my $path = $self->{path};
1906
1907 {
1908 my $guard = cf::lock_acquire "map_data:$path";
1909
1910 return unless $self->valid;
1911 return unless $self->in_memory == cf::MAP_SWAPPED;
1912
1913 $self->in_memory (cf::MAP_LOADING);
1914
1915 $self->alloc;
1916
1917 $self->pre_load;
1918 cf::cede_to_tick;
1919
1920 my $f = new_from_file cf::object::thawer $self->{load_path};
1921 $f->skip_block;
1922 $self->_load_objects ($f)
1923 or return;
1924
1925 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1926 if delete $self->{load_original};
1927
1928 if (my $uniq = $self->uniq_path) {
1929 utf8::encode $uniq;
1930 unless (aio_stat $uniq) {
1931 if (my $f = new_from_file cf::object::thawer $uniq) {
1932 $self->clear_unique_items;
1933 $self->_load_objects ($f);
1934 $f->resolve_delayed_derefs;
1935 }
1936 }
1937 }
1938
1939 $f->resolve_delayed_derefs;
1940
1941 cf::cede_to_tick;
1942 # now do the right thing for maps
1943 $self->link_multipart_objects;
1944 $self->difficulty ($self->estimate_difficulty)
1945 unless $self->difficulty;
1946 cf::cede_to_tick;
1947
1948 unless ($self->{deny_activate}) {
1949 $self->decay_objects;
1950 $self->fix_auto_apply;
1951 $self->update_buttons;
1952 cf::cede_to_tick;
1953 $self->set_darkness_map;
1954 cf::cede_to_tick;
1955 $self->activate;
1956 }
1957
1958 $self->{last_save} = $cf::RUNTIME;
1959 $self->last_access ($cf::RUNTIME);
1960
1961 $self->in_memory (cf::MAP_IN_MEMORY);
1962 }
1963
1964 $self->post_load;
1965 }
1966
1967 sub customise_for {
1968 my ($self, $ob) = @_;
1969
1970 return find "~" . $ob->name . "/" . $self->{path}
1971 if $self->per_player;
1972
1973 # return find "?party/" . $ob->name . "/" . $self->{path}
1974 # if $self->per_party;
1975
1976 $self
1977 }
1978
1979 # find and load all maps in the 3x3 area around a map
1980 sub load_neighbours {
1981 my ($map) = @_;
1982
1983 my @neigh; # diagonal neighbours
1984
1985 for (0 .. 3) {
1986 my $neigh = $map->tile_path ($_)
1987 or next;
1988 $neigh = find $neigh, $map
1989 or next;
1990 $neigh->load;
1991
1992 push @neigh,
1993 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1994 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1995 }
1996
1997 for (grep defined $_->[0], @neigh) {
1998 my ($path, $origin) = @$_;
1999 my $neigh = find $path, $origin
2000 or next;
2001 $neigh->load;
2002 }
2003 }
2004
2005 sub find_sync {
2006 my ($path, $origin) = @_;
2007
2008 cf::sync_job { find $path, $origin }
2009 }
2010
2011 sub do_load_sync {
2012 my ($map) = @_;
2013
2014 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2015 if $Coro::current == $Coro::main;
2016
2017 cf::sync_job { $map->load };
2018 }
2019
2020 our %MAP_PREFETCH;
2021 our $MAP_PREFETCHER = undef;
2022
2023 sub find_async {
2024 my ($path, $origin, $load) = @_;
2025
2026 $path = normalise $path, $origin && $origin->{path};
2027
2028 if (my $map = $cf::MAP{$path}) {
2029 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2030 }
2031
2032 $MAP_PREFETCH{$path} |= $load;
2033
2034 $MAP_PREFETCHER ||= cf::async {
2035 while (%MAP_PREFETCH) {
2036 while (my ($k, $v) = each %MAP_PREFETCH) {
2037 if (my $map = find $k) {
2038 $map->load if $v;
2039 }
2040
2041 delete $MAP_PREFETCH{$k};
2042 }
2043 }
2044 undef $MAP_PREFETCHER;
2045 };
2046 $MAP_PREFETCHER->prio (6);
2047
2048 ()
2049 }
2050
2051 sub save {
2052 my ($self) = @_;
2053
2054 my $lock = cf::lock_acquire "map_data:$self->{path}";
2055
2056 $self->{last_save} = $cf::RUNTIME;
2057
2058 return unless $self->dirty;
2059
2060 my $save = $self->save_path; utf8::encode $save;
2061 my $uniq = $self->uniq_path; utf8::encode $uniq;
2062
2063 $self->{load_path} = $save;
2064
2065 return if $self->{deny_save};
2066
2067 local $self->{last_access} = $self->last_access;#d#
2068
2069 cf::async {
2070 $_->contr->save for $self->players;
2071 };
2072
2073 if ($uniq) {
2074 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2075 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2076 } else {
2077 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2078 }
2079 }
2080
2081 sub swap_out {
2082 my ($self) = @_;
2083
2084 # save first because save cedes
2085 $self->save;
2086
2087 my $lock = cf::lock_acquire "map_data:$self->{path}";
2088
2089 return if $self->players;
2090 return if $self->in_memory != cf::MAP_IN_MEMORY;
2091 return if $self->{deny_save};
2092
2093 $self->in_memory (cf::MAP_SWAPPED);
2094
2095 $self->deactivate;
2096 $_->clear_links_to ($self) for values %cf::MAP;
2097 $self->clear;
2098 }
2099
2100 sub reset_at {
2101 my ($self) = @_;
2102
2103 # TODO: safety, remove and allow resettable per-player maps
2104 return 1e99 if $self->{deny_reset};
2105
2106 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2107 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2108
2109 $time + $to
2110 }
2111
2112 sub should_reset {
2113 my ($self) = @_;
2114
2115 $self->reset_at <= $cf::RUNTIME
2116 }
2117
2118 sub reset {
2119 my ($self) = @_;
2120
2121 my $lock = cf::lock_acquire "map_data:$self->{path}";
2122
2123 return if $self->players;
2124
2125 warn "resetting map ", $self->path;
2126
2127 $self->in_memory (cf::MAP_SWAPPED);
2128
2129 # need to save uniques path
2130 unless ($self->{deny_save}) {
2131 my $uniq = $self->uniq_path; utf8::encode $uniq;
2132
2133 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2134 if $uniq;
2135 }
2136
2137 delete $cf::MAP{$self->path};
2138
2139 $self->deactivate;
2140 $_->clear_links_to ($self) for values %cf::MAP;
2141 $self->clear;
2142
2143 $self->unlink_save;
2144 $self->destroy;
2145 }
2146
2147 my $nuke_counter = "aaaa";
2148
2149 sub nuke {
2150 my ($self) = @_;
2151
2152 {
2153 my $lock = cf::lock_acquire "map_data:$self->{path}";
2154
2155 delete $cf::MAP{$self->path};
2156
2157 $self->unlink_save;
2158
2159 bless $self, "cf::map";
2160 delete $self->{deny_reset};
2161 $self->{deny_save} = 1;
2162 $self->reset_timeout (1);
2163 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2164
2165 $cf::MAP{$self->path} = $self;
2166 }
2167
2168 $self->reset; # polite request, might not happen
2169 }
2170
2171 =item $maps = cf::map::tmp_maps
2172
2173 Returns an arrayref with all map paths of currently instantiated and saved
2174 maps. May block.
2175
2176 =cut
2177
2178 sub tmp_maps() {
2179 [
2180 map {
2181 utf8::decode $_;
2182 /\.map$/
2183 ? normalise $_
2184 : ()
2185 } @{ aio_readdir $TMPDIR or [] }
2186 ]
2187 }
2188
2189 =item $maps = cf::map::random_maps
2190
2191 Returns an arrayref with all map paths of currently instantiated and saved
2192 random maps. May block.
2193
2194 =cut
2195
2196 sub random_maps() {
2197 [
2198 map {
2199 utf8::decode $_;
2200 /\.map$/
2201 ? normalise "?random/$_"
2202 : ()
2203 } @{ aio_readdir $RANDOMDIR or [] }
2204 ]
2205 }
2206
2207 =item cf::map::unique_maps
2208
2209 Returns an arrayref of paths of all shared maps that have
2210 instantiated unique items. May block.
2211
2212 =cut
2213
2214 sub unique_maps() {
2215 [
2216 map {
2217 utf8::decode $_;
2218 /\.map$/
2219 ? normalise $_
2220 : ()
2221 } @{ aio_readdir $UNIQUEDIR or [] }
2222 ]
2223 }
2224
2225 package cf;
2226
2227 =back
2228
2229 =head3 cf::object
2230
2231 =cut
2232
2233 package cf::object;
2234
2235 =over 4
2236
2237 =item $ob->inv_recursive
2238
2239 Returns the inventory of the object _and_ their inventories, recursively.
2240
2241 =cut
2242
2243 sub inv_recursive_;
2244 sub inv_recursive_ {
2245 map { $_, inv_recursive_ $_->inv } @_
2246 }
2247
2248 sub inv_recursive {
2249 inv_recursive_ inv $_[0]
2250 }
2251
2252 =item $ref = $ob->ref
2253
2254 creates and returns a persistent reference to an objetc that can be stored as a string.
2255
2256 =item $ob = cf::object::deref ($refstring)
2257
2258 returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2259 even if the object actually exists. May block.
2260
2261 =cut
2262
2263 sub deref {
2264 my ($ref) = @_;
2265
2266 # temporary compatibility#TODO#remove
2267 $ref =~ s{^<}{player/<};
2268
2269 if ($ref =~ m{^player\/(<1\.\d+>)/(.*)$}) {
2270 my ($uuid, $name) = ($1, $2);
2271 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2272 or return;
2273 $pl->ob->uuid eq $uuid
2274 or return;
2275
2276 $pl->ob
2277 } else {
2278 warn "$ref: cannot resolve object reference\n";
2279 undef
2280 }
2281 }
2282
2283 package cf;
2284
2285 =back
2286
2287 =head3 cf::object::player
2288
2289 =over 4
2290
2291 =item $player_object->reply ($npc, $msg[, $flags])
2292
2293 Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2294 can be C<undef>. Does the right thing when the player is currently in a
2295 dialogue with the given NPC character.
2296
2297 =cut
2298
2299 # rough implementation of a future "reply" method that works
2300 # with dialog boxes.
2301 #TODO: the first argument must go, split into a $npc->reply_to ( method
2302 sub cf::object::player::reply($$$;$) {
2303 my ($self, $npc, $msg, $flags) = @_;
2304
2305 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
2306
2307 if ($self->{record_replies}) {
2308 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2309
2310 } else {
2311 my $pl = $self->contr;
2312
2313 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2314 my $dialog = $pl->{npc_dialog};
2315 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2316
2317 } else {
2318 $msg = $npc->name . " says: $msg" if $npc;
2319 $self->message ($msg, $flags);
2320 }
2321 }
2322 }
2323
2324 =item $object->send_msg ($channel, $msg, $color, [extra...])
2325
2326 =cut
2327
2328 sub cf::object::send_msg {
2329 my $pl = shift->contr
2330 or return;
2331 $pl->send_msg (@_);
2332 }
2333
2334 =item $player_object->may ("access")
2335
2336 Returns wether the given player is authorized to access resource "access"
2337 (e.g. "command_wizcast").
2338
2339 =cut
2340
2341 sub cf::object::player::may {
2342 my ($self, $access) = @_;
2343
2344 $self->flag (cf::FLAG_WIZ) ||
2345 (ref $cf::CFG{"may_$access"}
2346 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2347 : $cf::CFG{"may_$access"})
2348 }
2349
2350 =item $player_object->enter_link
2351
2352 Freezes the player and moves him/her to a special map (C<{link}>).
2353
2354 The player should be reasonably safe there for short amounts of time. You
2355 I<MUST> call C<leave_link> as soon as possible, though.
2356
2357 Will never block.
2358
2359 =item $player_object->leave_link ($map, $x, $y)
2360
2361 Moves the player out of the special C<{link}> map onto the specified
2362 map. If the map is not valid (or omitted), the player will be moved back
2363 to the location he/she was before the call to C<enter_link>, or, if that
2364 fails, to the emergency map position.
2365
2366 Might block.
2367
2368 =cut
2369
2370 sub link_map {
2371 unless ($LINK_MAP) {
2372 $LINK_MAP = cf::map::find "{link}"
2373 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2374 $LINK_MAP->load;
2375 }
2376
2377 $LINK_MAP
2378 }
2379
2380 sub cf::object::player::enter_link {
2381 my ($self) = @_;
2382
2383 $self->deactivate_recursive;
2384
2385 return if UNIVERSAL::isa $self->map, "ext::map_link";
2386
2387 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2388 if $self->map && $self->map->{path} ne "{link}";
2389
2390 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2391 }
2392
2393 sub cf::object::player::leave_link {
2394 my ($self, $map, $x, $y) = @_;
2395
2396 return unless $self->contr->active;
2397
2398 my $link_pos = delete $self->{_link_pos};
2399
2400 unless ($map) {
2401 # restore original map position
2402 ($map, $x, $y) = @{ $link_pos || [] };
2403 $map = cf::map::find $map;
2404
2405 unless ($map) {
2406 ($map, $x, $y) = @$EMERGENCY_POSITION;
2407 $map = cf::map::find $map
2408 or die "FATAL: cannot load emergency map\n";
2409 }
2410 }
2411
2412 ($x, $y) = (-1, -1)
2413 unless (defined $x) && (defined $y);
2414
2415 # use -1 or undef as default coordinates, not 0, 0
2416 ($x, $y) = ($map->enter_x, $map->enter_y)
2417 if $x <=0 && $y <= 0;
2418
2419 $map->load;
2420 $map->load_neighbours;
2421
2422 return unless $self->contr->active;
2423 $self->activate_recursive;
2424
2425 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2426 $self->enter_map ($map, $x, $y);
2427 }
2428
2429 =item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2430
2431 Moves the player to the given map-path and coordinates by first freezing
2432 her, loading and preparing them map, calling the provided $check callback
2433 that has to return the map if sucecssful, and then unfreezes the player on
2434 the new (success) or old (failed) map position. In either case, $done will
2435 be called at the end of this process.
2436
2437 =cut
2438
2439 our $GOTOGEN;
2440
2441 sub cf::object::player::goto {
2442 my ($self, $path, $x, $y, $check, $done) = @_;
2443
2444 # do generation counting so two concurrent goto's will be executed in-order
2445 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2446
2447 $self->enter_link;
2448
2449 (async {
2450 my $map = eval {
2451 my $map = cf::map::find $path;
2452
2453 if ($map) {
2454 $map = $map->customise_for ($self);
2455 $map = $check->($map) if $check && $map;
2456 } else {
2457 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2458 }
2459
2460 $map
2461 };
2462
2463 if ($@) {
2464 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2465 LOG llevError | logBacktrace, Carp::longmess $@;
2466 }
2467
2468 if ($gen == $self->{_goto_generation}) {
2469 delete $self->{_goto_generation};
2470 $self->leave_link ($map, $x, $y);
2471 }
2472
2473 $done->() if $done;
2474 })->prio (1);
2475 }
2476
2477 =item $player_object->enter_exit ($exit_object)
2478
2479 =cut
2480
2481 sub parse_random_map_params {
2482 my ($spec) = @_;
2483
2484 my $rmp = { # defaults
2485 xsize => (cf::rndm 15, 40),
2486 ysize => (cf::rndm 15, 40),
2487 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2488 #layout => string,
2489 };
2490
2491 for (split /\n/, $spec) {
2492 my ($k, $v) = split /\s+/, $_, 2;
2493
2494 $rmp->{lc $k} = $v if (length $k) && (length $v);
2495 }
2496
2497 $rmp
2498 }
2499
2500 sub prepare_random_map {
2501 my ($exit) = @_;
2502
2503 my $guard = cf::lock_acquire "exit_prepare:$exit";
2504
2505 # all this does is basically replace the /! path by
2506 # a new random map path (?random/...) with a seed
2507 # that depends on the exit object
2508
2509 my $rmp = parse_random_map_params $exit->msg;
2510
2511 if ($exit->map) {
2512 $rmp->{region} = $exit->region->name;
2513 $rmp->{origin_map} = $exit->map->path;
2514 $rmp->{origin_x} = $exit->x;
2515 $rmp->{origin_y} = $exit->y;
2516 }
2517
2518 $rmp->{random_seed} ||= $exit->random_seed;
2519
2520 my $data = cf::to_json $rmp;
2521 my $md5 = Digest::MD5::md5_hex $data;
2522 my $meta = "$RANDOMDIR/$md5.meta";
2523
2524 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2525 aio_write $fh, 0, (length $data), $data, 0;
2526 undef $fh;
2527 aio_rename "$meta~", $meta;
2528
2529 $exit->slaying ("?random/$md5");
2530 $exit->msg (undef);
2531 }
2532 }
2533
2534 sub cf::object::player::enter_exit {
2535 my ($self, $exit) = @_;
2536
2537 return unless $self->type == cf::PLAYER;
2538
2539 if ($exit->slaying eq "/!") {
2540 #TODO: this should de-fi-ni-te-ly not be a sync-job
2541 # the problem is that $exit might not survive long enough
2542 # so it needs to be done right now, right here
2543 cf::sync_job { prepare_random_map $exit };
2544 }
2545
2546 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2547 my $hp = $exit->stats->hp;
2548 my $sp = $exit->stats->sp;
2549
2550 $self->enter_link;
2551
2552 # if exit is damned, update players death & WoR home-position
2553 $self->contr->savebed ($slaying, $hp, $sp)
2554 if $exit->flag (FLAG_DAMNED);
2555
2556 (async {
2557 $self->deactivate_recursive; # just to be sure
2558 unless (eval {
2559 $self->goto ($slaying, $hp, $sp);
2560
2561 1;
2562 }) {
2563 $self->message ("Something went wrong deep within the crossfire server. "
2564 . "I'll try to bring you back to the map you were before. "
2565 . "Please report this to the dungeon master!",
2566 cf::NDI_UNIQUE | cf::NDI_RED);
2567
2568 warn "ERROR in enter_exit: $@";
2569 $self->leave_link;
2570 }
2571 })->prio (1);
2572 }
2573
2574 =head3 cf::client
2575
2576 =over 4
2577
2578 =item $client->send_drawinfo ($text, $flags)
2579
2580 Sends a drawinfo packet to the client. Circumvents output buffering so
2581 should not be used under normal circumstances.
2582
2583 =cut
2584
2585 sub cf::client::send_drawinfo {
2586 my ($self, $text, $flags) = @_;
2587
2588 utf8::encode $text;
2589 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2590 }
2591
2592 =item $client->send_msg ($channel, $msg, $color, [extra...])
2593
2594 Send a drawinfo or msg packet to the client, formatting the msg for the
2595 client if neccessary. C<$type> should be a string identifying the type of
2596 the message, with C<log> being the default. If C<$color> is negative, suppress
2597 the message unless the client supports the msg packet.
2598
2599 =cut
2600
2601 our %CHANNEL = (
2602 "c/identify" => {
2603 id => "identify",
2604 title => "Identify",
2605 reply => undef,
2606 tooltip => "Items recently identified",
2607 },
2608 "c/examine" => {
2609 id => "examine",
2610 title => "Examine",
2611 reply => undef,
2612 tooltip => "Signs and other items you examined",
2613 },
2614 );
2615
2616 sub cf::client::send_msg {
2617 my ($self, $channel, $msg, $color, @extra) = @_;
2618
2619 $msg = $self->pl->expand_cfpod ($msg);
2620
2621 $color &= cf::NDI_CLIENT_MASK; # just in case...
2622
2623 # check predefined channels, for the benefit of C
2624 $channel = $CHANNEL{$channel} if $CHANNEL{$channel};
2625
2626 if (ref $channel) {
2627 # send meta info to client, if not yet sent
2628 unless (exists $self->{channel}{$channel->{id}}) {
2629 $self->{channel}{$channel->{id}} = $channel;
2630 $self->ext_msg (channel_info => $channel)
2631 if $self->can_msg;
2632 }
2633
2634 $channel = $channel->{id};
2635 }
2636
2637 return unless @extra || length $msg;
2638
2639 if ($self->can_msg) {
2640 # default colour, mask it out
2641 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2642 if $color & cf::NDI_DEF;
2643
2644 $self->send_packet ("msg " . $self->{json_coder}->encode (
2645 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2646 } else {
2647 if ($color >= 0) {
2648 # replace some tags by gcfclient-compatible ones
2649 for ($msg) {
2650 1 while
2651 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2652 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2653 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2654 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2655 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2656 }
2657
2658 $color &= cf::NDI_COLOR_MASK;
2659
2660 utf8::encode $msg;
2661
2662 if (0 && $msg =~ /\[/) {
2663 # COMMAND/INFO
2664 $self->send_packet ("drawextinfo $color 10 8 $msg")
2665 } else {
2666 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2667 $self->send_packet ("drawinfo $color $msg")
2668 }
2669 }
2670 }
2671 }
2672
2673 =item $client->ext_msg ($type, @msg)
2674
2675 Sends an ext event to the client.
2676
2677 =cut
2678
2679 sub cf::client::ext_msg($$@) {
2680 my ($self, $type, @msg) = @_;
2681
2682 if ($self->extcmd == 2) {
2683 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2684 } elsif ($self->extcmd == 1) { # TODO: remove
2685 push @msg, msgtype => "event_$type";
2686 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2687 }
2688 }
2689
2690 =item $client->ext_reply ($msgid, @msg)
2691
2692 Sends an ext reply to the client.
2693
2694 =cut
2695
2696 sub cf::client::ext_reply($$@) {
2697 my ($self, $id, @msg) = @_;
2698
2699 if ($self->extcmd == 2) {
2700 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2701 } elsif ($self->extcmd == 1) {
2702 #TODO: version 1, remove
2703 unshift @msg, msgtype => "reply", msgid => $id;
2704 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2705 }
2706 }
2707
2708 =item $success = $client->query ($flags, "text", \&cb)
2709
2710 Queues a query to the client, calling the given callback with
2711 the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2712 C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2713
2714 Queries can fail, so check the return code. Or don't, as queries will
2715 become reliable at some point in the future.
2716
2717 =cut
2718
2719 sub cf::client::query {
2720 my ($self, $flags, $text, $cb) = @_;
2721
2722 return unless $self->state == ST_PLAYING
2723 || $self->state == ST_SETUP
2724 || $self->state == ST_CUSTOM;
2725
2726 $self->state (ST_CUSTOM);
2727
2728 utf8::encode $text;
2729 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2730
2731 $self->send_packet ($self->{query_queue}[0][0])
2732 if @{ $self->{query_queue} } == 1;
2733
2734 1
2735 }
2736
2737 cf::client->attach (
2738 on_connect => sub {
2739 my ($ns) = @_;
2740
2741 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2742 },
2743 on_reply => sub {
2744 my ($ns, $msg) = @_;
2745
2746 # this weird shuffling is so that direct followup queries
2747 # get handled first
2748 my $queue = delete $ns->{query_queue}
2749 or return; # be conservative, not sure how that can happen, but we saw a crash here
2750
2751 (shift @$queue)->[1]->($msg);
2752 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2753
2754 push @{ $ns->{query_queue} }, @$queue;
2755
2756 if (@{ $ns->{query_queue} } == @$queue) {
2757 if (@$queue) {
2758 $ns->send_packet ($ns->{query_queue}[0][0]);
2759 } else {
2760 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2761 }
2762 }
2763 },
2764 on_exticmd => sub {
2765 my ($ns, $buf) = @_;
2766
2767 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2768
2769 if (ref $msg) {
2770 my ($type, $reply, @payload) =
2771 "ARRAY" eq ref $msg
2772 ? @$msg
2773 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2774
2775 my @reply;
2776
2777 if (my $cb = $EXTICMD{$type}) {
2778 @reply = $cb->($ns, @payload);
2779 }
2780
2781 $ns->ext_reply ($reply, @reply)
2782 if $reply;
2783
2784 } else {
2785 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2786 }
2787
2788 cf::override;
2789 },
2790 );
2791
2792 =item $client->async (\&cb)
2793
2794 Create a new coroutine, running the specified callback. The coroutine will
2795 be automatically cancelled when the client gets destroyed (e.g. on logout,
2796 or loss of connection).
2797
2798 =cut
2799
2800 sub cf::client::async {
2801 my ($self, $cb) = @_;
2802
2803 my $coro = &Coro::async ($cb);
2804
2805 $coro->on_destroy (sub {
2806 delete $self->{_coro}{$coro+0};
2807 });
2808
2809 $self->{_coro}{$coro+0} = $coro;
2810
2811 $coro
2812 }
2813
2814 cf::client->attach (
2815 on_destroy => sub {
2816 my ($ns) = @_;
2817
2818 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2819 },
2820 );
2821
2822 =back
2823
2824
2825 =head2 SAFE SCRIPTING
2826
2827 Functions that provide a safe environment to compile and execute
2828 snippets of perl code without them endangering the safety of the server
2829 itself. Looping constructs, I/O operators and other built-in functionality
2830 is not available in the safe scripting environment, and the number of
2831 functions and methods that can be called is greatly reduced.
2832
2833 =cut
2834
2835 our $safe = new Safe "safe";
2836 our $safe_hole = new Safe::Hole;
2837
2838 $SIG{FPE} = 'IGNORE';
2839
2840 $safe->permit_only (Opcode::opset qw(
2841 :base_core :base_mem :base_orig :base_math
2842 grepstart grepwhile mapstart mapwhile
2843 sort time
2844 ));
2845
2846 # here we export the classes and methods available to script code
2847
2848 =pod
2849
2850 The following functions and methods are available within a safe environment:
2851
2852 cf::object
2853 contr pay_amount pay_player map x y force_find force_add
2854 insert remove name archname title slaying race decrease_ob_nr
2855
2856 cf::object::player
2857 player
2858
2859 cf::player
2860 peaceful
2861
2862 cf::map
2863 trigger
2864
2865 =cut
2866
2867 for (
2868 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2869 insert remove inv name archname title slaying race
2870 decrease_ob_nr)],
2871 ["cf::object::player" => qw(player)],
2872 ["cf::player" => qw(peaceful)],
2873 ["cf::map" => qw(trigger)],
2874 ) {
2875 no strict 'refs';
2876 my ($pkg, @funs) = @$_;
2877 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2878 for @funs;
2879 }
2880
2881 =over 4
2882
2883 =item @retval = safe_eval $code, [var => value, ...]
2884
2885 Compiled and executes the given perl code snippet. additional var/value
2886 pairs result in temporary local (my) scalar variables of the given name
2887 that are available in the code snippet. Example:
2888
2889 my $five = safe_eval '$first + $second', first => 1, second => 4;
2890
2891 =cut
2892
2893 sub safe_eval($;@) {
2894 my ($code, %vars) = @_;
2895
2896 my $qcode = $code;
2897 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2898 $qcode =~ s/\n/\\n/g;
2899
2900 local $_;
2901 local @safe::cf::_safe_eval_args = values %vars;
2902
2903 my $eval =
2904 "do {\n"
2905 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2906 . "#line 0 \"{$qcode}\"\n"
2907 . $code
2908 . "\n}"
2909 ;
2910
2911 sub_generation_inc;
2912 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2913 sub_generation_inc;
2914
2915 if ($@) {
2916 warn "$@";
2917 warn "while executing safe code '$code'\n";
2918 warn "with arguments " . (join " ", %vars) . "\n";
2919 }
2920
2921 wantarray ? @res : $res[0]
2922 }
2923
2924 =item cf::register_script_function $function => $cb
2925
2926 Register a function that can be called from within map/npc scripts. The
2927 function should be reasonably secure and should be put into a package name
2928 like the extension.
2929
2930 Example: register a function that gets called whenever a map script calls
2931 C<rent::overview>, as used by the C<rent> extension.
2932
2933 cf::register_script_function "rent::overview" => sub {
2934 ...
2935 };
2936
2937 =cut
2938
2939 sub register_script_function {
2940 my ($fun, $cb) = @_;
2941
2942 no strict 'refs';
2943 *{"safe::$fun"} = $safe_hole->wrap ($cb);
2944 }
2945
2946 =back
2947
2948 =cut
2949
2950 #############################################################################
2951 # the server's init and main functions
2952
2953 sub load_facedata($) {
2954 my ($path) = @_;
2955
2956 # HACK to clear player env face cache, we need some signal framework
2957 # for this (global event?)
2958 %ext::player_env::MUSIC_FACE_CACHE = ();
2959
2960 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2961
2962 warn "loading facedata from $path\n";
2963
2964 my $facedata;
2965 0 < aio_load $path, $facedata
2966 or die "$path: $!";
2967
2968 $facedata = Coro::Storable::thaw $facedata;
2969
2970 $facedata->{version} == 2
2971 or cf::cleanup "$path: version mismatch, cannot proceed.";
2972
2973 # patch in the exptable
2974 $facedata->{resource}{"res/exp_table"} = {
2975 type => FT_RSRC,
2976 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2977 };
2978 cf::cede_to_tick;
2979
2980 {
2981 my $faces = $facedata->{faceinfo};
2982
2983 while (my ($face, $info) = each %$faces) {
2984 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2985 cf::face::set_visibility $idx, $info->{visibility};
2986 cf::face::set_magicmap $idx, $info->{magicmap};
2987 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2988 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2989
2990 cf::cede_to_tick;
2991 }
2992
2993 while (my ($face, $info) = each %$faces) {
2994 next unless $info->{smooth};
2995 my $idx = cf::face::find $face
2996 or next;
2997 if (my $smooth = cf::face::find $info->{smooth}) {
2998 cf::face::set_smooth $idx, $smooth;
2999 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3000 } else {
3001 warn "smooth face '$info->{smooth}' not found for face '$face'";
3002 }
3003
3004 cf::cede_to_tick;
3005 }
3006 }
3007
3008 {
3009 my $anims = $facedata->{animinfo};
3010
3011 while (my ($anim, $info) = each %$anims) {
3012 cf::anim::set $anim, $info->{frames}, $info->{facings};
3013 cf::cede_to_tick;
3014 }
3015
3016 cf::anim::invalidate_all; # d'oh
3017 }
3018
3019 {
3020 # TODO: for gcfclient pleasure, we should give resources
3021 # that gcfclient doesn't grok a >10000 face index.
3022 my $res = $facedata->{resource};
3023
3024 my $soundconf = delete $res->{"res/sound.conf"};
3025
3026 while (my ($name, $info) = each %$res) {
3027 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3028 my $data;
3029
3030 if ($info->{type} & 1) {
3031 # prepend meta info
3032
3033 my $meta = $enc->encode ({
3034 name => $name,
3035 %{ $info->{meta} || {} },
3036 });
3037
3038 $data = pack "(w/a*)*", $meta, $info->{data};
3039 } else {
3040 $data = $info->{data};
3041 }
3042
3043 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3044 cf::face::set_type $idx, $info->{type};
3045
3046 cf::cede_to_tick;
3047 }
3048
3049 if ($soundconf) {
3050 $soundconf = $enc->decode (delete $soundconf->{data});
3051
3052 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3053 my $sound = $soundconf->{compat}[$_]
3054 or next;
3055
3056 my $face = cf::face::find "sound/$sound->[1]";
3057 cf::sound::set $sound->[0] => $face;
3058 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3059 }
3060
3061 while (my ($k, $v) = each %{$soundconf->{event}}) {
3062 my $face = cf::face::find "sound/$v";
3063 cf::sound::set $k => $face;
3064 }
3065 }
3066 }
3067
3068 1
3069 }
3070
3071 register_exticmd fx_want => sub {
3072 my ($ns, $want) = @_;
3073
3074 while (my ($k, $v) = each %$want) {
3075 $ns->fx_want ($k, $v);
3076 }
3077 };
3078
3079 sub reload_regions {
3080 # HACK to clear player env face cache, we need some signal framework
3081 # for this (global event?)
3082 %ext::player_env::MUSIC_FACE_CACHE = ();
3083
3084 load_resource_file "$MAPDIR/regions"
3085 or die "unable to load regions file\n";
3086
3087 for (cf::region::list) {
3088 $_->{match} = qr/$_->{match}/
3089 if exists $_->{match};
3090 }
3091 }
3092
3093 sub reload_facedata {
3094 load_facedata "$DATADIR/facedata"
3095 or die "unable to load facedata\n";
3096 }
3097
3098 sub reload_archetypes {
3099 load_resource_file "$DATADIR/archetypes"
3100 or die "unable to load archetypes\n";
3101 #d# NEED to laod twice to resolve forward references
3102 # this really needs to be done in an extra post-pass
3103 # (which needs to be synchronous, so solve it differently)
3104 load_resource_file "$DATADIR/archetypes"
3105 or die "unable to load archetypes\n";
3106 }
3107
3108 sub reload_treasures {
3109 load_resource_file "$DATADIR/treasures"
3110 or die "unable to load treasurelists\n";
3111 }
3112
3113 sub reload_resources {
3114 warn "reloading resource files...\n";
3115
3116 reload_regions;
3117 reload_facedata;
3118 #reload_archetypes;#d#
3119 reload_archetypes;
3120 reload_treasures;
3121
3122 warn "finished reloading resource files\n";
3123 }
3124
3125 sub init {
3126 reload_resources;
3127 }
3128
3129 sub reload_config {
3130 open my $fh, "<:utf8", "$CONFDIR/config"
3131 or return;
3132
3133 local $/;
3134 *CFG = YAML::Syck::Load <$fh>;
3135
3136 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3137
3138 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3139 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3140
3141 if (exists $CFG{mlockall}) {
3142 eval {
3143 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3144 and die "WARNING: m(un)lockall failed: $!\n";
3145 };
3146 warn $@ if $@;
3147 }
3148 }
3149
3150 sub main {
3151 # we must not ever block the main coroutine
3152 local $Coro::idle = sub {
3153 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3154 (async {
3155 Event::one_event;
3156 })->prio (Coro::PRIO_MAX);
3157 };
3158
3159 reload_config;
3160 db_init;
3161 load_extensions;
3162
3163 $TICK_WATCHER->start;
3164 Event::loop;
3165 }
3166
3167 #############################################################################
3168 # initialisation and cleanup
3169
3170 # install some emergency cleanup handlers
3171 BEGIN {
3172 for my $signal (qw(INT HUP TERM)) {
3173 Event->signal (
3174 reentrant => 0,
3175 data => WF_AUTOCANCEL,
3176 signal => $signal,
3177 prio => 0,
3178 cb => sub {
3179 cf::cleanup "SIG$signal";
3180 },
3181 );
3182 }
3183 }
3184
3185 sub write_runtime {
3186 my $runtime = "$LOCALDIR/runtime";
3187
3188 # first touch the runtime file to show we are still running:
3189 # the fsync below can take a very very long time.
3190
3191 IO::AIO::aio_utime $runtime, undef, undef;
3192
3193 my $guard = cf::lock_acquire "write_runtime";
3194
3195 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3196 or return;
3197
3198 my $value = $cf::RUNTIME + 90 + 10;
3199 # 10 is the runtime save interval, for a monotonic clock
3200 # 60 allows for the watchdog to kill the server.
3201
3202 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3203 and return;
3204
3205 # always fsync - this file is important
3206 aio_fsync $fh
3207 and return;
3208
3209 # touch it again to show we are up-to-date
3210 aio_utime $fh, undef, undef;
3211
3212 close $fh
3213 or return;
3214
3215 aio_rename "$runtime~", $runtime
3216 and return;
3217
3218 warn "runtime file written.\n";
3219
3220 1
3221 }
3222
3223 sub emergency_save() {
3224 my $freeze_guard = cf::freeze_mainloop;
3225
3226 warn "enter emergency perl save\n";
3227
3228 cf::sync_job {
3229 # use a peculiar iteration method to avoid tripping on perl
3230 # refcount bugs in for. also avoids problems with players
3231 # and maps saved/destroyed asynchronously.
3232 warn "begin emergency player save\n";
3233 for my $login (keys %cf::PLAYER) {
3234 my $pl = $cf::PLAYER{$login} or next;
3235 $pl->valid or next;
3236 $pl->save;
3237 }
3238 warn "end emergency player save\n";
3239
3240 warn "begin emergency map save\n";
3241 for my $path (keys %cf::MAP) {
3242 my $map = $cf::MAP{$path} or next;
3243 $map->valid or next;
3244 $map->save;
3245 }
3246 warn "end emergency map save\n";
3247
3248 warn "begin emergency database checkpoint\n";
3249 BDB::db_env_txn_checkpoint $DB_ENV;
3250 warn "end emergency database checkpoint\n";
3251 };
3252
3253 warn "leave emergency perl save\n";
3254 }
3255
3256 sub post_cleanup {
3257 my ($make_core) = @_;
3258
3259 warn Carp::longmess "post_cleanup backtrace"
3260 if $make_core;
3261 }
3262
3263 sub do_reload_perl() {
3264 # can/must only be called in main
3265 if ($Coro::current != $Coro::main) {
3266 warn "can only reload from main coroutine";
3267 return;
3268 }
3269
3270 warn "reloading...";
3271
3272 warn "entering sync_job";
3273
3274 cf::sync_job {
3275 cf::write_runtime; # external watchdog should not bark
3276 cf::emergency_save;
3277 cf::write_runtime; # external watchdog should not bark
3278
3279 warn "syncing database to disk";
3280 BDB::db_env_txn_checkpoint $DB_ENV;
3281
3282 # if anything goes wrong in here, we should simply crash as we already saved
3283
3284 warn "cancelling all WF_AUTOCANCEL watchers";
3285 for (Event::all_watchers) {
3286 $_->cancel if $_->data & WF_AUTOCANCEL;
3287 }
3288
3289 warn "flushing outstanding aio requests";
3290 for (;;) {
3291 BDB::flush;
3292 IO::AIO::flush;
3293 Coro::cede;
3294 last unless IO::AIO::nreqs || BDB::nreqs;
3295 warn "iterate...";
3296 }
3297
3298 ++$RELOAD;
3299
3300 warn "cancelling all extension coros";
3301 $_->cancel for values %EXT_CORO;
3302 %EXT_CORO = ();
3303
3304 warn "removing commands";
3305 %COMMAND = ();
3306
3307 warn "removing ext/exti commands";
3308 %EXTCMD = ();
3309 %EXTICMD = ();
3310
3311 warn "unloading/nuking all extensions";
3312 for my $pkg (@EXTS) {
3313 warn "... unloading $pkg";
3314
3315 if (my $cb = $pkg->can ("unload")) {
3316 eval {
3317 $cb->($pkg);
3318 1
3319 } or warn "$pkg unloaded, but with errors: $@";
3320 }
3321
3322 warn "... nuking $pkg";
3323 Symbol::delete_package $pkg;
3324 }
3325
3326 warn "unloading all perl modules loaded from $LIBDIR";
3327 while (my ($k, $v) = each %INC) {
3328 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3329
3330 warn "... unloading $k";
3331 delete $INC{$k};
3332
3333 $k =~ s/\.pm$//;
3334 $k =~ s/\//::/g;
3335
3336 if (my $cb = $k->can ("unload_module")) {
3337 $cb->();
3338 }
3339
3340 Symbol::delete_package $k;
3341 }
3342
3343 warn "getting rid of safe::, as good as possible";
3344 Symbol::delete_package "safe::$_"
3345 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3346
3347 warn "unloading cf.pm \"a bit\"";
3348 delete $INC{"cf.pm"};
3349 delete $INC{"cf/pod.pm"};
3350
3351 # don't, removes xs symbols, too,
3352 # and global variables created in xs
3353 #Symbol::delete_package __PACKAGE__;
3354
3355 warn "unload completed, starting to reload now";
3356
3357 warn "reloading cf.pm";
3358 require cf;
3359 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3360
3361 warn "loading config and database again";
3362 cf::reload_config;
3363
3364 warn "loading extensions";
3365 cf::load_extensions;
3366
3367 warn "reattaching attachments to objects/players";
3368 _global_reattach; # objects, sockets
3369 warn "reattaching attachments to maps";
3370 reattach $_ for values %MAP;
3371 warn "reattaching attachments to players";
3372 reattach $_ for values %PLAYER;
3373
3374 warn "leaving sync_job";
3375
3376 1
3377 } or do {
3378 warn $@;
3379 warn "error while reloading, exiting.";
3380 exit 1;
3381 };
3382
3383 warn "reloaded";
3384 };
3385
3386 our $RELOAD_WATCHER; # used only during reload
3387
3388 sub reload_perl() {
3389 # doing reload synchronously and two reloads happen back-to-back,
3390 # coro crashes during coro_state_free->destroy here.
3391
3392 $RELOAD_WATCHER ||= Event->timer (
3393 reentrant => 0,
3394 after => 0,
3395 data => WF_AUTOCANCEL,
3396 cb => sub {
3397 do_reload_perl;
3398 undef $RELOAD_WATCHER;
3399 },
3400 );
3401 }
3402
3403 register_command "reload" => sub {
3404 my ($who, $arg) = @_;
3405
3406 if ($who->flag (FLAG_WIZ)) {
3407 $who->message ("reloading server.");
3408 async { reload_perl };
3409 }
3410 };
3411
3412 unshift @INC, $LIBDIR;
3413
3414 my $bug_warning = 0;
3415
3416 our @WAIT_FOR_TICK;
3417 our @WAIT_FOR_TICK_BEGIN;
3418
3419 sub wait_for_tick {
3420 return unless $TICK_WATCHER->is_active;
3421 return if $Coro::current == $Coro::main;
3422
3423 my $signal = new Coro::Signal;
3424 push @WAIT_FOR_TICK, $signal;
3425 $signal->wait;
3426 }
3427
3428 sub wait_for_tick_begin {
3429 return unless $TICK_WATCHER->is_active;
3430 return if $Coro::current == $Coro::main;
3431
3432 my $signal = new Coro::Signal;
3433 push @WAIT_FOR_TICK_BEGIN, $signal;
3434 $signal->wait;
3435 }
3436
3437 my $min = 1e6;#d#
3438 my $avg = 10;
3439 $TICK_WATCHER = Event->timer (
3440 reentrant => 0,
3441 parked => 1,
3442 prio => 0,
3443 at => $NEXT_TICK || $TICK,
3444 data => WF_AUTOCANCEL,
3445 cb => sub {
3446 if ($Coro::current != $Coro::main) {
3447 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3448 unless ++$bug_warning > 10;
3449 return;
3450 }
3451
3452 $NOW = $tick_start = Event::time;
3453
3454 cf::server_tick; # one server iteration
3455
3456 0 && sync_job {#d#
3457 for(1..10) {
3458 my $t = Event::time;
3459 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3460 or die;
3461
3462 $map->width (50);
3463 $map->height (50);
3464 $map->alloc;
3465 $map->_load_objects ("/tmp/x.map", 1); #TODO: does not work
3466 my $t = Event::time - $t;
3467
3468 #next unless $t < 0.0013;#d#
3469 if ($t < $min) {
3470 $min = $t;
3471 }
3472 $avg = $avg * 0.99 + $t * 0.01;
3473 }
3474 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3475 exit 0;
3476 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3477 };
3478
3479 $RUNTIME += $TICK;
3480 $NEXT_TICK += $TICK;
3481
3482 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3483 $NEXT_RUNTIME_WRITE = $NOW + 10;
3484 Coro::async_pool {
3485 write_runtime
3486 or warn "ERROR: unable to write runtime file: $!";
3487 };
3488 }
3489
3490 # my $AFTER = Event::time;
3491 # warn $AFTER - $NOW;#d#
3492
3493 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3494 $sig->send;
3495 }
3496 while (my $sig = shift @WAIT_FOR_TICK) {
3497 $sig->send;
3498 }
3499
3500 $NOW = Event::time;
3501
3502 # if we are delayed by four ticks or more, skip them all
3503 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3504
3505 $TICK_WATCHER->at ($NEXT_TICK);
3506 $TICK_WATCHER->start;
3507
3508 $LOAD = ($NOW - $tick_start) / $TICK;
3509 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3510
3511 _post_tick;
3512
3513
3514 },
3515 );
3516
3517 {
3518 BDB::max_poll_time $TICK * 0.1;
3519 $BDB_POLL_WATCHER = Event->io (
3520 reentrant => 0,
3521 fd => BDB::poll_fileno,
3522 poll => 'r',
3523 prio => 0,
3524 data => WF_AUTOCANCEL,
3525 cb => \&BDB::poll_cb,
3526 );
3527 BDB::min_parallel 8;
3528
3529 BDB::set_sync_prepare {
3530 my $status;
3531 my $current = $Coro::current;
3532 (
3533 sub {
3534 $status = $!;
3535 $current->ready; undef $current;
3536 },
3537 sub {
3538 Coro::schedule while defined $current;
3539 $! = $status;
3540 },
3541 )
3542 };
3543
3544 unless ($DB_ENV) {
3545 $DB_ENV = BDB::db_env_create;
3546
3547 cf::sync_job {
3548 eval {
3549 BDB::db_env_open
3550 $DB_ENV,
3551 $BDBDIR,
3552 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3553 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3554 0666;
3555
3556 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3557
3558 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3559 $DB_ENV->set_lk_detect;
3560 };
3561
3562 cf::cleanup "db_env_open(db): $@" if $@;
3563 };
3564 }
3565 }
3566
3567 {
3568 IO::AIO::min_parallel 8;
3569
3570 undef $Coro::AIO::WATCHER;
3571 IO::AIO::max_poll_time $TICK * 0.1;
3572 $AIO_POLL_WATCHER = Event->io (
3573 reentrant => 0,
3574 data => WF_AUTOCANCEL,
3575 fd => IO::AIO::poll_fileno,
3576 poll => 'r',
3577 prio => 6,
3578 cb => \&IO::AIO::poll_cb,
3579 );
3580 }
3581
3582 my $_log_backtrace;
3583
3584 sub _log_backtrace {
3585 my ($msg, @addr) = @_;
3586
3587 $msg =~ s/\n//;
3588
3589 # limit the # of concurrent backtraces
3590 if ($_log_backtrace < 2) {
3591 ++$_log_backtrace;
3592 async {
3593 my @bt = fork_call {
3594 @addr = map { sprintf "%x", $_ } @addr;
3595 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3596 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3597 or die "addr2line: $!";
3598
3599 my @funcs;
3600 my @res = <$fh>;
3601 chomp for @res;
3602 while (@res) {
3603 my ($func, $line) = splice @res, 0, 2, ();
3604 push @funcs, "[$func] $line";
3605 }
3606
3607 @funcs
3608 };
3609
3610 LOG llevInfo, "[ABT] $msg\n";
3611 LOG llevInfo, "[ABT] $_\n" for @bt;
3612 --$_log_backtrace;
3613 };
3614 } else {
3615 LOG llevInfo, "[ABT] $msg\n";
3616 LOG llevInfo, "[ABT] [suppressed]\n";
3617 }
3618 }
3619
3620 # load additional modules
3621 use cf::pod;
3622
3623 END { cf::emergency_save }
3624
3625 1
3626