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Revision: 1.372
Committed: Sat Sep 15 13:25:33 2007 UTC (16 years, 8 months ago) by root
Branch: MAIN
Changes since 1.371: +0 -1 lines
Log Message:
do no longer corrupt passwqords, letting everybody to log-in

File Contents

# Content
1 package cf;
2
3 use utf8;
4 use strict;
5
6 use Symbol;
7 use List::Util;
8 use Socket;
9 use Storable;
10 use Event;
11 use Opcode;
12 use Safe;
13 use Safe::Hole;
14
15 use Coro 3.64 ();
16 use Coro::State;
17 use Coro::Handle;
18 use Coro::Event;
19 use Coro::Timer;
20 use Coro::Signal;
21 use Coro::Semaphore;
22 use Coro::AIO;
23 use Coro::Storable;
24 use Coro::Util ();
25
26 use JSON::XS ();
27 use BDB ();
28 use Data::Dumper;
29 use Digest::MD5;
30 use Fcntl;
31 use YAML::Syck ();
32 use IO::AIO 2.32 ();
33 use Time::HiRes;
34 use Compress::LZF;
35 use Digest::MD5 ();
36
37 # configure various modules to our taste
38 #
39 $Storable::canonical = 1; # reduce rsync transfers
40 Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41 Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
43 $Event::Eval = 1; # no idea why this is required, but it is
44
45 # work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46 $YAML::Syck::ImplicitUnicode = 1;
47
48 $Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49
50 sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51
52 our %COMMAND = ();
53 our %COMMAND_TIME = ();
54
55 our @EXTS = (); # list of extension package names
56 our %EXTCMD = ();
57 our %EXTICMD = ();
58 our %EXT_CORO = (); # coroutines bound to extensions
59 our %EXT_MAP = (); # pluggable maps
60
61 our $RELOAD; # number of reloads so far
62 our @EVENT;
63
64 our $CONFDIR = confdir;
65 our $DATADIR = datadir;
66 our $LIBDIR = "$DATADIR/ext";
67 our $PODDIR = "$DATADIR/pod";
68 our $MAPDIR = "$DATADIR/" . mapdir;
69 our $LOCALDIR = localdir;
70 our $TMPDIR = "$LOCALDIR/" . tmpdir;
71 our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72 our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73 our $RANDOMDIR = "$LOCALDIR/random";
74 our $BDBDIR = "$LOCALDIR/db";
75
76 our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77 our $TICK_WATCHER;
78 our $AIO_POLL_WATCHER;
79 our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80 our $NEXT_TICK;
81 our $NOW;
82 our $USE_FSYNC = 1; # use fsync to write maps - default off
83
84 our $BDB_POLL_WATCHER;
85 our $BDB_DEADLOCK_WATCHER;
86 our $BDB_CHECKPOINT_WATCHER;
87 our $BDB_TRICKLE_WATCHER;
88 our $DB_ENV;
89
90 our %CFG;
91
92 our $UPTIME; $UPTIME ||= time;
93 our $RUNTIME;
94
95 our (%PLAYER, %PLAYER_LOADING); # all users
96 our (%MAP, %MAP_LOADING ); # all maps
97 our $LINK_MAP; # the special {link} map, which is always available
98
99 # used to convert map paths into valid unix filenames by replacing / by ∕
100 our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101
102 our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103 our $LOADAVG; # same thing, but with alpha-smoothing
104 our $tick_start; # for load detecting purposes
105
106 binmode STDOUT;
107 binmode STDERR;
108
109 # read virtual server time, if available
110 unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
111 open my $fh, "<", "$LOCALDIR/runtime"
112 or die "unable to read runtime file: $!";
113 $RUNTIME = <$fh> + 0.;
114 }
115
116 mkdir $_
117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
118
119 our $EMERGENCY_POSITION;
120
121 sub cf::map::normalise;
122
123 #############################################################################
124
125 =head2 GLOBAL VARIABLES
126
127 =over 4
128
129 =item $cf::UPTIME
130
131 The timestamp of the server start (so not actually an uptime).
132
133 =item $cf::RUNTIME
134
135 The time this server has run, starts at 0 and is increased by $cf::TICK on
136 every server tick.
137
138 =item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
139 $cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
140 $cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
141
142 Various directories - "/etc", read-only install directory, perl-library
143 directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
144 unique-items directory, player file directory, random maps directory and
145 database environment.
146
147 =item $cf::NOW
148
149 The time of the last (current) server tick.
150
151 =item $cf::TICK
152
153 The interval between server ticks, in seconds.
154
155 =item $cf::LOADAVG
156
157 The current CPU load on the server (alpha-smoothed), as a value between 0
158 (none) and 1 (overloaded), indicating how much time is spent on processing
159 objects per tick. Healthy values are < 0.5.
160
161 =item $cf::LOAD
162
163 The raw value load value from the last tick.
164
165 =item %cf::CFG
166
167 Configuration for the server, loaded from C</etc/crossfire/config>, or
168 from wherever your confdir points to.
169
170 =item cf::wait_for_tick, cf::wait_for_tick_begin
171
172 These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
173 returns directly I<after> the tick processing (and consequently, can only wake one process
174 per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
175
176 =item @cf::INVOKE_RESULTS
177
178 This array contains the results of the last C<invoke ()> call. When
179 C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
180 that call.
181
182 =back
183
184 =cut
185
186 BEGIN {
187 *CORE::GLOBAL::warn = sub {
188 my $msg = join "", @_;
189
190 $msg .= "\n"
191 unless $msg =~ /\n$/;
192
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
194
195 LOG llevError, $msg;
196 };
197 }
198
199 @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
200 @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
201 @safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
202 @safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
203 @safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
204 @safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
205 @safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
206
207 # we bless all objects into (empty) derived classes to force a method lookup
208 # within the Safe compartment.
209 for my $pkg (qw(
210 cf::global cf::attachable
211 cf::object cf::object::player
212 cf::client cf::player
213 cf::arch cf::living
214 cf::map cf::party cf::region
215 )) {
216 no strict 'refs';
217 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
218 }
219
220 $Event::DIED = sub {
221 warn "error in event callback: @_";
222 };
223
224 #############################################################################
225
226 =head2 UTILITY FUNCTIONS
227
228 =over 4
229
230 =item dumpval $ref
231
232 =cut
233
234 sub dumpval {
235 eval {
236 local $SIG{__DIE__};
237 my $d;
238 if (1) {
239 $d = new Data::Dumper([$_[0]], ["*var"]);
240 $d->Terse(1);
241 $d->Indent(2);
242 $d->Quotekeys(0);
243 $d->Useqq(1);
244 #$d->Bless(...);
245 $d->Seen($_[1]) if @_ > 1;
246 $d = $d->Dump();
247 }
248 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
249 $d
250 } || "[unable to dump $_[0]: '$@']";
251 }
252
253 =item $ref = cf::from_json $json
254
255 Converts a JSON string into the corresponding perl data structure.
256
257 =item $json = cf::to_json $ref
258
259 Converts a perl data structure into its JSON representation.
260
261 =cut
262
263 our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
264
265 sub to_json ($) { $json_coder->encode ($_[0]) }
266 sub from_json ($) { $json_coder->decode ($_[0]) }
267
268 =item cf::lock_wait $string
269
270 Wait until the given lock is available. See cf::lock_acquire.
271
272 =item my $lock = cf::lock_acquire $string
273
274 Wait until the given lock is available and then acquires it and returns
275 a Coro::guard object. If the guard object gets destroyed (goes out of scope,
276 for example when the coroutine gets canceled), the lock is automatically
277 returned.
278
279 Locks are *not* recursive, locking from the same coro twice results in a
280 deadlocked coro.
281
282 Lock names should begin with a unique identifier (for example, cf::map::find
283 uses map_find and cf::map::load uses map_load).
284
285 =item $locked = cf::lock_active $string
286
287 Return true if the lock is currently active, i.e. somebody has locked it.
288
289 =cut
290
291 our %LOCK;
292 our %LOCKER;#d#
293
294 sub lock_wait($) {
295 my ($key) = @_;
296
297 if ($LOCKER{$key} == $Coro::current) {#d#
298 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
299 return;#d#
300 }#d#
301
302 # wait for lock, if any
303 while ($LOCK{$key}) {
304 push @{ $LOCK{$key} }, $Coro::current;
305 Coro::schedule;
306 }
307 }
308
309 sub lock_acquire($) {
310 my ($key) = @_;
311
312 # wait, to be sure we are not locked
313 lock_wait $key;
314
315 $LOCK{$key} = [];
316 $LOCKER{$key} = $Coro::current;#d#
317
318 Coro::guard {
319 delete $LOCKER{$key};#d#
320 # wake up all waiters, to be on the safe side
321 $_->ready for @{ delete $LOCK{$key} };
322 }
323 }
324
325 sub lock_active($) {
326 my ($key) = @_;
327
328 ! ! $LOCK{$key}
329 }
330
331 sub freeze_mainloop {
332 return unless $TICK_WATCHER->is_active;
333
334 my $guard = Coro::guard {
335 $TICK_WATCHER->start;
336 };
337 $TICK_WATCHER->stop;
338 $guard
339 }
340
341 =item cf::get_slot $time[, $priority[, $name]]
342
343 Allocate $time seconds of blocking CPU time at priority C<$priority>:
344 This call blocks and returns only when you have at least C<$time> seconds
345 of cpu time till the next tick. The slot is only valid till the next cede.
346
347 The optional C<$name> can be used to identify the job to run. It might be
348 used for statistical purposes and should identify the same time-class.
349
350 Useful for short background jobs.
351
352 =cut
353
354 our @SLOT_QUEUE;
355 our $SLOT_QUEUE;
356
357 $SLOT_QUEUE->cancel if $SLOT_QUEUE;
358 $SLOT_QUEUE = Coro::async {
359 my $signal = new Coro::Signal;
360
361 while () {
362 next_job:
363 my $avail = cf::till_tick;
364 if ($avail > 0.01) {
365 for (0 .. $#SLOT_QUEUE) {
366 if ($SLOT_QUEUE[$_][0] < $avail) {
367 my $job = splice @SLOT_QUEUE, $_, 1, ();
368 $job->[2]->send;
369 Coro::cede;
370 goto next_job;
371 }
372 }
373 }
374
375 if (@SLOT_QUEUE) {
376 # we do not use wait_For_tick() as it returns immediately when tick is inactive
377 push @cf::WAIT_FOR_TICK, $signal;
378 $signal->wait;
379 } else {
380 Coro::schedule;
381 }
382 }
383 };
384
385 sub get_slot($;$$) {
386 my ($time, $pri, $name) = @_;
387
388 $time = $TICK * .6 if $time > $TICK * .6;
389 my $sig = new Coro::Signal;
390
391 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
392 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
393 $SLOT_QUEUE->ready;
394 $sig->wait;
395 }
396
397 =item cf::async { BLOCK }
398
399 Currently the same as Coro::async_pool, meaning you cannot use
400 C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
401 thing you are allowed to do is call C<prio> on it.
402
403 =cut
404
405 BEGIN { *async = \&Coro::async_pool }
406
407 =item cf::sync_job { BLOCK }
408
409 The design of Crossfire TRT requires that the main coroutine ($Coro::main)
410 is always able to handle events or runnable, as Crossfire TRT is only
411 partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
412 acceptable.
413
414 If it must be done, put the blocking parts into C<sync_job>. This will run
415 the given BLOCK in another coroutine while waiting for the result. The
416 server will be frozen during this time, so the block should either finish
417 fast or be very important.
418
419 =cut
420
421 sub sync_job(&) {
422 my ($job) = @_;
423
424 if ($Coro::current == $Coro::main) {
425 my $time = Event::time;
426
427 # this is the main coro, too bad, we have to block
428 # till the operation succeeds, freezing the server :/
429
430 # TODO: use suspend/resume instead
431 # (but this is cancel-safe)
432 my $freeze_guard = freeze_mainloop;
433
434 my $busy = 1;
435 my @res;
436
437 (async {
438 @res = eval { $job->() };
439 warn $@ if $@;
440 undef $busy;
441 })->prio (Coro::PRIO_MAX);
442
443 while ($busy) {
444 Coro::cede or Event::one_event;
445 }
446
447 $time = Event::time - $time;
448
449 LOG llevError | logBacktrace, Carp::longmess "long sync job"
450 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
451
452 $tick_start += $time; # do not account sync jobs to server load
453
454 wantarray ? @res : $res[0]
455 } else {
456 # we are in another coroutine, how wonderful, everything just works
457
458 $job->()
459 }
460 }
461
462 =item $coro = cf::async_ext { BLOCK }
463
464 Like async, but this coro is automatically being canceled when the
465 extension calling this is being unloaded.
466
467 =cut
468
469 sub async_ext(&) {
470 my $cb = shift;
471
472 my $coro = &Coro::async ($cb);
473
474 $coro->on_destroy (sub {
475 delete $EXT_CORO{$coro+0};
476 });
477 $EXT_CORO{$coro+0} = $coro;
478
479 $coro
480 }
481
482 =item fork_call { }, $args
483
484 Executes the given code block with the given arguments in a seperate
485 process, returning the results. Everything must be serialisable with
486 Coro::Storable. May, of course, block. Note that the executed sub may
487 never block itself or use any form of Event handling.
488
489 =cut
490
491 sub fork_call(&@) {
492 my ($cb, @args) = @_;
493
494 # we seemingly have to make a local copy of the whole thing,
495 # otherwise perl prematurely frees the stuff :/
496 # TODO: investigate and fix (likely this will be rather laborious)
497
498 my @res = Coro::Util::fork_eval {
499 reset_signals;
500 &$cb
501 }, @args;
502
503 wantarray ? @res : $res[-1]
504 }
505
506 =item $value = cf::db_get $family => $key
507
508 Returns a single value from the environment database.
509
510 =item cf::db_put $family => $key => $value
511
512 Stores the given C<$value> in the family. It can currently store binary
513 data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
514
515 =item $db = cf::db_table "name"
516
517 Create and/or open a new database table. The string must not be "db" and must be unique
518 within each server.
519
520 =cut
521
522 sub db_table($) {
523 my ($name) = @_;
524 my $db = BDB::db_create $DB_ENV;
525
526 eval {
527 $db->set_flags (BDB::CHKSUM);
528
529 utf8::encode $name;
530 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
531 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
532 cf::cleanup "db_open(db): $!" if $!;
533 };
534 cf::cleanup "db_open(db): $@" if $@;
535
536 $db
537 }
538
539 our $DB;
540
541 sub db_init {
542 cf::sync_job {
543 $DB ||= db_table "db";
544 };
545 }
546
547 sub db_get($$) {
548 my $key = "$_[0]/$_[1]";
549
550 cf::sync_job {
551 BDB::db_get $DB, undef, $key, my $data;
552
553 $! ? ()
554 : $data
555 }
556 }
557
558 sub db_put($$$) {
559 BDB::dbreq_pri 4;
560 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
561 }
562
563 =item cf::cache $id => [$paths...], $processversion => $process
564
565 Generic caching function that returns the value of the resource $id,
566 caching and regenerating as required.
567
568 This function can block.
569
570 =cut
571
572 sub cache {
573 my ($id, $src, $processversion, $process) = @_;
574
575 my $meta =
576 join "\x00",
577 $processversion,
578 map {
579 aio_stat $_
580 and Carp::croak "$_: $!";
581
582 ($_, (stat _)[7,9])
583 } @$src;
584
585 my $dbmeta = db_get cache => "$id/meta";
586 if ($dbmeta ne $meta) {
587 # changed, we may need to process
588
589 my @data;
590 my $md5;
591
592 for (0 .. $#$src) {
593 0 <= aio_load $src->[$_], $data[$_]
594 or Carp::croak "$src->[$_]: $!";
595 }
596
597 # if processing is expensive, check
598 # checksum first
599 if (1) {
600 $md5 =
601 join "\x00",
602 $processversion,
603 map {
604 cf::cede_to_tick;
605 ($src->[$_], Digest::MD5::md5_hex $data[$_])
606 } 0.. $#$src;
607
608
609 my $dbmd5 = db_get cache => "$id/md5";
610 if ($dbmd5 eq $md5) {
611 db_put cache => "$id/meta", $meta;
612
613 return db_get cache => "$id/data";
614 }
615 }
616
617 my $t1 = Time::HiRes::time;
618 my $data = $process->(\@data);
619 my $t2 = Time::HiRes::time;
620
621 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
622
623 db_put cache => "$id/data", $data;
624 db_put cache => "$id/md5" , $md5;
625 db_put cache => "$id/meta", $meta;
626
627 return $data;
628 }
629
630 db_get cache => "$id/data"
631 }
632
633 =item cf::datalog type => key => value, ...
634
635 Log a datalog packet of the given type with the given key-value pairs.
636
637 =cut
638
639 sub datalog($@) {
640 my ($type, %kv) = @_;
641 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
642 }
643
644 =back
645
646 =cut
647
648 #############################################################################
649
650 =head2 ATTACHABLE OBJECTS
651
652 Many objects in crossfire are so-called attachable objects. That means you can
653 attach callbacks/event handlers (a collection of which is called an "attachment")
654 to it. All such attachable objects support the following methods.
655
656 In the following description, CLASS can be any of C<global>, C<object>
657 C<player>, C<client> or C<map> (i.e. the attachable objects in
658 Crossfire TRT).
659
660 =over 4
661
662 =item $attachable->attach ($attachment, key => $value...)
663
664 =item $attachable->detach ($attachment)
665
666 Attach/detach a pre-registered attachment to a specific object and give it
667 the specified key/value pairs as arguments.
668
669 Example, attach a minesweeper attachment to the given object, making it a
670 10x10 minesweeper game:
671
672 $obj->attach (minesweeper => width => 10, height => 10);
673
674 =item $bool = $attachable->attached ($name)
675
676 Checks wether the named attachment is currently attached to the object.
677
678 =item cf::CLASS->attach ...
679
680 =item cf::CLASS->detach ...
681
682 Define an anonymous attachment and attach it to all objects of the given
683 CLASS. See the next function for an explanation of its arguments.
684
685 You can attach to global events by using the C<cf::global> class.
686
687 Example, log all player logins:
688
689 cf::player->attach (
690 on_login => sub {
691 my ($pl) = @_;
692 ...
693 },
694 );
695
696 Example, attach to the jeweler skill:
697
698 cf::object->attach (
699 type => cf::SKILL,
700 subtype => cf::SK_JEWELER,
701 on_use_skill => sub {
702 my ($sk, $ob, $part, $dir, $msg) = @_;
703 ...
704 },
705 );
706
707 =item cf::CLASS::attachment $name, ...
708
709 Register an attachment by C<$name> through which attachable objects of the
710 given CLASS can refer to this attachment.
711
712 Some classes such as crossfire maps and objects can specify attachments
713 that are attached at load/instantiate time, thus the need for a name.
714
715 These calls expect any number of the following handler/hook descriptions:
716
717 =over 4
718
719 =item prio => $number
720
721 Set the priority for all following handlers/hooks (unless overwritten
722 by another C<prio> setting). Lower priority handlers get executed
723 earlier. The default priority is C<0>, and many built-in handlers are
724 registered at priority C<-1000>, so lower priorities should not be used
725 unless you know what you are doing.
726
727 =item type => $type
728
729 (Only for C<< cf::object->attach >> calls), limits the attachment to the
730 given type of objects only (the additional parameter C<subtype> can be
731 used to further limit to the given subtype).
732
733 =item on_I<event> => \&cb
734
735 Call the given code reference whenever the named event happens (event is
736 something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
737 handlers are recognised generally depends on the type of object these
738 handlers attach to).
739
740 See F<include/eventinc.h> for the full list of events supported, and their
741 class.
742
743 =item package => package::
744
745 Look for sub functions of the name C<< on_I<event> >> in the given
746 package and register them. Only handlers for eevents supported by the
747 object/class are recognised.
748
749 =back
750
751 Example, define an attachment called "sockpuppet" that calls the given
752 event handler when a monster attacks:
753
754 cf::object::attachment sockpuppet =>
755 on_skill_attack => sub {
756 my ($self, $victim) = @_;
757 ...
758 }
759 }
760
761 =item $attachable->valid
762
763 Just because you have a perl object does not mean that the corresponding
764 C-level object still exists. If you try to access an object that has no
765 valid C counterpart anymore you get an exception at runtime. This method
766 can be used to test for existence of the C object part without causing an
767 exception.
768
769 =cut
770
771 # the following variables are defined in .xs and must not be re-created
772 our @CB_GLOBAL = (); # registry for all global events
773 our @CB_ATTACHABLE = (); # registry for all attachables
774 our @CB_OBJECT = (); # all objects (should not be used except in emergency)
775 our @CB_PLAYER = ();
776 our @CB_CLIENT = ();
777 our @CB_TYPE = (); # registry for type (cf-object class) based events
778 our @CB_MAP = ();
779
780 my %attachment;
781
782 sub cf::attachable::thawer_merge {
783 # simply override everything except _meta
784 local $_[0]{_meta};
785 %{$_[0]} = %{$_[1]};
786 }
787
788 sub _attach_cb($$$$) {
789 my ($registry, $event, $prio, $cb) = @_;
790
791 use sort 'stable';
792
793 $cb = [$prio, $cb];
794
795 @{$registry->[$event]} = sort
796 { $a->[0] cmp $b->[0] }
797 @{$registry->[$event] || []}, $cb;
798 }
799
800 # hack
801 my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
802
803 # attach handles attaching event callbacks
804 # the only thing the caller has to do is pass the correct
805 # registry (== where the callback attaches to).
806 sub _attach {
807 my ($registry, $klass, @arg) = @_;
808
809 my $object_type;
810 my $prio = 0;
811 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
812
813 #TODO: get rid of this hack
814 if ($attachable_klass{$klass}) {
815 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
816 }
817
818 while (@arg) {
819 my $type = shift @arg;
820
821 if ($type eq "prio") {
822 $prio = shift @arg;
823
824 } elsif ($type eq "type") {
825 $object_type = shift @arg;
826 $registry = $CB_TYPE[$object_type] ||= [];
827
828 } elsif ($type eq "subtype") {
829 defined $object_type or Carp::croak "subtype specified without type";
830 my $object_subtype = shift @arg;
831 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
832
833 } elsif ($type eq "package") {
834 my $pkg = shift @arg;
835
836 while (my ($name, $id) = each %cb_id) {
837 if (my $cb = $pkg->can ($name)) {
838 _attach_cb $registry, $id, $prio, $cb;
839 }
840 }
841
842 } elsif (exists $cb_id{$type}) {
843 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
844
845 } elsif (ref $type) {
846 warn "attaching objects not supported, ignoring.\n";
847
848 } else {
849 shift @arg;
850 warn "attach argument '$type' not supported, ignoring.\n";
851 }
852 }
853 }
854
855 sub _object_attach {
856 my ($obj, $name, %arg) = @_;
857
858 return if exists $obj->{_attachment}{$name};
859
860 if (my $attach = $attachment{$name}) {
861 my $registry = $obj->registry;
862
863 for (@$attach) {
864 my ($klass, @attach) = @$_;
865 _attach $registry, $klass, @attach;
866 }
867
868 $obj->{$name} = \%arg;
869 } else {
870 warn "object uses attachment '$name' which is not available, postponing.\n";
871 }
872
873 $obj->{_attachment}{$name} = undef;
874 }
875
876 sub cf::attachable::attach {
877 if (ref $_[0]) {
878 _object_attach @_;
879 } else {
880 _attach shift->_attach_registry, @_;
881 }
882 _recalc_want;
883 };
884
885 # all those should be optimised
886 sub cf::attachable::detach {
887 my ($obj, $name) = @_;
888
889 if (ref $obj) {
890 delete $obj->{_attachment}{$name};
891 reattach ($obj);
892 } else {
893 Carp::croak "cannot, currently, detach class attachments";
894 }
895 _recalc_want;
896 };
897
898 sub cf::attachable::attached {
899 my ($obj, $name) = @_;
900
901 exists $obj->{_attachment}{$name}
902 }
903
904 for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
905 eval "#line " . __LINE__ . " 'cf.pm'
906 sub cf::\L$klass\E::_attach_registry {
907 (\\\@CB_$klass, KLASS_$klass)
908 }
909
910 sub cf::\L$klass\E::attachment {
911 my \$name = shift;
912
913 \$attachment{\$name} = [[KLASS_$klass, \@_]];
914 }
915 ";
916 die if $@;
917 }
918
919 our $override;
920 our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
921
922 sub override {
923 $override = 1;
924 @INVOKE_RESULTS = (@_);
925 }
926
927 sub do_invoke {
928 my $event = shift;
929 my $callbacks = shift;
930
931 @INVOKE_RESULTS = ();
932
933 local $override;
934
935 for (@$callbacks) {
936 eval { &{$_->[1]} };
937
938 if ($@) {
939 warn "$@";
940 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
941 override;
942 }
943
944 return 1 if $override;
945 }
946
947 0
948 }
949
950 =item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
951
952 =item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
953
954 Generate an object-specific event with the given arguments.
955
956 This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
957 removed in future versions), and there is no public API to access override
958 results (if you must, access C<@cf::INVOKE_RESULTS> directly).
959
960 =back
961
962 =cut
963
964 #############################################################################
965 # object support
966 #
967
968 sub _can_merge {
969 my ($ob1, $ob2) = @_;
970
971 local $Storable::canonical = 1;
972 my $fob1 = Storable::freeze $ob1;
973 my $fob2 = Storable::freeze $ob2;
974
975 $fob1 eq $fob2
976 }
977
978 sub reattach {
979 # basically do the same as instantiate, without calling instantiate
980 my ($obj) = @_;
981
982 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
983
984 my $registry = $obj->registry;
985
986 @$registry = ();
987
988 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
989
990 for my $name (keys %{ $obj->{_attachment} || {} }) {
991 if (my $attach = $attachment{$name}) {
992 for (@$attach) {
993 my ($klass, @attach) = @$_;
994 _attach $registry, $klass, @attach;
995 }
996 } else {
997 warn "object uses attachment '$name' that is not available, postponing.\n";
998 }
999 }
1000 }
1001
1002 cf::attachable->attach (
1003 prio => -1000000,
1004 on_instantiate => sub {
1005 my ($obj, $data) = @_;
1006
1007 $data = from_json $data;
1008
1009 for (@$data) {
1010 my ($name, $args) = @$_;
1011
1012 $obj->attach ($name, %{$args || {} });
1013 }
1014 },
1015 on_reattach => \&reattach,
1016 on_clone => sub {
1017 my ($src, $dst) = @_;
1018
1019 @{$dst->registry} = @{$src->registry};
1020
1021 %$dst = %$src;
1022
1023 %{$dst->{_attachment}} = %{$src->{_attachment}}
1024 if exists $src->{_attachment};
1025 },
1026 );
1027
1028 sub object_freezer_save {
1029 my ($filename, $rdata, $objs) = @_;
1030
1031 my $guard = cf::lock_acquire "io";
1032
1033 sync_job {
1034 if (length $$rdata) {
1035 utf8::decode (my $decname = $filename);
1036 warn sprintf "saving %s (%d,%d)\n",
1037 $decname, length $$rdata, scalar @$objs;
1038
1039 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1040 chmod SAVE_MODE, $fh;
1041 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1042 aio_fsync $fh if $cf::USE_FSYNC;
1043 close $fh;
1044
1045 if (@$objs) {
1046 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1047 chmod SAVE_MODE, $fh;
1048 my $data = Storable::nfreeze { version => 1, objs => $objs };
1049 aio_write $fh, 0, (length $data), $data, 0;
1050 aio_fsync $fh if $cf::USE_FSYNC;
1051 close $fh;
1052 aio_rename "$filename.pst~", "$filename.pst";
1053 }
1054 } else {
1055 aio_unlink "$filename.pst";
1056 }
1057
1058 aio_rename "$filename~", $filename;
1059 } else {
1060 warn "FATAL: $filename~: $!\n";
1061 }
1062 } else {
1063 aio_unlink $filename;
1064 aio_unlink "$filename.pst";
1065 }
1066 };
1067
1068 undef $guard;
1069 }
1070
1071 sub object_freezer_as_string {
1072 my ($rdata, $objs) = @_;
1073
1074 use Data::Dumper;
1075
1076 $$rdata . Dumper $objs
1077 }
1078
1079 sub object_thawer_load {
1080 my ($filename) = @_;
1081
1082 my ($data, $av);
1083
1084 my $guard = cf::lock_acquire "io";
1085
1086 (aio_load $filename, $data) >= 0
1087 or return;
1088
1089 unless (aio_stat "$filename.pst") {
1090 (aio_load "$filename.pst", $av) >= 0
1091 or return;
1092
1093 undef $guard;
1094 $av = eval { (Storable::thaw $av)->{objs} };
1095 }
1096
1097 utf8::decode (my $decname = $filename);
1098 warn sprintf "loading %s (%d,%d)\n",
1099 $decname, length $data, scalar @{$av || []};
1100
1101 ($data, $av)
1102 }
1103
1104 =head2 COMMAND CALLBACKS
1105
1106 =over 4
1107
1108 =cut
1109
1110 #############################################################################
1111 # command handling &c
1112
1113 =item cf::register_command $name => \&callback($ob,$args);
1114
1115 Register a callback for execution when the client sends the user command
1116 $name.
1117
1118 =cut
1119
1120 sub register_command {
1121 my ($name, $cb) = @_;
1122
1123 my $caller = caller;
1124 #warn "registering command '$name/$time' to '$caller'";
1125
1126 push @{ $COMMAND{$name} }, [$caller, $cb];
1127 }
1128
1129 =item cf::register_extcmd $name => \&callback($pl,$packet);
1130
1131 Register a callback for execution when the client sends an (synchronous)
1132 extcmd packet. Ext commands will be processed in the order they are
1133 received by the server, like other user commands. The first argument is
1134 the logged-in player. Ext commands can only be processed after a player
1135 has logged in successfully.
1136
1137 If the callback returns something, it is sent back as if reply was being
1138 called.
1139
1140 =item cf::register_exticmd $name => \&callback($ns,$packet);
1141
1142 Register a callback for execution when the client sends an (asynchronous)
1143 exticmd packet. Exti commands are processed by the server as soon as they
1144 are received, i.e. out of order w.r.t. other commands. The first argument
1145 is a client socket. Exti commands can be received anytime, even before
1146 log-in.
1147
1148 If the callback returns something, it is sent back as if reply was being
1149 called.
1150
1151 =cut
1152
1153 sub register_extcmd {
1154 my ($name, $cb) = @_;
1155
1156 $EXTCMD{$name} = $cb;
1157 }
1158
1159 sub register_exticmd {
1160 my ($name, $cb) = @_;
1161
1162 $EXTICMD{$name} = $cb;
1163 }
1164
1165 cf::player->attach (
1166 on_command => sub {
1167 my ($pl, $name, $params) = @_;
1168
1169 my $cb = $COMMAND{$name}
1170 or return;
1171
1172 for my $cmd (@$cb) {
1173 $cmd->[1]->($pl->ob, $params);
1174 }
1175
1176 cf::override;
1177 },
1178 on_extcmd => sub {
1179 my ($pl, $buf) = @_;
1180
1181 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
1182
1183 if (ref $msg) {
1184 my ($type, $reply, @payload) =
1185 "ARRAY" eq ref $msg
1186 ? @$msg
1187 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1188
1189 my @reply;
1190
1191 if (my $cb = $EXTCMD{$type}) {
1192 @reply = $cb->($pl, @payload);
1193 }
1194
1195 $pl->ext_reply ($reply, @reply)
1196 if $reply;
1197
1198 } else {
1199 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1200 }
1201
1202 cf::override;
1203 },
1204 );
1205
1206 sub load_extensions {
1207 cf::sync_job {
1208 my %todo;
1209
1210 for my $path (<$LIBDIR/*.ext>) {
1211 next unless -r $path;
1212
1213 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1214 my $base = $1;
1215 my $pkg = $1;
1216 $pkg =~ s/[^[:word:]]/_/g;
1217 $pkg = "ext::$pkg";
1218
1219 open my $fh, "<:utf8", $path
1220 or die "$path: $!";
1221
1222 my $source = do { local $/; <$fh> };
1223
1224 my %ext = (
1225 path => $path,
1226 base => $base,
1227 pkg => $pkg,
1228 );
1229
1230 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1231 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1232
1233 $ext{source} =
1234 "package $pkg; use strict; use utf8;\n"
1235 . "#line 1 \"$path\"\n{\n"
1236 . $source
1237 . "\n};\n1";
1238
1239 $todo{$base} = \%ext;
1240 }
1241
1242 my %done;
1243 while (%todo) {
1244 my $progress;
1245
1246 while (my ($k, $v) = each %todo) {
1247 for (split /,\s*/, $v->{meta}{depends}) {
1248 goto skip
1249 unless exists $done{$_};
1250 }
1251
1252 warn "... loading '$k' into '$v->{pkg}'\n";
1253
1254 unless (eval $v->{source}) {
1255 my $msg = $@ ? "$v->{path}: $@\n"
1256 : "$v->{base}: extension inactive.\n";
1257
1258 if (exists $v->{meta}{mandatory}) {
1259 warn $msg;
1260 warn "mandatory extension failed to load, exiting.\n";
1261 exit 1;
1262 }
1263
1264 warn $msg;
1265 }
1266
1267 $done{$k} = delete $todo{$k};
1268 push @EXTS, $v->{pkg};
1269 $progress = 1;
1270 }
1271
1272 skip:
1273 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1274 unless $progress;
1275 }
1276 };
1277 }
1278
1279 #############################################################################
1280
1281 =back
1282
1283 =head2 CORE EXTENSIONS
1284
1285 Functions and methods that extend core crossfire objects.
1286
1287 =cut
1288
1289 package cf::player;
1290
1291 use Coro::AIO;
1292
1293 =head3 cf::player
1294
1295 =over 4
1296
1297 =item cf::player::num_playing
1298
1299 Returns the official number of playing players, as per the Crossfire metaserver rules.
1300
1301 =cut
1302
1303 sub num_playing {
1304 scalar grep
1305 $_->ob->map
1306 && !$_->hidden
1307 && !$_->ob->flag (cf::FLAG_WIZ),
1308 cf::player::list
1309 }
1310
1311 =item cf::player::find $login
1312
1313 Returns the given player object, loading it if necessary (might block).
1314
1315 =cut
1316
1317 sub playerdir($) {
1318 "$PLAYERDIR/"
1319 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1320 }
1321
1322 sub path($) {
1323 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1324
1325 (playerdir $login) . "/playerdata"
1326 }
1327
1328 sub find_active($) {
1329 $cf::PLAYER{$_[0]}
1330 and $cf::PLAYER{$_[0]}->active
1331 and $cf::PLAYER{$_[0]}
1332 }
1333
1334 sub exists($) {
1335 my ($login) = @_;
1336
1337 $cf::PLAYER{$login}
1338 or cf::sync_job { !aio_stat path $login }
1339 }
1340
1341 sub find($) {
1342 return $cf::PLAYER{$_[0]} || do {
1343 my $login = $_[0];
1344
1345 my $guard = cf::lock_acquire "user_find:$login";
1346
1347 $cf::PLAYER{$_[0]} || do {
1348 # rename old playerfiles to new ones
1349 #TODO: remove when no longer required
1350 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1351 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1352 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1353 aio_unlink +(playerdir $login) . "/$login.pl";
1354
1355 my $f = new_from_file cf::object::thawer path $login
1356 or return;
1357
1358 my $pl = cf::player::load_pl $f
1359 or return;
1360 local $cf::PLAYER_LOADING{$login} = $pl;
1361 $f->resolve_delayed_derefs;
1362 $cf::PLAYER{$login} = $pl
1363 }
1364 }
1365 }
1366
1367 sub save($) {
1368 my ($pl) = @_;
1369
1370 return if $pl->{deny_save};
1371
1372 my $path = path $pl;
1373 my $guard = cf::lock_acquire "user_save:$path";
1374
1375 return if $pl->{deny_save};
1376
1377 aio_mkdir playerdir $pl, 0770;
1378 $pl->{last_save} = $cf::RUNTIME;
1379
1380 $pl->save_pl ($path);
1381 cf::cede_to_tick;
1382 }
1383
1384 sub new($) {
1385 my ($login) = @_;
1386
1387 my $self = create;
1388
1389 $self->ob->name ($login);
1390 $self->{deny_save} = 1;
1391
1392 $cf::PLAYER{$login} = $self;
1393
1394 $self
1395 }
1396
1397 =item $player->send_msg ($channel, $msg, $color, [extra...])
1398
1399 =cut
1400
1401 sub send_msg {
1402 my $ns = shift->ns
1403 or return;
1404 $ns->send_msg (@_);
1405 }
1406
1407 =item $pl->quit_character
1408
1409 Nukes the player without looking back. If logged in, the connection will
1410 be destroyed. May block for a long time.
1411
1412 =cut
1413
1414 sub quit_character {
1415 my ($pl) = @_;
1416
1417 my $name = $pl->ob->name;
1418
1419 $pl->{deny_save} = 1;
1420 $pl->password ("*"); # this should lock out the player until we nuked the dir
1421
1422 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1423 $pl->deactivate;
1424 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1425 $pl->ns->destroy if $pl->ns;
1426
1427 my $path = playerdir $pl;
1428 my $temp = "$path~$cf::RUNTIME~deleting~";
1429 aio_rename $path, $temp;
1430 delete $cf::PLAYER{$pl->ob->name};
1431 $pl->destroy;
1432
1433 my $prefix = qr<^~\Q$name\E/>;
1434
1435 # nuke player maps
1436 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1437
1438 IO::AIO::aio_rmtree $temp;
1439 }
1440
1441 =item $pl->kick
1442
1443 Kicks a player out of the game. This destroys the connection.
1444
1445 =cut
1446
1447 sub kick {
1448 my ($pl, $kicker) = @_;
1449
1450 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1451 $pl->killer ("kicked");
1452 $pl->ns->destroy;
1453 }
1454
1455 =item cf::player::list_logins
1456
1457 Returns am arrayref of all valid playernames in the system, can take a
1458 while and may block, so not sync_job-capable, ever.
1459
1460 =cut
1461
1462 sub list_logins {
1463 my $dirs = aio_readdir $PLAYERDIR
1464 or return [];
1465
1466 my @logins;
1467
1468 for my $login (@$dirs) {
1469 my $path = path $login;
1470
1471 # a .pst is a dead give-away for a valid player
1472 unless (-e "$path.pst") {
1473 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1474 aio_read $fh, 0, 512, my $buf, 0 or next;
1475 $buf !~ /^password -------------$/m or next; # official not-valid tag
1476 }
1477
1478 utf8::decode $login;
1479 push @logins, $login;
1480 }
1481
1482 \@logins
1483 }
1484
1485 =item $player->maps
1486
1487 Returns an arrayref of map paths that are private for this
1488 player. May block.
1489
1490 =cut
1491
1492 sub maps($) {
1493 my ($pl) = @_;
1494
1495 $pl = ref $pl ? $pl->ob->name : $pl;
1496
1497 my $files = aio_readdir playerdir $pl
1498 or return;
1499
1500 my @paths;
1501
1502 for (@$files) {
1503 utf8::decode $_;
1504 next if /\.(?:pl|pst)$/;
1505 next unless /^$PATH_SEP/o;
1506
1507 push @paths, cf::map::normalise "~$pl/$_";
1508 }
1509
1510 \@paths
1511 }
1512
1513 =item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1514
1515 Expand crossfire pod fragments into protocol xml.
1516
1517 =cut
1518
1519 sub expand_cfpod {
1520 ((my $self), (local $_)) = @_;
1521
1522 # escape & and <
1523 s/&/&amp;/g;
1524 s/(?<![BIUGHT])</&lt;/g;
1525
1526 # this is buggy, it needs to properly take care of nested <'s
1527
1528 1 while
1529 # replace B<>, I<>, U<> etc.
1530 s/B<([^\>]*)>/<b>$1<\/b>/
1531 || s/I<([^\>]*)>/<i>$1<\/i>/
1532 || s/U<([^\>]*)>/<u>$1<\/u>/
1533 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1534 # replace G<male|female> tags
1535 || s{G<([^>|]*)\|([^>]*)>}{
1536 $self->gender ? $2 : $1
1537 }ge
1538 # replace H<hint text>
1539 || s{H<([^\>]*)>}
1540 {
1541 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1542 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1543 "")
1544 [$self->{hintmode}]
1545 }ge;
1546
1547 # create single paragraphs (very hackish)
1548 s/(?<=\S)\n(?=\w)/ /g;
1549
1550 # compress some whitespace
1551 s/\s+\n/\n/g; # ws line-ends
1552 s/\n\n+/\n/g; # double lines
1553 s/^\n+//; # beginning lines
1554 s/\n+$//; # ending lines
1555
1556 $_
1557 }
1558
1559 sub hintmode {
1560 $_[0]{hintmode} = $_[1] if @_ > 1;
1561 $_[0]{hintmode}
1562 }
1563
1564 =item $player->ext_reply ($msgid, @msg)
1565
1566 Sends an ext reply to the player.
1567
1568 =cut
1569
1570 sub ext_reply($$@) {
1571 my ($self, $id, @msg) = @_;
1572
1573 $self->ns->ext_reply ($id, @msg)
1574 }
1575
1576 =item $player->ext_msg ($type, @msg)
1577
1578 Sends an ext event to the client.
1579
1580 =cut
1581
1582 sub ext_msg($$@) {
1583 my ($self, $type, @msg) = @_;
1584
1585 $self->ns->ext_msg ($type, @msg);
1586 }
1587
1588 =head3 cf::region
1589
1590 =over 4
1591
1592 =cut
1593
1594 package cf::region;
1595
1596 =item cf::region::find_by_path $path
1597
1598 Tries to decuce the likely region for a map knowing only its path.
1599
1600 =cut
1601
1602 sub find_by_path($) {
1603 my ($path) = @_;
1604
1605 my ($match, $specificity);
1606
1607 for my $region (list) {
1608 if ($region->{match} && $path =~ $region->{match}) {
1609 ($match, $specificity) = ($region, $region->specificity)
1610 if $region->specificity > $specificity;
1611 }
1612 }
1613
1614 $match
1615 }
1616
1617 =back
1618
1619 =head3 cf::map
1620
1621 =over 4
1622
1623 =cut
1624
1625 package cf::map;
1626
1627 use Fcntl;
1628 use Coro::AIO;
1629
1630 use overload
1631 '""' => \&as_string,
1632 fallback => 1;
1633
1634 our $MAX_RESET = 3600;
1635 our $DEFAULT_RESET = 3000;
1636
1637 sub generate_random_map {
1638 my ($self, $rmp) = @_;
1639 # mit "rum" bekleckern, nicht
1640 $self->_create_random_map (
1641 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1642 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1643 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1644 $rmp->{exit_on_final_map},
1645 $rmp->{xsize}, $rmp->{ysize},
1646 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1647 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1648 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1649 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1650 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1651 (cf::region::find $rmp->{region}), $rmp->{custom}
1652 )
1653 }
1654
1655 =item cf::map->register ($regex, $prio)
1656
1657 Register a handler for the map path matching the given regex at the
1658 givne priority (higher is better, built-in handlers have priority 0, the
1659 default).
1660
1661 =cut
1662
1663 sub register {
1664 my (undef, $regex, $prio) = @_;
1665 my $pkg = caller;
1666
1667 no strict;
1668 push @{"$pkg\::ISA"}, __PACKAGE__;
1669
1670 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1671 }
1672
1673 # also paths starting with '/'
1674 $EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1675
1676 sub thawer_merge {
1677 my ($self, $merge) = @_;
1678
1679 # we have to keep some variables in memory intact
1680 local $self->{path};
1681 local $self->{load_path};
1682
1683 $self->SUPER::thawer_merge ($merge);
1684 }
1685
1686 sub normalise {
1687 my ($path, $base) = @_;
1688
1689 $path = "$path"; # make sure its a string
1690
1691 $path =~ s/\.map$//;
1692
1693 # map plan:
1694 #
1695 # /! non-realised random map exit (special hack!)
1696 # {... are special paths that are not being touched
1697 # ?xxx/... are special absolute paths
1698 # ?random/... random maps
1699 # /... normal maps
1700 # ~user/... per-player map of a specific user
1701
1702 $path =~ s/$PATH_SEP/\//go;
1703
1704 # treat it as relative path if it starts with
1705 # something that looks reasonable
1706 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1707 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1708
1709 $base =~ s{[^/]+/?$}{};
1710 $path = "$base/$path";
1711 }
1712
1713 for ($path) {
1714 redo if s{//}{/};
1715 redo if s{/\.?/}{/};
1716 redo if s{/[^/]+/\.\./}{/};
1717 }
1718
1719 $path
1720 }
1721
1722 sub new_from_path {
1723 my (undef, $path, $base) = @_;
1724
1725 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1726
1727 $path = normalise $path, $base;
1728
1729 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1730 if ($path =~ $EXT_MAP{$pkg}[1]) {
1731 my $self = bless cf::map::new, $pkg;
1732 $self->{path} = $path; $self->path ($path);
1733 $self->init; # pass $1 etc.
1734 return $self;
1735 }
1736 }
1737
1738 Carp::cluck "unable to resolve path '$path' (base '$base').";
1739 ()
1740 }
1741
1742 sub init {
1743 my ($self) = @_;
1744
1745 $self
1746 }
1747
1748 sub as_string {
1749 my ($self) = @_;
1750
1751 "$self->{path}"
1752 }
1753
1754 # the displayed name, this is a one way mapping
1755 sub visible_name {
1756 &as_string
1757 }
1758
1759 # the original (read-only) location
1760 sub load_path {
1761 my ($self) = @_;
1762
1763 "$MAPDIR/$self->{path}.map"
1764 }
1765
1766 # the temporary/swap location
1767 sub save_path {
1768 my ($self) = @_;
1769
1770 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1771 "$TMPDIR/$path.map"
1772 }
1773
1774 # the unique path, undef == no special unique path
1775 sub uniq_path {
1776 my ($self) = @_;
1777
1778 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1779 "$UNIQUEDIR/$path"
1780 }
1781
1782 # and all this just because we cannot iterate over
1783 # all maps in C++...
1784 sub change_all_map_light {
1785 my ($change) = @_;
1786
1787 $_->change_map_light ($change)
1788 for grep $_->outdoor, values %cf::MAP;
1789 }
1790
1791 sub decay_objects {
1792 my ($self) = @_;
1793
1794 return if $self->{deny_reset};
1795
1796 $self->do_decay_objects;
1797 }
1798
1799 sub unlink_save {
1800 my ($self) = @_;
1801
1802 utf8::encode (my $save = $self->save_path);
1803 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1804 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1805 }
1806
1807 sub load_header_from($) {
1808 my ($self, $path) = @_;
1809
1810 utf8::encode $path;
1811 my $f = new_from_file cf::object::thawer $path
1812 or return;
1813
1814 $self->_load_header ($f)
1815 or return;
1816
1817 local $MAP_LOADING{$self->{path}} = $self;
1818 $f->resolve_delayed_derefs;
1819
1820 $self->{load_path} = $path;
1821
1822 1
1823 }
1824
1825 sub load_header_orig {
1826 my ($self) = @_;
1827
1828 $self->load_header_from ($self->load_path)
1829 }
1830
1831 sub load_header_temp {
1832 my ($self) = @_;
1833
1834 $self->load_header_from ($self->save_path)
1835 }
1836
1837 sub prepare_temp {
1838 my ($self) = @_;
1839
1840 $self->last_access ((delete $self->{last_access})
1841 || $cf::RUNTIME); #d#
1842 # safety
1843 $self->{instantiate_time} = $cf::RUNTIME
1844 if $self->{instantiate_time} > $cf::RUNTIME;
1845 }
1846
1847 sub prepare_orig {
1848 my ($self) = @_;
1849
1850 $self->{load_original} = 1;
1851 $self->{instantiate_time} = $cf::RUNTIME;
1852 $self->last_access ($cf::RUNTIME);
1853 $self->instantiate;
1854 }
1855
1856 sub load_header {
1857 my ($self) = @_;
1858
1859 if ($self->load_header_temp) {
1860 $self->prepare_temp;
1861 } else {
1862 $self->load_header_orig
1863 or return;
1864 $self->prepare_orig;
1865 }
1866
1867 $self->{deny_reset} = 1
1868 if $self->no_reset;
1869
1870 $self->default_region (cf::region::find_by_path $self->{path})
1871 unless $self->default_region;
1872
1873 1
1874 }
1875
1876 sub find;
1877 sub find {
1878 my ($path, $origin) = @_;
1879
1880 $path = normalise $path, $origin && $origin->path;
1881
1882 cf::lock_wait "map_data:$path";#d#remove
1883 cf::lock_wait "map_find:$path";
1884
1885 $cf::MAP{$path} || do {
1886 my $guard1 = cf::lock_acquire "map_find:$path";
1887 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1888
1889 my $map = new_from_path cf::map $path
1890 or return;
1891
1892 $map->{last_save} = $cf::RUNTIME;
1893
1894 $map->load_header
1895 or return;
1896
1897 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1898 # doing this can freeze the server in a sync job, obviously
1899 #$cf::WAIT_FOR_TICK->wait;
1900 undef $guard1;
1901 undef $guard2;
1902 $map->reset;
1903 return find $path;
1904 }
1905
1906 $cf::MAP{$path} = $map
1907 }
1908 }
1909
1910 sub pre_load { }
1911 sub post_load { }
1912
1913 sub load {
1914 my ($self) = @_;
1915
1916 local $self->{deny_reset} = 1; # loading can take a long time
1917
1918 my $path = $self->{path};
1919
1920 {
1921 my $guard = cf::lock_acquire "map_data:$path";
1922
1923 return unless $self->valid;
1924 return unless $self->in_memory == cf::MAP_SWAPPED;
1925
1926 $self->in_memory (cf::MAP_LOADING);
1927
1928 $self->alloc;
1929
1930 $self->pre_load;
1931 cf::cede_to_tick;
1932
1933 my $f = new_from_file cf::object::thawer $self->{load_path};
1934 $f->skip_block;
1935 $self->_load_objects ($f)
1936 or return;
1937
1938 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1939 if delete $self->{load_original};
1940
1941 if (my $uniq = $self->uniq_path) {
1942 utf8::encode $uniq;
1943 unless (aio_stat $uniq) {
1944 if (my $f = new_from_file cf::object::thawer $uniq) {
1945 $self->clear_unique_items;
1946 $self->_load_objects ($f);
1947 $f->resolve_delayed_derefs;
1948 }
1949 }
1950 }
1951
1952 $f->resolve_delayed_derefs;
1953
1954 cf::cede_to_tick;
1955 # now do the right thing for maps
1956 $self->link_multipart_objects;
1957 $self->difficulty ($self->estimate_difficulty)
1958 unless $self->difficulty;
1959 cf::cede_to_tick;
1960
1961 unless ($self->{deny_activate}) {
1962 $self->decay_objects;
1963 $self->fix_auto_apply;
1964 $self->update_buttons;
1965 cf::cede_to_tick;
1966 $self->set_darkness_map;
1967 cf::cede_to_tick;
1968 $self->activate;
1969 }
1970
1971 $self->{last_save} = $cf::RUNTIME;
1972 $self->last_access ($cf::RUNTIME);
1973
1974 $self->in_memory (cf::MAP_IN_MEMORY);
1975 }
1976
1977 $self->post_load;
1978 }
1979
1980 sub customise_for {
1981 my ($self, $ob) = @_;
1982
1983 return find "~" . $ob->name . "/" . $self->{path}
1984 if $self->per_player;
1985
1986 # return find "?party/" . $ob->name . "/" . $self->{path}
1987 # if $self->per_party;
1988
1989 $self
1990 }
1991
1992 # find and load all maps in the 3x3 area around a map
1993 sub load_neighbours {
1994 my ($map) = @_;
1995
1996 my @neigh; # diagonal neighbours
1997
1998 for (0 .. 3) {
1999 my $neigh = $map->tile_path ($_)
2000 or next;
2001 $neigh = find $neigh, $map
2002 or next;
2003 $neigh->load;
2004
2005 push @neigh,
2006 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2007 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2008 }
2009
2010 for (grep defined $_->[0], @neigh) {
2011 my ($path, $origin) = @$_;
2012 my $neigh = find $path, $origin
2013 or next;
2014 $neigh->load;
2015 }
2016 }
2017
2018 sub find_sync {
2019 my ($path, $origin) = @_;
2020
2021 cf::sync_job { find $path, $origin }
2022 }
2023
2024 sub do_load_sync {
2025 my ($map) = @_;
2026
2027 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2028 if $Coro::current == $Coro::main;
2029
2030 cf::sync_job { $map->load };
2031 }
2032
2033 our %MAP_PREFETCH;
2034 our $MAP_PREFETCHER = undef;
2035
2036 sub find_async {
2037 my ($path, $origin, $load) = @_;
2038
2039 $path = normalise $path, $origin && $origin->{path};
2040
2041 if (my $map = $cf::MAP{$path}) {
2042 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2043 }
2044
2045 $MAP_PREFETCH{$path} |= $load;
2046
2047 $MAP_PREFETCHER ||= cf::async {
2048 while (%MAP_PREFETCH) {
2049 while (my ($k, $v) = each %MAP_PREFETCH) {
2050 if (my $map = find $k) {
2051 $map->load if $v;
2052 }
2053
2054 delete $MAP_PREFETCH{$k};
2055 }
2056 }
2057 undef $MAP_PREFETCHER;
2058 };
2059 $MAP_PREFETCHER->prio (6);
2060
2061 ()
2062 }
2063
2064 sub save {
2065 my ($self) = @_;
2066
2067 my $lock = cf::lock_acquire "map_data:$self->{path}";
2068
2069 $self->{last_save} = $cf::RUNTIME;
2070
2071 return unless $self->dirty;
2072
2073 my $save = $self->save_path; utf8::encode $save;
2074 my $uniq = $self->uniq_path; utf8::encode $uniq;
2075
2076 $self->{load_path} = $save;
2077
2078 return if $self->{deny_save};
2079
2080 local $self->{last_access} = $self->last_access;#d#
2081
2082 cf::async {
2083 $_->contr->save for $self->players;
2084 };
2085
2086 if ($uniq) {
2087 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2088 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2089 } else {
2090 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2091 }
2092 }
2093
2094 sub swap_out {
2095 my ($self) = @_;
2096
2097 # save first because save cedes
2098 $self->save;
2099
2100 my $lock = cf::lock_acquire "map_data:$self->{path}";
2101
2102 return if $self->players;
2103 return if $self->in_memory != cf::MAP_IN_MEMORY;
2104 return if $self->{deny_save};
2105
2106 $self->in_memory (cf::MAP_SWAPPED);
2107
2108 $self->deactivate;
2109 $_->clear_links_to ($self) for values %cf::MAP;
2110 $self->clear;
2111 }
2112
2113 sub reset_at {
2114 my ($self) = @_;
2115
2116 # TODO: safety, remove and allow resettable per-player maps
2117 return 1e99 if $self->{deny_reset};
2118
2119 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2120 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2121
2122 $time + $to
2123 }
2124
2125 sub should_reset {
2126 my ($self) = @_;
2127
2128 $self->reset_at <= $cf::RUNTIME
2129 }
2130
2131 sub reset {
2132 my ($self) = @_;
2133
2134 my $lock = cf::lock_acquire "map_data:$self->{path}";
2135
2136 return if $self->players;
2137
2138 warn "resetting map ", $self->path;
2139
2140 $self->in_memory (cf::MAP_SWAPPED);
2141
2142 # need to save uniques path
2143 unless ($self->{deny_save}) {
2144 my $uniq = $self->uniq_path; utf8::encode $uniq;
2145
2146 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2147 if $uniq;
2148 }
2149
2150 delete $cf::MAP{$self->path};
2151
2152 $self->deactivate;
2153 $_->clear_links_to ($self) for values %cf::MAP;
2154 $self->clear;
2155
2156 $self->unlink_save;
2157 $self->destroy;
2158 }
2159
2160 my $nuke_counter = "aaaa";
2161
2162 sub nuke {
2163 my ($self) = @_;
2164
2165 {
2166 my $lock = cf::lock_acquire "map_data:$self->{path}";
2167
2168 delete $cf::MAP{$self->path};
2169
2170 $self->unlink_save;
2171
2172 bless $self, "cf::map";
2173 delete $self->{deny_reset};
2174 $self->{deny_save} = 1;
2175 $self->reset_timeout (1);
2176 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2177
2178 $cf::MAP{$self->path} = $self;
2179 }
2180
2181 $self->reset; # polite request, might not happen
2182 }
2183
2184 =item $maps = cf::map::tmp_maps
2185
2186 Returns an arrayref with all map paths of currently instantiated and saved
2187 maps. May block.
2188
2189 =cut
2190
2191 sub tmp_maps() {
2192 [
2193 map {
2194 utf8::decode $_;
2195 /\.map$/
2196 ? normalise $_
2197 : ()
2198 } @{ aio_readdir $TMPDIR or [] }
2199 ]
2200 }
2201
2202 =item $maps = cf::map::random_maps
2203
2204 Returns an arrayref with all map paths of currently instantiated and saved
2205 random maps. May block.
2206
2207 =cut
2208
2209 sub random_maps() {
2210 [
2211 map {
2212 utf8::decode $_;
2213 /\.map$/
2214 ? normalise "?random/$_"
2215 : ()
2216 } @{ aio_readdir $RANDOMDIR or [] }
2217 ]
2218 }
2219
2220 =item cf::map::unique_maps
2221
2222 Returns an arrayref of paths of all shared maps that have
2223 instantiated unique items. May block.
2224
2225 =cut
2226
2227 sub unique_maps() {
2228 [
2229 map {
2230 utf8::decode $_;
2231 /\.map$/
2232 ? normalise $_
2233 : ()
2234 } @{ aio_readdir $UNIQUEDIR or [] }
2235 ]
2236 }
2237
2238 package cf;
2239
2240 =back
2241
2242 =head3 cf::object
2243
2244 =cut
2245
2246 package cf::object;
2247
2248 =over 4
2249
2250 =item $ob->inv_recursive
2251
2252 Returns the inventory of the object _and_ their inventories, recursively.
2253
2254 =cut
2255
2256 sub inv_recursive_;
2257 sub inv_recursive_ {
2258 map { $_, inv_recursive_ $_->inv } @_
2259 }
2260
2261 sub inv_recursive {
2262 inv_recursive_ inv $_[0]
2263 }
2264
2265 =item $ref = $ob->ref
2266
2267 creates and returns a persistent reference to an objetc that can be stored as a string.
2268
2269 =item $ob = cf::object::deref ($refstring)
2270
2271 returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2272 even if the object actually exists. May block.
2273
2274 =cut
2275
2276 sub deref {
2277 my ($ref) = @_;
2278
2279 # temporary compatibility#TODO#remove
2280 $ref =~ s{^<}{player/<};
2281
2282 if ($ref =~ m{^player\/(<1\.\d+>)/(.*)$}) {
2283 my ($uuid, $name) = ($1, $2);
2284 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2285 or return;
2286 $pl->ob->uuid eq $uuid
2287 or return;
2288
2289 $pl->ob
2290 } else {
2291 warn "$ref: cannot resolve object reference\n";
2292 undef
2293 }
2294 }
2295
2296 package cf;
2297
2298 =back
2299
2300 =head3 cf::object::player
2301
2302 =over 4
2303
2304 =item $player_object->reply ($npc, $msg[, $flags])
2305
2306 Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2307 can be C<undef>. Does the right thing when the player is currently in a
2308 dialogue with the given NPC character.
2309
2310 =cut
2311
2312 # rough implementation of a future "reply" method that works
2313 # with dialog boxes.
2314 #TODO: the first argument must go, split into a $npc->reply_to ( method
2315 sub cf::object::player::reply($$$;$) {
2316 my ($self, $npc, $msg, $flags) = @_;
2317
2318 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
2319
2320 if ($self->{record_replies}) {
2321 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2322
2323 } else {
2324 my $pl = $self->contr;
2325
2326 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2327 my $dialog = $pl->{npc_dialog};
2328 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2329
2330 } else {
2331 $msg = $npc->name . " says: $msg" if $npc;
2332 $self->message ($msg, $flags);
2333 }
2334 }
2335 }
2336
2337 =item $object->send_msg ($channel, $msg, $color, [extra...])
2338
2339 =cut
2340
2341 sub cf::object::send_msg {
2342 my $pl = shift->contr
2343 or return;
2344 $pl->send_msg (@_);
2345 }
2346
2347 =item $player_object->may ("access")
2348
2349 Returns wether the given player is authorized to access resource "access"
2350 (e.g. "command_wizcast").
2351
2352 =cut
2353
2354 sub cf::object::player::may {
2355 my ($self, $access) = @_;
2356
2357 $self->flag (cf::FLAG_WIZ) ||
2358 (ref $cf::CFG{"may_$access"}
2359 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2360 : $cf::CFG{"may_$access"})
2361 }
2362
2363 =item $player_object->enter_link
2364
2365 Freezes the player and moves him/her to a special map (C<{link}>).
2366
2367 The player should be reasonably safe there for short amounts of time. You
2368 I<MUST> call C<leave_link> as soon as possible, though.
2369
2370 Will never block.
2371
2372 =item $player_object->leave_link ($map, $x, $y)
2373
2374 Moves the player out of the special C<{link}> map onto the specified
2375 map. If the map is not valid (or omitted), the player will be moved back
2376 to the location he/she was before the call to C<enter_link>, or, if that
2377 fails, to the emergency map position.
2378
2379 Might block.
2380
2381 =cut
2382
2383 sub link_map {
2384 unless ($LINK_MAP) {
2385 $LINK_MAP = cf::map::find "{link}"
2386 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2387 $LINK_MAP->load;
2388 }
2389
2390 $LINK_MAP
2391 }
2392
2393 sub cf::object::player::enter_link {
2394 my ($self) = @_;
2395
2396 $self->deactivate_recursive;
2397
2398 return if UNIVERSAL::isa $self->map, "ext::map_link";
2399
2400 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2401 if $self->map && $self->map->{path} ne "{link}";
2402
2403 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2404 }
2405
2406 sub cf::object::player::leave_link {
2407 my ($self, $map, $x, $y) = @_;
2408
2409 return unless $self->contr->active;
2410
2411 my $link_pos = delete $self->{_link_pos};
2412
2413 unless ($map) {
2414 # restore original map position
2415 ($map, $x, $y) = @{ $link_pos || [] };
2416 $map = cf::map::find $map;
2417
2418 unless ($map) {
2419 ($map, $x, $y) = @$EMERGENCY_POSITION;
2420 $map = cf::map::find $map
2421 or die "FATAL: cannot load emergency map\n";
2422 }
2423 }
2424
2425 ($x, $y) = (-1, -1)
2426 unless (defined $x) && (defined $y);
2427
2428 # use -1 or undef as default coordinates, not 0, 0
2429 ($x, $y) = ($map->enter_x, $map->enter_y)
2430 if $x <=0 && $y <= 0;
2431
2432 $map->load;
2433 $map->load_neighbours;
2434
2435 return unless $self->contr->active;
2436 $self->activate_recursive;
2437
2438 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2439 $self->enter_map ($map, $x, $y);
2440 }
2441
2442 =item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2443
2444 Moves the player to the given map-path and coordinates by first freezing
2445 her, loading and preparing them map, calling the provided $check callback
2446 that has to return the map if sucecssful, and then unfreezes the player on
2447 the new (success) or old (failed) map position. In either case, $done will
2448 be called at the end of this process.
2449
2450 =cut
2451
2452 our $GOTOGEN;
2453
2454 sub cf::object::player::goto {
2455 my ($self, $path, $x, $y, $check, $done) = @_;
2456
2457 # do generation counting so two concurrent goto's will be executed in-order
2458 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2459
2460 $self->enter_link;
2461
2462 (async {
2463 # *tag paths override both path and x|y
2464 if ($path =~ /^\*(.*)$/) {
2465 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2466 my $ob = $obs[rand @obs];
2467
2468 # see if we actually can go there
2469 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2470 $ob = $obs[rand @obs];
2471 } else {
2472 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2473 }
2474 # else put us there anyways for now #d#
2475
2476 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2477 } else {
2478 ($path, $x, $y) = (undef, undef, undef);
2479 }
2480 }
2481
2482 my $map = eval {
2483 my $map = defined $path ? cf::map::find $path : undef;
2484
2485 if ($map) {
2486 $map = $map->customise_for ($self);
2487 $map = $check->($map) if $check && $map;
2488 } else {
2489 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2490 }
2491
2492 $map
2493 };
2494
2495 if ($@) {
2496 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2497 LOG llevError | logBacktrace, Carp::longmess $@;
2498 }
2499
2500 if ($gen == $self->{_goto_generation}) {
2501 delete $self->{_goto_generation};
2502 $self->leave_link ($map, $x, $y);
2503 }
2504
2505 $done->() if $done;
2506 })->prio (1);
2507 }
2508
2509 =item $player_object->enter_exit ($exit_object)
2510
2511 =cut
2512
2513 sub parse_random_map_params {
2514 my ($spec) = @_;
2515
2516 my $rmp = { # defaults
2517 xsize => (cf::rndm 15, 40),
2518 ysize => (cf::rndm 15, 40),
2519 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2520 #layout => string,
2521 };
2522
2523 for (split /\n/, $spec) {
2524 my ($k, $v) = split /\s+/, $_, 2;
2525
2526 $rmp->{lc $k} = $v if (length $k) && (length $v);
2527 }
2528
2529 $rmp
2530 }
2531
2532 sub prepare_random_map {
2533 my ($exit) = @_;
2534
2535 my $guard = cf::lock_acquire "exit_prepare:$exit";
2536
2537 # all this does is basically replace the /! path by
2538 # a new random map path (?random/...) with a seed
2539 # that depends on the exit object
2540
2541 my $rmp = parse_random_map_params $exit->msg;
2542
2543 if ($exit->map) {
2544 $rmp->{region} = $exit->region->name;
2545 $rmp->{origin_map} = $exit->map->path;
2546 $rmp->{origin_x} = $exit->x;
2547 $rmp->{origin_y} = $exit->y;
2548 }
2549
2550 $rmp->{random_seed} ||= $exit->random_seed;
2551
2552 my $data = cf::to_json $rmp;
2553 my $md5 = Digest::MD5::md5_hex $data;
2554 my $meta = "$RANDOMDIR/$md5.meta";
2555
2556 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2557 aio_write $fh, 0, (length $data), $data, 0;
2558 undef $fh;
2559 aio_rename "$meta~", $meta;
2560
2561 $exit->slaying ("?random/$md5");
2562 $exit->msg (undef);
2563 }
2564 }
2565
2566 sub cf::object::player::enter_exit {
2567 my ($self, $exit) = @_;
2568
2569 return unless $self->type == cf::PLAYER;
2570
2571 if ($exit->slaying eq "/!") {
2572 #TODO: this should de-fi-ni-te-ly not be a sync-job
2573 # the problem is that $exit might not survive long enough
2574 # so it needs to be done right now, right here
2575 cf::sync_job { prepare_random_map $exit };
2576 }
2577
2578 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2579 my $hp = $exit->stats->hp;
2580 my $sp = $exit->stats->sp;
2581
2582 $self->enter_link;
2583
2584 # if exit is damned, update players death & WoR home-position
2585 $self->contr->savebed ($slaying, $hp, $sp)
2586 if $exit->flag (FLAG_DAMNED);
2587
2588 (async {
2589 $self->deactivate_recursive; # just to be sure
2590 unless (eval {
2591 $self->goto ($slaying, $hp, $sp);
2592
2593 1;
2594 }) {
2595 $self->message ("Something went wrong deep within the crossfire server. "
2596 . "I'll try to bring you back to the map you were before. "
2597 . "Please report this to the dungeon master!",
2598 cf::NDI_UNIQUE | cf::NDI_RED);
2599
2600 warn "ERROR in enter_exit: $@";
2601 $self->leave_link;
2602 }
2603 })->prio (1);
2604 }
2605
2606 =head3 cf::client
2607
2608 =over 4
2609
2610 =item $client->send_drawinfo ($text, $flags)
2611
2612 Sends a drawinfo packet to the client. Circumvents output buffering so
2613 should not be used under normal circumstances.
2614
2615 =cut
2616
2617 sub cf::client::send_drawinfo {
2618 my ($self, $text, $flags) = @_;
2619
2620 utf8::encode $text;
2621 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2622 }
2623
2624 =item $client->send_msg ($channel, $msg, $color, [extra...])
2625
2626 Send a drawinfo or msg packet to the client, formatting the msg for the
2627 client if neccessary. C<$type> should be a string identifying the type of
2628 the message, with C<log> being the default. If C<$color> is negative, suppress
2629 the message unless the client supports the msg packet.
2630
2631 =cut
2632
2633 our %CHANNEL = (
2634 "c/identify" => {
2635 id => "identify",
2636 title => "Identify",
2637 reply => undef,
2638 tooltip => "Items recently identified",
2639 },
2640 "c/examine" => {
2641 id => "examine",
2642 title => "Examine",
2643 reply => undef,
2644 tooltip => "Signs and other items you examined",
2645 },
2646 );
2647
2648 sub cf::client::send_msg {
2649 my ($self, $channel, $msg, $color, @extra) = @_;
2650
2651 $msg = $self->pl->expand_cfpod ($msg);
2652
2653 $color &= cf::NDI_CLIENT_MASK; # just in case...
2654
2655 # check predefined channels, for the benefit of C
2656 $channel = $CHANNEL{$channel} if $CHANNEL{$channel};
2657
2658 if (ref $channel) {
2659 # send meta info to client, if not yet sent
2660 unless (exists $self->{channel}{$channel->{id}}) {
2661 $self->{channel}{$channel->{id}} = $channel;
2662 $self->ext_msg (channel_info => $channel)
2663 if $self->can_msg;
2664 }
2665
2666 $channel = $channel->{id};
2667 }
2668
2669 return unless @extra || length $msg;
2670
2671 if ($self->can_msg) {
2672 # default colour, mask it out
2673 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2674 if $color & cf::NDI_DEF;
2675
2676 $self->send_packet ("msg " . $self->{json_coder}->encode (
2677 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2678 } else {
2679 if ($color >= 0) {
2680 # replace some tags by gcfclient-compatible ones
2681 for ($msg) {
2682 1 while
2683 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2684 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2685 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2686 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2687 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2688 }
2689
2690 $color &= cf::NDI_COLOR_MASK;
2691
2692 utf8::encode $msg;
2693
2694 if (0 && $msg =~ /\[/) {
2695 # COMMAND/INFO
2696 $self->send_packet ("drawextinfo $color 10 8 $msg")
2697 } else {
2698 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2699 $self->send_packet ("drawinfo $color $msg")
2700 }
2701 }
2702 }
2703 }
2704
2705 =item $client->ext_msg ($type, @msg)
2706
2707 Sends an ext event to the client.
2708
2709 =cut
2710
2711 sub cf::client::ext_msg($$@) {
2712 my ($self, $type, @msg) = @_;
2713
2714 if ($self->extcmd == 2) {
2715 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2716 } elsif ($self->extcmd == 1) { # TODO: remove
2717 push @msg, msgtype => "event_$type";
2718 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2719 }
2720 }
2721
2722 =item $client->ext_reply ($msgid, @msg)
2723
2724 Sends an ext reply to the client.
2725
2726 =cut
2727
2728 sub cf::client::ext_reply($$@) {
2729 my ($self, $id, @msg) = @_;
2730
2731 if ($self->extcmd == 2) {
2732 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2733 } elsif ($self->extcmd == 1) {
2734 #TODO: version 1, remove
2735 unshift @msg, msgtype => "reply", msgid => $id;
2736 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2737 }
2738 }
2739
2740 =item $success = $client->query ($flags, "text", \&cb)
2741
2742 Queues a query to the client, calling the given callback with
2743 the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2744 C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2745
2746 Queries can fail, so check the return code. Or don't, as queries will
2747 become reliable at some point in the future.
2748
2749 =cut
2750
2751 sub cf::client::query {
2752 my ($self, $flags, $text, $cb) = @_;
2753
2754 return unless $self->state == ST_PLAYING
2755 || $self->state == ST_SETUP
2756 || $self->state == ST_CUSTOM;
2757
2758 $self->state (ST_CUSTOM);
2759
2760 utf8::encode $text;
2761 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2762
2763 $self->send_packet ($self->{query_queue}[0][0])
2764 if @{ $self->{query_queue} } == 1;
2765
2766 1
2767 }
2768
2769 cf::client->attach (
2770 on_connect => sub {
2771 my ($ns) = @_;
2772
2773 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2774 },
2775 on_reply => sub {
2776 my ($ns, $msg) = @_;
2777
2778 # this weird shuffling is so that direct followup queries
2779 # get handled first
2780 my $queue = delete $ns->{query_queue}
2781 or return; # be conservative, not sure how that can happen, but we saw a crash here
2782
2783 (shift @$queue)->[1]->($msg);
2784 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2785
2786 push @{ $ns->{query_queue} }, @$queue;
2787
2788 if (@{ $ns->{query_queue} } == @$queue) {
2789 if (@$queue) {
2790 $ns->send_packet ($ns->{query_queue}[0][0]);
2791 } else {
2792 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2793 }
2794 }
2795 },
2796 on_exticmd => sub {
2797 my ($ns, $buf) = @_;
2798
2799 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2800
2801 if (ref $msg) {
2802 my ($type, $reply, @payload) =
2803 "ARRAY" eq ref $msg
2804 ? @$msg
2805 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2806
2807 my @reply;
2808
2809 if (my $cb = $EXTICMD{$type}) {
2810 @reply = $cb->($ns, @payload);
2811 }
2812
2813 $ns->ext_reply ($reply, @reply)
2814 if $reply;
2815
2816 } else {
2817 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2818 }
2819
2820 cf::override;
2821 },
2822 );
2823
2824 =item $client->async (\&cb)
2825
2826 Create a new coroutine, running the specified callback. The coroutine will
2827 be automatically cancelled when the client gets destroyed (e.g. on logout,
2828 or loss of connection).
2829
2830 =cut
2831
2832 sub cf::client::async {
2833 my ($self, $cb) = @_;
2834
2835 my $coro = &Coro::async ($cb);
2836
2837 $coro->on_destroy (sub {
2838 delete $self->{_coro}{$coro+0};
2839 });
2840
2841 $self->{_coro}{$coro+0} = $coro;
2842
2843 $coro
2844 }
2845
2846 cf::client->attach (
2847 on_destroy => sub {
2848 my ($ns) = @_;
2849
2850 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2851 },
2852 );
2853
2854 =back
2855
2856
2857 =head2 SAFE SCRIPTING
2858
2859 Functions that provide a safe environment to compile and execute
2860 snippets of perl code without them endangering the safety of the server
2861 itself. Looping constructs, I/O operators and other built-in functionality
2862 is not available in the safe scripting environment, and the number of
2863 functions and methods that can be called is greatly reduced.
2864
2865 =cut
2866
2867 our $safe = new Safe "safe";
2868 our $safe_hole = new Safe::Hole;
2869
2870 $SIG{FPE} = 'IGNORE';
2871
2872 $safe->permit_only (Opcode::opset qw(
2873 :base_core :base_mem :base_orig :base_math
2874 grepstart grepwhile mapstart mapwhile
2875 sort time
2876 ));
2877
2878 # here we export the classes and methods available to script code
2879
2880 =pod
2881
2882 The following functions and methods are available within a safe environment:
2883
2884 cf::object
2885 contr pay_amount pay_player map x y force_find force_add
2886 insert remove name archname title slaying race decrease_ob_nr
2887
2888 cf::object::player
2889 player
2890
2891 cf::player
2892 peaceful
2893
2894 cf::map
2895 trigger
2896
2897 =cut
2898
2899 for (
2900 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2901 insert remove inv name archname title slaying race
2902 decrease_ob_nr)],
2903 ["cf::object::player" => qw(player)],
2904 ["cf::player" => qw(peaceful)],
2905 ["cf::map" => qw(trigger)],
2906 ) {
2907 no strict 'refs';
2908 my ($pkg, @funs) = @$_;
2909 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2910 for @funs;
2911 }
2912
2913 =over 4
2914
2915 =item @retval = safe_eval $code, [var => value, ...]
2916
2917 Compiled and executes the given perl code snippet. additional var/value
2918 pairs result in temporary local (my) scalar variables of the given name
2919 that are available in the code snippet. Example:
2920
2921 my $five = safe_eval '$first + $second', first => 1, second => 4;
2922
2923 =cut
2924
2925 sub safe_eval($;@) {
2926 my ($code, %vars) = @_;
2927
2928 my $qcode = $code;
2929 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2930 $qcode =~ s/\n/\\n/g;
2931
2932 local $_;
2933 local @safe::cf::_safe_eval_args = values %vars;
2934
2935 my $eval =
2936 "do {\n"
2937 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2938 . "#line 0 \"{$qcode}\"\n"
2939 . $code
2940 . "\n}"
2941 ;
2942
2943 sub_generation_inc;
2944 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2945 sub_generation_inc;
2946
2947 if ($@) {
2948 warn "$@";
2949 warn "while executing safe code '$code'\n";
2950 warn "with arguments " . (join " ", %vars) . "\n";
2951 }
2952
2953 wantarray ? @res : $res[0]
2954 }
2955
2956 =item cf::register_script_function $function => $cb
2957
2958 Register a function that can be called from within map/npc scripts. The
2959 function should be reasonably secure and should be put into a package name
2960 like the extension.
2961
2962 Example: register a function that gets called whenever a map script calls
2963 C<rent::overview>, as used by the C<rent> extension.
2964
2965 cf::register_script_function "rent::overview" => sub {
2966 ...
2967 };
2968
2969 =cut
2970
2971 sub register_script_function {
2972 my ($fun, $cb) = @_;
2973
2974 no strict 'refs';
2975 *{"safe::$fun"} = $safe_hole->wrap ($cb);
2976 }
2977
2978 =back
2979
2980 =cut
2981
2982 #############################################################################
2983 # the server's init and main functions
2984
2985 sub load_facedata($) {
2986 my ($path) = @_;
2987
2988 # HACK to clear player env face cache, we need some signal framework
2989 # for this (global event?)
2990 %ext::player_env::MUSIC_FACE_CACHE = ();
2991
2992 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2993
2994 warn "loading facedata from $path\n";
2995
2996 my $facedata;
2997 0 < aio_load $path, $facedata
2998 or die "$path: $!";
2999
3000 $facedata = Coro::Storable::thaw $facedata;
3001
3002 $facedata->{version} == 2
3003 or cf::cleanup "$path: version mismatch, cannot proceed.";
3004
3005 # patch in the exptable
3006 $facedata->{resource}{"res/exp_table"} = {
3007 type => FT_RSRC,
3008 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
3009 };
3010 cf::cede_to_tick;
3011
3012 {
3013 my $faces = $facedata->{faceinfo};
3014
3015 while (my ($face, $info) = each %$faces) {
3016 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3017 cf::face::set_visibility $idx, $info->{visibility};
3018 cf::face::set_magicmap $idx, $info->{magicmap};
3019 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3020 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
3021
3022 cf::cede_to_tick;
3023 }
3024
3025 while (my ($face, $info) = each %$faces) {
3026 next unless $info->{smooth};
3027 my $idx = cf::face::find $face
3028 or next;
3029 if (my $smooth = cf::face::find $info->{smooth}) {
3030 cf::face::set_smooth $idx, $smooth;
3031 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3032 } else {
3033 warn "smooth face '$info->{smooth}' not found for face '$face'";
3034 }
3035
3036 cf::cede_to_tick;
3037 }
3038 }
3039
3040 {
3041 my $anims = $facedata->{animinfo};
3042
3043 while (my ($anim, $info) = each %$anims) {
3044 cf::anim::set $anim, $info->{frames}, $info->{facings};
3045 cf::cede_to_tick;
3046 }
3047
3048 cf::anim::invalidate_all; # d'oh
3049 }
3050
3051 {
3052 # TODO: for gcfclient pleasure, we should give resources
3053 # that gcfclient doesn't grok a >10000 face index.
3054 my $res = $facedata->{resource};
3055
3056 my $soundconf = delete $res->{"res/sound.conf"};
3057
3058 while (my ($name, $info) = each %$res) {
3059 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3060 my $data;
3061
3062 if ($info->{type} & 1) {
3063 # prepend meta info
3064
3065 my $meta = $enc->encode ({
3066 name => $name,
3067 %{ $info->{meta} || {} },
3068 });
3069
3070 $data = pack "(w/a*)*", $meta, $info->{data};
3071 } else {
3072 $data = $info->{data};
3073 }
3074
3075 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3076 cf::face::set_type $idx, $info->{type};
3077
3078 cf::cede_to_tick;
3079 }
3080
3081 if ($soundconf) {
3082 $soundconf = $enc->decode (delete $soundconf->{data});
3083
3084 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3085 my $sound = $soundconf->{compat}[$_]
3086 or next;
3087
3088 my $face = cf::face::find "sound/$sound->[1]";
3089 cf::sound::set $sound->[0] => $face;
3090 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3091 }
3092
3093 while (my ($k, $v) = each %{$soundconf->{event}}) {
3094 my $face = cf::face::find "sound/$v";
3095 cf::sound::set $k => $face;
3096 }
3097 }
3098 }
3099
3100 1
3101 }
3102
3103 register_exticmd fx_want => sub {
3104 my ($ns, $want) = @_;
3105
3106 while (my ($k, $v) = each %$want) {
3107 $ns->fx_want ($k, $v);
3108 }
3109 };
3110
3111 sub reload_regions {
3112 # HACK to clear player env face cache, we need some signal framework
3113 # for this (global event?)
3114 %ext::player_env::MUSIC_FACE_CACHE = ();
3115
3116 load_resource_file "$MAPDIR/regions"
3117 or die "unable to load regions file\n";
3118
3119 for (cf::region::list) {
3120 $_->{match} = qr/$_->{match}/
3121 if exists $_->{match};
3122 }
3123 }
3124
3125 sub reload_facedata {
3126 load_facedata "$DATADIR/facedata"
3127 or die "unable to load facedata\n";
3128 }
3129
3130 sub reload_archetypes {
3131 load_resource_file "$DATADIR/archetypes"
3132 or die "unable to load archetypes\n";
3133 #d# NEED to laod twice to resolve forward references
3134 # this really needs to be done in an extra post-pass
3135 # (which needs to be synchronous, so solve it differently)
3136 load_resource_file "$DATADIR/archetypes"
3137 or die "unable to load archetypes\n";
3138 }
3139
3140 sub reload_treasures {
3141 load_resource_file "$DATADIR/treasures"
3142 or die "unable to load treasurelists\n";
3143 }
3144
3145 sub reload_resources {
3146 warn "reloading resource files...\n";
3147
3148 reload_regions;
3149 reload_facedata;
3150 #reload_archetypes;#d#
3151 reload_archetypes;
3152 reload_treasures;
3153
3154 warn "finished reloading resource files\n";
3155 }
3156
3157 sub init {
3158 reload_resources;
3159 }
3160
3161 sub reload_config {
3162 open my $fh, "<:utf8", "$CONFDIR/config"
3163 or return;
3164
3165 local $/;
3166 *CFG = YAML::Syck::Load <$fh>;
3167
3168 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3169
3170 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3171 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3172
3173 if (exists $CFG{mlockall}) {
3174 eval {
3175 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3176 and die "WARNING: m(un)lockall failed: $!\n";
3177 };
3178 warn $@ if $@;
3179 }
3180 }
3181
3182 sub main {
3183 # we must not ever block the main coroutine
3184 local $Coro::idle = sub {
3185 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3186 (async {
3187 Event::one_event;
3188 })->prio (Coro::PRIO_MAX);
3189 };
3190
3191 reload_config;
3192 db_init;
3193 load_extensions;
3194
3195 $TICK_WATCHER->start;
3196 Event::loop;
3197 }
3198
3199 #############################################################################
3200 # initialisation and cleanup
3201
3202 # install some emergency cleanup handlers
3203 BEGIN {
3204 for my $signal (qw(INT HUP TERM)) {
3205 Event->signal (
3206 reentrant => 0,
3207 data => WF_AUTOCANCEL,
3208 signal => $signal,
3209 prio => 0,
3210 cb => sub {
3211 cf::cleanup "SIG$signal";
3212 },
3213 );
3214 }
3215 }
3216
3217 sub write_runtime {
3218 my $runtime = "$LOCALDIR/runtime";
3219
3220 # first touch the runtime file to show we are still running:
3221 # the fsync below can take a very very long time.
3222
3223 IO::AIO::aio_utime $runtime, undef, undef;
3224
3225 my $guard = cf::lock_acquire "write_runtime";
3226
3227 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3228 or return;
3229
3230 my $value = $cf::RUNTIME + 90 + 10;
3231 # 10 is the runtime save interval, for a monotonic clock
3232 # 60 allows for the watchdog to kill the server.
3233
3234 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3235 and return;
3236
3237 # always fsync - this file is important
3238 aio_fsync $fh
3239 and return;
3240
3241 # touch it again to show we are up-to-date
3242 aio_utime $fh, undef, undef;
3243
3244 close $fh
3245 or return;
3246
3247 aio_rename "$runtime~", $runtime
3248 and return;
3249
3250 warn "runtime file written.\n";
3251
3252 1
3253 }
3254
3255 sub emergency_save() {
3256 my $freeze_guard = cf::freeze_mainloop;
3257
3258 warn "enter emergency perl save\n";
3259
3260 cf::sync_job {
3261 # use a peculiar iteration method to avoid tripping on perl
3262 # refcount bugs in for. also avoids problems with players
3263 # and maps saved/destroyed asynchronously.
3264 warn "begin emergency player save\n";
3265 for my $login (keys %cf::PLAYER) {
3266 my $pl = $cf::PLAYER{$login} or next;
3267 $pl->valid or next;
3268 $pl->save;
3269 }
3270 warn "end emergency player save\n";
3271
3272 warn "begin emergency map save\n";
3273 for my $path (keys %cf::MAP) {
3274 my $map = $cf::MAP{$path} or next;
3275 $map->valid or next;
3276 $map->save;
3277 }
3278 warn "end emergency map save\n";
3279
3280 warn "begin emergency database checkpoint\n";
3281 BDB::db_env_txn_checkpoint $DB_ENV;
3282 warn "end emergency database checkpoint\n";
3283 };
3284
3285 warn "leave emergency perl save\n";
3286 }
3287
3288 sub post_cleanup {
3289 my ($make_core) = @_;
3290
3291 warn Carp::longmess "post_cleanup backtrace"
3292 if $make_core;
3293 }
3294
3295 sub do_reload_perl() {
3296 # can/must only be called in main
3297 if ($Coro::current != $Coro::main) {
3298 warn "can only reload from main coroutine";
3299 return;
3300 }
3301
3302 warn "reloading...";
3303
3304 warn "entering sync_job";
3305
3306 cf::sync_job {
3307 cf::write_runtime; # external watchdog should not bark
3308 cf::emergency_save;
3309 cf::write_runtime; # external watchdog should not bark
3310
3311 warn "syncing database to disk";
3312 BDB::db_env_txn_checkpoint $DB_ENV;
3313
3314 # if anything goes wrong in here, we should simply crash as we already saved
3315
3316 warn "cancelling all WF_AUTOCANCEL watchers";
3317 for (Event::all_watchers) {
3318 $_->cancel if $_->data & WF_AUTOCANCEL;
3319 }
3320
3321 warn "flushing outstanding aio requests";
3322 for (;;) {
3323 BDB::flush;
3324 IO::AIO::flush;
3325 Coro::cede;
3326 last unless IO::AIO::nreqs || BDB::nreqs;
3327 warn "iterate...";
3328 }
3329
3330 ++$RELOAD;
3331
3332 warn "cancelling all extension coros";
3333 $_->cancel for values %EXT_CORO;
3334 %EXT_CORO = ();
3335
3336 warn "removing commands";
3337 %COMMAND = ();
3338
3339 warn "removing ext/exti commands";
3340 %EXTCMD = ();
3341 %EXTICMD = ();
3342
3343 warn "unloading/nuking all extensions";
3344 for my $pkg (@EXTS) {
3345 warn "... unloading $pkg";
3346
3347 if (my $cb = $pkg->can ("unload")) {
3348 eval {
3349 $cb->($pkg);
3350 1
3351 } or warn "$pkg unloaded, but with errors: $@";
3352 }
3353
3354 warn "... nuking $pkg";
3355 Symbol::delete_package $pkg;
3356 }
3357
3358 warn "unloading all perl modules loaded from $LIBDIR";
3359 while (my ($k, $v) = each %INC) {
3360 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3361
3362 warn "... unloading $k";
3363 delete $INC{$k};
3364
3365 $k =~ s/\.pm$//;
3366 $k =~ s/\//::/g;
3367
3368 if (my $cb = $k->can ("unload_module")) {
3369 $cb->();
3370 }
3371
3372 Symbol::delete_package $k;
3373 }
3374
3375 warn "getting rid of safe::, as good as possible";
3376 Symbol::delete_package "safe::$_"
3377 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3378
3379 warn "unloading cf.pm \"a bit\"";
3380 delete $INC{"cf.pm"};
3381 delete $INC{"cf/pod.pm"};
3382
3383 # don't, removes xs symbols, too,
3384 # and global variables created in xs
3385 #Symbol::delete_package __PACKAGE__;
3386
3387 warn "unload completed, starting to reload now";
3388
3389 warn "reloading cf.pm";
3390 require cf;
3391 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3392
3393 warn "loading config and database again";
3394 cf::reload_config;
3395
3396 warn "loading extensions";
3397 cf::load_extensions;
3398
3399 warn "reattaching attachments to objects/players";
3400 _global_reattach; # objects, sockets
3401 warn "reattaching attachments to maps";
3402 reattach $_ for values %MAP;
3403 warn "reattaching attachments to players";
3404 reattach $_ for values %PLAYER;
3405
3406 warn "leaving sync_job";
3407
3408 1
3409 } or do {
3410 warn $@;
3411 warn "error while reloading, exiting.";
3412 exit 1;
3413 };
3414
3415 warn "reloaded";
3416 };
3417
3418 our $RELOAD_WATCHER; # used only during reload
3419
3420 sub reload_perl() {
3421 # doing reload synchronously and two reloads happen back-to-back,
3422 # coro crashes during coro_state_free->destroy here.
3423
3424 $RELOAD_WATCHER ||= Event->timer (
3425 reentrant => 0,
3426 after => 0,
3427 data => WF_AUTOCANCEL,
3428 cb => sub {
3429 do_reload_perl;
3430 undef $RELOAD_WATCHER;
3431 },
3432 );
3433 }
3434
3435 register_command "reload" => sub {
3436 my ($who, $arg) = @_;
3437
3438 if ($who->flag (FLAG_WIZ)) {
3439 $who->message ("reloading server.");
3440 async { reload_perl };
3441 }
3442 };
3443
3444 unshift @INC, $LIBDIR;
3445
3446 my $bug_warning = 0;
3447
3448 our @WAIT_FOR_TICK;
3449 our @WAIT_FOR_TICK_BEGIN;
3450
3451 sub wait_for_tick {
3452 return unless $TICK_WATCHER->is_active;
3453 return if $Coro::current == $Coro::main;
3454
3455 my $signal = new Coro::Signal;
3456 push @WAIT_FOR_TICK, $signal;
3457 $signal->wait;
3458 }
3459
3460 sub wait_for_tick_begin {
3461 return unless $TICK_WATCHER->is_active;
3462 return if $Coro::current == $Coro::main;
3463
3464 my $signal = new Coro::Signal;
3465 push @WAIT_FOR_TICK_BEGIN, $signal;
3466 $signal->wait;
3467 }
3468
3469 $TICK_WATCHER = Event->timer (
3470 reentrant => 0,
3471 parked => 1,
3472 prio => 0,
3473 at => $NEXT_TICK || $TICK,
3474 data => WF_AUTOCANCEL,
3475 cb => sub {
3476 if ($Coro::current != $Coro::main) {
3477 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3478 unless ++$bug_warning > 10;
3479 return;
3480 }
3481
3482 $NOW = $tick_start = Event::time;
3483
3484 cf::server_tick; # one server iteration
3485
3486 $RUNTIME += $TICK;
3487 $NEXT_TICK += $TICK;
3488
3489 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3490 $NEXT_RUNTIME_WRITE = $NOW + 10;
3491 Coro::async_pool {
3492 write_runtime
3493 or warn "ERROR: unable to write runtime file: $!";
3494 };
3495 }
3496
3497 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3498 $sig->send;
3499 }
3500 while (my $sig = shift @WAIT_FOR_TICK) {
3501 $sig->send;
3502 }
3503
3504 $NOW = Event::time;
3505
3506 # if we are delayed by four ticks or more, skip them all
3507 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3508
3509 $TICK_WATCHER->at ($NEXT_TICK);
3510 $TICK_WATCHER->start;
3511
3512 $LOAD = ($NOW - $tick_start) / $TICK;
3513 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3514
3515 _post_tick;
3516 },
3517 );
3518
3519 {
3520 BDB::min_parallel 8;
3521 BDB::max_poll_time $TICK * 0.1;
3522 $BDB_POLL_WATCHER = Event->io (
3523 reentrant => 0,
3524 fd => BDB::poll_fileno,
3525 poll => 'r',
3526 prio => 0,
3527 data => WF_AUTOCANCEL,
3528 cb => \&BDB::poll_cb,
3529 );
3530
3531 BDB::set_sync_prepare {
3532 my $status;
3533 my $current = $Coro::current;
3534 (
3535 sub {
3536 $status = $!;
3537 $current->ready; undef $current;
3538 },
3539 sub {
3540 Coro::schedule while defined $current;
3541 $! = $status;
3542 },
3543 )
3544 };
3545
3546 unless ($DB_ENV) {
3547 $DB_ENV = BDB::db_env_create;
3548 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3549 | BDB::LOG_AUTOREMOVE, 1);
3550 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3551 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3552
3553 cf::sync_job {
3554 eval {
3555 BDB::db_env_open
3556 $DB_ENV,
3557 $BDBDIR,
3558 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3559 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3560 0666;
3561
3562 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3563 };
3564
3565 cf::cleanup "db_env_open(db): $@" if $@;
3566 };
3567 }
3568
3569 $BDB_DEADLOCK_WATCHER = Event->timer (
3570 after => 3,
3571 interval => 1,
3572 hard => 1,
3573 prio => 0,
3574 data => WF_AUTOCANCEL,
3575 cb => sub {
3576 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3577 },
3578 );
3579 $BDB_CHECKPOINT_WATCHER = Event->timer (
3580 after => 11,
3581 interval => 60,
3582 hard => 1,
3583 prio => 0,
3584 data => WF_AUTOCANCEL,
3585 cb => sub {
3586 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3587 },
3588 );
3589 $BDB_TRICKLE_WATCHER = Event->timer (
3590 after => 5,
3591 interval => 10,
3592 hard => 1,
3593 prio => 0,
3594 data => WF_AUTOCANCEL,
3595 cb => sub {
3596 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3597 },
3598 );
3599 }
3600
3601 {
3602 IO::AIO::min_parallel 8;
3603
3604 undef $Coro::AIO::WATCHER;
3605 IO::AIO::max_poll_time $TICK * 0.1;
3606 $AIO_POLL_WATCHER = Event->io (
3607 reentrant => 0,
3608 data => WF_AUTOCANCEL,
3609 fd => IO::AIO::poll_fileno,
3610 poll => 'r',
3611 prio => 6,
3612 cb => \&IO::AIO::poll_cb,
3613 );
3614 }
3615
3616 my $_log_backtrace;
3617
3618 sub _log_backtrace {
3619 my ($msg, @addr) = @_;
3620
3621 $msg =~ s/\n//;
3622
3623 # limit the # of concurrent backtraces
3624 if ($_log_backtrace < 2) {
3625 ++$_log_backtrace;
3626 async {
3627 my @bt = fork_call {
3628 @addr = map { sprintf "%x", $_ } @addr;
3629 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3630 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3631 or die "addr2line: $!";
3632
3633 my @funcs;
3634 my @res = <$fh>;
3635 chomp for @res;
3636 while (@res) {
3637 my ($func, $line) = splice @res, 0, 2, ();
3638 push @funcs, "[$func] $line";
3639 }
3640
3641 @funcs
3642 };
3643
3644 LOG llevInfo, "[ABT] $msg\n";
3645 LOG llevInfo, "[ABT] $_\n" for @bt;
3646 --$_log_backtrace;
3647 };
3648 } else {
3649 LOG llevInfo, "[ABT] $msg\n";
3650 LOG llevInfo, "[ABT] [suppressed]\n";
3651 }
3652 }
3653
3654 # load additional modules
3655 use cf::pod;
3656
3657 END { cf::emergency_save }
3658
3659 1
3660