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Revision: 1.391
Committed: Fri Oct 26 04:22:05 2007 UTC (16 years, 7 months ago) by root
Branch: MAIN
Changes since 1.390: +76 -36 lines
Log Message:
much improved cfpod to xml converter

File Contents

# Content
1 package cf;
2
3 use utf8;
4 use strict;
5
6 use Symbol;
7 use List::Util;
8 use Socket;
9 use Event;
10 use Opcode;
11 use Safe;
12 use Safe::Hole;
13 use Storable ();
14
15 use Coro 4.1 ();
16 use Coro::State;
17 use Coro::Handle;
18 use Coro::Event;
19 use Coro::Timer;
20 use Coro::Signal;
21 use Coro::Semaphore;
22 use Coro::AIO;
23 use Coro::Storable;
24 use Coro::Util ();
25
26 use JSON::XS ();
27 use BDB ();
28 use Data::Dumper;
29 use Digest::MD5;
30 use Fcntl;
31 use YAML::Syck ();
32 use IO::AIO 2.51 ();
33 use Time::HiRes;
34 use Compress::LZF;
35 use Digest::MD5 ();
36
37 # configure various modules to our taste
38 #
39 $Storable::canonical = 1; # reduce rsync transfers
40 Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41 Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
43 $Event::Eval = 1; # no idea why this is required, but it is
44
45 # work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46 $YAML::Syck::ImplicitUnicode = 1;
47
48 $Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49
50 sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51
52 our %COMMAND = ();
53 our %COMMAND_TIME = ();
54
55 our @EXTS = (); # list of extension package names
56 our %EXTCMD = ();
57 our %EXTICMD = ();
58 our %EXT_CORO = (); # coroutines bound to extensions
59 our %EXT_MAP = (); # pluggable maps
60
61 our $RELOAD; # number of reloads so far
62 our @EVENT;
63
64 our $CONFDIR = confdir;
65 our $DATADIR = datadir;
66 our $LIBDIR = "$DATADIR/ext";
67 our $PODDIR = "$DATADIR/pod";
68 our $MAPDIR = "$DATADIR/" . mapdir;
69 our $LOCALDIR = localdir;
70 our $TMPDIR = "$LOCALDIR/" . tmpdir;
71 our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72 our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73 our $RANDOMDIR = "$LOCALDIR/random";
74 our $BDBDIR = "$LOCALDIR/db";
75
76 our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77 our $TICK_WATCHER;
78 our $AIO_POLL_WATCHER;
79 our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80 our $NEXT_TICK;
81 our $NOW;
82 our $USE_FSYNC = 1; # use fsync to write maps - default off
83
84 our $BDB_POLL_WATCHER;
85 our $BDB_DEADLOCK_WATCHER;
86 our $BDB_CHECKPOINT_WATCHER;
87 our $BDB_TRICKLE_WATCHER;
88 our $DB_ENV;
89
90 our %CFG;
91
92 our $UPTIME; $UPTIME ||= time;
93 our $RUNTIME;
94
95 our (%PLAYER, %PLAYER_LOADING); # all users
96 our (%MAP, %MAP_LOADING ); # all maps
97 our $LINK_MAP; # the special {link} map, which is always available
98
99 # used to convert map paths into valid unix filenames by replacing / by ∕
100 our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101
102 our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103 our $LOADAVG; # same thing, but with alpha-smoothing
104 our $tick_start; # for load detecting purposes
105
106 binmode STDOUT;
107 binmode STDERR;
108
109 # read virtual server time, if available
110 unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
111 open my $fh, "<", "$LOCALDIR/runtime"
112 or die "unable to read runtime file: $!";
113 $RUNTIME = <$fh> + 0.;
114 }
115
116 mkdir $_
117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
118
119 our $EMERGENCY_POSITION;
120
121 sub cf::map::normalise;
122
123 #############################################################################
124
125 =head2 GLOBAL VARIABLES
126
127 =over 4
128
129 =item $cf::UPTIME
130
131 The timestamp of the server start (so not actually an uptime).
132
133 =item $cf::RUNTIME
134
135 The time this server has run, starts at 0 and is increased by $cf::TICK on
136 every server tick.
137
138 =item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
139 $cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
140 $cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
141
142 Various directories - "/etc", read-only install directory, perl-library
143 directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
144 unique-items directory, player file directory, random maps directory and
145 database environment.
146
147 =item $cf::NOW
148
149 The time of the last (current) server tick.
150
151 =item $cf::TICK
152
153 The interval between server ticks, in seconds.
154
155 =item $cf::LOADAVG
156
157 The current CPU load on the server (alpha-smoothed), as a value between 0
158 (none) and 1 (overloaded), indicating how much time is spent on processing
159 objects per tick. Healthy values are < 0.5.
160
161 =item $cf::LOAD
162
163 The raw value load value from the last tick.
164
165 =item %cf::CFG
166
167 Configuration for the server, loaded from C</etc/crossfire/config>, or
168 from wherever your confdir points to.
169
170 =item cf::wait_for_tick, cf::wait_for_tick_begin
171
172 These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
173 returns directly I<after> the tick processing (and consequently, can only wake one process
174 per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
175
176 =item @cf::INVOKE_RESULTS
177
178 This array contains the results of the last C<invoke ()> call. When
179 C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
180 that call.
181
182 =back
183
184 =cut
185
186 BEGIN {
187 *CORE::GLOBAL::warn = sub {
188 my $msg = join "", @_;
189
190 $msg .= "\n"
191 unless $msg =~ /\n$/;
192
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
194
195 LOG llevError, $msg;
196 };
197 }
198
199 @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
200 @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
201 @safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
202 @safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
203 @safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
204 @safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
205 @safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
206
207 # we bless all objects into (empty) derived classes to force a method lookup
208 # within the Safe compartment.
209 for my $pkg (qw(
210 cf::global cf::attachable
211 cf::object cf::object::player
212 cf::client cf::player
213 cf::arch cf::living
214 cf::map cf::party cf::region
215 )) {
216 no strict 'refs';
217 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
218 }
219
220 $Event::DIED = sub {
221 warn "error in event callback: @_";
222 };
223
224 #############################################################################
225
226 =head2 UTILITY FUNCTIONS
227
228 =over 4
229
230 =item dumpval $ref
231
232 =cut
233
234 sub dumpval {
235 eval {
236 local $SIG{__DIE__};
237 my $d;
238 if (1) {
239 $d = new Data::Dumper([$_[0]], ["*var"]);
240 $d->Terse(1);
241 $d->Indent(2);
242 $d->Quotekeys(0);
243 $d->Useqq(1);
244 #$d->Bless(...);
245 $d->Seen($_[1]) if @_ > 1;
246 $d = $d->Dump();
247 }
248 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
249 $d
250 } || "[unable to dump $_[0]: '$@']";
251 }
252
253 =item $ref = cf::from_json $json
254
255 Converts a JSON string into the corresponding perl data structure.
256
257 =item $json = cf::to_json $ref
258
259 Converts a perl data structure into its JSON representation.
260
261 =cut
262
263 our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
264
265 sub to_json ($) { $json_coder->encode ($_[0]) }
266 sub from_json ($) { $json_coder->decode ($_[0]) }
267
268 =item cf::lock_wait $string
269
270 Wait until the given lock is available. See cf::lock_acquire.
271
272 =item my $lock = cf::lock_acquire $string
273
274 Wait until the given lock is available and then acquires it and returns
275 a Coro::guard object. If the guard object gets destroyed (goes out of scope,
276 for example when the coroutine gets canceled), the lock is automatically
277 returned.
278
279 Locks are *not* recursive, locking from the same coro twice results in a
280 deadlocked coro.
281
282 Lock names should begin with a unique identifier (for example, cf::map::find
283 uses map_find and cf::map::load uses map_load).
284
285 =item $locked = cf::lock_active $string
286
287 Return true if the lock is currently active, i.e. somebody has locked it.
288
289 =cut
290
291 our %LOCK;
292 our %LOCKER;#d#
293
294 sub lock_wait($) {
295 my ($key) = @_;
296
297 if ($LOCKER{$key} == $Coro::current) {#d#
298 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
299 return;#d#
300 }#d#
301
302 # wait for lock, if any
303 while ($LOCK{$key}) {
304 push @{ $LOCK{$key} }, $Coro::current;
305 Coro::schedule;
306 }
307 }
308
309 sub lock_acquire($) {
310 my ($key) = @_;
311
312 # wait, to be sure we are not locked
313 lock_wait $key;
314
315 $LOCK{$key} = [];
316 $LOCKER{$key} = $Coro::current;#d#
317
318 Coro::guard {
319 delete $LOCKER{$key};#d#
320 # wake up all waiters, to be on the safe side
321 $_->ready for @{ delete $LOCK{$key} };
322 }
323 }
324
325 sub lock_active($) {
326 my ($key) = @_;
327
328 ! ! $LOCK{$key}
329 }
330
331 sub freeze_mainloop {
332 return unless $TICK_WATCHER->is_active;
333
334 my $guard = Coro::guard {
335 $TICK_WATCHER->start;
336 };
337 $TICK_WATCHER->stop;
338 $guard
339 }
340
341 =item cf::get_slot $time[, $priority[, $name]]
342
343 Allocate $time seconds of blocking CPU time at priority C<$priority>:
344 This call blocks and returns only when you have at least C<$time> seconds
345 of cpu time till the next tick. The slot is only valid till the next cede.
346
347 The optional C<$name> can be used to identify the job to run. It might be
348 used for statistical purposes and should identify the same time-class.
349
350 Useful for short background jobs.
351
352 =cut
353
354 our @SLOT_QUEUE;
355 our $SLOT_QUEUE;
356
357 $SLOT_QUEUE->cancel if $SLOT_QUEUE;
358 $SLOT_QUEUE = Coro::async {
359 $Coro::current->desc ("timeslot manager");
360
361 my $signal = new Coro::Signal;
362
363 while () {
364 next_job:
365 my $avail = cf::till_tick;
366 if ($avail > 0.01) {
367 for (0 .. $#SLOT_QUEUE) {
368 if ($SLOT_QUEUE[$_][0] < $avail) {
369 my $job = splice @SLOT_QUEUE, $_, 1, ();
370 $job->[2]->send;
371 Coro::cede;
372 goto next_job;
373 }
374 }
375 }
376
377 if (@SLOT_QUEUE) {
378 # we do not use wait_for_tick() as it returns immediately when tick is inactive
379 push @cf::WAIT_FOR_TICK, $signal;
380 $signal->wait;
381 } else {
382 Coro::schedule;
383 }
384 }
385 };
386
387 sub get_slot($;$$) {
388 my ($time, $pri, $name) = @_;
389
390 $time = $TICK * .6 if $time > $TICK * .6;
391 my $sig = new Coro::Signal;
392
393 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
394 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
395 $SLOT_QUEUE->ready;
396 $sig->wait;
397 }
398
399 =item cf::async { BLOCK }
400
401 Currently the same as Coro::async_pool, meaning you cannot use
402 C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
403 thing you are allowed to do is call C<prio> on it.
404
405 =cut
406
407 BEGIN { *async = \&Coro::async_pool }
408
409 =item cf::sync_job { BLOCK }
410
411 The design of Crossfire TRT requires that the main coroutine ($Coro::main)
412 is always able to handle events or runnable, as Crossfire TRT is only
413 partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
414 acceptable.
415
416 If it must be done, put the blocking parts into C<sync_job>. This will run
417 the given BLOCK in another coroutine while waiting for the result. The
418 server will be frozen during this time, so the block should either finish
419 fast or be very important.
420
421 =cut
422
423 sub sync_job(&) {
424 my ($job) = @_;
425
426 if ($Coro::current == $Coro::main) {
427 my $time = Event::time;
428
429 # this is the main coro, too bad, we have to block
430 # till the operation succeeds, freezing the server :/
431
432 LOG llevError, Carp::longmess "sync job";#d#
433
434 # TODO: use suspend/resume instead
435 # (but this is cancel-safe)
436 my $freeze_guard = freeze_mainloop;
437
438 my $busy = 1;
439 my @res;
440
441 (async {
442 $Coro::current->desc ("sync job coro");
443 @res = eval { $job->() };
444 warn $@ if $@;
445 undef $busy;
446 })->prio (Coro::PRIO_MAX);
447
448 while ($busy) {
449 if (Coro::nready) {
450 Coro::cede_notself;
451 } else {
452 Event::one_event;
453 }
454 }
455
456 $time = Event::time - $time;
457
458 LOG llevError | logBacktrace, Carp::longmess "long sync job"
459 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
460
461 $tick_start += $time; # do not account sync jobs to server load
462
463 wantarray ? @res : $res[0]
464 } else {
465 # we are in another coroutine, how wonderful, everything just works
466
467 $job->()
468 }
469 }
470
471 =item $coro = cf::async_ext { BLOCK }
472
473 Like async, but this coro is automatically being canceled when the
474 extension calling this is being unloaded.
475
476 =cut
477
478 sub async_ext(&) {
479 my $cb = shift;
480
481 my $coro = &Coro::async ($cb);
482
483 $coro->on_destroy (sub {
484 delete $EXT_CORO{$coro+0};
485 });
486 $EXT_CORO{$coro+0} = $coro;
487
488 $coro
489 }
490
491 =item fork_call { }, $args
492
493 Executes the given code block with the given arguments in a seperate
494 process, returning the results. Everything must be serialisable with
495 Coro::Storable. May, of course, block. Note that the executed sub may
496 never block itself or use any form of Event handling.
497
498 =cut
499
500 sub fork_call(&@) {
501 my ($cb, @args) = @_;
502
503 # we seemingly have to make a local copy of the whole thing,
504 # otherwise perl prematurely frees the stuff :/
505 # TODO: investigate and fix (likely this will be rather laborious)
506
507 my @res = Coro::Util::fork_eval {
508 reset_signals;
509 &$cb
510 }, @args;
511
512 wantarray ? @res : $res[-1]
513 }
514
515 =item $value = cf::db_get $family => $key
516
517 Returns a single value from the environment database.
518
519 =item cf::db_put $family => $key => $value
520
521 Stores the given C<$value> in the family. It can currently store binary
522 data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
523
524 =item $db = cf::db_table "name"
525
526 Create and/or open a new database table. The string must not be "db" and must be unique
527 within each server.
528
529 =cut
530
531 sub db_table($) {
532 my ($name) = @_;
533 my $db = BDB::db_create $DB_ENV;
534
535 eval {
536 $db->set_flags (BDB::CHKSUM);
537
538 utf8::encode $name;
539 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
540 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
541 cf::cleanup "db_open(db): $!" if $!;
542 };
543 cf::cleanup "db_open(db): $@" if $@;
544
545 $db
546 }
547
548 our $DB;
549
550 sub db_init {
551 cf::sync_job {
552 $DB ||= db_table "db";
553 };
554 }
555
556 sub db_get($$) {
557 my $key = "$_[0]/$_[1]";
558
559 cf::sync_job {
560 BDB::db_get $DB, undef, $key, my $data;
561
562 $! ? ()
563 : $data
564 }
565 }
566
567 sub db_put($$$) {
568 BDB::dbreq_pri 4;
569 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
570 }
571
572 =item cf::cache $id => [$paths...], $processversion => $process
573
574 Generic caching function that returns the value of the resource $id,
575 caching and regenerating as required.
576
577 This function can block.
578
579 =cut
580
581 sub cache {
582 my ($id, $src, $processversion, $process) = @_;
583
584 my $meta =
585 join "\x00",
586 $processversion,
587 map {
588 aio_stat $_
589 and Carp::croak "$_: $!";
590
591 ($_, (stat _)[7,9])
592 } @$src;
593
594 my $dbmeta = db_get cache => "$id/meta";
595 if ($dbmeta ne $meta) {
596 # changed, we may need to process
597
598 my @data;
599 my $md5;
600
601 for (0 .. $#$src) {
602 0 <= aio_load $src->[$_], $data[$_]
603 or Carp::croak "$src->[$_]: $!";
604 }
605
606 # if processing is expensive, check
607 # checksum first
608 if (1) {
609 $md5 =
610 join "\x00",
611 $processversion,
612 map {
613 cf::cede_to_tick;
614 ($src->[$_], Digest::MD5::md5_hex $data[$_])
615 } 0.. $#$src;
616
617
618 my $dbmd5 = db_get cache => "$id/md5";
619 if ($dbmd5 eq $md5) {
620 db_put cache => "$id/meta", $meta;
621
622 return db_get cache => "$id/data";
623 }
624 }
625
626 my $t1 = Time::HiRes::time;
627 my $data = $process->(\@data);
628 my $t2 = Time::HiRes::time;
629
630 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
631
632 db_put cache => "$id/data", $data;
633 db_put cache => "$id/md5" , $md5;
634 db_put cache => "$id/meta", $meta;
635
636 return $data;
637 }
638
639 db_get cache => "$id/data"
640 }
641
642 =item cf::datalog type => key => value, ...
643
644 Log a datalog packet of the given type with the given key-value pairs.
645
646 =cut
647
648 sub datalog($@) {
649 my ($type, %kv) = @_;
650 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
651 }
652
653 =back
654
655 =cut
656
657 #############################################################################
658
659 =head2 ATTACHABLE OBJECTS
660
661 Many objects in crossfire are so-called attachable objects. That means you can
662 attach callbacks/event handlers (a collection of which is called an "attachment")
663 to it. All such attachable objects support the following methods.
664
665 In the following description, CLASS can be any of C<global>, C<object>
666 C<player>, C<client> or C<map> (i.e. the attachable objects in
667 Crossfire TRT).
668
669 =over 4
670
671 =item $attachable->attach ($attachment, key => $value...)
672
673 =item $attachable->detach ($attachment)
674
675 Attach/detach a pre-registered attachment to a specific object and give it
676 the specified key/value pairs as arguments.
677
678 Example, attach a minesweeper attachment to the given object, making it a
679 10x10 minesweeper game:
680
681 $obj->attach (minesweeper => width => 10, height => 10);
682
683 =item $bool = $attachable->attached ($name)
684
685 Checks wether the named attachment is currently attached to the object.
686
687 =item cf::CLASS->attach ...
688
689 =item cf::CLASS->detach ...
690
691 Define an anonymous attachment and attach it to all objects of the given
692 CLASS. See the next function for an explanation of its arguments.
693
694 You can attach to global events by using the C<cf::global> class.
695
696 Example, log all player logins:
697
698 cf::player->attach (
699 on_login => sub {
700 my ($pl) = @_;
701 ...
702 },
703 );
704
705 Example, attach to the jeweler skill:
706
707 cf::object->attach (
708 type => cf::SKILL,
709 subtype => cf::SK_JEWELER,
710 on_use_skill => sub {
711 my ($sk, $ob, $part, $dir, $msg) = @_;
712 ...
713 },
714 );
715
716 =item cf::CLASS::attachment $name, ...
717
718 Register an attachment by C<$name> through which attachable objects of the
719 given CLASS can refer to this attachment.
720
721 Some classes such as crossfire maps and objects can specify attachments
722 that are attached at load/instantiate time, thus the need for a name.
723
724 These calls expect any number of the following handler/hook descriptions:
725
726 =over 4
727
728 =item prio => $number
729
730 Set the priority for all following handlers/hooks (unless overwritten
731 by another C<prio> setting). Lower priority handlers get executed
732 earlier. The default priority is C<0>, and many built-in handlers are
733 registered at priority C<-1000>, so lower priorities should not be used
734 unless you know what you are doing.
735
736 =item type => $type
737
738 (Only for C<< cf::object->attach >> calls), limits the attachment to the
739 given type of objects only (the additional parameter C<subtype> can be
740 used to further limit to the given subtype).
741
742 =item on_I<event> => \&cb
743
744 Call the given code reference whenever the named event happens (event is
745 something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
746 handlers are recognised generally depends on the type of object these
747 handlers attach to).
748
749 See F<include/eventinc.h> for the full list of events supported, and their
750 class.
751
752 =item package => package::
753
754 Look for sub functions of the name C<< on_I<event> >> in the given
755 package and register them. Only handlers for eevents supported by the
756 object/class are recognised.
757
758 =back
759
760 Example, define an attachment called "sockpuppet" that calls the given
761 event handler when a monster attacks:
762
763 cf::object::attachment sockpuppet =>
764 on_skill_attack => sub {
765 my ($self, $victim) = @_;
766 ...
767 }
768 }
769
770 =item $attachable->valid
771
772 Just because you have a perl object does not mean that the corresponding
773 C-level object still exists. If you try to access an object that has no
774 valid C counterpart anymore you get an exception at runtime. This method
775 can be used to test for existence of the C object part without causing an
776 exception.
777
778 =cut
779
780 # the following variables are defined in .xs and must not be re-created
781 our @CB_GLOBAL = (); # registry for all global events
782 our @CB_ATTACHABLE = (); # registry for all attachables
783 our @CB_OBJECT = (); # all objects (should not be used except in emergency)
784 our @CB_PLAYER = ();
785 our @CB_CLIENT = ();
786 our @CB_TYPE = (); # registry for type (cf-object class) based events
787 our @CB_MAP = ();
788
789 my %attachment;
790
791 sub cf::attachable::thawer_merge {
792 # simply override everything except _meta
793 local $_[0]{_meta};
794 %{$_[0]} = %{$_[1]};
795 }
796
797 sub _attach_cb($$$$) {
798 my ($registry, $event, $prio, $cb) = @_;
799
800 use sort 'stable';
801
802 $cb = [$prio, $cb];
803
804 @{$registry->[$event]} = sort
805 { $a->[0] cmp $b->[0] }
806 @{$registry->[$event] || []}, $cb;
807 }
808
809 # hack
810 my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
811
812 # attach handles attaching event callbacks
813 # the only thing the caller has to do is pass the correct
814 # registry (== where the callback attaches to).
815 sub _attach {
816 my ($registry, $klass, @arg) = @_;
817
818 my $object_type;
819 my $prio = 0;
820 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
821
822 #TODO: get rid of this hack
823 if ($attachable_klass{$klass}) {
824 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
825 }
826
827 while (@arg) {
828 my $type = shift @arg;
829
830 if ($type eq "prio") {
831 $prio = shift @arg;
832
833 } elsif ($type eq "type") {
834 $object_type = shift @arg;
835 $registry = $CB_TYPE[$object_type] ||= [];
836
837 } elsif ($type eq "subtype") {
838 defined $object_type or Carp::croak "subtype specified without type";
839 my $object_subtype = shift @arg;
840 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
841
842 } elsif ($type eq "package") {
843 my $pkg = shift @arg;
844
845 while (my ($name, $id) = each %cb_id) {
846 if (my $cb = $pkg->can ($name)) {
847 _attach_cb $registry, $id, $prio, $cb;
848 }
849 }
850
851 } elsif (exists $cb_id{$type}) {
852 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
853
854 } elsif (ref $type) {
855 warn "attaching objects not supported, ignoring.\n";
856
857 } else {
858 shift @arg;
859 warn "attach argument '$type' not supported, ignoring.\n";
860 }
861 }
862 }
863
864 sub _object_attach {
865 my ($obj, $name, %arg) = @_;
866
867 return if exists $obj->{_attachment}{$name};
868
869 if (my $attach = $attachment{$name}) {
870 my $registry = $obj->registry;
871
872 for (@$attach) {
873 my ($klass, @attach) = @$_;
874 _attach $registry, $klass, @attach;
875 }
876
877 $obj->{$name} = \%arg;
878 } else {
879 warn "object uses attachment '$name' which is not available, postponing.\n";
880 }
881
882 $obj->{_attachment}{$name} = undef;
883 }
884
885 sub cf::attachable::attach {
886 if (ref $_[0]) {
887 _object_attach @_;
888 } else {
889 _attach shift->_attach_registry, @_;
890 }
891 _recalc_want;
892 };
893
894 # all those should be optimised
895 sub cf::attachable::detach {
896 my ($obj, $name) = @_;
897
898 if (ref $obj) {
899 delete $obj->{_attachment}{$name};
900 reattach ($obj);
901 } else {
902 Carp::croak "cannot, currently, detach class attachments";
903 }
904 _recalc_want;
905 };
906
907 sub cf::attachable::attached {
908 my ($obj, $name) = @_;
909
910 exists $obj->{_attachment}{$name}
911 }
912
913 for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
914 eval "#line " . __LINE__ . " 'cf.pm'
915 sub cf::\L$klass\E::_attach_registry {
916 (\\\@CB_$klass, KLASS_$klass)
917 }
918
919 sub cf::\L$klass\E::attachment {
920 my \$name = shift;
921
922 \$attachment{\$name} = [[KLASS_$klass, \@_]];
923 }
924 ";
925 die if $@;
926 }
927
928 our $override;
929 our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
930
931 sub override {
932 $override = 1;
933 @INVOKE_RESULTS = (@_);
934 }
935
936 sub do_invoke {
937 my $event = shift;
938 my $callbacks = shift;
939
940 @INVOKE_RESULTS = ();
941
942 local $override;
943
944 for (@$callbacks) {
945 eval { &{$_->[1]} };
946
947 if ($@) {
948 warn "$@";
949 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
950 override;
951 }
952
953 return 1 if $override;
954 }
955
956 0
957 }
958
959 =item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
960
961 =item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
962
963 Generate an object-specific event with the given arguments.
964
965 This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
966 removed in future versions), and there is no public API to access override
967 results (if you must, access C<@cf::INVOKE_RESULTS> directly).
968
969 =back
970
971 =cut
972
973 #############################################################################
974 # object support
975
976 sub _object_equal($$);
977 sub _object_equal($$) {
978 my ($a, $b) = @_;
979
980 return 0 unless (ref $a) eq (ref $b);
981
982 if ("HASH" eq ref $a) {
983 my @ka = keys %$a;
984 my @kb = keys %$b;
985
986 return 0 if @ka != @kb;
987
988 for (0 .. $#ka) {
989 return 0 unless $ka[$_] eq $kb[$_];
990 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
991 }
992
993 } elsif ("ARRAY" eq ref $a) {
994
995 return 0 if @$a != @$b;
996
997 for (0 .. $#$a) {
998 return 0 unless _object_equal $a->[$_], $b->[$_];
999 }
1000
1001 } elsif ($a ne $b) {
1002 return 0;
1003 }
1004
1005 1
1006 }
1007
1008 our $SLOW_MERGES;#d#
1009 sub _can_merge {
1010 my ($ob1, $ob2) = @_;
1011
1012 ++$SLOW_MERGES;#d#
1013
1014 # we do the slow way here
1015 return _object_equal $ob1, $ob2
1016 }
1017
1018 sub reattach {
1019 # basically do the same as instantiate, without calling instantiate
1020 my ($obj) = @_;
1021
1022 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1023
1024 my $registry = $obj->registry;
1025
1026 @$registry = ();
1027
1028 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
1029
1030 for my $name (keys %{ $obj->{_attachment} || {} }) {
1031 if (my $attach = $attachment{$name}) {
1032 for (@$attach) {
1033 my ($klass, @attach) = @$_;
1034 _attach $registry, $klass, @attach;
1035 }
1036 } else {
1037 warn "object uses attachment '$name' that is not available, postponing.\n";
1038 }
1039 }
1040 }
1041
1042 cf::attachable->attach (
1043 prio => -1000000,
1044 on_instantiate => sub {
1045 my ($obj, $data) = @_;
1046
1047 $data = from_json $data;
1048
1049 for (@$data) {
1050 my ($name, $args) = @$_;
1051
1052 $obj->attach ($name, %{$args || {} });
1053 }
1054 },
1055 on_reattach => \&reattach,
1056 on_clone => sub {
1057 my ($src, $dst) = @_;
1058
1059 @{$dst->registry} = @{$src->registry};
1060
1061 %$dst = %$src;
1062
1063 %{$dst->{_attachment}} = %{$src->{_attachment}}
1064 if exists $src->{_attachment};
1065 },
1066 );
1067
1068 sub object_freezer_save {
1069 my ($filename, $rdata, $objs) = @_;
1070
1071 sync_job {
1072 if (length $$rdata) {
1073 utf8::decode (my $decname = $filename);
1074 warn sprintf "saving %s (%d,%d)\n",
1075 $decname, length $$rdata, scalar @$objs;
1076
1077 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1078 chmod SAVE_MODE, $fh;
1079 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1080 aio_fsync $fh if $cf::USE_FSYNC;
1081 close $fh;
1082
1083 if (@$objs) {
1084 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1085 chmod SAVE_MODE, $fh;
1086 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1087 aio_write $fh, 0, (length $data), $data, 0;
1088 aio_fsync $fh if $cf::USE_FSYNC;
1089 close $fh;
1090 aio_rename "$filename.pst~", "$filename.pst";
1091 }
1092 } else {
1093 aio_unlink "$filename.pst";
1094 }
1095
1096 aio_rename "$filename~", $filename;
1097 } else {
1098 warn "FATAL: $filename~: $!\n";
1099 }
1100 } else {
1101 aio_unlink $filename;
1102 aio_unlink "$filename.pst";
1103 }
1104 };
1105 }
1106
1107 sub object_freezer_as_string {
1108 my ($rdata, $objs) = @_;
1109
1110 use Data::Dumper;
1111
1112 $$rdata . Dumper $objs
1113 }
1114
1115 sub object_thawer_load {
1116 my ($filename) = @_;
1117
1118 my ($data, $av);
1119
1120 (aio_load $filename, $data) >= 0
1121 or return;
1122
1123 unless (aio_stat "$filename.pst") {
1124 (aio_load "$filename.pst", $av) >= 0
1125 or return;
1126
1127 my $st = eval { Coro::Storable::thaw $av };
1128 $av = $st->{objs};
1129 }
1130
1131 utf8::decode (my $decname = $filename);
1132 warn sprintf "loading %s (%d,%d)\n",
1133 $decname, length $data, scalar @{$av || []};
1134
1135 ($data, $av)
1136 }
1137
1138 =head2 COMMAND CALLBACKS
1139
1140 =over 4
1141
1142 =cut
1143
1144 #############################################################################
1145 # command handling &c
1146
1147 =item cf::register_command $name => \&callback($ob,$args);
1148
1149 Register a callback for execution when the client sends the user command
1150 $name.
1151
1152 =cut
1153
1154 sub register_command {
1155 my ($name, $cb) = @_;
1156
1157 my $caller = caller;
1158 #warn "registering command '$name/$time' to '$caller'";
1159
1160 push @{ $COMMAND{$name} }, [$caller, $cb];
1161 }
1162
1163 =item cf::register_extcmd $name => \&callback($pl,$packet);
1164
1165 Register a callback for execution when the client sends an (synchronous)
1166 extcmd packet. Ext commands will be processed in the order they are
1167 received by the server, like other user commands. The first argument is
1168 the logged-in player. Ext commands can only be processed after a player
1169 has logged in successfully.
1170
1171 If the callback returns something, it is sent back as if reply was being
1172 called.
1173
1174 =item cf::register_exticmd $name => \&callback($ns,$packet);
1175
1176 Register a callback for execution when the client sends an (asynchronous)
1177 exticmd packet. Exti commands are processed by the server as soon as they
1178 are received, i.e. out of order w.r.t. other commands. The first argument
1179 is a client socket. Exti commands can be received anytime, even before
1180 log-in.
1181
1182 If the callback returns something, it is sent back as if reply was being
1183 called.
1184
1185 =cut
1186
1187 sub register_extcmd {
1188 my ($name, $cb) = @_;
1189
1190 $EXTCMD{$name} = $cb;
1191 }
1192
1193 sub register_exticmd {
1194 my ($name, $cb) = @_;
1195
1196 $EXTICMD{$name} = $cb;
1197 }
1198
1199 cf::player->attach (
1200 on_command => sub {
1201 my ($pl, $name, $params) = @_;
1202
1203 my $cb = $COMMAND{$name}
1204 or return;
1205
1206 for my $cmd (@$cb) {
1207 $cmd->[1]->($pl->ob, $params);
1208 }
1209
1210 cf::override;
1211 },
1212 on_extcmd => sub {
1213 my ($pl, $buf) = @_;
1214
1215 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
1216
1217 if (ref $msg) {
1218 my ($type, $reply, @payload) =
1219 "ARRAY" eq ref $msg
1220 ? @$msg
1221 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1222
1223 my @reply;
1224
1225 if (my $cb = $EXTCMD{$type}) {
1226 @reply = $cb->($pl, @payload);
1227 }
1228
1229 $pl->ext_reply ($reply, @reply)
1230 if $reply;
1231
1232 } else {
1233 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1234 }
1235
1236 cf::override;
1237 },
1238 );
1239
1240 sub load_extensions {
1241 cf::sync_job {
1242 my %todo;
1243
1244 for my $path (<$LIBDIR/*.ext>) {
1245 next unless -r $path;
1246
1247 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1248 my $base = $1;
1249 my $pkg = $1;
1250 $pkg =~ s/[^[:word:]]/_/g;
1251 $pkg = "ext::$pkg";
1252
1253 open my $fh, "<:utf8", $path
1254 or die "$path: $!";
1255
1256 my $source = do { local $/; <$fh> };
1257
1258 my %ext = (
1259 path => $path,
1260 base => $base,
1261 pkg => $pkg,
1262 );
1263
1264 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1265 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1266
1267 $ext{source} =
1268 "package $pkg; use strict; use utf8;\n"
1269 . "#line 1 \"$path\"\n{\n"
1270 . $source
1271 . "\n};\n1";
1272
1273 $todo{$base} = \%ext;
1274 }
1275
1276 my %done;
1277 while (%todo) {
1278 my $progress;
1279
1280 while (my ($k, $v) = each %todo) {
1281 for (split /,\s*/, $v->{meta}{depends}) {
1282 goto skip
1283 unless exists $done{$_};
1284 }
1285
1286 warn "... loading '$k' into '$v->{pkg}'\n";
1287
1288 unless (eval $v->{source}) {
1289 my $msg = $@ ? "$v->{path}: $@\n"
1290 : "$v->{base}: extension inactive.\n";
1291
1292 if (exists $v->{meta}{mandatory}) {
1293 warn $msg;
1294 warn "mandatory extension failed to load, exiting.\n";
1295 exit 1;
1296 }
1297
1298 warn $msg;
1299 }
1300
1301 $done{$k} = delete $todo{$k};
1302 push @EXTS, $v->{pkg};
1303 $progress = 1;
1304 }
1305
1306 skip:
1307 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1308 unless $progress;
1309 }
1310 };
1311 }
1312
1313 #############################################################################
1314
1315 =back
1316
1317 =head2 CORE EXTENSIONS
1318
1319 Functions and methods that extend core crossfire objects.
1320
1321 =cut
1322
1323 package cf::player;
1324
1325 use Coro::AIO;
1326
1327 =head3 cf::player
1328
1329 =over 4
1330
1331 =item cf::player::num_playing
1332
1333 Returns the official number of playing players, as per the Crossfire metaserver rules.
1334
1335 =cut
1336
1337 sub num_playing {
1338 scalar grep
1339 $_->ob->map
1340 && !$_->hidden
1341 && !$_->ob->flag (cf::FLAG_WIZ),
1342 cf::player::list
1343 }
1344
1345 =item cf::player::find $login
1346
1347 Returns the given player object, loading it if necessary (might block).
1348
1349 =cut
1350
1351 sub playerdir($) {
1352 "$PLAYERDIR/"
1353 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1354 }
1355
1356 sub path($) {
1357 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1358
1359 (playerdir $login) . "/playerdata"
1360 }
1361
1362 sub find_active($) {
1363 $cf::PLAYER{$_[0]}
1364 and $cf::PLAYER{$_[0]}->active
1365 and $cf::PLAYER{$_[0]}
1366 }
1367
1368 sub exists($) {
1369 my ($login) = @_;
1370
1371 $cf::PLAYER{$login}
1372 or cf::sync_job { !aio_stat path $login }
1373 }
1374
1375 sub find($) {
1376 return $cf::PLAYER{$_[0]} || do {
1377 my $login = $_[0];
1378
1379 my $guard = cf::lock_acquire "user_find:$login";
1380
1381 $cf::PLAYER{$_[0]} || do {
1382 # rename old playerfiles to new ones
1383 #TODO: remove when no longer required
1384 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1385 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1386 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1387 aio_unlink +(playerdir $login) . "/$login.pl";
1388
1389 my $f = new_from_file cf::object::thawer path $login
1390 or return;
1391
1392 my $pl = cf::player::load_pl $f
1393 or return;
1394 local $cf::PLAYER_LOADING{$login} = $pl;
1395 $f->resolve_delayed_derefs;
1396 $cf::PLAYER{$login} = $pl
1397 }
1398 }
1399 }
1400
1401 sub save($) {
1402 my ($pl) = @_;
1403
1404 return if $pl->{deny_save};
1405
1406 my $path = path $pl;
1407 my $guard = cf::lock_acquire "user_save:$path";
1408
1409 return if $pl->{deny_save};
1410
1411 aio_mkdir playerdir $pl, 0770;
1412 $pl->{last_save} = $cf::RUNTIME;
1413
1414 $pl->save_pl ($path);
1415 cf::cede_to_tick;
1416 }
1417
1418 sub new($) {
1419 my ($login) = @_;
1420
1421 my $self = create;
1422
1423 $self->ob->name ($login);
1424 $self->{deny_save} = 1;
1425
1426 $cf::PLAYER{$login} = $self;
1427
1428 $self
1429 }
1430
1431 =item $player->send_msg ($channel, $msg, $color, [extra...])
1432
1433 =cut
1434
1435 sub send_msg {
1436 my $ns = shift->ns
1437 or return;
1438 $ns->send_msg (@_);
1439 }
1440
1441 =item $pl->quit_character
1442
1443 Nukes the player without looking back. If logged in, the connection will
1444 be destroyed. May block for a long time.
1445
1446 =cut
1447
1448 sub quit_character {
1449 my ($pl) = @_;
1450
1451 my $name = $pl->ob->name;
1452
1453 $pl->{deny_save} = 1;
1454 $pl->password ("*"); # this should lock out the player until we nuked the dir
1455
1456 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1457 $pl->deactivate;
1458 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1459 $pl->ns->destroy if $pl->ns;
1460
1461 my $path = playerdir $pl;
1462 my $temp = "$path~$cf::RUNTIME~deleting~";
1463 aio_rename $path, $temp;
1464 delete $cf::PLAYER{$pl->ob->name};
1465 $pl->destroy;
1466
1467 my $prefix = qr<^~\Q$name\E/>;
1468
1469 # nuke player maps
1470 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1471
1472 IO::AIO::aio_rmtree $temp;
1473 }
1474
1475 =item $pl->kick
1476
1477 Kicks a player out of the game. This destroys the connection.
1478
1479 =cut
1480
1481 sub kick {
1482 my ($pl, $kicker) = @_;
1483
1484 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1485 $pl->killer ("kicked");
1486 $pl->ns->destroy;
1487 }
1488
1489 =item cf::player::list_logins
1490
1491 Returns am arrayref of all valid playernames in the system, can take a
1492 while and may block, so not sync_job-capable, ever.
1493
1494 =cut
1495
1496 sub list_logins {
1497 my $dirs = aio_readdir $PLAYERDIR
1498 or return [];
1499
1500 my @logins;
1501
1502 for my $login (@$dirs) {
1503 my $path = path $login;
1504
1505 # a .pst is a dead give-away for a valid player
1506 unless (-e "$path.pst") {
1507 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1508 aio_read $fh, 0, 512, my $buf, 0 or next;
1509 $buf !~ /^password -------------$/m or next; # official not-valid tag
1510 }
1511
1512 utf8::decode $login;
1513 push @logins, $login;
1514 }
1515
1516 \@logins
1517 }
1518
1519 =item $player->maps
1520
1521 Returns an arrayref of map paths that are private for this
1522 player. May block.
1523
1524 =cut
1525
1526 sub maps($) {
1527 my ($pl) = @_;
1528
1529 $pl = ref $pl ? $pl->ob->name : $pl;
1530
1531 my $files = aio_readdir playerdir $pl
1532 or return;
1533
1534 my @paths;
1535
1536 for (@$files) {
1537 utf8::decode $_;
1538 next if /\.(?:pl|pst)$/;
1539 next unless /^$PATH_SEP/o;
1540
1541 push @paths, cf::map::normalise "~$pl/$_";
1542 }
1543
1544 \@paths
1545 }
1546
1547 =item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1548
1549 Expand crossfire pod fragments into protocol xml.
1550
1551 =cut
1552
1553 use re 'eval';
1554
1555 my $group;
1556 my $interior; $interior = qr{
1557 (?:
1558 \ (.*?)\ (?{ $group = $^N })
1559 | < (??{$interior}) >
1560 )
1561 }x;
1562
1563 sub expand_cfpod {
1564 my ($self, $pod) = @_;
1565
1566 my $xml;
1567
1568 while () {
1569 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?=[^<]) )+ )/xgcs) {
1570 $group = $1;
1571
1572 $group =~ s/&/&amp;/g;
1573 $group =~ s/</&lt;/g;
1574
1575 $xml .= $group;
1576 } elsif ($pod =~ m%\G
1577 ([BCGHITU])
1578 <
1579 (?:
1580 ([^<>]*) (?{ $group = $^N })
1581 | < $interior >
1582 )
1583 >
1584 %gcsx
1585 ) {
1586 my ($code, $data) = ($1, $group);
1587
1588 if ($code eq "B") {
1589 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1590 } elsif ($code eq "I") {
1591 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1592 } elsif ($code eq "U") {
1593 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1594 } elsif ($code eq "C") {
1595 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1596 } elsif ($code eq "T") {
1597 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1598 } elsif ($code eq "G") {
1599 my ($male, $female) = split /\|/, $data;
1600 $data = $self->gender ? $female : $male;
1601 $xml .= expand_cfpod ($self, $data);
1602 } elsif ($code eq "H") {
1603 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1604 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1605 "")
1606 [$self->{hintmode}];
1607 } else {
1608 $xml .= "error processing '$code($data)' directive";
1609 }
1610 } else {
1611 if ($pod =~ /\G(.+)/) {
1612 warn "parse error while expanding $pod (at $1)";
1613 }
1614 last;
1615 }
1616 }
1617
1618 for ($xml) {
1619 # create single paragraphs (very hackish)
1620 s/(?<=\S)\n(?=\w)/ /g;
1621
1622 # compress some whitespace
1623 s/\s+\n/\n/g; # ws line-ends
1624 s/\n\n+/\n/g; # double lines
1625 s/^\n+//; # beginning lines
1626 s/\n+$//; # ending lines
1627 }
1628
1629 $xml
1630 }
1631
1632 sub hintmode {
1633 $_[0]{hintmode} = $_[1] if @_ > 1;
1634 $_[0]{hintmode}
1635 }
1636
1637 =item $player->ext_reply ($msgid, @msg)
1638
1639 Sends an ext reply to the player.
1640
1641 =cut
1642
1643 sub ext_reply($$@) {
1644 my ($self, $id, @msg) = @_;
1645
1646 $self->ns->ext_reply ($id, @msg)
1647 }
1648
1649 =item $player->ext_msg ($type, @msg)
1650
1651 Sends an ext event to the client.
1652
1653 =cut
1654
1655 sub ext_msg($$@) {
1656 my ($self, $type, @msg) = @_;
1657
1658 $self->ns->ext_msg ($type, @msg);
1659 }
1660
1661 =head3 cf::region
1662
1663 =over 4
1664
1665 =cut
1666
1667 package cf::region;
1668
1669 =item cf::region::find_by_path $path
1670
1671 Tries to decuce the likely region for a map knowing only its path.
1672
1673 =cut
1674
1675 sub find_by_path($) {
1676 my ($path) = @_;
1677
1678 my ($match, $specificity);
1679
1680 for my $region (list) {
1681 if ($region->{match} && $path =~ $region->{match}) {
1682 ($match, $specificity) = ($region, $region->specificity)
1683 if $region->specificity > $specificity;
1684 }
1685 }
1686
1687 $match
1688 }
1689
1690 =back
1691
1692 =head3 cf::map
1693
1694 =over 4
1695
1696 =cut
1697
1698 package cf::map;
1699
1700 use Fcntl;
1701 use Coro::AIO;
1702
1703 use overload
1704 '""' => \&as_string,
1705 fallback => 1;
1706
1707 our $MAX_RESET = 3600;
1708 our $DEFAULT_RESET = 3000;
1709
1710 sub generate_random_map {
1711 my ($self, $rmp) = @_;
1712 # mit "rum" bekleckern, nicht
1713 $self->_create_random_map (
1714 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1715 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1716 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1717 $rmp->{exit_on_final_map},
1718 $rmp->{xsize}, $rmp->{ysize},
1719 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1720 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1721 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1722 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1723 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1724 (cf::region::find $rmp->{region}), $rmp->{custom}
1725 )
1726 }
1727
1728 =item cf::map->register ($regex, $prio)
1729
1730 Register a handler for the map path matching the given regex at the
1731 givne priority (higher is better, built-in handlers have priority 0, the
1732 default).
1733
1734 =cut
1735
1736 sub register {
1737 my (undef, $regex, $prio) = @_;
1738 my $pkg = caller;
1739
1740 no strict;
1741 push @{"$pkg\::ISA"}, __PACKAGE__;
1742
1743 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1744 }
1745
1746 # also paths starting with '/'
1747 $EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1748
1749 sub thawer_merge {
1750 my ($self, $merge) = @_;
1751
1752 # we have to keep some variables in memory intact
1753 local $self->{path};
1754 local $self->{load_path};
1755
1756 $self->SUPER::thawer_merge ($merge);
1757 }
1758
1759 sub normalise {
1760 my ($path, $base) = @_;
1761
1762 $path = "$path"; # make sure its a string
1763
1764 $path =~ s/\.map$//;
1765
1766 # map plan:
1767 #
1768 # /! non-realised random map exit (special hack!)
1769 # {... are special paths that are not being touched
1770 # ?xxx/... are special absolute paths
1771 # ?random/... random maps
1772 # /... normal maps
1773 # ~user/... per-player map of a specific user
1774
1775 $path =~ s/$PATH_SEP/\//go;
1776
1777 # treat it as relative path if it starts with
1778 # something that looks reasonable
1779 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1780 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1781
1782 $base =~ s{[^/]+/?$}{};
1783 $path = "$base/$path";
1784 }
1785
1786 for ($path) {
1787 redo if s{//}{/};
1788 redo if s{/\.?/}{/};
1789 redo if s{/[^/]+/\.\./}{/};
1790 }
1791
1792 $path
1793 }
1794
1795 sub new_from_path {
1796 my (undef, $path, $base) = @_;
1797
1798 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1799
1800 $path = normalise $path, $base;
1801
1802 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1803 if ($path =~ $EXT_MAP{$pkg}[1]) {
1804 my $self = bless cf::map::new, $pkg;
1805 $self->{path} = $path; $self->path ($path);
1806 $self->init; # pass $1 etc.
1807 return $self;
1808 }
1809 }
1810
1811 Carp::cluck "unable to resolve path '$path' (base '$base').";
1812 ()
1813 }
1814
1815 sub init {
1816 my ($self) = @_;
1817
1818 $self
1819 }
1820
1821 sub as_string {
1822 my ($self) = @_;
1823
1824 "$self->{path}"
1825 }
1826
1827 # the displayed name, this is a one way mapping
1828 sub visible_name {
1829 &as_string
1830 }
1831
1832 # the original (read-only) location
1833 sub load_path {
1834 my ($self) = @_;
1835
1836 "$MAPDIR/$self->{path}.map"
1837 }
1838
1839 # the temporary/swap location
1840 sub save_path {
1841 my ($self) = @_;
1842
1843 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1844 "$TMPDIR/$path.map"
1845 }
1846
1847 # the unique path, undef == no special unique path
1848 sub uniq_path {
1849 my ($self) = @_;
1850
1851 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1852 "$UNIQUEDIR/$path"
1853 }
1854
1855 # and all this just because we cannot iterate over
1856 # all maps in C++...
1857 sub change_all_map_light {
1858 my ($change) = @_;
1859
1860 $_->change_map_light ($change)
1861 for grep $_->outdoor, values %cf::MAP;
1862 }
1863
1864 sub decay_objects {
1865 my ($self) = @_;
1866
1867 return if $self->{deny_reset};
1868
1869 $self->do_decay_objects;
1870 }
1871
1872 sub unlink_save {
1873 my ($self) = @_;
1874
1875 utf8::encode (my $save = $self->save_path);
1876 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1877 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1878 }
1879
1880 sub load_header_from($) {
1881 my ($self, $path) = @_;
1882
1883 utf8::encode $path;
1884 my $f = new_from_file cf::object::thawer $path
1885 or return;
1886
1887 $self->_load_header ($f)
1888 or return;
1889
1890 local $MAP_LOADING{$self->{path}} = $self;
1891 $f->resolve_delayed_derefs;
1892
1893 $self->{load_path} = $path;
1894
1895 1
1896 }
1897
1898 sub load_header_orig {
1899 my ($self) = @_;
1900
1901 $self->load_header_from ($self->load_path)
1902 }
1903
1904 sub load_header_temp {
1905 my ($self) = @_;
1906
1907 $self->load_header_from ($self->save_path)
1908 }
1909
1910 sub prepare_temp {
1911 my ($self) = @_;
1912
1913 $self->last_access ((delete $self->{last_access})
1914 || $cf::RUNTIME); #d#
1915 # safety
1916 $self->{instantiate_time} = $cf::RUNTIME
1917 if $self->{instantiate_time} > $cf::RUNTIME;
1918 }
1919
1920 sub prepare_orig {
1921 my ($self) = @_;
1922
1923 $self->{load_original} = 1;
1924 $self->{instantiate_time} = $cf::RUNTIME;
1925 $self->last_access ($cf::RUNTIME);
1926 $self->instantiate;
1927 }
1928
1929 sub load_header {
1930 my ($self) = @_;
1931
1932 if ($self->load_header_temp) {
1933 $self->prepare_temp;
1934 } else {
1935 $self->load_header_orig
1936 or return;
1937 $self->prepare_orig;
1938 }
1939
1940 $self->{deny_reset} = 1
1941 if $self->no_reset;
1942
1943 $self->default_region (cf::region::find_by_path $self->{path})
1944 unless $self->default_region;
1945
1946 1
1947 }
1948
1949 sub find;
1950 sub find {
1951 my ($path, $origin) = @_;
1952
1953 $path = normalise $path, $origin && $origin->path;
1954
1955 cf::lock_wait "map_data:$path";#d#remove
1956 cf::lock_wait "map_find:$path";
1957
1958 $cf::MAP{$path} || do {
1959 my $guard1 = cf::lock_acquire "map_find:$path";
1960 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1961
1962 my $map = new_from_path cf::map $path
1963 or return;
1964
1965 $map->{last_save} = $cf::RUNTIME;
1966
1967 $map->load_header
1968 or return;
1969
1970 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1971 # doing this can freeze the server in a sync job, obviously
1972 #$cf::WAIT_FOR_TICK->wait;
1973 undef $guard1;
1974 undef $guard2;
1975 $map->reset;
1976 return find $path;
1977 }
1978
1979 $cf::MAP{$path} = $map
1980 }
1981 }
1982
1983 sub pre_load { }
1984 sub post_load { }
1985
1986 sub load {
1987 my ($self) = @_;
1988
1989 local $self->{deny_reset} = 1; # loading can take a long time
1990
1991 my $path = $self->{path};
1992
1993 {
1994 my $guard = cf::lock_acquire "map_data:$path";
1995
1996 return unless $self->valid;
1997 return unless $self->in_memory == cf::MAP_SWAPPED;
1998
1999 $self->in_memory (cf::MAP_LOADING);
2000
2001 $self->alloc;
2002
2003 $self->pre_load;
2004 cf::cede_to_tick;
2005
2006 my $f = new_from_file cf::object::thawer $self->{load_path};
2007 $f->skip_block;
2008 $self->_load_objects ($f)
2009 or return;
2010
2011 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
2012 if delete $self->{load_original};
2013
2014 if (my $uniq = $self->uniq_path) {
2015 utf8::encode $uniq;
2016 unless (aio_stat $uniq) {
2017 if (my $f = new_from_file cf::object::thawer $uniq) {
2018 $self->clear_unique_items;
2019 $self->_load_objects ($f);
2020 $f->resolve_delayed_derefs;
2021 }
2022 }
2023 }
2024
2025 $f->resolve_delayed_derefs;
2026
2027 cf::cede_to_tick;
2028 # now do the right thing for maps
2029 $self->link_multipart_objects;
2030 $self->difficulty ($self->estimate_difficulty)
2031 unless $self->difficulty;
2032 cf::cede_to_tick;
2033
2034 unless ($self->{deny_activate}) {
2035 $self->decay_objects;
2036 $self->fix_auto_apply;
2037 $self->update_buttons;
2038 cf::cede_to_tick;
2039 $self->set_darkness_map;
2040 cf::cede_to_tick;
2041 $self->activate;
2042 }
2043
2044 $self->{last_save} = $cf::RUNTIME;
2045 $self->last_access ($cf::RUNTIME);
2046
2047 $self->in_memory (cf::MAP_IN_MEMORY);
2048 }
2049
2050 $self->post_load;
2051 }
2052
2053 sub customise_for {
2054 my ($self, $ob) = @_;
2055
2056 return find "~" . $ob->name . "/" . $self->{path}
2057 if $self->per_player;
2058
2059 # return find "?party/" . $ob->name . "/" . $self->{path}
2060 # if $self->per_party;
2061
2062 $self
2063 }
2064
2065 # find and load all maps in the 3x3 area around a map
2066 sub load_neighbours {
2067 my ($map) = @_;
2068
2069 my @neigh; # diagonal neighbours
2070
2071 for (0 .. 3) {
2072 my $neigh = $map->tile_path ($_)
2073 or next;
2074 $neigh = find $neigh, $map
2075 or next;
2076 $neigh->load;
2077
2078 push @neigh,
2079 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2080 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2081 }
2082
2083 for (grep defined $_->[0], @neigh) {
2084 my ($path, $origin) = @$_;
2085 my $neigh = find $path, $origin
2086 or next;
2087 $neigh->load;
2088 }
2089 }
2090
2091 sub find_sync {
2092 my ($path, $origin) = @_;
2093
2094 cf::sync_job { find $path, $origin }
2095 }
2096
2097 sub do_load_sync {
2098 my ($map) = @_;
2099
2100 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2101 if $Coro::current == $Coro::main;
2102
2103 cf::sync_job { $map->load };
2104 }
2105
2106 our %MAP_PREFETCH;
2107 our $MAP_PREFETCHER = undef;
2108
2109 sub find_async {
2110 my ($path, $origin, $load) = @_;
2111
2112 $path = normalise $path, $origin && $origin->{path};
2113
2114 if (my $map = $cf::MAP{$path}) {
2115 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2116 }
2117
2118 $MAP_PREFETCH{$path} |= $load;
2119
2120 $MAP_PREFETCHER ||= cf::async {
2121 $Coro::current->{desc} = "map prefetcher";
2122
2123 while (%MAP_PREFETCH) {
2124 while (my ($k, $v) = each %MAP_PREFETCH) {
2125 if (my $map = find $k) {
2126 $map->load if $v;
2127 }
2128
2129 delete $MAP_PREFETCH{$k};
2130 }
2131 }
2132 undef $MAP_PREFETCHER;
2133 };
2134 $MAP_PREFETCHER->prio (6);
2135
2136 ()
2137 }
2138
2139 sub save {
2140 my ($self) = @_;
2141
2142 my $lock = cf::lock_acquire "map_data:$self->{path}";
2143
2144 $self->{last_save} = $cf::RUNTIME;
2145
2146 return unless $self->dirty;
2147
2148 my $save = $self->save_path; utf8::encode $save;
2149 my $uniq = $self->uniq_path; utf8::encode $uniq;
2150
2151 $self->{load_path} = $save;
2152
2153 return if $self->{deny_save};
2154
2155 local $self->{last_access} = $self->last_access;#d#
2156
2157 cf::async {
2158 $Coro::current->{desc} = "map player save";
2159 $_->contr->save for $self->players;
2160 };
2161
2162 if ($uniq) {
2163 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2164 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2165 } else {
2166 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2167 }
2168 }
2169
2170 sub swap_out {
2171 my ($self) = @_;
2172
2173 # save first because save cedes
2174 $self->save;
2175
2176 my $lock = cf::lock_acquire "map_data:$self->{path}";
2177
2178 return if $self->players;
2179 return if $self->in_memory != cf::MAP_IN_MEMORY;
2180 return if $self->{deny_save};
2181
2182 $self->in_memory (cf::MAP_SWAPPED);
2183
2184 $self->deactivate;
2185 $_->clear_links_to ($self) for values %cf::MAP;
2186 $self->clear;
2187 }
2188
2189 sub reset_at {
2190 my ($self) = @_;
2191
2192 # TODO: safety, remove and allow resettable per-player maps
2193 return 1e99 if $self->{deny_reset};
2194
2195 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2196 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2197
2198 $time + $to
2199 }
2200
2201 sub should_reset {
2202 my ($self) = @_;
2203
2204 $self->reset_at <= $cf::RUNTIME
2205 }
2206
2207 sub reset {
2208 my ($self) = @_;
2209
2210 my $lock = cf::lock_acquire "map_data:$self->{path}";
2211
2212 return if $self->players;
2213
2214 warn "resetting map ", $self->path;
2215
2216 $self->in_memory (cf::MAP_SWAPPED);
2217
2218 # need to save uniques path
2219 unless ($self->{deny_save}) {
2220 my $uniq = $self->uniq_path; utf8::encode $uniq;
2221
2222 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2223 if $uniq;
2224 }
2225
2226 delete $cf::MAP{$self->path};
2227
2228 $self->deactivate;
2229 $_->clear_links_to ($self) for values %cf::MAP;
2230 $self->clear;
2231
2232 $self->unlink_save;
2233 $self->destroy;
2234 }
2235
2236 my $nuke_counter = "aaaa";
2237
2238 sub nuke {
2239 my ($self) = @_;
2240
2241 {
2242 my $lock = cf::lock_acquire "map_data:$self->{path}";
2243
2244 delete $cf::MAP{$self->path};
2245
2246 $self->unlink_save;
2247
2248 bless $self, "cf::map";
2249 delete $self->{deny_reset};
2250 $self->{deny_save} = 1;
2251 $self->reset_timeout (1);
2252 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2253
2254 $cf::MAP{$self->path} = $self;
2255 }
2256
2257 $self->reset; # polite request, might not happen
2258 }
2259
2260 =item $maps = cf::map::tmp_maps
2261
2262 Returns an arrayref with all map paths of currently instantiated and saved
2263 maps. May block.
2264
2265 =cut
2266
2267 sub tmp_maps() {
2268 [
2269 map {
2270 utf8::decode $_;
2271 /\.map$/
2272 ? normalise $_
2273 : ()
2274 } @{ aio_readdir $TMPDIR or [] }
2275 ]
2276 }
2277
2278 =item $maps = cf::map::random_maps
2279
2280 Returns an arrayref with all map paths of currently instantiated and saved
2281 random maps. May block.
2282
2283 =cut
2284
2285 sub random_maps() {
2286 [
2287 map {
2288 utf8::decode $_;
2289 /\.map$/
2290 ? normalise "?random/$_"
2291 : ()
2292 } @{ aio_readdir $RANDOMDIR or [] }
2293 ]
2294 }
2295
2296 =item cf::map::unique_maps
2297
2298 Returns an arrayref of paths of all shared maps that have
2299 instantiated unique items. May block.
2300
2301 =cut
2302
2303 sub unique_maps() {
2304 [
2305 map {
2306 utf8::decode $_;
2307 /\.map$/
2308 ? normalise $_
2309 : ()
2310 } @{ aio_readdir $UNIQUEDIR or [] }
2311 ]
2312 }
2313
2314 package cf;
2315
2316 =back
2317
2318 =head3 cf::object
2319
2320 =cut
2321
2322 package cf::object;
2323
2324 =over 4
2325
2326 =item $ob->inv_recursive
2327
2328 Returns the inventory of the object _and_ their inventories, recursively.
2329
2330 =cut
2331
2332 sub inv_recursive_;
2333 sub inv_recursive_ {
2334 map { $_, inv_recursive_ $_->inv } @_
2335 }
2336
2337 sub inv_recursive {
2338 inv_recursive_ inv $_[0]
2339 }
2340
2341 =item $ref = $ob->ref
2342
2343 creates and returns a persistent reference to an objetc that can be stored as a string.
2344
2345 =item $ob = cf::object::deref ($refstring)
2346
2347 returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2348 even if the object actually exists. May block.
2349
2350 =cut
2351
2352 sub deref {
2353 my ($ref) = @_;
2354
2355 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2356 my ($uuid, $name) = ($1, $2);
2357 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2358 or return;
2359 $pl->ob->uuid eq $uuid
2360 or return;
2361
2362 $pl->ob
2363 } else {
2364 warn "$ref: cannot resolve object reference\n";
2365 undef
2366 }
2367 }
2368
2369 package cf;
2370
2371 =back
2372
2373 =head3 cf::object::player
2374
2375 =over 4
2376
2377 =item $player_object->reply ($npc, $msg[, $flags])
2378
2379 Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2380 can be C<undef>. Does the right thing when the player is currently in a
2381 dialogue with the given NPC character.
2382
2383 =cut
2384
2385 # rough implementation of a future "reply" method that works
2386 # with dialog boxes.
2387 #TODO: the first argument must go, split into a $npc->reply_to ( method
2388 sub cf::object::player::reply($$$;$) {
2389 my ($self, $npc, $msg, $flags) = @_;
2390
2391 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
2392
2393 if ($self->{record_replies}) {
2394 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2395
2396 } else {
2397 my $pl = $self->contr;
2398
2399 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2400 my $dialog = $pl->{npc_dialog};
2401 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2402
2403 } else {
2404 $msg = $npc->name . " says: $msg" if $npc;
2405 $self->message ($msg, $flags);
2406 }
2407 }
2408 }
2409
2410 =item $object->send_msg ($channel, $msg, $color, [extra...])
2411
2412 =cut
2413
2414 sub cf::object::send_msg {
2415 my $pl = shift->contr
2416 or return;
2417 $pl->send_msg (@_);
2418 }
2419
2420 =item $player_object->may ("access")
2421
2422 Returns wether the given player is authorized to access resource "access"
2423 (e.g. "command_wizcast").
2424
2425 =cut
2426
2427 sub cf::object::player::may {
2428 my ($self, $access) = @_;
2429
2430 $self->flag (cf::FLAG_WIZ) ||
2431 (ref $cf::CFG{"may_$access"}
2432 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2433 : $cf::CFG{"may_$access"})
2434 }
2435
2436 =item $player_object->enter_link
2437
2438 Freezes the player and moves him/her to a special map (C<{link}>).
2439
2440 The player should be reasonably safe there for short amounts of time. You
2441 I<MUST> call C<leave_link> as soon as possible, though.
2442
2443 Will never block.
2444
2445 =item $player_object->leave_link ($map, $x, $y)
2446
2447 Moves the player out of the special C<{link}> map onto the specified
2448 map. If the map is not valid (or omitted), the player will be moved back
2449 to the location he/she was before the call to C<enter_link>, or, if that
2450 fails, to the emergency map position.
2451
2452 Might block.
2453
2454 =cut
2455
2456 sub link_map {
2457 unless ($LINK_MAP) {
2458 $LINK_MAP = cf::map::find "{link}"
2459 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2460 $LINK_MAP->load;
2461 }
2462
2463 $LINK_MAP
2464 }
2465
2466 sub cf::object::player::enter_link {
2467 my ($self) = @_;
2468
2469 $self->deactivate_recursive;
2470
2471 return if UNIVERSAL::isa $self->map, "ext::map_link";
2472
2473 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2474 if $self->map && $self->map->{path} ne "{link}";
2475
2476 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2477 }
2478
2479 sub cf::object::player::leave_link {
2480 my ($self, $map, $x, $y) = @_;
2481
2482 return unless $self->contr->active;
2483
2484 my $link_pos = delete $self->{_link_pos};
2485
2486 unless ($map) {
2487 # restore original map position
2488 ($map, $x, $y) = @{ $link_pos || [] };
2489 $map = cf::map::find $map;
2490
2491 unless ($map) {
2492 ($map, $x, $y) = @$EMERGENCY_POSITION;
2493 $map = cf::map::find $map
2494 or die "FATAL: cannot load emergency map\n";
2495 }
2496 }
2497
2498 ($x, $y) = (-1, -1)
2499 unless (defined $x) && (defined $y);
2500
2501 # use -1 or undef as default coordinates, not 0, 0
2502 ($x, $y) = ($map->enter_x, $map->enter_y)
2503 if $x <=0 && $y <= 0;
2504
2505 $map->load;
2506 $map->load_neighbours;
2507
2508 return unless $self->contr->active;
2509 $self->activate_recursive;
2510
2511 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2512 $self->enter_map ($map, $x, $y);
2513 }
2514
2515 =item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2516
2517 Moves the player to the given map-path and coordinates by first freezing
2518 her, loading and preparing them map, calling the provided $check callback
2519 that has to return the map if sucecssful, and then unfreezes the player on
2520 the new (success) or old (failed) map position. In either case, $done will
2521 be called at the end of this process.
2522
2523 =cut
2524
2525 our $GOTOGEN;
2526
2527 sub cf::object::player::goto {
2528 my ($self, $path, $x, $y, $check, $done) = @_;
2529
2530 # do generation counting so two concurrent goto's will be executed in-order
2531 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2532
2533 $self->enter_link;
2534
2535 (async {
2536 $Coro::current->{desc} = "player::goto $path $x $y";
2537
2538 # *tag paths override both path and x|y
2539 if ($path =~ /^\*(.*)$/) {
2540 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2541 my $ob = $obs[rand @obs];
2542
2543 # see if we actually can go there
2544 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2545 $ob = $obs[rand @obs];
2546 } else {
2547 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2548 }
2549 # else put us there anyways for now #d#
2550
2551 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2552 } else {
2553 ($path, $x, $y) = (undef, undef, undef);
2554 }
2555 }
2556
2557 my $map = eval {
2558 my $map = defined $path ? cf::map::find $path : undef;
2559
2560 if ($map) {
2561 $map = $map->customise_for ($self);
2562 $map = $check->($map) if $check && $map;
2563 } else {
2564 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2565 }
2566
2567 $map
2568 };
2569
2570 if ($@) {
2571 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2572 LOG llevError | logBacktrace, Carp::longmess $@;
2573 }
2574
2575 if ($gen == $self->{_goto_generation}) {
2576 delete $self->{_goto_generation};
2577 $self->leave_link ($map, $x, $y);
2578 }
2579
2580 $done->() if $done;
2581 })->prio (1);
2582 }
2583
2584 =item $player_object->enter_exit ($exit_object)
2585
2586 =cut
2587
2588 sub parse_random_map_params {
2589 my ($spec) = @_;
2590
2591 my $rmp = { # defaults
2592 xsize => (cf::rndm 15, 40),
2593 ysize => (cf::rndm 15, 40),
2594 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2595 #layout => string,
2596 };
2597
2598 for (split /\n/, $spec) {
2599 my ($k, $v) = split /\s+/, $_, 2;
2600
2601 $rmp->{lc $k} = $v if (length $k) && (length $v);
2602 }
2603
2604 $rmp
2605 }
2606
2607 sub prepare_random_map {
2608 my ($exit) = @_;
2609
2610 my $guard = cf::lock_acquire "exit_prepare:$exit";
2611
2612 # all this does is basically replace the /! path by
2613 # a new random map path (?random/...) with a seed
2614 # that depends on the exit object
2615
2616 my $rmp = parse_random_map_params $exit->msg;
2617
2618 if ($exit->map) {
2619 $rmp->{region} = $exit->region->name;
2620 $rmp->{origin_map} = $exit->map->path;
2621 $rmp->{origin_x} = $exit->x;
2622 $rmp->{origin_y} = $exit->y;
2623 }
2624
2625 $rmp->{random_seed} ||= $exit->random_seed;
2626
2627 my $data = cf::to_json $rmp;
2628 my $md5 = Digest::MD5::md5_hex $data;
2629 my $meta = "$RANDOMDIR/$md5.meta";
2630
2631 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2632 aio_write $fh, 0, (length $data), $data, 0;
2633 undef $fh;
2634 aio_rename "$meta~", $meta;
2635
2636 $exit->slaying ("?random/$md5");
2637 $exit->msg (undef);
2638 }
2639 }
2640
2641 sub cf::object::player::enter_exit {
2642 my ($self, $exit) = @_;
2643
2644 return unless $self->type == cf::PLAYER;
2645
2646 if ($exit->slaying eq "/!") {
2647 #TODO: this should de-fi-ni-te-ly not be a sync-job
2648 # the problem is that $exit might not survive long enough
2649 # so it needs to be done right now, right here
2650 cf::sync_job { prepare_random_map $exit };
2651 }
2652
2653 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2654 my $hp = $exit->stats->hp;
2655 my $sp = $exit->stats->sp;
2656
2657 $self->enter_link;
2658
2659 # if exit is damned, update players death & WoR home-position
2660 $self->contr->savebed ($slaying, $hp, $sp)
2661 if $exit->flag (FLAG_DAMNED);
2662
2663 (async {
2664 $Coro::current->{desc} = "enter_exit $slaying $hp $sp";
2665
2666 $self->deactivate_recursive; # just to be sure
2667 unless (eval {
2668 $self->goto ($slaying, $hp, $sp);
2669
2670 1;
2671 }) {
2672 $self->message ("Something went wrong deep within the crossfire server. "
2673 . "I'll try to bring you back to the map you were before. "
2674 . "Please report this to the dungeon master!",
2675 cf::NDI_UNIQUE | cf::NDI_RED);
2676
2677 warn "ERROR in enter_exit: $@";
2678 $self->leave_link;
2679 }
2680 })->prio (1);
2681 }
2682
2683 =head3 cf::client
2684
2685 =over 4
2686
2687 =item $client->send_drawinfo ($text, $flags)
2688
2689 Sends a drawinfo packet to the client. Circumvents output buffering so
2690 should not be used under normal circumstances.
2691
2692 =cut
2693
2694 sub cf::client::send_drawinfo {
2695 my ($self, $text, $flags) = @_;
2696
2697 utf8::encode $text;
2698 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2699 }
2700
2701 =item $client->send_msg ($channel, $msg, $color, [extra...])
2702
2703 Send a drawinfo or msg packet to the client, formatting the msg for the
2704 client if neccessary. C<$type> should be a string identifying the type of
2705 the message, with C<log> being the default. If C<$color> is negative, suppress
2706 the message unless the client supports the msg packet.
2707
2708 =cut
2709
2710 # non-persistent channels (usually the info channel)
2711 our %CHANNEL = (
2712 "c/identify" => {
2713 id => "infobox",
2714 title => "Identify",
2715 reply => undef,
2716 tooltip => "Items recently identified",
2717 },
2718 "c/examine" => {
2719 id => "infobox",
2720 title => "Examine",
2721 reply => undef,
2722 tooltip => "Signs and other items you examined",
2723 },
2724 "c/book" => {
2725 id => "infobox",
2726 title => "Book",
2727 reply => undef,
2728 tooltip => "The contents of a note or book",
2729 },
2730 "c/lookat" => {
2731 id => "infobox",
2732 title => "Look",
2733 reply => undef,
2734 tooltip => "What you saw there",
2735 },
2736 "c/who" => {
2737 id => "infobox",
2738 title => "Players",
2739 reply => undef,
2740 tooltip => "Shows players who are currently online",
2741 },
2742 "c/body" => {
2743 id => "infobox",
2744 title => "Body Parts",
2745 reply => undef,
2746 tooltip => "Shows which body parts you posess and are available",
2747 },
2748 "c/uptime" => {
2749 id => "infobox",
2750 title => "Uptime",
2751 reply => undef,
2752 tooltip => "How long the server has been running since last restart",
2753 },
2754 "c/mapinfo" => {
2755 id => "infobox",
2756 title => "Map Info",
2757 reply => undef,
2758 tooltip => "Information related to the maps",
2759 },
2760 );
2761
2762 sub cf::client::send_msg {
2763 my ($self, $channel, $msg, $color, @extra) = @_;
2764
2765 $msg = $self->pl->expand_cfpod ($msg);
2766
2767 $color &= cf::NDI_CLIENT_MASK; # just in case...
2768
2769 # check predefined channels, for the benefit of C
2770 if ($CHANNEL{$channel}) {
2771 $channel = $CHANNEL{$channel};
2772
2773 $self->ext_msg (channel_info => $channel)
2774 if $self->can_msg;
2775
2776 $channel = $channel->{id};
2777
2778 } elsif (ref $channel) {
2779 # send meta info to client, if not yet sent
2780 unless (exists $self->{channel}{$channel->{id}}) {
2781 $self->{channel}{$channel->{id}} = $channel;
2782 $self->ext_msg (channel_info => $channel)
2783 if $self->can_msg;
2784 }
2785
2786 $channel = $channel->{id};
2787 }
2788
2789 return unless @extra || length $msg;
2790
2791 if ($self->can_msg) {
2792 # default colour, mask it out
2793 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2794 if $color & cf::NDI_DEF;
2795
2796 $self->send_packet ("msg " . $self->{json_coder}->encode (
2797 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2798 } else {
2799 if ($color >= 0) {
2800 # replace some tags by gcfclient-compatible ones
2801 for ($msg) {
2802 1 while
2803 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2804 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2805 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2806 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2807 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2808 }
2809
2810 $color &= cf::NDI_COLOR_MASK;
2811
2812 utf8::encode $msg;
2813
2814 if (0 && $msg =~ /\[/) {
2815 # COMMAND/INFO
2816 $self->send_packet ("drawextinfo $color 10 8 $msg")
2817 } else {
2818 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2819 $self->send_packet ("drawinfo $color $msg")
2820 }
2821 }
2822 }
2823 }
2824
2825 =item $client->ext_msg ($type, @msg)
2826
2827 Sends an ext event to the client.
2828
2829 =cut
2830
2831 sub cf::client::ext_msg($$@) {
2832 my ($self, $type, @msg) = @_;
2833
2834 if ($self->extcmd == 2) {
2835 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2836 } elsif ($self->extcmd == 1) { # TODO: remove
2837 push @msg, msgtype => "event_$type";
2838 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2839 }
2840 }
2841
2842 =item $client->ext_reply ($msgid, @msg)
2843
2844 Sends an ext reply to the client.
2845
2846 =cut
2847
2848 sub cf::client::ext_reply($$@) {
2849 my ($self, $id, @msg) = @_;
2850
2851 if ($self->extcmd == 2) {
2852 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2853 } elsif ($self->extcmd == 1) {
2854 #TODO: version 1, remove
2855 unshift @msg, msgtype => "reply", msgid => $id;
2856 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2857 }
2858 }
2859
2860 =item $success = $client->query ($flags, "text", \&cb)
2861
2862 Queues a query to the client, calling the given callback with
2863 the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2864 C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2865
2866 Queries can fail, so check the return code. Or don't, as queries will
2867 become reliable at some point in the future.
2868
2869 =cut
2870
2871 sub cf::client::query {
2872 my ($self, $flags, $text, $cb) = @_;
2873
2874 return unless $self->state == ST_PLAYING
2875 || $self->state == ST_SETUP
2876 || $self->state == ST_CUSTOM;
2877
2878 $self->state (ST_CUSTOM);
2879
2880 utf8::encode $text;
2881 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2882
2883 $self->send_packet ($self->{query_queue}[0][0])
2884 if @{ $self->{query_queue} } == 1;
2885
2886 1
2887 }
2888
2889 cf::client->attach (
2890 on_connect => sub {
2891 my ($ns) = @_;
2892
2893 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2894 },
2895 on_reply => sub {
2896 my ($ns, $msg) = @_;
2897
2898 # this weird shuffling is so that direct followup queries
2899 # get handled first
2900 my $queue = delete $ns->{query_queue}
2901 or return; # be conservative, not sure how that can happen, but we saw a crash here
2902
2903 (shift @$queue)->[1]->($msg);
2904 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2905
2906 push @{ $ns->{query_queue} }, @$queue;
2907
2908 if (@{ $ns->{query_queue} } == @$queue) {
2909 if (@$queue) {
2910 $ns->send_packet ($ns->{query_queue}[0][0]);
2911 } else {
2912 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2913 }
2914 }
2915 },
2916 on_exticmd => sub {
2917 my ($ns, $buf) = @_;
2918
2919 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2920
2921 if (ref $msg) {
2922 my ($type, $reply, @payload) =
2923 "ARRAY" eq ref $msg
2924 ? @$msg
2925 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2926
2927 my @reply;
2928
2929 if (my $cb = $EXTICMD{$type}) {
2930 @reply = $cb->($ns, @payload);
2931 }
2932
2933 $ns->ext_reply ($reply, @reply)
2934 if $reply;
2935
2936 } else {
2937 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2938 }
2939
2940 cf::override;
2941 },
2942 );
2943
2944 =item $client->async (\&cb)
2945
2946 Create a new coroutine, running the specified callback. The coroutine will
2947 be automatically cancelled when the client gets destroyed (e.g. on logout,
2948 or loss of connection).
2949
2950 =cut
2951
2952 sub cf::client::async {
2953 my ($self, $cb) = @_;
2954
2955 my $coro = &Coro::async ($cb);
2956
2957 $coro->on_destroy (sub {
2958 delete $self->{_coro}{$coro+0};
2959 });
2960
2961 $self->{_coro}{$coro+0} = $coro;
2962
2963 $coro
2964 }
2965
2966 cf::client->attach (
2967 on_destroy => sub {
2968 my ($ns) = @_;
2969
2970 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2971 },
2972 );
2973
2974 =back
2975
2976
2977 =head2 SAFE SCRIPTING
2978
2979 Functions that provide a safe environment to compile and execute
2980 snippets of perl code without them endangering the safety of the server
2981 itself. Looping constructs, I/O operators and other built-in functionality
2982 is not available in the safe scripting environment, and the number of
2983 functions and methods that can be called is greatly reduced.
2984
2985 =cut
2986
2987 our $safe = new Safe "safe";
2988 our $safe_hole = new Safe::Hole;
2989
2990 $SIG{FPE} = 'IGNORE';
2991
2992 $safe->permit_only (Opcode::opset qw(
2993 :base_core :base_mem :base_orig :base_math
2994 grepstart grepwhile mapstart mapwhile
2995 sort time
2996 ));
2997
2998 # here we export the classes and methods available to script code
2999
3000 =pod
3001
3002 The following functions and methods are available within a safe environment:
3003
3004 cf::object
3005 contr pay_amount pay_player map x y force_find force_add destroy
3006 insert remove name archname title slaying race decrease_ob_nr
3007
3008 cf::object::player
3009 player
3010
3011 cf::player
3012 peaceful
3013
3014 cf::map
3015 trigger
3016
3017 =cut
3018
3019 for (
3020 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3021 insert remove inv name archname title slaying race
3022 decrease_ob_nr destroy)],
3023 ["cf::object::player" => qw(player)],
3024 ["cf::player" => qw(peaceful)],
3025 ["cf::map" => qw(trigger)],
3026 ) {
3027 no strict 'refs';
3028 my ($pkg, @funs) = @$_;
3029 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3030 for @funs;
3031 }
3032
3033 =over 4
3034
3035 =item @retval = safe_eval $code, [var => value, ...]
3036
3037 Compiled and executes the given perl code snippet. additional var/value
3038 pairs result in temporary local (my) scalar variables of the given name
3039 that are available in the code snippet. Example:
3040
3041 my $five = safe_eval '$first + $second', first => 1, second => 4;
3042
3043 =cut
3044
3045 sub safe_eval($;@) {
3046 my ($code, %vars) = @_;
3047
3048 my $qcode = $code;
3049 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3050 $qcode =~ s/\n/\\n/g;
3051
3052 local $_;
3053 local @safe::cf::_safe_eval_args = values %vars;
3054
3055 my $eval =
3056 "do {\n"
3057 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
3058 . "#line 0 \"{$qcode}\"\n"
3059 . $code
3060 . "\n}"
3061 ;
3062
3063 sub_generation_inc;
3064 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
3065 sub_generation_inc;
3066
3067 if ($@) {
3068 warn "$@";
3069 warn "while executing safe code '$code'\n";
3070 warn "with arguments " . (join " ", %vars) . "\n";
3071 }
3072
3073 wantarray ? @res : $res[0]
3074 }
3075
3076 =item cf::register_script_function $function => $cb
3077
3078 Register a function that can be called from within map/npc scripts. The
3079 function should be reasonably secure and should be put into a package name
3080 like the extension.
3081
3082 Example: register a function that gets called whenever a map script calls
3083 C<rent::overview>, as used by the C<rent> extension.
3084
3085 cf::register_script_function "rent::overview" => sub {
3086 ...
3087 };
3088
3089 =cut
3090
3091 sub register_script_function {
3092 my ($fun, $cb) = @_;
3093
3094 no strict 'refs';
3095 *{"safe::$fun"} = $safe_hole->wrap ($cb);
3096 }
3097
3098 =back
3099
3100 =cut
3101
3102 #############################################################################
3103 # the server's init and main functions
3104
3105 sub load_facedata($) {
3106 my ($path) = @_;
3107
3108 # HACK to clear player env face cache, we need some signal framework
3109 # for this (global event?)
3110 %ext::player_env::MUSIC_FACE_CACHE = ();
3111
3112 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3113
3114 warn "loading facedata from $path\n";
3115
3116 my $facedata;
3117 0 < aio_load $path, $facedata
3118 or die "$path: $!";
3119
3120 $facedata = Coro::Storable::thaw $facedata;
3121
3122 $facedata->{version} == 2
3123 or cf::cleanup "$path: version mismatch, cannot proceed.";
3124
3125 # patch in the exptable
3126 $facedata->{resource}{"res/exp_table"} = {
3127 type => FT_RSRC,
3128 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
3129 };
3130 cf::cede_to_tick;
3131
3132 {
3133 my $faces = $facedata->{faceinfo};
3134
3135 while (my ($face, $info) = each %$faces) {
3136 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3137 cf::face::set_visibility $idx, $info->{visibility};
3138 cf::face::set_magicmap $idx, $info->{magicmap};
3139 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3140 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
3141
3142 cf::cede_to_tick;
3143 }
3144
3145 while (my ($face, $info) = each %$faces) {
3146 next unless $info->{smooth};
3147 my $idx = cf::face::find $face
3148 or next;
3149 if (my $smooth = cf::face::find $info->{smooth}) {
3150 cf::face::set_smooth $idx, $smooth;
3151 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3152 } else {
3153 warn "smooth face '$info->{smooth}' not found for face '$face'";
3154 }
3155
3156 cf::cede_to_tick;
3157 }
3158 }
3159
3160 {
3161 my $anims = $facedata->{animinfo};
3162
3163 while (my ($anim, $info) = each %$anims) {
3164 cf::anim::set $anim, $info->{frames}, $info->{facings};
3165 cf::cede_to_tick;
3166 }
3167
3168 cf::anim::invalidate_all; # d'oh
3169 }
3170
3171 {
3172 # TODO: for gcfclient pleasure, we should give resources
3173 # that gcfclient doesn't grok a >10000 face index.
3174 my $res = $facedata->{resource};
3175
3176 my $soundconf = delete $res->{"res/sound.conf"};
3177
3178 while (my ($name, $info) = each %$res) {
3179 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3180 my $data;
3181
3182 if ($info->{type} & 1) {
3183 # prepend meta info
3184
3185 my $meta = $enc->encode ({
3186 name => $name,
3187 %{ $info->{meta} || {} },
3188 });
3189
3190 $data = pack "(w/a*)*", $meta, $info->{data};
3191 } else {
3192 $data = $info->{data};
3193 }
3194
3195 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3196 cf::face::set_type $idx, $info->{type};
3197
3198 cf::cede_to_tick;
3199 }
3200
3201 if ($soundconf) {
3202 $soundconf = $enc->decode (delete $soundconf->{data});
3203
3204 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3205 my $sound = $soundconf->{compat}[$_]
3206 or next;
3207
3208 my $face = cf::face::find "sound/$sound->[1]";
3209 cf::sound::set $sound->[0] => $face;
3210 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3211 }
3212
3213 while (my ($k, $v) = each %{$soundconf->{event}}) {
3214 my $face = cf::face::find "sound/$v";
3215 cf::sound::set $k => $face;
3216 }
3217 }
3218 }
3219
3220 1
3221 }
3222
3223 register_exticmd fx_want => sub {
3224 my ($ns, $want) = @_;
3225
3226 while (my ($k, $v) = each %$want) {
3227 $ns->fx_want ($k, $v);
3228 }
3229 };
3230
3231 sub reload_regions {
3232 # HACK to clear player env face cache, we need some signal framework
3233 # for this (global event?)
3234 %ext::player_env::MUSIC_FACE_CACHE = ();
3235
3236 load_resource_file "$MAPDIR/regions"
3237 or die "unable to load regions file\n";
3238
3239 for (cf::region::list) {
3240 $_->{match} = qr/$_->{match}/
3241 if exists $_->{match};
3242 }
3243 }
3244
3245 sub reload_facedata {
3246 load_facedata "$DATADIR/facedata"
3247 or die "unable to load facedata\n";
3248 }
3249
3250 sub reload_archetypes {
3251 load_resource_file "$DATADIR/archetypes"
3252 or die "unable to load archetypes\n";
3253 #d# NEED to laod twice to resolve forward references
3254 # this really needs to be done in an extra post-pass
3255 # (which needs to be synchronous, so solve it differently)
3256 load_resource_file "$DATADIR/archetypes"
3257 or die "unable to load archetypes\n";
3258 }
3259
3260 sub reload_treasures {
3261 load_resource_file "$DATADIR/treasures"
3262 or die "unable to load treasurelists\n";
3263 }
3264
3265 sub reload_resources {
3266 warn "reloading resource files...\n";
3267
3268 reload_regions;
3269 reload_facedata;
3270 #reload_archetypes;#d#
3271 reload_archetypes;
3272 reload_treasures;
3273
3274 warn "finished reloading resource files\n";
3275 }
3276
3277 sub init {
3278 reload_resources;
3279 }
3280
3281 sub reload_config {
3282 open my $fh, "<:utf8", "$CONFDIR/config"
3283 or return;
3284
3285 local $/;
3286 *CFG = YAML::Syck::Load <$fh>;
3287
3288 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3289
3290 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3291 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3292
3293 if (exists $CFG{mlockall}) {
3294 eval {
3295 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3296 and die "WARNING: m(un)lockall failed: $!\n";
3297 };
3298 warn $@ if $@;
3299 }
3300 }
3301
3302 sub main {
3303 # we must not ever block the main coroutine
3304 local $Coro::idle = sub {
3305 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3306 (async {
3307 $Coro::current->{desc} = "IDLE BUG HANDLER";
3308 Event::one_event;
3309 })->prio (Coro::PRIO_MAX);
3310 };
3311
3312 reload_config;
3313 db_init;
3314 load_extensions;
3315
3316 $TICK_WATCHER->start;
3317 Event::loop;
3318 }
3319
3320 #############################################################################
3321 # initialisation and cleanup
3322
3323 # install some emergency cleanup handlers
3324 BEGIN {
3325 for my $signal (qw(INT HUP TERM)) {
3326 Event->signal (
3327 reentrant => 0,
3328 data => WF_AUTOCANCEL,
3329 signal => $signal,
3330 prio => 0,
3331 cb => sub {
3332 cf::cleanup "SIG$signal";
3333 },
3334 );
3335 }
3336 }
3337
3338 sub write_runtime {
3339 my $runtime = "$LOCALDIR/runtime";
3340
3341 # first touch the runtime file to show we are still running:
3342 # the fsync below can take a very very long time.
3343
3344 IO::AIO::aio_utime $runtime, undef, undef;
3345
3346 my $guard = cf::lock_acquire "write_runtime";
3347
3348 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3349 or return;
3350
3351 my $value = $cf::RUNTIME + 90 + 10;
3352 # 10 is the runtime save interval, for a monotonic clock
3353 # 60 allows for the watchdog to kill the server.
3354
3355 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3356 and return;
3357
3358 # always fsync - this file is important
3359 aio_fsync $fh
3360 and return;
3361
3362 # touch it again to show we are up-to-date
3363 aio_utime $fh, undef, undef;
3364
3365 close $fh
3366 or return;
3367
3368 aio_rename "$runtime~", $runtime
3369 and return;
3370
3371 warn "runtime file written.\n";
3372
3373 1
3374 }
3375
3376 sub emergency_save() {
3377 my $freeze_guard = cf::freeze_mainloop;
3378
3379 warn "enter emergency perl save\n";
3380
3381 cf::sync_job {
3382 # use a peculiar iteration method to avoid tripping on perl
3383 # refcount bugs in for. also avoids problems with players
3384 # and maps saved/destroyed asynchronously.
3385 warn "begin emergency player save\n";
3386 for my $login (keys %cf::PLAYER) {
3387 my $pl = $cf::PLAYER{$login} or next;
3388 $pl->valid or next;
3389 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3390 $pl->save;
3391 }
3392 warn "end emergency player save\n";
3393
3394 warn "begin emergency map save\n";
3395 for my $path (keys %cf::MAP) {
3396 my $map = $cf::MAP{$path} or next;
3397 $map->valid or next;
3398 $map->save;
3399 }
3400 warn "end emergency map save\n";
3401
3402 warn "begin emergency database checkpoint\n";
3403 BDB::db_env_txn_checkpoint $DB_ENV;
3404 warn "end emergency database checkpoint\n";
3405 };
3406
3407 warn "leave emergency perl save\n";
3408 }
3409
3410 sub post_cleanup {
3411 my ($make_core) = @_;
3412
3413 warn Carp::longmess "post_cleanup backtrace"
3414 if $make_core;
3415 }
3416
3417 sub do_reload_perl() {
3418 # can/must only be called in main
3419 if ($Coro::current != $Coro::main) {
3420 warn "can only reload from main coroutine";
3421 return;
3422 }
3423
3424 warn "reloading...";
3425
3426 warn "entering sync_job";
3427
3428 cf::sync_job {
3429 cf::write_runtime; # external watchdog should not bark
3430 cf::emergency_save;
3431 cf::write_runtime; # external watchdog should not bark
3432
3433 warn "syncing database to disk";
3434 BDB::db_env_txn_checkpoint $DB_ENV;
3435
3436 # if anything goes wrong in here, we should simply crash as we already saved
3437
3438 warn "cancelling all WF_AUTOCANCEL watchers";
3439 for (Event::all_watchers) {
3440 $_->cancel if $_->data & WF_AUTOCANCEL;
3441 }
3442
3443 warn "flushing outstanding aio requests";
3444 for (;;) {
3445 BDB::flush;
3446 IO::AIO::flush;
3447 Coro::cede_notself;
3448 last unless IO::AIO::nreqs || BDB::nreqs;
3449 warn "iterate...";
3450 }
3451
3452 ++$RELOAD;
3453
3454 warn "cancelling all extension coros";
3455 $_->cancel for values %EXT_CORO;
3456 %EXT_CORO = ();
3457
3458 warn "removing commands";
3459 %COMMAND = ();
3460
3461 warn "removing ext/exti commands";
3462 %EXTCMD = ();
3463 %EXTICMD = ();
3464
3465 warn "unloading/nuking all extensions";
3466 for my $pkg (@EXTS) {
3467 warn "... unloading $pkg";
3468
3469 if (my $cb = $pkg->can ("unload")) {
3470 eval {
3471 $cb->($pkg);
3472 1
3473 } or warn "$pkg unloaded, but with errors: $@";
3474 }
3475
3476 warn "... nuking $pkg";
3477 Symbol::delete_package $pkg;
3478 }
3479
3480 warn "unloading all perl modules loaded from $LIBDIR";
3481 while (my ($k, $v) = each %INC) {
3482 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3483
3484 warn "... unloading $k";
3485 delete $INC{$k};
3486
3487 $k =~ s/\.pm$//;
3488 $k =~ s/\//::/g;
3489
3490 if (my $cb = $k->can ("unload_module")) {
3491 $cb->();
3492 }
3493
3494 Symbol::delete_package $k;
3495 }
3496
3497 warn "getting rid of safe::, as good as possible";
3498 Symbol::delete_package "safe::$_"
3499 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3500
3501 warn "unloading cf.pm \"a bit\"";
3502 delete $INC{"cf.pm"};
3503 delete $INC{"cf/pod.pm"};
3504
3505 # don't, removes xs symbols, too,
3506 # and global variables created in xs
3507 #Symbol::delete_package __PACKAGE__;
3508
3509 warn "unload completed, starting to reload now";
3510
3511 warn "reloading cf.pm";
3512 require cf;
3513 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3514
3515 warn "loading config and database again";
3516 cf::reload_config;
3517
3518 warn "loading extensions";
3519 cf::load_extensions;
3520
3521 warn "reattaching attachments to objects/players";
3522 _global_reattach; # objects, sockets
3523 warn "reattaching attachments to maps";
3524 reattach $_ for values %MAP;
3525 warn "reattaching attachments to players";
3526 reattach $_ for values %PLAYER;
3527
3528 warn "leaving sync_job";
3529
3530 1
3531 } or do {
3532 warn $@;
3533 warn "error while reloading, exiting.";
3534 exit 1;
3535 };
3536
3537 warn "reloaded";
3538 };
3539
3540 our $RELOAD_WATCHER; # used only during reload
3541
3542 sub reload_perl() {
3543 # doing reload synchronously and two reloads happen back-to-back,
3544 # coro crashes during coro_state_free->destroy here.
3545
3546 $RELOAD_WATCHER ||= Event->timer (
3547 reentrant => 0,
3548 after => 0,
3549 data => WF_AUTOCANCEL,
3550 cb => sub {
3551 do_reload_perl;
3552 undef $RELOAD_WATCHER;
3553 },
3554 );
3555 }
3556
3557 register_command "reload" => sub {
3558 my ($who, $arg) = @_;
3559
3560 if ($who->flag (FLAG_WIZ)) {
3561 $who->message ("reloading server.");
3562 async {
3563 $Coro::current->{desc} = "perl_reload";
3564 reload_perl;
3565 };
3566 }
3567 };
3568
3569 unshift @INC, $LIBDIR;
3570
3571 my $bug_warning = 0;
3572
3573 our @WAIT_FOR_TICK;
3574 our @WAIT_FOR_TICK_BEGIN;
3575
3576 sub wait_for_tick {
3577 return unless $TICK_WATCHER->is_active;
3578 return if $Coro::current == $Coro::main;
3579
3580 my $signal = new Coro::Signal;
3581 push @WAIT_FOR_TICK, $signal;
3582 $signal->wait;
3583 }
3584
3585 sub wait_for_tick_begin {
3586 return unless $TICK_WATCHER->is_active;
3587 return if $Coro::current == $Coro::main;
3588
3589 my $signal = new Coro::Signal;
3590 push @WAIT_FOR_TICK_BEGIN, $signal;
3591 $signal->wait;
3592 }
3593
3594 $TICK_WATCHER = Event->timer (
3595 reentrant => 0,
3596 parked => 1,
3597 prio => 0,
3598 at => $NEXT_TICK || $TICK,
3599 data => WF_AUTOCANCEL,
3600 cb => sub {
3601 if ($Coro::current != $Coro::main) {
3602 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3603 unless ++$bug_warning > 10;
3604 return;
3605 }
3606
3607 $NOW = $tick_start = Event::time;
3608
3609 cf::server_tick; # one server iteration
3610
3611 $RUNTIME += $TICK;
3612 $NEXT_TICK += $TICK;
3613
3614 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3615 $NEXT_RUNTIME_WRITE = $NOW + 10;
3616 Coro::async_pool {
3617 $Coro::current->{desc} = "runtime saver";
3618 write_runtime
3619 or warn "ERROR: unable to write runtime file: $!";
3620 };
3621 }
3622
3623 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3624 $sig->send;
3625 }
3626 while (my $sig = shift @WAIT_FOR_TICK) {
3627 $sig->send;
3628 }
3629
3630 $NOW = Event::time;
3631
3632 # if we are delayed by four ticks or more, skip them all
3633 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3634
3635 $TICK_WATCHER->at ($NEXT_TICK);
3636 $TICK_WATCHER->start;
3637
3638 $LOAD = ($NOW - $tick_start) / $TICK;
3639 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3640
3641 _post_tick;
3642 },
3643 );
3644
3645 {
3646 BDB::min_parallel 8;
3647 BDB::max_poll_time $TICK * 0.1;
3648 $BDB_POLL_WATCHER = Event->io (
3649 reentrant => 0,
3650 fd => BDB::poll_fileno,
3651 poll => 'r',
3652 prio => 0,
3653 data => WF_AUTOCANCEL,
3654 cb => \&BDB::poll_cb,
3655 );
3656
3657 BDB::set_sync_prepare {
3658 my $status;
3659 my $current = $Coro::current;
3660 (
3661 sub {
3662 $status = $!;
3663 $current->ready; undef $current;
3664 },
3665 sub {
3666 Coro::schedule while defined $current;
3667 $! = $status;
3668 },
3669 )
3670 };
3671
3672 unless ($DB_ENV) {
3673 $DB_ENV = BDB::db_env_create;
3674 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3675 | BDB::LOG_AUTOREMOVE, 1);
3676 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3677 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3678
3679 cf::sync_job {
3680 eval {
3681 BDB::db_env_open
3682 $DB_ENV,
3683 $BDBDIR,
3684 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3685 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3686 0666;
3687
3688 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3689 };
3690
3691 cf::cleanup "db_env_open(db): $@" if $@;
3692 };
3693 }
3694
3695 $BDB_DEADLOCK_WATCHER = Event->timer (
3696 after => 3,
3697 interval => 1,
3698 hard => 1,
3699 prio => 0,
3700 data => WF_AUTOCANCEL,
3701 cb => sub {
3702 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3703 },
3704 );
3705 $BDB_CHECKPOINT_WATCHER = Event->timer (
3706 after => 11,
3707 interval => 60,
3708 hard => 1,
3709 prio => 0,
3710 data => WF_AUTOCANCEL,
3711 cb => sub {
3712 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3713 },
3714 );
3715 $BDB_TRICKLE_WATCHER = Event->timer (
3716 after => 5,
3717 interval => 10,
3718 hard => 1,
3719 prio => 0,
3720 data => WF_AUTOCANCEL,
3721 cb => sub {
3722 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3723 },
3724 );
3725 }
3726
3727 {
3728 IO::AIO::min_parallel 8;
3729
3730 undef $Coro::AIO::WATCHER;
3731 IO::AIO::max_poll_time $TICK * 0.1;
3732 $AIO_POLL_WATCHER = Event->io (
3733 reentrant => 0,
3734 data => WF_AUTOCANCEL,
3735 fd => IO::AIO::poll_fileno,
3736 poll => 'r',
3737 prio => 0,
3738 cb => \&IO::AIO::poll_cb,
3739 );
3740 }
3741
3742 my $_log_backtrace;
3743
3744 sub _log_backtrace {
3745 my ($msg, @addr) = @_;
3746
3747 $msg =~ s/\n//;
3748
3749 # limit the # of concurrent backtraces
3750 if ($_log_backtrace < 2) {
3751 ++$_log_backtrace;
3752 async {
3753 $Coro::current->{desc} = "abt $msg";
3754
3755 my @bt = fork_call {
3756 @addr = map { sprintf "%x", $_ } @addr;
3757 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3758 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3759 or die "addr2line: $!";
3760
3761 my @funcs;
3762 my @res = <$fh>;
3763 chomp for @res;
3764 while (@res) {
3765 my ($func, $line) = splice @res, 0, 2, ();
3766 push @funcs, "[$func] $line";
3767 }
3768
3769 @funcs
3770 };
3771
3772 LOG llevInfo, "[ABT] $msg\n";
3773 LOG llevInfo, "[ABT] $_\n" for @bt;
3774 --$_log_backtrace;
3775 };
3776 } else {
3777 LOG llevInfo, "[ABT] $msg\n";
3778 LOG llevInfo, "[ABT] [suppressed]\n";
3779 }
3780 }
3781
3782 # load additional modules
3783 use cf::pod;
3784
3785 END { cf::emergency_save }
3786
3787 1
3788