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Revision: 1.403
Committed: Mon Dec 17 07:09:18 2007 UTC (16 years, 5 months ago) by root
Branch: MAIN
Changes since 1.402: +2 -0 lines
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File Contents

# Content
1 package cf;
2
3 use utf8;
4 use strict;
5
6 use Symbol;
7 use List::Util;
8 use Socket;
9 use EV;
10 use Opcode;
11 use Safe;
12 use Safe::Hole;
13 use Storable ();
14
15 use Coro 4.32 ();
16 use Coro::State;
17 use Coro::Handle;
18 use Coro::EV;
19 use Coro::Timer;
20 use Coro::Signal;
21 use Coro::Semaphore;
22 use Coro::AIO;
23 use Coro::BDB;
24 use Coro::Storable;
25 use Coro::Util ();
26
27 use JSON::XS 2.01 ();
28 use BDB ();
29 use Data::Dumper;
30 use Digest::MD5;
31 use Fcntl;
32 use YAML::Syck ();
33 use IO::AIO 2.51 ();
34 use Time::HiRes;
35 use Compress::LZF;
36 use Digest::MD5 ();
37
38 # configure various modules to our taste
39 #
40 $Storable::canonical = 1; # reduce rsync transfers
41 Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
42 Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
43
44 # work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
45 $YAML::Syck::ImplicitUnicode = 1;
46
47 $Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
48
49 sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
50
51 our %COMMAND = ();
52 our %COMMAND_TIME = ();
53
54 our @EXTS = (); # list of extension package names
55 our %EXTCMD = ();
56 our %EXTICMD = ();
57 our %EXT_CORO = (); # coroutines bound to extensions
58 our %EXT_MAP = (); # pluggable maps
59
60 our $RELOAD; # number of reloads so far
61 our @EVENT;
62
63 our $CONFDIR = confdir;
64 our $DATADIR = datadir;
65 our $LIBDIR = "$DATADIR/ext";
66 our $PODDIR = "$DATADIR/pod";
67 our $MAPDIR = "$DATADIR/" . mapdir;
68 our $LOCALDIR = localdir;
69 our $TMPDIR = "$LOCALDIR/" . tmpdir;
70 our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
71 our $PLAYERDIR = "$LOCALDIR/" . playerdir;
72 our $RANDOMDIR = "$LOCALDIR/random";
73 our $BDBDIR = "$LOCALDIR/db";
74
75 our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
76 our $TICK_WATCHER;
77 our $AIO_POLL_WATCHER;
78 our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
79 our $NEXT_TICK;
80 our $USE_FSYNC = 1; # use fsync to write maps - default off
81
82 our $BDB_POLL_WATCHER;
83 our $BDB_DEADLOCK_WATCHER;
84 our $BDB_CHECKPOINT_WATCHER;
85 our $BDB_TRICKLE_WATCHER;
86 our $DB_ENV;
87
88 our %CFG;
89
90 our $UPTIME; $UPTIME ||= time;
91 our $RUNTIME;
92 our $NOW;
93
94 our (%PLAYER, %PLAYER_LOADING); # all users
95 our (%MAP, %MAP_LOADING ); # all maps
96 our $LINK_MAP; # the special {link} map, which is always available
97
98 # used to convert map paths into valid unix filenames by replacing / by ∕
99 our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
100
101 our $LOAD; # a number between 0 (idle) and 1 (too many objects)
102 our $LOADAVG; # same thing, but with alpha-smoothing
103 our $tick_start; # for load detecting purposes
104
105 binmode STDOUT;
106 binmode STDERR;
107
108 # read virtual server time, if available
109 unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
110 open my $fh, "<", "$LOCALDIR/runtime"
111 or die "unable to read runtime file: $!";
112 $RUNTIME = <$fh> + 0.;
113 }
114
115 mkdir $_
116 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
117
118 our $EMERGENCY_POSITION;
119
120 sub cf::map::normalise;
121
122 #############################################################################
123
124 =head2 GLOBAL VARIABLES
125
126 =over 4
127
128 =item $cf::UPTIME
129
130 The timestamp of the server start (so not actually an uptime).
131
132 =item $cf::RUNTIME
133
134 The time this server has run, starts at 0 and is increased by $cf::TICK on
135 every server tick.
136
137 =item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
138 $cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
139 $cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
140
141 Various directories - "/etc", read-only install directory, perl-library
142 directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
143 unique-items directory, player file directory, random maps directory and
144 database environment.
145
146 =item $cf::NOW
147
148 The time of the last (current) server tick.
149
150 =item $cf::TICK
151
152 The interval between server ticks, in seconds.
153
154 =item $cf::LOADAVG
155
156 The current CPU load on the server (alpha-smoothed), as a value between 0
157 (none) and 1 (overloaded), indicating how much time is spent on processing
158 objects per tick. Healthy values are < 0.5.
159
160 =item $cf::LOAD
161
162 The raw value load value from the last tick.
163
164 =item %cf::CFG
165
166 Configuration for the server, loaded from C</etc/deliantra-server/config>, or
167 from wherever your confdir points to.
168
169 =item cf::wait_for_tick, cf::wait_for_tick_begin
170
171 These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
172 returns directly I<after> the tick processing (and consequently, can only wake one process
173 per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
174
175 =item @cf::INVOKE_RESULTS
176
177 This array contains the results of the last C<invoke ()> call. When
178 C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
179 that call.
180
181 =back
182
183 =cut
184
185 BEGIN {
186 *CORE::GLOBAL::warn = sub {
187 my $msg = join "", @_;
188
189 $msg .= "\n"
190 unless $msg =~ /\n$/;
191
192 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
193
194 LOG llevError, $msg;
195 };
196 }
197
198 @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
199 @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
200 @safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
201 @safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
202 @safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
203 @safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
204 @safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
205
206 # we bless all objects into (empty) derived classes to force a method lookup
207 # within the Safe compartment.
208 for my $pkg (qw(
209 cf::global cf::attachable
210 cf::object cf::object::player
211 cf::client cf::player
212 cf::arch cf::living
213 cf::map cf::party cf::region
214 )) {
215 no strict 'refs';
216 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
217 }
218
219 $EV::DIED = sub {
220 warn "error in event callback: @_";
221 };
222
223 #############################################################################
224
225 =head2 UTILITY FUNCTIONS
226
227 =over 4
228
229 =item dumpval $ref
230
231 =cut
232
233 sub dumpval {
234 eval {
235 local $SIG{__DIE__};
236 my $d;
237 if (1) {
238 $d = new Data::Dumper([$_[0]], ["*var"]);
239 $d->Terse(1);
240 $d->Indent(2);
241 $d->Quotekeys(0);
242 $d->Useqq(1);
243 #$d->Bless(...);
244 $d->Seen($_[1]) if @_ > 1;
245 $d = $d->Dump();
246 }
247 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
248 $d
249 } || "[unable to dump $_[0]: '$@']";
250 }
251
252 =item $ref = cf::decode_json $json
253
254 Converts a JSON string into the corresponding perl data structure.
255
256 =item $json = cf::encode_json $ref
257
258 Converts a perl data structure into its JSON representation.
259
260 =cut
261
262 our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
263
264 sub encode_json($) { $json_coder->encode ($_[0]) }
265 sub decode_json($) { $json_coder->decode ($_[0]) }
266
267 =item cf::lock_wait $string
268
269 Wait until the given lock is available. See cf::lock_acquire.
270
271 =item my $lock = cf::lock_acquire $string
272
273 Wait until the given lock is available and then acquires it and returns
274 a Coro::guard object. If the guard object gets destroyed (goes out of scope,
275 for example when the coroutine gets canceled), the lock is automatically
276 returned.
277
278 Locks are *not* recursive, locking from the same coro twice results in a
279 deadlocked coro.
280
281 Lock names should begin with a unique identifier (for example, cf::map::find
282 uses map_find and cf::map::load uses map_load).
283
284 =item $locked = cf::lock_active $string
285
286 Return true if the lock is currently active, i.e. somebody has locked it.
287
288 =cut
289
290 our %LOCK;
291 our %LOCKER;#d#
292
293 sub lock_wait($) {
294 my ($key) = @_;
295
296 if ($LOCKER{$key} == $Coro::current) {#d#
297 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
298 return;#d#
299 }#d#
300
301 # wait for lock, if any
302 while ($LOCK{$key}) {
303 push @{ $LOCK{$key} }, $Coro::current;
304 Coro::schedule;
305 }
306 }
307
308 sub lock_acquire($) {
309 my ($key) = @_;
310
311 # wait, to be sure we are not locked
312 lock_wait $key;
313
314 $LOCK{$key} = [];
315 $LOCKER{$key} = $Coro::current;#d#
316
317 Coro::guard {
318 delete $LOCKER{$key};#d#
319 # wake up all waiters, to be on the safe side
320 $_->ready for @{ delete $LOCK{$key} };
321 }
322 }
323
324 sub lock_active($) {
325 my ($key) = @_;
326
327 ! ! $LOCK{$key}
328 }
329
330 sub freeze_mainloop {
331 return unless $TICK_WATCHER->is_active;
332
333 my $guard = Coro::guard {
334 $TICK_WATCHER->start;
335 };
336 $TICK_WATCHER->stop;
337 $guard
338 }
339
340 =item cf::periodic $interval, $cb
341
342 Like EV::periodic, but randomly selects a starting point so that the actions
343 get spread over timer.
344
345 =cut
346
347 sub periodic($$) {
348 my ($interval, $cb) = @_;
349
350 my $start = rand List::Util::min 180, $interval;
351
352 EV::periodic $start, $interval, 0, $cb
353 }
354
355 =item cf::get_slot $time[, $priority[, $name]]
356
357 Allocate $time seconds of blocking CPU time at priority C<$priority>:
358 This call blocks and returns only when you have at least C<$time> seconds
359 of cpu time till the next tick. The slot is only valid till the next cede.
360
361 The optional C<$name> can be used to identify the job to run. It might be
362 used for statistical purposes and should identify the same time-class.
363
364 Useful for short background jobs.
365
366 =cut
367
368 our @SLOT_QUEUE;
369 our $SLOT_QUEUE;
370
371 $SLOT_QUEUE->cancel if $SLOT_QUEUE;
372 $SLOT_QUEUE = Coro::async {
373 $Coro::current->desc ("timeslot manager");
374
375 my $signal = new Coro::Signal;
376
377 while () {
378 next_job:
379 my $avail = cf::till_tick;
380 if ($avail > 0.01) {
381 for (0 .. $#SLOT_QUEUE) {
382 if ($SLOT_QUEUE[$_][0] < $avail) {
383 my $job = splice @SLOT_QUEUE, $_, 1, ();
384 $job->[2]->send;
385 Coro::cede;
386 goto next_job;
387 }
388 }
389 }
390
391 if (@SLOT_QUEUE) {
392 # we do not use wait_for_tick() as it returns immediately when tick is inactive
393 push @cf::WAIT_FOR_TICK, $signal;
394 $signal->wait;
395 } else {
396 Coro::schedule;
397 }
398 }
399 };
400
401 sub get_slot($;$$) {
402 my ($time, $pri, $name) = @_;
403
404 $time = $TICK * .6 if $time > $TICK * .6;
405 my $sig = new Coro::Signal;
406
407 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
408 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
409 $SLOT_QUEUE->ready;
410 $sig->wait;
411 }
412
413 =item cf::async { BLOCK }
414
415 Currently the same as Coro::async_pool, meaning you cannot use
416 C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
417 thing you are allowed to do is call C<prio> on it.
418
419 =cut
420
421 BEGIN { *async = \&Coro::async_pool }
422
423 =item cf::sync_job { BLOCK }
424
425 The design of Deliantra requires that the main coroutine ($Coro::main)
426 is always able to handle events or runnable, as Deliantra is only
427 partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
428 acceptable.
429
430 If it must be done, put the blocking parts into C<sync_job>. This will run
431 the given BLOCK in another coroutine while waiting for the result. The
432 server will be frozen during this time, so the block should either finish
433 fast or be very important.
434
435 =cut
436
437 sub sync_job(&) {
438 my ($job) = @_;
439
440 if ($Coro::current == $Coro::main) {
441 my $time = EV::time;
442
443 # this is the main coro, too bad, we have to block
444 # till the operation succeeds, freezing the server :/
445
446 LOG llevError, Carp::longmess "sync job";#d#
447
448 # TODO: use suspend/resume instead
449 # (but this is cancel-safe)
450 my $freeze_guard = freeze_mainloop;
451
452 my $busy = 1;
453 my @res;
454
455 (async {
456 $Coro::current->desc ("sync job coro");
457 @res = eval { $job->() };
458 warn $@ if $@;
459 undef $busy;
460 })->prio (Coro::PRIO_MAX);
461
462 while ($busy) {
463 if (Coro::nready) {
464 Coro::cede_notself;
465 } else {
466 EV::loop EV::LOOP_ONESHOT;
467 }
468 }
469
470 $time = EV::time - $time;
471
472 LOG llevError | logBacktrace, Carp::longmess "long sync job"
473 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
474
475 $tick_start += $time; # do not account sync jobs to server load
476
477 wantarray ? @res : $res[0]
478 } else {
479 # we are in another coroutine, how wonderful, everything just works
480
481 $job->()
482 }
483 }
484
485 =item $coro = cf::async_ext { BLOCK }
486
487 Like async, but this coro is automatically being canceled when the
488 extension calling this is being unloaded.
489
490 =cut
491
492 sub async_ext(&) {
493 my $cb = shift;
494
495 my $coro = &Coro::async ($cb);
496
497 $coro->on_destroy (sub {
498 delete $EXT_CORO{$coro+0};
499 });
500 $EXT_CORO{$coro+0} = $coro;
501
502 $coro
503 }
504
505 =item fork_call { }, $args
506
507 Executes the given code block with the given arguments in a seperate
508 process, returning the results. Everything must be serialisable with
509 Coro::Storable. May, of course, block. Note that the executed sub may
510 never block itself or use any form of event handling.
511
512 =cut
513
514 sub fork_call(&@) {
515 my ($cb, @args) = @_;
516
517 # we seemingly have to make a local copy of the whole thing,
518 # otherwise perl prematurely frees the stuff :/
519 # TODO: investigate and fix (likely this will be rather laborious)
520
521 my @res = Coro::Util::fork_eval {
522 reset_signals;
523 &$cb
524 }, @args;
525
526 wantarray ? @res : $res[-1]
527 }
528
529 =item $value = cf::db_get $family => $key
530
531 Returns a single value from the environment database.
532
533 =item cf::db_put $family => $key => $value
534
535 Stores the given C<$value> in the family. It can currently store binary
536 data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
537
538 =item $db = cf::db_table "name"
539
540 Create and/or open a new database table. The string must not be "db" and must be unique
541 within each server.
542
543 =cut
544
545 sub db_table($) {
546 my ($name) = @_;
547 my $db = BDB::db_create $DB_ENV;
548
549 eval {
550 $db->set_flags (BDB::CHKSUM);
551
552 utf8::encode $name;
553 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
554 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
555 cf::cleanup "db_open(db): $!" if $!;
556 };
557 cf::cleanup "db_open(db): $@" if $@;
558
559 $db
560 }
561
562 our $DB;
563
564 sub db_init {
565 cf::sync_job {
566 $DB ||= db_table "db";
567 };
568 }
569
570 sub db_get($$) {
571 my $key = "$_[0]/$_[1]";
572
573 cf::sync_job {
574 BDB::db_get $DB, undef, $key, my $data;
575
576 $! ? ()
577 : $data
578 }
579 }
580
581 sub db_put($$$) {
582 BDB::dbreq_pri 4;
583 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
584 }
585
586 =item cf::cache $id => [$paths...], $processversion => $process
587
588 Generic caching function that returns the value of the resource $id,
589 caching and regenerating as required.
590
591 This function can block.
592
593 =cut
594
595 sub cache {
596 my ($id, $src, $processversion, $process) = @_;
597
598 my $meta =
599 join "\x00",
600 $processversion,
601 map {
602 aio_stat $_
603 and Carp::croak "$_: $!";
604
605 ($_, (stat _)[7,9])
606 } @$src;
607
608 my $dbmeta = db_get cache => "$id/meta";
609 if ($dbmeta ne $meta) {
610 # changed, we may need to process
611
612 my @data;
613 my $md5;
614
615 for (0 .. $#$src) {
616 0 <= aio_load $src->[$_], $data[$_]
617 or Carp::croak "$src->[$_]: $!";
618 }
619
620 # if processing is expensive, check
621 # checksum first
622 if (1) {
623 $md5 =
624 join "\x00",
625 $processversion,
626 map {
627 cf::cede_to_tick;
628 ($src->[$_], Digest::MD5::md5_hex $data[$_])
629 } 0.. $#$src;
630
631
632 my $dbmd5 = db_get cache => "$id/md5";
633 if ($dbmd5 eq $md5) {
634 db_put cache => "$id/meta", $meta;
635
636 return db_get cache => "$id/data";
637 }
638 }
639
640 my $t1 = Time::HiRes::time;
641 my $data = $process->(\@data);
642 my $t2 = Time::HiRes::time;
643
644 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
645
646 db_put cache => "$id/data", $data;
647 db_put cache => "$id/md5" , $md5;
648 db_put cache => "$id/meta", $meta;
649
650 return $data;
651 }
652
653 db_get cache => "$id/data"
654 }
655
656 =item cf::datalog type => key => value, ...
657
658 Log a datalog packet of the given type with the given key-value pairs.
659
660 =cut
661
662 sub datalog($@) {
663 my ($type, %kv) = @_;
664 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
665 }
666
667 =back
668
669 =cut
670
671 #############################################################################
672
673 =head2 ATTACHABLE OBJECTS
674
675 Many objects in crossfire are so-called attachable objects. That means you can
676 attach callbacks/event handlers (a collection of which is called an "attachment")
677 to it. All such attachable objects support the following methods.
678
679 In the following description, CLASS can be any of C<global>, C<object>
680 C<player>, C<client> or C<map> (i.e. the attachable objects in
681 Deliantra).
682
683 =over 4
684
685 =item $attachable->attach ($attachment, key => $value...)
686
687 =item $attachable->detach ($attachment)
688
689 Attach/detach a pre-registered attachment to a specific object and give it
690 the specified key/value pairs as arguments.
691
692 Example, attach a minesweeper attachment to the given object, making it a
693 10x10 minesweeper game:
694
695 $obj->attach (minesweeper => width => 10, height => 10);
696
697 =item $bool = $attachable->attached ($name)
698
699 Checks wether the named attachment is currently attached to the object.
700
701 =item cf::CLASS->attach ...
702
703 =item cf::CLASS->detach ...
704
705 Define an anonymous attachment and attach it to all objects of the given
706 CLASS. See the next function for an explanation of its arguments.
707
708 You can attach to global events by using the C<cf::global> class.
709
710 Example, log all player logins:
711
712 cf::player->attach (
713 on_login => sub {
714 my ($pl) = @_;
715 ...
716 },
717 );
718
719 Example, attach to the jeweler skill:
720
721 cf::object->attach (
722 type => cf::SKILL,
723 subtype => cf::SK_JEWELER,
724 on_use_skill => sub {
725 my ($sk, $ob, $part, $dir, $msg) = @_;
726 ...
727 },
728 );
729
730 =item cf::CLASS::attachment $name, ...
731
732 Register an attachment by C<$name> through which attachable objects of the
733 given CLASS can refer to this attachment.
734
735 Some classes such as crossfire maps and objects can specify attachments
736 that are attached at load/instantiate time, thus the need for a name.
737
738 These calls expect any number of the following handler/hook descriptions:
739
740 =over 4
741
742 =item prio => $number
743
744 Set the priority for all following handlers/hooks (unless overwritten
745 by another C<prio> setting). Lower priority handlers get executed
746 earlier. The default priority is C<0>, and many built-in handlers are
747 registered at priority C<-1000>, so lower priorities should not be used
748 unless you know what you are doing.
749
750 =item type => $type
751
752 (Only for C<< cf::object->attach >> calls), limits the attachment to the
753 given type of objects only (the additional parameter C<subtype> can be
754 used to further limit to the given subtype).
755
756 =item on_I<event> => \&cb
757
758 Call the given code reference whenever the named event happens (event is
759 something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
760 handlers are recognised generally depends on the type of object these
761 handlers attach to).
762
763 See F<include/eventinc.h> for the full list of events supported, and their
764 class.
765
766 =item package => package::
767
768 Look for sub functions of the name C<< on_I<event> >> in the given
769 package and register them. Only handlers for eevents supported by the
770 object/class are recognised.
771
772 =back
773
774 Example, define an attachment called "sockpuppet" that calls the given
775 event handler when a monster attacks:
776
777 cf::object::attachment sockpuppet =>
778 on_skill_attack => sub {
779 my ($self, $victim) = @_;
780 ...
781 }
782 }
783
784 =item $attachable->valid
785
786 Just because you have a perl object does not mean that the corresponding
787 C-level object still exists. If you try to access an object that has no
788 valid C counterpart anymore you get an exception at runtime. This method
789 can be used to test for existence of the C object part without causing an
790 exception.
791
792 =cut
793
794 # the following variables are defined in .xs and must not be re-created
795 our @CB_GLOBAL = (); # registry for all global events
796 our @CB_ATTACHABLE = (); # registry for all attachables
797 our @CB_OBJECT = (); # all objects (should not be used except in emergency)
798 our @CB_PLAYER = ();
799 our @CB_CLIENT = ();
800 our @CB_TYPE = (); # registry for type (cf-object class) based events
801 our @CB_MAP = ();
802
803 my %attachment;
804
805 sub cf::attachable::thawer_merge {
806 # simply override everything except _meta
807 local $_[0]{_meta};
808 %{$_[0]} = %{$_[1]};
809 }
810
811 sub _attach_cb($$$$) {
812 my ($registry, $event, $prio, $cb) = @_;
813
814 use sort 'stable';
815
816 $cb = [$prio, $cb];
817
818 @{$registry->[$event]} = sort
819 { $a->[0] cmp $b->[0] }
820 @{$registry->[$event] || []}, $cb;
821 }
822
823 # hack
824 my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
825
826 # attach handles attaching event callbacks
827 # the only thing the caller has to do is pass the correct
828 # registry (== where the callback attaches to).
829 sub _attach {
830 my ($registry, $klass, @arg) = @_;
831
832 my $object_type;
833 my $prio = 0;
834 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
835
836 #TODO: get rid of this hack
837 if ($attachable_klass{$klass}) {
838 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
839 }
840
841 while (@arg) {
842 my $type = shift @arg;
843
844 if ($type eq "prio") {
845 $prio = shift @arg;
846
847 } elsif ($type eq "type") {
848 $object_type = shift @arg;
849 $registry = $CB_TYPE[$object_type] ||= [];
850
851 } elsif ($type eq "subtype") {
852 defined $object_type or Carp::croak "subtype specified without type";
853 my $object_subtype = shift @arg;
854 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
855
856 } elsif ($type eq "package") {
857 my $pkg = shift @arg;
858
859 while (my ($name, $id) = each %cb_id) {
860 if (my $cb = $pkg->can ($name)) {
861 _attach_cb $registry, $id, $prio, $cb;
862 }
863 }
864
865 } elsif (exists $cb_id{$type}) {
866 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
867
868 } elsif (ref $type) {
869 warn "attaching objects not supported, ignoring.\n";
870
871 } else {
872 shift @arg;
873 warn "attach argument '$type' not supported, ignoring.\n";
874 }
875 }
876 }
877
878 sub _object_attach {
879 my ($obj, $name, %arg) = @_;
880
881 return if exists $obj->{_attachment}{$name};
882
883 if (my $attach = $attachment{$name}) {
884 my $registry = $obj->registry;
885
886 for (@$attach) {
887 my ($klass, @attach) = @$_;
888 _attach $registry, $klass, @attach;
889 }
890
891 $obj->{$name} = \%arg;
892 } else {
893 warn "object uses attachment '$name' which is not available, postponing.\n";
894 }
895
896 $obj->{_attachment}{$name} = undef;
897 }
898
899 sub cf::attachable::attach {
900 if (ref $_[0]) {
901 _object_attach @_;
902 } else {
903 _attach shift->_attach_registry, @_;
904 }
905 _recalc_want;
906 };
907
908 # all those should be optimised
909 sub cf::attachable::detach {
910 my ($obj, $name) = @_;
911
912 if (ref $obj) {
913 delete $obj->{_attachment}{$name};
914 reattach ($obj);
915 } else {
916 Carp::croak "cannot, currently, detach class attachments";
917 }
918 _recalc_want;
919 };
920
921 sub cf::attachable::attached {
922 my ($obj, $name) = @_;
923
924 exists $obj->{_attachment}{$name}
925 }
926
927 for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
928 eval "#line " . __LINE__ . " 'cf.pm'
929 sub cf::\L$klass\E::_attach_registry {
930 (\\\@CB_$klass, KLASS_$klass)
931 }
932
933 sub cf::\L$klass\E::attachment {
934 my \$name = shift;
935
936 \$attachment{\$name} = [[KLASS_$klass, \@_]];
937 }
938 ";
939 die if $@;
940 }
941
942 our $override;
943 our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
944
945 sub override {
946 $override = 1;
947 @INVOKE_RESULTS = (@_);
948 }
949
950 sub do_invoke {
951 my $event = shift;
952 my $callbacks = shift;
953
954 @INVOKE_RESULTS = ();
955
956 local $override;
957
958 for (@$callbacks) {
959 eval { &{$_->[1]} };
960
961 if ($@) {
962 warn "$@";
963 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
964 override;
965 }
966
967 return 1 if $override;
968 }
969
970 0
971 }
972
973 =item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
974
975 =item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
976
977 Generate an object-specific event with the given arguments.
978
979 This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
980 removed in future versions), and there is no public API to access override
981 results (if you must, access C<@cf::INVOKE_RESULTS> directly).
982
983 =back
984
985 =cut
986
987 #############################################################################
988 # object support
989
990 sub _object_equal($$);
991 sub _object_equal($$) {
992 my ($a, $b) = @_;
993
994 return 0 unless (ref $a) eq (ref $b);
995
996 if ("HASH" eq ref $a) {
997 my @ka = keys %$a;
998 my @kb = keys %$b;
999
1000 return 0 if @ka != @kb;
1001
1002 for (0 .. $#ka) {
1003 return 0 unless $ka[$_] eq $kb[$_];
1004 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1005 }
1006
1007 } elsif ("ARRAY" eq ref $a) {
1008
1009 return 0 if @$a != @$b;
1010
1011 for (0 .. $#$a) {
1012 return 0 unless _object_equal $a->[$_], $b->[$_];
1013 }
1014
1015 } elsif ($a ne $b) {
1016 return 0;
1017 }
1018
1019 1
1020 }
1021
1022 our $SLOW_MERGES;#d#
1023 sub _can_merge {
1024 my ($ob1, $ob2) = @_;
1025
1026 ++$SLOW_MERGES;#d#
1027
1028 # we do the slow way here
1029 return _object_equal $ob1, $ob2
1030 }
1031
1032 sub reattach {
1033 # basically do the same as instantiate, without calling instantiate
1034 my ($obj) = @_;
1035
1036 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1037
1038 my $registry = $obj->registry;
1039
1040 @$registry = ();
1041
1042 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
1043
1044 for my $name (keys %{ $obj->{_attachment} || {} }) {
1045 if (my $attach = $attachment{$name}) {
1046 for (@$attach) {
1047 my ($klass, @attach) = @$_;
1048 _attach $registry, $klass, @attach;
1049 }
1050 } else {
1051 warn "object uses attachment '$name' that is not available, postponing.\n";
1052 }
1053 }
1054 }
1055
1056 cf::attachable->attach (
1057 prio => -1000000,
1058 on_instantiate => sub {
1059 my ($obj, $data) = @_;
1060
1061 $data = decode_json $data;
1062
1063 for (@$data) {
1064 my ($name, $args) = @$_;
1065
1066 $obj->attach ($name, %{$args || {} });
1067 }
1068 },
1069 on_reattach => \&reattach,
1070 on_clone => sub {
1071 my ($src, $dst) = @_;
1072
1073 @{$dst->registry} = @{$src->registry};
1074
1075 %$dst = %$src;
1076
1077 %{$dst->{_attachment}} = %{$src->{_attachment}}
1078 if exists $src->{_attachment};
1079 },
1080 );
1081
1082 sub object_freezer_save {
1083 my ($filename, $rdata, $objs) = @_;
1084
1085 sync_job {
1086 if (length $$rdata) {
1087 utf8::decode (my $decname = $filename);
1088 warn sprintf "saving %s (%d,%d)\n",
1089 $decname, length $$rdata, scalar @$objs;
1090
1091 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1092 chmod SAVE_MODE, $fh;
1093 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1094 aio_fsync $fh if $cf::USE_FSYNC;
1095 close $fh;
1096
1097 if (@$objs) {
1098 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1099 chmod SAVE_MODE, $fh;
1100 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1101 aio_write $fh, 0, (length $data), $data, 0;
1102 aio_fsync $fh if $cf::USE_FSYNC;
1103 close $fh;
1104 aio_rename "$filename.pst~", "$filename.pst";
1105 }
1106 } else {
1107 aio_unlink "$filename.pst";
1108 }
1109
1110 aio_rename "$filename~", $filename;
1111 } else {
1112 warn "FATAL: $filename~: $!\n";
1113 }
1114 } else {
1115 aio_unlink $filename;
1116 aio_unlink "$filename.pst";
1117 }
1118 };
1119 }
1120
1121 sub object_freezer_as_string {
1122 my ($rdata, $objs) = @_;
1123
1124 use Data::Dumper;
1125
1126 $$rdata . Dumper $objs
1127 }
1128
1129 sub object_thawer_load {
1130 my ($filename) = @_;
1131
1132 my ($data, $av);
1133
1134 (aio_load $filename, $data) >= 0
1135 or return;
1136
1137 unless (aio_stat "$filename.pst") {
1138 (aio_load "$filename.pst", $av) >= 0
1139 or return;
1140
1141 my $st = eval { Coro::Storable::thaw $av };
1142 $av = $st->{objs};
1143 }
1144
1145 utf8::decode (my $decname = $filename);
1146 warn sprintf "loading %s (%d,%d)\n",
1147 $decname, length $data, scalar @{$av || []};
1148
1149 ($data, $av)
1150 }
1151
1152 =head2 COMMAND CALLBACKS
1153
1154 =over 4
1155
1156 =cut
1157
1158 #############################################################################
1159 # command handling &c
1160
1161 =item cf::register_command $name => \&callback($ob,$args);
1162
1163 Register a callback for execution when the client sends the user command
1164 $name.
1165
1166 =cut
1167
1168 sub register_command {
1169 my ($name, $cb) = @_;
1170
1171 my $caller = caller;
1172 #warn "registering command '$name/$time' to '$caller'";
1173
1174 push @{ $COMMAND{$name} }, [$caller, $cb];
1175 }
1176
1177 =item cf::register_extcmd $name => \&callback($pl,$packet);
1178
1179 Register a callback for execution when the client sends an (synchronous)
1180 extcmd packet. Ext commands will be processed in the order they are
1181 received by the server, like other user commands. The first argument is
1182 the logged-in player. Ext commands can only be processed after a player
1183 has logged in successfully.
1184
1185 If the callback returns something, it is sent back as if reply was being
1186 called.
1187
1188 =item cf::register_exticmd $name => \&callback($ns,$packet);
1189
1190 Register a callback for execution when the client sends an (asynchronous)
1191 exticmd packet. Exti commands are processed by the server as soon as they
1192 are received, i.e. out of order w.r.t. other commands. The first argument
1193 is a client socket. Exti commands can be received anytime, even before
1194 log-in.
1195
1196 If the callback returns something, it is sent back as if reply was being
1197 called.
1198
1199 =cut
1200
1201 sub register_extcmd {
1202 my ($name, $cb) = @_;
1203
1204 $EXTCMD{$name} = $cb;
1205 }
1206
1207 sub register_exticmd {
1208 my ($name, $cb) = @_;
1209
1210 $EXTICMD{$name} = $cb;
1211 }
1212
1213 cf::player->attach (
1214 on_command => sub {
1215 my ($pl, $name, $params) = @_;
1216
1217 my $cb = $COMMAND{$name}
1218 or return;
1219
1220 for my $cmd (@$cb) {
1221 $cmd->[1]->($pl->ob, $params);
1222 }
1223
1224 cf::override;
1225 },
1226 on_extcmd => sub {
1227 my ($pl, $buf) = @_;
1228
1229 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
1230
1231 if (ref $msg) {
1232 my ($type, $reply, @payload) =
1233 "ARRAY" eq ref $msg
1234 ? @$msg
1235 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1236
1237 my @reply;
1238
1239 if (my $cb = $EXTCMD{$type}) {
1240 @reply = $cb->($pl, @payload);
1241 }
1242
1243 $pl->ext_reply ($reply, @reply)
1244 if $reply;
1245
1246 } else {
1247 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1248 }
1249
1250 cf::override;
1251 },
1252 );
1253
1254 sub load_extensions {
1255 cf::sync_job {
1256 my %todo;
1257
1258 for my $path (<$LIBDIR/*.ext>) {
1259 next unless -r $path;
1260
1261 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1262 my $base = $1;
1263 my $pkg = $1;
1264 $pkg =~ s/[^[:word:]]/_/g;
1265 $pkg = "ext::$pkg";
1266
1267 open my $fh, "<:utf8", $path
1268 or die "$path: $!";
1269
1270 my $source = do { local $/; <$fh> };
1271
1272 my %ext = (
1273 path => $path,
1274 base => $base,
1275 pkg => $pkg,
1276 );
1277
1278 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1279 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1280
1281 $ext{source} =
1282 "package $pkg; use strict; use utf8;\n"
1283 . "#line 1 \"$path\"\n{\n"
1284 . $source
1285 . "\n};\n1";
1286
1287 $todo{$base} = \%ext;
1288 }
1289
1290 my %done;
1291 while (%todo) {
1292 my $progress;
1293
1294 while (my ($k, $v) = each %todo) {
1295 for (split /,\s*/, $v->{meta}{depends}) {
1296 goto skip
1297 unless exists $done{$_};
1298 }
1299
1300 warn "... loading '$k' into '$v->{pkg}'\n";
1301
1302 unless (eval $v->{source}) {
1303 my $msg = $@ ? "$v->{path}: $@\n"
1304 : "$v->{base}: extension inactive.\n";
1305
1306 if (exists $v->{meta}{mandatory}) {
1307 warn $msg;
1308 warn "mandatory extension failed to load, exiting.\n";
1309 exit 1;
1310 }
1311
1312 warn $msg;
1313 }
1314
1315 $done{$k} = delete $todo{$k};
1316 push @EXTS, $v->{pkg};
1317 $progress = 1;
1318 }
1319
1320 skip:
1321 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1322 unless $progress;
1323 }
1324 };
1325 }
1326
1327 #############################################################################
1328
1329 =back
1330
1331 =head2 CORE EXTENSIONS
1332
1333 Functions and methods that extend core crossfire objects.
1334
1335 =cut
1336
1337 package cf::player;
1338
1339 use Coro::AIO;
1340
1341 =head3 cf::player
1342
1343 =over 4
1344
1345 =item cf::player::num_playing
1346
1347 Returns the official number of playing players, as per the Crossfire metaserver rules.
1348
1349 =cut
1350
1351 sub num_playing {
1352 scalar grep
1353 $_->ob->map
1354 && !$_->hidden
1355 && !$_->ob->flag (cf::FLAG_WIZ),
1356 cf::player::list
1357 }
1358
1359 =item cf::player::find $login
1360
1361 Returns the given player object, loading it if necessary (might block).
1362
1363 =cut
1364
1365 sub playerdir($) {
1366 "$PLAYERDIR/"
1367 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1368 }
1369
1370 sub path($) {
1371 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1372
1373 (playerdir $login) . "/playerdata"
1374 }
1375
1376 sub find_active($) {
1377 $cf::PLAYER{$_[0]}
1378 and $cf::PLAYER{$_[0]}->active
1379 and $cf::PLAYER{$_[0]}
1380 }
1381
1382 sub exists($) {
1383 my ($login) = @_;
1384
1385 $cf::PLAYER{$login}
1386 or cf::sync_job { !aio_stat path $login }
1387 }
1388
1389 sub find($) {
1390 return $cf::PLAYER{$_[0]} || do {
1391 my $login = $_[0];
1392
1393 my $guard = cf::lock_acquire "user_find:$login";
1394
1395 $cf::PLAYER{$_[0]} || do {
1396 # rename old playerfiles to new ones
1397 #TODO: remove when no longer required
1398 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1399 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1400 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1401 aio_unlink +(playerdir $login) . "/$login.pl";
1402
1403 my $f = new_from_file cf::object::thawer path $login
1404 or return;
1405
1406 my $pl = cf::player::load_pl $f
1407 or return;
1408 local $cf::PLAYER_LOADING{$login} = $pl;
1409 $f->resolve_delayed_derefs;
1410 $cf::PLAYER{$login} = $pl
1411 }
1412 }
1413 }
1414
1415 sub save($) {
1416 my ($pl) = @_;
1417
1418 return if $pl->{deny_save};
1419
1420 my $path = path $pl;
1421 my $guard = cf::lock_acquire "user_save:$path";
1422
1423 return if $pl->{deny_save};
1424
1425 aio_mkdir playerdir $pl, 0770;
1426 $pl->{last_save} = $cf::RUNTIME;
1427
1428 $pl->save_pl ($path);
1429 cf::cede_to_tick;
1430 }
1431
1432 sub new($) {
1433 my ($login) = @_;
1434
1435 my $self = create;
1436
1437 $self->ob->name ($login);
1438 $self->{deny_save} = 1;
1439
1440 $cf::PLAYER{$login} = $self;
1441
1442 $self
1443 }
1444
1445 =item $player->send_msg ($channel, $msg, $color, [extra...])
1446
1447 =cut
1448
1449 sub send_msg {
1450 my $ns = shift->ns
1451 or return;
1452 $ns->send_msg (@_);
1453 }
1454
1455 =item $pl->quit_character
1456
1457 Nukes the player without looking back. If logged in, the connection will
1458 be destroyed. May block for a long time.
1459
1460 =cut
1461
1462 sub quit_character {
1463 my ($pl) = @_;
1464
1465 my $name = $pl->ob->name;
1466
1467 $pl->{deny_save} = 1;
1468 $pl->password ("*"); # this should lock out the player until we nuked the dir
1469
1470 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1471 $pl->deactivate;
1472 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1473 $pl->ns->destroy if $pl->ns;
1474
1475 my $path = playerdir $pl;
1476 my $temp = "$path~$cf::RUNTIME~deleting~";
1477 aio_rename $path, $temp;
1478 delete $cf::PLAYER{$pl->ob->name};
1479 $pl->destroy;
1480
1481 my $prefix = qr<^~\Q$name\E/>;
1482
1483 # nuke player maps
1484 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1485
1486 IO::AIO::aio_rmtree $temp;
1487 }
1488
1489 =item $pl->kick
1490
1491 Kicks a player out of the game. This destroys the connection.
1492
1493 =cut
1494
1495 sub kick {
1496 my ($pl, $kicker) = @_;
1497
1498 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1499 $pl->killer ("kicked");
1500 $pl->ns->destroy;
1501 }
1502
1503 =item cf::player::list_logins
1504
1505 Returns am arrayref of all valid playernames in the system, can take a
1506 while and may block, so not sync_job-capable, ever.
1507
1508 =cut
1509
1510 sub list_logins {
1511 my $dirs = aio_readdir $PLAYERDIR
1512 or return [];
1513
1514 my @logins;
1515
1516 for my $login (@$dirs) {
1517 my $path = path $login;
1518
1519 # a .pst is a dead give-away for a valid player
1520 unless (-e "$path.pst") {
1521 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1522 aio_read $fh, 0, 512, my $buf, 0 or next;
1523 $buf !~ /^password -------------$/m or next; # official not-valid tag
1524 }
1525
1526 utf8::decode $login;
1527 push @logins, $login;
1528 }
1529
1530 \@logins
1531 }
1532
1533 =item $player->maps
1534
1535 Returns an arrayref of map paths that are private for this
1536 player. May block.
1537
1538 =cut
1539
1540 sub maps($) {
1541 my ($pl) = @_;
1542
1543 $pl = ref $pl ? $pl->ob->name : $pl;
1544
1545 my $files = aio_readdir playerdir $pl
1546 or return;
1547
1548 my @paths;
1549
1550 for (@$files) {
1551 utf8::decode $_;
1552 next if /\.(?:pl|pst)$/;
1553 next unless /^$PATH_SEP/o;
1554
1555 push @paths, cf::map::normalise "~$pl/$_";
1556 }
1557
1558 \@paths
1559 }
1560
1561 =item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1562
1563 Expand crossfire pod fragments into protocol xml.
1564
1565 =cut
1566
1567 use re 'eval';
1568
1569 my $group;
1570 my $interior; $interior = qr{
1571 # match a pod interior sequence sans C<< >>
1572 (?:
1573 \ (.*?)\ (?{ $group = $^N })
1574 | < (??{$interior}) >
1575 )
1576 }x;
1577
1578 sub expand_cfpod {
1579 my ($self, $pod) = @_;
1580
1581 my $xml;
1582
1583 while () {
1584 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1585 $group = $1;
1586
1587 $group =~ s/&/&amp;/g;
1588 $group =~ s/</&lt;/g;
1589
1590 $xml .= $group;
1591 } elsif ($pod =~ m%\G
1592 ([BCGHITU])
1593 <
1594 (?:
1595 ([^<>]*) (?{ $group = $^N })
1596 | < $interior >
1597 )
1598 >
1599 %gcsx
1600 ) {
1601 my ($code, $data) = ($1, $group);
1602
1603 if ($code eq "B") {
1604 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1605 } elsif ($code eq "I") {
1606 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1607 } elsif ($code eq "U") {
1608 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1609 } elsif ($code eq "C") {
1610 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1611 } elsif ($code eq "T") {
1612 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1613 } elsif ($code eq "G") {
1614 my ($male, $female) = split /\|/, $data;
1615 $data = $self->gender ? $female : $male;
1616 $xml .= expand_cfpod ($self, $data);
1617 } elsif ($code eq "H") {
1618 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1619 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1620 "")
1621 [$self->{hintmode}];
1622 } else {
1623 $xml .= "error processing '$code($data)' directive";
1624 }
1625 } else {
1626 if ($pod =~ /\G(.+)/) {
1627 warn "parse error while expanding $pod (at $1)";
1628 }
1629 last;
1630 }
1631 }
1632
1633 for ($xml) {
1634 # create single paragraphs (very hackish)
1635 s/(?<=\S)\n(?=\w)/ /g;
1636
1637 # compress some whitespace
1638 s/\s+\n/\n/g; # ws line-ends
1639 s/\n\n+/\n/g; # double lines
1640 s/^\n+//; # beginning lines
1641 s/\n+$//; # ending lines
1642 }
1643
1644 $xml
1645 }
1646
1647 no re 'eval';
1648
1649 sub hintmode {
1650 $_[0]{hintmode} = $_[1] if @_ > 1;
1651 $_[0]{hintmode}
1652 }
1653
1654 =item $player->ext_reply ($msgid, @msg)
1655
1656 Sends an ext reply to the player.
1657
1658 =cut
1659
1660 sub ext_reply($$@) {
1661 my ($self, $id, @msg) = @_;
1662
1663 $self->ns->ext_reply ($id, @msg)
1664 }
1665
1666 =item $player->ext_msg ($type, @msg)
1667
1668 Sends an ext event to the client.
1669
1670 =cut
1671
1672 sub ext_msg($$@) {
1673 my ($self, $type, @msg) = @_;
1674
1675 $self->ns->ext_msg ($type, @msg);
1676 }
1677
1678 =head3 cf::region
1679
1680 =over 4
1681
1682 =cut
1683
1684 package cf::region;
1685
1686 =item cf::region::find_by_path $path
1687
1688 Tries to decuce the likely region for a map knowing only its path.
1689
1690 =cut
1691
1692 sub find_by_path($) {
1693 my ($path) = @_;
1694
1695 my ($match, $specificity);
1696
1697 for my $region (list) {
1698 if ($region->{match} && $path =~ $region->{match}) {
1699 ($match, $specificity) = ($region, $region->specificity)
1700 if $region->specificity > $specificity;
1701 }
1702 }
1703
1704 $match
1705 }
1706
1707 =back
1708
1709 =head3 cf::map
1710
1711 =over 4
1712
1713 =cut
1714
1715 package cf::map;
1716
1717 use Fcntl;
1718 use Coro::AIO;
1719
1720 use overload
1721 '""' => \&as_string,
1722 fallback => 1;
1723
1724 our $MAX_RESET = 3600;
1725 our $DEFAULT_RESET = 3000;
1726
1727 sub generate_random_map {
1728 my ($self, $rmp) = @_;
1729 # mit "rum" bekleckern, nicht
1730 $self->_create_random_map (
1731 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1732 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1733 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1734 $rmp->{exit_on_final_map},
1735 $rmp->{xsize}, $rmp->{ysize},
1736 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1737 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1738 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1739 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1740 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1741 (cf::region::find $rmp->{region}), $rmp->{custom}
1742 )
1743 }
1744
1745 =item cf::map->register ($regex, $prio)
1746
1747 Register a handler for the map path matching the given regex at the
1748 givne priority (higher is better, built-in handlers have priority 0, the
1749 default).
1750
1751 =cut
1752
1753 sub register {
1754 my (undef, $regex, $prio) = @_;
1755 my $pkg = caller;
1756
1757 no strict;
1758 push @{"$pkg\::ISA"}, __PACKAGE__;
1759
1760 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1761 }
1762
1763 # also paths starting with '/'
1764 $EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1765
1766 sub thawer_merge {
1767 my ($self, $merge) = @_;
1768
1769 # we have to keep some variables in memory intact
1770 local $self->{path};
1771 local $self->{load_path};
1772
1773 $self->SUPER::thawer_merge ($merge);
1774 }
1775
1776 sub normalise {
1777 my ($path, $base) = @_;
1778
1779 $path = "$path"; # make sure its a string
1780
1781 $path =~ s/\.map$//;
1782
1783 # map plan:
1784 #
1785 # /! non-realised random map exit (special hack!)
1786 # {... are special paths that are not being touched
1787 # ?xxx/... are special absolute paths
1788 # ?random/... random maps
1789 # /... normal maps
1790 # ~user/... per-player map of a specific user
1791
1792 $path =~ s/$PATH_SEP/\//go;
1793
1794 # treat it as relative path if it starts with
1795 # something that looks reasonable
1796 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1797 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1798
1799 $base =~ s{[^/]+/?$}{};
1800 $path = "$base/$path";
1801 }
1802
1803 for ($path) {
1804 redo if s{//}{/};
1805 redo if s{/\.?/}{/};
1806 redo if s{/[^/]+/\.\./}{/};
1807 }
1808
1809 $path
1810 }
1811
1812 sub new_from_path {
1813 my (undef, $path, $base) = @_;
1814
1815 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1816
1817 $path = normalise $path, $base;
1818
1819 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1820 if ($path =~ $EXT_MAP{$pkg}[1]) {
1821 my $self = bless cf::map::new, $pkg;
1822 $self->{path} = $path; $self->path ($path);
1823 $self->init; # pass $1 etc.
1824 return $self;
1825 }
1826 }
1827
1828 Carp::cluck "unable to resolve path '$path' (base '$base').";
1829 ()
1830 }
1831
1832 sub init {
1833 my ($self) = @_;
1834
1835 $self
1836 }
1837
1838 sub as_string {
1839 my ($self) = @_;
1840
1841 "$self->{path}"
1842 }
1843
1844 # the displayed name, this is a one way mapping
1845 sub visible_name {
1846 &as_string
1847 }
1848
1849 # the original (read-only) location
1850 sub load_path {
1851 my ($self) = @_;
1852
1853 "$MAPDIR/$self->{path}.map"
1854 }
1855
1856 # the temporary/swap location
1857 sub save_path {
1858 my ($self) = @_;
1859
1860 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1861 "$TMPDIR/$path.map"
1862 }
1863
1864 # the unique path, undef == no special unique path
1865 sub uniq_path {
1866 my ($self) = @_;
1867
1868 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1869 "$UNIQUEDIR/$path"
1870 }
1871
1872 # and all this just because we cannot iterate over
1873 # all maps in C++...
1874 sub change_all_map_light {
1875 my ($change) = @_;
1876
1877 $_->change_map_light ($change)
1878 for grep $_->outdoor, values %cf::MAP;
1879 }
1880
1881 sub decay_objects {
1882 my ($self) = @_;
1883
1884 return if $self->{deny_reset};
1885
1886 $self->do_decay_objects;
1887 }
1888
1889 sub unlink_save {
1890 my ($self) = @_;
1891
1892 utf8::encode (my $save = $self->save_path);
1893 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1894 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1895 }
1896
1897 sub load_header_from($) {
1898 my ($self, $path) = @_;
1899
1900 utf8::encode $path;
1901 my $f = new_from_file cf::object::thawer $path
1902 or return;
1903
1904 $self->_load_header ($f)
1905 or return;
1906
1907 local $MAP_LOADING{$self->{path}} = $self;
1908 $f->resolve_delayed_derefs;
1909
1910 $self->{load_path} = $path;
1911
1912 1
1913 }
1914
1915 sub load_header_orig {
1916 my ($self) = @_;
1917
1918 $self->load_header_from ($self->load_path)
1919 }
1920
1921 sub load_header_temp {
1922 my ($self) = @_;
1923
1924 $self->load_header_from ($self->save_path)
1925 }
1926
1927 sub prepare_temp {
1928 my ($self) = @_;
1929
1930 $self->last_access ((delete $self->{last_access})
1931 || $cf::RUNTIME); #d#
1932 # safety
1933 $self->{instantiate_time} = $cf::RUNTIME
1934 if $self->{instantiate_time} > $cf::RUNTIME;
1935 }
1936
1937 sub prepare_orig {
1938 my ($self) = @_;
1939
1940 $self->{load_original} = 1;
1941 $self->{instantiate_time} = $cf::RUNTIME;
1942 $self->last_access ($cf::RUNTIME);
1943 $self->instantiate;
1944 }
1945
1946 sub load_header {
1947 my ($self) = @_;
1948
1949 if ($self->load_header_temp) {
1950 $self->prepare_temp;
1951 } else {
1952 $self->load_header_orig
1953 or return;
1954 $self->prepare_orig;
1955 }
1956
1957 $self->{deny_reset} = 1
1958 if $self->no_reset;
1959
1960 $self->default_region (cf::region::find_by_path $self->{path})
1961 unless $self->default_region;
1962
1963 1
1964 }
1965
1966 sub find;
1967 sub find {
1968 my ($path, $origin) = @_;
1969
1970 $path = normalise $path, $origin && $origin->path;
1971
1972 cf::lock_wait "map_data:$path";#d#remove
1973 cf::lock_wait "map_find:$path";
1974
1975 $cf::MAP{$path} || do {
1976 my $guard1 = cf::lock_acquire "map_find:$path";
1977 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1978
1979 my $map = new_from_path cf::map $path
1980 or return;
1981
1982 $map->{last_save} = $cf::RUNTIME;
1983
1984 $map->load_header
1985 or return;
1986
1987 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1988 # doing this can freeze the server in a sync job, obviously
1989 #$cf::WAIT_FOR_TICK->wait;
1990 undef $guard1;
1991 undef $guard2;
1992 $map->reset;
1993 return find $path;
1994 }
1995
1996 $cf::MAP{$path} = $map
1997 }
1998 }
1999
2000 sub pre_load { }
2001 sub post_load { }
2002
2003 sub load {
2004 my ($self) = @_;
2005
2006 local $self->{deny_reset} = 1; # loading can take a long time
2007
2008 my $path = $self->{path};
2009
2010 {
2011 my $guard = cf::lock_acquire "map_data:$path";
2012
2013 return unless $self->valid;
2014 return unless $self->in_memory == cf::MAP_SWAPPED;
2015
2016 $self->in_memory (cf::MAP_LOADING);
2017
2018 $self->alloc;
2019
2020 $self->pre_load;
2021 cf::cede_to_tick;
2022
2023 my $f = new_from_file cf::object::thawer $self->{load_path};
2024 $f->skip_block;
2025 $self->_load_objects ($f)
2026 or return;
2027
2028 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
2029 if delete $self->{load_original};
2030
2031 if (my $uniq = $self->uniq_path) {
2032 utf8::encode $uniq;
2033 unless (aio_stat $uniq) {
2034 if (my $f = new_from_file cf::object::thawer $uniq) {
2035 $self->clear_unique_items;
2036 $self->_load_objects ($f);
2037 $f->resolve_delayed_derefs;
2038 }
2039 }
2040 }
2041
2042 $f->resolve_delayed_derefs;
2043
2044 cf::cede_to_tick;
2045 # now do the right thing for maps
2046 $self->link_multipart_objects;
2047 $self->difficulty ($self->estimate_difficulty)
2048 unless $self->difficulty;
2049 cf::cede_to_tick;
2050
2051 unless ($self->{deny_activate}) {
2052 $self->decay_objects;
2053 $self->fix_auto_apply;
2054 $self->update_buttons;
2055 cf::cede_to_tick;
2056 $self->set_darkness_map;
2057 cf::cede_to_tick;
2058 $self->activate;
2059 }
2060
2061 $self->{last_save} = $cf::RUNTIME;
2062 $self->last_access ($cf::RUNTIME);
2063
2064 $self->in_memory (cf::MAP_IN_MEMORY);
2065 }
2066
2067 $self->post_load;
2068 }
2069
2070 sub customise_for {
2071 my ($self, $ob) = @_;
2072
2073 return find "~" . $ob->name . "/" . $self->{path}
2074 if $self->per_player;
2075
2076 # return find "?party/" . $ob->name . "/" . $self->{path}
2077 # if $self->per_party;
2078
2079 $self
2080 }
2081
2082 # find and load all maps in the 3x3 area around a map
2083 sub load_neighbours {
2084 my ($map) = @_;
2085
2086 my @neigh; # diagonal neighbours
2087
2088 for (0 .. 3) {
2089 my $neigh = $map->tile_path ($_)
2090 or next;
2091 $neigh = find $neigh, $map
2092 or next;
2093 $neigh->load;
2094
2095 push @neigh,
2096 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2097 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2098 }
2099
2100 for (grep defined $_->[0], @neigh) {
2101 my ($path, $origin) = @$_;
2102 my $neigh = find $path, $origin
2103 or next;
2104 $neigh->load;
2105 }
2106 }
2107
2108 sub find_sync {
2109 my ($path, $origin) = @_;
2110
2111 cf::sync_job { find $path, $origin }
2112 }
2113
2114 sub do_load_sync {
2115 my ($map) = @_;
2116
2117 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2118 if $Coro::current == $Coro::main;
2119
2120 cf::sync_job { $map->load };
2121 }
2122
2123 our %MAP_PREFETCH;
2124 our $MAP_PREFETCHER = undef;
2125
2126 sub find_async {
2127 my ($path, $origin, $load) = @_;
2128
2129 $path = normalise $path, $origin && $origin->{path};
2130
2131 if (my $map = $cf::MAP{$path}) {
2132 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2133 }
2134
2135 $MAP_PREFETCH{$path} |= $load;
2136
2137 $MAP_PREFETCHER ||= cf::async {
2138 $Coro::current->{desc} = "map prefetcher";
2139
2140 while (%MAP_PREFETCH) {
2141 while (my ($k, $v) = each %MAP_PREFETCH) {
2142 if (my $map = find $k) {
2143 $map->load if $v;
2144 }
2145
2146 delete $MAP_PREFETCH{$k};
2147 }
2148 }
2149 undef $MAP_PREFETCHER;
2150 };
2151 $MAP_PREFETCHER->prio (6);
2152
2153 ()
2154 }
2155
2156 sub save {
2157 my ($self) = @_;
2158
2159 my $lock = cf::lock_acquire "map_data:$self->{path}";
2160
2161 $self->{last_save} = $cf::RUNTIME;
2162
2163 return unless $self->dirty;
2164
2165 my $save = $self->save_path; utf8::encode $save;
2166 my $uniq = $self->uniq_path; utf8::encode $uniq;
2167
2168 $self->{load_path} = $save;
2169
2170 return if $self->{deny_save};
2171
2172 local $self->{last_access} = $self->last_access;#d#
2173
2174 cf::async {
2175 $Coro::current->{desc} = "map player save";
2176 $_->contr->save for $self->players;
2177 };
2178
2179 if ($uniq) {
2180 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2181 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2182 } else {
2183 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2184 }
2185 }
2186
2187 sub swap_out {
2188 my ($self) = @_;
2189
2190 # save first because save cedes
2191 $self->save;
2192
2193 my $lock = cf::lock_acquire "map_data:$self->{path}";
2194
2195 return if $self->players;
2196 return if $self->in_memory != cf::MAP_IN_MEMORY;
2197 return if $self->{deny_save};
2198
2199 $self->in_memory (cf::MAP_SWAPPED);
2200
2201 $self->deactivate;
2202 $_->clear_links_to ($self) for values %cf::MAP;
2203 $self->clear;
2204 }
2205
2206 sub reset_at {
2207 my ($self) = @_;
2208
2209 # TODO: safety, remove and allow resettable per-player maps
2210 return 1e99 if $self->{deny_reset};
2211
2212 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2213 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2214
2215 $time + $to
2216 }
2217
2218 sub should_reset {
2219 my ($self) = @_;
2220
2221 $self->reset_at <= $cf::RUNTIME
2222 }
2223
2224 sub reset {
2225 my ($self) = @_;
2226
2227 my $lock = cf::lock_acquire "map_data:$self->{path}";
2228
2229 return if $self->players;
2230
2231 warn "resetting map ", $self->path;
2232
2233 $self->in_memory (cf::MAP_SWAPPED);
2234
2235 # need to save uniques path
2236 unless ($self->{deny_save}) {
2237 my $uniq = $self->uniq_path; utf8::encode $uniq;
2238
2239 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2240 if $uniq;
2241 }
2242
2243 delete $cf::MAP{$self->path};
2244
2245 $self->deactivate;
2246 $_->clear_links_to ($self) for values %cf::MAP;
2247 $self->clear;
2248
2249 $self->unlink_save;
2250 $self->destroy;
2251 }
2252
2253 my $nuke_counter = "aaaa";
2254
2255 sub nuke {
2256 my ($self) = @_;
2257
2258 {
2259 my $lock = cf::lock_acquire "map_data:$self->{path}";
2260
2261 delete $cf::MAP{$self->path};
2262
2263 $self->unlink_save;
2264
2265 bless $self, "cf::map";
2266 delete $self->{deny_reset};
2267 $self->{deny_save} = 1;
2268 $self->reset_timeout (1);
2269 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2270
2271 $cf::MAP{$self->path} = $self;
2272 }
2273
2274 $self->reset; # polite request, might not happen
2275 }
2276
2277 =item $maps = cf::map::tmp_maps
2278
2279 Returns an arrayref with all map paths of currently instantiated and saved
2280 maps. May block.
2281
2282 =cut
2283
2284 sub tmp_maps() {
2285 [
2286 map {
2287 utf8::decode $_;
2288 /\.map$/
2289 ? normalise $_
2290 : ()
2291 } @{ aio_readdir $TMPDIR or [] }
2292 ]
2293 }
2294
2295 =item $maps = cf::map::random_maps
2296
2297 Returns an arrayref with all map paths of currently instantiated and saved
2298 random maps. May block.
2299
2300 =cut
2301
2302 sub random_maps() {
2303 [
2304 map {
2305 utf8::decode $_;
2306 /\.map$/
2307 ? normalise "?random/$_"
2308 : ()
2309 } @{ aio_readdir $RANDOMDIR or [] }
2310 ]
2311 }
2312
2313 =item cf::map::unique_maps
2314
2315 Returns an arrayref of paths of all shared maps that have
2316 instantiated unique items. May block.
2317
2318 =cut
2319
2320 sub unique_maps() {
2321 [
2322 map {
2323 utf8::decode $_;
2324 /\.map$/
2325 ? normalise $_
2326 : ()
2327 } @{ aio_readdir $UNIQUEDIR or [] }
2328 ]
2329 }
2330
2331 package cf;
2332
2333 =back
2334
2335 =head3 cf::object
2336
2337 =cut
2338
2339 package cf::object;
2340
2341 =over 4
2342
2343 =item $ob->inv_recursive
2344
2345 Returns the inventory of the object _and_ their inventories, recursively.
2346
2347 =cut
2348
2349 sub inv_recursive_;
2350 sub inv_recursive_ {
2351 map { $_, inv_recursive_ $_->inv } @_
2352 }
2353
2354 sub inv_recursive {
2355 inv_recursive_ inv $_[0]
2356 }
2357
2358 =item $ref = $ob->ref
2359
2360 creates and returns a persistent reference to an objetc that can be stored as a string.
2361
2362 =item $ob = cf::object::deref ($refstring)
2363
2364 returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2365 even if the object actually exists. May block.
2366
2367 =cut
2368
2369 sub deref {
2370 my ($ref) = @_;
2371
2372 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2373 my ($uuid, $name) = ($1, $2);
2374 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2375 or return;
2376 $pl->ob->uuid eq $uuid
2377 or return;
2378
2379 $pl->ob
2380 } else {
2381 warn "$ref: cannot resolve object reference\n";
2382 undef
2383 }
2384 }
2385
2386 package cf;
2387
2388 =back
2389
2390 =head3 cf::object::player
2391
2392 =over 4
2393
2394 =item $player_object->reply ($npc, $msg[, $flags])
2395
2396 Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2397 can be C<undef>. Does the right thing when the player is currently in a
2398 dialogue with the given NPC character.
2399
2400 =cut
2401
2402 # rough implementation of a future "reply" method that works
2403 # with dialog boxes.
2404 #TODO: the first argument must go, split into a $npc->reply_to ( method
2405 sub cf::object::player::reply($$$;$) {
2406 my ($self, $npc, $msg, $flags) = @_;
2407
2408 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
2409
2410 if ($self->{record_replies}) {
2411 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2412
2413 } else {
2414 my $pl = $self->contr;
2415
2416 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2417 my $dialog = $pl->{npc_dialog};
2418 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2419
2420 } else {
2421 $msg = $npc->name . " says: $msg" if $npc;
2422 $self->message ($msg, $flags);
2423 }
2424 }
2425 }
2426
2427 =item $object->send_msg ($channel, $msg, $color, [extra...])
2428
2429 =cut
2430
2431 sub cf::object::send_msg {
2432 my $pl = shift->contr
2433 or return;
2434 $pl->send_msg (@_);
2435 }
2436
2437 =item $player_object->may ("access")
2438
2439 Returns wether the given player is authorized to access resource "access"
2440 (e.g. "command_wizcast").
2441
2442 =cut
2443
2444 sub cf::object::player::may {
2445 my ($self, $access) = @_;
2446
2447 $self->flag (cf::FLAG_WIZ) ||
2448 (ref $cf::CFG{"may_$access"}
2449 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2450 : $cf::CFG{"may_$access"})
2451 }
2452
2453 =item $player_object->enter_link
2454
2455 Freezes the player and moves him/her to a special map (C<{link}>).
2456
2457 The player should be reasonably safe there for short amounts of time. You
2458 I<MUST> call C<leave_link> as soon as possible, though.
2459
2460 Will never block.
2461
2462 =item $player_object->leave_link ($map, $x, $y)
2463
2464 Moves the player out of the special C<{link}> map onto the specified
2465 map. If the map is not valid (or omitted), the player will be moved back
2466 to the location he/she was before the call to C<enter_link>, or, if that
2467 fails, to the emergency map position.
2468
2469 Might block.
2470
2471 =cut
2472
2473 sub link_map {
2474 unless ($LINK_MAP) {
2475 $LINK_MAP = cf::map::find "{link}"
2476 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2477 $LINK_MAP->load;
2478 }
2479
2480 $LINK_MAP
2481 }
2482
2483 sub cf::object::player::enter_link {
2484 my ($self) = @_;
2485
2486 $self->deactivate_recursive;
2487
2488 return if UNIVERSAL::isa $self->map, "ext::map_link";
2489
2490 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2491 if $self->map && $self->map->{path} ne "{link}";
2492
2493 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2494 }
2495
2496 sub cf::object::player::leave_link {
2497 my ($self, $map, $x, $y) = @_;
2498
2499 return unless $self->contr->active;
2500
2501 my $link_pos = delete $self->{_link_pos};
2502
2503 unless ($map) {
2504 # restore original map position
2505 ($map, $x, $y) = @{ $link_pos || [] };
2506 $map = cf::map::find $map;
2507
2508 unless ($map) {
2509 ($map, $x, $y) = @$EMERGENCY_POSITION;
2510 $map = cf::map::find $map
2511 or die "FATAL: cannot load emergency map\n";
2512 }
2513 }
2514
2515 ($x, $y) = (-1, -1)
2516 unless (defined $x) && (defined $y);
2517
2518 # use -1 or undef as default coordinates, not 0, 0
2519 ($x, $y) = ($map->enter_x, $map->enter_y)
2520 if $x <=0 && $y <= 0;
2521
2522 $map->load;
2523 $map->load_neighbours;
2524
2525 return unless $self->contr->active;
2526 $self->activate_recursive;
2527
2528 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2529 $self->enter_map ($map, $x, $y);
2530 }
2531
2532 =item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2533
2534 Moves the player to the given map-path and coordinates by first freezing
2535 her, loading and preparing them map, calling the provided $check callback
2536 that has to return the map if sucecssful, and then unfreezes the player on
2537 the new (success) or old (failed) map position. In either case, $done will
2538 be called at the end of this process.
2539
2540 =cut
2541
2542 our $GOTOGEN;
2543
2544 sub cf::object::player::goto {
2545 my ($self, $path, $x, $y, $check, $done) = @_;
2546
2547 # do generation counting so two concurrent goto's will be executed in-order
2548 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2549
2550 $self->enter_link;
2551
2552 (async {
2553 $Coro::current->{desc} = "player::goto $path $x $y";
2554
2555 # *tag paths override both path and x|y
2556 if ($path =~ /^\*(.*)$/) {
2557 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2558 my $ob = $obs[rand @obs];
2559
2560 # see if we actually can go there
2561 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2562 $ob = $obs[rand @obs];
2563 } else {
2564 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2565 }
2566 # else put us there anyways for now #d#
2567
2568 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2569 } else {
2570 ($path, $x, $y) = (undef, undef, undef);
2571 }
2572 }
2573
2574 my $map = eval {
2575 my $map = defined $path ? cf::map::find $path : undef;
2576
2577 if ($map) {
2578 $map = $map->customise_for ($self);
2579 $map = $check->($map) if $check && $map;
2580 } else {
2581 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2582 }
2583
2584 $map
2585 };
2586
2587 if ($@) {
2588 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2589 LOG llevError | logBacktrace, Carp::longmess $@;
2590 }
2591
2592 if ($gen == $self->{_goto_generation}) {
2593 delete $self->{_goto_generation};
2594 $self->leave_link ($map, $x, $y);
2595 }
2596
2597 $done->() if $done;
2598 })->prio (1);
2599 }
2600
2601 =item $player_object->enter_exit ($exit_object)
2602
2603 =cut
2604
2605 sub parse_random_map_params {
2606 my ($spec) = @_;
2607
2608 my $rmp = { # defaults
2609 xsize => (cf::rndm 15, 40),
2610 ysize => (cf::rndm 15, 40),
2611 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2612 #layout => string,
2613 };
2614
2615 for (split /\n/, $spec) {
2616 my ($k, $v) = split /\s+/, $_, 2;
2617
2618 $rmp->{lc $k} = $v if (length $k) && (length $v);
2619 }
2620
2621 $rmp
2622 }
2623
2624 sub prepare_random_map {
2625 my ($exit) = @_;
2626
2627 my $guard = cf::lock_acquire "exit_prepare:$exit";
2628
2629 # all this does is basically replace the /! path by
2630 # a new random map path (?random/...) with a seed
2631 # that depends on the exit object
2632
2633 my $rmp = parse_random_map_params $exit->msg;
2634
2635 if ($exit->map) {
2636 $rmp->{region} = $exit->region->name;
2637 $rmp->{origin_map} = $exit->map->path;
2638 $rmp->{origin_x} = $exit->x;
2639 $rmp->{origin_y} = $exit->y;
2640 }
2641
2642 $rmp->{random_seed} ||= $exit->random_seed;
2643
2644 my $data = cf::encode_json $rmp;
2645 my $md5 = Digest::MD5::md5_hex $data;
2646 my $meta = "$RANDOMDIR/$md5.meta";
2647
2648 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2649 aio_write $fh, 0, (length $data), $data, 0;
2650 undef $fh;
2651 aio_rename "$meta~", $meta;
2652
2653 $exit->slaying ("?random/$md5");
2654 $exit->msg (undef);
2655 }
2656 }
2657
2658 sub cf::object::player::enter_exit {
2659 my ($self, $exit) = @_;
2660
2661 return unless $self->type == cf::PLAYER;
2662
2663 if ($exit->slaying eq "/!") {
2664 #TODO: this should de-fi-ni-te-ly not be a sync-job
2665 # the problem is that $exit might not survive long enough
2666 # so it needs to be done right now, right here
2667 cf::sync_job { prepare_random_map $exit };
2668 }
2669
2670 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2671 my $hp = $exit->stats->hp;
2672 my $sp = $exit->stats->sp;
2673
2674 $self->enter_link;
2675
2676 # if exit is damned, update players death & WoR home-position
2677 $self->contr->savebed ($slaying, $hp, $sp)
2678 if $exit->flag (FLAG_DAMNED);
2679
2680 (async {
2681 $Coro::current->{desc} = "enter_exit $slaying $hp $sp";
2682
2683 $self->deactivate_recursive; # just to be sure
2684 unless (eval {
2685 $self->goto ($slaying, $hp, $sp);
2686
2687 1;
2688 }) {
2689 $self->message ("Something went wrong deep within the crossfire server. "
2690 . "I'll try to bring you back to the map you were before. "
2691 . "Please report this to the dungeon master!",
2692 cf::NDI_UNIQUE | cf::NDI_RED);
2693
2694 warn "ERROR in enter_exit: $@";
2695 $self->leave_link;
2696 }
2697 })->prio (1);
2698 }
2699
2700 =head3 cf::client
2701
2702 =over 4
2703
2704 =item $client->send_drawinfo ($text, $flags)
2705
2706 Sends a drawinfo packet to the client. Circumvents output buffering so
2707 should not be used under normal circumstances.
2708
2709 =cut
2710
2711 sub cf::client::send_drawinfo {
2712 my ($self, $text, $flags) = @_;
2713
2714 utf8::encode $text;
2715 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2716 }
2717
2718 =item $client->send_msg ($channel, $msg, $color, [extra...])
2719
2720 Send a drawinfo or msg packet to the client, formatting the msg for the
2721 client if neccessary. C<$type> should be a string identifying the type of
2722 the message, with C<log> being the default. If C<$color> is negative, suppress
2723 the message unless the client supports the msg packet.
2724
2725 =cut
2726
2727 # non-persistent channels (usually the info channel)
2728 our %CHANNEL = (
2729 "c/identify" => {
2730 id => "infobox",
2731 title => "Identify",
2732 reply => undef,
2733 tooltip => "Items recently identified",
2734 },
2735 "c/examine" => {
2736 id => "infobox",
2737 title => "Examine",
2738 reply => undef,
2739 tooltip => "Signs and other items you examined",
2740 },
2741 "c/book" => {
2742 id => "infobox",
2743 title => "Book",
2744 reply => undef,
2745 tooltip => "The contents of a note or book",
2746 },
2747 "c/lookat" => {
2748 id => "infobox",
2749 title => "Look",
2750 reply => undef,
2751 tooltip => "What you saw there",
2752 },
2753 "c/who" => {
2754 id => "infobox",
2755 title => "Players",
2756 reply => undef,
2757 tooltip => "Shows players who are currently online",
2758 },
2759 "c/body" => {
2760 id => "infobox",
2761 title => "Body Parts",
2762 reply => undef,
2763 tooltip => "Shows which body parts you posess and are available",
2764 },
2765 "c/uptime" => {
2766 id => "infobox",
2767 title => "Uptime",
2768 reply => undef,
2769 tooltip => "How long the server has been running since last restart",
2770 },
2771 "c/mapinfo" => {
2772 id => "infobox",
2773 title => "Map Info",
2774 reply => undef,
2775 tooltip => "Information related to the maps",
2776 },
2777 );
2778
2779 sub cf::client::send_msg {
2780 my ($self, $channel, $msg, $color, @extra) = @_;
2781
2782 $msg = $self->pl->expand_cfpod ($msg);
2783
2784 $color &= cf::NDI_CLIENT_MASK; # just in case...
2785
2786 # check predefined channels, for the benefit of C
2787 if ($CHANNEL{$channel}) {
2788 $channel = $CHANNEL{$channel};
2789
2790 $self->ext_msg (channel_info => $channel)
2791 if $self->can_msg;
2792
2793 $channel = $channel->{id};
2794
2795 } elsif (ref $channel) {
2796 # send meta info to client, if not yet sent
2797 unless (exists $self->{channel}{$channel->{id}}) {
2798 $self->{channel}{$channel->{id}} = $channel;
2799 $self->ext_msg (channel_info => $channel)
2800 if $self->can_msg;
2801 }
2802
2803 $channel = $channel->{id};
2804 }
2805
2806 return unless @extra || length $msg;
2807
2808 if ($self->can_msg) {
2809 # default colour, mask it out
2810 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2811 if $color & cf::NDI_DEF;
2812
2813 $self->send_packet ("msg " . $self->{json_coder}->encode (
2814 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2815 } else {
2816 if ($color >= 0) {
2817 # replace some tags by gcfclient-compatible ones
2818 for ($msg) {
2819 1 while
2820 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2821 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2822 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2823 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2824 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2825 }
2826
2827 $color &= cf::NDI_COLOR_MASK;
2828
2829 utf8::encode $msg;
2830
2831 if (0 && $msg =~ /\[/) {
2832 # COMMAND/INFO
2833 $self->send_packet ("drawextinfo $color 10 8 $msg")
2834 } else {
2835 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2836 $self->send_packet ("drawinfo $color $msg")
2837 }
2838 }
2839 }
2840 }
2841
2842 =item $client->ext_msg ($type, @msg)
2843
2844 Sends an ext event to the client.
2845
2846 =cut
2847
2848 sub cf::client::ext_msg($$@) {
2849 my ($self, $type, @msg) = @_;
2850
2851 if ($self->extcmd == 2) {
2852 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2853 } elsif ($self->extcmd == 1) { # TODO: remove
2854 push @msg, msgtype => "event_$type";
2855 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2856 }
2857 }
2858
2859 =item $client->ext_reply ($msgid, @msg)
2860
2861 Sends an ext reply to the client.
2862
2863 =cut
2864
2865 sub cf::client::ext_reply($$@) {
2866 my ($self, $id, @msg) = @_;
2867
2868 if ($self->extcmd == 2) {
2869 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2870 } elsif ($self->extcmd == 1) {
2871 #TODO: version 1, remove
2872 unshift @msg, msgtype => "reply", msgid => $id;
2873 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2874 }
2875 }
2876
2877 =item $success = $client->query ($flags, "text", \&cb)
2878
2879 Queues a query to the client, calling the given callback with
2880 the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2881 C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2882
2883 Queries can fail, so check the return code. Or don't, as queries will
2884 become reliable at some point in the future.
2885
2886 =cut
2887
2888 sub cf::client::query {
2889 my ($self, $flags, $text, $cb) = @_;
2890
2891 return unless $self->state == ST_PLAYING
2892 || $self->state == ST_SETUP
2893 || $self->state == ST_CUSTOM;
2894
2895 $self->state (ST_CUSTOM);
2896
2897 utf8::encode $text;
2898 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2899
2900 $self->send_packet ($self->{query_queue}[0][0])
2901 if @{ $self->{query_queue} } == 1;
2902
2903 1
2904 }
2905
2906 cf::client->attach (
2907 on_connect => sub {
2908 my ($ns) = @_;
2909
2910 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2911 },
2912 on_reply => sub {
2913 my ($ns, $msg) = @_;
2914
2915 # this weird shuffling is so that direct followup queries
2916 # get handled first
2917 my $queue = delete $ns->{query_queue}
2918 or return; # be conservative, not sure how that can happen, but we saw a crash here
2919
2920 (shift @$queue)->[1]->($msg);
2921 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2922
2923 push @{ $ns->{query_queue} }, @$queue;
2924
2925 if (@{ $ns->{query_queue} } == @$queue) {
2926 if (@$queue) {
2927 $ns->send_packet ($ns->{query_queue}[0][0]);
2928 } else {
2929 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2930 }
2931 }
2932 },
2933 on_exticmd => sub {
2934 my ($ns, $buf) = @_;
2935
2936 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2937
2938 if (ref $msg) {
2939 my ($type, $reply, @payload) =
2940 "ARRAY" eq ref $msg
2941 ? @$msg
2942 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2943
2944 my @reply;
2945
2946 if (my $cb = $EXTICMD{$type}) {
2947 @reply = $cb->($ns, @payload);
2948 }
2949
2950 $ns->ext_reply ($reply, @reply)
2951 if $reply;
2952
2953 } else {
2954 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2955 }
2956
2957 cf::override;
2958 },
2959 );
2960
2961 =item $client->async (\&cb)
2962
2963 Create a new coroutine, running the specified callback. The coroutine will
2964 be automatically cancelled when the client gets destroyed (e.g. on logout,
2965 or loss of connection).
2966
2967 =cut
2968
2969 sub cf::client::async {
2970 my ($self, $cb) = @_;
2971
2972 my $coro = &Coro::async ($cb);
2973
2974 $coro->on_destroy (sub {
2975 delete $self->{_coro}{$coro+0};
2976 });
2977
2978 $self->{_coro}{$coro+0} = $coro;
2979
2980 $coro
2981 }
2982
2983 cf::client->attach (
2984 on_destroy => sub {
2985 my ($ns) = @_;
2986
2987 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2988 },
2989 );
2990
2991 =back
2992
2993
2994 =head2 SAFE SCRIPTING
2995
2996 Functions that provide a safe environment to compile and execute
2997 snippets of perl code without them endangering the safety of the server
2998 itself. Looping constructs, I/O operators and other built-in functionality
2999 is not available in the safe scripting environment, and the number of
3000 functions and methods that can be called is greatly reduced.
3001
3002 =cut
3003
3004 our $safe = new Safe "safe";
3005 our $safe_hole = new Safe::Hole;
3006
3007 $SIG{FPE} = 'IGNORE';
3008
3009 $safe->permit_only (Opcode::opset qw(
3010 :base_core :base_mem :base_orig :base_math
3011 grepstart grepwhile mapstart mapwhile
3012 sort time
3013 ));
3014
3015 # here we export the classes and methods available to script code
3016
3017 =pod
3018
3019 The following functions and methods are available within a safe environment:
3020
3021 cf::object
3022 contr pay_amount pay_player map x y force_find force_add destroy
3023 insert remove name archname title slaying race decrease_ob_nr
3024
3025 cf::object::player
3026 player
3027
3028 cf::player
3029 peaceful
3030
3031 cf::map
3032 trigger
3033
3034 =cut
3035
3036 for (
3037 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3038 insert remove inv name archname title slaying race
3039 decrease_ob_nr destroy)],
3040 ["cf::object::player" => qw(player)],
3041 ["cf::player" => qw(peaceful)],
3042 ["cf::map" => qw(trigger)],
3043 ) {
3044 no strict 'refs';
3045 my ($pkg, @funs) = @$_;
3046 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3047 for @funs;
3048 }
3049
3050 =over 4
3051
3052 =item @retval = safe_eval $code, [var => value, ...]
3053
3054 Compiled and executes the given perl code snippet. additional var/value
3055 pairs result in temporary local (my) scalar variables of the given name
3056 that are available in the code snippet. Example:
3057
3058 my $five = safe_eval '$first + $second', first => 1, second => 4;
3059
3060 =cut
3061
3062 sub safe_eval($;@) {
3063 my ($code, %vars) = @_;
3064
3065 my $qcode = $code;
3066 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3067 $qcode =~ s/\n/\\n/g;
3068
3069 local $_;
3070 local @safe::cf::_safe_eval_args = values %vars;
3071
3072 my $eval =
3073 "do {\n"
3074 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
3075 . "#line 0 \"{$qcode}\"\n"
3076 . $code
3077 . "\n}"
3078 ;
3079
3080 sub_generation_inc;
3081 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
3082 sub_generation_inc;
3083
3084 if ($@) {
3085 warn "$@";
3086 warn "while executing safe code '$code'\n";
3087 warn "with arguments " . (join " ", %vars) . "\n";
3088 }
3089
3090 wantarray ? @res : $res[0]
3091 }
3092
3093 =item cf::register_script_function $function => $cb
3094
3095 Register a function that can be called from within map/npc scripts. The
3096 function should be reasonably secure and should be put into a package name
3097 like the extension.
3098
3099 Example: register a function that gets called whenever a map script calls
3100 C<rent::overview>, as used by the C<rent> extension.
3101
3102 cf::register_script_function "rent::overview" => sub {
3103 ...
3104 };
3105
3106 =cut
3107
3108 sub register_script_function {
3109 my ($fun, $cb) = @_;
3110
3111 no strict 'refs';
3112 *{"safe::$fun"} = $safe_hole->wrap ($cb);
3113 }
3114
3115 =back
3116
3117 =cut
3118
3119 #############################################################################
3120 # the server's init and main functions
3121
3122 sub load_facedata($) {
3123 my ($path) = @_;
3124
3125 # HACK to clear player env face cache, we need some signal framework
3126 # for this (global event?)
3127 %ext::player_env::MUSIC_FACE_CACHE = ();
3128
3129 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3130
3131 warn "loading facedata from $path\n";
3132
3133 my $facedata;
3134 0 < aio_load $path, $facedata
3135 or die "$path: $!";
3136
3137 $facedata = Coro::Storable::thaw $facedata;
3138
3139 $facedata->{version} == 2
3140 or cf::cleanup "$path: version mismatch, cannot proceed.";
3141
3142 # patch in the exptable
3143 $facedata->{resource}{"res/exp_table"} = {
3144 type => FT_RSRC,
3145 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
3146 };
3147 cf::cede_to_tick;
3148
3149 {
3150 my $faces = $facedata->{faceinfo};
3151
3152 while (my ($face, $info) = each %$faces) {
3153 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3154 cf::face::set_visibility $idx, $info->{visibility};
3155 cf::face::set_magicmap $idx, $info->{magicmap};
3156 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3157 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
3158
3159 cf::cede_to_tick;
3160 }
3161
3162 while (my ($face, $info) = each %$faces) {
3163 next unless $info->{smooth};
3164 my $idx = cf::face::find $face
3165 or next;
3166 if (my $smooth = cf::face::find $info->{smooth}) {
3167 cf::face::set_smooth $idx, $smooth;
3168 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3169 } else {
3170 warn "smooth face '$info->{smooth}' not found for face '$face'";
3171 }
3172
3173 cf::cede_to_tick;
3174 }
3175 }
3176
3177 {
3178 my $anims = $facedata->{animinfo};
3179
3180 while (my ($anim, $info) = each %$anims) {
3181 cf::anim::set $anim, $info->{frames}, $info->{facings};
3182 cf::cede_to_tick;
3183 }
3184
3185 cf::anim::invalidate_all; # d'oh
3186 }
3187
3188 {
3189 # TODO: for gcfclient pleasure, we should give resources
3190 # that gcfclient doesn't grok a >10000 face index.
3191 my $res = $facedata->{resource};
3192
3193 my $soundconf = delete $res->{"res/sound.conf"};
3194
3195 while (my ($name, $info) = each %$res) {
3196 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3197 my $data;
3198
3199 if ($info->{type} & 1) {
3200 # prepend meta info
3201
3202 my $meta = $enc->encode ({
3203 name => $name,
3204 %{ $info->{meta} || {} },
3205 });
3206
3207 $data = pack "(w/a*)*", $meta, $info->{data};
3208 } else {
3209 $data = $info->{data};
3210 }
3211
3212 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3213 cf::face::set_type $idx, $info->{type};
3214
3215 cf::cede_to_tick;
3216 }
3217
3218 if ($soundconf) {
3219 $soundconf = $enc->decode (delete $soundconf->{data});
3220
3221 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3222 my $sound = $soundconf->{compat}[$_]
3223 or next;
3224
3225 my $face = cf::face::find "sound/$sound->[1]";
3226 cf::sound::set $sound->[0] => $face;
3227 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3228 }
3229
3230 while (my ($k, $v) = each %{$soundconf->{event}}) {
3231 my $face = cf::face::find "sound/$v";
3232 cf::sound::set $k => $face;
3233 }
3234 }
3235 }
3236
3237 1
3238 }
3239
3240 register_exticmd fx_want => sub {
3241 my ($ns, $want) = @_;
3242
3243 while (my ($k, $v) = each %$want) {
3244 $ns->fx_want ($k, $v);
3245 }
3246 };
3247
3248 sub reload_regions {
3249 # HACK to clear player env face cache, we need some signal framework
3250 # for this (global event?)
3251 %ext::player_env::MUSIC_FACE_CACHE = ();
3252
3253 load_resource_file "$MAPDIR/regions"
3254 or die "unable to load regions file\n";
3255
3256 for (cf::region::list) {
3257 $_->{match} = qr/$_->{match}/
3258 if exists $_->{match};
3259 }
3260 }
3261
3262 sub reload_facedata {
3263 load_facedata "$DATADIR/facedata"
3264 or die "unable to load facedata\n";
3265 }
3266
3267 sub reload_archetypes {
3268 load_resource_file "$DATADIR/archetypes"
3269 or die "unable to load archetypes\n";
3270 #d# NEED to laod twice to resolve forward references
3271 # this really needs to be done in an extra post-pass
3272 # (which needs to be synchronous, so solve it differently)
3273 load_resource_file "$DATADIR/archetypes"
3274 or die "unable to load archetypes\n";
3275 }
3276
3277 sub reload_treasures {
3278 load_resource_file "$DATADIR/treasures"
3279 or die "unable to load treasurelists\n";
3280 }
3281
3282 sub reload_resources {
3283 warn "reloading resource files...\n";
3284
3285 reload_regions;
3286 reload_facedata;
3287 #reload_archetypes;#d#
3288 reload_archetypes;
3289 reload_treasures;
3290
3291 warn "finished reloading resource files\n";
3292 }
3293
3294 sub init {
3295 reload_resources;
3296 }
3297
3298 sub reload_config {
3299 open my $fh, "<:utf8", "$CONFDIR/config"
3300 or return;
3301
3302 local $/;
3303 *CFG = YAML::Syck::Load <$fh>;
3304
3305 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3306
3307 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3308 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3309
3310 if (exists $CFG{mlockall}) {
3311 eval {
3312 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3313 and die "WARNING: m(un)lockall failed: $!\n";
3314 };
3315 warn $@ if $@;
3316 }
3317 }
3318
3319 sub main {
3320 # we must not ever block the main coroutine
3321 local $Coro::idle = sub {
3322 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3323 (async {
3324 $Coro::current->{desc} = "IDLE BUG HANDLER";
3325 EV::loop EV::LOOP_ONESHOT;
3326 })->prio (Coro::PRIO_MAX);
3327 };
3328
3329 reload_config;
3330 db_init;
3331 load_extensions;
3332
3333 $TICK_WATCHER->start;
3334 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3335 EV::loop;
3336 }
3337
3338 #############################################################################
3339 # initialisation and cleanup
3340
3341 # install some emergency cleanup handlers
3342 BEGIN {
3343 our %SIGWATCHER = ();
3344 for my $signal (qw(INT HUP TERM)) {
3345 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3346 cf::cleanup "SIG$signal";
3347 };
3348 }
3349 }
3350
3351 sub write_runtime {
3352 my $runtime = "$LOCALDIR/runtime";
3353
3354 # first touch the runtime file to show we are still running:
3355 # the fsync below can take a very very long time.
3356
3357 IO::AIO::aio_utime $runtime, undef, undef;
3358
3359 my $guard = cf::lock_acquire "write_runtime";
3360
3361 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3362 or return;
3363
3364 my $value = $cf::RUNTIME + 90 + 10;
3365 # 10 is the runtime save interval, for a monotonic clock
3366 # 60 allows for the watchdog to kill the server.
3367
3368 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3369 and return;
3370
3371 # always fsync - this file is important
3372 aio_fsync $fh
3373 and return;
3374
3375 # touch it again to show we are up-to-date
3376 aio_utime $fh, undef, undef;
3377
3378 close $fh
3379 or return;
3380
3381 aio_rename "$runtime~", $runtime
3382 and return;
3383
3384 warn "runtime file written.\n";
3385
3386 1
3387 }
3388
3389 sub emergency_save() {
3390 my $freeze_guard = cf::freeze_mainloop;
3391
3392 warn "enter emergency perl save\n";
3393
3394 cf::sync_job {
3395 # use a peculiar iteration method to avoid tripping on perl
3396 # refcount bugs in for. also avoids problems with players
3397 # and maps saved/destroyed asynchronously.
3398 warn "begin emergency player save\n";
3399 for my $login (keys %cf::PLAYER) {
3400 my $pl = $cf::PLAYER{$login} or next;
3401 $pl->valid or next;
3402 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3403 $pl->save;
3404 }
3405 warn "end emergency player save\n";
3406
3407 warn "begin emergency map save\n";
3408 for my $path (keys %cf::MAP) {
3409 my $map = $cf::MAP{$path} or next;
3410 $map->valid or next;
3411 $map->save;
3412 }
3413 warn "end emergency map save\n";
3414
3415 warn "begin emergency database checkpoint\n";
3416 BDB::db_env_txn_checkpoint $DB_ENV;
3417 warn "end emergency database checkpoint\n";
3418 };
3419
3420 warn "leave emergency perl save\n";
3421 }
3422
3423 sub post_cleanup {
3424 my ($make_core) = @_;
3425
3426 warn Carp::longmess "post_cleanup backtrace"
3427 if $make_core;
3428 }
3429
3430 sub do_reload_perl() {
3431 # can/must only be called in main
3432 if ($Coro::current != $Coro::main) {
3433 warn "can only reload from main coroutine";
3434 return;
3435 }
3436
3437 warn "reloading...";
3438
3439 warn "entering sync_job";
3440
3441 cf::sync_job {
3442 cf::write_runtime; # external watchdog should not bark
3443 cf::emergency_save;
3444 cf::write_runtime; # external watchdog should not bark
3445
3446 warn "syncing database to disk";
3447 BDB::db_env_txn_checkpoint $DB_ENV;
3448
3449 # if anything goes wrong in here, we should simply crash as we already saved
3450
3451 warn "flushing outstanding aio requests";
3452 for (;;) {
3453 BDB::flush;
3454 IO::AIO::flush;
3455 Coro::cede_notself;
3456 last unless IO::AIO::nreqs || BDB::nreqs;
3457 warn "iterate...";
3458 }
3459
3460 ++$RELOAD;
3461
3462 warn "cancelling all extension coros";
3463 $_->cancel for values %EXT_CORO;
3464 %EXT_CORO = ();
3465
3466 warn "removing commands";
3467 %COMMAND = ();
3468
3469 warn "removing ext/exti commands";
3470 %EXTCMD = ();
3471 %EXTICMD = ();
3472
3473 warn "unloading/nuking all extensions";
3474 for my $pkg (@EXTS) {
3475 warn "... unloading $pkg";
3476
3477 if (my $cb = $pkg->can ("unload")) {
3478 eval {
3479 $cb->($pkg);
3480 1
3481 } or warn "$pkg unloaded, but with errors: $@";
3482 }
3483
3484 warn "... nuking $pkg";
3485 Symbol::delete_package $pkg;
3486 }
3487
3488 warn "unloading all perl modules loaded from $LIBDIR";
3489 while (my ($k, $v) = each %INC) {
3490 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3491
3492 warn "... unloading $k";
3493 delete $INC{$k};
3494
3495 $k =~ s/\.pm$//;
3496 $k =~ s/\//::/g;
3497
3498 if (my $cb = $k->can ("unload_module")) {
3499 $cb->();
3500 }
3501
3502 Symbol::delete_package $k;
3503 }
3504
3505 warn "getting rid of safe::, as good as possible";
3506 Symbol::delete_package "safe::$_"
3507 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3508
3509 warn "unloading cf.pm \"a bit\"";
3510 delete $INC{"cf.pm"};
3511 delete $INC{"cf/pod.pm"};
3512
3513 # don't, removes xs symbols, too,
3514 # and global variables created in xs
3515 #Symbol::delete_package __PACKAGE__;
3516
3517 warn "unload completed, starting to reload now";
3518
3519 warn "reloading cf.pm";
3520 require cf;
3521 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3522
3523 warn "loading config and database again";
3524 cf::reload_config;
3525
3526 warn "loading extensions";
3527 cf::load_extensions;
3528
3529 warn "reattaching attachments to objects/players";
3530 _global_reattach; # objects, sockets
3531 warn "reattaching attachments to maps";
3532 reattach $_ for values %MAP;
3533 warn "reattaching attachments to players";
3534 reattach $_ for values %PLAYER;
3535
3536 warn "leaving sync_job";
3537
3538 1
3539 } or do {
3540 warn $@;
3541 warn "error while reloading, exiting.";
3542 exit 1;
3543 };
3544
3545 warn "reloaded";
3546 };
3547
3548 our $RELOAD_WATCHER; # used only during reload
3549
3550 sub reload_perl() {
3551 # doing reload synchronously and two reloads happen back-to-back,
3552 # coro crashes during coro_state_free->destroy here.
3553
3554 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3555 undef $RELOAD_WATCHER;
3556 do_reload_perl;
3557 };
3558 }
3559
3560 register_command "reload" => sub {
3561 my ($who, $arg) = @_;
3562
3563 if ($who->flag (FLAG_WIZ)) {
3564 $who->message ("reloading server.");
3565 async {
3566 $Coro::current->{desc} = "perl_reload";
3567 reload_perl;
3568 };
3569 }
3570 };
3571
3572 unshift @INC, $LIBDIR;
3573
3574 my $bug_warning = 0;
3575
3576 our @WAIT_FOR_TICK;
3577 our @WAIT_FOR_TICK_BEGIN;
3578
3579 sub wait_for_tick {
3580 return unless $TICK_WATCHER->is_active;
3581 return if $Coro::current == $Coro::main;
3582
3583 my $signal = new Coro::Signal;
3584 push @WAIT_FOR_TICK, $signal;
3585 $signal->wait;
3586 }
3587
3588 sub wait_for_tick_begin {
3589 return unless $TICK_WATCHER->is_active;
3590 return if $Coro::current == $Coro::main;
3591
3592 my $signal = new Coro::Signal;
3593 push @WAIT_FOR_TICK_BEGIN, $signal;
3594 $signal->wait;
3595 }
3596
3597 $TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub {
3598 if ($Coro::current != $Coro::main) {
3599 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3600 unless ++$bug_warning > 10;
3601 return;
3602 }
3603
3604 $NOW = $tick_start = EV::now;
3605
3606 cf::server_tick; # one server iteration
3607
3608 $RUNTIME += $TICK;
3609 $NEXT_TICK += $TICK;
3610
3611 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3612 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3613 Coro::async_pool {
3614 $Coro::current->{desc} = "runtime saver";
3615 write_runtime
3616 or warn "ERROR: unable to write runtime file: $!";
3617 };
3618 }
3619
3620 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3621 $sig->send;
3622 }
3623 while (my $sig = shift @WAIT_FOR_TICK) {
3624 $sig->send;
3625 }
3626
3627 $LOAD = ($NOW - $tick_start) / $TICK;
3628 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3629
3630 _post_tick;
3631 };
3632 $TICK_WATCHER->priority (EV::MAXPRI);
3633
3634 {
3635 # configure BDB
3636
3637 BDB::min_parallel 8;
3638 BDB::max_poll_reqs $TICK * 0.1;
3639 $Coro::BDB::WATCHER->priority (1);
3640
3641 unless ($DB_ENV) {
3642 $DB_ENV = BDB::db_env_create;
3643 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3644 | BDB::LOG_AUTOREMOVE, 1);
3645 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3646 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3647
3648 cf::sync_job {
3649 eval {
3650 BDB::db_env_open
3651 $DB_ENV,
3652 $BDBDIR,
3653 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3654 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3655 0666;
3656
3657 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3658 };
3659
3660 cf::cleanup "db_env_open(db): $@" if $@;
3661 };
3662 }
3663
3664 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3665 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3666 };
3667 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3668 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3669 };
3670 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3671 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3672 };
3673 }
3674
3675 {
3676 # configure IO::AIO
3677
3678 IO::AIO::min_parallel 8;
3679 IO::AIO::max_poll_time $TICK * 0.1;
3680 $Coro::AIO::WATCHER->priority (1);
3681 }
3682
3683 my $_log_backtrace;
3684
3685 sub _log_backtrace {
3686 my ($msg, @addr) = @_;
3687
3688 $msg =~ s/\n//;
3689
3690 # limit the # of concurrent backtraces
3691 if ($_log_backtrace < 2) {
3692 ++$_log_backtrace;
3693 async {
3694 $Coro::current->{desc} = "abt $msg";
3695
3696 my @bt = fork_call {
3697 @addr = map { sprintf "%x", $_ } @addr;
3698 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3699 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3700 or die "addr2line: $!";
3701
3702 my @funcs;
3703 my @res = <$fh>;
3704 chomp for @res;
3705 while (@res) {
3706 my ($func, $line) = splice @res, 0, 2, ();
3707 push @funcs, "[$func] $line";
3708 }
3709
3710 @funcs
3711 };
3712
3713 LOG llevInfo, "[ABT] $msg\n";
3714 LOG llevInfo, "[ABT] $_\n" for @bt;
3715 --$_log_backtrace;
3716 };
3717 } else {
3718 LOG llevInfo, "[ABT] $msg\n";
3719 LOG llevInfo, "[ABT] [suppressed]\n";
3720 }
3721 }
3722
3723 # load additional modules
3724 use cf::pod;
3725
3726 END { cf::emergency_save }
3727
3728 1
3729