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/cvs/deliantra/server/lib/cf.pm
Revision: 1.405
Committed: Mon Dec 17 08:03:22 2007 UTC (16 years, 5 months ago) by root
Branch: MAIN
Changes since 1.404: +23 -17 lines
Log Message:
- separate internal (undefined type) and client-exported (else)
  resources.
- new %cf::RESOURCE hash for internal resources
- move jeweler.yaml to archetype ("resource") data
- support resource data filters and implement yaml2json
  (this reduced loading time for the jeweler data by a factor of 1000 :).
- clean up Jeweler.pm a bit.

File Contents

# Content
1 package cf;
2
3 use utf8;
4 use strict;
5
6 use Symbol;
7 use List::Util;
8 use Socket;
9 use EV 1.86;
10 use Opcode;
11 use Safe;
12 use Safe::Hole;
13 use Storable ();
14
15 use Coro 4.32 ();
16 use Coro::State;
17 use Coro::Handle;
18 use Coro::EV;
19 use Coro::Timer;
20 use Coro::Signal;
21 use Coro::Semaphore;
22 use Coro::AIO;
23 use Coro::BDB;
24 use Coro::Storable;
25 use Coro::Util ();
26
27 use JSON::XS 2.01 ();
28 use BDB ();
29 use Data::Dumper;
30 use Digest::MD5;
31 use Fcntl;
32 use YAML::Syck ();
33 use IO::AIO 2.51 ();
34 use Time::HiRes;
35 use Compress::LZF;
36 use Digest::MD5 ();
37
38 # configure various modules to our taste
39 #
40 $Storable::canonical = 1; # reduce rsync transfers
41 Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
42 Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
43
44 # work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
45 $YAML::Syck::ImplicitUnicode = 1;
46
47 $Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
48
49 sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
50
51 our %COMMAND = ();
52 our %COMMAND_TIME = ();
53
54 our @EXTS = (); # list of extension package names
55 our %EXTCMD = ();
56 our %EXTICMD = ();
57 our %EXT_CORO = (); # coroutines bound to extensions
58 our %EXT_MAP = (); # pluggable maps
59
60 our $RELOAD; # number of reloads so far
61 our @EVENT;
62
63 our $CONFDIR = confdir;
64 our $DATADIR = datadir;
65 our $LIBDIR = "$DATADIR/ext";
66 our $PODDIR = "$DATADIR/pod";
67 our $MAPDIR = "$DATADIR/" . mapdir;
68 our $LOCALDIR = localdir;
69 our $TMPDIR = "$LOCALDIR/" . tmpdir;
70 our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
71 our $PLAYERDIR = "$LOCALDIR/" . playerdir;
72 our $RANDOMDIR = "$LOCALDIR/random";
73 our $BDBDIR = "$LOCALDIR/db";
74 our %RESOURCE;
75
76 our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77 our $TICK_WATCHER;
78 our $AIO_POLL_WATCHER;
79 our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80 our $NEXT_TICK;
81 our $USE_FSYNC = 1; # use fsync to write maps - default off
82
83 our $BDB_POLL_WATCHER;
84 our $BDB_DEADLOCK_WATCHER;
85 our $BDB_CHECKPOINT_WATCHER;
86 our $BDB_TRICKLE_WATCHER;
87 our $DB_ENV;
88
89 our %CFG;
90
91 our $UPTIME; $UPTIME ||= time;
92 our $RUNTIME;
93 our $NOW;
94
95 our (%PLAYER, %PLAYER_LOADING); # all users
96 our (%MAP, %MAP_LOADING ); # all maps
97 our $LINK_MAP; # the special {link} map, which is always available
98
99 # used to convert map paths into valid unix filenames by replacing / by ∕
100 our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101
102 our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103 our $LOADAVG; # same thing, but with alpha-smoothing
104 our $tick_start; # for load detecting purposes
105
106 binmode STDOUT;
107 binmode STDERR;
108
109 # read virtual server time, if available
110 unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
111 open my $fh, "<", "$LOCALDIR/runtime"
112 or die "unable to read runtime file: $!";
113 $RUNTIME = <$fh> + 0.;
114 }
115
116 mkdir $_
117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
118
119 our $EMERGENCY_POSITION;
120
121 sub cf::map::normalise;
122
123 #############################################################################
124
125 =head2 GLOBAL VARIABLES
126
127 =over 4
128
129 =item $cf::UPTIME
130
131 The timestamp of the server start (so not actually an uptime).
132
133 =item $cf::RUNTIME
134
135 The time this server has run, starts at 0 and is increased by $cf::TICK on
136 every server tick.
137
138 =item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
139 $cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
140 $cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
141
142 Various directories - "/etc", read-only install directory, perl-library
143 directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
144 unique-items directory, player file directory, random maps directory and
145 database environment.
146
147 =item $cf::NOW
148
149 The time of the last (current) server tick.
150
151 =item $cf::TICK
152
153 The interval between server ticks, in seconds.
154
155 =item $cf::LOADAVG
156
157 The current CPU load on the server (alpha-smoothed), as a value between 0
158 (none) and 1 (overloaded), indicating how much time is spent on processing
159 objects per tick. Healthy values are < 0.5.
160
161 =item $cf::LOAD
162
163 The raw value load value from the last tick.
164
165 =item %cf::CFG
166
167 Configuration for the server, loaded from C</etc/deliantra-server/config>, or
168 from wherever your confdir points to.
169
170 =item cf::wait_for_tick, cf::wait_for_tick_begin
171
172 These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
173 returns directly I<after> the tick processing (and consequently, can only wake one process
174 per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
175
176 =item @cf::INVOKE_RESULTS
177
178 This array contains the results of the last C<invoke ()> call. When
179 C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
180 that call.
181
182 =back
183
184 =cut
185
186 BEGIN {
187 *CORE::GLOBAL::warn = sub {
188 my $msg = join "", @_;
189
190 $msg .= "\n"
191 unless $msg =~ /\n$/;
192
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
194
195 LOG llevError, $msg;
196 };
197 }
198
199 @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
200 @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
201 @safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
202 @safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
203 @safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
204 @safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
205 @safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
206
207 # we bless all objects into (empty) derived classes to force a method lookup
208 # within the Safe compartment.
209 for my $pkg (qw(
210 cf::global cf::attachable
211 cf::object cf::object::player
212 cf::client cf::player
213 cf::arch cf::living
214 cf::map cf::party cf::region
215 )) {
216 no strict 'refs';
217 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
218 }
219
220 $EV::DIED = sub {
221 warn "error in event callback: @_";
222 };
223
224 #############################################################################
225
226 =head2 UTILITY FUNCTIONS
227
228 =over 4
229
230 =item dumpval $ref
231
232 =cut
233
234 sub dumpval {
235 eval {
236 local $SIG{__DIE__};
237 my $d;
238 if (1) {
239 $d = new Data::Dumper([$_[0]], ["*var"]);
240 $d->Terse(1);
241 $d->Indent(2);
242 $d->Quotekeys(0);
243 $d->Useqq(1);
244 #$d->Bless(...);
245 $d->Seen($_[1]) if @_ > 1;
246 $d = $d->Dump();
247 }
248 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
249 $d
250 } || "[unable to dump $_[0]: '$@']";
251 }
252
253 =item $ref = cf::decode_json $json
254
255 Converts a JSON string into the corresponding perl data structure.
256
257 =item $json = cf::encode_json $ref
258
259 Converts a perl data structure into its JSON representation.
260
261 =cut
262
263 our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
264
265 sub encode_json($) { $json_coder->encode ($_[0]) }
266 sub decode_json($) { $json_coder->decode ($_[0]) }
267
268 =item cf::lock_wait $string
269
270 Wait until the given lock is available. See cf::lock_acquire.
271
272 =item my $lock = cf::lock_acquire $string
273
274 Wait until the given lock is available and then acquires it and returns
275 a Coro::guard object. If the guard object gets destroyed (goes out of scope,
276 for example when the coroutine gets canceled), the lock is automatically
277 returned.
278
279 Locks are *not* recursive, locking from the same coro twice results in a
280 deadlocked coro.
281
282 Lock names should begin with a unique identifier (for example, cf::map::find
283 uses map_find and cf::map::load uses map_load).
284
285 =item $locked = cf::lock_active $string
286
287 Return true if the lock is currently active, i.e. somebody has locked it.
288
289 =cut
290
291 our %LOCK;
292 our %LOCKER;#d#
293
294 sub lock_wait($) {
295 my ($key) = @_;
296
297 if ($LOCKER{$key} == $Coro::current) {#d#
298 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
299 return;#d#
300 }#d#
301
302 # wait for lock, if any
303 while ($LOCK{$key}) {
304 push @{ $LOCK{$key} }, $Coro::current;
305 Coro::schedule;
306 }
307 }
308
309 sub lock_acquire($) {
310 my ($key) = @_;
311
312 # wait, to be sure we are not locked
313 lock_wait $key;
314
315 $LOCK{$key} = [];
316 $LOCKER{$key} = $Coro::current;#d#
317
318 Coro::guard {
319 delete $LOCKER{$key};#d#
320 # wake up all waiters, to be on the safe side
321 $_->ready for @{ delete $LOCK{$key} };
322 }
323 }
324
325 sub lock_active($) {
326 my ($key) = @_;
327
328 ! ! $LOCK{$key}
329 }
330
331 sub freeze_mainloop {
332 return unless $TICK_WATCHER->is_active;
333
334 my $guard = Coro::guard {
335 $TICK_WATCHER->start;
336 };
337 $TICK_WATCHER->stop;
338 $guard
339 }
340
341 =item cf::periodic $interval, $cb
342
343 Like EV::periodic, but randomly selects a starting point so that the actions
344 get spread over timer.
345
346 =cut
347
348 sub periodic($$) {
349 my ($interval, $cb) = @_;
350
351 my $start = rand List::Util::min 180, $interval;
352
353 EV::periodic $start, $interval, 0, $cb
354 }
355
356 =item cf::get_slot $time[, $priority[, $name]]
357
358 Allocate $time seconds of blocking CPU time at priority C<$priority>:
359 This call blocks and returns only when you have at least C<$time> seconds
360 of cpu time till the next tick. The slot is only valid till the next cede.
361
362 The optional C<$name> can be used to identify the job to run. It might be
363 used for statistical purposes and should identify the same time-class.
364
365 Useful for short background jobs.
366
367 =cut
368
369 our @SLOT_QUEUE;
370 our $SLOT_QUEUE;
371
372 $SLOT_QUEUE->cancel if $SLOT_QUEUE;
373 $SLOT_QUEUE = Coro::async {
374 $Coro::current->desc ("timeslot manager");
375
376 my $signal = new Coro::Signal;
377
378 while () {
379 next_job:
380 my $avail = cf::till_tick;
381 if ($avail > 0.01) {
382 for (0 .. $#SLOT_QUEUE) {
383 if ($SLOT_QUEUE[$_][0] < $avail) {
384 my $job = splice @SLOT_QUEUE, $_, 1, ();
385 $job->[2]->send;
386 Coro::cede;
387 goto next_job;
388 }
389 }
390 }
391
392 if (@SLOT_QUEUE) {
393 # we do not use wait_for_tick() as it returns immediately when tick is inactive
394 push @cf::WAIT_FOR_TICK, $signal;
395 $signal->wait;
396 } else {
397 Coro::schedule;
398 }
399 }
400 };
401
402 sub get_slot($;$$) {
403 my ($time, $pri, $name) = @_;
404
405 $time = $TICK * .6 if $time > $TICK * .6;
406 my $sig = new Coro::Signal;
407
408 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
409 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
410 $SLOT_QUEUE->ready;
411 $sig->wait;
412 }
413
414 =item cf::async { BLOCK }
415
416 Currently the same as Coro::async_pool, meaning you cannot use
417 C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
418 thing you are allowed to do is call C<prio> on it.
419
420 =cut
421
422 BEGIN { *async = \&Coro::async_pool }
423
424 =item cf::sync_job { BLOCK }
425
426 The design of Deliantra requires that the main coroutine ($Coro::main)
427 is always able to handle events or runnable, as Deliantra is only
428 partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
429 acceptable.
430
431 If it must be done, put the blocking parts into C<sync_job>. This will run
432 the given BLOCK in another coroutine while waiting for the result. The
433 server will be frozen during this time, so the block should either finish
434 fast or be very important.
435
436 =cut
437
438 sub sync_job(&) {
439 my ($job) = @_;
440
441 if ($Coro::current == $Coro::main) {
442 my $time = EV::time;
443
444 # this is the main coro, too bad, we have to block
445 # till the operation succeeds, freezing the server :/
446
447 LOG llevError, Carp::longmess "sync job";#d#
448
449 # TODO: use suspend/resume instead
450 # (but this is cancel-safe)
451 my $freeze_guard = freeze_mainloop;
452
453 my $busy = 1;
454 my @res;
455
456 (async {
457 $Coro::current->desc ("sync job coro");
458 @res = eval { $job->() };
459 warn $@ if $@;
460 undef $busy;
461 })->prio (Coro::PRIO_MAX);
462
463 while ($busy) {
464 if (Coro::nready) {
465 Coro::cede_notself;
466 } else {
467 EV::loop EV::LOOP_ONESHOT;
468 }
469 }
470
471 $time = EV::time - $time;
472
473 LOG llevError | logBacktrace, Carp::longmess "long sync job"
474 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
475
476 $tick_start += $time; # do not account sync jobs to server load
477
478 wantarray ? @res : $res[0]
479 } else {
480 # we are in another coroutine, how wonderful, everything just works
481
482 $job->()
483 }
484 }
485
486 =item $coro = cf::async_ext { BLOCK }
487
488 Like async, but this coro is automatically being canceled when the
489 extension calling this is being unloaded.
490
491 =cut
492
493 sub async_ext(&) {
494 my $cb = shift;
495
496 my $coro = &Coro::async ($cb);
497
498 $coro->on_destroy (sub {
499 delete $EXT_CORO{$coro+0};
500 });
501 $EXT_CORO{$coro+0} = $coro;
502
503 $coro
504 }
505
506 =item fork_call { }, $args
507
508 Executes the given code block with the given arguments in a seperate
509 process, returning the results. Everything must be serialisable with
510 Coro::Storable. May, of course, block. Note that the executed sub may
511 never block itself or use any form of event handling.
512
513 =cut
514
515 sub fork_call(&@) {
516 my ($cb, @args) = @_;
517
518 # we seemingly have to make a local copy of the whole thing,
519 # otherwise perl prematurely frees the stuff :/
520 # TODO: investigate and fix (likely this will be rather laborious)
521
522 my @res = Coro::Util::fork_eval {
523 reset_signals;
524 &$cb
525 }, @args;
526
527 wantarray ? @res : $res[-1]
528 }
529
530 =item $value = cf::db_get $family => $key
531
532 Returns a single value from the environment database.
533
534 =item cf::db_put $family => $key => $value
535
536 Stores the given C<$value> in the family. It can currently store binary
537 data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
538
539 =item $db = cf::db_table "name"
540
541 Create and/or open a new database table. The string must not be "db" and must be unique
542 within each server.
543
544 =cut
545
546 sub db_table($) {
547 my ($name) = @_;
548 my $db = BDB::db_create $DB_ENV;
549
550 eval {
551 $db->set_flags (BDB::CHKSUM);
552
553 utf8::encode $name;
554 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
555 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
556 cf::cleanup "db_open(db): $!" if $!;
557 };
558 cf::cleanup "db_open(db): $@" if $@;
559
560 $db
561 }
562
563 our $DB;
564
565 sub db_init {
566 cf::sync_job {
567 $DB ||= db_table "db";
568 };
569 }
570
571 sub db_get($$) {
572 my $key = "$_[0]/$_[1]";
573
574 cf::sync_job {
575 BDB::db_get $DB, undef, $key, my $data;
576
577 $! ? ()
578 : $data
579 }
580 }
581
582 sub db_put($$$) {
583 BDB::dbreq_pri 4;
584 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
585 }
586
587 =item cf::cache $id => [$paths...], $processversion => $process
588
589 Generic caching function that returns the value of the resource $id,
590 caching and regenerating as required.
591
592 This function can block.
593
594 =cut
595
596 sub cache {
597 my ($id, $src, $processversion, $process) = @_;
598
599 my $meta =
600 join "\x00",
601 $processversion,
602 map {
603 aio_stat $_
604 and Carp::croak "$_: $!";
605
606 ($_, (stat _)[7,9])
607 } @$src;
608
609 my $dbmeta = db_get cache => "$id/meta";
610 if ($dbmeta ne $meta) {
611 # changed, we may need to process
612
613 my @data;
614 my $md5;
615
616 for (0 .. $#$src) {
617 0 <= aio_load $src->[$_], $data[$_]
618 or Carp::croak "$src->[$_]: $!";
619 }
620
621 # if processing is expensive, check
622 # checksum first
623 if (1) {
624 $md5 =
625 join "\x00",
626 $processversion,
627 map {
628 cf::cede_to_tick;
629 ($src->[$_], Digest::MD5::md5_hex $data[$_])
630 } 0.. $#$src;
631
632
633 my $dbmd5 = db_get cache => "$id/md5";
634 if ($dbmd5 eq $md5) {
635 db_put cache => "$id/meta", $meta;
636
637 return db_get cache => "$id/data";
638 }
639 }
640
641 my $t1 = Time::HiRes::time;
642 my $data = $process->(\@data);
643 my $t2 = Time::HiRes::time;
644
645 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
646
647 db_put cache => "$id/data", $data;
648 db_put cache => "$id/md5" , $md5;
649 db_put cache => "$id/meta", $meta;
650
651 return $data;
652 }
653
654 db_get cache => "$id/data"
655 }
656
657 =item cf::datalog type => key => value, ...
658
659 Log a datalog packet of the given type with the given key-value pairs.
660
661 =cut
662
663 sub datalog($@) {
664 my ($type, %kv) = @_;
665 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
666 }
667
668 =back
669
670 =cut
671
672 #############################################################################
673
674 =head2 ATTACHABLE OBJECTS
675
676 Many objects in crossfire are so-called attachable objects. That means you can
677 attach callbacks/event handlers (a collection of which is called an "attachment")
678 to it. All such attachable objects support the following methods.
679
680 In the following description, CLASS can be any of C<global>, C<object>
681 C<player>, C<client> or C<map> (i.e. the attachable objects in
682 Deliantra).
683
684 =over 4
685
686 =item $attachable->attach ($attachment, key => $value...)
687
688 =item $attachable->detach ($attachment)
689
690 Attach/detach a pre-registered attachment to a specific object and give it
691 the specified key/value pairs as arguments.
692
693 Example, attach a minesweeper attachment to the given object, making it a
694 10x10 minesweeper game:
695
696 $obj->attach (minesweeper => width => 10, height => 10);
697
698 =item $bool = $attachable->attached ($name)
699
700 Checks wether the named attachment is currently attached to the object.
701
702 =item cf::CLASS->attach ...
703
704 =item cf::CLASS->detach ...
705
706 Define an anonymous attachment and attach it to all objects of the given
707 CLASS. See the next function for an explanation of its arguments.
708
709 You can attach to global events by using the C<cf::global> class.
710
711 Example, log all player logins:
712
713 cf::player->attach (
714 on_login => sub {
715 my ($pl) = @_;
716 ...
717 },
718 );
719
720 Example, attach to the jeweler skill:
721
722 cf::object->attach (
723 type => cf::SKILL,
724 subtype => cf::SK_JEWELER,
725 on_use_skill => sub {
726 my ($sk, $ob, $part, $dir, $msg) = @_;
727 ...
728 },
729 );
730
731 =item cf::CLASS::attachment $name, ...
732
733 Register an attachment by C<$name> through which attachable objects of the
734 given CLASS can refer to this attachment.
735
736 Some classes such as crossfire maps and objects can specify attachments
737 that are attached at load/instantiate time, thus the need for a name.
738
739 These calls expect any number of the following handler/hook descriptions:
740
741 =over 4
742
743 =item prio => $number
744
745 Set the priority for all following handlers/hooks (unless overwritten
746 by another C<prio> setting). Lower priority handlers get executed
747 earlier. The default priority is C<0>, and many built-in handlers are
748 registered at priority C<-1000>, so lower priorities should not be used
749 unless you know what you are doing.
750
751 =item type => $type
752
753 (Only for C<< cf::object->attach >> calls), limits the attachment to the
754 given type of objects only (the additional parameter C<subtype> can be
755 used to further limit to the given subtype).
756
757 =item on_I<event> => \&cb
758
759 Call the given code reference whenever the named event happens (event is
760 something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
761 handlers are recognised generally depends on the type of object these
762 handlers attach to).
763
764 See F<include/eventinc.h> for the full list of events supported, and their
765 class.
766
767 =item package => package::
768
769 Look for sub functions of the name C<< on_I<event> >> in the given
770 package and register them. Only handlers for eevents supported by the
771 object/class are recognised.
772
773 =back
774
775 Example, define an attachment called "sockpuppet" that calls the given
776 event handler when a monster attacks:
777
778 cf::object::attachment sockpuppet =>
779 on_skill_attack => sub {
780 my ($self, $victim) = @_;
781 ...
782 }
783 }
784
785 =item $attachable->valid
786
787 Just because you have a perl object does not mean that the corresponding
788 C-level object still exists. If you try to access an object that has no
789 valid C counterpart anymore you get an exception at runtime. This method
790 can be used to test for existence of the C object part without causing an
791 exception.
792
793 =cut
794
795 # the following variables are defined in .xs and must not be re-created
796 our @CB_GLOBAL = (); # registry for all global events
797 our @CB_ATTACHABLE = (); # registry for all attachables
798 our @CB_OBJECT = (); # all objects (should not be used except in emergency)
799 our @CB_PLAYER = ();
800 our @CB_CLIENT = ();
801 our @CB_TYPE = (); # registry for type (cf-object class) based events
802 our @CB_MAP = ();
803
804 my %attachment;
805
806 sub cf::attachable::thawer_merge {
807 # simply override everything except _meta
808 local $_[0]{_meta};
809 %{$_[0]} = %{$_[1]};
810 }
811
812 sub _attach_cb($$$$) {
813 my ($registry, $event, $prio, $cb) = @_;
814
815 use sort 'stable';
816
817 $cb = [$prio, $cb];
818
819 @{$registry->[$event]} = sort
820 { $a->[0] cmp $b->[0] }
821 @{$registry->[$event] || []}, $cb;
822 }
823
824 # hack
825 my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
826
827 # attach handles attaching event callbacks
828 # the only thing the caller has to do is pass the correct
829 # registry (== where the callback attaches to).
830 sub _attach {
831 my ($registry, $klass, @arg) = @_;
832
833 my $object_type;
834 my $prio = 0;
835 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
836
837 #TODO: get rid of this hack
838 if ($attachable_klass{$klass}) {
839 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
840 }
841
842 while (@arg) {
843 my $type = shift @arg;
844
845 if ($type eq "prio") {
846 $prio = shift @arg;
847
848 } elsif ($type eq "type") {
849 $object_type = shift @arg;
850 $registry = $CB_TYPE[$object_type] ||= [];
851
852 } elsif ($type eq "subtype") {
853 defined $object_type or Carp::croak "subtype specified without type";
854 my $object_subtype = shift @arg;
855 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
856
857 } elsif ($type eq "package") {
858 my $pkg = shift @arg;
859
860 while (my ($name, $id) = each %cb_id) {
861 if (my $cb = $pkg->can ($name)) {
862 _attach_cb $registry, $id, $prio, $cb;
863 }
864 }
865
866 } elsif (exists $cb_id{$type}) {
867 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
868
869 } elsif (ref $type) {
870 warn "attaching objects not supported, ignoring.\n";
871
872 } else {
873 shift @arg;
874 warn "attach argument '$type' not supported, ignoring.\n";
875 }
876 }
877 }
878
879 sub _object_attach {
880 my ($obj, $name, %arg) = @_;
881
882 return if exists $obj->{_attachment}{$name};
883
884 if (my $attach = $attachment{$name}) {
885 my $registry = $obj->registry;
886
887 for (@$attach) {
888 my ($klass, @attach) = @$_;
889 _attach $registry, $klass, @attach;
890 }
891
892 $obj->{$name} = \%arg;
893 } else {
894 warn "object uses attachment '$name' which is not available, postponing.\n";
895 }
896
897 $obj->{_attachment}{$name} = undef;
898 }
899
900 sub cf::attachable::attach {
901 if (ref $_[0]) {
902 _object_attach @_;
903 } else {
904 _attach shift->_attach_registry, @_;
905 }
906 _recalc_want;
907 };
908
909 # all those should be optimised
910 sub cf::attachable::detach {
911 my ($obj, $name) = @_;
912
913 if (ref $obj) {
914 delete $obj->{_attachment}{$name};
915 reattach ($obj);
916 } else {
917 Carp::croak "cannot, currently, detach class attachments";
918 }
919 _recalc_want;
920 };
921
922 sub cf::attachable::attached {
923 my ($obj, $name) = @_;
924
925 exists $obj->{_attachment}{$name}
926 }
927
928 for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
929 eval "#line " . __LINE__ . " 'cf.pm'
930 sub cf::\L$klass\E::_attach_registry {
931 (\\\@CB_$klass, KLASS_$klass)
932 }
933
934 sub cf::\L$klass\E::attachment {
935 my \$name = shift;
936
937 \$attachment{\$name} = [[KLASS_$klass, \@_]];
938 }
939 ";
940 die if $@;
941 }
942
943 our $override;
944 our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
945
946 sub override {
947 $override = 1;
948 @INVOKE_RESULTS = (@_);
949 }
950
951 sub do_invoke {
952 my $event = shift;
953 my $callbacks = shift;
954
955 @INVOKE_RESULTS = ();
956
957 local $override;
958
959 for (@$callbacks) {
960 eval { &{$_->[1]} };
961
962 if ($@) {
963 warn "$@";
964 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
965 override;
966 }
967
968 return 1 if $override;
969 }
970
971 0
972 }
973
974 =item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
975
976 =item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
977
978 Generate an object-specific event with the given arguments.
979
980 This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
981 removed in future versions), and there is no public API to access override
982 results (if you must, access C<@cf::INVOKE_RESULTS> directly).
983
984 =back
985
986 =cut
987
988 #############################################################################
989 # object support
990
991 sub _object_equal($$);
992 sub _object_equal($$) {
993 my ($a, $b) = @_;
994
995 return 0 unless (ref $a) eq (ref $b);
996
997 if ("HASH" eq ref $a) {
998 my @ka = keys %$a;
999 my @kb = keys %$b;
1000
1001 return 0 if @ka != @kb;
1002
1003 for (0 .. $#ka) {
1004 return 0 unless $ka[$_] eq $kb[$_];
1005 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1006 }
1007
1008 } elsif ("ARRAY" eq ref $a) {
1009
1010 return 0 if @$a != @$b;
1011
1012 for (0 .. $#$a) {
1013 return 0 unless _object_equal $a->[$_], $b->[$_];
1014 }
1015
1016 } elsif ($a ne $b) {
1017 return 0;
1018 }
1019
1020 1
1021 }
1022
1023 our $SLOW_MERGES;#d#
1024 sub _can_merge {
1025 my ($ob1, $ob2) = @_;
1026
1027 ++$SLOW_MERGES;#d#
1028
1029 # we do the slow way here
1030 return _object_equal $ob1, $ob2
1031 }
1032
1033 sub reattach {
1034 # basically do the same as instantiate, without calling instantiate
1035 my ($obj) = @_;
1036
1037 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1038
1039 my $registry = $obj->registry;
1040
1041 @$registry = ();
1042
1043 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
1044
1045 for my $name (keys %{ $obj->{_attachment} || {} }) {
1046 if (my $attach = $attachment{$name}) {
1047 for (@$attach) {
1048 my ($klass, @attach) = @$_;
1049 _attach $registry, $klass, @attach;
1050 }
1051 } else {
1052 warn "object uses attachment '$name' that is not available, postponing.\n";
1053 }
1054 }
1055 }
1056
1057 cf::attachable->attach (
1058 prio => -1000000,
1059 on_instantiate => sub {
1060 my ($obj, $data) = @_;
1061
1062 $data = decode_json $data;
1063
1064 for (@$data) {
1065 my ($name, $args) = @$_;
1066
1067 $obj->attach ($name, %{$args || {} });
1068 }
1069 },
1070 on_reattach => \&reattach,
1071 on_clone => sub {
1072 my ($src, $dst) = @_;
1073
1074 @{$dst->registry} = @{$src->registry};
1075
1076 %$dst = %$src;
1077
1078 %{$dst->{_attachment}} = %{$src->{_attachment}}
1079 if exists $src->{_attachment};
1080 },
1081 );
1082
1083 sub object_freezer_save {
1084 my ($filename, $rdata, $objs) = @_;
1085
1086 sync_job {
1087 if (length $$rdata) {
1088 utf8::decode (my $decname = $filename);
1089 warn sprintf "saving %s (%d,%d)\n",
1090 $decname, length $$rdata, scalar @$objs;
1091
1092 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1093 chmod SAVE_MODE, $fh;
1094 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1095 aio_fsync $fh if $cf::USE_FSYNC;
1096 close $fh;
1097
1098 if (@$objs) {
1099 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1100 chmod SAVE_MODE, $fh;
1101 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1102 aio_write $fh, 0, (length $data), $data, 0;
1103 aio_fsync $fh if $cf::USE_FSYNC;
1104 close $fh;
1105 aio_rename "$filename.pst~", "$filename.pst";
1106 }
1107 } else {
1108 aio_unlink "$filename.pst";
1109 }
1110
1111 aio_rename "$filename~", $filename;
1112 } else {
1113 warn "FATAL: $filename~: $!\n";
1114 }
1115 } else {
1116 aio_unlink $filename;
1117 aio_unlink "$filename.pst";
1118 }
1119 };
1120 }
1121
1122 sub object_freezer_as_string {
1123 my ($rdata, $objs) = @_;
1124
1125 use Data::Dumper;
1126
1127 $$rdata . Dumper $objs
1128 }
1129
1130 sub object_thawer_load {
1131 my ($filename) = @_;
1132
1133 my ($data, $av);
1134
1135 (aio_load $filename, $data) >= 0
1136 or return;
1137
1138 unless (aio_stat "$filename.pst") {
1139 (aio_load "$filename.pst", $av) >= 0
1140 or return;
1141
1142 my $st = eval { Coro::Storable::thaw $av };
1143 $av = $st->{objs};
1144 }
1145
1146 utf8::decode (my $decname = $filename);
1147 warn sprintf "loading %s (%d,%d)\n",
1148 $decname, length $data, scalar @{$av || []};
1149
1150 ($data, $av)
1151 }
1152
1153 =head2 COMMAND CALLBACKS
1154
1155 =over 4
1156
1157 =cut
1158
1159 #############################################################################
1160 # command handling &c
1161
1162 =item cf::register_command $name => \&callback($ob,$args);
1163
1164 Register a callback for execution when the client sends the user command
1165 $name.
1166
1167 =cut
1168
1169 sub register_command {
1170 my ($name, $cb) = @_;
1171
1172 my $caller = caller;
1173 #warn "registering command '$name/$time' to '$caller'";
1174
1175 push @{ $COMMAND{$name} }, [$caller, $cb];
1176 }
1177
1178 =item cf::register_extcmd $name => \&callback($pl,$packet);
1179
1180 Register a callback for execution when the client sends an (synchronous)
1181 extcmd packet. Ext commands will be processed in the order they are
1182 received by the server, like other user commands. The first argument is
1183 the logged-in player. Ext commands can only be processed after a player
1184 has logged in successfully.
1185
1186 If the callback returns something, it is sent back as if reply was being
1187 called.
1188
1189 =item cf::register_exticmd $name => \&callback($ns,$packet);
1190
1191 Register a callback for execution when the client sends an (asynchronous)
1192 exticmd packet. Exti commands are processed by the server as soon as they
1193 are received, i.e. out of order w.r.t. other commands. The first argument
1194 is a client socket. Exti commands can be received anytime, even before
1195 log-in.
1196
1197 If the callback returns something, it is sent back as if reply was being
1198 called.
1199
1200 =cut
1201
1202 sub register_extcmd {
1203 my ($name, $cb) = @_;
1204
1205 $EXTCMD{$name} = $cb;
1206 }
1207
1208 sub register_exticmd {
1209 my ($name, $cb) = @_;
1210
1211 $EXTICMD{$name} = $cb;
1212 }
1213
1214 cf::player->attach (
1215 on_command => sub {
1216 my ($pl, $name, $params) = @_;
1217
1218 my $cb = $COMMAND{$name}
1219 or return;
1220
1221 for my $cmd (@$cb) {
1222 $cmd->[1]->($pl->ob, $params);
1223 }
1224
1225 cf::override;
1226 },
1227 on_extcmd => sub {
1228 my ($pl, $buf) = @_;
1229
1230 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
1231
1232 if (ref $msg) {
1233 my ($type, $reply, @payload) =
1234 "ARRAY" eq ref $msg
1235 ? @$msg
1236 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1237
1238 my @reply;
1239
1240 if (my $cb = $EXTCMD{$type}) {
1241 @reply = $cb->($pl, @payload);
1242 }
1243
1244 $pl->ext_reply ($reply, @reply)
1245 if $reply;
1246
1247 } else {
1248 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1249 }
1250
1251 cf::override;
1252 },
1253 );
1254
1255 sub load_extensions {
1256 cf::sync_job {
1257 my %todo;
1258
1259 for my $path (<$LIBDIR/*.ext>) {
1260 next unless -r $path;
1261
1262 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1263 my $base = $1;
1264 my $pkg = $1;
1265 $pkg =~ s/[^[:word:]]/_/g;
1266 $pkg = "ext::$pkg";
1267
1268 open my $fh, "<:utf8", $path
1269 or die "$path: $!";
1270
1271 my $source = do { local $/; <$fh> };
1272
1273 my %ext = (
1274 path => $path,
1275 base => $base,
1276 pkg => $pkg,
1277 );
1278
1279 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1280 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1281
1282 $ext{source} =
1283 "package $pkg; use strict; use utf8;\n"
1284 . "#line 1 \"$path\"\n{\n"
1285 . $source
1286 . "\n};\n1";
1287
1288 $todo{$base} = \%ext;
1289 }
1290
1291 my %done;
1292 while (%todo) {
1293 my $progress;
1294
1295 while (my ($k, $v) = each %todo) {
1296 for (split /,\s*/, $v->{meta}{depends}) {
1297 goto skip
1298 unless exists $done{$_};
1299 }
1300
1301 warn "... loading '$k' into '$v->{pkg}'\n";
1302
1303 unless (eval $v->{source}) {
1304 my $msg = $@ ? "$v->{path}: $@\n"
1305 : "$v->{base}: extension inactive.\n";
1306
1307 if (exists $v->{meta}{mandatory}) {
1308 warn $msg;
1309 warn "mandatory extension failed to load, exiting.\n";
1310 exit 1;
1311 }
1312
1313 warn $msg;
1314 }
1315
1316 $done{$k} = delete $todo{$k};
1317 push @EXTS, $v->{pkg};
1318 $progress = 1;
1319 }
1320
1321 skip:
1322 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1323 unless $progress;
1324 }
1325 };
1326 }
1327
1328 #############################################################################
1329
1330 =back
1331
1332 =head2 CORE EXTENSIONS
1333
1334 Functions and methods that extend core crossfire objects.
1335
1336 =cut
1337
1338 package cf::player;
1339
1340 use Coro::AIO;
1341
1342 =head3 cf::player
1343
1344 =over 4
1345
1346 =item cf::player::num_playing
1347
1348 Returns the official number of playing players, as per the Crossfire metaserver rules.
1349
1350 =cut
1351
1352 sub num_playing {
1353 scalar grep
1354 $_->ob->map
1355 && !$_->hidden
1356 && !$_->ob->flag (cf::FLAG_WIZ),
1357 cf::player::list
1358 }
1359
1360 =item cf::player::find $login
1361
1362 Returns the given player object, loading it if necessary (might block).
1363
1364 =cut
1365
1366 sub playerdir($) {
1367 "$PLAYERDIR/"
1368 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1369 }
1370
1371 sub path($) {
1372 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1373
1374 (playerdir $login) . "/playerdata"
1375 }
1376
1377 sub find_active($) {
1378 $cf::PLAYER{$_[0]}
1379 and $cf::PLAYER{$_[0]}->active
1380 and $cf::PLAYER{$_[0]}
1381 }
1382
1383 sub exists($) {
1384 my ($login) = @_;
1385
1386 $cf::PLAYER{$login}
1387 or cf::sync_job { !aio_stat path $login }
1388 }
1389
1390 sub find($) {
1391 return $cf::PLAYER{$_[0]} || do {
1392 my $login = $_[0];
1393
1394 my $guard = cf::lock_acquire "user_find:$login";
1395
1396 $cf::PLAYER{$_[0]} || do {
1397 # rename old playerfiles to new ones
1398 #TODO: remove when no longer required
1399 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1400 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1401 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1402 aio_unlink +(playerdir $login) . "/$login.pl";
1403
1404 my $f = new_from_file cf::object::thawer path $login
1405 or return;
1406
1407 my $pl = cf::player::load_pl $f
1408 or return;
1409 local $cf::PLAYER_LOADING{$login} = $pl;
1410 $f->resolve_delayed_derefs;
1411 $cf::PLAYER{$login} = $pl
1412 }
1413 }
1414 }
1415
1416 sub save($) {
1417 my ($pl) = @_;
1418
1419 return if $pl->{deny_save};
1420
1421 my $path = path $pl;
1422 my $guard = cf::lock_acquire "user_save:$path";
1423
1424 return if $pl->{deny_save};
1425
1426 aio_mkdir playerdir $pl, 0770;
1427 $pl->{last_save} = $cf::RUNTIME;
1428
1429 $pl->save_pl ($path);
1430 cf::cede_to_tick;
1431 }
1432
1433 sub new($) {
1434 my ($login) = @_;
1435
1436 my $self = create;
1437
1438 $self->ob->name ($login);
1439 $self->{deny_save} = 1;
1440
1441 $cf::PLAYER{$login} = $self;
1442
1443 $self
1444 }
1445
1446 =item $player->send_msg ($channel, $msg, $color, [extra...])
1447
1448 =cut
1449
1450 sub send_msg {
1451 my $ns = shift->ns
1452 or return;
1453 $ns->send_msg (@_);
1454 }
1455
1456 =item $pl->quit_character
1457
1458 Nukes the player without looking back. If logged in, the connection will
1459 be destroyed. May block for a long time.
1460
1461 =cut
1462
1463 sub quit_character {
1464 my ($pl) = @_;
1465
1466 my $name = $pl->ob->name;
1467
1468 $pl->{deny_save} = 1;
1469 $pl->password ("*"); # this should lock out the player until we nuked the dir
1470
1471 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1472 $pl->deactivate;
1473 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1474 $pl->ns->destroy if $pl->ns;
1475
1476 my $path = playerdir $pl;
1477 my $temp = "$path~$cf::RUNTIME~deleting~";
1478 aio_rename $path, $temp;
1479 delete $cf::PLAYER{$pl->ob->name};
1480 $pl->destroy;
1481
1482 my $prefix = qr<^~\Q$name\E/>;
1483
1484 # nuke player maps
1485 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1486
1487 IO::AIO::aio_rmtree $temp;
1488 }
1489
1490 =item $pl->kick
1491
1492 Kicks a player out of the game. This destroys the connection.
1493
1494 =cut
1495
1496 sub kick {
1497 my ($pl, $kicker) = @_;
1498
1499 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1500 $pl->killer ("kicked");
1501 $pl->ns->destroy;
1502 }
1503
1504 =item cf::player::list_logins
1505
1506 Returns am arrayref of all valid playernames in the system, can take a
1507 while and may block, so not sync_job-capable, ever.
1508
1509 =cut
1510
1511 sub list_logins {
1512 my $dirs = aio_readdir $PLAYERDIR
1513 or return [];
1514
1515 my @logins;
1516
1517 for my $login (@$dirs) {
1518 my $path = path $login;
1519
1520 # a .pst is a dead give-away for a valid player
1521 unless (-e "$path.pst") {
1522 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1523 aio_read $fh, 0, 512, my $buf, 0 or next;
1524 $buf !~ /^password -------------$/m or next; # official not-valid tag
1525 }
1526
1527 utf8::decode $login;
1528 push @logins, $login;
1529 }
1530
1531 \@logins
1532 }
1533
1534 =item $player->maps
1535
1536 Returns an arrayref of map paths that are private for this
1537 player. May block.
1538
1539 =cut
1540
1541 sub maps($) {
1542 my ($pl) = @_;
1543
1544 $pl = ref $pl ? $pl->ob->name : $pl;
1545
1546 my $files = aio_readdir playerdir $pl
1547 or return;
1548
1549 my @paths;
1550
1551 for (@$files) {
1552 utf8::decode $_;
1553 next if /\.(?:pl|pst)$/;
1554 next unless /^$PATH_SEP/o;
1555
1556 push @paths, cf::map::normalise "~$pl/$_";
1557 }
1558
1559 \@paths
1560 }
1561
1562 =item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1563
1564 Expand crossfire pod fragments into protocol xml.
1565
1566 =cut
1567
1568 use re 'eval';
1569
1570 my $group;
1571 my $interior; $interior = qr{
1572 # match a pod interior sequence sans C<< >>
1573 (?:
1574 \ (.*?)\ (?{ $group = $^N })
1575 | < (??{$interior}) >
1576 )
1577 }x;
1578
1579 sub expand_cfpod {
1580 my ($self, $pod) = @_;
1581
1582 my $xml;
1583
1584 while () {
1585 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1586 $group = $1;
1587
1588 $group =~ s/&/&amp;/g;
1589 $group =~ s/</&lt;/g;
1590
1591 $xml .= $group;
1592 } elsif ($pod =~ m%\G
1593 ([BCGHITU])
1594 <
1595 (?:
1596 ([^<>]*) (?{ $group = $^N })
1597 | < $interior >
1598 )
1599 >
1600 %gcsx
1601 ) {
1602 my ($code, $data) = ($1, $group);
1603
1604 if ($code eq "B") {
1605 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1606 } elsif ($code eq "I") {
1607 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1608 } elsif ($code eq "U") {
1609 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1610 } elsif ($code eq "C") {
1611 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1612 } elsif ($code eq "T") {
1613 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1614 } elsif ($code eq "G") {
1615 my ($male, $female) = split /\|/, $data;
1616 $data = $self->gender ? $female : $male;
1617 $xml .= expand_cfpod ($self, $data);
1618 } elsif ($code eq "H") {
1619 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1620 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1621 "")
1622 [$self->{hintmode}];
1623 } else {
1624 $xml .= "error processing '$code($data)' directive";
1625 }
1626 } else {
1627 if ($pod =~ /\G(.+)/) {
1628 warn "parse error while expanding $pod (at $1)";
1629 }
1630 last;
1631 }
1632 }
1633
1634 for ($xml) {
1635 # create single paragraphs (very hackish)
1636 s/(?<=\S)\n(?=\w)/ /g;
1637
1638 # compress some whitespace
1639 s/\s+\n/\n/g; # ws line-ends
1640 s/\n\n+/\n/g; # double lines
1641 s/^\n+//; # beginning lines
1642 s/\n+$//; # ending lines
1643 }
1644
1645 $xml
1646 }
1647
1648 no re 'eval';
1649
1650 sub hintmode {
1651 $_[0]{hintmode} = $_[1] if @_ > 1;
1652 $_[0]{hintmode}
1653 }
1654
1655 =item $player->ext_reply ($msgid, @msg)
1656
1657 Sends an ext reply to the player.
1658
1659 =cut
1660
1661 sub ext_reply($$@) {
1662 my ($self, $id, @msg) = @_;
1663
1664 $self->ns->ext_reply ($id, @msg)
1665 }
1666
1667 =item $player->ext_msg ($type, @msg)
1668
1669 Sends an ext event to the client.
1670
1671 =cut
1672
1673 sub ext_msg($$@) {
1674 my ($self, $type, @msg) = @_;
1675
1676 $self->ns->ext_msg ($type, @msg);
1677 }
1678
1679 =head3 cf::region
1680
1681 =over 4
1682
1683 =cut
1684
1685 package cf::region;
1686
1687 =item cf::region::find_by_path $path
1688
1689 Tries to decuce the likely region for a map knowing only its path.
1690
1691 =cut
1692
1693 sub find_by_path($) {
1694 my ($path) = @_;
1695
1696 my ($match, $specificity);
1697
1698 for my $region (list) {
1699 if ($region->{match} && $path =~ $region->{match}) {
1700 ($match, $specificity) = ($region, $region->specificity)
1701 if $region->specificity > $specificity;
1702 }
1703 }
1704
1705 $match
1706 }
1707
1708 =back
1709
1710 =head3 cf::map
1711
1712 =over 4
1713
1714 =cut
1715
1716 package cf::map;
1717
1718 use Fcntl;
1719 use Coro::AIO;
1720
1721 use overload
1722 '""' => \&as_string,
1723 fallback => 1;
1724
1725 our $MAX_RESET = 3600;
1726 our $DEFAULT_RESET = 3000;
1727
1728 sub generate_random_map {
1729 my ($self, $rmp) = @_;
1730 # mit "rum" bekleckern, nicht
1731 $self->_create_random_map (
1732 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1733 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1734 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1735 $rmp->{exit_on_final_map},
1736 $rmp->{xsize}, $rmp->{ysize},
1737 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1738 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1739 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1740 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1741 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1742 (cf::region::find $rmp->{region}), $rmp->{custom}
1743 )
1744 }
1745
1746 =item cf::map->register ($regex, $prio)
1747
1748 Register a handler for the map path matching the given regex at the
1749 givne priority (higher is better, built-in handlers have priority 0, the
1750 default).
1751
1752 =cut
1753
1754 sub register {
1755 my (undef, $regex, $prio) = @_;
1756 my $pkg = caller;
1757
1758 no strict;
1759 push @{"$pkg\::ISA"}, __PACKAGE__;
1760
1761 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1762 }
1763
1764 # also paths starting with '/'
1765 $EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1766
1767 sub thawer_merge {
1768 my ($self, $merge) = @_;
1769
1770 # we have to keep some variables in memory intact
1771 local $self->{path};
1772 local $self->{load_path};
1773
1774 $self->SUPER::thawer_merge ($merge);
1775 }
1776
1777 sub normalise {
1778 my ($path, $base) = @_;
1779
1780 $path = "$path"; # make sure its a string
1781
1782 $path =~ s/\.map$//;
1783
1784 # map plan:
1785 #
1786 # /! non-realised random map exit (special hack!)
1787 # {... are special paths that are not being touched
1788 # ?xxx/... are special absolute paths
1789 # ?random/... random maps
1790 # /... normal maps
1791 # ~user/... per-player map of a specific user
1792
1793 $path =~ s/$PATH_SEP/\//go;
1794
1795 # treat it as relative path if it starts with
1796 # something that looks reasonable
1797 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1798 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1799
1800 $base =~ s{[^/]+/?$}{};
1801 $path = "$base/$path";
1802 }
1803
1804 for ($path) {
1805 redo if s{//}{/};
1806 redo if s{/\.?/}{/};
1807 redo if s{/[^/]+/\.\./}{/};
1808 }
1809
1810 $path
1811 }
1812
1813 sub new_from_path {
1814 my (undef, $path, $base) = @_;
1815
1816 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1817
1818 $path = normalise $path, $base;
1819
1820 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1821 if ($path =~ $EXT_MAP{$pkg}[1]) {
1822 my $self = bless cf::map::new, $pkg;
1823 $self->{path} = $path; $self->path ($path);
1824 $self->init; # pass $1 etc.
1825 return $self;
1826 }
1827 }
1828
1829 Carp::cluck "unable to resolve path '$path' (base '$base').";
1830 ()
1831 }
1832
1833 sub init {
1834 my ($self) = @_;
1835
1836 $self
1837 }
1838
1839 sub as_string {
1840 my ($self) = @_;
1841
1842 "$self->{path}"
1843 }
1844
1845 # the displayed name, this is a one way mapping
1846 sub visible_name {
1847 &as_string
1848 }
1849
1850 # the original (read-only) location
1851 sub load_path {
1852 my ($self) = @_;
1853
1854 "$MAPDIR/$self->{path}.map"
1855 }
1856
1857 # the temporary/swap location
1858 sub save_path {
1859 my ($self) = @_;
1860
1861 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1862 "$TMPDIR/$path.map"
1863 }
1864
1865 # the unique path, undef == no special unique path
1866 sub uniq_path {
1867 my ($self) = @_;
1868
1869 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1870 "$UNIQUEDIR/$path"
1871 }
1872
1873 # and all this just because we cannot iterate over
1874 # all maps in C++...
1875 sub change_all_map_light {
1876 my ($change) = @_;
1877
1878 $_->change_map_light ($change)
1879 for grep $_->outdoor, values %cf::MAP;
1880 }
1881
1882 sub decay_objects {
1883 my ($self) = @_;
1884
1885 return if $self->{deny_reset};
1886
1887 $self->do_decay_objects;
1888 }
1889
1890 sub unlink_save {
1891 my ($self) = @_;
1892
1893 utf8::encode (my $save = $self->save_path);
1894 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1895 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1896 }
1897
1898 sub load_header_from($) {
1899 my ($self, $path) = @_;
1900
1901 utf8::encode $path;
1902 my $f = new_from_file cf::object::thawer $path
1903 or return;
1904
1905 $self->_load_header ($f)
1906 or return;
1907
1908 local $MAP_LOADING{$self->{path}} = $self;
1909 $f->resolve_delayed_derefs;
1910
1911 $self->{load_path} = $path;
1912
1913 1
1914 }
1915
1916 sub load_header_orig {
1917 my ($self) = @_;
1918
1919 $self->load_header_from ($self->load_path)
1920 }
1921
1922 sub load_header_temp {
1923 my ($self) = @_;
1924
1925 $self->load_header_from ($self->save_path)
1926 }
1927
1928 sub prepare_temp {
1929 my ($self) = @_;
1930
1931 $self->last_access ((delete $self->{last_access})
1932 || $cf::RUNTIME); #d#
1933 # safety
1934 $self->{instantiate_time} = $cf::RUNTIME
1935 if $self->{instantiate_time} > $cf::RUNTIME;
1936 }
1937
1938 sub prepare_orig {
1939 my ($self) = @_;
1940
1941 $self->{load_original} = 1;
1942 $self->{instantiate_time} = $cf::RUNTIME;
1943 $self->last_access ($cf::RUNTIME);
1944 $self->instantiate;
1945 }
1946
1947 sub load_header {
1948 my ($self) = @_;
1949
1950 if ($self->load_header_temp) {
1951 $self->prepare_temp;
1952 } else {
1953 $self->load_header_orig
1954 or return;
1955 $self->prepare_orig;
1956 }
1957
1958 $self->{deny_reset} = 1
1959 if $self->no_reset;
1960
1961 $self->default_region (cf::region::find_by_path $self->{path})
1962 unless $self->default_region;
1963
1964 1
1965 }
1966
1967 sub find;
1968 sub find {
1969 my ($path, $origin) = @_;
1970
1971 $path = normalise $path, $origin && $origin->path;
1972
1973 cf::lock_wait "map_data:$path";#d#remove
1974 cf::lock_wait "map_find:$path";
1975
1976 $cf::MAP{$path} || do {
1977 my $guard1 = cf::lock_acquire "map_find:$path";
1978 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1979
1980 my $map = new_from_path cf::map $path
1981 or return;
1982
1983 $map->{last_save} = $cf::RUNTIME;
1984
1985 $map->load_header
1986 or return;
1987
1988 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1989 # doing this can freeze the server in a sync job, obviously
1990 #$cf::WAIT_FOR_TICK->wait;
1991 undef $guard1;
1992 undef $guard2;
1993 $map->reset;
1994 return find $path;
1995 }
1996
1997 $cf::MAP{$path} = $map
1998 }
1999 }
2000
2001 sub pre_load { }
2002 sub post_load { }
2003
2004 sub load {
2005 my ($self) = @_;
2006
2007 local $self->{deny_reset} = 1; # loading can take a long time
2008
2009 my $path = $self->{path};
2010
2011 {
2012 my $guard = cf::lock_acquire "map_data:$path";
2013
2014 return unless $self->valid;
2015 return unless $self->in_memory == cf::MAP_SWAPPED;
2016
2017 $self->in_memory (cf::MAP_LOADING);
2018
2019 $self->alloc;
2020
2021 $self->pre_load;
2022 cf::cede_to_tick;
2023
2024 my $f = new_from_file cf::object::thawer $self->{load_path};
2025 $f->skip_block;
2026 $self->_load_objects ($f)
2027 or return;
2028
2029 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
2030 if delete $self->{load_original};
2031
2032 if (my $uniq = $self->uniq_path) {
2033 utf8::encode $uniq;
2034 unless (aio_stat $uniq) {
2035 if (my $f = new_from_file cf::object::thawer $uniq) {
2036 $self->clear_unique_items;
2037 $self->_load_objects ($f);
2038 $f->resolve_delayed_derefs;
2039 }
2040 }
2041 }
2042
2043 $f->resolve_delayed_derefs;
2044
2045 cf::cede_to_tick;
2046 # now do the right thing for maps
2047 $self->link_multipart_objects;
2048 $self->difficulty ($self->estimate_difficulty)
2049 unless $self->difficulty;
2050 cf::cede_to_tick;
2051
2052 unless ($self->{deny_activate}) {
2053 $self->decay_objects;
2054 $self->fix_auto_apply;
2055 $self->update_buttons;
2056 cf::cede_to_tick;
2057 $self->set_darkness_map;
2058 cf::cede_to_tick;
2059 $self->activate;
2060 }
2061
2062 $self->{last_save} = $cf::RUNTIME;
2063 $self->last_access ($cf::RUNTIME);
2064
2065 $self->in_memory (cf::MAP_IN_MEMORY);
2066 }
2067
2068 $self->post_load;
2069 }
2070
2071 sub customise_for {
2072 my ($self, $ob) = @_;
2073
2074 return find "~" . $ob->name . "/" . $self->{path}
2075 if $self->per_player;
2076
2077 # return find "?party/" . $ob->name . "/" . $self->{path}
2078 # if $self->per_party;
2079
2080 $self
2081 }
2082
2083 # find and load all maps in the 3x3 area around a map
2084 sub load_neighbours {
2085 my ($map) = @_;
2086
2087 my @neigh; # diagonal neighbours
2088
2089 for (0 .. 3) {
2090 my $neigh = $map->tile_path ($_)
2091 or next;
2092 $neigh = find $neigh, $map
2093 or next;
2094 $neigh->load;
2095
2096 push @neigh,
2097 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2098 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2099 }
2100
2101 for (grep defined $_->[0], @neigh) {
2102 my ($path, $origin) = @$_;
2103 my $neigh = find $path, $origin
2104 or next;
2105 $neigh->load;
2106 }
2107 }
2108
2109 sub find_sync {
2110 my ($path, $origin) = @_;
2111
2112 cf::sync_job { find $path, $origin }
2113 }
2114
2115 sub do_load_sync {
2116 my ($map) = @_;
2117
2118 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2119 if $Coro::current == $Coro::main;
2120
2121 cf::sync_job { $map->load };
2122 }
2123
2124 our %MAP_PREFETCH;
2125 our $MAP_PREFETCHER = undef;
2126
2127 sub find_async {
2128 my ($path, $origin, $load) = @_;
2129
2130 $path = normalise $path, $origin && $origin->{path};
2131
2132 if (my $map = $cf::MAP{$path}) {
2133 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2134 }
2135
2136 $MAP_PREFETCH{$path} |= $load;
2137
2138 $MAP_PREFETCHER ||= cf::async {
2139 $Coro::current->{desc} = "map prefetcher";
2140
2141 while (%MAP_PREFETCH) {
2142 while (my ($k, $v) = each %MAP_PREFETCH) {
2143 if (my $map = find $k) {
2144 $map->load if $v;
2145 }
2146
2147 delete $MAP_PREFETCH{$k};
2148 }
2149 }
2150 undef $MAP_PREFETCHER;
2151 };
2152 $MAP_PREFETCHER->prio (6);
2153
2154 ()
2155 }
2156
2157 sub save {
2158 my ($self) = @_;
2159
2160 my $lock = cf::lock_acquire "map_data:$self->{path}";
2161
2162 $self->{last_save} = $cf::RUNTIME;
2163
2164 return unless $self->dirty;
2165
2166 my $save = $self->save_path; utf8::encode $save;
2167 my $uniq = $self->uniq_path; utf8::encode $uniq;
2168
2169 $self->{load_path} = $save;
2170
2171 return if $self->{deny_save};
2172
2173 local $self->{last_access} = $self->last_access;#d#
2174
2175 cf::async {
2176 $Coro::current->{desc} = "map player save";
2177 $_->contr->save for $self->players;
2178 };
2179
2180 if ($uniq) {
2181 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2182 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2183 } else {
2184 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2185 }
2186 }
2187
2188 sub swap_out {
2189 my ($self) = @_;
2190
2191 # save first because save cedes
2192 $self->save;
2193
2194 my $lock = cf::lock_acquire "map_data:$self->{path}";
2195
2196 return if $self->players;
2197 return if $self->in_memory != cf::MAP_IN_MEMORY;
2198 return if $self->{deny_save};
2199
2200 $self->in_memory (cf::MAP_SWAPPED);
2201
2202 $self->deactivate;
2203 $_->clear_links_to ($self) for values %cf::MAP;
2204 $self->clear;
2205 }
2206
2207 sub reset_at {
2208 my ($self) = @_;
2209
2210 # TODO: safety, remove and allow resettable per-player maps
2211 return 1e99 if $self->{deny_reset};
2212
2213 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2214 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2215
2216 $time + $to
2217 }
2218
2219 sub should_reset {
2220 my ($self) = @_;
2221
2222 $self->reset_at <= $cf::RUNTIME
2223 }
2224
2225 sub reset {
2226 my ($self) = @_;
2227
2228 my $lock = cf::lock_acquire "map_data:$self->{path}";
2229
2230 return if $self->players;
2231
2232 warn "resetting map ", $self->path;
2233
2234 $self->in_memory (cf::MAP_SWAPPED);
2235
2236 # need to save uniques path
2237 unless ($self->{deny_save}) {
2238 my $uniq = $self->uniq_path; utf8::encode $uniq;
2239
2240 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2241 if $uniq;
2242 }
2243
2244 delete $cf::MAP{$self->path};
2245
2246 $self->deactivate;
2247 $_->clear_links_to ($self) for values %cf::MAP;
2248 $self->clear;
2249
2250 $self->unlink_save;
2251 $self->destroy;
2252 }
2253
2254 my $nuke_counter = "aaaa";
2255
2256 sub nuke {
2257 my ($self) = @_;
2258
2259 {
2260 my $lock = cf::lock_acquire "map_data:$self->{path}";
2261
2262 delete $cf::MAP{$self->path};
2263
2264 $self->unlink_save;
2265
2266 bless $self, "cf::map";
2267 delete $self->{deny_reset};
2268 $self->{deny_save} = 1;
2269 $self->reset_timeout (1);
2270 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2271
2272 $cf::MAP{$self->path} = $self;
2273 }
2274
2275 $self->reset; # polite request, might not happen
2276 }
2277
2278 =item $maps = cf::map::tmp_maps
2279
2280 Returns an arrayref with all map paths of currently instantiated and saved
2281 maps. May block.
2282
2283 =cut
2284
2285 sub tmp_maps() {
2286 [
2287 map {
2288 utf8::decode $_;
2289 /\.map$/
2290 ? normalise $_
2291 : ()
2292 } @{ aio_readdir $TMPDIR or [] }
2293 ]
2294 }
2295
2296 =item $maps = cf::map::random_maps
2297
2298 Returns an arrayref with all map paths of currently instantiated and saved
2299 random maps. May block.
2300
2301 =cut
2302
2303 sub random_maps() {
2304 [
2305 map {
2306 utf8::decode $_;
2307 /\.map$/
2308 ? normalise "?random/$_"
2309 : ()
2310 } @{ aio_readdir $RANDOMDIR or [] }
2311 ]
2312 }
2313
2314 =item cf::map::unique_maps
2315
2316 Returns an arrayref of paths of all shared maps that have
2317 instantiated unique items. May block.
2318
2319 =cut
2320
2321 sub unique_maps() {
2322 [
2323 map {
2324 utf8::decode $_;
2325 /\.map$/
2326 ? normalise $_
2327 : ()
2328 } @{ aio_readdir $UNIQUEDIR or [] }
2329 ]
2330 }
2331
2332 package cf;
2333
2334 =back
2335
2336 =head3 cf::object
2337
2338 =cut
2339
2340 package cf::object;
2341
2342 =over 4
2343
2344 =item $ob->inv_recursive
2345
2346 Returns the inventory of the object _and_ their inventories, recursively.
2347
2348 =cut
2349
2350 sub inv_recursive_;
2351 sub inv_recursive_ {
2352 map { $_, inv_recursive_ $_->inv } @_
2353 }
2354
2355 sub inv_recursive {
2356 inv_recursive_ inv $_[0]
2357 }
2358
2359 =item $ref = $ob->ref
2360
2361 creates and returns a persistent reference to an objetc that can be stored as a string.
2362
2363 =item $ob = cf::object::deref ($refstring)
2364
2365 returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2366 even if the object actually exists. May block.
2367
2368 =cut
2369
2370 sub deref {
2371 my ($ref) = @_;
2372
2373 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2374 my ($uuid, $name) = ($1, $2);
2375 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2376 or return;
2377 $pl->ob->uuid eq $uuid
2378 or return;
2379
2380 $pl->ob
2381 } else {
2382 warn "$ref: cannot resolve object reference\n";
2383 undef
2384 }
2385 }
2386
2387 package cf;
2388
2389 =back
2390
2391 =head3 cf::object::player
2392
2393 =over 4
2394
2395 =item $player_object->reply ($npc, $msg[, $flags])
2396
2397 Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2398 can be C<undef>. Does the right thing when the player is currently in a
2399 dialogue with the given NPC character.
2400
2401 =cut
2402
2403 # rough implementation of a future "reply" method that works
2404 # with dialog boxes.
2405 #TODO: the first argument must go, split into a $npc->reply_to ( method
2406 sub cf::object::player::reply($$$;$) {
2407 my ($self, $npc, $msg, $flags) = @_;
2408
2409 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
2410
2411 if ($self->{record_replies}) {
2412 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2413
2414 } else {
2415 my $pl = $self->contr;
2416
2417 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2418 my $dialog = $pl->{npc_dialog};
2419 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2420
2421 } else {
2422 $msg = $npc->name . " says: $msg" if $npc;
2423 $self->message ($msg, $flags);
2424 }
2425 }
2426 }
2427
2428 =item $object->send_msg ($channel, $msg, $color, [extra...])
2429
2430 =cut
2431
2432 sub cf::object::send_msg {
2433 my $pl = shift->contr
2434 or return;
2435 $pl->send_msg (@_);
2436 }
2437
2438 =item $player_object->may ("access")
2439
2440 Returns wether the given player is authorized to access resource "access"
2441 (e.g. "command_wizcast").
2442
2443 =cut
2444
2445 sub cf::object::player::may {
2446 my ($self, $access) = @_;
2447
2448 $self->flag (cf::FLAG_WIZ) ||
2449 (ref $cf::CFG{"may_$access"}
2450 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2451 : $cf::CFG{"may_$access"})
2452 }
2453
2454 =item $player_object->enter_link
2455
2456 Freezes the player and moves him/her to a special map (C<{link}>).
2457
2458 The player should be reasonably safe there for short amounts of time. You
2459 I<MUST> call C<leave_link> as soon as possible, though.
2460
2461 Will never block.
2462
2463 =item $player_object->leave_link ($map, $x, $y)
2464
2465 Moves the player out of the special C<{link}> map onto the specified
2466 map. If the map is not valid (or omitted), the player will be moved back
2467 to the location he/she was before the call to C<enter_link>, or, if that
2468 fails, to the emergency map position.
2469
2470 Might block.
2471
2472 =cut
2473
2474 sub link_map {
2475 unless ($LINK_MAP) {
2476 $LINK_MAP = cf::map::find "{link}"
2477 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2478 $LINK_MAP->load;
2479 }
2480
2481 $LINK_MAP
2482 }
2483
2484 sub cf::object::player::enter_link {
2485 my ($self) = @_;
2486
2487 $self->deactivate_recursive;
2488
2489 return if UNIVERSAL::isa $self->map, "ext::map_link";
2490
2491 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2492 if $self->map && $self->map->{path} ne "{link}";
2493
2494 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2495 }
2496
2497 sub cf::object::player::leave_link {
2498 my ($self, $map, $x, $y) = @_;
2499
2500 return unless $self->contr->active;
2501
2502 my $link_pos = delete $self->{_link_pos};
2503
2504 unless ($map) {
2505 # restore original map position
2506 ($map, $x, $y) = @{ $link_pos || [] };
2507 $map = cf::map::find $map;
2508
2509 unless ($map) {
2510 ($map, $x, $y) = @$EMERGENCY_POSITION;
2511 $map = cf::map::find $map
2512 or die "FATAL: cannot load emergency map\n";
2513 }
2514 }
2515
2516 ($x, $y) = (-1, -1)
2517 unless (defined $x) && (defined $y);
2518
2519 # use -1 or undef as default coordinates, not 0, 0
2520 ($x, $y) = ($map->enter_x, $map->enter_y)
2521 if $x <=0 && $y <= 0;
2522
2523 $map->load;
2524 $map->load_neighbours;
2525
2526 return unless $self->contr->active;
2527 $self->activate_recursive;
2528
2529 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2530 $self->enter_map ($map, $x, $y);
2531 }
2532
2533 =item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2534
2535 Moves the player to the given map-path and coordinates by first freezing
2536 her, loading and preparing them map, calling the provided $check callback
2537 that has to return the map if sucecssful, and then unfreezes the player on
2538 the new (success) or old (failed) map position. In either case, $done will
2539 be called at the end of this process.
2540
2541 =cut
2542
2543 our $GOTOGEN;
2544
2545 sub cf::object::player::goto {
2546 my ($self, $path, $x, $y, $check, $done) = @_;
2547
2548 # do generation counting so two concurrent goto's will be executed in-order
2549 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2550
2551 $self->enter_link;
2552
2553 (async {
2554 $Coro::current->{desc} = "player::goto $path $x $y";
2555
2556 # *tag paths override both path and x|y
2557 if ($path =~ /^\*(.*)$/) {
2558 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2559 my $ob = $obs[rand @obs];
2560
2561 # see if we actually can go there
2562 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2563 $ob = $obs[rand @obs];
2564 } else {
2565 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2566 }
2567 # else put us there anyways for now #d#
2568
2569 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2570 } else {
2571 ($path, $x, $y) = (undef, undef, undef);
2572 }
2573 }
2574
2575 my $map = eval {
2576 my $map = defined $path ? cf::map::find $path : undef;
2577
2578 if ($map) {
2579 $map = $map->customise_for ($self);
2580 $map = $check->($map) if $check && $map;
2581 } else {
2582 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2583 }
2584
2585 $map
2586 };
2587
2588 if ($@) {
2589 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2590 LOG llevError | logBacktrace, Carp::longmess $@;
2591 }
2592
2593 if ($gen == $self->{_goto_generation}) {
2594 delete $self->{_goto_generation};
2595 $self->leave_link ($map, $x, $y);
2596 }
2597
2598 $done->() if $done;
2599 })->prio (1);
2600 }
2601
2602 =item $player_object->enter_exit ($exit_object)
2603
2604 =cut
2605
2606 sub parse_random_map_params {
2607 my ($spec) = @_;
2608
2609 my $rmp = { # defaults
2610 xsize => (cf::rndm 15, 40),
2611 ysize => (cf::rndm 15, 40),
2612 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2613 #layout => string,
2614 };
2615
2616 for (split /\n/, $spec) {
2617 my ($k, $v) = split /\s+/, $_, 2;
2618
2619 $rmp->{lc $k} = $v if (length $k) && (length $v);
2620 }
2621
2622 $rmp
2623 }
2624
2625 sub prepare_random_map {
2626 my ($exit) = @_;
2627
2628 my $guard = cf::lock_acquire "exit_prepare:$exit";
2629
2630 # all this does is basically replace the /! path by
2631 # a new random map path (?random/...) with a seed
2632 # that depends on the exit object
2633
2634 my $rmp = parse_random_map_params $exit->msg;
2635
2636 if ($exit->map) {
2637 $rmp->{region} = $exit->region->name;
2638 $rmp->{origin_map} = $exit->map->path;
2639 $rmp->{origin_x} = $exit->x;
2640 $rmp->{origin_y} = $exit->y;
2641 }
2642
2643 $rmp->{random_seed} ||= $exit->random_seed;
2644
2645 my $data = cf::encode_json $rmp;
2646 my $md5 = Digest::MD5::md5_hex $data;
2647 my $meta = "$RANDOMDIR/$md5.meta";
2648
2649 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2650 aio_write $fh, 0, (length $data), $data, 0;
2651 undef $fh;
2652 aio_rename "$meta~", $meta;
2653
2654 $exit->slaying ("?random/$md5");
2655 $exit->msg (undef);
2656 }
2657 }
2658
2659 sub cf::object::player::enter_exit {
2660 my ($self, $exit) = @_;
2661
2662 return unless $self->type == cf::PLAYER;
2663
2664 if ($exit->slaying eq "/!") {
2665 #TODO: this should de-fi-ni-te-ly not be a sync-job
2666 # the problem is that $exit might not survive long enough
2667 # so it needs to be done right now, right here
2668 cf::sync_job { prepare_random_map $exit };
2669 }
2670
2671 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2672 my $hp = $exit->stats->hp;
2673 my $sp = $exit->stats->sp;
2674
2675 $self->enter_link;
2676
2677 # if exit is damned, update players death & WoR home-position
2678 $self->contr->savebed ($slaying, $hp, $sp)
2679 if $exit->flag (FLAG_DAMNED);
2680
2681 (async {
2682 $Coro::current->{desc} = "enter_exit $slaying $hp $sp";
2683
2684 $self->deactivate_recursive; # just to be sure
2685 unless (eval {
2686 $self->goto ($slaying, $hp, $sp);
2687
2688 1;
2689 }) {
2690 $self->message ("Something went wrong deep within the crossfire server. "
2691 . "I'll try to bring you back to the map you were before. "
2692 . "Please report this to the dungeon master!",
2693 cf::NDI_UNIQUE | cf::NDI_RED);
2694
2695 warn "ERROR in enter_exit: $@";
2696 $self->leave_link;
2697 }
2698 })->prio (1);
2699 }
2700
2701 =head3 cf::client
2702
2703 =over 4
2704
2705 =item $client->send_drawinfo ($text, $flags)
2706
2707 Sends a drawinfo packet to the client. Circumvents output buffering so
2708 should not be used under normal circumstances.
2709
2710 =cut
2711
2712 sub cf::client::send_drawinfo {
2713 my ($self, $text, $flags) = @_;
2714
2715 utf8::encode $text;
2716 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2717 }
2718
2719 =item $client->send_msg ($channel, $msg, $color, [extra...])
2720
2721 Send a drawinfo or msg packet to the client, formatting the msg for the
2722 client if neccessary. C<$type> should be a string identifying the type of
2723 the message, with C<log> being the default. If C<$color> is negative, suppress
2724 the message unless the client supports the msg packet.
2725
2726 =cut
2727
2728 # non-persistent channels (usually the info channel)
2729 our %CHANNEL = (
2730 "c/identify" => {
2731 id => "infobox",
2732 title => "Identify",
2733 reply => undef,
2734 tooltip => "Items recently identified",
2735 },
2736 "c/examine" => {
2737 id => "infobox",
2738 title => "Examine",
2739 reply => undef,
2740 tooltip => "Signs and other items you examined",
2741 },
2742 "c/book" => {
2743 id => "infobox",
2744 title => "Book",
2745 reply => undef,
2746 tooltip => "The contents of a note or book",
2747 },
2748 "c/lookat" => {
2749 id => "infobox",
2750 title => "Look",
2751 reply => undef,
2752 tooltip => "What you saw there",
2753 },
2754 "c/who" => {
2755 id => "infobox",
2756 title => "Players",
2757 reply => undef,
2758 tooltip => "Shows players who are currently online",
2759 },
2760 "c/body" => {
2761 id => "infobox",
2762 title => "Body Parts",
2763 reply => undef,
2764 tooltip => "Shows which body parts you posess and are available",
2765 },
2766 "c/uptime" => {
2767 id => "infobox",
2768 title => "Uptime",
2769 reply => undef,
2770 tooltip => "How long the server has been running since last restart",
2771 },
2772 "c/mapinfo" => {
2773 id => "infobox",
2774 title => "Map Info",
2775 reply => undef,
2776 tooltip => "Information related to the maps",
2777 },
2778 );
2779
2780 sub cf::client::send_msg {
2781 my ($self, $channel, $msg, $color, @extra) = @_;
2782
2783 $msg = $self->pl->expand_cfpod ($msg);
2784
2785 $color &= cf::NDI_CLIENT_MASK; # just in case...
2786
2787 # check predefined channels, for the benefit of C
2788 if ($CHANNEL{$channel}) {
2789 $channel = $CHANNEL{$channel};
2790
2791 $self->ext_msg (channel_info => $channel)
2792 if $self->can_msg;
2793
2794 $channel = $channel->{id};
2795
2796 } elsif (ref $channel) {
2797 # send meta info to client, if not yet sent
2798 unless (exists $self->{channel}{$channel->{id}}) {
2799 $self->{channel}{$channel->{id}} = $channel;
2800 $self->ext_msg (channel_info => $channel)
2801 if $self->can_msg;
2802 }
2803
2804 $channel = $channel->{id};
2805 }
2806
2807 return unless @extra || length $msg;
2808
2809 if ($self->can_msg) {
2810 # default colour, mask it out
2811 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2812 if $color & cf::NDI_DEF;
2813
2814 $self->send_packet ("msg " . $self->{json_coder}->encode (
2815 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2816 } else {
2817 if ($color >= 0) {
2818 # replace some tags by gcfclient-compatible ones
2819 for ($msg) {
2820 1 while
2821 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2822 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2823 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2824 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2825 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2826 }
2827
2828 $color &= cf::NDI_COLOR_MASK;
2829
2830 utf8::encode $msg;
2831
2832 if (0 && $msg =~ /\[/) {
2833 # COMMAND/INFO
2834 $self->send_packet ("drawextinfo $color 10 8 $msg")
2835 } else {
2836 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2837 $self->send_packet ("drawinfo $color $msg")
2838 }
2839 }
2840 }
2841 }
2842
2843 =item $client->ext_msg ($type, @msg)
2844
2845 Sends an ext event to the client.
2846
2847 =cut
2848
2849 sub cf::client::ext_msg($$@) {
2850 my ($self, $type, @msg) = @_;
2851
2852 if ($self->extcmd == 2) {
2853 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2854 } elsif ($self->extcmd == 1) { # TODO: remove
2855 push @msg, msgtype => "event_$type";
2856 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2857 }
2858 }
2859
2860 =item $client->ext_reply ($msgid, @msg)
2861
2862 Sends an ext reply to the client.
2863
2864 =cut
2865
2866 sub cf::client::ext_reply($$@) {
2867 my ($self, $id, @msg) = @_;
2868
2869 if ($self->extcmd == 2) {
2870 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2871 } elsif ($self->extcmd == 1) {
2872 #TODO: version 1, remove
2873 unshift @msg, msgtype => "reply", msgid => $id;
2874 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2875 }
2876 }
2877
2878 =item $success = $client->query ($flags, "text", \&cb)
2879
2880 Queues a query to the client, calling the given callback with
2881 the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2882 C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2883
2884 Queries can fail, so check the return code. Or don't, as queries will
2885 become reliable at some point in the future.
2886
2887 =cut
2888
2889 sub cf::client::query {
2890 my ($self, $flags, $text, $cb) = @_;
2891
2892 return unless $self->state == ST_PLAYING
2893 || $self->state == ST_SETUP
2894 || $self->state == ST_CUSTOM;
2895
2896 $self->state (ST_CUSTOM);
2897
2898 utf8::encode $text;
2899 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2900
2901 $self->send_packet ($self->{query_queue}[0][0])
2902 if @{ $self->{query_queue} } == 1;
2903
2904 1
2905 }
2906
2907 cf::client->attach (
2908 on_connect => sub {
2909 my ($ns) = @_;
2910
2911 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2912 },
2913 on_reply => sub {
2914 my ($ns, $msg) = @_;
2915
2916 # this weird shuffling is so that direct followup queries
2917 # get handled first
2918 my $queue = delete $ns->{query_queue}
2919 or return; # be conservative, not sure how that can happen, but we saw a crash here
2920
2921 (shift @$queue)->[1]->($msg);
2922 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2923
2924 push @{ $ns->{query_queue} }, @$queue;
2925
2926 if (@{ $ns->{query_queue} } == @$queue) {
2927 if (@$queue) {
2928 $ns->send_packet ($ns->{query_queue}[0][0]);
2929 } else {
2930 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2931 }
2932 }
2933 },
2934 on_exticmd => sub {
2935 my ($ns, $buf) = @_;
2936
2937 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2938
2939 if (ref $msg) {
2940 my ($type, $reply, @payload) =
2941 "ARRAY" eq ref $msg
2942 ? @$msg
2943 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2944
2945 my @reply;
2946
2947 if (my $cb = $EXTICMD{$type}) {
2948 @reply = $cb->($ns, @payload);
2949 }
2950
2951 $ns->ext_reply ($reply, @reply)
2952 if $reply;
2953
2954 } else {
2955 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2956 }
2957
2958 cf::override;
2959 },
2960 );
2961
2962 =item $client->async (\&cb)
2963
2964 Create a new coroutine, running the specified callback. The coroutine will
2965 be automatically cancelled when the client gets destroyed (e.g. on logout,
2966 or loss of connection).
2967
2968 =cut
2969
2970 sub cf::client::async {
2971 my ($self, $cb) = @_;
2972
2973 my $coro = &Coro::async ($cb);
2974
2975 $coro->on_destroy (sub {
2976 delete $self->{_coro}{$coro+0};
2977 });
2978
2979 $self->{_coro}{$coro+0} = $coro;
2980
2981 $coro
2982 }
2983
2984 cf::client->attach (
2985 on_destroy => sub {
2986 my ($ns) = @_;
2987
2988 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2989 },
2990 );
2991
2992 =back
2993
2994
2995 =head2 SAFE SCRIPTING
2996
2997 Functions that provide a safe environment to compile and execute
2998 snippets of perl code without them endangering the safety of the server
2999 itself. Looping constructs, I/O operators and other built-in functionality
3000 is not available in the safe scripting environment, and the number of
3001 functions and methods that can be called is greatly reduced.
3002
3003 =cut
3004
3005 our $safe = new Safe "safe";
3006 our $safe_hole = new Safe::Hole;
3007
3008 $SIG{FPE} = 'IGNORE';
3009
3010 $safe->permit_only (Opcode::opset qw(
3011 :base_core :base_mem :base_orig :base_math
3012 grepstart grepwhile mapstart mapwhile
3013 sort time
3014 ));
3015
3016 # here we export the classes and methods available to script code
3017
3018 =pod
3019
3020 The following functions and methods are available within a safe environment:
3021
3022 cf::object
3023 contr pay_amount pay_player map x y force_find force_add destroy
3024 insert remove name archname title slaying race decrease_ob_nr
3025
3026 cf::object::player
3027 player
3028
3029 cf::player
3030 peaceful
3031
3032 cf::map
3033 trigger
3034
3035 =cut
3036
3037 for (
3038 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3039 insert remove inv name archname title slaying race
3040 decrease_ob_nr destroy)],
3041 ["cf::object::player" => qw(player)],
3042 ["cf::player" => qw(peaceful)],
3043 ["cf::map" => qw(trigger)],
3044 ) {
3045 no strict 'refs';
3046 my ($pkg, @funs) = @$_;
3047 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3048 for @funs;
3049 }
3050
3051 =over 4
3052
3053 =item @retval = safe_eval $code, [var => value, ...]
3054
3055 Compiled and executes the given perl code snippet. additional var/value
3056 pairs result in temporary local (my) scalar variables of the given name
3057 that are available in the code snippet. Example:
3058
3059 my $five = safe_eval '$first + $second', first => 1, second => 4;
3060
3061 =cut
3062
3063 sub safe_eval($;@) {
3064 my ($code, %vars) = @_;
3065
3066 my $qcode = $code;
3067 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3068 $qcode =~ s/\n/\\n/g;
3069
3070 local $_;
3071 local @safe::cf::_safe_eval_args = values %vars;
3072
3073 my $eval =
3074 "do {\n"
3075 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
3076 . "#line 0 \"{$qcode}\"\n"
3077 . $code
3078 . "\n}"
3079 ;
3080
3081 sub_generation_inc;
3082 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
3083 sub_generation_inc;
3084
3085 if ($@) {
3086 warn "$@";
3087 warn "while executing safe code '$code'\n";
3088 warn "with arguments " . (join " ", %vars) . "\n";
3089 }
3090
3091 wantarray ? @res : $res[0]
3092 }
3093
3094 =item cf::register_script_function $function => $cb
3095
3096 Register a function that can be called from within map/npc scripts. The
3097 function should be reasonably secure and should be put into a package name
3098 like the extension.
3099
3100 Example: register a function that gets called whenever a map script calls
3101 C<rent::overview>, as used by the C<rent> extension.
3102
3103 cf::register_script_function "rent::overview" => sub {
3104 ...
3105 };
3106
3107 =cut
3108
3109 sub register_script_function {
3110 my ($fun, $cb) = @_;
3111
3112 no strict 'refs';
3113 *{"safe::$fun"} = $safe_hole->wrap ($cb);
3114 }
3115
3116 =back
3117
3118 =cut
3119
3120 #############################################################################
3121 # the server's init and main functions
3122
3123 sub load_facedata($) {
3124 my ($path) = @_;
3125
3126 # HACK to clear player env face cache, we need some signal framework
3127 # for this (global event?)
3128 %ext::player_env::MUSIC_FACE_CACHE = ();
3129
3130 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3131
3132 warn "loading facedata from $path\n";
3133
3134 my $facedata;
3135 0 < aio_load $path, $facedata
3136 or die "$path: $!";
3137
3138 $facedata = Coro::Storable::thaw $facedata;
3139
3140 $facedata->{version} == 2
3141 or cf::cleanup "$path: version mismatch, cannot proceed.";
3142
3143 # patch in the exptable
3144 $facedata->{resource}{"res/exp_table"} = {
3145 type => FT_RSRC,
3146 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
3147 };
3148 cf::cede_to_tick;
3149
3150 {
3151 my $faces = $facedata->{faceinfo};
3152
3153 while (my ($face, $info) = each %$faces) {
3154 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3155
3156 cf::face::set_visibility $idx, $info->{visibility};
3157 cf::face::set_magicmap $idx, $info->{magicmap};
3158 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3159 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
3160
3161 cf::cede_to_tick;
3162 }
3163
3164 while (my ($face, $info) = each %$faces) {
3165 next unless $info->{smooth};
3166
3167 my $idx = cf::face::find $face
3168 or next;
3169
3170 if (my $smooth = cf::face::find $info->{smooth}) {
3171 cf::face::set_smooth $idx, $smooth;
3172 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3173 } else {
3174 warn "smooth face '$info->{smooth}' not found for face '$face'";
3175 }
3176
3177 cf::cede_to_tick;
3178 }
3179 }
3180
3181 {
3182 my $anims = $facedata->{animinfo};
3183
3184 while (my ($anim, $info) = each %$anims) {
3185 cf::anim::set $anim, $info->{frames}, $info->{facings};
3186 cf::cede_to_tick;
3187 }
3188
3189 cf::anim::invalidate_all; # d'oh
3190 }
3191
3192 {
3193 # TODO: for gcfclient pleasure, we should give resources
3194 # that gcfclient doesn't grok a >10000 face index.
3195 my $res = $facedata->{resource};
3196
3197 while (my ($name, $info) = each %$res) {
3198 if (defined $info->{type}) {
3199 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3200 my $data;
3201
3202 if ($info->{type} & 1) {
3203 # prepend meta info
3204
3205 my $meta = $enc->encode ({
3206 name => $name,
3207 %{ $info->{meta} || {} },
3208 });
3209
3210 $data = pack "(w/a*)*", $meta, $info->{data};
3211 } else {
3212 $data = $info->{data};
3213 }
3214
3215 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3216 cf::face::set_type $idx, $info->{type};
3217 } else {
3218 $RESOURCE{$name} = $info;
3219 }
3220
3221 cf::cede_to_tick;
3222 }
3223
3224 if (my $soundconf = delete $res->{"res/sound.conf"}) {
3225 $soundconf = $enc->decode (delete $soundconf->{data});
3226
3227 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3228 my $sound = $soundconf->{compat}[$_]
3229 or next;
3230
3231 my $face = cf::face::find "sound/$sound->[1]";
3232 cf::sound::set $sound->[0] => $face;
3233 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3234 }
3235
3236 while (my ($k, $v) = each %{$soundconf->{event}}) {
3237 my $face = cf::face::find "sound/$v";
3238 cf::sound::set $k => $face;
3239 }
3240 }
3241 }
3242
3243 1
3244 }
3245
3246 register_exticmd fx_want => sub {
3247 my ($ns, $want) = @_;
3248
3249 while (my ($k, $v) = each %$want) {
3250 $ns->fx_want ($k, $v);
3251 }
3252 };
3253
3254 sub reload_regions {
3255 # HACK to clear player env face cache, we need some signal framework
3256 # for this (global event?)
3257 %ext::player_env::MUSIC_FACE_CACHE = ();
3258
3259 load_resource_file "$MAPDIR/regions"
3260 or die "unable to load regions file\n";
3261
3262 for (cf::region::list) {
3263 $_->{match} = qr/$_->{match}/
3264 if exists $_->{match};
3265 }
3266 }
3267
3268 sub reload_facedata {
3269 load_facedata "$DATADIR/facedata"
3270 or die "unable to load facedata\n";
3271 }
3272
3273 sub reload_archetypes {
3274 load_resource_file "$DATADIR/archetypes"
3275 or die "unable to load archetypes\n";
3276 #d# NEED to laod twice to resolve forward references
3277 # this really needs to be done in an extra post-pass
3278 # (which needs to be synchronous, so solve it differently)
3279 load_resource_file "$DATADIR/archetypes"
3280 or die "unable to load archetypes\n";
3281 }
3282
3283 sub reload_treasures {
3284 load_resource_file "$DATADIR/treasures"
3285 or die "unable to load treasurelists\n";
3286 }
3287
3288 sub reload_resources {
3289 warn "reloading resource files...\n";
3290
3291 reload_regions;
3292 reload_facedata;
3293 #reload_archetypes;#d#
3294 reload_archetypes;
3295 reload_treasures;
3296
3297 warn "finished reloading resource files\n";
3298 }
3299
3300 sub init {
3301 reload_resources;
3302 }
3303
3304 sub reload_config {
3305 open my $fh, "<:utf8", "$CONFDIR/config"
3306 or return;
3307
3308 local $/;
3309 *CFG = YAML::Syck::Load <$fh>;
3310
3311 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3312
3313 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3314 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3315
3316 if (exists $CFG{mlockall}) {
3317 eval {
3318 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3319 and die "WARNING: m(un)lockall failed: $!\n";
3320 };
3321 warn $@ if $@;
3322 }
3323 }
3324
3325 sub main {
3326 # we must not ever block the main coroutine
3327 local $Coro::idle = sub {
3328 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3329 (async {
3330 $Coro::current->{desc} = "IDLE BUG HANDLER";
3331 EV::loop EV::LOOP_ONESHOT;
3332 })->prio (Coro::PRIO_MAX);
3333 };
3334
3335 reload_config;
3336 db_init;
3337 load_extensions;
3338
3339 $TICK_WATCHER->start;
3340 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3341 EV::loop;
3342 }
3343
3344 #############################################################################
3345 # initialisation and cleanup
3346
3347 # install some emergency cleanup handlers
3348 BEGIN {
3349 our %SIGWATCHER = ();
3350 for my $signal (qw(INT HUP TERM)) {
3351 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3352 cf::cleanup "SIG$signal";
3353 };
3354 }
3355 }
3356
3357 sub write_runtime {
3358 my $runtime = "$LOCALDIR/runtime";
3359
3360 # first touch the runtime file to show we are still running:
3361 # the fsync below can take a very very long time.
3362
3363 IO::AIO::aio_utime $runtime, undef, undef;
3364
3365 my $guard = cf::lock_acquire "write_runtime";
3366
3367 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3368 or return;
3369
3370 my $value = $cf::RUNTIME + 90 + 10;
3371 # 10 is the runtime save interval, for a monotonic clock
3372 # 60 allows for the watchdog to kill the server.
3373
3374 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3375 and return;
3376
3377 # always fsync - this file is important
3378 aio_fsync $fh
3379 and return;
3380
3381 # touch it again to show we are up-to-date
3382 aio_utime $fh, undef, undef;
3383
3384 close $fh
3385 or return;
3386
3387 aio_rename "$runtime~", $runtime
3388 and return;
3389
3390 warn "runtime file written.\n";
3391
3392 1
3393 }
3394
3395 sub emergency_save() {
3396 my $freeze_guard = cf::freeze_mainloop;
3397
3398 warn "enter emergency perl save\n";
3399
3400 cf::sync_job {
3401 # use a peculiar iteration method to avoid tripping on perl
3402 # refcount bugs in for. also avoids problems with players
3403 # and maps saved/destroyed asynchronously.
3404 warn "begin emergency player save\n";
3405 for my $login (keys %cf::PLAYER) {
3406 my $pl = $cf::PLAYER{$login} or next;
3407 $pl->valid or next;
3408 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3409 $pl->save;
3410 }
3411 warn "end emergency player save\n";
3412
3413 warn "begin emergency map save\n";
3414 for my $path (keys %cf::MAP) {
3415 my $map = $cf::MAP{$path} or next;
3416 $map->valid or next;
3417 $map->save;
3418 }
3419 warn "end emergency map save\n";
3420
3421 warn "begin emergency database checkpoint\n";
3422 BDB::db_env_txn_checkpoint $DB_ENV;
3423 warn "end emergency database checkpoint\n";
3424 };
3425
3426 warn "leave emergency perl save\n";
3427 }
3428
3429 sub post_cleanup {
3430 my ($make_core) = @_;
3431
3432 warn Carp::longmess "post_cleanup backtrace"
3433 if $make_core;
3434 }
3435
3436 sub do_reload_perl() {
3437 # can/must only be called in main
3438 if ($Coro::current != $Coro::main) {
3439 warn "can only reload from main coroutine";
3440 return;
3441 }
3442
3443 warn "reloading...";
3444
3445 warn "entering sync_job";
3446
3447 cf::sync_job {
3448 cf::write_runtime; # external watchdog should not bark
3449 cf::emergency_save;
3450 cf::write_runtime; # external watchdog should not bark
3451
3452 warn "syncing database to disk";
3453 BDB::db_env_txn_checkpoint $DB_ENV;
3454
3455 # if anything goes wrong in here, we should simply crash as we already saved
3456
3457 warn "flushing outstanding aio requests";
3458 for (;;) {
3459 BDB::flush;
3460 IO::AIO::flush;
3461 Coro::cede_notself;
3462 last unless IO::AIO::nreqs || BDB::nreqs;
3463 warn "iterate...";
3464 }
3465
3466 ++$RELOAD;
3467
3468 warn "cancelling all extension coros";
3469 $_->cancel for values %EXT_CORO;
3470 %EXT_CORO = ();
3471
3472 warn "removing commands";
3473 %COMMAND = ();
3474
3475 warn "removing ext/exti commands";
3476 %EXTCMD = ();
3477 %EXTICMD = ();
3478
3479 warn "unloading/nuking all extensions";
3480 for my $pkg (@EXTS) {
3481 warn "... unloading $pkg";
3482
3483 if (my $cb = $pkg->can ("unload")) {
3484 eval {
3485 $cb->($pkg);
3486 1
3487 } or warn "$pkg unloaded, but with errors: $@";
3488 }
3489
3490 warn "... nuking $pkg";
3491 Symbol::delete_package $pkg;
3492 }
3493
3494 warn "unloading all perl modules loaded from $LIBDIR";
3495 while (my ($k, $v) = each %INC) {
3496 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3497
3498 warn "... unloading $k";
3499 delete $INC{$k};
3500
3501 $k =~ s/\.pm$//;
3502 $k =~ s/\//::/g;
3503
3504 if (my $cb = $k->can ("unload_module")) {
3505 $cb->();
3506 }
3507
3508 Symbol::delete_package $k;
3509 }
3510
3511 warn "getting rid of safe::, as good as possible";
3512 Symbol::delete_package "safe::$_"
3513 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3514
3515 warn "unloading cf.pm \"a bit\"";
3516 delete $INC{"cf.pm"};
3517 delete $INC{"cf/pod.pm"};
3518
3519 # don't, removes xs symbols, too,
3520 # and global variables created in xs
3521 #Symbol::delete_package __PACKAGE__;
3522
3523 warn "unload completed, starting to reload now";
3524
3525 warn "reloading cf.pm";
3526 require cf;
3527 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3528
3529 warn "loading config and database again";
3530 cf::reload_config;
3531
3532 warn "loading extensions";
3533 cf::load_extensions;
3534
3535 warn "reattaching attachments to objects/players";
3536 _global_reattach; # objects, sockets
3537 warn "reattaching attachments to maps";
3538 reattach $_ for values %MAP;
3539 warn "reattaching attachments to players";
3540 reattach $_ for values %PLAYER;
3541
3542 warn "leaving sync_job";
3543
3544 1
3545 } or do {
3546 warn $@;
3547 warn "error while reloading, exiting.";
3548 exit 1;
3549 };
3550
3551 warn "reloaded";
3552 };
3553
3554 our $RELOAD_WATCHER; # used only during reload
3555
3556 sub reload_perl() {
3557 # doing reload synchronously and two reloads happen back-to-back,
3558 # coro crashes during coro_state_free->destroy here.
3559
3560 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3561 undef $RELOAD_WATCHER;
3562 do_reload_perl;
3563 };
3564 }
3565
3566 register_command "reload" => sub {
3567 my ($who, $arg) = @_;
3568
3569 if ($who->flag (FLAG_WIZ)) {
3570 $who->message ("reloading server.");
3571 async {
3572 $Coro::current->{desc} = "perl_reload";
3573 reload_perl;
3574 };
3575 }
3576 };
3577
3578 unshift @INC, $LIBDIR;
3579
3580 my $bug_warning = 0;
3581
3582 our @WAIT_FOR_TICK;
3583 our @WAIT_FOR_TICK_BEGIN;
3584
3585 sub wait_for_tick {
3586 return unless $TICK_WATCHER->is_active;
3587 return if $Coro::current == $Coro::main;
3588
3589 my $signal = new Coro::Signal;
3590 push @WAIT_FOR_TICK, $signal;
3591 $signal->wait;
3592 }
3593
3594 sub wait_for_tick_begin {
3595 return unless $TICK_WATCHER->is_active;
3596 return if $Coro::current == $Coro::main;
3597
3598 my $signal = new Coro::Signal;
3599 push @WAIT_FOR_TICK_BEGIN, $signal;
3600 $signal->wait;
3601 }
3602
3603 $TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub {
3604 if ($Coro::current != $Coro::main) {
3605 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3606 unless ++$bug_warning > 10;
3607 return;
3608 }
3609
3610 $NOW = $tick_start = EV::now;
3611
3612 cf::server_tick; # one server iteration
3613
3614 $RUNTIME += $TICK;
3615 $NEXT_TICK = $_[0]->at;
3616
3617 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3618 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3619 Coro::async_pool {
3620 $Coro::current->{desc} = "runtime saver";
3621 write_runtime
3622 or warn "ERROR: unable to write runtime file: $!";
3623 };
3624 }
3625
3626 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3627 $sig->send;
3628 }
3629 while (my $sig = shift @WAIT_FOR_TICK) {
3630 $sig->send;
3631 }
3632
3633 $LOAD = ($NOW - $tick_start) / $TICK;
3634 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3635
3636 _post_tick;
3637 };
3638 $TICK_WATCHER->priority (EV::MAXPRI);
3639
3640 {
3641 # configure BDB
3642
3643 BDB::min_parallel 8;
3644 BDB::max_poll_reqs $TICK * 0.1;
3645 $Coro::BDB::WATCHER->priority (1);
3646
3647 unless ($DB_ENV) {
3648 $DB_ENV = BDB::db_env_create;
3649 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3650 | BDB::LOG_AUTOREMOVE, 1);
3651 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3652 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3653
3654 cf::sync_job {
3655 eval {
3656 BDB::db_env_open
3657 $DB_ENV,
3658 $BDBDIR,
3659 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3660 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3661 0666;
3662
3663 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3664 };
3665
3666 cf::cleanup "db_env_open(db): $@" if $@;
3667 };
3668 }
3669
3670 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3671 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3672 };
3673 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3674 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3675 };
3676 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3677 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3678 };
3679 }
3680
3681 {
3682 # configure IO::AIO
3683
3684 IO::AIO::min_parallel 8;
3685 IO::AIO::max_poll_time $TICK * 0.1;
3686 $Coro::AIO::WATCHER->priority (1);
3687 }
3688
3689 my $_log_backtrace;
3690
3691 sub _log_backtrace {
3692 my ($msg, @addr) = @_;
3693
3694 $msg =~ s/\n//;
3695
3696 # limit the # of concurrent backtraces
3697 if ($_log_backtrace < 2) {
3698 ++$_log_backtrace;
3699 async {
3700 $Coro::current->{desc} = "abt $msg";
3701
3702 my @bt = fork_call {
3703 @addr = map { sprintf "%x", $_ } @addr;
3704 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3705 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3706 or die "addr2line: $!";
3707
3708 my @funcs;
3709 my @res = <$fh>;
3710 chomp for @res;
3711 while (@res) {
3712 my ($func, $line) = splice @res, 0, 2, ();
3713 push @funcs, "[$func] $line";
3714 }
3715
3716 @funcs
3717 };
3718
3719 LOG llevInfo, "[ABT] $msg\n";
3720 LOG llevInfo, "[ABT] $_\n" for @bt;
3721 --$_log_backtrace;
3722 };
3723 } else {
3724 LOG llevInfo, "[ABT] $msg\n";
3725 LOG llevInfo, "[ABT] [suppressed]\n";
3726 }
3727 }
3728
3729 # load additional modules
3730 use cf::pod;
3731
3732 END { cf::emergency_save }
3733
3734 1
3735