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Revision: 1.431
Committed: Sun May 4 19:27:27 2008 UTC (16 years ago) by elmex
Branch: MAIN
Changes since 1.430: +1 -1 lines
Log Message:
added nrof for object::wrap and added changelog entry for the nimbus-fix

File Contents

# Content
1 #
2 # This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 #
4 # Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 #
6 # Deliantra is free software: you can redistribute it and/or modify
7 # it under the terms of the GNU General Public License as published by
8 # the Free Software Foundation, either version 3 of the License, or
9 # (at your option) any later version.
10 #
11 # This program is distributed in the hope that it will be useful,
12 # but WITHOUT ANY WARRANTY; without even the implied warranty of
13 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 # GNU General Public License for more details.
15 #
16 # You should have received a copy of the GNU General Public License
17 # along with this program. If not, see <http://www.gnu.org/licenses/>.
18 #
19 # The authors can be reached via e-mail to <support@deliantra.net>
20 #
21
22 package cf;
23
24 use utf8;
25 use strict;
26
27 use Symbol;
28 use List::Util;
29 use Socket;
30 use EV 3.2;
31 use Opcode;
32 use Safe;
33 use Safe::Hole;
34 use Storable ();
35
36 use Coro 4.50 ();
37 use Coro::State;
38 use Coro::Handle;
39 use Coro::EV;
40 use Coro::Timer;
41 use Coro::Signal;
42 use Coro::Semaphore;
43 use Coro::AIO;
44 use Coro::BDB;
45 use Coro::Storable;
46 use Coro::Util ();
47
48 use JSON::XS 2.01 ();
49 use BDB ();
50 use Data::Dumper;
51 use Digest::MD5;
52 use Fcntl;
53 use YAML ();
54 use IO::AIO 2.51 ();
55 use Time::HiRes;
56 use Compress::LZF;
57 use Digest::MD5 ();
58
59 # configure various modules to our taste
60 #
61 $Storable::canonical = 1; # reduce rsync transfers
62 Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
63 Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
64
65 $Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
66
67 sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
68
69 our %COMMAND = ();
70 our %COMMAND_TIME = ();
71
72 our @EXTS = (); # list of extension package names
73 our %EXTCMD = ();
74 our %EXTICMD = ();
75 our %EXT_CORO = (); # coroutines bound to extensions
76 our %EXT_MAP = (); # pluggable maps
77
78 our $RELOAD; # number of reloads so far
79 our @EVENT;
80
81 our $CONFDIR = confdir;
82 our $DATADIR = datadir;
83 our $LIBDIR = "$DATADIR/ext";
84 our $PODDIR = "$DATADIR/pod";
85 our $MAPDIR = "$DATADIR/" . mapdir;
86 our $LOCALDIR = localdir;
87 our $TMPDIR = "$LOCALDIR/" . tmpdir;
88 our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
89 our $PLAYERDIR = "$LOCALDIR/" . playerdir;
90 our $RANDOMDIR = "$LOCALDIR/random";
91 our $BDBDIR = "$LOCALDIR/db";
92 our %RESOURCE;
93
94 our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
95 our $AIO_POLL_WATCHER;
96 our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
97 our $NEXT_TICK;
98 our $USE_FSYNC = 1; # use fsync to write maps - default off
99
100 our $BDB_POLL_WATCHER;
101 our $BDB_DEADLOCK_WATCHER;
102 our $BDB_CHECKPOINT_WATCHER;
103 our $BDB_TRICKLE_WATCHER;
104 our $DB_ENV;
105
106 our %CFG;
107
108 our $UPTIME; $UPTIME ||= time;
109 our $RUNTIME;
110 our $NOW;
111
112 our (%PLAYER, %PLAYER_LOADING); # all users
113 our (%MAP, %MAP_LOADING ); # all maps
114 our $LINK_MAP; # the special {link} map, which is always available
115
116 # used to convert map paths into valid unix filenames by replacing / by ∕
117 our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
118
119 our $LOAD; # a number between 0 (idle) and 1 (too many objects)
120 our $LOADAVG; # same thing, but with alpha-smoothing
121 our $JITTER; # average jitter
122 our $TICK_START; # for load detecting purposes
123
124 binmode STDOUT;
125 binmode STDERR;
126
127 # read virtual server time, if available
128 unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
129 open my $fh, "<", "$LOCALDIR/runtime"
130 or die "unable to read runtime file: $!";
131 $RUNTIME = <$fh> + 0.;
132 }
133
134 mkdir $_
135 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
136
137 our $EMERGENCY_POSITION;
138
139 sub cf::map::normalise;
140
141 #############################################################################
142
143 =head2 GLOBAL VARIABLES
144
145 =over 4
146
147 =item $cf::UPTIME
148
149 The timestamp of the server start (so not actually an uptime).
150
151 =item $cf::RUNTIME
152
153 The time this server has run, starts at 0 and is increased by $cf::TICK on
154 every server tick.
155
156 =item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
157 $cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
158 $cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
159
160 Various directories - "/etc", read-only install directory, perl-library
161 directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
162 unique-items directory, player file directory, random maps directory and
163 database environment.
164
165 =item $cf::NOW
166
167 The time of the last (current) server tick.
168
169 =item $cf::TICK
170
171 The interval between server ticks, in seconds.
172
173 =item $cf::LOADAVG
174
175 The current CPU load on the server (alpha-smoothed), as a value between 0
176 (none) and 1 (overloaded), indicating how much time is spent on processing
177 objects per tick. Healthy values are < 0.5.
178
179 =item $cf::LOAD
180
181 The raw value load value from the last tick.
182
183 =item %cf::CFG
184
185 Configuration for the server, loaded from C</etc/deliantra-server/config>, or
186 from wherever your confdir points to.
187
188 =item cf::wait_for_tick, cf::wait_for_tick_begin
189
190 These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
191 returns directly I<after> the tick processing (and consequently, can only wake one process
192 per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
193
194 =item @cf::INVOKE_RESULTS
195
196 This array contains the results of the last C<invoke ()> call. When
197 C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
198 that call.
199
200 =back
201
202 =cut
203
204 BEGIN {
205 *CORE::GLOBAL::warn = sub {
206 my $msg = join "", @_;
207
208 $msg .= "\n"
209 unless $msg =~ /\n$/;
210
211 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
212
213 LOG llevError, $msg;
214 };
215 }
216
217 $Coro::State::DIEHOOK = sub {
218 return unless $^S eq 0; # "eq", not "=="
219
220 if ($Coro::current == $Coro::main) {#d#
221 warn "DIEHOOK called in main context, Coro bug?\n";#d#
222 return;#d#
223 }#d#
224
225 # kill coroutine otherwise
226 warn Carp::longmess $_[0];
227 Coro::terminate
228 };
229
230 $SIG{__DIE__} = sub { }; #d#?
231
232 @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
233 @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
234 @safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
235 @safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
236 @safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
237 @safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
238 @safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
239
240 # we bless all objects into (empty) derived classes to force a method lookup
241 # within the Safe compartment.
242 for my $pkg (qw(
243 cf::global cf::attachable
244 cf::object cf::object::player
245 cf::client cf::player
246 cf::arch cf::living
247 cf::map cf::party cf::region
248 )) {
249 no strict 'refs';
250 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
251 }
252
253 $EV::DIED = sub {
254 warn "error in event callback: @_";
255 };
256
257 #############################################################################
258
259 =head2 UTILITY FUNCTIONS
260
261 =over 4
262
263 =item dumpval $ref
264
265 =cut
266
267 sub dumpval {
268 eval {
269 local $SIG{__DIE__};
270 my $d;
271 if (1) {
272 $d = new Data::Dumper([$_[0]], ["*var"]);
273 $d->Terse(1);
274 $d->Indent(2);
275 $d->Quotekeys(0);
276 $d->Useqq(1);
277 #$d->Bless(...);
278 $d->Seen($_[1]) if @_ > 1;
279 $d = $d->Dump();
280 }
281 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
282 $d
283 } || "[unable to dump $_[0]: '$@']";
284 }
285
286 =item $ref = cf::decode_json $json
287
288 Converts a JSON string into the corresponding perl data structure.
289
290 =item $json = cf::encode_json $ref
291
292 Converts a perl data structure into its JSON representation.
293
294 =cut
295
296 our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
297
298 sub encode_json($) { $json_coder->encode ($_[0]) }
299 sub decode_json($) { $json_coder->decode ($_[0]) }
300
301 =item cf::lock_wait $string
302
303 Wait until the given lock is available. See cf::lock_acquire.
304
305 =item my $lock = cf::lock_acquire $string
306
307 Wait until the given lock is available and then acquires it and returns
308 a Coro::guard object. If the guard object gets destroyed (goes out of scope,
309 for example when the coroutine gets canceled), the lock is automatically
310 returned.
311
312 Locks are *not* recursive, locking from the same coro twice results in a
313 deadlocked coro.
314
315 Lock names should begin with a unique identifier (for example, cf::map::find
316 uses map_find and cf::map::load uses map_load).
317
318 =item $locked = cf::lock_active $string
319
320 Return true if the lock is currently active, i.e. somebody has locked it.
321
322 =cut
323
324 our %LOCK;
325 our %LOCKER;#d#
326
327 sub lock_wait($) {
328 my ($key) = @_;
329
330 if ($LOCKER{$key} == $Coro::current) {#d#
331 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
332 return;#d#
333 }#d#
334
335 # wait for lock, if any
336 while ($LOCK{$key}) {
337 push @{ $LOCK{$key} }, $Coro::current;
338 Coro::schedule;
339 }
340 }
341
342 sub lock_acquire($) {
343 my ($key) = @_;
344
345 # wait, to be sure we are not locked
346 lock_wait $key;
347
348 $LOCK{$key} = [];
349 $LOCKER{$key} = $Coro::current;#d#
350
351 Coro::guard {
352 delete $LOCKER{$key};#d#
353 # wake up all waiters, to be on the safe side
354 $_->ready for @{ delete $LOCK{$key} };
355 }
356 }
357
358 sub lock_active($) {
359 my ($key) = @_;
360
361 ! ! $LOCK{$key}
362 }
363
364 sub freeze_mainloop {
365 tick_inhibit_inc;
366
367 Coro::guard \&tick_inhibit_dec;
368 }
369
370 =item cf::periodic $interval, $cb
371
372 Like EV::periodic, but randomly selects a starting point so that the actions
373 get spread over timer.
374
375 =cut
376
377 sub periodic($$) {
378 my ($interval, $cb) = @_;
379
380 my $start = rand List::Util::min 180, $interval;
381
382 EV::periodic $start, $interval, 0, $cb
383 }
384
385 =item cf::get_slot $time[, $priority[, $name]]
386
387 Allocate $time seconds of blocking CPU time at priority C<$priority>:
388 This call blocks and returns only when you have at least C<$time> seconds
389 of cpu time till the next tick. The slot is only valid till the next cede.
390
391 The optional C<$name> can be used to identify the job to run. It might be
392 used for statistical purposes and should identify the same time-class.
393
394 Useful for short background jobs.
395
396 =cut
397
398 our @SLOT_QUEUE;
399 our $SLOT_QUEUE;
400
401 $SLOT_QUEUE->cancel if $SLOT_QUEUE;
402 $SLOT_QUEUE = Coro::async {
403 $Coro::current->desc ("timeslot manager");
404
405 my $signal = new Coro::Signal;
406
407 while () {
408 next_job:
409 my $avail = cf::till_tick;
410 if ($avail > 0.01) {
411 for (0 .. $#SLOT_QUEUE) {
412 if ($SLOT_QUEUE[$_][0] < $avail) {
413 my $job = splice @SLOT_QUEUE, $_, 1, ();
414 $job->[2]->send;
415 Coro::cede;
416 goto next_job;
417 }
418 }
419 }
420
421 if (@SLOT_QUEUE) {
422 # we do not use wait_for_tick() as it returns immediately when tick is inactive
423 push @cf::WAIT_FOR_TICK, $signal;
424 $signal->wait;
425 } else {
426 Coro::schedule;
427 }
428 }
429 };
430
431 sub get_slot($;$$) {
432 return if tick_inhibit || $Coro::current == $Coro::main;
433
434 my ($time, $pri, $name) = @_;
435
436 $time = $TICK * .6 if $time > $TICK * .6;
437 my $sig = new Coro::Signal;
438
439 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
440 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
441 $SLOT_QUEUE->ready;
442 $sig->wait;
443 }
444
445 =item cf::async { BLOCK }
446
447 Currently the same as Coro::async_pool, meaning you cannot use
448 C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
449 thing you are allowed to do is call C<prio> on it.
450
451 =cut
452
453 BEGIN { *async = \&Coro::async_pool }
454
455 =item cf::sync_job { BLOCK }
456
457 The design of Deliantra requires that the main coroutine ($Coro::main)
458 is always able to handle events or runnable, as Deliantra is only
459 partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
460 acceptable.
461
462 If it must be done, put the blocking parts into C<sync_job>. This will run
463 the given BLOCK in another coroutine while waiting for the result. The
464 server will be frozen during this time, so the block should either finish
465 fast or be very important.
466
467 =cut
468
469 sub sync_job(&) {
470 my ($job) = @_;
471
472 if ($Coro::current == $Coro::main) {
473 my $time = EV::time;
474
475 # this is the main coro, too bad, we have to block
476 # till the operation succeeds, freezing the server :/
477
478 LOG llevError, Carp::longmess "sync job";#d#
479
480 my $freeze_guard = freeze_mainloop;
481
482 my $busy = 1;
483 my @res;
484
485 (async {
486 $Coro::current->desc ("sync job coro");
487 @res = eval { $job->() };
488 warn $@ if $@;
489 undef $busy;
490 })->prio (Coro::PRIO_MAX);
491
492 while ($busy) {
493 if (Coro::nready) {
494 Coro::cede_notself;
495 } else {
496 EV::loop EV::LOOP_ONESHOT;
497 }
498 }
499
500 my $time = EV::time - $time;
501
502 $TICK_START += $time; # do not account sync jobs to server load
503
504 wantarray ? @res : $res[0]
505 } else {
506 # we are in another coroutine, how wonderful, everything just works
507
508 $job->()
509 }
510 }
511
512 =item $coro = cf::async_ext { BLOCK }
513
514 Like async, but this coro is automatically being canceled when the
515 extension calling this is being unloaded.
516
517 =cut
518
519 sub async_ext(&) {
520 my $cb = shift;
521
522 my $coro = &Coro::async ($cb);
523
524 $coro->on_destroy (sub {
525 delete $EXT_CORO{$coro+0};
526 });
527 $EXT_CORO{$coro+0} = $coro;
528
529 $coro
530 }
531
532 =item fork_call { }, $args
533
534 Executes the given code block with the given arguments in a seperate
535 process, returning the results. Everything must be serialisable with
536 Coro::Storable. May, of course, block. Note that the executed sub may
537 never block itself or use any form of event handling.
538
539 =cut
540
541 sub fork_call(&@) {
542 my ($cb, @args) = @_;
543
544 # we seemingly have to make a local copy of the whole thing,
545 # otherwise perl prematurely frees the stuff :/
546 # TODO: investigate and fix (likely this will be rather laborious)
547
548 my @res = Coro::Util::fork_eval {
549 reset_signals;
550 &$cb
551 }, @args;
552
553 wantarray ? @res : $res[-1]
554 }
555
556 =item $coin = coin_from_name $name
557
558 =cut
559
560 our %coin_alias = (
561 "silver" => "silvercoin",
562 "silvercoin" => "silvercoin",
563 "silvercoins" => "silvercoin",
564 "gold" => "goldcoin",
565 "goldcoin" => "goldcoin",
566 "goldcoins" => "goldcoin",
567 "platinum" => "platinacoin",
568 "platinumcoin" => "platinacoin",
569 "platinumcoins" => "platinacoin",
570 "platina" => "platinacoin",
571 "platinacoin" => "platinacoin",
572 "platinacoins" => "platinacoin",
573 "royalty" => "royalty",
574 "royalties" => "royalty",
575 );
576
577 sub coin_from_name($) {
578 $coin_alias{$_[0]}
579 ? cf::arch::find $coin_alias{$_[0]}
580 : undef
581 }
582
583 =item $value = cf::db_get $family => $key
584
585 Returns a single value from the environment database.
586
587 =item cf::db_put $family => $key => $value
588
589 Stores the given C<$value> in the family. It can currently store binary
590 data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
591
592 =item $db = cf::db_table "name"
593
594 Create and/or open a new database table. The string must not be "db" and must be unique
595 within each server.
596
597 =cut
598
599 sub db_table($) {
600 my ($name) = @_;
601 my $db = BDB::db_create $DB_ENV;
602
603 eval {
604 $db->set_flags (BDB::CHKSUM);
605
606 utf8::encode $name;
607 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
608 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
609 cf::cleanup "db_open(db): $!" if $!;
610 };
611 cf::cleanup "db_open(db): $@" if $@;
612
613 $db
614 }
615
616 our $DB;
617
618 sub db_init {
619 cf::sync_job {
620 $DB ||= db_table "db";
621 };
622 }
623
624 sub db_get($$) {
625 my $key = "$_[0]/$_[1]";
626
627 cf::sync_job {
628 BDB::db_get $DB, undef, $key, my $data;
629
630 $! ? ()
631 : $data
632 }
633 }
634
635 sub db_put($$$) {
636 BDB::dbreq_pri 4;
637 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
638 }
639
640 =item cf::cache $id => [$paths...], $processversion => $process
641
642 Generic caching function that returns the value of the resource $id,
643 caching and regenerating as required.
644
645 This function can block.
646
647 =cut
648
649 sub cache {
650 my ($id, $src, $processversion, $process) = @_;
651
652 my $meta =
653 join "\x00",
654 $processversion,
655 map {
656 aio_stat $_
657 and Carp::croak "$_: $!";
658
659 ($_, (stat _)[7,9])
660 } @$src;
661
662 my $dbmeta = db_get cache => "$id/meta";
663 if ($dbmeta ne $meta) {
664 # changed, we may need to process
665
666 my @data;
667 my $md5;
668
669 for (0 .. $#$src) {
670 0 <= aio_load $src->[$_], $data[$_]
671 or Carp::croak "$src->[$_]: $!";
672 }
673
674 # if processing is expensive, check
675 # checksum first
676 if (1) {
677 $md5 =
678 join "\x00",
679 $processversion,
680 map {
681 cf::cede_to_tick;
682 ($src->[$_], Digest::MD5::md5_hex $data[$_])
683 } 0.. $#$src;
684
685
686 my $dbmd5 = db_get cache => "$id/md5";
687 if ($dbmd5 eq $md5) {
688 db_put cache => "$id/meta", $meta;
689
690 return db_get cache => "$id/data";
691 }
692 }
693
694 my $t1 = Time::HiRes::time;
695 my $data = $process->(\@data);
696 my $t2 = Time::HiRes::time;
697
698 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
699
700 db_put cache => "$id/data", $data;
701 db_put cache => "$id/md5" , $md5;
702 db_put cache => "$id/meta", $meta;
703
704 return $data;
705 }
706
707 db_get cache => "$id/data"
708 }
709
710 =item cf::datalog type => key => value, ...
711
712 Log a datalog packet of the given type with the given key-value pairs.
713
714 =cut
715
716 sub datalog($@) {
717 my ($type, %kv) = @_;
718 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
719 }
720
721 =back
722
723 =cut
724
725 #############################################################################
726
727 =head2 ATTACHABLE OBJECTS
728
729 Many objects in crossfire are so-called attachable objects. That means you can
730 attach callbacks/event handlers (a collection of which is called an "attachment")
731 to it. All such attachable objects support the following methods.
732
733 In the following description, CLASS can be any of C<global>, C<object>
734 C<player>, C<client> or C<map> (i.e. the attachable objects in
735 Deliantra).
736
737 =over 4
738
739 =item $attachable->attach ($attachment, key => $value...)
740
741 =item $attachable->detach ($attachment)
742
743 Attach/detach a pre-registered attachment to a specific object and give it
744 the specified key/value pairs as arguments.
745
746 Example, attach a minesweeper attachment to the given object, making it a
747 10x10 minesweeper game:
748
749 $obj->attach (minesweeper => width => 10, height => 10);
750
751 =item $bool = $attachable->attached ($name)
752
753 Checks wether the named attachment is currently attached to the object.
754
755 =item cf::CLASS->attach ...
756
757 =item cf::CLASS->detach ...
758
759 Define an anonymous attachment and attach it to all objects of the given
760 CLASS. See the next function for an explanation of its arguments.
761
762 You can attach to global events by using the C<cf::global> class.
763
764 Example, log all player logins:
765
766 cf::player->attach (
767 on_login => sub {
768 my ($pl) = @_;
769 ...
770 },
771 );
772
773 Example, attach to the jeweler skill:
774
775 cf::object->attach (
776 type => cf::SKILL,
777 subtype => cf::SK_JEWELER,
778 on_use_skill => sub {
779 my ($sk, $ob, $part, $dir, $msg) = @_;
780 ...
781 },
782 );
783
784 =item cf::CLASS::attachment $name, ...
785
786 Register an attachment by C<$name> through which attachable objects of the
787 given CLASS can refer to this attachment.
788
789 Some classes such as crossfire maps and objects can specify attachments
790 that are attached at load/instantiate time, thus the need for a name.
791
792 These calls expect any number of the following handler/hook descriptions:
793
794 =over 4
795
796 =item prio => $number
797
798 Set the priority for all following handlers/hooks (unless overwritten
799 by another C<prio> setting). Lower priority handlers get executed
800 earlier. The default priority is C<0>, and many built-in handlers are
801 registered at priority C<-1000>, so lower priorities should not be used
802 unless you know what you are doing.
803
804 =item type => $type
805
806 (Only for C<< cf::object->attach >> calls), limits the attachment to the
807 given type of objects only (the additional parameter C<subtype> can be
808 used to further limit to the given subtype).
809
810 =item on_I<event> => \&cb
811
812 Call the given code reference whenever the named event happens (event is
813 something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
814 handlers are recognised generally depends on the type of object these
815 handlers attach to).
816
817 See F<include/eventinc.h> for the full list of events supported, and their
818 class.
819
820 =item package => package::
821
822 Look for sub functions of the name C<< on_I<event> >> in the given
823 package and register them. Only handlers for eevents supported by the
824 object/class are recognised.
825
826 =back
827
828 Example, define an attachment called "sockpuppet" that calls the given
829 event handler when a monster attacks:
830
831 cf::object::attachment sockpuppet =>
832 on_skill_attack => sub {
833 my ($self, $victim) = @_;
834 ...
835 }
836 }
837
838 =item $attachable->valid
839
840 Just because you have a perl object does not mean that the corresponding
841 C-level object still exists. If you try to access an object that has no
842 valid C counterpart anymore you get an exception at runtime. This method
843 can be used to test for existence of the C object part without causing an
844 exception.
845
846 =cut
847
848 # the following variables are defined in .xs and must not be re-created
849 our @CB_GLOBAL = (); # registry for all global events
850 our @CB_ATTACHABLE = (); # registry for all attachables
851 our @CB_OBJECT = (); # all objects (should not be used except in emergency)
852 our @CB_PLAYER = ();
853 our @CB_CLIENT = ();
854 our @CB_TYPE = (); # registry for type (cf-object class) based events
855 our @CB_MAP = ();
856
857 my %attachment;
858
859 sub cf::attachable::thawer_merge {
860 # simply override everything except _meta
861 local $_[0]{_meta};
862 %{$_[0]} = %{$_[1]};
863 }
864
865 sub _attach_cb($$$$) {
866 my ($registry, $event, $prio, $cb) = @_;
867
868 use sort 'stable';
869
870 $cb = [$prio, $cb];
871
872 @{$registry->[$event]} = sort
873 { $a->[0] cmp $b->[0] }
874 @{$registry->[$event] || []}, $cb;
875 }
876
877 # hack
878 my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
879
880 # attach handles attaching event callbacks
881 # the only thing the caller has to do is pass the correct
882 # registry (== where the callback attaches to).
883 sub _attach {
884 my ($registry, $klass, @arg) = @_;
885
886 my $object_type;
887 my $prio = 0;
888 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
889
890 #TODO: get rid of this hack
891 if ($attachable_klass{$klass}) {
892 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
893 }
894
895 while (@arg) {
896 my $type = shift @arg;
897
898 if ($type eq "prio") {
899 $prio = shift @arg;
900
901 } elsif ($type eq "type") {
902 $object_type = shift @arg;
903 $registry = $CB_TYPE[$object_type] ||= [];
904
905 } elsif ($type eq "subtype") {
906 defined $object_type or Carp::croak "subtype specified without type";
907 my $object_subtype = shift @arg;
908 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
909
910 } elsif ($type eq "package") {
911 my $pkg = shift @arg;
912
913 while (my ($name, $id) = each %cb_id) {
914 if (my $cb = $pkg->can ($name)) {
915 _attach_cb $registry, $id, $prio, $cb;
916 }
917 }
918
919 } elsif (exists $cb_id{$type}) {
920 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
921
922 } elsif (ref $type) {
923 warn "attaching objects not supported, ignoring.\n";
924
925 } else {
926 shift @arg;
927 warn "attach argument '$type' not supported, ignoring.\n";
928 }
929 }
930 }
931
932 sub _object_attach {
933 my ($obj, $name, %arg) = @_;
934
935 return if exists $obj->{_attachment}{$name};
936
937 if (my $attach = $attachment{$name}) {
938 my $registry = $obj->registry;
939
940 for (@$attach) {
941 my ($klass, @attach) = @$_;
942 _attach $registry, $klass, @attach;
943 }
944
945 $obj->{$name} = \%arg;
946 } else {
947 warn "object uses attachment '$name' which is not available, postponing.\n";
948 }
949
950 $obj->{_attachment}{$name} = undef;
951 }
952
953 sub cf::attachable::attach {
954 if (ref $_[0]) {
955 _object_attach @_;
956 } else {
957 _attach shift->_attach_registry, @_;
958 }
959 _recalc_want;
960 };
961
962 # all those should be optimised
963 sub cf::attachable::detach {
964 my ($obj, $name) = @_;
965
966 if (ref $obj) {
967 delete $obj->{_attachment}{$name};
968 reattach ($obj);
969 } else {
970 Carp::croak "cannot, currently, detach class attachments";
971 }
972 _recalc_want;
973 };
974
975 sub cf::attachable::attached {
976 my ($obj, $name) = @_;
977
978 exists $obj->{_attachment}{$name}
979 }
980
981 for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
982 eval "#line " . __LINE__ . " 'cf.pm'
983 sub cf::\L$klass\E::_attach_registry {
984 (\\\@CB_$klass, KLASS_$klass)
985 }
986
987 sub cf::\L$klass\E::attachment {
988 my \$name = shift;
989
990 \$attachment{\$name} = [[KLASS_$klass, \@_]];
991 }
992 ";
993 die if $@;
994 }
995
996 our $override;
997 our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
998
999 sub override {
1000 $override = 1;
1001 @INVOKE_RESULTS = (@_);
1002 }
1003
1004 sub do_invoke {
1005 my $event = shift;
1006 my $callbacks = shift;
1007
1008 @INVOKE_RESULTS = ();
1009
1010 local $override;
1011
1012 for (@$callbacks) {
1013 eval { &{$_->[1]} };
1014
1015 if ($@) {
1016 warn "$@";
1017 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
1018 override;
1019 }
1020
1021 return 1 if $override;
1022 }
1023
1024 0
1025 }
1026
1027 =item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
1028
1029 =item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
1030
1031 Generate an object-specific event with the given arguments.
1032
1033 This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
1034 removed in future versions), and there is no public API to access override
1035 results (if you must, access C<@cf::INVOKE_RESULTS> directly).
1036
1037 =back
1038
1039 =cut
1040
1041 #############################################################################
1042 # object support
1043
1044 sub _object_equal($$);
1045 sub _object_equal($$) {
1046 my ($a, $b) = @_;
1047
1048 return 0 unless (ref $a) eq (ref $b);
1049
1050 if ("HASH" eq ref $a) {
1051 my @ka = keys %$a;
1052 my @kb = keys %$b;
1053
1054 return 0 if @ka != @kb;
1055
1056 for (0 .. $#ka) {
1057 return 0 unless $ka[$_] eq $kb[$_];
1058 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1059 }
1060
1061 } elsif ("ARRAY" eq ref $a) {
1062
1063 return 0 if @$a != @$b;
1064
1065 for (0 .. $#$a) {
1066 return 0 unless _object_equal $a->[$_], $b->[$_];
1067 }
1068
1069 } elsif ($a ne $b) {
1070 return 0;
1071 }
1072
1073 1
1074 }
1075
1076 our $SLOW_MERGES;#d#
1077 sub _can_merge {
1078 my ($ob1, $ob2) = @_;
1079
1080 ++$SLOW_MERGES;#d#
1081
1082 # we do the slow way here
1083 return _object_equal $ob1, $ob2
1084 }
1085
1086 sub reattach {
1087 # basically do the same as instantiate, without calling instantiate
1088 my ($obj) = @_;
1089
1090 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1091
1092 my $registry = $obj->registry;
1093
1094 @$registry = ();
1095
1096 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
1097
1098 for my $name (keys %{ $obj->{_attachment} || {} }) {
1099 if (my $attach = $attachment{$name}) {
1100 for (@$attach) {
1101 my ($klass, @attach) = @$_;
1102 _attach $registry, $klass, @attach;
1103 }
1104 } else {
1105 warn "object uses attachment '$name' that is not available, postponing.\n";
1106 }
1107 }
1108 }
1109
1110 cf::attachable->attach (
1111 prio => -1000000,
1112 on_instantiate => sub {
1113 my ($obj, $data) = @_;
1114
1115 $data = decode_json $data;
1116
1117 for (@$data) {
1118 my ($name, $args) = @$_;
1119
1120 $obj->attach ($name, %{$args || {} });
1121 }
1122 },
1123 on_reattach => \&reattach,
1124 on_clone => sub {
1125 my ($src, $dst) = @_;
1126
1127 @{$dst->registry} = @{$src->registry};
1128
1129 %$dst = %$src;
1130
1131 %{$dst->{_attachment}} = %{$src->{_attachment}}
1132 if exists $src->{_attachment};
1133 },
1134 );
1135
1136 sub object_freezer_save {
1137 my ($filename, $rdata, $objs) = @_;
1138
1139 sync_job {
1140 if (length $$rdata) {
1141 utf8::decode (my $decname = $filename);
1142 warn sprintf "saving %s (%d,%d)\n",
1143 $decname, length $$rdata, scalar @$objs;
1144
1145 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1146 aio_chmod $fh, SAVE_MODE;
1147 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1148 aio_fsync $fh if $cf::USE_FSYNC;
1149 aio_close $fh;
1150
1151 if (@$objs) {
1152 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1153 aio_chmod $fh, SAVE_MODE;
1154 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1155 aio_write $fh, 0, (length $data), $data, 0;
1156 aio_fsync $fh if $cf::USE_FSYNC;
1157 aio_close $fh;
1158 aio_rename "$filename.pst~", "$filename.pst";
1159 }
1160 } else {
1161 aio_unlink "$filename.pst";
1162 }
1163
1164 aio_rename "$filename~", $filename;
1165 } else {
1166 warn "FATAL: $filename~: $!\n";
1167 }
1168 } else {
1169 aio_unlink $filename;
1170 aio_unlink "$filename.pst";
1171 }
1172 };
1173 }
1174
1175 sub object_freezer_as_string {
1176 my ($rdata, $objs) = @_;
1177
1178 use Data::Dumper;
1179
1180 $$rdata . Dumper $objs
1181 }
1182
1183 sub object_thawer_load {
1184 my ($filename) = @_;
1185
1186 my ($data, $av);
1187
1188 (aio_load $filename, $data) >= 0
1189 or return;
1190
1191 unless (aio_stat "$filename.pst") {
1192 (aio_load "$filename.pst", $av) >= 0
1193 or return;
1194
1195 my $st = eval { Coro::Storable::thaw $av };
1196 $av = $st->{objs};
1197 }
1198
1199 utf8::decode (my $decname = $filename);
1200 warn sprintf "loading %s (%d,%d)\n",
1201 $decname, length $data, scalar @{$av || []};
1202
1203 ($data, $av)
1204 }
1205
1206 =head2 COMMAND CALLBACKS
1207
1208 =over 4
1209
1210 =cut
1211
1212 #############################################################################
1213 # command handling &c
1214
1215 =item cf::register_command $name => \&callback($ob,$args);
1216
1217 Register a callback for execution when the client sends the user command
1218 $name.
1219
1220 =cut
1221
1222 sub register_command {
1223 my ($name, $cb) = @_;
1224
1225 my $caller = caller;
1226 #warn "registering command '$name/$time' to '$caller'";
1227
1228 push @{ $COMMAND{$name} }, [$caller, $cb];
1229 }
1230
1231 =item cf::register_extcmd $name => \&callback($pl,$packet);
1232
1233 Register a callback for execution when the client sends an (synchronous)
1234 extcmd packet. Ext commands will be processed in the order they are
1235 received by the server, like other user commands. The first argument is
1236 the logged-in player. Ext commands can only be processed after a player
1237 has logged in successfully.
1238
1239 If the callback returns something, it is sent back as if reply was being
1240 called.
1241
1242 =item cf::register_exticmd $name => \&callback($ns,$packet);
1243
1244 Register a callback for execution when the client sends an (asynchronous)
1245 exticmd packet. Exti commands are processed by the server as soon as they
1246 are received, i.e. out of order w.r.t. other commands. The first argument
1247 is a client socket. Exti commands can be received anytime, even before
1248 log-in.
1249
1250 If the callback returns something, it is sent back as if reply was being
1251 called.
1252
1253 =cut
1254
1255 sub register_extcmd {
1256 my ($name, $cb) = @_;
1257
1258 $EXTCMD{$name} = $cb;
1259 }
1260
1261 sub register_exticmd {
1262 my ($name, $cb) = @_;
1263
1264 $EXTICMD{$name} = $cb;
1265 }
1266
1267 cf::player->attach (
1268 on_command => sub {
1269 my ($pl, $name, $params) = @_;
1270
1271 my $cb = $COMMAND{$name}
1272 or return;
1273
1274 for my $cmd (@$cb) {
1275 $cmd->[1]->($pl->ob, $params);
1276 }
1277
1278 cf::override;
1279 },
1280 on_extcmd => sub {
1281 my ($pl, $buf) = @_;
1282
1283 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
1284
1285 if (ref $msg) {
1286 my ($type, $reply, @payload) =
1287 "ARRAY" eq ref $msg
1288 ? @$msg
1289 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1290
1291 my @reply;
1292
1293 if (my $cb = $EXTCMD{$type}) {
1294 @reply = $cb->($pl, @payload);
1295 }
1296
1297 $pl->ext_reply ($reply, @reply)
1298 if $reply;
1299
1300 } else {
1301 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1302 }
1303
1304 cf::override;
1305 },
1306 );
1307
1308 sub load_extensions {
1309 cf::sync_job {
1310 my %todo;
1311
1312 for my $path (<$LIBDIR/*.ext>) {
1313 next unless -r $path;
1314
1315 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1316 my $base = $1;
1317 my $pkg = $1;
1318 $pkg =~ s/[^[:word:]]/_/g;
1319 $pkg = "ext::$pkg";
1320
1321 open my $fh, "<:utf8", $path
1322 or die "$path: $!";
1323
1324 my $source = do { local $/; <$fh> };
1325
1326 my %ext = (
1327 path => $path,
1328 base => $base,
1329 pkg => $pkg,
1330 );
1331
1332 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1333 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1334
1335 $ext{source} =
1336 "package $pkg; use strict; use utf8;\n"
1337 . "#line 1 \"$path\"\n{\n"
1338 . $source
1339 . "\n};\n1";
1340
1341 $todo{$base} = \%ext;
1342 }
1343
1344 my %done;
1345 while (%todo) {
1346 my $progress;
1347
1348 while (my ($k, $v) = each %todo) {
1349 for (split /,\s*/, $v->{meta}{depends}) {
1350 goto skip
1351 unless exists $done{$_};
1352 }
1353
1354 warn "... loading '$k' into '$v->{pkg}'\n";
1355
1356 unless (eval $v->{source}) {
1357 my $msg = $@ ? "$v->{path}: $@\n"
1358 : "$v->{base}: extension inactive.\n";
1359
1360 if (exists $v->{meta}{mandatory}) {
1361 warn $msg;
1362 cf::cleanup "mandatory extension failed to load, exiting.";
1363 }
1364
1365 warn $msg;
1366 }
1367
1368 $done{$k} = delete $todo{$k};
1369 push @EXTS, $v->{pkg};
1370 $progress = 1;
1371 }
1372
1373 skip:
1374 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1375 unless $progress;
1376 }
1377 };
1378 }
1379
1380 #############################################################################
1381
1382 =back
1383
1384 =head2 CORE EXTENSIONS
1385
1386 Functions and methods that extend core crossfire objects.
1387
1388 =cut
1389
1390 package cf::player;
1391
1392 use Coro::AIO;
1393
1394 =head3 cf::player
1395
1396 =over 4
1397
1398 =item cf::player::num_playing
1399
1400 Returns the official number of playing players, as per the Crossfire metaserver rules.
1401
1402 =cut
1403
1404 sub num_playing {
1405 scalar grep
1406 $_->ob->map
1407 && !$_->hidden
1408 && !$_->ob->flag (cf::FLAG_WIZ),
1409 cf::player::list
1410 }
1411
1412 =item cf::player::find $login
1413
1414 Returns the given player object, loading it if necessary (might block).
1415
1416 =cut
1417
1418 sub playerdir($) {
1419 "$PLAYERDIR/"
1420 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1421 }
1422
1423 sub path($) {
1424 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1425
1426 (playerdir $login) . "/playerdata"
1427 }
1428
1429 sub find_active($) {
1430 $cf::PLAYER{$_[0]}
1431 and $cf::PLAYER{$_[0]}->active
1432 and $cf::PLAYER{$_[0]}
1433 }
1434
1435 sub exists($) {
1436 my ($login) = @_;
1437
1438 $cf::PLAYER{$login}
1439 or cf::sync_job { !aio_stat path $login }
1440 }
1441
1442 sub find($) {
1443 return $cf::PLAYER{$_[0]} || do {
1444 my $login = $_[0];
1445
1446 my $guard = cf::lock_acquire "user_find:$login";
1447
1448 $cf::PLAYER{$_[0]} || do {
1449 # rename old playerfiles to new ones
1450 #TODO: remove when no longer required
1451 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1452 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1453 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1454 aio_unlink +(playerdir $login) . "/$login.pl";
1455
1456 my $f = new_from_file cf::object::thawer path $login
1457 or return;
1458
1459 my $pl = cf::player::load_pl $f
1460 or return;
1461
1462 local $cf::PLAYER_LOADING{$login} = $pl;
1463 $f->resolve_delayed_derefs;
1464 $cf::PLAYER{$login} = $pl
1465 }
1466 }
1467 }
1468
1469 sub save($) {
1470 my ($pl) = @_;
1471
1472 return if $pl->{deny_save};
1473
1474 my $path = path $pl;
1475 my $guard = cf::lock_acquire "user_save:$path";
1476
1477 return if $pl->{deny_save};
1478
1479 aio_mkdir playerdir $pl, 0770;
1480 $pl->{last_save} = $cf::RUNTIME;
1481
1482 cf::get_slot 0.01;
1483
1484 $pl->save_pl ($path);
1485 cf::cede_to_tick;
1486 }
1487
1488 sub new($) {
1489 my ($login) = @_;
1490
1491 my $self = create;
1492
1493 $self->ob->name ($login);
1494 $self->{deny_save} = 1;
1495
1496 $cf::PLAYER{$login} = $self;
1497
1498 $self
1499 }
1500
1501 =item $player->send_msg ($channel, $msg, $color, [extra...])
1502
1503 =cut
1504
1505 sub send_msg {
1506 my $ns = shift->ns
1507 or return;
1508 $ns->send_msg (@_);
1509 }
1510
1511 =item $pl->quit_character
1512
1513 Nukes the player without looking back. If logged in, the connection will
1514 be destroyed. May block for a long time.
1515
1516 =cut
1517
1518 sub quit_character {
1519 my ($pl) = @_;
1520
1521 my $name = $pl->ob->name;
1522
1523 $pl->{deny_save} = 1;
1524 $pl->password ("*"); # this should lock out the player until we nuked the dir
1525
1526 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1527 $pl->deactivate;
1528 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1529 $pl->ns->destroy if $pl->ns;
1530
1531 my $path = playerdir $pl;
1532 my $temp = "$path~$cf::RUNTIME~deleting~";
1533 aio_rename $path, $temp;
1534 delete $cf::PLAYER{$pl->ob->name};
1535 $pl->destroy;
1536
1537 my $prefix = qr<^~\Q$name\E/>;
1538
1539 # nuke player maps
1540 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1541
1542 IO::AIO::aio_rmtree $temp;
1543 }
1544
1545 =item $pl->kick
1546
1547 Kicks a player out of the game. This destroys the connection.
1548
1549 =cut
1550
1551 sub kick {
1552 my ($pl, $kicker) = @_;
1553
1554 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1555 $pl->killer ("kicked");
1556 $pl->ns->destroy;
1557 }
1558
1559 =item cf::player::list_logins
1560
1561 Returns am arrayref of all valid playernames in the system, can take a
1562 while and may block, so not sync_job-capable, ever.
1563
1564 =cut
1565
1566 sub list_logins {
1567 my $dirs = aio_readdir $PLAYERDIR
1568 or return [];
1569
1570 my @logins;
1571
1572 for my $login (@$dirs) {
1573 my $path = path $login;
1574
1575 # a .pst is a dead give-away for a valid player
1576 # if no pst file found, open and chekc for blocked users
1577 if (aio_stat "$path.pst") {
1578 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1579 aio_read $fh, 0, 512, my $buf, 0 or next;
1580 $buf !~ /^password -------------$/m or next; # official not-valid tag
1581 }
1582
1583 utf8::decode $login;
1584 push @logins, $login;
1585 }
1586
1587 \@logins
1588 }
1589
1590 =item $player->maps
1591
1592 Returns an arrayref of map paths that are private for this
1593 player. May block.
1594
1595 =cut
1596
1597 sub maps($) {
1598 my ($pl) = @_;
1599
1600 $pl = ref $pl ? $pl->ob->name : $pl;
1601
1602 my $files = aio_readdir playerdir $pl
1603 or return;
1604
1605 my @paths;
1606
1607 for (@$files) {
1608 utf8::decode $_;
1609 next if /\.(?:pl|pst)$/;
1610 next unless /^$PATH_SEP/o;
1611
1612 push @paths, cf::map::normalise "~$pl/$_";
1613 }
1614
1615 \@paths
1616 }
1617
1618 =item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1619
1620 Expand crossfire pod fragments into protocol xml.
1621
1622 =cut
1623
1624 use re 'eval';
1625
1626 my $group;
1627 my $interior; $interior = qr{
1628 # match a pod interior sequence sans C<< >>
1629 (?:
1630 \ (.*?)\ (?{ $group = $^N })
1631 | < (??{$interior}) >
1632 )
1633 }x;
1634
1635 sub expand_cfpod {
1636 my ($self, $pod) = @_;
1637
1638 my $xml;
1639
1640 while () {
1641 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1642 $group = $1;
1643
1644 $group =~ s/&/&amp;/g;
1645 $group =~ s/</&lt;/g;
1646
1647 $xml .= $group;
1648 } elsif ($pod =~ m%\G
1649 ([BCGHITU])
1650 <
1651 (?:
1652 ([^<>]*) (?{ $group = $^N })
1653 | < $interior >
1654 )
1655 >
1656 %gcsx
1657 ) {
1658 my ($code, $data) = ($1, $group);
1659
1660 if ($code eq "B") {
1661 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1662 } elsif ($code eq "I") {
1663 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1664 } elsif ($code eq "U") {
1665 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1666 } elsif ($code eq "C") {
1667 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1668 } elsif ($code eq "T") {
1669 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1670 } elsif ($code eq "G") {
1671 my ($male, $female) = split /\|/, $data;
1672 $data = $self->gender ? $female : $male;
1673 $xml .= expand_cfpod ($self, $data);
1674 } elsif ($code eq "H") {
1675 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1676 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1677 "")
1678 [$self->{hintmode}];
1679 } else {
1680 $xml .= "error processing '$code($data)' directive";
1681 }
1682 } else {
1683 if ($pod =~ /\G(.+)/) {
1684 warn "parse error while expanding $pod (at $1)";
1685 }
1686 last;
1687 }
1688 }
1689
1690 for ($xml) {
1691 # create single paragraphs (very hackish)
1692 s/(?<=\S)\n(?=\w)/ /g;
1693
1694 # compress some whitespace
1695 s/\s+\n/\n/g; # ws line-ends
1696 s/\n\n+/\n/g; # double lines
1697 s/^\n+//; # beginning lines
1698 s/\n+$//; # ending lines
1699 }
1700
1701 $xml
1702 }
1703
1704 no re 'eval';
1705
1706 sub hintmode {
1707 $_[0]{hintmode} = $_[1] if @_ > 1;
1708 $_[0]{hintmode}
1709 }
1710
1711 =item $player->ext_reply ($msgid, @msg)
1712
1713 Sends an ext reply to the player.
1714
1715 =cut
1716
1717 sub ext_reply($$@) {
1718 my ($self, $id, @msg) = @_;
1719
1720 $self->ns->ext_reply ($id, @msg)
1721 }
1722
1723 =item $player->ext_msg ($type, @msg)
1724
1725 Sends an ext event to the client.
1726
1727 =cut
1728
1729 sub ext_msg($$@) {
1730 my ($self, $type, @msg) = @_;
1731
1732 $self->ns->ext_msg ($type, @msg);
1733 }
1734
1735 =head3 cf::region
1736
1737 =over 4
1738
1739 =cut
1740
1741 package cf::region;
1742
1743 =item cf::region::find_by_path $path
1744
1745 Tries to decuce the likely region for a map knowing only its path.
1746
1747 =cut
1748
1749 sub find_by_path($) {
1750 my ($path) = @_;
1751
1752 my ($match, $specificity);
1753
1754 for my $region (list) {
1755 if ($region->{match} && $path =~ $region->{match}) {
1756 ($match, $specificity) = ($region, $region->specificity)
1757 if $region->specificity > $specificity;
1758 }
1759 }
1760
1761 $match
1762 }
1763
1764 =back
1765
1766 =head3 cf::map
1767
1768 =over 4
1769
1770 =cut
1771
1772 package cf::map;
1773
1774 use Fcntl;
1775 use Coro::AIO;
1776
1777 use overload
1778 '""' => \&as_string,
1779 fallback => 1;
1780
1781 our $MAX_RESET = 3600;
1782 our $DEFAULT_RESET = 3000;
1783
1784 sub generate_random_map {
1785 my ($self, $rmp) = @_;
1786
1787 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1788
1789 # mit "rum" bekleckern, nicht
1790 $self->_create_random_map (
1791 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1792 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1793 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1794 $rmp->{exit_on_final_map},
1795 $rmp->{xsize}, $rmp->{ysize},
1796 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1797 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1798 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1799 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1800 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1801 (cf::region::find $rmp->{region}), $rmp->{custom}
1802 )
1803 }
1804
1805 =item cf::map->register ($regex, $prio)
1806
1807 Register a handler for the map path matching the given regex at the
1808 givne priority (higher is better, built-in handlers have priority 0, the
1809 default).
1810
1811 =cut
1812
1813 sub register {
1814 my (undef, $regex, $prio) = @_;
1815 my $pkg = caller;
1816
1817 no strict;
1818 push @{"$pkg\::ISA"}, __PACKAGE__;
1819
1820 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1821 }
1822
1823 # also paths starting with '/'
1824 $EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1825
1826 sub thawer_merge {
1827 my ($self, $merge) = @_;
1828
1829 # we have to keep some variables in memory intact
1830 local $self->{path};
1831 local $self->{load_path};
1832
1833 $self->SUPER::thawer_merge ($merge);
1834 }
1835
1836 sub normalise {
1837 my ($path, $base) = @_;
1838
1839 $path = "$path"; # make sure its a string
1840
1841 $path =~ s/\.map$//;
1842
1843 # map plan:
1844 #
1845 # /! non-realised random map exit (special hack!)
1846 # {... are special paths that are not being touched
1847 # ?xxx/... are special absolute paths
1848 # ?random/... random maps
1849 # /... normal maps
1850 # ~user/... per-player map of a specific user
1851
1852 $path =~ s/$PATH_SEP/\//go;
1853
1854 # treat it as relative path if it starts with
1855 # something that looks reasonable
1856 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1857 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1858
1859 $base =~ s{[^/]+/?$}{};
1860 $path = "$base/$path";
1861 }
1862
1863 for ($path) {
1864 redo if s{//}{/};
1865 redo if s{/\.?/}{/};
1866 redo if s{/[^/]+/\.\./}{/};
1867 }
1868
1869 $path
1870 }
1871
1872 sub new_from_path {
1873 my (undef, $path, $base) = @_;
1874
1875 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1876
1877 $path = normalise $path, $base;
1878
1879 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1880 if ($path =~ $EXT_MAP{$pkg}[1]) {
1881 my $self = bless cf::map::new, $pkg;
1882 $self->{path} = $path; $self->path ($path);
1883 $self->init; # pass $1 etc.
1884 return $self;
1885 }
1886 }
1887
1888 Carp::cluck "unable to resolve path '$path' (base '$base').";
1889 ()
1890 }
1891
1892 sub init {
1893 my ($self) = @_;
1894
1895 $self
1896 }
1897
1898 sub as_string {
1899 my ($self) = @_;
1900
1901 "$self->{path}"
1902 }
1903
1904 # the displayed name, this is a one way mapping
1905 sub visible_name {
1906 &as_string
1907 }
1908
1909 # the original (read-only) location
1910 sub load_path {
1911 my ($self) = @_;
1912
1913 "$MAPDIR/$self->{path}.map"
1914 }
1915
1916 # the temporary/swap location
1917 sub save_path {
1918 my ($self) = @_;
1919
1920 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1921 "$TMPDIR/$path.map"
1922 }
1923
1924 # the unique path, undef == no special unique path
1925 sub uniq_path {
1926 my ($self) = @_;
1927
1928 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1929 "$UNIQUEDIR/$path"
1930 }
1931
1932 # and all this just because we cannot iterate over
1933 # all maps in C++...
1934 sub change_all_map_light {
1935 my ($change) = @_;
1936
1937 $_->change_map_light ($change)
1938 for grep $_->outdoor, values %cf::MAP;
1939 }
1940
1941 sub decay_objects {
1942 my ($self) = @_;
1943
1944 return if $self->{deny_reset};
1945
1946 $self->do_decay_objects;
1947 }
1948
1949 sub unlink_save {
1950 my ($self) = @_;
1951
1952 utf8::encode (my $save = $self->save_path);
1953 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1954 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1955 }
1956
1957 sub load_header_from($) {
1958 my ($self, $path) = @_;
1959
1960 utf8::encode $path;
1961 my $f = new_from_file cf::object::thawer $path
1962 or return;
1963
1964 $self->_load_header ($f)
1965 or return;
1966
1967 local $MAP_LOADING{$self->{path}} = $self;
1968 $f->resolve_delayed_derefs;
1969
1970 $self->{load_path} = $path;
1971
1972 1
1973 }
1974
1975 sub load_header_orig {
1976 my ($self) = @_;
1977
1978 $self->load_header_from ($self->load_path)
1979 }
1980
1981 sub load_header_temp {
1982 my ($self) = @_;
1983
1984 $self->load_header_from ($self->save_path)
1985 }
1986
1987 sub prepare_temp {
1988 my ($self) = @_;
1989
1990 $self->last_access ((delete $self->{last_access})
1991 || $cf::RUNTIME); #d#
1992 # safety
1993 $self->{instantiate_time} = $cf::RUNTIME
1994 if $self->{instantiate_time} > $cf::RUNTIME;
1995 }
1996
1997 sub prepare_orig {
1998 my ($self) = @_;
1999
2000 $self->{load_original} = 1;
2001 $self->{instantiate_time} = $cf::RUNTIME;
2002 $self->last_access ($cf::RUNTIME);
2003 $self->instantiate;
2004 }
2005
2006 sub load_header {
2007 my ($self) = @_;
2008
2009 if ($self->load_header_temp) {
2010 $self->prepare_temp;
2011 } else {
2012 $self->load_header_orig
2013 or return;
2014 $self->prepare_orig;
2015 }
2016
2017 $self->{deny_reset} = 1
2018 if $self->no_reset;
2019
2020 $self->default_region (cf::region::find_by_path $self->{path})
2021 unless $self->default_region;
2022
2023 1
2024 }
2025
2026 sub find;
2027 sub find {
2028 my ($path, $origin) = @_;
2029
2030 $path = normalise $path, $origin && $origin->path;
2031
2032 cf::lock_wait "map_data:$path";#d#remove
2033 cf::lock_wait "map_find:$path";
2034
2035 $cf::MAP{$path} || do {
2036 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
2037 my $guard2 = cf::lock_acquire "map_find:$path";
2038
2039 my $map = new_from_path cf::map $path
2040 or return;
2041
2042 $map->{last_save} = $cf::RUNTIME;
2043
2044 $map->load_header
2045 or return;
2046
2047 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2048 # doing this can freeze the server in a sync job, obviously
2049 #$cf::WAIT_FOR_TICK->wait;
2050 undef $guard2;
2051 undef $guard1;
2052 $map->reset;
2053 return find $path;
2054 }
2055
2056 $cf::MAP{$path} = $map
2057 }
2058 }
2059
2060 sub pre_load { }
2061 sub post_load { }
2062
2063 sub load {
2064 my ($self) = @_;
2065
2066 local $self->{deny_reset} = 1; # loading can take a long time
2067
2068 my $path = $self->{path};
2069
2070 {
2071 my $guard = cf::lock_acquire "map_data:$path";
2072
2073 return unless $self->valid;
2074 return unless $self->in_memory == cf::MAP_SWAPPED;
2075
2076 $self->in_memory (cf::MAP_LOADING);
2077
2078 $self->alloc;
2079
2080 $self->pre_load;
2081 cf::cede_to_tick;
2082
2083 my $f = new_from_file cf::object::thawer $self->{load_path};
2084 $f->skip_block;
2085 $self->_load_objects ($f)
2086 or return;
2087
2088 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
2089 if delete $self->{load_original};
2090
2091 if (my $uniq = $self->uniq_path) {
2092 utf8::encode $uniq;
2093 unless (aio_stat $uniq) {
2094 if (my $f = new_from_file cf::object::thawer $uniq) {
2095 $self->clear_unique_items;
2096 $self->_load_objects ($f);
2097 $f->resolve_delayed_derefs;
2098 }
2099 }
2100 }
2101
2102 $f->resolve_delayed_derefs;
2103
2104 cf::cede_to_tick;
2105 # now do the right thing for maps
2106 $self->link_multipart_objects;
2107 $self->difficulty ($self->estimate_difficulty)
2108 unless $self->difficulty;
2109 cf::cede_to_tick;
2110
2111 unless ($self->{deny_activate}) {
2112 $self->decay_objects;
2113 $self->fix_auto_apply;
2114 $self->update_buttons;
2115 cf::cede_to_tick;
2116 $self->set_darkness_map;
2117 cf::cede_to_tick;
2118 $self->activate;
2119 }
2120
2121 $self->{last_save} = $cf::RUNTIME;
2122 $self->last_access ($cf::RUNTIME);
2123
2124 $self->in_memory (cf::MAP_ACTIVE);
2125 }
2126
2127 $self->post_load;
2128 }
2129
2130 sub customise_for {
2131 my ($self, $ob) = @_;
2132
2133 return find "~" . $ob->name . "/" . $self->{path}
2134 if $self->per_player;
2135
2136 # return find "?party/" . $ob->name . "/" . $self->{path}
2137 # if $self->per_party;
2138
2139 $self
2140 }
2141
2142 # find and load all maps in the 3x3 area around a map
2143 sub load_neighbours {
2144 my ($map) = @_;
2145
2146 my @neigh; # diagonal neighbours
2147
2148 for (0 .. 3) {
2149 my $neigh = $map->tile_path ($_)
2150 or next;
2151 $neigh = find $neigh, $map
2152 or next;
2153 $neigh->load;
2154
2155 push @neigh,
2156 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2157 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2158 }
2159
2160 for (grep defined $_->[0], @neigh) {
2161 my ($path, $origin) = @$_;
2162 my $neigh = find $path, $origin
2163 or next;
2164 $neigh->load;
2165 }
2166 }
2167
2168 sub find_sync {
2169 my ($path, $origin) = @_;
2170
2171 cf::sync_job { find $path, $origin }
2172 }
2173
2174 sub do_load_sync {
2175 my ($map) = @_;
2176
2177 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2178 if $Coro::current == $Coro::main;
2179
2180 cf::sync_job { $map->load };
2181 }
2182
2183 our %MAP_PREFETCH;
2184 our $MAP_PREFETCHER = undef;
2185
2186 sub find_async {
2187 my ($path, $origin, $load) = @_;
2188
2189 $path = normalise $path, $origin && $origin->{path};
2190
2191 if (my $map = $cf::MAP{$path}) {
2192 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2193 }
2194
2195 $MAP_PREFETCH{$path} |= $load;
2196
2197 $MAP_PREFETCHER ||= cf::async {
2198 $Coro::current->{desc} = "map prefetcher";
2199
2200 while (%MAP_PREFETCH) {
2201 while (my ($k, $v) = each %MAP_PREFETCH) {
2202 if (my $map = find $k) {
2203 $map->load if $v;
2204 }
2205
2206 delete $MAP_PREFETCH{$k};
2207 }
2208 }
2209 undef $MAP_PREFETCHER;
2210 };
2211 $MAP_PREFETCHER->prio (6);
2212
2213 ()
2214 }
2215
2216 sub save {
2217 my ($self) = @_;
2218
2219 my $lock = cf::lock_acquire "map_data:$self->{path}";
2220
2221 $self->{last_save} = $cf::RUNTIME;
2222
2223 return unless $self->dirty;
2224
2225 my $save = $self->save_path; utf8::encode $save;
2226 my $uniq = $self->uniq_path; utf8::encode $uniq;
2227
2228 $self->{load_path} = $save;
2229
2230 return if $self->{deny_save};
2231
2232 local $self->{last_access} = $self->last_access;#d#
2233
2234 cf::async {
2235 $Coro::current->{desc} = "map player save";
2236 $_->contr->save for $self->players;
2237 };
2238
2239 cf::get_slot 0.02;
2240
2241 if ($uniq) {
2242 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2243 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2244 } else {
2245 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2246 }
2247 }
2248
2249 sub swap_out {
2250 my ($self) = @_;
2251
2252 # save first because save cedes
2253 $self->save;
2254
2255 my $lock = cf::lock_acquire "map_data:$self->{path}";
2256
2257 return if $self->players;
2258 return if $self->in_memory != cf::MAP_ACTIVE;
2259 return if $self->{deny_save};
2260
2261 $self->in_memory (cf::MAP_SWAPPED);
2262
2263 $self->deactivate;
2264 $_->clear_links_to ($self) for values %cf::MAP;
2265 $self->clear;
2266 }
2267
2268 sub reset_at {
2269 my ($self) = @_;
2270
2271 # TODO: safety, remove and allow resettable per-player maps
2272 return 1e99 if $self->{deny_reset};
2273
2274 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2275 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2276
2277 $time + $to
2278 }
2279
2280 sub should_reset {
2281 my ($self) = @_;
2282
2283 $self->reset_at <= $cf::RUNTIME
2284 }
2285
2286 sub reset {
2287 my ($self) = @_;
2288
2289 my $lock = cf::lock_acquire "map_data:$self->{path}";
2290
2291 return if $self->players;
2292
2293 warn "resetting map ", $self->path;
2294
2295 $self->in_memory (cf::MAP_SWAPPED);
2296
2297 # need to save uniques path
2298 unless ($self->{deny_save}) {
2299 my $uniq = $self->uniq_path; utf8::encode $uniq;
2300
2301 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2302 if $uniq;
2303 }
2304
2305 delete $cf::MAP{$self->path};
2306
2307 $self->deactivate;
2308 $_->clear_links_to ($self) for values %cf::MAP;
2309 $self->clear;
2310
2311 $self->unlink_save;
2312 $self->destroy;
2313 }
2314
2315 my $nuke_counter = "aaaa";
2316
2317 sub nuke {
2318 my ($self) = @_;
2319
2320 {
2321 my $lock = cf::lock_acquire "map_data:$self->{path}";
2322
2323 delete $cf::MAP{$self->path};
2324
2325 $self->unlink_save;
2326
2327 bless $self, "cf::map";
2328 delete $self->{deny_reset};
2329 $self->{deny_save} = 1;
2330 $self->reset_timeout (1);
2331 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2332
2333 $cf::MAP{$self->path} = $self;
2334 }
2335
2336 $self->reset; # polite request, might not happen
2337 }
2338
2339 =item $maps = cf::map::tmp_maps
2340
2341 Returns an arrayref with all map paths of currently instantiated and saved
2342 maps. May block.
2343
2344 =cut
2345
2346 sub tmp_maps() {
2347 [
2348 map {
2349 utf8::decode $_;
2350 /\.map$/
2351 ? normalise $_
2352 : ()
2353 } @{ aio_readdir $TMPDIR or [] }
2354 ]
2355 }
2356
2357 =item $maps = cf::map::random_maps
2358
2359 Returns an arrayref with all map paths of currently instantiated and saved
2360 random maps. May block.
2361
2362 =cut
2363
2364 sub random_maps() {
2365 [
2366 map {
2367 utf8::decode $_;
2368 /\.map$/
2369 ? normalise "?random/$_"
2370 : ()
2371 } @{ aio_readdir $RANDOMDIR or [] }
2372 ]
2373 }
2374
2375 =item cf::map::unique_maps
2376
2377 Returns an arrayref of paths of all shared maps that have
2378 instantiated unique items. May block.
2379
2380 =cut
2381
2382 sub unique_maps() {
2383 [
2384 map {
2385 utf8::decode $_;
2386 s/\.map$//; # TODO future compatibility hack
2387 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2388 ? ()
2389 : normalise $_
2390 } @{ aio_readdir $UNIQUEDIR or [] }
2391 ]
2392 }
2393
2394 =back
2395
2396 =head3 cf::object
2397
2398 =cut
2399
2400 package cf::object;
2401
2402 =over 4
2403
2404 =item $ob->inv_recursive
2405
2406 Returns the inventory of the object I<and> their inventories, recursively,
2407 but I<not> the object itself.
2408
2409 =cut
2410
2411 sub inv_recursive_;
2412 sub inv_recursive_ {
2413 map { $_, inv_recursive_ $_->inv } @_
2414 }
2415
2416 sub inv_recursive {
2417 inv_recursive_ inv $_[0]
2418 }
2419
2420 =item $ref = $ob->ref
2421
2422 Creates and returns a persistent reference to an object that can be stored as a string.
2423
2424 =item $ob = cf::object::deref ($refstring)
2425
2426 returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2427 even if the object actually exists. May block.
2428
2429 =cut
2430
2431 sub deref {
2432 my ($ref) = @_;
2433
2434 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2435 my ($uuid, $name) = ($1, $2);
2436 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2437 or return;
2438 $pl->ob->uuid eq $uuid
2439 or return;
2440
2441 $pl->ob
2442 } else {
2443 warn "$ref: cannot resolve object reference\n";
2444 undef
2445 }
2446 }
2447
2448 package cf;
2449
2450 =back
2451
2452 =head3 cf::object::player
2453
2454 =over 4
2455
2456 =item $player_object->reply ($npc, $msg[, $flags])
2457
2458 Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2459 can be C<undef>. Does the right thing when the player is currently in a
2460 dialogue with the given NPC character.
2461
2462 =cut
2463
2464 our $SAY_CHANNEL = {
2465 id => "say",
2466 title => "Map",
2467 reply => "say ",
2468 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2469 };
2470
2471 our $CHAT_CHANNEL = {
2472 id => "chat",
2473 title => "Chat",
2474 reply => "chat ",
2475 tooltip => "Player chat and shouts, global to the server.",
2476 };
2477
2478 # rough implementation of a future "reply" method that works
2479 # with dialog boxes.
2480 #TODO: the first argument must go, split into a $npc->reply_to ( method
2481 sub cf::object::player::reply($$$;$) {
2482 my ($self, $npc, $msg, $flags) = @_;
2483
2484 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
2485
2486 if ($self->{record_replies}) {
2487 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2488
2489 } else {
2490 my $pl = $self->contr;
2491
2492 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2493 my $dialog = $pl->{npc_dialog};
2494 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2495
2496 } else {
2497 $msg = $npc->name . " says: $msg" if $npc;
2498 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2499 }
2500 }
2501 }
2502
2503 =item $object->send_msg ($channel, $msg, $color, [extra...])
2504
2505 =cut
2506
2507 sub cf::object::send_msg {
2508 my $pl = shift->contr
2509 or return;
2510 $pl->send_msg (@_);
2511 }
2512
2513 =item $player_object->may ("access")
2514
2515 Returns wether the given player is authorized to access resource "access"
2516 (e.g. "command_wizcast").
2517
2518 =cut
2519
2520 sub cf::object::player::may {
2521 my ($self, $access) = @_;
2522
2523 $self->flag (cf::FLAG_WIZ) ||
2524 (ref $cf::CFG{"may_$access"}
2525 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2526 : $cf::CFG{"may_$access"})
2527 }
2528
2529 =item $player_object->enter_link
2530
2531 Freezes the player and moves him/her to a special map (C<{link}>).
2532
2533 The player should be reasonably safe there for short amounts of time. You
2534 I<MUST> call C<leave_link> as soon as possible, though.
2535
2536 Will never block.
2537
2538 =item $player_object->leave_link ($map, $x, $y)
2539
2540 Moves the player out of the special C<{link}> map onto the specified
2541 map. If the map is not valid (or omitted), the player will be moved back
2542 to the location he/she was before the call to C<enter_link>, or, if that
2543 fails, to the emergency map position.
2544
2545 Might block.
2546
2547 =cut
2548
2549 sub link_map {
2550 unless ($LINK_MAP) {
2551 $LINK_MAP = cf::map::find "{link}"
2552 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2553 $LINK_MAP->load;
2554 }
2555
2556 $LINK_MAP
2557 }
2558
2559 sub cf::object::player::enter_link {
2560 my ($self) = @_;
2561
2562 $self->deactivate_recursive;
2563
2564 return if UNIVERSAL::isa $self->map, "ext::map_link";
2565
2566 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2567 if $self->map && $self->map->{path} ne "{link}";
2568
2569 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2570 }
2571
2572 sub cf::object::player::leave_link {
2573 my ($self, $map, $x, $y) = @_;
2574
2575 return unless $self->contr->active;
2576
2577 my $link_pos = delete $self->{_link_pos};
2578
2579 unless ($map) {
2580 # restore original map position
2581 ($map, $x, $y) = @{ $link_pos || [] };
2582 $map = cf::map::find $map;
2583
2584 unless ($map) {
2585 ($map, $x, $y) = @$EMERGENCY_POSITION;
2586 $map = cf::map::find $map
2587 or die "FATAL: cannot load emergency map\n";
2588 }
2589 }
2590
2591 ($x, $y) = (-1, -1)
2592 unless (defined $x) && (defined $y);
2593
2594 # use -1 or undef as default coordinates, not 0, 0
2595 ($x, $y) = ($map->enter_x, $map->enter_y)
2596 if $x <=0 && $y <= 0;
2597
2598 $map->load;
2599 $map->load_neighbours;
2600
2601 return unless $self->contr->active;
2602 $self->activate_recursive;
2603
2604 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2605 $self->enter_map ($map, $x, $y);
2606 }
2607
2608 =item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2609
2610 Moves the player to the given map-path and coordinates by first freezing
2611 her, loading and preparing them map, calling the provided $check callback
2612 that has to return the map if sucecssful, and then unfreezes the player on
2613 the new (success) or old (failed) map position. In either case, $done will
2614 be called at the end of this process.
2615
2616 =cut
2617
2618 our $GOTOGEN;
2619
2620 sub cf::object::player::goto {
2621 my ($self, $path, $x, $y, $check, $done) = @_;
2622
2623 # do generation counting so two concurrent goto's will be executed in-order
2624 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2625
2626 $self->enter_link;
2627
2628 (async {
2629 $Coro::current->{desc} = "player::goto $path $x $y";
2630
2631 # *tag paths override both path and x|y
2632 if ($path =~ /^\*(.*)$/) {
2633 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2634 my $ob = $obs[rand @obs];
2635
2636 # see if we actually can go there
2637 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2638 $ob = $obs[rand @obs];
2639 } else {
2640 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2641 }
2642 # else put us there anyways for now #d#
2643
2644 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2645 } else {
2646 ($path, $x, $y) = (undef, undef, undef);
2647 }
2648 }
2649
2650 my $map = eval {
2651 my $map = defined $path ? cf::map::find $path : undef;
2652
2653 if ($map) {
2654 $map = $map->customise_for ($self);
2655 $map = $check->($map) if $check && $map;
2656 } else {
2657 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2658 }
2659
2660 $map
2661 };
2662
2663 if ($@) {
2664 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2665 LOG llevError | logBacktrace, Carp::longmess $@;
2666 }
2667
2668 if ($gen == $self->{_goto_generation}) {
2669 delete $self->{_goto_generation};
2670 $self->leave_link ($map, $x, $y);
2671 }
2672
2673 $done->() if $done;
2674 })->prio (1);
2675 }
2676
2677 =item $player_object->enter_exit ($exit_object)
2678
2679 =cut
2680
2681 sub parse_random_map_params {
2682 my ($spec) = @_;
2683
2684 my $rmp = { # defaults
2685 xsize => (cf::rndm 15, 40),
2686 ysize => (cf::rndm 15, 40),
2687 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2688 #layout => string,
2689 };
2690
2691 for (split /\n/, $spec) {
2692 my ($k, $v) = split /\s+/, $_, 2;
2693
2694 $rmp->{lc $k} = $v if (length $k) && (length $v);
2695 }
2696
2697 $rmp
2698 }
2699
2700 sub prepare_random_map {
2701 my ($exit) = @_;
2702
2703 # all this does is basically replace the /! path by
2704 # a new random map path (?random/...) with a seed
2705 # that depends on the exit object
2706
2707 my $rmp = parse_random_map_params $exit->msg;
2708
2709 if ($exit->map) {
2710 $rmp->{region} = $exit->region->name;
2711 $rmp->{origin_map} = $exit->map->path;
2712 $rmp->{origin_x} = $exit->x;
2713 $rmp->{origin_y} = $exit->y;
2714
2715 $exit->map->touch;
2716 }
2717
2718 $rmp->{random_seed} ||= $exit->random_seed;
2719
2720 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2721 my $md5 = Digest::MD5::md5_hex $data;
2722 my $meta = "$RANDOMDIR/$md5.meta";
2723
2724 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2725 aio_write $fh, 0, (length $data), $data, 0;
2726 undef $fh;
2727 aio_rename "$meta~", $meta;
2728
2729 my $slaying = "?random/$md5";
2730
2731 if ($exit->valid) {
2732 $exit->slaying ("?random/$md5");
2733 $exit->msg (undef);
2734 }
2735 }
2736 }
2737
2738 sub cf::object::player::enter_exit {
2739 my ($self, $exit) = @_;
2740
2741 return unless $self->type == cf::PLAYER;
2742
2743 $self->enter_link;
2744
2745 (async {
2746 $Coro::current->{desc} = "enter_exit";
2747
2748 unless (eval {
2749 $self->deactivate_recursive; # just to be sure
2750
2751 # random map handling
2752 {
2753 my $guard = cf::lock_acquire "exit_prepare:$exit";
2754
2755 prepare_random_map $exit
2756 if $exit->slaying eq "/!";
2757 }
2758
2759 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2760 my $x = $exit->stats->hp;
2761 my $y = $exit->stats->sp;
2762
2763 $self->goto ($map, $x, $y);
2764
2765 # if exit is damned, update players death & WoR home-position
2766 $self->contr->savebed ($map, $x, $y)
2767 if $exit->flag (cf::FLAG_DAMNED);
2768
2769 1
2770 }) {
2771 $self->message ("Something went wrong deep within the crossfire server. "
2772 . "I'll try to bring you back to the map you were before. "
2773 . "Please report this to the dungeon master!",
2774 cf::NDI_UNIQUE | cf::NDI_RED);
2775
2776 warn "ERROR in enter_exit: $@";
2777 $self->leave_link;
2778 }
2779 })->prio (1);
2780 }
2781
2782 =head3 cf::client
2783
2784 =over 4
2785
2786 =item $client->send_drawinfo ($text, $flags)
2787
2788 Sends a drawinfo packet to the client. Circumvents output buffering so
2789 should not be used under normal circumstances.
2790
2791 =cut
2792
2793 sub cf::client::send_drawinfo {
2794 my ($self, $text, $flags) = @_;
2795
2796 utf8::encode $text;
2797 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2798 }
2799
2800 =item $client->send_msg ($channel, $msg, $color, [extra...])
2801
2802 Send a drawinfo or msg packet to the client, formatting the msg for the
2803 client if neccessary. C<$type> should be a string identifying the type of
2804 the message, with C<log> being the default. If C<$color> is negative, suppress
2805 the message unless the client supports the msg packet.
2806
2807 =cut
2808
2809 # non-persistent channels (usually the info channel)
2810 our %CHANNEL = (
2811 "c/identify" => {
2812 id => "infobox",
2813 title => "Identify",
2814 reply => undef,
2815 tooltip => "Items recently identified",
2816 },
2817 "c/examine" => {
2818 id => "infobox",
2819 title => "Examine",
2820 reply => undef,
2821 tooltip => "Signs and other items you examined",
2822 },
2823 "c/book" => {
2824 id => "infobox",
2825 title => "Book",
2826 reply => undef,
2827 tooltip => "The contents of a note or book",
2828 },
2829 "c/lookat" => {
2830 id => "infobox",
2831 title => "Look",
2832 reply => undef,
2833 tooltip => "What you saw there",
2834 },
2835 "c/who" => {
2836 id => "infobox",
2837 title => "Players",
2838 reply => undef,
2839 tooltip => "Shows players who are currently online",
2840 },
2841 "c/body" => {
2842 id => "infobox",
2843 title => "Body Parts",
2844 reply => undef,
2845 tooltip => "Shows which body parts you posess and are available",
2846 },
2847 "c/uptime" => {
2848 id => "infobox",
2849 title => "Uptime",
2850 reply => undef,
2851 tooltip => "How long the server has been running since last restart",
2852 },
2853 "c/mapinfo" => {
2854 id => "infobox",
2855 title => "Map Info",
2856 reply => undef,
2857 tooltip => "Information related to the maps",
2858 },
2859 "c/party" => {
2860 id => "party",
2861 title => "Party",
2862 reply => "gsay ",
2863 tooltip => "Messages and chat related to your party",
2864 },
2865 );
2866
2867 sub cf::client::send_msg {
2868 my ($self, $channel, $msg, $color, @extra) = @_;
2869
2870 $msg = $self->pl->expand_cfpod ($msg);
2871
2872 $color &= cf::NDI_CLIENT_MASK; # just in case...
2873
2874 # check predefined channels, for the benefit of C
2875 if ($CHANNEL{$channel}) {
2876 $channel = $CHANNEL{$channel};
2877
2878 $self->ext_msg (channel_info => $channel)
2879 if $self->can_msg;
2880
2881 $channel = $channel->{id};
2882
2883 } elsif (ref $channel) {
2884 # send meta info to client, if not yet sent
2885 unless (exists $self->{channel}{$channel->{id}}) {
2886 $self->{channel}{$channel->{id}} = $channel;
2887 $self->ext_msg (channel_info => $channel)
2888 if $self->can_msg;
2889 }
2890
2891 $channel = $channel->{id};
2892 }
2893
2894 return unless @extra || length $msg;
2895
2896 if ($self->can_msg) {
2897 # default colour, mask it out
2898 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2899 if $color & cf::NDI_DEF;
2900
2901 $self->send_packet ("msg " . $self->{json_coder}->encode (
2902 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2903 } else {
2904 if ($color >= 0) {
2905 # replace some tags by gcfclient-compatible ones
2906 for ($msg) {
2907 1 while
2908 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2909 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2910 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2911 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2912 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2913 }
2914
2915 $color &= cf::NDI_COLOR_MASK;
2916
2917 utf8::encode $msg;
2918
2919 if (0 && $msg =~ /\[/) {
2920 # COMMAND/INFO
2921 $self->send_packet ("drawextinfo $color 10 8 $msg")
2922 } else {
2923 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2924 $self->send_packet ("drawinfo $color $msg")
2925 }
2926 }
2927 }
2928 }
2929
2930 =item $client->ext_msg ($type, @msg)
2931
2932 Sends an ext event to the client.
2933
2934 =cut
2935
2936 sub cf::client::ext_msg($$@) {
2937 my ($self, $type, @msg) = @_;
2938
2939 if ($self->extcmd == 2) {
2940 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2941 } elsif ($self->extcmd == 1) { # TODO: remove
2942 push @msg, msgtype => "event_$type";
2943 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2944 }
2945 }
2946
2947 =item $client->ext_reply ($msgid, @msg)
2948
2949 Sends an ext reply to the client.
2950
2951 =cut
2952
2953 sub cf::client::ext_reply($$@) {
2954 my ($self, $id, @msg) = @_;
2955
2956 if ($self->extcmd == 2) {
2957 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2958 } elsif ($self->extcmd == 1) {
2959 #TODO: version 1, remove
2960 unshift @msg, msgtype => "reply", msgid => $id;
2961 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2962 }
2963 }
2964
2965 =item $success = $client->query ($flags, "text", \&cb)
2966
2967 Queues a query to the client, calling the given callback with
2968 the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2969 C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2970
2971 Queries can fail, so check the return code. Or don't, as queries will
2972 become reliable at some point in the future.
2973
2974 =cut
2975
2976 sub cf::client::query {
2977 my ($self, $flags, $text, $cb) = @_;
2978
2979 return unless $self->state == ST_PLAYING
2980 || $self->state == ST_SETUP
2981 || $self->state == ST_CUSTOM;
2982
2983 $self->state (ST_CUSTOM);
2984
2985 utf8::encode $text;
2986 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2987
2988 $self->send_packet ($self->{query_queue}[0][0])
2989 if @{ $self->{query_queue} } == 1;
2990
2991 1
2992 }
2993
2994 cf::client->attach (
2995 on_connect => sub {
2996 my ($ns) = @_;
2997
2998 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2999 },
3000 on_reply => sub {
3001 my ($ns, $msg) = @_;
3002
3003 # this weird shuffling is so that direct followup queries
3004 # get handled first
3005 my $queue = delete $ns->{query_queue}
3006 or return; # be conservative, not sure how that can happen, but we saw a crash here
3007
3008 (shift @$queue)->[1]->($msg);
3009 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
3010
3011 push @{ $ns->{query_queue} }, @$queue;
3012
3013 if (@{ $ns->{query_queue} } == @$queue) {
3014 if (@$queue) {
3015 $ns->send_packet ($ns->{query_queue}[0][0]);
3016 } else {
3017 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
3018 }
3019 }
3020 },
3021 on_exticmd => sub {
3022 my ($ns, $buf) = @_;
3023
3024 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3025
3026 if (ref $msg) {
3027 my ($type, $reply, @payload) =
3028 "ARRAY" eq ref $msg
3029 ? @$msg
3030 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3031
3032 my @reply;
3033
3034 if (my $cb = $EXTICMD{$type}) {
3035 @reply = $cb->($ns, @payload);
3036 }
3037
3038 $ns->ext_reply ($reply, @reply)
3039 if $reply;
3040
3041 } else {
3042 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3043 }
3044
3045 cf::override;
3046 },
3047 );
3048
3049 =item $client->async (\&cb)
3050
3051 Create a new coroutine, running the specified callback. The coroutine will
3052 be automatically cancelled when the client gets destroyed (e.g. on logout,
3053 or loss of connection).
3054
3055 =cut
3056
3057 sub cf::client::async {
3058 my ($self, $cb) = @_;
3059
3060 my $coro = &Coro::async ($cb);
3061
3062 $coro->on_destroy (sub {
3063 delete $self->{_coro}{$coro+0};
3064 });
3065
3066 $self->{_coro}{$coro+0} = $coro;
3067
3068 $coro
3069 }
3070
3071 cf::client->attach (
3072 on_destroy => sub {
3073 my ($ns) = @_;
3074
3075 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3076 },
3077 );
3078
3079 =back
3080
3081
3082 =head2 SAFE SCRIPTING
3083
3084 Functions that provide a safe environment to compile and execute
3085 snippets of perl code without them endangering the safety of the server
3086 itself. Looping constructs, I/O operators and other built-in functionality
3087 is not available in the safe scripting environment, and the number of
3088 functions and methods that can be called is greatly reduced.
3089
3090 =cut
3091
3092 our $safe = new Safe "safe";
3093 our $safe_hole = new Safe::Hole;
3094
3095 $SIG{FPE} = 'IGNORE';
3096
3097 $safe->permit_only (Opcode::opset qw(
3098 :base_core :base_mem :base_orig :base_math
3099 grepstart grepwhile mapstart mapwhile
3100 sort time
3101 ));
3102
3103 # here we export the classes and methods available to script code
3104
3105 =pod
3106
3107 The following functions and methods are available within a safe environment:
3108
3109 cf::object
3110 contr pay_amount pay_player map x y force_find force_add destroy
3111 insert remove name archname title slaying race decrease split
3112
3113 cf::object::player
3114 player
3115
3116 cf::player
3117 peaceful
3118
3119 cf::map
3120 trigger
3121
3122 =cut
3123
3124 for (
3125 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3126 insert remove inv nrof name archname title slaying race
3127 decrease split destroy)],
3128 ["cf::object::player" => qw(player)],
3129 ["cf::player" => qw(peaceful)],
3130 ["cf::map" => qw(trigger)],
3131 ) {
3132 no strict 'refs';
3133 my ($pkg, @funs) = @$_;
3134 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3135 for @funs;
3136 }
3137
3138 =over 4
3139
3140 =item @retval = safe_eval $code, [var => value, ...]
3141
3142 Compiled and executes the given perl code snippet. additional var/value
3143 pairs result in temporary local (my) scalar variables of the given name
3144 that are available in the code snippet. Example:
3145
3146 my $five = safe_eval '$first + $second', first => 1, second => 4;
3147
3148 =cut
3149
3150 sub safe_eval($;@) {
3151 my ($code, %vars) = @_;
3152
3153 my $qcode = $code;
3154 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3155 $qcode =~ s/\n/\\n/g;
3156
3157 local $_;
3158 local @safe::cf::_safe_eval_args = values %vars;
3159
3160 my $eval =
3161 "do {\n"
3162 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
3163 . "#line 0 \"{$qcode}\"\n"
3164 . $code
3165 . "\n}"
3166 ;
3167
3168 sub_generation_inc;
3169 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
3170 sub_generation_inc;
3171
3172 if ($@) {
3173 warn "$@";
3174 warn "while executing safe code '$code'\n";
3175 warn "with arguments " . (join " ", %vars) . "\n";
3176 }
3177
3178 wantarray ? @res : $res[0]
3179 }
3180
3181 =item cf::register_script_function $function => $cb
3182
3183 Register a function that can be called from within map/npc scripts. The
3184 function should be reasonably secure and should be put into a package name
3185 like the extension.
3186
3187 Example: register a function that gets called whenever a map script calls
3188 C<rent::overview>, as used by the C<rent> extension.
3189
3190 cf::register_script_function "rent::overview" => sub {
3191 ...
3192 };
3193
3194 =cut
3195
3196 sub register_script_function {
3197 my ($fun, $cb) = @_;
3198
3199 no strict 'refs';
3200 *{"safe::$fun"} = $safe_hole->wrap ($cb);
3201 }
3202
3203 =back
3204
3205 =cut
3206
3207 #############################################################################
3208 # the server's init and main functions
3209
3210 sub load_facedata($) {
3211 my ($path) = @_;
3212
3213 # HACK to clear player env face cache, we need some signal framework
3214 # for this (global event?)
3215 %ext::player_env::MUSIC_FACE_CACHE = ();
3216
3217 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3218
3219 warn "loading facedata from $path\n";
3220
3221 my $facedata;
3222 0 < aio_load $path, $facedata
3223 or die "$path: $!";
3224
3225 $facedata = Coro::Storable::thaw $facedata;
3226
3227 $facedata->{version} == 2
3228 or cf::cleanup "$path: version mismatch, cannot proceed.";
3229
3230 # patch in the exptable
3231 $facedata->{resource}{"res/exp_table"} = {
3232 type => FT_RSRC,
3233 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
3234 };
3235 cf::cede_to_tick;
3236
3237 {
3238 my $faces = $facedata->{faceinfo};
3239
3240 while (my ($face, $info) = each %$faces) {
3241 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3242
3243 cf::face::set_visibility $idx, $info->{visibility};
3244 cf::face::set_magicmap $idx, $info->{magicmap};
3245 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3246 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
3247
3248 cf::cede_to_tick;
3249 }
3250
3251 while (my ($face, $info) = each %$faces) {
3252 next unless $info->{smooth};
3253
3254 my $idx = cf::face::find $face
3255 or next;
3256
3257 if (my $smooth = cf::face::find $info->{smooth}) {
3258 cf::face::set_smooth $idx, $smooth;
3259 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3260 } else {
3261 warn "smooth face '$info->{smooth}' not found for face '$face'";
3262 }
3263
3264 cf::cede_to_tick;
3265 }
3266 }
3267
3268 {
3269 my $anims = $facedata->{animinfo};
3270
3271 while (my ($anim, $info) = each %$anims) {
3272 cf::anim::set $anim, $info->{frames}, $info->{facings};
3273 cf::cede_to_tick;
3274 }
3275
3276 cf::anim::invalidate_all; # d'oh
3277 }
3278
3279 {
3280 # TODO: for gcfclient pleasure, we should give resources
3281 # that gcfclient doesn't grok a >10000 face index.
3282 my $res = $facedata->{resource};
3283
3284 while (my ($name, $info) = each %$res) {
3285 if (defined $info->{type}) {
3286 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3287 my $data;
3288
3289 if ($info->{type} & 1) {
3290 # prepend meta info
3291
3292 my $meta = $enc->encode ({
3293 name => $name,
3294 %{ $info->{meta} || {} },
3295 });
3296
3297 $data = pack "(w/a*)*", $meta, $info->{data};
3298 } else {
3299 $data = $info->{data};
3300 }
3301
3302 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3303 cf::face::set_type $idx, $info->{type};
3304 } else {
3305 $RESOURCE{$name} = $info;
3306 }
3307
3308 cf::cede_to_tick;
3309 }
3310 }
3311
3312 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3313
3314 1
3315 }
3316
3317 cf::global->attach (on_resource_update => sub {
3318 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3319 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3320
3321 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3322 my $sound = $soundconf->{compat}[$_]
3323 or next;
3324
3325 my $face = cf::face::find "sound/$sound->[1]";
3326 cf::sound::set $sound->[0] => $face;
3327 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3328 }
3329
3330 while (my ($k, $v) = each %{$soundconf->{event}}) {
3331 my $face = cf::face::find "sound/$v";
3332 cf::sound::set $k => $face;
3333 }
3334 }
3335 });
3336
3337 register_exticmd fx_want => sub {
3338 my ($ns, $want) = @_;
3339
3340 while (my ($k, $v) = each %$want) {
3341 $ns->fx_want ($k, $v);
3342 }
3343 };
3344
3345 sub load_resource_file($) {
3346 my $guard = lock_acquire "load_resource_file";
3347
3348 my $status = load_resource_file_ $_[0];
3349 get_slot 0.1, 100;
3350 cf::arch::commit_load;
3351
3352 $status
3353 }
3354
3355 sub reload_regions {
3356 # HACK to clear player env face cache, we need some signal framework
3357 # for this (global event?)
3358 %ext::player_env::MUSIC_FACE_CACHE = ();
3359
3360 load_resource_file "$MAPDIR/regions"
3361 or die "unable to load regions file\n";
3362
3363 for (cf::region::list) {
3364 $_->{match} = qr/$_->{match}/
3365 if exists $_->{match};
3366 }
3367 }
3368
3369 sub reload_facedata {
3370 load_facedata "$DATADIR/facedata"
3371 or die "unable to load facedata\n";
3372 }
3373
3374 sub reload_archetypes {
3375 load_resource_file "$DATADIR/archetypes"
3376 or die "unable to load archetypes\n";
3377 }
3378
3379 sub reload_treasures {
3380 load_resource_file "$DATADIR/treasures"
3381 or die "unable to load treasurelists\n";
3382 }
3383
3384 sub reload_resources {
3385 warn "reloading resource files...\n";
3386
3387 reload_facedata;
3388 reload_archetypes;
3389 reload_regions;
3390 reload_treasures;
3391
3392 warn "finished reloading resource files\n";
3393 }
3394
3395 sub init {
3396 my $guard = freeze_mainloop;
3397
3398 reload_resources;
3399 }
3400
3401 sub reload_config {
3402 open my $fh, "<:utf8", "$CONFDIR/config"
3403 or return;
3404
3405 local $/;
3406 *CFG = YAML::Load <$fh>;
3407
3408 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3409
3410 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3411 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3412
3413 if (exists $CFG{mlockall}) {
3414 eval {
3415 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3416 and die "WARNING: m(un)lockall failed: $!\n";
3417 };
3418 warn $@ if $@;
3419 }
3420 }
3421
3422 sub main {
3423 # we must not ever block the main coroutine
3424 local $Coro::idle = sub {
3425 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3426 (async {
3427 $Coro::current->{desc} = "IDLE BUG HANDLER";
3428 EV::loop EV::LOOP_ONESHOT;
3429 })->prio (Coro::PRIO_MAX);
3430 };
3431
3432 {
3433 my $guard = freeze_mainloop;
3434 reload_config;
3435 db_init;
3436 load_extensions;
3437
3438 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3439 evthread_start IO::AIO::poll_fileno;
3440 }
3441
3442 EV::loop;
3443 }
3444
3445 #############################################################################
3446 # initialisation and cleanup
3447
3448 # install some emergency cleanup handlers
3449 BEGIN {
3450 our %SIGWATCHER = ();
3451 for my $signal (qw(INT HUP TERM)) {
3452 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3453 cf::cleanup "SIG$signal";
3454 };
3455 }
3456 }
3457
3458 sub write_runtime_sync {
3459 my $runtime = "$LOCALDIR/runtime";
3460
3461 # first touch the runtime file to show we are still running:
3462 # the fsync below can take a very very long time.
3463
3464 IO::AIO::aio_utime $runtime, undef, undef;
3465
3466 my $guard = cf::lock_acquire "write_runtime";
3467
3468 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3469 or return;
3470
3471 my $value = $cf::RUNTIME + 90 + 10;
3472 # 10 is the runtime save interval, for a monotonic clock
3473 # 60 allows for the watchdog to kill the server.
3474
3475 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3476 and return;
3477
3478 # always fsync - this file is important
3479 aio_fsync $fh
3480 and return;
3481
3482 # touch it again to show we are up-to-date
3483 aio_utime $fh, undef, undef;
3484
3485 close $fh
3486 or return;
3487
3488 aio_rename "$runtime~", $runtime
3489 and return;
3490
3491 warn "runtime file written.\n";
3492
3493 1
3494 }
3495
3496 our $uuid_lock;
3497 our $uuid_skip;
3498
3499 sub write_uuid_sync($) {
3500 $uuid_skip ||= $_[0];
3501
3502 return if $uuid_lock;
3503 local $uuid_lock = 1;
3504
3505 my $uuid = "$LOCALDIR/uuid";
3506
3507 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3508 or return;
3509
3510 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3511 $uuid_skip = 0;
3512
3513 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3514 and return;
3515
3516 # always fsync - this file is important
3517 aio_fsync $fh
3518 and return;
3519
3520 close $fh
3521 or return;
3522
3523 aio_rename "$uuid~", $uuid
3524 and return;
3525
3526 warn "uuid file written ($value).\n";
3527
3528 1
3529
3530 }
3531
3532 sub write_uuid($$) {
3533 my ($skip, $sync) = @_;
3534
3535 $sync ? write_uuid_sync $skip
3536 : async { write_uuid_sync $skip };
3537 }
3538
3539 sub emergency_save() {
3540 my $freeze_guard = cf::freeze_mainloop;
3541
3542 warn "enter emergency perl save\n";
3543
3544 cf::sync_job {
3545 # use a peculiar iteration method to avoid tripping on perl
3546 # refcount bugs in for. also avoids problems with players
3547 # and maps saved/destroyed asynchronously.
3548 warn "begin emergency player save\n";
3549 for my $login (keys %cf::PLAYER) {
3550 my $pl = $cf::PLAYER{$login} or next;
3551 $pl->valid or next;
3552 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3553 $pl->save;
3554 }
3555 warn "end emergency player save\n";
3556
3557 warn "begin emergency map save\n";
3558 for my $path (keys %cf::MAP) {
3559 my $map = $cf::MAP{$path} or next;
3560 $map->valid or next;
3561 $map->save;
3562 }
3563 warn "end emergency map save\n";
3564
3565 warn "begin emergency database checkpoint\n";
3566 BDB::db_env_txn_checkpoint $DB_ENV;
3567 warn "end emergency database checkpoint\n";
3568
3569 warn "begin write uuid\n";
3570 write_uuid_sync 1;
3571 warn "end write uuid\n";
3572 };
3573
3574 warn "leave emergency perl save\n";
3575 }
3576
3577 sub post_cleanup {
3578 my ($make_core) = @_;
3579
3580 warn Carp::longmess "post_cleanup backtrace"
3581 if $make_core;
3582 }
3583
3584 sub do_reload_perl() {
3585 # can/must only be called in main
3586 if ($Coro::current != $Coro::main) {
3587 warn "can only reload from main coroutine";
3588 return;
3589 }
3590
3591 warn "reloading...";
3592
3593 warn "entering sync_job";
3594
3595 cf::sync_job {
3596 cf::write_runtime_sync; # external watchdog should not bark
3597 cf::emergency_save;
3598 cf::write_runtime_sync; # external watchdog should not bark
3599
3600 warn "syncing database to disk";
3601 BDB::db_env_txn_checkpoint $DB_ENV;
3602
3603 # if anything goes wrong in here, we should simply crash as we already saved
3604
3605 warn "flushing outstanding aio requests";
3606 for (;;) {
3607 BDB::flush;
3608 IO::AIO::flush;
3609 Coro::cede_notself;
3610 last unless IO::AIO::nreqs || BDB::nreqs;
3611 warn "iterate...";
3612 }
3613
3614 ++$RELOAD;
3615
3616 warn "cancelling all extension coros";
3617 $_->cancel for values %EXT_CORO;
3618 %EXT_CORO = ();
3619
3620 warn "removing commands";
3621 %COMMAND = ();
3622
3623 warn "removing ext/exti commands";
3624 %EXTCMD = ();
3625 %EXTICMD = ();
3626
3627 warn "unloading/nuking all extensions";
3628 for my $pkg (@EXTS) {
3629 warn "... unloading $pkg";
3630
3631 if (my $cb = $pkg->can ("unload")) {
3632 eval {
3633 $cb->($pkg);
3634 1
3635 } or warn "$pkg unloaded, but with errors: $@";
3636 }
3637
3638 warn "... nuking $pkg";
3639 Symbol::delete_package $pkg;
3640 }
3641
3642 warn "unloading all perl modules loaded from $LIBDIR";
3643 while (my ($k, $v) = each %INC) {
3644 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3645
3646 warn "... unloading $k";
3647 delete $INC{$k};
3648
3649 $k =~ s/\.pm$//;
3650 $k =~ s/\//::/g;
3651
3652 if (my $cb = $k->can ("unload_module")) {
3653 $cb->();
3654 }
3655
3656 Symbol::delete_package $k;
3657 }
3658
3659 warn "getting rid of safe::, as good as possible";
3660 Symbol::delete_package "safe::$_"
3661 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3662
3663 warn "unloading cf.pm \"a bit\"";
3664 delete $INC{"cf.pm"};
3665 delete $INC{"cf/pod.pm"};
3666
3667 # don't, removes xs symbols, too,
3668 # and global variables created in xs
3669 #Symbol::delete_package __PACKAGE__;
3670
3671 warn "unload completed, starting to reload now";
3672
3673 warn "reloading cf.pm";
3674 require cf;
3675 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3676
3677 warn "loading config and database again";
3678 cf::reload_config;
3679
3680 warn "loading extensions";
3681 cf::load_extensions;
3682
3683 warn "reattaching attachments to objects/players";
3684 _global_reattach; # objects, sockets
3685 warn "reattaching attachments to maps";
3686 reattach $_ for values %MAP;
3687 warn "reattaching attachments to players";
3688 reattach $_ for values %PLAYER;
3689
3690 warn "leaving sync_job";
3691
3692 1
3693 } or do {
3694 warn $@;
3695 cf::cleanup "error while reloading, exiting.";
3696 };
3697
3698 warn "reloaded";
3699 };
3700
3701 our $RELOAD_WATCHER; # used only during reload
3702
3703 sub reload_perl() {
3704 # doing reload synchronously and two reloads happen back-to-back,
3705 # coro crashes during coro_state_free->destroy here.
3706
3707 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3708 do_reload_perl;
3709 undef $RELOAD_WATCHER;
3710 };
3711 }
3712
3713 register_command "reload" => sub {
3714 my ($who, $arg) = @_;
3715
3716 if ($who->flag (FLAG_WIZ)) {
3717 $who->message ("reloading server.");
3718 async {
3719 $Coro::current->{desc} = "perl_reload";
3720 reload_perl;
3721 };
3722 }
3723 };
3724
3725 unshift @INC, $LIBDIR;
3726
3727 my $bug_warning = 0;
3728
3729 our @WAIT_FOR_TICK;
3730 our @WAIT_FOR_TICK_BEGIN;
3731
3732 sub wait_for_tick {
3733 return if tick_inhibit || $Coro::current == $Coro::main;
3734
3735 my $signal = new Coro::Signal;
3736 push @WAIT_FOR_TICK, $signal;
3737 $signal->wait;
3738 }
3739
3740 sub wait_for_tick_begin {
3741 return if tick_inhibit || $Coro::current == $Coro::main;
3742
3743 my $signal = new Coro::Signal;
3744 push @WAIT_FOR_TICK_BEGIN, $signal;
3745 $signal->wait;
3746 }
3747
3748 sub tick {
3749 if ($Coro::current != $Coro::main) {
3750 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3751 unless ++$bug_warning > 10;
3752 return;
3753 }
3754
3755 cf::server_tick; # one server iteration
3756
3757 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3758 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3759 Coro::async_pool {
3760 $Coro::current->{desc} = "runtime saver";
3761 write_runtime_sync
3762 or warn "ERROR: unable to write runtime file: $!";
3763 };
3764 }
3765
3766 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3767 $sig->send;
3768 }
3769 while (my $sig = shift @WAIT_FOR_TICK) {
3770 $sig->send;
3771 }
3772
3773 $LOAD = ($NOW - $TICK_START) / $TICK;
3774 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3775
3776 if (0) {
3777 if ($NEXT_TICK) {
3778 my $jitter = $TICK_START - $NEXT_TICK;
3779 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3780 warn "jitter $JITTER\n";#d#
3781 }
3782 }
3783 }
3784
3785 {
3786 # configure BDB
3787
3788 BDB::min_parallel 8;
3789 BDB::max_poll_reqs $TICK * 0.1;
3790 $Coro::BDB::WATCHER->priority (1);
3791
3792 unless ($DB_ENV) {
3793 $DB_ENV = BDB::db_env_create;
3794 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3795 | BDB::LOG_AUTOREMOVE, 1);
3796 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3797 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3798
3799 cf::sync_job {
3800 eval {
3801 BDB::db_env_open
3802 $DB_ENV,
3803 $BDBDIR,
3804 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3805 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3806 0666;
3807
3808 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3809 };
3810
3811 cf::cleanup "db_env_open(db): $@" if $@;
3812 };
3813 }
3814
3815 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3816 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3817 };
3818 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3819 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3820 };
3821 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3822 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3823 };
3824 }
3825
3826 {
3827 # configure IO::AIO
3828
3829 IO::AIO::min_parallel 8;
3830 IO::AIO::max_poll_time $TICK * 0.1;
3831 $Coro::AIO::WATCHER->priority (1);
3832 }
3833
3834 my $_log_backtrace;
3835
3836 sub _log_backtrace {
3837 my ($msg, @addr) = @_;
3838
3839 $msg =~ s/\n//;
3840
3841 # limit the # of concurrent backtraces
3842 if ($_log_backtrace < 2) {
3843 ++$_log_backtrace;
3844 async {
3845 $Coro::current->{desc} = "abt $msg";
3846
3847 my @bt = fork_call {
3848 @addr = map { sprintf "%x", $_ } @addr;
3849 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3850 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3851 or die "addr2line: $!";
3852
3853 my @funcs;
3854 my @res = <$fh>;
3855 chomp for @res;
3856 while (@res) {
3857 my ($func, $line) = splice @res, 0, 2, ();
3858 push @funcs, "[$func] $line";
3859 }
3860
3861 @funcs
3862 };
3863
3864 LOG llevInfo, "[ABT] $msg\n";
3865 LOG llevInfo, "[ABT] $_\n" for @bt;
3866 --$_log_backtrace;
3867 };
3868 } else {
3869 LOG llevInfo, "[ABT] $msg\n";
3870 LOG llevInfo, "[ABT] [suppressed]\n";
3871 }
3872 }
3873
3874 # load additional modules
3875 use cf::pod;
3876
3877 END { cf::emergency_save }
3878
3879 1
3880