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Revision: 1.445
Committed: Wed Sep 10 18:18:10 2008 UTC (15 years, 8 months ago) by root
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# Content
1 #
2 # This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 #
4 # Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 #
6 # Deliantra is free software: you can redistribute it and/or modify
7 # it under the terms of the GNU General Public License as published by
8 # the Free Software Foundation, either version 3 of the License, or
9 # (at your option) any later version.
10 #
11 # This program is distributed in the hope that it will be useful,
12 # but WITHOUT ANY WARRANTY; without even the implied warranty of
13 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 # GNU General Public License for more details.
15 #
16 # You should have received a copy of the GNU General Public License
17 # along with this program. If not, see <http://www.gnu.org/licenses/>.
18 #
19 # The authors can be reached via e-mail to <support@deliantra.net>
20 #
21
22 package cf;
23
24 use 5.10.0;
25 use utf8;
26 use strict "vars", "subs";
27
28 use Symbol;
29 use List::Util;
30 use Socket;
31 use EV;
32 use Opcode;
33 use Safe;
34 use Safe::Hole;
35 use Storable ();
36
37 use Coro ();
38 use Coro::State;
39 use Coro::Handle;
40 use Coro::EV;
41 use Coro::AnyEvent;
42 use Coro::Timer;
43 use Coro::Signal;
44 use Coro::Semaphore;
45 use Coro::AnyEvent;
46 use Coro::AIO;
47 use Coro::BDB 1.6;
48 use Coro::Storable;
49 use Coro::Util ();
50
51 use JSON::XS 2.01 ();
52 use BDB ();
53 use Data::Dumper;
54 use Digest::MD5;
55 use Fcntl;
56 use YAML ();
57 use IO::AIO ();
58 use Time::HiRes;
59 use Compress::LZF;
60 use Digest::MD5 ();
61
62 AnyEvent::detect;
63
64 # configure various modules to our taste
65 #
66 $Storable::canonical = 1; # reduce rsync transfers
67 Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
68 Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
69
70 $Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
71
72 sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
73
74 our %COMMAND = ();
75 our %COMMAND_TIME = ();
76
77 our @EXTS = (); # list of extension package names
78 our %EXTCMD = ();
79 our %EXTICMD = ();
80 our %EXT_CORO = (); # coroutines bound to extensions
81 our %EXT_MAP = (); # pluggable maps
82
83 our $RELOAD; # number of reloads so far
84 our @EVENT;
85
86 our $CONFDIR = confdir;
87 our $DATADIR = datadir;
88 our $LIBDIR = "$DATADIR/ext";
89 our $PODDIR = "$DATADIR/pod";
90 our $MAPDIR = "$DATADIR/" . mapdir;
91 our $LOCALDIR = localdir;
92 our $TMPDIR = "$LOCALDIR/" . tmpdir;
93 our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
94 our $PLAYERDIR = "$LOCALDIR/" . playerdir;
95 our $RANDOMDIR = "$LOCALDIR/random";
96 our $BDBDIR = "$LOCALDIR/db";
97 our $PIDFILE = "$LOCALDIR/pid";
98 our $RUNTIMEFILE = "$LOCALDIR/runtime";
99
100 our %RESOURCE;
101
102 our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
103 our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
104 our $NEXT_TICK;
105 our $USE_FSYNC = 1; # use fsync to write maps - default off
106
107 our $BDB_DEADLOCK_WATCHER;
108 our $BDB_CHECKPOINT_WATCHER;
109 our $BDB_TRICKLE_WATCHER;
110 our $DB_ENV;
111
112 our %CFG;
113
114 our $UPTIME; $UPTIME ||= time;
115 our $RUNTIME;
116 our $NOW;
117
118 our (%PLAYER, %PLAYER_LOADING); # all users
119 our (%MAP, %MAP_LOADING ); # all maps
120 our $LINK_MAP; # the special {link} map, which is always available
121
122 # used to convert map paths into valid unix filenames by replacing / by ∕
123 our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
124
125 our $LOAD; # a number between 0 (idle) and 1 (too many objects)
126 our $LOADAVG; # same thing, but with alpha-smoothing
127 our $JITTER; # average jitter
128 our $TICK_START; # for load detecting purposes
129
130 binmode STDOUT;
131 binmode STDERR;
132
133 # read virtual server time, if available
134 unless ($RUNTIME || !-e $RUNTIMEFILE) {
135 open my $fh, "<", $RUNTIMEFILE
136 or die "unable to read $RUNTIMEFILE file: $!";
137 $RUNTIME = <$fh> + 0.;
138 }
139
140 mkdir $_
141 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
142
143 our $EMERGENCY_POSITION;
144
145 sub cf::map::normalise;
146
147 #############################################################################
148
149 =head2 GLOBAL VARIABLES
150
151 =over 4
152
153 =item $cf::UPTIME
154
155 The timestamp of the server start (so not actually an uptime).
156
157 =item $cf::RUNTIME
158
159 The time this server has run, starts at 0 and is increased by $cf::TICK on
160 every server tick.
161
162 =item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
163 $cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
164 $cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
165
166 Various directories - "/etc", read-only install directory, perl-library
167 directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
168 unique-items directory, player file directory, random maps directory and
169 database environment.
170
171 =item $cf::NOW
172
173 The time of the last (current) server tick.
174
175 =item $cf::TICK
176
177 The interval between server ticks, in seconds.
178
179 =item $cf::LOADAVG
180
181 The current CPU load on the server (alpha-smoothed), as a value between 0
182 (none) and 1 (overloaded), indicating how much time is spent on processing
183 objects per tick. Healthy values are < 0.5.
184
185 =item $cf::LOAD
186
187 The raw value load value from the last tick.
188
189 =item %cf::CFG
190
191 Configuration for the server, loaded from C</etc/deliantra-server/config>, or
192 from wherever your confdir points to.
193
194 =item cf::wait_for_tick, cf::wait_for_tick_begin
195
196 These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
197 returns directly I<after> the tick processing (and consequently, can only wake one process
198 per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
199
200 =item @cf::INVOKE_RESULTS
201
202 This array contains the results of the last C<invoke ()> call. When
203 C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
204 that call.
205
206 =back
207
208 =cut
209
210 BEGIN {
211 *CORE::GLOBAL::warn = sub {
212 my $msg = join "", @_;
213
214 $msg .= "\n"
215 unless $msg =~ /\n$/;
216
217 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
218
219 LOG llevError, $msg;
220 };
221 }
222
223 $Coro::State::DIEHOOK = sub {
224 return unless $^S eq 0; # "eq", not "=="
225
226 if ($Coro::current == $Coro::main) {#d#
227 warn "DIEHOOK called in main context, Coro bug?\n";#d#
228 return;#d#
229 }#d#
230
231 # kill coroutine otherwise
232 warn Carp::longmess $_[0];
233 Coro::terminate
234 };
235
236 $SIG{__DIE__} = sub { }; #d#?
237
238 @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
239 @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
240 @safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
241 @safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
242 @safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
243 @safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
244 @safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
245
246 # we bless all objects into (empty) derived classes to force a method lookup
247 # within the Safe compartment.
248 for my $pkg (qw(
249 cf::global cf::attachable
250 cf::object cf::object::player
251 cf::client cf::player
252 cf::arch cf::living
253 cf::map cf::mapspace
254 cf::party cf::region
255 )) {
256 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
257 }
258
259 $EV::DIED = sub {
260 warn "error in event callback: @_";
261 };
262
263 #############################################################################
264
265 =head2 UTILITY FUNCTIONS
266
267 =over 4
268
269 =item dumpval $ref
270
271 =cut
272
273 sub dumpval {
274 eval {
275 local $SIG{__DIE__};
276 my $d;
277 if (1) {
278 $d = new Data::Dumper([$_[0]], ["*var"]);
279 $d->Terse(1);
280 $d->Indent(2);
281 $d->Quotekeys(0);
282 $d->Useqq(1);
283 #$d->Bless(...);
284 $d->Seen($_[1]) if @_ > 1;
285 $d = $d->Dump();
286 }
287 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
288 $d
289 } || "[unable to dump $_[0]: '$@']";
290 }
291
292 =item $ref = cf::decode_json $json
293
294 Converts a JSON string into the corresponding perl data structure.
295
296 =item $json = cf::encode_json $ref
297
298 Converts a perl data structure into its JSON representation.
299
300 =cut
301
302 our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
303
304 sub encode_json($) { $json_coder->encode ($_[0]) }
305 sub decode_json($) { $json_coder->decode ($_[0]) }
306
307 =item cf::lock_wait $string
308
309 Wait until the given lock is available. See cf::lock_acquire.
310
311 =item my $lock = cf::lock_acquire $string
312
313 Wait until the given lock is available and then acquires it and returns
314 a Coro::guard object. If the guard object gets destroyed (goes out of scope,
315 for example when the coroutine gets canceled), the lock is automatically
316 returned.
317
318 Locks are *not* recursive, locking from the same coro twice results in a
319 deadlocked coro.
320
321 Lock names should begin with a unique identifier (for example, cf::map::find
322 uses map_find and cf::map::load uses map_load).
323
324 =item $locked = cf::lock_active $string
325
326 Return true if the lock is currently active, i.e. somebody has locked it.
327
328 =cut
329
330 our %LOCK;
331 our %LOCKER;#d#
332
333 sub lock_wait($) {
334 my ($key) = @_;
335
336 if ($LOCKER{$key} == $Coro::current) {#d#
337 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
338 return;#d#
339 }#d#
340
341 # wait for lock, if any
342 while ($LOCK{$key}) {
343 push @{ $LOCK{$key} }, $Coro::current;
344 Coro::schedule;
345 }
346 }
347
348 sub lock_acquire($) {
349 my ($key) = @_;
350
351 # wait, to be sure we are not locked
352 lock_wait $key;
353
354 $LOCK{$key} = [];
355 $LOCKER{$key} = $Coro::current;#d#
356
357 Coro::guard {
358 delete $LOCKER{$key};#d#
359 # wake up all waiters, to be on the safe side
360 $_->ready for @{ delete $LOCK{$key} };
361 }
362 }
363
364 sub lock_active($) {
365 my ($key) = @_;
366
367 ! ! $LOCK{$key}
368 }
369
370 sub freeze_mainloop {
371 tick_inhibit_inc;
372
373 Coro::guard \&tick_inhibit_dec;
374 }
375
376 =item cf::periodic $interval, $cb
377
378 Like EV::periodic, but randomly selects a starting point so that the actions
379 get spread over timer.
380
381 =cut
382
383 sub periodic($$) {
384 my ($interval, $cb) = @_;
385
386 my $start = rand List::Util::min 180, $interval;
387
388 EV::periodic $start, $interval, 0, $cb
389 }
390
391 =item cf::get_slot $time[, $priority[, $name]]
392
393 Allocate $time seconds of blocking CPU time at priority C<$priority>:
394 This call blocks and returns only when you have at least C<$time> seconds
395 of cpu time till the next tick. The slot is only valid till the next cede.
396
397 The optional C<$name> can be used to identify the job to run. It might be
398 used for statistical purposes and should identify the same time-class.
399
400 Useful for short background jobs.
401
402 =cut
403
404 our @SLOT_QUEUE;
405 our $SLOT_QUEUE;
406
407 $SLOT_QUEUE->cancel if $SLOT_QUEUE;
408 $SLOT_QUEUE = Coro::async {
409 $Coro::current->desc ("timeslot manager");
410
411 my $signal = new Coro::Signal;
412
413 while () {
414 next_job:
415 my $avail = cf::till_tick;
416 if ($avail > 0.01) {
417 for (0 .. $#SLOT_QUEUE) {
418 if ($SLOT_QUEUE[$_][0] < $avail) {
419 my $job = splice @SLOT_QUEUE, $_, 1, ();
420 $job->[2]->send;
421 Coro::cede;
422 goto next_job;
423 }
424 }
425 }
426
427 if (@SLOT_QUEUE) {
428 # we do not use wait_for_tick() as it returns immediately when tick is inactive
429 push @cf::WAIT_FOR_TICK, $signal;
430 $signal->wait;
431 } else {
432 Coro::schedule;
433 }
434 }
435 };
436
437 sub get_slot($;$$) {
438 return if tick_inhibit || $Coro::current == $Coro::main;
439
440 my ($time, $pri, $name) = @_;
441
442 $time = $TICK * .6 if $time > $TICK * .6;
443 my $sig = new Coro::Signal;
444
445 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
446 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
447 $SLOT_QUEUE->ready;
448 $sig->wait;
449 }
450
451 =item cf::async { BLOCK }
452
453 Currently the same as Coro::async_pool, meaning you cannot use
454 C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
455 thing you are allowed to do is call C<prio> on it.
456
457 =cut
458
459 BEGIN { *async = \&Coro::async_pool }
460
461 =item cf::sync_job { BLOCK }
462
463 The design of Deliantra requires that the main coroutine ($Coro::main)
464 is always able to handle events or runnable, as Deliantra is only
465 partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
466 acceptable.
467
468 If it must be done, put the blocking parts into C<sync_job>. This will run
469 the given BLOCK in another coroutine while waiting for the result. The
470 server will be frozen during this time, so the block should either finish
471 fast or be very important.
472
473 =cut
474
475 sub sync_job(&) {
476 my ($job) = @_;
477
478 if ($Coro::current == $Coro::main) {
479 my $time = EV::time;
480
481 # this is the main coro, too bad, we have to block
482 # till the operation succeeds, freezing the server :/
483
484 LOG llevError, Carp::longmess "sync job";#d#
485
486 my $freeze_guard = freeze_mainloop;
487
488 my $busy = 1;
489 my @res;
490
491 (async {
492 $Coro::current->desc ("sync job coro");
493 @res = eval { $job->() };
494 warn $@ if $@;
495 undef $busy;
496 })->prio (Coro::PRIO_MAX);
497
498 while ($busy) {
499 if (Coro::nready) {
500 Coro::cede_notself;
501 } else {
502 EV::loop EV::LOOP_ONESHOT;
503 }
504 }
505
506 my $time = EV::time - $time;
507
508 $TICK_START += $time; # do not account sync jobs to server load
509
510 wantarray ? @res : $res[0]
511 } else {
512 # we are in another coroutine, how wonderful, everything just works
513
514 $job->()
515 }
516 }
517
518 =item $coro = cf::async_ext { BLOCK }
519
520 Like async, but this coro is automatically being canceled when the
521 extension calling this is being unloaded.
522
523 =cut
524
525 sub async_ext(&) {
526 my $cb = shift;
527
528 my $coro = &Coro::async ($cb);
529
530 $coro->on_destroy (sub {
531 delete $EXT_CORO{$coro+0};
532 });
533 $EXT_CORO{$coro+0} = $coro;
534
535 $coro
536 }
537
538 =item fork_call { }, $args
539
540 Executes the given code block with the given arguments in a seperate
541 process, returning the results. Everything must be serialisable with
542 Coro::Storable. May, of course, block. Note that the executed sub may
543 never block itself or use any form of event handling.
544
545 =cut
546
547 sub fork_call(&@) {
548 my ($cb, @args) = @_;
549
550 # we seemingly have to make a local copy of the whole thing,
551 # otherwise perl prematurely frees the stuff :/
552 # TODO: investigate and fix (likely this will be rather laborious)
553
554 my @res = Coro::Util::fork_eval {
555 reset_signals;
556 &$cb
557 }, @args;
558
559 wantarray ? @res : $res[-1]
560 }
561
562 =item $coin = coin_from_name $name
563
564 =cut
565
566 our %coin_alias = (
567 "silver" => "silvercoin",
568 "silvercoin" => "silvercoin",
569 "silvercoins" => "silvercoin",
570 "gold" => "goldcoin",
571 "goldcoin" => "goldcoin",
572 "goldcoins" => "goldcoin",
573 "platinum" => "platinacoin",
574 "platinumcoin" => "platinacoin",
575 "platinumcoins" => "platinacoin",
576 "platina" => "platinacoin",
577 "platinacoin" => "platinacoin",
578 "platinacoins" => "platinacoin",
579 "royalty" => "royalty",
580 "royalties" => "royalty",
581 );
582
583 sub coin_from_name($) {
584 $coin_alias{$_[0]}
585 ? cf::arch::find $coin_alias{$_[0]}
586 : undef
587 }
588
589 =item $value = cf::db_get $family => $key
590
591 Returns a single value from the environment database.
592
593 =item cf::db_put $family => $key => $value
594
595 Stores the given C<$value> in the family. It can currently store binary
596 data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
597
598 =item $db = cf::db_table "name"
599
600 Create and/or open a new database table. The string must not be "db" and must be unique
601 within each server.
602
603 =cut
604
605 sub db_table($) {
606 my ($name) = @_;
607 my $db = BDB::db_create $DB_ENV;
608
609 eval {
610 $db->set_flags (BDB::CHKSUM);
611
612 utf8::encode $name;
613 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
614 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
615 cf::cleanup "db_open(db): $!" if $!;
616 };
617 cf::cleanup "db_open(db): $@" if $@;
618
619 $db
620 }
621
622 our $DB;
623
624 sub db_init {
625 cf::sync_job {
626 $DB ||= db_table "db";
627 };
628 }
629
630 sub db_get($$) {
631 my $key = "$_[0]/$_[1]";
632
633 cf::sync_job {
634 BDB::db_get $DB, undef, $key, my $data;
635
636 $! ? ()
637 : $data
638 }
639 }
640
641 sub db_put($$$) {
642 BDB::dbreq_pri 4;
643 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
644 }
645
646 =item cf::cache $id => [$paths...], $processversion => $process
647
648 Generic caching function that returns the value of the resource $id,
649 caching and regenerating as required.
650
651 This function can block.
652
653 =cut
654
655 sub cache {
656 my ($id, $src, $processversion, $process) = @_;
657
658 my $meta =
659 join "\x00",
660 $processversion,
661 map {
662 aio_stat $_
663 and Carp::croak "$_: $!";
664
665 ($_, (stat _)[7,9])
666 } @$src;
667
668 my $dbmeta = db_get cache => "$id/meta";
669 if ($dbmeta ne $meta) {
670 # changed, we may need to process
671
672 my @data;
673 my $md5;
674
675 for (0 .. $#$src) {
676 0 <= aio_load $src->[$_], $data[$_]
677 or Carp::croak "$src->[$_]: $!";
678 }
679
680 # if processing is expensive, check
681 # checksum first
682 if (1) {
683 $md5 =
684 join "\x00",
685 $processversion,
686 map {
687 cf::cede_to_tick;
688 ($src->[$_], Digest::MD5::md5_hex $data[$_])
689 } 0.. $#$src;
690
691
692 my $dbmd5 = db_get cache => "$id/md5";
693 if ($dbmd5 eq $md5) {
694 db_put cache => "$id/meta", $meta;
695
696 return db_get cache => "$id/data";
697 }
698 }
699
700 my $t1 = Time::HiRes::time;
701 my $data = $process->(\@data);
702 my $t2 = Time::HiRes::time;
703
704 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
705
706 db_put cache => "$id/data", $data;
707 db_put cache => "$id/md5" , $md5;
708 db_put cache => "$id/meta", $meta;
709
710 return $data;
711 }
712
713 db_get cache => "$id/data"
714 }
715
716 =item cf::datalog type => key => value, ...
717
718 Log a datalog packet of the given type with the given key-value pairs.
719
720 =cut
721
722 sub datalog($@) {
723 my ($type, %kv) = @_;
724 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
725 }
726
727 =back
728
729 =cut
730
731 #############################################################################
732
733 =head2 ATTACHABLE OBJECTS
734
735 Many objects in crossfire are so-called attachable objects. That means you can
736 attach callbacks/event handlers (a collection of which is called an "attachment")
737 to it. All such attachable objects support the following methods.
738
739 In the following description, CLASS can be any of C<global>, C<object>
740 C<player>, C<client> or C<map> (i.e. the attachable objects in
741 Deliantra).
742
743 =over 4
744
745 =item $attachable->attach ($attachment, key => $value...)
746
747 =item $attachable->detach ($attachment)
748
749 Attach/detach a pre-registered attachment to a specific object and give it
750 the specified key/value pairs as arguments.
751
752 Example, attach a minesweeper attachment to the given object, making it a
753 10x10 minesweeper game:
754
755 $obj->attach (minesweeper => width => 10, height => 10);
756
757 =item $bool = $attachable->attached ($name)
758
759 Checks wether the named attachment is currently attached to the object.
760
761 =item cf::CLASS->attach ...
762
763 =item cf::CLASS->detach ...
764
765 Define an anonymous attachment and attach it to all objects of the given
766 CLASS. See the next function for an explanation of its arguments.
767
768 You can attach to global events by using the C<cf::global> class.
769
770 Example, log all player logins:
771
772 cf::player->attach (
773 on_login => sub {
774 my ($pl) = @_;
775 ...
776 },
777 );
778
779 Example, attach to the jeweler skill:
780
781 cf::object->attach (
782 type => cf::SKILL,
783 subtype => cf::SK_JEWELER,
784 on_use_skill => sub {
785 my ($sk, $ob, $part, $dir, $msg) = @_;
786 ...
787 },
788 );
789
790 =item cf::CLASS::attachment $name, ...
791
792 Register an attachment by C<$name> through which attachable objects of the
793 given CLASS can refer to this attachment.
794
795 Some classes such as crossfire maps and objects can specify attachments
796 that are attached at load/instantiate time, thus the need for a name.
797
798 These calls expect any number of the following handler/hook descriptions:
799
800 =over 4
801
802 =item prio => $number
803
804 Set the priority for all following handlers/hooks (unless overwritten
805 by another C<prio> setting). Lower priority handlers get executed
806 earlier. The default priority is C<0>, and many built-in handlers are
807 registered at priority C<-1000>, so lower priorities should not be used
808 unless you know what you are doing.
809
810 =item type => $type
811
812 (Only for C<< cf::object->attach >> calls), limits the attachment to the
813 given type of objects only (the additional parameter C<subtype> can be
814 used to further limit to the given subtype).
815
816 =item on_I<event> => \&cb
817
818 Call the given code reference whenever the named event happens (event is
819 something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
820 handlers are recognised generally depends on the type of object these
821 handlers attach to).
822
823 See F<include/eventinc.h> for the full list of events supported, and their
824 class.
825
826 =item package => package::
827
828 Look for sub functions of the name C<< on_I<event> >> in the given
829 package and register them. Only handlers for eevents supported by the
830 object/class are recognised.
831
832 =back
833
834 Example, define an attachment called "sockpuppet" that calls the given
835 event handler when a monster attacks:
836
837 cf::object::attachment sockpuppet =>
838 on_skill_attack => sub {
839 my ($self, $victim) = @_;
840 ...
841 }
842 }
843
844 =item $attachable->valid
845
846 Just because you have a perl object does not mean that the corresponding
847 C-level object still exists. If you try to access an object that has no
848 valid C counterpart anymore you get an exception at runtime. This method
849 can be used to test for existence of the C object part without causing an
850 exception.
851
852 =cut
853
854 # the following variables are defined in .xs and must not be re-created
855 our @CB_GLOBAL = (); # registry for all global events
856 our @CB_ATTACHABLE = (); # registry for all attachables
857 our @CB_OBJECT = (); # all objects (should not be used except in emergency)
858 our @CB_PLAYER = ();
859 our @CB_CLIENT = ();
860 our @CB_TYPE = (); # registry for type (cf-object class) based events
861 our @CB_MAP = ();
862
863 my %attachment;
864
865 sub cf::attachable::thawer_merge {
866 # simply override everything except _meta
867 local $_[0]{_meta};
868 %{$_[0]} = %{$_[1]};
869 }
870
871 sub _attach_cb($$$$) {
872 my ($registry, $event, $prio, $cb) = @_;
873
874 use sort 'stable';
875
876 $cb = [$prio, $cb];
877
878 @{$registry->[$event]} = sort
879 { $a->[0] cmp $b->[0] }
880 @{$registry->[$event] || []}, $cb;
881 }
882
883 # hack
884 my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
885
886 # attach handles attaching event callbacks
887 # the only thing the caller has to do is pass the correct
888 # registry (== where the callback attaches to).
889 sub _attach {
890 my ($registry, $klass, @arg) = @_;
891
892 my $object_type;
893 my $prio = 0;
894 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
895
896 #TODO: get rid of this hack
897 if ($attachable_klass{$klass}) {
898 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
899 }
900
901 while (@arg) {
902 my $type = shift @arg;
903
904 if ($type eq "prio") {
905 $prio = shift @arg;
906
907 } elsif ($type eq "type") {
908 $object_type = shift @arg;
909 $registry = $CB_TYPE[$object_type] ||= [];
910
911 } elsif ($type eq "subtype") {
912 defined $object_type or Carp::croak "subtype specified without type";
913 my $object_subtype = shift @arg;
914 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
915
916 } elsif ($type eq "package") {
917 my $pkg = shift @arg;
918
919 while (my ($name, $id) = each %cb_id) {
920 if (my $cb = $pkg->can ($name)) {
921 _attach_cb $registry, $id, $prio, $cb;
922 }
923 }
924
925 } elsif (exists $cb_id{$type}) {
926 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
927
928 } elsif (ref $type) {
929 warn "attaching objects not supported, ignoring.\n";
930
931 } else {
932 shift @arg;
933 warn "attach argument '$type' not supported, ignoring.\n";
934 }
935 }
936 }
937
938 sub _object_attach {
939 my ($obj, $name, %arg) = @_;
940
941 return if exists $obj->{_attachment}{$name};
942
943 if (my $attach = $attachment{$name}) {
944 my $registry = $obj->registry;
945
946 for (@$attach) {
947 my ($klass, @attach) = @$_;
948 _attach $registry, $klass, @attach;
949 }
950
951 $obj->{$name} = \%arg;
952 } else {
953 warn "object uses attachment '$name' which is not available, postponing.\n";
954 }
955
956 $obj->{_attachment}{$name} = undef;
957 }
958
959 sub cf::attachable::attach {
960 if (ref $_[0]) {
961 _object_attach @_;
962 } else {
963 _attach shift->_attach_registry, @_;
964 }
965 _recalc_want;
966 };
967
968 # all those should be optimised
969 sub cf::attachable::detach {
970 my ($obj, $name) = @_;
971
972 if (ref $obj) {
973 delete $obj->{_attachment}{$name};
974 reattach ($obj);
975 } else {
976 Carp::croak "cannot, currently, detach class attachments";
977 }
978 _recalc_want;
979 };
980
981 sub cf::attachable::attached {
982 my ($obj, $name) = @_;
983
984 exists $obj->{_attachment}{$name}
985 }
986
987 for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
988 eval "#line " . __LINE__ . " 'cf.pm'
989 sub cf::\L$klass\E::_attach_registry {
990 (\\\@CB_$klass, KLASS_$klass)
991 }
992
993 sub cf::\L$klass\E::attachment {
994 my \$name = shift;
995
996 \$attachment{\$name} = [[KLASS_$klass, \@_]];
997 }
998 ";
999 die if $@;
1000 }
1001
1002 our $override;
1003 our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
1004
1005 sub override {
1006 $override = 1;
1007 @INVOKE_RESULTS = (@_);
1008 }
1009
1010 sub do_invoke {
1011 my $event = shift;
1012 my $callbacks = shift;
1013
1014 @INVOKE_RESULTS = ();
1015
1016 local $override;
1017
1018 for (@$callbacks) {
1019 eval { &{$_->[1]} };
1020
1021 if ($@) {
1022 warn "$@";
1023 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
1024 override;
1025 }
1026
1027 return 1 if $override;
1028 }
1029
1030 0
1031 }
1032
1033 =item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
1034
1035 =item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
1036
1037 Generate an object-specific event with the given arguments.
1038
1039 This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
1040 removed in future versions), and there is no public API to access override
1041 results (if you must, access C<@cf::INVOKE_RESULTS> directly).
1042
1043 =back
1044
1045 =cut
1046
1047 #############################################################################
1048 # object support
1049
1050 sub _object_equal($$);
1051 sub _object_equal($$) {
1052 my ($a, $b) = @_;
1053
1054 return 0 unless (ref $a) eq (ref $b);
1055
1056 if ("HASH" eq ref $a) {
1057 my @ka = keys %$a;
1058 my @kb = keys %$b;
1059
1060 return 0 if @ka != @kb;
1061
1062 for (0 .. $#ka) {
1063 return 0 unless $ka[$_] eq $kb[$_];
1064 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1065 }
1066
1067 } elsif ("ARRAY" eq ref $a) {
1068
1069 return 0 if @$a != @$b;
1070
1071 for (0 .. $#$a) {
1072 return 0 unless _object_equal $a->[$_], $b->[$_];
1073 }
1074
1075 } elsif ($a ne $b) {
1076 return 0;
1077 }
1078
1079 1
1080 }
1081
1082 our $SLOW_MERGES;#d#
1083 sub _can_merge {
1084 my ($ob1, $ob2) = @_;
1085
1086 ++$SLOW_MERGES;#d#
1087
1088 # we do the slow way here
1089 return _object_equal $ob1, $ob2
1090 }
1091
1092 sub reattach {
1093 # basically do the same as instantiate, without calling instantiate
1094 my ($obj) = @_;
1095
1096 # no longer needed after getting rid of delete_package?
1097 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1098
1099 my $registry = $obj->registry;
1100
1101 @$registry = ();
1102
1103 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
1104
1105 for my $name (keys %{ $obj->{_attachment} || {} }) {
1106 if (my $attach = $attachment{$name}) {
1107 for (@$attach) {
1108 my ($klass, @attach) = @$_;
1109 _attach $registry, $klass, @attach;
1110 }
1111 } else {
1112 warn "object uses attachment '$name' that is not available, postponing.\n";
1113 }
1114 }
1115 }
1116
1117 cf::attachable->attach (
1118 prio => -1000000,
1119 on_instantiate => sub {
1120 my ($obj, $data) = @_;
1121
1122 $data = decode_json $data;
1123
1124 for (@$data) {
1125 my ($name, $args) = @$_;
1126
1127 $obj->attach ($name, %{$args || {} });
1128 }
1129 },
1130 on_reattach => \&reattach,
1131 on_clone => sub {
1132 my ($src, $dst) = @_;
1133
1134 @{$dst->registry} = @{$src->registry};
1135
1136 %$dst = %$src;
1137
1138 %{$dst->{_attachment}} = %{$src->{_attachment}}
1139 if exists $src->{_attachment};
1140 },
1141 );
1142
1143 sub object_freezer_save {
1144 my ($filename, $rdata, $objs) = @_;
1145
1146 sync_job {
1147 if (length $$rdata) {
1148 utf8::decode (my $decname = $filename);
1149 warn sprintf "saving %s (%d,%d)\n",
1150 $decname, length $$rdata, scalar @$objs;
1151
1152 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1153 aio_chmod $fh, SAVE_MODE;
1154 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1155 aio_fsync $fh if $cf::USE_FSYNC;
1156 aio_close $fh;
1157
1158 if (@$objs) {
1159 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1160 aio_chmod $fh, SAVE_MODE;
1161 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1162 aio_write $fh, 0, (length $data), $data, 0;
1163 aio_fsync $fh if $cf::USE_FSYNC;
1164 aio_close $fh;
1165 aio_rename "$filename.pst~", "$filename.pst";
1166 }
1167 } else {
1168 aio_unlink "$filename.pst";
1169 }
1170
1171 aio_rename "$filename~", $filename;
1172 } else {
1173 warn "FATAL: $filename~: $!\n";
1174 }
1175 } else {
1176 aio_unlink $filename;
1177 aio_unlink "$filename.pst";
1178 }
1179 };
1180 }
1181
1182 sub object_freezer_as_string {
1183 my ($rdata, $objs) = @_;
1184
1185 use Data::Dumper;
1186
1187 $$rdata . Dumper $objs
1188 }
1189
1190 sub object_thawer_load {
1191 my ($filename) = @_;
1192
1193 my ($data, $av);
1194
1195 (aio_load $filename, $data) >= 0
1196 or return;
1197
1198 unless (aio_stat "$filename.pst") {
1199 (aio_load "$filename.pst", $av) >= 0
1200 or return;
1201
1202 my $st = eval { Coro::Storable::thaw $av };
1203 $av = $st->{objs};
1204 }
1205
1206 utf8::decode (my $decname = $filename);
1207 warn sprintf "loading %s (%d,%d)\n",
1208 $decname, length $data, scalar @{$av || []};
1209
1210 ($data, $av)
1211 }
1212
1213 =head2 COMMAND CALLBACKS
1214
1215 =over 4
1216
1217 =cut
1218
1219 #############################################################################
1220 # command handling &c
1221
1222 =item cf::register_command $name => \&callback($ob,$args);
1223
1224 Register a callback for execution when the client sends the user command
1225 $name.
1226
1227 =cut
1228
1229 sub register_command {
1230 my ($name, $cb) = @_;
1231
1232 my $caller = caller;
1233 #warn "registering command '$name/$time' to '$caller'";
1234
1235 push @{ $COMMAND{$name} }, [$caller, $cb];
1236 }
1237
1238 =item cf::register_extcmd $name => \&callback($pl,$packet);
1239
1240 Register a callback for execution when the client sends an (synchronous)
1241 extcmd packet. Ext commands will be processed in the order they are
1242 received by the server, like other user commands. The first argument is
1243 the logged-in player. Ext commands can only be processed after a player
1244 has logged in successfully.
1245
1246 If the callback returns something, it is sent back as if reply was being
1247 called.
1248
1249 =item cf::register_exticmd $name => \&callback($ns,$packet);
1250
1251 Register a callback for execution when the client sends an (asynchronous)
1252 exticmd packet. Exti commands are processed by the server as soon as they
1253 are received, i.e. out of order w.r.t. other commands. The first argument
1254 is a client socket. Exti commands can be received anytime, even before
1255 log-in.
1256
1257 If the callback returns something, it is sent back as if reply was being
1258 called.
1259
1260 =cut
1261
1262 sub register_extcmd {
1263 my ($name, $cb) = @_;
1264
1265 $EXTCMD{$name} = $cb;
1266 }
1267
1268 sub register_exticmd {
1269 my ($name, $cb) = @_;
1270
1271 $EXTICMD{$name} = $cb;
1272 }
1273
1274 cf::player->attach (
1275 on_command => sub {
1276 my ($pl, $name, $params) = @_;
1277
1278 my $cb = $COMMAND{$name}
1279 or return;
1280
1281 for my $cmd (@$cb) {
1282 $cmd->[1]->($pl->ob, $params);
1283 }
1284
1285 cf::override;
1286 },
1287 on_extcmd => sub {
1288 my ($pl, $buf) = @_;
1289
1290 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
1291
1292 if (ref $msg) {
1293 my ($type, $reply, @payload) =
1294 "ARRAY" eq ref $msg
1295 ? @$msg
1296 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1297
1298 my @reply;
1299
1300 if (my $cb = $EXTCMD{$type}) {
1301 @reply = $cb->($pl, @payload);
1302 }
1303
1304 $pl->ext_reply ($reply, @reply)
1305 if $reply;
1306
1307 } else {
1308 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1309 }
1310
1311 cf::override;
1312 },
1313 );
1314
1315 sub load_extensions {
1316 cf::sync_job {
1317 my %todo;
1318
1319 for my $path (<$LIBDIR/*.ext>) {
1320 next unless -r $path;
1321
1322 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1323 my $base = $1;
1324 my $pkg = $1;
1325 $pkg =~ s/[^[:word:]]/_/g;
1326 $pkg = "ext::$pkg";
1327
1328 open my $fh, "<:utf8", $path
1329 or die "$path: $!";
1330
1331 my $source = do { local $/; <$fh> };
1332
1333 my %ext = (
1334 path => $path,
1335 base => $base,
1336 pkg => $pkg,
1337 );
1338
1339 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1340 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1341
1342 $ext{source} =
1343 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1344 . "#line 1 \"$path\"\n{\n"
1345 . $source
1346 . "\n};\n1";
1347
1348 $todo{$base} = \%ext;
1349 }
1350
1351 my %done;
1352 while (%todo) {
1353 my $progress;
1354
1355 while (my ($k, $v) = each %todo) {
1356 for (split /,\s*/, $v->{meta}{depends}) {
1357 goto skip
1358 unless exists $done{$_};
1359 }
1360
1361 warn "... loading '$k' into '$v->{pkg}'\n";
1362
1363 unless (eval $v->{source}) {
1364 my $msg = $@ ? "$v->{path}: $@\n"
1365 : "$v->{base}: extension inactive.\n";
1366
1367 if (exists $v->{meta}{mandatory}) {
1368 warn $msg;
1369 cf::cleanup "mandatory extension failed to load, exiting.";
1370 }
1371
1372 warn $msg;
1373 }
1374
1375 $done{$k} = delete $todo{$k};
1376 push @EXTS, $v->{pkg};
1377 $progress = 1;
1378 }
1379
1380 skip:
1381 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1382 unless $progress;
1383 }
1384 };
1385 }
1386
1387 #############################################################################
1388
1389 =back
1390
1391 =head2 CORE EXTENSIONS
1392
1393 Functions and methods that extend core crossfire objects.
1394
1395 =cut
1396
1397 package cf::player;
1398
1399 use Coro::AIO;
1400
1401 =head3 cf::player
1402
1403 =over 4
1404
1405 =item cf::player::num_playing
1406
1407 Returns the official number of playing players, as per the Crossfire metaserver rules.
1408
1409 =cut
1410
1411 sub num_playing {
1412 scalar grep
1413 $_->ob->map
1414 && !$_->hidden
1415 && !$_->ob->flag (cf::FLAG_WIZ),
1416 cf::player::list
1417 }
1418
1419 =item cf::player::find $login
1420
1421 Returns the given player object, loading it if necessary (might block).
1422
1423 =cut
1424
1425 sub playerdir($) {
1426 "$PLAYERDIR/"
1427 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1428 }
1429
1430 sub path($) {
1431 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1432
1433 (playerdir $login) . "/playerdata"
1434 }
1435
1436 sub find_active($) {
1437 $cf::PLAYER{$_[0]}
1438 and $cf::PLAYER{$_[0]}->active
1439 and $cf::PLAYER{$_[0]}
1440 }
1441
1442 sub exists($) {
1443 my ($login) = @_;
1444
1445 $cf::PLAYER{$login}
1446 or cf::sync_job { !aio_stat path $login }
1447 }
1448
1449 sub find($) {
1450 return $cf::PLAYER{$_[0]} || do {
1451 my $login = $_[0];
1452
1453 my $guard = cf::lock_acquire "user_find:$login";
1454
1455 $cf::PLAYER{$_[0]} || do {
1456 # rename old playerfiles to new ones
1457 #TODO: remove when no longer required
1458 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1459 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1460 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1461 aio_unlink +(playerdir $login) . "/$login.pl";
1462
1463 my $f = new_from_file cf::object::thawer path $login
1464 or return;
1465
1466 my $pl = cf::player::load_pl $f
1467 or return;
1468
1469 local $cf::PLAYER_LOADING{$login} = $pl;
1470 $f->resolve_delayed_derefs;
1471 $cf::PLAYER{$login} = $pl
1472 }
1473 }
1474 }
1475
1476 sub save($) {
1477 my ($pl) = @_;
1478
1479 return if $pl->{deny_save};
1480
1481 my $path = path $pl;
1482 my $guard = cf::lock_acquire "user_save:$path";
1483
1484 return if $pl->{deny_save};
1485
1486 aio_mkdir playerdir $pl, 0770;
1487 $pl->{last_save} = $cf::RUNTIME;
1488
1489 cf::get_slot 0.01;
1490
1491 $pl->save_pl ($path);
1492 cf::cede_to_tick;
1493 }
1494
1495 sub new($) {
1496 my ($login) = @_;
1497
1498 my $self = create;
1499
1500 $self->ob->name ($login);
1501 $self->{deny_save} = 1;
1502
1503 $cf::PLAYER{$login} = $self;
1504
1505 $self
1506 }
1507
1508 =item $player->send_msg ($channel, $msg, $color, [extra...])
1509
1510 =cut
1511
1512 sub send_msg {
1513 my $ns = shift->ns
1514 or return;
1515 $ns->send_msg (@_);
1516 }
1517
1518 =item $pl->quit_character
1519
1520 Nukes the player without looking back. If logged in, the connection will
1521 be destroyed. May block for a long time.
1522
1523 =cut
1524
1525 sub quit_character {
1526 my ($pl) = @_;
1527
1528 my $name = $pl->ob->name;
1529
1530 $pl->{deny_save} = 1;
1531 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1532
1533 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1534 $pl->deactivate;
1535 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1536 $pl->ob->check_score;
1537 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1538 $pl->ns->destroy if $pl->ns;
1539
1540 my $path = playerdir $pl;
1541 my $temp = "$path~$cf::RUNTIME~deleting~";
1542 aio_rename $path, $temp;
1543 delete $cf::PLAYER{$pl->ob->name};
1544 $pl->destroy;
1545
1546 my $prefix = qr<^~\Q$name\E/>;
1547
1548 # nuke player maps
1549 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1550
1551 IO::AIO::aio_rmtree $temp;
1552 }
1553
1554 =item $pl->kick
1555
1556 Kicks a player out of the game. This destroys the connection.
1557
1558 =cut
1559
1560 sub kick {
1561 my ($pl, $kicker) = @_;
1562
1563 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1564 $pl->killer ("kicked");
1565 $pl->ns->destroy;
1566 }
1567
1568 =item cf::player::list_logins
1569
1570 Returns am arrayref of all valid playernames in the system, can take a
1571 while and may block, so not sync_job-capable, ever.
1572
1573 =cut
1574
1575 sub list_logins {
1576 my $dirs = aio_readdir $PLAYERDIR
1577 or return [];
1578
1579 my @logins;
1580
1581 for my $login (@$dirs) {
1582 my $path = path $login;
1583
1584 # a .pst is a dead give-away for a valid player
1585 # if no pst file found, open and chekc for blocked users
1586 if (aio_stat "$path.pst") {
1587 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1588 aio_read $fh, 0, 512, my $buf, 0 or next;
1589 $buf !~ /^password -------------$/m or next; # official not-valid tag
1590 }
1591
1592 utf8::decode $login;
1593 push @logins, $login;
1594 }
1595
1596 \@logins
1597 }
1598
1599 =item $player->maps
1600
1601 Returns an arrayref of map paths that are private for this
1602 player. May block.
1603
1604 =cut
1605
1606 sub maps($) {
1607 my ($pl) = @_;
1608
1609 $pl = ref $pl ? $pl->ob->name : $pl;
1610
1611 my $files = aio_readdir playerdir $pl
1612 or return;
1613
1614 my @paths;
1615
1616 for (@$files) {
1617 utf8::decode $_;
1618 next if /\.(?:pl|pst)$/;
1619 next unless /^$PATH_SEP/o;
1620
1621 push @paths, cf::map::normalise "~$pl/$_";
1622 }
1623
1624 \@paths
1625 }
1626
1627 =item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1628
1629 Expand crossfire pod fragments into protocol xml.
1630
1631 =item $player->ext_reply ($msgid, @msg)
1632
1633 Sends an ext reply to the player.
1634
1635 =cut
1636
1637 sub ext_reply($$@) {
1638 my ($self, $id, @msg) = @_;
1639
1640 $self->ns->ext_reply ($id, @msg)
1641 }
1642
1643 =item $player->ext_msg ($type, @msg)
1644
1645 Sends an ext event to the client.
1646
1647 =cut
1648
1649 sub ext_msg($$@) {
1650 my ($self, $type, @msg) = @_;
1651
1652 $self->ns->ext_msg ($type, @msg);
1653 }
1654
1655 =head3 cf::region
1656
1657 =over 4
1658
1659 =cut
1660
1661 package cf::region;
1662
1663 =item cf::region::find_by_path $path
1664
1665 Tries to decuce the likely region for a map knowing only its path.
1666
1667 =cut
1668
1669 sub find_by_path($) {
1670 my ($path) = @_;
1671
1672 my ($match, $specificity);
1673
1674 for my $region (list) {
1675 if ($region->{match} && $path =~ $region->{match}) {
1676 ($match, $specificity) = ($region, $region->specificity)
1677 if $region->specificity > $specificity;
1678 }
1679 }
1680
1681 $match
1682 }
1683
1684 =back
1685
1686 =head3 cf::map
1687
1688 =over 4
1689
1690 =cut
1691
1692 package cf::map;
1693
1694 use Fcntl;
1695 use Coro::AIO;
1696
1697 use overload
1698 '""' => \&as_string,
1699 fallback => 1;
1700
1701 our $MAX_RESET = 3600;
1702 our $DEFAULT_RESET = 3000;
1703
1704 sub generate_random_map {
1705 my ($self, $rmp) = @_;
1706
1707 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1708
1709 # mit "rum" bekleckern, nicht
1710 $self->_create_random_map (
1711 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1712 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1713 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1714 $rmp->{exit_on_final_map},
1715 $rmp->{xsize}, $rmp->{ysize},
1716 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1717 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1718 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1719 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1720 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1721 (cf::region::find $rmp->{region}), $rmp->{custom}
1722 )
1723 }
1724
1725 =item cf::map->register ($regex, $prio)
1726
1727 Register a handler for the map path matching the given regex at the
1728 givne priority (higher is better, built-in handlers have priority 0, the
1729 default).
1730
1731 =cut
1732
1733 sub register {
1734 my (undef, $regex, $prio) = @_;
1735 my $pkg = caller;
1736
1737 no strict;
1738 push @{"$pkg\::ISA"}, __PACKAGE__;
1739
1740 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1741 }
1742
1743 # also paths starting with '/'
1744 $EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1745
1746 sub thawer_merge {
1747 my ($self, $merge) = @_;
1748
1749 # we have to keep some variables in memory intact
1750 local $self->{path};
1751 local $self->{load_path};
1752
1753 $self->SUPER::thawer_merge ($merge);
1754 }
1755
1756 sub normalise {
1757 my ($path, $base) = @_;
1758
1759 $path = "$path"; # make sure its a string
1760
1761 $path =~ s/\.map$//;
1762
1763 # map plan:
1764 #
1765 # /! non-realised random map exit (special hack!)
1766 # {... are special paths that are not being touched
1767 # ?xxx/... are special absolute paths
1768 # ?random/... random maps
1769 # /... normal maps
1770 # ~user/... per-player map of a specific user
1771
1772 $path =~ s/$PATH_SEP/\//go;
1773
1774 # treat it as relative path if it starts with
1775 # something that looks reasonable
1776 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1777 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1778
1779 $base =~ s{[^/]+/?$}{};
1780 $path = "$base/$path";
1781 }
1782
1783 for ($path) {
1784 redo if s{//}{/};
1785 redo if s{/\.?/}{/};
1786 redo if s{/[^/]+/\.\./}{/};
1787 }
1788
1789 $path
1790 }
1791
1792 sub new_from_path {
1793 my (undef, $path, $base) = @_;
1794
1795 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1796
1797 $path = normalise $path, $base;
1798
1799 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1800 if ($path =~ $EXT_MAP{$pkg}[1]) {
1801 my $self = bless cf::map::new, $pkg;
1802 $self->{path} = $path; $self->path ($path);
1803 $self->init; # pass $1 etc.
1804 return $self;
1805 }
1806 }
1807
1808 Carp::cluck "unable to resolve path '$path' (base '$base').";
1809 ()
1810 }
1811
1812 sub init {
1813 my ($self) = @_;
1814
1815 $self
1816 }
1817
1818 sub as_string {
1819 my ($self) = @_;
1820
1821 "$self->{path}"
1822 }
1823
1824 # the displayed name, this is a one way mapping
1825 sub visible_name {
1826 &as_string
1827 }
1828
1829 # the original (read-only) location
1830 sub load_path {
1831 my ($self) = @_;
1832
1833 "$MAPDIR/$self->{path}.map"
1834 }
1835
1836 # the temporary/swap location
1837 sub save_path {
1838 my ($self) = @_;
1839
1840 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1841 "$TMPDIR/$path.map"
1842 }
1843
1844 # the unique path, undef == no special unique path
1845 sub uniq_path {
1846 my ($self) = @_;
1847
1848 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1849 "$UNIQUEDIR/$path"
1850 }
1851
1852 # and all this just because we cannot iterate over
1853 # all maps in C++...
1854 sub change_all_map_light {
1855 my ($change) = @_;
1856
1857 $_->change_map_light ($change)
1858 for grep $_->outdoor, values %cf::MAP;
1859 }
1860
1861 sub decay_objects {
1862 my ($self) = @_;
1863
1864 return if $self->{deny_reset};
1865
1866 $self->do_decay_objects;
1867 }
1868
1869 sub unlink_save {
1870 my ($self) = @_;
1871
1872 utf8::encode (my $save = $self->save_path);
1873 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1874 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1875 }
1876
1877 sub load_header_from($) {
1878 my ($self, $path) = @_;
1879
1880 utf8::encode $path;
1881 my $f = new_from_file cf::object::thawer $path
1882 or return;
1883
1884 $self->_load_header ($f)
1885 or return;
1886
1887 local $MAP_LOADING{$self->{path}} = $self;
1888 $f->resolve_delayed_derefs;
1889
1890 $self->{load_path} = $path;
1891
1892 1
1893 }
1894
1895 sub load_header_orig {
1896 my ($self) = @_;
1897
1898 $self->load_header_from ($self->load_path)
1899 }
1900
1901 sub load_header_temp {
1902 my ($self) = @_;
1903
1904 $self->load_header_from ($self->save_path)
1905 }
1906
1907 sub prepare_temp {
1908 my ($self) = @_;
1909
1910 $self->last_access ((delete $self->{last_access})
1911 || $cf::RUNTIME); #d#
1912 # safety
1913 $self->{instantiate_time} = $cf::RUNTIME
1914 if $self->{instantiate_time} > $cf::RUNTIME;
1915 }
1916
1917 sub prepare_orig {
1918 my ($self) = @_;
1919
1920 $self->{load_original} = 1;
1921 $self->{instantiate_time} = $cf::RUNTIME;
1922 $self->last_access ($cf::RUNTIME);
1923 $self->instantiate;
1924 }
1925
1926 sub load_header {
1927 my ($self) = @_;
1928
1929 if ($self->load_header_temp) {
1930 $self->prepare_temp;
1931 } else {
1932 $self->load_header_orig
1933 or return;
1934 $self->prepare_orig;
1935 }
1936
1937 $self->{deny_reset} = 1
1938 if $self->no_reset;
1939
1940 $self->default_region (cf::region::find_by_path $self->{path})
1941 unless $self->default_region;
1942
1943 1
1944 }
1945
1946 sub find;
1947 sub find {
1948 my ($path, $origin) = @_;
1949
1950 $path = normalise $path, $origin && $origin->path;
1951
1952 cf::lock_wait "map_data:$path";#d#remove
1953 cf::lock_wait "map_find:$path";
1954
1955 $cf::MAP{$path} || do {
1956 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1957 my $guard2 = cf::lock_acquire "map_find:$path";
1958
1959 my $map = new_from_path cf::map $path
1960 or return;
1961
1962 $map->{last_save} = $cf::RUNTIME;
1963
1964 $map->load_header
1965 or return;
1966
1967 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1968 # doing this can freeze the server in a sync job, obviously
1969 #$cf::WAIT_FOR_TICK->wait;
1970 undef $guard2;
1971 undef $guard1;
1972 $map->reset;
1973 return find $path;
1974 }
1975
1976 $cf::MAP{$path} = $map
1977 }
1978 }
1979
1980 sub pre_load { }
1981 sub post_load { }
1982
1983 sub load {
1984 my ($self) = @_;
1985
1986 local $self->{deny_reset} = 1; # loading can take a long time
1987
1988 my $path = $self->{path};
1989
1990 {
1991 my $guard = cf::lock_acquire "map_data:$path";
1992
1993 return unless $self->valid;
1994 return unless $self->in_memory == cf::MAP_SWAPPED;
1995
1996 $self->in_memory (cf::MAP_LOADING);
1997
1998 $self->alloc;
1999
2000 $self->pre_load;
2001 cf::cede_to_tick;
2002
2003 my $f = new_from_file cf::object::thawer $self->{load_path};
2004 $f->skip_block;
2005 $self->_load_objects ($f)
2006 or return;
2007
2008 $self->post_load_original
2009 if delete $self->{load_original};
2010
2011 if (my $uniq = $self->uniq_path) {
2012 utf8::encode $uniq;
2013 unless (aio_stat $uniq) {
2014 if (my $f = new_from_file cf::object::thawer $uniq) {
2015 $self->clear_unique_items;
2016 $self->_load_objects ($f);
2017 $f->resolve_delayed_derefs;
2018 }
2019 }
2020 }
2021
2022 $f->resolve_delayed_derefs;
2023
2024 cf::cede_to_tick;
2025 # now do the right thing for maps
2026 $self->link_multipart_objects;
2027 $self->difficulty ($self->estimate_difficulty)
2028 unless $self->difficulty;
2029 cf::cede_to_tick;
2030
2031 unless ($self->{deny_activate}) {
2032 $self->decay_objects;
2033 $self->fix_auto_apply;
2034 $self->update_buttons;
2035 cf::cede_to_tick;
2036 $self->set_darkness_map;
2037 cf::cede_to_tick;
2038 $self->activate;
2039 }
2040
2041 $self->{last_save} = $cf::RUNTIME;
2042 $self->last_access ($cf::RUNTIME);
2043
2044 $self->in_memory (cf::MAP_ACTIVE);
2045 }
2046
2047 $self->post_load;
2048 }
2049
2050 sub customise_for {
2051 my ($self, $ob) = @_;
2052
2053 return find "~" . $ob->name . "/" . $self->{path}
2054 if $self->per_player;
2055
2056 # return find "?party/" . $ob->name . "/" . $self->{path}
2057 # if $self->per_party;
2058
2059 $self
2060 }
2061
2062 # find and load all maps in the 3x3 area around a map
2063 sub load_neighbours {
2064 my ($map) = @_;
2065
2066 my @neigh; # diagonal neighbours
2067
2068 for (0 .. 3) {
2069 my $neigh = $map->tile_path ($_)
2070 or next;
2071 $neigh = find $neigh, $map
2072 or next;
2073 $neigh->load;
2074
2075 push @neigh,
2076 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2077 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2078 }
2079
2080 for (grep defined $_->[0], @neigh) {
2081 my ($path, $origin) = @$_;
2082 my $neigh = find $path, $origin
2083 or next;
2084 $neigh->load;
2085 }
2086 }
2087
2088 sub find_sync {
2089 my ($path, $origin) = @_;
2090
2091 cf::sync_job { find $path, $origin }
2092 }
2093
2094 sub do_load_sync {
2095 my ($map) = @_;
2096
2097 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2098 if $Coro::current == $Coro::main;
2099
2100 cf::sync_job { $map->load };
2101 }
2102
2103 our %MAP_PREFETCH;
2104 our $MAP_PREFETCHER = undef;
2105
2106 sub find_async {
2107 my ($path, $origin, $load) = @_;
2108
2109 $path = normalise $path, $origin && $origin->{path};
2110
2111 if (my $map = $cf::MAP{$path}) {
2112 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2113 }
2114
2115 $MAP_PREFETCH{$path} |= $load;
2116
2117 $MAP_PREFETCHER ||= cf::async {
2118 $Coro::current->{desc} = "map prefetcher";
2119
2120 while (%MAP_PREFETCH) {
2121 while (my ($k, $v) = each %MAP_PREFETCH) {
2122 if (my $map = find $k) {
2123 $map->load if $v;
2124 }
2125
2126 delete $MAP_PREFETCH{$k};
2127 }
2128 }
2129 undef $MAP_PREFETCHER;
2130 };
2131 $MAP_PREFETCHER->prio (6);
2132
2133 ()
2134 }
2135
2136 sub save {
2137 my ($self) = @_;
2138
2139 my $lock = cf::lock_acquire "map_data:$self->{path}";
2140
2141 $self->{last_save} = $cf::RUNTIME;
2142
2143 return unless $self->dirty;
2144
2145 my $save = $self->save_path; utf8::encode $save;
2146 my $uniq = $self->uniq_path; utf8::encode $uniq;
2147
2148 $self->{load_path} = $save;
2149
2150 return if $self->{deny_save};
2151
2152 local $self->{last_access} = $self->last_access;#d#
2153
2154 cf::async {
2155 $Coro::current->{desc} = "map player save";
2156 $_->contr->save for $self->players;
2157 };
2158
2159 cf::get_slot 0.02;
2160
2161 if ($uniq) {
2162 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2163 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2164 } else {
2165 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2166 }
2167 }
2168
2169 sub swap_out {
2170 my ($self) = @_;
2171
2172 # save first because save cedes
2173 $self->save;
2174
2175 my $lock = cf::lock_acquire "map_data:$self->{path}";
2176
2177 return if $self->players;
2178 return if $self->in_memory != cf::MAP_ACTIVE;
2179 return if $self->{deny_save};
2180
2181 $self->in_memory (cf::MAP_SWAPPED);
2182
2183 $self->deactivate;
2184 $_->clear_links_to ($self) for values %cf::MAP;
2185 $self->clear;
2186 }
2187
2188 sub reset_at {
2189 my ($self) = @_;
2190
2191 # TODO: safety, remove and allow resettable per-player maps
2192 return 1e99 if $self->{deny_reset};
2193
2194 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2195 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2196
2197 $time + $to
2198 }
2199
2200 sub should_reset {
2201 my ($self) = @_;
2202
2203 $self->reset_at <= $cf::RUNTIME
2204 }
2205
2206 sub reset {
2207 my ($self) = @_;
2208
2209 my $lock = cf::lock_acquire "map_data:$self->{path}";
2210
2211 return if $self->players;
2212
2213 warn "resetting map ", $self->path;
2214
2215 $self->in_memory (cf::MAP_SWAPPED);
2216
2217 # need to save uniques path
2218 unless ($self->{deny_save}) {
2219 my $uniq = $self->uniq_path; utf8::encode $uniq;
2220
2221 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2222 if $uniq;
2223 }
2224
2225 delete $cf::MAP{$self->path};
2226
2227 $self->deactivate;
2228 $_->clear_links_to ($self) for values %cf::MAP;
2229 $self->clear;
2230
2231 $self->unlink_save;
2232 $self->destroy;
2233 }
2234
2235 my $nuke_counter = "aaaa";
2236
2237 sub nuke {
2238 my ($self) = @_;
2239
2240 {
2241 my $lock = cf::lock_acquire "map_data:$self->{path}";
2242
2243 delete $cf::MAP{$self->path};
2244
2245 $self->unlink_save;
2246
2247 bless $self, "cf::map";
2248 delete $self->{deny_reset};
2249 $self->{deny_save} = 1;
2250 $self->reset_timeout (1);
2251 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2252
2253 $cf::MAP{$self->path} = $self;
2254 }
2255
2256 $self->reset; # polite request, might not happen
2257 }
2258
2259 =item $maps = cf::map::tmp_maps
2260
2261 Returns an arrayref with all map paths of currently instantiated and saved
2262 maps. May block.
2263
2264 =cut
2265
2266 sub tmp_maps() {
2267 [
2268 map {
2269 utf8::decode $_;
2270 /\.map$/
2271 ? normalise $_
2272 : ()
2273 } @{ aio_readdir $TMPDIR or [] }
2274 ]
2275 }
2276
2277 =item $maps = cf::map::random_maps
2278
2279 Returns an arrayref with all map paths of currently instantiated and saved
2280 random maps. May block.
2281
2282 =cut
2283
2284 sub random_maps() {
2285 [
2286 map {
2287 utf8::decode $_;
2288 /\.map$/
2289 ? normalise "?random/$_"
2290 : ()
2291 } @{ aio_readdir $RANDOMDIR or [] }
2292 ]
2293 }
2294
2295 =item cf::map::unique_maps
2296
2297 Returns an arrayref of paths of all shared maps that have
2298 instantiated unique items. May block.
2299
2300 =cut
2301
2302 sub unique_maps() {
2303 [
2304 map {
2305 utf8::decode $_;
2306 s/\.map$//; # TODO future compatibility hack
2307 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2308 ? ()
2309 : normalise $_
2310 } @{ aio_readdir $UNIQUEDIR or [] }
2311 ]
2312 }
2313
2314 =back
2315
2316 =head3 cf::object
2317
2318 =cut
2319
2320 package cf::object;
2321
2322 =over 4
2323
2324 =item $ob->inv_recursive
2325
2326 Returns the inventory of the object I<and> their inventories, recursively,
2327 but I<not> the object itself.
2328
2329 =cut
2330
2331 sub inv_recursive_;
2332 sub inv_recursive_ {
2333 map { $_, inv_recursive_ $_->inv } @_
2334 }
2335
2336 sub inv_recursive {
2337 inv_recursive_ inv $_[0]
2338 }
2339
2340 =item $ref = $ob->ref
2341
2342 Creates and returns a persistent reference to an object that can be stored as a string.
2343
2344 =item $ob = cf::object::deref ($refstring)
2345
2346 returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2347 even if the object actually exists. May block.
2348
2349 =cut
2350
2351 sub deref {
2352 my ($ref) = @_;
2353
2354 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2355 my ($uuid, $name) = ($1, $2);
2356 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2357 or return;
2358 $pl->ob->uuid eq $uuid
2359 or return;
2360
2361 $pl->ob
2362 } else {
2363 warn "$ref: cannot resolve object reference\n";
2364 undef
2365 }
2366 }
2367
2368 package cf;
2369
2370 =back
2371
2372 =head3 cf::object::player
2373
2374 =over 4
2375
2376 =item $player_object->reply ($npc, $msg[, $flags])
2377
2378 Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2379 can be C<undef>. Does the right thing when the player is currently in a
2380 dialogue with the given NPC character.
2381
2382 =cut
2383
2384 our $SAY_CHANNEL = {
2385 id => "say",
2386 title => "Map",
2387 reply => "say ",
2388 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2389 };
2390
2391 our $CHAT_CHANNEL = {
2392 id => "chat",
2393 title => "Chat",
2394 reply => "chat ",
2395 tooltip => "Player chat and shouts, global to the server.",
2396 };
2397
2398 # rough implementation of a future "reply" method that works
2399 # with dialog boxes.
2400 #TODO: the first argument must go, split into a $npc->reply_to ( method
2401 sub cf::object::player::reply($$$;$) {
2402 my ($self, $npc, $msg, $flags) = @_;
2403
2404 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
2405
2406 if ($self->{record_replies}) {
2407 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2408
2409 } else {
2410 my $pl = $self->contr;
2411
2412 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2413 my $dialog = $pl->{npc_dialog};
2414 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2415
2416 } else {
2417 $msg = $npc->name . " says: $msg" if $npc;
2418 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2419 }
2420 }
2421 }
2422
2423 =item $object->send_msg ($channel, $msg, $color, [extra...])
2424
2425 =cut
2426
2427 sub cf::object::send_msg {
2428 my $pl = shift->contr
2429 or return;
2430 $pl->send_msg (@_);
2431 }
2432
2433 =item $player_object->may ("access")
2434
2435 Returns wether the given player is authorized to access resource "access"
2436 (e.g. "command_wizcast").
2437
2438 =cut
2439
2440 sub cf::object::player::may {
2441 my ($self, $access) = @_;
2442
2443 $self->flag (cf::FLAG_WIZ) ||
2444 (ref $cf::CFG{"may_$access"}
2445 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2446 : $cf::CFG{"may_$access"})
2447 }
2448
2449 =item $player_object->enter_link
2450
2451 Freezes the player and moves him/her to a special map (C<{link}>).
2452
2453 The player should be reasonably safe there for short amounts of time. You
2454 I<MUST> call C<leave_link> as soon as possible, though.
2455
2456 Will never block.
2457
2458 =item $player_object->leave_link ($map, $x, $y)
2459
2460 Moves the player out of the special C<{link}> map onto the specified
2461 map. If the map is not valid (or omitted), the player will be moved back
2462 to the location he/she was before the call to C<enter_link>, or, if that
2463 fails, to the emergency map position.
2464
2465 Might block.
2466
2467 =cut
2468
2469 sub link_map {
2470 unless ($LINK_MAP) {
2471 $LINK_MAP = cf::map::find "{link}"
2472 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2473 $LINK_MAP->load;
2474 }
2475
2476 $LINK_MAP
2477 }
2478
2479 sub cf::object::player::enter_link {
2480 my ($self) = @_;
2481
2482 $self->deactivate_recursive;
2483
2484 return if UNIVERSAL::isa $self->map, "ext::map_link";
2485
2486 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2487 if $self->map && $self->map->{path} ne "{link}";
2488
2489 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2490 }
2491
2492 sub cf::object::player::leave_link {
2493 my ($self, $map, $x, $y) = @_;
2494
2495 return unless $self->contr->active;
2496
2497 my $link_pos = delete $self->{_link_pos};
2498
2499 unless ($map) {
2500 # restore original map position
2501 ($map, $x, $y) = @{ $link_pos || [] };
2502 $map = cf::map::find $map;
2503
2504 unless ($map) {
2505 ($map, $x, $y) = @$EMERGENCY_POSITION;
2506 $map = cf::map::find $map
2507 or die "FATAL: cannot load emergency map\n";
2508 }
2509 }
2510
2511 ($x, $y) = (-1, -1)
2512 unless (defined $x) && (defined $y);
2513
2514 # use -1 or undef as default coordinates, not 0, 0
2515 ($x, $y) = ($map->enter_x, $map->enter_y)
2516 if $x <=0 && $y <= 0;
2517
2518 $map->load;
2519 $map->load_neighbours;
2520
2521 return unless $self->contr->active;
2522 $self->activate_recursive;
2523
2524 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2525 $self->enter_map ($map, $x, $y);
2526 }
2527
2528 =item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2529
2530 Moves the player to the given map-path and coordinates by first freezing
2531 her, loading and preparing them map, calling the provided $check callback
2532 that has to return the map if sucecssful, and then unfreezes the player on
2533 the new (success) or old (failed) map position. In either case, $done will
2534 be called at the end of this process.
2535
2536 Note that $check will be called with a potentially non-loaded map, so if
2537 it needs a loaded map it has to call C<< ->load >>.
2538
2539 =cut
2540
2541 our $GOTOGEN;
2542
2543 sub cf::object::player::goto {
2544 my ($self, $path, $x, $y, $check, $done) = @_;
2545
2546 # do generation counting so two concurrent goto's will be executed in-order
2547 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2548
2549 $self->enter_link;
2550
2551 (async {
2552 $Coro::current->{desc} = "player::goto $path $x $y";
2553
2554 # *tag paths override both path and x|y
2555 if ($path =~ /^\*(.*)$/) {
2556 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2557 my $ob = $obs[rand @obs];
2558
2559 # see if we actually can go there
2560 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2561 $ob = $obs[rand @obs];
2562 } else {
2563 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2564 }
2565 # else put us there anyways for now #d#
2566
2567 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2568 } else {
2569 ($path, $x, $y) = (undef, undef, undef);
2570 }
2571 }
2572
2573 my $map = eval {
2574 my $map = defined $path ? cf::map::find $path : undef;
2575
2576 if ($map) {
2577 $map = $map->customise_for ($self);
2578 $map = $check->($map) if $check && $map;
2579 } else {
2580 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2581 }
2582
2583 $map
2584 };
2585
2586 if ($@) {
2587 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2588 LOG llevError | logBacktrace, Carp::longmess $@;
2589 }
2590
2591 if ($gen == $self->{_goto_generation}) {
2592 delete $self->{_goto_generation};
2593 $self->leave_link ($map, $x, $y);
2594 }
2595
2596 $done->() if $done;
2597 })->prio (1);
2598 }
2599
2600 =item $player_object->enter_exit ($exit_object)
2601
2602 =cut
2603
2604 sub parse_random_map_params {
2605 my ($spec) = @_;
2606
2607 my $rmp = { # defaults
2608 xsize => (cf::rndm 15, 40),
2609 ysize => (cf::rndm 15, 40),
2610 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2611 #layout => string,
2612 };
2613
2614 for (split /\n/, $spec) {
2615 my ($k, $v) = split /\s+/, $_, 2;
2616
2617 $rmp->{lc $k} = $v if (length $k) && (length $v);
2618 }
2619
2620 $rmp
2621 }
2622
2623 sub prepare_random_map {
2624 my ($exit) = @_;
2625
2626 # all this does is basically replace the /! path by
2627 # a new random map path (?random/...) with a seed
2628 # that depends on the exit object
2629
2630 my $rmp = parse_random_map_params $exit->msg;
2631
2632 if ($exit->map) {
2633 $rmp->{region} = $exit->region->name;
2634 $rmp->{origin_map} = $exit->map->path;
2635 $rmp->{origin_x} = $exit->x;
2636 $rmp->{origin_y} = $exit->y;
2637
2638 $exit->map->touch;
2639 }
2640
2641 $rmp->{random_seed} ||= $exit->random_seed;
2642
2643 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2644 my $md5 = Digest::MD5::md5_hex $data;
2645 my $meta = "$RANDOMDIR/$md5.meta";
2646
2647 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2648 aio_write $fh, 0, (length $data), $data, 0;
2649 undef $fh;
2650 aio_rename "$meta~", $meta;
2651
2652 my $slaying = "?random/$md5";
2653
2654 if ($exit->valid) {
2655 $exit->slaying ("?random/$md5");
2656 $exit->msg (undef);
2657 }
2658 }
2659 }
2660
2661 sub cf::object::player::enter_exit {
2662 my ($self, $exit) = @_;
2663
2664 return unless $self->type == cf::PLAYER;
2665
2666 $self->enter_link;
2667
2668 (async {
2669 $Coro::current->{desc} = "enter_exit";
2670
2671 unless (eval {
2672 $self->deactivate_recursive; # just to be sure
2673
2674 # random map handling
2675 {
2676 my $guard = cf::lock_acquire "exit_prepare:$exit";
2677
2678 prepare_random_map $exit
2679 if $exit->slaying eq "/!";
2680 }
2681
2682 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2683 my $x = $exit->stats->hp;
2684 my $y = $exit->stats->sp;
2685
2686 $self->goto ($map, $x, $y);
2687
2688 # if exit is damned, update players death & WoR home-position
2689 $self->contr->savebed ($map, $x, $y)
2690 if $exit->flag (cf::FLAG_DAMNED);
2691
2692 1
2693 }) {
2694 $self->message ("Something went wrong deep within the crossfire server. "
2695 . "I'll try to bring you back to the map you were before. "
2696 . "Please report this to the dungeon master!",
2697 cf::NDI_UNIQUE | cf::NDI_RED);
2698
2699 warn "ERROR in enter_exit: $@";
2700 $self->leave_link;
2701 }
2702 })->prio (1);
2703 }
2704
2705 =head3 cf::client
2706
2707 =over 4
2708
2709 =item $client->send_drawinfo ($text, $flags)
2710
2711 Sends a drawinfo packet to the client. Circumvents output buffering so
2712 should not be used under normal circumstances.
2713
2714 =cut
2715
2716 sub cf::client::send_drawinfo {
2717 my ($self, $text, $flags) = @_;
2718
2719 utf8::encode $text;
2720 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2721 }
2722
2723 =item $client->send_msg ($channel, $msg, $color, [extra...])
2724
2725 Send a drawinfo or msg packet to the client, formatting the msg for the
2726 client if neccessary. C<$type> should be a string identifying the type of
2727 the message, with C<log> being the default. If C<$color> is negative, suppress
2728 the message unless the client supports the msg packet.
2729
2730 =cut
2731
2732 # non-persistent channels (usually the info channel)
2733 our %CHANNEL = (
2734 "c/identify" => {
2735 id => "infobox",
2736 title => "Identify",
2737 reply => undef,
2738 tooltip => "Items recently identified",
2739 },
2740 "c/examine" => {
2741 id => "infobox",
2742 title => "Examine",
2743 reply => undef,
2744 tooltip => "Signs and other items you examined",
2745 },
2746 "c/book" => {
2747 id => "infobox",
2748 title => "Book",
2749 reply => undef,
2750 tooltip => "The contents of a note or book",
2751 },
2752 "c/lookat" => {
2753 id => "infobox",
2754 title => "Look",
2755 reply => undef,
2756 tooltip => "What you saw there",
2757 },
2758 "c/who" => {
2759 id => "infobox",
2760 title => "Players",
2761 reply => undef,
2762 tooltip => "Shows players who are currently online",
2763 },
2764 "c/body" => {
2765 id => "infobox",
2766 title => "Body Parts",
2767 reply => undef,
2768 tooltip => "Shows which body parts you posess and are available",
2769 },
2770 "c/uptime" => {
2771 id => "infobox",
2772 title => "Uptime",
2773 reply => undef,
2774 tooltip => "How long the server has been running since last restart",
2775 },
2776 "c/mapinfo" => {
2777 id => "infobox",
2778 title => "Map Info",
2779 reply => undef,
2780 tooltip => "Information related to the maps",
2781 },
2782 "c/party" => {
2783 id => "party",
2784 title => "Party",
2785 reply => "gsay ",
2786 tooltip => "Messages and chat related to your party",
2787 },
2788 );
2789
2790 sub cf::client::send_msg {
2791 my ($self, $channel, $msg, $color, @extra) = @_;
2792
2793 $msg = $self->pl->expand_cfpod ($msg);
2794
2795 $color &= cf::NDI_CLIENT_MASK; # just in case...
2796
2797 # check predefined channels, for the benefit of C
2798 if ($CHANNEL{$channel}) {
2799 $channel = $CHANNEL{$channel};
2800
2801 $self->ext_msg (channel_info => $channel)
2802 if $self->can_msg;
2803
2804 $channel = $channel->{id};
2805
2806 } elsif (ref $channel) {
2807 # send meta info to client, if not yet sent
2808 unless (exists $self->{channel}{$channel->{id}}) {
2809 $self->{channel}{$channel->{id}} = $channel;
2810 $self->ext_msg (channel_info => $channel)
2811 if $self->can_msg;
2812 }
2813
2814 $channel = $channel->{id};
2815 }
2816
2817 return unless @extra || length $msg;
2818
2819 if ($self->can_msg) {
2820 # default colour, mask it out
2821 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2822 if $color & cf::NDI_DEF;
2823
2824 my $pkt = "msg "
2825 . $self->{json_coder}->encode (
2826 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2827 );
2828
2829 # try lzf for large packets
2830 $pkt = "lzf " . Compress::LZF::compress $pkt
2831 if 1024 <= length $pkt and $self->{can_lzf};
2832
2833 # split very large packets
2834 if (8192 < length $pkt and $self->{can_lzf}) {
2835 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2836 $pkt = "frag";
2837 }
2838
2839 $self->send_packet ($pkt);
2840 } else {
2841 if ($color >= 0) {
2842 # replace some tags by gcfclient-compatible ones
2843 for ($msg) {
2844 1 while
2845 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2846 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2847 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2848 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2849 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2850 }
2851
2852 $color &= cf::NDI_COLOR_MASK;
2853
2854 utf8::encode $msg;
2855
2856 if (0 && $msg =~ /\[/) {
2857 # COMMAND/INFO
2858 $self->send_packet ("drawextinfo $color 10 8 $msg")
2859 } else {
2860 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2861 $self->send_packet ("drawinfo $color $msg")
2862 }
2863 }
2864 }
2865 }
2866
2867 =item $client->ext_msg ($type, @msg)
2868
2869 Sends an ext event to the client.
2870
2871 =cut
2872
2873 sub cf::client::ext_msg($$@) {
2874 my ($self, $type, @msg) = @_;
2875
2876 if ($self->extcmd == 2) {
2877 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2878 } elsif ($self->extcmd == 1) { # TODO: remove
2879 push @msg, msgtype => "event_$type";
2880 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2881 }
2882 }
2883
2884 =item $client->ext_reply ($msgid, @msg)
2885
2886 Sends an ext reply to the client.
2887
2888 =cut
2889
2890 sub cf::client::ext_reply($$@) {
2891 my ($self, $id, @msg) = @_;
2892
2893 if ($self->extcmd == 2) {
2894 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2895 } elsif ($self->extcmd == 1) {
2896 #TODO: version 1, remove
2897 unshift @msg, msgtype => "reply", msgid => $id;
2898 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2899 }
2900 }
2901
2902 =item $success = $client->query ($flags, "text", \&cb)
2903
2904 Queues a query to the client, calling the given callback with
2905 the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2906 C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2907
2908 Queries can fail, so check the return code. Or don't, as queries will
2909 become reliable at some point in the future.
2910
2911 =cut
2912
2913 sub cf::client::query {
2914 my ($self, $flags, $text, $cb) = @_;
2915
2916 return unless $self->state == ST_PLAYING
2917 || $self->state == ST_SETUP
2918 || $self->state == ST_CUSTOM;
2919
2920 $self->state (ST_CUSTOM);
2921
2922 utf8::encode $text;
2923 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2924
2925 $self->send_packet ($self->{query_queue}[0][0])
2926 if @{ $self->{query_queue} } == 1;
2927
2928 1
2929 }
2930
2931 cf::client->attach (
2932 on_connect => sub {
2933 my ($ns) = @_;
2934
2935 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2936 },
2937 on_reply => sub {
2938 my ($ns, $msg) = @_;
2939
2940 # this weird shuffling is so that direct followup queries
2941 # get handled first
2942 my $queue = delete $ns->{query_queue}
2943 or return; # be conservative, not sure how that can happen, but we saw a crash here
2944
2945 (shift @$queue)->[1]->($msg);
2946 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2947
2948 push @{ $ns->{query_queue} }, @$queue;
2949
2950 if (@{ $ns->{query_queue} } == @$queue) {
2951 if (@$queue) {
2952 $ns->send_packet ($ns->{query_queue}[0][0]);
2953 } else {
2954 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2955 }
2956 }
2957 },
2958 on_exticmd => sub {
2959 my ($ns, $buf) = @_;
2960
2961 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2962
2963 if (ref $msg) {
2964 my ($type, $reply, @payload) =
2965 "ARRAY" eq ref $msg
2966 ? @$msg
2967 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2968
2969 my @reply;
2970
2971 if (my $cb = $EXTICMD{$type}) {
2972 @reply = $cb->($ns, @payload);
2973 }
2974
2975 $ns->ext_reply ($reply, @reply)
2976 if $reply;
2977
2978 } else {
2979 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2980 }
2981
2982 cf::override;
2983 },
2984 );
2985
2986 =item $client->async (\&cb)
2987
2988 Create a new coroutine, running the specified callback. The coroutine will
2989 be automatically cancelled when the client gets destroyed (e.g. on logout,
2990 or loss of connection).
2991
2992 =cut
2993
2994 sub cf::client::async {
2995 my ($self, $cb) = @_;
2996
2997 my $coro = &Coro::async ($cb);
2998
2999 $coro->on_destroy (sub {
3000 delete $self->{_coro}{$coro+0};
3001 });
3002
3003 $self->{_coro}{$coro+0} = $coro;
3004
3005 $coro
3006 }
3007
3008 cf::client->attach (
3009 on_destroy => sub {
3010 my ($ns) = @_;
3011
3012 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3013 },
3014 );
3015
3016 =back
3017
3018
3019 =head2 SAFE SCRIPTING
3020
3021 Functions that provide a safe environment to compile and execute
3022 snippets of perl code without them endangering the safety of the server
3023 itself. Looping constructs, I/O operators and other built-in functionality
3024 is not available in the safe scripting environment, and the number of
3025 functions and methods that can be called is greatly reduced.
3026
3027 =cut
3028
3029 our $safe = new Safe "safe";
3030 our $safe_hole = new Safe::Hole;
3031
3032 $SIG{FPE} = 'IGNORE';
3033
3034 $safe->permit_only (Opcode::opset qw(
3035 :base_core :base_mem :base_orig :base_math
3036 grepstart grepwhile mapstart mapwhile
3037 sort time
3038 ));
3039
3040 # here we export the classes and methods available to script code
3041
3042 =pod
3043
3044 The following functions and methods are available within a safe environment:
3045
3046 cf::object
3047 contr pay_amount pay_player map x y force_find force_add destroy
3048 insert remove name archname title slaying race decrease split
3049
3050 cf::object::player
3051 player
3052
3053 cf::player
3054 peaceful
3055
3056 cf::map
3057 trigger
3058
3059 =cut
3060
3061 for (
3062 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3063 insert remove inv nrof name archname title slaying race
3064 decrease split destroy change_exp)],
3065 ["cf::object::player" => qw(player)],
3066 ["cf::player" => qw(peaceful)],
3067 ["cf::map" => qw(trigger)],
3068 ) {
3069 no strict 'refs';
3070 my ($pkg, @funs) = @$_;
3071 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3072 for @funs;
3073 }
3074
3075 =over 4
3076
3077 =item @retval = safe_eval $code, [var => value, ...]
3078
3079 Compiled and executes the given perl code snippet. additional var/value
3080 pairs result in temporary local (my) scalar variables of the given name
3081 that are available in the code snippet. Example:
3082
3083 my $five = safe_eval '$first + $second', first => 1, second => 4;
3084
3085 =cut
3086
3087 sub safe_eval($;@) {
3088 my ($code, %vars) = @_;
3089
3090 my $qcode = $code;
3091 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3092 $qcode =~ s/\n/\\n/g;
3093
3094 local $_;
3095 local @safe::cf::_safe_eval_args = values %vars;
3096
3097 my $eval =
3098 "do {\n"
3099 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
3100 . "#line 0 \"{$qcode}\"\n"
3101 . $code
3102 . "\n}"
3103 ;
3104
3105 sub_generation_inc;
3106 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
3107 sub_generation_inc;
3108
3109 if ($@) {
3110 warn "$@";
3111 warn "while executing safe code '$code'\n";
3112 warn "with arguments " . (join " ", %vars) . "\n";
3113 }
3114
3115 wantarray ? @res : $res[0]
3116 }
3117
3118 =item cf::register_script_function $function => $cb
3119
3120 Register a function that can be called from within map/npc scripts. The
3121 function should be reasonably secure and should be put into a package name
3122 like the extension.
3123
3124 Example: register a function that gets called whenever a map script calls
3125 C<rent::overview>, as used by the C<rent> extension.
3126
3127 cf::register_script_function "rent::overview" => sub {
3128 ...
3129 };
3130
3131 =cut
3132
3133 sub register_script_function {
3134 my ($fun, $cb) = @_;
3135
3136 no strict 'refs';
3137 *{"safe::$fun"} = $safe_hole->wrap ($cb);
3138 }
3139
3140 =back
3141
3142 =cut
3143
3144 #############################################################################
3145 # the server's init and main functions
3146
3147 sub load_facedata($) {
3148 my ($path) = @_;
3149
3150 # HACK to clear player env face cache, we need some signal framework
3151 # for this (global event?)
3152 %ext::player_env::MUSIC_FACE_CACHE = ();
3153
3154 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3155
3156 warn "loading facedata from $path\n";
3157
3158 my $facedata;
3159 0 < aio_load $path, $facedata
3160 or die "$path: $!";
3161
3162 $facedata = Coro::Storable::thaw $facedata;
3163
3164 $facedata->{version} == 2
3165 or cf::cleanup "$path: version mismatch, cannot proceed.";
3166
3167 # patch in the exptable
3168 $facedata->{resource}{"res/exp_table"} = {
3169 type => FT_RSRC,
3170 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
3171 };
3172 cf::cede_to_tick;
3173
3174 {
3175 my $faces = $facedata->{faceinfo};
3176
3177 while (my ($face, $info) = each %$faces) {
3178 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3179
3180 cf::face::set_visibility $idx, $info->{visibility};
3181 cf::face::set_magicmap $idx, $info->{magicmap};
3182 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3183 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
3184
3185 cf::cede_to_tick;
3186 }
3187
3188 while (my ($face, $info) = each %$faces) {
3189 next unless $info->{smooth};
3190
3191 my $idx = cf::face::find $face
3192 or next;
3193
3194 if (my $smooth = cf::face::find $info->{smooth}) {
3195 cf::face::set_smooth $idx, $smooth;
3196 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3197 } else {
3198 warn "smooth face '$info->{smooth}' not found for face '$face'";
3199 }
3200
3201 cf::cede_to_tick;
3202 }
3203 }
3204
3205 {
3206 my $anims = $facedata->{animinfo};
3207
3208 while (my ($anim, $info) = each %$anims) {
3209 cf::anim::set $anim, $info->{frames}, $info->{facings};
3210 cf::cede_to_tick;
3211 }
3212
3213 cf::anim::invalidate_all; # d'oh
3214 }
3215
3216 {
3217 # TODO: for gcfclient pleasure, we should give resources
3218 # that gcfclient doesn't grok a >10000 face index.
3219 my $res = $facedata->{resource};
3220
3221 while (my ($name, $info) = each %$res) {
3222 if (defined $info->{type}) {
3223 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3224 my $data;
3225
3226 if ($info->{type} & 1) {
3227 # prepend meta info
3228
3229 my $meta = $enc->encode ({
3230 name => $name,
3231 %{ $info->{meta} || {} },
3232 });
3233
3234 $data = pack "(w/a*)*", $meta, $info->{data};
3235 } else {
3236 $data = $info->{data};
3237 }
3238
3239 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3240 cf::face::set_type $idx, $info->{type};
3241 } else {
3242 $RESOURCE{$name} = $info;
3243 }
3244
3245 cf::cede_to_tick;
3246 }
3247 }
3248
3249 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3250
3251 1
3252 }
3253
3254 cf::global->attach (on_resource_update => sub {
3255 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3256 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3257
3258 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3259 my $sound = $soundconf->{compat}[$_]
3260 or next;
3261
3262 my $face = cf::face::find "sound/$sound->[1]";
3263 cf::sound::set $sound->[0] => $face;
3264 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3265 }
3266
3267 while (my ($k, $v) = each %{$soundconf->{event}}) {
3268 my $face = cf::face::find "sound/$v";
3269 cf::sound::set $k => $face;
3270 }
3271 }
3272 });
3273
3274 register_exticmd fx_want => sub {
3275 my ($ns, $want) = @_;
3276
3277 while (my ($k, $v) = each %$want) {
3278 $ns->fx_want ($k, $v);
3279 }
3280 };
3281
3282 sub load_resource_file($) {
3283 my $guard = lock_acquire "load_resource_file";
3284
3285 my $status = load_resource_file_ $_[0];
3286 get_slot 0.1, 100;
3287 cf::arch::commit_load;
3288
3289 $status
3290 }
3291
3292 sub reload_regions {
3293 # HACK to clear player env face cache, we need some signal framework
3294 # for this (global event?)
3295 %ext::player_env::MUSIC_FACE_CACHE = ();
3296
3297 load_resource_file "$MAPDIR/regions"
3298 or die "unable to load regions file\n";
3299
3300 for (cf::region::list) {
3301 $_->{match} = qr/$_->{match}/
3302 if exists $_->{match};
3303 }
3304 }
3305
3306 sub reload_facedata {
3307 load_facedata "$DATADIR/facedata"
3308 or die "unable to load facedata\n";
3309 }
3310
3311 sub reload_archetypes {
3312 load_resource_file "$DATADIR/archetypes"
3313 or die "unable to load archetypes\n";
3314 }
3315
3316 sub reload_treasures {
3317 load_resource_file "$DATADIR/treasures"
3318 or die "unable to load treasurelists\n";
3319 }
3320
3321 sub reload_resources {
3322 warn "reloading resource files...\n";
3323
3324 reload_facedata;
3325 reload_archetypes;
3326 reload_regions;
3327 reload_treasures;
3328
3329 warn "finished reloading resource files\n";
3330 }
3331
3332 sub init {
3333 my $guard = freeze_mainloop;
3334
3335 evthread_start IO::AIO::poll_fileno;
3336
3337 reload_resources;
3338 }
3339
3340 sub reload_config {
3341 open my $fh, "<:utf8", "$CONFDIR/config"
3342 or return;
3343
3344 local $/;
3345 *CFG = YAML::Load <$fh>;
3346
3347 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3348
3349 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3350 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3351
3352 if (exists $CFG{mlockall}) {
3353 eval {
3354 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3355 and die "WARNING: m(un)lockall failed: $!\n";
3356 };
3357 warn $@ if $@;
3358 }
3359 }
3360
3361 sub pidfile() {
3362 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3363 or die "$PIDFILE: $!";
3364 flock $fh, &Fcntl::LOCK_EX
3365 or die "$PIDFILE: flock: $!";
3366 $fh
3367 }
3368
3369 # make sure only one server instance is running at any one time
3370 sub atomic {
3371 my $fh = pidfile;
3372
3373 my $pid = <$fh>;
3374 kill 9, $pid if $pid > 0;
3375
3376 seek $fh, 0, 0;
3377 print $fh $$;
3378 }
3379
3380 sub main {
3381 atomic;
3382
3383 # we must not ever block the main coroutine
3384 local $Coro::idle = sub {
3385 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3386 (async {
3387 $Coro::current->{desc} = "IDLE BUG HANDLER";
3388 EV::loop EV::LOOP_ONESHOT;
3389 })->prio (Coro::PRIO_MAX);
3390 };
3391
3392 {
3393 my $guard = freeze_mainloop;
3394 reload_config;
3395 db_init;
3396 load_extensions;
3397
3398 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3399 }
3400
3401 utime time, time, $RUNTIMEFILE;
3402
3403 # no (long-running) fork's whatsoever before this point(!)
3404 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3405
3406 EV::loop;
3407 }
3408
3409 #############################################################################
3410 # initialisation and cleanup
3411
3412 # install some emergency cleanup handlers
3413 BEGIN {
3414 our %SIGWATCHER = ();
3415 for my $signal (qw(INT HUP TERM)) {
3416 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3417 cf::cleanup "SIG$signal";
3418 };
3419 }
3420 }
3421
3422 sub write_runtime_sync {
3423 # first touch the runtime file to show we are still running:
3424 # the fsync below can take a very very long time.
3425
3426 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3427
3428 my $guard = cf::lock_acquire "write_runtime";
3429
3430 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3431 or return;
3432
3433 my $value = $cf::RUNTIME + 90 + 10;
3434 # 10 is the runtime save interval, for a monotonic clock
3435 # 60 allows for the watchdog to kill the server.
3436
3437 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3438 and return;
3439
3440 # always fsync - this file is important
3441 aio_fsync $fh
3442 and return;
3443
3444 # touch it again to show we are up-to-date
3445 aio_utime $fh, undef, undef;
3446
3447 close $fh
3448 or return;
3449
3450 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3451 and return;
3452
3453 warn "runtime file written.\n";
3454
3455 1
3456 }
3457
3458 our $uuid_lock;
3459 our $uuid_skip;
3460
3461 sub write_uuid_sync($) {
3462 $uuid_skip ||= $_[0];
3463
3464 return if $uuid_lock;
3465 local $uuid_lock = 1;
3466
3467 my $uuid = "$LOCALDIR/uuid";
3468
3469 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3470 or return;
3471
3472 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3473 $uuid_skip = 0;
3474
3475 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3476 and return;
3477
3478 # always fsync - this file is important
3479 aio_fsync $fh
3480 and return;
3481
3482 close $fh
3483 or return;
3484
3485 aio_rename "$uuid~", $uuid
3486 and return;
3487
3488 warn "uuid file written ($value).\n";
3489
3490 1
3491
3492 }
3493
3494 sub write_uuid($$) {
3495 my ($skip, $sync) = @_;
3496
3497 $sync ? write_uuid_sync $skip
3498 : async { write_uuid_sync $skip };
3499 }
3500
3501 sub emergency_save() {
3502 my $freeze_guard = cf::freeze_mainloop;
3503
3504 warn "enter emergency perl save\n";
3505
3506 cf::sync_job {
3507 # use a peculiar iteration method to avoid tripping on perl
3508 # refcount bugs in for. also avoids problems with players
3509 # and maps saved/destroyed asynchronously.
3510 warn "begin emergency player save\n";
3511 for my $login (keys %cf::PLAYER) {
3512 my $pl = $cf::PLAYER{$login} or next;
3513 $pl->valid or next;
3514 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3515 $pl->save;
3516 }
3517 warn "end emergency player save\n";
3518
3519 warn "begin emergency map save\n";
3520 for my $path (keys %cf::MAP) {
3521 my $map = $cf::MAP{$path} or next;
3522 $map->valid or next;
3523 $map->save;
3524 }
3525 warn "end emergency map save\n";
3526
3527 warn "begin emergency database checkpoint\n";
3528 BDB::db_env_txn_checkpoint $DB_ENV;
3529 warn "end emergency database checkpoint\n";
3530
3531 warn "begin write uuid\n";
3532 write_uuid_sync 1;
3533 warn "end write uuid\n";
3534 };
3535
3536 warn "leave emergency perl save\n";
3537 }
3538
3539 sub post_cleanup {
3540 my ($make_core) = @_;
3541
3542 warn Carp::longmess "post_cleanup backtrace"
3543 if $make_core;
3544
3545 my $fh = pidfile;
3546 unlink $PIDFILE if <$fh> == $$;
3547 }
3548
3549 # a safer delete_package, copied from Symbol
3550 sub clear_package($) {
3551 my $pkg = shift;
3552
3553 # expand to full symbol table name if needed
3554 unless ($pkg =~ /^main::.*::$/) {
3555 $pkg = "main$pkg" if $pkg =~ /^::/;
3556 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3557 $pkg .= '::' unless $pkg =~ /::$/;
3558 }
3559
3560 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3561 my $stem_symtab = *{$stem}{HASH};
3562
3563 defined $stem_symtab and exists $stem_symtab->{$leaf}
3564 or return;
3565
3566 # clear all symbols
3567 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3568 for my $name (keys %$leaf_symtab) {
3569 _gv_clear *{"$pkg$name"};
3570 # use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3571 }
3572 warn "cleared package #$pkg\n";#d#
3573 }
3574
3575 our $RELOAD; # how many times to reload
3576
3577 sub do_reload_perl() {
3578 # can/must only be called in main
3579 if ($Coro::current != $Coro::main) {
3580 warn "can only reload from main coroutine";
3581 return;
3582 }
3583
3584 return if $RELOAD++;
3585
3586 while ($RELOAD) {
3587 warn "reloading...";
3588
3589 warn "entering sync_job";
3590
3591 cf::sync_job {
3592 cf::write_runtime_sync; # external watchdog should not bark
3593 cf::emergency_save;
3594 cf::write_runtime_sync; # external watchdog should not bark
3595
3596 warn "syncing database to disk";
3597 BDB::db_env_txn_checkpoint $DB_ENV;
3598
3599 # if anything goes wrong in here, we should simply crash as we already saved
3600
3601 warn "flushing outstanding aio requests";
3602 while (IO::AIO::nreqs || BDB::nreqs) {
3603 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3604 }
3605
3606 warn "cancelling all extension coros";
3607 $_->cancel for values %EXT_CORO;
3608 %EXT_CORO = ();
3609
3610 warn "removing commands";
3611 %COMMAND = ();
3612
3613 warn "removing ext/exti commands";
3614 %EXTCMD = ();
3615 %EXTICMD = ();
3616
3617 warn "unloading/nuking all extensions";
3618 for my $pkg (@EXTS) {
3619 warn "... unloading $pkg";
3620
3621 if (my $cb = $pkg->can ("unload")) {
3622 eval {
3623 $cb->($pkg);
3624 1
3625 } or warn "$pkg unloaded, but with errors: $@";
3626 }
3627
3628 warn "... clearing $pkg";
3629 clear_package $pkg;
3630 }
3631
3632 warn "unloading all perl modules loaded from $LIBDIR";
3633 while (my ($k, $v) = each %INC) {
3634 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3635
3636 warn "... unloading $k";
3637 delete $INC{$k};
3638
3639 $k =~ s/\.pm$//;
3640 $k =~ s/\//::/g;
3641
3642 if (my $cb = $k->can ("unload_module")) {
3643 $cb->();
3644 }
3645
3646 clear_package $k;
3647 }
3648
3649 warn "getting rid of safe::, as good as possible";
3650 clear_package "safe::$_"
3651 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3652
3653 warn "unloading cf.pm \"a bit\"";
3654 delete $INC{"cf.pm"};
3655 delete $INC{"cf/pod.pm"};
3656
3657 # don't, removes xs symbols, too,
3658 # and global variables created in xs
3659 #clear_package __PACKAGE__;
3660
3661 warn "unload completed, starting to reload now";
3662
3663 warn "reloading cf.pm";
3664 require cf;
3665 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3666
3667 warn "loading config and database again";
3668 cf::reload_config;
3669
3670 warn "loading extensions";
3671 cf::load_extensions;
3672
3673 warn "reattaching attachments to objects/players";
3674 _global_reattach; # objects, sockets
3675 warn "reattaching attachments to maps";
3676 reattach $_ for values %MAP;
3677 warn "reattaching attachments to players";
3678 reattach $_ for values %PLAYER;
3679
3680 warn "leaving sync_job";
3681
3682 1
3683 } or do {
3684 warn $@;
3685 cf::cleanup "error while reloading, exiting.";
3686 };
3687
3688 warn "reloaded";
3689 --$RELOAD;
3690 }
3691 };
3692
3693 our $RELOAD_WATCHER; # used only during reload
3694
3695 sub reload_perl() {
3696 # doing reload synchronously and two reloads happen back-to-back,
3697 # coro crashes during coro_state_free->destroy here.
3698
3699 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3700 do_reload_perl;
3701 undef $RELOAD_WATCHER;
3702 };
3703 }
3704
3705 register_command "reload" => sub {
3706 my ($who, $arg) = @_;
3707
3708 if ($who->flag (FLAG_WIZ)) {
3709 $who->message ("reloading server.");
3710 async {
3711 $Coro::current->{desc} = "perl_reload";
3712 reload_perl;
3713 };
3714 }
3715 };
3716
3717 unshift @INC, $LIBDIR;
3718
3719 my $bug_warning = 0;
3720
3721 our @WAIT_FOR_TICK;
3722 our @WAIT_FOR_TICK_BEGIN;
3723
3724 sub wait_for_tick {
3725 return if tick_inhibit || $Coro::current == $Coro::main;
3726
3727 my $signal = new Coro::Signal;
3728 push @WAIT_FOR_TICK, $signal;
3729 $signal->wait;
3730 }
3731
3732 sub wait_for_tick_begin {
3733 return if tick_inhibit || $Coro::current == $Coro::main;
3734
3735 my $signal = new Coro::Signal;
3736 push @WAIT_FOR_TICK_BEGIN, $signal;
3737 $signal->wait;
3738 }
3739
3740 sub tick {
3741 if ($Coro::current != $Coro::main) {
3742 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3743 unless ++$bug_warning > 10;
3744 return;
3745 }
3746
3747 cf::server_tick; # one server iteration
3748
3749 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3750 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3751 Coro::async_pool {
3752 $Coro::current->{desc} = "runtime saver";
3753 write_runtime_sync
3754 or warn "ERROR: unable to write runtime file: $!";
3755 };
3756 }
3757
3758 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3759 $sig->send;
3760 }
3761 while (my $sig = shift @WAIT_FOR_TICK) {
3762 $sig->send;
3763 }
3764
3765 $LOAD = ($NOW - $TICK_START) / $TICK;
3766 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3767
3768 if (0) {
3769 if ($NEXT_TICK) {
3770 my $jitter = $TICK_START - $NEXT_TICK;
3771 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3772 warn "jitter $JITTER\n";#d#
3773 }
3774 }
3775 }
3776
3777 {
3778 # configure BDB
3779
3780 BDB::min_parallel 8;
3781 BDB::max_poll_reqs $TICK * 0.1;
3782 $AnyEvent::BDB::WATCHER->priority (1);
3783
3784 unless ($DB_ENV) {
3785 $DB_ENV = BDB::db_env_create;
3786 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3787 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3788 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3789 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3790 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3791
3792 cf::sync_job {
3793 eval {
3794 BDB::db_env_open
3795 $DB_ENV,
3796 $BDBDIR,
3797 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3798 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3799 0666;
3800
3801 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3802 };
3803
3804 cf::cleanup "db_env_open(db): $@" if $@;
3805 };
3806 }
3807
3808 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3809 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3810 };
3811 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3812 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3813 };
3814 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3815 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3816 };
3817 }
3818
3819 {
3820 # configure IO::AIO
3821
3822 IO::AIO::min_parallel 8;
3823 IO::AIO::max_poll_time $TICK * 0.1;
3824 undef $AnyEvent::AIO::WATCHER;
3825 }
3826
3827 my $_log_backtrace;
3828
3829 sub _log_backtrace {
3830 my ($msg, @addr) = @_;
3831
3832 $msg =~ s/\n//;
3833
3834 # limit the # of concurrent backtraces
3835 if ($_log_backtrace < 2) {
3836 ++$_log_backtrace;
3837 async {
3838 $Coro::current->{desc} = "abt $msg";
3839
3840 my @bt = fork_call {
3841 @addr = map { sprintf "%x", $_ } @addr;
3842 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3843 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3844 or die "addr2line: $!";
3845
3846 my @funcs;
3847 my @res = <$fh>;
3848 chomp for @res;
3849 while (@res) {
3850 my ($func, $line) = splice @res, 0, 2, ();
3851 push @funcs, "[$func] $line";
3852 }
3853
3854 @funcs
3855 };
3856
3857 LOG llevInfo, "[ABT] $msg\n";
3858 LOG llevInfo, "[ABT] $_\n" for @bt;
3859 --$_log_backtrace;
3860 };
3861 } else {
3862 LOG llevInfo, "[ABT] $msg\n";
3863 LOG llevInfo, "[ABT] [suppressed]\n";
3864 }
3865 }
3866
3867 # load additional modules
3868 use cf::pod;
3869
3870 END { cf::emergency_save }
3871
3872 1
3873